@galacean/engine-loader 0.9.0 → 1.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/main.js +1449 -1050
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1470 -1071
  4. package/dist/module.js +1436 -1052
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +85 -0
  9. package/types/GLTFLoader.d.ts +6 -0
  10. package/types/Texture2DContentRestorer.d.ts +14 -0
  11. package/types/TextureCubeContentRestorer.d.ts +14 -0
  12. package/types/gltf/GLTFPipeline.d.ts +23 -0
  13. package/types/gltf/GLTFResource.d.ts +7 -11
  14. package/types/gltf/{Schema.d.ts → GLTFSchema.d.ts} +2 -0
  15. package/types/gltf/{GLTFUtil.d.ts → GLTFUtils.d.ts} +9 -15
  16. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  17. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  18. package/types/gltf/extensions/{Schema.d.ts → GLTFExtensionSchema.d.ts} +9 -2
  19. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  20. package/types/gltf/extensions/index.d.ts +4 -1
  21. package/types/gltf/index.d.ts +6 -0
  22. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  23. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  24. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  25. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  26. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  27. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  28. package/types/gltf/parser/{ParserContext.d.ts → GLTFParserContext.d.ts} +6 -4
  29. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  30. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  31. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  32. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  33. package/types/gltf/parser/index.d.ts +11 -0
  34. package/types/index.d.ts +2 -2
  35. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +4 -4
  36. package/types/gltf/GLTFParser.d.ts +0 -9
  37. package/types/gltf/extensions/ExtensionParser.d.ts +0 -8
  38. package/types/gltf/parser/AnimationParser.d.ts +0 -7
  39. package/types/gltf/parser/BufferParser.d.ts +0 -7
  40. package/types/gltf/parser/EntityParser.d.ts +0 -9
  41. package/types/gltf/parser/MaterialParser.d.ts +0 -8
  42. package/types/gltf/parser/MeshParser.d.ts +0 -13
  43. package/types/gltf/parser/Parser.d.ts +0 -21
  44. package/types/gltf/parser/SceneParser.d.ts +0 -11
  45. package/types/gltf/parser/SkinParser.d.ts +0 -6
  46. package/types/gltf/parser/TextureParser.d.ts +0 -8
  47. package/types/gltf/parser/Validator.d.ts +0 -5
@@ -5,8 +5,8 @@ Object.defineProperty(exports, '__esModule', { value: true });
5
5
  var miniprogram = require('@galacean/engine-core/dist/miniprogram');
6
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  var engineMiniprogramAdapter = require('@galacean/engine-miniprogram-adapter');
7
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  var miniprogram$1 = require('@galacean/engine-math/dist/miniprogram');
8
- var miniprogram$2 = require('@galacean/engine-draco/dist/miniprogram');
9
- var miniprogram$3 = require('@galacean/engine-rhi-webgl/dist/miniprogram');
8
+ var miniprogram$2 = require('@galacean/engine-rhi-webgl/dist/miniprogram');
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+ var miniprogram$3 = require('@galacean/engine-draco/dist/miniprogram');
10
10
 
11
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  function _extends() {
12
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  _extends = Object.assign || function assign(target) {
@@ -91,10 +91,10 @@ function __generator(thisArg, body) {
91
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  }
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  }
93
93
 
94
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
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- _inherits(AnimatorControllerLoader, Loader);
94
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
95
+ _inherits(AnimatorControllerLoader, Loader1);
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  function AnimatorControllerLoader() {
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- return Loader.apply(this, arguments);
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+ return Loader1.apply(this, arguments);
98
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  }
99
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  var _proto = AnimatorControllerLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
@@ -115,13 +115,16 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
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  var states = stateMachineData.states;
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  var stateMachine = layer.stateMachine = new miniprogram.AnimatorStateMachine();
117
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  states.forEach(function(stateData, stateIndex) {
118
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
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+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
119
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  var state = stateMachine.addState(name);
120
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  isDefaultState && (stateMachine.defaultState = state);
121
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  state.speed = speed;
122
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  state.wrapMode = wrapMode;
123
123
  state.clipStartTime = clipStartNormalizedTime;
124
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  state.clipEndTime = clipEndNormalizedTime;
125
+ scripts == null ? void 0 : scripts.forEach(function(script) {
126
+ state.addStateMachineScript(miniprogram.Loader.getClass(script));
127
+ });
125
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  if (clipData) {
126
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  promises.push(new Promise(function(resolve) {
127
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  //@ts-ignore
@@ -342,52 +345,196 @@ FontLoader = __decorate([
342
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  ], false)
343
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  ], FontLoader);
344
347
 
348
+ function _array_like_to_array(arr, len) {
349
+ if (len == null || len > arr.length) len = arr.length;
350
+
351
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
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+
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+ return arr2;
354
+ }
355
+
356
+ function _unsupported_iterable_to_array(o, minLen) {
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+ if (!o) return;
358
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
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+
360
+ var n = Object.prototype.toString.call(o).slice(8, -1);
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+
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+ if (n === "Object" && o.constructor) n = o.constructor.name;
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+ if (n === "Map" || n === "Set") return Array.from(n);
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+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
365
+ }
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+
367
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
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+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
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+
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+ if (it) return (it = it.call(o)).next.bind(it);
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+ // Fallback for engines without symbol support
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+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
373
+ if (it) o = it;
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+
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+ var i = 0;
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+
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+ return function() {
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+ if (i >= o.length) return { done: true };
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+
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+ return { done: false, value: o[i++] };
381
+ };
382
+ }
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+
384
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
385
+ }
386
+
345
387
  /**
346
388
  * @internal
347
- */ var ParserContext = /*#__PURE__*/ function() {
348
- function ParserContext(url) {
349
- this.hasSkinned = false;
350
- /** chain asset promise */ this.chainPromises = [];
351
- this.accessorBufferCache = {};
352
- this.texturesPromiseInfo = new PromiseInfo();
353
- this.materialsPromiseInfo = new PromiseInfo();
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- this.meshesPromiseInfo = new PromiseInfo();
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- this.animationClipsPromiseInfo = new PromiseInfo();
356
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
357
- this.masterPromiseInfo = new PromiseInfo();
358
- this.promiseMap = {};
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- var promiseMap = this.promiseMap;
360
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
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- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
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- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
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- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
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- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
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- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
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+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
390
+ _inherits(GLTFContentRestorer, ContentRestorer);
391
+ function GLTFContentRestorer() {
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+ var _this;
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+ _this = ContentRestorer.apply(this, arguments) || this;
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+ _this.bufferRequests = [];
395
+ _this.glbBufferSlices = [];
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+ _this.bufferTextures = [];
397
+ _this.meshes = [];
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+ return _this;
366
399
  }
367
- var _proto = ParserContext.prototype;
368
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
369
- var promise = new miniprogram.AssetPromise(function(resolve, reject, setProgress, onCancel) {
370
- promiseInfo.resolve = resolve;
371
- promiseInfo.reject = reject;
372
- promiseInfo.setProgress = setProgress;
373
- promiseInfo.onCancel = onCancel;
400
+ var _proto = GLTFContentRestorer.prototype;
401
+ /**
402
+ * @override
403
+ */ _proto.restoreContent = function restoreContent() {
404
+ var _this = this;
405
+ return new miniprogram.AssetPromise(function(resolve, reject) {
406
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
407
+ return miniprogram.request(bufferRequestInfo.url, bufferRequestInfo.config);
408
+ })).then(function(buffers) {
409
+ // Buffer parse
410
+ if (_this.isGLB) {
411
+ var glbBufferSlice = _this.glbBufferSlices;
412
+ var bigBuffer = buffers[0];
413
+ var bufferCount = glbBufferSlice.length;
414
+ buffers.length = bufferCount;
415
+ for(var i = 0; i < bufferCount; i++){
416
+ var slice = glbBufferSlice[i];
417
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
418
+ }
419
+ }
420
+ // Restore texture
421
+ miniprogram.AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
422
+ var bufferView = textureRestoreInfo.bufferView;
423
+ var buffer = buffers[bufferView.buffer];
424
+ var _bufferView_byteOffset;
425
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
426
+ return GLTFUtils.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
427
+ textureRestoreInfo.texture.setImageSource(image);
428
+ textureRestoreInfo.texture.generateMipmaps();
429
+ });
430
+ })).then(function() {
431
+ // Restore mesh
432
+ for(var _iterator = _create_for_of_iterator_helper_loose(_this.meshes), _step; !(_step = _iterator()).done;){
433
+ var meshInfo = _step.value;
434
+ var mesh = meshInfo.mesh;
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+ for(var _iterator1 = _create_for_of_iterator_helper_loose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
436
+ var bufferRestoreInfo = _step1.value;
437
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
438
+ bufferRestoreInfo.buffer.setData(vertexData);
439
+ }
440
+ if (meshInfo.indexBuffer) {
441
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
442
+ mesh.setIndices(indexData);
443
+ }
444
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
445
+ var restoreInfo = _step2.value;
446
+ var frame = restoreInfo.blendShape.frames[0];
447
+ var positionData = _this._getBufferData(buffers, restoreInfo.position);
448
+ frame.deltaPositions = GLTFUtils.floatBufferToVector3Array(positionData);
449
+ if (restoreInfo.normal) {
450
+ var normalData = _this._getBufferData(buffers, restoreInfo.normal);
451
+ frame.deltaNormals = GLTFUtils.floatBufferToVector3Array(normalData);
452
+ }
453
+ if (restoreInfo.tangent) {
454
+ var tangentData = _this._getBufferData(buffers, restoreInfo.tangent);
455
+ frame.deltaTangents = GLTFUtils.floatBufferToVector3Array(tangentData);
456
+ }
457
+ }
458
+ mesh.uploadData(true);
459
+ }
460
+ resolve(_this.resource);
461
+ }).catch(reject);
462
+ }).catch(reject);
374
463
  });
375
- promiseInfo.promise = promise;
376
- return promise;
377
464
  };
378
- return ParserContext;
379
- }();
465
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
466
+ var main = restoreInfo.main;
467
+ var buffer = buffers[main.bufferIndex];
468
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
469
+ var sparseCount = restoreInfo.sparseCount;
470
+ if (sparseCount) {
471
+ var sparseIndex = restoreInfo.sparseIndices;
472
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
473
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
474
+ var sparseValue = restoreInfo.sparseValues;
475
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
476
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
477
+ var typeSize = restoreInfo.typeSize;
478
+ for(var i = 0; i < sparseCount; i++){
479
+ var replaceIndex = sparseIndexData[i];
480
+ for(var j = 0; j < typeSize; j++){
481
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
482
+ }
483
+ }
484
+ }
485
+ return data;
486
+ };
487
+ return GLTFContentRestorer;
488
+ }(miniprogram.ContentRestorer);
380
489
  /**
381
490
  * @internal
382
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
491
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
492
+ this.url = url;
493
+ this.config = config;
494
+ };
495
+ /**
496
+ * @internal
497
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
498
+ this.texture = texture;
499
+ this.bufferView = bufferView;
500
+ this.mimeType = mimeType;
501
+ };
502
+ /**
503
+ * @internal
504
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
505
+ this.vertexBuffers = [];
506
+ this.blendShapes = [];
507
+ };
508
+ /**
509
+ * @internal
510
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
511
+ this.buffer = buffer;
383
512
  this.data = data;
384
- this.interleaved = interleaved;
385
- this.stride = stride;
386
- this.vertexBindingInfos = {};
387
513
  };
388
514
  /**
389
515
  * @internal
390
- */ var PromiseInfo = function PromiseInfo() {
516
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
517
+ this.main = main;
518
+ this.typeSize = typeSize;
519
+ this.sparseCount = sparseCount;
520
+ this.sparseIndices = sparseIndices;
521
+ this.sparseValues = sparseValues;
522
+ };
523
+ /**
524
+ * @internal
525
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
526
+ this.bufferIndex = bufferIndex;
527
+ this.TypedArray = TypedArray;
528
+ this.byteOffset = byteOffset;
529
+ this.length = length;
530
+ };
531
+ /**
532
+ * @internal
533
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
534
+ this.blendShape = blendShape;
535
+ this.position = position;
536
+ this.normal = normal;
537
+ this.tangent = tangent;
391
538
  };
392
539
 
393
540
  /**
@@ -539,9 +686,57 @@ var TextureWrapMode;
539
686
 
540
687
  /**
541
688
  * @internal
542
- */ var GLTFUtil = /*#__PURE__*/ function() {
543
- function GLTFUtil() {}
544
- GLTFUtil.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
689
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
690
+ function GLTFParserContext(url) {
691
+ this.hasSkinned = false;
692
+ this.chainPromises = [];
693
+ this.accessorBufferCache = {};
694
+ this.texturesPromiseInfo = new PromiseInfo();
695
+ this.materialsPromiseInfo = new PromiseInfo();
696
+ this.meshesPromiseInfo = new PromiseInfo();
697
+ this.animationClipsPromiseInfo = new PromiseInfo();
698
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
699
+ this.masterPromiseInfo = new PromiseInfo();
700
+ this.promiseMap = {};
701
+ var promiseMap = this.promiseMap;
702
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
703
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
704
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
705
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
706
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
707
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
708
+ }
709
+ var _proto = GLTFParserContext.prototype;
710
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
711
+ var promise = new miniprogram.AssetPromise(function(resolve, reject, setProgress, onCancel) {
712
+ promiseInfo.resolve = resolve;
713
+ promiseInfo.reject = reject;
714
+ promiseInfo.setProgress = setProgress;
715
+ promiseInfo.onCancel = onCancel;
716
+ });
717
+ promiseInfo.promise = promise;
718
+ return promise;
719
+ };
720
+ return GLTFParserContext;
721
+ }();
722
+ /**
723
+ * @internal
724
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
725
+ this.data = data;
726
+ this.interleaved = interleaved;
727
+ this.stride = stride;
728
+ this.vertexBindingInfos = {};
729
+ };
730
+ /**
731
+ * @internal
732
+ */ var PromiseInfo = function PromiseInfo() {
733
+ };
734
+
735
+ /**
736
+ * @internal
737
+ */ var GLTFUtils = /*#__PURE__*/ function() {
738
+ function GLTFUtils() {}
739
+ GLTFUtils.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
545
740
  var bufferLen = buffer.length;
546
741
  var array = new Array(bufferLen / 2);
547
742
  for(var i = 0; i < bufferLen; i += 2){
@@ -549,7 +744,7 @@ var TextureWrapMode;
549
744
  }
550
745
  return array;
551
746
  };
552
- GLTFUtil.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
747
+ GLTFUtils.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
553
748
  var bufferLen = buffer.length;
554
749
  var array = new Array(bufferLen / 3);
555
750
  for(var i = 0; i < bufferLen; i += 3){
@@ -557,7 +752,7 @@ var TextureWrapMode;
557
752
  }
558
753
  return array;
559
754
  };
560
- GLTFUtil.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
755
+ GLTFUtils.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
561
756
  var bufferLen = buffer.length;
562
757
  var array = new Array(bufferLen / 4);
563
758
  for(var i = 0; i < bufferLen; i += 4){
@@ -565,7 +760,7 @@ var TextureWrapMode;
565
760
  }
566
761
  return array;
567
762
  };
568
- GLTFUtil.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
763
+ GLTFUtils.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
569
764
  var bufferLen = buffer.length;
570
765
  var colors = new Array(bufferLen / (isColor3 ? 3 : 4));
571
766
  if (isColor3) {
@@ -580,21 +775,8 @@ var TextureWrapMode;
580
775
  return colors;
581
776
  };
582
777
  /**
583
- * Parse binary text for glb loader.
584
- */ GLTFUtil.decodeText = function decodeText(array) {
585
- if (typeof TextDecoder !== "undefined") {
586
- return new TextDecoder().decode(array);
587
- }
588
- // TextDecoder polyfill
589
- var s = "";
590
- for(var i = 0, il = array.length; i < il; i++){
591
- s += String.fromCharCode(array[i]);
592
- }
593
- return decodeURIComponent(encodeURIComponent(s));
594
- };
595
- /**
596
778
  * Get the number of bytes occupied by accessor type.
597
- */ GLTFUtil.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
779
+ */ GLTFUtils.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
598
780
  switch(accessorType){
599
781
  case AccessorType.SCALAR:
600
782
  return 1;
@@ -614,7 +796,7 @@ var TextureWrapMode;
614
796
  };
615
797
  /**
616
798
  * Get the TypedArray corresponding to the component type.
617
- */ GLTFUtil.getComponentType = function getComponentType(componentType) {
799
+ */ GLTFUtils.getComponentType = function getComponentType(componentType) {
618
800
  switch(componentType){
619
801
  case AccessorComponentType.BYTE:
620
802
  return Int8Array;
@@ -630,7 +812,7 @@ var TextureWrapMode;
630
812
  return Float32Array;
631
813
  }
632
814
  };
633
- GLTFUtil.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
815
+ GLTFUtils.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
634
816
  // Reference: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
635
817
  switch(componentType){
636
818
  case AccessorComponentType.BYTE:
@@ -645,18 +827,18 @@ var TextureWrapMode;
645
827
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
646
828
  }
647
829
  };
648
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
830
+ GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
649
831
  var buffers = context.buffers;
650
- var bufferViews = gltf.bufferViews;
651
832
  var componentType = accessor.componentType;
652
833
  var bufferView = bufferViews[accessor.bufferView];
653
- var buffer = buffers[bufferView.buffer];
834
+ var bufferIndex = bufferView.buffer;
835
+ var buffer = buffers[bufferIndex];
654
836
  var bufferByteOffset = bufferView.byteOffset || 0;
655
837
  var byteOffset = accessor.byteOffset || 0;
656
- var TypedArray = GLTFUtil.getComponentType(componentType);
657
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
838
+ var TypedArray = GLTFUtils.getComponentType(componentType);
839
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
658
840
  var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
659
- var elementStride = dataElmentSize * dataElementBytes;
841
+ var elementStride = dataElementSize * dataElementBytes;
660
842
  var accessorCount = accessor.count;
661
843
  var bufferStride = bufferView.byteStride;
662
844
  var bufferInfo;
@@ -671,34 +853,35 @@ var TextureWrapMode;
671
853
  var count = accessorCount * (bufferStride / dataElementBytes);
672
854
  var data = new TypedArray(buffer, offset, count);
673
855
  accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
856
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
674
857
  }
675
858
  } else {
676
859
  var offset1 = bufferByteOffset + byteOffset;
677
- var count1 = accessorCount * dataElmentSize;
860
+ var count1 = accessorCount * dataElementSize;
678
861
  var data1 = new TypedArray(buffer, offset1, count1);
679
862
  bufferInfo = new BufferInfo(data1, false, elementStride);
863
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
680
864
  }
681
865
  if (accessor.sparse) {
682
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
683
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
866
+ GLTFUtils.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
684
867
  }
685
868
  return bufferInfo;
686
869
  };
687
870
  /**
688
871
  * @deprecated
689
872
  * Get accessor data.
690
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
691
- var bufferViews = gltf.bufferViews;
873
+ */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
874
+ var bufferViews = glTF.bufferViews;
692
875
  var bufferView = bufferViews[accessor.bufferView];
693
876
  var arrayBuffer = buffers[bufferView.buffer];
694
877
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
695
878
  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
696
879
  var byteOffset = accessorByteOffset + bufferViewByteOffset;
697
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
880
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
698
881
  var length = accessorTypeSize * accessor.count;
699
882
  var _bufferView_byteStride;
700
883
  var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
701
- var arrayType = GLTFUtil.getComponentType(accessor.componentType);
884
+ var arrayType = GLTFUtils.getComponentType(accessor.componentType);
702
885
  var uint8Array;
703
886
  if (byteStride) {
704
887
  var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
@@ -725,7 +908,7 @@ var TextureWrapMode;
725
908
  var _values_byteOffset, _valuesBufferView_byteOffset;
726
909
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
727
910
  var valuesByteLength = valuesBufferView.byteLength;
728
- var indicesType = GLTFUtil.getComponentType(indices.componentType);
911
+ var indicesType = GLTFUtils.getComponentType(indices.componentType);
729
912
  var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
730
913
  var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
731
914
  for(var i1 = 0; i1 < count; i1++){
@@ -737,41 +920,49 @@ var TextureWrapMode;
737
920
  }
738
921
  return typedArray;
739
922
  };
740
- GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
741
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
742
- var arrayBuffer = buffers[buffer];
743
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
923
+ GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
924
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
925
+ var arrayBuffer = buffers[bufferView.buffer];
926
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
744
927
  };
745
928
  /**
746
929
  * Get accessor data.
747
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
748
- var bufferViews = gltf.bufferViews;
749
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
750
- var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
751
- var data = originData.slice();
930
+ */ GLTFUtils.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
931
+ var restoreInfo = bufferInfo.restoreInfo;
932
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
933
+ var TypedArray = GLTFUtils.getComponentType(accessor.componentType);
934
+ var data = bufferInfo.data.slice();
752
935
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
753
936
  var indicesBufferView = bufferViews[indices.bufferView];
754
937
  var valuesBufferView = bufferViews[values.bufferView];
755
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
756
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
938
+ var indicesBufferIndex = indicesBufferView.buffer;
939
+ var valuesBufferIndex = valuesBufferView.buffer;
940
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
941
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
757
942
  var _indices_byteOffset, _indicesBufferView_byteOffset;
758
943
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
759
944
  var indicesByteLength = indicesBufferView.byteLength;
760
945
  var _values_byteOffset, _valuesBufferView_byteOffset;
761
946
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
762
947
  var valuesByteLength = valuesBufferView.byteLength;
763
- var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
764
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
765
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
948
+ restoreInfo.typeSize = accessorTypeSize;
949
+ restoreInfo.sparseCount = count;
950
+ var IndexTypeArray = GLTFUtils.getComponentType(indices.componentType);
951
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
952
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
953
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
954
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
955
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
956
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
766
957
  for(var i = 0; i < count; i++){
767
958
  var replaceIndex = indicesArray[i];
768
959
  for(var j = 0; j < accessorTypeSize; j++){
769
960
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
770
961
  }
771
962
  }
772
- return data;
963
+ bufferInfo.data = data;
773
964
  };
774
- GLTFUtil.getIndexFormat = function getIndexFormat(type) {
965
+ GLTFUtils.getIndexFormat = function getIndexFormat(type) {
775
966
  switch(type){
776
967
  case AccessorComponentType.UNSIGNED_BYTE:
777
968
  return miniprogram.IndexFormat.UInt8;
@@ -781,7 +972,7 @@ var TextureWrapMode;
781
972
  return miniprogram.IndexFormat.UInt32;
782
973
  }
783
974
  };
784
- GLTFUtil.getElementFormat = function getElementFormat(type, size, normalized) {
975
+ GLTFUtils.getElementFormat = function getElementFormat(type, size, normalized) {
785
976
  if (normalized === void 0) normalized = false;
786
977
  if (type == AccessorComponentType.FLOAT) {
787
978
  switch(size){
@@ -832,7 +1023,7 @@ var TextureWrapMode;
832
1023
  };
833
1024
  /**
834
1025
  * Load image buffer
835
- */ GLTFUtil.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
1026
+ */ GLTFUtils.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
836
1027
  return new Promise(function(resolve, reject) {
837
1028
  var blob = new engineMiniprogramAdapter.window.Blob([
838
1029
  imageBuffer
@@ -856,18 +1047,9 @@ var TextureWrapMode;
856
1047
  img.src = engineMiniprogramAdapter.URL.createObjectURL(blob);
857
1048
  });
858
1049
  };
859
- GLTFUtil.isAbsoluteUrl = function isAbsoluteUrl(url) {
860
- return /^(?:http|blob|data:|\/)/.test(url);
861
- };
862
- GLTFUtil.parseRelativeUrl = function parseRelativeUrl(baseUrl, relativeUrl) {
863
- if (GLTFUtil.isAbsoluteUrl(relativeUrl)) {
864
- return relativeUrl;
865
- }
866
- return baseUrl.substring(0, baseUrl.lastIndexOf("/") + 1) + GLTFUtil._formatRelativePath(relativeUrl);
867
- };
868
1050
  /**
869
1051
  * Parse the glb format.
870
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1052
+ */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
871
1053
  var UINT32_LENGTH = 4;
872
1054
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
873
1055
  var GLB_HEADER_LENGTH = 12;
@@ -895,10 +1077,11 @@ var TextureWrapMode;
895
1077
  return null;
896
1078
  }
897
1079
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
898
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1080
+ var glTF = JSON.parse(miniprogram.Utils.decodeText(glTFData));
899
1081
  // read all buffers
900
1082
  var buffers = [];
901
1083
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1084
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
902
1085
  while(byteOffset < header.length){
903
1086
  chunkLength = dataView.getUint32(byteOffset, true);
904
1087
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -909,14 +1092,15 @@ var TextureWrapMode;
909
1092
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
910
1093
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
911
1094
  buffers.push(buffer);
1095
+ restoreGLBBufferSlice.push(new miniprogram$1.Vector2(currentOffset, chunkLength));
912
1096
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
913
1097
  }
914
1098
  return {
915
- gltf: gltf,
1099
+ glTF: glTF,
916
1100
  buffers: buffers
917
1101
  };
918
1102
  };
919
- GLTFUtil._formatRelativePath = function _formatRelativePath(path) {
1103
+ GLTFUtils._formatRelativePath = function _formatRelativePath(path) {
920
1104
  // For example input is "a/b", "/a/b", "./a/b", "./a/./b", "./a/../a/b", output is "a/b"
921
1105
  return path.split("/").filter(Boolean).reduce(function(acc, cur) {
922
1106
  if (cur === "..") acc.pop();
@@ -924,17 +1108,9 @@ var TextureWrapMode;
924
1108
  return acc;
925
1109
  }, []).join("/");
926
1110
  };
927
- return GLTFUtil;
1111
+ return GLTFUtils;
928
1112
  }();
929
1113
 
930
- function _array_like_to_array(arr, len) {
931
- if (len == null || len > arr.length) len = arr.length;
932
-
933
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
934
-
935
- return arr2;
936
- }
937
-
938
1114
  function _array_without_holes(arr) {
939
1115
  if (Array.isArray(arr)) return _array_like_to_array(arr);
940
1116
  }
@@ -949,606 +1125,327 @@ function _non_iterable_spread() {
949
1125
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
950
1126
  }
951
1127
 
952
- function _unsupported_iterable_to_array(o, minLen) {
953
- if (!o) return;
954
- if (typeof o === "string") return _array_like_to_array(o, minLen);
955
-
956
- var n = Object.prototype.toString.call(o).slice(8, -1);
957
-
958
- if (n === "Object" && o.constructor) n = o.constructor.name;
959
- if (n === "Map" || n === "Set") return Array.from(n);
960
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
961
- }
962
-
963
1128
  function _to_consumable_array(arr) {
964
1129
  return _array_without_holes(arr) || _iterable_to_array(arr) || _unsupported_iterable_to_array(arr) || _non_iterable_spread();
965
1130
  }
966
1131
 
967
- var Parser = /*#__PURE__*/ function() {
968
- function Parser() {}
969
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1132
+ /**
1133
+ * Base class of glTF extension parser.
1134
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1135
+ function GLTFExtensionParser() {}
1136
+ var _proto = GLTFExtensionParser.prototype;
1137
+ /**
1138
+ * Initialize the parser.
1139
+ * @remarks Some plugins require initialization.
1140
+ * @returns The void or promise
1141
+ */ _proto.initialize = function initialize() {};
1142
+ /**
1143
+ * Create and parse the resource.
1144
+ * @remarks This method overrides the default resource creation.
1145
+ * @param context - The parser context
1146
+ * @param extensionSchema - The extension schema
1147
+ * @param extensionOwnerSchema - The extension owner schema
1148
+ * @returns The resource or promise
1149
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1150
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1151
+ extra[_key - 3] = arguments[_key];
1152
+ }
1153
+ throw "Not implemented.";
1154
+ };
1155
+ /**
1156
+ * Additive parse to the resource.
1157
+ * @param context - The parser context
1158
+ * @param parseResource - The parsed resource
1159
+ * @param extensionSchema - The extension schema
1160
+ * @param extensionOwnerSchema - The extension owner schema
1161
+ * @returns The void or promise
1162
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
970
1163
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
971
1164
  extra[_key - 4] = arguments[_key];
972
1165
  }
973
- var parsers = Parser._extensionParsers[extensionName];
974
- if (parsers == null ? void 0 : parsers.length) {
975
- for(var i = 0; i < parsers.length; i++){
976
- var _parsers_i;
977
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
978
- extensionSchema,
979
- parseResource,
980
- context
981
- ].concat(_to_consumable_array(extra)));
982
- }
1166
+ throw "Not implemented.";
1167
+ };
1168
+ return GLTFExtensionParser;
1169
+ }();
1170
+ exports.GLTFExtensionMode = void 0;
1171
+ (function(GLTFExtensionMode) {
1172
+ GLTFExtensionMode[GLTFExtensionMode[/**
1173
+ * Cerate instance and parse mode.
1174
+ * @remarks
1175
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1176
+ * If this method is registered, the default pipeline processing will be ignored.
1177
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1178
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1179
+ })(exports.GLTFExtensionMode || (exports.GLTFExtensionMode = {}));
1180
+
1181
+ /**
1182
+ * Base class of glTF parser.
1183
+ */ var GLTFParser = /*#__PURE__*/ function() {
1184
+ function GLTFParser() {}
1185
+ /**
1186
+ * Execute all parses of extension to initialize plugin.
1187
+ * @remarks Some plugins require initialization.
1188
+ * @returns The void or promise
1189
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1190
+ var parsers = GLTFParser._extensionParsers[extensionName];
1191
+ var length = parsers == null ? void 0 : parsers.length;
1192
+ if (length) {
1193
+ return parsers[length - 1].initialize();
983
1194
  }
984
1195
  };
985
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1196
+ /**
1197
+ * Execute all parses of extension to create resource.
1198
+ * @param extensions - Related extensions field
1199
+ * @param context - The parser context
1200
+ * @param ownerSchema - The extension owner schema
1201
+ * @param extra - Extra params
1202
+ * @returns
1203
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1204
+ if (extensions === void 0) extensions = {};
986
1205
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
987
1206
  extra[_key - 3] = arguments[_key];
988
1207
  }
989
- var parsers = Parser._extensionParsers[extensionName];
990
- if (parsers == null ? void 0 : parsers.length) {
991
- var _parsers_;
992
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1208
+ var resource = null;
1209
+ var extensionArray = Object.keys(extensions);
1210
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1211
+ var _GLTFParser;
1212
+ var extensionName = extensionArray[i];
1213
+ var extensionSchema = extensions[extensionName];
1214
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1215
+ extensionName,
1216
+ context,
1217
+ extensionSchema,
1218
+ ownerSchema
1219
+ ].concat(_to_consumable_array(extra)));
1220
+ if (resource) {
1221
+ return resource;
1222
+ }
1223
+ }
1224
+ };
1225
+ /**
1226
+ * Execute all parses of extension to parse resource.
1227
+ * @param extensions - Related extensions field
1228
+ * @param context - The parser context
1229
+ * @param parseResource - The parsed resource
1230
+ * @param ownerSchema - The extension owner schema
1231
+ * @param extra - Extra params
1232
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1233
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1234
+ extra[_key - 4] = arguments[_key];
1235
+ }
1236
+ for(var extensionName in extensions){
1237
+ var _GLTFParser;
1238
+ var extensionSchema = extensions[extensionName];
1239
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1240
+ extensionName,
1241
+ context,
1242
+ parseResource,
993
1243
  extensionSchema,
994
- context
1244
+ ownerSchema
995
1245
  ].concat(_to_consumable_array(extra)));
996
1246
  }
997
1247
  };
998
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
999
- var parsers = Parser._extensionParsers[extensionName];
1000
- return !!(parsers == null ? void 0 : parsers.length);
1248
+ /**
1249
+ * Whether the plugin is registered.
1250
+ * @param extensionName - Extension name
1251
+ * @returns Boolean
1252
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1253
+ var _GLTFParser__extensionParsers_extensionName;
1254
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
1001
1255
  };
1002
- Parser.initialize = function initialize(extensionName) {
1003
- var parsers = Parser._extensionParsers[extensionName];
1004
- if (parsers == null ? void 0 : parsers.length) {
1005
- for(var i = 0; i < parsers.length; i++){
1006
- parsers[i].initialize();
1256
+ /**
1257
+ * Get the last plugin by glTF extension mode.
1258
+ * @param extensionName - Extension name
1259
+ * @param mode - GLTF extension mode
1260
+ * @returns GLTF extension parser
1261
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1262
+ var parsers = GLTFParser._extensionParsers[extensionName];
1263
+ var length = parsers == null ? void 0 : parsers.length;
1264
+ if (length) {
1265
+ // only use the last parser.
1266
+ for(var i = length - 1; i >= 0; --i){
1267
+ var currentParser = parsers[i];
1268
+ if (currentParser._mode === mode) {
1269
+ return currentParser;
1270
+ }
1007
1271
  }
1008
1272
  }
1009
1273
  };
1010
1274
  /**
1011
1275
  * @internal
1012
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1013
- if (!Parser._extensionParsers[extensionName]) {
1014
- Parser._extensionParsers[extensionName] = [];
1276
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1277
+ if (!GLTFParser._extensionParsers[extensionName]) {
1278
+ GLTFParser._extensionParsers[extensionName] = [];
1279
+ }
1280
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1281
+ };
1282
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1283
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1284
+ extra[_key - 4] = arguments[_key];
1285
+ }
1286
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.CreateAndParse);
1287
+ if (parser) {
1288
+ var _parser;
1289
+ return (_parser = parser).createAndParse.apply(_parser, [
1290
+ context,
1291
+ extensionSchema,
1292
+ ownerSchema
1293
+ ].concat(_to_consumable_array(extra)));
1294
+ }
1295
+ };
1296
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1297
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1298
+ extra[_key - 5] = arguments[_key];
1299
+ }
1300
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.AdditiveParse);
1301
+ if (parser) {
1302
+ var _parser;
1303
+ (_parser = parser).additiveParse.apply(_parser, [
1304
+ context,
1305
+ parseResource,
1306
+ extensionSchema,
1307
+ ownerSchema
1308
+ ].concat(_to_consumable_array(extra)));
1015
1309
  }
1016
- Parser._extensionParsers[extensionName].push(extensionParser);
1017
1310
  };
1018
- return Parser;
1311
+ return GLTFParser;
1019
1312
  }();
1020
1313
  (function() {
1021
- Parser._extensionParsers = {};
1314
+ GLTFParser._extensionParsers = {};
1022
1315
  })();
1023
1316
  /**
1024
1317
  * Declare ExtensionParser's decorator.
1025
1318
  * @param extensionName - Extension name
1026
- */ function registerExtension(extensionName) {
1319
+ */ function registerGLTFExtension(extensionName, mode) {
1027
1320
  return function(parser) {
1028
1321
  var extensionParser = new parser();
1029
- Parser._addExtensionParser(extensionName, extensionParser);
1322
+ extensionParser._mode = mode;
1323
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1030
1324
  };
1031
1325
  }
1032
1326
 
1033
- var ExtensionParser = /*#__PURE__*/ function() {
1034
- function ExtensionParser() {}
1035
- var _proto = ExtensionParser.prototype;
1036
- _proto.initialize = function initialize() {};
1037
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1038
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1039
- extra[_key - 3] = arguments[_key];
1040
- }
1041
- };
1042
- _proto.createEngineResource = function createEngineResource(schema, context) {
1043
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1044
- extra[_key - 2] = arguments[_key];
1045
- }
1046
- return null;
1047
- };
1048
- return ExtensionParser;
1049
- }();
1050
-
1051
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1052
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1053
- function KHR_draco_mesh_compression1() {
1054
- return ExtensionParser.apply(this, arguments);
1327
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1328
+ _inherits(GLTFAnimationParser, GLTFParser1);
1329
+ function GLTFAnimationParser() {
1330
+ return GLTFParser1.apply(this, arguments);
1055
1331
  }
1056
- var _proto = KHR_draco_mesh_compression1.prototype;
1057
- _proto.initialize = function initialize() {
1058
- if (!KHR_draco_mesh_compression._decoder) {
1059
- KHR_draco_mesh_compression._decoder = new miniprogram$2.DRACODecoder();
1060
- }
1061
- };
1062
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1063
- var gltf = context.gltf, buffers = context.buffers;
1064
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1065
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1066
- var attributeMap = {};
1067
- var attributeTypeMap = {};
1068
- for(var attributeName in gltfAttributeMap){
1069
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1332
+ var _proto = GLTFAnimationParser.prototype;
1333
+ _proto.parse = function parse(context) {
1334
+ var glTF = context.glTF; context.buffers; var glTFResource = context.glTFResource;
1335
+ glTFResource.entities;
1336
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1337
+ if (!animations) {
1338
+ return;
1070
1339
  }
1071
- for(var attributeName1 in gltfPrimitive.attributes){
1072
- if (gltfAttributeMap[attributeName1] !== undefined) {
1073
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1074
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1340
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1341
+ var animationClipCount = animations.length;
1342
+ var animationClipPromises = [];
1343
+ new Array(animationClipCount);
1344
+ for(var i = 0; i < animationClipCount; i++){
1345
+ var animationInfo = animations[i];
1346
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1347
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1348
+ if (!animationClip) {
1349
+ animationClip = new miniprogram.AnimationClip(name);
1350
+ GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo);
1075
1351
  }
1352
+ animationClipPromises.push(animationClip);
1076
1353
  }
1077
- var indexAccessor = accessors[gltfPrimitive.indices];
1078
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1079
- var taskConfig = {
1080
- attributeIDs: attributeMap,
1081
- attributeTypes: attributeTypeMap,
1082
- useUniqueIDs: true,
1083
- indexType: indexType
1084
- };
1085
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1086
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1087
- return parsedGeometry;
1354
+ return miniprogram.AssetPromise.all(animationClipPromises).then(function(animationClips) {
1355
+ glTFResource.animations = animationClips;
1356
+ for(var i = 0; i < glTF.animations.length; i++){
1357
+ var animationInfo = glTF.animations[i];
1358
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1359
+ }
1360
+ animationClipsPromiseInfo.resolve(animationClips);
1361
+ return animationClipsPromiseInfo.promise;
1088
1362
  });
1089
1363
  };
1090
- return KHR_draco_mesh_compression1;
1091
- }(ExtensionParser);
1092
- KHR_draco_mesh_compression = __decorate([
1093
- registerExtension("KHR_draco_mesh_compression")
1094
- ], KHR_draco_mesh_compression);
1095
-
1096
- function _instanceof(left, right) {
1097
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1098
- return !!right[Symbol.hasInstance](left);
1099
- } else return left instanceof right;
1100
- }
1101
-
1102
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1103
- _inherits(KHR_lights_punctual, ExtensionParser);
1104
- function KHR_lights_punctual() {
1105
- return ExtensionParser.apply(this, arguments);
1106
- }
1107
- var _proto = KHR_lights_punctual.prototype;
1108
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1109
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1110
- var glTFResource = context.glTFResource;
1111
- var light;
1112
- if (type === "directional") {
1113
- light = entity.addComponent(miniprogram.DirectLight);
1114
- } else if (type === "point") {
1115
- light = entity.addComponent(miniprogram.PointLight);
1116
- } else if (type === "spot") {
1117
- light = entity.addComponent(miniprogram.SpotLight);
1118
- }
1119
- if (color) {
1120
- light.color.set(color[0], color[1], color[2], 1);
1121
- }
1122
- light.intensity = intensity;
1123
- if (range && !_instanceof(light, miniprogram.DirectLight)) {
1124
- light.distance = range;
1125
- }
1126
- if (spot && _instanceof(light, miniprogram.SpotLight)) {
1127
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1128
- light.angle = innerConeAngle;
1129
- light.penumbra = outerConeAngle - innerConeAngle;
1130
- }
1131
- if (!glTFResource.lights) glTFResource.lights = [];
1132
- glTFResource.lights.push(light);
1133
- };
1134
- return KHR_lights_punctual;
1135
- }(ExtensionParser);
1136
- KHR_lights_punctual = __decorate([
1137
- registerExtension("KHR_lights_punctual")
1138
- ], KHR_lights_punctual);
1139
-
1140
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1141
- _inherits(MaterialParser, Parser1);
1142
- function MaterialParser() {
1143
- return Parser1.apply(this, arguments);
1144
- }
1145
- var _proto = MaterialParser.prototype;
1146
- _proto.parse = function parse(context) {
1147
- var gltf = context.gltf, glTFResource = context.glTFResource;
1148
- var engine = glTFResource.engine, textures = glTFResource.textures;
1149
- if (!gltf.materials) return;
1150
- var materialsPromiseInfo = context.materialsPromiseInfo;
1151
- var materials = [];
1152
- for(var i = 0; i < gltf.materials.length; i++){
1153
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1154
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1155
- var material = null;
1156
- if (KHR_materials_unlit) {
1157
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1158
- } else if (KHR_materials_pbrSpecularGlossiness) {
1159
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1160
- } else {
1161
- material = new miniprogram.PBRMaterial(engine);
1162
- }
1163
- material.name = name;
1164
- if (KHR_materials_clearcoat) {
1165
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1166
- }
1167
- if (pbrMetallicRoughness) {
1168
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1169
- if (baseColorFactor) {
1170
- material.baseColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(baseColorFactor[0]), miniprogram$1.Color.linearToGammaSpace(baseColorFactor[1]), miniprogram$1.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1171
- }
1172
- if (baseColorTexture) {
1173
- material.baseTexture = textures[baseColorTexture.index];
1174
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1175
- }
1176
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1177
- var m = material;
1178
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1179
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1180
- if (metallicRoughnessTexture) {
1181
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1182
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1183
- }
1184
- }
1185
- }
1186
- if (!KHR_materials_unlit) {
1187
- var m1 = material;
1188
- if (emissiveTexture) {
1189
- m1.emissiveTexture = textures[emissiveTexture.index];
1190
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1191
- }
1192
- if (emissiveFactor) {
1193
- m1.emissiveColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(emissiveFactor[0]), miniprogram$1.Color.linearToGammaSpace(emissiveFactor[1]), miniprogram$1.Color.linearToGammaSpace(emissiveFactor[2]));
1194
- }
1195
- if (normalTexture) {
1196
- var index = normalTexture.index, scale = normalTexture.scale;
1197
- m1.normalTexture = textures[index];
1198
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1199
- if (scale !== undefined) {
1200
- m1.normalTextureIntensity = scale;
1201
- }
1202
- }
1203
- if (occlusionTexture) {
1204
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1205
- m1.occlusionTexture = textures[index1];
1206
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1207
- if (strength !== undefined) {
1208
- m1.occlusionTextureIntensity = strength;
1209
- }
1210
- if (texCoord === miniprogram.TextureCoordinate.UV1) {
1211
- m1.occlusionTextureCoord = miniprogram.TextureCoordinate.UV1;
1212
- } else if (texCoord > miniprogram.TextureCoordinate.UV1) {
1213
- miniprogram.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1214
- }
1364
+ /**
1365
+ * @internal
1366
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1367
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1368
+ var entities = glTFResource.entities;
1369
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1370
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1371
+ var sampleDataCollection = new Array();
1372
+ // parse samplers
1373
+ for(var j = 0, m = samplers.length; j < m; j++){
1374
+ var gltfSampler = samplers[j];
1375
+ var inputAccessor = accessors[gltfSampler.input];
1376
+ var outputAccessor = accessors[gltfSampler.output];
1377
+ var input = GLTFUtils.getAccessorBuffer(context, bufferViews, inputAccessor).data;
1378
+ var output = GLTFUtils.getAccessorBuffer(context, bufferViews, outputAccessor).data;
1379
+ if (outputAccessor.normalized) {
1380
+ var scale = GLTFUtils.getNormalizedComponentScale(outputAccessor.componentType);
1381
+ var scaled = new Float32Array(output.length);
1382
+ for(var k = 0, v = output.length; k < v; k++){
1383
+ scaled[k] = output[k] * scale;
1215
1384
  }
1385
+ output = scaled;
1216
1386
  }
1217
- if (OASIS_materials_remap) {
1218
- var _gltf_extensions;
1219
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1220
- var _gltf_extensions_OASIS_materials_remap;
1221
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1222
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1223
- }
1224
- if (doubleSided) {
1225
- material.renderFace = miniprogram.RenderFace.Double;
1226
- } else {
1227
- material.renderFace = miniprogram.RenderFace.Front;
1228
- }
1229
- switch(alphaMode){
1230
- case MaterialAlphaMode.OPAQUE:
1231
- material.isTransparent = false;
1387
+ var outputStride = output.length / input.length;
1388
+ var _gltfSampler_interpolation;
1389
+ var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1390
+ var samplerInterpolation = void 0;
1391
+ switch(interpolation){
1392
+ case AnimationSamplerInterpolation.CubicSpine:
1393
+ samplerInterpolation = miniprogram.InterpolationType.CubicSpine;
1232
1394
  break;
1233
- case MaterialAlphaMode.BLEND:
1234
- material.isTransparent = true;
1395
+ case AnimationSamplerInterpolation.Step:
1396
+ samplerInterpolation = miniprogram.InterpolationType.Step;
1235
1397
  break;
1236
- case MaterialAlphaMode.MASK:
1237
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1398
+ case AnimationSamplerInterpolation.Linear:
1399
+ samplerInterpolation = miniprogram.InterpolationType.Linear;
1238
1400
  break;
1239
1401
  }
1240
- materials[i] = material;
1241
- }
1242
- glTFResource.materials = materials;
1243
- materialsPromiseInfo.resolve(materials);
1244
- return materialsPromiseInfo.promise;
1245
- };
1246
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1247
- if (extensions === void 0) extensions = {};
1248
- var schema = extensions.KHR_texture_transform;
1249
- if (schema) {
1250
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1251
- }
1252
- };
1253
- return MaterialParser;
1254
- }(Parser);
1255
-
1256
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1257
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1258
- function KHR_materials_clearcoat() {
1259
- return ExtensionParser.apply(this, arguments);
1260
- }
1261
- var _proto = KHR_materials_clearcoat.prototype;
1262
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1263
- var textures = context.glTFResource.textures;
1264
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1265
- material.clearCoat = clearcoatFactor;
1266
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1267
- if (clearcoatTexture) {
1268
- material.clearCoatTexture = textures[clearcoatTexture.index];
1269
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1270
- }
1271
- if (clearcoatRoughnessTexture) {
1272
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1273
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1274
- }
1275
- if (clearcoatNormalTexture) {
1276
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1277
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1278
- }
1279
- };
1280
- return KHR_materials_clearcoat;
1281
- }(ExtensionParser);
1282
- KHR_materials_clearcoat = __decorate([
1283
- registerExtension("KHR_materials_clearcoat")
1284
- ], KHR_materials_clearcoat);
1285
-
1286
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1287
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1288
- function KHR_materials_pbrSpecularGlossiness() {
1289
- return ExtensionParser.apply(this, arguments);
1290
- }
1291
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1292
- _proto.createEngineResource = function createEngineResource(schema, context) {
1293
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1294
- var material = new miniprogram.PBRSpecularMaterial(engine);
1295
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1296
- if (diffuseFactor) {
1297
- material.baseColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(diffuseFactor[0]), miniprogram$1.Color.linearToGammaSpace(diffuseFactor[1]), miniprogram$1.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1298
- }
1299
- if (diffuseTexture) {
1300
- material.baseTexture = textures[diffuseTexture.index];
1301
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1302
- }
1303
- if (specularFactor) {
1304
- material.specularColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(specularFactor[0]), miniprogram$1.Color.linearToGammaSpace(specularFactor[1]), miniprogram$1.Color.linearToGammaSpace(specularFactor[2]));
1305
- }
1306
- if (glossinessFactor !== undefined) {
1307
- material.glossiness = glossinessFactor;
1308
- }
1309
- if (specularGlossinessTexture) {
1310
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1311
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1312
- }
1313
- return material;
1314
- };
1315
- return KHR_materials_pbrSpecularGlossiness;
1316
- }(ExtensionParser);
1317
- KHR_materials_pbrSpecularGlossiness = __decorate([
1318
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1319
- ], KHR_materials_pbrSpecularGlossiness);
1320
-
1321
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1322
- _inherits(KHR_materials_unlit, ExtensionParser);
1323
- function KHR_materials_unlit() {
1324
- return ExtensionParser.apply(this, arguments);
1325
- }
1326
- var _proto = KHR_materials_unlit.prototype;
1327
- _proto.createEngineResource = function createEngineResource(schema, context) {
1328
- var engine = context.glTFResource.engine;
1329
- var material = new miniprogram.UnlitMaterial(engine);
1330
- return material;
1331
- };
1332
- return KHR_materials_unlit;
1333
- }(ExtensionParser);
1334
- KHR_materials_unlit = __decorate([
1335
- registerExtension("KHR_materials_unlit")
1336
- ], KHR_materials_unlit);
1337
-
1338
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1339
- _inherits(KHR_materials_variants, ExtensionParser);
1340
- function KHR_materials_variants() {
1341
- return ExtensionParser.apply(this, arguments);
1342
- }
1343
- var _proto = KHR_materials_variants.prototype;
1344
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1345
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1346
- var mappings = schema.mappings;
1347
- for(var i = 0; i < mappings.length; i++){
1348
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1349
- if (!glTFResource.variants) glTFResource.variants = [];
1350
- glTFResource.variants.push({
1351
- renderer: renderer,
1352
- material: glTFResource.materials[material],
1353
- variants: variants.map(function(index) {
1354
- return variantNames[index].name;
1355
- })
1402
+ input[input.length - 1];
1403
+ sampleDataCollection.push({
1404
+ type: outputAccessor.type,
1405
+ interpolation: samplerInterpolation,
1406
+ input: input,
1407
+ output: output,
1408
+ outputSize: outputStride
1356
1409
  });
1357
1410
  }
1358
- };
1359
- return KHR_materials_variants;
1360
- }(ExtensionParser);
1361
- KHR_materials_variants = __decorate([
1362
- registerExtension("KHR_materials_variants")
1363
- ], KHR_materials_variants);
1364
-
1365
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1366
- _inherits(KHR_mesh_quantization, ExtensionParser);
1367
- function KHR_mesh_quantization() {
1368
- return ExtensionParser.apply(this, arguments);
1369
- }
1370
- return KHR_mesh_quantization;
1371
- }(ExtensionParser);
1372
- KHR_mesh_quantization = __decorate([
1373
- registerExtension("KHR_mesh_quantization")
1374
- ], KHR_mesh_quantization);
1375
-
1376
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1377
- _inherits(KHR_texture_transform, ExtensionParser);
1378
- function KHR_texture_transform() {
1379
- return ExtensionParser.apply(this, arguments);
1380
- }
1381
- var _proto = KHR_texture_transform.prototype;
1382
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1383
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1384
- if (offset) {
1385
- material.tilingOffset.z = offset[0];
1386
- material.tilingOffset.w = offset[1];
1387
- }
1388
- if (scale) {
1389
- material.tilingOffset.x = scale[0];
1390
- material.tilingOffset.y = scale[1];
1391
- }
1392
- if (rotation) {
1393
- miniprogram.Logger.warn("rotation in KHR_texture_transform is not supported now");
1394
- }
1395
- if (texCoord) {
1396
- miniprogram.Logger.warn("texCoord in KHR_texture_transform is not supported now");
1397
- }
1398
- };
1399
- return KHR_texture_transform;
1400
- }(ExtensionParser);
1401
- KHR_texture_transform = __decorate([
1402
- registerExtension("KHR_texture_transform")
1403
- ], KHR_texture_transform);
1404
-
1405
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1406
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1407
- function GalaceanMaterialsRemap() {
1408
- return ExtensionParser.apply(this, arguments);
1409
- }
1410
- var _proto = GalaceanMaterialsRemap.prototype;
1411
- _proto.createEngineResource = function createEngineResource(schema, context) {
1412
- var engine = context.glTFResource.engine;
1413
- // @ts-ignore
1414
- return engine.resourceManager.getResourceByRef(schema);
1415
- };
1416
- return GalaceanMaterialsRemap;
1417
- }(ExtensionParser);
1418
- GalaceanMaterialsRemap = __decorate([
1419
- registerExtension("OASIS_materials_remap")
1420
- ], GalaceanMaterialsRemap);
1421
-
1422
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
1423
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1424
-
1425
- if (it) return (it = it.call(o)).next.bind(it);
1426
- // Fallback for engines without symbol support
1427
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
1428
- if (it) o = it;
1429
-
1430
- var i = 0;
1431
-
1432
- return function() {
1433
- if (i >= o.length) return { done: true };
1434
-
1435
- return { done: false, value: o[i++] };
1436
- };
1437
- }
1438
-
1439
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1440
- }
1441
-
1442
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1443
- _inherits(AnimationParser, Parser);
1444
- function AnimationParser() {
1445
- return Parser.apply(this, arguments);
1446
- }
1447
- var _proto = AnimationParser.prototype;
1448
- _proto.parse = function parse(context) {
1449
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1450
- var entities = glTFResource.entities;
1451
- var animations = gltf.animations, accessors = gltf.accessors;
1452
- if (!animations) {
1453
- return;
1454
- }
1455
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1456
- var animationClipCount = animations.length;
1457
- var animationClips = new Array(animationClipCount);
1458
- var animationsIndices = new Array(animationClipCount);
1459
- for(var i = 0; i < animationClipCount; i++){
1460
- var gltfAnimation = animations[i];
1461
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1462
- var animationClip = new miniprogram.AnimationClip(name);
1463
- var sampleDataCollection = new Array();
1464
- // parse samplers
1465
- for(var j = 0, m = samplers.length; j < m; j++){
1466
- var gltfSampler = samplers[j];
1467
- var inputAccessor = accessors[gltfSampler.input];
1468
- var outputAccessor = accessors[gltfSampler.output];
1469
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1470
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1471
- if (outputAccessor.normalized) {
1472
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1473
- var scaled = new Float32Array(output.length);
1474
- for(var k = 0, v = output.length; k < v; k++){
1475
- scaled[k] = output[k] * scale;
1476
- }
1477
- output = scaled;
1478
- }
1479
- var outputStride = output.length / input.length;
1480
- var _gltfSampler_interpolation;
1481
- var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1482
- var samplerInterpolation = void 0;
1483
- switch(interpolation){
1484
- case AnimationSamplerInterpolation.CubicSpine:
1485
- samplerInterpolation = miniprogram.InterpolationType.CubicSpine;
1486
- break;
1487
- case AnimationSamplerInterpolation.Step:
1488
- samplerInterpolation = miniprogram.InterpolationType.Step;
1489
- break;
1490
- case AnimationSamplerInterpolation.Linear:
1491
- samplerInterpolation = miniprogram.InterpolationType.Linear;
1492
- break;
1493
- }
1494
- input[input.length - 1];
1495
- sampleDataCollection.push({
1496
- type: outputAccessor.type,
1497
- interpolation: samplerInterpolation,
1498
- input: input,
1499
- output: output,
1500
- outputSize: outputStride
1501
- });
1411
+ for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1412
+ var gltfChannel = channels[j1];
1413
+ var target = gltfChannel.target;
1414
+ var channelTargetEntity = entities[target.node];
1415
+ var relativePath = "";
1416
+ var entity = channelTargetEntity;
1417
+ while(entity.parent){
1418
+ relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1419
+ entity = entity.parent;
1502
1420
  }
1503
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1504
- var gltfChannel = channels[j1];
1505
- var target = gltfChannel.target;
1506
- var channelTargetEntity = entities[target.node];
1507
- var relativePath = "";
1508
- var entity = channelTargetEntity;
1509
- while(entity.parent){
1510
- relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1511
- entity = entity.parent;
1512
- }
1513
- var ComponentType = void 0;
1514
- var propertyName = void 0;
1515
- switch(target.path){
1516
- case AnimationChannelTargetPath.TRANSLATION:
1517
- ComponentType = miniprogram.Transform;
1518
- propertyName = "position";
1519
- break;
1520
- case AnimationChannelTargetPath.ROTATION:
1521
- ComponentType = miniprogram.Transform;
1522
- propertyName = "rotationQuaternion";
1523
- break;
1524
- case AnimationChannelTargetPath.SCALE:
1525
- ComponentType = miniprogram.Transform;
1526
- propertyName = "scale";
1527
- break;
1528
- case AnimationChannelTargetPath.WEIGHTS:
1529
- ComponentType = miniprogram.SkinnedMeshRenderer;
1530
- propertyName = "blendShapeWeights";
1531
- break;
1532
- }
1533
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1534
- animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1421
+ var ComponentType = void 0;
1422
+ var propertyName = void 0;
1423
+ switch(target.path){
1424
+ case AnimationChannelTargetPath.TRANSLATION:
1425
+ ComponentType = miniprogram.Transform;
1426
+ propertyName = "position";
1427
+ break;
1428
+ case AnimationChannelTargetPath.ROTATION:
1429
+ ComponentType = miniprogram.Transform;
1430
+ propertyName = "rotationQuaternion";
1431
+ break;
1432
+ case AnimationChannelTargetPath.SCALE:
1433
+ ComponentType = miniprogram.Transform;
1434
+ propertyName = "scale";
1435
+ break;
1436
+ case AnimationChannelTargetPath.WEIGHTS:
1437
+ ComponentType = miniprogram.SkinnedMeshRenderer;
1438
+ propertyName = "blendShapeWeights";
1439
+ break;
1535
1440
  }
1536
- animationClips[i] = animationClip;
1537
- animationsIndices[i] = {
1538
- name: name,
1539
- index: i
1540
- };
1441
+ var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1442
+ animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1541
1443
  }
1542
- glTFResource.animations = animationClips;
1543
- // @ts-ignore for editor
1544
- glTFResource._animationsIndices = animationsIndices;
1545
- animationClipsPromiseInfo.resolve(animationClips);
1546
- return animationClipsPromiseInfo.promise;
1547
1444
  };
1548
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1445
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1549
1446
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1550
1447
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1551
- switch(animationchannelTargetPath){
1448
+ switch(animationChannelTargetPath){
1552
1449
  case AnimationChannelTargetPath.TRANSLATION:
1553
1450
  case AnimationChannelTargetPath.SCALE:
1554
1451
  {
@@ -1613,35 +1510,42 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1613
1510
  }
1614
1511
  }
1615
1512
  };
1616
- return AnimationParser;
1617
- }(Parser);
1513
+ return GLTFAnimationParser;
1514
+ }(GLTFParser);
1618
1515
 
1619
- var BufferParser = /*#__PURE__*/ function(Parser) {
1620
- _inherits(BufferParser, Parser);
1621
- function BufferParser() {
1622
- return Parser.apply(this, arguments);
1516
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1517
+ _inherits(GLTFBufferParser, GLTFParser);
1518
+ function GLTFBufferParser() {
1519
+ return GLTFParser.apply(this, arguments);
1623
1520
  }
1624
- var _proto = BufferParser.prototype;
1521
+ var _proto = GLTFBufferParser.prototype;
1625
1522
  _proto.parse = function parse(context) {
1626
- var glTFResource = context.glTFResource;
1523
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1627
1524
  var url = glTFResource.url;
1628
- if (this._isGLB(url)) {
1629
- return miniprogram.request(url, {
1630
- type: "arraybuffer"
1631
- }).then(GLTFUtil.parseGLB).then(function(param) {
1632
- var gltf = param.gltf, buffers = param.buffers;
1633
- context.gltf = gltf;
1525
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1526
+ var requestConfig = {
1527
+ type: "arraybuffer"
1528
+ };
1529
+ var isGLB = this._isGLB(url);
1530
+ contentRestorer.isGLB = isGLB;
1531
+ if (isGLB) {
1532
+ return miniprogram.request(url, requestConfig).then(function(glb) {
1533
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1534
+ return GLTFUtils.parseGLB(context, glb);
1535
+ }).then(function(param) {
1536
+ var glTF = param.glTF, buffers = param.buffers;
1537
+ context.glTF = glTF;
1634
1538
  context.buffers = buffers;
1635
1539
  });
1636
1540
  } else {
1637
1541
  return miniprogram.request(url, {
1638
1542
  type: "json"
1639
- }).then(function(gltf) {
1640
- context.gltf = gltf;
1641
- return Promise.all(gltf.buffers.map(function(buffer) {
1642
- return miniprogram.request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1643
- type: "arraybuffer"
1644
- });
1543
+ }).then(function(glTF) {
1544
+ context.glTF = glTF;
1545
+ return Promise.all(glTF.buffers.map(function(buffer) {
1546
+ var absoluteUrl = miniprogram.Utils.resolveAbsoluteUrl(url, buffer.uri);
1547
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1548
+ return miniprogram.request(absoluteUrl, requestConfig);
1645
1549
  })).then(function(buffers) {
1646
1550
  context.buffers = buffers;
1647
1551
  });
@@ -1652,24 +1556,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1652
1556
  var index = url.lastIndexOf(".");
1653
1557
  return url.substring(index + 1, index + 4) === "glb";
1654
1558
  };
1655
- return BufferParser;
1656
- }(Parser);
1559
+ return GLTFBufferParser;
1560
+ }(GLTFParser);
1657
1561
 
1658
- var EntityParser = /*#__PURE__*/ function(Parser) {
1659
- _inherits(EntityParser, Parser);
1660
- function EntityParser() {
1661
- return Parser.apply(this, arguments);
1562
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1563
+ _inherits(GLTFEntityParser, GLTFParser);
1564
+ function GLTFEntityParser() {
1565
+ return GLTFParser.apply(this, arguments);
1662
1566
  }
1663
- var _proto = EntityParser.prototype;
1567
+ var _proto = GLTFEntityParser.prototype;
1664
1568
  _proto.parse = function parse(context) {
1665
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1569
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1666
1570
  var engine = glTFResource.engine;
1667
1571
  if (!nodes) return;
1668
1572
  var entities = [];
1669
1573
  for(var i = 0; i < nodes.length; i++){
1670
1574
  var gltfNode = nodes[i];
1671
1575
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1672
- var entity = new miniprogram.Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1576
+ var entity = new miniprogram.Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1673
1577
  var transform = entity.transform;
1674
1578
  if (matrix) {
1675
1579
  var localMatrix = transform.localMatrix;
@@ -1693,7 +1597,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1693
1597
  this._createSceneRoots(context, glTFResource);
1694
1598
  };
1695
1599
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1696
- var nodes = context.gltf.nodes;
1600
+ var nodes = context.glTF.nodes;
1697
1601
  var entities = glTFResource.entities;
1698
1602
  for(var i = 0; i < nodes.length; i++){
1699
1603
  var children = nodes[i].children;
@@ -1707,7 +1611,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1707
1611
  }
1708
1612
  };
1709
1613
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1710
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1614
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1711
1615
  var engine = glTFResource.engine, entities = glTFResource.entities;
1712
1616
  if (!scenes) return;
1713
1617
  var sceneRoots = [];
@@ -1727,82 +1631,196 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1727
1631
  glTFResource.sceneRoots = sceneRoots;
1728
1632
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1729
1633
  };
1730
- return EntityParser;
1731
- }(Parser);
1634
+ return GLTFEntityParser;
1635
+ }(GLTFParser);
1732
1636
  (function() {
1733
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1637
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1734
1638
  })();
1735
1639
 
1736
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1737
- _inherits(MeshParser, Parser1);
1738
- function MeshParser() {
1739
- return Parser1.apply(this, arguments);
1640
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1641
+ _inherits(GLTFMaterialParser, GLTFParser1);
1642
+ function GLTFMaterialParser() {
1643
+ return GLTFParser1.apply(this, arguments);
1740
1644
  }
1741
- var _proto = MeshParser.prototype;
1645
+ var _proto = GLTFMaterialParser.prototype;
1742
1646
  _proto.parse = function parse(context) {
1743
- var _loop = function(i) {
1744
- var _loop = function(j) {
1745
- var gltfPrimitive = gltfMesh.primitives[j];
1746
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1747
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1748
- primitivePromises[j] = new Promise(function(resolve) {
1749
- var mesh = new miniprogram.ModelMesh(engine, gltfMesh.name || j + "");
1750
- if (KHR_draco_mesh_compression) {
1751
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1752
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1753
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1754
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1755
- return decodedGeometry.attributes[j].array;
1756
- }
1757
- }
1758
- return null;
1759
- }, function(attributeSemantic, shapeIndex) {
1760
- throw "BlendShape animation is not supported when using draco.";
1761
- }, function() {
1762
- return decodedGeometry.index.array;
1763
- }, context.keepMeshData);
1764
- }).then(resolve);
1765
- } else {
1766
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1767
- return null;
1768
- }, function(attributeName, shapeIndex) {
1769
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1770
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1771
- if (attributeAccessorIdx) {
1772
- var accessor = gltf.accessors[attributeAccessorIdx];
1773
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1774
- } else {
1775
- return null;
1776
- }
1777
- }, function() {
1778
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1779
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1780
- }, context.keepMeshData).then(resolve);
1781
- }
1782
- });
1783
- };
1784
- var gltfMesh = gltf.meshes[i];
1785
- var primitivePromises = [];
1786
- for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1787
- meshPromises[i] = Promise.all(primitivePromises);
1788
- };
1789
- var _this = this;
1790
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1647
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1648
+ if (!glTF.materials) return;
1791
1649
  var engine = glTFResource.engine;
1792
- if (!gltf.meshes) return;
1793
- var meshesPromiseInfo = context.meshesPromiseInfo;
1794
- var meshPromises = [];
1795
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1796
- miniprogram.AssetPromise.all(meshPromises).then(function(meshes) {
1797
- glTFResource.meshes = meshes;
1798
- meshesPromiseInfo.resolve(meshes);
1799
- }).catch(meshesPromiseInfo.reject);
1800
- return meshesPromiseInfo.promise;
1650
+ var materialPromises = [];
1651
+ for(var i = 0; i < glTF.materials.length; i++){
1652
+ var materialInfo = glTF.materials[i];
1653
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1654
+ if (!material) {
1655
+ material = new miniprogram.PBRMaterial(engine);
1656
+ material.name = materialInfo.name;
1657
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1658
+ }
1659
+ materialPromises.push(material);
1660
+ }
1661
+ return miniprogram.AssetPromise.all(materialPromises).then(function(materials) {
1662
+ glTFResource.materials = materials;
1663
+ for(var i = 0; i < glTF.materials.length; i++){
1664
+ var materialInfo = glTF.materials[i];
1665
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1666
+ }
1667
+ materialsPromiseInfo.resolve(materials);
1668
+ return materialsPromiseInfo.promise;
1669
+ });
1801
1670
  };
1802
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1803
- var accessors = gltf.accessors;
1804
- context.buffers;
1805
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1671
+ /**
1672
+ * @internal
1673
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1674
+ var _texture_extensions;
1675
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1676
+ miniprogram.Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1677
+ }
1678
+ };
1679
+ /**
1680
+ * @internal
1681
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1682
+ var textures = context.glTFResource.textures;
1683
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1684
+ if (pbrMetallicRoughness) {
1685
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1686
+ if (baseColorFactor) {
1687
+ material.baseColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(baseColorFactor[0]), miniprogram$1.Color.linearToGammaSpace(baseColorFactor[1]), miniprogram$1.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1688
+ }
1689
+ if (baseColorTexture) {
1690
+ material.baseTexture = textures[baseColorTexture.index];
1691
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1692
+ }
1693
+ if (material.constructor === miniprogram.PBRMaterial) {
1694
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1695
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1696
+ if (metallicRoughnessTexture) {
1697
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1698
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1699
+ }
1700
+ }
1701
+ }
1702
+ if (material.constructor === miniprogram.PBRMaterial || material.constructor === miniprogram.PBRSpecularMaterial) {
1703
+ if (emissiveTexture) {
1704
+ material.emissiveTexture = textures[emissiveTexture.index];
1705
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1706
+ }
1707
+ if (emissiveFactor) {
1708
+ material.emissiveColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(emissiveFactor[0]), miniprogram$1.Color.linearToGammaSpace(emissiveFactor[1]), miniprogram$1.Color.linearToGammaSpace(emissiveFactor[2]));
1709
+ }
1710
+ if (normalTexture) {
1711
+ var index = normalTexture.index, scale = normalTexture.scale;
1712
+ material.normalTexture = textures[index];
1713
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1714
+ if (scale !== undefined) {
1715
+ material.normalTextureIntensity = scale;
1716
+ }
1717
+ }
1718
+ if (occlusionTexture) {
1719
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1720
+ material.occlusionTexture = textures[index1];
1721
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1722
+ if (strength !== undefined) {
1723
+ material.occlusionTextureIntensity = strength;
1724
+ }
1725
+ if (texCoord === miniprogram.TextureCoordinate.UV1) {
1726
+ material.occlusionTextureCoord = miniprogram.TextureCoordinate.UV1;
1727
+ } else if (texCoord > miniprogram.TextureCoordinate.UV1) {
1728
+ miniprogram.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1729
+ }
1730
+ }
1731
+ }
1732
+ if (doubleSided) {
1733
+ material.renderFace = miniprogram.RenderFace.Double;
1734
+ } else {
1735
+ material.renderFace = miniprogram.RenderFace.Front;
1736
+ }
1737
+ switch(alphaMode){
1738
+ case MaterialAlphaMode.OPAQUE:
1739
+ material.isTransparent = false;
1740
+ break;
1741
+ case MaterialAlphaMode.BLEND:
1742
+ material.isTransparent = true;
1743
+ break;
1744
+ case MaterialAlphaMode.MASK:
1745
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1746
+ break;
1747
+ }
1748
+ };
1749
+ return GLTFMaterialParser;
1750
+ }(GLTFParser);
1751
+
1752
+ function _instanceof(left, right) {
1753
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1754
+ return !!right[Symbol.hasInstance](left);
1755
+ } else return left instanceof right;
1756
+ }
1757
+
1758
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1759
+ _inherits(GLTFMeshParser, GLTFParser1);
1760
+ function GLTFMeshParser() {
1761
+ return GLTFParser1.apply(this, arguments);
1762
+ }
1763
+ var _proto = GLTFMeshParser.prototype;
1764
+ _proto.parse = function parse(context) {
1765
+ var _loop = function(i) {
1766
+ var _loop = function(j) {
1767
+ var gltfPrimitive = gltfMesh.primitives[j];
1768
+ primitivePromises[j] = new Promise(function(resolve) {
1769
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1770
+ if (mesh) {
1771
+ if (_instanceof(mesh, miniprogram.ModelMesh)) {
1772
+ resolve(mesh);
1773
+ } else {
1774
+ mesh.then(function(mesh) {
1775
+ return resolve(mesh);
1776
+ });
1777
+ }
1778
+ } else {
1779
+ var mesh1 = new miniprogram.ModelMesh(engine, gltfMesh.name || j + "");
1780
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1781
+ meshRestoreInfo.mesh = mesh1;
1782
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1783
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1784
+ return null;
1785
+ }, function(attributeName, shapeIndex) {
1786
+ var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1787
+ var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1788
+ if (attributeAccessorIdx) {
1789
+ var accessor = glTF.accessors[attributeAccessorIdx];
1790
+ return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1791
+ } else {
1792
+ return null;
1793
+ }
1794
+ }, function() {
1795
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1796
+ return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
1797
+ }, context.keepMeshData).then(resolve);
1798
+ }
1799
+ });
1800
+ };
1801
+ var gltfMesh = glTF.meshes[i];
1802
+ var primitivePromises = [];
1803
+ for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1804
+ meshPromises[i] = Promise.all(primitivePromises);
1805
+ };
1806
+ var glTF = context.glTF, buffers = context.buffers, glTFResource = context.glTFResource;
1807
+ var engine = glTFResource.engine;
1808
+ if (!glTF.meshes) return;
1809
+ var meshesPromiseInfo = context.meshesPromiseInfo;
1810
+ var meshPromises = [];
1811
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1812
+ miniprogram.AssetPromise.all(meshPromises).then(function(meshes) {
1813
+ glTFResource.meshes = meshes;
1814
+ meshesPromiseInfo.resolve(meshes);
1815
+ }).catch(meshesPromiseInfo.reject);
1816
+ return meshesPromiseInfo.promise;
1817
+ };
1818
+ /**
1819
+ * @internal
1820
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1821
+ var accessors = gltf.accessors;
1822
+ context.buffers;
1823
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1806
1824
  var engine = mesh.engine;
1807
1825
  var vertexElements = new Array();
1808
1826
  var vertexCount;
@@ -1811,14 +1829,14 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1811
1829
  keepMeshData && (positions = new Array(vertexCount));
1812
1830
  for(var attribute in attributes){
1813
1831
  var accessor = accessors[attributes[attribute]];
1814
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1815
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1832
+ var accessorBuffer = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor);
1833
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
1816
1834
  var attributeCount = accessor.count;
1817
1835
  var vertices = accessorBuffer.data;
1818
1836
  var vertexElement = void 0;
1819
1837
  var meshId = mesh.instanceId;
1820
1838
  var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1821
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1839
+ var elementFormat = GLTFUtils.getElementFormat(accessor.componentType, dataElementSize, accessor.normalized);
1822
1840
  if (accessorBuffer.interleaved) {
1823
1841
  var byteOffset = accessor.byteOffset || 0;
1824
1842
  var stride = accessorBuffer.stride;
@@ -1830,6 +1848,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1830
1848
  vertexBuffer = new miniprogram.Buffer(engine, miniprogram.BufferBindFlag.VertexBuffer, vertices.byteLength, miniprogram.BufferUsage.Static);
1831
1849
  vertexBuffer.setData(vertices);
1832
1850
  accessorBuffer.vertexBuffer = vertexBuffer;
1851
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1833
1852
  }
1834
1853
  mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1835
1854
  vertexBindingInfos[meshId] = bufferBindIndex++;
@@ -1840,6 +1859,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1840
1859
  vertexElement = new miniprogram.VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1841
1860
  var vertexBuffer1 = new miniprogram.Buffer(engine, miniprogram.BufferBindFlag.VertexBuffer, vertices.byteLength, miniprogram.BufferUsage.Static);
1842
1861
  vertexBuffer1.setData(vertices);
1862
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1843
1863
  mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1844
1864
  vertexBindingInfos[meshId] = bufferBindIndex++;
1845
1865
  }
@@ -1858,7 +1878,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1858
1878
  }
1859
1879
  }
1860
1880
  } else {
1861
- var position = MeshParser._tempVector3;
1881
+ var position = GLTFMeshParser._tempVector3;
1862
1882
  min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1863
1883
  max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1864
1884
  var stride2 = vertices.length / attributeCount;
@@ -1867,13 +1887,12 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1867
1887
  position.copyFromArray(vertices, offset1);
1868
1888
  miniprogram$1.Vector3.min(min, position, min);
1869
1889
  miniprogram$1.Vector3.max(max, position, max);
1870
- keepMeshData && (positions[j1] = position.clone());
1871
1890
  }
1872
1891
  }
1873
1892
  if (accessor.normalized) {
1874
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1875
- min.scale(sacleFactor);
1876
- max.scale(sacleFactor);
1893
+ var scaleFactor = GLTFUtils.getNormalizedComponentScale(accessor.componentType);
1894
+ min.scale(scaleFactor);
1895
+ max.scale(scaleFactor);
1877
1896
  }
1878
1897
  }
1879
1898
  }
@@ -1881,179 +1900,72 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1881
1900
  // Indices
1882
1901
  if (indices !== undefined) {
1883
1902
  var indexAccessor = gltf.accessors[indices];
1884
- var indexData = getIndexBufferData();
1885
- mesh.setIndices(indexData);
1903
+ var accessorBuffer1 = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, indexAccessor);
1904
+ mesh.setIndices(accessorBuffer1.data);
1886
1905
  mesh.addSubMesh(0, indexAccessor.count, mode);
1906
+ meshRestoreInfo.indexBuffer = accessorBuffer1.restoreInfo;
1887
1907
  } else {
1888
1908
  mesh.addSubMesh(0, vertexCount, mode);
1889
1909
  }
1890
1910
  // BlendShapes
1891
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1911
+ targets && GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, targets, getBlendShapeData);
1892
1912
  mesh.uploadData(!keepMeshData);
1893
1913
  //@ts-ignore
1894
1914
  mesh._positions = positions;
1895
1915
  return Promise.resolve(mesh);
1896
1916
  };
1897
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1917
+ /**
1918
+ * @internal
1919
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, glTFTargets, getBlendShapeData) {
1898
1920
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1899
1921
  for(var i = 0, n = glTFTargets.length; i < n; i++){
1900
1922
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1901
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1902
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1903
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1904
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1905
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1906
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1923
+ var deltaPosBufferInfo = getBlendShapeData("POSITION", i);
1924
+ var deltaNorBufferInfo = getBlendShapeData("NORMAL", i);
1925
+ var deltaTanBufferInfo = getBlendShapeData("TANGENT", i);
1926
+ var deltaPositions = deltaPosBufferInfo.data ? GLTFUtils.floatBufferToVector3Array(deltaPosBufferInfo.data) : null;
1927
+ var deltaNormals = (deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) : null;
1928
+ var deltaTangents = (deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) : null;
1907
1929
  var blendShape = new miniprogram.BlendShape(name);
1908
1930
  blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1909
1931
  mesh.addBlendShape(blendShape);
1932
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, deltaPosBufferInfo.restoreInfo, deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.restoreInfo, deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.restoreInfo));
1910
1933
  }
1911
1934
  };
1912
- /**
1913
- * @deprecated
1914
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1915
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1916
- var vertexCount;
1917
- var accessors = gltf.accessors;
1918
- var accessor = accessors[attributes["POSITION"]];
1919
- var positionBuffer = getVertexBufferData("POSITION");
1920
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1921
- mesh.setPositions(positions);
1922
- var bounds = mesh.bounds;
1923
- vertexCount = accessor.count;
1924
- if (accessor.min && accessor.max) {
1925
- bounds.min.copyFromArray(accessor.min);
1926
- bounds.max.copyFromArray(accessor.max);
1927
- } else {
1928
- var position = MeshParser._tempVector3;
1929
- var min = bounds.min, max = bounds.max;
1930
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1931
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1932
- var stride = positionBuffer.length / vertexCount;
1933
- for(var j = 0; j < vertexCount; j++){
1934
- var offset = j * stride;
1935
- position.copyFromArray(positionBuffer, offset);
1936
- miniprogram$1.Vector3.min(min, position, min);
1937
- miniprogram$1.Vector3.max(max, position, max);
1938
- }
1939
- }
1940
- for(var attributeSemantic in attributes){
1941
- if (attributeSemantic === "POSITION") {
1942
- continue;
1943
- }
1944
- var bufferData = getVertexBufferData(attributeSemantic);
1945
- switch(attributeSemantic){
1946
- case "NORMAL":
1947
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1948
- mesh.setNormals(normals);
1949
- break;
1950
- case "TEXCOORD_0":
1951
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1952
- mesh.setUVs(texturecoords, 0);
1953
- break;
1954
- case "TEXCOORD_1":
1955
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1956
- mesh.setUVs(texturecoords1, 1);
1957
- break;
1958
- case "TEXCOORD_2":
1959
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1960
- mesh.setUVs(texturecoords2, 2);
1961
- break;
1962
- case "TEXCOORD_3":
1963
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1964
- mesh.setUVs(texturecoords3, 3);
1965
- break;
1966
- case "TEXCOORD_4":
1967
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1968
- mesh.setUVs(texturecoords4, 4);
1969
- break;
1970
- case "TEXCOORD_5":
1971
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1972
- mesh.setUVs(texturecoords5, 5);
1973
- break;
1974
- case "TEXCOORD_6":
1975
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1976
- mesh.setUVs(texturecoords6, 6);
1977
- break;
1978
- case "TEXCOORD_7":
1979
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1980
- mesh.setUVs(texturecoords7, 7);
1981
- break;
1982
- case "COLOR_0":
1983
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1984
- mesh.setColors(colors);
1985
- break;
1986
- case "TANGENT":
1987
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1988
- mesh.setTangents(tangents);
1989
- break;
1990
- case "JOINTS_0":
1991
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1992
- mesh.setBoneIndices(joints);
1993
- break;
1994
- case "WEIGHTS_0":
1995
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1996
- mesh.setBoneWeights(weights);
1997
- break;
1998
- }
1999
- }
2000
- // Indices
2001
- if (indices !== undefined) {
2002
- var indexAccessor = gltf.accessors[indices];
2003
- var indexData = getIndexBufferData();
2004
- mesh.setIndices(indexData);
2005
- mesh.addSubMesh(0, indexAccessor.count, mode);
2006
- } else {
2007
- mesh.addSubMesh(0, vertexCount, mode);
2008
- }
2009
- // BlendShapes
2010
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2011
- mesh.uploadData(!keepMeshData);
2012
- return Promise.resolve(mesh);
2013
- };
2014
- return MeshParser;
2015
- }(Parser);
1935
+ return GLTFMeshParser;
1936
+ }(GLTFParser);
2016
1937
  (function() {
2017
- MeshParser._tempVector3 = new miniprogram$1.Vector3();
1938
+ GLTFMeshParser._tempVector3 = new miniprogram$1.Vector3();
2018
1939
  })();
2019
1940
 
2020
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2021
- _inherits(SceneParser, Parser1);
2022
- function SceneParser() {
2023
- return Parser1.apply(this, arguments);
1941
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
1942
+ _inherits(GLTFSceneParser, GLTFParser1);
1943
+ function GLTFSceneParser() {
1944
+ return GLTFParser1.apply(this, arguments);
2024
1945
  }
2025
- var _proto = SceneParser.prototype;
1946
+ var _proto = GLTFSceneParser.prototype;
2026
1947
  _proto.parse = function parse(context) {
2027
- var glTFResource = context.glTFResource, gltf = context.gltf;
1948
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2028
1949
  var entities = glTFResource.entities;
2029
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
1950
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2030
1951
  if (!nodes) return;
2031
1952
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2032
- var promises = [];
2033
1953
  for(var i = 0; i < nodes.length; i++){
2034
- var gltfNode = nodes[i];
2035
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2036
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
1954
+ var glTFNode = nodes[i];
1955
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2037
1956
  var entity = entities[i];
2038
1957
  if (cameraID !== undefined) {
2039
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
1958
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2040
1959
  }
2041
1960
  if (meshID !== undefined) {
2042
- promises.push(this._createRenderer(context, gltfNode, entity));
2043
- }
2044
- if (KHR_lights_punctual) {
2045
- var lightIndex = KHR_lights_punctual.light;
2046
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2047
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
1961
+ this._createRenderer(context, glTFNode, entity);
2048
1962
  }
1963
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2049
1964
  }
2050
1965
  if (glTFResource.defaultSceneRoot) {
2051
1966
  this._createAnimator(context);
2052
1967
  }
2053
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2054
- miniprogram.AssetPromise.all(promises).then(function() {
2055
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2056
- }).catch(defaultSceneRootPromiseInfo.reject);
1968
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2057
1969
  return defaultSceneRootPromiseInfo.promise;
2058
1970
  };
2059
1971
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2089,8 +2001,16 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2089
2001
  // @todo: use engine camera by default
2090
2002
  camera.enabled = false;
2091
2003
  };
2092
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2093
- var _loop = function(i) {
2004
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2005
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2006
+ var glTFMeshes = glTF.meshes;
2007
+ var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2008
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2009
+ var glTFMesh = glTFMeshes[meshID];
2010
+ var glTFMeshPrimitives = glTFMesh.primitives;
2011
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2012
+ for(var i = 0; i < glTFMeshPrimitives.length; i++){
2013
+ var gltfPrimitive = glTFMeshPrimitives[i];
2094
2014
  var mesh = meshes[meshID][i];
2095
2015
  var renderer = void 0;
2096
2016
  if (skinID !== undefined || blendShapeWeights) {
@@ -2108,32 +2028,11 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2108
2028
  renderer = entity.addComponent(miniprogram.MeshRenderer);
2109
2029
  renderer.mesh = mesh;
2110
2030
  }
2111
- var materialIndex = gltfMeshPrimitives[i].material;
2112
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2113
- if (remapMaterials && remapMaterials[materialIndex]) {
2114
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2115
- renderer.setMaterial(mtl);
2116
- }));
2117
- } else {
2118
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2119
- renderer.setMaterial(material);
2120
- }
2121
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2122
- var KHR_materials_variants = extensions.KHR_materials_variants;
2123
- if (KHR_materials_variants) {
2124
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2125
- }
2126
- };
2127
- var glTFResource = context.glTFResource, gltf = context.gltf;
2128
- var gltfMeshes = gltf.meshes;
2129
- var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2130
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2131
- var glTFMesh = gltfMeshes[meshID];
2132
- var gltfMeshPrimitives = glTFMesh.primitives;
2133
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2134
- var promises = [];
2135
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2136
- return Promise.all(promises);
2031
+ var materialIndex = gltfPrimitive.material;
2032
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2033
+ renderer.setMaterial(material);
2034
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2035
+ }
2137
2036
  };
2138
2037
  _proto._createAnimator = function _createAnimator(context) {
2139
2038
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2160,25 +2059,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2160
2059
  }
2161
2060
  }
2162
2061
  };
2163
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2164
- if (!SceneParser._defaultMaterial) {
2165
- SceneParser._defaultMaterial = new miniprogram.BlinnPhongMaterial(engine);
2062
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2063
+ if (!GLTFSceneParser._defaultMaterial) {
2064
+ GLTFSceneParser._defaultMaterial = new miniprogram.BlinnPhongMaterial(engine);
2166
2065
  }
2167
- return SceneParser._defaultMaterial;
2066
+ return GLTFSceneParser._defaultMaterial;
2168
2067
  };
2169
- return SceneParser;
2170
- }(Parser);
2068
+ return GLTFSceneParser;
2069
+ }(GLTFParser);
2171
2070
 
2172
- var SkinParser = /*#__PURE__*/ function(Parser) {
2173
- _inherits(SkinParser, Parser);
2174
- function SkinParser() {
2175
- return Parser.apply(this, arguments);
2071
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2072
+ _inherits(GLTFSkinParser, GLTFParser);
2073
+ function GLTFSkinParser() {
2074
+ return GLTFParser.apply(this, arguments);
2176
2075
  }
2177
- var _proto = SkinParser.prototype;
2076
+ var _proto = GLTFSkinParser.prototype;
2178
2077
  _proto.parse = function parse(context) {
2179
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2078
+ var glTFResource = context.glTFResource, glTF = context.glTF; context.buffers;
2180
2079
  var entities = glTFResource.entities;
2181
- var gltfSkins = gltf.skins;
2080
+ var gltfSkins = glTF.skins;
2182
2081
  if (!gltfSkins) return;
2183
2082
  var count = gltfSkins.length;
2184
2083
  var skins = new Array(count);
@@ -2188,8 +2087,8 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2188
2087
  var skin = new miniprogram.Skin(name);
2189
2088
  skin.inverseBindMatrices.length = jointCount;
2190
2089
  // parse IBM
2191
- var accessor = gltf.accessors[inverseBindMatrices];
2192
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2090
+ var accessor = glTF.accessors[inverseBindMatrices];
2091
+ var buffer = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).data;
2193
2092
  for(var i1 = 0; i1 < jointCount; i1++){
2194
2093
  var inverseBindMatrix = new miniprogram$1.Matrix();
2195
2094
  inverseBindMatrix.copyFromArray(buffer, i1 * 16);
@@ -2250,52 +2149,55 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2250
2149
  rootNode = entity1;
2251
2150
  }
2252
2151
  };
2253
- return SkinParser;
2254
- }(Parser);
2152
+ return GLTFSkinParser;
2153
+ }(GLTFParser);
2255
2154
 
2256
- var TextureParser = /*#__PURE__*/ function(Parser) {
2257
- _inherits(TextureParser, Parser);
2258
- function TextureParser() {
2259
- return Parser.apply(this, arguments);
2155
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2156
+ _inherits(GLTFTextureParser, GLTFParser);
2157
+ function GLTFTextureParser() {
2158
+ return GLTFParser.apply(this, arguments);
2260
2159
  }
2261
- var _proto = TextureParser.prototype;
2160
+ var _proto = GLTFTextureParser.prototype;
2262
2161
  _proto.parse = function parse(context) {
2263
2162
  var _this = this;
2264
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2163
+ var glTFResource = context.glTFResource, glTF = context.glTF, buffers = context.buffers;
2265
2164
  var engine = glTFResource.engine, url = glTFResource.url;
2266
- if (gltf.textures) {
2165
+ if (glTF.textures) {
2267
2166
  var texturesPromiseInfo = context.texturesPromiseInfo;
2268
- miniprogram.AssetPromise.all(gltf.textures.map(function(param, index) {
2167
+ miniprogram.AssetPromise.all(glTF.textures.map(function(param, index) {
2269
2168
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2270
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2169
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2271
2170
  if (uri) {
2272
2171
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2273
2172
  var index1 = uri.lastIndexOf(".");
2274
2173
  var ext = uri.substring(index1 + 1);
2275
2174
  var type = ext.startsWith("ktx") ? miniprogram.AssetType.KTX : miniprogram.AssetType.Texture2D;
2276
2175
  return engine.resourceManager.load({
2277
- url: GLTFUtil.parseRelativeUrl(url, uri),
2176
+ url: miniprogram.Utils.resolveAbsoluteUrl(url, uri),
2278
2177
  type: type
2279
2178
  }).then(function(texture) {
2280
2179
  if (!texture.name) {
2281
2180
  texture.name = textureName || imageName || "texture_" + index1;
2282
2181
  }
2283
2182
  if (sampler !== undefined) {
2284
- _this._parseSampler(texture, gltf.samplers[sampler]);
2183
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2285
2184
  }
2286
2185
  return texture;
2287
2186
  });
2288
2187
  } else {
2289
- var bufferView = gltf.bufferViews[bufferViewIndex];
2290
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2291
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2188
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2189
+ var buffer = buffers[bufferView.buffer];
2190
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2191
+ return GLTFUtils.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2292
2192
  var texture = new miniprogram.Texture2D(engine, image.width, image.height);
2293
2193
  texture.setImageSource(image);
2294
2194
  texture.generateMipmaps();
2295
2195
  texture.name = textureName || imageName || "texture_" + index;
2296
2196
  if (sampler !== undefined) {
2297
- _this._parseSampler(texture, gltf.samplers[sampler]);
2197
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2298
2198
  }
2199
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2200
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2299
2201
  return texture;
2300
2202
  });
2301
2203
  }
@@ -2318,36 +2220,38 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2318
2220
  }
2319
2221
  }
2320
2222
  if (wrapS) {
2321
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2223
+ texture.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2322
2224
  }
2323
2225
  if (wrapT) {
2324
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2226
+ texture.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2325
2227
  }
2326
2228
  };
2327
- return TextureParser;
2328
- }(Parser);
2229
+ return GLTFTextureParser;
2230
+ }(GLTFParser);
2329
2231
  (function() {
2330
2232
  var _obj;
2331
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = miniprogram.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = miniprogram.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = miniprogram.TextureWrapMode.Repeat, _obj);
2233
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = miniprogram.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = miniprogram.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = miniprogram.TextureWrapMode.Repeat, _obj);
2332
2234
  })();
2333
2235
 
2334
- var Validator = /*#__PURE__*/ function(Parser1) {
2335
- _inherits(Validator, Parser1);
2336
- function Validator() {
2337
- return Parser1.apply(this, arguments);
2236
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2237
+ _inherits(GLTFValidator, GLTFParser1);
2238
+ function GLTFValidator() {
2239
+ return GLTFParser1.apply(this, arguments);
2338
2240
  }
2339
- var _proto = Validator.prototype;
2241
+ var _proto = GLTFValidator.prototype;
2340
2242
  _proto.parse = function parse(context) {
2341
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2342
- var gltfVersion = Number(version);
2343
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2344
- throw "Only support gltf 2.x.";
2243
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2244
+ var glTFVersion = Number(version);
2245
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2246
+ throw "Only support glTF 2.x.";
2345
2247
  }
2248
+ var promises = [];
2346
2249
  if (extensionsUsed) {
2347
2250
  miniprogram.Logger.info("extensionsUsed: ", extensionsUsed);
2348
2251
  for(var i = 0; i < extensionsUsed.length; i++){
2349
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2350
- miniprogram.Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2252
+ var extensionUsed = extensionsUsed[i];
2253
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2254
+ miniprogram.Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2351
2255
  }
2352
2256
  }
2353
2257
  }
@@ -2355,68 +2259,68 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2355
2259
  miniprogram.Logger.info("extensionsRequired: " + extensionsRequired);
2356
2260
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2357
2261
  var extensionRequired = extensionsRequired[i1];
2358
- if (!Parser.hasExtensionParser(extensionRequired)) {
2262
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2359
2263
  miniprogram.Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2360
2264
  } else {
2361
- Parser.initialize(extensionRequired);
2265
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2362
2266
  }
2363
2267
  }
2364
2268
  }
2269
+ return miniprogram.AssetPromise.all(promises).then(null);
2365
2270
  };
2366
- return Validator;
2367
- }(Parser);
2271
+ return GLTFValidator;
2272
+ }(GLTFParser);
2368
2273
 
2369
- var GLTFParser = /*#__PURE__*/ function() {
2370
- function GLTFParser(pipes) {
2274
+ /**
2275
+ * GLTF pipeline.
2276
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2277
+ function GLTFPipeline() {
2278
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2279
+ parsers[_key] = arguments[_key];
2280
+ }
2371
2281
  var _this = this;
2372
- this._pipes = [];
2373
- pipes.forEach(function(pipe, index) {
2374
- _this._pipes[index] = new pipe();
2282
+ this._parsers = [];
2283
+ parsers.forEach(function(pipe, index) {
2284
+ _this._parsers[index] = new pipe();
2375
2285
  });
2376
2286
  }
2377
- var _proto = GLTFParser.prototype;
2378
- _proto.parse = function parse(context) {
2287
+ var _proto = GLTFPipeline.prototype;
2288
+ /**
2289
+ * @internal
2290
+ */ _proto._parse = function _parse(context) {
2379
2291
  var _this = this;
2380
2292
  var glTFResource = context.glTFResource;
2381
- var lastPipe;
2293
+ var lastParser;
2382
2294
  return new miniprogram.AssetPromise(function(resolve, reject) {
2383
- _this._pipes.forEach(function(parser) {
2384
- if (lastPipe) {
2385
- lastPipe = lastPipe.then(function() {
2295
+ _this._parsers.forEach(function(parser) {
2296
+ if (lastParser) {
2297
+ lastParser = lastParser.then(function() {
2386
2298
  return parser.parse(context);
2387
2299
  });
2388
- if (lastPipe.cancel) {
2389
- context.chainPromises.push(lastPipe);
2300
+ if (lastParser.cancel) {
2301
+ context.chainPromises.push(lastParser);
2390
2302
  }
2391
2303
  } else {
2392
- lastPipe = parser.parse(context);
2304
+ lastParser = parser.parse(context);
2393
2305
  }
2394
2306
  });
2395
- if (lastPipe) {
2396
- lastPipe.then(function() {
2307
+ if (lastParser) {
2308
+ lastParser.then(function() {
2397
2309
  resolve(glTFResource);
2398
2310
  }).catch(reject);
2399
2311
  }
2400
2312
  });
2401
2313
  };
2402
- return GLTFParser;
2314
+ return GLTFPipeline;
2403
2315
  }();
2404
2316
  (function() {
2405
- GLTFParser.defaultPipeline = new GLTFParser([
2406
- BufferParser,
2407
- Validator,
2408
- TextureParser,
2409
- MaterialParser,
2410
- MeshParser,
2411
- EntityParser,
2412
- SkinParser,
2413
- AnimationParser,
2414
- SceneParser$1
2415
- ]);
2317
+ /**
2318
+ * Default pipeline.
2319
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2416
2320
  })();
2417
2321
 
2418
2322
  /**
2419
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2323
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2420
2324
  */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2421
2325
  _inherits(GLTFResource, EngineObject);
2422
2326
  function GLTFResource(engine, url) {
@@ -2428,11 +2332,8 @@ var GLTFParser = /*#__PURE__*/ function() {
2428
2332
  var _proto = GLTFResource.prototype;
2429
2333
  /**
2430
2334
  * @override
2431
- */ _proto.destroy = function destroy() {
2432
- if (this._destroyed) {
2433
- return;
2434
- }
2435
- EngineObject.prototype.destroy.call(this);
2335
+ */ _proto._onDestroy = function _onDestroy() {
2336
+ EngineObject.prototype._onDestroy.call(this);
2436
2337
  this.defaultSceneRoot.destroy();
2437
2338
  this.textures = null;
2438
2339
  this.materials = null;
@@ -2443,7 +2344,7 @@ var GLTFParser = /*#__PURE__*/ function() {
2443
2344
  this.cameras = null;
2444
2345
  this.lights = null;
2445
2346
  this.sceneRoots = null;
2446
- this.variants = null;
2347
+ this.extensionsData = null;
2447
2348
  };
2448
2349
  return GLTFResource;
2449
2350
  }(miniprogram.EngineObject);
@@ -2454,15 +2355,19 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2454
2355
  return Loader.apply(this, arguments);
2455
2356
  }
2456
2357
  var _proto = GLTFLoader.prototype;
2457
- _proto.load = function load(item, resourceManager) {
2458
- var _item_params;
2358
+ /**
2359
+ * @override
2360
+ */ _proto.load = function load(item, resourceManager) {
2459
2361
  var url = item.url;
2460
- var context = new ParserContext(url);
2362
+ var params = item.params;
2363
+ var context = new GLTFParserContext(url);
2461
2364
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2365
+ var restorer = new GLTFContentRestorer(glTFResource);
2462
2366
  var masterPromiseInfo = context.masterPromiseInfo;
2367
+ context.contentRestorer = restorer;
2463
2368
  context.glTFResource = glTFResource;
2464
- var _item_params_keepMeshData;
2465
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2369
+ var _params_keepMeshData;
2370
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2466
2371
  masterPromiseInfo.onCancel(function() {
2467
2372
  var chainPromises = context.chainPromises;
2468
2373
  for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2470,7 +2375,10 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2470
2375
  promise.cancel();
2471
2376
  }
2472
2377
  });
2473
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2378
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2379
+ resourceManager.addContentRestorer(restorer);
2380
+ masterPromiseInfo.resolve(glTFResource);
2381
+ }).catch(function(e) {
2474
2382
  console.error(e);
2475
2383
  masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2476
2384
  });
@@ -2479,7 +2387,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2479
2387
  return GLTFLoader;
2480
2388
  }(miniprogram.Loader);
2481
2389
  GLTFLoader = __decorate([
2482
- miniprogram.resourceLoader(miniprogram.AssetType.Prefab, [
2390
+ miniprogram.resourceLoader(miniprogram.AssetType.GLTF, [
2483
2391
  "gltf",
2484
2392
  "glb"
2485
2393
  ])
@@ -2565,7 +2473,7 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
2565
2473
  return textureArray;
2566
2474
  };
2567
2475
  HDRLoader1._calcProjectionSpherical = function _calcProjectionSpherical(vDir, pixels, inputWidth, inputHeight) {
2568
- var theta = Math.atan2(vDir.z, -vDir.x);
2476
+ var theta = Math.atan2(vDir.z, vDir.x);
2569
2477
  var phi = Math.acos(vDir.y);
2570
2478
  while(theta < -PI){
2571
2479
  theta += 2 * PI;
@@ -2867,40 +2775,40 @@ function getEngineFormat(internalFormat) {
2867
2775
  // case GLCompressedTextureInternalFormat.RGBA_S3TC_DXT3_EXT:
2868
2776
  // case GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT:
2869
2777
  // break;
2870
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT:
2778
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT:
2871
2779
  return miniprogram.TextureFormat.DXT1;
2872
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT:
2780
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT:
2873
2781
  return miniprogram.TextureFormat.DXT5;
2874
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL:
2782
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL:
2875
2783
  return miniprogram.TextureFormat.ETC1_RGB;
2876
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB8_ETC2:
2784
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB8_ETC2:
2877
2785
  return miniprogram.TextureFormat.ETC2_RGB;
2878
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
2786
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
2879
2787
  return miniprogram.TextureFormat.ETC2_RGBA5;
2880
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC:
2788
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC:
2881
2789
  return miniprogram.TextureFormat.ETC2_RGBA8;
2882
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG:
2790
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG:
2883
2791
  return miniprogram.TextureFormat.PVRTC_RGB2;
2884
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG:
2792
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG:
2885
2793
  return miniprogram.TextureFormat.PVRTC_RGBA2;
2886
- case miniprogram$3.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG:
2794
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG:
2887
2795
  return miniprogram.TextureFormat.PVRTC_RGB4;
2888
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG:
2796
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG:
2889
2797
  return miniprogram.TextureFormat.PVRTC_RGBA4;
2890
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR:
2798
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR:
2891
2799
  return miniprogram.TextureFormat.ASTC_4x4;
2892
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR:
2800
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR:
2893
2801
  return miniprogram.TextureFormat.ASTC_5x5;
2894
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR:
2802
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR:
2895
2803
  return miniprogram.TextureFormat.ASTC_6x6;
2896
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR:
2804
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR:
2897
2805
  return miniprogram.TextureFormat.ASTC_8x8;
2898
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR:
2806
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR:
2899
2807
  return miniprogram.TextureFormat.ASTC_10x10;
2900
- case miniprogram$3.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR:
2808
+ case miniprogram$2.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR:
2901
2809
  return miniprogram.TextureFormat.ASTC_12x12;
2902
2810
  default:
2903
- var formatName = miniprogram$3.GLCompressedTextureInternalFormat[internalFormat];
2811
+ var formatName = miniprogram$2.GLCompressedTextureInternalFormat[internalFormat];
2904
2812
  throw new Error("this format is not supported in Galacean Engine: " + formatName);
2905
2813
  }
2906
2814
  }
@@ -3248,7 +3156,7 @@ var BufferReader = /*#__PURE__*/ function() {
3248
3156
  var strByteLength = this.nextUint16();
3249
3157
  var uint8Array = new Uint8Array(this.buffer, this._offset, strByteLength);
3250
3158
  this._offset += strByteLength;
3251
- return GLTFUtil.decodeText(uint8Array);
3159
+ return miniprogram.Utils.decodeText(uint8Array);
3252
3160
  };
3253
3161
  /**
3254
3162
  * image data 放在最后
@@ -3333,8 +3241,8 @@ var FileHeader = /*#__PURE__*/ function() {
3333
3241
  var typeUint8Array = new Uint8Array(arrayBuffer, 7, typeLen);
3334
3242
  var nameLen = dataView.getUint16(7 + typeLen, true);
3335
3243
  var nameUint8Array = new Uint8Array(arrayBuffer, 9 + typeLen, nameLen);
3336
- var name = GLTFUtil.decodeText(nameUint8Array);
3337
- var type = GLTFUtil.decodeText(typeUint8Array);
3244
+ var name = miniprogram.Utils.decodeText(nameUint8Array);
3245
+ var type = miniprogram.Utils.decodeText(typeUint8Array);
3338
3246
  var header = new FileHeader();
3339
3247
  header.totalLength = totalLen;
3340
3248
  header.name = name;
@@ -4284,28 +4192,57 @@ SpriteLoader = __decorate([
4284
4192
  ], false)
4285
4193
  ], SpriteLoader);
4286
4194
 
4195
+ /**
4196
+ * @internal
4197
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4198
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4199
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4200
+ var _this;
4201
+ _this = ContentRestorer.call(this, resource) || this;
4202
+ _this.url = url;
4203
+ _this.requestConfig = requestConfig;
4204
+ return _this;
4205
+ }
4206
+ var _proto = Texture2DContentRestorer.prototype;
4207
+ /**
4208
+ * @override
4209
+ */ _proto.restoreContent = function restoreContent() {
4210
+ var _this = this;
4211
+ return miniprogram.request(this.url, this.requestConfig).then(function(image) {
4212
+ var resource = _this.resource;
4213
+ resource.setImageSource(image);
4214
+ resource.generateMipmaps();
4215
+ return resource;
4216
+ });
4217
+ };
4218
+ return Texture2DContentRestorer;
4219
+ }(miniprogram.ContentRestorer);
4220
+
4287
4221
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4288
4222
  _inherits(Texture2DLoader, Loader);
4289
4223
  function Texture2DLoader() {
4290
4224
  return Loader.apply(this, arguments);
4291
4225
  }
4292
4226
  var _proto = Texture2DLoader.prototype;
4293
- _proto.load = function load(item, resourceManager) {
4227
+ /**
4228
+ * @override
4229
+ */ _proto.load = function load(item, resourceManager) {
4294
4230
  var _this = this;
4295
4231
  return new miniprogram.AssetPromise(function(resolve, reject) {
4296
- _this.request(item.url, _extends({}, item, {
4232
+ var url = item.url;
4233
+ var requestConfig = _extends({}, item, {
4297
4234
  type: "image"
4298
- })).then(function(image) {
4299
- var _item_params;
4300
- var params = (_item_params = item.params) != null ? _item_params : {};
4301
- var texture = new miniprogram.Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4302
- /** @ts-ignore */ if (!texture._platformTexture) return;
4235
+ });
4236
+ _this.request(url, requestConfig).then(function(image) {
4237
+ var params = item.params;
4238
+ var texture = new miniprogram.Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4303
4239
  texture.setImageSource(image);
4304
4240
  texture.generateMipmaps();
4305
- if (item.url.indexOf("data:") !== 0) {
4306
- var splitPath = item.url.split("/");
4307
- texture.name = splitPath[splitPath.length - 1];
4241
+ if (url.indexOf("data:") !== 0) {
4242
+ var index = url.lastIndexOf("/");
4243
+ texture.name = url.substring(index + 1);
4308
4244
  }
4245
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4309
4246
  resolve(texture);
4310
4247
  }).catch(function(e) {
4311
4248
  reject(e);
@@ -4323,32 +4260,70 @@ Texture2DLoader = __decorate([
4323
4260
  ])
4324
4261
  ], Texture2DLoader);
4325
4262
 
4263
+ /**
4264
+ * @internal
4265
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4266
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4267
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4268
+ var _this;
4269
+ _this = ContentRestorer.call(this, resource) || this;
4270
+ _this.urls = urls;
4271
+ _this.requestConfig = requestConfig;
4272
+ return _this;
4273
+ }
4274
+ var _proto = TextureCubeContentRestorer.prototype;
4275
+ /**
4276
+ * @override
4277
+ */ _proto.restoreContent = function restoreContent() {
4278
+ var _this = this;
4279
+ return new miniprogram.AssetPromise(function(resolve, reject) {
4280
+ Promise.all(_this.urls.map(function(url) {
4281
+ return miniprogram.request(url, _this.requestConfig);
4282
+ })).then(function(images) {
4283
+ var resource = _this.resource;
4284
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4285
+ resource.setImageSource(miniprogram.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4286
+ }
4287
+ resource.generateMipmaps();
4288
+ resolve(resource);
4289
+ }).catch(function(e) {
4290
+ reject(e);
4291
+ });
4292
+ });
4293
+ };
4294
+ return TextureCubeContentRestorer;
4295
+ }(miniprogram.ContentRestorer);
4296
+
4326
4297
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4327
4298
  _inherits(TextureCubeLoader, Loader);
4328
4299
  function TextureCubeLoader() {
4329
4300
  return Loader.apply(this, arguments);
4330
4301
  }
4331
4302
  var _proto = TextureCubeLoader.prototype;
4332
- _proto.load = function load(item, resourceManager) {
4303
+ /**
4304
+ * @override
4305
+ */ _proto.load = function load(item, resourceManager) {
4333
4306
  var _this = this;
4334
4307
  return new miniprogram.AssetPromise(function(resolve, reject) {
4335
- Promise.all(item.urls.map(function(url) {
4336
- return _this.request(url, _extends({}, item, {
4337
- type: "image"
4338
- }));
4308
+ var urls = item.urls;
4309
+ var requestConfig = _extends({}, item, {
4310
+ type: "image"
4311
+ });
4312
+ Promise.all(urls.map(function(url) {
4313
+ return _this.request(url, requestConfig);
4339
4314
  })).then(function(images) {
4340
4315
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4341
4316
  if (width !== height) {
4342
4317
  console.error("The cube texture must have the same width and height");
4343
4318
  return;
4344
4319
  }
4345
- var tex = new miniprogram.TextureCube(resourceManager.engine, width);
4346
- /** @ts-ignore */ if (!tex._platformTexture) return;
4320
+ var texture = new miniprogram.TextureCube(resourceManager.engine, width);
4347
4321
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4348
- tex.setImageSource(miniprogram.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4322
+ texture.setImageSource(miniprogram.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4349
4323
  }
4350
- tex.generateMipmaps();
4351
- resolve(tex);
4324
+ texture.generateMipmaps();
4325
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4326
+ resolve(texture);
4352
4327
  }).catch(function(e) {
4353
4328
  reject(e);
4354
4329
  });
@@ -4362,6 +4337,30 @@ TextureCubeLoader = __decorate([
4362
4337
  ])
4363
4338
  ], TextureCubeLoader);
4364
4339
 
4340
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4341
+ _inherits(AnimationClipLoader, Loader);
4342
+ function AnimationClipLoader() {
4343
+ return Loader.apply(this, arguments);
4344
+ }
4345
+ var _proto = AnimationClipLoader.prototype;
4346
+ _proto.load = function load(item, resourceManager) {
4347
+ var _this = this;
4348
+ return new miniprogram.AssetPromise(function(resolve, reject) {
4349
+ _this.request(item.url, _extends({}, item, {
4350
+ type: "arraybuffer"
4351
+ })).then(function(data) {
4352
+ return decode(data, resourceManager.engine);
4353
+ }).catch(reject);
4354
+ });
4355
+ };
4356
+ return AnimationClipLoader;
4357
+ }(miniprogram.Loader);
4358
+ AnimationClipLoader = __decorate([
4359
+ miniprogram.resourceLoader(miniprogram.AssetType.AnimationClip, [
4360
+ "ani"
4361
+ ])
4362
+ ], AnimationClipLoader);
4363
+
4365
4364
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4366
4365
  _inherits(SceneLoader, Loader);
4367
4366
  function SceneLoader() {
@@ -4406,7 +4405,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4406
4405
  backgroundPromise = resourceManager.getResourceByRef(background.sky).then(function(light) {
4407
4406
  var sky = scene.background.sky;
4408
4407
  var skyMaterial = new miniprogram.SkyBoxMaterial(engine);
4409
- skyMaterial.textureCubeMap = light.specularTexture;
4408
+ skyMaterial.texture = light.specularTexture;
4410
4409
  skyMaterial.textureDecodeRGBM = true;
4411
4410
  sky.material = skyMaterial;
4412
4411
  sky.mesh = miniprogram.PrimitiveMesh.createCuboid(engine, 1, 1, 1);
@@ -4462,10 +4461,410 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4462
4461
  });
4463
4462
  }));
4464
4463
 
4464
+ var _KHR_draco_mesh_compression;
4465
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4466
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4467
+ function KHR_draco_mesh_compression1() {
4468
+ return GLTFExtensionParser.apply(this, arguments);
4469
+ }
4470
+ var _proto = KHR_draco_mesh_compression1.prototype;
4471
+ /**
4472
+ * @override
4473
+ */ _proto.initialize = function initialize() {
4474
+ if (!KHR_draco_mesh_compression._decoder) {
4475
+ KHR_draco_mesh_compression._decoder = new miniprogram$3.DRACODecoder();
4476
+ }
4477
+ };
4478
+ /**
4479
+ * @override
4480
+ */ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4481
+ var _this = this;
4482
+ var glTF = context.glTF, buffers = context.buffers, engine = context.glTFResource.engine;
4483
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4484
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4485
+ var attributeMap = {};
4486
+ var attributeTypeMap = {};
4487
+ for(var attributeName in gltfAttributeMap){
4488
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4489
+ }
4490
+ for(var attributeName1 in glTFPrimitive.attributes){
4491
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4492
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4493
+ attributeTypeMap[attributeName1] = GLTFUtils.getComponentType(accessorDef.componentType).name;
4494
+ }
4495
+ }
4496
+ var indexAccessor = accessors[glTFPrimitive.indices];
4497
+ var indexType = GLTFUtils.getComponentType(indexAccessor.componentType).name;
4498
+ var taskConfig = {
4499
+ attributeIDs: attributeMap,
4500
+ attributeTypes: attributeTypeMap,
4501
+ useUniqueIDs: true,
4502
+ indexType: indexType
4503
+ };
4504
+ var buffer = GLTFUtils.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4505
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4506
+ var mesh = new miniprogram.ModelMesh(engine, glTFMesh.name);
4507
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4508
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4509
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4510
+ return decodedGeometry.attributes[j].array;
4511
+ }
4512
+ }
4513
+ return null;
4514
+ }, function(attributeSemantic, shapeIndex) {
4515
+ throw "BlendShape animation is not supported when using draco.";
4516
+ }, function() {
4517
+ return decodedGeometry.index.array;
4518
+ }, context.keepMeshData);
4519
+ });
4520
+ };
4521
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4522
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4523
+ var vertexCount;
4524
+ var accessors = gltf.accessors;
4525
+ var accessor = accessors[attributes["POSITION"]];
4526
+ var positionBuffer = getVertexBufferData("POSITION");
4527
+ var positions = GLTFUtils.floatBufferToVector3Array(positionBuffer);
4528
+ mesh.setPositions(positions);
4529
+ var bounds = mesh.bounds;
4530
+ vertexCount = accessor.count;
4531
+ if (accessor.min && accessor.max) {
4532
+ bounds.min.copyFromArray(accessor.min);
4533
+ bounds.max.copyFromArray(accessor.max);
4534
+ } else {
4535
+ var position = KHR_draco_mesh_compression._tempVector3;
4536
+ var min = bounds.min, max = bounds.max;
4537
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4538
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4539
+ var stride = positionBuffer.length / vertexCount;
4540
+ for(var j = 0; j < vertexCount; j++){
4541
+ var offset = j * stride;
4542
+ position.copyFromArray(positionBuffer, offset);
4543
+ miniprogram$1.Vector3.min(min, position, min);
4544
+ miniprogram$1.Vector3.max(max, position, max);
4545
+ }
4546
+ }
4547
+ for(var attributeSemantic in attributes){
4548
+ if (attributeSemantic === "POSITION") {
4549
+ continue;
4550
+ }
4551
+ var bufferData = getVertexBufferData(attributeSemantic);
4552
+ switch(attributeSemantic){
4553
+ case "NORMAL":
4554
+ var normals = GLTFUtils.floatBufferToVector3Array(bufferData);
4555
+ mesh.setNormals(normals);
4556
+ break;
4557
+ case "TEXCOORD_0":
4558
+ var texturecoords = GLTFUtils.floatBufferToVector2Array(bufferData);
4559
+ mesh.setUVs(texturecoords, 0);
4560
+ break;
4561
+ case "TEXCOORD_1":
4562
+ var texturecoords1 = GLTFUtils.floatBufferToVector2Array(bufferData);
4563
+ mesh.setUVs(texturecoords1, 1);
4564
+ break;
4565
+ case "TEXCOORD_2":
4566
+ var texturecoords2 = GLTFUtils.floatBufferToVector2Array(bufferData);
4567
+ mesh.setUVs(texturecoords2, 2);
4568
+ break;
4569
+ case "TEXCOORD_3":
4570
+ var texturecoords3 = GLTFUtils.floatBufferToVector2Array(bufferData);
4571
+ mesh.setUVs(texturecoords3, 3);
4572
+ break;
4573
+ case "TEXCOORD_4":
4574
+ var texturecoords4 = GLTFUtils.floatBufferToVector2Array(bufferData);
4575
+ mesh.setUVs(texturecoords4, 4);
4576
+ break;
4577
+ case "TEXCOORD_5":
4578
+ var texturecoords5 = GLTFUtils.floatBufferToVector2Array(bufferData);
4579
+ mesh.setUVs(texturecoords5, 5);
4580
+ break;
4581
+ case "TEXCOORD_6":
4582
+ var texturecoords6 = GLTFUtils.floatBufferToVector2Array(bufferData);
4583
+ mesh.setUVs(texturecoords6, 6);
4584
+ break;
4585
+ case "TEXCOORD_7":
4586
+ var texturecoords7 = GLTFUtils.floatBufferToVector2Array(bufferData);
4587
+ mesh.setUVs(texturecoords7, 7);
4588
+ break;
4589
+ case "COLOR_0":
4590
+ var colors = GLTFUtils.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4591
+ mesh.setColors(colors);
4592
+ break;
4593
+ case "TANGENT":
4594
+ var tangents = GLTFUtils.floatBufferToVector4Array(bufferData);
4595
+ mesh.setTangents(tangents);
4596
+ break;
4597
+ case "JOINTS_0":
4598
+ var joints = GLTFUtils.floatBufferToVector4Array(bufferData);
4599
+ mesh.setBoneIndices(joints);
4600
+ break;
4601
+ case "WEIGHTS_0":
4602
+ var weights = GLTFUtils.floatBufferToVector4Array(bufferData);
4603
+ mesh.setBoneWeights(weights);
4604
+ break;
4605
+ }
4606
+ }
4607
+ // Indices
4608
+ if (indices !== undefined) {
4609
+ var indexAccessor = gltf.accessors[indices];
4610
+ var indexData = getIndexBufferData();
4611
+ mesh.setIndices(indexData);
4612
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4613
+ } else {
4614
+ mesh.addSubMesh(0, vertexCount, mode);
4615
+ }
4616
+ // BlendShapes
4617
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, targets, getBlendShapeData);
4618
+ mesh.uploadData(!keepMeshData);
4619
+ return Promise.resolve(mesh);
4620
+ };
4621
+ return KHR_draco_mesh_compression1;
4622
+ }(GLTFExtensionParser), function() {
4623
+ _KHR_draco_mesh_compression._tempVector3 = new miniprogram$1.Vector3();
4624
+ }(), _KHR_draco_mesh_compression);
4625
+ KHR_draco_mesh_compression = __decorate([
4626
+ registerGLTFExtension("KHR_draco_mesh_compression", exports.GLTFExtensionMode.CreateAndParse)
4627
+ ], KHR_draco_mesh_compression);
4628
+
4629
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4630
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4631
+ function KHR_lights_punctual() {
4632
+ return GLTFExtensionParser.apply(this, arguments);
4633
+ }
4634
+ var _proto = KHR_lights_punctual.prototype;
4635
+ /**
4636
+ * @override
4637
+ */ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4638
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4639
+ var lightSchema = lightsSchema[extensionSchema.light];
4640
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4641
+ var glTFResource = context.glTFResource;
4642
+ var light;
4643
+ if (type === "directional") {
4644
+ light = entity.addComponent(miniprogram.DirectLight);
4645
+ } else if (type === "point") {
4646
+ light = entity.addComponent(miniprogram.PointLight);
4647
+ } else if (type === "spot") {
4648
+ light = entity.addComponent(miniprogram.SpotLight);
4649
+ }
4650
+ if (color) {
4651
+ light.color.set(color[0], color[1], color[2], 1);
4652
+ }
4653
+ light.intensity = intensity;
4654
+ if (range && !_instanceof(light, miniprogram.DirectLight)) {
4655
+ light.distance = range;
4656
+ }
4657
+ if (spot && _instanceof(light, miniprogram.SpotLight)) {
4658
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4659
+ light.angle = innerConeAngle;
4660
+ light.penumbra = outerConeAngle - innerConeAngle;
4661
+ }
4662
+ if (!glTFResource.lights) glTFResource.lights = [];
4663
+ glTFResource.lights.push(light);
4664
+ };
4665
+ return KHR_lights_punctual;
4666
+ }(GLTFExtensionParser);
4667
+ KHR_lights_punctual = __decorate([
4668
+ registerGLTFExtension("KHR_lights_punctual", exports.GLTFExtensionMode.AdditiveParse)
4669
+ ], KHR_lights_punctual);
4670
+
4671
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4672
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4673
+ function KHR_materials_clearcoat() {
4674
+ return GLTFExtensionParser.apply(this, arguments);
4675
+ }
4676
+ var _proto = KHR_materials_clearcoat.prototype;
4677
+ /**
4678
+ * @override
4679
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4680
+ var textures = context.glTFResource.textures;
4681
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4682
+ material.clearCoat = clearcoatFactor;
4683
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4684
+ if (clearcoatTexture) {
4685
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4686
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4687
+ }
4688
+ if (clearcoatRoughnessTexture) {
4689
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4690
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4691
+ }
4692
+ if (clearcoatNormalTexture) {
4693
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4694
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4695
+ }
4696
+ };
4697
+ return KHR_materials_clearcoat;
4698
+ }(GLTFExtensionParser);
4699
+ KHR_materials_clearcoat = __decorate([
4700
+ registerGLTFExtension("KHR_materials_clearcoat", exports.GLTFExtensionMode.AdditiveParse)
4701
+ ], KHR_materials_clearcoat);
4702
+
4703
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4704
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4705
+ function KHR_materials_pbrSpecularGlossiness() {
4706
+ return GLTFExtensionParser.apply(this, arguments);
4707
+ }
4708
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4709
+ /**
4710
+ * @override
4711
+ */ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4712
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4713
+ var material = new miniprogram.PBRSpecularMaterial(engine);
4714
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4715
+ if (diffuseFactor) {
4716
+ material.baseColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(diffuseFactor[0]), miniprogram$1.Color.linearToGammaSpace(diffuseFactor[1]), miniprogram$1.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4717
+ }
4718
+ if (diffuseTexture) {
4719
+ material.baseTexture = textures[diffuseTexture.index];
4720
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4721
+ }
4722
+ if (specularFactor) {
4723
+ material.specularColor = new miniprogram$1.Color(miniprogram$1.Color.linearToGammaSpace(specularFactor[0]), miniprogram$1.Color.linearToGammaSpace(specularFactor[1]), miniprogram$1.Color.linearToGammaSpace(specularFactor[2]));
4724
+ }
4725
+ if (glossinessFactor !== undefined) {
4726
+ material.glossiness = glossinessFactor;
4727
+ }
4728
+ if (specularGlossinessTexture) {
4729
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4730
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4731
+ }
4732
+ material.name = ownerSchema.name;
4733
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4734
+ return material;
4735
+ };
4736
+ return KHR_materials_pbrSpecularGlossiness;
4737
+ }(GLTFExtensionParser);
4738
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4739
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", exports.GLTFExtensionMode.CreateAndParse)
4740
+ ], KHR_materials_pbrSpecularGlossiness);
4741
+
4742
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4743
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4744
+ function KHR_materials_unlit() {
4745
+ return GLTFExtensionParser.apply(this, arguments);
4746
+ }
4747
+ var _proto = KHR_materials_unlit.prototype;
4748
+ /**
4749
+ * @override
4750
+ */ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4751
+ var engine = context.glTFResource.engine;
4752
+ var material = new miniprogram.UnlitMaterial(engine);
4753
+ material.name = ownerSchema.name;
4754
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4755
+ return material;
4756
+ };
4757
+ return KHR_materials_unlit;
4758
+ }(GLTFExtensionParser);
4759
+ KHR_materials_unlit = __decorate([
4760
+ registerGLTFExtension("KHR_materials_unlit", exports.GLTFExtensionMode.CreateAndParse)
4761
+ ], KHR_materials_unlit);
4762
+
4763
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4764
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4765
+ function KHR_mesh_quantization() {
4766
+ return GLTFExtensionParser.apply(this, arguments);
4767
+ }
4768
+ return KHR_mesh_quantization;
4769
+ }(GLTFExtensionParser);
4770
+ KHR_mesh_quantization = __decorate([
4771
+ registerGLTFExtension("KHR_mesh_quantization", exports.GLTFExtensionMode.AdditiveParse)
4772
+ ], KHR_mesh_quantization);
4773
+
4774
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4775
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4776
+ function KHR_texture_transform() {
4777
+ return GLTFExtensionParser.apply(this, arguments);
4778
+ }
4779
+ var _proto = KHR_texture_transform.prototype;
4780
+ /**
4781
+ * @override
4782
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4783
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4784
+ if (offset) {
4785
+ material.tilingOffset.z = offset[0];
4786
+ material.tilingOffset.w = offset[1];
4787
+ }
4788
+ if (scale) {
4789
+ material.tilingOffset.x = scale[0];
4790
+ material.tilingOffset.y = scale[1];
4791
+ }
4792
+ if (rotation) {
4793
+ miniprogram.Logger.warn("rotation in KHR_texture_transform is not supported now");
4794
+ }
4795
+ if (texCoord) {
4796
+ miniprogram.Logger.warn("texCoord in KHR_texture_transform is not supported now");
4797
+ }
4798
+ };
4799
+ return KHR_texture_transform;
4800
+ }(GLTFExtensionParser);
4801
+ KHR_texture_transform = __decorate([
4802
+ registerGLTFExtension("KHR_texture_transform", exports.GLTFExtensionMode.AdditiveParse)
4803
+ ], KHR_texture_transform);
4804
+
4805
+ var GALACEAN_materials_remap = /*#__PURE__*/ function(GLTFExtensionParser) {
4806
+ _inherits(GALACEAN_materials_remap, GLTFExtensionParser);
4807
+ function GALACEAN_materials_remap() {
4808
+ return GLTFExtensionParser.apply(this, arguments);
4809
+ }
4810
+ var _proto = GALACEAN_materials_remap.prototype;
4811
+ /**
4812
+ * @override
4813
+ */ _proto.createAndParse = function createAndParse(context, schema) {
4814
+ var engine = context.glTFResource.engine;
4815
+ // @ts-ignore
4816
+ return engine.resourceManager.getResourceByRef(schema);
4817
+ };
4818
+ return GALACEAN_materials_remap;
4819
+ }(GLTFExtensionParser);
4820
+ GALACEAN_materials_remap = __decorate([
4821
+ registerGLTFExtension("GALACEAN_materials_remap", exports.GLTFExtensionMode.CreateAndParse)
4822
+ ], GALACEAN_materials_remap);
4823
+
4824
+ var GALACEAN_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4825
+ _inherits(GALACEAN_animation_event, GLTFExtensionParser);
4826
+ function GALACEAN_animation_event() {
4827
+ return GLTFExtensionParser.apply(this, arguments);
4828
+ }
4829
+ var _proto = GALACEAN_animation_event.prototype;
4830
+ /**
4831
+ * @override
4832
+ */ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4833
+ context.glTFResource.engine;
4834
+ var events = schema.events;
4835
+ events.map(function(eventData) {
4836
+ var event = new miniprogram.AnimationEvent();
4837
+ event.functionName = eventData.functionName;
4838
+ event.time = eventData.time;
4839
+ event.parameter = eventData.parameter;
4840
+ animationClip.addEvent(event);
4841
+ });
4842
+ };
4843
+ return GALACEAN_animation_event;
4844
+ }(GLTFExtensionParser);
4845
+ GALACEAN_animation_event = __decorate([
4846
+ registerGLTFExtension("GALACEAN_animation_event", exports.GLTFExtensionMode.AdditiveParse)
4847
+ ], GALACEAN_animation_event);
4848
+
4465
4849
  exports.ComponentMap = ComponentMap;
4850
+ exports.GLTFAnimationParser = GLTFAnimationParser;
4851
+ exports.GLTFBufferParser = GLTFBufferParser;
4852
+ exports.GLTFEntityParser = GLTFEntityParser;
4853
+ exports.GLTFExtensionParser = GLTFExtensionParser;
4854
+ exports.GLTFMaterialParser = GLTFMaterialParser;
4855
+ exports.GLTFMeshParser = GLTFMeshParser;
4856
+ exports.GLTFParser = GLTFParser;
4857
+ exports.GLTFParserContext = GLTFParserContext;
4858
+ exports.GLTFPipeline = GLTFPipeline;
4466
4859
  exports.GLTFResource = GLTFResource;
4860
+ exports.GLTFSceneParser = GLTFSceneParser;
4861
+ exports.GLTFSkinParser = GLTFSkinParser;
4862
+ exports.GLTFTextureParser = GLTFTextureParser;
4863
+ exports.GLTFUtils = GLTFUtils;
4864
+ exports.GLTFValidator = GLTFValidator;
4467
4865
  exports.PrefabParser = PrefabParser;
4468
4866
  exports.ReflectionParser = ReflectionParser;
4469
4867
  exports.SceneParser = SceneParser;
4470
4868
  exports.decode = decode;
4471
4869
  exports.parseSingleKTX = parseSingleKTX;
4870
+ exports.registerGLTFExtension = registerGLTFExtension;