@galacean/engine-core 1.6.7 → 1.6.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (403) hide show
  1. package/package.json +3 -3
  2. package/dist/main.js +0 -37541
  3. package/dist/main.js.map +0 -1
  4. package/dist/module.js +0 -37259
  5. package/dist/module.js.map +0 -1
  6. package/types/2d/assembler/ISpriteAssembler.d.ts +0 -11
  7. package/types/2d/assembler/ISpriteRenderer.d.ts +0 -16
  8. package/types/2d/assembler/SimpleSpriteAssembler.d.ts +0 -13
  9. package/types/2d/assembler/SlicedSpriteAssembler.d.ts +0 -15
  10. package/types/2d/assembler/TiledSpriteAssembler.d.ts +0 -17
  11. package/types/2d/atlas/FontAtlas.d.ts +0 -1
  12. package/types/2d/atlas/SpriteAtlas.d.ts +0 -32
  13. package/types/2d/atlas/types.d.ts +0 -69
  14. package/types/2d/enums/FontStyle.d.ts +0 -11
  15. package/types/2d/enums/SpriteDrawMode.d.ts +0 -11
  16. package/types/2d/enums/SpriteMaskInteraction.d.ts +0 -11
  17. package/types/2d/enums/SpriteModifyFlags.d.ts +0 -23
  18. package/types/2d/enums/SpriteTileMode.d.ts +0 -11
  19. package/types/2d/enums/TextAlignment.d.ts +0 -22
  20. package/types/2d/enums/TextOverflow.d.ts +0 -9
  21. package/types/2d/index.d.ts +0 -16
  22. package/types/2d/sprite/Sprite.d.ts +0 -106
  23. package/types/2d/sprite/SpriteMask.d.ts +0 -70
  24. package/types/2d/sprite/SpriteRenderer.d.ts +0 -95
  25. package/types/2d/sprite/index.d.ts +0 -3
  26. package/types/2d/text/CharInfo.d.ts +0 -1
  27. package/types/2d/text/CharRenderInfo.d.ts +0 -1
  28. package/types/2d/text/Font.d.ts +0 -21
  29. package/types/2d/text/ITextRenderer.d.ts +0 -8
  30. package/types/2d/text/SubFont.d.ts +0 -1
  31. package/types/2d/text/TextRenderer.d.ts +0 -122
  32. package/types/2d/text/TextUtils.d.ts +0 -1
  33. package/types/2d/text/index.d.ts +0 -5
  34. package/types/Background.d.ts +0 -53
  35. package/types/BasicResources.d.ts +0 -2
  36. package/types/BoolUpdateFlag.d.ts +0 -12
  37. package/types/Camera.d.ts +0 -321
  38. package/types/Canvas.d.ts +0 -19
  39. package/types/Component.d.ts +0 -27
  40. package/types/ComponentsDependencies.d.ts +0 -25
  41. package/types/ComponentsManager.d.ts +0 -52
  42. package/types/Engine.d.ts +0 -150
  43. package/types/EngineSettings.d.ts +0 -5
  44. package/types/Entity.d.ts +0 -171
  45. package/types/Layer.d.ts +0 -73
  46. package/types/Platform.d.ts +0 -15
  47. package/types/Polyfill.d.ts +0 -1
  48. package/types/RenderPipeline/BasicRenderPipeline.d.ts +0 -55
  49. package/types/RenderPipeline/BatchUtils.d.ts +0 -1
  50. package/types/RenderPipeline/BatcherManager.d.ts +0 -1
  51. package/types/RenderPipeline/Blitter.d.ts +0 -28
  52. package/types/RenderPipeline/CullingResults.d.ts +0 -1
  53. package/types/RenderPipeline/DepthOnlyPass.d.ts +0 -1
  54. package/types/RenderPipeline/MaskManager.d.ts +0 -1
  55. package/types/RenderPipeline/OpaqueTexturePass.d.ts +0 -1
  56. package/types/RenderPipeline/PipelinePass.d.ts +0 -16
  57. package/types/RenderPipeline/PipelineUtils.d.ts +0 -1
  58. package/types/RenderPipeline/PrimitiveChunk.d.ts +0 -1
  59. package/types/RenderPipeline/PrimitiveChunkManager.d.ts +0 -1
  60. package/types/RenderPipeline/RenderContext.d.ts +0 -1
  61. package/types/RenderPipeline/RenderElement.d.ts +0 -12
  62. package/types/RenderPipeline/RenderQueue.d.ts +0 -1
  63. package/types/RenderPipeline/SubPrimitiveChunk.d.ts +0 -1
  64. package/types/RenderPipeline/SubRenderElement.d.ts +0 -22
  65. package/types/RenderPipeline/VertexArea.d.ts +0 -1
  66. package/types/RenderPipeline/enums/PipelineStage.d.ts +0 -11
  67. package/types/RenderPipeline/enums/RenderQueueMaskType.d.ts +0 -1
  68. package/types/RenderPipeline/index.d.ts +0 -5
  69. package/types/Renderer.d.ts +0 -135
  70. package/types/Scene.d.ts +0 -183
  71. package/types/SceneManager.d.ts +0 -51
  72. package/types/Script.d.ts +0 -144
  73. package/types/SystemInfo.d.ts +0 -27
  74. package/types/Transform.d.ts +0 -304
  75. package/types/UpdateFlag.d.ts +0 -20
  76. package/types/UpdateFlagManager.d.ts +0 -1
  77. package/types/Utils.d.ts +0 -37
  78. package/types/VirtualCamera.d.ts +0 -1
  79. package/types/animation/AnimationClip.d.ts +0 -87
  80. package/types/animation/AnimationClipCurveBinding.d.ts +0 -31
  81. package/types/animation/AnimationEvent.d.ts +0 -11
  82. package/types/animation/Animator.d.ts +0 -154
  83. package/types/animation/AnimatorCondition.d.ts +0 -13
  84. package/types/animation/AnimatorController.d.ts +0 -72
  85. package/types/animation/AnimatorControllerLayer.d.ts +0 -21
  86. package/types/animation/AnimatorControllerParameter.d.ts +0 -14
  87. package/types/animation/AnimatorLayerMask.d.ts +0 -45
  88. package/types/animation/AnimatorState.d.ts +0 -69
  89. package/types/animation/AnimatorStateMachine.d.ts +0 -85
  90. package/types/animation/AnimatorStateTransition.d.ts +0 -59
  91. package/types/animation/AnimatorStateTransitionCollection.d.ts +0 -1
  92. package/types/animation/Keyframe.d.ts +0 -20
  93. package/types/animation/LayerPathMask.d.ts +0 -16
  94. package/types/animation/StateMachineScript.d.ts +0 -32
  95. package/types/animation/animationCurve/AnimationArrayCurve.d.ts +0 -7
  96. package/types/animation/animationCurve/AnimationBoolCurve.d.ts +0 -7
  97. package/types/animation/animationCurve/AnimationColorCurve.d.ts +0 -8
  98. package/types/animation/animationCurve/AnimationCurve.d.ts +0 -39
  99. package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +0 -11
  100. package/types/animation/animationCurve/AnimationFloatCurve.d.ts +0 -7
  101. package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +0 -8
  102. package/types/animation/animationCurve/AnimationRectCurve.d.ts +0 -8
  103. package/types/animation/animationCurve/AnimationRefCurve.d.ts +0 -8
  104. package/types/animation/animationCurve/AnimationStringCurve.d.ts +0 -7
  105. package/types/animation/animationCurve/AnimationVector2Curve.d.ts +0 -8
  106. package/types/animation/animationCurve/AnimationVector3Curve.d.ts +0 -8
  107. package/types/animation/animationCurve/AnimationVector4Curve.d.ts +0 -8
  108. package/types/animation/animationCurve/index.d.ts +0 -13
  109. package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +0 -1
  110. package/types/animation/enums/AnimatorConditionMode.d.ts +0 -17
  111. package/types/animation/enums/AnimatorCullingMode.d.ts +0 -9
  112. package/types/animation/enums/AnimatorLayerBlendingMode.d.ts +0 -4
  113. package/types/animation/enums/AnimatorStatePlayState.d.ts +0 -1
  114. package/types/animation/enums/InterpolationType.d.ts +0 -13
  115. package/types/animation/enums/LayerState.d.ts +0 -15
  116. package/types/animation/enums/PlayState.d.ts +0 -13
  117. package/types/animation/enums/WrapMode.d.ts +0 -9
  118. package/types/animation/index.d.ts +0 -25
  119. package/types/animation/internal/AnimationCurveLayerOwner.d.ts +0 -1
  120. package/types/animation/internal/AnimationEventHandler.d.ts +0 -1
  121. package/types/animation/internal/AnimatorLayerData.d.ts +0 -1
  122. package/types/animation/internal/AnimatorStateData.d.ts +0 -1
  123. package/types/animation/internal/AnimatorStatePlayData.d.ts +0 -1
  124. package/types/animation/internal/AnimatorTempValue.d.ts +0 -1
  125. package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +0 -5
  126. package/types/animation/internal/animationCurveOwner/assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +0 -1
  127. package/types/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.d.ts +0 -1
  128. package/types/animation/internal/animationCurveOwner/assembler/PositionAnimationCurveOwnerAssembler.d.ts +0 -1
  129. package/types/animation/internal/animationCurveOwner/assembler/RotationAnimationCurveOwnerAssembler.d.ts +0 -1
  130. package/types/animation/internal/animationCurveOwner/assembler/ScaleAnimationCurveOwnerAssembler.d.ts +0 -1
  131. package/types/animation/internal/animationCurveOwner/assembler/UniversalAnimationCurveOwnerAssembler.d.ts +0 -1
  132. package/types/asset/AssetPromise.d.ts +0 -88
  133. package/types/asset/AssetType.d.ts +0 -66
  134. package/types/asset/ContentRestorer.d.ts +0 -17
  135. package/types/asset/GraphicsResource.d.ts +0 -9
  136. package/types/asset/IReferable.d.ts +0 -2
  137. package/types/asset/LoadItem.d.ts +0 -40
  138. package/types/asset/Loader.d.ts +0 -37
  139. package/types/asset/ReferResource.d.ts +0 -23
  140. package/types/asset/ResourceManager.d.ts +0 -121
  141. package/types/asset/request.d.ts +0 -36
  142. package/types/audio/AudioClip.d.ts +0 -24
  143. package/types/audio/AudioManager.d.ts +0 -1
  144. package/types/audio/AudioSource.d.ts +0 -72
  145. package/types/audio/index.d.ts +0 -3
  146. package/types/base/Constant.d.ts +0 -116
  147. package/types/base/EngineObject.d.ts +0 -25
  148. package/types/base/EventDispatcher.d.ts +0 -66
  149. package/types/base/Logger.d.ts +0 -11
  150. package/types/base/StaticInterfaceImplement.d.ts +0 -5
  151. package/types/base/Time.d.ts +0 -44
  152. package/types/base/index.d.ts +0 -5
  153. package/types/clone/CloneManager.d.ts +0 -31
  154. package/types/clone/ComponentCloner.d.ts +0 -17
  155. package/types/clone/enums/CloneMode.d.ts +0 -13
  156. package/types/enums/ActiveChangeFlag.d.ts +0 -6
  157. package/types/enums/AntiAliasing.d.ts +0 -7
  158. package/types/enums/BackgroundMode.d.ts +0 -9
  159. package/types/enums/BackgroundTextureFillMode.d.ts +0 -8
  160. package/types/enums/CameraClearFlags.d.ts +0 -13
  161. package/types/enums/CameraModifyFlags.d.ts +0 -17
  162. package/types/enums/CameraType.d.ts +0 -1
  163. package/types/enums/DepthTextureMode.d.ts +0 -7
  164. package/types/enums/Downsampling.d.ts +0 -11
  165. package/types/enums/EntityModifyFlags.d.ts +0 -9
  166. package/types/enums/FogMode.d.ts +0 -13
  167. package/types/enums/MSAASamples.d.ts +0 -13
  168. package/types/enums/ReplacementFailureStrategy.d.ts +0 -9
  169. package/types/enums/SpriteMaskLayer.d.ts +0 -73
  170. package/types/env-probe/CubeProbe.d.ts +0 -27
  171. package/types/env-probe/Probe.d.ts +0 -52
  172. package/types/env-probe/index.d.ts +0 -2
  173. package/types/graphic/Buffer.d.ts +0 -114
  174. package/types/graphic/BufferUtil.d.ts +0 -12
  175. package/types/graphic/IndexBufferBinding.d.ts +0 -21
  176. package/types/graphic/Mesh.d.ts +0 -58
  177. package/types/graphic/Primitive.d.ts +0 -1
  178. package/types/graphic/SubMesh.d.ts +0 -8
  179. package/types/graphic/SubPrimitive.d.ts +0 -19
  180. package/types/graphic/VertexBufferBinding.d.ts +0 -20
  181. package/types/graphic/VertexElement.d.ts +0 -48
  182. package/types/graphic/enums/BufferBindFlag.d.ts +0 -9
  183. package/types/graphic/enums/BufferUsage.d.ts +0 -11
  184. package/types/graphic/enums/IndexFormat.d.ts +0 -11
  185. package/types/graphic/enums/MeshTopology.d.ts +0 -19
  186. package/types/graphic/enums/SetDataOptions.d.ts +0 -9
  187. package/types/graphic/enums/VertexElementFormat.d.ts +0 -37
  188. package/types/graphic/index.d.ts +0 -15
  189. package/types/index.d.ts +0 -67
  190. package/types/input/InputManager.d.ts +0 -65
  191. package/types/input/enums/Keys.d.ts +0 -398
  192. package/types/input/enums/PointerButton.d.ts +0 -33
  193. package/types/input/enums/PointerPhase.d.ts +0 -15
  194. package/types/input/index.d.ts +0 -8
  195. package/types/input/interface/IInput.d.ts +0 -10
  196. package/types/input/keyboard/KeyboardManager.d.ts +0 -1
  197. package/types/input/pointer/Pointer.d.ts +0 -31
  198. package/types/input/pointer/PointerEventData.d.ts +0 -12
  199. package/types/input/pointer/PointerManager.d.ts +0 -9
  200. package/types/input/pointer/emitter/IHitResult.d.ts +0 -1
  201. package/types/input/pointer/emitter/PhysicsPointerEventEmitter.d.ts +0 -1
  202. package/types/input/pointer/emitter/PointerEventEmitter.d.ts +0 -30
  203. package/types/input/wheel/WheelManager.d.ts +0 -1
  204. package/types/lighting/AmbientLight.d.ts +0 -70
  205. package/types/lighting/DirectLight.d.ts +0 -32
  206. package/types/lighting/KHR_lights.d.ts +0 -4
  207. package/types/lighting/Light.d.ts +0 -45
  208. package/types/lighting/LightManager.d.ts +0 -12
  209. package/types/lighting/PointLight.d.ts +0 -26
  210. package/types/lighting/SpotLight.d.ts +0 -45
  211. package/types/lighting/ambientOcclusion/AmbientOcclusion.d.ts +0 -79
  212. package/types/lighting/ambientOcclusion/ScalableAmbientObscurancePass.d.ts +0 -1
  213. package/types/lighting/ambientOcclusion/index.d.ts +0 -2
  214. package/types/lighting/enums/AmbientOcclusionQuality.d.ts +0 -11
  215. package/types/lighting/enums/DiffuseMode.d.ts +0 -13
  216. package/types/lighting/index.d.ts +0 -7
  217. package/types/material/BaseMaterial.d.ts +0 -88
  218. package/types/material/BlinnPhongMaterial.d.ts +0 -68
  219. package/types/material/Material.d.ts +0 -52
  220. package/types/material/PBRMaterial.d.ts +0 -311
  221. package/types/material/UnlitMaterial.d.ts +0 -33
  222. package/types/material/enums/BlendMode.d.ts +0 -9
  223. package/types/material/enums/Refraction.d.ts +0 -9
  224. package/types/material/enums/RenderFace.d.ts +0 -11
  225. package/types/material/enums/TextureCoordinate.d.ts +0 -13
  226. package/types/material/index.d.ts +0 -9
  227. package/types/material/utils/PrefilteredDFG.d.ts +0 -7
  228. package/types/mesh/BlendShape.d.ts +0 -39
  229. package/types/mesh/BlendShapeFrame.d.ts +0 -44
  230. package/types/mesh/BlendShapeManager.d.ts +0 -1
  231. package/types/mesh/BufferMesh.d.ts +0 -59
  232. package/types/mesh/MeshRenderer.d.ts +0 -25
  233. package/types/mesh/ModelMesh.d.ts +0 -254
  234. package/types/mesh/PrimitiveMesh.d.ts +0 -112
  235. package/types/mesh/PrimitiveMeshRestorer.d.ts +0 -1
  236. package/types/mesh/Skin.d.ts +0 -35
  237. package/types/mesh/SkinnedMeshRenderer.d.ts +0 -50
  238. package/types/mesh/enums/VertexAttribute.d.ts +0 -33
  239. package/types/mesh/index.d.ts +0 -9
  240. package/types/particle/ParticleBufferUtils.d.ts +0 -1
  241. package/types/particle/ParticleGenerator.d.ts +0 -94
  242. package/types/particle/ParticleMaterial.d.ts +0 -38
  243. package/types/particle/ParticleRenderer.d.ts +0 -47
  244. package/types/particle/enums/ParticleCurveMode.d.ts +0 -9
  245. package/types/particle/enums/ParticleGradientMode.d.ts +0 -9
  246. package/types/particle/enums/ParticleRandomSubSeeds.d.ts +0 -1
  247. package/types/particle/enums/ParticleRenderMode.d.ts +0 -17
  248. package/types/particle/enums/ParticleScaleMode.d.ts +0 -11
  249. package/types/particle/enums/ParticleSimulationSpace.d.ts +0 -9
  250. package/types/particle/enums/ParticleStopMode.d.ts +0 -6
  251. package/types/particle/enums/attributes/BillboardParticleVertexAttribute.d.ts +0 -1
  252. package/types/particle/enums/attributes/MeshParticleVertexAttribute.d.ts +0 -5
  253. package/types/particle/enums/attributes/ParticleInstanceVertexAttribute.d.ts +0 -1
  254. package/types/particle/index.d.ts +0 -22
  255. package/types/particle/modules/Burst.d.ts +0 -14
  256. package/types/particle/modules/ColorOverLifetimeModule.d.ts +0 -20
  257. package/types/particle/modules/EmissionModule.d.ts +0 -48
  258. package/types/particle/modules/ForceOverLifetimeModule.d.ts +0 -51
  259. package/types/particle/modules/MainModule.d.ts +0 -104
  260. package/types/particle/modules/ParticleCompositeCurve.d.ts +0 -81
  261. package/types/particle/modules/ParticleCompositeGradient.d.ts +0 -55
  262. package/types/particle/modules/ParticleCurve.d.ts +0 -63
  263. package/types/particle/modules/ParticleGeneratorModule.d.ts +0 -17
  264. package/types/particle/modules/ParticleGradient.d.ts +0 -114
  265. package/types/particle/modules/RotationOverLifetimeModule.d.ts +0 -34
  266. package/types/particle/modules/SizeOverLifetimeModule.d.ts +0 -52
  267. package/types/particle/modules/TextureSheetAnimationModule.d.ts +0 -39
  268. package/types/particle/modules/VelocityOverLifetimeModule.d.ts +0 -54
  269. package/types/particle/modules/shape/BaseShape.d.ts +0 -22
  270. package/types/particle/modules/shape/BoxShape.d.ts +0 -17
  271. package/types/particle/modules/shape/CircleShape.d.ts +0 -35
  272. package/types/particle/modules/shape/ConeShape.d.ts +0 -45
  273. package/types/particle/modules/shape/HemisphereShape.d.ts +0 -14
  274. package/types/particle/modules/shape/MeshShape.d.ts +0 -21
  275. package/types/particle/modules/shape/ShapeUtils.d.ts +0 -1
  276. package/types/particle/modules/shape/SphereShape.d.ts +0 -14
  277. package/types/particle/modules/shape/enums/ParticleShapeArcMode.d.ts +0 -9
  278. package/types/particle/modules/shape/enums/ParticleShapeType.d.ts +0 -17
  279. package/types/particle/modules/shape/index.d.ts +0 -8
  280. package/types/physics/CharacterController.d.ts +0 -51
  281. package/types/physics/Collider.d.ts +0 -43
  282. package/types/physics/Collision.d.ts +0 -22
  283. package/types/physics/ContactPoint.d.ts +0 -14
  284. package/types/physics/DynamicCollider.d.ts +0 -192
  285. package/types/physics/HitResult.d.ts +0 -18
  286. package/types/physics/PhysicsMaterial.d.ts +0 -42
  287. package/types/physics/PhysicsScene.d.ts +0 -276
  288. package/types/physics/StaticCollider.d.ts +0 -7
  289. package/types/physics/enums/ColliderShapeChangeFlag.d.ts +0 -1
  290. package/types/physics/enums/ColliderShapeUpAxis.d.ts +0 -11
  291. package/types/physics/enums/ControllerCollisionFlag.d.ts +0 -11
  292. package/types/physics/enums/ControllerNonWalkableMode.d.ts +0 -9
  293. package/types/physics/enums/HingeJointFlag.d.ts +0 -1
  294. package/types/physics/enums/PhysicsMaterialCombineMode.d.ts +0 -13
  295. package/types/physics/enums/index.d.ts +0 -4
  296. package/types/physics/index.d.ts +0 -12
  297. package/types/physics/joint/FixedJoint.d.ts +0 -4
  298. package/types/physics/joint/HingeJoint.d.ts +0 -61
  299. package/types/physics/joint/Joint.d.ts +0 -81
  300. package/types/physics/joint/JointLimits.d.ts +0 -39
  301. package/types/physics/joint/JointMotor.d.ts +0 -32
  302. package/types/physics/joint/SpringJoint.d.ts +0 -38
  303. package/types/physics/joint/index.d.ts +0 -6
  304. package/types/physics/shape/BoxColliderShape.d.ts +0 -16
  305. package/types/physics/shape/CapsuleColliderShape.d.ts +0 -27
  306. package/types/physics/shape/ColliderShape.d.ts +0 -61
  307. package/types/physics/shape/PlaneColliderShape.d.ts +0 -9
  308. package/types/physics/shape/SphereColliderShape.d.ts +0 -14
  309. package/types/physics/shape/index.d.ts +0 -5
  310. package/types/postProcess/FinalPass.d.ts +0 -1
  311. package/types/postProcess/PostProcess.d.ts +0 -64
  312. package/types/postProcess/PostProcessEffect.d.ts +0 -26
  313. package/types/postProcess/PostProcessEffectParameter.d.ts +0 -119
  314. package/types/postProcess/PostProcessManager.d.ts +0 -38
  315. package/types/postProcess/PostProcessPass.d.ts +0 -50
  316. package/types/postProcess/PostProcessUberPass.d.ts +0 -25
  317. package/types/postProcess/effects/BloomEffect.d.ts +0 -50
  318. package/types/postProcess/effects/TonemappingEffect.d.ts +0 -25
  319. package/types/postProcess/effects/index.d.ts +0 -2
  320. package/types/postProcess/index.d.ts +0 -8
  321. package/types/renderingHardwareInterface/IPlatformBuffer.d.ts +0 -7
  322. package/types/renderingHardwareInterface/IPlatformRenderTarget.d.ts +0 -20
  323. package/types/renderingHardwareInterface/IPlatformTexture.d.ts +0 -36
  324. package/types/renderingHardwareInterface/IPlatformTexture2D.d.ts +0 -37
  325. package/types/renderingHardwareInterface/IPlatformTexture2DArray.d.ts +0 -40
  326. package/types/renderingHardwareInterface/IPlatformTextureCube.d.ts +0 -41
  327. package/types/renderingHardwareInterface/index.d.ts +0 -6
  328. package/types/shader/Shader.d.ts +0 -119
  329. package/types/shader/ShaderData.d.ts +0 -350
  330. package/types/shader/ShaderMacro.d.ts +0 -26
  331. package/types/shader/ShaderMacroCollection.d.ts +0 -1
  332. package/types/shader/ShaderPart.d.ts +0 -46
  333. package/types/shader/ShaderPass.d.ts +0 -25
  334. package/types/shader/ShaderPool.d.ts +0 -1
  335. package/types/shader/ShaderProgram.d.ts +0 -1
  336. package/types/shader/ShaderProgramPool.d.ts +0 -1
  337. package/types/shader/ShaderProperty.d.ts +0 -20
  338. package/types/shader/ShaderTagKey.d.ts +0 -16
  339. package/types/shader/ShaderUniform.d.ts +0 -1
  340. package/types/shader/ShaderUniformBlock.d.ts +0 -1
  341. package/types/shader/SubShader.d.ts +0 -18
  342. package/types/shader/enums/BlendFactor.d.ts +0 -32
  343. package/types/shader/enums/BlendOperation.d.ts +0 -16
  344. package/types/shader/enums/ColorWriteMask.d.ts +0 -18
  345. package/types/shader/enums/CompareFunction.d.ts +0 -22
  346. package/types/shader/enums/CullMode.d.ts +0 -12
  347. package/types/shader/enums/RenderQueueType.d.ts +0 -11
  348. package/types/shader/enums/RenderStateElementKey.d.ts +0 -60
  349. package/types/shader/enums/ShaderDataGroup.d.ts +0 -15
  350. package/types/shader/enums/ShaderLanguage.d.ts +0 -9
  351. package/types/shader/enums/ShaderPropertyType.d.ts +0 -27
  352. package/types/shader/enums/StencilOperation.d.ts +0 -22
  353. package/types/shader/index.d.ts +0 -19
  354. package/types/shader/state/BlendState.d.ts +0 -16
  355. package/types/shader/state/DepthState.d.ts +0 -14
  356. package/types/shader/state/RasterState.d.ts +0 -13
  357. package/types/shader/state/RenderState.d.ts +0 -21
  358. package/types/shader/state/RenderTargetBlendState.d.ts +0 -24
  359. package/types/shader/state/StencilState.d.ts +0 -34
  360. package/types/shader/state/index.d.ts +0 -6
  361. package/types/shaderlib/ShaderFactory.d.ts +0 -20
  362. package/types/shaderlib/ShaderLib.d.ts +0 -73
  363. package/types/shaderlib/index.d.ts +0 -1
  364. package/types/shaderlib/particle/index.d.ts +0 -15
  365. package/types/shaderlib/pbr/index.d.ts +0 -11
  366. package/types/shaderlib/shadow/index.d.ts +0 -8
  367. package/types/shadow/CascadedShadowCasterPass.d.ts +0 -45
  368. package/types/shadow/ShadowSliceData.d.ts +0 -1
  369. package/types/shadow/ShadowUtils.d.ts +0 -1
  370. package/types/shadow/enum/ShadowCascadesMode.d.ts +0 -11
  371. package/types/shadow/enum/ShadowResolution.d.ts +0 -13
  372. package/types/shadow/enum/ShadowType.d.ts +0 -13
  373. package/types/shadow/index.d.ts +0 -3
  374. package/types/sky/Sky.d.ts +0 -22
  375. package/types/sky/SkyBoxMaterial.d.ts +0 -43
  376. package/types/sky/SkyProceduralMaterial.d.ts +0 -72
  377. package/types/sky/index.d.ts +0 -3
  378. package/types/texture/RenderTarget.d.ts +0 -91
  379. package/types/texture/Texture.d.ts +0 -87
  380. package/types/texture/Texture2D.d.ts +0 -71
  381. package/types/texture/Texture2DArray.d.ts +0 -82
  382. package/types/texture/TextureCube.d.ts +0 -71
  383. package/types/texture/TextureUtils.d.ts +0 -1
  384. package/types/texture/enums/RenderBufferDepthFormat.d.ts +0 -23
  385. package/types/texture/enums/TextureCubeFace.d.ts +0 -17
  386. package/types/texture/enums/TextureDepthCompareFunction.d.ts +0 -21
  387. package/types/texture/enums/TextureFilterMode.d.ts +0 -11
  388. package/types/texture/enums/TextureFormat.d.ts +0 -87
  389. package/types/texture/enums/TextureUsage.d.ts +0 -9
  390. package/types/texture/enums/TextureWrapMode.d.ts +0 -11
  391. package/types/texture/index.d.ts +0 -13
  392. package/types/trail/TrailMaterial.d.ts +0 -5
  393. package/types/trail/TrailRenderer.d.ts +0 -35
  394. package/types/trail/index.d.ts +0 -2
  395. package/types/ui/IUICanvas.d.ts +0 -1
  396. package/types/ui/UIUtils.d.ts +0 -12
  397. package/types/utils/ClearableObjectPool.d.ts +0 -16
  398. package/types/utils/DisorderedArray.d.ts +0 -70
  399. package/types/utils/ObjectPool.d.ts +0 -16
  400. package/types/utils/ReturnableObjectPool.d.ts +0 -16
  401. package/types/utils/SafeLoopArray.d.ts +0 -46
  402. package/types/utils/index.d.ts +0 -4
  403. package/types/xr/XRManager.d.ts +0 -5
@@ -1,135 +0,0 @@
1
- import { BoundingBox, Matrix, Vector4 } from "@galacean/engine-math";
2
- import { Component } from "./Component";
3
- import { Entity } from "./Entity";
4
- import { RenderContext } from "./RenderPipeline/RenderContext";
5
- import { TransformModifyFlags } from "./Transform";
6
- import { IComponentCustomClone } from "./clone/ComponentCloner";
7
- import { SpriteMaskLayer } from "./enums/SpriteMaskLayer";
8
- import { Material } from "./material";
9
- import { ShaderData } from "./shader/ShaderData";
10
- /**
11
- * Basis for all renderers.
12
- * @decorator `@dependentComponents(Transform, DependentMode.CheckOnly)`
13
- */
14
- export declare class Renderer extends Component implements IComponentCustomClone {
15
- private static _tempVector0;
16
- private static _receiveShadowMacro;
17
- private static _localMatrixProperty;
18
- private static _worldMatrixProperty;
19
- private static _mvMatrixProperty;
20
- private static _mvpMatrixProperty;
21
- private static _mvInvMatrixProperty;
22
- private static _normalMatrixProperty;
23
- private static _rendererLayerProperty;
24
- _renderFrameCount: number;
25
- _maskLayer: SpriteMaskLayer;
26
- protected _overrideUpdate: boolean;
27
- protected _materials: Material[];
28
- protected _dirtyUpdateFlag: number;
29
- protected _rendererLayer: Vector4;
30
- protected _bounds: BoundingBox;
31
- protected _transformEntity: Entity;
32
- private _shaderData;
33
- private _mvMatrix;
34
- private _mvpMatrix;
35
- private _mvInvMatrix;
36
- private _normalMatrix;
37
- private _materialsInstanced;
38
- private _priority;
39
- private _receiveShadows;
40
- /**
41
- * ShaderData related to renderer.
42
- */
43
- get shaderData(): ShaderData;
44
- /**
45
- * Whether it is culled in the current frame and does not participate in rendering.
46
- */
47
- get isCulled(): boolean;
48
- /**
49
- * Whether receive shadow.
50
- */
51
- get receiveShadows(): boolean;
52
- set receiveShadows(value: boolean);
53
- /** Whether cast shadow. */
54
- castShadows: boolean;
55
- /**
56
- * Material count.
57
- */
58
- get materialCount(): number;
59
- set materialCount(value: number);
60
- /**
61
- * The world bounding volume of the renderer.
62
- */
63
- get bounds(): BoundingBox;
64
- /**
65
- * The render priority of the renderer, lower values are rendered first and higher values are rendered last.
66
- */
67
- get priority(): number;
68
- set priority(value: number);
69
- /**
70
- * Get the first instance material.
71
- * @returns The first instance material
72
- */
73
- getInstanceMaterial(): Material | null;
74
- /**
75
- * Get the first instance material by index.
76
- * @remarks Calling this function for the first time after the material is set will create an instance material to ensure that it is unique to the renderer.
77
- * @param index - Material index
78
- * @returns Instance material
79
- */
80
- getInstanceMaterial(index: number): Material | null;
81
- /**
82
- * Get the first material.
83
- * @returns The first material
84
- */
85
- getMaterial(): Material | null;
86
- /**
87
- * Get the first material by index.
88
- * @param index - Material index
89
- * @returns Material
90
- */
91
- getMaterial(index: number): Material | null;
92
- /**
93
- * Set the first material.
94
- * @param material - The first material
95
- */
96
- setMaterial(material: Material): void;
97
- /**
98
- * Set material by index.
99
- * @param index - Material index
100
- * @param material - The material
101
- */
102
- setMaterial(index: number, material: Material): void;
103
- /**
104
- * Get all instance materials.
105
- * @remarks Calling this function for the first time after the material is set will create an instance material to ensure that it is unique to the renderer.
106
- * @returns All instance materials
107
- */
108
- getInstanceMaterials(): Readonly<Material[]>;
109
- /**
110
- * Get all materials.
111
- * @returns All materials
112
- */
113
- getMaterials(): Readonly<Material[]>;
114
- /**
115
- * Set all materials.
116
- * @param materials - All materials
117
- */
118
- setMaterials(materials: Material[]): void;
119
- update(deltaTime: number): void;
120
- /**
121
- * Update once per frame per renderer, not influenced by batched.
122
- */
123
- protected _update(context: RenderContext): void;
124
- protected _updateWorldViewRelatedShaderData(context: RenderContext, worldMatrix: Matrix, batched: boolean): void;
125
- protected _updateProjectionRelatedShaderData(context: RenderContext, worldMatrix: Matrix, batched: boolean): void;
126
- protected _updateBounds(worldBounds: BoundingBox): void;
127
- protected _render(context: RenderContext): void;
128
- private _createInstanceMaterial;
129
- private _setMaterial;
130
- protected _onTransformChanged(type: TransformModifyFlags): void;
131
- }
132
- export declare enum RendererUpdateFlags {
133
- /** Include world position and world bounds. */
134
- WorldVolume = 1
135
- }
package/types/Scene.d.ts DELETED
@@ -1,183 +0,0 @@
1
- import { Color, Vector3 } from "@galacean/engine-math";
2
- import { Background } from "./Background";
3
- import { Engine } from "./Engine";
4
- import { Entity } from "./Entity";
5
- import { EngineObject } from "./base";
6
- import { FogMode } from "./enums/FogMode";
7
- import { AmbientOcclusion, DirectLight } from "./lighting";
8
- import { AmbientLight } from "./lighting/AmbientLight";
9
- import { PhysicsScene } from "./physics/PhysicsScene";
10
- import { PostProcessManager } from "./postProcess";
11
- import { ShaderData } from "./shader/ShaderData";
12
- import { ShadowCascadesMode } from "./shadow/enum/ShadowCascadesMode";
13
- import { ShadowResolution } from "./shadow/enum/ShadowResolution";
14
- /**
15
- * Scene.
16
- */
17
- export declare class Scene extends EngineObject {
18
- private static _fogColorProperty;
19
- private static _fogParamsProperty;
20
- private static _prefilterdDFGProperty;
21
- /** Scene name. */
22
- name: string;
23
- /** Physics. */
24
- readonly physics: PhysicsScene;
25
- /** If cast shadows. */
26
- castShadows: boolean;
27
- /** The resolution of the shadow maps. */
28
- shadowResolution: ShadowResolution;
29
- /** The splits of two cascade distribution. */
30
- shadowTwoCascadeSplits: number;
31
- /** The splits of four cascade distribution. */
32
- shadowFourCascadeSplits: Vector3;
33
- /** Max Shadow distance. */
34
- shadowDistance: number;
35
- /**
36
- * Last shadow fade distance in percentage, range [0,1].
37
- * @remarks Value 0 is used for no shadow fade.
38
- */
39
- shadowFadeBorder: number;
40
- /** Post process manager. */
41
- readonly postProcessManager: PostProcessManager;
42
- /**
43
- * Ambient Occlusion settings.
44
- * @remarks
45
- * Darkens areas where objects are close together to simulate natural light blocking,
46
- * such as corners, crevices, and contact points between surfaces.
47
- */
48
- readonly ambientOcclusion: AmbientOcclusion;
49
- private _background;
50
- private _shaderData;
51
- private _shadowCascades;
52
- private _ambientLight;
53
- private _fogMode;
54
- private _fogColor;
55
- private _fogStart;
56
- private _fogEnd;
57
- private _fogDensity;
58
- private _fogParams;
59
- private _isActive;
60
- private _sun;
61
- private _enableTransparentShadow;
62
- /**
63
- * Whether the scene is active.
64
- */
65
- get isActive(): boolean;
66
- set isActive(value: boolean);
67
- /**
68
- * Scene-related shader data.
69
- */
70
- get shaderData(): ShaderData;
71
- /**
72
- * The background of the scene.
73
- */
74
- get background(): Background;
75
- /**
76
- * Number of cascades to use for directional light shadows.
77
- */
78
- get shadowCascades(): ShadowCascadesMode;
79
- set shadowCascades(value: ShadowCascadesMode);
80
- /**
81
- * Ambient light.
82
- */
83
- get ambientLight(): AmbientLight;
84
- set ambientLight(value: AmbientLight);
85
- /**
86
- * Fog mode.
87
- * @remarks
88
- * If set to `FogMode.None`, the fog will be disabled.
89
- * If set to `FogMode.Linear`, the fog will be linear and controlled by `fogStart` and `fogEnd`.
90
- * If set to `FogMode.Exponential`, the fog will be exponential and controlled by `fogDensity`.
91
- * If set to `FogMode.ExponentialSquared`, the fog will be exponential squared and controlled by `fogDensity`.
92
- */
93
- get fogMode(): FogMode;
94
- set fogMode(value: FogMode);
95
- /**
96
- * Fog color.
97
- */
98
- get fogColor(): Color;
99
- set fogColor(value: Color);
100
- /**
101
- * Fog start.
102
- */
103
- get fogStart(): number;
104
- set fogStart(value: number);
105
- /**
106
- * Fog end.
107
- */
108
- get fogEnd(): number;
109
- set fogEnd(value: number);
110
- /**
111
- * Fog density.
112
- */
113
- get fogDensity(): number;
114
- set fogDensity(value: number);
115
- /**
116
- * Count of root entities.
117
- */
118
- get rootEntitiesCount(): number;
119
- /**
120
- * Root entity collection.
121
- */
122
- get rootEntities(): Readonly<Entity[]>;
123
- /**
124
- * Sun light source.
125
- * @remarks If set this to null, scene will use the brightest directional light.
126
- */
127
- get sun(): DirectLight | null;
128
- set sun(light: DirectLight | null);
129
- /**
130
- * Whether to enable transparent shadow.
131
- */
132
- get enableTransparentShadow(): boolean;
133
- set enableTransparentShadow(value: boolean);
134
- /**
135
- * Create scene.
136
- * @param engine - Engine
137
- * @param name - Name
138
- */
139
- constructor(engine: Engine, name?: string);
140
- /**
141
- * Create root entity.
142
- * @param name - Entity name
143
- * @returns Entity
144
- */
145
- createRootEntity(name?: string): Entity;
146
- /**
147
- * Append an entity.
148
- * @param entity - The root entity to add
149
- */
150
- addRootEntity(entity: Entity): void;
151
- /**
152
- * Append an entity.
153
- * @param index - specified index
154
- * @param entity - The root entity to add
155
- */
156
- addRootEntity(index: number, entity: Entity): void;
157
- /**
158
- * Remove an entity.
159
- * @param entity - The root entity to remove
160
- */
161
- removeRootEntity(entity: Entity): void;
162
- /**
163
- * Get root entity from index.
164
- * @param index - Index
165
- * @returns Entity
166
- */
167
- getRootEntity(index?: number): Entity | null;
168
- /**
169
- * Find entity globally by name.
170
- * @param name - Entity name
171
- * @returns Entity
172
- */
173
- findEntityByName(name: string): Entity | null;
174
- /**
175
- * Find entity globally by name,use ‘/’ symbol as a path separator.
176
- * @param path - Entity's path
177
- * @returns Entity
178
- */
179
- findEntityByPath(path: string): Entity | null;
180
- private _computeLinearFogParams;
181
- private _computeExponentialFogParams;
182
- private _getSunlight;
183
- }
@@ -1,51 +0,0 @@
1
- import { Engine } from "./Engine";
2
- import { Scene } from "./Scene";
3
- import { AssetPromise } from "./asset/AssetPromise";
4
- /**
5
- * Scene manager.
6
- */
7
- export declare class SceneManager {
8
- readonly engine: Engine;
9
- /**
10
- * Get the scene list.
11
- */
12
- get scenes(): ReadonlyArray<Scene>;
13
- /**
14
- * Add scene.
15
- * @param scene - The scene which want to be added
16
- */
17
- addScene(scene: Scene): void;
18
- /**
19
- * Add scene at specified index.
20
- * @param index - specified index
21
- * @param child - The scene which want to be added
22
- */
23
- addScene(index: number, scene: Scene): void;
24
- /**
25
- * Remove scene.
26
- * @param scene - The scene which want to be removed
27
- */
28
- removeScene(scene: Scene): void;
29
- /**
30
- * Load and activate scene.
31
- * @param url - the path of the scene
32
- * @param destroyOldScene - whether to destroy old scene
33
- * @returns scene promise
34
- */
35
- loadScene(url: string, destroyOldScene?: boolean): AssetPromise<Scene>;
36
- /**
37
- * Merge the source scene into the target scene.
38
- * @remarks the global information of destScene will be used after the merge, and the lightingMap information will be merged.
39
- * @param sourceScene - source scene
40
- * @param destScene - target scene
41
- */
42
- mergeScenes(sourceScene: Scene, destScene: Scene): void;
43
- /**
44
- * @deprecated
45
- * Please use `scenes` instead.
46
- *
47
- * Get the first scene.
48
- */
49
- get activeScene(): Scene;
50
- set activeScene(scene: Scene);
51
- }
package/types/Script.d.ts DELETED
@@ -1,144 +0,0 @@
1
- import { Camera } from "./Camera";
2
- import { Component } from "./Component";
3
- import { PointerEventData } from "./input/pointer/PointerEventData";
4
- import { ColliderShape } from "./physics";
5
- import { Collision } from "./physics/Collision";
6
- /**
7
- * Script class, used for logic writing.
8
- */
9
- export declare class Script extends Component {
10
- /**
11
- * Called when be enabled first time, only once.
12
- */
13
- onAwake(): void;
14
- /**
15
- * Called when be enabled.
16
- */
17
- onEnable(): void;
18
- /**
19
- * Called before the frame-level loop start for the first time, only once.
20
- */
21
- onStart(): void;
22
- /**
23
- * The main loop, called frame by frame.
24
- * @param deltaTime - The delta time since last frame in seconds
25
- */
26
- onUpdate(deltaTime: number): void;
27
- /**
28
- * Called after the onUpdate finished, called frame by frame.
29
- * @param deltaTime - The delta time since last frame in seconds
30
- */
31
- onLateUpdate(deltaTime: number): void;
32
- /**
33
- * Called before camera rendering, called per camera.
34
- * @param camera - Current camera.
35
- */
36
- onBeginRender(camera: Camera): void;
37
- /**
38
- * Called after camera rendering, called per camera.
39
- * @param camera - Current camera.
40
- */
41
- onEndRender(camera: Camera): void;
42
- /**
43
- * Called before physics calculations, the number of times is related to the physical update frequency.
44
- */
45
- onPhysicsUpdate(): void;
46
- /**
47
- * Called when the trigger enter.
48
- * @param other - ColliderShape
49
- */
50
- onTriggerEnter(other: ColliderShape): void;
51
- /**
52
- * Called when the trigger exit.
53
- * @param other - ColliderShape
54
- */
55
- onTriggerExit(other: ColliderShape): void;
56
- /**
57
- * Called when the trigger stay.
58
- * @remarks onTriggerStay is called every frame while the trigger stay.
59
- * @param other - ColliderShape
60
- */
61
- onTriggerStay(other: ColliderShape): void;
62
- /**
63
- * Called when the collision enter.
64
- * @param other - The Collision data associated with this collision event
65
- * @remarks The Collision data will be invalid after this call, you should copy the data if needed.
66
- */
67
- onCollisionEnter(other: Collision): void;
68
- /**
69
- * Called when the collision exit.
70
- * @param other - The Collision data associated with this collision event
71
- * @remarks The Collision data will be invalid after this call, you should copy the data if needed.
72
- */
73
- onCollisionExit(other: Collision): void;
74
- /**
75
- * Called when the collision stay.
76
- * @param other - The Collision data associated with this collision event
77
- * @remarks The Collision data will be invalid after this call, you should copy the data if needed.
78
- */
79
- onCollisionStay(other: Collision): void;
80
- /**
81
- * Called when the pointer is down while over the ColliderShape.
82
- * @param eventData - The pointer event data that triggered this callback
83
- */
84
- onPointerDown(eventData: PointerEventData): void;
85
- /**
86
- * Called when the pointer is up while over the ColliderShape.
87
- * @param eventData - The pointer event data that triggered this callback
88
- */
89
- onPointerUp(eventData: PointerEventData): void;
90
- /**
91
- * Called when the pointer is down and up with the same collider.
92
- * @param eventData - The pointer event data that triggered this callback
93
- */
94
- onPointerClick(eventData: PointerEventData): void;
95
- /**
96
- * Called when the pointer enters the ColliderShape.
97
- * @param eventData - The pointer event data that triggered this callback
98
- */
99
- onPointerEnter(eventData: PointerEventData): void;
100
- /**
101
- * Called when the pointer exits the ColliderShape.
102
- * @param eventData - The pointer event data that triggered this callback
103
- */
104
- onPointerExit(eventData: PointerEventData): void;
105
- /**
106
- * This function will be called when the pointer is pressed on the collider.
107
- * @param eventData - The pointer event data that triggered this callback
108
- */
109
- onPointerBeginDrag(eventData: PointerEventData): void;
110
- /**
111
- * When a drag collision occurs on the pointer, this function will be called every time it moves.
112
- * @param eventData - The pointer event data that triggered this callback
113
- */
114
- onPointerDrag(eventData: PointerEventData): void;
115
- /**
116
- * When dragging ends, this function will be called (Dragged object).
117
- * @param eventData - The pointer event data that triggered this callback
118
- */
119
- onPointerEndDrag(eventData: PointerEventData): void;
120
- /**
121
- * When dragging ends, this function will be called (Receiving object).
122
- * @param eventData - The pointer event data that triggered this callback
123
- */
124
- onPointerDrop(eventData: PointerEventData): void;
125
- /**
126
- * Called when be disabled.
127
- */
128
- onDisable(): void;
129
- /**
130
- * Called at the end of the destroyed frame.
131
- */
132
- onDestroy(): void;
133
- }
134
- export declare enum PointerMethods {
135
- onPointerDown = "onPointerDown",
136
- onPointerUp = "onPointerUp",
137
- onPointerClick = "onPointerClick",
138
- onPointerEnter = "onPointerEnter",
139
- onPointerExit = "onPointerExit",
140
- onPointerBeginDrag = "onPointerBeginDrag",
141
- onPointerDrag = "onPointerDrag",
142
- onPointerEndDrag = "onPointerEndDrag",
143
- onPointerDrop = "onPointerDrop"
144
- }
@@ -1,27 +0,0 @@
1
- import { Engine } from "./Engine";
2
- import { Platform } from "./Platform";
3
- import { TextureFormat } from "./texture";
4
- import { AssetPromise } from "./asset/AssetPromise";
5
- /**
6
- * Access operating system, platform and hardware information.
7
- */
8
- export declare class SystemInfo {
9
- /** The platform is running on. */
10
- static platform: Platform;
11
- /** The operating system is running on. */
12
- static operatingSystem: string;
13
- /** Whether the system support SIMD. */
14
- private static _simdSupported;
15
- private static _webpSupported;
16
- /**
17
- * The pixel ratio of the device.
18
- */
19
- static get devicePixelRatio(): number;
20
- static _checkWebpSupported(): AssetPromise<boolean>;
21
- /**
22
- * Checks whether the system supports the given texture format.
23
- * @param format - The texture format
24
- * @returns Whether support the texture format
25
- */
26
- static supportsTextureFormat(engine: Engine, format: TextureFormat): boolean;
27
- }