@galacean/engine-core 1.6.7 → 1.6.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (403) hide show
  1. package/package.json +3 -3
  2. package/dist/main.js +0 -37541
  3. package/dist/main.js.map +0 -1
  4. package/dist/module.js +0 -37259
  5. package/dist/module.js.map +0 -1
  6. package/types/2d/assembler/ISpriteAssembler.d.ts +0 -11
  7. package/types/2d/assembler/ISpriteRenderer.d.ts +0 -16
  8. package/types/2d/assembler/SimpleSpriteAssembler.d.ts +0 -13
  9. package/types/2d/assembler/SlicedSpriteAssembler.d.ts +0 -15
  10. package/types/2d/assembler/TiledSpriteAssembler.d.ts +0 -17
  11. package/types/2d/atlas/FontAtlas.d.ts +0 -1
  12. package/types/2d/atlas/SpriteAtlas.d.ts +0 -32
  13. package/types/2d/atlas/types.d.ts +0 -69
  14. package/types/2d/enums/FontStyle.d.ts +0 -11
  15. package/types/2d/enums/SpriteDrawMode.d.ts +0 -11
  16. package/types/2d/enums/SpriteMaskInteraction.d.ts +0 -11
  17. package/types/2d/enums/SpriteModifyFlags.d.ts +0 -23
  18. package/types/2d/enums/SpriteTileMode.d.ts +0 -11
  19. package/types/2d/enums/TextAlignment.d.ts +0 -22
  20. package/types/2d/enums/TextOverflow.d.ts +0 -9
  21. package/types/2d/index.d.ts +0 -16
  22. package/types/2d/sprite/Sprite.d.ts +0 -106
  23. package/types/2d/sprite/SpriteMask.d.ts +0 -70
  24. package/types/2d/sprite/SpriteRenderer.d.ts +0 -95
  25. package/types/2d/sprite/index.d.ts +0 -3
  26. package/types/2d/text/CharInfo.d.ts +0 -1
  27. package/types/2d/text/CharRenderInfo.d.ts +0 -1
  28. package/types/2d/text/Font.d.ts +0 -21
  29. package/types/2d/text/ITextRenderer.d.ts +0 -8
  30. package/types/2d/text/SubFont.d.ts +0 -1
  31. package/types/2d/text/TextRenderer.d.ts +0 -122
  32. package/types/2d/text/TextUtils.d.ts +0 -1
  33. package/types/2d/text/index.d.ts +0 -5
  34. package/types/Background.d.ts +0 -53
  35. package/types/BasicResources.d.ts +0 -2
  36. package/types/BoolUpdateFlag.d.ts +0 -12
  37. package/types/Camera.d.ts +0 -321
  38. package/types/Canvas.d.ts +0 -19
  39. package/types/Component.d.ts +0 -27
  40. package/types/ComponentsDependencies.d.ts +0 -25
  41. package/types/ComponentsManager.d.ts +0 -52
  42. package/types/Engine.d.ts +0 -150
  43. package/types/EngineSettings.d.ts +0 -5
  44. package/types/Entity.d.ts +0 -171
  45. package/types/Layer.d.ts +0 -73
  46. package/types/Platform.d.ts +0 -15
  47. package/types/Polyfill.d.ts +0 -1
  48. package/types/RenderPipeline/BasicRenderPipeline.d.ts +0 -55
  49. package/types/RenderPipeline/BatchUtils.d.ts +0 -1
  50. package/types/RenderPipeline/BatcherManager.d.ts +0 -1
  51. package/types/RenderPipeline/Blitter.d.ts +0 -28
  52. package/types/RenderPipeline/CullingResults.d.ts +0 -1
  53. package/types/RenderPipeline/DepthOnlyPass.d.ts +0 -1
  54. package/types/RenderPipeline/MaskManager.d.ts +0 -1
  55. package/types/RenderPipeline/OpaqueTexturePass.d.ts +0 -1
  56. package/types/RenderPipeline/PipelinePass.d.ts +0 -16
  57. package/types/RenderPipeline/PipelineUtils.d.ts +0 -1
  58. package/types/RenderPipeline/PrimitiveChunk.d.ts +0 -1
  59. package/types/RenderPipeline/PrimitiveChunkManager.d.ts +0 -1
  60. package/types/RenderPipeline/RenderContext.d.ts +0 -1
  61. package/types/RenderPipeline/RenderElement.d.ts +0 -12
  62. package/types/RenderPipeline/RenderQueue.d.ts +0 -1
  63. package/types/RenderPipeline/SubPrimitiveChunk.d.ts +0 -1
  64. package/types/RenderPipeline/SubRenderElement.d.ts +0 -22
  65. package/types/RenderPipeline/VertexArea.d.ts +0 -1
  66. package/types/RenderPipeline/enums/PipelineStage.d.ts +0 -11
  67. package/types/RenderPipeline/enums/RenderQueueMaskType.d.ts +0 -1
  68. package/types/RenderPipeline/index.d.ts +0 -5
  69. package/types/Renderer.d.ts +0 -135
  70. package/types/Scene.d.ts +0 -183
  71. package/types/SceneManager.d.ts +0 -51
  72. package/types/Script.d.ts +0 -144
  73. package/types/SystemInfo.d.ts +0 -27
  74. package/types/Transform.d.ts +0 -304
  75. package/types/UpdateFlag.d.ts +0 -20
  76. package/types/UpdateFlagManager.d.ts +0 -1
  77. package/types/Utils.d.ts +0 -37
  78. package/types/VirtualCamera.d.ts +0 -1
  79. package/types/animation/AnimationClip.d.ts +0 -87
  80. package/types/animation/AnimationClipCurveBinding.d.ts +0 -31
  81. package/types/animation/AnimationEvent.d.ts +0 -11
  82. package/types/animation/Animator.d.ts +0 -154
  83. package/types/animation/AnimatorCondition.d.ts +0 -13
  84. package/types/animation/AnimatorController.d.ts +0 -72
  85. package/types/animation/AnimatorControllerLayer.d.ts +0 -21
  86. package/types/animation/AnimatorControllerParameter.d.ts +0 -14
  87. package/types/animation/AnimatorLayerMask.d.ts +0 -45
  88. package/types/animation/AnimatorState.d.ts +0 -69
  89. package/types/animation/AnimatorStateMachine.d.ts +0 -85
  90. package/types/animation/AnimatorStateTransition.d.ts +0 -59
  91. package/types/animation/AnimatorStateTransitionCollection.d.ts +0 -1
  92. package/types/animation/Keyframe.d.ts +0 -20
  93. package/types/animation/LayerPathMask.d.ts +0 -16
  94. package/types/animation/StateMachineScript.d.ts +0 -32
  95. package/types/animation/animationCurve/AnimationArrayCurve.d.ts +0 -7
  96. package/types/animation/animationCurve/AnimationBoolCurve.d.ts +0 -7
  97. package/types/animation/animationCurve/AnimationColorCurve.d.ts +0 -8
  98. package/types/animation/animationCurve/AnimationCurve.d.ts +0 -39
  99. package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +0 -11
  100. package/types/animation/animationCurve/AnimationFloatCurve.d.ts +0 -7
  101. package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +0 -8
  102. package/types/animation/animationCurve/AnimationRectCurve.d.ts +0 -8
  103. package/types/animation/animationCurve/AnimationRefCurve.d.ts +0 -8
  104. package/types/animation/animationCurve/AnimationStringCurve.d.ts +0 -7
  105. package/types/animation/animationCurve/AnimationVector2Curve.d.ts +0 -8
  106. package/types/animation/animationCurve/AnimationVector3Curve.d.ts +0 -8
  107. package/types/animation/animationCurve/AnimationVector4Curve.d.ts +0 -8
  108. package/types/animation/animationCurve/index.d.ts +0 -13
  109. package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +0 -1
  110. package/types/animation/enums/AnimatorConditionMode.d.ts +0 -17
  111. package/types/animation/enums/AnimatorCullingMode.d.ts +0 -9
  112. package/types/animation/enums/AnimatorLayerBlendingMode.d.ts +0 -4
  113. package/types/animation/enums/AnimatorStatePlayState.d.ts +0 -1
  114. package/types/animation/enums/InterpolationType.d.ts +0 -13
  115. package/types/animation/enums/LayerState.d.ts +0 -15
  116. package/types/animation/enums/PlayState.d.ts +0 -13
  117. package/types/animation/enums/WrapMode.d.ts +0 -9
  118. package/types/animation/index.d.ts +0 -25
  119. package/types/animation/internal/AnimationCurveLayerOwner.d.ts +0 -1
  120. package/types/animation/internal/AnimationEventHandler.d.ts +0 -1
  121. package/types/animation/internal/AnimatorLayerData.d.ts +0 -1
  122. package/types/animation/internal/AnimatorStateData.d.ts +0 -1
  123. package/types/animation/internal/AnimatorStatePlayData.d.ts +0 -1
  124. package/types/animation/internal/AnimatorTempValue.d.ts +0 -1
  125. package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +0 -5
  126. package/types/animation/internal/animationCurveOwner/assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +0 -1
  127. package/types/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.d.ts +0 -1
  128. package/types/animation/internal/animationCurveOwner/assembler/PositionAnimationCurveOwnerAssembler.d.ts +0 -1
  129. package/types/animation/internal/animationCurveOwner/assembler/RotationAnimationCurveOwnerAssembler.d.ts +0 -1
  130. package/types/animation/internal/animationCurveOwner/assembler/ScaleAnimationCurveOwnerAssembler.d.ts +0 -1
  131. package/types/animation/internal/animationCurveOwner/assembler/UniversalAnimationCurveOwnerAssembler.d.ts +0 -1
  132. package/types/asset/AssetPromise.d.ts +0 -88
  133. package/types/asset/AssetType.d.ts +0 -66
  134. package/types/asset/ContentRestorer.d.ts +0 -17
  135. package/types/asset/GraphicsResource.d.ts +0 -9
  136. package/types/asset/IReferable.d.ts +0 -2
  137. package/types/asset/LoadItem.d.ts +0 -40
  138. package/types/asset/Loader.d.ts +0 -37
  139. package/types/asset/ReferResource.d.ts +0 -23
  140. package/types/asset/ResourceManager.d.ts +0 -121
  141. package/types/asset/request.d.ts +0 -36
  142. package/types/audio/AudioClip.d.ts +0 -24
  143. package/types/audio/AudioManager.d.ts +0 -1
  144. package/types/audio/AudioSource.d.ts +0 -72
  145. package/types/audio/index.d.ts +0 -3
  146. package/types/base/Constant.d.ts +0 -116
  147. package/types/base/EngineObject.d.ts +0 -25
  148. package/types/base/EventDispatcher.d.ts +0 -66
  149. package/types/base/Logger.d.ts +0 -11
  150. package/types/base/StaticInterfaceImplement.d.ts +0 -5
  151. package/types/base/Time.d.ts +0 -44
  152. package/types/base/index.d.ts +0 -5
  153. package/types/clone/CloneManager.d.ts +0 -31
  154. package/types/clone/ComponentCloner.d.ts +0 -17
  155. package/types/clone/enums/CloneMode.d.ts +0 -13
  156. package/types/enums/ActiveChangeFlag.d.ts +0 -6
  157. package/types/enums/AntiAliasing.d.ts +0 -7
  158. package/types/enums/BackgroundMode.d.ts +0 -9
  159. package/types/enums/BackgroundTextureFillMode.d.ts +0 -8
  160. package/types/enums/CameraClearFlags.d.ts +0 -13
  161. package/types/enums/CameraModifyFlags.d.ts +0 -17
  162. package/types/enums/CameraType.d.ts +0 -1
  163. package/types/enums/DepthTextureMode.d.ts +0 -7
  164. package/types/enums/Downsampling.d.ts +0 -11
  165. package/types/enums/EntityModifyFlags.d.ts +0 -9
  166. package/types/enums/FogMode.d.ts +0 -13
  167. package/types/enums/MSAASamples.d.ts +0 -13
  168. package/types/enums/ReplacementFailureStrategy.d.ts +0 -9
  169. package/types/enums/SpriteMaskLayer.d.ts +0 -73
  170. package/types/env-probe/CubeProbe.d.ts +0 -27
  171. package/types/env-probe/Probe.d.ts +0 -52
  172. package/types/env-probe/index.d.ts +0 -2
  173. package/types/graphic/Buffer.d.ts +0 -114
  174. package/types/graphic/BufferUtil.d.ts +0 -12
  175. package/types/graphic/IndexBufferBinding.d.ts +0 -21
  176. package/types/graphic/Mesh.d.ts +0 -58
  177. package/types/graphic/Primitive.d.ts +0 -1
  178. package/types/graphic/SubMesh.d.ts +0 -8
  179. package/types/graphic/SubPrimitive.d.ts +0 -19
  180. package/types/graphic/VertexBufferBinding.d.ts +0 -20
  181. package/types/graphic/VertexElement.d.ts +0 -48
  182. package/types/graphic/enums/BufferBindFlag.d.ts +0 -9
  183. package/types/graphic/enums/BufferUsage.d.ts +0 -11
  184. package/types/graphic/enums/IndexFormat.d.ts +0 -11
  185. package/types/graphic/enums/MeshTopology.d.ts +0 -19
  186. package/types/graphic/enums/SetDataOptions.d.ts +0 -9
  187. package/types/graphic/enums/VertexElementFormat.d.ts +0 -37
  188. package/types/graphic/index.d.ts +0 -15
  189. package/types/index.d.ts +0 -67
  190. package/types/input/InputManager.d.ts +0 -65
  191. package/types/input/enums/Keys.d.ts +0 -398
  192. package/types/input/enums/PointerButton.d.ts +0 -33
  193. package/types/input/enums/PointerPhase.d.ts +0 -15
  194. package/types/input/index.d.ts +0 -8
  195. package/types/input/interface/IInput.d.ts +0 -10
  196. package/types/input/keyboard/KeyboardManager.d.ts +0 -1
  197. package/types/input/pointer/Pointer.d.ts +0 -31
  198. package/types/input/pointer/PointerEventData.d.ts +0 -12
  199. package/types/input/pointer/PointerManager.d.ts +0 -9
  200. package/types/input/pointer/emitter/IHitResult.d.ts +0 -1
  201. package/types/input/pointer/emitter/PhysicsPointerEventEmitter.d.ts +0 -1
  202. package/types/input/pointer/emitter/PointerEventEmitter.d.ts +0 -30
  203. package/types/input/wheel/WheelManager.d.ts +0 -1
  204. package/types/lighting/AmbientLight.d.ts +0 -70
  205. package/types/lighting/DirectLight.d.ts +0 -32
  206. package/types/lighting/KHR_lights.d.ts +0 -4
  207. package/types/lighting/Light.d.ts +0 -45
  208. package/types/lighting/LightManager.d.ts +0 -12
  209. package/types/lighting/PointLight.d.ts +0 -26
  210. package/types/lighting/SpotLight.d.ts +0 -45
  211. package/types/lighting/ambientOcclusion/AmbientOcclusion.d.ts +0 -79
  212. package/types/lighting/ambientOcclusion/ScalableAmbientObscurancePass.d.ts +0 -1
  213. package/types/lighting/ambientOcclusion/index.d.ts +0 -2
  214. package/types/lighting/enums/AmbientOcclusionQuality.d.ts +0 -11
  215. package/types/lighting/enums/DiffuseMode.d.ts +0 -13
  216. package/types/lighting/index.d.ts +0 -7
  217. package/types/material/BaseMaterial.d.ts +0 -88
  218. package/types/material/BlinnPhongMaterial.d.ts +0 -68
  219. package/types/material/Material.d.ts +0 -52
  220. package/types/material/PBRMaterial.d.ts +0 -311
  221. package/types/material/UnlitMaterial.d.ts +0 -33
  222. package/types/material/enums/BlendMode.d.ts +0 -9
  223. package/types/material/enums/Refraction.d.ts +0 -9
  224. package/types/material/enums/RenderFace.d.ts +0 -11
  225. package/types/material/enums/TextureCoordinate.d.ts +0 -13
  226. package/types/material/index.d.ts +0 -9
  227. package/types/material/utils/PrefilteredDFG.d.ts +0 -7
  228. package/types/mesh/BlendShape.d.ts +0 -39
  229. package/types/mesh/BlendShapeFrame.d.ts +0 -44
  230. package/types/mesh/BlendShapeManager.d.ts +0 -1
  231. package/types/mesh/BufferMesh.d.ts +0 -59
  232. package/types/mesh/MeshRenderer.d.ts +0 -25
  233. package/types/mesh/ModelMesh.d.ts +0 -254
  234. package/types/mesh/PrimitiveMesh.d.ts +0 -112
  235. package/types/mesh/PrimitiveMeshRestorer.d.ts +0 -1
  236. package/types/mesh/Skin.d.ts +0 -35
  237. package/types/mesh/SkinnedMeshRenderer.d.ts +0 -50
  238. package/types/mesh/enums/VertexAttribute.d.ts +0 -33
  239. package/types/mesh/index.d.ts +0 -9
  240. package/types/particle/ParticleBufferUtils.d.ts +0 -1
  241. package/types/particle/ParticleGenerator.d.ts +0 -94
  242. package/types/particle/ParticleMaterial.d.ts +0 -38
  243. package/types/particle/ParticleRenderer.d.ts +0 -47
  244. package/types/particle/enums/ParticleCurveMode.d.ts +0 -9
  245. package/types/particle/enums/ParticleGradientMode.d.ts +0 -9
  246. package/types/particle/enums/ParticleRandomSubSeeds.d.ts +0 -1
  247. package/types/particle/enums/ParticleRenderMode.d.ts +0 -17
  248. package/types/particle/enums/ParticleScaleMode.d.ts +0 -11
  249. package/types/particle/enums/ParticleSimulationSpace.d.ts +0 -9
  250. package/types/particle/enums/ParticleStopMode.d.ts +0 -6
  251. package/types/particle/enums/attributes/BillboardParticleVertexAttribute.d.ts +0 -1
  252. package/types/particle/enums/attributes/MeshParticleVertexAttribute.d.ts +0 -5
  253. package/types/particle/enums/attributes/ParticleInstanceVertexAttribute.d.ts +0 -1
  254. package/types/particle/index.d.ts +0 -22
  255. package/types/particle/modules/Burst.d.ts +0 -14
  256. package/types/particle/modules/ColorOverLifetimeModule.d.ts +0 -20
  257. package/types/particle/modules/EmissionModule.d.ts +0 -48
  258. package/types/particle/modules/ForceOverLifetimeModule.d.ts +0 -51
  259. package/types/particle/modules/MainModule.d.ts +0 -104
  260. package/types/particle/modules/ParticleCompositeCurve.d.ts +0 -81
  261. package/types/particle/modules/ParticleCompositeGradient.d.ts +0 -55
  262. package/types/particle/modules/ParticleCurve.d.ts +0 -63
  263. package/types/particle/modules/ParticleGeneratorModule.d.ts +0 -17
  264. package/types/particle/modules/ParticleGradient.d.ts +0 -114
  265. package/types/particle/modules/RotationOverLifetimeModule.d.ts +0 -34
  266. package/types/particle/modules/SizeOverLifetimeModule.d.ts +0 -52
  267. package/types/particle/modules/TextureSheetAnimationModule.d.ts +0 -39
  268. package/types/particle/modules/VelocityOverLifetimeModule.d.ts +0 -54
  269. package/types/particle/modules/shape/BaseShape.d.ts +0 -22
  270. package/types/particle/modules/shape/BoxShape.d.ts +0 -17
  271. package/types/particle/modules/shape/CircleShape.d.ts +0 -35
  272. package/types/particle/modules/shape/ConeShape.d.ts +0 -45
  273. package/types/particle/modules/shape/HemisphereShape.d.ts +0 -14
  274. package/types/particle/modules/shape/MeshShape.d.ts +0 -21
  275. package/types/particle/modules/shape/ShapeUtils.d.ts +0 -1
  276. package/types/particle/modules/shape/SphereShape.d.ts +0 -14
  277. package/types/particle/modules/shape/enums/ParticleShapeArcMode.d.ts +0 -9
  278. package/types/particle/modules/shape/enums/ParticleShapeType.d.ts +0 -17
  279. package/types/particle/modules/shape/index.d.ts +0 -8
  280. package/types/physics/CharacterController.d.ts +0 -51
  281. package/types/physics/Collider.d.ts +0 -43
  282. package/types/physics/Collision.d.ts +0 -22
  283. package/types/physics/ContactPoint.d.ts +0 -14
  284. package/types/physics/DynamicCollider.d.ts +0 -192
  285. package/types/physics/HitResult.d.ts +0 -18
  286. package/types/physics/PhysicsMaterial.d.ts +0 -42
  287. package/types/physics/PhysicsScene.d.ts +0 -276
  288. package/types/physics/StaticCollider.d.ts +0 -7
  289. package/types/physics/enums/ColliderShapeChangeFlag.d.ts +0 -1
  290. package/types/physics/enums/ColliderShapeUpAxis.d.ts +0 -11
  291. package/types/physics/enums/ControllerCollisionFlag.d.ts +0 -11
  292. package/types/physics/enums/ControllerNonWalkableMode.d.ts +0 -9
  293. package/types/physics/enums/HingeJointFlag.d.ts +0 -1
  294. package/types/physics/enums/PhysicsMaterialCombineMode.d.ts +0 -13
  295. package/types/physics/enums/index.d.ts +0 -4
  296. package/types/physics/index.d.ts +0 -12
  297. package/types/physics/joint/FixedJoint.d.ts +0 -4
  298. package/types/physics/joint/HingeJoint.d.ts +0 -61
  299. package/types/physics/joint/Joint.d.ts +0 -81
  300. package/types/physics/joint/JointLimits.d.ts +0 -39
  301. package/types/physics/joint/JointMotor.d.ts +0 -32
  302. package/types/physics/joint/SpringJoint.d.ts +0 -38
  303. package/types/physics/joint/index.d.ts +0 -6
  304. package/types/physics/shape/BoxColliderShape.d.ts +0 -16
  305. package/types/physics/shape/CapsuleColliderShape.d.ts +0 -27
  306. package/types/physics/shape/ColliderShape.d.ts +0 -61
  307. package/types/physics/shape/PlaneColliderShape.d.ts +0 -9
  308. package/types/physics/shape/SphereColliderShape.d.ts +0 -14
  309. package/types/physics/shape/index.d.ts +0 -5
  310. package/types/postProcess/FinalPass.d.ts +0 -1
  311. package/types/postProcess/PostProcess.d.ts +0 -64
  312. package/types/postProcess/PostProcessEffect.d.ts +0 -26
  313. package/types/postProcess/PostProcessEffectParameter.d.ts +0 -119
  314. package/types/postProcess/PostProcessManager.d.ts +0 -38
  315. package/types/postProcess/PostProcessPass.d.ts +0 -50
  316. package/types/postProcess/PostProcessUberPass.d.ts +0 -25
  317. package/types/postProcess/effects/BloomEffect.d.ts +0 -50
  318. package/types/postProcess/effects/TonemappingEffect.d.ts +0 -25
  319. package/types/postProcess/effects/index.d.ts +0 -2
  320. package/types/postProcess/index.d.ts +0 -8
  321. package/types/renderingHardwareInterface/IPlatformBuffer.d.ts +0 -7
  322. package/types/renderingHardwareInterface/IPlatformRenderTarget.d.ts +0 -20
  323. package/types/renderingHardwareInterface/IPlatformTexture.d.ts +0 -36
  324. package/types/renderingHardwareInterface/IPlatformTexture2D.d.ts +0 -37
  325. package/types/renderingHardwareInterface/IPlatformTexture2DArray.d.ts +0 -40
  326. package/types/renderingHardwareInterface/IPlatformTextureCube.d.ts +0 -41
  327. package/types/renderingHardwareInterface/index.d.ts +0 -6
  328. package/types/shader/Shader.d.ts +0 -119
  329. package/types/shader/ShaderData.d.ts +0 -350
  330. package/types/shader/ShaderMacro.d.ts +0 -26
  331. package/types/shader/ShaderMacroCollection.d.ts +0 -1
  332. package/types/shader/ShaderPart.d.ts +0 -46
  333. package/types/shader/ShaderPass.d.ts +0 -25
  334. package/types/shader/ShaderPool.d.ts +0 -1
  335. package/types/shader/ShaderProgram.d.ts +0 -1
  336. package/types/shader/ShaderProgramPool.d.ts +0 -1
  337. package/types/shader/ShaderProperty.d.ts +0 -20
  338. package/types/shader/ShaderTagKey.d.ts +0 -16
  339. package/types/shader/ShaderUniform.d.ts +0 -1
  340. package/types/shader/ShaderUniformBlock.d.ts +0 -1
  341. package/types/shader/SubShader.d.ts +0 -18
  342. package/types/shader/enums/BlendFactor.d.ts +0 -32
  343. package/types/shader/enums/BlendOperation.d.ts +0 -16
  344. package/types/shader/enums/ColorWriteMask.d.ts +0 -18
  345. package/types/shader/enums/CompareFunction.d.ts +0 -22
  346. package/types/shader/enums/CullMode.d.ts +0 -12
  347. package/types/shader/enums/RenderQueueType.d.ts +0 -11
  348. package/types/shader/enums/RenderStateElementKey.d.ts +0 -60
  349. package/types/shader/enums/ShaderDataGroup.d.ts +0 -15
  350. package/types/shader/enums/ShaderLanguage.d.ts +0 -9
  351. package/types/shader/enums/ShaderPropertyType.d.ts +0 -27
  352. package/types/shader/enums/StencilOperation.d.ts +0 -22
  353. package/types/shader/index.d.ts +0 -19
  354. package/types/shader/state/BlendState.d.ts +0 -16
  355. package/types/shader/state/DepthState.d.ts +0 -14
  356. package/types/shader/state/RasterState.d.ts +0 -13
  357. package/types/shader/state/RenderState.d.ts +0 -21
  358. package/types/shader/state/RenderTargetBlendState.d.ts +0 -24
  359. package/types/shader/state/StencilState.d.ts +0 -34
  360. package/types/shader/state/index.d.ts +0 -6
  361. package/types/shaderlib/ShaderFactory.d.ts +0 -20
  362. package/types/shaderlib/ShaderLib.d.ts +0 -73
  363. package/types/shaderlib/index.d.ts +0 -1
  364. package/types/shaderlib/particle/index.d.ts +0 -15
  365. package/types/shaderlib/pbr/index.d.ts +0 -11
  366. package/types/shaderlib/shadow/index.d.ts +0 -8
  367. package/types/shadow/CascadedShadowCasterPass.d.ts +0 -45
  368. package/types/shadow/ShadowSliceData.d.ts +0 -1
  369. package/types/shadow/ShadowUtils.d.ts +0 -1
  370. package/types/shadow/enum/ShadowCascadesMode.d.ts +0 -11
  371. package/types/shadow/enum/ShadowResolution.d.ts +0 -13
  372. package/types/shadow/enum/ShadowType.d.ts +0 -13
  373. package/types/shadow/index.d.ts +0 -3
  374. package/types/sky/Sky.d.ts +0 -22
  375. package/types/sky/SkyBoxMaterial.d.ts +0 -43
  376. package/types/sky/SkyProceduralMaterial.d.ts +0 -72
  377. package/types/sky/index.d.ts +0 -3
  378. package/types/texture/RenderTarget.d.ts +0 -91
  379. package/types/texture/Texture.d.ts +0 -87
  380. package/types/texture/Texture2D.d.ts +0 -71
  381. package/types/texture/Texture2DArray.d.ts +0 -82
  382. package/types/texture/TextureCube.d.ts +0 -71
  383. package/types/texture/TextureUtils.d.ts +0 -1
  384. package/types/texture/enums/RenderBufferDepthFormat.d.ts +0 -23
  385. package/types/texture/enums/TextureCubeFace.d.ts +0 -17
  386. package/types/texture/enums/TextureDepthCompareFunction.d.ts +0 -21
  387. package/types/texture/enums/TextureFilterMode.d.ts +0 -11
  388. package/types/texture/enums/TextureFormat.d.ts +0 -87
  389. package/types/texture/enums/TextureUsage.d.ts +0 -9
  390. package/types/texture/enums/TextureWrapMode.d.ts +0 -11
  391. package/types/texture/index.d.ts +0 -13
  392. package/types/trail/TrailMaterial.d.ts +0 -5
  393. package/types/trail/TrailRenderer.d.ts +0 -35
  394. package/types/trail/index.d.ts +0 -2
  395. package/types/ui/IUICanvas.d.ts +0 -1
  396. package/types/ui/UIUtils.d.ts +0 -12
  397. package/types/utils/ClearableObjectPool.d.ts +0 -16
  398. package/types/utils/DisorderedArray.d.ts +0 -70
  399. package/types/utils/ObjectPool.d.ts +0 -16
  400. package/types/utils/ReturnableObjectPool.d.ts +0 -16
  401. package/types/utils/SafeLoopArray.d.ts +0 -46
  402. package/types/utils/index.d.ts +0 -4
  403. package/types/xr/XRManager.d.ts +0 -5
@@ -1,311 +0,0 @@
1
- import { Color, Vector2, Vector4 } from "@galacean/engine-math";
2
- import { Engine } from "../Engine";
3
- import { Texture2D } from "../texture/Texture2D";
4
- import { BaseMaterial } from "./BaseMaterial";
5
- import { RefractionMode } from "./enums/Refraction";
6
- import { TextureCoordinate } from "./enums/TextureCoordinate";
7
- /**
8
- * PBR (Metallic-Roughness Workflow) Material.
9
- */
10
- export declare class PBRMaterial extends BaseMaterial {
11
- private static _occlusionTextureIntensityProp;
12
- private static _occlusionTextureCoordProp;
13
- private static _occlusionTextureProp;
14
- private static _clearCoatProp;
15
- private static _clearCoatTextureProp;
16
- private static _clearCoatRoughnessProp;
17
- private static _clearCoatRoughnessTextureProp;
18
- private static _clearCoatNormalTextureProp;
19
- private static _metallicProp;
20
- private static _roughnessProp;
21
- private static _roughnessMetallicTextureProp;
22
- private static _iorProp;
23
- private static _anisotropyInfoProp;
24
- private static _anisotropyTextureProp;
25
- private static _iridescenceInfoProp;
26
- private static _iridescenceThicknessTextureProp;
27
- private static _iridescenceTextureProp;
28
- private static _sheenColorProp;
29
- private static _sheenRoughnessProp;
30
- private static _sheenTextureProp;
31
- private static _sheenRoughnessTextureProp;
32
- private static _transmissionMacro;
33
- private static _thicknessMacro;
34
- private static _thicknessTextureMacro;
35
- private static _transmissionTextureMacro;
36
- private static _transmissionProp;
37
- private static _transmissionTextureProp;
38
- private static _attenuationColorProp;
39
- private static _attenuationDistanceProp;
40
- private static _thicknessProp;
41
- private static _thicknessTextureProp;
42
- private static _specularTextureMacro;
43
- private static _specularColorTextureMacro;
44
- private static _specularIntensityProp;
45
- private static _specularColorProp;
46
- private static _specularIntensityTextureProp;
47
- private static _specularColorTextureProp;
48
- private _refractionMode;
49
- private _anisotropyRotation;
50
- private _iridescenceRange;
51
- private _sheenEnabled;
52
- /**
53
- * Base color.
54
- */
55
- get baseColor(): Color;
56
- set baseColor(value: Color);
57
- /**
58
- * Base texture.
59
- */
60
- get baseTexture(): Texture2D;
61
- set baseTexture(value: Texture2D);
62
- /**
63
- * Normal texture.
64
- */
65
- get normalTexture(): Texture2D;
66
- set normalTexture(value: Texture2D);
67
- /**
68
- * Normal texture intensity.
69
- */
70
- get normalTextureIntensity(): number;
71
- set normalTextureIntensity(value: number);
72
- /**
73
- * Emissive color.
74
- */
75
- get emissiveColor(): Color;
76
- set emissiveColor(value: Color);
77
- /**
78
- * Emissive texture.
79
- */
80
- get emissiveTexture(): Texture2D;
81
- set emissiveTexture(value: Texture2D);
82
- /**
83
- * Occlusion texture.
84
- */
85
- get occlusionTexture(): Texture2D;
86
- set occlusionTexture(value: Texture2D);
87
- /**
88
- * Occlusion texture intensity.
89
- */
90
- get occlusionTextureIntensity(): number;
91
- set occlusionTextureIntensity(value: number);
92
- /**
93
- * Occlusion texture uv coordinate.
94
- * @remarks Must be UV0 or UV1.
95
- */
96
- get occlusionTextureCoord(): TextureCoordinate;
97
- set occlusionTextureCoord(value: TextureCoordinate);
98
- /**
99
- * Tiling and offset of main textures.
100
- */
101
- get tilingOffset(): Vector4;
102
- set tilingOffset(value: Vector4);
103
- /**
104
- * The clearCoat layer intensity, default 0.
105
- */
106
- get clearCoat(): number;
107
- set clearCoat(value: number);
108
- /**
109
- * The clearCoat layer intensity texture.
110
- */
111
- get clearCoatTexture(): Texture2D;
112
- set clearCoatTexture(value: Texture2D);
113
- /**
114
- * The clearCoat layer roughness, default 0.
115
- */
116
- get clearCoatRoughness(): number;
117
- set clearCoatRoughness(value: number);
118
- /**
119
- * The clearCoat layer roughness texture.
120
- */
121
- get clearCoatRoughnessTexture(): Texture2D;
122
- set clearCoatRoughnessTexture(value: Texture2D);
123
- /**
124
- * The clearCoat normal map texture.
125
- */
126
- get clearCoatNormalTexture(): Texture2D;
127
- set clearCoatNormalTexture(value: Texture2D);
128
- /**
129
- * Index Of Refraction.
130
- * @defaultValue `1.5`
131
- */
132
- get ior(): number;
133
- set ior(v: number);
134
- /**
135
- * Metallic.
136
- * @defaultValue `1.0`
137
- */
138
- get metallic(): number;
139
- set metallic(value: number);
140
- /**
141
- * Roughness. default 1.0.
142
- * @defaultValue `1.0`
143
- */
144
- get roughness(): number;
145
- set roughness(value: number);
146
- /**
147
- * Roughness metallic texture.
148
- * @remarks G channel is roughness, B channel is metallic
149
- */
150
- get roughnessMetallicTexture(): Texture2D;
151
- set roughnessMetallicTexture(value: Texture2D);
152
- /**
153
- * The strength of anisotropy, when anisotropyTexture is present, this value is multiplied by the blue channel.
154
- * @defaultValue `0`
155
- */
156
- get anisotropy(): number;
157
- set anisotropy(value: number);
158
- /**
159
- * The rotation of the anisotropy in tangent, bitangent space, value in degrees.
160
- * @defaultValue `0`
161
- */
162
- get anisotropyRotation(): number;
163
- set anisotropyRotation(value: number);
164
- /**
165
- * The anisotropy texture.
166
- * @remarks
167
- * Red and green channels represent the anisotropy direction in [-1, 1] tangent, bitangent space, to be rotated by anisotropyRotation.
168
- * The blue channel contains strength as [0, 1] to be multiplied by anisotropy.
169
- */
170
- get anisotropyTexture(): Texture2D;
171
- set anisotropyTexture(value: Texture2D);
172
- /**
173
- * The iridescence intensity factor, from 0.0 to 1.0.
174
- * @defaultValue `0.0`
175
- */
176
- get iridescence(): number;
177
- set iridescence(value: number);
178
- /**
179
- * The iridescence intensity texture, sampling red channel, and multiply 'iridescence'.
180
- */
181
- get iridescenceTexture(): Texture2D;
182
- set iridescenceTexture(value: Texture2D);
183
- /**
184
- * The index of refraction of the dielectric thin-film layer, greater than or equal to 1.0.
185
- * @defaultValue `1.3`
186
- */
187
- get iridescenceIOR(): number;
188
- set iridescenceIOR(value: number);
189
- /**
190
- * The range of iridescence thickness, x is minimum, y is maximum.
191
- * @defaultValue `[100, 400]`
192
- */
193
- get iridescenceThicknessRange(): Vector2;
194
- set iridescenceThicknessRange(value: Vector2);
195
- /**
196
- * The thickness texture of the thin-film layer, sampling green channel.
197
- * @remarks
198
- * If iridescenceThicknessTexture is defined, iridescence thickness between the 'iridescenceThicknessRange'.
199
- * If iridescenceThicknessTexture is not defined, iridescence thickness will use only 'iridescenceThicknessRange.y'.
200
- */
201
- get iridescenceThicknessTexture(): Texture2D;
202
- set iridescenceThicknessTexture(value: Texture2D);
203
- /**
204
- * Sheen color.
205
- * @defaultValue `[0,0,0]`
206
- */
207
- get sheenColor(): Color;
208
- set sheenColor(value: Color);
209
- /**
210
- * Sheen roughness, from 0.0 to 1.0.
211
- * @defaultValue `0.0`
212
- */
213
- get sheenRoughness(): number;
214
- set sheenRoughness(value: number);
215
- /**
216
- * Sheen color texture, multiply ‘sheenColor’.
217
- */
218
- get sheenColorTexture(): Texture2D;
219
- set sheenColorTexture(value: Texture2D);
220
- /**
221
- * Sheen roughness texture.
222
- * @remarks Use alpha channel, and multiply 'sheenRoughness'.
223
- */
224
- get sheenRoughnessTexture(): Texture2D;
225
- set sheenRoughnessTexture(value: Texture2D);
226
- /**
227
- * Refraction switch.
228
- * @remarks Use refractionMode to set the refraction shape.
229
- */
230
- get refractionMode(): RefractionMode;
231
- set refractionMode(value: RefractionMode);
232
- /**
233
- * @inheritdoc
234
- */
235
- get isTransparent(): boolean;
236
- set isTransparent(value: boolean);
237
- /**
238
- * @inheritdoc
239
- */
240
- get alphaCutoff(): number;
241
- set alphaCutoff(value: number);
242
- /**
243
- * Transmission factor.
244
- * @defaultValue `0.0`
245
- */
246
- get transmission(): number;
247
- set transmission(value: number);
248
- /**
249
- * Transmission texture.
250
- * @remarks Use red channel, and multiply 'transmission'.
251
- */
252
- get transmissionTexture(): Texture2D;
253
- set transmissionTexture(value: Texture2D);
254
- /**
255
- * Attenuation color.
256
- * @defaultValue `[1,1,1]`
257
- */
258
- get attenuationColor(): Color;
259
- set attenuationColor(value: Color);
260
- /**
261
- * Attenuation distance, greater than 0.0.
262
- * @defaultValue `infinity`
263
- */
264
- get attenuationDistance(): number;
265
- set attenuationDistance(value: number);
266
- /**
267
- * Thickness, greater than or equal to 0.0.
268
- * @defaultValue `0.0`
269
- */
270
- get thickness(): number;
271
- set thickness(value: number);
272
- /**
273
- * Thickness texture.
274
- * @remarks Use green channel, and multiply 'thickness', range is 0.0 to 1.0.
275
- */
276
- get thicknessTexture(): Texture2D;
277
- set thicknessTexture(value: Texture2D);
278
- /**
279
- * The intensity of the specular reflection.
280
- * @defaultValue `1.0`
281
- */
282
- get specularIntensity(): number;
283
- set specularIntensity(value: number);
284
- /**
285
- * The F0 color of the specular reflection.
286
- * @defaultValue `[1,1,1]`
287
- */
288
- get specularColor(): Color;
289
- set specularColor(value: Color);
290
- /**
291
- * The intensity of the specular reflection, stored in alpha(A) channel. This will be multiplied by `specularIntensity`.
292
- */
293
- get specularIntensityTexture(): Texture2D;
294
- set specularIntensityTexture(value: Texture2D);
295
- /**
296
- * The F0 color of the specular reflection, stored in the RGB channels. This will be multiplied by `specularColor`.
297
- */
298
- get specularColorTexture(): Texture2D;
299
- set specularColorTexture(value: Texture2D);
300
- /**
301
- * Create a pbr metallic-roughness workflow material instance.
302
- * @param engine - Engine to which the material belongs
303
- */
304
- constructor(engine: Engine);
305
- /**
306
- * @inheritdoc
307
- */
308
- clone(): PBRMaterial;
309
- private _onIridescenceRangeChanged;
310
- private _onSheenColorChanged;
311
- }
@@ -1,33 +0,0 @@
1
- import { Color, Vector4 } from "@galacean/engine-math";
2
- import { Engine } from "../Engine";
3
- import { Texture2D } from "../texture/Texture2D";
4
- import { BaseMaterial } from "./BaseMaterial";
5
- /**
6
- * Unlit Material.
7
- */
8
- export declare class UnlitMaterial extends BaseMaterial {
9
- /**
10
- * Base color.
11
- */
12
- get baseColor(): Color;
13
- set baseColor(value: Color);
14
- /**
15
- * Base texture.
16
- */
17
- get baseTexture(): Texture2D;
18
- set baseTexture(value: Texture2D);
19
- /**
20
- * Tiling and offset of main textures.
21
- */
22
- get tilingOffset(): Vector4;
23
- set tilingOffset(value: Vector4);
24
- /**
25
- * Create a unlit material instance.
26
- * @param engine - Engine to which the material belongs
27
- */
28
- constructor(engine: Engine);
29
- /**
30
- * @inheritdoc
31
- */
32
- clone(): UnlitMaterial;
33
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * Alpha blend mode.
3
- */
4
- export declare enum BlendMode {
5
- /** SRC ALPHA * SRC + (1 - SRC ALPHA) * DEST */
6
- Normal = 0,
7
- /** SRC ALPHA * SRC + ONE * DEST */
8
- Additive = 1
9
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * Refraction mode.
3
- */
4
- export declare enum RefractionMode {
5
- /** Use the sphere refraction model when light passes through the surface. */
6
- Sphere = 0,
7
- /** Use the planar refraction model when light passes through the surface. */
8
- Planar = 1
9
- }
@@ -1,11 +0,0 @@
1
- /**
2
- * Set which face for render.
3
- */
4
- export declare enum RenderFace {
5
- /** Render front face. */
6
- Front = 0,
7
- /** Render back face. */
8
- Back = 1,
9
- /** Render double face. */
10
- Double = 2
11
- }
@@ -1,13 +0,0 @@
1
- /**
2
- * Texture UV coordinate.
3
- */
4
- export declare enum TextureCoordinate {
5
- UV0 = 0,
6
- UV1 = 1,
7
- UV2 = 2,
8
- UV3 = 3,
9
- UV4 = 4,
10
- UV5 = 5,
11
- UV6 = 6,
12
- UV7 = 7
13
- }
@@ -1,9 +0,0 @@
1
- export { BaseMaterial } from "./BaseMaterial";
2
- export { BlinnPhongMaterial } from "./BlinnPhongMaterial";
3
- export { BlendMode } from "./enums/BlendMode";
4
- export { RenderFace } from "./enums/RenderFace";
5
- export { TextureCoordinate } from "./enums/TextureCoordinate";
6
- export { Material } from "./Material";
7
- export { PBRMaterial } from "./PBRMaterial";
8
- export { UnlitMaterial } from "./UnlitMaterial";
9
- export { RefractionMode } from "./enums/Refraction";
@@ -1,7 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- import { Texture2D } from "../../texture/Texture2D";
3
- export declare class PrefilteredDFG {
4
- private static _size;
5
- private static _base64;
6
- static create(engine: Engine): Promise<Texture2D>;
7
- }
@@ -1,39 +0,0 @@
1
- import { Vector3 } from "@galacean/engine-math";
2
- import { BlendShapeFrame } from "./BlendShapeFrame";
3
- /**
4
- * BlendShape.
5
- */
6
- export declare class BlendShape {
7
- /** Name of BlendShape. */
8
- name: string;
9
- private _frames;
10
- /**
11
- * Frames of BlendShape.
12
- */
13
- get frames(): Readonly<BlendShapeFrame[]>;
14
- /**
15
- * Create a BlendShape.
16
- * @param name - BlendShape name.
17
- */
18
- constructor(name: string);
19
- /**
20
- * Add a BlendShapeFrame by weight, deltaPositions, deltaNormals and deltaTangents.
21
- * @param weight - Weight of BlendShapeFrame
22
- * @param deltaPositions - Delta positions for the frame being added
23
- * @param deltaNormals - Delta normals for the frame being added
24
- * @param deltaTangents - Delta tangents for the frame being added
25
- */
26
- addFrame(weight: number, deltaPositions: Vector3[], deltaNormals?: Vector3[], deltaTangents?: Vector3[]): BlendShapeFrame;
27
- /**
28
- * Add a BlendShapeFrame.
29
- * @param frame - The BlendShapeFrame.
30
- */
31
- addFrame(frame: BlendShapeFrame): void;
32
- /**
33
- * Clear all frames.
34
- */
35
- clearFrames(): void;
36
- private _addFrame;
37
- private _updateUseNormalAndTangent;
38
- private _frameDataChangeListener;
39
- }
@@ -1,44 +0,0 @@
1
- import { Vector3 } from "@galacean/engine-math";
2
- /**
3
- * BlendShapeFrame.
4
- */
5
- export declare class BlendShapeFrame {
6
- /** Weight of BlendShapeFrame. */
7
- readonly weight: number;
8
- private _dirty;
9
- private _deltaPositions;
10
- private _deltaNormals;
11
- private _deltaTangents;
12
- /**
13
- * Delta positions for the frame being added.
14
- * @remarks Need to re-assign after modification to ensure that the modification takes effect.
15
- */
16
- get deltaPositions(): Vector3[];
17
- set deltaPositions(value: Vector3[]);
18
- /**
19
- * Delta normals for the frame being added.
20
- * @remarks Need to re-assign after modification to ensure that the modification takes effect.
21
- */
22
- get deltaNormals(): Vector3[];
23
- set deltaNormals(value: Vector3[]);
24
- /**
25
- * Delta tangents for the frame being added.
26
- * @remarks Need to re-assign after modification to ensure that the modification takes effect.
27
- */
28
- get deltaTangents(): Vector3[];
29
- set deltaTangents(value: Vector3[]);
30
- /**
31
- * Create a BlendShapeFrame.
32
- * @param weight - Weight of BlendShapeFrame
33
- * @param deltaPositions - Delta positions for the frame being added
34
- * @param deltaNormals - Delta normals for the frame being added
35
- * @param deltaTangents - Delta tangents for the frame being added
36
- */
37
- constructor(weight: number, deltaPositions: Vector3[], deltaNormals?: Vector3[], deltaTangents?: Vector3[]);
38
- }
39
- export declare enum BlendShapeFrameDirty {
40
- Position = 1,
41
- Normal = 2,
42
- Tangent = 4,
43
- All = 7
44
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,59 +0,0 @@
1
- import { IndexBufferBinding, IndexFormat, Mesh, Buffer, VertexBufferBinding, VertexElement } from "../graphic";
2
- /**
3
- * BufferMesh.
4
- */
5
- export declare class BufferMesh extends Mesh {
6
- /**
7
- * Instanced count, disable instanced drawing when set zero.
8
- */
9
- get instanceCount(): number;
10
- set instanceCount(value: number);
11
- /**
12
- * Vertex buffer binding collection.
13
- */
14
- get vertexBufferBindings(): Readonly<VertexBufferBinding[]>;
15
- /**
16
- * Index buffer binding.
17
- */
18
- get indexBufferBinding(): IndexBufferBinding;
19
- /**
20
- * Vertex element collection.
21
- */
22
- get vertexElements(): Readonly<VertexElement[]>;
23
- /**
24
- * Set vertex elements.
25
- * @param elements - Vertex element collection
26
- */
27
- setVertexElements(elements: VertexElement[]): void;
28
- /**
29
- * Set vertex buffer binding.
30
- * @param vertexBufferBinding - Vertex buffer binding
31
- * @param index - Vertex buffer index, the default value is 0
32
- */
33
- setVertexBufferBinding(vertexBufferBinding: VertexBufferBinding, index?: number): void;
34
- /**
35
- * Set vertex buffer binding.
36
- * @param vertexBuffer - Vertex buffer
37
- * @param stride - Vertex buffer data stride
38
- * @param index - Vertex buffer index, the default value is 0
39
- */
40
- setVertexBufferBinding(vertexBuffer: Buffer, stride: number, index?: number): void;
41
- /**
42
- * Set vertex buffer binding.
43
- * @param vertexBufferBindings - Vertex buffer binding
44
- * @param firstIndex - First vertex buffer index, the default value is 0
45
- */
46
- setVertexBufferBindings(vertexBufferBindings: VertexBufferBinding[], firstIndex?: number): void;
47
- /**
48
- * Set index buffer binding.
49
- * @param buffer - Index buffer
50
- * @param format - Index buffer format
51
- */
52
- setIndexBufferBinding(buffer: Buffer, format: IndexFormat): void;
53
- /**
54
- * Set index buffer binding.
55
- * @param bufferBinding - Index buffer binding
56
- * @remarks When bufferBinding is null, it will clear IndexBufferBinding
57
- */
58
- setIndexBufferBinding(bufferBinding: IndexBufferBinding | null): void;
59
- }
@@ -1,25 +0,0 @@
1
- import { Renderer } from "../Renderer";
2
- import { Mesh } from "../graphic/Mesh";
3
- /**
4
- * MeshRenderer Component.
5
- */
6
- export declare class MeshRenderer extends Renderer {
7
- private static _uvMacro;
8
- private static _uv1Macro;
9
- private static _normalMacro;
10
- private static _tangentMacro;
11
- private static _enableVertexColorMacro;
12
- private _enableVertexColor;
13
- /**
14
- * Mesh assigned to the renderer.
15
- */
16
- get mesh(): Mesh;
17
- set mesh(value: Mesh);
18
- /**
19
- * Whether enable vertex color.
20
- */
21
- get enableVertexColor(): boolean;
22
- set enableVertexColor(value: boolean);
23
- private _setMesh;
24
- private _onMeshChanged;
25
- }