@fps-games/editor 0.1.8-beta.4 → 0.2.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1419) hide show
  1. package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
  2. package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
  3. package/dist/agent-bridge/capabilities/assets.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
  5. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  6. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  7. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
  8. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
  10. package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
  12. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/prefabs.js +9 -13
  14. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
  16. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  17. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
  19. package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
  20. package/dist/agent-bridge/capabilities/selection.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
  22. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  23. package/dist/agent-bridge/capabilities/shadows.js +9 -6
  24. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  25. package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
  26. package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
  27. package/dist/agent-bridge/capabilities/transform.js.map +1 -1
  28. package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
  29. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  30. package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
  31. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  32. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  33. package/dist/agent-bridge/capability-sources.d.ts +6 -5
  34. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  35. package/dist/agent-bridge/capability-sources.js +4 -1
  36. package/dist/agent-bridge/capability-sources.js.map +1 -1
  37. package/dist/agent-bridge/index.d.ts +4 -4
  38. package/dist/agent-bridge/index.d.ts.map +1 -1
  39. package/dist/agent-bridge/index.js.map +1 -1
  40. package/dist/agent-bridge/register.d.ts +1 -1
  41. package/dist/agent-bridge/register.d.ts.map +1 -1
  42. package/dist/agent-bridge/register.js +98 -55
  43. package/dist/agent-bridge/register.js.map +1 -1
  44. package/dist/agent-bridge/shared.d.ts +5 -3
  45. package/dist/agent-bridge/shared.d.ts.map +1 -1
  46. package/dist/agent-bridge/shared.js.map +1 -1
  47. package/dist/agent-bridge/source-types.d.ts +6 -2
  48. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  49. package/dist/build-info.json +93 -18
  50. package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
  51. package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
  52. package/dist/editor-plugin-agent-capabilities.js +64 -0
  53. package/dist/editor-plugin-agent-capabilities.js.map +1 -0
  54. package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
  55. package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
  56. package/dist/editor-plugin-hierarchy-command.js +119 -0
  57. package/dist/editor-plugin-hierarchy-command.js.map +1 -0
  58. package/dist/index.d.ts +27 -90
  59. package/dist/index.d.ts.map +1 -1
  60. package/dist/index.js +15 -544
  61. package/dist/index.js.map +1 -1
  62. package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
  63. package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
  64. package/dist/internal/local-editor-lifecycle-operations.js +11 -0
  65. package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
  66. package/dist/local-editor-agent-actions.d.ts +1 -1
  67. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  68. package/dist/local-editor-agent-actions.js.map +1 -1
  69. package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
  70. package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
  71. package/dist/local-editor-agent-bridge-transport.js +88 -32
  72. package/dist/local-editor-agent-bridge-transport.js.map +1 -1
  73. package/dist/local-editor-agent-bridge.d.ts +1 -1
  74. package/dist/local-editor-agent-bridge.d.ts.map +1 -1
  75. package/dist/local-editor-agent-bridge.js.map +1 -1
  76. package/dist/local-editor-harness.d.ts +7 -5
  77. package/dist/local-editor-harness.d.ts.map +1 -1
  78. package/dist/local-editor-harness.js +782 -195
  79. package/dist/local-editor-harness.js.map +1 -1
  80. package/dist/local-editor-marker-graph.d.ts +1 -1
  81. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  82. package/dist/local-editor-plugin-inspector.d.ts +4 -0
  83. package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
  84. package/dist/local-editor-plugin-inspector.js +23 -0
  85. package/dist/local-editor-plugin-inspector.js.map +1 -0
  86. package/dist/local-editor-plugin-panel.d.ts +5 -0
  87. package/dist/local-editor-plugin-panel.d.ts.map +1 -0
  88. package/dist/local-editor-plugin-panel.js +56 -0
  89. package/dist/local-editor-plugin-panel.js.map +1 -0
  90. package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
  91. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  92. package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
  93. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  94. package/dist/playable-babylon-facade.d.ts +6 -6
  95. package/dist/playable-babylon-facade.d.ts.map +1 -1
  96. package/dist/playable-babylon-facade.js +1 -1
  97. package/dist/playable-babylon-facade.js.map +1 -1
  98. package/dist/playable-babylon-rendering.d.ts +33 -2
  99. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  100. package/dist/playable-babylon-rendering.js +61 -2
  101. package/dist/playable-babylon-rendering.js.map +1 -1
  102. package/dist/playable-local-editor-host.d.ts +32 -94
  103. package/dist/playable-local-editor-host.d.ts.map +1 -1
  104. package/dist/playable-local-editor-host.js +152 -222
  105. package/dist/playable-local-editor-host.js.map +1 -1
  106. package/dist/playable-product-local-editor.d.ts +55 -0
  107. package/dist/playable-product-local-editor.d.ts.map +1 -0
  108. package/dist/playable-product-local-editor.js +173 -0
  109. package/dist/playable-product-local-editor.js.map +1 -0
  110. package/dist/playable-product-projection-preview.d.ts +79 -0
  111. package/dist/playable-product-projection-preview.d.ts.map +1 -0
  112. package/dist/playable-product-projection-preview.js +245 -0
  113. package/dist/playable-product-projection-preview.js.map +1 -0
  114. package/dist/playable-product-rendering.d.ts +38 -0
  115. package/dist/playable-product-rendering.d.ts.map +1 -0
  116. package/dist/playable-product-rendering.js +15 -0
  117. package/dist/playable-product-rendering.js.map +1 -0
  118. package/dist/playable-product-scene-capabilities.d.ts +88 -0
  119. package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
  120. package/dist/playable-product-scene-capabilities.js +207 -0
  121. package/dist/playable-product-scene-capabilities.js.map +1 -0
  122. package/dist/playable-runtime-babylon.d.ts +7 -0
  123. package/dist/playable-runtime-babylon.d.ts.map +1 -0
  124. package/dist/playable-runtime-babylon.js +6 -0
  125. package/dist/playable-runtime-babylon.js.map +1 -0
  126. package/dist/playable-runtime.d.ts +8 -0
  127. package/dist/playable-runtime.d.ts.map +1 -0
  128. package/dist/playable-runtime.js +7 -0
  129. package/dist/playable-runtime.js.map +1 -0
  130. package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
  131. package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
  132. package/dist/playable-sdk-upgrade-doctor.js +2 -0
  133. package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
  134. package/dist/playable-sdk.d.ts +18 -9
  135. package/dist/playable-sdk.d.ts.map +1 -1
  136. package/dist/playable-sdk.js +9 -4
  137. package/dist/playable-sdk.js.map +1 -1
  138. package/dist/playable-standard-project.d.ts +37 -0
  139. package/dist/playable-standard-project.d.ts.map +1 -0
  140. package/dist/playable-standard-project.js +109 -0
  141. package/dist/playable-standard-project.js.map +1 -0
  142. package/dist/vite-client.d.ts +25 -0
  143. package/dist/vite.d.ts +3 -0
  144. package/dist/vite.d.ts.map +1 -0
  145. package/dist/vite.js +2 -0
  146. package/dist/vite.js.map +1 -0
  147. package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
  148. package/node_modules/@babel/helper-string-parser/README.md +19 -0
  149. package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
  150. package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
  151. package/node_modules/@babel/helper-string-parser/package.json +31 -0
  152. package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
  153. package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
  154. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
  155. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
  156. package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
  157. package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
  158. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
  159. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
  160. package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
  161. package/node_modules/@babel/parser/LICENSE +19 -0
  162. package/node_modules/@babel/parser/README.md +19 -0
  163. package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
  164. package/node_modules/@babel/parser/lib/index.js +14662 -0
  165. package/node_modules/@babel/parser/lib/index.js.map +1 -0
  166. package/node_modules/@babel/parser/package.json +50 -0
  167. package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
  168. package/node_modules/@babel/types/LICENSE +22 -0
  169. package/node_modules/@babel/types/README.md +19 -0
  170. package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
  171. package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
  172. package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
  173. package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
  174. package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
  175. package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
  176. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
  177. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
  178. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
  179. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
  180. package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
  181. package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
  182. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
  183. package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
  184. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
  185. package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
  186. package/node_modules/@babel/types/lib/builders/productions.js +12 -0
  187. package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
  188. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
  189. package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
  190. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
  191. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
  192. package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
  193. package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
  194. package/node_modules/@babel/types/lib/clone/clone.js +12 -0
  195. package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
  196. package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
  197. package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
  198. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
  199. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
  200. package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
  201. package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
  202. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
  203. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
  204. package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
  205. package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
  206. package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
  207. package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
  208. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
  209. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
  210. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
  211. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
  212. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
  213. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
  214. package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
  215. package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
  216. package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
  217. package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
  218. package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
  219. package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
  220. package/node_modules/@babel/types/lib/constants/index.js +31 -0
  221. package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
  222. package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
  223. package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
  224. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
  225. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
  226. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
  227. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
  228. package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
  229. package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
  230. package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
  231. package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
  232. package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
  233. package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
  234. package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
  235. package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
  236. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
  237. package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
  238. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
  239. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
  240. package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
  241. package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
  242. package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
  243. package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
  244. package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
  245. package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
  246. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
  247. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
  248. package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
  249. package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
  250. package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
  251. package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
  252. package/node_modules/@babel/types/lib/definitions/index.js +106 -0
  253. package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
  254. package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
  255. package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
  256. package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
  257. package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
  258. package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
  259. package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
  260. package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
  261. package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
  262. package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
  263. package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
  264. package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
  265. package/node_modules/@babel/types/lib/index.d.ts +3617 -0
  266. package/node_modules/@babel/types/lib/index.js +582 -0
  267. package/node_modules/@babel/types/lib/index.js.flow +2650 -0
  268. package/node_modules/@babel/types/lib/index.js.map +1 -0
  269. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
  270. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
  271. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
  272. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
  273. package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
  274. package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
  275. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
  276. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
  277. package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
  278. package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
  279. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
  280. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
  281. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
  282. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
  283. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
  284. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +1 -0
  285. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
  286. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +1 -0
  287. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
  288. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
  289. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
  290. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
  291. package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
  292. package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
  293. package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
  294. package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
  295. package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
  296. package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
  297. package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
  298. package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
  299. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
  300. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
  301. package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
  302. package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
  303. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
  304. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
  305. package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
  306. package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
  307. package/node_modules/@babel/types/lib/validators/is.js +27 -0
  308. package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
  309. package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
  310. package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
  311. package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
  312. package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
  313. package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
  314. package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
  315. package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
  316. package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
  317. package/node_modules/@babel/types/lib/validators/isNode.js +12 -0
  318. package/node_modules/@babel/types/lib/validators/isNode.js.map +1 -0
  319. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +57 -0
  320. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js.map +1 -0
  321. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +15 -0
  322. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js.map +1 -0
  323. package/node_modules/@babel/types/lib/validators/isReferenced.js +96 -0
  324. package/node_modules/@babel/types/lib/validators/isReferenced.js.map +1 -0
  325. package/node_modules/@babel/types/lib/validators/isScope.js +18 -0
  326. package/node_modules/@babel/types/lib/validators/isScope.js.map +1 -0
  327. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +14 -0
  328. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js.map +1 -0
  329. package/node_modules/@babel/types/lib/validators/isType.js +17 -0
  330. package/node_modules/@babel/types/lib/validators/isType.js.map +1 -0
  331. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +13 -0
  332. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js.map +1 -0
  333. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +18 -0
  334. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js.map +1 -0
  335. package/node_modules/@babel/types/lib/validators/isVar.js +15 -0
  336. package/node_modules/@babel/types/lib/validators/isVar.js.map +1 -0
  337. package/node_modules/@babel/types/lib/validators/matchesPattern.js +44 -0
  338. package/node_modules/@babel/types/lib/validators/matchesPattern.js.map +1 -0
  339. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +11 -0
  340. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js.map +1 -0
  341. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +11 -0
  342. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js.map +1 -0
  343. package/node_modules/@babel/types/lib/validators/validate.js +42 -0
  344. package/node_modules/@babel/types/lib/validators/validate.js.map +1 -0
  345. package/node_modules/@babel/types/package.json +39 -0
  346. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +3 -3
  347. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -1
  348. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +131 -20
  349. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -1
  350. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +3 -3
  351. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -1
  352. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -1
  353. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +1 -1
  354. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -1
  355. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -1
  356. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +11 -0
  357. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -1
  358. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -1
  359. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +17 -13
  360. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
  361. package/node_modules/@fps-games/babylon-renderer/dist/index.js +4 -0
  362. package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
  363. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +1 -1
  364. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -1
  365. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -1
  366. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +2 -2
  367. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -1
  368. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -1
  369. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +1 -1
  370. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -1
  371. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +2 -2
  372. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -1
  373. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -1
  374. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.d.ts +2 -0
  375. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.d.ts.map +1 -0
  376. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.js +2 -0
  377. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.js.map +1 -0
  378. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.d.ts +24 -0
  379. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.d.ts.map +1 -0
  380. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.js +63 -0
  381. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.js.map +1 -0
  382. package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts +54 -0
  383. package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts.map +1 -0
  384. package/node_modules/@fps-games/babylon-renderer/dist/plugin.js +274 -0
  385. package/node_modules/@fps-games/babylon-renderer/dist/plugin.js.map +1 -0
  386. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +3 -3
  387. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
  388. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
  389. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +4 -4
  390. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -1
  391. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -1
  392. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +1 -1
  393. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -1
  394. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +3 -3
  395. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -1
  396. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +1 -1
  397. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -1
  398. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -1
  399. package/node_modules/@fps-games/babylon-renderer/dist/reference.d.ts +8 -0
  400. package/node_modules/@fps-games/babylon-renderer/dist/reference.d.ts.map +1 -0
  401. package/node_modules/@fps-games/babylon-renderer/dist/reference.js +17 -0
  402. package/node_modules/@fps-games/babylon-renderer/dist/reference.js.map +1 -0
  403. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.d.ts +2 -0
  404. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.d.ts.map +1 -0
  405. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.js +2 -0
  406. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.js.map +1 -0
  407. package/node_modules/@fps-games/{editor-babylon/dist/rendering.d.ts → babylon-renderer/dist/rendering/node-rendering.d.ts} +1 -1
  408. package/node_modules/@fps-games/babylon-renderer/dist/rendering/node-rendering.d.ts.map +1 -0
  409. package/node_modules/@fps-games/{editor-babylon/dist/rendering.js → babylon-renderer/dist/rendering/node-rendering.js} +1 -1
  410. package/node_modules/@fps-games/babylon-renderer/dist/rendering/node-rendering.js.map +1 -0
  411. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-shaders.js.map +1 -1
  412. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts +2 -2
  413. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
  414. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
  415. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts +5 -5
  416. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts.map +1 -1
  417. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js.map +1 -1
  418. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
  419. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts +3 -3
  420. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
  421. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
  422. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts +2 -2
  423. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
  424. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +11 -112
  425. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
  426. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts +4 -4
  427. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts.map +1 -1
  428. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.js.map +1 -1
  429. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts +6 -6
  430. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts.map +1 -1
  431. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -4
  432. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
  433. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.d.ts +3 -0
  434. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.d.ts.map +1 -0
  435. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.js +60 -0
  436. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.js.map +1 -0
  437. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts +6 -6
  438. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts.map +1 -1
  439. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.js.map +1 -1
  440. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +4 -30
  441. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
  442. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +0 -1
  443. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
  444. package/node_modules/@fps-games/babylon-renderer/package.json +48 -1
  445. package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -1
  446. package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
  447. package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -1
  448. package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
  449. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.d.ts +21 -0
  450. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.d.ts.map +1 -0
  451. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.js +166 -0
  452. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.js.map +1 -0
  453. package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +0 -1
  454. package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
  455. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +1 -3
  456. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  457. package/node_modules/@fps-games/editor-babylon/dist/projection.js +7 -28
  458. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  459. package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +0 -8
  460. package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
  461. package/node_modules/@fps-games/editor-babylon/package.json +5 -9
  462. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +2 -1
  463. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  464. package/node_modules/@fps-games/editor-browser/dist/index.js +1 -0
  465. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  466. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.d.ts +6 -0
  467. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.d.ts.map +1 -0
  468. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.js +28 -0
  469. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.js.map +1 -0
  470. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +8 -2
  471. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
  472. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js +1 -1
  473. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js.map +1 -1
  474. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  475. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +7 -95
  476. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  477. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.d.ts +9 -0
  478. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.d.ts.map +1 -0
  479. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.js +224 -0
  480. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.js.map +1 -0
  481. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +2 -0
  482. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
  483. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +4 -0
  484. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
  485. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +65 -4
  486. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  487. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +6 -0
  488. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
  489. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +1 -0
  490. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
  491. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
  492. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +218 -63
  493. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
  494. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts +8 -0
  495. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts.map +1 -0
  496. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js +232 -0
  497. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js.map +1 -0
  498. package/node_modules/@fps-games/editor-browser/package.json +4 -3
  499. package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +7 -3
  500. package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -1
  501. package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +6 -2
  502. package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -1
  503. package/node_modules/@fps-games/editor-core/dist/document-adapter.d.ts +20 -0
  504. package/node_modules/@fps-games/editor-core/dist/document-adapter.d.ts.map +1 -0
  505. package/node_modules/@fps-games/editor-core/dist/document-adapter.js +2 -0
  506. package/node_modules/@fps-games/editor-core/dist/document-adapter.js.map +1 -0
  507. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +77 -0
  508. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -0
  509. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +744 -0
  510. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -0
  511. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +12 -6
  512. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
  513. package/node_modules/@fps-games/editor-core/dist/editor-session.js +27 -11
  514. package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
  515. package/node_modules/@fps-games/editor-core/dist/events.d.ts +79 -0
  516. package/node_modules/@fps-games/editor-core/dist/events.d.ts.map +1 -0
  517. package/node_modules/@fps-games/editor-core/dist/events.js +60 -0
  518. package/node_modules/@fps-games/editor-core/dist/events.js.map +1 -0
  519. package/node_modules/@fps-games/editor-core/dist/field-schema/index.d.ts +5 -0
  520. package/node_modules/@fps-games/editor-core/dist/field-schema/index.d.ts.map +1 -0
  521. package/node_modules/@fps-games/editor-core/dist/field-schema/index.js +4 -0
  522. package/node_modules/@fps-games/editor-core/dist/field-schema/index.js.map +1 -0
  523. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.d.ts +3 -0
  524. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.d.ts.map +1 -0
  525. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.js +8 -0
  526. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.js.map +1 -0
  527. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.d.ts +3 -0
  528. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.d.ts.map +1 -0
  529. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.js +93 -0
  530. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.js.map +1 -0
  531. package/node_modules/@fps-games/editor-core/dist/field-schema/types.d.ts +37 -0
  532. package/node_modules/@fps-games/editor-core/dist/field-schema/types.d.ts.map +1 -0
  533. package/node_modules/@fps-games/editor-core/dist/field-schema/types.js +2 -0
  534. package/node_modules/@fps-games/editor-core/dist/field-schema/types.js.map +1 -0
  535. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.d.ts +23 -0
  536. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.d.ts.map +1 -0
  537. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.js +112 -0
  538. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.js.map +1 -0
  539. package/node_modules/@fps-games/editor-core/dist/index.d.ts +5 -99
  540. package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
  541. package/node_modules/@fps-games/editor-core/dist/index.js +5 -210
  542. package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
  543. package/node_modules/@fps-games/editor-core/dist/lifecycle.d.ts +101 -0
  544. package/node_modules/@fps-games/editor-core/dist/lifecycle.d.ts.map +1 -0
  545. package/node_modules/@fps-games/editor-core/dist/lifecycle.js +456 -0
  546. package/node_modules/@fps-games/editor-core/dist/lifecycle.js.map +1 -0
  547. package/node_modules/@fps-games/editor-core/dist/marker-graph.d.ts +110 -0
  548. package/node_modules/@fps-games/editor-core/dist/marker-graph.d.ts.map +1 -0
  549. package/node_modules/@fps-games/editor-core/dist/marker-graph.js +502 -0
  550. package/node_modules/@fps-games/editor-core/dist/marker-graph.js.map +1 -0
  551. package/node_modules/@fps-games/editor-core/dist/transform-command.d.ts +6 -0
  552. package/node_modules/@fps-games/editor-core/dist/transform-command.d.ts.map +1 -0
  553. package/node_modules/@fps-games/editor-core/dist/transform-command.js +14 -0
  554. package/node_modules/@fps-games/editor-core/dist/transform-command.js.map +1 -0
  555. package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts +2 -46
  556. package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts.map +1 -1
  557. package/node_modules/@fps-games/editor-core/dist/transform-operations.js +1 -1
  558. package/node_modules/@fps-games/editor-core/dist/transform-operations.js.map +1 -1
  559. package/node_modules/@fps-games/editor-core/package.json +22 -2
  560. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts +0 -25
  561. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts.map +1 -1
  562. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js +1 -44
  563. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js.map +1 -1
  564. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +0 -13
  565. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -1
  566. package/node_modules/@fps-games/editor-forge-play/dist/index.js +0 -53
  567. package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -1
  568. package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
  569. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js +1 -1
  570. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js.map +1 -1
  571. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js +1 -1
  572. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js.map +1 -1
  573. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts +4 -1
  574. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts.map +1 -1
  575. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js +3 -1
  576. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js.map +1 -1
  577. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.d.ts +29 -0
  578. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.d.ts.map +1 -0
  579. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.js +50 -0
  580. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.js.map +1 -0
  581. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts +165 -0
  582. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts.map +1 -0
  583. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js +258 -0
  584. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js.map +1 -0
  585. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +2 -33
  586. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
  587. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +1 -1
  588. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -1
  589. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +1 -1
  590. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -1
  591. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
  592. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +73 -16
  593. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
  594. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts +3 -2
  595. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts.map +1 -1
  596. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts +3 -2
  597. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts.map +1 -1
  598. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js +3 -18
  599. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js.map +1 -1
  600. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts +4 -0
  601. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts.map +1 -1
  602. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js +2 -0
  603. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js.map +1 -1
  604. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.d.ts +62 -0
  605. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.d.ts.map +1 -0
  606. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.js +47 -0
  607. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.js.map +1 -0
  608. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.d.ts +44 -0
  609. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.d.ts.map +1 -0
  610. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.js +43 -0
  611. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.js.map +1 -0
  612. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts +1 -0
  613. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts.map +1 -1
  614. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js +1 -0
  615. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js.map +1 -1
  616. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.d.ts +23 -0
  617. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.d.ts.map +1 -0
  618. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.js +60 -0
  619. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.js.map +1 -0
  620. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js +1 -1
  621. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js.map +1 -1
  622. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.d.ts.map +1 -1
  623. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js +1 -5
  624. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js.map +1 -1
  625. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts +0 -2
  626. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts.map +1 -1
  627. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.d.ts +25 -0
  628. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.d.ts.map +1 -0
  629. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.js +100 -0
  630. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.js.map +1 -0
  631. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts +2 -0
  632. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts.map +1 -1
  633. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js +2 -0
  634. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js.map +1 -1
  635. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.d.ts +84 -0
  636. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.d.ts.map +1 -0
  637. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.js +145 -0
  638. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.js.map +1 -0
  639. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.d.ts.map +1 -1
  640. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js +26 -1
  641. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js.map +1 -1
  642. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts +1 -1
  643. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts.map +1 -1
  644. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.d.ts.map +1 -1
  645. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js +2 -11
  646. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js.map +1 -1
  647. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts +4 -4
  648. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts.map +1 -1
  649. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts +2 -2
  650. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts.map +1 -1
  651. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js +1 -1
  652. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js.map +1 -1
  653. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +13 -4
  654. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
  655. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +54 -84
  656. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
  657. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +2 -7
  658. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
  659. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts +3 -2
  660. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts.map +1 -1
  661. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js +1 -1
  662. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js.map +1 -1
  663. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts +1 -1
  664. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts.map +1 -1
  665. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.js.map +1 -1
  666. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts +1 -1
  667. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -1
  668. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +85 -173
  669. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -1
  670. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts +2 -27
  671. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts.map +1 -1
  672. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts +1 -23
  673. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts.map +1 -1
  674. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js +1 -119
  675. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js.map +1 -1
  676. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +8 -2
  677. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
  678. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +10 -2
  679. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
  680. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.d.ts +74 -0
  681. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.d.ts.map +1 -0
  682. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.js +198 -0
  683. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.js.map +1 -0
  684. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +4 -15
  685. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
  686. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +22 -86
  687. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
  688. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +10 -5
  689. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -1
  690. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +9 -4
  691. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -1
  692. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.d.ts +5 -0
  693. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.d.ts.map +1 -0
  694. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.js +35 -0
  695. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.js.map +1 -0
  696. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.d.ts +79 -0
  697. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.d.ts.map +1 -0
  698. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.js +324 -0
  699. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.js.map +1 -0
  700. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.d.ts +53 -0
  701. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.d.ts.map +1 -0
  702. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.js +184 -0
  703. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.js.map +1 -0
  704. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.d.ts +83 -0
  705. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.d.ts.map +1 -0
  706. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.js +205 -0
  707. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.js.map +1 -0
  708. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts +5 -1
  709. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts.map +1 -1
  710. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js +54 -0
  711. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js.map +1 -1
  712. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts +19 -0
  713. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts.map +1 -1
  714. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js +35 -1
  715. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js.map +1 -1
  716. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts +12 -0
  717. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts.map +1 -1
  718. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts +22 -1
  719. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts.map +1 -1
  720. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js +100 -0
  721. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js.map +1 -1
  722. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.d.ts +5 -0
  723. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.d.ts.map +1 -0
  724. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.js +3 -0
  725. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.js.map +1 -0
  726. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.d.ts.map +1 -1
  727. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js +12 -4
  728. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js.map +1 -1
  729. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts +2 -2
  730. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts.map +1 -1
  731. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts +112 -0
  732. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts.map +1 -0
  733. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js +159 -0
  734. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js.map +1 -0
  735. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +10 -12
  736. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
  737. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +1 -5
  738. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
  739. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +138 -97
  740. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
  741. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +11 -3
  742. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
  743. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +112 -43
  744. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
  745. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +6 -6
  746. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
  747. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +2 -3
  748. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
  749. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts +5 -0
  750. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
  751. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +653 -35
  752. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
  753. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +58 -5
  754. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
  755. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.d.ts +27 -0
  756. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.d.ts.map +1 -0
  757. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.js +106 -0
  758. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.js.map +1 -0
  759. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.d.ts +27 -0
  760. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.d.ts.map +1 -0
  761. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.js +389 -0
  762. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.js.map +1 -0
  763. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.d.ts +50 -0
  764. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.d.ts.map +1 -0
  765. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.js +316 -0
  766. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.js.map +1 -0
  767. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.d.ts +4 -0
  768. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.d.ts.map +1 -0
  769. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.js +4 -0
  770. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.js.map +1 -0
  771. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts +28 -0
  772. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts.map +1 -0
  773. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js +331 -0
  774. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js.map +1 -0
  775. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts +15 -0
  776. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts.map +1 -1
  777. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js +144 -37
  778. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js.map +1 -1
  779. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.d.ts +23 -0
  780. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.d.ts.map +1 -0
  781. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.js +170 -0
  782. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.js.map +1 -0
  783. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.d.ts +45 -0
  784. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.d.ts.map +1 -0
  785. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.js +176 -0
  786. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.js.map +1 -0
  787. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts +5 -0
  788. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts.map +1 -1
  789. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js +27 -7
  790. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js.map +1 -1
  791. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts +6 -1
  792. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts.map +1 -1
  793. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js +6 -1
  794. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js.map +1 -1
  795. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts +1 -2
  796. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts.map +1 -1
  797. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js +22 -17
  798. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js.map +1 -1
  799. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.d.ts.map +1 -1
  800. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js +2 -0
  801. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js.map +1 -1
  802. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.d.ts.map +1 -1
  803. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js +4 -44
  804. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js.map +1 -1
  805. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts +0 -1
  806. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts.map +1 -1
  807. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js +4 -10
  808. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js.map +1 -1
  809. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts +27 -0
  810. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts.map +1 -0
  811. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js +163 -0
  812. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js.map +1 -0
  813. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts +12 -0
  814. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts.map +1 -0
  815. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js +157 -0
  816. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js.map +1 -0
  817. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.d.ts +92 -0
  818. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.d.ts.map +1 -0
  819. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.js +256 -0
  820. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.js.map +1 -0
  821. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts +8 -5
  822. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts.map +1 -1
  823. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
  824. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +15 -85
  825. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
  826. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.d.ts.map +1 -1
  827. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js +16 -9
  828. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js.map +1 -1
  829. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts +4 -1
  830. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts.map +1 -1
  831. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +2 -1
  832. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -1
  833. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +77 -17
  834. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -1
  835. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts +45 -0
  836. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts.map +1 -0
  837. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js +340 -0
  838. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js.map +1 -0
  839. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts +24 -0
  840. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts.map +1 -0
  841. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js +212 -0
  842. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js.map +1 -0
  843. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts +10 -0
  844. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts.map +1 -0
  845. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js +10 -0
  846. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js.map +1 -0
  847. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts +10 -0
  848. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts.map +1 -0
  849. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js +203 -0
  850. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js.map +1 -0
  851. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts +144 -0
  852. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts.map +1 -0
  853. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js +316 -0
  854. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js.map +1 -0
  855. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.d.ts +24 -0
  856. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.d.ts.map +1 -0
  857. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.js +251 -0
  858. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.js.map +1 -0
  859. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.d.ts +7 -0
  860. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.d.ts.map +1 -0
  861. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.js +107 -0
  862. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.js.map +1 -0
  863. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +14 -0
  864. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -0
  865. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +225 -0
  866. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -0
  867. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.d.ts +24 -0
  868. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.d.ts.map +1 -0
  869. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.js +356 -0
  870. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.js.map +1 -0
  871. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.d.ts +40 -0
  872. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.d.ts.map +1 -0
  873. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.js +2 -0
  874. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.js.map +1 -0
  875. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.d.ts +20 -0
  876. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.d.ts.map +1 -0
  877. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.js +25 -0
  878. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.js.map +1 -0
  879. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.d.ts +66 -0
  880. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.d.ts.map +1 -0
  881. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.js +172 -0
  882. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.js.map +1 -0
  883. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts +257 -0
  884. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts.map +1 -0
  885. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js +1263 -0
  886. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js.map +1 -0
  887. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +86 -0
  888. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -0
  889. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +92 -0
  890. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -0
  891. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +116 -0
  892. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -0
  893. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +65 -0
  894. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -0
  895. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.d.ts +43 -0
  896. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.d.ts.map +1 -0
  897. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js +41 -0
  898. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js.map +1 -0
  899. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +32 -0
  900. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -0
  901. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +138 -0
  902. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -0
  903. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.d.ts +2 -0
  904. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.d.ts.map +1 -0
  905. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.js +39 -0
  906. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.js.map +1 -0
  907. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts +217 -0
  908. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -0
  909. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +566 -0
  910. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -0
  911. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts +1 -1
  912. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts.map +1 -1
  913. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js +1 -1
  914. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js.map +1 -1
  915. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
  916. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +5 -50
  917. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
  918. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.d.ts.map +1 -1
  919. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js +17 -3
  920. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js.map +1 -1
  921. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +3 -335
  922. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
  923. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js +1 -1
  924. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -1
  925. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts.map +1 -1
  926. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js +2 -0
  927. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js.map +1 -1
  928. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
  929. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +6 -44
  930. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
  931. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -4
  932. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
  933. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +2 -2
  934. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -1
  935. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +97 -253
  936. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
  937. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +1 -0
  938. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -1
  939. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +1 -0
  940. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -1
  941. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +6 -6
  942. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
  943. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +2 -0
  944. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -0
  945. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +515 -0
  946. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -0
  947. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts +9 -0
  948. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts.map +1 -1
  949. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js +20 -0
  950. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js.map +1 -1
  951. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts +0 -1
  952. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
  953. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +17 -12
  954. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
  955. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts +0 -1
  956. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts.map +1 -1
  957. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js +32 -18
  958. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js.map +1 -1
  959. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -1
  960. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +2 -1
  961. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -1
  962. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts +1 -0
  963. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts.map +1 -1
  964. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js +1 -0
  965. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js.map +1 -1
  966. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
  967. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +154 -54
  968. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
  969. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +3 -0
  970. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
  971. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -1
  972. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +5 -72
  973. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -1
  974. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
  975. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +13 -26
  976. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
  977. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts +11 -0
  978. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts.map +1 -1
  979. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js +11 -0
  980. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js.map +1 -1
  981. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts +52 -0
  982. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts.map +1 -0
  983. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js +124 -0
  984. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js.map +1 -0
  985. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts.map +1 -1
  986. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js +6 -113
  987. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js.map +1 -1
  988. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts +2 -0
  989. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts.map +1 -1
  990. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js +18 -0
  991. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js.map +1 -1
  992. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts +14 -4
  993. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts.map +1 -1
  994. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js +8 -3
  995. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js.map +1 -1
  996. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.d.ts +51 -0
  997. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.d.ts.map +1 -0
  998. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.js +67 -0
  999. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.js.map +1 -0
  1000. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
  1001. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +1 -19
  1002. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
  1003. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.d.ts +78 -0
  1004. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.d.ts.map +1 -0
  1005. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.js +201 -0
  1006. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.js.map +1 -0
  1007. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts +89 -0
  1008. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts.map +1 -0
  1009. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js +238 -0
  1010. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js.map +1 -0
  1011. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.d.ts +58 -0
  1012. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.d.ts.map +1 -0
  1013. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.js +327 -0
  1014. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.js.map +1 -0
  1015. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts +11 -0
  1016. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts.map +1 -1
  1017. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js +100 -1
  1018. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js.map +1 -1
  1019. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +116 -2
  1020. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -1
  1021. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts +0 -4
  1022. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts.map +1 -1
  1023. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js +0 -4
  1024. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js.map +1 -1
  1025. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts +1 -1
  1026. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts.map +1 -1
  1027. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js +7 -35
  1028. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js.map +1 -1
  1029. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts +4 -24
  1030. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts.map +1 -1
  1031. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js +15 -53
  1032. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js.map +1 -1
  1033. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.d.ts +3 -0
  1034. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.d.ts.map +1 -0
  1035. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.js +36 -0
  1036. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.js.map +1 -0
  1037. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts +2 -1
  1038. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts.map +1 -1
  1039. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js +2 -1
  1040. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js.map +1 -1
  1041. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts +1 -2
  1042. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -1
  1043. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +303 -77
  1044. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
  1045. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts +3 -2
  1046. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -1
  1047. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.d.ts +21 -0
  1048. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.d.ts.map +1 -0
  1049. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.js +34 -0
  1050. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.js.map +1 -0
  1051. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts +48 -0
  1052. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -0
  1053. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +209 -0
  1054. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -0
  1055. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +9 -0
  1056. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
  1057. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +9 -0
  1058. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
  1059. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.d.ts +2 -0
  1060. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.d.ts.map +1 -0
  1061. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.js +14 -0
  1062. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.js.map +1 -0
  1063. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.d.ts +2 -0
  1064. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.d.ts.map +1 -0
  1065. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.js +22 -0
  1066. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.js.map +1 -0
  1067. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts +1 -0
  1068. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
  1069. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +30 -1
  1070. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
  1071. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +27 -0
  1072. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -0
  1073. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +50 -0
  1074. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -0
  1075. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts +13 -0
  1076. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -0
  1077. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +52 -0
  1078. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -0
  1079. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts +25 -0
  1080. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -0
  1081. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +113 -0
  1082. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -0
  1083. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.d.ts +18 -0
  1084. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.d.ts.map +1 -0
  1085. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.js +63 -0
  1086. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.js.map +1 -0
  1087. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts +37 -0
  1088. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts.map +1 -0
  1089. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js +99 -0
  1090. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js.map +1 -0
  1091. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts +15 -0
  1092. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts.map +1 -0
  1093. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js +76 -0
  1094. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js.map +1 -0
  1095. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +3 -2
  1096. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
  1097. package/node_modules/@fps-games/editor-playable-sdk/package.json +15 -3
  1098. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +53 -0
  1099. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -1
  1100. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +97 -0
  1101. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -1
  1102. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +2 -3
  1103. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
  1104. package/node_modules/@fps-games/editor-protocol/dist/index.js +1 -1
  1105. package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
  1106. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.d.ts +2 -127
  1107. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.d.ts.map +1 -1
  1108. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.js +1 -1
  1109. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.js.map +1 -1
  1110. package/node_modules/@fps-games/editor-protocol/package.json +4 -1
  1111. package/node_modules/@fps-games/editor-tooling/dist/contributions.d.ts +31 -0
  1112. package/node_modules/@fps-games/editor-tooling/dist/contributions.d.ts.map +1 -0
  1113. package/node_modules/@fps-games/editor-tooling/dist/contributions.js +173 -0
  1114. package/node_modules/@fps-games/editor-tooling/dist/contributions.js.map +1 -0
  1115. package/node_modules/@fps-games/editor-tooling/dist/data-object.d.ts +3 -0
  1116. package/node_modules/@fps-games/editor-tooling/dist/data-object.d.ts.map +1 -0
  1117. package/node_modules/@fps-games/editor-tooling/dist/data-object.js +24 -0
  1118. package/node_modules/@fps-games/editor-tooling/dist/data-object.js.map +1 -0
  1119. package/node_modules/@fps-games/editor-tooling/dist/index.d.ts +61 -0
  1120. package/node_modules/@fps-games/editor-tooling/dist/index.d.ts.map +1 -0
  1121. package/node_modules/@fps-games/editor-tooling/dist/index.js +144 -0
  1122. package/node_modules/@fps-games/editor-tooling/dist/index.js.map +1 -0
  1123. package/node_modules/@fps-games/editor-tooling/dist/migration.d.ts +37 -0
  1124. package/node_modules/@fps-games/editor-tooling/dist/migration.d.ts.map +1 -0
  1125. package/node_modules/@fps-games/editor-tooling/dist/migration.js +77 -0
  1126. package/node_modules/@fps-games/editor-tooling/dist/migration.js.map +1 -0
  1127. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts +25 -0
  1128. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts.map +1 -0
  1129. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js +136 -0
  1130. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js.map +1 -0
  1131. package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts +19 -0
  1132. package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts.map +1 -0
  1133. package/node_modules/@fps-games/editor-tooling/dist/vite.js +109 -0
  1134. package/node_modules/@fps-games/editor-tooling/dist/vite.js.map +1 -0
  1135. package/node_modules/@fps-games/editor-tooling/package.json +31 -0
  1136. package/node_modules/@fps-games/{editor-playable-sdk/dist/asset-database → playable-assets/dist}/identity.d.ts +8 -4
  1137. package/node_modules/@fps-games/playable-assets/dist/identity.d.ts.map +1 -0
  1138. package/node_modules/@fps-games/{editor-playable-sdk/dist/asset-database → playable-assets/dist}/identity.js +10 -11
  1139. package/node_modules/@fps-games/playable-assets/dist/identity.js.map +1 -0
  1140. package/node_modules/@fps-games/playable-assets/dist/index.d.ts +2 -0
  1141. package/node_modules/@fps-games/playable-assets/dist/index.d.ts.map +1 -0
  1142. package/node_modules/@fps-games/playable-assets/dist/index.js +2 -0
  1143. package/node_modules/@fps-games/playable-assets/dist/index.js.map +1 -0
  1144. package/node_modules/@fps-games/playable-assets/package.json +16 -0
  1145. package/node_modules/@fps-games/playable-contracts/dist/index.d.ts +112 -0
  1146. package/node_modules/@fps-games/playable-contracts/dist/index.d.ts.map +1 -0
  1147. package/node_modules/@fps-games/playable-contracts/dist/index.js +4 -0
  1148. package/node_modules/@fps-games/playable-contracts/dist/index.js.map +1 -0
  1149. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.d.ts +3 -0
  1150. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.d.ts.map +1 -0
  1151. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.js +251 -0
  1152. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.js.map +1 -0
  1153. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.d.ts +128 -0
  1154. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.d.ts.map +1 -0
  1155. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.js +2 -0
  1156. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.js.map +1 -0
  1157. package/node_modules/@fps-games/playable-contracts/package.json +16 -0
  1158. package/node_modules/@fps-games/playable-rendering/dist/index.d.ts +10 -0
  1159. package/node_modules/@fps-games/playable-rendering/dist/index.d.ts.map +1 -0
  1160. package/node_modules/@fps-games/playable-rendering/dist/index.js +10 -0
  1161. package/node_modules/@fps-games/playable-rendering/dist/index.js.map +1 -0
  1162. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.d.ts +9 -0
  1163. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.d.ts.map +1 -0
  1164. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.js +474 -0
  1165. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.js.map +1 -0
  1166. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.d.ts +322 -0
  1167. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.d.ts.map +1 -0
  1168. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.js +2 -0
  1169. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.js.map +1 -0
  1170. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.d.ts +2 -0
  1171. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.d.ts.map +1 -0
  1172. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js +384 -0
  1173. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js.map +1 -0
  1174. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.d.ts +19 -0
  1175. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.d.ts.map +1 -0
  1176. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.js +79 -0
  1177. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.js.map +1 -0
  1178. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.d.ts +15 -0
  1179. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.d.ts.map +1 -0
  1180. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.js +439 -0
  1181. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.js.map +1 -0
  1182. package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts +9 -0
  1183. package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts.map +1 -0
  1184. package/node_modules/@fps-games/playable-rendering/dist/runtime.js +7 -0
  1185. package/node_modules/@fps-games/playable-rendering/dist/runtime.js.map +1 -0
  1186. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/quality.d.ts → playable-rendering/dist/shadow-quality.d.ts} +2 -2
  1187. package/node_modules/@fps-games/playable-rendering/dist/shadow-quality.d.ts.map +1 -0
  1188. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/quality.js → playable-rendering/dist/shadow-quality.js} +1 -1
  1189. package/node_modules/@fps-games/playable-rendering/dist/shadow-quality.js.map +1 -0
  1190. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/runtime.d.ts → playable-rendering/dist/shadow-runtime.d.ts} +3 -6
  1191. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.d.ts.map +1 -0
  1192. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/runtime.js → playable-rendering/dist/shadow-runtime.js} +5 -37
  1193. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js.map +1 -0
  1194. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.d.ts → playable-rendering/dist/shadow-settings.d.ts} +3 -9
  1195. package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.d.ts.map +1 -0
  1196. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.js → playable-rendering/dist/shadow-settings.js} +6 -38
  1197. package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.js.map +1 -0
  1198. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.d.ts → playable-rendering/dist/shadow-types.d.ts} +4 -10
  1199. package/node_modules/@fps-games/playable-rendering/dist/shadow-types.d.ts.map +1 -0
  1200. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.js → playable-rendering/dist/shadow-types.js} +1 -2
  1201. package/node_modules/@fps-games/playable-rendering/dist/shadow-types.js.map +1 -0
  1202. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts +3 -0
  1203. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts.map +1 -0
  1204. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js +166 -0
  1205. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js.map +1 -0
  1206. package/node_modules/@fps-games/playable-rendering/dist/value.d.ts +2 -0
  1207. package/node_modules/@fps-games/playable-rendering/dist/value.d.ts.map +1 -0
  1208. package/node_modules/@fps-games/playable-rendering/dist/value.js +6 -0
  1209. package/node_modules/@fps-games/playable-rendering/dist/value.js.map +1 -0
  1210. package/node_modules/@fps-games/playable-rendering/package.json +23 -0
  1211. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +16 -0
  1212. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -0
  1213. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +81 -0
  1214. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -0
  1215. package/node_modules/@fps-games/playable-runtime/dist/index.d.ts +22 -0
  1216. package/node_modules/@fps-games/playable-runtime/dist/index.d.ts.map +1 -0
  1217. package/node_modules/@fps-games/playable-runtime/dist/index.js +15 -0
  1218. package/node_modules/@fps-games/playable-runtime/dist/index.js.map +1 -0
  1219. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts +5 -0
  1220. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts.map +1 -0
  1221. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js +34 -0
  1222. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js.map +1 -0
  1223. package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts +5 -0
  1224. package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts.map +1 -0
  1225. package/node_modules/@fps-games/playable-runtime/dist/runtime.js +229 -0
  1226. package/node_modules/@fps-games/playable-runtime/dist/runtime.js.map +1 -0
  1227. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts +3 -0
  1228. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts.map +1 -0
  1229. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
  1230. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
  1231. package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts +11 -0
  1232. package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
  1233. package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
  1234. package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
  1235. package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
  1236. package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
  1237. package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
  1238. package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
  1239. package/node_modules/@fps-games/playable-runtime/package.json +29 -0
  1240. package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts +19 -0
  1241. package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
  1242. package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
  1243. package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
  1244. package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
  1245. package/node_modules/@fps-games/playable-scene/dist/index.d.ts +4 -0
  1246. package/node_modules/@fps-games/playable-scene/dist/index.d.ts.map +1 -0
  1247. package/node_modules/@fps-games/playable-scene/dist/index.js +3 -0
  1248. package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
  1249. package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
  1250. package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
  1251. package/node_modules/@fps-games/playable-scene/package.json +19 -0
  1252. package/node_modules/@fps-games/plugin-api/dist/index.d.ts +138 -0
  1253. package/node_modules/@fps-games/plugin-api/dist/index.d.ts.map +1 -0
  1254. package/node_modules/@fps-games/plugin-api/dist/index.js +326 -0
  1255. package/node_modules/@fps-games/plugin-api/dist/index.js.map +1 -0
  1256. package/node_modules/@fps-games/plugin-api/package.json +19 -0
  1257. package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts +5 -0
  1258. package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts.map +1 -0
  1259. package/node_modules/@fps-games/plugin-assets/dist/reference.js +28 -0
  1260. package/node_modules/@fps-games/plugin-assets/dist/reference.js.map +1 -0
  1261. package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts +12 -0
  1262. package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts.map +1 -0
  1263. package/node_modules/@fps-games/plugin-assets/dist/runtime.js +38 -0
  1264. package/node_modules/@fps-games/plugin-assets/dist/runtime.js.map +1 -0
  1265. package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +2 -0
  1266. package/node_modules/@fps-games/plugin-assets/dist/version.d.ts.map +1 -0
  1267. package/node_modules/@fps-games/plugin-assets/dist/version.js +2 -0
  1268. package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -0
  1269. package/node_modules/@fps-games/plugin-assets/package.json +53 -0
  1270. package/node_modules/@fps-games/plugin-host/dist/index.d.ts +84 -0
  1271. package/node_modules/@fps-games/plugin-host/dist/index.d.ts.map +1 -0
  1272. package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
  1273. package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
  1274. package/node_modules/@fps-games/plugin-host/package.json +20 -0
  1275. package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts +8 -0
  1276. package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts.map +1 -0
  1277. package/node_modules/@fps-games/plugin-markers/dist/reference.js +37 -0
  1278. package/node_modules/@fps-games/plugin-markers/dist/reference.js.map +1 -0
  1279. package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts +13 -0
  1280. package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
  1281. package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
  1282. package/node_modules/@fps-games/plugin-markers/dist/runtime.js.map +1 -0
  1283. package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
  1284. package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
  1285. package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
  1286. package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -0
  1287. package/node_modules/@fps-games/plugin-markers/package.json +53 -0
  1288. package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts +5 -0
  1289. package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
  1290. package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
  1291. package/node_modules/@fps-games/plugin-materials/dist/reference.js.map +1 -0
  1292. package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts +12 -0
  1293. package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
  1294. package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
  1295. package/node_modules/@fps-games/plugin-materials/dist/runtime.js.map +1 -0
  1296. package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
  1297. package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
  1298. package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
  1299. package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
  1300. package/node_modules/@fps-games/plugin-materials/package.json +53 -0
  1301. package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
  1302. package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
  1303. package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
  1304. package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
  1305. package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
  1306. package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
  1307. package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
  1308. package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
  1309. package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
  1310. package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
  1311. package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
  1312. package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
  1313. package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
  1314. package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
  1315. package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
  1316. package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
  1317. package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
  1318. package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
  1319. package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
  1320. package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
  1321. package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
  1322. package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
  1323. package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
  1324. package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
  1325. package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
  1326. package/node_modules/@fps-games/plugin-scene/package.json +53 -0
  1327. package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
  1328. package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
  1329. package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
  1330. package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
  1331. package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
  1332. package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
  1333. package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
  1334. package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
  1335. package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
  1336. package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
  1337. package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
  1338. package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
  1339. package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
  1340. package/node_modules/semver/LICENSE +15 -0
  1341. package/node_modules/semver/README.md +680 -0
  1342. package/node_modules/semver/bin/semver.js +195 -0
  1343. package/node_modules/semver/classes/comparator.js +143 -0
  1344. package/node_modules/semver/classes/index.js +7 -0
  1345. package/node_modules/semver/classes/range.js +577 -0
  1346. package/node_modules/semver/classes/semver.js +350 -0
  1347. package/node_modules/semver/functions/clean.js +8 -0
  1348. package/node_modules/semver/functions/cmp.js +54 -0
  1349. package/node_modules/semver/functions/coerce.js +62 -0
  1350. package/node_modules/semver/functions/compare-build.js +9 -0
  1351. package/node_modules/semver/functions/compare-loose.js +5 -0
  1352. package/node_modules/semver/functions/compare.js +7 -0
  1353. package/node_modules/semver/functions/diff.js +60 -0
  1354. package/node_modules/semver/functions/eq.js +5 -0
  1355. package/node_modules/semver/functions/gt.js +5 -0
  1356. package/node_modules/semver/functions/gte.js +5 -0
  1357. package/node_modules/semver/functions/inc.js +21 -0
  1358. package/node_modules/semver/functions/lt.js +5 -0
  1359. package/node_modules/semver/functions/lte.js +5 -0
  1360. package/node_modules/semver/functions/major.js +5 -0
  1361. package/node_modules/semver/functions/minor.js +5 -0
  1362. package/node_modules/semver/functions/neq.js +5 -0
  1363. package/node_modules/semver/functions/parse.js +18 -0
  1364. package/node_modules/semver/functions/patch.js +5 -0
  1365. package/node_modules/semver/functions/prerelease.js +8 -0
  1366. package/node_modules/semver/functions/rcompare.js +5 -0
  1367. package/node_modules/semver/functions/rsort.js +5 -0
  1368. package/node_modules/semver/functions/satisfies.js +12 -0
  1369. package/node_modules/semver/functions/sort.js +5 -0
  1370. package/node_modules/semver/functions/truncate.js +48 -0
  1371. package/node_modules/semver/functions/valid.js +8 -0
  1372. package/node_modules/semver/index.js +93 -0
  1373. package/node_modules/semver/internal/constants.js +37 -0
  1374. package/node_modules/semver/internal/debug.js +11 -0
  1375. package/node_modules/semver/internal/identifiers.js +29 -0
  1376. package/node_modules/semver/internal/lrucache.js +42 -0
  1377. package/node_modules/semver/internal/parse-options.js +17 -0
  1378. package/node_modules/semver/internal/re.js +223 -0
  1379. package/node_modules/semver/package.json +78 -0
  1380. package/node_modules/semver/preload.js +4 -0
  1381. package/node_modules/semver/range.bnf +17 -0
  1382. package/node_modules/semver/ranges/gtr.js +6 -0
  1383. package/node_modules/semver/ranges/intersects.js +9 -0
  1384. package/node_modules/semver/ranges/ltr.js +6 -0
  1385. package/node_modules/semver/ranges/max-satisfying.js +27 -0
  1386. package/node_modules/semver/ranges/min-satisfying.js +26 -0
  1387. package/node_modules/semver/ranges/min-version.js +63 -0
  1388. package/node_modules/semver/ranges/outside.js +82 -0
  1389. package/node_modules/semver/ranges/simplify.js +49 -0
  1390. package/node_modules/semver/ranges/subset.js +249 -0
  1391. package/node_modules/semver/ranges/to-comparators.js +10 -0
  1392. package/node_modules/semver/ranges/valid.js +13 -0
  1393. package/package.json +55 -10
  1394. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
  1395. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
  1396. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
  1397. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
  1398. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
  1399. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
  1400. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
  1401. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
  1402. package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
  1403. package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
  1404. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
  1405. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
  1406. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
  1407. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
  1408. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
  1409. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
  1410. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
  1411. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
  1412. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
  1413. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
  1414. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.d.ts.map +0 -1
  1415. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.js.map +0 -1
  1416. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
  1417. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
  1418. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
  1419. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
@@ -0,0 +1,207 @@
1
+ import { EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH, createEditorSceneSerializedMultiTransformPatch, createEditorSceneTransformBatchPatch, createEditorSceneTransformPatch, resolveEditorSceneLightingPreviewProfile, toEditorSceneLocalTransformFromWorld, } from '@fps-games/editor-playable-sdk';
2
+ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
3
+ let assets = [];
4
+ const scene = input.scene;
5
+ const projection = input.projection;
6
+ return createFpsGameEditorProductHostAssembly({
7
+ scene,
8
+ document: {
9
+ getProjectionNodes: projection.createProjectionNodes,
10
+ getProjectionNode: (document, id) => {
11
+ const gameObject = document.scene.gameObjects.find((entry) => entry.id === id);
12
+ return gameObject ? projection.createProjectionNode(document, gameObject) : null;
13
+ },
14
+ createPatchFromAsset: (asset, request) => ({ label: `Add ${request?.name?.trim() || asset.displayName}`, patch: { kind: 'game-object.create-from-asset', assetItem: asset, ...(request?.name?.trim() ? { name: request.name.trim() } : {}), ...(request?.placement ? { placement: request.placement } : {}) } }),
15
+ },
16
+ lifecycle: {
17
+ prepareDocument: (document, nextAssets) => { assets = nextAssets; input.rendering.setTextures(projection.createEditorSceneInspectorTextureAssets(assets)); return input.prepareDocument(document, assets); },
18
+ summarize: input.projectServices.summarize,
19
+ },
20
+ getInspectorContext: () => ({ textureAssets: projection.createEditorSceneInspectorTextureAssets(assets) }),
21
+ agentContext: input.projectServices.agentContext,
22
+ assetActions: { createAssetActionPatch: input.createAssetActionPatch },
23
+ prefabStage: {
24
+ getPrefabStageDescriptor: input.prefab.getDescriptor,
25
+ getPrefabStageProjectionNodes: input.prefab.getProjectionNodes,
26
+ getPrefabStageStructure: input.prefab.getStructure,
27
+ getPrefabStageInspectorObject: input.prefab.getInspectorObject,
28
+ resolvePrefabStagePreviewTarget: input.prefab.resolvePreviewTarget,
29
+ getPrefabStageProjectionNodeId: input.prefab.getProjectionNodeId,
30
+ },
31
+ hierarchyActions: { contextActions: input.hierarchyContextActions ?? [] },
32
+ worldPreview: {
33
+ getSceneCameraPreviewRig: projection.createSceneCameraPreviewRig,
34
+ getWorldAppearance: (document) => resolveEditorSceneLightingPreviewProfile(document, { environmentLightId: 'environment_light', sunLightId: 'sun_light', defaultEnvironmentLight: scene.defaults.environmentLight, defaultSunLight: scene.defaults.sunLight }),
35
+ },
36
+ rendering: input.rendering.capability,
37
+ runtime: {
38
+ localTestActions: input.runtimeWindow.parent === input.runtimeWindow,
39
+ authoring: { drivers: [input.sceneSource.createDriver()] },
40
+ persistenceAdapter: { loadAuthoringSource: async () => { const loaded = await input.sceneSource.load(); return { source: loaded.source, document: loaded.document, summary: loaded.summary }; }, loadAssets: input.sceneSource.loadAssets },
41
+ worldAdapter: {
42
+ loadPreviewEngine: async () => projection.createEditorPreviewBabylonModule(await input.loadBabylon()),
43
+ createPreviewEngine: (babylon, canvas) => new babylon.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true, antialias: true }),
44
+ importPreviewAsset: projection.importEditorProjectionModel,
45
+ resolveMaterialTextureUrl: (texture) => projection.resolveEditorSceneTextureRefUrl(assets, texture),
46
+ resolveAssetId: (asset) => asset.assetId,
47
+ toBrowserAssetItem: (asset) => ({ id: asset.assetId, guid: asset.guid, assetId: asset.assetId, kind: asset.kind, label: asset.displayName, meta: asset.assetId, external: asset.external, origin: asset.origin, dedupeKey: asset.dedupeKey, placeable: asset.placeable, preview: projection.createEditorSceneLibraryAssetPreview(asset), disabled: asset.placeable === false }),
48
+ },
49
+ world: input.world,
50
+ createGrid: projection.createEditorGrid,
51
+ lifecycle: { loadingContent: input.loadingContent, beforeDiscardAndRunGame: input.rendering.reset },
52
+ forgePlay: { window: input.runtimeWindow, hasUnsavedPlatformChanges: input.rendering.isDirty, handleProjectAssetCommand: input.projectServices.handleProjectAssetCommand, exportDocument: ({ harness, payload, saveState }) => input.projectServices.exportDocument(harness, payload, saveState), reportError: input.reportError },
53
+ },
54
+ });
55
+ }
56
+ export function createFpsGameEditorProductSceneHostOptions(input) {
57
+ const documentAdapter = {
58
+ ...input.document,
59
+ };
60
+ return {
61
+ documentAdapter,
62
+ capabilities: {
63
+ documentLifecycle: input.lifecycle,
64
+ selection: input.selection,
65
+ inspector: input.inspector,
66
+ assetBrowser: input.assetBrowser,
67
+ agentContext: input.agentContext,
68
+ markerGraph: input.markerGraph,
69
+ assetActions: input.assetActions,
70
+ prefabStage: input.prefabStage,
71
+ transformCommands: input.transformCommands,
72
+ sceneGraph: input.sceneGraph,
73
+ hierarchyActions: input.hierarchyActions,
74
+ worldPreview: input.worldPreview,
75
+ rendering: input.rendering,
76
+ },
77
+ };
78
+ }
79
+ export function createFpsGameEditorProductHostAssembly(input) {
80
+ const scene = input.scene;
81
+ const inspectorContext = () => input.getInspectorContext?.() ?? {};
82
+ const sceneHostOptions = createFpsGameEditorProductSceneHostOptions({
83
+ document: {
84
+ reduceDocument: scene.reduceDocument,
85
+ getHierarchyItems: scene.getHierarchyItems,
86
+ getProjectionNodes: input.document.getProjectionNodes,
87
+ getProjectionNode: input.document.getProjectionNode,
88
+ createPatchFromAsset: input.document.createPatchFromAsset,
89
+ createSerializedPropertyPatch: scene.createInspectorPropertyPatch,
90
+ },
91
+ lifecycle: input.lifecycle,
92
+ selection: {
93
+ isSelectable: scene.isSelectableHierarchyId,
94
+ isLocked: () => false,
95
+ },
96
+ inspector: {
97
+ getInspectorObject: (document, activeId) => scene.getInspectorObject(document, activeId, inspectorContext()),
98
+ getInspectorMultiObject: (document, selectedIds, activeId) => scene.getInspectorMultiObject(document, selectedIds, activeId, inspectorContext()),
99
+ getRuntimeInspectorSections: scene.getRuntimeInspectorSections,
100
+ },
101
+ assetBrowser: {
102
+ getBrowserAssetItems: scene.createBrowserAssetItems,
103
+ },
104
+ agentContext: input.agentContext,
105
+ markerGraph: {
106
+ getMarkerGraph: scene.getMarkerGraph,
107
+ getMarkerTypeCatalog: scene.getMarkerTypeCatalog,
108
+ getRelationTypeCatalog: scene.getRelationTypeCatalog,
109
+ createMarkerGraphPatch: scene.createMarkerGraphPatch,
110
+ },
111
+ assetActions: {
112
+ ...input.assetActions,
113
+ createPlacedAssetPatch: input.assetActions?.createPlacedAssetPatch ?? ((command) => {
114
+ if (!command.asset || !command.hit)
115
+ return null;
116
+ return scene.createPlacedAssetPatch({
117
+ document: command.document,
118
+ asset: command.asset,
119
+ hit: command.hit,
120
+ });
121
+ }),
122
+ findCreatedId: input.assetActions?.findCreatedId ?? findCreatedEditorSceneObjectId,
123
+ },
124
+ prefabStage: input.prefabStage,
125
+ transformCommands: {
126
+ canCreateSerializedMultiPropertyPatch(command) {
127
+ return command.path.startsWith('transform.')
128
+ || command.path === EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH
129
+ || scene.canCreateSerializedMultiPropertyPatch(command);
130
+ },
131
+ createSerializedMultiPropertyPatch(command) {
132
+ const scenePatch = scene.createSerializedMultiPropertyPatch(command);
133
+ if (scenePatch)
134
+ return scenePatch;
135
+ if (command.targetIds.some(targetId => !scene.createInspectorPropertyPatch({
136
+ document: command.document,
137
+ targetId,
138
+ path: command.path,
139
+ value: command.value,
140
+ })))
141
+ return null;
142
+ return createEditorSceneSerializedMultiTransformPatch(command);
143
+ },
144
+ createTransformInspectorPreview: command => toEditorSceneLocalTransformFromWorld(command.document, command.targetId, command.transform),
145
+ createTransformPatch: command => createEditorSceneTransformPatch(command),
146
+ createTransformBatchPatch: command => createEditorSceneTransformBatchPatch(command),
147
+ createDuplicateSelectionPatch: scene.createDuplicateSelectionPatch,
148
+ },
149
+ sceneGraph: {
150
+ validateSceneGraphDrop: scene.validateReparent,
151
+ validateSceneGraphMove: scene.validateHierarchyMove,
152
+ validateSceneGraphGroupSelection: scene.validateGroupSelection,
153
+ createSceneGraphRenamePatch: scene.createRenamePatch,
154
+ createSceneGraphCreateGroupPatch: scene.createCreateGroupPatch,
155
+ createSceneGraphCreatePrimitivePatch: scene.createCreatePrimitivePatch,
156
+ createSceneGraphDeletePatch: scene.createDeleteSubtreePatch,
157
+ createSceneGraphDropPatch: scene.createReparentPatch,
158
+ createSceneGraphMovePatch: scene.createHierarchyMovePatch,
159
+ createSceneGraphGroupSelectionPatch: scene.createGroupSelectionPatch,
160
+ },
161
+ hierarchyActions: input.hierarchyActions,
162
+ worldPreview: input.worldPreview,
163
+ rendering: input.rendering,
164
+ });
165
+ return {
166
+ ...sceneHostOptions,
167
+ createHostOptions(context) {
168
+ const runtime = input.runtime;
169
+ if (!runtime) {
170
+ throw new Error('createFpsGameEditorProductHostAssembly requires runtime options before mounting.');
171
+ }
172
+ const { forgePlay, ...runtimeHostOptions } = runtime;
173
+ return {
174
+ ...runtimeHostOptions,
175
+ ...sceneHostOptions,
176
+ persistenceAdapter: {
177
+ ...runtime.persistenceAdapter,
178
+ },
179
+ worldAdapter: {
180
+ ...runtime.worldAdapter,
181
+ },
182
+ ...(forgePlay ? {
183
+ forgePlay: {
184
+ ...forgePlay,
185
+ handleAssetDrop: context.rememberPlatformAssetDrop,
186
+ handleProjectAssetCommand: forgePlay.handleProjectAssetCommand
187
+ ? bridgeContext => forgePlay.handleProjectAssetCommand?.(bridgeContext, context.normalizeLoadedPlatformAssetPayload)
188
+ : undefined,
189
+ exportDocument: forgePlay.exportDocument
190
+ ? (exportInput) => {
191
+ const harness = context.getHost()?.harness;
192
+ if (!harness)
193
+ throw new Error('editor_host_unavailable');
194
+ return forgePlay.exportDocument?.({ ...exportInput, harness });
195
+ }
196
+ : undefined,
197
+ },
198
+ } : {}),
199
+ };
200
+ },
201
+ };
202
+ }
203
+ function findCreatedEditorSceneObjectId(beforeDocument, afterDocument) {
204
+ const beforeIds = new Set(beforeDocument.scene.gameObjects.map(gameObject => gameObject.id));
205
+ return afterDocument.scene.gameObjects.find(gameObject => !beforeIds.has(gameObject.id))?.id ?? null;
206
+ }
207
+ //# sourceMappingURL=playable-product-scene-capabilities.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-product-scene-capabilities.js","sourceRoot":"","sources":["../src/playable-product-scene-capabilities.ts"],"names":[],"mappings":"AAsBA,OAAO,EACL,2CAA2C,EAC3C,8CAA8C,EAC9C,oCAAoC,EACpC,+BAA+B,EAC/B,wCAAwC,EACxC,oCAAoC,GAKrC,MAAM,gCAAgC,CAAC;AAmBxC,MAAM,UAAU,8CAA8C,CAC5D,KAAyE;IAEzE,IAAI,MAAM,GAAa,EAAE,CAAC;IAC1B,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;IACpC,OAAO,sCAAsC,CAA0B;QACrE,KAAK;QACL,QAAQ,EAAE;YACR,kBAAkB,EAAE,UAAU,CAAC,qBAAqB;YACpD,iBAAiB,EAAE,CAAC,QAAa,EAAE,EAAU,EAAE,EAAE;gBAC/C,MAAM,UAAU,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAU,EAAE,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC;gBACpF,OAAO,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,oBAAoB,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACnF,CAAC;YACD,oBAAoB,EAAE,CAAC,KAAU,EAAE,OAAY,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,+BAA+B,EAAE,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;SAC3T;QACD,SAAS,EAAE;YACT,eAAe,EAAE,CAAC,QAAmB,EAAE,UAAoB,EAAE,EAAE,GAAG,MAAM,GAAG,UAAU,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,CAAC,eAAe,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;YACjO,SAAS,EAAE,KAAK,CAAC,eAAe,CAAC,SAAS;SAC3C;QACD,mBAAmB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,aAAa,EAAE,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,EAAE,CAAC;QAC1G,YAAY,EAAE,KAAK,CAAC,eAAe,CAAC,YAAY;QAChD,YAAY,EAAE,EAAE,sBAAsB,EAAE,KAAK,CAAC,sBAAsB,EAAE;QACtE,WAAW,EAAE;YACX,wBAAwB,EAAE,KAAK,CAAC,MAAM,CAAC,aAAa;YACpD,6BAA6B,EAAE,KAAK,CAAC,MAAM,CAAC,kBAAkB;YAC9D,uBAAuB,EAAE,KAAK,CAAC,MAAM,CAAC,YAAY;YAClD,6BAA6B,EAAE,KAAK,CAAC,MAAM,CAAC,kBAAkB;YAC9D,+BAA+B,EAAE,KAAK,CAAC,MAAM,CAAC,oBAAoB;YAClE,8BAA8B,EAAE,KAAK,CAAC,MAAM,CAAC,mBAAmB;SACjE;QACD,gBAAgB,EAAE,EAAE,cAAc,EAAE,KAAK,CAAC,uBAAuB,IAAI,EAAE,EAAE;QACzE,YAAY,EAAE;YACZ,wBAAwB,EAAE,UAAU,CAAC,2BAA2B;YAChE,kBAAkB,EAAE,CAAC,QAAa,EAAE,EAAE,CAAC,wCAAwC,CAAC,QAAQ,EAAE,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,UAAU,EAAE,WAAW,EAAE,uBAAuB,EAAE,KAAK,CAAC,QAAQ,CAAC,gBAAgB,EAAE,eAAe,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;SACpQ;QACD,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,UAAU;QACrC,OAAO,EAAE;YACP,gBAAgB,EAAE,KAAK,CAAC,aAAa,CAAC,MAAM,KAAK,KAAK,CAAC,aAAa;YACpE,SAAS,EAAE,EAAE,OAAO,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,YAAY,EAAE,CAAC,EAAE;YAC1D,kBAAkB,EAAE,EAAE,mBAAmB,EAAE,KAAK,IAAI,EAAE,GAAG,MAAM,MAAM,GAAG,MAAM,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,KAAK,CAAC,WAAW,CAAC,UAAU,EAAE;YAC3O,YAAY,EAAE;gBACZ,iBAAiB,EAAE,KAAK,IAAI,EAAE,CAAC,UAAU,CAAC,gCAAgC,CAAC,MAAM,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrG,mBAAmB,EAAE,CAAC,OAAY,EAAE,MAAyB,EAAE,EAAE,CAAC,IAAI,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,qBAAqB,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC;gBACnK,kBAAkB,EAAE,UAAU,CAAC,2BAA2B;gBAC1D,yBAAyB,EAAE,CAAC,OAAgB,EAAE,EAAE,CAAC,UAAU,CAAC,+BAA+B,CAAC,MAAM,EAAE,OAAO,CAAC;gBAC5G,cAAc,EAAE,CAAC,KAAa,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO;gBAChD,kBAAkB,EAAE,CAAC,KAAU,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,oCAAoC,CAAC,KAAK,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,SAAS,KAAK,KAAK,EAAE,CAAC;aACrX;YACD,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,UAAU,EAAE,UAAU,CAAC,gBAAgB;YACvC,SAAS,EAAE,EAAE,cAAc,EAAE,KAAK,CAAC,cAAc,EAAE,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE;YACnG,SAAS,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,yBAAyB,EAAE,KAAK,CAAC,SAAS,CAAC,OAAO,EAAE,yBAAyB,EAAE,KAAK,CAAC,eAAe,CAAC,yBAAyB,EAAE,cAAc,EAAE,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAO,EAAE,EAAE,CAAC,KAAK,CAAC,eAAe,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE;SACxU;KACF,CAAC,CAAC;AACL,CAAC;AA8CD,MAAM,UAAU,0CAA0C,CAKxD,KAA2E;IAE3E,MAAM,eAAe,GAAqE;QACxF,GAAG,KAAK,CAAC,QAAQ;KAClB,CAAC;IAEF,OAAO;QACL,eAAe;QACf,YAAY,EAAE;YACZ,iBAAiB,EAAE,KAAK,CAAC,SAAS;YAClC,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;YACxC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,SAAS,EAAE,KAAK,CAAC,SAAS;SAC3B;KACF,CAAC;AACJ,CAAC;AAiED,MAAM,UAAU,sCAAsC,CAOpD,KAA8F;IAE9F,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,gBAAgB,GAAG,GAAa,EAAE,CAAC,KAAK,CAAC,mBAAmB,EAAE,EAAE,IAAK,EAAe,CAAC;IAC3F,MAAM,gBAAgB,GAAG,0CAA0C,CAA4B;QAC7F,QAAQ,EAAE;YACR,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,kBAAkB,EAAE,KAAK,CAAC,QAAQ,CAAC,kBAAkB;YACrD,iBAAiB,EAAE,KAAK,CAAC,QAAQ,CAAC,iBAAiB;YACnD,oBAAoB,EAAE,KAAK,CAAC,QAAQ,CAAC,oBAAoB;YACzD,6BAA6B,EAAE,KAAK,CAAC,4BAA4B;SAClE;QACD,SAAS,EAAE,KAAK,CAAC,SAAS;QAC1B,SAAS,EAAE;YACT,YAAY,EAAE,KAAK,CAAC,uBAAuB;YAC3C,QAAQ,EAAE,GAAG,EAAE,CAAC,KAAK;SACtB;QACD,SAAS,EAAE;YACT,kBAAkB,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,EAAE,gBAAgB,EAAE,CAAC;YAC5G,uBAAuB,EAAE,CAAC,QAAQ,EAAE,WAAW,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,uBAAuB,CACzF,QAAQ,EACR,WAAW,EACX,QAAQ,EACR,gBAAgB,EAAE,CACnB;YACD,2BAA2B,EAAE,KAAK,CAAC,2BAA2B;SAC/D;QACD,YAAY,EAAE;YACZ,oBAAoB,EAAE,KAAK,CAAC,uBAAuB;SACpD;QACD,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,WAAW,EAAE;YACX,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,oBAAoB,EAAE,KAAK,CAAC,oBAAoB;YAChD,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;YACpD,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;SACrD;QACD,YAAY,EAAE;YACZ,GAAG,KAAK,CAAC,YAAY;YACrB,sBAAsB,EAAE,KAAK,CAAC,YAAY,EAAE,sBAAsB,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;gBACjF,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,GAAG;oBAAE,OAAO,IAAI,CAAC;gBAChD,OAAO,KAAK,CAAC,sBAAsB,CAAC;oBAClC,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,KAAK,EAAE,OAAO,CAAC,KAAK;oBACpB,GAAG,EAAE,OAAO,CAAC,GAAU;iBACxB,CAAkD,CAAC;YACtD,CAAC,CAAC;YACF,aAAa,EAAE,KAAK,CAAC,YAAY,EAAE,aAAa,IAAI,8BAA8B;SACnF;QACD,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,iBAAiB,EAAE;YACjB,qCAAqC,CAAC,OAAO;gBAC3C,OAAO,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC;uBACvC,OAAO,CAAC,IAAI,KAAK,2CAA2C;uBAC5D,KAAK,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;YAC5D,CAAC;YACD,kCAAkC,CAAC,OAAO;gBACxC,MAAM,UAAU,GAAG,KAAK,CAAC,kCAAkC,CAAC,OAAO,CAAC,CAAC;gBACrE,IAAI,UAAU;oBAAE,OAAO,UAAU,CAAC;gBAClC,IAAI,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,4BAA4B,CAAC;oBACzE,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,QAAQ;oBACR,IAAI,EAAE,OAAO,CAAC,IAAI;oBAClB,KAAK,EAAE,OAAO,CAAC,KAAK;iBACrB,CAAC,CAAC;oBAAE,OAAO,IAAI,CAAC;gBACjB,OAAO,8CAA8C,CAAC,OAAO,CAAgE,CAAC;YAChI,CAAC;YACD,+BAA+B,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAC9E,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,SAAS,CAClB;YACD,oBAAoB,EAAE,OAAO,CAAC,EAAE,CAAC,+BAA+B,CAAC,OAAc,CAAQ;YACvF,yBAAyB,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAAC,OAAc,CAAQ;YACjG,6BAA6B,EAAE,KAAK,CAAC,6BAA6B;SACnE;QACD,UAAU,EAAE;YACV,sBAAsB,EAAE,KAAK,CAAC,gBAAgB;YAC9C,sBAAsB,EAAE,KAAK,CAAC,qBAAqB;YACnD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,2BAA2B,EAAE,KAAK,CAAC,iBAAiB;YACpD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,oCAAoC,EAAE,KAAK,CAAC,0BAA0B;YACtE,2BAA2B,EAAE,KAAK,CAAC,wBAAwB;YAC3D,yBAAyB,EAAE,KAAK,CAAC,mBAAmB;YACpD,yBAAyB,EAAE,KAAK,CAAC,wBAAwB;YACzD,mCAAmC,EAAE,KAAK,CAAC,yBAAyB;SACrE;QACD,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;QACxC,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,SAAS,EAAE,KAAK,CAAC,SAAS;KAC3B,CAAC,CAAC;IACH,OAAO;QACL,GAAG,gBAAgB;QACnB,iBAAiB,CAAC,OAAO;YACvB,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;YAC9B,IAAI,CAAC,OAAO,EAAE,CAAC;gBACb,MAAM,IAAI,KAAK,CAAC,kFAAkF,CAAC,CAAC;YACtG,CAAC;YACD,MAAM,EAAE,SAAS,EAAE,GAAG,kBAAkB,EAAE,GAAG,OAAO,CAAC;YACrD,OAAO;gBACL,GAAG,kBAAkB;gBACrB,GAAG,gBAAgB;gBACnB,kBAAkB,EAAE;oBAClB,GAAG,OAAO,CAAC,kBAAkB;iBAC9B;gBACD,YAAY,EAAE;oBACZ,GAAG,OAAO,CAAC,YAAY;iBACxB;gBACD,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;oBACd,SAAS,EAAE;wBACT,GAAG,SAAS;wBACZ,eAAe,EAAE,OAAO,CAAC,yBAAyB;wBAClD,yBAAyB,EAAE,SAAS,CAAC,yBAAyB;4BAC5D,CAAC,CAAC,aAAa,CAAC,EAAE,CAAC,SAAS,CAAC,yBAAyB,EAAE,CACpD,aAAa,EACb,OAAO,CAAC,mCAAmC,CAC5C;4BACH,CAAC,CAAC,SAAS;wBACb,cAAc,EAAE,SAAS,CAAC,cAAc;4BACtC,CAAC,CAAC,CAAC,WAAW,EAAE,EAAE;gCACd,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC;gCAC3C,IAAI,CAAC,OAAO;oCAAE,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;gCACzD,OAAO,SAAS,CAAC,cAAc,EAAE,CAAC,EAAE,GAAG,WAAW,EAAE,OAAO,EAAE,CAAC,CAAC;4BACjE,CAAC;4BACH,CAAC,CAAC,SAAS;qBACd;iBACF,CAAC,CAAC,CAAC,EAAE,CAAC;aACR,CAAC;QACJ,CAAC;KACF,CAAC;AACJ,CAAC;AAED,SAAS,8BAA8B,CACrC,cAAyB,EACzB,aAAwB;IAExB,MAAM,SAAS,GAAG,IAAI,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7F,OAAO,aAAa,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,IAAI,IAAI,CAAC;AACvG,CAAC"}
@@ -0,0 +1,7 @@
1
+ /**
2
+ * Temporary public Babylon Renderer Plugin entry while private-first runtime
3
+ * packages complete product migration.
4
+ */
5
+ export { FPS_BABYLON_RENDERER_CONTEXT, FPS_BABYLON_RENDERER_DATA, FPS_BABYLON_RENDERER_PLUGIN_ID, FPS_BABYLON_RENDERER_SERVICE, createFpsBabylonRendererHost, createFpsBabylonRendererPlugin, } from '@fps-games/babylon-renderer';
6
+ export type { FpsBabylonRendererContext, FpsBabylonRendererHost, FpsBabylonRendererHostOptions, FpsBabylonRendererPlugin, FpsBabylonRendererPluginOptions, FpsBabylonRendererService, } from '@fps-games/babylon-renderer';
7
+ //# sourceMappingURL=playable-runtime-babylon.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-runtime-babylon.d.ts","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,EACL,4BAA4B,EAC5B,yBAAyB,EACzB,8BAA8B,EAC9B,4BAA4B,EAC5B,4BAA4B,EAC5B,8BAA8B,GAC/B,MAAM,6BAA6B,CAAC;AACrC,YAAY,EACV,yBAAyB,EACzB,sBAAsB,EACtB,6BAA6B,EAC7B,wBAAwB,EACxB,+BAA+B,EAC/B,yBAAyB,GAC1B,MAAM,6BAA6B,CAAC"}
@@ -0,0 +1,6 @@
1
+ /**
2
+ * Temporary public Babylon Renderer Plugin entry while private-first runtime
3
+ * packages complete product migration.
4
+ */
5
+ export { FPS_BABYLON_RENDERER_CONTEXT, FPS_BABYLON_RENDERER_DATA, FPS_BABYLON_RENDERER_PLUGIN_ID, FPS_BABYLON_RENDERER_SERVICE, createFpsBabylonRendererHost, createFpsBabylonRendererPlugin, } from '@fps-games/babylon-renderer';
6
+ //# sourceMappingURL=playable-runtime-babylon.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-runtime-babylon.js","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,EACL,4BAA4B,EAC5B,yBAAyB,EACzB,8BAA8B,EAC9B,4BAA4B,EAC5B,4BAA4B,EAC5B,8BAA8B,GAC/B,MAAM,6BAA6B,CAAC"}
@@ -0,0 +1,8 @@
1
+ /**
2
+ * Temporary public runtime product entry while the private-first runtime
3
+ * packages complete packed-consumer validation.
4
+ */
5
+ export * from '@fps-games/playable-runtime';
6
+ export { createFpsPluginEnvironmentLifecycle, createFpsPluginHostFromEnvironmentModule, } from '@fps-games/plugin-host';
7
+ export type { FpsPluginEnvironmentModule } from '@fps-games/plugin-api';
8
+ //# sourceMappingURL=playable-runtime.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-runtime.d.ts","sourceRoot":"","sources":["../src/playable-runtime.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,cAAc,6BAA6B,CAAC;AAC5C,OAAO,EACL,mCAAmC,EACnC,wCAAwC,GACzC,MAAM,wBAAwB,CAAC;AAChC,YAAY,EAAE,0BAA0B,EAAE,MAAM,uBAAuB,CAAC"}
@@ -0,0 +1,7 @@
1
+ /**
2
+ * Temporary public runtime product entry while the private-first runtime
3
+ * packages complete packed-consumer validation.
4
+ */
5
+ export * from '@fps-games/playable-runtime';
6
+ export { createFpsPluginEnvironmentLifecycle, createFpsPluginHostFromEnvironmentModule, } from '@fps-games/plugin-host';
7
+ //# sourceMappingURL=playable-runtime.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-runtime.js","sourceRoot":"","sources":["../src/playable-runtime.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,cAAc,6BAA6B,CAAC;AAC5C,OAAO,EACL,mCAAmC,EACnC,wCAAwC,GACzC,MAAM,wBAAwB,CAAC"}
@@ -0,0 +1,2 @@
1
+ export * from '@fps-games/editor-playable-sdk/upgrade-doctor';
2
+ //# sourceMappingURL=playable-sdk-upgrade-doctor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-sdk-upgrade-doctor.d.ts","sourceRoot":"","sources":["../src/playable-sdk-upgrade-doctor.ts"],"names":[],"mappings":"AAAA,cAAc,+CAA+C,CAAC"}
@@ -0,0 +1,2 @@
1
+ export * from '@fps-games/editor-playable-sdk/upgrade-doctor';
2
+ //# sourceMappingURL=playable-sdk-upgrade-doctor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-sdk-upgrade-doctor.js","sourceRoot":"","sources":["../src/playable-sdk-upgrade-doctor.ts"],"names":[],"mappings":"AAAA,cAAc,+CAA+C,CAAC"}
@@ -1,15 +1,24 @@
1
1
  export * from '@fps-games/editor-playable-sdk';
2
- export { applyBabylonRenderingToMesh, applyBabylonRenderingToNodeTree, collectRenderableBabylonMeshes, } from '@fps-games/editor-babylon';
3
- export type { BabylonRenderableMesh, BabylonRenderableNode, BabylonRenderingRestore, BabylonRenderingSettings, } from '@fps-games/editor-babylon';
2
+ export { applyBabylonRenderingToMesh, applyBabylonRenderingToNodeTree, collectRenderableBabylonMeshes, isBabylonRuntimeDropSurfaceMesh, normalizeBabylonPointerCoordinates, readBabylonRuntimeDropPosition, resolveBabylonRuntimeDropPosition, } from '@fps-games/babylon-renderer';
3
+ export type { BabylonRuntimeDropInput, BabylonRuntimeDropPosition, BabylonRuntimeDropPositionOptions, BabylonRenderableMesh, BabylonRenderableNode, BabylonRenderingRestore, BabylonRenderingSettings, } from '@fps-games/babylon-renderer';
4
4
  export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser';
5
5
  export type { EditorRuntimeCameraDebugPanel, EditorRuntimeCameraDebugPanelOptions, EditorRuntimeCameraDebugPanInput, EditorRuntimeCameraDebugScreenPoint, EditorRuntimeCameraDebugViewportRect, EditorRuntimeDebugPanelLanguage, EditorRuntimeDebugPanelMode, EditorRuntimeDebugPanelPlacement, EditorRuntimeDebugPanelShell, EditorRuntimeDebugPanelShellOptions, EditorRuntimeDebugPanelStatusOptions, EditorRuntimeLightingDebugPanel, EditorRuntimeLightingDebugPanelOptions, } from '@fps-games/editor-browser';
6
- export { createPlayableBabylonEditorGrid, createBabylonAssetContainerProjectionImporter, applyArtistMaterialProfileToRuntimeMaterial, applyMaterialValueToRuntimeMaterial, applyMaterialValueToRuntimeNode, createMaterialSlotOwnerPathMatchKey, resolveMaterialOwnerNode, resolveMaterialSlotOwnerNodes, isMaterialSlotOwnerPathMatch, normalizeMaterialSlotOwnerPath, resolveMaterialRuntimeKind, applyOutlineValueToRuntimeNode, resolveOutlineOwnerNode, resolveOutlineTarget, applyBabylonDefaultOutline, createBabylonEnvironmentTextureController, createBabylonDefaultPostProcessPipelineController, createBlobShadowSystem, createDynamicShadowSystem, createStaticProjectedShadowBakeHashes, createStaticProjectedShadowProfileHash, createStaticProjectedShadowArtifactSystem, createPlayableBabylonOutlineInspectorSection, createPlayableBabylonOutlineInspectorSeedPatchValue, isPlayableBabylonOutlineInspectorPatchPath, PLAYABLE_BABYLON_DEFAULT_OUTLINE_OVERRIDE, applyPlayableBabylonOutlineOverrideToRuntimeNode, applyPlayableBabylonOutlineOverrideToRuntimeTarget, createPlanarShadowSystem, normalizeBabylonEnvironmentTextureProfile, normalizeBabylonDefaultPostProcessProfile, normalizeBabylonDefaultPostProcessVolumeStack, resolveBabylonDefaultPostProcessVolumeStack, } from './playable-babylon-facade';
7
- export { createPlayableBabylonRenderingCapability, createPlayableBabylonWorldRendering, createPlayableBabylonRenderingPanelState, createPlayableBabylonEnvironmentTextureProfile, createPlayableBabylonRenderingDiagnostics, createPlayableBabylonRuntimeRenderingControllers, createPlayableBabylonPlanarShadowPolicy, resolvePlayableBabylonPlanarShadowPolicy, createPlayableBabylonPlanarShadowPolicyInput, createPlayableBabylonPlanarShadowPreviewOptions, createPlayableBabylonPlanarShadowOptions, createPlayableBabylonPlanarShadowSystem, createPlayableBabylonBlobShadowOptions, createPlayableBabylonBlobShadowSystem, createPlayableBabylonStaticProjectedShadowOptions, createPlayableBabylonStaticProjectedShadowArtifactSystem, resolvePlayableBabylonRenderingEnvironmentTextureUrl, resolvePlayableBabylonRenderingEnvironmentTextureDiagnostic, isPlayableBabylonRenderingEnvironmentTextureAsset, isPlayableBabylonRenderingEnvironmentTextureUrl, } from './playable-babylon-rendering';
8
- export type { PlayableBabylonProjectionImportContext, PlayableBabylonProjectionImportResult, PlayableBabylonProjectionNode, PlayableBabylonSceneCameraPreviewRig, BabylonAssetContainerProjectionContainer, BabylonAssetContainerProjectionImportEvent, BabylonAssetContainerProjectionImporterOptions, BabylonAssetContainerProjectionInstantiatedEntries, CanonicalMaterialChange, CanonicalOutlineChange, BabylonDefaultOutlineOptions, BabylonRendererOutlineStrategy, BabylonEnvironmentTextureController, BabylonEnvironmentTextureProfile, PlayableBabylonOutlineInspectorLanguage, PlayableBabylonOutlineInspectorSectionInput, PlayableBabylonOutlineInspectorSeedPatchInput, PlayableBabylonOutlineOverrideConfig, PlayableBabylonOutlineStrategy, PlayableBabylonOutlineRuntimeApplyResult, PlayableBabylonOutlineRuntimeOverride, BlobShadowOptions, BlobShadowSystem, DynamicShadowDiagnostics, DynamicShadowOptions, DynamicShadowParams, DynamicShadowSystem, PlanarShadowOptions, PlanarShadowSystem, StaticProjectedShadowArtifact, StaticProjectedShadowArtifactDiagnostic, StaticProjectedShadowArtifactHashInput, StaticProjectedShadowArtifactOptions, StaticProjectedShadowArtifactSystem, StaticProjectedShadowOptions, BabylonDefaultPostProcessPipelineController, BabylonDefaultPostProcessProfile, BabylonDefaultPostProcessResolveInput, BabylonDefaultPostProcessResolveResult, BabylonDefaultPostProcessResolvedVolume, BabylonDefaultPostProcessSamples, BabylonDefaultPostProcessVolume, BabylonDefaultPostProcessVolumeStack, BabylonDefaultToneMappingType, PostProcessVolumeShape, } from './playable-babylon-facade';
9
- export type { PlayableBabylonRenderingCapabilityOptions, PlayableBabylonRenderingContext, PlayableBabylonRenderingDocumentInput, PlayableBabylonRenderingDiagnostics, PlayableBabylonRenderingEnvironmentTextureDiagnostic, PlayableBabylonRenderingEnvironmentTextureDiagnosticStatus, PlayableBabylonRuntimeRenderingControllerOptions, PlayableBabylonRuntimeRenderingControllers, PlayableBabylonPlanarShadowPolicy, PlayableBabylonPlanarShadowPolicyInput, PlayableBabylonBlobShadowPolicyInput, PlayableBabylonStaticProjectedShadowPolicyInput, PlayableBabylonResolvedPlanarShadowPolicy, PlayableBabylonRenderingSetConfigInput, PlayableBabylonRenderingShadowPreviewOptions, PlayableBabylonRenderingStatusTone, PlayableBabylonRenderingValueResolver, PlayableBabylonWorldRendering, } from './playable-babylon-rendering';
10
- export type { ForgePlayAgentContextDeliveryMode, ForgePlayAgentContextDeliveryOptions, ForgePlayAgentContextLegacyEvent, ForgePlayLegacyAgentMentionPayload, } from '@fps-games/editor-forge-play';
6
+ export { createPlayableBabylonEditorGrid, createBabylonAssetContainerProjectionImporter, createBabylonPrimitiveProjectionInstancingController, applyArtistMaterialProfileToRuntimeMaterial, applyMaterialValueToRuntimeMaterial, applyMaterialValueToRuntimeNode, createMaterialSlotOwnerPathMatchKey, resolveMaterialOwnerNode, resolveMaterialSlotOwnerNodes, isMaterialSlotOwnerPathMatch, normalizeMaterialSlotOwnerPath, resolveMaterialRuntimeKind, applyOutlineValueToRuntimeNode, resolveOutlineOwnerNode, resolveOutlineTarget, applyBabylonDefaultOutline, createBabylonEnvironmentTextureController, createBabylonDefaultPostProcessPipelineController, createBlobShadowSystem, createDynamicShadowSystem, createStaticProjectedShadowBakeHashes, createStaticProjectedShadowProfileHash, createStaticProjectedShadowArtifactSystem, createPlayableBabylonOutlineInspectorSection, createPlayableBabylonOutlineInspectorSeedPatchValue, isPlayableBabylonOutlineInspectorPatchPath, PLAYABLE_BABYLON_DEFAULT_OUTLINE_OVERRIDE, applyPlayableBabylonOutlineOverrideToRuntimeNode, applyPlayableBabylonOutlineOverrideToRuntimeTarget, createPlanarShadowSystem, normalizeBabylonEnvironmentTextureProfile, normalizeBabylonDefaultPostProcessProfile, normalizeBabylonDefaultPostProcessVolumeStack, resolveBabylonDefaultPostProcessVolumeStack, } from './playable-babylon-facade.js';
7
+ export { createPlayableBabylonRenderingCapability, createPlayableBabylonRenderingCapabilityFacade, createPlayableBabylonRenderingAlphaIndexMigrationPatch, createPlayableBabylonWorldRendering, createPlayableBabylonRenderingPanelState, createPlayableBabylonEnvironmentTextureProfile, createPlayableBabylonRenderingDiagnostics, createPlayableBabylonRuntimeRenderingControllers, createPlayableBabylonPlanarShadowPolicy, resolvePlayableBabylonPlanarShadowPolicy, createPlayableBabylonPlanarShadowPolicyInput, createPlayableBabylonPlanarShadowPreviewOptions, createPlayableBabylonPlanarShadowOptions, createPlayableBabylonPlanarShadowSystem, createPlayableBabylonBlobShadowOptions, createPlayableBabylonBlobShadowSystem, createPlayableBabylonStaticProjectedShadowOptions, createPlayableBabylonStaticProjectedShadowArtifactSystem, resolvePlayableBabylonRenderingEnvironmentTextureUrl, resolvePlayableBabylonRenderingEnvironmentTextureDiagnostic, isPlayableBabylonRenderingEnvironmentTextureAsset, isPlayableBabylonRenderingEnvironmentTextureUrl, } from './playable-babylon-rendering.js';
8
+ export type { PlayableBabylonProjectionImportContext, PlayableBabylonProjectionImportResult, PlayableBabylonProjectionNode, PlayableBabylonSceneCameraPreviewRig, BabylonAssetContainerProjectionContainer, BabylonAssetContainerProjectionImportEvent, BabylonAssetContainerProjectionImporterOptions, BabylonAssetContainerProjectionInstantiatedEntries, BabylonPrimitiveProjectionInstancingController, BabylonPrimitiveProjectionInstancingControllerOptions, BabylonPrimitiveProjectionMaterialKind, BabylonPrimitiveProjectionNodeLike, BabylonPrimitiveProjectionShape, CanonicalMaterialChange, CanonicalOutlineChange, BabylonDefaultOutlineOptions, BabylonRendererOutlineStrategy, BabylonEnvironmentTextureController, BabylonEnvironmentTextureProfile, PlayableBabylonOutlineInspectorLanguage, PlayableBabylonOutlineInspectorSectionInput, PlayableBabylonOutlineInspectorSeedPatchInput, PlayableBabylonOutlineOverrideConfig, PlayableBabylonOutlineStrategy, PlayableBabylonOutlineRuntimeApplyResult, PlayableBabylonOutlineRuntimeOverride, BlobShadowOptions, BlobShadowSystem, DynamicShadowDiagnostics, DynamicShadowOptions, DynamicShadowParams, DynamicShadowSystem, PlanarShadowOptions, PlanarShadowSystem, StaticProjectedShadowArtifact, StaticProjectedShadowArtifactDiagnostic, StaticProjectedShadowArtifactHashInput, StaticProjectedShadowArtifactOptions, StaticProjectedShadowArtifactSystem, StaticProjectedShadowOptions, BabylonDefaultPostProcessPipelineController, BabylonDefaultPostProcessProfile, BabylonDefaultPostProcessResolveInput, BabylonDefaultPostProcessResolveResult, BabylonDefaultPostProcessResolvedVolume, BabylonDefaultPostProcessSamples, BabylonDefaultPostProcessVolume, BabylonDefaultPostProcessVolumeStack, BabylonDefaultToneMappingType, PostProcessVolumeShape, } from './playable-babylon-facade.js';
9
+ export type { PlayableBabylonRenderingCapabilityOptions, PlayableBabylonRenderingCapabilityFacade, PlayableBabylonRenderingCapabilityFacadeOptions, PlayableBabylonRenderingAlphaIndexMigrationPatchInput, PlayableBabylonRenderingContext, PlayableBabylonRenderingDocumentInput, PlayableBabylonRenderingDiagnostics, PlayableBabylonRenderingEnvironmentTextureDiagnostic, PlayableBabylonRenderingEnvironmentTextureDiagnosticStatus, PlayableBabylonRuntimeRenderingControllerOptions, PlayableBabylonRuntimeRenderingControllers, PlayableBabylonPlanarShadowPolicy, PlayableBabylonPlanarShadowPolicyInput, PlayableBabylonBlobShadowPolicyInput, PlayableBabylonStaticProjectedShadowPolicyInput, PlayableBabylonResolvedPlanarShadowPolicy, PlayableBabylonRenderingSetConfigInput, PlayableBabylonRenderingShadowPreviewOptions, PlayableBabylonRenderingStatusTone, PlayableBabylonRenderingValueResolver, PlayableBabylonWorldRendering, } from './playable-babylon-rendering.js';
11
10
  export { SPATIAL_MARKER_GRAPH_SCHEMA_VERSION } from '@fps-games/editor-protocol';
12
11
  export type { AgentReadableSpatialFacts, ResolvedSpatialMarkerGraph, ResolvedSpatialMarkerNode, SpatialMarkerBounds, SpatialMarkerGeometry, SpatialMarkerGraph, SpatialMarkerJsonObject, SpatialMarkerLocalFrame, SpatialMarkerNode, SpatialMarkerTargetRef, SpatialMarkerTypeDefinition, SpatialMarkerVec3, SpatialRelation, SpatialRelationEndpoint, SpatialRelationTypeDefinition, } from '@fps-games/editor-protocol';
13
- export { createPlayableLocalEditorHost, formatPlayableLocalEditorHostCompatibilityReport, inspectPlayableLocalEditorHostManifest, PLAYABLE_LOCAL_EDITOR_HOST_MANIFEST_VERSION, PLAYABLE_LOCAL_EDITOR_HOST_REQUIRED_CONTRACT, } from './playable-local-editor-host';
14
- export type { PlayableLocalEditorAuthoringHostLike, PlayableLocalEditorAuthoringSourceDriverLike, PlayableLocalEditorAssetCreationOptions, PlayableLocalEditorAssetCreationResult, PlayableLocalEditorAssetReloadResult, PlayableLocalEditorAgentContextCapability, PlayableLocalEditorAgentContextObjectInput, PlayableLocalEditorAgentContextObjectSetInput, PlayableLocalEditorAgentContextRegionBindingInput, PlayableLocalEditorAssetActionsCapability, PlayableLocalEditorAssetBrowserCapability, PlayableLocalEditorDocumentLifecycleCapability, PlayableLocalEditorHostCompatibilityDiagnostic, PlayableLocalEditorHostCompatibilityReport, PlayableLocalEditorHostCompatibilitySeverity, PlayableLocalEditorHost, PlayableLocalEditorHostCapabilities, PlayableLocalEditorHostManifest, PlayableLocalEditorHostManifestMetadata, PlayableLocalEditorDocumentCapability, PlayableLocalEditorGridContext, PlayableLocalEditorGridFactory, PlayableLocalEditorHarnessApi, PlayableLocalEditorHistoryOperation, PlayableLocalEditorHistoryOperationOptions, PlayableLocalEditorHistoryOperationResult, PlayableLocalEditorHistoryProjectionResult, PlayableLocalEditorHistoryStateResult, PlayableLocalEditorHierarchyActionsCapability, PlayableLocalEditorHierarchyContextActionContext, PlayableLocalEditorHierarchyContextActionPlacement, PlayableLocalEditorHierarchyContextActionRegistration, PlayableLocalEditorMarkerGraphCapability, PlayableLocalEditorMarkerGraphCommand, PlayableLocalEditorMultiPropertyCapabilityInput, PlayableLocalEditorMultiPropertyPatchInput, PlayableLocalEditorPatchResult, PlayableLocalEditorPersistenceCapability, PlayableLocalEditorPropertyPatchInput, PlayableLocalEditorOperationOrigin, PlayableLocalEditorPrefabStageCapability, PlayableLocalEditorPrefabStageDescriptor, PlayableLocalEditorPrefabStageInput, PlayableLocalEditorProjectionImpact, PlayableLocalEditorProjectionWaitPolicy, PlayableLocalEditorRenderingCapability, PlayableLocalEditorRenderingPropertyChangeResult, PlayableLocalEditorRuntimeInspectorContext, PlayableLocalEditorSceneGraphCapability, PlayableLocalEditorSelectionCapability, PlayableLocalEditorTransformBatchPatchInput, PlayableLocalEditorTransformCommandsCapability, PlayableLocalEditorTransformInspectorPreviewInput, PlayableLocalEditorTransformPatchInput, PlayableLocalEditorWorldCapability, PlayableLocalEditorWorldOptions, PlayableLocalEditorWorldPreviewCapability, PlayableLocalEditorInspectorCapability, } from './playable-local-editor-host';
12
+ export { createFpsGameEditorLocalEditorHost, createFpsGameEditorLocalEditorHostManifest, createPlayableLocalEditorHost, formatPlayableLocalEditorHostCompatibilityReport, inspectPlayableLocalEditorHostManifest, PLAYABLE_LOCAL_EDITOR_HOST_MANIFEST_VERSION, PLAYABLE_LOCAL_EDITOR_HOST_REQUIRED_CONTRACT, } from './playable-local-editor-host.js';
13
+ export { mountFpsGameEditorProductLocalEditor, } from './playable-product-local-editor.js';
14
+ export { createFpsGameEditorProductHostAssembly, createFpsGameEditorPlayableProjectHostAssembly, createFpsGameEditorProductSceneHostOptions, } from './playable-product-scene-capabilities.js';
15
+ export { createFpsGameEditorProductProjectionPreview, } from './playable-product-projection-preview.js';
16
+ export { createFpsGameEditorProductRenderingRuntime } from './playable-product-rendering.js';
17
+ export { createFpsGameEditorStandardProjectRuntime, mountFpsGameEditorStandardProject } from './playable-standard-project.js';
18
+ export type { FpsGameEditorStandardProjectMountOptions } from './playable-standard-project.js';
19
+ export type { FpsGameEditorProductRenderingRuntimeOptions } from './playable-product-rendering.js';
20
+ export type { FpsGameEditorProductBabylonModule, FpsGameEditorProductProjectionGroundDecalHooks, FpsGameEditorProductProjectionImportStats, FpsGameEditorProductProjectionPreview, FpsGameEditorProductProjectionPreviewOptions, } from './playable-product-projection-preview.js';
21
+ export type { FpsGameEditorLocalEditorHostOptions, FpsGameEditorLocalEditorHostResult, PlayableLocalEditorAuthoringHostLike, PlayableLocalEditorAuthoringSourceDriverLike, PlayableLocalEditorAssetCreationOptions, PlayableLocalEditorAssetCreationResult, PlayableLocalEditorAssetReloadResult, PlayableLocalEditorAgentContextCapability, PlayableLocalEditorAgentContextObjectInput, PlayableLocalEditorAgentContextObjectSetInput, PlayableLocalEditorAgentContextRegionBindingInput, PlayableLocalEditorAssetActionsCapability, PlayableLocalEditorAssetBrowserCapability, PlayableLocalEditorDocumentLifecycleCapability, PlayableLocalEditorHostCompatibilityDiagnostic, PlayableLocalEditorHostCompatibilityReport, PlayableLocalEditorHostCompatibilitySeverity, PlayableLocalEditorHost, PlayableLocalEditorHostCapabilities, PlayableLocalEditorHostManifest, PlayableLocalEditorHostManifestMetadata, PlayableLocalEditorDocumentCapability, PlayableLocalEditorGridContext, PlayableLocalEditorGridFactory, PlayableLocalEditorHarnessApi, PlayableLocalEditorHistoryOperation, PlayableLocalEditorHistoryOperationOptions, PlayableLocalEditorHistoryOperationResult, PlayableLocalEditorHistoryProjectionResult, PlayableLocalEditorHistoryStateResult, PlayableLocalEditorHierarchyActionsCapability, PlayableLocalEditorHierarchyContextActionContext, PlayableLocalEditorHierarchyContextActionPlacement, PlayableLocalEditorHierarchyContextActionRegistration, PlayableLocalEditorMarkerGraphCapability, PlayableLocalEditorMarkerGraphCommand, PlayableLocalEditorMultiPropertyCapabilityInput, PlayableLocalEditorMultiPropertyPatchInput, PlayableLocalEditorPatchResult, PlayableLocalEditorPersistenceCapability, PlayableLocalEditorPropertyPatchInput, PlayableLocalEditorOperationOrigin, PlayableLocalEditorPrefabStageCapability, PlayableLocalEditorPrefabStageDescriptor, PlayableLocalEditorPrefabStageInput, PlayableLocalEditorProjectionImpact, PlayableLocalEditorProjectionWaitPolicy, PlayableLocalEditorRenderingCapability, PlayableLocalEditorRenderingPropertyChangeResult, PlayableLocalEditorRuntimeInspectorContext, PlayableLocalEditorSceneGraphCapability, PlayableLocalEditorSelectionCapability, PlayableLocalEditorTransformBatchPatchInput, PlayableLocalEditorTransformCommandsCapability, PlayableLocalEditorTransformInspectorPreviewInput, PlayableLocalEditorTransformPatchInput, PlayableLocalEditorWorldCapability, PlayableLocalEditorWorldOptions, PlayableLocalEditorWorldPreviewCapability, PlayableLocalEditorInspectorCapability, } from './playable-local-editor-host.js';
22
+ export type { FpsGameEditorProductLocalEditorContext, FpsGameEditorProductLocalEditorHostOptions, FpsGameEditorProductLocalEditorModeSwitcher, FpsGameEditorProductLocalEditorOptions, FpsGameEditorProductRunGameContext, FpsGameEditorProductWindowLike, } from './playable-product-local-editor.js';
23
+ export type { FpsGameEditorProductHostAssembly, FpsGameEditorProductHostAssemblyInput, FpsGameEditorPlayableProjectHostAssemblyOptions, FpsGameEditorProductHostRuntimeOptions, FpsGameEditorProductSceneDocumentAdapter, FpsGameEditorProductSceneHostOptions, FpsGameEditorProductSceneHostOptionsInput, } from './playable-product-scene-capabilities.js';
15
24
  //# sourceMappingURL=playable-sdk.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"playable-sdk.d.ts","sourceRoot":"","sources":["../src/playable-sdk.ts"],"names":[],"mappings":"AAAA,cAAc,gCAAgC,CAAC;AAC/C,OAAO,EACL,2BAA2B,EAC3B,+BAA+B,EAC/B,8BAA8B,GAC/B,MAAM,2BAA2B,CAAC;AACnC,YAAY,EACV,qBAAqB,EACrB,qBAAqB,EACrB,uBAAuB,EACvB,wBAAwB,GACzB,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,2BAA2B,CAAC;AACnC,YAAY,EACV,6BAA6B,EAC7B,oCAAoC,EACpC,gCAAgC,EAChC,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,2BAA2B,EAC3B,gCAAgC,EAChC,4BAA4B,EAC5B,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,sCAAsC,GACvC,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,+BAA+B,EAC/B,6CAA6C,EAC7C,2CAA2C,EAC3C,mCAAmC,EACnC,+BAA+B,EAC/B,mCAAmC,EACnC,wBAAwB,EACxB,6BAA6B,EAC7B,4BAA4B,EAC5B,8BAA8B,EAC9B,0BAA0B,EAC1B,8BAA8B,EAC9B,uBAAuB,EACvB,oBAAoB,EACpB,0BAA0B,EAC1B,yCAAyC,EACzC,iDAAiD,EACjD,sBAAsB,EACtB,yBAAyB,EACzB,qCAAqC,EACrC,sCAAsC,EACtC,yCAAyC,EACzC,4CAA4C,EAC5C,mDAAmD,EACnD,0CAA0C,EAC1C,yCAAyC,EACzC,gDAAgD,EAChD,kDAAkD,EAClD,wBAAwB,EACxB,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,2CAA2C,GAC5C,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,wCAAwC,EACxC,mCAAmC,EACnC,wCAAwC,EACxC,8CAA8C,EAC9C,yCAAyC,EACzC,gDAAgD,EAChD,uCAAuC,EACvC,wCAAwC,EACxC,4CAA4C,EAC5C,+CAA+C,EAC/C,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,EACtC,qCAAqC,EACrC,iDAAiD,EACjD,wDAAwD,EACxD,oDAAoD,EACpD,2DAA2D,EAC3D,iDAAiD,EACjD,+CAA+C,GAChD,MAAM,8BAA8B,CAAC;AACtC,YAAY,EACV,sCAAsC,EACtC,qCAAqC,EACrC,6BAA6B,EAC7B,oCAAoC,EACpC,wCAAwC,EACxC,0CAA0C,EAC1C,8CAA8C,EAC9C,kDAAkD,EAClD,uBAAuB,EACvB,sBAAsB,EACtB,4BAA4B,EAC5B,8BAA8B,EAC9B,mCAAmC,EACnC,gCAAgC,EAChC,uCAAuC,EACvC,2CAA2C,EAC3C,6CAA6C,EAC7C,oCAAoC,EACpC,8BAA8B,EAC9B,wCAAwC,EACxC,qCAAqC,EACrC,iBAAiB,EACjB,gBAAgB,EAChB,wBAAwB,EACxB,oBAAoB,EACpB,mBAAmB,EACnB,mBAAmB,EACnB,mBAAmB,EACnB,kBAAkB,EAClB,6BAA6B,EAC7B,uCAAuC,EACvC,sCAAsC,EACtC,oCAAoC,EACpC,mCAAmC,EACnC,4BAA4B,EAC5B,2CAA2C,EAC3C,gCAAgC,EAChC,qCAAqC,EACrC,sCAAsC,EACtC,uCAAuC,EACvC,gCAAgC,EAChC,+BAA+B,EAC/B,oCAAoC,EACpC,6BAA6B,EAC7B,sBAAsB,GACvB,MAAM,2BAA2B,CAAC;AACnC,YAAY,EACV,yCAAyC,EACzC,+BAA+B,EAC/B,qCAAqC,EACrC,mCAAmC,EACnC,oDAAoD,EACpD,0DAA0D,EAC1D,gDAAgD,EAChD,0CAA0C,EAC1C,iCAAiC,EACjC,sCAAsC,EACtC,oCAAoC,EACpC,+CAA+C,EAC/C,yCAAyC,EACzC,sCAAsC,EACtC,4CAA4C,EAC5C,kCAAkC,EAClC,qCAAqC,EACrC,6BAA6B,GAC9B,MAAM,8BAA8B,CAAC;AACtC,YAAY,EACV,iCAAiC,EACjC,oCAAoC,EACpC,gCAAgC,EAChC,kCAAkC,GACnC,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,mCAAmC,EAAE,MAAM,4BAA4B,CAAC;AACjF,YAAY,EACV,yBAAyB,EACzB,0BAA0B,EAC1B,yBAAyB,EACzB,mBAAmB,EACnB,qBAAqB,EACrB,kBAAkB,EAClB,uBAAuB,EACvB,uBAAuB,EACvB,iBAAiB,EACjB,sBAAsB,EACtB,2BAA2B,EAC3B,iBAAiB,EACjB,eAAe,EACf,uBAAuB,EACvB,6BAA6B,GAC9B,MAAM,4BAA4B,CAAC;AACpC,OAAO,EACL,6BAA6B,EAC7B,gDAAgD,EAChD,sCAAsC,EACtC,2CAA2C,EAC3C,4CAA4C,GAC7C,MAAM,8BAA8B,CAAC;AACtC,YAAY,EACV,oCAAoC,EACpC,4CAA4C,EAC5C,uCAAuC,EACvC,sCAAsC,EACtC,oCAAoC,EACpC,yCAAyC,EACzC,0CAA0C,EAC1C,6CAA6C,EAC7C,iDAAiD,EACjD,yCAAyC,EACzC,yCAAyC,EACzC,8CAA8C,EAC9C,8CAA8C,EAC9C,0CAA0C,EAC1C,4CAA4C,EAC5C,uBAAuB,EACvB,mCAAmC,EACnC,+BAA+B,EAC/B,uCAAuC,EACvC,qCAAqC,EACrC,8BAA8B,EAC9B,8BAA8B,EAC9B,6BAA6B,EAC7B,mCAAmC,EACnC,0CAA0C,EAC1C,yCAAyC,EACzC,0CAA0C,EAC1C,qCAAqC,EACrC,6CAA6C,EAC7C,gDAAgD,EAChD,kDAAkD,EAClD,qDAAqD,EACrD,wCAAwC,EACxC,qCAAqC,EACrC,+CAA+C,EAC/C,0CAA0C,EAC1C,8BAA8B,EAC9B,wCAAwC,EACxC,qCAAqC,EACrC,kCAAkC,EAClC,wCAAwC,EACxC,wCAAwC,EACxC,mCAAmC,EACnC,mCAAmC,EACnC,uCAAuC,EACvC,sCAAsC,EACtC,gDAAgD,EAChD,0CAA0C,EAC1C,uCAAuC,EACvC,sCAAsC,EACtC,2CAA2C,EAC3C,8CAA8C,EAC9C,iDAAiD,EACjD,sCAAsC,EACtC,kCAAkC,EAClC,+BAA+B,EAC/B,yCAAyC,EACzC,sCAAsC,GACvC,MAAM,8BAA8B,CAAC"}
1
+ {"version":3,"file":"playable-sdk.d.ts","sourceRoot":"","sources":["../src/playable-sdk.ts"],"names":[],"mappings":"AAAA,cAAc,gCAAgC,CAAC;AAC/C,OAAO,EACL,2BAA2B,EAC3B,+BAA+B,EAC/B,8BAA8B,EAC9B,+BAA+B,EAC/B,kCAAkC,EAClC,8BAA8B,EAC9B,iCAAiC,GAClC,MAAM,6BAA6B,CAAC;AACrC,YAAY,EACV,uBAAuB,EACvB,0BAA0B,EAC1B,iCAAiC,EACjC,qBAAqB,EACrB,qBAAqB,EACrB,uBAAuB,EACvB,wBAAwB,GACzB,MAAM,6BAA6B,CAAC;AACrC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,2BAA2B,CAAC;AACnC,YAAY,EACV,6BAA6B,EAC7B,oCAAoC,EACpC,gCAAgC,EAChC,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,2BAA2B,EAC3B,gCAAgC,EAChC,4BAA4B,EAC5B,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,sCAAsC,GACvC,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,+BAA+B,EAC/B,6CAA6C,EAC7C,oDAAoD,EACpD,2CAA2C,EAC3C,mCAAmC,EACnC,+BAA+B,EAC/B,mCAAmC,EACnC,wBAAwB,EACxB,6BAA6B,EAC7B,4BAA4B,EAC5B,8BAA8B,EAC9B,0BAA0B,EAC1B,8BAA8B,EAC9B,uBAAuB,EACvB,oBAAoB,EACpB,0BAA0B,EAC1B,yCAAyC,EACzC,iDAAiD,EACjD,sBAAsB,EACtB,yBAAyB,EACzB,qCAAqC,EACrC,sCAAsC,EACtC,yCAAyC,EACzC,4CAA4C,EAC5C,mDAAmD,EACnD,0CAA0C,EAC1C,yCAAyC,EACzC,gDAAgD,EAChD,kDAAkD,EAClD,wBAAwB,EACxB,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,2CAA2C,GAC5C,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,wCAAwC,EACxC,8CAA8C,EAC9C,sDAAsD,EACtD,mCAAmC,EACnC,wCAAwC,EACxC,8CAA8C,EAC9C,yCAAyC,EACzC,gDAAgD,EAChD,uCAAuC,EACvC,wCAAwC,EACxC,4CAA4C,EAC5C,+CAA+C,EAC/C,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,EACtC,qCAAqC,EACrC,iDAAiD,EACjD,wDAAwD,EACxD,oDAAoD,EACpD,2DAA2D,EAC3D,iDAAiD,EACjD,+CAA+C,GAChD,MAAM,iCAAiC,CAAC;AACzC,YAAY,EACV,sCAAsC,EACtC,qCAAqC,EACrC,6BAA6B,EAC7B,oCAAoC,EACpC,wCAAwC,EACxC,0CAA0C,EAC1C,8CAA8C,EAC9C,kDAAkD,EAClD,8CAA8C,EAC9C,qDAAqD,EACrD,sCAAsC,EACtC,kCAAkC,EAClC,+BAA+B,EAC/B,uBAAuB,EACvB,sBAAsB,EACtB,4BAA4B,EAC5B,8BAA8B,EAC9B,mCAAmC,EACnC,gCAAgC,EAChC,uCAAuC,EACvC,2CAA2C,EAC3C,6CAA6C,EAC7C,oCAAoC,EACpC,8BAA8B,EAC9B,wCAAwC,EACxC,qCAAqC,EACrC,iBAAiB,EACjB,gBAAgB,EAChB,wBAAwB,EACxB,oBAAoB,EACpB,mBAAmB,EACnB,mBAAmB,EACnB,mBAAmB,EACnB,kBAAkB,EAClB,6BAA6B,EAC7B,uCAAuC,EACvC,sCAAsC,EACtC,oCAAoC,EACpC,mCAAmC,EACnC,4BAA4B,EAC5B,2CAA2C,EAC3C,gCAAgC,EAChC,qCAAqC,EACrC,sCAAsC,EACtC,uCAAuC,EACvC,gCAAgC,EAChC,+BAA+B,EAC/B,oCAAoC,EACpC,6BAA6B,EAC7B,sBAAsB,GACvB,MAAM,8BAA8B,CAAC;AACtC,YAAY,EACV,yCAAyC,EACzC,wCAAwC,EACxC,+CAA+C,EAC/C,qDAAqD,EACrD,+BAA+B,EAC/B,qCAAqC,EACrC,mCAAmC,EACnC,oDAAoD,EACpD,0DAA0D,EAC1D,gDAAgD,EAChD,0CAA0C,EAC1C,iCAAiC,EACjC,sCAAsC,EACtC,oCAAoC,EACpC,+CAA+C,EAC/C,yCAAyC,EACzC,sCAAsC,EACtC,4CAA4C,EAC5C,kCAAkC,EAClC,qCAAqC,EACrC,6BAA6B,GAC9B,MAAM,iCAAiC,CAAC;AACzC,OAAO,EAAE,mCAAmC,EAAE,MAAM,4BAA4B,CAAC;AACjF,YAAY,EACV,yBAAyB,EACzB,0BAA0B,EAC1B,yBAAyB,EACzB,mBAAmB,EACnB,qBAAqB,EACrB,kBAAkB,EAClB,uBAAuB,EACvB,uBAAuB,EACvB,iBAAiB,EACjB,sBAAsB,EACtB,2BAA2B,EAC3B,iBAAiB,EACjB,eAAe,EACf,uBAAuB,EACvB,6BAA6B,GAC9B,MAAM,4BAA4B,CAAC;AACpC,OAAO,EACL,kCAAkC,EAClC,0CAA0C,EAC1C,6BAA6B,EAC7B,gDAAgD,EAChD,sCAAsC,EACtC,2CAA2C,EAC3C,4CAA4C,GAC7C,MAAM,iCAAiC,CAAC;AACzC,OAAO,EACL,oCAAoC,GACrC,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,sCAAsC,EACtC,8CAA8C,EAC9C,0CAA0C,GAC3C,MAAM,0CAA0C,CAAC;AAClD,OAAO,EACL,2CAA2C,GAC5C,MAAM,0CAA0C,CAAC;AAClD,OAAO,EAAE,0CAA0C,EAAE,MAAM,iCAAiC,CAAC;AAC7F,OAAO,EAAE,yCAAyC,EAAE,iCAAiC,EAAE,MAAM,gCAAgC,CAAC;AAC9H,YAAY,EAAE,wCAAwC,EAAE,MAAM,gCAAgC,CAAC;AAC/F,YAAY,EAAE,2CAA2C,EAAE,MAAM,iCAAiC,CAAC;AACnG,YAAY,EACV,iCAAiC,EACjC,8CAA8C,EAC9C,yCAAyC,EACzC,qCAAqC,EACrC,4CAA4C,GAC7C,MAAM,0CAA0C,CAAC;AAClD,YAAY,EACV,mCAAmC,EACnC,kCAAkC,EAClC,oCAAoC,EACpC,4CAA4C,EAC5C,uCAAuC,EACvC,sCAAsC,EACtC,oCAAoC,EACpC,yCAAyC,EACzC,0CAA0C,EAC1C,6CAA6C,EAC7C,iDAAiD,EACjD,yCAAyC,EACzC,yCAAyC,EACzC,8CAA8C,EAC9C,8CAA8C,EAC9C,0CAA0C,EAC1C,4CAA4C,EAC5C,uBAAuB,EACvB,mCAAmC,EACnC,+BAA+B,EAC/B,uCAAuC,EACvC,qCAAqC,EACrC,8BAA8B,EAC9B,8BAA8B,EAC9B,6BAA6B,EAC7B,mCAAmC,EACnC,0CAA0C,EAC1C,yCAAyC,EACzC,0CAA0C,EAC1C,qCAAqC,EACrC,6CAA6C,EAC7C,gDAAgD,EAChD,kDAAkD,EAClD,qDAAqD,EACrD,wCAAwC,EACxC,qCAAqC,EACrC,+CAA+C,EAC/C,0CAA0C,EAC1C,8BAA8B,EAC9B,wCAAwC,EACxC,qCAAqC,EACrC,kCAAkC,EAClC,wCAAwC,EACxC,wCAAwC,EACxC,mCAAmC,EACnC,mCAAmC,EACnC,uCAAuC,EACvC,sCAAsC,EACtC,gDAAgD,EAChD,0CAA0C,EAC1C,uCAAuC,EACvC,sCAAsC,EACtC,2CAA2C,EAC3C,8CAA8C,EAC9C,iDAAiD,EACjD,sCAAsC,EACtC,kCAAkC,EAClC,+BAA+B,EAC/B,yCAAyC,EACzC,sCAAsC,GACvC,MAAM,iCAAiC,CAAC;AACzC,YAAY,EACV,sCAAsC,EACtC,0CAA0C,EAC1C,2CAA2C,EAC3C,sCAAsC,EACtC,kCAAkC,EAClC,8BAA8B,GAC/B,MAAM,oCAAoC,CAAC;AAC5C,YAAY,EACV,gCAAgC,EAChC,qCAAqC,EACrC,+CAA+C,EAC/C,sCAAsC,EACtC,wCAAwC,EACxC,oCAAoC,EACpC,yCAAyC,GAC1C,MAAM,0CAA0C,CAAC"}
@@ -1,8 +1,13 @@
1
1
  export * from '@fps-games/editor-playable-sdk';
2
- export { applyBabylonRenderingToMesh, applyBabylonRenderingToNodeTree, collectRenderableBabylonMeshes, } from '@fps-games/editor-babylon';
2
+ export { applyBabylonRenderingToMesh, applyBabylonRenderingToNodeTree, collectRenderableBabylonMeshes, isBabylonRuntimeDropSurfaceMesh, normalizeBabylonPointerCoordinates, readBabylonRuntimeDropPosition, resolveBabylonRuntimeDropPosition, } from '@fps-games/babylon-renderer';
3
3
  export { mountEditorRuntimeCameraDebugPanel, mountEditorRuntimeDebugPanelShell, mountEditorRuntimeLightingDebugPanel, } from '@fps-games/editor-browser';
4
- export { createPlayableBabylonEditorGrid, createBabylonAssetContainerProjectionImporter, applyArtistMaterialProfileToRuntimeMaterial, applyMaterialValueToRuntimeMaterial, applyMaterialValueToRuntimeNode, createMaterialSlotOwnerPathMatchKey, resolveMaterialOwnerNode, resolveMaterialSlotOwnerNodes, isMaterialSlotOwnerPathMatch, normalizeMaterialSlotOwnerPath, resolveMaterialRuntimeKind, applyOutlineValueToRuntimeNode, resolveOutlineOwnerNode, resolveOutlineTarget, applyBabylonDefaultOutline, createBabylonEnvironmentTextureController, createBabylonDefaultPostProcessPipelineController, createBlobShadowSystem, createDynamicShadowSystem, createStaticProjectedShadowBakeHashes, createStaticProjectedShadowProfileHash, createStaticProjectedShadowArtifactSystem, createPlayableBabylonOutlineInspectorSection, createPlayableBabylonOutlineInspectorSeedPatchValue, isPlayableBabylonOutlineInspectorPatchPath, PLAYABLE_BABYLON_DEFAULT_OUTLINE_OVERRIDE, applyPlayableBabylonOutlineOverrideToRuntimeNode, applyPlayableBabylonOutlineOverrideToRuntimeTarget, createPlanarShadowSystem, normalizeBabylonEnvironmentTextureProfile, normalizeBabylonDefaultPostProcessProfile, normalizeBabylonDefaultPostProcessVolumeStack, resolveBabylonDefaultPostProcessVolumeStack, } from './playable-babylon-facade.js';
5
- export { createPlayableBabylonRenderingCapability, createPlayableBabylonWorldRendering, createPlayableBabylonRenderingPanelState, createPlayableBabylonEnvironmentTextureProfile, createPlayableBabylonRenderingDiagnostics, createPlayableBabylonRuntimeRenderingControllers, createPlayableBabylonPlanarShadowPolicy, resolvePlayableBabylonPlanarShadowPolicy, createPlayableBabylonPlanarShadowPolicyInput, createPlayableBabylonPlanarShadowPreviewOptions, createPlayableBabylonPlanarShadowOptions, createPlayableBabylonPlanarShadowSystem, createPlayableBabylonBlobShadowOptions, createPlayableBabylonBlobShadowSystem, createPlayableBabylonStaticProjectedShadowOptions, createPlayableBabylonStaticProjectedShadowArtifactSystem, resolvePlayableBabylonRenderingEnvironmentTextureUrl, resolvePlayableBabylonRenderingEnvironmentTextureDiagnostic, isPlayableBabylonRenderingEnvironmentTextureAsset, isPlayableBabylonRenderingEnvironmentTextureUrl, } from './playable-babylon-rendering.js';
4
+ export { createPlayableBabylonEditorGrid, createBabylonAssetContainerProjectionImporter, createBabylonPrimitiveProjectionInstancingController, applyArtistMaterialProfileToRuntimeMaterial, applyMaterialValueToRuntimeMaterial, applyMaterialValueToRuntimeNode, createMaterialSlotOwnerPathMatchKey, resolveMaterialOwnerNode, resolveMaterialSlotOwnerNodes, isMaterialSlotOwnerPathMatch, normalizeMaterialSlotOwnerPath, resolveMaterialRuntimeKind, applyOutlineValueToRuntimeNode, resolveOutlineOwnerNode, resolveOutlineTarget, applyBabylonDefaultOutline, createBabylonEnvironmentTextureController, createBabylonDefaultPostProcessPipelineController, createBlobShadowSystem, createDynamicShadowSystem, createStaticProjectedShadowBakeHashes, createStaticProjectedShadowProfileHash, createStaticProjectedShadowArtifactSystem, createPlayableBabylonOutlineInspectorSection, createPlayableBabylonOutlineInspectorSeedPatchValue, isPlayableBabylonOutlineInspectorPatchPath, PLAYABLE_BABYLON_DEFAULT_OUTLINE_OVERRIDE, applyPlayableBabylonOutlineOverrideToRuntimeNode, applyPlayableBabylonOutlineOverrideToRuntimeTarget, createPlanarShadowSystem, normalizeBabylonEnvironmentTextureProfile, normalizeBabylonDefaultPostProcessProfile, normalizeBabylonDefaultPostProcessVolumeStack, resolveBabylonDefaultPostProcessVolumeStack, } from './playable-babylon-facade.js';
5
+ export { createPlayableBabylonRenderingCapability, createPlayableBabylonRenderingCapabilityFacade, createPlayableBabylonRenderingAlphaIndexMigrationPatch, createPlayableBabylonWorldRendering, createPlayableBabylonRenderingPanelState, createPlayableBabylonEnvironmentTextureProfile, createPlayableBabylonRenderingDiagnostics, createPlayableBabylonRuntimeRenderingControllers, createPlayableBabylonPlanarShadowPolicy, resolvePlayableBabylonPlanarShadowPolicy, createPlayableBabylonPlanarShadowPolicyInput, createPlayableBabylonPlanarShadowPreviewOptions, createPlayableBabylonPlanarShadowOptions, createPlayableBabylonPlanarShadowSystem, createPlayableBabylonBlobShadowOptions, createPlayableBabylonBlobShadowSystem, createPlayableBabylonStaticProjectedShadowOptions, createPlayableBabylonStaticProjectedShadowArtifactSystem, resolvePlayableBabylonRenderingEnvironmentTextureUrl, resolvePlayableBabylonRenderingEnvironmentTextureDiagnostic, isPlayableBabylonRenderingEnvironmentTextureAsset, isPlayableBabylonRenderingEnvironmentTextureUrl, } from './playable-babylon-rendering.js';
6
6
  export { SPATIAL_MARKER_GRAPH_SCHEMA_VERSION } from '@fps-games/editor-protocol';
7
- export { createPlayableLocalEditorHost, formatPlayableLocalEditorHostCompatibilityReport, inspectPlayableLocalEditorHostManifest, PLAYABLE_LOCAL_EDITOR_HOST_MANIFEST_VERSION, PLAYABLE_LOCAL_EDITOR_HOST_REQUIRED_CONTRACT, } from './playable-local-editor-host.js';
7
+ export { createFpsGameEditorLocalEditorHost, createFpsGameEditorLocalEditorHostManifest, createPlayableLocalEditorHost, formatPlayableLocalEditorHostCompatibilityReport, inspectPlayableLocalEditorHostManifest, PLAYABLE_LOCAL_EDITOR_HOST_MANIFEST_VERSION, PLAYABLE_LOCAL_EDITOR_HOST_REQUIRED_CONTRACT, } from './playable-local-editor-host.js';
8
+ export { mountFpsGameEditorProductLocalEditor, } from './playable-product-local-editor.js';
9
+ export { createFpsGameEditorProductHostAssembly, createFpsGameEditorPlayableProjectHostAssembly, createFpsGameEditorProductSceneHostOptions, } from './playable-product-scene-capabilities.js';
10
+ export { createFpsGameEditorProductProjectionPreview, } from './playable-product-projection-preview.js';
11
+ export { createFpsGameEditorProductRenderingRuntime } from './playable-product-rendering.js';
12
+ export { createFpsGameEditorStandardProjectRuntime, mountFpsGameEditorStandardProject } from './playable-standard-project.js';
8
13
  //# sourceMappingURL=playable-sdk.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"playable-sdk.js","sourceRoot":"","sources":["../src/playable-sdk.ts"],"names":[],"mappings":"AAAA,cAAc,gCAAgC,CAAC;AAC/C,OAAO,EACL,2BAA2B,EAC3B,+BAA+B,EAC/B,8BAA8B,GAC/B,MAAM,2BAA2B,CAAC;AAOnC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,2BAA2B,CAAC;AAgBnC,OAAO,EACL,+BAA+B,EAC/B,6CAA6C,EAC7C,2CAA2C,EAC3C,mCAAmC,EACnC,+BAA+B,EAC/B,mCAAmC,EACnC,wBAAwB,EACxB,6BAA6B,EAC7B,4BAA4B,EAC5B,8BAA8B,EAC9B,0BAA0B,EAC1B,8BAA8B,EAC9B,uBAAuB,EACvB,oBAAoB,EACpB,0BAA0B,EAC1B,yCAAyC,EACzC,iDAAiD,EACjD,sBAAsB,EACtB,yBAAyB,EACzB,qCAAqC,EACrC,sCAAsC,EACtC,yCAAyC,EACzC,4CAA4C,EAC5C,mDAAmD,EACnD,0CAA0C,EAC1C,yCAAyC,EACzC,gDAAgD,EAChD,kDAAkD,EAClD,wBAAwB,EACxB,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,2CAA2C,GAC5C,MAAM,2BAA2B,CAAC;AACnC,OAAO,EACL,wCAAwC,EACxC,mCAAmC,EACnC,wCAAwC,EACxC,8CAA8C,EAC9C,yCAAyC,EACzC,gDAAgD,EAChD,uCAAuC,EACvC,wCAAwC,EACxC,4CAA4C,EAC5C,+CAA+C,EAC/C,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,EACtC,qCAAqC,EACrC,iDAAiD,EACjD,wDAAwD,EACxD,oDAAoD,EACpD,2DAA2D,EAC3D,iDAAiD,EACjD,+CAA+C,GAChD,MAAM,8BAA8B,CAAC;AA0EtC,OAAO,EAAE,mCAAmC,EAAE,MAAM,4BAA4B,CAAC;AAkBjF,OAAO,EACL,6BAA6B,EAC7B,gDAAgD,EAChD,sCAAsC,EACtC,2CAA2C,EAC3C,4CAA4C,GAC7C,MAAM,8BAA8B,CAAC"}
1
+ {"version":3,"file":"playable-sdk.js","sourceRoot":"","sources":["../src/playable-sdk.ts"],"names":[],"mappings":"AAAA,cAAc,gCAAgC,CAAC;AAC/C,OAAO,EACL,2BAA2B,EAC3B,+BAA+B,EAC/B,8BAA8B,EAC9B,+BAA+B,EAC/B,kCAAkC,EAClC,8BAA8B,EAC9B,iCAAiC,GAClC,MAAM,6BAA6B,CAAC;AAUrC,OAAO,EACL,kCAAkC,EAClC,iCAAiC,EACjC,oCAAoC,GACrC,MAAM,2BAA2B,CAAC;AAgBnC,OAAO,EACL,+BAA+B,EAC/B,6CAA6C,EAC7C,oDAAoD,EACpD,2CAA2C,EAC3C,mCAAmC,EACnC,+BAA+B,EAC/B,mCAAmC,EACnC,wBAAwB,EACxB,6BAA6B,EAC7B,4BAA4B,EAC5B,8BAA8B,EAC9B,0BAA0B,EAC1B,8BAA8B,EAC9B,uBAAuB,EACvB,oBAAoB,EACpB,0BAA0B,EAC1B,yCAAyC,EACzC,iDAAiD,EACjD,sBAAsB,EACtB,yBAAyB,EACzB,qCAAqC,EACrC,sCAAsC,EACtC,yCAAyC,EACzC,4CAA4C,EAC5C,mDAAmD,EACnD,0CAA0C,EAC1C,yCAAyC,EACzC,gDAAgD,EAChD,kDAAkD,EAClD,wBAAwB,EACxB,yCAAyC,EACzC,yCAAyC,EACzC,6CAA6C,EAC7C,2CAA2C,GAC5C,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,wCAAwC,EACxC,8CAA8C,EAC9C,sDAAsD,EACtD,mCAAmC,EACnC,wCAAwC,EACxC,8CAA8C,EAC9C,yCAAyC,EACzC,gDAAgD,EAChD,uCAAuC,EACvC,wCAAwC,EACxC,4CAA4C,EAC5C,+CAA+C,EAC/C,wCAAwC,EACxC,uCAAuC,EACvC,sCAAsC,EACtC,qCAAqC,EACrC,iDAAiD,EACjD,wDAAwD,EACxD,oDAAoD,EACpD,2DAA2D,EAC3D,iDAAiD,EACjD,+CAA+C,GAChD,MAAM,iCAAiC,CAAC;AA4EzC,OAAO,EAAE,mCAAmC,EAAE,MAAM,4BAA4B,CAAC;AAkBjF,OAAO,EACL,kCAAkC,EAClC,0CAA0C,EAC1C,6BAA6B,EAC7B,gDAAgD,EAChD,sCAAsC,EACtC,2CAA2C,EAC3C,4CAA4C,GAC7C,MAAM,iCAAiC,CAAC;AACzC,OAAO,EACL,oCAAoC,GACrC,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,sCAAsC,EACtC,8CAA8C,EAC9C,0CAA0C,GAC3C,MAAM,0CAA0C,CAAC;AAClD,OAAO,EACL,2CAA2C,GAC5C,MAAM,0CAA0C,CAAC;AAClD,OAAO,EAAE,0CAA0C,EAAE,MAAM,iCAAiC,CAAC;AAC7F,OAAO,EAAE,yCAAyC,EAAE,iCAAiC,EAAE,MAAM,gCAAgC,CAAC"}
@@ -0,0 +1,37 @@
1
+ import { type EditorSceneDocument, type FpsGameEditorProjectDefinition, type FpsGameEditorRuntimeHooks } from '@fps-games/editor-playable-sdk';
2
+ import { type FpsGameEditorProductLocalEditorModeSwitcher } from './playable-product-local-editor.js';
3
+ export interface FpsGameEditorStandardProjectMountOptions {
4
+ root?: HTMLElement;
5
+ window?: Window;
6
+ agentBridgeSessionMetadata?: Record<string, unknown>;
7
+ }
8
+ export declare function createFpsGameEditorStandardProjectRuntime(project: FpsGameEditorProjectDefinition, runtimeHooks: FpsGameEditorRuntimeHooks, options?: FpsGameEditorStandardProjectMountOptions): {
9
+ adapter: import("@fps-games/editor-playable-sdk").FpsGameEditorAdapter<FpsGameEditorProjectDefinition<import("@fps-games/editor-playable-sdk").FpsGameEditorFeature<unknown, FpsGameEditorRuntimeHooks<unknown, unknown>, unknown>>, FpsGameEditorRuntimeHooks<unknown, unknown>>;
10
+ assetsModule: {
11
+ ASSET_CATALOG: Record<string, unknown>;
12
+ resolveAssetUrl(assetId: string): string | null;
13
+ };
14
+ hostAssembly: import("./playable-product-scene-capabilities.js").FpsGameEditorProductHostAssembly<any, any, any>;
15
+ projection: import("./playable-product-projection-preview.js").FpsGameEditorProductProjectionPreview<any, any, any>;
16
+ scene: import("@fps-games/editor-playable-sdk").FpsGameEditorStandardSceneAssembly<any, any, any, any, {
17
+ textureAssets?: readonly {
18
+ id: string;
19
+ label: string;
20
+ url: string;
21
+ meta?: string;
22
+ }[];
23
+ }>;
24
+ createMountOptions(): {
25
+ onBeforeReload: () => undefined;
26
+ hostAssembly: import("./playable-product-scene-capabilities.js").FpsGameEditorProductHostAssembly<any, any, any>;
27
+ restartGame?: ((context: any) => Promise<void>) | undefined;
28
+ project: FpsGameEditorProjectDefinition<import("@fps-games/editor-playable-sdk").FpsGameEditorFeature<unknown, FpsGameEditorRuntimeHooks<unknown, unknown>, unknown>>;
29
+ root: HTMLElement | undefined;
30
+ window: Window;
31
+ agentBridgeSessionMetadata: Record<string, unknown> | undefined;
32
+ disposeGameWorld: () => Promise<void>;
33
+ getCanvas: () => HTMLCanvasElement | null;
34
+ };
35
+ };
36
+ export declare function mountFpsGameEditorStandardProject(project: FpsGameEditorProjectDefinition, runtimeHooks: FpsGameEditorRuntimeHooks, options?: FpsGameEditorStandardProjectMountOptions): FpsGameEditorProductLocalEditorModeSwitcher<EditorSceneDocument>;
37
+ //# sourceMappingURL=playable-standard-project.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-standard-project.d.ts","sourceRoot":"","sources":["../src/playable-standard-project.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,mBAAmB,EACxB,KAAK,8BAA8B,EACnC,KAAK,yBAAyB,EAC/B,MAAM,gCAAgC,CAAC;AAExC,OAAO,EAAwC,KAAK,2CAA2C,EAAE,MAAM,oCAAoC,CAAC;AAG5I,MAAM,WAAW,wCAAwC;IACvD,IAAI,CAAC,EAAE,WAAW,CAAC;IACnB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0BAA0B,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CACtD;AAED,wBAAgB,yCAAyC,CACvD,OAAO,EAAE,8BAA8B,EACvC,YAAY,EAAE,yBAAyB,EACvC,OAAO,GAAE,wCAA6C;;;;iCAkB3B,MAAM;;;;;;;;;gBAyFu7K,CAAC;;;;;;iCA7Br4K,GAAG;;;;;;yBADzC,iBAAiB,GAAG,IAAI;;EAOvE;AAED,wBAAgB,iCAAiC,CAC/C,OAAO,EAAE,8BAA8B,EACvC,YAAY,EAAE,yBAAyB,EACvC,OAAO,GAAE,wCAA6C,GACrD,2CAA2C,CAAC,mBAAmB,CAAC,CAGlE"}
@@ -0,0 +1,109 @@
1
+ import { createFpsGameEditorAdapter, createFpsGameEditorStandardSceneAssembly, loadEditorAssetLibrary, loadSceneMainSource, saveSceneMainSource, } from '@fps-games/editor-playable-sdk';
2
+ import { createFpsGameEditorProductHostAssembly } from './playable-product-scene-capabilities.js';
3
+ import { mountFpsGameEditorProductLocalEditor } from './playable-product-local-editor.js';
4
+ import { createFpsGameEditorProductProjectionPreview } from './playable-product-projection-preview.js';
5
+ export function createFpsGameEditorStandardProjectRuntime(project, runtimeHooks, options = {}) {
6
+ const adapter = createFpsGameEditorAdapter(project, runtimeHooks);
7
+ const scene = createFpsGameEditorStandardSceneAssembly({
8
+ features: project.features,
9
+ markerTypes: [],
10
+ relationTypes: [],
11
+ getRenderingProfile: () => ({ shadows: { defaultMode: 'none' } }),
12
+ createPatch: {
13
+ gameObjectField: (targetId, path, value) => ({ kind: 'game-object.field', targetId, path, value }),
14
+ gameObjectFieldBatch: fields => ({ kind: 'game-object.field-batch', fields }),
15
+ materialAssetField: (materialAssetId, path, value) => ({ kind: 'scene.material-asset.field', materialAssetId, path, value }),
16
+ markerGraph: command => ({ kind: 'scene.marker-graph', command }),
17
+ },
18
+ });
19
+ const assetCatalog = {};
20
+ const assetsModule = {
21
+ ASSET_CATALOG: assetCatalog,
22
+ resolveAssetUrl(assetId) { return assetCatalog[assetId]?.url ?? null; },
23
+ };
24
+ const projection = createFpsGameEditorProductProjectionPreview({
25
+ assetsModule,
26
+ defaultCamera: scene.defaults.camera,
27
+ loadBabylonSceneLoader: async () => { await Function('return import("@babylonjs/loaders/glTF")')(); return import('@babylonjs/core/Loading/sceneLoader'); },
28
+ async resolveModelPathAndFile(value) {
29
+ const url = new URL(value, (options.window ?? window).location.href);
30
+ const slash = url.href.lastIndexOf('/');
31
+ return { path: url.href.slice(0, slash + 1), filename: url.href.slice(slash + 1) };
32
+ },
33
+ });
34
+ const hostAssembly = createFpsGameEditorProductHostAssembly({
35
+ scene,
36
+ document: {
37
+ getProjectionNodes: projection.createProjectionNodes,
38
+ getProjectionNode: (document, id) => {
39
+ const object = document.scene.gameObjects.find(entry => entry.id === id);
40
+ return object ? projection.createProjectionNode(document, object) : null;
41
+ },
42
+ createPatchFromAsset: (asset, input) => ({ label: `Add ${input?.name || asset.displayName}`, patch: { kind: 'game-object.create-from-asset', assetItem: asset, ...(input?.name ? { name: input.name } : {}), ...(input?.placement ? { placement: input.placement } : {}) } }),
43
+ },
44
+ lifecycle: { prepareDocument: (document, assets) => {
45
+ for (const key of Object.keys(assetCatalog))
46
+ delete assetCatalog[key];
47
+ for (const asset of assets)
48
+ assetCatalog[asset.assetId] = { ...asset, url: resolveStandardProjectAssetUrl(project, asset) };
49
+ return scene.ensureEnvironmentDefaults(document);
50
+ } },
51
+ runtime: {
52
+ lifecycle: { loadingContent: {
53
+ enter: { title: 'Entering editor', description: 'Loading the editable scene.' },
54
+ saveScene: { title: 'Saving scene', description: 'Writing authored scene data.' },
55
+ saveAndRunGame: { title: 'Saving scene', description: 'Returning to the game.' },
56
+ discardAndRunGame: { title: 'Discarding changes', description: 'Returning to the game.' },
57
+ assetImport: { title: 'Importing asset', description: 'Updating the project asset library.' },
58
+ } },
59
+ persistenceAdapter: {
60
+ loadAuthoringSource: async () => { const loaded = await loadSceneMainSource(); return { source: loaded.source, document: loaded.document, summary: loaded.summary }; },
61
+ loadAssets: loadEditorAssetLibrary,
62
+ },
63
+ worldAdapter: {
64
+ loadPreviewEngine: () => import('@babylonjs/core'),
65
+ createPreviewEngine: (babylon, canvas) => new babylon.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true, antialias: true }),
66
+ importPreviewAsset: projection.importEditorProjectionModel,
67
+ resolveMaterialTextureUrl: (texture) => projection.resolveEditorSceneTextureRefUrl([], texture),
68
+ resolveAssetId: (asset) => asset.assetId,
69
+ toBrowserAssetItem: (asset) => ({ id: asset.assetId, label: asset.displayName, kind: asset.kind, origin: asset.origin, placeable: asset.placeable, preview: projection.createEditorSceneLibraryAssetPreview(asset) }),
70
+ },
71
+ createGrid: projection.createEditorGrid,
72
+ authoring: { drivers: [{ sourceType: 'scene', load: loadSceneMainSource, save: saveSceneMainSource }] },
73
+ },
74
+ });
75
+ return {
76
+ adapter, assetsModule, hostAssembly, projection, scene,
77
+ createMountOptions() {
78
+ const runtimeWindow = options.window ?? window;
79
+ return {
80
+ project, root: options.root, window: runtimeWindow,
81
+ agentBridgeSessionMetadata: options.agentBridgeSessionMetadata,
82
+ disposeGameWorld: () => adapter.disposeGameWorld(),
83
+ getCanvas: () => adapter.getCanvas(),
84
+ ...(typeof runtimeHooks.restartGame === 'function' ? { restartGame: (context) => adapter.restartGame(context) } : {}),
85
+ onBeforeReload: () => undefined,
86
+ hostAssembly,
87
+ };
88
+ },
89
+ };
90
+ }
91
+ export function mountFpsGameEditorStandardProject(project, runtimeHooks, options = {}) {
92
+ const runtime = createFpsGameEditorStandardProjectRuntime(project, runtimeHooks, options);
93
+ return mountFpsGameEditorProductLocalEditor(runtime.createMountOptions());
94
+ }
95
+ function resolveStandardProjectAssetUrl(project, asset) {
96
+ const metadata = (asset.metadata ?? {});
97
+ const external = (asset.external ?? {});
98
+ const raw = [metadata.url, metadata.assetUrl, metadata.relativePath, external.assetUrl, external.assetPath]
99
+ .find(value => typeof value === 'string' && value.trim());
100
+ if (!raw)
101
+ return null;
102
+ if (/^(https?:|data:|blob:|\/)/i.test(raw))
103
+ return raw;
104
+ const normalized = raw.replace(/\\/g, '/');
105
+ const importedMarker = normalized.lastIndexOf('/imported/');
106
+ const relative = importedMarker >= 0 ? normalized.slice(importedMarker + '/imported/'.length) : normalized.replace(/^\.\.\//, '');
107
+ return `${project.assets.publicBase.replace(/\/$/, '')}/${relative.replace(/^\//, '')}`;
108
+ }
109
+ //# sourceMappingURL=playable-standard-project.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"playable-standard-project.js","sourceRoot":"","sources":["../src/playable-standard-project.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,0BAA0B,EAC1B,wCAAwC,EACxC,sBAAsB,EACtB,mBAAmB,EACnB,mBAAmB,GAKpB,MAAM,gCAAgC,CAAC;AACxC,OAAO,EAAE,sCAAsC,EAAE,MAAM,0CAA0C,CAAC;AAClG,OAAO,EAAE,oCAAoC,EAAoD,MAAM,oCAAoC,CAAC;AAC5I,OAAO,EAAE,2CAA2C,EAAE,MAAM,0CAA0C,CAAC;AAQvG,MAAM,UAAU,yCAAyC,CACvD,OAAuC,EACvC,YAAuC,EACvC,UAAoD,EAAE;IAEtD,MAAM,OAAO,GAAG,0BAA0B,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;IAClE,MAAM,KAAK,GAAG,wCAAwC,CAA0B;QAC9E,QAAQ,EAAE,OAAO,CAAC,QAAQ;QAC1B,WAAW,EAAE,EAAE;QACf,aAAa,EAAE,EAAE;QACjB,mBAAmB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,OAAO,EAAE,EAAE,WAAW,EAAE,MAAM,EAAE,EAAU,CAAA;QACxE,WAAW,EAAE;YACX,eAAe,EAAE,CAAC,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,mBAAmB,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC;YAClG,oBAAoB,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,yBAAyB,EAAE,MAAM,EAAE,CAAC;YAC7E,kBAAkB,EAAE,CAAC,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,4BAA4B,EAAE,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC;YAC5H,WAAW,EAAE,OAAO,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,oBAAoB,EAAE,OAAO,EAAE,CAAC;SAClE;KACF,CAAC,CAAC;IACH,MAAM,YAAY,GAA4B,EAAE,CAAC;IACjD,MAAM,YAAY,GAAG;QACnB,aAAa,EAAE,YAAY;QAC3B,eAAe,CAAC,OAAe,IAAI,OAAQ,YAAY,CAAC,OAAO,CAAkC,EAAE,GAAG,IAAI,IAAI,CAAC,CAAC,CAAC;KAClH,CAAC;IACF,MAAM,UAAU,GAAG,2CAA2C,CAAgB;QAC5E,YAAY;QACZ,aAAa,EAAE,KAAK,CAAC,QAAQ,CAAC,MAAM;QACpC,sBAAsB,EAAE,KAAK,IAAI,EAAE,GAAG,MAAM,QAAQ,CAAC,0CAA0C,CAAC,EAAE,CAAC,CAAC,OAAO,MAAM,CAAC,qCAAqC,CAAC,CAAC,CAAC,CAAC;QAC3J,KAAK,CAAC,uBAAuB,CAAC,KAAK;YACjC,MAAM,GAAG,GAAG,IAAI,GAAG,CAAC,KAAK,EAAE,CAAC,OAAO,CAAC,MAAM,IAAI,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;YACrE,MAAM,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxC,OAAO,EAAE,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,GAAG,CAAC,CAAC,EAAE,QAAQ,EAAE,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;QACrF,CAAC;KACF,CAAC,CAAC;IACH,MAAM,YAAY,GAAG,sCAAsC,CAA0B;QACnF,KAAK;QACL,QAAQ,EAAE;YACR,kBAAkB,EAAE,UAAU,CAAC,qBAAqB;YACpD,iBAAiB,EAAE,CAAC,QAA6B,EAAE,EAAU,EAAE,EAAE;gBAC/D,MAAM,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC;gBACzE,OAAO,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,oBAAoB,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YAC3E,CAAC;YACD,oBAAoB,EAAE,CAAC,KAAkC,EAAE,KAAU,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,KAAK,EAAE,IAAI,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,+BAA+B,EAAE,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;SAChT;QACD,SAAS,EAAE,EAAE,eAAe,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,EAAE;gBACjD,KAAK,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,YAAY,CAAC;oBAAE,OAAO,YAAY,CAAC,GAAG,CAAC,CAAC;gBACtE,KAAK,MAAM,KAAK,IAAI,MAAuC;oBAAE,YAAY,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,KAAK,EAAE,GAAG,EAAE,8BAA8B,CAAC,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC;gBAC7J,OAAO,KAAK,CAAC,yBAAyB,CAAC,QAAQ,CAAC,CAAC;YACnD,CAAC,EAAE;QACH,OAAO,EAAE;YACP,SAAS,EAAE,EAAE,cAAc,EAAE;oBAC3B,KAAK,EAAE,EAAE,KAAK,EAAE,iBAAiB,EAAE,WAAW,EAAE,6BAA6B,EAAE;oBAC/E,SAAS,EAAE,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,8BAA8B,EAAE;oBACjF,cAAc,EAAE,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,wBAAwB,EAAE;oBAChF,iBAAiB,EAAE,EAAE,KAAK,EAAE,oBAAoB,EAAE,WAAW,EAAE,wBAAwB,EAAE;oBACzF,WAAW,EAAE,EAAE,KAAK,EAAE,iBAAiB,EAAE,WAAW,EAAE,qCAAqC,EAAE;iBAC9F,EAAE;YACH,kBAAkB,EAAE;gBAClB,mBAAmB,EAAE,KAAK,IAAI,EAAE,GAAG,MAAM,MAAM,GAAG,MAAM,mBAAmB,EAAE,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;gBACtK,UAAU,EAAE,sBAAsB;aACnC;YACD,YAAY,EAAE;gBACZ,iBAAiB,EAAE,GAAG,EAAE,CAAC,MAAM,CAAC,iBAAiB,CAAC;gBAClD,mBAAmB,EAAE,CAAC,OAAY,EAAE,MAAyB,EAAE,EAAE,CAAC,IAAI,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,qBAAqB,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC;gBACnK,kBAAkB,EAAE,UAAU,CAAC,2BAA2B;gBAC1D,yBAAyB,EAAE,CAAC,OAAY,EAAE,EAAE,CAAC,UAAU,CAAC,+BAA+B,CAAC,EAAE,EAAE,OAAO,CAAC;gBACpG,cAAc,EAAE,CAAC,KAAkC,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO;gBACrE,kBAAkB,EAAE,CAAC,KAAkC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,oCAAoC,CAAC,KAAK,CAAC,EAAE,CAAC;aACnP;YACD,UAAU,EAAE,UAAU,CAAC,gBAAgB;YACvC,SAAS,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,UAAU,EAAE,OAAO,EAAE,IAAI,EAAE,mBAAmB,EAAE,IAAI,EAAE,mBAAmB,EAAS,CAAC,EAAE;SAC/G;KACF,CAAC,CAAC;IACH,OAAO;QACL,OAAO,EAAE,YAAY,EAAE,YAAY,EAAE,UAAU,EAAE,KAAK;QACtD,kBAAkB;YAChB,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,IAAI,MAAM,CAAC;YAC/C,OAAO;gBACL,OAAO,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,aAAa;gBAClD,0BAA0B,EAAE,OAAO,CAAC,0BAA0B;gBAC9D,gBAAgB,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,gBAAgB,EAAE;gBAClD,SAAS,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,SAAS,EAA8B;gBAChE,GAAG,CAAC,OAAO,YAAY,CAAC,WAAW,KAAK,UAAU,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,OAAY,EAAE,EAAE,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC1H,cAAc,EAAE,GAAG,EAAE,CAAC,SAAS;gBAC/B,YAAY;aACb,CAAC;QACJ,CAAC;KACF,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,iCAAiC,CAC/C,OAAuC,EACvC,YAAuC,EACvC,UAAoD,EAAE;IAEtD,MAAM,OAAO,GAAG,yCAAyC,CAAC,OAAO,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;IAC1F,OAAO,oCAAoC,CAAC,OAAO,CAAC,kBAAkB,EAAE,CAAC,CAAC;AAC5E,CAAC;AAED,SAAS,8BAA8B,CAAC,OAAuC,EAAE,KAAkC;IACjH,MAAM,QAAQ,GAAG,CAAC,KAAK,CAAC,QAAQ,IAAI,EAAE,CAA4B,CAAC;IACnE,MAAM,QAAQ,GAAG,CAAC,KAAK,CAAC,QAAQ,IAAI,EAAE,CAA4B,CAAC;IACnE,MAAM,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC,YAAY,EAAE,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC,SAAS,CAAC;SACxG,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE,CAAuB,CAAC;IAClF,IAAI,CAAC,GAAG;QAAE,OAAO,IAAI,CAAC;IACtB,IAAI,4BAA4B,CAAC,IAAI,CAAC,GAAG,CAAC;QAAE,OAAO,GAAG,CAAC;IACvD,MAAM,UAAU,GAAG,GAAG,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;IAC3C,MAAM,cAAc,GAAG,UAAU,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IAC5D,MAAM,QAAQ,GAAG,cAAc,IAAI,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,cAAc,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,OAAO,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IAClI,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;AAC1F,CAAC"}