@fps-games/editor 0.1.8-beta.4 → 0.2.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/assets.js.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +9 -13
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/selection.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +9 -6
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/transform.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts +6 -5
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +4 -1
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/index.d.ts +4 -4
- package/dist/agent-bridge/index.d.ts.map +1 -1
- package/dist/agent-bridge/index.js.map +1 -1
- package/dist/agent-bridge/register.d.ts +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +98 -55
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +5 -3
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +6 -2
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/build-info.json +93 -18
- package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
- package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
- package/dist/editor-plugin-agent-capabilities.js +64 -0
- package/dist/editor-plugin-agent-capabilities.js.map +1 -0
- package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
- package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
- package/dist/editor-plugin-hierarchy-command.js +119 -0
- package/dist/editor-plugin-hierarchy-command.js.map +1 -0
- package/dist/index.d.ts +27 -90
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +15 -544
- package/dist/index.js.map +1 -1
- package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
- package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
- package/dist/internal/local-editor-lifecycle-operations.js +11 -0
- package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +1 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge-transport.js +88 -32
- package/dist/local-editor-agent-bridge-transport.js.map +1 -1
- package/dist/local-editor-agent-bridge.d.ts +1 -1
- package/dist/local-editor-agent-bridge.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge.js.map +1 -1
- package/dist/local-editor-harness.d.ts +7 -5
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +782 -195
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +1 -1
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-plugin-inspector.d.ts +4 -0
- package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
- package/dist/local-editor-plugin-inspector.js +23 -0
- package/dist/local-editor-plugin-inspector.js.map +1 -0
- package/dist/local-editor-plugin-panel.d.ts +5 -0
- package/dist/local-editor-plugin-panel.d.ts.map +1 -0
- package/dist/local-editor-plugin-panel.js +56 -0
- package/dist/local-editor-plugin-panel.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/playable-babylon-facade.d.ts +6 -6
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +33 -2
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +61 -2
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +32 -94
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +152 -222
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +55 -0
- package/dist/playable-product-local-editor.d.ts.map +1 -0
- package/dist/playable-product-local-editor.js +173 -0
- package/dist/playable-product-local-editor.js.map +1 -0
- package/dist/playable-product-projection-preview.d.ts +79 -0
- package/dist/playable-product-projection-preview.d.ts.map +1 -0
- package/dist/playable-product-projection-preview.js +245 -0
- package/dist/playable-product-projection-preview.js.map +1 -0
- package/dist/playable-product-rendering.d.ts +38 -0
- package/dist/playable-product-rendering.d.ts.map +1 -0
- package/dist/playable-product-rendering.js +15 -0
- package/dist/playable-product-rendering.js.map +1 -0
- package/dist/playable-product-scene-capabilities.d.ts +88 -0
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
- package/dist/playable-product-scene-capabilities.js +207 -0
- package/dist/playable-product-scene-capabilities.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +7 -0
- package/dist/playable-runtime-babylon.d.ts.map +1 -0
- package/dist/playable-runtime-babylon.js +6 -0
- package/dist/playable-runtime-babylon.js.map +1 -0
- package/dist/playable-runtime.d.ts +8 -0
- package/dist/playable-runtime.d.ts.map +1 -0
- package/dist/playable-runtime.js +7 -0
- package/dist/playable-runtime.js.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.js +2 -0
- package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
- package/dist/playable-sdk.d.ts +18 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +9 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +37 -0
- package/dist/playable-standard-project.d.ts.map +1 -0
- package/dist/playable-standard-project.js +109 -0
- package/dist/playable-standard-project.js.map +1 -0
- package/dist/vite-client.d.ts +25 -0
- package/dist/vite.d.ts +3 -0
- package/dist/vite.d.ts.map +1 -0
- package/dist/vite.js +2 -0
- package/dist/vite.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
- package/node_modules/@babel/helper-string-parser/README.md +19 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/package.json +31 -0
- package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
- package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
- package/node_modules/@babel/parser/LICENSE +19 -0
- package/node_modules/@babel/parser/README.md +19 -0
- package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
- package/node_modules/@babel/parser/lib/index.js +14662 -0
- package/node_modules/@babel/parser/lib/index.js.map +1 -0
- package/node_modules/@babel/parser/package.json +50 -0
- package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
- package/node_modules/@babel/types/LICENSE +22 -0
- package/node_modules/@babel/types/README.md +19 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/productions.js +12 -0
- package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/clone.js +12 -0
- package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
- package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
- package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/index.js +31 -0
- package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
- package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
- package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/index.js +106 -0
- package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
- package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
- package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
- package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
- package/node_modules/@babel/types/lib/index.d.ts +3617 -0
- package/node_modules/@babel/types/lib/index.js +582 -0
- package/node_modules/@babel/types/lib/index.js.flow +2650 -0
- package/node_modules/@babel/types/lib/index.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
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- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
- package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/is.js +27 -0
- package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
- package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isNode.js +12 -0
- package/node_modules/@babel/types/lib/validators/isNode.js.map +1 -0
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- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/package.json +29 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts +19 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts +4 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-scene/package.json +19 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts +138 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js +326 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-api/package.json +19 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js +38 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/package.json +53 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts +84 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-host/package.json +20 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js +37 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/package.json +53 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/package.json +53 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
- package/node_modules/semver/LICENSE +15 -0
- package/node_modules/semver/README.md +680 -0
- package/node_modules/semver/bin/semver.js +195 -0
- package/node_modules/semver/classes/comparator.js +143 -0
- package/node_modules/semver/classes/index.js +7 -0
- package/node_modules/semver/classes/range.js +577 -0
- package/node_modules/semver/classes/semver.js +350 -0
- package/node_modules/semver/functions/clean.js +8 -0
- package/node_modules/semver/functions/cmp.js +54 -0
- package/node_modules/semver/functions/coerce.js +62 -0
- package/node_modules/semver/functions/compare-build.js +9 -0
- package/node_modules/semver/functions/compare-loose.js +5 -0
- package/node_modules/semver/functions/compare.js +7 -0
- package/node_modules/semver/functions/diff.js +60 -0
- package/node_modules/semver/functions/eq.js +5 -0
- package/node_modules/semver/functions/gt.js +5 -0
- package/node_modules/semver/functions/gte.js +5 -0
- package/node_modules/semver/functions/inc.js +21 -0
- package/node_modules/semver/functions/lt.js +5 -0
- package/node_modules/semver/functions/lte.js +5 -0
- package/node_modules/semver/functions/major.js +5 -0
- package/node_modules/semver/functions/minor.js +5 -0
- package/node_modules/semver/functions/neq.js +5 -0
- package/node_modules/semver/functions/parse.js +18 -0
- package/node_modules/semver/functions/patch.js +5 -0
- package/node_modules/semver/functions/prerelease.js +8 -0
- package/node_modules/semver/functions/rcompare.js +5 -0
- package/node_modules/semver/functions/rsort.js +5 -0
- package/node_modules/semver/functions/satisfies.js +12 -0
- package/node_modules/semver/functions/sort.js +5 -0
- package/node_modules/semver/functions/truncate.js +48 -0
- package/node_modules/semver/functions/valid.js +8 -0
- package/node_modules/semver/index.js +93 -0
- package/node_modules/semver/internal/constants.js +37 -0
- package/node_modules/semver/internal/debug.js +11 -0
- package/node_modules/semver/internal/identifiers.js +29 -0
- package/node_modules/semver/internal/lrucache.js +42 -0
- package/node_modules/semver/internal/parse-options.js +17 -0
- package/node_modules/semver/internal/re.js +223 -0
- package/node_modules/semver/package.json +78 -0
- package/node_modules/semver/preload.js +4 -0
- package/node_modules/semver/range.bnf +17 -0
- package/node_modules/semver/ranges/gtr.js +6 -0
- package/node_modules/semver/ranges/intersects.js +9 -0
- package/node_modules/semver/ranges/ltr.js +6 -0
- package/node_modules/semver/ranges/max-satisfying.js +27 -0
- package/node_modules/semver/ranges/min-satisfying.js +26 -0
- package/node_modules/semver/ranges/min-version.js +63 -0
- package/node_modules/semver/ranges/outside.js +82 -0
- package/node_modules/semver/ranges/simplify.js +49 -0
- package/node_modules/semver/ranges/subset.js +249 -0
- package/node_modules/semver/ranges/to-comparators.js +10 -0
- package/node_modules/semver/ranges/valid.js +13 -0
- package/package.json +55 -10
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
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import { patchEditorSceneDirectionalLightOrientationAngles, } from '../lighting-debug/index.js';
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import { applyEditorSceneJsonFieldPatch, migrateEditorSceneDocumentRenderingAlphaIndex, reduceEditorSceneDocumentMutation, } from '../mutation/index.js';
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export function ensurePlayableEditorSceneEnvironmentDefaultsCore(document, services) {
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const documentWithGuids = services.ensureGameObjectGuids(document);
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const rootId = services.resolveRootContainerId(documentWithGuids);
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let cameraSeen = false;
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let environmentLightSeen = false;
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let sunLightSeen = false;
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let changed = documentWithGuids !== document;
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let materialAssets = services.ensureDefaultMaterialAssets((documentWithGuids.scene.materialAssets ?? []));
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changed = changed || materialAssets !== documentWithGuids.scene.materialAssets;
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let gameObjects = documentWithGuids.scene.gameObjects.map((gameObject) => {
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if (gameObject.id === services.systemDefaults.environmentLightId) {
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environmentLightSeen = true;
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const next = services.systemDefaults.normalizeEnvironmentLightGameObject(gameObject);
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changed = changed || next !== gameObject;
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return next;
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}
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if (gameObject.id === services.systemDefaults.sunLightId) {
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sunLightSeen = true;
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const next = services.systemDefaults.normalizeSunLightGameObject(gameObject);
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changed = changed || next !== gameObject;
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return next;
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}
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if (services.isCameraGameObject(gameObject)) {
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if (!cameraSeen) {
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cameraSeen = true;
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const next = services.systemDefaults.normalizeCameraGameObject(gameObject);
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changed = changed || next !== gameObject;
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return next;
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}
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changed = true;
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return services.systemDefaults.normalizePlainTransformGameObject(gameObject);
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}
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if (services.isLightGameObject(gameObject)) {
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const next = services.systemDefaults.normalizePlainTransformGameObject(gameObject);
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changed = true;
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return next;
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}
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return gameObject;
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});
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const defaultObjectServices = {
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createGameObjectGuid: services.createGameObjectGuid,
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createUniqueId: services.createUniqueId,
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};
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const usedIds = new Set(gameObjects.map((gameObject) => gameObject.id));
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if (!cameraSeen) {
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changed = true;
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gameObjects.push(services.systemDefaults.createDefaultCameraGameObject(rootId, usedIds, defaultObjectServices));
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}
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if (!environmentLightSeen) {
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changed = true;
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gameObjects.push(services.systemDefaults.createDefaultEnvironmentLightGameObject(rootId, usedIds, defaultObjectServices));
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}
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if (!sunLightSeen) {
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changed = true;
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gameObjects.push(services.systemDefaults.createDefaultSunLightGameObject(rootId, usedIds, defaultObjectServices));
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}
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const reimportSlotBindings = services.reconcileMaterialSlotReimportBindings({
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...documentWithGuids,
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scene: {
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...documentWithGuids.scene,
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gameObjects,
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materialAssets,
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},
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}, gameObjects);
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gameObjects = reimportSlotBindings.gameObjects;
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changed = changed || reimportSlotBindings.changed;
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const importedMaterialDefaults = services.ensureImportedMaterialDefaults(documentWithGuids, materialAssets, gameObjects);
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materialAssets = importedMaterialDefaults.materialAssets;
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gameObjects = importedMaterialDefaults.gameObjects;
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changed = changed || importedMaterialDefaults.changed;
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const nextDocument = changed
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? {
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...documentWithGuids,
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scene: {
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...documentWithGuids.scene,
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gameObjects,
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materialAssets,
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},
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}
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: documentWithGuids;
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return services.syncMarkerGraphDocument(nextDocument);
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}
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export function reducePlayableEditorSceneDocumentCore(document, command, services) {
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const reduced = services.normalizeRootTransformDocument(reducePlayableEditorSceneDocumentUnchecked(document, command, services));
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return services.syncMarkerGraphDocument(services.ensureGameObjectGuids(services.normalizeDocumentAfterCommand(reduced, command)));
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}
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export function createPlayableEditorSceneFieldMutationOptions(services) {
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return {
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normalizeFieldValue: services.normalizeFieldValue,
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validateField: ({ document, gameObject, path, value }) => (services.validateField(document, gameObject, path, value)),
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blockFieldPatch: ({ document, targetId, path, value }) => (isBlockedPlayableEditorSceneSystemFieldPatch(document, targetId, path, value, services)),
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normalizePrimitiveShape: services.normalizePrimitiveShape,
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mergeCameraDefaults: services.systemDefaults.mergeCameraDefaults,
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normalizeCameraAfterFieldPatch: (camera, path) => (camera
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? services.systemDefaults.normalizeCameraAfterFieldPatch(camera, path)
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: camera),
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99
|
+
mergeLightDefaults: services.systemDefaults.mergeLightDefaults,
|
|
100
|
+
isCustomTransformType: services.isCustomTransformType,
|
|
101
|
+
applyCustomTransformType: services.applyCustomTransformType,
|
|
102
|
+
clearCustomTransformState: services.clearCustomTransformState,
|
|
103
|
+
patchCustomTransformField: services.patchCustomTransformField,
|
|
104
|
+
};
|
|
105
|
+
}
|
|
106
|
+
export function patchPlayableEditorSceneDirectionalLightAngleField(document, targetId, path, value, services) {
|
|
107
|
+
const gameObject = services.findGameObject(document, targetId);
|
|
108
|
+
if (!gameObject)
|
|
109
|
+
return document;
|
|
110
|
+
const patchedGameObject = patchEditorSceneDirectionalLightOrientationAngles(gameObject, {
|
|
111
|
+
...(path === services.systemDefaults.horizontalLightAnglePath ? { horizontalAngleDeg: value } : {}),
|
|
112
|
+
...(path === services.systemDefaults.elevationLightAnglePath ? { elevationAngleDeg: value } : {}),
|
|
113
|
+
});
|
|
114
|
+
if (patchedGameObject === gameObject)
|
|
115
|
+
return document;
|
|
116
|
+
return {
|
|
117
|
+
...document,
|
|
118
|
+
scene: {
|
|
119
|
+
...document.scene,
|
|
120
|
+
gameObjects: document.scene.gameObjects.map(entry => entry.id === targetId ? patchedGameObject : entry),
|
|
121
|
+
},
|
|
122
|
+
};
|
|
123
|
+
}
|
|
124
|
+
export function isBlockedPlayableEditorSceneSystemFieldPatch(document, targetId, path, value, services) {
|
|
125
|
+
const target = services.findGameObject(document, targetId);
|
|
126
|
+
if (!target)
|
|
127
|
+
return false;
|
|
128
|
+
const targetIsCamera = services.isCameraGameObject(target);
|
|
129
|
+
const targetIsLight = services.isLightGameObject(target);
|
|
130
|
+
const targetIsProtectedSystem = services.isProtectedSystemGameObject(target);
|
|
131
|
+
if (path.startsWith('transform.') && targetIsProtectedSystem)
|
|
132
|
+
return true;
|
|
133
|
+
if (path.startsWith('camera.') && !targetIsCamera)
|
|
134
|
+
return true;
|
|
135
|
+
if (path.startsWith('camera.') && targetIsCamera) {
|
|
136
|
+
const patchedCameraHost = { camera: services.systemDefaults.mergeCameraDefaults(target.camera) };
|
|
137
|
+
applyEditorSceneJsonFieldPatch(patchedCameraHost, path, value);
|
|
138
|
+
if (patchedCameraHost.camera) {
|
|
139
|
+
patchedCameraHost.camera = services.systemDefaults.normalizeCameraAfterFieldPatch(patchedCameraHost.camera, path);
|
|
140
|
+
if (services.systemDefaults.hasInvalidCameraRelationships(patchedCameraHost.camera)) {
|
|
141
|
+
return true;
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
if (path.startsWith('light.') && !targetIsLight)
|
|
146
|
+
return true;
|
|
147
|
+
if (path === 'light.type') {
|
|
148
|
+
if (target.id === services.systemDefaults.environmentLightId && value !== 'hemispheric')
|
|
149
|
+
return true;
|
|
150
|
+
if (target.id === services.systemDefaults.sunLightId && value !== 'directional')
|
|
151
|
+
return true;
|
|
152
|
+
}
|
|
153
|
+
if (path === 'transformType') {
|
|
154
|
+
if (targetIsCamera && value !== 'camera')
|
|
155
|
+
return true;
|
|
156
|
+
if (targetIsLight && value !== 'light')
|
|
157
|
+
return true;
|
|
158
|
+
if (!targetIsLight && value === 'light')
|
|
159
|
+
return true;
|
|
160
|
+
if (value === 'camera' && !targetIsCamera && services.hasCamera(document, targetId))
|
|
161
|
+
return true;
|
|
162
|
+
}
|
|
163
|
+
return false;
|
|
164
|
+
}
|
|
165
|
+
function reducePlayableEditorSceneDocumentUnchecked(document, command, services) {
|
|
166
|
+
const patch = command.type === 'document.replace' ? null : command.patch;
|
|
167
|
+
if (patch) {
|
|
168
|
+
if (patch.kind === 'scene.material-asset.field') {
|
|
169
|
+
return services.patchMaterialAssetField(document, patch.materialAssetId, patch.path, patch.value);
|
|
170
|
+
}
|
|
171
|
+
if (patch.kind === 'scene.material-asset.create')
|
|
172
|
+
return services.addMaterialAsset(document, patch.materialAsset);
|
|
173
|
+
if (patch.kind === 'scene.material-asset.delete')
|
|
174
|
+
return services.deleteMaterialAsset(document, patch.materialAssetId);
|
|
175
|
+
if (patch.kind === 'scene.material-asset.duplicate-and-bind') {
|
|
176
|
+
return services.addMaterialAssetAndBind(document, patch.targetId, patch.bindingPath, patch.materialAsset);
|
|
177
|
+
}
|
|
178
|
+
if (patch.kind === 'scene.prefab-asset.create')
|
|
179
|
+
return services.addPrefabAsset(document, patch.prefabAsset, patch.sourceAsset);
|
|
180
|
+
if (patch.kind === 'scene.prefab-asset.create-from-game-object')
|
|
181
|
+
return services.addPrefabAsset(document, patch.prefabAsset);
|
|
182
|
+
if (patch.kind === 'scene.prefab-asset.duplicate')
|
|
183
|
+
return services.addPrefabAsset(document, patch.prefabAsset);
|
|
184
|
+
if (patch.kind === 'scene.prefab-asset.field') {
|
|
185
|
+
return services.patchPrefabAssetField(document, patch.assetId, patch.path, patch.value);
|
|
186
|
+
}
|
|
187
|
+
if (patch.kind === 'scene.prefab-asset.replace') {
|
|
188
|
+
return services.replacePrefabAsset(document, patch.assetId, patch.prefabAsset);
|
|
189
|
+
}
|
|
190
|
+
if (patch.kind === 'scene.prefab-material-asset.duplicate-and-bind') {
|
|
191
|
+
return services.addMaterialAssetAndBindPrefabOverride(document, patch.assetId, patch.bindingPath, patch.materialAsset);
|
|
192
|
+
}
|
|
193
|
+
const extensionReduced = services.reduceExtensionPatch?.({ document, patch, command });
|
|
194
|
+
if (extensionReduced)
|
|
195
|
+
return extensionReduced;
|
|
196
|
+
if (patch.kind === 'game-object.field' && services.isDirectionalLightAnglePath(patch.path)) {
|
|
197
|
+
return services.patchGameObjectField(document, patch.targetId, patch.path, patch.value);
|
|
198
|
+
}
|
|
199
|
+
if (patch.kind === 'game-object.field' && services.isCustomFieldPatchPath?.(patch.path)) {
|
|
200
|
+
return services.patchGameObjectField(document, patch.targetId, patch.path, patch.value);
|
|
201
|
+
}
|
|
202
|
+
if (patch.kind === 'game-object.rendering-alpha-index-migration') {
|
|
203
|
+
return patchPlayableEditorSceneRenderingAlphaIndexMigration(document, patch);
|
|
204
|
+
}
|
|
205
|
+
if (patch.kind === 'scene.marker-graph') {
|
|
206
|
+
return services.reduceMarkerGraphPatch(document, patch.command);
|
|
207
|
+
}
|
|
208
|
+
}
|
|
209
|
+
return reduceEditorSceneDocumentMutation(document, command, createPlayableEditorSceneDocumentMutationOptions(services));
|
|
210
|
+
}
|
|
211
|
+
function createPlayableEditorSceneDocumentMutationOptions(services) {
|
|
212
|
+
return {
|
|
213
|
+
field: createPlayableEditorSceneFieldMutationOptions(services),
|
|
214
|
+
serializedProperty: {
|
|
215
|
+
validateField: services.validateSerializedPropertyField,
|
|
216
|
+
},
|
|
217
|
+
assetPlacement: {
|
|
218
|
+
createGameObjectGuid: services.createGameObjectGuid,
|
|
219
|
+
resolveLocalTransform: ({ document: targetDocument, parentId, worldTransform }) => (services.resolveLocalTransform({
|
|
220
|
+
document: targetDocument,
|
|
221
|
+
parentId,
|
|
222
|
+
worldTransform,
|
|
223
|
+
})),
|
|
224
|
+
},
|
|
225
|
+
isProtectedDuplicateSource: (gameObject) => services.isProtectedSystemGameObject(gameObject),
|
|
226
|
+
isProtectedDeleteTarget: (gameObject) => services.isProtectedSystemGameObject(gameObject),
|
|
227
|
+
};
|
|
228
|
+
}
|
|
229
|
+
function patchPlayableEditorSceneRenderingAlphaIndexMigration(document, patch) {
|
|
230
|
+
return migrateEditorSceneDocumentRenderingAlphaIndex({
|
|
231
|
+
document,
|
|
232
|
+
targetIds: patch.targetIds,
|
|
233
|
+
renderingGroupId: patch.renderingGroupId,
|
|
234
|
+
fromAlphaIndex: patch.fromAlphaIndex,
|
|
235
|
+
toAlphaIndex: patch.toAlphaIndex,
|
|
236
|
+
});
|
|
237
|
+
}
|
|
238
|
+
//# sourceMappingURL=reducer-core.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,58 @@
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1
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+
import type { EditorSceneCameraInspectorLanguage, EditorSceneCameraRig, EditorSceneDirectionalLight, EditorSceneGameObject, EditorSceneHemisphericLight, EditorSceneLight } from '../document/index';
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2
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+
import type { EditorSceneLightInspectorLanguage } from '../inspector/light-sections';
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3
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+
export declare const EDITOR_SCENE_MAIN_CAMERA_ID = "main_camera";
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4
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+
export declare const EDITOR_SCENE_ENVIRONMENT_LIGHT_ID = "environment_light";
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5
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+
export declare const EDITOR_SCENE_SUN_LIGHT_ID = "sun_light";
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6
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+
export type EditorSceneCameraProjection = 'orthographic' | 'perspective';
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7
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+
export type EditorSceneDefaultCameraRig = EditorSceneCameraRig & {
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8
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+
projection: EditorSceneCameraProjection;
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9
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+
alpha: number;
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10
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+
beta: number;
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11
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+
radius: number;
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12
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+
orthoSize: number;
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13
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+
fov: number;
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14
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+
targetOffset: {
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15
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+
x: number;
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16
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+
y: number;
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17
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+
z: number;
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18
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+
};
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19
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+
minZ: number;
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20
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+
maxZ: number;
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21
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+
lowerBetaLimit: number;
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22
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+
upperBetaLimit: number;
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23
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+
lowerRadiusLimit: number;
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24
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+
upperRadiusLimit: number;
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25
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+
inertia: number;
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26
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+
targetScreenOffset: {
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27
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+
x: number;
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|
28
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+
y: number;
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29
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+
};
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30
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+
inspectorLanguage: EditorSceneCameraInspectorLanguage;
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31
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+
};
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32
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+
export type EditorSceneDefaultDirectionalLight = EditorSceneDirectionalLight & {
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33
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+
inspectorLanguage?: EditorSceneLightInspectorLanguage;
|
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|
+
};
|
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|
+
export type EditorSceneDefaultHemisphericLight = EditorSceneHemisphericLight & {
|
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|
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inspectorLanguage?: EditorSceneLightInspectorLanguage;
|
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};
|
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|
+
export declare const DEFAULT_EDITOR_SCENE_CAMERA: EditorSceneDefaultCameraRig;
|
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|
+
export declare const DEFAULT_EDITOR_SCENE_SUN_LIGHT: EditorSceneDefaultDirectionalLight;
|
|
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|
+
export declare const DEFAULT_EDITOR_SCENE_ENVIRONMENT_LIGHT: EditorSceneDefaultHemisphericLight;
|
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|
+
export declare function createEditorSceneIdentityTransformComponent(): EditorSceneGameObject['components'][number];
|
|
42
|
+
export declare function normalizeEditorSceneCameraGameObject(gameObject: EditorSceneGameObject): EditorSceneGameObject;
|
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|
+
export declare function normalizeEditorSceneSystemLightGameObject(gameObject: EditorSceneGameObject, type: EditorSceneLight['type']): EditorSceneGameObject;
|
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|
+
export declare function normalizeEditorScenePlainTransformGameObject(gameObject: EditorSceneGameObject): EditorSceneGameObject;
|
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|
+
export declare function mergeEditorSceneCameraDefaults(camera: EditorSceneGameObject['camera']): EditorSceneCameraRig;
|
|
46
|
+
export declare function normalizeEditorSceneCameraAfterFieldPatch(camera: EditorSceneCameraRig, path: string): EditorSceneCameraRig;
|
|
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|
+
export declare function hasInvalidEditorSceneCameraRelationships(camera: EditorSceneCameraRig): boolean;
|
|
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|
+
export declare function readEditorSceneLightType(light: EditorSceneGameObject['light'], fallback: EditorSceneLight['type']): EditorSceneLight['type'];
|
|
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|
+
export declare function mergeEditorSceneLightDefaults(light: EditorSceneGameObject['light'], fallbackType?: EditorSceneLight['type']): EditorSceneLight;
|
|
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|
+
export declare function shallowEditorSceneGameObjectsEqual(left: EditorSceneGameObject, right: EditorSceneGameObject): boolean;
|
|
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|
+
export interface EditorSceneDefaultObjectServices {
|
|
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|
+
createGameObjectGuid: () => string;
|
|
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|
+
createUniqueId: (existingIds: readonly string[], preferredId: string) => string;
|
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|
+
}
|
|
55
|
+
export declare function createDefaultEditorSceneCameraGameObject(rootId: string | undefined, usedIds: Set<string>, services: EditorSceneDefaultObjectServices): EditorSceneGameObject;
|
|
56
|
+
export declare function createDefaultEditorSceneSunLightGameObject(rootId: string | undefined, usedIds: Set<string>, services: EditorSceneDefaultObjectServices): EditorSceneGameObject;
|
|
57
|
+
export declare function createDefaultEditorSceneEnvironmentLightGameObject(rootId: string | undefined, usedIds: Set<string>, services: EditorSceneDefaultObjectServices): EditorSceneGameObject;
|
|
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|
+
//# sourceMappingURL=system-defaults.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"system-defaults.d.ts","sourceRoot":"","sources":["../../src/session/system-defaults.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EACV,kCAAkC,EAClC,oBAAoB,EACpB,2BAA2B,EAC3B,qBAAqB,EACrB,2BAA2B,EAC3B,gBAAgB,EACjB,MAAM,mBAAmB,CAAC;AAE3B,OAAO,KAAK,EACV,iCAAiC,EAClC,MAAM,6BAA6B,CAAC;AAErC,eAAO,MAAM,2BAA2B,gBAAgB,CAAC;AACzD,eAAO,MAAM,iCAAiC,sBAAsB,CAAC;AACrE,eAAO,MAAM,yBAAyB,cAAc,CAAC;AAErD,MAAM,MAAM,2BAA2B,GAAG,cAAc,GAAG,aAAa,CAAC;AACzE,MAAM,MAAM,2BAA2B,GAAG,oBAAoB,GAAG;IAC/D,UAAU,EAAE,2BAA2B,CAAC;IACxC,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,GAAG,EAAE,MAAM,CAAC;IACZ,YAAY,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAClD,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,gBAAgB,EAAE,MAAM,CAAC;IACzB,gBAAgB,EAAE,MAAM,CAAC;IACzB,OAAO,EAAE,MAAM,CAAC;IAChB,kBAAkB,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC7C,iBAAiB,EAAE,kCAAkC,CAAC;CACvD,CAAC;AAEF,MAAM,MAAM,kCAAkC,GAAG,2BAA2B,GAAG;IAC7E,iBAAiB,CAAC,EAAE,iCAAiC,CAAC;CACvD,CAAC;AAEF,MAAM,MAAM,kCAAkC,GAAG,2BAA2B,GAAG;IAC7E,iBAAiB,CAAC,EAAE,iCAAiC,CAAC;CACvD,CAAC;AAEF,eAAO,MAAM,2BAA2B,EAAE,2BAiBzC,CAAC;AAEF,eAAO,MAAM,8BAA8B,EAAE,kCAM5C,CAAC;AAEF,eAAO,MAAM,sCAAsC,EAAE,kCAMpD,CAAC;AAKF,wBAAgB,2CAA2C,IAAI,qBAAqB,CAAC,YAAY,CAAC,CAAC,MAAM,CAAC,CAOzG;AAID,wBAAgB,oCAAoC,CAAC,UAAU,EAAE,qBAAqB,GAAG,qBAAqB,CAU7G;AAID,wBAAgB,yCAAyC,CACvD,UAAU,EAAE,qBAAqB,EACjC,IAAI,EAAE,gBAAgB,CAAC,MAAM,CAAC,GAC7B,qBAAqB,CAWvB;AAID,wBAAgB,4CAA4C,CAAC,UAAU,EAAE,qBAAqB,GAAG,qBAAqB,CAUrH;AAsBD,wBAAgB,8BAA8B,CAC5C,MAAM,EAAE,qBAAqB,CAAC,QAAQ,CAAC,GACtC,oBAAoB,CAsBtB;AAID,wBAAgB,yCAAyC,CACvD,MAAM,EAAE,oBAAoB,EAC5B,IAAI,EAAE,MAAM,GACX,oBAAoB,CActB;AAoGD,wBAAgB,wCAAwC,CAAC,MAAM,EAAE,oBAAoB,GAAG,OAAO,CAK9F;AAID,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,qBAAqB,CAAC,OAAO,CAAC,EACrC,QAAQ,EAAE,gBAAgB,CAAC,MAAM,CAAC,GACjC,gBAAgB,CAAC,MAAM,CAAC,CAI1B;AAID,wBAAgB,6BAA6B,CAC3C,KAAK,EAAE,qBAAqB,CAAC,OAAO,CAAC,EACrC,YAAY,GAAE,gBAAgB,CAAC,MAAM,CAAiB,GACrD,gBAAgB,CAIlB;AAmDD,wBAAgB,kCAAkC,CAChD,IAAI,EAAE,qBAAqB,EAC3B,KAAK,EAAE,qBAAqB,GAC3B,OAAO,CAET;AAGD,MAAM,WAAW,gCAAgC;IAC/C,oBAAoB,EAAE,MAAM,MAAM,CAAC;IACnC,cAAc,EAAE,CAAC,WAAW,EAAE,SAAS,MAAM,EAAE,EAAE,WAAW,EAAE,MAAM,KAAK,MAAM,CAAC;CACjF;AAQD,wBAAgB,wCAAwC,CACtD,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,OAAO,EAAE,GAAG,CAAC,MAAM,CAAC,EACpB,QAAQ,EAAE,gCAAgC,GACzC,qBAAqB,CAkBvB;AAID,wBAAgB,0CAA0C,CACxD,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,OAAO,EAAE,GAAG,CAAC,MAAM,CAAC,EACpB,QAAQ,EAAE,gCAAgC,GACzC,qBAAqB,CAkBvB;AAID,wBAAgB,kDAAkD,CAChE,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,OAAO,EAAE,GAAG,CAAC,MAAM,CAAC,EACpB,QAAQ,EAAE,gCAAgC,GACzC,qBAAqB,CAkBvB"}
|
|
@@ -0,0 +1,327 @@
|
|
|
1
|
+
import { EDITOR_SCENE_DEFAULT_DIRECTIONAL_LIGHT_DIRECTION as DEFAULT_DIRECTIONAL_LIGHT_DIRECTION, } from '../lighting-debug/math.js';
|
|
2
|
+
import { findEditorSceneTransform } from '../document/index.js';
|
|
3
|
+
export const EDITOR_SCENE_MAIN_CAMERA_ID = 'main_camera';
|
|
4
|
+
export const EDITOR_SCENE_ENVIRONMENT_LIGHT_ID = 'environment_light';
|
|
5
|
+
export const EDITOR_SCENE_SUN_LIGHT_ID = 'sun_light';
|
|
6
|
+
export const DEFAULT_EDITOR_SCENE_CAMERA = {
|
|
7
|
+
projection: 'orthographic',
|
|
8
|
+
alpha: 3.9269908169872414,
|
|
9
|
+
beta: 0.8,
|
|
10
|
+
radius: 14,
|
|
11
|
+
orthoSize: 6,
|
|
12
|
+
fov: 0.85,
|
|
13
|
+
targetOffset: { x: 0, y: 0, z: 0 },
|
|
14
|
+
minZ: 1,
|
|
15
|
+
maxZ: 10000,
|
|
16
|
+
lowerBetaLimit: 0.8,
|
|
17
|
+
upperBetaLimit: 0.8,
|
|
18
|
+
lowerRadiusLimit: 14,
|
|
19
|
+
upperRadiusLimit: 14,
|
|
20
|
+
inertia: 0.9,
|
|
21
|
+
targetScreenOffset: { x: 0, y: 0 },
|
|
22
|
+
inspectorLanguage: 'zh',
|
|
23
|
+
};
|
|
24
|
+
export const DEFAULT_EDITOR_SCENE_SUN_LIGHT = {
|
|
25
|
+
type: 'directional',
|
|
26
|
+
intensity: 2,
|
|
27
|
+
direction: { ...DEFAULT_DIRECTIONAL_LIGHT_DIRECTION },
|
|
28
|
+
diffuseColor: { r: 1, g: 1, b: 1 },
|
|
29
|
+
inspectorLanguage: 'zh',
|
|
30
|
+
};
|
|
31
|
+
export const DEFAULT_EDITOR_SCENE_ENVIRONMENT_LIGHT = {
|
|
32
|
+
type: 'hemispheric',
|
|
33
|
+
intensity: 0.8,
|
|
34
|
+
diffuseColor: { r: 1, g: 1, b: 1 },
|
|
35
|
+
groundColor: { r: 0.48, g: 0.52, b: 0.62 },
|
|
36
|
+
inspectorLanguage: 'zh',
|
|
37
|
+
};
|
|
38
|
+
export function createEditorSceneIdentityTransformComponent() {
|
|
39
|
+
return {
|
|
40
|
+
type: 'Transform',
|
|
41
|
+
position: { x: 0, y: 0, z: 0 },
|
|
42
|
+
rotation: { x: 0, y: 0, z: 0 },
|
|
43
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
44
|
+
};
|
|
45
|
+
}
|
|
46
|
+
export function normalizeEditorSceneCameraGameObject(gameObject) {
|
|
47
|
+
const next = ensureTransformComponent({
|
|
48
|
+
...gameObject,
|
|
49
|
+
kind: 'transform',
|
|
50
|
+
transformType: 'camera',
|
|
51
|
+
camera: mergeEditorSceneCameraDefaults(gameObject.camera),
|
|
52
|
+
});
|
|
53
|
+
delete next.light;
|
|
54
|
+
delete next.primitive;
|
|
55
|
+
return shallowEditorSceneGameObjectsEqual(next, gameObject) ? gameObject : next;
|
|
56
|
+
}
|
|
57
|
+
export function normalizeEditorSceneSystemLightGameObject(gameObject, type) {
|
|
58
|
+
const next = ensureTransformComponent({
|
|
59
|
+
...gameObject,
|
|
60
|
+
name: type === 'hemispheric' ? 'Environment Light' : 'Directional Light',
|
|
61
|
+
kind: 'transform',
|
|
62
|
+
transformType: 'light',
|
|
63
|
+
light: mergeEditorSceneLightDefaults(gameObject.light, type),
|
|
64
|
+
});
|
|
65
|
+
delete next.camera;
|
|
66
|
+
delete next.primitive;
|
|
67
|
+
return shallowEditorSceneGameObjectsEqual(next, gameObject) ? gameObject : next;
|
|
68
|
+
}
|
|
69
|
+
export function normalizeEditorScenePlainTransformGameObject(gameObject) {
|
|
70
|
+
const next = ensureTransformComponent({
|
|
71
|
+
...gameObject,
|
|
72
|
+
kind: 'transform',
|
|
73
|
+
transformType: 'plain',
|
|
74
|
+
});
|
|
75
|
+
delete next.camera;
|
|
76
|
+
delete next.light;
|
|
77
|
+
delete next.primitive;
|
|
78
|
+
return shallowEditorSceneGameObjectsEqual(next, gameObject) ? gameObject : next;
|
|
79
|
+
}
|
|
80
|
+
function ensureTransformComponent(gameObject) {
|
|
81
|
+
if (findEditorSceneTransform(gameObject))
|
|
82
|
+
return gameObject;
|
|
83
|
+
return {
|
|
84
|
+
...gameObject,
|
|
85
|
+
components: [
|
|
86
|
+
{
|
|
87
|
+
type: 'Transform',
|
|
88
|
+
position: { x: 0, y: 0, z: 0 },
|
|
89
|
+
rotation: { x: 0, y: 0, z: 0 },
|
|
90
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
91
|
+
},
|
|
92
|
+
...gameObject.components,
|
|
93
|
+
],
|
|
94
|
+
};
|
|
95
|
+
}
|
|
96
|
+
export function mergeEditorSceneCameraDefaults(camera) {
|
|
97
|
+
const defaults = DEFAULT_EDITOR_SCENE_CAMERA;
|
|
98
|
+
return {
|
|
99
|
+
...defaults,
|
|
100
|
+
...(camera ?? {}),
|
|
101
|
+
projection: readEditorSceneCameraProjection(camera?.projection),
|
|
102
|
+
fov: readPositiveFiniteNumber(camera?.fov, defaults.fov ?? 0.85),
|
|
103
|
+
targetOffset: isVec3(camera?.targetOffset)
|
|
104
|
+
? { ...camera.targetOffset }
|
|
105
|
+
: { ...(defaults.targetOffset ?? { x: 0, y: 0, z: 0 }) },
|
|
106
|
+
minZ: readPositiveFiniteNumber(camera?.minZ, defaults.minZ ?? 1),
|
|
107
|
+
maxZ: readPositiveFiniteNumber(camera?.maxZ, defaults.maxZ ?? 10000),
|
|
108
|
+
lowerBetaLimit: readFiniteNumber(camera?.lowerBetaLimit, defaults.lowerBetaLimit ?? defaults.beta),
|
|
109
|
+
upperBetaLimit: readFiniteNumber(camera?.upperBetaLimit, defaults.upperBetaLimit ?? defaults.beta),
|
|
110
|
+
lowerRadiusLimit: readPositiveFiniteNumber(camera?.lowerRadiusLimit, defaults.lowerRadiusLimit ?? defaults.radius),
|
|
111
|
+
upperRadiusLimit: readPositiveFiniteNumber(camera?.upperRadiusLimit, defaults.upperRadiusLimit ?? defaults.radius),
|
|
112
|
+
inertia: readUnitRangeNumber(camera?.inertia, defaults.inertia ?? 0.9),
|
|
113
|
+
targetScreenOffset: isVec2(camera?.targetScreenOffset)
|
|
114
|
+
? { ...camera.targetScreenOffset }
|
|
115
|
+
: { ...(defaults.targetScreenOffset ?? { x: 0, y: 0 }) },
|
|
116
|
+
inspectorLanguage: readEditorSceneCameraInspectorLanguage(camera?.inspectorLanguage),
|
|
117
|
+
};
|
|
118
|
+
}
|
|
119
|
+
export function normalizeEditorSceneCameraAfterFieldPatch(camera, path) {
|
|
120
|
+
normalizeEditorSceneCameraRangeAfterFieldPatch(camera, path, {
|
|
121
|
+
valueField: 'beta',
|
|
122
|
+
lowerField: 'lowerBetaLimit',
|
|
123
|
+
upperField: 'upperBetaLimit',
|
|
124
|
+
minValue: Number.NEGATIVE_INFINITY,
|
|
125
|
+
});
|
|
126
|
+
normalizeEditorSceneCameraRangeAfterFieldPatch(camera, path, {
|
|
127
|
+
valueField: 'radius',
|
|
128
|
+
lowerField: 'lowerRadiusLimit',
|
|
129
|
+
upperField: 'upperRadiusLimit',
|
|
130
|
+
minValue: 0.001,
|
|
131
|
+
});
|
|
132
|
+
return camera;
|
|
133
|
+
}
|
|
134
|
+
function normalizeEditorSceneCameraRangeAfterFieldPatch(camera, path, options) {
|
|
135
|
+
const valuePath = `camera.${options.valueField}`;
|
|
136
|
+
const lowerPath = `camera.${options.lowerField}`;
|
|
137
|
+
const upperPath = `camera.${options.upperField}`;
|
|
138
|
+
let value = readFiniteNumber(camera[options.valueField], DEFAULT_EDITOR_SCENE_CAMERA[options.valueField]);
|
|
139
|
+
let lower = readFiniteNumber(camera[options.lowerField], value);
|
|
140
|
+
let upper = readFiniteNumber(camera[options.upperField], value);
|
|
141
|
+
if (Number.isFinite(options.minValue)) {
|
|
142
|
+
value = Math.max(options.minValue, value);
|
|
143
|
+
lower = Math.max(options.minValue, lower);
|
|
144
|
+
upper = Math.max(options.minValue, upper);
|
|
145
|
+
}
|
|
146
|
+
if (upper < lower) {
|
|
147
|
+
if (path === upperPath)
|
|
148
|
+
lower = upper;
|
|
149
|
+
else
|
|
150
|
+
upper = lower;
|
|
151
|
+
}
|
|
152
|
+
if (path === lowerPath || path === upperPath) {
|
|
153
|
+
value = Math.min(upper, Math.max(lower, value));
|
|
154
|
+
}
|
|
155
|
+
else if (path === valuePath) {
|
|
156
|
+
if (value < lower)
|
|
157
|
+
lower = value;
|
|
158
|
+
if (value > upper)
|
|
159
|
+
upper = value;
|
|
160
|
+
}
|
|
161
|
+
camera[options.valueField] = value;
|
|
162
|
+
camera[options.lowerField] = lower;
|
|
163
|
+
camera[options.upperField] = upper;
|
|
164
|
+
}
|
|
165
|
+
function readEditorSceneCameraProjection(value) {
|
|
166
|
+
return value === 'perspective' ? 'perspective' : 'orthographic';
|
|
167
|
+
}
|
|
168
|
+
function readEditorSceneCameraInspectorLanguage(value) {
|
|
169
|
+
return value === 'en' ? 'en' : 'zh';
|
|
170
|
+
}
|
|
171
|
+
function readEditorSceneLightInspectorLanguage(value) {
|
|
172
|
+
return value === 'en' ? 'en' : 'zh';
|
|
173
|
+
}
|
|
174
|
+
function readFiniteNumber(value, fallback) {
|
|
175
|
+
return typeof value === 'number' && Number.isFinite(value) ? value : fallback;
|
|
176
|
+
}
|
|
177
|
+
function readPositiveFiniteNumber(value, fallback) {
|
|
178
|
+
return typeof value === 'number' && Number.isFinite(value) && value > 0 ? value : fallback;
|
|
179
|
+
}
|
|
180
|
+
function readUnitRangeNumber(value, fallback) {
|
|
181
|
+
return typeof value === 'number' && Number.isFinite(value) && value >= 0 && value <= 1 ? value : fallback;
|
|
182
|
+
}
|
|
183
|
+
function isVec2(value) {
|
|
184
|
+
if (!value || typeof value !== 'object')
|
|
185
|
+
return false;
|
|
186
|
+
const candidate = value;
|
|
187
|
+
return typeof candidate.x === 'number'
|
|
188
|
+
&& Number.isFinite(candidate.x)
|
|
189
|
+
&& typeof candidate.y === 'number'
|
|
190
|
+
&& Number.isFinite(candidate.y);
|
|
191
|
+
}
|
|
192
|
+
function isVec3(value) {
|
|
193
|
+
if (!value || typeof value !== 'object')
|
|
194
|
+
return false;
|
|
195
|
+
const candidate = value;
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196
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+
return typeof candidate.x === 'number'
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197
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&& Number.isFinite(candidate.x)
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198
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+
&& typeof candidate.y === 'number'
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199
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+
&& Number.isFinite(candidate.y)
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200
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+
&& typeof candidate.z === 'number'
|
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201
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+
&& Number.isFinite(candidate.z);
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202
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+
}
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203
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+
export function hasInvalidEditorSceneCameraRelationships(camera) {
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204
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+
if (camera.maxZ != null && camera.minZ != null && camera.maxZ <= camera.minZ)
|
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205
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+
return true;
|
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206
|
+
if (camera.upperBetaLimit != null && camera.lowerBetaLimit != null && camera.upperBetaLimit < camera.lowerBetaLimit)
|
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207
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+
return true;
|
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208
|
+
if (camera.upperRadiusLimit != null && camera.lowerRadiusLimit != null && camera.upperRadiusLimit < camera.lowerRadiusLimit)
|
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209
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+
return true;
|
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210
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+
return false;
|
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211
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+
}
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212
|
+
export function readEditorSceneLightType(light, fallback) {
|
|
213
|
+
if (light?.type === 'hemispheric')
|
|
214
|
+
return 'hemispheric';
|
|
215
|
+
if (light?.type === 'directional')
|
|
216
|
+
return 'directional';
|
|
217
|
+
return fallback;
|
|
218
|
+
}
|
|
219
|
+
export function mergeEditorSceneLightDefaults(light, fallbackType = 'directional') {
|
|
220
|
+
return readEditorSceneLightType(light, fallbackType) === 'hemispheric'
|
|
221
|
+
? mergeEditorSceneHemisphericLightDefaults(light)
|
|
222
|
+
: mergeEditorSceneDirectionalLightDefaults(light);
|
|
223
|
+
}
|
|
224
|
+
function mergeEditorSceneDirectionalLightDefaults(light) {
|
|
225
|
+
const defaults = DEFAULT_EDITOR_SCENE_SUN_LIGHT;
|
|
226
|
+
const directional = light?.type === 'directional' ? light : undefined;
|
|
227
|
+
return {
|
|
228
|
+
...defaults,
|
|
229
|
+
...(directional ?? {}),
|
|
230
|
+
type: 'directional',
|
|
231
|
+
direction: {
|
|
232
|
+
...defaults.direction,
|
|
233
|
+
...(directional?.direction ?? {}),
|
|
234
|
+
},
|
|
235
|
+
diffuseColor: directional?.diffuseColor
|
|
236
|
+
? { ...defaults.diffuseColor, ...directional.diffuseColor }
|
|
237
|
+
: defaults.diffuseColor,
|
|
238
|
+
inspectorLanguage: readEditorSceneLightInspectorLanguage(readEditorSceneLightInspectorLanguageValue(directional)),
|
|
239
|
+
};
|
|
240
|
+
}
|
|
241
|
+
function mergeEditorSceneHemisphericLightDefaults(light) {
|
|
242
|
+
const defaults = DEFAULT_EDITOR_SCENE_ENVIRONMENT_LIGHT;
|
|
243
|
+
const hemispheric = light?.type === 'hemispheric' ? light : undefined;
|
|
244
|
+
return {
|
|
245
|
+
...defaults,
|
|
246
|
+
...(hemispheric ?? {}),
|
|
247
|
+
type: 'hemispheric',
|
|
248
|
+
diffuseColor: hemispheric?.diffuseColor
|
|
249
|
+
? { ...defaults.diffuseColor, ...hemispheric.diffuseColor }
|
|
250
|
+
: defaults.diffuseColor,
|
|
251
|
+
groundColor: hemispheric?.groundColor
|
|
252
|
+
? { ...defaults.groundColor, ...hemispheric.groundColor }
|
|
253
|
+
: defaults.groundColor,
|
|
254
|
+
inspectorLanguage: readEditorSceneLightInspectorLanguage(readEditorSceneLightInspectorLanguageValue(hemispheric)),
|
|
255
|
+
};
|
|
256
|
+
}
|
|
257
|
+
function readEditorSceneLightInspectorLanguageValue(light) {
|
|
258
|
+
return light && typeof light === 'object'
|
|
259
|
+
? light.inspectorLanguage
|
|
260
|
+
: undefined;
|
|
261
|
+
}
|
|
262
|
+
export function shallowEditorSceneGameObjectsEqual(left, right) {
|
|
263
|
+
return JSON.stringify(left) === JSON.stringify(right);
|
|
264
|
+
}
|
|
265
|
+
export function createDefaultEditorSceneCameraGameObject(rootId, usedIds, services) {
|
|
266
|
+
const id = reserveEditorSceneDefaultId(usedIds, EDITOR_SCENE_MAIN_CAMERA_ID, services);
|
|
267
|
+
return {
|
|
268
|
+
id,
|
|
269
|
+
guid: services.createGameObjectGuid(),
|
|
270
|
+
name: 'Main Camera',
|
|
271
|
+
kind: 'transform',
|
|
272
|
+
...(rootId ? { parentId: rootId } : {}),
|
|
273
|
+
active: true,
|
|
274
|
+
transformType: 'camera',
|
|
275
|
+
camera: mergeEditorSceneCameraDefaults(undefined),
|
|
276
|
+
components: [{
|
|
277
|
+
type: 'Transform',
|
|
278
|
+
position: { x: 0, y: 5, z: -8 },
|
|
279
|
+
rotation: { x: 0, y: 0, z: 0 },
|
|
280
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
281
|
+
}],
|
|
282
|
+
};
|
|
283
|
+
}
|
|
284
|
+
export function createDefaultEditorSceneSunLightGameObject(rootId, usedIds, services) {
|
|
285
|
+
const id = reserveEditorSceneDefaultId(usedIds, EDITOR_SCENE_SUN_LIGHT_ID, services);
|
|
286
|
+
return {
|
|
287
|
+
id,
|
|
288
|
+
guid: services.createGameObjectGuid(),
|
|
289
|
+
name: 'Directional Light',
|
|
290
|
+
kind: 'transform',
|
|
291
|
+
...(rootId ? { parentId: rootId } : {}),
|
|
292
|
+
active: true,
|
|
293
|
+
transformType: 'light',
|
|
294
|
+
light: mergeEditorSceneLightDefaults(undefined, 'directional'),
|
|
295
|
+
components: [{
|
|
296
|
+
type: 'Transform',
|
|
297
|
+
position: { x: 0, y: 4, z: -3 },
|
|
298
|
+
rotation: { x: 0, y: 0, z: 0 },
|
|
299
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
300
|
+
}],
|
|
301
|
+
};
|
|
302
|
+
}
|
|
303
|
+
export function createDefaultEditorSceneEnvironmentLightGameObject(rootId, usedIds, services) {
|
|
304
|
+
const id = reserveEditorSceneDefaultId(usedIds, EDITOR_SCENE_ENVIRONMENT_LIGHT_ID, services);
|
|
305
|
+
return {
|
|
306
|
+
id,
|
|
307
|
+
guid: services.createGameObjectGuid(),
|
|
308
|
+
name: 'Environment Light',
|
|
309
|
+
kind: 'transform',
|
|
310
|
+
...(rootId ? { parentId: rootId } : {}),
|
|
311
|
+
active: true,
|
|
312
|
+
transformType: 'light',
|
|
313
|
+
light: mergeEditorSceneLightDefaults(undefined, 'hemispheric'),
|
|
314
|
+
components: [{
|
|
315
|
+
type: 'Transform',
|
|
316
|
+
position: { x: 0, y: 3, z: 0 },
|
|
317
|
+
rotation: { x: 0, y: 0, z: 0 },
|
|
318
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
319
|
+
}],
|
|
320
|
+
};
|
|
321
|
+
}
|
|
322
|
+
function reserveEditorSceneDefaultId(usedIds, preferredId, services) {
|
|
323
|
+
const id = services.createUniqueId([...usedIds], preferredId);
|
|
324
|
+
usedIds.add(id);
|
|
325
|
+
return id;
|
|
326
|
+
}
|
|
327
|
+
//# sourceMappingURL=system-defaults.js.map
|