@fps-games/editor 0.1.8-beta.4 → 0.2.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/assets.js.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +9 -13
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/selection.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +9 -6
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/transform.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts +6 -5
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +4 -1
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/index.d.ts +4 -4
- package/dist/agent-bridge/index.d.ts.map +1 -1
- package/dist/agent-bridge/index.js.map +1 -1
- package/dist/agent-bridge/register.d.ts +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +98 -55
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +5 -3
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +6 -2
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/build-info.json +93 -18
- package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
- package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
- package/dist/editor-plugin-agent-capabilities.js +64 -0
- package/dist/editor-plugin-agent-capabilities.js.map +1 -0
- package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
- package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
- package/dist/editor-plugin-hierarchy-command.js +119 -0
- package/dist/editor-plugin-hierarchy-command.js.map +1 -0
- package/dist/index.d.ts +27 -90
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +15 -544
- package/dist/index.js.map +1 -1
- package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
- package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
- package/dist/internal/local-editor-lifecycle-operations.js +11 -0
- package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +1 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge-transport.js +88 -32
- package/dist/local-editor-agent-bridge-transport.js.map +1 -1
- package/dist/local-editor-agent-bridge.d.ts +1 -1
- package/dist/local-editor-agent-bridge.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge.js.map +1 -1
- package/dist/local-editor-harness.d.ts +7 -5
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +782 -195
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +1 -1
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-plugin-inspector.d.ts +4 -0
- package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
- package/dist/local-editor-plugin-inspector.js +23 -0
- package/dist/local-editor-plugin-inspector.js.map +1 -0
- package/dist/local-editor-plugin-panel.d.ts +5 -0
- package/dist/local-editor-plugin-panel.d.ts.map +1 -0
- package/dist/local-editor-plugin-panel.js +56 -0
- package/dist/local-editor-plugin-panel.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/playable-babylon-facade.d.ts +6 -6
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +33 -2
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +61 -2
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +32 -94
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +152 -222
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +55 -0
- package/dist/playable-product-local-editor.d.ts.map +1 -0
- package/dist/playable-product-local-editor.js +173 -0
- package/dist/playable-product-local-editor.js.map +1 -0
- package/dist/playable-product-projection-preview.d.ts +79 -0
- package/dist/playable-product-projection-preview.d.ts.map +1 -0
- package/dist/playable-product-projection-preview.js +245 -0
- package/dist/playable-product-projection-preview.js.map +1 -0
- package/dist/playable-product-rendering.d.ts +38 -0
- package/dist/playable-product-rendering.d.ts.map +1 -0
- package/dist/playable-product-rendering.js +15 -0
- package/dist/playable-product-rendering.js.map +1 -0
- package/dist/playable-product-scene-capabilities.d.ts +88 -0
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
- package/dist/playable-product-scene-capabilities.js +207 -0
- package/dist/playable-product-scene-capabilities.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +7 -0
- package/dist/playable-runtime-babylon.d.ts.map +1 -0
- package/dist/playable-runtime-babylon.js +6 -0
- package/dist/playable-runtime-babylon.js.map +1 -0
- package/dist/playable-runtime.d.ts +8 -0
- package/dist/playable-runtime.d.ts.map +1 -0
- package/dist/playable-runtime.js +7 -0
- package/dist/playable-runtime.js.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.js +2 -0
- package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
- package/dist/playable-sdk.d.ts +18 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +9 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +37 -0
- package/dist/playable-standard-project.d.ts.map +1 -0
- package/dist/playable-standard-project.js +109 -0
- package/dist/playable-standard-project.js.map +1 -0
- package/dist/vite-client.d.ts +25 -0
- package/dist/vite.d.ts +3 -0
- package/dist/vite.d.ts.map +1 -0
- package/dist/vite.js +2 -0
- package/dist/vite.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
- package/node_modules/@babel/helper-string-parser/README.md +19 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/package.json +31 -0
- package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
- package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
- package/node_modules/@babel/parser/LICENSE +19 -0
- package/node_modules/@babel/parser/README.md +19 -0
- package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
- package/node_modules/@babel/parser/lib/index.js +14662 -0
- package/node_modules/@babel/parser/lib/index.js.map +1 -0
- package/node_modules/@babel/parser/package.json +50 -0
- package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
- package/node_modules/@babel/types/LICENSE +22 -0
- package/node_modules/@babel/types/README.md +19 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/productions.js +12 -0
- package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/clone.js +12 -0
- package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
- package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
- package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/index.js +31 -0
- package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
- package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
- package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/index.js +106 -0
- package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
- package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
- package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
- package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
- package/node_modules/@babel/types/lib/index.d.ts +3617 -0
- package/node_modules/@babel/types/lib/index.js +582 -0
- package/node_modules/@babel/types/lib/index.js.flow +2650 -0
- package/node_modules/@babel/types/lib/index.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
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- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
- package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/is.js +27 -0
- package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
- package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isNode.js +12 -0
- package/node_modules/@babel/types/lib/validators/isNode.js.map +1 -0
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- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
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- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/package.json +29 -0
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- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
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- package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
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- package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
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- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
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- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
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- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
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- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
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- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/package.json +53 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
- package/node_modules/semver/LICENSE +15 -0
- package/node_modules/semver/README.md +680 -0
- package/node_modules/semver/bin/semver.js +195 -0
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- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
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import type { CompilePlayableEditorSceneResult, PlayableEditorSceneCompilerBaseConfig, PlayableEditorSceneCompilerDocument } from './types';
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import type { CompilePlayableEditorSceneResult, PlayableEditorSceneCompilerBaseConfig, PlayableEditorSceneCompilerDocument, PlayableEditorSceneCompilerOptions } from './types';
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export declare const PLAYABLE_EDITOR_SCENE_COMPILER_ID = "@fps-games/editor.playable-sdk.scene-compiler";
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export declare const PLAYABLE_EDITOR_SCENE_COMPILER_VERSION = "1";
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export declare function compileEditorSceneDocumentToSceneConfig<TDocument extends PlayableEditorSceneCompilerDocument, TSceneConfig extends PlayableEditorSceneCompilerBaseConfig>(editorDocument: TDocument, baseSceneConfig: TSceneConfig): CompilePlayableEditorSceneResult<TSceneConfig>;
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export declare function compileEditorSceneDocumentToSceneConfig<TDocument extends PlayableEditorSceneCompilerDocument, TSceneConfig extends PlayableEditorSceneCompilerBaseConfig>(editorDocument: TDocument, baseSceneConfig: TSceneConfig, options?: PlayableEditorSceneCompilerOptions<TDocument['scene']['gameObjects'][number]>): CompilePlayableEditorSceneResult<TSceneConfig>;
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{"version":3,"file":"compiler.d.ts","sourceRoot":"","sources":["../../src/scene-compiler/compiler.ts"],"names":[],"mappings":"
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{"version":3,"file":"compiler.d.ts","sourceRoot":"","sources":["../../src/scene-compiler/compiler.ts"],"names":[],"mappings":"AAkCA,OAAO,KAAK,EACV,gCAAgC,EAShC,qCAAqC,EACrC,mCAAmC,EAEnC,kCAAkC,EAGnC,MAAM,SAAS,CAAC;AAIjB,eAAO,MAAM,iCAAiC,kDAAkD,CAAC;AACjG,eAAO,MAAM,sCAAsC,MAAM,CAAC;AAE1D,wBAAgB,uCAAuC,CACrD,SAAS,SAAS,mCAAmC,EACrD,YAAY,SAAS,qCAAqC,EAE1D,cAAc,EAAE,SAAS,EACzB,eAAe,EAAE,YAAY,EAC7B,OAAO,GAAE,kCAAkC,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,aAAa,CAAC,CAAC,MAAM,CAAC,CAAM,GAC1F,gCAAgC,CAAC,YAAY,CAAC,CA4DhD"}
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import { findEditorSceneModelRenderer, findEditorSceneTransform, isEditorScenePrefabAsset, mergeEditorSceneMaterialBindingOverrides, mergeEditorScenePrefabOverrides, readEditorSceneNodeKind, readEditorScenePrefabNodes, readEditorScenePrefabRootNodeId, resolveEditorSceneGameObjectRendering, resolveEditorScenePrefabInstanceRelation, } from '../document/index.js';
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import { resolveEditorSceneMaterialAssetIntegrity,
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3
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import {
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1
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import { findEditorSceneModelRenderer, findEditorSceneTransform, EDITOR_SCENE_PREFAB_COMPOSITION_VERSION, isEditorScenePrefabAsset, mergeEditorSceneMaterialBindingOverrides, mergeEditorScenePrefabOverrides, readEditorSceneNodeKind, readEditorScenePrefabNodes, readEditorScenePrefabRootNodeId, resolveEditorSceneGameObjectRendering, resolveEditorScenePrefabInstanceRelation, } from '../document/index.js';
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2
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import { resolveEditorSceneMaterialAssetIntegrity, } from '../material-binding/index.js';
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3
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import { resolveEditorShadowPlan, } from '../shadow-system/index.js';
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import { mergeEditorShadowSettings, readEditorShadowSettingsResult, } from '@fps-games/playable-rendering';
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4
5
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import { getEditorSceneAuthoringSourceRef, } from '../authoring/index.js';
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import { assertPlayableEditorSceneDocumentContract } from './validation.js';
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7
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import { assertEditorSceneStaticShadowArtifactContract } from '../static-shadows/index.js';
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export const PLAYABLE_EDITOR_SCENE_COMPILER_ID = '@fps-games/editor.playable-sdk.scene-compiler';
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export const PLAYABLE_EDITOR_SCENE_COMPILER_VERSION = '1';
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7
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export function compileEditorSceneDocumentToSceneConfig(editorDocument, baseSceneConfig) {
|
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+
export function compileEditorSceneDocumentToSceneConfig(editorDocument, baseSceneConfig, options = {}) {
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assertPlayableEditorSceneDocumentContract(editorDocument);
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const baseSceneRecord = baseSceneConfig;
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if (Object.prototype.hasOwnProperty.call(baseSceneRecord, 'staticShadows') && baseSceneRecord.staticShadows != null) {
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14
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assertEditorSceneStaticShadowArtifactContract(baseSceneRecord.staticShadows, '$.staticShadows');
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+
}
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8
16
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const nextSceneConfig = structuredClone(baseSceneConfig);
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17
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const previousScene = isRecord(nextSceneConfig.scene)
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18
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? nextSceneConfig.scene
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@@ -24,7 +32,7 @@ export function compileEditorSceneDocumentToSceneConfig(editorDocument, baseScen
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const rootId = previousScene?.rootId || 'root';
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33
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const compiledGameObjects = editorDocument.scene.gameObjects
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.filter((gameObject) => gameObject.id !== rootId);
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const materialAssets = resolveCompiledEditorSceneMaterialAssets(editorDocument
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+
const materialAssets = resolveCompiledEditorSceneMaterialAssets(editorDocument);
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const documentWithResolvedMaterialAssets = {
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...editorDocument,
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scene: {
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@@ -32,7 +40,7 @@ export function compileEditorSceneDocumentToSceneConfig(editorDocument, baseScen
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materialAssets,
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},
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};
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const compiledNodes = compiledGameObjects.flatMap(gameObject => compileGameObjectToRuntimeNodes(gameObject, sourceRef, documentWithResolvedMaterialAssets));
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const compiledNodes = compiledGameObjects.flatMap(gameObject => compileGameObjectToRuntimeNodes(gameObject, sourceRef, documentWithResolvedMaterialAssets, options));
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const compiledScene = {
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rootId,
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assets: documentWithResolvedMaterialAssets.assets
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@@ -53,21 +61,11 @@ export function compileEditorSceneDocumentToSceneConfig(editorDocument, baseScen
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},
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};
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}
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function resolveCompiledEditorSceneMaterialAssets(editorDocument
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const materialAssets = editorDocument.scene.materialAssets
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? structuredClone(editorDocument.scene.materialAssets)
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: (previousMaterialAssets ?? []).map(materialAsset => structuredClone(materialAsset));
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60
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const materialAssetIds = new Set(materialAssets.map(materialAsset => materialAsset.id));
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61
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const previousMaterialAssetById = new Map((previousMaterialAssets ?? []).map(materialAsset => [materialAsset.id, materialAsset]));
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64
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+
function resolveCompiledEditorSceneMaterialAssets(editorDocument) {
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65
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const materialAssets = structuredClone(editorDocument.scene.materialAssets ?? []);
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66
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const integrity = resolveEditorSceneMaterialAssetIntegrity(createEditorSceneCompilerMaterialIntegrityDocument(editorDocument, materialAssets));
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63
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-
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64
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-
|
|
65
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-
continue;
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66
|
-
const previousMaterialAsset = previousMaterialAssetById.get(materialAssetId);
|
|
67
|
-
if (!previousMaterialAsset)
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68
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-
continue;
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69
|
-
materialAssetIds.add(materialAssetId);
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70
|
-
materialAssets.push(structuredClone(previousMaterialAsset));
|
|
67
|
+
if (!integrity.ok) {
|
|
68
|
+
throw new Error(`editor_scene_material_assets_missing: ${integrity.missingMaterialAssetIds.join(', ')}`);
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69
|
}
|
|
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70
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return materialAssets;
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71
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}
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@@ -144,14 +142,6 @@ function createEditorSceneCompilerPrefabCompositionMaterialIntegrityGameObjects(
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144
142
|
}));
|
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143
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continue;
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144
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}
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147
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-
const legacyChildGameObject = createEditorSceneCompilerPrefabLegacyChildMaterialIntegrityGameObject({
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editorDocument: input.editorDocument,
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hostGameObject: input.hostGameObject,
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node,
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childPrefab,
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-
});
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if (legacyChildGameObject)
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gameObjects.push(legacyChildGameObject);
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continue;
|
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146
|
}
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157
147
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const syntheticGameObject = createEditorSceneCompilerPrefabCompositionMaterialGameObject(input.hostGameObject, node);
|
|
@@ -179,26 +169,6 @@ function createEditorSceneCompilerPrefabCompositionMaterialIntegrityGameObjects(
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179
169
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input.visitedPrefabIds.delete(input.prefabAsset.id);
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170
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return gameObjects;
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171
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}
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182
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-
function createEditorSceneCompilerPrefabLegacyChildMaterialIntegrityGameObject(input) {
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const sourceAssetId = input.childPrefab?.prefab?.sourceAssetId;
|
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184
|
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if (!input.childPrefab || !sourceAssetId)
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-
return null;
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const sourceAsset = input.editorDocument.assets.find(asset => asset.id === sourceAssetId);
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187
|
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const syntheticGameObject = createEditorSceneCompilerPrefabModelGameObject(input.hostGameObject, input.node, sourceAssetId);
|
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188
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-
const overrides = compileEditorScenePrefabLegacyChildVisualOverrides({
|
|
189
|
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node: input.node,
|
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190
|
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childPrefab: input.childPrefab,
|
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191
|
-
sourceAsset,
|
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192
|
-
editorDocument: input.editorDocument,
|
|
193
|
-
hostGameObject: syntheticGameObject,
|
|
194
|
-
});
|
|
195
|
-
return overrides
|
|
196
|
-
? {
|
|
197
|
-
...syntheticGameObject,
|
|
198
|
-
overrides,
|
|
199
|
-
}
|
|
200
|
-
: null;
|
|
201
|
-
}
|
|
202
172
|
function isEditorSceneModelAsset(asset) {
|
|
203
173
|
return asset.type === 'glb';
|
|
204
174
|
}
|
|
@@ -215,14 +185,14 @@ function compileAsset(asset) {
|
|
|
215
185
|
...(asset.metadata ? { metadata: structuredClone(asset.metadata) } : {}),
|
|
216
186
|
};
|
|
217
187
|
}
|
|
218
|
-
function compileGameObjectToRuntimeNodes(gameObject, sourceRef, editorDocument) {
|
|
188
|
+
function compileGameObjectToRuntimeNodes(gameObject, sourceRef, editorDocument, options) {
|
|
219
189
|
const relation = resolveEditorScenePrefabInstanceRelation(editorDocument, gameObject.id);
|
|
220
190
|
if (relation.definition && isExplicitEditorScenePrefabCompositionAsset(relation.definition)) {
|
|
221
191
|
return compileEditorScenePrefabCompositionInstance(gameObject, relation.definition, sourceRef, editorDocument, new Set());
|
|
222
192
|
}
|
|
223
|
-
return [compileGameObject(gameObject, sourceRef, editorDocument)];
|
|
193
|
+
return [compileGameObject(gameObject, sourceRef, editorDocument, options)];
|
|
224
194
|
}
|
|
225
|
-
function compileGameObject(gameObject, sourceRef, editorDocument) {
|
|
195
|
+
function compileGameObject(gameObject, sourceRef, editorDocument, options = {}) {
|
|
226
196
|
const transform = findEditorSceneTransform(gameObject);
|
|
227
197
|
const modelRenderer = findEditorSceneModelRenderer(gameObject);
|
|
228
198
|
const primitiveRenderer = findEditorScenePrimitiveRenderer(gameObject);
|
|
@@ -242,7 +212,6 @@ function compileGameObject(gameObject, sourceRef, editorDocument) {
|
|
|
242
212
|
...(gameObject.name ? { name: gameObject.name } : {}),
|
|
243
213
|
...(gameObject.parentId ? { parentId: gameObject.parentId } : {}),
|
|
244
214
|
...(gameObject.active === false ? { enabled: false } : {}),
|
|
245
|
-
...(gameObject.shadowMode ? { shadowMode: gameObject.shadowMode } : {}),
|
|
246
215
|
...(gameObject.shadow ? { shadow: structuredClone(gameObject.shadow) } : {}),
|
|
247
216
|
...compileEditorSceneGameObjectShadowPlan(editorDocument, gameObject),
|
|
248
217
|
...(rendering ? { rendering } : {}),
|
|
@@ -281,7 +250,7 @@ function compileGameObject(gameObject, sourceRef, editorDocument) {
|
|
|
281
250
|
...structuredClone(gameObject.marker),
|
|
282
251
|
},
|
|
283
252
|
} : {}),
|
|
284
|
-
...(gameObject
|
|
253
|
+
...readEditorSceneCompilerCustomTransformRuntimeData(gameObject, options),
|
|
285
254
|
...(visualOverrides ? { overrides: visualOverrides } : {}),
|
|
286
255
|
};
|
|
287
256
|
}
|
|
@@ -310,7 +279,6 @@ function compileEditorScenePrefabCompositionInstance(gameObject, prefabAsset, so
|
|
|
310
279
|
rootName: gameObject.name ?? prefabAsset.displayName ?? prefabAsset.id,
|
|
311
280
|
rootTransform: findEditorSceneTransform(gameObject) ?? undefined,
|
|
312
281
|
rootActive: gameObject.active,
|
|
313
|
-
rootShadowMode: gameObject.shadowMode,
|
|
314
282
|
rootShadow: gameObject.shadow,
|
|
315
283
|
instanceOverrides: gameObject.overrides,
|
|
316
284
|
propertyPathPrefix: `assets.${prefabAsset.id}.prefab.nodes`,
|
|
@@ -363,6 +331,7 @@ function compileEditorScenePrefabCompositionNodes(input) {
|
|
|
363
331
|
if (node.kind === 'prefabInstance' && node.childPrefabId) {
|
|
364
332
|
const childPrefab = input.editorDocument.assets.find(asset => asset.id === node.childPrefabId);
|
|
365
333
|
if (childPrefab && isExplicitEditorScenePrefabCompositionAsset(childPrefab)) {
|
|
334
|
+
const isRootPrefabInstance = node.id === rootNode.id;
|
|
366
335
|
compiledNodes.push(...compileEditorScenePrefabCompositionNodes({
|
|
367
336
|
prefabAsset: childPrefab,
|
|
368
337
|
sourceRef: input.sourceRef,
|
|
@@ -370,25 +339,33 @@ function compileEditorScenePrefabCompositionNodes(input) {
|
|
|
370
339
|
hostGameObject: input.hostGameObject,
|
|
371
340
|
rootRuntimeId: runtimeId,
|
|
372
341
|
rootParentId: parentId,
|
|
373
|
-
rootName:
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
342
|
+
rootName: isRootPrefabInstance
|
|
343
|
+
? (input.rootName ?? node.name ?? childPrefab.displayName ?? childPrefab.id)
|
|
344
|
+
: (node.name ?? childPrefab.displayName ?? childPrefab.id),
|
|
345
|
+
rootTransform: isRootPrefabInstance ? (input.rootTransform ?? node.transform) : node.transform,
|
|
346
|
+
rootActive: isRootPrefabInstance
|
|
347
|
+
? (input.rootActive ?? node.defaults?.active ?? input.prefabAsset.prefab?.defaults?.active)
|
|
348
|
+
: node.defaults?.active,
|
|
349
|
+
rootShadow: isRootPrefabInstance
|
|
350
|
+
? mergeEditorShadowSettings(input.prefabAsset.prefab?.defaults?.shadow, node.defaults?.shadow, input.rootShadow)
|
|
351
|
+
: node.defaults?.shadow,
|
|
352
|
+
instanceOverrides: isRootPrefabInstance
|
|
353
|
+
? mergeEditorSceneCompilerVisualOverrides(mergeEditorSceneCompilerVisualOverrides(readEditorSceneCompilerVisualOverrides(input.prefabAsset.prefab?.overrides), readEditorSceneCompilerVisualOverrides(node.overrides)), readEditorSceneCompilerVisualOverrides(input.instanceOverrides))
|
|
354
|
+
: node.overrides,
|
|
379
355
|
propertyPathPrefix: `${input.propertyPathPrefix}.${node.id}.childPrefab.nodes`,
|
|
380
356
|
visitedPrefabIds: new Set(input.visitedPrefabIds),
|
|
381
357
|
}));
|
|
382
358
|
continue;
|
|
383
359
|
}
|
|
384
|
-
compiledNodes.push(
|
|
385
|
-
|
|
386
|
-
|
|
360
|
+
compiledNodes.push(compileEditorScenePrefabPlaceholderNode({
|
|
361
|
+
id: runtimeId,
|
|
362
|
+
name: node.name ?? node.childPrefabId ?? 'Prefab Instance',
|
|
387
363
|
parentId,
|
|
388
|
-
|
|
389
|
-
editorDocument: input.editorDocument,
|
|
364
|
+
transform: node.transform,
|
|
390
365
|
sourceRef: input.sourceRef,
|
|
366
|
+
editorDocument: input.editorDocument,
|
|
391
367
|
hostGameObject: input.hostGameObject,
|
|
368
|
+
component: 'UnsupportedPrefabInstance',
|
|
392
369
|
propertyPath: `${input.propertyPathPrefix}.${node.id}`,
|
|
393
370
|
}));
|
|
394
371
|
continue;
|
|
@@ -405,7 +382,6 @@ function compileEditorScenePrefabCompositionNodes(input) {
|
|
|
405
382
|
rootRuntimeName: input.rootName,
|
|
406
383
|
rootRuntimeTransform: input.rootTransform,
|
|
407
384
|
rootRuntimeActive: input.rootActive,
|
|
408
|
-
rootRuntimeShadowMode: input.rootShadowMode,
|
|
409
385
|
rootRuntimeShadow: input.rootShadow,
|
|
410
386
|
instanceOverrides: node.id === primaryModelNodeId ? input.instanceOverrides : undefined,
|
|
411
387
|
propertyPath: `${input.propertyPathPrefix}.${node.id}`,
|
|
@@ -436,9 +412,6 @@ function compileEditorScenePrefabCompositionNode(input) {
|
|
|
436
412
|
active: isRoot
|
|
437
413
|
? (input.rootRuntimeActive ?? input.node.defaults?.active ?? input.prefabAsset.prefab?.defaults?.active)
|
|
438
414
|
: input.node.defaults?.active,
|
|
439
|
-
shadowMode: isRoot
|
|
440
|
-
? (input.rootRuntimeShadowMode ?? input.node.defaults?.shadowMode ?? input.prefabAsset.prefab?.defaults?.shadowMode)
|
|
441
|
-
: (input.node.defaults?.shadowMode ?? input.prefabAsset.prefab?.defaults?.shadowMode),
|
|
442
415
|
shadow: isRoot
|
|
443
416
|
? mergeEditorShadowSettings(input.prefabAsset.prefab?.defaults?.shadow, input.node.defaults?.shadow, input.rootRuntimeShadow)
|
|
444
417
|
: mergeEditorShadowSettings(input.prefabAsset.prefab?.defaults?.shadow, input.node.defaults?.shadow),
|
|
@@ -506,52 +479,6 @@ function compileEditorScenePrefabCompositionNode(input) {
|
|
|
506
479
|
kind: 'group',
|
|
507
480
|
};
|
|
508
481
|
}
|
|
509
|
-
function compileEditorScenePrefabLegacyChildInstanceNode(input) {
|
|
510
|
-
const sourceAssetId = input.childPrefab?.prefab?.sourceAssetId;
|
|
511
|
-
if (!sourceAssetId || !input.childPrefab) {
|
|
512
|
-
return compileEditorScenePrefabPlaceholderNode({
|
|
513
|
-
id: input.runtimeId,
|
|
514
|
-
name: input.node.name ?? input.node.childPrefabId ?? 'Prefab Instance',
|
|
515
|
-
parentId: input.parentId,
|
|
516
|
-
transform: input.node.transform,
|
|
517
|
-
sourceRef: input.sourceRef,
|
|
518
|
-
editorDocument: input.editorDocument,
|
|
519
|
-
hostGameObject: input.hostGameObject,
|
|
520
|
-
component: 'PrefabInstance',
|
|
521
|
-
propertyPath: input.propertyPath,
|
|
522
|
-
});
|
|
523
|
-
}
|
|
524
|
-
const sourceAsset = input.editorDocument.assets.find(asset => asset.id === sourceAssetId);
|
|
525
|
-
const visualOverrides = compileEditorScenePrefabLegacyChildVisualOverrides({
|
|
526
|
-
node: input.node,
|
|
527
|
-
childPrefab: input.childPrefab,
|
|
528
|
-
sourceAsset,
|
|
529
|
-
editorDocument: input.editorDocument,
|
|
530
|
-
hostGameObject: createEditorSceneCompilerPrefabModelGameObject(input.hostGameObject, input.node, sourceAssetId),
|
|
531
|
-
});
|
|
532
|
-
return {
|
|
533
|
-
...compileEditorScenePrefabRuntimeNodeBase({
|
|
534
|
-
id: input.runtimeId,
|
|
535
|
-
name: input.node.name ?? input.childPrefab?.displayName ?? input.node.childPrefabId,
|
|
536
|
-
parentId: input.parentId,
|
|
537
|
-
transform: input.node.transform,
|
|
538
|
-
active: input.node.defaults?.active ?? input.childPrefab?.prefab?.defaults?.active,
|
|
539
|
-
shadowMode: input.node.defaults?.shadowMode ?? input.childPrefab?.prefab?.defaults?.shadowMode,
|
|
540
|
-
shadow: mergeEditorShadowSettings(input.childPrefab?.prefab?.defaults?.shadow, input.node.defaults?.shadow),
|
|
541
|
-
sourceAsset,
|
|
542
|
-
sourceRef: input.sourceRef,
|
|
543
|
-
editorDocument: input.editorDocument,
|
|
544
|
-
hostGameObject: input.hostGameObject,
|
|
545
|
-
component: 'PrefabInstance',
|
|
546
|
-
propertyPath: input.propertyPath,
|
|
547
|
-
}),
|
|
548
|
-
kind: 'instance',
|
|
549
|
-
instance: {
|
|
550
|
-
assetId: sourceAssetId,
|
|
551
|
-
},
|
|
552
|
-
...(visualOverrides ? { overrides: visualOverrides } : {}),
|
|
553
|
-
};
|
|
554
|
-
}
|
|
555
482
|
function compileEditorScenePrefabPlaceholderNode(input) {
|
|
556
483
|
return {
|
|
557
484
|
...compileEditorScenePrefabRuntimeNodeBase({
|
|
@@ -568,13 +495,18 @@ function compileEditorScenePrefabPlaceholderNode(input) {
|
|
|
568
495
|
kind: 'group',
|
|
569
496
|
};
|
|
570
497
|
}
|
|
498
|
+
function readEditorSceneCompilerCustomTransformRuntimeData(gameObject, options) {
|
|
499
|
+
const data = options.readCustomTransformRuntimeData?.(gameObject);
|
|
500
|
+
return data && typeof data === 'object' && !Array.isArray(data)
|
|
501
|
+
? structuredClone(data)
|
|
502
|
+
: {};
|
|
503
|
+
}
|
|
571
504
|
function compileEditorScenePrefabRuntimeNodeBase(input) {
|
|
572
505
|
return {
|
|
573
506
|
id: input.id,
|
|
574
507
|
...(input.name ? { name: input.name } : {}),
|
|
575
508
|
...(input.parentId ? { parentId: input.parentId } : {}),
|
|
576
509
|
...(input.active === false ? { enabled: false } : {}),
|
|
577
|
-
...(input.shadowMode ? { shadowMode: input.shadowMode } : {}),
|
|
578
510
|
...(input.shadow ? { shadow: structuredClone(input.shadow) } : {}),
|
|
579
511
|
...compileEditorScenePrefabRuntimeShadowPlan(input),
|
|
580
512
|
source: {
|
|
@@ -602,19 +534,16 @@ function compileEditorSceneGameObjectShadowPlan(editorDocument, gameObject) {
|
|
|
602
534
|
document: editorDocument,
|
|
603
535
|
casterId: gameObject.id,
|
|
604
536
|
});
|
|
605
|
-
return shouldEmitEditorSceneRuntimeShadowPlan(plan, !!gameObject.
|
|
537
|
+
return shouldEmitEditorSceneRuntimeShadowPlan(plan, !!gameObject.shadow)
|
|
606
538
|
? { shadowPlan: plan }
|
|
607
539
|
: {};
|
|
608
540
|
}
|
|
609
541
|
function compileEditorScenePrefabRuntimeShadowPlan(input) {
|
|
610
542
|
if (!input.editorDocument)
|
|
611
543
|
return {};
|
|
612
|
-
const readable =
|
|
613
|
-
shadowMode: input.shadowMode,
|
|
614
|
-
shadow: input.shadow,
|
|
615
|
-
});
|
|
544
|
+
const readable = readEditorShadowSettingsResult(input.shadow);
|
|
616
545
|
const source = readEditorSceneCompilerAssetShadowSettings(input.sourceAsset);
|
|
617
|
-
const hasAuthoringShadow = !!input.
|
|
546
|
+
const hasAuthoringShadow = !!input.shadow || !!readable.shadow || !!source.shadow;
|
|
618
547
|
if (!hasAuthoringShadow && readable.diagnostics.length === 0 && source.diagnostics.length === 0)
|
|
619
548
|
return {};
|
|
620
549
|
const plan = resolveEditorShadowPlan({
|
|
@@ -651,10 +580,7 @@ function readEditorSceneCompilerAssetShadowSettings(asset) {
|
|
|
651
580
|
: undefined;
|
|
652
581
|
if (!defaults)
|
|
653
582
|
return { diagnostics: [] };
|
|
654
|
-
const result =
|
|
655
|
-
shadow: defaults.shadow,
|
|
656
|
-
shadowMode: defaults.shadowMode,
|
|
657
|
-
});
|
|
583
|
+
const result = readEditorShadowSettingsResult(defaults.shadow);
|
|
658
584
|
return {
|
|
659
585
|
shadow: result.shadow,
|
|
660
586
|
diagnostics: result.diagnostics.map(diagnostic => ({
|
|
@@ -698,7 +624,7 @@ function compileEditorScenePrefabScopedShadowPlans(input) {
|
|
|
698
624
|
explicitReceiverIds: internalReceiverIds,
|
|
699
625
|
...(internalLightId ? { defaultLightId: internalLightId } : {}),
|
|
700
626
|
});
|
|
701
|
-
const hasAuthoringShadow = !!node.
|
|
627
|
+
const hasAuthoringShadow = !!node.shadow;
|
|
702
628
|
if (!shouldEmitEditorSceneRuntimeShadowPlan(plan, hasAuthoringShadow)) {
|
|
703
629
|
if (!node.shadowPlan)
|
|
704
630
|
return node;
|
|
@@ -734,14 +660,12 @@ function createEditorSceneGameObjectFromRuntimeNode(node) {
|
|
|
734
660
|
kind: node.kind,
|
|
735
661
|
...(node.parentId ? { parentId: node.parentId } : {}),
|
|
736
662
|
...(node.enabled === false ? { active: false } : {}),
|
|
737
|
-
...(node.shadowMode ? { shadowMode: node.shadowMode } : {}),
|
|
738
663
|
...(node.shadow ? { shadow: structuredClone(node.shadow) } : {}),
|
|
739
664
|
...(node.kind === 'primitive' ? { primitive: { shape: node.primitive.shape } } : {}),
|
|
740
665
|
...(node.kind === 'transform' && node.transformType ? { transformType: node.transformType } : {}),
|
|
741
666
|
...(node.kind === 'transform' && node.light ? { light: node.light } : {}),
|
|
742
667
|
...(node.kind === 'transform' && node.camera ? { camera: node.camera } : {}),
|
|
743
668
|
...(node.kind === 'transform' && node.marker ? { marker: structuredClone(node.marker) } : {}),
|
|
744
|
-
...(node.kind === 'transform' && node.groundDecal ? { groundDecal: node.groundDecal } : {}),
|
|
745
669
|
components,
|
|
746
670
|
};
|
|
747
671
|
}
|
|
@@ -749,28 +673,37 @@ function compileEditorScenePrefabCompositionVisualOverrides(input) {
|
|
|
749
673
|
const materialHostGameObject = input.node.kind === 'model' && input.node.sourceAssetId
|
|
750
674
|
? createEditorSceneCompilerPrefabModelGameObject(input.hostGameObject, input.node, input.node.sourceAssetId)
|
|
751
675
|
: input.hostGameObject;
|
|
676
|
+
const targetAssetId = input.asset?.id;
|
|
752
677
|
const prefabOverrides = mergeEditorScenePrefabOverrideList([
|
|
753
|
-
input.prefabAsset.prefab?.overrides,
|
|
754
|
-
input.rootNode.overrides,
|
|
755
|
-
input.node.id === input.rootNode.id
|
|
678
|
+
filterEditorSceneCompilerOverrideLayer(readEditorSceneCompilerVisualOverrides(input.prefabAsset.prefab?.overrides), input.prefabAsset.prefab?.sourceAssetId, input.asset),
|
|
679
|
+
filterEditorSceneCompilerOverrideLayer(readEditorSceneCompilerVisualOverrides(input.rootNode.overrides), input.rootNode.kind === 'model' ? input.rootNode.sourceAssetId : input.prefabAsset.prefab?.sourceAssetId, input.asset),
|
|
680
|
+
input.node.id === input.rootNode.id
|
|
681
|
+
? undefined
|
|
682
|
+
: filterEditorSceneCompilerOverrideLayer(readEditorSceneCompilerVisualOverrides(input.node.overrides), input.node.kind === 'model' ? input.node.sourceAssetId : targetAssetId, input.asset),
|
|
756
683
|
]);
|
|
757
684
|
const instanceOverrides = readEditorSceneCompilerVisualOverrides(input.instanceOverrides);
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
}
|
|
773
|
-
|
|
685
|
+
return filterEditorSceneCompilerMaterialSlotBindings(mergeEditorSceneCompilerVisualOverrides(prefabOverrides, instanceOverrides), input.asset);
|
|
686
|
+
}
|
|
687
|
+
function filterEditorSceneCompilerOverrideLayer(overrides, ownerAssetId, targetAsset) {
|
|
688
|
+
return filterEditorSceneCompilerMaterialSlotBindings(overrides, ownerAssetId && ownerAssetId === targetAsset?.id ? targetAsset : undefined);
|
|
689
|
+
}
|
|
690
|
+
function filterEditorSceneCompilerMaterialSlotBindings(overrides, asset) {
|
|
691
|
+
if (!overrides?.materialSlotBindings)
|
|
692
|
+
return overrides;
|
|
693
|
+
const materialSlots = isRecord(asset?.metadata) && Array.isArray(asset.metadata.materialSlots)
|
|
694
|
+
? asset.metadata.materialSlots
|
|
695
|
+
: [];
|
|
696
|
+
const allowedSlotIds = new Set(materialSlots.flatMap((slot) => {
|
|
697
|
+
const slotId = isRecord(slot) && typeof slot.slotId === 'string' ? slot.slotId.trim() : '';
|
|
698
|
+
return slotId ? [slotId] : [];
|
|
699
|
+
}));
|
|
700
|
+
const materialSlotBindings = Object.fromEntries(Object.entries(overrides.materialSlotBindings).filter(([slotId]) => allowedSlotIds.has(slotId)));
|
|
701
|
+
const next = structuredClone(overrides);
|
|
702
|
+
if (Object.keys(materialSlotBindings).length > 0)
|
|
703
|
+
next.materialSlotBindings = materialSlotBindings;
|
|
704
|
+
else
|
|
705
|
+
delete next.materialSlotBindings;
|
|
706
|
+
return Object.keys(next).length > 0 ? next : undefined;
|
|
774
707
|
}
|
|
775
708
|
function createEditorSceneCompilerPrefabModelGameObject(hostGameObject, node, assetId) {
|
|
776
709
|
return {
|
|
@@ -806,22 +739,13 @@ function createEditorSceneCompilerPrefabCompositionMaterialGameObject(hostGameOb
|
|
|
806
739
|
}
|
|
807
740
|
return null;
|
|
808
741
|
}
|
|
809
|
-
function compileEditorScenePrefabLegacyChildVisualOverrides(input) {
|
|
810
|
-
const prefabOverrides = mergeEditorScenePrefabOverrideList([
|
|
811
|
-
input.childPrefab.prefab?.overrides,
|
|
812
|
-
input.node.overrides,
|
|
813
|
-
]);
|
|
814
|
-
return prefabOverrides
|
|
815
|
-
? migrateSceneMaterialSlotBindings(prefabOverrides, input.sourceAsset, input.editorDocument, input.hostGameObject)
|
|
816
|
-
: undefined;
|
|
817
|
-
}
|
|
818
742
|
function mergeEditorScenePrefabOverrideList(overridesList) {
|
|
819
743
|
let next;
|
|
820
744
|
for (const overrides of overridesList) {
|
|
821
745
|
const readable = readEditorSceneCompilerVisualOverrides(overrides);
|
|
822
746
|
if (!readable)
|
|
823
747
|
continue;
|
|
824
|
-
next =
|
|
748
|
+
next = mergeEditorSceneCompilerVisualOverrides(next, readable);
|
|
825
749
|
}
|
|
826
750
|
return next;
|
|
827
751
|
}
|
|
@@ -857,7 +781,11 @@ function findEditorScenePrefabPrimaryModelNodeId(nodes, prefabAsset) {
|
|
|
857
781
|
?? nodes.find(node => node.kind === 'model')?.id;
|
|
858
782
|
}
|
|
859
783
|
function isExplicitEditorScenePrefabCompositionAsset(asset) {
|
|
860
|
-
return isEditorScenePrefabAsset(asset)
|
|
784
|
+
return isEditorScenePrefabAsset(asset)
|
|
785
|
+
&& asset.prefab.compositionVersion === EDITOR_SCENE_PREFAB_COMPOSITION_VERSION
|
|
786
|
+
&& Array.isArray(asset.prefab.nodes)
|
|
787
|
+
&& asset.prefab.nodes.length > 0
|
|
788
|
+
&& !!readEditorScenePrefabRootNodeId(asset);
|
|
861
789
|
}
|
|
862
790
|
function findEditorScenePrimitiveRenderer(gameObject) {
|
|
863
791
|
return gameObject.primitive ?? null;
|
|
@@ -874,19 +802,18 @@ function resolveEditorSceneCompileVisualOverrides(gameObject, editorDocument, as
|
|
|
874
802
|
const instanceOverrides = readEditorSceneCompilerVisualOverrides(gameObject.overrides);
|
|
875
803
|
const relation = resolveEditorScenePrefabInstanceRelation(editorDocument, gameObject.id);
|
|
876
804
|
const prefabOverrides = readEditorSceneCompilerVisualOverrides(relation.definition?.prefab?.overrides);
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
for (const [key, value] of Object.entries(instanceOverrides)) {
|
|
805
|
+
return mergeEditorSceneCompilerVisualOverrides(prefabOverrides, instanceOverrides);
|
|
806
|
+
}
|
|
807
|
+
function mergeEditorSceneCompilerVisualOverrides(base, override) {
|
|
808
|
+
let next = mergeEditorScenePrefabOverrides(base, override);
|
|
809
|
+
for (const source of [base, override]) {
|
|
810
|
+
if (!source)
|
|
811
|
+
continue;
|
|
812
|
+
for (const [key, value] of Object.entries(source)) {
|
|
886
813
|
if (isEditorScenePrefabMaterialOverrideKey(key) || value === undefined)
|
|
887
814
|
continue;
|
|
888
815
|
next ?? (next = {});
|
|
889
|
-
next[key] = value;
|
|
816
|
+
next[key] = structuredClone(value);
|
|
890
817
|
}
|
|
891
818
|
}
|
|
892
819
|
return next && Object.keys(next).length > 0 ? next : undefined;
|
|
@@ -899,90 +826,7 @@ function readEditorSceneCompilerVisualOverrides(value) {
|
|
|
899
826
|
}
|
|
900
827
|
function isEditorScenePrefabMaterialOverrideKey(key) {
|
|
901
828
|
return key === 'materialBinding'
|
|
902
|
-
|| key === 'materialSlotBindings'
|
|
903
|
-
|| key === 'childMaterialBindings';
|
|
904
|
-
}
|
|
905
|
-
function migrateSceneMaterialSlotBindings(overrides, asset, editorDocument, gameObject) {
|
|
906
|
-
const gameObjectWithCompiledOverrides = {
|
|
907
|
-
...gameObject,
|
|
908
|
-
overrides,
|
|
909
|
-
};
|
|
910
|
-
const reimportDiff = resolveEditorSceneMaterialSlotReimportDiff(editorDocument, gameObjectWithCompiledOverrides);
|
|
911
|
-
if (reimportDiff.bindingRemaps.length > 0 && overrides.materialSlotBindings) {
|
|
912
|
-
for (const remap of reimportDiff.bindingRemaps) {
|
|
913
|
-
const sourceBinding = overrides.materialSlotBindings[remap.fromSlotId];
|
|
914
|
-
if (!sourceBinding || overrides.materialSlotBindings[remap.toSlotId])
|
|
915
|
-
continue;
|
|
916
|
-
overrides.materialSlotBindings[remap.toSlotId] = structuredClone(sourceBinding);
|
|
917
|
-
delete overrides.materialSlotBindings[remap.fromSlotId];
|
|
918
|
-
}
|
|
919
|
-
if (Object.keys(overrides.materialSlotBindings).length === 0) {
|
|
920
|
-
delete overrides.materialSlotBindings;
|
|
921
|
-
}
|
|
922
|
-
}
|
|
923
|
-
const materialSlots = collectCompiledEditorSceneMaterialSlots(asset);
|
|
924
|
-
if (materialSlots.length === 0 || !overrides.childMaterialBindings)
|
|
925
|
-
return overrides;
|
|
926
|
-
const materialSlotBindings = {
|
|
927
|
-
...(overrides.materialSlotBindings ?? {}),
|
|
928
|
-
};
|
|
929
|
-
const childMaterialBindings = {
|
|
930
|
-
...overrides.childMaterialBindings,
|
|
931
|
-
};
|
|
932
|
-
const migratedLegacyOwnerPaths = new Set();
|
|
933
|
-
for (const slot of materialSlots) {
|
|
934
|
-
const legacy = findLegacySceneMaterialSlotBinding(overrides.childMaterialBindings, slot.ownerNodePath);
|
|
935
|
-
const legacyBinding = legacy?.binding;
|
|
936
|
-
if (!legacyBinding)
|
|
937
|
-
continue;
|
|
938
|
-
materialSlotBindings[slot.slotId] = mergeEditorSceneMaterialBindingOverrides(materialSlotBindings[slot.slotId], legacyBinding);
|
|
939
|
-
migratedLegacyOwnerPaths.add(legacy.ownerNodePath);
|
|
940
|
-
}
|
|
941
|
-
for (const ownerNodePath of migratedLegacyOwnerPaths) {
|
|
942
|
-
delete childMaterialBindings[ownerNodePath];
|
|
943
|
-
}
|
|
944
|
-
if (Object.keys(materialSlotBindings).length > 0)
|
|
945
|
-
overrides.materialSlotBindings = materialSlotBindings;
|
|
946
|
-
if (Object.keys(childMaterialBindings).length > 0)
|
|
947
|
-
overrides.childMaterialBindings = childMaterialBindings;
|
|
948
|
-
else
|
|
949
|
-
delete overrides.childMaterialBindings;
|
|
950
|
-
return overrides;
|
|
951
|
-
}
|
|
952
|
-
function collectCompiledEditorSceneMaterialSlots(asset) {
|
|
953
|
-
const rawSlots = Array.isArray(asset?.metadata?.materialSlots) ? asset.metadata.materialSlots : [];
|
|
954
|
-
const slots = [];
|
|
955
|
-
for (const rawSlot of rawSlots) {
|
|
956
|
-
if (!rawSlot || typeof rawSlot !== 'object' || Array.isArray(rawSlot))
|
|
957
|
-
continue;
|
|
958
|
-
const record = rawSlot;
|
|
959
|
-
const slotId = typeof record.slotId === 'string' ? record.slotId.trim() : '';
|
|
960
|
-
const ownerNodePath = normalizeSceneMaterialSlotMigrationOwnerPath(typeof record.ownerNodePath === 'string'
|
|
961
|
-
? record.ownerNodePath
|
|
962
|
-
: typeof record.path === 'string'
|
|
963
|
-
? record.path
|
|
964
|
-
: '');
|
|
965
|
-
if (slotId && ownerNodePath)
|
|
966
|
-
slots.push({ slotId, ownerNodePath });
|
|
967
|
-
}
|
|
968
|
-
return slots;
|
|
969
|
-
}
|
|
970
|
-
function findLegacySceneMaterialSlotBinding(childMaterialBindings, ownerNodePath) {
|
|
971
|
-
const exact = childMaterialBindings[ownerNodePath];
|
|
972
|
-
if (exact)
|
|
973
|
-
return { ownerNodePath, binding: exact };
|
|
974
|
-
const normalizedOwnerNodePath = normalizeSceneMaterialSlotMigrationOwnerPath(ownerNodePath);
|
|
975
|
-
for (const [legacyOwnerNodePath, binding] of Object.entries(childMaterialBindings)) {
|
|
976
|
-
if (!binding)
|
|
977
|
-
continue;
|
|
978
|
-
if (normalizeSceneMaterialSlotMigrationOwnerPath(legacyOwnerNodePath) === normalizedOwnerNodePath) {
|
|
979
|
-
return { ownerNodePath: legacyOwnerNodePath, binding };
|
|
980
|
-
}
|
|
981
|
-
}
|
|
982
|
-
return null;
|
|
983
|
-
}
|
|
984
|
-
function normalizeSceneMaterialSlotMigrationOwnerPath(ownerNodePath) {
|
|
985
|
-
return String(ownerNodePath ?? '').split('/').filter(Boolean).join('/');
|
|
829
|
+
|| key === 'materialSlotBindings';
|
|
986
830
|
}
|
|
987
831
|
function isRecord(value) {
|
|
988
832
|
return !!value && typeof value === 'object' && !Array.isArray(value);
|