@fps-games/editor 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/authoring-apply.d.ts +21 -0
- package/dist/authoring-apply.d.ts.map +1 -0
- package/dist/authoring-apply.js +45 -0
- package/dist/authoring-apply.js.map +1 -0
- package/dist/index.d.ts +85 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +539 -0
- package/dist/index.js.map +1 -0
- package/dist/local-editor-harness.d.ts +173 -0
- package/dist/local-editor-harness.d.ts.map +1 -0
- package/dist/local-editor-harness.js +969 -0
- package/dist/local-editor-harness.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts +20 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +239 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.d.ts +30 -0
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +297 -0
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts +30 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +67 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/event-guard.d.ts +13 -0
- package/node_modules/@fps-games/editor-babylon/dist/event-guard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/event-guard.js +101 -0
- package/node_modules/@fps-games/editor-babylon/dist/event-guard.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +19 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.js +18 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/input-controller.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/input-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/input-controller.js +182 -0
- package/node_modules/@fps-games/editor-babylon/dist/input-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-adapter.d.ts +13 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-adapter.js +94 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.d.ts +43 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +510 -0
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +5 -0
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +5 -0
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +22 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +408 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/monitor.d.ts +39 -0
- package/node_modules/@fps-games/editor-babylon/dist/monitor.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +780 -0
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts +37 -0
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +268 -0
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.d.ts +34 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +221 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +90 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +479 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/runtime-globals.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/runtime-globals.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/runtime-globals.js +7 -0
- package/node_modules/@fps-games/editor-babylon/dist/runtime-globals.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +18 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +213 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.d.ts +36 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +272 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-controller.d.ts +27 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-controller.js +308 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.d.ts +17 -0
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +83 -0
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +47 -0
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +689 -0
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +111 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.js +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/package.json +25 -0
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +28 -0
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/index.js +54 -0
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +80 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js +33 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +9 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +444 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +21 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +103 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +123 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +115 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js +68 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +183 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +58 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +136 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +589 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/package.json +16 -0
- package/node_modules/@fps-games/editor-core/dist/authoring-source.d.ts +211 -0
- package/node_modules/@fps-games/editor-core/dist/authoring-source.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/authoring-source.js +511 -0
- package/node_modules/@fps-games/editor-core/dist/authoring-source.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +132 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +265 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/host-services.d.ts +24 -0
- package/node_modules/@fps-games/editor-core/dist/host-services.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/host-services.js +2 -0
- package/node_modules/@fps-games/editor-core/dist/host-services.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +106 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.js +217 -0
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +44 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.js +86 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-view-input.d.ts +41 -0
- package/node_modules/@fps-games/editor-core/dist/scene-view-input.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-view-input.js +2 -0
- package/node_modules/@fps-games/editor-core/dist/scene-view-input.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.d.ts +53 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.js +32 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts +48 -0
- package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/transform-gizmo.js +2 -0
- package/node_modules/@fps-games/editor-core/dist/transform-gizmo.js.map +1 -0
- package/node_modules/@fps-games/editor-core/package.json +19 -0
- package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +46 -0
- package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-forge-play/dist/index.js +156 -0
- package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-forge-play/package.json +19 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +239 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js +54 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/package.json +16 -0
- package/package.json +40 -0
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import { createBrowserHost } from '@fps-games/editor-browser';
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import { adaptMaterialPropertyChange, MATERIAL_CANONICAL_PATHS, resolveMaterialRuntimeKind } from './material-property-adapter';
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import { adaptOutlinePropertyChange, OUTLINE_CANONICAL_PATHS, resolveOutlineTarget } from './outline-adapter';
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const EPS = 1e-6;
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const r = typeof value.r === 'number' ? value.r : typeof value._r === 'number' ? value._r : null;
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const g = typeof value.g === 'number' ? value.g : typeof value._g === 'number' ? value._g : null;
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return !!node?.position && (!!node?.rotation || !!node?.rotationQuaternion) && !!node?.scaling;
|
|
83
|
+
}
|
|
84
|
+
function resolveTrackedNode(scene, entity, previous) {
|
|
85
|
+
if (!entity)
|
|
86
|
+
return null;
|
|
87
|
+
if (hasTransform(entity))
|
|
88
|
+
return entity;
|
|
89
|
+
if (previous && previous.material === entity)
|
|
90
|
+
return previous;
|
|
91
|
+
const owner = (scene?.meshes || []).find((mesh) => mesh?.material === entity);
|
|
92
|
+
if (owner && hasTransform(owner))
|
|
93
|
+
return owner;
|
|
94
|
+
return previous ?? null;
|
|
95
|
+
}
|
|
96
|
+
function snapshotMaterial(node) {
|
|
97
|
+
const material = node?.material;
|
|
98
|
+
if (!material || typeof material !== 'object')
|
|
99
|
+
return {};
|
|
100
|
+
const materialRuntimeKind = resolveMaterialRuntimeKind(material);
|
|
101
|
+
const out = {};
|
|
102
|
+
for (const fieldPath of MATERIAL_CANONICAL_PATHS) {
|
|
103
|
+
switch (fieldPath) {
|
|
104
|
+
case 'material.albedoColor':
|
|
105
|
+
case 'material.emissiveColor': {
|
|
106
|
+
if (materialRuntimeKind !== 'unknown')
|
|
107
|
+
break;
|
|
108
|
+
const key = fieldPath === 'material.albedoColor'
|
|
109
|
+
? ('albedoColor' in material ? 'albedoColor' : 'diffuseColor')
|
|
110
|
+
: 'emissiveColor';
|
|
111
|
+
const color = cloneColor3(material[key]);
|
|
112
|
+
if (color)
|
|
113
|
+
out[fieldPath] = color;
|
|
114
|
+
break;
|
|
115
|
+
}
|
|
116
|
+
case 'material.metallic':
|
|
117
|
+
case 'material.roughness':
|
|
118
|
+
case 'material.alpha': {
|
|
119
|
+
const key = fieldPath.split('.')[1];
|
|
120
|
+
const n = material[key];
|
|
121
|
+
if (typeof n === 'number' && Number.isFinite(n))
|
|
122
|
+
out[fieldPath] = n;
|
|
123
|
+
break;
|
|
124
|
+
}
|
|
125
|
+
case 'material.backFaceCulling': {
|
|
126
|
+
const v = material.backFaceCulling;
|
|
127
|
+
if (typeof v === 'boolean')
|
|
128
|
+
out[fieldPath] = v;
|
|
129
|
+
break;
|
|
130
|
+
}
|
|
131
|
+
case 'material.albedoTexture.url':
|
|
132
|
+
case 'material.normalTexture.url':
|
|
133
|
+
case 'material.metallicTexture.url': {
|
|
134
|
+
const key = fieldPath.split('.')[1];
|
|
135
|
+
out[fieldPath] = readTextureUrl(material[key]);
|
|
136
|
+
break;
|
|
137
|
+
}
|
|
138
|
+
case 'material.pbr.albedoColor':
|
|
139
|
+
case 'material.pbr.reflectivityColor':
|
|
140
|
+
case 'material.pbr.emissiveColor':
|
|
141
|
+
case 'material.pbr.ambientColor': {
|
|
142
|
+
if (materialRuntimeKind !== 'pbr')
|
|
143
|
+
break;
|
|
144
|
+
const key = fieldPath.split('.')[2];
|
|
145
|
+
const hidden = `_${key}`;
|
|
146
|
+
const color = cloneColor3(material[hidden] ?? material[key]);
|
|
147
|
+
if (color)
|
|
148
|
+
out[fieldPath] = color;
|
|
149
|
+
break;
|
|
150
|
+
}
|
|
151
|
+
case 'material.pbr.baseWeight':
|
|
152
|
+
case 'material.pbr.microSurface':
|
|
153
|
+
case 'material.pbr.lightFalloff': {
|
|
154
|
+
if (materialRuntimeKind !== 'pbr')
|
|
155
|
+
break;
|
|
156
|
+
const key = fieldPath.split('.')[2];
|
|
157
|
+
const hidden = `_${key}`;
|
|
158
|
+
const n = material[hidden] ?? material[key];
|
|
159
|
+
if (typeof n === 'number' && Number.isFinite(n))
|
|
160
|
+
out[fieldPath] = n;
|
|
161
|
+
break;
|
|
162
|
+
}
|
|
163
|
+
case 'material.standard.diffuseColor':
|
|
164
|
+
case 'material.standard.specularColor':
|
|
165
|
+
case 'material.standard.emissiveColor':
|
|
166
|
+
case 'material.standard.ambientColor': {
|
|
167
|
+
if (materialRuntimeKind !== 'standard')
|
|
168
|
+
break;
|
|
169
|
+
const key = fieldPath.split('.')[2];
|
|
170
|
+
const hidden = `_${key}`;
|
|
171
|
+
const color = cloneColor3(material[key] ?? material[hidden]);
|
|
172
|
+
if (color)
|
|
173
|
+
out[fieldPath] = color;
|
|
174
|
+
break;
|
|
175
|
+
}
|
|
176
|
+
case 'material.standard.specularPower': {
|
|
177
|
+
if (materialRuntimeKind !== 'standard')
|
|
178
|
+
break;
|
|
179
|
+
const n = material.specularPower ?? material._specularPower;
|
|
180
|
+
if (typeof n === 'number' && Number.isFinite(n))
|
|
181
|
+
out[fieldPath] = n;
|
|
182
|
+
break;
|
|
183
|
+
}
|
|
184
|
+
case 'material.standard.useSpecularOverAlpha': {
|
|
185
|
+
if (materialRuntimeKind !== 'standard')
|
|
186
|
+
break;
|
|
187
|
+
const v = material.useSpecularOverAlpha ?? material._useSpecularOverAlpha;
|
|
188
|
+
if (typeof v === 'boolean')
|
|
189
|
+
out[fieldPath] = v;
|
|
190
|
+
break;
|
|
191
|
+
}
|
|
192
|
+
default:
|
|
193
|
+
break;
|
|
194
|
+
}
|
|
195
|
+
}
|
|
196
|
+
return out;
|
|
197
|
+
}
|
|
198
|
+
function snapshotOutline(node) {
|
|
199
|
+
const { target } = resolveOutlineTarget(node);
|
|
200
|
+
const outlineTarget = target;
|
|
201
|
+
if (!outlineTarget || typeof outlineTarget !== 'object')
|
|
202
|
+
return {};
|
|
203
|
+
const out = {};
|
|
204
|
+
for (const fieldPath of OUTLINE_CANONICAL_PATHS) {
|
|
205
|
+
switch (fieldPath) {
|
|
206
|
+
case 'outline.renderOutline':
|
|
207
|
+
out[fieldPath] = !!outlineTarget.renderOutline;
|
|
208
|
+
break;
|
|
209
|
+
case 'outline.outlineWidth':
|
|
210
|
+
if (typeof outlineTarget.outlineWidth === 'number' && Number.isFinite(outlineTarget.outlineWidth)) {
|
|
211
|
+
out[fieldPath] = outlineTarget.outlineWidth;
|
|
212
|
+
}
|
|
213
|
+
break;
|
|
214
|
+
case 'outline.outlineColor': {
|
|
215
|
+
const color = cloneColor3(outlineTarget.outlineColor);
|
|
216
|
+
if (color)
|
|
217
|
+
out[fieldPath] = color;
|
|
218
|
+
break;
|
|
219
|
+
}
|
|
220
|
+
default:
|
|
221
|
+
break;
|
|
222
|
+
}
|
|
223
|
+
}
|
|
224
|
+
return out;
|
|
225
|
+
}
|
|
226
|
+
export function createEditorRuntimeMonitor(options) {
|
|
227
|
+
const host = options.host ?? createBrowserHost();
|
|
228
|
+
const debounceMs = options.debounceMs ?? 250;
|
|
229
|
+
let enabled = false;
|
|
230
|
+
let sceneObs = null;
|
|
231
|
+
let selectedNode = null;
|
|
232
|
+
let selectedNodes = [];
|
|
233
|
+
let baseline = null;
|
|
234
|
+
let materialBaseline = {};
|
|
235
|
+
let outlineBaseline = {};
|
|
236
|
+
let pendingByNode = new Map();
|
|
237
|
+
let pendingMaterialByKey = new Map();
|
|
238
|
+
let pendingOutlineByKey = new Map();
|
|
239
|
+
let transformTimer = null;
|
|
240
|
+
let materialTimer = null;
|
|
241
|
+
let outlineTimer = null;
|
|
242
|
+
let contextTimer = null;
|
|
243
|
+
let contextBuffer = [];
|
|
244
|
+
let pointerActive = false;
|
|
245
|
+
let hadDragDuringPointer = false;
|
|
246
|
+
let hadMaterialChangeDuringPointer = false;
|
|
247
|
+
let hadOutlineChangeDuringPointer = false;
|
|
248
|
+
function log(message, data) {
|
|
249
|
+
options.log?.(message, data);
|
|
250
|
+
}
|
|
251
|
+
function isSameNode(a, b) {
|
|
252
|
+
if (!a || !b)
|
|
253
|
+
return false;
|
|
254
|
+
if (a === b)
|
|
255
|
+
return true;
|
|
256
|
+
const aId = a.uniqueId;
|
|
257
|
+
const bId = b.uniqueId;
|
|
258
|
+
return typeof aId === 'number' && typeof bId === 'number' && aId === bId;
|
|
259
|
+
}
|
|
260
|
+
function collectSelectedNodes(primary) {
|
|
261
|
+
const out = [];
|
|
262
|
+
if (primary)
|
|
263
|
+
out.push(primary);
|
|
264
|
+
const fromOptions = options.getSelectedEntities?.() ?? [];
|
|
265
|
+
for (const node of fromOptions) {
|
|
266
|
+
if (!node || !hasTransform(node))
|
|
267
|
+
continue;
|
|
268
|
+
if (out.some(item => isSameNode(item, node)))
|
|
269
|
+
continue;
|
|
270
|
+
out.push(node);
|
|
271
|
+
}
|
|
272
|
+
return out;
|
|
273
|
+
}
|
|
274
|
+
function upsertPendingNode(node, start, latest) {
|
|
275
|
+
const existing = pendingByNode.get(node);
|
|
276
|
+
if (!existing) {
|
|
277
|
+
pendingByNode.set(node, { start: cloneTransformSnapshot(start), latest: cloneTransformSnapshot(latest) });
|
|
278
|
+
return;
|
|
279
|
+
}
|
|
280
|
+
existing.latest = cloneTransformSnapshot(latest);
|
|
281
|
+
}
|
|
282
|
+
function materialChangeKey(change) {
|
|
283
|
+
return [change.binding.kind, change.binding.nodeId, change.target, change.ownerNodePath, change.path].join('::');
|
|
284
|
+
}
|
|
285
|
+
function outlineChangeKey(change) {
|
|
286
|
+
return [change.binding.kind, change.binding.nodeId, change.target, change.ownerNodePath, change.path].join('::');
|
|
287
|
+
}
|
|
288
|
+
function upsertPendingMaterial(change) {
|
|
289
|
+
const key = materialChangeKey(change);
|
|
290
|
+
const existing = pendingMaterialByKey.get(key);
|
|
291
|
+
if (!existing) {
|
|
292
|
+
pendingMaterialByKey.set(key, { ...change, before: cloneValue(change.before), after: cloneValue(change.after) });
|
|
293
|
+
return;
|
|
294
|
+
}
|
|
295
|
+
existing.runtimeNode = change.runtimeNode;
|
|
296
|
+
existing.binding = change.binding;
|
|
297
|
+
existing.after = cloneValue(change.after);
|
|
298
|
+
}
|
|
299
|
+
function upsertPendingOutline(change) {
|
|
300
|
+
const key = outlineChangeKey(change);
|
|
301
|
+
const existing = pendingOutlineByKey.get(key);
|
|
302
|
+
if (!existing) {
|
|
303
|
+
pendingOutlineByKey.set(key, { ...change, before: cloneValue(change.before), after: cloneValue(change.after) });
|
|
304
|
+
return;
|
|
305
|
+
}
|
|
306
|
+
existing.runtimeNode = change.runtimeNode;
|
|
307
|
+
existing.binding = change.binding;
|
|
308
|
+
existing.after = cloneValue(change.after);
|
|
309
|
+
}
|
|
310
|
+
function pushContextChange(change) {
|
|
311
|
+
if (valueEq(change.old, change.new))
|
|
312
|
+
return;
|
|
313
|
+
contextBuffer.push({ ...change, old: cloneValue(change.old), new: cloneValue(change.new) });
|
|
314
|
+
scheduleContextFlush();
|
|
315
|
+
}
|
|
316
|
+
function flushContextChanges() {
|
|
317
|
+
if (!contextBuffer.length) {
|
|
318
|
+
if (contextTimer) {
|
|
319
|
+
host.clearTimeout(contextTimer);
|
|
320
|
+
contextTimer = null;
|
|
321
|
+
}
|
|
322
|
+
return;
|
|
323
|
+
}
|
|
324
|
+
if (pendingMaterialByKey.size > 0 && !pointerActive)
|
|
325
|
+
flushPendingMaterial();
|
|
326
|
+
if (pendingOutlineByKey.size > 0 && !pointerActive)
|
|
327
|
+
flushPendingOutline();
|
|
328
|
+
const payload = contextBuffer;
|
|
329
|
+
contextBuffer = [];
|
|
330
|
+
if (contextTimer) {
|
|
331
|
+
host.clearTimeout(contextTimer);
|
|
332
|
+
contextTimer = null;
|
|
333
|
+
}
|
|
334
|
+
options.onChangesFlushed?.(payload);
|
|
335
|
+
}
|
|
336
|
+
function scheduleContextFlush() {
|
|
337
|
+
if (contextTimer)
|
|
338
|
+
host.clearTimeout(contextTimer);
|
|
339
|
+
contextTimer = host.setTimeout(flushContextChanges, debounceMs);
|
|
340
|
+
}
|
|
341
|
+
function scheduleTransformFlush() {
|
|
342
|
+
if (transformTimer)
|
|
343
|
+
host.clearTimeout(transformTimer);
|
|
344
|
+
transformTimer = host.setTimeout(flushPending, debounceMs);
|
|
345
|
+
}
|
|
346
|
+
function scheduleMaterialFlush() {
|
|
347
|
+
if (materialTimer)
|
|
348
|
+
host.clearTimeout(materialTimer);
|
|
349
|
+
materialTimer = host.setTimeout(flushPendingMaterial, debounceMs);
|
|
350
|
+
}
|
|
351
|
+
function scheduleOutlineFlush() {
|
|
352
|
+
if (outlineTimer)
|
|
353
|
+
host.clearTimeout(outlineTimer);
|
|
354
|
+
outlineTimer = host.setTimeout(flushPendingOutline, debounceMs);
|
|
355
|
+
}
|
|
356
|
+
function clearPending() {
|
|
357
|
+
if (transformTimer) {
|
|
358
|
+
host.clearTimeout(transformTimer);
|
|
359
|
+
transformTimer = null;
|
|
360
|
+
}
|
|
361
|
+
pendingByNode.clear();
|
|
362
|
+
}
|
|
363
|
+
function clearPendingMaterial() {
|
|
364
|
+
if (materialTimer) {
|
|
365
|
+
host.clearTimeout(materialTimer);
|
|
366
|
+
materialTimer = null;
|
|
367
|
+
}
|
|
368
|
+
pendingMaterialByKey.clear();
|
|
369
|
+
}
|
|
370
|
+
function clearPendingOutline() {
|
|
371
|
+
if (outlineTimer) {
|
|
372
|
+
host.clearTimeout(outlineTimer);
|
|
373
|
+
outlineTimer = null;
|
|
374
|
+
}
|
|
375
|
+
pendingOutlineByKey.clear();
|
|
376
|
+
}
|
|
377
|
+
function applyDeltaToFollowers(previous, next) {
|
|
378
|
+
if (!selectedNode)
|
|
379
|
+
return;
|
|
380
|
+
const deltaPosition = {
|
|
381
|
+
x: next.position.x - previous.position.x,
|
|
382
|
+
y: next.position.y - previous.position.y,
|
|
383
|
+
z: next.position.z - previous.position.z,
|
|
384
|
+
};
|
|
385
|
+
const deltaRotation = {
|
|
386
|
+
x: next.rotation.x - previous.rotation.x,
|
|
387
|
+
y: next.rotation.y - previous.rotation.y,
|
|
388
|
+
z: next.rotation.z - previous.rotation.z,
|
|
389
|
+
};
|
|
390
|
+
const deltaScaling = {
|
|
391
|
+
x: next.scaling.x - previous.scaling.x,
|
|
392
|
+
y: next.scaling.y - previous.scaling.y,
|
|
393
|
+
z: next.scaling.z - previous.scaling.z,
|
|
394
|
+
};
|
|
395
|
+
for (const node of selectedNodes) {
|
|
396
|
+
if (isSameNode(node, selectedNode))
|
|
397
|
+
continue;
|
|
398
|
+
const before = snapshotTransform(node);
|
|
399
|
+
if (!before)
|
|
400
|
+
continue;
|
|
401
|
+
const position = node.position;
|
|
402
|
+
if (position?.addInPlaceFromFloats)
|
|
403
|
+
position.addInPlaceFromFloats(deltaPosition.x, deltaPosition.y, deltaPosition.z);
|
|
404
|
+
else if (position) {
|
|
405
|
+
position.x += deltaPosition.x;
|
|
406
|
+
position.y += deltaPosition.y;
|
|
407
|
+
position.z += deltaPosition.z;
|
|
408
|
+
}
|
|
409
|
+
if (node.rotationQuaternion)
|
|
410
|
+
node.rotationQuaternion = null;
|
|
411
|
+
const rotation = node.rotation;
|
|
412
|
+
if (rotation?.addInPlaceFromFloats)
|
|
413
|
+
rotation.addInPlaceFromFloats(deltaRotation.x, deltaRotation.y, deltaRotation.z);
|
|
414
|
+
else if (rotation) {
|
|
415
|
+
rotation.x += deltaRotation.x;
|
|
416
|
+
rotation.y += deltaRotation.y;
|
|
417
|
+
rotation.z += deltaRotation.z;
|
|
418
|
+
}
|
|
419
|
+
const scaling = node.scaling;
|
|
420
|
+
if (scaling?.addInPlaceFromFloats)
|
|
421
|
+
scaling.addInPlaceFromFloats(deltaScaling.x, deltaScaling.y, deltaScaling.z);
|
|
422
|
+
else if (scaling) {
|
|
423
|
+
scaling.x += deltaScaling.x;
|
|
424
|
+
scaling.y += deltaScaling.y;
|
|
425
|
+
scaling.z += deltaScaling.z;
|
|
426
|
+
}
|
|
427
|
+
const after = snapshotTransform(node);
|
|
428
|
+
if (!after)
|
|
429
|
+
continue;
|
|
430
|
+
upsertPendingNode(node, before, after);
|
|
431
|
+
}
|
|
432
|
+
}
|
|
433
|
+
function flushPending() {
|
|
434
|
+
if (!pendingByNode.size) {
|
|
435
|
+
clearPending();
|
|
436
|
+
return;
|
|
437
|
+
}
|
|
438
|
+
const pendingCount = pendingByNode.size;
|
|
439
|
+
log('flush transform pending', { pendingCount });
|
|
440
|
+
const timestamp = Date.now();
|
|
441
|
+
let changed = false;
|
|
442
|
+
options.onTransformBatchBegin?.();
|
|
443
|
+
try {
|
|
444
|
+
for (const [node, value] of pendingByNode.entries()) {
|
|
445
|
+
const binding = options.resolveBinding(node);
|
|
446
|
+
const { start, latest } = value;
|
|
447
|
+
for (const prop of ['position', 'rotation', 'scaling']) {
|
|
448
|
+
if (vecEq(start[prop], latest[prop]))
|
|
449
|
+
continue;
|
|
450
|
+
const change = {
|
|
451
|
+
runtimeNode: node,
|
|
452
|
+
binding,
|
|
453
|
+
prop,
|
|
454
|
+
before: start[prop],
|
|
455
|
+
after: latest[prop],
|
|
456
|
+
};
|
|
457
|
+
pushContextChange({ time: timestamp, obj: node, binding, prop, old: start[prop], new: latest[prop] });
|
|
458
|
+
changed = options.onTransformChange?.(change) === true || changed;
|
|
459
|
+
}
|
|
460
|
+
}
|
|
461
|
+
}
|
|
462
|
+
finally {
|
|
463
|
+
options.onTransformBatchEnd?.();
|
|
464
|
+
}
|
|
465
|
+
clearPending();
|
|
466
|
+
log('flush transform completed', { pendingCount, changed });
|
|
467
|
+
if (changed)
|
|
468
|
+
options.onDocumentChanged?.();
|
|
469
|
+
}
|
|
470
|
+
function flushPendingMaterial() {
|
|
471
|
+
if (!pendingMaterialByKey.size) {
|
|
472
|
+
clearPendingMaterial();
|
|
473
|
+
return;
|
|
474
|
+
}
|
|
475
|
+
const pendingCount = pendingMaterialByKey.size;
|
|
476
|
+
log('flush material pending', { pendingCount });
|
|
477
|
+
let changed = false;
|
|
478
|
+
for (const change of pendingMaterialByKey.values()) {
|
|
479
|
+
changed = options.onMaterialChange?.(change) === true || changed;
|
|
480
|
+
}
|
|
481
|
+
clearPendingMaterial();
|
|
482
|
+
log('flush material completed', { pendingCount, changed });
|
|
483
|
+
if (changed)
|
|
484
|
+
options.onDocumentChanged?.();
|
|
485
|
+
}
|
|
486
|
+
function flushPendingOutline() {
|
|
487
|
+
if (!pendingOutlineByKey.size) {
|
|
488
|
+
clearPendingOutline();
|
|
489
|
+
return;
|
|
490
|
+
}
|
|
491
|
+
const pendingCount = pendingOutlineByKey.size;
|
|
492
|
+
log('flush outline pending', { pendingCount });
|
|
493
|
+
let changed = false;
|
|
494
|
+
for (const change of pendingOutlineByKey.values()) {
|
|
495
|
+
changed = options.onOutlineChange?.(change) === true || changed;
|
|
496
|
+
}
|
|
497
|
+
clearPendingOutline();
|
|
498
|
+
log('flush outline completed', { pendingCount, changed });
|
|
499
|
+
if (changed)
|
|
500
|
+
options.onDocumentChanged?.();
|
|
501
|
+
}
|
|
502
|
+
function queuePending(next) {
|
|
503
|
+
if (!selectedNode)
|
|
504
|
+
return;
|
|
505
|
+
const existing = pendingByNode.get(selectedNode);
|
|
506
|
+
const start = existing?.start ?? baseline ?? next;
|
|
507
|
+
upsertPendingNode(selectedNode, start, next);
|
|
508
|
+
if (pointerActive) {
|
|
509
|
+
hadDragDuringPointer = true;
|
|
510
|
+
if (transformTimer) {
|
|
511
|
+
host.clearTimeout(transformTimer);
|
|
512
|
+
transformTimer = null;
|
|
513
|
+
}
|
|
514
|
+
return;
|
|
515
|
+
}
|
|
516
|
+
scheduleTransformFlush();
|
|
517
|
+
}
|
|
518
|
+
function syncSelection(nextNode) {
|
|
519
|
+
const scene = options.getScene();
|
|
520
|
+
const resolvedNode = resolveTrackedNode(scene, nextNode, selectedNode);
|
|
521
|
+
if (resolvedNode === selectedNode)
|
|
522
|
+
return;
|
|
523
|
+
flushPending();
|
|
524
|
+
flushPendingMaterial();
|
|
525
|
+
flushPendingOutline();
|
|
526
|
+
flushContextChanges();
|
|
527
|
+
selectedNode = resolvedNode;
|
|
528
|
+
selectedNodes = collectSelectedNodes(selectedNode);
|
|
529
|
+
baseline = snapshotTransform(selectedNode);
|
|
530
|
+
materialBaseline = snapshotMaterial(selectedNode);
|
|
531
|
+
outlineBaseline = snapshotOutline(selectedNode);
|
|
532
|
+
options.onSelectionChanged?.(selectedNode);
|
|
533
|
+
}
|
|
534
|
+
function rebaseSelection(nextNode) {
|
|
535
|
+
if (nextNode !== undefined)
|
|
536
|
+
selectedNode = nextNode;
|
|
537
|
+
selectedNodes = collectSelectedNodes(selectedNode);
|
|
538
|
+
clearPending();
|
|
539
|
+
clearPendingMaterial();
|
|
540
|
+
clearPendingOutline();
|
|
541
|
+
baseline = snapshotTransform(selectedNode);
|
|
542
|
+
materialBaseline = snapshotMaterial(selectedNode);
|
|
543
|
+
outlineBaseline = snapshotOutline(selectedNode);
|
|
544
|
+
}
|
|
545
|
+
function checkMaterial() {
|
|
546
|
+
if (!selectedNode)
|
|
547
|
+
return;
|
|
548
|
+
const next = snapshotMaterial(selectedNode);
|
|
549
|
+
const allPaths = new Set([...Object.keys(materialBaseline), ...Object.keys(next)]);
|
|
550
|
+
const binding = options.resolveBinding(selectedNode);
|
|
551
|
+
let recorded = false;
|
|
552
|
+
for (const path of allPaths) {
|
|
553
|
+
const oldValue = materialBaseline[path];
|
|
554
|
+
const newValue = next[path];
|
|
555
|
+
if (valueEq(oldValue, newValue))
|
|
556
|
+
continue;
|
|
557
|
+
pushContextChange({ time: Date.now(), obj: selectedNode, binding, prop: path, old: oldValue, new: newValue });
|
|
558
|
+
if (binding) {
|
|
559
|
+
const materialChange = adaptMaterialPropertyChange({
|
|
560
|
+
scene: options.getScene(),
|
|
561
|
+
selectedEntity: selectedNode,
|
|
562
|
+
entity: selectedNode,
|
|
563
|
+
propertyKey: path,
|
|
564
|
+
oldValue,
|
|
565
|
+
newValue,
|
|
566
|
+
resolveBinding: node => options.resolveBinding(node),
|
|
567
|
+
});
|
|
568
|
+
if (materialChange) {
|
|
569
|
+
upsertPendingMaterial(materialChange);
|
|
570
|
+
recorded = true;
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
}
|
|
574
|
+
materialBaseline = next;
|
|
575
|
+
if (!recorded)
|
|
576
|
+
return;
|
|
577
|
+
if (pointerActive) {
|
|
578
|
+
hadMaterialChangeDuringPointer = true;
|
|
579
|
+
if (materialTimer) {
|
|
580
|
+
host.clearTimeout(materialTimer);
|
|
581
|
+
materialTimer = null;
|
|
582
|
+
}
|
|
583
|
+
return;
|
|
584
|
+
}
|
|
585
|
+
scheduleMaterialFlush();
|
|
586
|
+
}
|
|
587
|
+
function recordCanonicalMaterialChange(change) {
|
|
588
|
+
upsertPendingMaterial(change);
|
|
589
|
+
if (selectedNode && isSameNode(selectedNode, change.runtimeNode))
|
|
590
|
+
materialBaseline[change.path] = cloneValue(change.after);
|
|
591
|
+
pushContextChange({
|
|
592
|
+
time: Date.now(),
|
|
593
|
+
obj: change.runtimeNode,
|
|
594
|
+
binding: change.binding,
|
|
595
|
+
prop: change.path,
|
|
596
|
+
old: change.before,
|
|
597
|
+
new: change.after,
|
|
598
|
+
});
|
|
599
|
+
if (pointerActive) {
|
|
600
|
+
hadMaterialChangeDuringPointer = true;
|
|
601
|
+
if (materialTimer) {
|
|
602
|
+
host.clearTimeout(materialTimer);
|
|
603
|
+
materialTimer = null;
|
|
604
|
+
}
|
|
605
|
+
if (contextTimer) {
|
|
606
|
+
host.clearTimeout(contextTimer);
|
|
607
|
+
contextTimer = null;
|
|
608
|
+
}
|
|
609
|
+
return;
|
|
610
|
+
}
|
|
611
|
+
scheduleMaterialFlush();
|
|
612
|
+
}
|
|
613
|
+
function checkOutline() {
|
|
614
|
+
if (!selectedNode)
|
|
615
|
+
return;
|
|
616
|
+
const next = snapshotOutline(selectedNode);
|
|
617
|
+
const allPaths = new Set([...Object.keys(outlineBaseline), ...Object.keys(next)]);
|
|
618
|
+
const binding = options.resolveBinding(selectedNode);
|
|
619
|
+
let recorded = false;
|
|
620
|
+
for (const path of allPaths) {
|
|
621
|
+
const oldValue = outlineBaseline[path];
|
|
622
|
+
const newValue = next[path];
|
|
623
|
+
if (valueEq(oldValue, newValue))
|
|
624
|
+
continue;
|
|
625
|
+
pushContextChange({ time: Date.now(), obj: selectedNode, binding, prop: path, old: oldValue, new: newValue });
|
|
626
|
+
if (binding) {
|
|
627
|
+
const outlineChange = adaptOutlinePropertyChange({
|
|
628
|
+
selectedEntity: selectedNode,
|
|
629
|
+
propertyKey: path,
|
|
630
|
+
oldValue,
|
|
631
|
+
newValue,
|
|
632
|
+
resolveBinding: node => options.resolveBinding(node),
|
|
633
|
+
});
|
|
634
|
+
if (outlineChange) {
|
|
635
|
+
upsertPendingOutline(outlineChange);
|
|
636
|
+
recorded = true;
|
|
637
|
+
}
|
|
638
|
+
}
|
|
639
|
+
}
|
|
640
|
+
outlineBaseline = next;
|
|
641
|
+
if (!recorded)
|
|
642
|
+
return;
|
|
643
|
+
if (pointerActive) {
|
|
644
|
+
hadOutlineChangeDuringPointer = true;
|
|
645
|
+
if (outlineTimer) {
|
|
646
|
+
host.clearTimeout(outlineTimer);
|
|
647
|
+
outlineTimer = null;
|
|
648
|
+
}
|
|
649
|
+
return;
|
|
650
|
+
}
|
|
651
|
+
scheduleOutlineFlush();
|
|
652
|
+
}
|
|
653
|
+
function tick() {
|
|
654
|
+
const rawEntity = options.getSelectedEntity();
|
|
655
|
+
const resolvedNode = resolveTrackedNode(options.getScene(), rawEntity, selectedNode);
|
|
656
|
+
if (resolvedNode !== selectedNode)
|
|
657
|
+
syncSelection(rawEntity);
|
|
658
|
+
if (!selectedNode)
|
|
659
|
+
return;
|
|
660
|
+
selectedNodes = collectSelectedNodes(selectedNode);
|
|
661
|
+
const next = snapshotTransform(selectedNode);
|
|
662
|
+
if (next && baseline) {
|
|
663
|
+
if (!hasChanged(baseline, next)) {
|
|
664
|
+
if (pendingByNode.size > 0 && !pointerActive && !transformTimer)
|
|
665
|
+
scheduleTransformFlush();
|
|
666
|
+
}
|
|
667
|
+
else {
|
|
668
|
+
const previous = baseline;
|
|
669
|
+
queuePending(next);
|
|
670
|
+
applyDeltaToFollowers(previous, next);
|
|
671
|
+
baseline = next;
|
|
672
|
+
}
|
|
673
|
+
}
|
|
674
|
+
else if (next && !baseline) {
|
|
675
|
+
baseline = next;
|
|
676
|
+
}
|
|
677
|
+
checkMaterial();
|
|
678
|
+
checkOutline();
|
|
679
|
+
}
|
|
680
|
+
function onPointerDown() {
|
|
681
|
+
if (!enabled)
|
|
682
|
+
return;
|
|
683
|
+
pointerActive = true;
|
|
684
|
+
hadDragDuringPointer = false;
|
|
685
|
+
hadMaterialChangeDuringPointer = false;
|
|
686
|
+
hadOutlineChangeDuringPointer = false;
|
|
687
|
+
}
|
|
688
|
+
function onPointerUp() {
|
|
689
|
+
if (!enabled)
|
|
690
|
+
return;
|
|
691
|
+
pointerActive = false;
|
|
692
|
+
if (hadDragDuringPointer)
|
|
693
|
+
flushPending();
|
|
694
|
+
if (hadMaterialChangeDuringPointer)
|
|
695
|
+
flushPendingMaterial();
|
|
696
|
+
if (hadOutlineChangeDuringPointer)
|
|
697
|
+
flushPendingOutline();
|
|
698
|
+
flushContextChanges();
|
|
699
|
+
hadDragDuringPointer = false;
|
|
700
|
+
hadMaterialChangeDuringPointer = false;
|
|
701
|
+
hadOutlineChangeDuringPointer = false;
|
|
702
|
+
}
|
|
703
|
+
return {
|
|
704
|
+
get isDragging() {
|
|
705
|
+
return pointerActive || pendingByNode.size > 0;
|
|
706
|
+
},
|
|
707
|
+
start() {
|
|
708
|
+
if (enabled)
|
|
709
|
+
return;
|
|
710
|
+
const scene = options.getScene();
|
|
711
|
+
if (!scene)
|
|
712
|
+
return;
|
|
713
|
+
syncSelection(options.getSelectedEntity());
|
|
714
|
+
sceneObs = scene.onAfterRenderObservable?.add?.(() => tick()) ?? null;
|
|
715
|
+
host.window.addEventListener('pointerdown', onPointerDown, true);
|
|
716
|
+
host.window.addEventListener('pointerup', onPointerUp, true);
|
|
717
|
+
enabled = true;
|
|
718
|
+
},
|
|
719
|
+
stop() {
|
|
720
|
+
if (!enabled)
|
|
721
|
+
return;
|
|
722
|
+
flushPending();
|
|
723
|
+
flushPendingMaterial();
|
|
724
|
+
flushPendingOutline();
|
|
725
|
+
flushContextChanges();
|
|
726
|
+
const scene = options.getScene();
|
|
727
|
+
if (sceneObs) {
|
|
728
|
+
scene?.onAfterRenderObservable?.remove?.(sceneObs);
|
|
729
|
+
sceneObs = null;
|
|
730
|
+
}
|
|
731
|
+
host.window.removeEventListener('pointerdown', onPointerDown, true);
|
|
732
|
+
host.window.removeEventListener('pointerup', onPointerUp, true);
|
|
733
|
+
pointerActive = false;
|
|
734
|
+
hadDragDuringPointer = false;
|
|
735
|
+
hadMaterialChangeDuringPointer = false;
|
|
736
|
+
hadOutlineChangeDuringPointer = false;
|
|
737
|
+
enabled = false;
|
|
738
|
+
},
|
|
739
|
+
reset() {
|
|
740
|
+
this.stop();
|
|
741
|
+
selectedNode = null;
|
|
742
|
+
baseline = null;
|
|
743
|
+
materialBaseline = {};
|
|
744
|
+
outlineBaseline = {};
|
|
745
|
+
contextBuffer = [];
|
|
746
|
+
if (contextTimer) {
|
|
747
|
+
host.clearTimeout(contextTimer);
|
|
748
|
+
contextTimer = null;
|
|
749
|
+
}
|
|
750
|
+
clearPending();
|
|
751
|
+
clearPendingMaterial();
|
|
752
|
+
clearPendingOutline();
|
|
753
|
+
},
|
|
754
|
+
flush() {
|
|
755
|
+
log('flush requested', {
|
|
756
|
+
transformPending: pendingByNode.size,
|
|
757
|
+
materialPending: pendingMaterialByKey.size,
|
|
758
|
+
outlinePending: pendingOutlineByKey.size,
|
|
759
|
+
contextPending: contextBuffer.length,
|
|
760
|
+
});
|
|
761
|
+
flushPending();
|
|
762
|
+
flushPendingMaterial();
|
|
763
|
+
flushPendingOutline();
|
|
764
|
+
flushContextChanges();
|
|
765
|
+
log('flush completed', {
|
|
766
|
+
transformPending: pendingByNode.size,
|
|
767
|
+
materialPending: pendingMaterialByKey.size,
|
|
768
|
+
outlinePending: pendingOutlineByKey.size,
|
|
769
|
+
contextPending: contextBuffer.length,
|
|
770
|
+
});
|
|
771
|
+
},
|
|
772
|
+
rebase(nextNode) {
|
|
773
|
+
rebaseSelection(nextNode);
|
|
774
|
+
},
|
|
775
|
+
recordCanonicalMaterialChange(change) {
|
|
776
|
+
recordCanonicalMaterialChange(change);
|
|
777
|
+
},
|
|
778
|
+
};
|
|
779
|
+
}
|
|
780
|
+
//# sourceMappingURL=monitor.js.map
|