@forgeax/engine-render 0.1.28 → 0.1.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +856 -126
- package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
- package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/device-feature-admission.d.ts +4 -3
- package/dist/assembly/device-feature-admission.d.ts.map +1 -1
- package/dist/assembly/dynamic-geometry-host.d.ts +27 -0
- package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -1
- package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
- package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
- package/dist/assembly/factory.d.ts +3 -1
- package/dist/assembly/factory.d.ts.map +1 -1
- package/dist/assembly/gpu-driven-owner.d.ts +10 -0
- package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
- package/dist/assembly/host-contract.d.ts +14 -0
- package/dist/assembly/host-contract.d.ts.map +1 -1
- package/dist/assembly/material/assembly.d.ts +31 -1
- package/dist/assembly/material/assembly.d.ts.map +1 -1
- package/dist/assembly/material/pipeline-helpers.d.ts +24 -0
- package/dist/assembly/material/pipeline-helpers.d.ts.map +1 -0
- package/dist/assembly/material-shader-policy.d.ts +3 -1
- package/dist/assembly/material-shader-policy.d.ts.map +1 -1
- package/dist/assembly/recovery/device-loss-fanout.d.ts.map +1 -1
- package/dist/assembly/recovery/failure-location.d.ts +12 -0
- package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
- package/dist/assembly/recovery/recovery-attempt.d.ts +1 -6
- package/dist/assembly/recovery/recovery-attempt.d.ts.map +1 -1
- package/dist/assembly/recovery/renderer-recover.d.ts +7 -4
- package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
- package/dist/assembly/renderer-facade.d.ts.map +1 -1
- package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
- package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
- package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
- package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
- package/dist/assembly/renderer-helpers.d.ts +3 -0
- package/dist/assembly/renderer-helpers.d.ts.map +1 -1
- package/dist/assembly/renderer-inspection.d.ts +4 -0
- package/dist/assembly/renderer-inspection.d.ts.map +1 -1
- package/dist/assembly/shader-prewarm-policy.d.ts +7 -1
- package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
- package/dist/assembly/skin-palette-owner.d.ts +8 -0
- package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/webgpu-device-loss.d.ts +15 -0
- package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready.d.ts +7 -3
- package/dist/assembly/webgpu-ready.d.ts.map +1 -1
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer.d.ts +7 -141
- package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
- package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
- package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
- package/dist/authoring.mjs +2 -2
- package/dist/capture/scene-projection.d.ts +41 -0
- package/dist/capture/scene-projection.d.ts.map +1 -0
- package/dist/{chunk-J52NMQKR.mjs → chunk-7MQ3XBSP.mjs} +1098 -844
- package/dist/chunk-7MQ3XBSP.mjs.map +1 -0
- package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
- package/dist/chunk-BLXGONR2.mjs.map +1 -0
- package/dist/{chunk-VSL23LZE.mjs → chunk-C3DDSXYK.mjs} +1188 -463
- package/dist/chunk-C3DDSXYK.mjs.map +1 -0
- package/dist/{chunk-IQMKJLNU.mjs → chunk-FUUO4UND.mjs} +443 -30
- package/dist/chunk-FUUO4UND.mjs.map +1 -0
- package/dist/{chunk-J6KACNOH.mjs → chunk-JRBDO2KB.mjs} +617 -7
- package/dist/chunk-JRBDO2KB.mjs.map +1 -0
- package/dist/{chunk-GE3SDD72.mjs → chunk-MDQJPY3T.mjs} +20 -40
- package/dist/chunk-MDQJPY3T.mjs.map +1 -0
- package/dist/{chunk-MYJ5RPJO.mjs → chunk-NO4WZCAH.mjs} +3 -3
- package/dist/chunk-NO4WZCAH.mjs.map +1 -0
- package/dist/{chunk-RBDBZ5R7.mjs → chunk-PA5DRJNI.mjs} +2 -2
- package/dist/chunk-PA5DRJNI.mjs.map +1 -0
- package/dist/{chunk-MBU4ZVE7.mjs → chunk-PSEQ6QPH.mjs} +4655 -892
- package/dist/chunk-PSEQ6QPH.mjs.map +1 -0
- package/dist/{chunk-JAASCMXA.mjs → chunk-S5UE2T5P.mjs} +289 -41
- package/dist/chunk-S5UE2T5P.mjs.map +1 -0
- package/dist/components/camera.d.ts +62 -2
- package/dist/components/camera.d.ts.map +1 -1
- package/dist/components/directional-light.d.ts +2 -2
- package/dist/components/dynamic-resolution.d.ts +15 -0
- package/dist/components/dynamic-resolution.d.ts.map +1 -0
- package/dist/components/index.d.ts +2 -0
- package/dist/components/index.d.ts.map +1 -1
- package/dist/components/instances.d.ts +6 -20
- package/dist/components/instances.d.ts.map +1 -1
- package/dist/components/light-helpers.d.ts.map +1 -1
- package/dist/components/reflection-probe.d.ts +1 -0
- package/dist/components/reflection-probe.d.ts.map +1 -1
- package/dist/components/scene-instance.d.ts +2 -1
- package/dist/components/scene-instance.d.ts.map +1 -1
- package/dist/components/screen-space-reflection.d.ts +14 -0
- package/dist/components/screen-space-reflection.d.ts.map +1 -0
- package/dist/components/skylight.d.ts +4 -1
- package/dist/components/skylight.d.ts.map +1 -1
- package/dist/construct-renderer.mjs +14809 -7570
- package/dist/construct-renderer.mjs.map +1 -1
- package/dist/device/device-scope.d.ts +2 -0
- package/dist/device/device-scope.d.ts.map +1 -1
- package/dist/device/gpu-residency.d.ts +3 -14
- package/dist/device/gpu-residency.d.ts.map +1 -1
- package/dist/dynamic-geometry.d.ts.map +1 -1
- package/dist/environment/background.d.ts +7 -0
- package/dist/environment/background.d.ts.map +1 -0
- package/dist/environment/ibl.d.ts +11 -0
- package/dist/environment/ibl.d.ts.map +1 -0
- package/dist/environment/storage.d.ts +14 -0
- package/dist/environment/storage.d.ts.map +1 -0
- package/dist/errors/gpu-driven.d.ts +6 -3
- package/dist/errors/gpu-driven.d.ts.map +1 -1
- package/dist/errors/render.d.ts +41 -4
- package/dist/errors/render.d.ts.map +1 -1
- package/dist/extract/camera.d.ts.map +1 -1
- package/dist/extract/contracts.d.ts +7 -0
- package/dist/extract/contracts.d.ts.map +1 -1
- package/dist/extract/gpu-driven.d.ts +50 -3
- package/dist/extract/gpu-driven.d.ts.map +1 -1
- package/dist/features/host.d.ts +23 -1
- package/dist/features/host.d.ts.map +1 -1
- package/dist/features/noise-texture.d.ts +17 -0
- package/dist/features/noise-texture.d.ts.map +1 -0
- package/dist/features/plan.d.ts +83 -2
- package/dist/features/plan.d.ts.map +1 -1
- package/dist/features/prepared-gpu-work.d.ts +37 -4
- package/dist/features/prepared-gpu-work.d.ts.map +1 -1
- package/dist/features/prepared-graphics-store.d.ts.map +1 -1
- package/dist/features/prepared-graphics.d.ts +5 -0
- package/dist/features/prepared-graphics.d.ts.map +1 -1
- package/dist/features/render-graph-compute.d.ts +5 -3
- package/dist/features/render-graph-compute.d.ts.map +1 -1
- package/dist/features/render-graph-contribution.d.ts +11 -3
- package/dist/features/render-graph-contribution.d.ts.map +1 -1
- package/dist/features/render-graph-raster.d.ts +19 -3
- package/dist/features/render-graph-raster.d.ts.map +1 -1
- package/dist/features/types.d.ts +11 -0
- package/dist/features/types.d.ts.map +1 -1
- package/dist/fullscreen-post-process-pass.d.ts +2 -0
- package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
- package/dist/gpu-driven/batch-topology.d.ts +34 -1
- package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
- package/dist/gpu-driven/material-artifacts.d.ts +24 -0
- package/dist/gpu-driven/material-artifacts.d.ts.map +1 -0
- package/dist/gpu-driven/material-bindings.d.ts +7 -0
- package/dist/gpu-driven/material-bindings.d.ts.map +1 -0
- package/dist/gpu-driven/pbr-program.d.ts +10 -0
- package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
- package/dist/gpu-driven/prepared-draw.d.ts +2 -0
- package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
- package/dist/gpu-driven/production-raster.d.ts +169 -27
- package/dist/gpu-driven/production-raster.d.ts.map +1 -1
- package/dist/gpu-driven/shadow-views.d.ts +126 -0
- package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
- package/dist/gpu-driven/view-gpu.d.ts +18 -2
- package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
- package/dist/gpu-resource.d.ts +5 -2
- package/dist/gpu-resource.d.ts.map +1 -1
- package/dist/gpu-scene-schema.d.ts +2 -8
- package/dist/gpu-scene-schema.d.ts.map +1 -1
- package/dist/gpu-scene.d.ts +14 -0
- package/dist/gpu-scene.d.ts.map +1 -1
- package/dist/gpu-texture-usage.d.ts +1 -0
- package/dist/gpu-texture-usage.d.ts.map +1 -1
- package/dist/hdrp-buffers.d.ts +9 -0
- package/dist/hdrp-buffers.d.ts.map +1 -1
- package/dist/ibl/IblPipelineCache.d.ts +2 -0
- package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
- package/dist/ibl/frame-resources.d.ts +8 -0
- package/dist/ibl/frame-resources.d.ts.map +1 -0
- package/dist/ibl/skylight-bind-group.d.ts +3 -1
- package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
- package/dist/index.d.ts +87 -75
- package/dist/index.d.ts.map +1 -1
- package/dist/index.mjs +10 -8
- package/dist/index.mjs.map +1 -1
- package/dist/inspection-types.d.ts +180 -1
- package/dist/inspection-types.d.ts.map +1 -1
- package/dist/instances-derived-bounds.d.ts +11 -0
- package/dist/instances-derived-bounds.d.ts.map +1 -1
- package/dist/instances.d.ts +89 -44
- package/dist/instances.d.ts.map +1 -1
- package/dist/internal.d.ts +3 -0
- package/dist/internal.d.ts.map +1 -1
- package/dist/internal.mjs +117 -9
- package/dist/internal.mjs.map +1 -1
- package/dist/lifecycle.d.ts +2 -1
- package/dist/lifecycle.d.ts.map +1 -1
- package/dist/material-row.d.ts +15 -0
- package/dist/material-row.d.ts.map +1 -0
- package/dist/materials.d.ts +15 -0
- package/dist/materials.d.ts.map +1 -1
- package/dist/pbr-pipeline.d.ts +23 -5
- package/dist/pbr-pipeline.d.ts.map +1 -1
- package/dist/pipeline/render-extent.d.ts +51 -0
- package/dist/pipeline/render-extent.d.ts.map +1 -0
- package/dist/pipeline/standard-build-context.d.ts +7 -0
- package/dist/pipeline/standard-build-context.d.ts.map +1 -0
- package/dist/pipeline/standard-forward-lane.d.ts +3 -2
- package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
- package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
- package/dist/pipeline/standard-output/graph.d.ts +15 -0
- package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
- package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/resources.d.ts +10 -0
- package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
- package/dist/pipeline/standard-output/types.d.ts +39 -0
- package/dist/pipeline/standard-output/types.d.ts.map +1 -0
- package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
- package/dist/pipeline/standard-post.d.ts +2 -2
- package/dist/pipeline/standard-post.d.ts.map +1 -1
- package/dist/pipeline/standard-profile.d.ts +2 -1
- package/dist/pipeline/standard-profile.d.ts.map +1 -1
- package/dist/pipeline-builder.d.ts +5 -2
- package/dist/pipeline-builder.d.ts.map +1 -1
- package/dist/pipeline-spec-types.d.ts +4 -0
- package/dist/pipeline-spec-types.d.ts.map +1 -1
- package/dist/pipeline-spec.d.ts +1 -9
- package/dist/pipeline-spec.d.ts.map +1 -1
- package/dist/plugin.d.ts.map +1 -1
- package/dist/points-lines/standard-owner.d.ts +1 -1
- package/dist/points-lines/standard-owner.d.ts.map +1 -1
- package/dist/post-process-errors.d.ts +9 -2
- package/dist/post-process-errors.d.ts.map +1 -1
- package/dist/prepare/extended-lighting/resources.d.ts +3 -3
- package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
- package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
- package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
- package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
- package/dist/record/frame-lighting.d.ts +3 -3
- package/dist/record/frame-lighting.d.ts.map +1 -1
- package/dist/record/frame-snapshot.d.ts +109 -13
- package/dist/record/frame-snapshot.d.ts.map +1 -1
- package/dist/record/frame-targets.d.ts.map +1 -1
- package/dist/record/frame.d.ts +41 -5
- package/dist/record/frame.d.ts.map +1 -1
- package/dist/record/main-pass-geometry.d.ts +13 -9
- package/dist/record/main-pass-geometry.d.ts.map +1 -1
- package/dist/record/main-pass-material.d.ts +43 -3
- package/dist/record/main-pass-material.d.ts.map +1 -1
- package/dist/record/main-pass-sprite-draws.d.ts +2 -10
- package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
- package/dist/record/main-pass.d.ts +14 -2
- package/dist/record/main-pass.d.ts.map +1 -1
- package/dist/record/mesh-ssbo.d.ts +15 -6
- package/dist/record/mesh-ssbo.d.ts.map +1 -1
- package/dist/record/prepared-material-bindings.d.ts +19 -0
- package/dist/record/prepared-material-bindings.d.ts.map +1 -0
- package/dist/record/recovery-pipeline.d.ts +1 -0
- package/dist/record/recovery-pipeline.d.ts.map +1 -1
- package/dist/record/render-context.d.ts +101 -22
- package/dist/record/render-context.d.ts.map +1 -1
- package/dist/record/shadow-pass.d.ts +62 -7
- package/dist/record/shadow-pass.d.ts.map +1 -1
- package/dist/record/skybox-post-pass.d.ts +1 -1
- package/dist/record/skybox-post-pass.d.ts.map +1 -1
- package/dist/record/typed-frame-graph.d.ts +39 -8
- package/dist/record/typed-frame-graph.d.ts.map +1 -1
- package/dist/record/view-ubo.d.ts +1 -0
- package/dist/record/view-ubo.d.ts.map +1 -1
- package/dist/recovery/render-system-candidate.d.ts +10 -2
- package/dist/recovery/render-system-candidate.d.ts.map +1 -1
- package/dist/recovery/render-system-roots.d.ts +11 -0
- package/dist/recovery/render-system-roots.d.ts.map +1 -0
- package/dist/recovery/types.d.ts +76 -0
- package/dist/recovery/types.d.ts.map +1 -0
- package/dist/reflection/background.d.ts +14 -0
- package/dist/reflection/background.d.ts.map +1 -0
- package/dist/reflection/filter.d.ts.map +1 -1
- package/dist/reflection/projection.d.ts +1 -0
- package/dist/reflection/projection.d.ts.map +1 -1
- package/dist/reflection/record-owner.d.ts +4 -4
- package/dist/reflection/record-owner.d.ts.map +1 -1
- package/dist/render-contract.d.ts +211 -53
- package/dist/render-contract.d.ts.map +1 -1
- package/dist/render-graph-primitives.d.ts +1 -0
- package/dist/render-graph-primitives.d.ts.map +1 -1
- package/dist/render-pipeline.d.ts +81 -6
- package/dist/render-pipeline.d.ts.map +1 -1
- package/dist/render-system-extract-tail.d.ts +15 -6
- package/dist/render-system-extract-tail.d.ts.map +1 -1
- package/dist/render-system-extract.d.ts +128 -41
- package/dist/render-system-extract.d.ts.map +1 -1
- package/dist/render-system-projections.d.ts +22 -0
- package/dist/render-system-projections.d.ts.map +1 -0
- package/dist/render-system.d.ts +27 -77
- package/dist/render-system.d.ts.map +1 -1
- package/dist/scene/render-scene-types.d.ts +14 -7
- package/dist/scene/render-scene-types.d.ts.map +1 -1
- package/dist/scene/render-scene.d.ts +31 -11
- package/dist/scene/render-scene.d.ts.map +1 -1
- package/dist/scene/shadow-visibility.d.ts +5 -0
- package/dist/scene/shadow-visibility.d.ts.map +1 -0
- package/dist/ssao-config.d.ts +8 -6
- package/dist/ssao-config.d.ts.map +1 -1
- package/dist/ssr/admission.d.ts +70 -1
- package/dist/ssr/admission.d.ts.map +1 -1
- package/dist/ssr/compose.d.ts +13 -0
- package/dist/ssr/compose.d.ts.map +1 -0
- package/dist/ssr/errors.d.ts +35 -0
- package/dist/ssr/errors.d.ts.map +1 -1
- package/dist/ssr/graph.d.ts +60 -0
- package/dist/ssr/graph.d.ts.map +1 -0
- package/dist/ssr/history.d.ts +97 -0
- package/dist/ssr/history.d.ts.map +1 -0
- package/dist/ssr/hiz.d.ts +37 -0
- package/dist/ssr/hiz.d.ts.map +1 -0
- package/dist/ssr/inspection.d.ts +42 -0
- package/dist/ssr/inspection.d.ts.map +1 -0
- package/dist/ssr/resources.d.ts +58 -0
- package/dist/ssr/resources.d.ts.map +1 -0
- package/dist/ssr/temporal.d.ts +38 -0
- package/dist/ssr/temporal.d.ts.map +1 -0
- package/dist/systems/skin-palette-allocator.d.ts +32 -10
- package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
- package/dist/systems/skin-palette-types.d.ts +15 -0
- package/dist/systems/skin-palette-types.d.ts.map +1 -1
- package/dist/systems/transparent-dispatch.d.ts +9 -0
- package/dist/systems/transparent-dispatch.d.ts.map +1 -0
- package/dist/targets/material-source.d.ts +7 -0
- package/dist/targets/material-source.d.ts.map +1 -1
- package/dist/temporal/frame-coordinator.d.ts +7 -0
- package/dist/temporal/frame-coordinator.d.ts.map +1 -1
- package/dist/temporal/gpu.d.ts +8 -0
- package/dist/temporal/gpu.d.ts.map +1 -1
- package/dist/temporal/history.d.ts.map +1 -1
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- package/src/record/__tests__/typed-frame-graph-plan.unit.test.ts +45 -0
- package/src/record/__tests__/view-ubo-layout.unit.test.ts +5 -0
- package/src/record/dynamic-geometry-consumption.ts +59 -0
- package/src/record/frame-lighting.ts +15 -12
- package/src/record/frame-snapshot.ts +146 -34
- package/src/record/frame-targets.ts +9 -0
- package/src/record/frame.ts +838 -170
- package/src/record/main-pass-geometry.ts +209 -103
- package/src/record/main-pass-material.ts +157 -40
- package/src/record/main-pass-sprite-draws.ts +16 -107
- package/src/record/main-pass.ts +141 -12
- package/src/record/material-uniforms.ts +1 -1
- package/src/record/mesh-ssbo.ts +59 -15
- package/src/record/prepared-material-bindings.ts +238 -0
- package/src/record/recovery-pipeline.ts +69 -90
- package/src/record/render-context.ts +123 -24
- package/src/record/shadow-pass.ts +1389 -230
- package/src/record/skybox-post-pass.ts +14 -3
- package/src/record/typed-frame-graph.ts +1064 -47
- package/src/record/view-ubo.ts +12 -1
- package/src/recovery/render-system-candidate.ts +135 -68
- package/src/recovery/render-system-roots.ts +113 -0
- package/src/recovery/types.ts +77 -0
- package/src/reflection/background.ts +151 -0
- package/src/reflection/filter.ts +3 -0
- package/src/reflection/projection.ts +16 -6
- package/src/reflection/record-owner.ts +308 -140
- package/src/render-contract.ts +237 -49
- package/src/render-graph-primitives.ts +34 -5
- package/src/render-pipeline.ts +90 -2
- package/src/render-system-extract-tail.ts +431 -162
- package/src/render-system-extract.ts +478 -119
- package/src/render-system-projections.ts +241 -0
- package/src/render-system.ts +715 -828
- package/src/scene/render-scene-types.ts +13 -4
- package/src/scene/render-scene.ts +577 -355
- package/src/scene/shadow-visibility.ts +21 -0
- package/src/ssao-config.ts +25 -8
- package/src/ssr/admission.ts +380 -14
- package/src/ssr/compose.ts +144 -0
- package/src/ssr/errors.ts +48 -0
- package/src/ssr/graph.ts +797 -0
- package/src/ssr/history.ts +436 -0
- package/src/ssr/hiz.ts +124 -0
- package/src/ssr/inspection.ts +124 -0
- package/src/ssr/resources.ts +202 -0
- package/src/ssr/temporal.ts +164 -0
- package/src/systems/skin-palette-allocator.ts +495 -148
- package/src/systems/skin-palette-types.ts +17 -0
- package/src/systems/transparent-dispatch.ts +90 -0
- package/src/targets/material-source.ts +34 -0
- package/src/temporal/coverage.ts +1 -1
- package/src/temporal/frame-coordinator.ts +23 -2
- package/src/temporal/gpu.ts +79 -12
- package/src/temporal/history.ts +3 -1
- package/src/temporal/inspection.ts +2 -1
- package/src/temporal/standard-scene-data.ts +10 -2
- package/src/temporal/target-coverage-attachment.ts +72 -0
- package/src/temporal/temporal-view.ts +11 -2
- package/src/temporal/view.ts +12 -2
- package/src/transmission/__tests__/standard-transmission.dawn.test.ts +219 -139
- package/src/typed-render-graph-primitives.ts +304 -74
- package/src/typed-shadow-passes.ts +122 -12
- package/src/volume/component.ts +1 -0
- package/src/volume/passes.ts +3 -3
- package/src/volume/temporal.ts +10 -0
- package/dist/chunk-GE3SDD72.mjs.map +0 -1
- package/dist/chunk-GF523LHF.mjs.map +0 -1
- package/dist/chunk-IQMKJLNU.mjs.map +0 -1
- package/dist/chunk-J52NMQKR.mjs.map +0 -1
- package/dist/chunk-J6KACNOH.mjs.map +0 -1
- package/dist/chunk-JAASCMXA.mjs.map +0 -1
- package/dist/chunk-MBU4ZVE7.mjs.map +0 -1
- package/dist/chunk-MYJ5RPJO.mjs.map +0 -1
- package/dist/chunk-RBDBZ5R7.mjs.map +0 -1
- package/dist/chunk-VSL23LZE.mjs.map +0 -1
- package/src/__tests__/instances-world-ownership.integration.test.ts +0 -62
- package/src/scene/__tests__/changed-block-summary.candidate.test.ts +0 -36
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import
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import {
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buildMeshAttributeMapForUvSets,
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DEFAULT_VERTEX_ATTRIBUTE_MAP,
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deriveVertexBufferLayout,
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deriveVertexBufferLayoutFromProjection,
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type GpuVertexBufferLayoutEntry,
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SKIN_VERTEX_ATTRIBUTE_MAP,
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type VertexLayoutProjection,
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} from '@forgeax/engine-geometry';
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import type { VertexAttributeMap } from '@forgeax/engine-types';
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import { RENDER_FEATURE_VERTEX_LAYOUTS } from '../features/prepared-graphics';
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// shared empty ArrayBuffer used by the pipeline builder to synthesize the
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// pbr-skin attribute map when no caller-supplied attributes are available.
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// `deriveVertexBufferLayout` is the SSOT for the layout and reads only key
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// presence, so a zero-byte buffer per key preserves the six-attribute stride.
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export const PBR_SKIN_SENTINEL_ATTR_BUFFER = new ArrayBuffer(0);
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/** Default 4-attribute vertex layout used as fallback when meshAttributes is undefined. */
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export const DEFAULT_VERTEX_ATTRS: VertexAttributeMap = {
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position: new Float32Array(0),
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normal: new Float32Array(0),
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uv: new Float32Array(0),
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tangent: new Float32Array(0),
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};
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type FeatureFloatVertexFormat = 'float32x2' | 'float32x3' | 'float32x4';
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tangent: new Float32Array(0),
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uv1: new Float32Array(0),
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};
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interface FeatureVertexAttribute {
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readonly shaderLocation: number;
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readonly format: FeatureFloatVertexFormat;
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}
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interface FeatureVertexBufferSpec {
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readonly stepMode: 'vertex' | 'instance';
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readonly attributes: readonly FeatureVertexAttribute[];
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}
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const FLOAT32_COMPONENT_COUNT: Readonly<Record<FeatureFloatVertexFormat, number>> = {
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float32x2: 2,
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float32x3: 3,
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float32x4: 4,
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/**
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* Keep feature layouts as one declarative attribute table. The stride and
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* a stale `arrayStride` or byte offset behind.
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*/
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function defineFeatureVertexBuffer(spec: FeatureVertexBufferSpec): GPUVertexBufferLayout {
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let offsetFloats = 0;
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const attributes = spec.attributes.map(({ shaderLocation, format }) => {
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const attribute = {
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shaderLocation,
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offset: offsetFloats * Float32Array.BYTES_PER_ELEMENT,
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format,
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};
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offsetFloats += FLOAT32_COMPONENT_COUNT[format];
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return attribute;
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});
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return {
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arrayStride: offsetFloats * Float32Array.BYTES_PER_ELEMENT,
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stepMode: spec.stepMode,
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attributes,
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};
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}
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const POSITION_SIZE_COLOR_INSTANCE_SPEC = {
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stepMode: 'instance',
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attributes: [
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{ shaderLocation: 0, format: 'float32x3' },
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{ shaderLocation: 1, format: 'float32x2' },
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{ shaderLocation: 2, format: 'float32x4' },
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],
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} as const satisfies FeatureVertexBufferSpec;
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const BILLBOARD_MATERIAL_INSTANCE_SPEC = {
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stepMode: 'instance',
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attributes: [
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{ shaderLocation: 0, format: 'float32x3' },
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{ shaderLocation: 1, format: 'float32x2' },
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{ shaderLocation: 2, format: 'float32x2' },
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{ shaderLocation: 3, format: 'float32x4' },
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{ shaderLocation: 4, format: 'float32x4' },
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{ shaderLocation: 5, format: 'float32x4' },
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{ shaderLocation: 6, format: 'float32x4' },
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{ shaderLocation: 7, format: 'float32x4' },
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{ shaderLocation: 8, format: 'float32x4' },
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],
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} as const satisfies FeatureVertexBufferSpec;
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const TOPOLOGY_SEGMENT_INSTANCE_SPEC = {
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stepMode: 'instance',
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attributes: [
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{ shaderLocation: 0, format: 'float32x3' },
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{ shaderLocation: 1, format: 'float32x3' },
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{ shaderLocation: 2, format: 'float32x4' },
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{ shaderLocation: 3, format: 'float32x2' },
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],
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} as const satisfies FeatureVertexBufferSpec;
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const MESH_GEOMETRY_MATERIAL_INSTANCE_SPEC = {
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stepMode: 'instance',
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attributes: [
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{ shaderLocation: 4, format: 'float32x3' },
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{ shaderLocation: 5, format: 'float32x3' },
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{ shaderLocation: 6, format: 'float32x3' },
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{ shaderLocation: 7, format: 'float32x3' },
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{ shaderLocation: 8, format: 'float32x4' },
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{ shaderLocation: 9, format: 'float32x2' },
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],
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} as const satisfies FeatureVertexBufferSpec;
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/** Geometry-owned maps retained here only as feature-pipeline aliases. */
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export const PREPARED_INSTANCE_VERTEX_ATTRS = buildMeshAttributeMapForUvSets(2);
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export const PREPARED_MATERIAL_INSTANCE_VERTEX_ATTRS = SKIN_VERTEX_ATTRIBUTE_MAP;
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function canonicalMeshVertexBufferLayout(): GPUVertexBufferLayout {
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const [buffer] = toGpuVertexBufferLayouts(deriveVertexBufferLayout(DEFAULT_VERTEX_ATTRIBUTE_MAP));
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if (buffer === undefined) {
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throw new Error('The canonical mesh vertex layout must contain one vertex buffer');
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}
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return { ...buffer, stepMode: 'vertex' };
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}
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export const POSITION_SIZE_COLOR_INSTANCE_VERTEX_BUFFERS = [
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arrayStride: 9 * 4,
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stepMode: 'instance' as const,
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attributes: [
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{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
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{ shaderLocation: 1, offset: 3 * 4, format: 'float32x2' as const },
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{ shaderLocation: 2, offset: 5 * 4, format: 'float32x4' as const },
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],
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},
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defineFeatureVertexBuffer(POSITION_SIZE_COLOR_INSTANCE_SPEC),
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] satisfies readonly GPUVertexBufferLayout[];
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export const BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS = [
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stepMode: 'instance' as const,
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attributes: [
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{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
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{ shaderLocation: 1, offset: 3 * 4, format: 'float32x2' as const },
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{ shaderLocation: 2, offset: 5 * 4, format: 'float32x2' as const },
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{ shaderLocation: 3, offset: 7 * 4, format: 'float32x4' as const },
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{ shaderLocation: 4, offset: 11 * 4, format: 'float32x4' as const },
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{ shaderLocation: 5, offset: 15 * 4, format: 'float32x4' as const },
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{ shaderLocation: 6, offset: 19 * 4, format: 'float32x4' as const },
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{ shaderLocation: 7, offset: 23 * 4, format: 'float32x4' as const },
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{ shaderLocation: 8, offset: 27 * 4, format: 'float32x4' as const },
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],
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},
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defineFeatureVertexBuffer(BILLBOARD_MATERIAL_INSTANCE_SPEC),
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export const TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS = [
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arrayStride: 12 * 4,
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stepMode: 'instance' as const,
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attributes: [
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{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
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{ shaderLocation: 1, offset: 3 * 4, format: 'float32x3' as const },
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{ shaderLocation: 2, offset: 6 * 4, format: 'float32x4' as const },
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{ shaderLocation: 3, offset: 10 * 4, format: 'float32x2' as const },
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],
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},
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defineFeatureVertexBuffer(TOPOLOGY_SEGMENT_INSTANCE_SPEC),
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/**
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* The mesh stream is derived from geometry's canonical attribute projection.
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* The second stream remains a feature-owned instance ABI because it carries
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* particle transform/material data rather than MeshAsset attributes.
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*/
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export const MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS = [
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stepMode: 'vertex' as const,
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attributes: [
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{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
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{ shaderLocation: 1, offset: 3 * 4, format: 'float32x3' as const },
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{ shaderLocation: 2, offset: 6 * 4, format: 'float32x2' as const },
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{ shaderLocation: 3, offset: 8 * 4, format: 'float32x4' as const },
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],
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},
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{
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arrayStride: 28 * 4,
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stepMode: 'instance' as const,
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attributes: [
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{ shaderLocation: 4, offset: 0, format: 'float32x3' as const },
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{ shaderLocation: 5, offset: 3 * 4, format: 'float32x3' as const },
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{ shaderLocation: 6, offset: 6 * 4, format: 'float32x3' as const },
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{ shaderLocation: 7, offset: 9 * 4, format: 'float32x3' as const },
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{ shaderLocation: 8, offset: 12 * 4, format: 'float32x4' as const },
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{ shaderLocation: 9, offset: 16 * 4, format: 'float32x4' as const },
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{ shaderLocation: 10, offset: 20 * 4, format: 'float32x4' as const },
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{ shaderLocation: 11, offset: 24 * 4, format: 'float32x4' as const },
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],
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},
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canonicalMeshVertexBufferLayout(),
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defineFeatureVertexBuffer(MESH_GEOMETRY_MATERIAL_INSTANCE_SPEC),
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] satisfies readonly GPUVertexBufferLayout[];
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133
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const PREPARED_MATERIAL_VERTEX_LAYOUTS: ReadonlySet<string> = new Set([
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RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInstance,
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RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInputInstance,
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RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentInstance,
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RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentMaterialInputInstance,
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RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInstance,
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RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInputInstance,
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]);
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export function isPreparedMaterialVertexLayout(layout: string | undefined): boolean {
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return layout !== undefined && PREPARED_MATERIAL_VERTEX_LAYOUTS.has(layout);
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}
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/**
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* Derive the prepared particle layout that appends one to four material-input
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* vec4 lanes to the instance stream. The base layouts stay shared with the
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* no-input path; only the final stream stride and locations change, which
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* keeps the vertex-data ABI and pipeline cache key in lockstep.
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*/
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export function particleMaterialInputVertexBuffers(
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vertexLayout: string | undefined,
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lanes?: number,
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): readonly GPUVertexBufferLayout[] | undefined {
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const buffers =
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vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInputInstance
|
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? BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS
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: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentMaterialInputInstance
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? TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS
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|
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: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInputInstance
|
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? MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS
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: undefined;
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if (buffers === undefined || lanes === undefined) return undefined;
|
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|
+
if (!Number.isInteger(lanes) || lanes < 1 || lanes > 4) {
|
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|
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throw new RangeError('Particle material input layouts require 1 through 4 lanes');
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}
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return buffers.map((buffer, index) => {
|
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if (index !== buffers.length - 1) return buffer;
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const attributes = [...buffer.attributes];
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const firstLocation = Math.max(...attributes.map((attribute) => attribute.shaderLocation)) + 1;
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return {
|
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...buffer,
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arrayStride: buffer.arrayStride + lanes * 16,
|
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attributes: [
|
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...attributes,
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...Array.from({ length: lanes }, (_, lane) => ({
|
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shaderLocation: firstLocation + lane,
|
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+
offset: buffer.arrayStride + lane * 16,
|
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format: 'float32x4' as const,
|
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+
})),
|
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|
+
],
|
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|
+
};
|
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|
+
});
|
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|
+
}
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|
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|
+
|
|
106
188
|
function toGpuVertexFormat(
|
|
107
189
|
format: GpuVertexBufferLayoutEntry['attributes'][number]['format'],
|
|
108
190
|
): GPUVertexFormat {
|
|
@@ -130,3 +212,67 @@ export function toGpuVertexBufferLayouts(
|
|
|
130
212
|
})),
|
|
131
213
|
}));
|
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132
214
|
}
|
|
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|
+
|
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216
|
+
export function resolveWebGPUVertexBufferLayouts(options: {
|
|
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|
+
vertexInputContract: 'none' | 'render-material';
|
|
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|
+
vertexLayout: string | undefined;
|
|
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|
+
vertexLayoutProjection: VertexLayoutProjection | undefined;
|
|
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|
+
resolvedUvSetCount: number | undefined;
|
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+
layoutKind: string;
|
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|
+
meshAttributes: VertexAttributeMap | undefined;
|
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|
+
particleInputLanes: number | undefined;
|
|
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|
+
}): readonly GPUVertexBufferLayout[] {
|
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|
+
const {
|
|
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|
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vertexInputContract,
|
|
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vertexLayout,
|
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vertexLayoutProjection,
|
|
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resolvedUvSetCount,
|
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+
layoutKind,
|
|
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meshAttributes,
|
|
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particleInputLanes,
|
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} = options;
|
|
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|
+
const inputVertexBuffers = particleMaterialInputVertexBuffers(vertexLayout, particleInputLanes);
|
|
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|
+
return vertexInputContract === 'none'
|
|
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|
+
? []
|
|
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|
+
: inputVertexBuffers !== undefined
|
|
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|
+
? inputVertexBuffers
|
|
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|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.positionSizeColorInstance
|
|
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|
+
? POSITION_SIZE_COLOR_INSTANCE_VERTEX_BUFFERS
|
|
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|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInstance
|
|
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|
+
? BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
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|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentInstance
|
|
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|
+
? TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS
|
|
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|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInstance
|
|
246
|
+
? MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
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|
+
: vertexLayoutProjection !== undefined
|
|
248
|
+
? toGpuVertexBufferLayouts(
|
|
249
|
+
deriveVertexBufferLayoutFromProjection(
|
|
250
|
+
vertexLayoutProjection,
|
|
251
|
+
resolvedUvSetCount !== undefined
|
|
252
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
253
|
+
: undefined,
|
|
254
|
+
),
|
|
255
|
+
)
|
|
256
|
+
: layoutKind === 'pbr-skin'
|
|
257
|
+
? toGpuVertexBufferLayouts(
|
|
258
|
+
deriveVertexBufferLayout(
|
|
259
|
+
meshAttributes ?? SKIN_VERTEX_ATTRIBUTE_MAP,
|
|
260
|
+
resolvedUvSetCount !== undefined
|
|
261
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
262
|
+
: undefined,
|
|
263
|
+
),
|
|
264
|
+
)
|
|
265
|
+
: meshAttributes !== undefined ||
|
|
266
|
+
(resolvedUvSetCount !== undefined && resolvedUvSetCount > 1)
|
|
267
|
+
? toGpuVertexBufferLayouts(
|
|
268
|
+
deriveVertexBufferLayout(
|
|
269
|
+
meshAttributes ?? DEFAULT_VERTEX_ATTRIBUTE_MAP,
|
|
270
|
+
resolvedUvSetCount !== undefined && resolvedUvSetCount > 1
|
|
271
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
272
|
+
: undefined,
|
|
273
|
+
),
|
|
274
|
+
)
|
|
275
|
+
: toGpuVertexBufferLayouts(
|
|
276
|
+
deriveVertexBufferLayout(DEFAULT_VERTEX_ATTRIBUTE_MAP),
|
|
277
|
+
);
|
|
278
|
+
}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import type { DispatchEntry, RenderableSnapshot } from '../render-system-extract';
|
|
2
|
+
|
|
3
|
+
/** One retained index domain for auxiliary views and the display's selected draws. */
|
|
4
|
+
export function projectCaptureScene(
|
|
5
|
+
retained: {
|
|
6
|
+
readonly renderables: readonly RenderableSnapshot[];
|
|
7
|
+
readonly dispatch: readonly DispatchEntry[];
|
|
8
|
+
},
|
|
9
|
+
visible: readonly RenderableSnapshot[],
|
|
10
|
+
displayDispatch: readonly DispatchEntry[],
|
|
11
|
+
) {
|
|
12
|
+
const renderables: RenderableSnapshot[] = [];
|
|
13
|
+
const retainedIndices = new Map<number, number>();
|
|
14
|
+
const identityIndices = new Map<string, number>();
|
|
15
|
+
for (const [index, row] of retained.renderables.entries()) {
|
|
16
|
+
if (row.authorVisible === false) continue;
|
|
17
|
+
retainedIndices.set(index, renderables.length);
|
|
18
|
+
identityIndices.set(`${row.worldId}:${row.entityKey}`, renderables.length);
|
|
19
|
+
renderables.push(row);
|
|
20
|
+
}
|
|
21
|
+
const remap = (
|
|
22
|
+
entries: readonly DispatchEntry[],
|
|
23
|
+
indexFor: (index: number) => number | undefined,
|
|
24
|
+
) =>
|
|
25
|
+
entries.flatMap((entry) => {
|
|
26
|
+
const index = indexFor(entry.renderableIndex);
|
|
27
|
+
return index === undefined ? [] : [{ ...entry, renderableIndex: index }];
|
|
28
|
+
});
|
|
29
|
+
return {
|
|
30
|
+
renderables,
|
|
31
|
+
captureDispatch: remap(retained.dispatch, (index) => retainedIndices.get(index)),
|
|
32
|
+
displayDispatch: remap(displayDispatch, (index) => {
|
|
33
|
+
const row = visible[index];
|
|
34
|
+
return row === undefined ? undefined : identityIndices.get(`${row.worldId}:${row.entityKey}`);
|
|
35
|
+
}),
|
|
36
|
+
};
|
|
37
|
+
}
|
|
@@ -0,0 +1,153 @@
|
|
|
1
|
+
import { World } from '@forgeax/engine-ecs';
|
|
2
|
+
import { Transform } from '@forgeax/engine-scene';
|
|
3
|
+
import { describe, expect, it } from 'vitest';
|
|
4
|
+
import { extractCameraSnapshots } from '../../extract/camera';
|
|
5
|
+
import {
|
|
6
|
+
CAMERA_EXPOSURE_MODE_AUTO,
|
|
7
|
+
CAMERA_EXPOSURE_MODE_MANUAL,
|
|
8
|
+
Camera,
|
|
9
|
+
CameraError,
|
|
10
|
+
type CameraExposure,
|
|
11
|
+
cameraExposureFromColumns,
|
|
12
|
+
orthographic,
|
|
13
|
+
perspective,
|
|
14
|
+
validateCameraColorGrading,
|
|
15
|
+
validateCameraExposure,
|
|
16
|
+
} from '../index';
|
|
17
|
+
|
|
18
|
+
function describeExposure(exposure: CameraExposure): string {
|
|
19
|
+
switch (exposure.kind) {
|
|
20
|
+
case 'manual':
|
|
21
|
+
return `manual:${exposure.multiplier}`;
|
|
22
|
+
case 'auto':
|
|
23
|
+
return `auto:${exposure.fallback}`;
|
|
24
|
+
}
|
|
25
|
+
const unreachable: never = exposure;
|
|
26
|
+
return unreachable;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
describe('CameraExposure contract', () => {
|
|
30
|
+
it('keeps manual, auto, and defaults in the Camera schema', () => {
|
|
31
|
+
expect(Camera.fields.exposureMode.default).toBe(CAMERA_EXPOSURE_MODE_MANUAL);
|
|
32
|
+
expect(Camera.fields.exposure.default).toBe(1);
|
|
33
|
+
expect(Camera.fields.rangeEv.default).toEqual(new Float32Array([-8, 8]));
|
|
34
|
+
expect(Camera.fields.rates.default).toEqual(new Float32Array([3, 1]));
|
|
35
|
+
expect(Camera.fields.temperature.default).toBe(6504);
|
|
36
|
+
expect(Camera.fields.tint.default).toBe(0);
|
|
37
|
+
expect(Camera.fields.colorLut.type).toBe('shared<TextureAsset>');
|
|
38
|
+
expect(Camera.fields.colorLutStrength.default).toBe(0);
|
|
39
|
+
});
|
|
40
|
+
|
|
41
|
+
it('projects the same public output through both camera factories', () => {
|
|
42
|
+
const exposure: CameraExposure = {
|
|
43
|
+
kind: 'auto',
|
|
44
|
+
fallback: 1.25,
|
|
45
|
+
compensationEv: -0.5,
|
|
46
|
+
rangeEv: [-6, 6],
|
|
47
|
+
rates: [3, 1],
|
|
48
|
+
};
|
|
49
|
+
const perspectiveCamera = perspective({
|
|
50
|
+
fov: Math.PI / 3,
|
|
51
|
+
aspect: 16 / 9,
|
|
52
|
+
exposure,
|
|
53
|
+
temperature: 5000,
|
|
54
|
+
tint: 0.1,
|
|
55
|
+
colorLutStrength: 0.5,
|
|
56
|
+
});
|
|
57
|
+
const orthographicCamera = orthographic({
|
|
58
|
+
left: -10,
|
|
59
|
+
right: 10,
|
|
60
|
+
bottom: -10,
|
|
61
|
+
top: 10,
|
|
62
|
+
exposure,
|
|
63
|
+
temperature: 5000,
|
|
64
|
+
tint: 0.1,
|
|
65
|
+
colorLutStrength: 0.5,
|
|
66
|
+
});
|
|
67
|
+
expect(perspectiveCamera.exposureMode).toBe(CAMERA_EXPOSURE_MODE_AUTO);
|
|
68
|
+
expect(orthographicCamera.exposureMode).toBe(CAMERA_EXPOSURE_MODE_AUTO);
|
|
69
|
+
expect(perspectiveCamera.exposure).toBe(1.25);
|
|
70
|
+
expect(orthographicCamera.rangeEv).toEqual(new Float32Array([-6, 6]));
|
|
71
|
+
expect(describeExposure(cameraExposureFromColumns(perspectiveCamera))).toBe('auto:1.25');
|
|
72
|
+
});
|
|
73
|
+
|
|
74
|
+
it('rejects non-finite, reversed, and negative-rate authoring', () => {
|
|
75
|
+
expect(() => validateCameraExposure({ kind: 'manual', multiplier: 0 })).toThrow(CameraError);
|
|
76
|
+
try {
|
|
77
|
+
validateCameraExposure({ kind: 'manual', multiplier: 0 });
|
|
78
|
+
} catch (error) {
|
|
79
|
+
expect(error).toMatchObject({
|
|
80
|
+
code: 'camera-exposure-invalid',
|
|
81
|
+
expected: 'a finite number greater than zero',
|
|
82
|
+
detail: { field: 'multiplier', actual: 0 },
|
|
83
|
+
});
|
|
84
|
+
}
|
|
85
|
+
expect(() =>
|
|
86
|
+
validateCameraExposure({
|
|
87
|
+
kind: 'auto',
|
|
88
|
+
fallback: Number.NaN,
|
|
89
|
+
compensationEv: 0,
|
|
90
|
+
rangeEv: [-8, 8],
|
|
91
|
+
rates: [3, 1],
|
|
92
|
+
}),
|
|
93
|
+
).toThrow();
|
|
94
|
+
expect(() =>
|
|
95
|
+
validateCameraExposure({
|
|
96
|
+
kind: 'auto',
|
|
97
|
+
fallback: 1,
|
|
98
|
+
compensationEv: 0,
|
|
99
|
+
rangeEv: [8, -8],
|
|
100
|
+
rates: [3, 1],
|
|
101
|
+
}),
|
|
102
|
+
).toThrow();
|
|
103
|
+
expect(() =>
|
|
104
|
+
validateCameraExposure({
|
|
105
|
+
kind: 'auto',
|
|
106
|
+
fallback: 1,
|
|
107
|
+
compensationEv: 0,
|
|
108
|
+
rangeEv: [-8, 8],
|
|
109
|
+
rates: [-1, 1],
|
|
110
|
+
}),
|
|
111
|
+
).toThrow();
|
|
112
|
+
});
|
|
113
|
+
|
|
114
|
+
it('reports closed structured failures for Camera color fields and column modes', () => {
|
|
115
|
+
expect(() => validateCameraExposure({ kind: 'manual', multiplier: Number.NaN })).toThrow(
|
|
116
|
+
CameraError,
|
|
117
|
+
);
|
|
118
|
+
expect(() => validateCameraColorGrading(500, 0, 0)).toThrow(CameraError);
|
|
119
|
+
expect(() => validateCameraColorGrading(6504, 2, 0)).toThrow(CameraError);
|
|
120
|
+
expect(() =>
|
|
121
|
+
cameraExposureFromColumns({
|
|
122
|
+
exposureMode: 7,
|
|
123
|
+
exposure: 1,
|
|
124
|
+
compensationEv: 0,
|
|
125
|
+
rangeEv: new Float32Array([-8, 8]),
|
|
126
|
+
rates: new Float32Array([3, 1]),
|
|
127
|
+
}),
|
|
128
|
+
).toThrow(CameraError);
|
|
129
|
+
});
|
|
130
|
+
|
|
131
|
+
it('closes the Camera -> SoA extract identity for perspective and orthographic', () => {
|
|
132
|
+
const world = new World();
|
|
133
|
+
world
|
|
134
|
+
.spawn(
|
|
135
|
+
{ component: Transform, data: {} },
|
|
136
|
+
{
|
|
137
|
+
component: Camera,
|
|
138
|
+
data: perspective({
|
|
139
|
+
fov: Math.PI / 3,
|
|
140
|
+
aspect: 1,
|
|
141
|
+
exposure: { kind: 'manual', multiplier: 2 },
|
|
142
|
+
}),
|
|
143
|
+
},
|
|
144
|
+
)
|
|
145
|
+
.unwrap();
|
|
146
|
+
const [snapshot] = extractCameraSnapshots(world);
|
|
147
|
+
expect(snapshot?.output?.exposure).toEqual({ kind: 'manual', multiplier: 2 });
|
|
148
|
+
expect(snapshot?.output?.temperature).toBe(6504);
|
|
149
|
+
expect(snapshot?.output?.tint).toBe(0);
|
|
150
|
+
expect(snapshot?.output?.colorLutStrength).toBe(0);
|
|
151
|
+
expect(snapshot?.projection).toBe('perspective');
|
|
152
|
+
});
|
|
153
|
+
});
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { World } from '@forgeax/engine-ecs';
|
|
2
|
+
import { describe, expect, expectTypeOf, it } from 'vitest';
|
|
3
|
+
import {
|
|
4
|
+
DynamicResolution,
|
|
5
|
+
type DynamicResolutionData,
|
|
6
|
+
validateDynamicResolutionParameters,
|
|
7
|
+
} from '../dynamic-resolution';
|
|
8
|
+
|
|
9
|
+
describe('DynamicResolution authoring schema', () => {
|
|
10
|
+
it('provides deterministic defaults through the real World component path', () => {
|
|
11
|
+
const world = new World();
|
|
12
|
+
const entity = world.spawn({ component: DynamicResolution, data: {} }).unwrap();
|
|
13
|
+
|
|
14
|
+
expect(DynamicResolution.name).toBe('DynamicResolution');
|
|
15
|
+
const defaults = world.get(entity, DynamicResolution).unwrap();
|
|
16
|
+
expect(defaults).toMatchObject({ maxScale: 1 });
|
|
17
|
+
// World stores f32 fields, so the authored decimal is represented by its
|
|
18
|
+
// nearest f32 value rather than the exact JS number.
|
|
19
|
+
expect(defaults.targetGpuMs).toBeCloseTo(16.67);
|
|
20
|
+
expect(defaults.minScale).toBeCloseTo(0.67);
|
|
21
|
+
expect(DynamicResolution.fields).toMatchObject({
|
|
22
|
+
targetGpuMs: { type: 'f32', default: 16.67 },
|
|
23
|
+
minScale: { type: 'f32', default: 0.67 },
|
|
24
|
+
maxScale: { type: 'f32', default: 1 },
|
|
25
|
+
});
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
it.each([
|
|
29
|
+
{ targetGpuMs: 0, minScale: 0.67, maxScale: 1, field: 'targetGpuMs' },
|
|
30
|
+
{ targetGpuMs: Number.NaN, minScale: 0.67, maxScale: 1, field: 'targetGpuMs' },
|
|
31
|
+
{ targetGpuMs: 16.67, minScale: 0.49, maxScale: 1, field: 'minScale' },
|
|
32
|
+
{ targetGpuMs: 16.67, minScale: 0.8, maxScale: 1.01, field: 'maxScale' },
|
|
33
|
+
{ targetGpuMs: 16.67, minScale: 0.9, maxScale: 0.8, field: 'minScale' },
|
|
34
|
+
])('rejects invalid $field before graph construction', (input) => {
|
|
35
|
+
const result = validateDynamicResolutionParameters(input);
|
|
36
|
+
|
|
37
|
+
expect(result.ok).toBe(false);
|
|
38
|
+
if (!result.ok) {
|
|
39
|
+
expect(result.error.code).toBe('dynamic-resolution-invalid-parameter');
|
|
40
|
+
expect(result.error.expected).toContain(input.field);
|
|
41
|
+
expect(result.error.hint).toContain(input.field);
|
|
42
|
+
expect(result.error.detail.field).toBe(input.field);
|
|
43
|
+
}
|
|
44
|
+
});
|
|
45
|
+
|
|
46
|
+
it.each([
|
|
47
|
+
{ targetGpuMs: 1, minScale: 0.5, maxScale: 0.5 },
|
|
48
|
+
{ targetGpuMs: 16.67, minScale: 0.67, maxScale: 1 },
|
|
49
|
+
{ targetGpuMs: 100, minScale: 0.5, maxScale: 1 },
|
|
50
|
+
])('accepts boundary values $minScale..$maxScale', (input) => {
|
|
51
|
+
const result = validateDynamicResolutionParameters(input);
|
|
52
|
+
expect(result).toEqual({ ok: true, value: input });
|
|
53
|
+
});
|
|
54
|
+
|
|
55
|
+
it('keeps the detached authoring POD limited to the three resolution fields', () => {
|
|
56
|
+
expectTypeOf<DynamicResolutionData>().toEqualTypeOf<{
|
|
57
|
+
readonly targetGpuMs: number;
|
|
58
|
+
readonly minScale: number;
|
|
59
|
+
readonly maxScale: number;
|
|
60
|
+
}>();
|
|
61
|
+
expectTypeOf<keyof DynamicResolutionData>().toEqualTypeOf<
|
|
62
|
+
'targetGpuMs' | 'minScale' | 'maxScale'
|
|
63
|
+
>();
|
|
64
|
+
});
|
|
65
|
+
});
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { createWorldContext, World } from '@forgeax/engine-ecs';
|
|
2
|
+
import { describe, expect, it } from 'vitest';
|
|
3
|
+
import { renderComponentsPlugin } from '../../plugin';
|
|
4
|
+
import { DirectionalLight, DirectionalShadowFilterValue } from '../directional-light';
|
|
5
|
+
import { validateDirectionalLightData } from '../light-helpers';
|
|
6
|
+
|
|
7
|
+
function adjacentFloat32(value: number, direction: -1 | 1): number {
|
|
8
|
+
const floats = new Float32Array([value]);
|
|
9
|
+
const bits = new Uint32Array(floats.buffer);
|
|
10
|
+
bits[0] = (bits[0] ?? 0) + direction;
|
|
11
|
+
return floats[0] ?? NaN;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
describe('PCSS angular radius storage boundary', () => {
|
|
15
|
+
for (const shadowFilter of [
|
|
16
|
+
DirectionalShadowFilterValue.pcssMedium,
|
|
17
|
+
DirectionalShadowFilterValue.pcssHigh,
|
|
18
|
+
]) {
|
|
19
|
+
it(`accepts both authored endpoints after World spawn and set (${shadowFilter})`, async () => {
|
|
20
|
+
const world = new World();
|
|
21
|
+
const context = await createWorldContext(world, [renderComponentsPlugin()]);
|
|
22
|
+
try {
|
|
23
|
+
for (const radius of [0.0001, 0.05]) {
|
|
24
|
+
const data = { direction: [0, -1, 0], shadowFilter, shadowAngularRadius: radius };
|
|
25
|
+
expect(validateDirectionalLightData(data).ok).toBe(true);
|
|
26
|
+
const entity = world.spawn({ component: DirectionalLight, data }).unwrap();
|
|
27
|
+
const stored = world.get(entity, DirectionalLight).unwrap();
|
|
28
|
+
expect(stored.shadowAngularRadius).toBe(Math.fround(radius));
|
|
29
|
+
expect(validateDirectionalLightData(stored).ok).toBe(true);
|
|
30
|
+
world.set(entity, DirectionalLight, { shadowAngularRadius: 0.025 }).unwrap();
|
|
31
|
+
world.set(entity, DirectionalLight, { shadowAngularRadius: radius }).unwrap();
|
|
32
|
+
expect(
|
|
33
|
+
validateDirectionalLightData(world.get(entity, DirectionalLight).unwrap()).ok,
|
|
34
|
+
).toBe(true);
|
|
35
|
+
}
|
|
36
|
+
} finally {
|
|
37
|
+
await context.fiber.dispose();
|
|
38
|
+
}
|
|
39
|
+
});
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
it.each([
|
|
43
|
+
adjacentFloat32(0.0001, -1),
|
|
44
|
+
adjacentFloat32(0.05, 1),
|
|
45
|
+
0,
|
|
46
|
+
-1,
|
|
47
|
+
NaN,
|
|
48
|
+
Infinity,
|
|
49
|
+
-Infinity,
|
|
50
|
+
])('rejects a radius outside the float32 endpoints: %s', (shadowAngularRadius) => {
|
|
51
|
+
const result = validateDirectionalLightData({
|
|
52
|
+
direction: [0, -1, 0],
|
|
53
|
+
shadowFilter: DirectionalShadowFilterValue.pcssHigh,
|
|
54
|
+
shadowAngularRadius,
|
|
55
|
+
});
|
|
56
|
+
expect(result.ok).toBe(false);
|
|
57
|
+
if (!result.ok) expect(result.error.code).toBe('shadow-invalid-config');
|
|
58
|
+
});
|
|
59
|
+
});
|