@forgeax/engine-render 0.1.28 → 0.1.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/README.md +856 -126
  2. package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
  3. package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
  4. package/dist/assembly/device-feature-admission.d.ts +4 -3
  5. package/dist/assembly/device-feature-admission.d.ts.map +1 -1
  6. package/dist/assembly/dynamic-geometry-host.d.ts +27 -0
  7. package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -1
  8. package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
  9. package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
  10. package/dist/assembly/factory.d.ts +3 -1
  11. package/dist/assembly/factory.d.ts.map +1 -1
  12. package/dist/assembly/gpu-driven-owner.d.ts +10 -0
  13. package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
  14. package/dist/assembly/host-contract.d.ts +14 -0
  15. package/dist/assembly/host-contract.d.ts.map +1 -1
  16. package/dist/assembly/material/assembly.d.ts +31 -1
  17. package/dist/assembly/material/assembly.d.ts.map +1 -1
  18. package/dist/assembly/material/pipeline-helpers.d.ts +24 -0
  19. package/dist/assembly/material/pipeline-helpers.d.ts.map +1 -0
  20. package/dist/assembly/material-shader-policy.d.ts +3 -1
  21. package/dist/assembly/material-shader-policy.d.ts.map +1 -1
  22. package/dist/assembly/recovery/device-loss-fanout.d.ts.map +1 -1
  23. package/dist/assembly/recovery/failure-location.d.ts +12 -0
  24. package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
  25. package/dist/assembly/recovery/recovery-attempt.d.ts +1 -6
  26. package/dist/assembly/recovery/recovery-attempt.d.ts.map +1 -1
  27. package/dist/assembly/recovery/renderer-recover.d.ts +7 -4
  28. package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
  29. package/dist/assembly/renderer-facade.d.ts.map +1 -1
  30. package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
  31. package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
  32. package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
  33. package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
  34. package/dist/assembly/renderer-helpers.d.ts +3 -0
  35. package/dist/assembly/renderer-helpers.d.ts.map +1 -1
  36. package/dist/assembly/renderer-inspection.d.ts +4 -0
  37. package/dist/assembly/renderer-inspection.d.ts.map +1 -1
  38. package/dist/assembly/shader-prewarm-policy.d.ts +7 -1
  39. package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
  40. package/dist/assembly/skin-palette-owner.d.ts +8 -0
  41. package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
  42. package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
  43. package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
  44. package/dist/assembly/webgpu-device-loss.d.ts +15 -0
  45. package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
  46. package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
  47. package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
  48. package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
  49. package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
  50. package/dist/assembly/webgpu-ready.d.ts +7 -3
  51. package/dist/assembly/webgpu-ready.d.ts.map +1 -1
  52. package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
  53. package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
  54. package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
  55. package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
  56. package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
  57. package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
  58. package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
  59. package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
  60. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
  61. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
  62. package/dist/assembly/webgpu-renderer.d.ts +7 -141
  63. package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
  64. package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
  65. package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
  66. package/dist/authoring.mjs +2 -2
  67. package/dist/capture/scene-projection.d.ts +41 -0
  68. package/dist/capture/scene-projection.d.ts.map +1 -0
  69. package/dist/{chunk-J52NMQKR.mjs → chunk-7MQ3XBSP.mjs} +1098 -844
  70. package/dist/chunk-7MQ3XBSP.mjs.map +1 -0
  71. package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
  72. package/dist/chunk-BLXGONR2.mjs.map +1 -0
  73. package/dist/{chunk-VSL23LZE.mjs → chunk-C3DDSXYK.mjs} +1188 -463
  74. package/dist/chunk-C3DDSXYK.mjs.map +1 -0
  75. package/dist/{chunk-IQMKJLNU.mjs → chunk-FUUO4UND.mjs} +443 -30
  76. package/dist/chunk-FUUO4UND.mjs.map +1 -0
  77. package/dist/{chunk-J6KACNOH.mjs → chunk-JRBDO2KB.mjs} +617 -7
  78. package/dist/chunk-JRBDO2KB.mjs.map +1 -0
  79. package/dist/{chunk-GE3SDD72.mjs → chunk-MDQJPY3T.mjs} +20 -40
  80. package/dist/chunk-MDQJPY3T.mjs.map +1 -0
  81. package/dist/{chunk-MYJ5RPJO.mjs → chunk-NO4WZCAH.mjs} +3 -3
  82. package/dist/chunk-NO4WZCAH.mjs.map +1 -0
  83. package/dist/{chunk-RBDBZ5R7.mjs → chunk-PA5DRJNI.mjs} +2 -2
  84. package/dist/chunk-PA5DRJNI.mjs.map +1 -0
  85. package/dist/{chunk-MBU4ZVE7.mjs → chunk-PSEQ6QPH.mjs} +4655 -892
  86. package/dist/chunk-PSEQ6QPH.mjs.map +1 -0
  87. package/dist/{chunk-JAASCMXA.mjs → chunk-S5UE2T5P.mjs} +289 -41
  88. package/dist/chunk-S5UE2T5P.mjs.map +1 -0
  89. package/dist/components/camera.d.ts +62 -2
  90. package/dist/components/camera.d.ts.map +1 -1
  91. package/dist/components/directional-light.d.ts +2 -2
  92. package/dist/components/dynamic-resolution.d.ts +15 -0
  93. package/dist/components/dynamic-resolution.d.ts.map +1 -0
  94. package/dist/components/index.d.ts +2 -0
  95. package/dist/components/index.d.ts.map +1 -1
  96. package/dist/components/instances.d.ts +6 -20
  97. package/dist/components/instances.d.ts.map +1 -1
  98. package/dist/components/light-helpers.d.ts.map +1 -1
  99. package/dist/components/reflection-probe.d.ts +1 -0
  100. package/dist/components/reflection-probe.d.ts.map +1 -1
  101. package/dist/components/scene-instance.d.ts +2 -1
  102. package/dist/components/scene-instance.d.ts.map +1 -1
  103. package/dist/components/screen-space-reflection.d.ts +14 -0
  104. package/dist/components/screen-space-reflection.d.ts.map +1 -0
  105. package/dist/components/skylight.d.ts +4 -1
  106. package/dist/components/skylight.d.ts.map +1 -1
  107. package/dist/construct-renderer.mjs +14809 -7570
  108. package/dist/construct-renderer.mjs.map +1 -1
  109. package/dist/device/device-scope.d.ts +2 -0
  110. package/dist/device/device-scope.d.ts.map +1 -1
  111. package/dist/device/gpu-residency.d.ts +3 -14
  112. package/dist/device/gpu-residency.d.ts.map +1 -1
  113. package/dist/dynamic-geometry.d.ts.map +1 -1
  114. package/dist/environment/background.d.ts +7 -0
  115. package/dist/environment/background.d.ts.map +1 -0
  116. package/dist/environment/ibl.d.ts +11 -0
  117. package/dist/environment/ibl.d.ts.map +1 -0
  118. package/dist/environment/storage.d.ts +14 -0
  119. package/dist/environment/storage.d.ts.map +1 -0
  120. package/dist/errors/gpu-driven.d.ts +6 -3
  121. package/dist/errors/gpu-driven.d.ts.map +1 -1
  122. package/dist/errors/render.d.ts +41 -4
  123. package/dist/errors/render.d.ts.map +1 -1
  124. package/dist/extract/camera.d.ts.map +1 -1
  125. package/dist/extract/contracts.d.ts +7 -0
  126. package/dist/extract/contracts.d.ts.map +1 -1
  127. package/dist/extract/gpu-driven.d.ts +50 -3
  128. package/dist/extract/gpu-driven.d.ts.map +1 -1
  129. package/dist/features/host.d.ts +23 -1
  130. package/dist/features/host.d.ts.map +1 -1
  131. package/dist/features/noise-texture.d.ts +17 -0
  132. package/dist/features/noise-texture.d.ts.map +1 -0
  133. package/dist/features/plan.d.ts +83 -2
  134. package/dist/features/plan.d.ts.map +1 -1
  135. package/dist/features/prepared-gpu-work.d.ts +37 -4
  136. package/dist/features/prepared-gpu-work.d.ts.map +1 -1
  137. package/dist/features/prepared-graphics-store.d.ts.map +1 -1
  138. package/dist/features/prepared-graphics.d.ts +5 -0
  139. package/dist/features/prepared-graphics.d.ts.map +1 -1
  140. package/dist/features/render-graph-compute.d.ts +5 -3
  141. package/dist/features/render-graph-compute.d.ts.map +1 -1
  142. package/dist/features/render-graph-contribution.d.ts +11 -3
  143. package/dist/features/render-graph-contribution.d.ts.map +1 -1
  144. package/dist/features/render-graph-raster.d.ts +19 -3
  145. package/dist/features/render-graph-raster.d.ts.map +1 -1
  146. package/dist/features/types.d.ts +11 -0
  147. package/dist/features/types.d.ts.map +1 -1
  148. package/dist/fullscreen-post-process-pass.d.ts +2 -0
  149. package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
  150. package/dist/gpu-driven/batch-topology.d.ts +34 -1
  151. package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
  152. package/dist/gpu-driven/material-artifacts.d.ts +24 -0
  153. package/dist/gpu-driven/material-artifacts.d.ts.map +1 -0
  154. package/dist/gpu-driven/material-bindings.d.ts +7 -0
  155. package/dist/gpu-driven/material-bindings.d.ts.map +1 -0
  156. package/dist/gpu-driven/pbr-program.d.ts +10 -0
  157. package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
  158. package/dist/gpu-driven/prepared-draw.d.ts +2 -0
  159. package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
  160. package/dist/gpu-driven/production-raster.d.ts +169 -27
  161. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  162. package/dist/gpu-driven/shadow-views.d.ts +126 -0
  163. package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
  164. package/dist/gpu-driven/view-gpu.d.ts +18 -2
  165. package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
  166. package/dist/gpu-resource.d.ts +5 -2
  167. package/dist/gpu-resource.d.ts.map +1 -1
  168. package/dist/gpu-scene-schema.d.ts +2 -8
  169. package/dist/gpu-scene-schema.d.ts.map +1 -1
  170. package/dist/gpu-scene.d.ts +14 -0
  171. package/dist/gpu-scene.d.ts.map +1 -1
  172. package/dist/gpu-texture-usage.d.ts +1 -0
  173. package/dist/gpu-texture-usage.d.ts.map +1 -1
  174. package/dist/hdrp-buffers.d.ts +9 -0
  175. package/dist/hdrp-buffers.d.ts.map +1 -1
  176. package/dist/ibl/IblPipelineCache.d.ts +2 -0
  177. package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
  178. package/dist/ibl/frame-resources.d.ts +8 -0
  179. package/dist/ibl/frame-resources.d.ts.map +1 -0
  180. package/dist/ibl/skylight-bind-group.d.ts +3 -1
  181. package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
  182. package/dist/index.d.ts +87 -75
  183. package/dist/index.d.ts.map +1 -1
  184. package/dist/index.mjs +10 -8
  185. package/dist/index.mjs.map +1 -1
  186. package/dist/inspection-types.d.ts +180 -1
  187. package/dist/inspection-types.d.ts.map +1 -1
  188. package/dist/instances-derived-bounds.d.ts +11 -0
  189. package/dist/instances-derived-bounds.d.ts.map +1 -1
  190. package/dist/instances.d.ts +89 -44
  191. package/dist/instances.d.ts.map +1 -1
  192. package/dist/internal.d.ts +3 -0
  193. package/dist/internal.d.ts.map +1 -1
  194. package/dist/internal.mjs +117 -9
  195. package/dist/internal.mjs.map +1 -1
  196. package/dist/lifecycle.d.ts +2 -1
  197. package/dist/lifecycle.d.ts.map +1 -1
  198. package/dist/material-row.d.ts +15 -0
  199. package/dist/material-row.d.ts.map +1 -0
  200. package/dist/materials.d.ts +15 -0
  201. package/dist/materials.d.ts.map +1 -1
  202. package/dist/pbr-pipeline.d.ts +23 -5
  203. package/dist/pbr-pipeline.d.ts.map +1 -1
  204. package/dist/pipeline/render-extent.d.ts +51 -0
  205. package/dist/pipeline/render-extent.d.ts.map +1 -0
  206. package/dist/pipeline/standard-build-context.d.ts +7 -0
  207. package/dist/pipeline/standard-build-context.d.ts.map +1 -0
  208. package/dist/pipeline/standard-forward-lane.d.ts +3 -2
  209. package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
  210. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
  211. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
  212. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
  213. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
  214. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
  215. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
  216. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
  217. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
  218. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
  219. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
  220. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
  221. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
  222. package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
  223. package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
  224. package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
  225. package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
  226. package/dist/pipeline/standard-output/graph.d.ts +15 -0
  227. package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
  228. package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
  229. package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
  230. package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
  231. package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
  232. package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
  233. package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
  234. package/dist/pipeline/standard-output/resources.d.ts +10 -0
  235. package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
  236. package/dist/pipeline/standard-output/types.d.ts +39 -0
  237. package/dist/pipeline/standard-output/types.d.ts.map +1 -0
  238. package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
  239. package/dist/pipeline/standard-post.d.ts +2 -2
  240. package/dist/pipeline/standard-post.d.ts.map +1 -1
  241. package/dist/pipeline/standard-profile.d.ts +2 -1
  242. package/dist/pipeline/standard-profile.d.ts.map +1 -1
  243. package/dist/pipeline-builder.d.ts +5 -2
  244. package/dist/pipeline-builder.d.ts.map +1 -1
  245. package/dist/pipeline-spec-types.d.ts +4 -0
  246. package/dist/pipeline-spec-types.d.ts.map +1 -1
  247. package/dist/pipeline-spec.d.ts +1 -9
  248. package/dist/pipeline-spec.d.ts.map +1 -1
  249. package/dist/plugin.d.ts.map +1 -1
  250. package/dist/points-lines/standard-owner.d.ts +1 -1
  251. package/dist/points-lines/standard-owner.d.ts.map +1 -1
  252. package/dist/post-process-errors.d.ts +9 -2
  253. package/dist/post-process-errors.d.ts.map +1 -1
  254. package/dist/prepare/extended-lighting/resources.d.ts +3 -3
  255. package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
  256. package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
  257. package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
  258. package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
  259. package/dist/record/frame-lighting.d.ts +3 -3
  260. package/dist/record/frame-lighting.d.ts.map +1 -1
  261. package/dist/record/frame-snapshot.d.ts +109 -13
  262. package/dist/record/frame-snapshot.d.ts.map +1 -1
  263. package/dist/record/frame-targets.d.ts.map +1 -1
  264. package/dist/record/frame.d.ts +41 -5
  265. package/dist/record/frame.d.ts.map +1 -1
  266. package/dist/record/main-pass-geometry.d.ts +13 -9
  267. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  268. package/dist/record/main-pass-material.d.ts +43 -3
  269. package/dist/record/main-pass-material.d.ts.map +1 -1
  270. package/dist/record/main-pass-sprite-draws.d.ts +2 -10
  271. package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
  272. package/dist/record/main-pass.d.ts +14 -2
  273. package/dist/record/main-pass.d.ts.map +1 -1
  274. package/dist/record/mesh-ssbo.d.ts +15 -6
  275. package/dist/record/mesh-ssbo.d.ts.map +1 -1
  276. package/dist/record/prepared-material-bindings.d.ts +19 -0
  277. package/dist/record/prepared-material-bindings.d.ts.map +1 -0
  278. package/dist/record/recovery-pipeline.d.ts +1 -0
  279. package/dist/record/recovery-pipeline.d.ts.map +1 -1
  280. package/dist/record/render-context.d.ts +101 -22
  281. package/dist/record/render-context.d.ts.map +1 -1
  282. package/dist/record/shadow-pass.d.ts +62 -7
  283. package/dist/record/shadow-pass.d.ts.map +1 -1
  284. package/dist/record/skybox-post-pass.d.ts +1 -1
  285. package/dist/record/skybox-post-pass.d.ts.map +1 -1
  286. package/dist/record/typed-frame-graph.d.ts +39 -8
  287. package/dist/record/typed-frame-graph.d.ts.map +1 -1
  288. package/dist/record/view-ubo.d.ts +1 -0
  289. package/dist/record/view-ubo.d.ts.map +1 -1
  290. package/dist/recovery/render-system-candidate.d.ts +10 -2
  291. package/dist/recovery/render-system-candidate.d.ts.map +1 -1
  292. package/dist/recovery/render-system-roots.d.ts +11 -0
  293. package/dist/recovery/render-system-roots.d.ts.map +1 -0
  294. package/dist/recovery/types.d.ts +76 -0
  295. package/dist/recovery/types.d.ts.map +1 -0
  296. package/dist/reflection/background.d.ts +14 -0
  297. package/dist/reflection/background.d.ts.map +1 -0
  298. package/dist/reflection/filter.d.ts.map +1 -1
  299. package/dist/reflection/projection.d.ts +1 -0
  300. package/dist/reflection/projection.d.ts.map +1 -1
  301. package/dist/reflection/record-owner.d.ts +4 -4
  302. package/dist/reflection/record-owner.d.ts.map +1 -1
  303. package/dist/render-contract.d.ts +211 -53
  304. package/dist/render-contract.d.ts.map +1 -1
  305. package/dist/render-graph-primitives.d.ts +1 -0
  306. package/dist/render-graph-primitives.d.ts.map +1 -1
  307. package/dist/render-pipeline.d.ts +81 -6
  308. package/dist/render-pipeline.d.ts.map +1 -1
  309. package/dist/render-system-extract-tail.d.ts +15 -6
  310. package/dist/render-system-extract-tail.d.ts.map +1 -1
  311. package/dist/render-system-extract.d.ts +128 -41
  312. package/dist/render-system-extract.d.ts.map +1 -1
  313. package/dist/render-system-projections.d.ts +22 -0
  314. package/dist/render-system-projections.d.ts.map +1 -0
  315. package/dist/render-system.d.ts +27 -77
  316. package/dist/render-system.d.ts.map +1 -1
  317. package/dist/scene/render-scene-types.d.ts +14 -7
  318. package/dist/scene/render-scene-types.d.ts.map +1 -1
  319. package/dist/scene/render-scene.d.ts +31 -11
  320. package/dist/scene/render-scene.d.ts.map +1 -1
  321. package/dist/scene/shadow-visibility.d.ts +5 -0
  322. package/dist/scene/shadow-visibility.d.ts.map +1 -0
  323. package/dist/ssao-config.d.ts +8 -6
  324. package/dist/ssao-config.d.ts.map +1 -1
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  634. package/src/gpu-scene.ts +197 -99
  635. package/src/gpu-texture-usage.ts +1 -0
  636. package/src/hdrp-buffers.ts +141 -36
  637. package/src/ibl/IblPipelineCache.ts +5 -0
  638. package/src/ibl/frame-resources.ts +38 -0
  639. package/src/ibl/skylight-bind-group.ts +32 -21
  640. package/src/index.ts +194 -75
  641. package/src/inspection-types.ts +207 -1
  642. package/src/instances-derived-bounds.ts +258 -34
  643. package/src/instances.ts +459 -150
  644. package/src/internal.ts +22 -0
  645. package/src/lifecycle.ts +2 -0
  646. package/src/material-row.ts +194 -0
  647. package/src/materials.ts +44 -8
  648. package/src/pbr-pipeline.ts +172 -19
  649. package/src/pipeline/render-extent.ts +111 -0
  650. package/src/pipeline/standard-build-context.ts +7 -0
  651. package/src/pipeline/standard-forward-lane.ts +74 -29
  652. package/src/pipeline/standard-output/__tests__/lut-admission.unit.test.ts +103 -0
  653. package/src/pipeline/standard-output/auto-exposure/__tests__/capability.unit.test.ts +40 -0
  654. package/src/pipeline/standard-output/auto-exposure/__tests__/gpu.contract.unit.test.ts +125 -0
  655. package/src/pipeline/standard-output/auto-exposure/__tests__/graph.contract.unit.test.ts +94 -0
  656. package/src/pipeline/standard-output/auto-exposure/__tests__/oracle.test.ts +108 -0
  657. package/src/pipeline/standard-output/auto-exposure/__tests__/preset.test.ts +26 -0
  658. package/src/pipeline/standard-output/auto-exposure/capability.ts +38 -0
  659. package/src/pipeline/standard-output/auto-exposure/gpu.ts +567 -0
  660. package/src/pipeline/standard-output/auto-exposure/graph.ts +221 -0
  661. package/src/pipeline/standard-output/auto-exposure/inspection.ts +231 -0
  662. package/src/pipeline/standard-output/auto-exposure/oracle.ts +291 -0
  663. package/src/pipeline/standard-output/auto-exposure/preset.ts +28 -0
  664. package/src/pipeline/standard-output/auto-exposure/state.ts +156 -0
  665. package/src/pipeline/standard-output/color-transform.ts +124 -0
  666. package/src/pipeline/standard-output/graph.ts +139 -0
  667. package/src/pipeline/standard-output/lut-admission.ts +121 -0
  668. package/src/pipeline/standard-output/lut-gpu.ts +399 -0
  669. package/src/pipeline/standard-output/lut-state.ts +176 -0
  670. package/src/pipeline/standard-output/resources.ts +121 -0
  671. package/src/pipeline/standard-output/types.ts +58 -0
  672. package/src/pipeline/standard-pipeline.ts +232 -70
  673. package/src/pipeline/standard-post.ts +190 -27
  674. package/src/pipeline/standard-profile.ts +2 -1
  675. package/src/pipeline-builder.ts +28 -9
  676. package/src/pipeline-spec-types.ts +4 -0
  677. package/src/pipeline-spec.ts +37 -29
  678. package/src/plugin.ts +4 -0
  679. package/src/points-lines/standard-owner.ts +6 -14
  680. package/src/post-process-errors.ts +26 -18
  681. package/src/prepare/__tests__/extended-lighting-capability.unit.test.ts +2 -2
  682. package/src/prepare/extended-lighting/resources.ts +3 -3
  683. package/src/prepare/prepared-graphics-resolver.ts +9 -2
  684. package/src/record/__tests__/main-pass-geometry.unit.test.ts +68 -0
  685. package/src/record/__tests__/material-bg-cache.unit.test.ts +45 -0
  686. package/src/record/__tests__/material-slot-plan.unit.test.ts +57 -0
  687. package/src/record/__tests__/mesh-ssbo.unit.test.ts +40 -1
  688. package/src/record/__tests__/recovery-pipeline.unit.test.ts +20 -1
  689. package/src/record/__tests__/sprite-material-abi.unit.test.ts +41 -6
  690. package/src/record/__tests__/temporal-payload.unit.test.ts +2 -0
  691. package/src/record/__tests__/typed-frame-graph-plan.unit.test.ts +45 -0
  692. package/src/record/__tests__/view-ubo-layout.unit.test.ts +5 -0
  693. package/src/record/dynamic-geometry-consumption.ts +59 -0
  694. package/src/record/frame-lighting.ts +15 -12
  695. package/src/record/frame-snapshot.ts +146 -34
  696. package/src/record/frame-targets.ts +9 -0
  697. package/src/record/frame.ts +838 -170
  698. package/src/record/main-pass-geometry.ts +209 -103
  699. package/src/record/main-pass-material.ts +157 -40
  700. package/src/record/main-pass-sprite-draws.ts +16 -107
  701. package/src/record/main-pass.ts +141 -12
  702. package/src/record/material-uniforms.ts +1 -1
  703. package/src/record/mesh-ssbo.ts +59 -15
  704. package/src/record/prepared-material-bindings.ts +238 -0
  705. package/src/record/recovery-pipeline.ts +69 -90
  706. package/src/record/render-context.ts +123 -24
  707. package/src/record/shadow-pass.ts +1389 -230
  708. package/src/record/skybox-post-pass.ts +14 -3
  709. package/src/record/typed-frame-graph.ts +1064 -47
  710. package/src/record/view-ubo.ts +12 -1
  711. package/src/recovery/render-system-candidate.ts +135 -68
  712. package/src/recovery/render-system-roots.ts +113 -0
  713. package/src/recovery/types.ts +77 -0
  714. package/src/reflection/background.ts +151 -0
  715. package/src/reflection/filter.ts +3 -0
  716. package/src/reflection/projection.ts +16 -6
  717. package/src/reflection/record-owner.ts +308 -140
  718. package/src/render-contract.ts +237 -49
  719. package/src/render-graph-primitives.ts +34 -5
  720. package/src/render-pipeline.ts +90 -2
  721. package/src/render-system-extract-tail.ts +431 -162
  722. package/src/render-system-extract.ts +478 -119
  723. package/src/render-system-projections.ts +241 -0
  724. package/src/render-system.ts +715 -828
  725. package/src/scene/render-scene-types.ts +13 -4
  726. package/src/scene/render-scene.ts +577 -355
  727. package/src/scene/shadow-visibility.ts +21 -0
  728. package/src/ssao-config.ts +25 -8
  729. package/src/ssr/admission.ts +380 -14
  730. package/src/ssr/compose.ts +144 -0
  731. package/src/ssr/errors.ts +48 -0
  732. package/src/ssr/graph.ts +797 -0
  733. package/src/ssr/history.ts +436 -0
  734. package/src/ssr/hiz.ts +124 -0
  735. package/src/ssr/inspection.ts +124 -0
  736. package/src/ssr/resources.ts +202 -0
  737. package/src/ssr/temporal.ts +164 -0
  738. package/src/systems/skin-palette-allocator.ts +495 -148
  739. package/src/systems/skin-palette-types.ts +17 -0
  740. package/src/systems/transparent-dispatch.ts +90 -0
  741. package/src/targets/material-source.ts +34 -0
  742. package/src/temporal/coverage.ts +1 -1
  743. package/src/temporal/frame-coordinator.ts +23 -2
  744. package/src/temporal/gpu.ts +79 -12
  745. package/src/temporal/history.ts +3 -1
  746. package/src/temporal/inspection.ts +2 -1
  747. package/src/temporal/standard-scene-data.ts +10 -2
  748. package/src/temporal/target-coverage-attachment.ts +72 -0
  749. package/src/temporal/temporal-view.ts +11 -2
  750. package/src/temporal/view.ts +12 -2
  751. package/src/transmission/__tests__/standard-transmission.dawn.test.ts +219 -139
  752. package/src/typed-render-graph-primitives.ts +304 -74
  753. package/src/typed-shadow-passes.ts +122 -12
  754. package/src/volume/component.ts +1 -0
  755. package/src/volume/passes.ts +3 -3
  756. package/src/volume/temporal.ts +10 -0
  757. package/dist/chunk-GE3SDD72.mjs.map +0 -1
  758. package/dist/chunk-GF523LHF.mjs.map +0 -1
  759. package/dist/chunk-IQMKJLNU.mjs.map +0 -1
  760. package/dist/chunk-J52NMQKR.mjs.map +0 -1
  761. package/dist/chunk-J6KACNOH.mjs.map +0 -1
  762. package/dist/chunk-JAASCMXA.mjs.map +0 -1
  763. package/dist/chunk-MBU4ZVE7.mjs.map +0 -1
  764. package/dist/chunk-MYJ5RPJO.mjs.map +0 -1
  765. package/dist/chunk-RBDBZ5R7.mjs.map +0 -1
  766. package/dist/chunk-VSL23LZE.mjs.map +0 -1
  767. package/src/__tests__/instances-world-ownership.integration.test.ts +0 -62
  768. package/src/scene/__tests__/changed-block-summary.candidate.test.ts +0 -36
@@ -0,0 +1,202 @@
1
+ import { RhiNullAdapter, RhiNullQueue } from '@forgeax/engine-rhi-null';
2
+ import { describe, expect, it } from 'vitest';
3
+ import { DeviceScope } from '../device/device-scope';
4
+ import { createSsrHistoryOwner, type SsrHistoryResetReason } from '../ssr/history';
5
+ import { createSsrTemporalConsumer } from '../ssr/temporal';
6
+ import { TemporalFrameCoordinator } from '../temporal/frame-coordinator';
7
+
8
+ class DeferredQueue extends RhiNullQueue {
9
+ private readonly completion: Promise<undefined>;
10
+ private resolveCompletion!: () => void;
11
+
12
+ constructor() {
13
+ super();
14
+ this.completion = new Promise((resolve) => {
15
+ this.resolveCompletion = () => resolve(undefined);
16
+ });
17
+ }
18
+
19
+ override onSubmittedWorkDone(): Promise<undefined> {
20
+ return this.completion;
21
+ }
22
+
23
+ complete(): void {
24
+ this.resolveCompletion();
25
+ }
26
+ }
27
+
28
+ async function createDevice() {
29
+ return (await new RhiNullAdapter().requestDevice()).unwrap();
30
+ }
31
+
32
+ function phases(stage?: 'build' | 'encode' | 'finish' | 'submit') {
33
+ return {
34
+ build: () => {
35
+ if (stage === 'build') throw { stage };
36
+ return 'built';
37
+ },
38
+ encode: () => {
39
+ if (stage === 'encode') throw { stage };
40
+ },
41
+ finish: () => {
42
+ if (stage === 'finish') throw { stage };
43
+ },
44
+ submit: () => {
45
+ if (stage === 'submit') throw { stage };
46
+ },
47
+ };
48
+ }
49
+
50
+ describe('SSR temporal history owner', () => {
51
+ it('allocates two half-resolution color-depth and confidence history slots', async () => {
52
+ const device = await createDevice();
53
+ const scope = DeviceScope.create(41, 'renderer');
54
+ const owner = createSsrHistoryOwner({ device, scope, width: 5, height: 3 }).unwrap();
55
+
56
+ expect(owner.resources).toMatchObject({
57
+ width: 5,
58
+ height: 3,
59
+ halfWidth: 2,
60
+ halfHeight: 1,
61
+ bytes: 48,
62
+ descriptor: { format: 'rgba16float', sampleCount: 1 },
63
+ });
64
+ expect(owner.resources.slots).toHaveLength(2);
65
+ expect(
66
+ new Set(owner.resources.slots.flatMap((slot) => [slot.texture, slot.surfaceTexture])).size,
67
+ ).toBe(4);
68
+ expect(owner.inspect()).toMatchObject({
69
+ state: 'first-frame',
70
+ historyCount: 2,
71
+ activeBytes: 48,
72
+ candidateBytes: 0,
73
+ retiringBytes: 0,
74
+ historyValid: false,
75
+ });
76
+ });
77
+
78
+ it('uses the shared coordinator epoch and commits SSR history only after submit', async () => {
79
+ const device = await createDevice();
80
+ const scope = DeviceScope.create(42, 'renderer');
81
+ const owner = createSsrHistoryOwner({ device, scope, width: 5, height: 3 }).unwrap();
82
+ const coordinator = new TemporalFrameCoordinator<string>();
83
+ const consumer = createSsrTemporalConsumer(coordinator, owner);
84
+
85
+ const first = consumer.run({ current: 'frame-1', antialias: 'none' }, phases());
86
+ expect(first).toMatchObject({ ok: true, value: { epoch: 1, previous: 'frame-1' } });
87
+ expect(coordinator.inspect()).toMatchObject({
88
+ epoch: 1,
89
+ consumerIds: ['ssr'],
90
+ attempt: 'committed',
91
+ });
92
+ expect(consumer.inspect()).toMatchObject({
93
+ sharedEpoch: 1,
94
+ history: { state: 'stable', historyValid: true, activeBytes: 48, candidateBytes: 0 },
95
+ });
96
+
97
+ const second = consumer.run({ current: 'frame-2', antialias: 'none' }, phases());
98
+ expect(second).toMatchObject({ ok: true, value: { epoch: 2, previous: 'frame-2' } });
99
+ expect(owner.inspect().historyValid).toBe(true);
100
+ });
101
+
102
+ it.each([
103
+ 'build',
104
+ 'encode',
105
+ 'finish',
106
+ 'submit',
107
+ ] as const)('aborts the shared candidate and keeps active history on %s failure', async (stage) => {
108
+ const device = await createDevice();
109
+ const scope = DeviceScope.create(43, `renderer-${stage}`);
110
+ const owner = createSsrHistoryOwner({ device, scope, width: 5, height: 3 }).unwrap();
111
+ const coordinator = new TemporalFrameCoordinator<string>();
112
+ const consumer = createSsrTemporalConsumer(coordinator, owner);
113
+
114
+ const failed = consumer.run({ current: 'candidate', antialias: 'none' }, phases(stage));
115
+ expect(failed.ok).toBe(false);
116
+ expect(coordinator.inspect()).toMatchObject({
117
+ epoch: 0,
118
+ previous: undefined,
119
+ attempt: 'aborted',
120
+ });
121
+ expect(owner.inspect()).toMatchObject({
122
+ state: 'aborted',
123
+ historyValid: false,
124
+ candidateBytes: 0,
125
+ lastFailure: stage,
126
+ });
127
+ });
128
+
129
+ it.each([
130
+ 'first-enable',
131
+ 'resize',
132
+ 'camera-cut',
133
+ 'history-version',
134
+ 'coverage-loss',
135
+ 'reflection-generation',
136
+ 'device-recovery',
137
+ ] as const)('resets SSR history as current-only on %s', async (reason: SsrHistoryResetReason) => {
138
+ const device = await createDevice();
139
+ const scope = DeviceScope.create(44, `renderer-${reason}`);
140
+ const owner = createSsrHistoryOwner({ device, scope, width: 5, height: 3 }).unwrap();
141
+ const coordinator = new TemporalFrameCoordinator<string>();
142
+ const consumer = createSsrTemporalConsumer(coordinator, owner);
143
+
144
+ expect(consumer.run({ current: 'stable', antialias: 'none' }, phases()).ok).toBe(true);
145
+ consumer.reset(reason);
146
+ expect(owner.inspect()).toMatchObject({ historyValid: false, resetReason: reason });
147
+ if (reason !== 'first-enable') {
148
+ expect(coordinator.inspect().epoch).toBe(0);
149
+ }
150
+ const afterReset = consumer.begin({ current: 'current-only', antialias: 'none' });
151
+ expect(afterReset.ok).toBe(true);
152
+ if (!afterReset.ok) return;
153
+ expect(afterReset.value.history).toMatchObject({ readSlot: null, historyValid: false });
154
+ consumer.abort(afterReset.value, 'build');
155
+ });
156
+
157
+ it('retires resized and disabled allocations only after the shared queue fence', async () => {
158
+ const device = await createDevice();
159
+ const scope = DeviceScope.create(45, 'renderer');
160
+ const owner = createSsrHistoryOwner({ device, scope, width: 5, height: 3 }).unwrap();
161
+ const queue = new DeferredQueue();
162
+ const failures: unknown[] = [];
163
+
164
+ expect(owner.resize(9, 5).ok).toBe(true);
165
+ expect(owner.inspect()).toMatchObject({
166
+ width: 9,
167
+ height: 5,
168
+ activeBytes: 192,
169
+ retiringBytes: 48,
170
+ });
171
+ owner.retireAfterFence(queue, (cause) => failures.push(cause));
172
+ expect(owner.inspect().retiringBytes).toBe(48);
173
+ queue.complete();
174
+ await Promise.resolve();
175
+ await Promise.resolve();
176
+ expect(failures).toEqual([]);
177
+ expect(owner.inspect().retiringBytes).toBe(0);
178
+
179
+ owner.retireAfterFence(queue, (cause) => failures.push(cause));
180
+ expect(owner.inspect().activeBytes).toBe(192);
181
+ queue.complete();
182
+ await Promise.resolve();
183
+ await Promise.resolve();
184
+ expect(owner.inspect()).toMatchObject({ state: 'retired', activeBytes: 0, retiringBytes: 0 });
185
+ expect(failures).toEqual([]);
186
+ });
187
+
188
+ it('does not expose a second queue or epoch through the consumer inspection', async () => {
189
+ const device = await createDevice();
190
+ const scope = DeviceScope.create(46, 'renderer');
191
+ const owner = createSsrHistoryOwner({ device, scope, width: 4, height: 4 }).unwrap();
192
+ const coordinator = new TemporalFrameCoordinator<string>();
193
+ const consumer = createSsrTemporalConsumer(coordinator, owner);
194
+ const inspection = consumer.inspect();
195
+
196
+ expect(inspection.sharedEpoch).toBe(0);
197
+ expect(inspection.consumerIds).toEqual([]);
198
+ expect(Object.keys(inspection)).not.toContain('queue');
199
+ expect(Object.keys(inspection)).not.toContain('submitCount');
200
+ expect(Object.keys(inspection)).not.toContain('ssrFrameNumber');
201
+ });
202
+ });
@@ -0,0 +1,448 @@
1
+ import { readFileSync } from 'node:fs';
2
+ import { resolve } from 'node:path';
3
+ import { mat4 } from '@forgeax/engine-math';
4
+ import { createShaderModuleImmediate, rhi } from '@forgeax/engine-rhi-webgpu';
5
+ import { expect, it } from 'vitest';
6
+ import { GPU_SHADER_STAGE_COMPUTE } from '../gpu-stage';
7
+ import {
8
+ GPU_TEXTURE_USAGE_COPY_DST,
9
+ GPU_TEXTURE_USAGE_RENDER_ATTACHMENT,
10
+ GPU_TEXTURE_USAGE_TEXTURE_BINDING,
11
+ } from '../gpu-texture-usage';
12
+ import {
13
+ GPU_BUFFER_USAGE_COPY_DST,
14
+ GPU_BUFFER_USAGE_COPY_SRC,
15
+ GPU_BUFFER_USAGE_MAP_READ,
16
+ GPU_BUFFER_USAGE_STORAGE,
17
+ GPU_BUFFER_USAGE_UNIFORM,
18
+ } from '../gpu-usage';
19
+ import { VIEW_UNIFORM_BYTES } from '../record/view-ubo';
20
+
21
+ it.each([
22
+ [8, 0],
23
+ [1024, 0],
24
+ [1024, 4],
25
+ ])('finds depth-texel crossings without extending the silhouette (%i pixels, Hi-Z mip cap %i)', async (width, hizMaxMip) => {
26
+ const compiler = (await import(
27
+ /* @vite-ignore */ new URL('../../../shader-compiler/dist/index.mjs', import.meta.url).href
28
+ )) as {
29
+ compileShader(
30
+ source: string,
31
+ options: { id: string; imports: Record<string, string> },
32
+ ): Promise<{ ok: boolean; value?: { wgsl: string }; error?: unknown }>;
33
+ };
34
+ const shader = (name: string) =>
35
+ readFileSync(resolve(process.cwd(), `packages/shader/src/${name}.wgsl`), 'utf8');
36
+ const compiled = await compiler.compileShader(
37
+ `${shader('ssr-trace')}
38
+ @group(1) @binding(0) var<storage, read_write> crossingProbe: array<vec4<f32>>;
39
+ @compute @workgroup_size(1) fn probe_crossing() {
40
+ if (${width}u == 1024u) {
41
+ // A 921.6-pixel projected span: a 512-step march skips texel 598.
42
+ let hit = traceScreenRay(vec3<f32>(-0.8, 0.0, -1.0),
43
+ normalize(vec3<f32>(1.0, 0.0, -0.2)), 6.0, 0.2,
44
+ vec2<u32>(${width}u, 3u), 1.2, ${hizMaxMip}u);
45
+ crossingProbe[0] = vec4<f32>(hit.hit, hit.uv, hit.thickness);
46
+ crossingProbe[10] = vec4<f32>(hit.reactivity);
47
+ // Exercise the rescue fraction helper on both projected axes and signs;
48
+ // the trace itself is intentionally horizontal in this fixture.
49
+ crossingProbe[11] = vec4<f32>(
50
+ ssrRayFraction(vec2<f32>(0.3, 0.2), vec2<f32>(0.1, 0.2), vec2<f32>(0.4, 0.0), 0.9, 1.0),
51
+ ssrRayFraction(vec2<f32>(0.6, 0.2), vec2<f32>(0.8, 0.2), vec2<f32>(-0.4, 0.0), 0.9, 1.0),
52
+ ssrRayFraction(vec2<f32>(0.2, 0.4), vec2<f32>(0.2, 0.1), vec2<f32>(0.0, 0.6), 0.9, 1.0),
53
+ ssrRayFraction(vec2<f32>(0.2, 0.5), vec2<f32>(0.2, 0.8), vec2<f32>(0.0, -0.6), 0.9, 1.0),
54
+ );
55
+ return;
56
+ }
57
+ let slopes = array<f32, 6>(0.6, 0.3, 0.75, -0.6, -0.3, -0.75);
58
+ for (var i = 0u; i < 6u; i++) {
59
+ let x = slopes[i];
60
+ let hit = traceScreenRay(vec3<f32>(0.0, 0.0, -1.0),
61
+ vec3<f32>(x, 0.0, -sqrt(1.0 - x*x)), 6.0, 0.2, vec2<u32>(8u, 3u), 2.8, 0u);
62
+ crossingProbe[i] = vec4<f32>(hit.hit, hit.uv, hit.thickness);
63
+ crossingProbe[10u + i] = vec4<f32>(hit.reactivity);
64
+ }
65
+ let nearHit = traceScreenRay(vec3<f32>(0.101, 0.0, -1.01),
66
+ vec3<f32>(0.6, 0.0, -0.8), 6.0, 0.2, vec2<u32>(8u, 3u), 1.01, 0u);
67
+ crossingProbe[6] = vec4<f32>(nearHit.hit, nearHit.uv, nearHit.thickness);
68
+ // Subpixel receiver shifts must not alter confidence on the same plane.
69
+ for (var i = 0u; i < 3u; i++) {
70
+ let shifted = traceScreenRay(vec3<f32>((f32(i) - 1.0) * 0.02, 0.0, -1.0),
71
+ vec3<f32>(0.6, 0.0, -0.8), 6.0, 0.2, vec2<u32>(8u, 3u), 2.8, 0u);
72
+ crossingProbe[7u + i] = vec4<f32>(shifted.hit, shifted.uv, shifted.thickness);
73
+ }
74
+ }`,
75
+ { id: 'forgeax_ssr::trace', imports: { 'forgeax_view::common': shader('common') } },
76
+ );
77
+ if (!compiled.ok || !compiled.value) throw new Error(JSON.stringify(compiled.error));
78
+ const device = (await (await rhi.requestAdapter()).unwrap().requestDevice()).unwrap();
79
+ const depth = device
80
+ .createTexture({
81
+ size: { width, height: 3, depthOrArrayLayers: 1 },
82
+ format: 'depth32float',
83
+ textureBindingViewDimension: '2d',
84
+ usage: GPU_TEXTURE_USAGE_RENDER_ATTACHMENT | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
85
+ })
86
+ .unwrap();
87
+ const data = device
88
+ .createTexture({
89
+ size: { width, height: 3, depthOrArrayLayers: 1 },
90
+ format: 'rgba32float',
91
+ textureBindingViewDimension: '2d',
92
+ usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
93
+ })
94
+ .unwrap();
95
+ const hizWidth = Math.max(1, Math.floor(width / 2));
96
+ const hizHeight = 1;
97
+ const hizMipLevels = width === 1024 ? 4 : 1;
98
+ const hiz = device
99
+ .createTexture({
100
+ size: { width: hizWidth, height: hizHeight, depthOrArrayLayers: 1 },
101
+ mipLevelCount: hizMipLevels,
102
+ format: 'r32float',
103
+ textureBindingViewDimension: '2d',
104
+ usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
105
+ })
106
+ .unwrap();
107
+ const view = device
108
+ .createBuffer({
109
+ size: VIEW_UNIFORM_BYTES,
110
+ usage: GPU_BUFFER_USAGE_UNIFORM | GPU_BUFFER_USAGE_COPY_DST,
111
+ })
112
+ .unwrap();
113
+ const temporal = device
114
+ .createTexture({
115
+ size: { width, height: 3, depthOrArrayLayers: 1 },
116
+ format: 'rgba32float',
117
+ textureBindingViewDimension: '2d',
118
+ usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
119
+ })
120
+ .unwrap();
121
+ const output = device
122
+ .createBuffer({
123
+ size: 256,
124
+ usage: GPU_BUFFER_USAGE_STORAGE | GPU_BUFFER_USAGE_COPY_SRC,
125
+ })
126
+ .unwrap();
127
+ const readback = device
128
+ .createBuffer({
129
+ size: 256,
130
+ usage: GPU_BUFFER_USAGE_MAP_READ | GPU_BUFFER_USAGE_COPY_DST,
131
+ })
132
+ .unwrap();
133
+ try {
134
+ const projection = mat4.create();
135
+ const inverse = mat4.create();
136
+ mat4.perspective(projection, Math.PI / 2, 1, 1, 10);
137
+ mat4.invert(inverse, projection);
138
+ const payload = new Float32Array(VIEW_UNIFORM_BYTES / 4);
139
+ payload.set(projection, 0);
140
+ payload.set(inverse, 44);
141
+ payload.set([1, 10, 0, 0], 228);
142
+ device.queue.writeBuffer(view, 0, payload).unwrap();
143
+ const seed = createShaderModuleImmediate(device, {
144
+ code: `
145
+ @vertex fn seed_vertex(@builtin(vertex_index) i: u32) -> @builtin(position) vec4<f32> {
146
+ let p = array<vec2<f32>, 3>(vec2<f32>(-1.0, -1.0), vec2<f32>(3.0, -1.0), vec2<f32>(-1.0, 3.0));
147
+ return vec4<f32>(p[i], 0.0, 1.0);
148
+ }
149
+ @fragment fn seed_depth(@builtin(position) p: vec4<f32>) -> @builtin(frag_depth) f32 {
150
+ if (${width}u == 1024u) {
151
+ let viewDistance = 2.9 / (3.0 - 598.5 / 1024.0);
152
+ return select(1.0, 10.0 / 9.0 - 10.0 / (9.0 * viewDistance), u32(p.x) == 598u && u32(p.y) == 1u);
153
+ }
154
+ // Symmetric texels 2 and 5 contain a wall; their adjacent texels are sky.
155
+ return select(1.0, 10.0 / 9.0 - 10.0 / (9.0 * 2.8), u32(p.x) == 2u || u32(p.x) == 5u);
156
+ }
157
+ @fragment fn seed_receiver_depth(@builtin(position) p: vec4<f32>) -> @builtin(frag_depth) f32 {
158
+ if (u32(p.x) == 4u) { return 10.0 / 9.0 - 10.0 / (9.0 * 1.01); }
159
+ if (u32(p.x) == 5u) { return 10.0 / 9.0 - 10.0 / (9.0 * 1.33); }
160
+ return 1.0;
161
+ }
162
+ @fragment fn seed_smoothed_depth(@builtin(position) p: vec4<f32>) -> @builtin(frag_depth) f32 {
163
+ return select(1.0, 10.0 / 9.0 - 10.0 / (9.0 * 1.33), u32(p.x) == 5u || u32(p.x) == 6u);
164
+ }
165
+ @fragment fn seed_oblique_depth(@builtin(position) p: vec4<f32>) -> @builtin(frag_depth) f32 {
166
+ // Plane z=x-4.15. Its pixel-center view distance is 3.01818,
167
+ // although the reflected ray meets it inside this texel at distance 2.8.
168
+ let viewDistance = 4.15 / (1.0 + (p.x / 8.0 * 2.0 - 1.0));
169
+ return select(1.0, 10.0 / 9.0 - 10.0 / (9.0 * viewDistance), u32(p.x) == 5u);
170
+ }`,
171
+ }).unwrap();
172
+ const seedPipelineFor = (entryPoint: string) =>
173
+ device
174
+ .createRenderPipeline({
175
+ layout: 'auto',
176
+ vertex: { module: seed, entryPoint: 'seed_vertex', buffers: [] },
177
+ fragment: { module: seed, entryPoint, targets: [] },
178
+ primitive: { topology: 'triangle-list' },
179
+ depthStencil: { format: 'depth32float', depthWriteEnabled: true, depthCompare: 'always' },
180
+ })
181
+ .unwrap();
182
+ const seedPipeline = seedPipelineFor('seed_depth');
183
+ const receiverSeedPipeline = seedPipelineFor('seed_receiver_depth');
184
+ const smoothedSeedPipeline = seedPipelineFor('seed_smoothed_depth');
185
+ const obliqueSeedPipeline = seedPipelineFor('seed_oblique_depth');
186
+ const module = createShaderModuleImmediate(device, { code: compiled.value.wgsl }).unwrap();
187
+ const inputLayout = device
188
+ .createBindGroupLayout({
189
+ entries: [
190
+ ...[0, 1, 6, 7].map((binding) => ({
191
+ binding,
192
+ visibility: GPU_SHADER_STAGE_COMPUTE,
193
+ texture: {
194
+ sampleType: binding === 0 ? ('depth' as const) : ('unfilterable-float' as const),
195
+ viewDimension: '2d' as const,
196
+ },
197
+ })),
198
+ {
199
+ binding: 3,
200
+ visibility: GPU_SHADER_STAGE_COMPUTE,
201
+ texture: { sampleType: 'unfilterable-float' as const, viewDimension: '2d' as const },
202
+ },
203
+ { binding: 5, visibility: GPU_SHADER_STAGE_COMPUTE, buffer: { type: 'uniform' } },
204
+ ],
205
+ })
206
+ .unwrap();
207
+ const outputLayout = device
208
+ .createBindGroupLayout({
209
+ entries: [
210
+ { binding: 0, visibility: GPU_SHADER_STAGE_COMPUTE, buffer: { type: 'storage' } },
211
+ ],
212
+ })
213
+ .unwrap();
214
+ const pipeline = device
215
+ .createComputePipeline({
216
+ layout: device
217
+ .createPipelineLayout({ bindGroupLayouts: [inputLayout, outputLayout] })
218
+ .unwrap(),
219
+ compute: { module, entryPoint: 'probe_crossing' },
220
+ })
221
+ .unwrap();
222
+ const depthView = device.createTextureView(depth, {}).unwrap();
223
+ const dataView = device.createTextureView(data, {}).unwrap();
224
+ const hizView = device.createTextureView(hiz, {}).unwrap();
225
+ const temporalView = device.createTextureView(temporal, {}).unwrap();
226
+ const inputGroup = device
227
+ .createBindGroup({
228
+ layout: inputLayout,
229
+ entries: [
230
+ ...[0, 1, 6, 7].map((binding) => ({
231
+ binding,
232
+ resource: {
233
+ kind: 'textureView' as const,
234
+ value: binding === 0 ? depthView : binding === 7 ? temporalView : dataView,
235
+ },
236
+ })),
237
+ { binding: 3, resource: { kind: 'textureView', value: hizView } },
238
+ { binding: 5, resource: { kind: 'buffer', value: { buffer: view } } },
239
+ ],
240
+ })
241
+ .unwrap();
242
+ const outputGroup = device
243
+ .createBindGroup({
244
+ layout: outputLayout,
245
+ entries: [{ binding: 0, resource: { kind: 'buffer', value: { buffer: output } } }],
246
+ })
247
+ .unwrap();
248
+ for (const [name, normalZ, coverage] of [
249
+ ['front-facing', 1, 1],
250
+ ['smooth-normal', 0.9, 1],
251
+ ['back-facing', 0, 1],
252
+ ['moving-back-facing', 0, 1],
253
+ ['reactive-back-facing', 0, 1],
254
+ ['moving-sky', 0, 1],
255
+ ['excluded', 1, 0],
256
+ ['receiver', 1, 1],
257
+ ['oblique', 0.5 + 0.5 * Math.SQRT1_2, 1],
258
+ ] as const) {
259
+ if (width === 1024 && (name === 'receiver' || name === 'oblique' || name === 'smooth-normal'))
260
+ continue;
261
+ // Mirror the production minimum hierarchy for this long-ray probe:
262
+ // the wall is in mip 0 texel 299 and in each ancestor selected by the
263
+ // reduction chain. The trace must descend it back to source x=598.
264
+ for (let level = 0; level < hizMipLevels; level += 1) {
265
+ const levelWidth = Math.max(1, hizWidth >> level);
266
+ const levelData = new Float32Array(levelWidth).fill(3.402823e38);
267
+ if (width === 1024) {
268
+ const wallCell = Math.min(levelWidth - 1, Math.floor(598 / 2 ** (level + 1)));
269
+ levelData[wallCell] = 2.9 / (3 - 598.5 / 1024);
270
+ }
271
+ device.queue
272
+ .writeTexture(
273
+ { texture: hiz, mipLevel: level },
274
+ levelData,
275
+ { bytesPerRow: levelWidth * 4, rowsPerImage: 1 },
276
+ { width: levelWidth, height: 1, depthOrArrayLayers: 1 },
277
+ )
278
+ .unwrap();
279
+ }
280
+ device.queue
281
+ .writeTexture(
282
+ { texture: temporal },
283
+ new Float32Array(
284
+ Array.from({ length: width * 3 }, (_, index) => {
285
+ const x = index % width;
286
+ const wall = width === 1024 ? x === 598 : x === 2 || x === 5;
287
+ return [
288
+ (name === 'moving-back-facing' && wall) || (name === 'moving-sky' && !wall)
289
+ ? 1 / 128
290
+ : 0,
291
+ 0,
292
+ 2.8,
293
+ name === 'reactive-back-facing' && wall ? 0.75 : 0,
294
+ ];
295
+ }).flat(),
296
+ ),
297
+ { bytesPerRow: width * 16, rowsPerImage: 3 },
298
+ { width, height: 3, depthOrArrayLayers: 1 },
299
+ )
300
+ .unwrap();
301
+ device.queue
302
+ .writeTexture(
303
+ { texture: data },
304
+ new Float32Array(
305
+ Array.from({ length: width * 3 }, (_, index) => {
306
+ const x = index % width;
307
+ return name === 'receiver' && x === 4
308
+ ? [0.5, 1, 0.5, coverage]
309
+ : [
310
+ name === 'oblique'
311
+ ? 0.5 - 0.5 * Math.SQRT1_2
312
+ : name === 'smooth-normal'
313
+ ? 0.75 + x * 0.01
314
+ : 0.5,
315
+ 0.5,
316
+ normalZ,
317
+ coverage,
318
+ ];
319
+ }).flat(),
320
+ ),
321
+ { bytesPerRow: width * 16, rowsPerImage: 3 },
322
+ { width, height: 3, depthOrArrayLayers: 1 },
323
+ )
324
+ .unwrap();
325
+ const encoder = device.createCommandEncoder().unwrap();
326
+ const raster = encoder.beginRenderPass({
327
+ colorAttachments: [],
328
+ depthStencilAttachment: {
329
+ view: depthView,
330
+ depthClearValue: 1,
331
+ depthLoadOp: 'clear',
332
+ depthStoreOp: 'store',
333
+ },
334
+ });
335
+ raster.setPipeline(
336
+ name === 'receiver'
337
+ ? receiverSeedPipeline
338
+ : name === 'smooth-normal'
339
+ ? smoothedSeedPipeline
340
+ : name === 'oblique'
341
+ ? obliqueSeedPipeline
342
+ : seedPipeline,
343
+ );
344
+ raster.draw(3);
345
+ raster.end();
346
+ const pass = encoder.beginComputePass();
347
+ pass.setPipeline(pipeline);
348
+ pass.setBindGroup(0, inputGroup);
349
+ pass.setBindGroup(1, outputGroup);
350
+ pass.dispatchWorkgroups(1);
351
+ pass.end();
352
+ encoder.copyBufferToBuffer(output, 0, readback, 0, 256);
353
+ device.queue.submit([encoder.finish().unwrap()]).unwrap();
354
+ const mapped = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
355
+ const pixels = new Float32Array(mapped.getMappedRange().unwrap().slice(0));
356
+ mapped.unmap();
357
+ for (const ray of width === 1024 ? [0] : [0, 3]) {
358
+ expect(
359
+ pixels[(10 + ray) * 4],
360
+ `${name}: rejected moving occluder must invalidate history without becoming a reflection hit`,
361
+ ).toBe(name === 'moving-back-facing' ? 0.5 : name === 'reactive-back-facing' ? 0.75 : 0);
362
+ }
363
+ if (width === 1024) {
364
+ expect(pixels[0], `${name}: long ray must not skip its only wall texel`).toBe(
365
+ name === 'front-facing' ? 1 : 0,
366
+ );
367
+ if (name === 'front-facing') {
368
+ expect(pixels[1]).toBeCloseTo(598.5 / 1024, 5);
369
+ expect(pixels[2]).toBeCloseTo(0.5, 6);
370
+ expect(pixels[3]).toBeGreaterThan(0.99);
371
+ }
372
+ if (name === 'front-facing') {
373
+ expect(pixels[44]).toBeCloseTo(0.5, 6);
374
+ expect(pixels[45]).toBeCloseTo(0.5, 6);
375
+ expect(pixels[46]).toBeCloseTo(0.5, 6);
376
+ expect(pixels[47]).toBeCloseTo(0.5, 6);
377
+ }
378
+ continue;
379
+ }
380
+ if (name === 'receiver') {
381
+ // The coarse sample sees the wall, but a depth-only bisection moves
382
+ // backward onto the receiver. Its differently facing plane must not
383
+ // steal the bracket. Analytic t=(1.33-1.01)/0.8=0.4, x=0.341.
384
+ expect(pixels[24], 'refinement must retain the wall, not the receiver').toBe(1);
385
+ expect(pixels[25]).toBeCloseTo(0.5 + (0.5 * 0.341) / 1.33, 6);
386
+ expect(pixels[26]).toBeCloseTo(0.5, 6);
387
+ expect(pixels[27]).toBeGreaterThan(0.99);
388
+ continue;
389
+ }
390
+ if (name === 'smooth-normal') {
391
+ // The depth crossing belongs to texel 5. A smooth/normal-mapped
392
+ // shading normal points its tangent correction into adjacent sky;
393
+ // retry with depth geometry must recover the analytic intersection,
394
+ // not merely accept the stair-stepped depth crossing.
395
+ expect(pixels[24], 'shading-normal refinement must retain a valid depth crossing').toBe(1);
396
+ expect(pixels[25]).toBeCloseTo(0.5 + (0.5 * 0.341) / 1.33, 6);
397
+ expect(pixels[27]).toBeGreaterThan(0.99);
398
+ continue;
399
+ }
400
+ if (name === 'oblique') {
401
+ expect(pixels[0], 'pixel-center depth must not reject an in-texel oblique-plane hit').toBe(
402
+ 1,
403
+ );
404
+ expect(pixels[1]).toBeCloseTo(0.5 + (0.5 * 1.35) / 2.8, 6);
405
+ expect(pixels[2]).toBeCloseTo(0.5, 6);
406
+ expect(pixels[3], 'an exact tangent-plane hit has no thickness residual').toBeGreaterThan(
407
+ 0.9999,
408
+ );
409
+ for (let i = 0; i < 3; i++) {
410
+ const x = (i - 1) * 0.02;
411
+ const distance = (3.15 - x) / 1.4;
412
+ const offset = (7 + i) * 4;
413
+ expect(pixels[offset], 'subpixel shift retains the oblique plane').toBe(1);
414
+ expect(pixels[offset + 1]).toBeCloseTo(
415
+ 0.5 + (0.5 * (x + 0.6 * distance)) / (1 + 0.8 * distance),
416
+ 6,
417
+ );
418
+ expect(
419
+ pixels[offset + 3],
420
+ 'confidence is independent of position inside the depth texel',
421
+ ).toBeGreaterThan(0.9999);
422
+ }
423
+ for (const offset of [4, 8, 12, 16, 20]) {
424
+ expect(pixels[offset], 'oblique-plane sky').toBe(0);
425
+ }
426
+ continue;
427
+ }
428
+ for (const offset of [0, 12]) {
429
+ expect(pixels[offset + 4], `${name}: inner sky`).toBe(0);
430
+ expect(pixels[offset + 8], `${name}: outer sky`).toBe(0);
431
+ expect(pixels[offset], `${name}: wall crossing`).toBe(name === 'front-facing' ? 1 : 0);
432
+ if (name === 'front-facing') {
433
+ // Analytic t=(2.8-1)/0.8=2.25, x=+/-1.35, inside texel 5/2.
434
+ const sign = offset === 0 ? 1 : -1;
435
+ expect(pixels[offset + 1]).toBeCloseTo(0.5 + (sign * (0.5 * 1.35)) / 2.8, 6);
436
+ expect(pixels[offset + 2]).toBeCloseTo(0.5, 6);
437
+ expect(pixels[offset + 3]).toBeGreaterThan(0.99);
438
+ }
439
+ }
440
+ }
441
+ } finally {
442
+ device.destroyTexture(depth).unwrap();
443
+ device.destroyTexture(data).unwrap();
444
+ device.destroyTexture(hiz).unwrap();
445
+ device.destroyTexture(temporal).unwrap();
446
+ for (const buffer of [view, output, readback]) device.destroyBuffer(buffer).unwrap();
447
+ }
448
+ });