@forgeax/engine-render 0.1.28 → 0.1.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/README.md +856 -126
  2. package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
  3. package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
  4. package/dist/assembly/device-feature-admission.d.ts +4 -3
  5. package/dist/assembly/device-feature-admission.d.ts.map +1 -1
  6. package/dist/assembly/dynamic-geometry-host.d.ts +27 -0
  7. package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -1
  8. package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
  9. package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
  10. package/dist/assembly/factory.d.ts +3 -1
  11. package/dist/assembly/factory.d.ts.map +1 -1
  12. package/dist/assembly/gpu-driven-owner.d.ts +10 -0
  13. package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
  14. package/dist/assembly/host-contract.d.ts +14 -0
  15. package/dist/assembly/host-contract.d.ts.map +1 -1
  16. package/dist/assembly/material/assembly.d.ts +31 -1
  17. package/dist/assembly/material/assembly.d.ts.map +1 -1
  18. package/dist/assembly/material/pipeline-helpers.d.ts +24 -0
  19. package/dist/assembly/material/pipeline-helpers.d.ts.map +1 -0
  20. package/dist/assembly/material-shader-policy.d.ts +3 -1
  21. package/dist/assembly/material-shader-policy.d.ts.map +1 -1
  22. package/dist/assembly/recovery/device-loss-fanout.d.ts.map +1 -1
  23. package/dist/assembly/recovery/failure-location.d.ts +12 -0
  24. package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
  25. package/dist/assembly/recovery/recovery-attempt.d.ts +1 -6
  26. package/dist/assembly/recovery/recovery-attempt.d.ts.map +1 -1
  27. package/dist/assembly/recovery/renderer-recover.d.ts +7 -4
  28. package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
  29. package/dist/assembly/renderer-facade.d.ts.map +1 -1
  30. package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
  31. package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
  32. package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
  33. package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
  34. package/dist/assembly/renderer-helpers.d.ts +3 -0
  35. package/dist/assembly/renderer-helpers.d.ts.map +1 -1
  36. package/dist/assembly/renderer-inspection.d.ts +4 -0
  37. package/dist/assembly/renderer-inspection.d.ts.map +1 -1
  38. package/dist/assembly/shader-prewarm-policy.d.ts +7 -1
  39. package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
  40. package/dist/assembly/skin-palette-owner.d.ts +8 -0
  41. package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
  42. package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
  43. package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
  44. package/dist/assembly/webgpu-device-loss.d.ts +15 -0
  45. package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
  46. package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
  47. package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
  48. package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
  49. package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
  50. package/dist/assembly/webgpu-ready.d.ts +7 -3
  51. package/dist/assembly/webgpu-ready.d.ts.map +1 -1
  52. package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
  53. package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
  54. package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
  55. package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
  56. package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
  57. package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
  58. package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
  59. package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
  60. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
  61. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
  62. package/dist/assembly/webgpu-renderer.d.ts +7 -141
  63. package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
  64. package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
  65. package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
  66. package/dist/authoring.mjs +2 -2
  67. package/dist/capture/scene-projection.d.ts +41 -0
  68. package/dist/capture/scene-projection.d.ts.map +1 -0
  69. package/dist/{chunk-J52NMQKR.mjs → chunk-7MQ3XBSP.mjs} +1098 -844
  70. package/dist/chunk-7MQ3XBSP.mjs.map +1 -0
  71. package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
  72. package/dist/chunk-BLXGONR2.mjs.map +1 -0
  73. package/dist/{chunk-VSL23LZE.mjs → chunk-C3DDSXYK.mjs} +1188 -463
  74. package/dist/chunk-C3DDSXYK.mjs.map +1 -0
  75. package/dist/{chunk-IQMKJLNU.mjs → chunk-FUUO4UND.mjs} +443 -30
  76. package/dist/chunk-FUUO4UND.mjs.map +1 -0
  77. package/dist/{chunk-J6KACNOH.mjs → chunk-JRBDO2KB.mjs} +617 -7
  78. package/dist/chunk-JRBDO2KB.mjs.map +1 -0
  79. package/dist/{chunk-GE3SDD72.mjs → chunk-MDQJPY3T.mjs} +20 -40
  80. package/dist/chunk-MDQJPY3T.mjs.map +1 -0
  81. package/dist/{chunk-MYJ5RPJO.mjs → chunk-NO4WZCAH.mjs} +3 -3
  82. package/dist/chunk-NO4WZCAH.mjs.map +1 -0
  83. package/dist/{chunk-RBDBZ5R7.mjs → chunk-PA5DRJNI.mjs} +2 -2
  84. package/dist/chunk-PA5DRJNI.mjs.map +1 -0
  85. package/dist/{chunk-MBU4ZVE7.mjs → chunk-PSEQ6QPH.mjs} +4655 -892
  86. package/dist/chunk-PSEQ6QPH.mjs.map +1 -0
  87. package/dist/{chunk-JAASCMXA.mjs → chunk-S5UE2T5P.mjs} +289 -41
  88. package/dist/chunk-S5UE2T5P.mjs.map +1 -0
  89. package/dist/components/camera.d.ts +62 -2
  90. package/dist/components/camera.d.ts.map +1 -1
  91. package/dist/components/directional-light.d.ts +2 -2
  92. package/dist/components/dynamic-resolution.d.ts +15 -0
  93. package/dist/components/dynamic-resolution.d.ts.map +1 -0
  94. package/dist/components/index.d.ts +2 -0
  95. package/dist/components/index.d.ts.map +1 -1
  96. package/dist/components/instances.d.ts +6 -20
  97. package/dist/components/instances.d.ts.map +1 -1
  98. package/dist/components/light-helpers.d.ts.map +1 -1
  99. package/dist/components/reflection-probe.d.ts +1 -0
  100. package/dist/components/reflection-probe.d.ts.map +1 -1
  101. package/dist/components/scene-instance.d.ts +2 -1
  102. package/dist/components/scene-instance.d.ts.map +1 -1
  103. package/dist/components/screen-space-reflection.d.ts +14 -0
  104. package/dist/components/screen-space-reflection.d.ts.map +1 -0
  105. package/dist/components/skylight.d.ts +4 -1
  106. package/dist/components/skylight.d.ts.map +1 -1
  107. package/dist/construct-renderer.mjs +14809 -7570
  108. package/dist/construct-renderer.mjs.map +1 -1
  109. package/dist/device/device-scope.d.ts +2 -0
  110. package/dist/device/device-scope.d.ts.map +1 -1
  111. package/dist/device/gpu-residency.d.ts +3 -14
  112. package/dist/device/gpu-residency.d.ts.map +1 -1
  113. package/dist/dynamic-geometry.d.ts.map +1 -1
  114. package/dist/environment/background.d.ts +7 -0
  115. package/dist/environment/background.d.ts.map +1 -0
  116. package/dist/environment/ibl.d.ts +11 -0
  117. package/dist/environment/ibl.d.ts.map +1 -0
  118. package/dist/environment/storage.d.ts +14 -0
  119. package/dist/environment/storage.d.ts.map +1 -0
  120. package/dist/errors/gpu-driven.d.ts +6 -3
  121. package/dist/errors/gpu-driven.d.ts.map +1 -1
  122. package/dist/errors/render.d.ts +41 -4
  123. package/dist/errors/render.d.ts.map +1 -1
  124. package/dist/extract/camera.d.ts.map +1 -1
  125. package/dist/extract/contracts.d.ts +7 -0
  126. package/dist/extract/contracts.d.ts.map +1 -1
  127. package/dist/extract/gpu-driven.d.ts +50 -3
  128. package/dist/extract/gpu-driven.d.ts.map +1 -1
  129. package/dist/features/host.d.ts +23 -1
  130. package/dist/features/host.d.ts.map +1 -1
  131. package/dist/features/noise-texture.d.ts +17 -0
  132. package/dist/features/noise-texture.d.ts.map +1 -0
  133. package/dist/features/plan.d.ts +83 -2
  134. package/dist/features/plan.d.ts.map +1 -1
  135. package/dist/features/prepared-gpu-work.d.ts +37 -4
  136. package/dist/features/prepared-gpu-work.d.ts.map +1 -1
  137. package/dist/features/prepared-graphics-store.d.ts.map +1 -1
  138. package/dist/features/prepared-graphics.d.ts +5 -0
  139. package/dist/features/prepared-graphics.d.ts.map +1 -1
  140. package/dist/features/render-graph-compute.d.ts +5 -3
  141. package/dist/features/render-graph-compute.d.ts.map +1 -1
  142. package/dist/features/render-graph-contribution.d.ts +11 -3
  143. package/dist/features/render-graph-contribution.d.ts.map +1 -1
  144. package/dist/features/render-graph-raster.d.ts +19 -3
  145. package/dist/features/render-graph-raster.d.ts.map +1 -1
  146. package/dist/features/types.d.ts +11 -0
  147. package/dist/features/types.d.ts.map +1 -1
  148. package/dist/fullscreen-post-process-pass.d.ts +2 -0
  149. package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
  150. package/dist/gpu-driven/batch-topology.d.ts +34 -1
  151. package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
  152. package/dist/gpu-driven/material-artifacts.d.ts +24 -0
  153. package/dist/gpu-driven/material-artifacts.d.ts.map +1 -0
  154. package/dist/gpu-driven/material-bindings.d.ts +7 -0
  155. package/dist/gpu-driven/material-bindings.d.ts.map +1 -0
  156. package/dist/gpu-driven/pbr-program.d.ts +10 -0
  157. package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
  158. package/dist/gpu-driven/prepared-draw.d.ts +2 -0
  159. package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
  160. package/dist/gpu-driven/production-raster.d.ts +169 -27
  161. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  162. package/dist/gpu-driven/shadow-views.d.ts +126 -0
  163. package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
  164. package/dist/gpu-driven/view-gpu.d.ts +18 -2
  165. package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
  166. package/dist/gpu-resource.d.ts +5 -2
  167. package/dist/gpu-resource.d.ts.map +1 -1
  168. package/dist/gpu-scene-schema.d.ts +2 -8
  169. package/dist/gpu-scene-schema.d.ts.map +1 -1
  170. package/dist/gpu-scene.d.ts +14 -0
  171. package/dist/gpu-scene.d.ts.map +1 -1
  172. package/dist/gpu-texture-usage.d.ts +1 -0
  173. package/dist/gpu-texture-usage.d.ts.map +1 -1
  174. package/dist/hdrp-buffers.d.ts +9 -0
  175. package/dist/hdrp-buffers.d.ts.map +1 -1
  176. package/dist/ibl/IblPipelineCache.d.ts +2 -0
  177. package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
  178. package/dist/ibl/frame-resources.d.ts +8 -0
  179. package/dist/ibl/frame-resources.d.ts.map +1 -0
  180. package/dist/ibl/skylight-bind-group.d.ts +3 -1
  181. package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
  182. package/dist/index.d.ts +87 -75
  183. package/dist/index.d.ts.map +1 -1
  184. package/dist/index.mjs +10 -8
  185. package/dist/index.mjs.map +1 -1
  186. package/dist/inspection-types.d.ts +180 -1
  187. package/dist/inspection-types.d.ts.map +1 -1
  188. package/dist/instances-derived-bounds.d.ts +11 -0
  189. package/dist/instances-derived-bounds.d.ts.map +1 -1
  190. package/dist/instances.d.ts +89 -44
  191. package/dist/instances.d.ts.map +1 -1
  192. package/dist/internal.d.ts +3 -0
  193. package/dist/internal.d.ts.map +1 -1
  194. package/dist/internal.mjs +117 -9
  195. package/dist/internal.mjs.map +1 -1
  196. package/dist/lifecycle.d.ts +2 -1
  197. package/dist/lifecycle.d.ts.map +1 -1
  198. package/dist/material-row.d.ts +15 -0
  199. package/dist/material-row.d.ts.map +1 -0
  200. package/dist/materials.d.ts +15 -0
  201. package/dist/materials.d.ts.map +1 -1
  202. package/dist/pbr-pipeline.d.ts +23 -5
  203. package/dist/pbr-pipeline.d.ts.map +1 -1
  204. package/dist/pipeline/render-extent.d.ts +51 -0
  205. package/dist/pipeline/render-extent.d.ts.map +1 -0
  206. package/dist/pipeline/standard-build-context.d.ts +7 -0
  207. package/dist/pipeline/standard-build-context.d.ts.map +1 -0
  208. package/dist/pipeline/standard-forward-lane.d.ts +3 -2
  209. package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
  210. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
  211. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
  212. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
  213. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
  214. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
  215. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
  216. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
  217. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
  218. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
  219. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
  220. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
  221. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
  222. package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
  223. package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
  224. package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
  225. package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
  226. package/dist/pipeline/standard-output/graph.d.ts +15 -0
  227. package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
  228. package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
  229. package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
  230. package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
  231. package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
  232. package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
  233. package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
  234. package/dist/pipeline/standard-output/resources.d.ts +10 -0
  235. package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
  236. package/dist/pipeline/standard-output/types.d.ts +39 -0
  237. package/dist/pipeline/standard-output/types.d.ts.map +1 -0
  238. package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
  239. package/dist/pipeline/standard-post.d.ts +2 -2
  240. package/dist/pipeline/standard-post.d.ts.map +1 -1
  241. package/dist/pipeline/standard-profile.d.ts +2 -1
  242. package/dist/pipeline/standard-profile.d.ts.map +1 -1
  243. package/dist/pipeline-builder.d.ts +5 -2
  244. package/dist/pipeline-builder.d.ts.map +1 -1
  245. package/dist/pipeline-spec-types.d.ts +4 -0
  246. package/dist/pipeline-spec-types.d.ts.map +1 -1
  247. package/dist/pipeline-spec.d.ts +1 -9
  248. package/dist/pipeline-spec.d.ts.map +1 -1
  249. package/dist/plugin.d.ts.map +1 -1
  250. package/dist/points-lines/standard-owner.d.ts +1 -1
  251. package/dist/points-lines/standard-owner.d.ts.map +1 -1
  252. package/dist/post-process-errors.d.ts +9 -2
  253. package/dist/post-process-errors.d.ts.map +1 -1
  254. package/dist/prepare/extended-lighting/resources.d.ts +3 -3
  255. package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
  256. package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
  257. package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
  258. package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
  259. package/dist/record/frame-lighting.d.ts +3 -3
  260. package/dist/record/frame-lighting.d.ts.map +1 -1
  261. package/dist/record/frame-snapshot.d.ts +109 -13
  262. package/dist/record/frame-snapshot.d.ts.map +1 -1
  263. package/dist/record/frame-targets.d.ts.map +1 -1
  264. package/dist/record/frame.d.ts +41 -5
  265. package/dist/record/frame.d.ts.map +1 -1
  266. package/dist/record/main-pass-geometry.d.ts +13 -9
  267. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  268. package/dist/record/main-pass-material.d.ts +43 -3
  269. package/dist/record/main-pass-material.d.ts.map +1 -1
  270. package/dist/record/main-pass-sprite-draws.d.ts +2 -10
  271. package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
  272. package/dist/record/main-pass.d.ts +14 -2
  273. package/dist/record/main-pass.d.ts.map +1 -1
  274. package/dist/record/mesh-ssbo.d.ts +15 -6
  275. package/dist/record/mesh-ssbo.d.ts.map +1 -1
  276. package/dist/record/prepared-material-bindings.d.ts +19 -0
  277. package/dist/record/prepared-material-bindings.d.ts.map +1 -0
  278. package/dist/record/recovery-pipeline.d.ts +1 -0
  279. package/dist/record/recovery-pipeline.d.ts.map +1 -1
  280. package/dist/record/render-context.d.ts +101 -22
  281. package/dist/record/render-context.d.ts.map +1 -1
  282. package/dist/record/shadow-pass.d.ts +62 -7
  283. package/dist/record/shadow-pass.d.ts.map +1 -1
  284. package/dist/record/skybox-post-pass.d.ts +1 -1
  285. package/dist/record/skybox-post-pass.d.ts.map +1 -1
  286. package/dist/record/typed-frame-graph.d.ts +39 -8
  287. package/dist/record/typed-frame-graph.d.ts.map +1 -1
  288. package/dist/record/view-ubo.d.ts +1 -0
  289. package/dist/record/view-ubo.d.ts.map +1 -1
  290. package/dist/recovery/render-system-candidate.d.ts +10 -2
  291. package/dist/recovery/render-system-candidate.d.ts.map +1 -1
  292. package/dist/recovery/render-system-roots.d.ts +11 -0
  293. package/dist/recovery/render-system-roots.d.ts.map +1 -0
  294. package/dist/recovery/types.d.ts +76 -0
  295. package/dist/recovery/types.d.ts.map +1 -0
  296. package/dist/reflection/background.d.ts +14 -0
  297. package/dist/reflection/background.d.ts.map +1 -0
  298. package/dist/reflection/filter.d.ts.map +1 -1
  299. package/dist/reflection/projection.d.ts +1 -0
  300. package/dist/reflection/projection.d.ts.map +1 -1
  301. package/dist/reflection/record-owner.d.ts +4 -4
  302. package/dist/reflection/record-owner.d.ts.map +1 -1
  303. package/dist/render-contract.d.ts +211 -53
  304. package/dist/render-contract.d.ts.map +1 -1
  305. package/dist/render-graph-primitives.d.ts +1 -0
  306. package/dist/render-graph-primitives.d.ts.map +1 -1
  307. package/dist/render-pipeline.d.ts +81 -6
  308. package/dist/render-pipeline.d.ts.map +1 -1
  309. package/dist/render-system-extract-tail.d.ts +15 -6
  310. package/dist/render-system-extract-tail.d.ts.map +1 -1
  311. package/dist/render-system-extract.d.ts +128 -41
  312. package/dist/render-system-extract.d.ts.map +1 -1
  313. package/dist/render-system-projections.d.ts +22 -0
  314. package/dist/render-system-projections.d.ts.map +1 -0
  315. package/dist/render-system.d.ts +27 -77
  316. package/dist/render-system.d.ts.map +1 -1
  317. package/dist/scene/render-scene-types.d.ts +14 -7
  318. package/dist/scene/render-scene-types.d.ts.map +1 -1
  319. package/dist/scene/render-scene.d.ts +31 -11
  320. package/dist/scene/render-scene.d.ts.map +1 -1
  321. package/dist/scene/shadow-visibility.d.ts +5 -0
  322. package/dist/scene/shadow-visibility.d.ts.map +1 -0
  323. package/dist/ssao-config.d.ts +8 -6
  324. package/dist/ssao-config.d.ts.map +1 -1
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  634. package/src/gpu-scene.ts +197 -99
  635. package/src/gpu-texture-usage.ts +1 -0
  636. package/src/hdrp-buffers.ts +141 -36
  637. package/src/ibl/IblPipelineCache.ts +5 -0
  638. package/src/ibl/frame-resources.ts +38 -0
  639. package/src/ibl/skylight-bind-group.ts +32 -21
  640. package/src/index.ts +194 -75
  641. package/src/inspection-types.ts +207 -1
  642. package/src/instances-derived-bounds.ts +258 -34
  643. package/src/instances.ts +459 -150
  644. package/src/internal.ts +22 -0
  645. package/src/lifecycle.ts +2 -0
  646. package/src/material-row.ts +194 -0
  647. package/src/materials.ts +44 -8
  648. package/src/pbr-pipeline.ts +172 -19
  649. package/src/pipeline/render-extent.ts +111 -0
  650. package/src/pipeline/standard-build-context.ts +7 -0
  651. package/src/pipeline/standard-forward-lane.ts +74 -29
  652. package/src/pipeline/standard-output/__tests__/lut-admission.unit.test.ts +103 -0
  653. package/src/pipeline/standard-output/auto-exposure/__tests__/capability.unit.test.ts +40 -0
  654. package/src/pipeline/standard-output/auto-exposure/__tests__/gpu.contract.unit.test.ts +125 -0
  655. package/src/pipeline/standard-output/auto-exposure/__tests__/graph.contract.unit.test.ts +94 -0
  656. package/src/pipeline/standard-output/auto-exposure/__tests__/oracle.test.ts +108 -0
  657. package/src/pipeline/standard-output/auto-exposure/__tests__/preset.test.ts +26 -0
  658. package/src/pipeline/standard-output/auto-exposure/capability.ts +38 -0
  659. package/src/pipeline/standard-output/auto-exposure/gpu.ts +567 -0
  660. package/src/pipeline/standard-output/auto-exposure/graph.ts +221 -0
  661. package/src/pipeline/standard-output/auto-exposure/inspection.ts +231 -0
  662. package/src/pipeline/standard-output/auto-exposure/oracle.ts +291 -0
  663. package/src/pipeline/standard-output/auto-exposure/preset.ts +28 -0
  664. package/src/pipeline/standard-output/auto-exposure/state.ts +156 -0
  665. package/src/pipeline/standard-output/color-transform.ts +124 -0
  666. package/src/pipeline/standard-output/graph.ts +139 -0
  667. package/src/pipeline/standard-output/lut-admission.ts +121 -0
  668. package/src/pipeline/standard-output/lut-gpu.ts +399 -0
  669. package/src/pipeline/standard-output/lut-state.ts +176 -0
  670. package/src/pipeline/standard-output/resources.ts +121 -0
  671. package/src/pipeline/standard-output/types.ts +58 -0
  672. package/src/pipeline/standard-pipeline.ts +232 -70
  673. package/src/pipeline/standard-post.ts +190 -27
  674. package/src/pipeline/standard-profile.ts +2 -1
  675. package/src/pipeline-builder.ts +28 -9
  676. package/src/pipeline-spec-types.ts +4 -0
  677. package/src/pipeline-spec.ts +37 -29
  678. package/src/plugin.ts +4 -0
  679. package/src/points-lines/standard-owner.ts +6 -14
  680. package/src/post-process-errors.ts +26 -18
  681. package/src/prepare/__tests__/extended-lighting-capability.unit.test.ts +2 -2
  682. package/src/prepare/extended-lighting/resources.ts +3 -3
  683. package/src/prepare/prepared-graphics-resolver.ts +9 -2
  684. package/src/record/__tests__/main-pass-geometry.unit.test.ts +68 -0
  685. package/src/record/__tests__/material-bg-cache.unit.test.ts +45 -0
  686. package/src/record/__tests__/material-slot-plan.unit.test.ts +57 -0
  687. package/src/record/__tests__/mesh-ssbo.unit.test.ts +40 -1
  688. package/src/record/__tests__/recovery-pipeline.unit.test.ts +20 -1
  689. package/src/record/__tests__/sprite-material-abi.unit.test.ts +41 -6
  690. package/src/record/__tests__/temporal-payload.unit.test.ts +2 -0
  691. package/src/record/__tests__/typed-frame-graph-plan.unit.test.ts +45 -0
  692. package/src/record/__tests__/view-ubo-layout.unit.test.ts +5 -0
  693. package/src/record/dynamic-geometry-consumption.ts +59 -0
  694. package/src/record/frame-lighting.ts +15 -12
  695. package/src/record/frame-snapshot.ts +146 -34
  696. package/src/record/frame-targets.ts +9 -0
  697. package/src/record/frame.ts +838 -170
  698. package/src/record/main-pass-geometry.ts +209 -103
  699. package/src/record/main-pass-material.ts +157 -40
  700. package/src/record/main-pass-sprite-draws.ts +16 -107
  701. package/src/record/main-pass.ts +141 -12
  702. package/src/record/material-uniforms.ts +1 -1
  703. package/src/record/mesh-ssbo.ts +59 -15
  704. package/src/record/prepared-material-bindings.ts +238 -0
  705. package/src/record/recovery-pipeline.ts +69 -90
  706. package/src/record/render-context.ts +123 -24
  707. package/src/record/shadow-pass.ts +1389 -230
  708. package/src/record/skybox-post-pass.ts +14 -3
  709. package/src/record/typed-frame-graph.ts +1064 -47
  710. package/src/record/view-ubo.ts +12 -1
  711. package/src/recovery/render-system-candidate.ts +135 -68
  712. package/src/recovery/render-system-roots.ts +113 -0
  713. package/src/recovery/types.ts +77 -0
  714. package/src/reflection/background.ts +151 -0
  715. package/src/reflection/filter.ts +3 -0
  716. package/src/reflection/projection.ts +16 -6
  717. package/src/reflection/record-owner.ts +308 -140
  718. package/src/render-contract.ts +237 -49
  719. package/src/render-graph-primitives.ts +34 -5
  720. package/src/render-pipeline.ts +90 -2
  721. package/src/render-system-extract-tail.ts +431 -162
  722. package/src/render-system-extract.ts +478 -119
  723. package/src/render-system-projections.ts +241 -0
  724. package/src/render-system.ts +715 -828
  725. package/src/scene/render-scene-types.ts +13 -4
  726. package/src/scene/render-scene.ts +577 -355
  727. package/src/scene/shadow-visibility.ts +21 -0
  728. package/src/ssao-config.ts +25 -8
  729. package/src/ssr/admission.ts +380 -14
  730. package/src/ssr/compose.ts +144 -0
  731. package/src/ssr/errors.ts +48 -0
  732. package/src/ssr/graph.ts +797 -0
  733. package/src/ssr/history.ts +436 -0
  734. package/src/ssr/hiz.ts +124 -0
  735. package/src/ssr/inspection.ts +124 -0
  736. package/src/ssr/resources.ts +202 -0
  737. package/src/ssr/temporal.ts +164 -0
  738. package/src/systems/skin-palette-allocator.ts +495 -148
  739. package/src/systems/skin-palette-types.ts +17 -0
  740. package/src/systems/transparent-dispatch.ts +90 -0
  741. package/src/targets/material-source.ts +34 -0
  742. package/src/temporal/coverage.ts +1 -1
  743. package/src/temporal/frame-coordinator.ts +23 -2
  744. package/src/temporal/gpu.ts +79 -12
  745. package/src/temporal/history.ts +3 -1
  746. package/src/temporal/inspection.ts +2 -1
  747. package/src/temporal/standard-scene-data.ts +10 -2
  748. package/src/temporal/target-coverage-attachment.ts +72 -0
  749. package/src/temporal/temporal-view.ts +11 -2
  750. package/src/temporal/view.ts +12 -2
  751. package/src/transmission/__tests__/standard-transmission.dawn.test.ts +219 -139
  752. package/src/typed-render-graph-primitives.ts +304 -74
  753. package/src/typed-shadow-passes.ts +122 -12
  754. package/src/volume/component.ts +1 -0
  755. package/src/volume/passes.ts +3 -3
  756. package/src/volume/temporal.ts +10 -0
  757. package/dist/chunk-GE3SDD72.mjs.map +0 -1
  758. package/dist/chunk-GF523LHF.mjs.map +0 -1
  759. package/dist/chunk-IQMKJLNU.mjs.map +0 -1
  760. package/dist/chunk-J52NMQKR.mjs.map +0 -1
  761. package/dist/chunk-J6KACNOH.mjs.map +0 -1
  762. package/dist/chunk-JAASCMXA.mjs.map +0 -1
  763. package/dist/chunk-MBU4ZVE7.mjs.map +0 -1
  764. package/dist/chunk-MYJ5RPJO.mjs.map +0 -1
  765. package/dist/chunk-RBDBZ5R7.mjs.map +0 -1
  766. package/dist/chunk-VSL23LZE.mjs.map +0 -1
  767. package/src/__tests__/instances-world-ownership.integration.test.ts +0 -62
  768. package/src/scene/__tests__/changed-block-summary.candidate.test.ts +0 -36
@@ -0,0 +1,141 @@
1
+ import { RenderGraphBuilder } from '@forgeax/engine-render-graph';
2
+ import type { CommandBuffer, RhiCommandEncoder } from '@forgeax/engine-rhi';
3
+ import { RhiNullCommandEncoder, RhiNullDevice, RhiNullQueue } from '@forgeax/engine-rhi-null';
4
+ import { describe, expect, it } from 'vitest';
5
+ import { admitSsrSpatial } from '../ssr/admission';
6
+ import { addSsrSpatialPasses } from '../ssr/graph';
7
+
8
+ const WIDTH = 5;
9
+ const HEIGHT = 3;
10
+
11
+ type Frame = { readonly encoder: RhiCommandEncoder };
12
+
13
+ class RecordingNullQueue extends RhiNullQueue {
14
+ submitCount = 0;
15
+ submitted: readonly CommandBuffer[] = [];
16
+
17
+ override submit(commandBuffers: readonly CommandBuffer[]) {
18
+ this.submitCount += 1;
19
+ this.submitted = commandBuffers;
20
+ return super.submit(commandBuffers);
21
+ }
22
+ }
23
+
24
+ function admittedAdmission() {
25
+ return admitSsrSpatial({
26
+ camera: {
27
+ projection: 'perspective',
28
+ near: 0.1,
29
+ far: 100,
30
+ screenSpaceReflection: { maxDistance: 40, thickness: 0.2, maxRoughness: 0.6 },
31
+ },
32
+ environment: {
33
+ lane: 'deferred',
34
+ m0: { status: 'admitted' },
35
+ sceneInputs: true,
36
+ temporal: true,
37
+ reflectionFallback: true,
38
+ capabilities: {
39
+ compute: true,
40
+ storageTexture: true,
41
+ rgba16floatRenderable: true,
42
+ r32floatSampledStorage: true,
43
+ },
44
+ },
45
+ });
46
+ }
47
+
48
+ function input(
49
+ graph: RenderGraphBuilder<Frame>,
50
+ label: string,
51
+ format: 'rgba16float' | 'r32float',
52
+ ) {
53
+ const texture = graph
54
+ .createTexture(label, {
55
+ format,
56
+ size: { width: WIDTH, height: HEIGHT },
57
+ })
58
+ .unwrap();
59
+ return graph.view(texture, { label: `${label}.view` }).unwrap();
60
+ }
61
+
62
+ function createDevice(queue: RecordingNullQueue): RhiNullDevice {
63
+ return new RhiNullDevice(
64
+ queue,
65
+ (bookkeeper, device) => new RhiNullCommandEncoder(bookkeeper, device),
66
+ );
67
+ }
68
+
69
+ describe('SSR spatial RhiNull integration', () => {
70
+ it('executes the admitted odd-size topology once through one finish and submit', async () => {
71
+ const graph = new RenderGraphBuilder<Frame>();
72
+ const depth = input(graph, 'scene-depth', 'r32float');
73
+ const normal = input(graph, 'gbuffer-normal', 'rgba16float');
74
+ const scene = input(graph, 'scene-color', 'rgba16float');
75
+ const fallback = input(graph, 'reflection-fallback', 'rgba16float');
76
+ const currentTemporal = input(graph, 'scene-temporal', 'rgba16float');
77
+ const seeded = graph.addComputePass('seed-inputs', {
78
+ accesses: [
79
+ { resource: depth, usage: 'storage-write' },
80
+ { resource: normal, usage: 'storage-write' },
81
+ { resource: scene, usage: 'storage-write' },
82
+ { resource: fallback, usage: 'storage-write' },
83
+ { resource: currentTemporal, usage: 'storage-write' },
84
+ ],
85
+ encode: () => undefined,
86
+ });
87
+ expect(seeded.ok).toBe(true);
88
+
89
+ const projected = addSsrSpatialPasses(graph, {
90
+ admission: admittedAdmission(),
91
+ width: WIDTH,
92
+ height: HEIGHT,
93
+ depth,
94
+ normal,
95
+ scene,
96
+ fallback,
97
+ currentTemporal,
98
+ });
99
+ expect(projected.ok).toBe(true);
100
+ if (!projected.ok) return;
101
+
102
+ const queue = new RecordingNullQueue();
103
+ const device = createDevice(queue);
104
+ const compiled = graph.compile({ device, surfaceSize: { width: WIDTH, height: HEIGHT } });
105
+ expect(compiled.ok).toBe(true);
106
+ if (!compiled.ok) return;
107
+
108
+ const encoder = device.createCommandEncoder({ label: 'ssr-spatial-rhinull-frame' });
109
+ expect(encoder.ok).toBe(true);
110
+ if (!encoder.ok) return;
111
+ const executed = compiled.value.execute({ encoder: encoder.value });
112
+ expect(executed.ok).toBe(true);
113
+ const finished = encoder.value.finish();
114
+ expect(finished.ok).toBe(true);
115
+ if (!finished.ok) return;
116
+ const submitted = device.queue.submit([finished.value]);
117
+ expect(submitted.ok).toBe(true);
118
+ await device.queue.onSubmittedWorkDone();
119
+
120
+ expect(queue.submitCount).toBe(1);
121
+ expect(queue.submitted).toHaveLength(1);
122
+ expect(device.framePassNames).toEqual([
123
+ 'seed-inputs',
124
+ 'ssr-hiz-seed',
125
+ 'ssr-hiz-reduce-chain',
126
+ 'ssr-trace',
127
+ ]);
128
+ expect(compiled.value.inspect().resources).toEqual(
129
+ expect.arrayContaining([
130
+ expect.objectContaining({ label: 'ssr-hiz', format: 'r32float' }),
131
+ expect.objectContaining({ label: 'ssr-trace', format: 'rgba16float' }),
132
+ ]),
133
+ );
134
+ expect(projected.value.trace).toMatchObject({
135
+ resolution: 'half',
136
+ coarseSteps: 48,
137
+ refineSteps: 5,
138
+ });
139
+ expect((await compiled.value.retire()).ok).toBe(true);
140
+ });
141
+ });
@@ -0,0 +1,475 @@
1
+ import { readFileSync } from 'node:fs';
2
+ import { resolve } from 'node:path';
3
+ import { createShaderModuleImmediate, rhi } from '@forgeax/engine-rhi-webgpu';
4
+ import { expect, it } from 'vitest';
5
+ import { GPU_SHADER_STAGE_COMPUTE } from '../gpu-stage';
6
+ import {
7
+ GPU_TEXTURE_USAGE_COPY_DST,
8
+ GPU_TEXTURE_USAGE_COPY_SRC,
9
+ GPU_TEXTURE_USAGE_RENDER_ATTACHMENT,
10
+ GPU_TEXTURE_USAGE_STORAGE_BINDING,
11
+ GPU_TEXTURE_USAGE_TEXTURE_BINDING,
12
+ } from '../gpu-texture-usage';
13
+ import {
14
+ GPU_BUFFER_USAGE_COPY_DST,
15
+ GPU_BUFFER_USAGE_MAP_READ,
16
+ GPU_BUFFER_USAGE_UNIFORM,
17
+ } from '../gpu-usage';
18
+ import { VIEW_UNIFORM_BYTES } from '../record/view-ubo';
19
+ import { temporalJitterSample } from '../temporal/temporal-view';
20
+
21
+ it.each([
22
+ 'production',
23
+ 'presentation-feedback',
24
+ 'ignored-hit-reactivity',
25
+ 'ignored-vertical-neighbor',
26
+ ] as const)('checks stable history and reactive source through real GPU feedback (%s)', async (variant) => {
27
+ const presentationFeedback = variant === 'presentation-feedback';
28
+ const compiler = await import(
29
+ /* @vite-ignore */ new URL('../../../shader-compiler/dist/index.mjs', import.meta.url).href
30
+ );
31
+ let source = readFileSync(resolve('packages/shader/src/ssr-temporal.wgsl'), 'utf8');
32
+ if (variant === 'ignored-vertical-neighbor') {
33
+ const start = source.indexOf('fn sampleCurrentSsr(');
34
+ const end = source.indexOf('// Reflection-only mip reduction', start);
35
+ expect(start).toBeGreaterThan(0);
36
+ expect(end).toBeGreaterThan(start);
37
+ const footprint = source.slice(start, end);
38
+ expect(footprint).toContain('vec2<i32>(0, 1)');
39
+ expect(footprint).toContain('vec2<i32>(1, 1)');
40
+ source =
41
+ source.slice(0, start) +
42
+ footprint
43
+ .replace('vec2<i32>(0, 1)', 'vec2<i32>(0, 0)')
44
+ .replace('vec2<i32>(1, 1)', 'vec2<i32>(1, 0)') +
45
+ source.slice(end);
46
+ }
47
+ if (variant === 'ignored-hit-reactivity') {
48
+ const merged = 'max(temporal.w, current.reactivity)';
49
+ expect(source).toContain(merged);
50
+ source = source.replace(merged, 'temporal.w');
51
+ }
52
+ if (presentationFeedback) {
53
+ const fixedSample = 'let history = resolveSsrAt(uv, fullSize);';
54
+ expect(source).toContain(fixedSample);
55
+ // Negative control: feed the reconstructed raster position back into
56
+ // fixed history. Repeated subpixel filtering must fail the detail gate.
57
+ source = source.replace(
58
+ fixedSample,
59
+ 'let history = resolveSsrAt(uv - params.currentJitterUv, fullSize);',
60
+ );
61
+ }
62
+ const compiled = await compiler.compileShader(source, {
63
+ id: 'forgeax_ssr::temporal',
64
+ imports: {
65
+ 'forgeax_view::common': readFileSync(resolve('packages/shader/src/common.wgsl'), 'utf8'),
66
+ },
67
+ });
68
+ if (!compiled.ok) throw compiled.error;
69
+ const device = (await (await rhi.requestAdapter()).unwrap().requestDevice()).unwrap();
70
+ const width = 32,
71
+ height = 8,
72
+ fullWidth = width * 2,
73
+ fullHeight = height * 2;
74
+ const sampled = GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING;
75
+ const historyUsage = sampled | GPU_TEXTURE_USAGE_STORAGE_BINDING | GPU_TEXTURE_USAGE_COPY_SRC;
76
+ const texture = (
77
+ w: number,
78
+ h: number,
79
+ format: 'rgba16float' | 'rgba32float' | 'rgba8unorm' | 'depth32float' | 'r32float',
80
+ usage: number,
81
+ ) => {
82
+ const texture = device
83
+ .createTexture({
84
+ size: { width: w, height: h, depthOrArrayLayers: 1 },
85
+ format,
86
+ textureBindingViewDimension: '2d',
87
+ usage,
88
+ })
89
+ .unwrap();
90
+ return { texture, view: device.createTextureView(texture, {}).unwrap() };
91
+ };
92
+ const trace = texture(width, height, 'rgba32float', sampled);
93
+ const hitReactivity = texture(width, height, 'r32float', sampled);
94
+ const normal = texture(fullWidth, fullHeight, 'rgba32float', sampled);
95
+ const temporal = texture(fullWidth, fullHeight, 'rgba32float', sampled);
96
+ const depth = texture(
97
+ fullWidth,
98
+ fullHeight,
99
+ 'depth32float',
100
+ GPU_TEXTURE_USAGE_RENDER_ATTACHMENT | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
101
+ );
102
+ const history = [
103
+ texture(width, height, 'rgba16float', historyUsage),
104
+ texture(width, height, 'rgba16float', historyUsage),
105
+ ] as const;
106
+ const surfaces = [
107
+ texture(width, height, 'rgba8unorm', historyUsage),
108
+ texture(width, height, 'rgba8unorm', historyUsage),
109
+ ] as const;
110
+ const resolved = texture(width, height, 'rgba16float', historyUsage);
111
+ const params = device
112
+ .createBuffer({ size: 32, usage: GPU_BUFFER_USAGE_UNIFORM | GPU_BUFFER_USAGE_COPY_DST })
113
+ .unwrap();
114
+ const view = device
115
+ .createBuffer({
116
+ size: VIEW_UNIFORM_BYTES,
117
+ usage: GPU_BUFFER_USAGE_UNIFORM | GPU_BUFFER_USAGE_COPY_DST,
118
+ })
119
+ .unwrap();
120
+ const readback = device
121
+ .createBuffer({
122
+ size: width * height * 8,
123
+ usage: GPU_BUFFER_USAGE_MAP_READ | GPU_BUFFER_USAGE_COPY_DST,
124
+ })
125
+ .unwrap();
126
+ try {
127
+ device.queue
128
+ .writeTexture(
129
+ { texture: hitReactivity.texture },
130
+ new Float32Array(width * height),
131
+ { bytesPerRow: width * 4, rowsPerImage: height },
132
+ { width, height, depthOrArrayLayers: 1 },
133
+ )
134
+ .unwrap();
135
+ const upload = (target: typeof trace, w: number, h: number, values: Float32Array) =>
136
+ device.queue
137
+ .writeTexture(
138
+ { texture: target.texture },
139
+ values,
140
+ { bytesPerRow: w * 16, rowsPerImage: h },
141
+ { width: w, height: h, depthOrArrayLayers: 1 },
142
+ )
143
+ .unwrap();
144
+ upload(
145
+ normal,
146
+ fullWidth,
147
+ fullHeight,
148
+ new Float32Array(
149
+ Array.from({ length: fullWidth * fullHeight }, () => [0.5, 0.5, 1, 0.1]).flat(),
150
+ ),
151
+ );
152
+ upload(temporal, fullWidth, fullHeight, new Float32Array(fullWidth * fullHeight * 4));
153
+ const payload = new Float32Array(VIEW_UNIFORM_BYTES / 4);
154
+ for (const base of [44, 212]) for (let i = 0; i < 4; i++) payload[base + i * 5] = 1;
155
+ payload[227] = 4; // Previous clip W is the same view distance as the planar depth.
156
+ payload.set([1, 10, 0, 0], 228);
157
+ device.queue.writeBuffer(view, 0, payload).unwrap();
158
+ const seed = createShaderModuleImmediate(device, {
159
+ code: `
160
+ @vertex fn vs(@builtin(vertex_index) i:u32)->@builtin(position) vec4<f32>{
161
+ let p=array<vec2<f32>,3>(vec2<f32>(-1.0),vec2<f32>(3.0,-1.0),vec2<f32>(-1.0,3.0));return vec4<f32>(p[i],0.0,1.0);
162
+ }
163
+ @fragment fn fs()->@builtin(frag_depth) f32{return 10.0/9.0-10.0/36.0;}`,
164
+ }).unwrap();
165
+ const seedPipeline = device
166
+ .createRenderPipeline({
167
+ layout: 'auto',
168
+ vertex: { module: seed, entryPoint: 'vs', buffers: [] },
169
+ fragment: { module: seed, entryPoint: 'fs', targets: [] },
170
+ depthStencil: { format: 'depth32float', depthWriteEnabled: true, depthCompare: 'always' },
171
+ })
172
+ .unwrap();
173
+ const seedEncoder = device.createCommandEncoder().unwrap();
174
+ const seedPass = seedEncoder.beginRenderPass({
175
+ colorAttachments: [],
176
+ depthStencilAttachment: {
177
+ view: depth.view,
178
+ depthLoadOp: 'clear',
179
+ depthStoreOp: 'store',
180
+ depthClearValue: 1,
181
+ },
182
+ });
183
+ seedPass.setPipeline(seedPipeline);
184
+ seedPass.draw(3);
185
+ seedPass.end();
186
+ device.queue.submit([seedEncoder.finish().unwrap()]).unwrap();
187
+ const layout = device
188
+ .createBindGroupLayout({
189
+ entries: [
190
+ ...[0, 1, 2, 3, 4, 9, 11].map((binding) => ({
191
+ binding,
192
+ visibility: GPU_SHADER_STAGE_COMPUTE,
193
+ texture: {
194
+ sampleType: binding === 1 ? ('depth' as const) : ('unfilterable-float' as const),
195
+ viewDimension: '2d' as const,
196
+ },
197
+ })),
198
+ ...[5, 7, 10].map((binding) => ({
199
+ binding,
200
+ visibility: GPU_SHADER_STAGE_COMPUTE,
201
+ storageTexture: {
202
+ access: 'write-only' as const,
203
+ format: binding === 10 ? ('rgba8unorm' as const) : ('rgba16float' as const),
204
+ viewDimension: '2d' as const,
205
+ },
206
+ })),
207
+ ...[6, 8].map((binding) => ({
208
+ binding,
209
+ visibility: GPU_SHADER_STAGE_COMPUTE,
210
+ buffer: { type: 'uniform' as const },
211
+ })),
212
+ ],
213
+ })
214
+ .unwrap();
215
+ const module = createShaderModuleImmediate(device, { code: compiled.value.wgsl }).unwrap();
216
+ const pipeline = device
217
+ .createComputePipeline({
218
+ layout: device.createPipelineLayout({ bindGroupLayouts: [layout] }).unwrap(),
219
+ compute: { module, entryPoint: 'ssr_temporal' },
220
+ })
221
+ .unwrap();
222
+ const createGroup = (i: 0 | 1) =>
223
+ device
224
+ .createBindGroup({
225
+ layout,
226
+ entries: [
227
+ ...[
228
+ [0, trace.view],
229
+ [1, depth.view],
230
+ [2, normal.view],
231
+ [3, history[i].view],
232
+ [4, temporal.view],
233
+ [5, history[i === 0 ? 1 : 0].view],
234
+ [7, resolved.view],
235
+ [9, surfaces[i].view],
236
+ [10, surfaces[i === 0 ? 1 : 0].view],
237
+ [11, hitReactivity.view],
238
+ ].map(([binding, value]) => ({
239
+ binding: binding as number,
240
+ resource: { kind: 'textureView' as const, value: value as typeof trace.view },
241
+ })),
242
+ { binding: 6, resource: { kind: 'buffer', value: { buffer: params } } },
243
+ { binding: 8, resource: { kind: 'buffer', value: { buffer: view } } },
244
+ ],
245
+ })
246
+ .unwrap();
247
+ const groups = [createGroup(0), createGroup(1)] as const;
248
+ const field = (x: number) => 1 + 0.8 * Math.sin((x * Math.PI) / 4);
249
+ const reference = Array.from(
250
+ { length: width },
251
+ (_, x) =>
252
+ Array.from({ length: 8 }, (_, phase) => {
253
+ const jitter = temporalJitterSample(phase)[0] / 2;
254
+ const p = x + jitter,
255
+ first = Math.floor(p),
256
+ f = p - first;
257
+ return field(first - jitter) * (1 - f) + field(first + 1 - jitter) * f;
258
+ }).reduce((a, b) => a + b, 0) / 8,
259
+ );
260
+ // An independent vertical signal exercises all four footprint corners;
261
+ // a horizontal stripe alone cannot reveal duplicated/missing bottom taps.
262
+ const verticalField = (y: number) => 0.5 + 0.35 * Math.sin((y * Math.PI) / 4);
263
+ const verticalReference = Array.from(
264
+ { length: height },
265
+ (_, y) =>
266
+ Array.from({ length: 8 }, (_, phase) => {
267
+ const jitter = temporalJitterSample(phase)[1] / 2;
268
+ const p = y + jitter;
269
+ const first = Math.floor(p);
270
+ const f = p - first;
271
+ return verticalField(first - jitter) * (1 - f) + verticalField(first + 1 - jitter) * f;
272
+ }).reduce((a, b) => a + b, 0) / 8,
273
+ );
274
+ let maxError = 0,
275
+ minContrast = Infinity;
276
+ let maxVerticalError = 0;
277
+ for (let frame = 0; frame < 256; frame++) {
278
+ const jitter = temporalJitterSample(frame),
279
+ previous = temporalJitterSample(Math.max(0, frame - 1));
280
+ upload(
281
+ trace,
282
+ width,
283
+ height,
284
+ new Float32Array(
285
+ Array.from({ length: width * height }, (_, i) => [
286
+ field((i % width) - jitter[0] / 2),
287
+ verticalField(Math.floor(i / width) - jitter[1] / 2),
288
+ 0.25,
289
+ 1,
290
+ ]).flat(),
291
+ ),
292
+ );
293
+ const values = new ArrayBuffer(32),
294
+ p = new DataView(values);
295
+ p.setUint32(0, frame > 0 ? 1 : 0, true);
296
+ p.setFloat32(4, 0.9, true);
297
+ p.setFloat32(8, 0.02, true);
298
+ p.setFloat32(12, 0.9, true);
299
+ [
300
+ jitter[0] / fullWidth,
301
+ jitter[1] / fullHeight,
302
+ previous[0] / fullWidth,
303
+ previous[1] / fullHeight,
304
+ ].forEach((v, i) => {
305
+ p.setFloat32(16 + i * 4, v, true);
306
+ });
307
+ device.queue.writeBuffer(params, 0, new Uint8Array(values)).unwrap();
308
+ const encoder = device.createCommandEncoder().unwrap(),
309
+ pass = encoder.beginComputePass();
310
+ pass.setPipeline(pipeline);
311
+ pass.setBindGroup(0, groups[frame % 2 === 0 ? 0 : 1]);
312
+ pass.dispatchWorkgroups(width / 8, height / 8);
313
+ pass.end();
314
+ if (frame >= 248)
315
+ encoder.copyTextureToBuffer(
316
+ { texture: history[frame % 2 === 0 ? 1 : 0].texture },
317
+ { buffer: readback, bytesPerRow: width * 8, rowsPerImage: height },
318
+ { width, height, depthOrArrayLayers: 1 },
319
+ );
320
+ device.queue.submit([encoder.finish().unwrap()]).unwrap();
321
+ if (frame < 248) continue;
322
+ const mapped = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap(),
323
+ raw = new DataView(mapped.getMappedRange().unwrap().slice(0));
324
+ mapped.unmap();
325
+ const row = Array.from({ length: width - 4 }, (_, i) => {
326
+ const half = raw.getUint16((2 * width + i + 2) * 8, true);
327
+ expect(half >>> 10).toBeGreaterThan(0);
328
+ expect(half >>> 10).toBeLessThan(31);
329
+ return (1 + (half & 1023) / 1024) * 2 ** ((half >>> 10) - 15);
330
+ });
331
+ maxError = Math.max(
332
+ maxError,
333
+ ...row.map((v, i) => {
334
+ const target = reference[i + 2];
335
+ if (target === undefined) throw new Error('Missing integrated reference sample');
336
+ return Math.abs(v - target);
337
+ }),
338
+ );
339
+ minContrast = Math.min(minContrast, Math.max(...row) - Math.min(...row));
340
+ for (let y = 2; y < height - 2; y++) {
341
+ const half = raw.getUint16((y * width + 8) * 8 + 2, true);
342
+ const value = (1 + (half & 1023) / 1024) * 2 ** ((half >>> 10) - 15);
343
+ const target = verticalReference[y];
344
+ if (target === undefined) throw new Error('Missing vertical reference sample');
345
+ maxVerticalError = Math.max(maxVerticalError, Math.abs(value - target));
346
+ }
347
+ }
348
+ if (presentationFeedback) {
349
+ expect(maxError, 'the gate must detect the wrong history lattice').toBeGreaterThan(0.015);
350
+ expect(minContrast, 'the gate must detect repeated reconstruction blur').toBeLessThan(1.4);
351
+ return;
352
+ }
353
+ if (variant === 'ignored-vertical-neighbor') {
354
+ expect(
355
+ maxVerticalError,
356
+ 'the gate must detect a collapsed current footprint',
357
+ ).toBeGreaterThan(0.015);
358
+ return;
359
+ }
360
+ expect(
361
+ maxError,
362
+ 'fixed-coordinate history against independent jitter-cycle integration',
363
+ ).toBeLessThan(0.015);
364
+ expect(minContrast, 'history must not diffuse away the reflected texture').toBeGreaterThan(1.4);
365
+ expect(maxVerticalError, 'vertical jitter-cycle integration').toBeLessThan(0.015);
366
+ // Same static receiver and valid history on both sides. Only the right
367
+ // source changes: the production entry must read the trace-owned mask.
368
+ // Wide local color bounds prevent clipping from hiding a missing binding.
369
+ upload(
370
+ trace,
371
+ width,
372
+ height,
373
+ new Float32Array(
374
+ Array.from({ length: width * height }, (_, i) => [
375
+ i % 8 === 0 ? 3 : i % 8 === 1 ? 4 : 0,
376
+ 0.5,
377
+ 0.25,
378
+ 1,
379
+ ]).flat(),
380
+ ),
381
+ );
382
+ device.queue
383
+ .writeTexture(
384
+ { texture: hitReactivity.texture },
385
+ new Float32Array(
386
+ Array.from({ length: width * height }, (_, i) => (i % width >= 16 ? 1 : 0)),
387
+ ),
388
+ { bytesPerRow: width * 4, rowsPerImage: height },
389
+ { width, height, depthOrArrayLayers: 1 },
390
+ )
391
+ .unwrap();
392
+ const reactiveParams = new DataView(new ArrayBuffer(32));
393
+ reactiveParams.setUint32(0, 1, true);
394
+ reactiveParams.setFloat32(4, 0.9, true);
395
+ reactiveParams.setFloat32(8, 0.02, true);
396
+ reactiveParams.setFloat32(12, 0.9, true);
397
+ device.queue.writeBuffer(params, 0, new Uint8Array(reactiveParams.buffer)).unwrap();
398
+ const reactiveEncoder = device.createCommandEncoder().unwrap();
399
+ const reactivePass = reactiveEncoder.beginComputePass();
400
+ reactivePass.setPipeline(pipeline);
401
+ reactivePass.setBindGroup(0, groups[0]);
402
+ reactivePass.dispatchWorkgroups(width / 8, height / 8);
403
+ reactivePass.end();
404
+ reactiveEncoder.copyTextureToBuffer(
405
+ { texture: history[1].texture },
406
+ { buffer: readback, bytesPerRow: width * 8, rowsPerImage: height },
407
+ { width, height, depthOrArrayLayers: 1 },
408
+ );
409
+ device.queue.submit([reactiveEncoder.finish().unwrap()]).unwrap();
410
+ const reactiveMapping = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
411
+ const reactiveValues = new DataView(reactiveMapping.getMappedRange().unwrap().slice(0));
412
+ reactiveMapping.unmap();
413
+ const readRed = (x: number) => {
414
+ const h = reactiveValues.getUint16((2 * width + x) * 8, true);
415
+ return (1 + (h & 1023) / 1024) * 2 ** ((h >>> 10) - 15);
416
+ };
417
+ expect(readRed(8), 'static source still accumulates accepted history').toBeLessThan(2);
418
+ if (variant === 'ignored-hit-reactivity') {
419
+ expect(
420
+ readRed(16),
421
+ 'negative control retains stale reflection when source metadata is ignored',
422
+ ).toBeLessThan(2);
423
+ } else {
424
+ expect(readRed(16), 'reactive hit rejects history despite zero receiver motion').toBeCloseTo(
425
+ 3,
426
+ 3,
427
+ );
428
+ }
429
+ // A moving occluder may leave no admitted radiance at all. Confidence
430
+ // cannot gate its reactivity: static misses decay, reactive misses retire.
431
+ upload(trace, width, height, new Float32Array(width * height * 4));
432
+ const missEncoder = device.createCommandEncoder().unwrap();
433
+ const missPass = missEncoder.beginComputePass();
434
+ missPass.setPipeline(pipeline);
435
+ missPass.setBindGroup(0, groups[1]);
436
+ missPass.dispatchWorkgroups(width / 8, height / 8);
437
+ missPass.end();
438
+ missEncoder.copyTextureToBuffer(
439
+ { texture: surfaces[0].texture },
440
+ { buffer: readback, bytesPerRow: 256, rowsPerImage: height },
441
+ { width, height, depthOrArrayLayers: 1 },
442
+ );
443
+ device.queue.submit([missEncoder.finish().unwrap()]).unwrap();
444
+ const missMapping = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
445
+ const missValues = new Uint8Array(missMapping.getMappedRange().unwrap().slice(0));
446
+ missMapping.unmap();
447
+ expect(missValues[2 * 256 + 8 * 4 + 3], 'static miss retains bounded history').toBeGreaterThan(
448
+ 0,
449
+ );
450
+ if (variant === 'ignored-hit-reactivity') {
451
+ expect(
452
+ missValues[2 * 256 + 16 * 4 + 3],
453
+ 'negative control keeps stale miss history',
454
+ ).toBeGreaterThan(0);
455
+ } else {
456
+ expect(
457
+ missValues[2 * 256 + 16 * 4 + 3],
458
+ 'reactive miss retires stale history confidence',
459
+ ).toBe(0);
460
+ }
461
+ } finally {
462
+ for (const t of [
463
+ trace,
464
+ hitReactivity,
465
+ normal,
466
+ temporal,
467
+ depth,
468
+ ...history,
469
+ ...surfaces,
470
+ resolved,
471
+ ])
472
+ device.destroyTexture(t.texture).unwrap();
473
+ for (const b of [params, view, readback]) device.destroyBuffer(b).unwrap();
474
+ }
475
+ });