@footgun/cobalt 0.1.0

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Files changed (131) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +18 -0
  3. package/bundle.js +284 -0
  4. package/cobalt2.jpeg +0 -0
  5. package/esbuild.js +20 -0
  6. package/examples/01-primitives/Game.js +8 -0
  7. package/examples/01-primitives/component-animation.js +8 -0
  8. package/examples/01-primitives/component-transform.js +13 -0
  9. package/examples/01-primitives/constants.js +6 -0
  10. package/examples/01-primitives/deps.js +2 -0
  11. package/examples/01-primitives/entity-sprite.js +47 -0
  12. package/examples/01-primitives/index.html +191 -0
  13. package/examples/01-primitives/system-renderer.js +37 -0
  14. package/examples/02-sprites/Game.js +8 -0
  15. package/examples/02-sprites/assets/spritesheet.json +6276 -0
  16. package/examples/02-sprites/assets/spritesheet.png +0 -0
  17. package/examples/02-sprites/assets/spritesheet_emissive.png +0 -0
  18. package/examples/02-sprites/component-animation.js +8 -0
  19. package/examples/02-sprites/component-transform.js +13 -0
  20. package/examples/02-sprites/constants.js +6 -0
  21. package/examples/02-sprites/deps.js +2 -0
  22. package/examples/02-sprites/entity-sprite.js +47 -0
  23. package/examples/02-sprites/index.html +310 -0
  24. package/examples/02-sprites/system-renderer.js +38 -0
  25. package/examples/03-tiles/Game.js +8 -0
  26. package/examples/03-tiles/assets/spelunky-tiles.png +0 -0
  27. package/examples/03-tiles/assets/spelunky0.png +0 -0
  28. package/examples/03-tiles/assets/spelunky1.png +0 -0
  29. package/examples/03-tiles/component-animation.js +8 -0
  30. package/examples/03-tiles/component-transform.js +13 -0
  31. package/examples/03-tiles/constants.js +6 -0
  32. package/examples/03-tiles/deps.js +2 -0
  33. package/examples/03-tiles/entity-sprite.js +47 -0
  34. package/examples/03-tiles/index.html +309 -0
  35. package/examples/03-tiles/system-renderer.js +38 -0
  36. package/examples/04-overlay/assets/spritesheet.json +22 -0
  37. package/examples/04-overlay/assets/spritesheet.png +0 -0
  38. package/examples/04-overlay/assets/spritesheet_emissive.png +0 -0
  39. package/examples/04-overlay/constants.js +6 -0
  40. package/examples/04-overlay/deps.js +1 -0
  41. package/examples/04-overlay/index.html +133 -0
  42. package/examples/05-bloom/Game.js +8 -0
  43. package/examples/05-bloom/assets/spritesheet.json +6276 -0
  44. package/examples/05-bloom/assets/spritesheet.png +0 -0
  45. package/examples/05-bloom/assets/spritesheet_emissive.png +0 -0
  46. package/examples/05-bloom/component-animation.js +8 -0
  47. package/examples/05-bloom/component-transform.js +13 -0
  48. package/examples/05-bloom/constants.js +6 -0
  49. package/examples/05-bloom/deps.js +2 -0
  50. package/examples/05-bloom/entity-sprite.js +47 -0
  51. package/examples/05-bloom/index.html +357 -0
  52. package/examples/05-bloom/system-renderer.js +38 -0
  53. package/examples/06-displacement/Game.js +8 -0
  54. package/examples/06-displacement/assets/displacement_map_repeat.jpg +0 -0
  55. package/examples/06-displacement/assets/spelunky-tiles.png +0 -0
  56. package/examples/06-displacement/assets/spelunky0.png +0 -0
  57. package/examples/06-displacement/assets/spelunky1.png +0 -0
  58. package/examples/06-displacement/component-animation.js +8 -0
  59. package/examples/06-displacement/component-transform.js +13 -0
  60. package/examples/06-displacement/constants.js +6 -0
  61. package/examples/06-displacement/deps.js +2 -0
  62. package/examples/06-displacement/entity-sprite.js +47 -0
  63. package/examples/06-displacement/index.html +350 -0
  64. package/examples/06-displacement/system-renderer.js +38 -0
  65. package/examples/07-sdl/assets/spritesheet.json +22 -0
  66. package/examples/07-sdl/assets/spritesheet.png +0 -0
  67. package/examples/07-sdl/assets/spritesheet_emissive.png +0 -0
  68. package/examples/07-sdl/main.js +109 -0
  69. package/examples/07-sdl/package.json +19 -0
  70. package/examples/08-light/Game.js +8 -0
  71. package/examples/08-light/assets/spelunky-tiles.png +0 -0
  72. package/examples/08-light/assets/spelunky0.png +0 -0
  73. package/examples/08-light/assets/spelunky1.png +0 -0
  74. package/examples/08-light/constants.js +6 -0
  75. package/examples/08-light/deps.js +2 -0
  76. package/examples/08-light/index.html +477 -0
  77. package/package.json +34 -0
  78. package/src/bloom/bloom.js +467 -0
  79. package/src/bloom/bloom.wgsl +176 -0
  80. package/src/cobalt.js +231 -0
  81. package/src/create-texture-from-buffer.js +39 -0
  82. package/src/create-texture-from-url.js +35 -0
  83. package/src/create-texture.js +46 -0
  84. package/src/deps.js +3 -0
  85. package/src/displacement/composition.wgsl +58 -0
  86. package/src/displacement/displacement-composition.ts +161 -0
  87. package/src/displacement/displacement-parameters-buffer.ts +44 -0
  88. package/src/displacement/displacement-texture.ts +221 -0
  89. package/src/displacement/displacement.js +160 -0
  90. package/src/displacement/displacement.wgsl +31 -0
  91. package/src/displacement/triangles-buffer.ts +95 -0
  92. package/src/fb-blit/fb-blit.js +161 -0
  93. package/src/fb-blit/fb-blit.wgsl +40 -0
  94. package/src/fb-texture/fb-texture.js +56 -0
  95. package/src/light/README.md +61 -0
  96. package/src/light/light.js +148 -0
  97. package/src/light/lights-buffer.ts +98 -0
  98. package/src/light/lights-renderer.ts +278 -0
  99. package/src/light/public-api.js +20 -0
  100. package/src/light/readme/01_illumination.webp +0 -0
  101. package/src/light/readme/02_lights_texture.webp +0 -0
  102. package/src/light/readme/03_lights_texture_decomposed.webp +0 -0
  103. package/src/light/readme/04_lights_texture_mask.webp +0 -0
  104. package/src/light/readme/05_lights_obstacle_decomposition.webp +0 -0
  105. package/src/light/readme/06_lights_hard_cast_shadows.webp +0 -0
  106. package/src/light/texture/lights-texture-initializer.ts +191 -0
  107. package/src/light/texture/lights-texture-mask.ts +286 -0
  108. package/src/light/texture/lights-texture.ts +121 -0
  109. package/src/light/types.ts +23 -0
  110. package/src/light/viewport.ts +63 -0
  111. package/src/overlay/constants.js +1 -0
  112. package/src/overlay/overlay.js +341 -0
  113. package/src/overlay/overlay.wgsl +88 -0
  114. package/src/primitives/constants.js +1 -0
  115. package/src/primitives/primitives.js +252 -0
  116. package/src/primitives/primitives.wgsl +54 -0
  117. package/src/primitives/public-api.js +325 -0
  118. package/src/scene-composite/scene-composite.js +168 -0
  119. package/src/scene-composite/scene-composite.wgsl +94 -0
  120. package/src/sprite/constants.js +1 -0
  121. package/src/sprite/create-sprite-quads.js +60 -0
  122. package/src/sprite/public-api.js +215 -0
  123. package/src/sprite/read-spritesheet.js +103 -0
  124. package/src/sprite/sorted-binary-insert.js +45 -0
  125. package/src/sprite/sprite.js +268 -0
  126. package/src/sprite/sprite.wgsl +103 -0
  127. package/src/sprite/spritesheet.js +212 -0
  128. package/src/tile/atlas.js +193 -0
  129. package/src/tile/tile.js +171 -0
  130. package/src/tile/tile.wgsl +105 -0
  131. package/src/uuid.js +3 -0
package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2022 Mike Reinstein
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # Cobalt
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+
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+ ![A chunk of cobalt](cobalt2.jpeg)
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+
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+ An opinionated 2D node graph based on WebGpu, minimizing CPU usage and maximizing frame rate.
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+
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+
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+ ## Goals
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+
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+ * pure WebGpu: no fallbacks to WebGl or canvas
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+ * minimal abstractions: provide very light abstractions over what webgpu provides
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+ * gl-matrix/wgpu-matrix compatible: use primitives compatible with how webgpu and webgl store rendering data (float32 arrays)
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+ * works in both browsers and node+SDL
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+ * GC friendly: does not thrash the garbage collector. uses API design that won't allocate memory all over the place
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+ * back-to-front z-indexing
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+
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+
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+ Runnable demos are available in `examples/`.