@flighthq/scene3d-gl 0.2.1-next.840.857425c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/anisotropyPbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/anisotropyPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/anisotropyPbrGlMeshMaterialRenderer.js +45 -0
- package/dist/anisotropyPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/blinnPhongGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/blinnPhongGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/blinnPhongGlMeshMaterialRenderer.js +102 -0
- package/dist/blinnPhongGlMeshMaterialRenderer.js.map +1 -0
- package/dist/clearcoatPbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/clearcoatPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/clearcoatPbrGlMeshMaterialRenderer.js +45 -0
- package/dist/clearcoatPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/customShaderGlMeshMaterialRenderer.d.ts +6 -0
- package/dist/customShaderGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/customShaderGlMeshMaterialRenderer.js +136 -0
- package/dist/customShaderGlMeshMaterialRenderer.js.map +1 -0
- package/dist/depthGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/depthGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/depthGlMeshMaterialRenderer.js +36 -0
- package/dist/depthGlMeshMaterialRenderer.js.map +1 -0
- package/dist/drawGlScene3D.d.ts +3 -0
- package/dist/drawGlScene3D.d.ts.map +1 -0
- package/dist/drawGlScene3D.js +251 -0
- package/dist/drawGlScene3D.js.map +1 -0
- package/dist/emissiveGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/emissiveGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/emissiveGlMeshMaterialRenderer.js +49 -0
- package/dist/emissiveGlMeshMaterialRenderer.js.map +1 -0
- package/dist/enableGlScene3DColorSpaceGuards.d.ts +4 -0
- package/dist/enableGlScene3DColorSpaceGuards.d.ts.map +1 -0
- package/dist/enableGlScene3DColorSpaceGuards.js +22 -0
- package/dist/enableGlScene3DColorSpaceGuards.js.map +1 -0
- package/dist/enableGlScene3DCustomShaderGuards.d.ts +4 -0
- package/dist/enableGlScene3DCustomShaderGuards.d.ts.map +1 -0
- package/dist/enableGlScene3DCustomShaderGuards.js +71 -0
- package/dist/enableGlScene3DCustomShaderGuards.js.map +1 -0
- package/dist/enableGlScene3DDeformGuards.d.ts +4 -0
- package/dist/enableGlScene3DDeformGuards.d.ts.map +1 -0
- package/dist/enableGlScene3DDeformGuards.js +42 -0
- package/dist/enableGlScene3DDeformGuards.js.map +1 -0
- package/dist/enableGlScene3DForwardLightSelectionGuards.d.ts +4 -0
- package/dist/enableGlScene3DForwardLightSelectionGuards.d.ts.map +1 -0
- package/dist/enableGlScene3DForwardLightSelectionGuards.js +21 -0
- package/dist/enableGlScene3DForwardLightSelectionGuards.js.map +1 -0
- package/dist/explainGlScene3DForwardLightSelection.d.ts +3 -0
- package/dist/explainGlScene3DForwardLightSelection.d.ts.map +1 -0
- package/dist/explainGlScene3DForwardLightSelection.js +19 -0
- package/dist/explainGlScene3DForwardLightSelection.js.map +1 -0
- package/dist/glClassicPrelude.d.ts +9 -0
- package/dist/glClassicPrelude.d.ts.map +1 -0
- package/dist/glClassicPrelude.js +288 -0
- package/dist/glClassicPrelude.js.map +1 -0
- package/dist/glDebugPrelude.d.ts +9 -0
- package/dist/glDebugPrelude.d.ts.map +1 -0
- package/dist/glDebugPrelude.js +143 -0
- package/dist/glDebugPrelude.js.map +1 -0
- package/dist/glEnvironmentCube.d.ts +5 -0
- package/dist/glEnvironmentCube.d.ts.map +1 -0
- package/dist/glEnvironmentCube.js +65 -0
- package/dist/glEnvironmentCube.js.map +1 -0
- package/dist/glEnvironmentIblBake.d.ts +4 -0
- package/dist/glEnvironmentIblBake.d.ts.map +1 -0
- package/dist/glEnvironmentIblBake.js +365 -0
- package/dist/glEnvironmentIblBake.js.map +1 -0
- package/dist/glEnvironmentSkybox.d.ts +3 -0
- package/dist/glEnvironmentSkybox.d.ts.map +1 -0
- package/dist/glEnvironmentSkybox.js +95 -0
- package/dist/glEnvironmentSkybox.js.map +1 -0
- package/dist/glLitProgram.d.ts +5 -0
- package/dist/glLitProgram.d.ts.map +1 -0
- package/dist/glLitProgram.js +211 -0
- package/dist/glLitProgram.js.map +1 -0
- package/dist/glMatcapPrelude.d.ts +8 -0
- package/dist/glMatcapPrelude.d.ts.map +1 -0
- package/dist/glMatcapPrelude.js +118 -0
- package/dist/glMatcapPrelude.js.map +1 -0
- package/dist/glMeshMaterialRegistry.d.ts +5 -0
- package/dist/glMeshMaterialRegistry.d.ts.map +1 -0
- package/dist/glMeshMaterialRegistry.js +29 -0
- package/dist/glMeshMaterialRegistry.js.map +1 -0
- package/dist/glMeshProgram.d.ts +14 -0
- package/dist/glMeshProgram.d.ts.map +1 -0
- package/dist/glMeshProgram.js +193 -0
- package/dist/glMeshProgram.js.map +1 -0
- package/dist/glMeshUpload.d.ts +4 -0
- package/dist/glMeshUpload.d.ts.map +1 -0
- package/dist/glMeshUpload.js +190 -0
- package/dist/glMeshUpload.js.map +1 -0
- package/dist/glParticleEmitter3D.d.ts +4 -0
- package/dist/glParticleEmitter3D.d.ts.map +1 -0
- package/dist/glParticleEmitter3D.js +342 -0
- package/dist/glParticleEmitter3D.js.map +1 -0
- package/dist/glPbrPrelude.d.ts +8 -0
- package/dist/glPbrPrelude.d.ts.map +1 -0
- package/dist/glPbrPrelude.js +569 -0
- package/dist/glPbrPrelude.js.map +1 -0
- package/dist/glPbrProgramCache.d.ts +4 -0
- package/dist/glPbrProgramCache.d.ts.map +1 -0
- package/dist/glPbrProgramCache.js +63 -0
- package/dist/glPbrProgramCache.js.map +1 -0
- package/dist/glPbrStandardBlock.d.ts +13 -0
- package/dist/glPbrStandardBlock.d.ts.map +1 -0
- package/dist/glPbrStandardBlock.js +107 -0
- package/dist/glPbrStandardBlock.js.map +1 -0
- package/dist/glScene3DRuntime.d.ts +5 -0
- package/dist/glScene3DRuntime.d.ts.map +1 -0
- package/dist/glScene3DRuntime.js +99 -0
- package/dist/glScene3DRuntime.js.map +1 -0
- package/dist/glScene3DTestHelper.d.ts +20 -0
- package/dist/glScene3DTestHelper.d.ts.map +1 -0
- package/dist/glScene3DTestHelper.js +178 -0
- package/dist/glScene3DTestHelper.js.map +1 -0
- package/dist/glScene3DTime.d.ts +4 -0
- package/dist/glScene3DTime.d.ts.map +1 -0
- package/dist/glScene3DTime.js +18 -0
- package/dist/glScene3DTime.js.map +1 -0
- package/dist/glShadedBuiltInModifiers.d.ts +11 -0
- package/dist/glShadedBuiltInModifiers.d.ts.map +1 -0
- package/dist/glShadedBuiltInModifiers.js +386 -0
- package/dist/glShadedBuiltInModifiers.js.map +1 -0
- package/dist/glShadedModifierSnippet.d.ts +4 -0
- package/dist/glShadedModifierSnippet.d.ts.map +1 -0
- package/dist/glShadedModifierSnippet.js +24 -0
- package/dist/glShadedModifierSnippet.js.map +1 -0
- package/dist/glShadedPrelude.d.ts +5 -0
- package/dist/glShadedPrelude.d.ts.map +1 -0
- package/dist/glShadedPrelude.js +393 -0
- package/dist/glShadedPrelude.js.map +1 -0
- package/dist/glShadowMap.d.ts +3 -0
- package/dist/glShadowMap.d.ts.map +1 -0
- package/dist/glShadowMap.js +150 -0
- package/dist/glShadowMap.js.map +1 -0
- package/dist/glToonPrelude.d.ts +7 -0
- package/dist/glToonPrelude.d.ts.map +1 -0
- package/dist/glToonPrelude.js +172 -0
- package/dist/glToonPrelude.js.map +1 -0
- package/dist/glUnlitPrelude.d.ts +9 -0
- package/dist/glUnlitPrelude.d.ts.map +1 -0
- package/dist/glUnlitPrelude.js +160 -0
- package/dist/glUnlitPrelude.js.map +1 -0
- package/dist/glWireframePrelude.d.ts +6 -0
- package/dist/glWireframePrelude.d.ts.map +1 -0
- package/dist/glWireframePrelude.js +56 -0
- package/dist/glWireframePrelude.js.map +1 -0
- package/dist/glWireframeUpload.d.ts +4 -0
- package/dist/glWireframeUpload.d.ts.map +1 -0
- package/dist/glWireframeUpload.js +85 -0
- package/dist/glWireframeUpload.js.map +1 -0
- package/dist/index.d.ts +56 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +56 -0
- package/dist/index.js.map +1 -0
- package/dist/iridescencePbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/iridescencePbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/iridescencePbrGlMeshMaterialRenderer.js +54 -0
- package/dist/iridescencePbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/lambertGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/lambertGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/lambertGlMeshMaterialRenderer.js +70 -0
- package/dist/lambertGlMeshMaterialRenderer.js.map +1 -0
- package/dist/matcapGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/matcapGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/matcapGlMeshMaterialRenderer.js +49 -0
- package/dist/matcapGlMeshMaterialRenderer.js.map +1 -0
- package/dist/normalGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/normalGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/normalGlMeshMaterialRenderer.js +39 -0
- package/dist/normalGlMeshMaterialRenderer.js.map +1 -0
- package/dist/phongGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/phongGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/phongGlMeshMaterialRenderer.js +90 -0
- package/dist/phongGlMeshMaterialRenderer.js.map +1 -0
- package/dist/prepareGlScene3DForwardLights.d.ts +3 -0
- package/dist/prepareGlScene3DForwardLights.d.ts.map +1 -0
- package/dist/prepareGlScene3DForwardLights.js +117 -0
- package/dist/prepareGlScene3DForwardLights.js.map +1 -0
- package/dist/presentGlScene3D.d.ts +3 -0
- package/dist/presentGlScene3D.d.ts.map +1 -0
- package/dist/presentGlScene3D.js +21 -0
- package/dist/presentGlScene3D.js.map +1 -0
- package/dist/registerStandardPbrGlMaterial.d.ts +3 -0
- package/dist/registerStandardPbrGlMaterial.d.ts.map +1 -0
- package/dist/registerStandardPbrGlMaterial.js +11 -0
- package/dist/registerStandardPbrGlMaterial.js.map +1 -0
- package/dist/shadedGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/shadedGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/shadedGlMeshMaterialRenderer.js +135 -0
- package/dist/shadedGlMeshMaterialRenderer.js.map +1 -0
- package/dist/sheenPbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/sheenPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/sheenPbrGlMeshMaterialRenderer.js +54 -0
- package/dist/sheenPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/specularGlossinessPbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/specularGlossinessPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/specularGlossinessPbrGlMeshMaterialRenderer.js +121 -0
- package/dist/specularGlossinessPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/specularPbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/specularPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/specularPbrGlMeshMaterialRenderer.js +55 -0
- package/dist/specularPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/standardPbrGlMeshMaterialRenderer.d.ts +3 -0
- package/dist/standardPbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/standardPbrGlMeshMaterialRenderer.js +35 -0
- package/dist/standardPbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/subsurfacePbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/subsurfacePbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/subsurfacePbrGlMeshMaterialRenderer.js +57 -0
- package/dist/subsurfacePbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/toonGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/toonGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/toonGlMeshMaterialRenderer.js +81 -0
- package/dist/toonGlMeshMaterialRenderer.js.map +1 -0
- package/dist/transmissionVolumePbrGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/transmissionVolumePbrGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/transmissionVolumePbrGlMeshMaterialRenderer.js +62 -0
- package/dist/transmissionVolumePbrGlMeshMaterialRenderer.js.map +1 -0
- package/dist/unlitGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/unlitGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/unlitGlMeshMaterialRenderer.js +61 -0
- package/dist/unlitGlMeshMaterialRenderer.js.map +1 -0
- package/dist/vertexColorGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/vertexColorGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/vertexColorGlMeshMaterialRenderer.js +54 -0
- package/dist/vertexColorGlMeshMaterialRenderer.js.map +1 -0
- package/dist/wireframeGlMeshMaterialRenderer.d.ts +4 -0
- package/dist/wireframeGlMeshMaterialRenderer.d.ts.map +1 -0
- package/dist/wireframeGlMeshMaterialRenderer.js +50 -0
- package/dist/wireframeGlMeshMaterialRenderer.js.map +1 -0
- package/package.json +58 -0
- package/src/anisotropyPbrGlMeshMaterialRenderer.test.ts +86 -0
- package/src/blinnPhongGlMeshMaterialRenderer.test.ts +94 -0
- package/src/clearcoatPbrGlMeshMaterialRenderer.test.ts +81 -0
- package/src/customShaderGlMeshMaterialRenderer.test.ts +169 -0
- package/src/depthGlMeshMaterialRenderer.test.ts +69 -0
- package/src/drawGlScene3D.test.ts +304 -0
- package/src/emissiveGlMeshMaterialRenderer.test.ts +60 -0
- package/src/enableGlScene3DColorSpaceGuards.test.ts +63 -0
- package/src/enableGlScene3DCustomShaderGuards.test.ts +85 -0
- package/src/enableGlScene3DDeformGuards.test.ts +98 -0
- package/src/enableGlScene3DForwardLightSelectionGuards.test.ts +84 -0
- package/src/explainGlScene3DForwardLightSelection.test.ts +32 -0
- package/src/glClassicPrelude.test.ts +214 -0
- package/src/glDebugPrelude.test.ts +94 -0
- package/src/glEnvironmentCube.test.ts +71 -0
- package/src/glEnvironmentIblBake.test.ts +31 -0
- package/src/glEnvironmentSkybox.test.ts +24 -0
- package/src/glLitProgram.test.ts +181 -0
- package/src/glMatcapPrelude.test.ts +74 -0
- package/src/glMeshMaterialRegistry.test.ts +52 -0
- package/src/glMeshProgram.test.ts +406 -0
- package/src/glMeshUpload.test.ts +311 -0
- package/src/glParticleEmitter3D.test.ts +280 -0
- package/src/glPbrPrelude.test.ts +178 -0
- package/src/glPbrProgramCache.test.ts +116 -0
- package/src/glPbrStandardBlock.test.ts +85 -0
- package/src/glScene3DRuntime.test.ts +108 -0
- package/src/glScene3DTime.test.ts +31 -0
- package/src/glShadedBuiltInModifiers.test.ts +377 -0
- package/src/glShadedModifierSnippet.test.ts +46 -0
- package/src/glShadedPrelude.test.ts +177 -0
- package/src/glShadowMap.test.ts +219 -0
- package/src/glToonPrelude.test.ts +118 -0
- package/src/glUnlitPrelude.test.ts +156 -0
- package/src/glWireframePrelude.test.ts +46 -0
- package/src/glWireframeUpload.test.ts +50 -0
- package/src/iridescencePbrGlMeshMaterialRenderer.test.ts +86 -0
- package/src/lambertGlMeshMaterialRenderer.test.ts +92 -0
- package/src/matcapGlMeshMaterialRenderer.test.ts +70 -0
- package/src/normalGlMeshMaterialRenderer.test.ts +69 -0
- package/src/phongGlMeshMaterialRenderer.test.ts +94 -0
- package/src/prepareGlScene3DForwardLights.test.ts +106 -0
- package/src/presentGlScene3D.test.ts +98 -0
- package/src/registerStandardPbrGlMaterial.test.ts +14 -0
- package/src/shadedGlMeshMaterialRenderer.test.ts +106 -0
- package/src/sheenPbrGlMeshMaterialRenderer.test.ts +83 -0
- package/src/specularGlossinessPbrGlMeshMaterialRenderer.test.ts +96 -0
- package/src/specularPbrGlMeshMaterialRenderer.test.ts +83 -0
- package/src/standardPbrGlMeshMaterialRenderer.test.ts +88 -0
- package/src/subsurfacePbrGlMeshMaterialRenderer.test.ts +86 -0
- package/src/toonGlMeshMaterialRenderer.test.ts +92 -0
- package/src/transmissionVolumePbrGlMeshMaterialRenderer.test.ts +93 -0
- package/src/unlitGlMeshMaterialRenderer.test.ts +88 -0
- package/src/vertexColorGlMeshMaterialRenderer.test.ts +60 -0
- package/src/wireframeGlMeshMaterialRenderer.test.ts +69 -0
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import { createCamera3D } from '@flighthq/camera';
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import { createMatrix3, createMatrix4 } from '@flighthq/geometry';
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import { createUnlitMaterial } from '@flighthq/materials';
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import { createBoxMeshGeometry } from '@flighthq/mesh';
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import type { Camera3D, Scene3DLightBlock, Scene3DRenderProxy, VideoTexture } from '@flighthq/types';
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import { UnlitMaterialKind } from '@flighthq/types';
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import { getGlMeshMaterialRenderer } from './glMeshMaterialRegistry';
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import { makeGlScene3DState } from './glScene3DTestHelper';
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import { registerUnlitGlMaterial, unlitGlMeshMaterialRenderer } from './unlitGlMeshMaterialRenderer';
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function makeCamera(): Camera3D {
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return createCamera3D({ far: 100, near: 0.1, projection: { aspect: 1, fovY: Math.PI / 3, kind: 'perspective' } });
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}
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const NO_LIGHTS: Scene3DLightBlock = {
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ambientCount: 0,
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data: new Float32Array(12),
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directionalCount: 0,
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hemisphereCount: 0,
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pointCount: 0,
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spotCount: 0,
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version: 1,
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};
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function makeProxy(): Scene3DRenderProxy {
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const geometry = createBoxMeshGeometry();
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return {
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material: createUnlitMaterial(),
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normalMatrix: createMatrix3(),
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subset: geometry.subsets[0],
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worldMatrix: createMatrix4(),
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};
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}
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describe('registerUnlitGlMaterial', () => {
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it('installs the renderer for UnlitMaterialKind', () => {
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const { state } = makeGlScene3DState();
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registerUnlitGlMaterial(state);
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expect(getGlMeshMaterialRenderer(state, UnlitMaterialKind)).toBe(unlitGlMeshMaterialRenderer);
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});
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});
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describe('unlitGlMeshMaterialRenderer', () => {
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it('bind selects a program, sets depth/cull, view-projection, and the color uniform', () => {
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const { state, gl } = makeGlScene3DState();
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unlitGlMeshMaterialRenderer.bind(state, createUnlitMaterial(), NO_LIGHTS, makeCamera());
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expect(gl.calls.some((c) => c.name === 'useProgram')).toBe(true);
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expect(gl.calls.some((c) => c.name === 'enable' && c.args[0] === gl.DEPTH_TEST)).toBe(true);
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expect(gl.calls.some((c) => c.name === 'uniformMatrix4fv')).toBe(true);
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expect(gl.calls.some((c) => c.name === 'uniform4f')).toBe(true);
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});
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it('binds a ready dynamic video map into the color-map slot', () => {
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const { state, gl } = makeGlScene3DState();
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const material = createUnlitMaterial();
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material.baseColorVideoMap = {
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frameId: 1,
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flipX: false,
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flipY: false,
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sampler: null,
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source: {
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element: { readyState: 4, videoHeight: 120, videoWidth: 160 } as HTMLVideoElement,
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},
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uvOffset: { x: 0, y: 0 },
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uvRotation: 0,
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uvScale: { x: 1, y: 1 },
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} as unknown as VideoTexture;
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unlitGlMeshMaterialRenderer.bind(state, material, NO_LIGHTS, makeCamera());
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expect(gl.calls.some((c) => c.name === 'texImage2D')).toBe(true);
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});
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it('draw issues an indexed draw over the subset after bind', () => {
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const { state, gl } = makeGlScene3DState();
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const proxy = makeProxy();
|
|
76
|
+
unlitGlMeshMaterialRenderer.bind(state, proxy.material, NO_LIGHTS, makeCamera());
|
|
77
|
+
unlitGlMeshMaterialRenderer.draw(state, proxy, createBoxMeshGeometry());
|
|
78
|
+
const draw = gl.calls.find((c) => c.name === 'drawElements');
|
|
79
|
+
expect(draw).toBeDefined();
|
|
80
|
+
expect(draw!.args[1]).toBe(proxy.subset.indexCount);
|
|
81
|
+
});
|
|
82
|
+
|
|
83
|
+
it('draw is a no-op when bind has not selected a program', () => {
|
|
84
|
+
const { state, gl } = makeGlScene3DState();
|
|
85
|
+
unlitGlMeshMaterialRenderer.draw(state, makeProxy(), createBoxMeshGeometry());
|
|
86
|
+
expect(gl.calls.some((c) => c.name === 'drawElements')).toBe(false);
|
|
87
|
+
});
|
|
88
|
+
});
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { createCamera3D } from '@flighthq/camera';
|
|
2
|
+
import { createMatrix3, createMatrix4 } from '@flighthq/geometry';
|
|
3
|
+
import { createVertexColorMaterial } from '@flighthq/materials';
|
|
4
|
+
import { createBoxMeshGeometry } from '@flighthq/mesh';
|
|
5
|
+
import type { Camera3D, Scene3DLightBlock, Scene3DRenderProxy } from '@flighthq/types';
|
|
6
|
+
import { VertexColorMaterialKind } from '@flighthq/types';
|
|
7
|
+
|
|
8
|
+
import { getGlMeshMaterialRenderer } from './glMeshMaterialRegistry';
|
|
9
|
+
import { makeGlScene3DState } from './glScene3DTestHelper';
|
|
10
|
+
import { registerVertexColorGlMaterial, vertexColorGlMeshMaterialRenderer } from './vertexColorGlMeshMaterialRenderer';
|
|
11
|
+
|
|
12
|
+
function makeCamera(): Camera3D {
|
|
13
|
+
return createCamera3D({ far: 100, near: 0.1, projection: { aspect: 1, fovY: Math.PI / 3, kind: 'perspective' } });
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
const NO_LIGHTS: Scene3DLightBlock = {
|
|
17
|
+
ambientCount: 0,
|
|
18
|
+
data: new Float32Array(12),
|
|
19
|
+
directionalCount: 0,
|
|
20
|
+
hemisphereCount: 0,
|
|
21
|
+
pointCount: 0,
|
|
22
|
+
spotCount: 0,
|
|
23
|
+
version: 1,
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
function makeProxy(): Scene3DRenderProxy {
|
|
27
|
+
const geometry = createBoxMeshGeometry();
|
|
28
|
+
return {
|
|
29
|
+
material: createVertexColorMaterial(),
|
|
30
|
+
normalMatrix: createMatrix3(),
|
|
31
|
+
subset: geometry.subsets[0],
|
|
32
|
+
worldMatrix: createMatrix4(),
|
|
33
|
+
};
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
describe('registerVertexColorGlMaterial', () => {
|
|
37
|
+
it('installs the renderer for VertexColorMaterialKind', () => {
|
|
38
|
+
const { state } = makeGlScene3DState();
|
|
39
|
+
registerVertexColorGlMaterial(state);
|
|
40
|
+
expect(getGlMeshMaterialRenderer(state, VertexColorMaterialKind)).toBe(vertexColorGlMeshMaterialRenderer);
|
|
41
|
+
});
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
describe('vertexColorGlMeshMaterialRenderer', () => {
|
|
45
|
+
it('bind compiles the vertex-color variant and uploads the tint', () => {
|
|
46
|
+
const { state, gl } = makeGlScene3DState();
|
|
47
|
+
vertexColorGlMeshMaterialRenderer.bind(state, createVertexColorMaterial(), NO_LIGHTS, makeCamera());
|
|
48
|
+
const shaderSources = gl.calls.filter((c) => c.name === 'shaderSource').map((c) => c.args[1] as string);
|
|
49
|
+
expect(shaderSources.some((s) => s.includes('#define VERTEX_COLOR'))).toBe(true);
|
|
50
|
+
expect(gl.calls.some((c) => c.name === 'uniform4f')).toBe(true);
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
it('draw issues an indexed draw over the subset after bind', () => {
|
|
54
|
+
const { state, gl } = makeGlScene3DState();
|
|
55
|
+
const proxy = makeProxy();
|
|
56
|
+
vertexColorGlMeshMaterialRenderer.bind(state, proxy.material, NO_LIGHTS, makeCamera());
|
|
57
|
+
vertexColorGlMeshMaterialRenderer.draw(state, proxy, createBoxMeshGeometry());
|
|
58
|
+
expect(gl.calls.some((c) => c.name === 'drawElements')).toBe(true);
|
|
59
|
+
});
|
|
60
|
+
});
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { createCamera3D } from '@flighthq/camera';
|
|
2
|
+
import { createMatrix3, createMatrix4 } from '@flighthq/geometry';
|
|
3
|
+
import { createWireframeMaterial } from '@flighthq/materials';
|
|
4
|
+
import { createBoxMeshGeometry } from '@flighthq/mesh';
|
|
5
|
+
import type { Camera3D, Scene3DLightBlock, Scene3DRenderProxy } from '@flighthq/types';
|
|
6
|
+
import { WireframeMaterialKind } from '@flighthq/types';
|
|
7
|
+
|
|
8
|
+
import { getGlMeshMaterialRenderer } from './glMeshMaterialRegistry';
|
|
9
|
+
import { makeGlScene3DState } from './glScene3DTestHelper';
|
|
10
|
+
import { registerWireframeGlMaterial, wireframeGlMeshMaterialRenderer } from './wireframeGlMeshMaterialRenderer';
|
|
11
|
+
|
|
12
|
+
function makeCamera(): Camera3D {
|
|
13
|
+
return createCamera3D({ far: 100, near: 0.1, projection: { aspect: 1, fovY: Math.PI / 3, kind: 'perspective' } });
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
const NO_LIGHTS: Scene3DLightBlock = {
|
|
17
|
+
ambientCount: 0,
|
|
18
|
+
data: new Float32Array(12),
|
|
19
|
+
directionalCount: 0,
|
|
20
|
+
hemisphereCount: 0,
|
|
21
|
+
pointCount: 0,
|
|
22
|
+
spotCount: 0,
|
|
23
|
+
version: 1,
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
function makeProxy(): Scene3DRenderProxy {
|
|
27
|
+
const geometry = createBoxMeshGeometry();
|
|
28
|
+
return {
|
|
29
|
+
material: createWireframeMaterial(),
|
|
30
|
+
normalMatrix: createMatrix3(),
|
|
31
|
+
subset: geometry.subsets[0],
|
|
32
|
+
worldMatrix: createMatrix4(),
|
|
33
|
+
};
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
describe('registerWireframeGlMaterial', () => {
|
|
37
|
+
it('installs the renderer for WireframeMaterialKind', () => {
|
|
38
|
+
const { state } = makeGlScene3DState();
|
|
39
|
+
registerWireframeGlMaterial(state);
|
|
40
|
+
expect(getGlMeshMaterialRenderer(state, WireframeMaterialKind)).toBe(wireframeGlMeshMaterialRenderer);
|
|
41
|
+
});
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
describe('wireframeGlMeshMaterialRenderer', () => {
|
|
45
|
+
it('bind selects the program, disables culling, and uploads the line color', () => {
|
|
46
|
+
const { state, gl } = makeGlScene3DState();
|
|
47
|
+
wireframeGlMeshMaterialRenderer.bind(state, createWireframeMaterial(), NO_LIGHTS, makeCamera());
|
|
48
|
+
expect(gl.calls.some((c) => c.name === 'useProgram')).toBe(true);
|
|
49
|
+
expect(gl.calls.some((c) => c.name === 'disable' && c.args[0] === gl.CULL_FACE)).toBe(true);
|
|
50
|
+
expect(gl.calls.some((c) => c.name === 'uniform4f')).toBe(true);
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
it('draw issues a LINES draw over the derived line range', () => {
|
|
54
|
+
const { state, gl } = makeGlScene3DState();
|
|
55
|
+
const proxy = makeProxy();
|
|
56
|
+
wireframeGlMeshMaterialRenderer.bind(state, proxy.material, NO_LIGHTS, makeCamera());
|
|
57
|
+
wireframeGlMeshMaterialRenderer.draw(state, proxy, createBoxMeshGeometry());
|
|
58
|
+
const draw = gl.calls.find((c) => c.name === 'drawElements');
|
|
59
|
+
expect(draw).toBeDefined();
|
|
60
|
+
// Line index count = triangle index count * 2.
|
|
61
|
+
expect(draw!.args[1]).toBe(proxy.subset.indexCount * 2);
|
|
62
|
+
});
|
|
63
|
+
|
|
64
|
+
it('draw is a no-op when bind has not selected a program', () => {
|
|
65
|
+
const { state, gl } = makeGlScene3DState();
|
|
66
|
+
wireframeGlMeshMaterialRenderer.draw(state, makeProxy(), createBoxMeshGeometry());
|
|
67
|
+
expect(gl.calls.some((c) => c.name === 'drawElements')).toBe(false);
|
|
68
|
+
});
|
|
69
|
+
});
|