@firestone-hs/simulate-bgs-battle 1.1.565 → 1.1.567
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bgs-player-entity.d.ts +2 -0
- package/dist/bgs-player-entity.js.map +1 -1
- package/dist/cards/card.interface.d.ts +32 -6
- package/dist/cards/card.interface.js +13 -1
- package/dist/cards/card.interface.js.map +1 -1
- package/dist/cards/cards-data.d.ts +1 -0
- package/dist/cards/cards-data.js +8 -0
- package/dist/cards/cards-data.js.map +1 -1
- package/dist/cards/impl/_card-mappings.js +124 -0
- package/dist/cards/impl/_card-mappings.js.map +1 -1
- package/dist/cards/impl/bg-spell/sharing-is-caring.js +1 -1
- package/dist/cards/impl/bg-spell/sharing-is-caring.js.map +1 -1
- package/dist/cards/impl/hero-power/all-will-burn.js +2 -4
- package/dist/cards/impl/hero-power/all-will-burn.js.map +1 -1
- package/dist/cards/impl/hero-power/fragrant-phylactery.js +1 -2
- package/dist/cards/impl/hero-power/fragrant-phylactery.js.map +1 -1
- package/dist/cards/impl/hero-power/wax-warband.d.ts +3 -0
- package/dist/cards/impl/hero-power/wax-warband.js +4 -4
- package/dist/cards/impl/hero-power/wax-warband.js.map +1 -1
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js +1 -2
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js.map +1 -1
- package/dist/cards/impl/minion/alleycat.d.ts +2 -0
- package/dist/cards/impl/minion/alleycat.js +24 -0
- package/dist/cards/impl/minion/alleycat.js.map +1 -0
- package/dist/cards/impl/minion/amber-guardian.js +1 -2
- package/dist/cards/impl/minion/amber-guardian.js.map +1 -1
- package/dist/cards/impl/minion/amplifying-lightspawn.d.ts +2 -0
- package/dist/cards/impl/minion/amplifying-lightspawn.js +13 -0
- package/dist/cards/impl/minion/amplifying-lightspawn.js.map +1 -0
- package/dist/cards/impl/minion/apprentice-of-sefin.d.ts +6 -0
- package/dist/cards/impl/minion/apprentice-of-sefin.js +78 -0
- package/dist/cards/impl/minion/apprentice-of-sefin.js.map +1 -0
- package/dist/cards/impl/minion/ashen-corruptor.d.ts +2 -0
- package/dist/cards/impl/minion/ashen-corruptor.js +10 -0
- package/dist/cards/impl/minion/ashen-corruptor.js.map +1 -0
- package/dist/cards/impl/minion/assistant-guard.js +2 -1
- package/dist/cards/impl/minion/assistant-guard.js.map +1 -1
- package/dist/cards/impl/minion/auto-assembler-enchantment.d.ts +2 -0
- package/dist/cards/impl/minion/auto-assembler-enchantment.js +17 -0
- package/dist/cards/impl/minion/auto-assembler-enchantment.js.map +1 -0
- package/dist/cards/impl/minion/auto-assembler.d.ts +2 -0
- package/dist/cards/impl/minion/auto-assembler.js +14 -0
- package/dist/cards/impl/minion/auto-assembler.js.map +1 -0
- package/dist/cards/impl/minion/battlecruiser.js +2 -3
- package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
- package/dist/cards/impl/minion/beetle.js +1 -1
- package/dist/cards/impl/minion/beetle.js.map +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js +2 -2
- package/dist/cards/impl/minion/bellowing-tyrant.js.map +1 -1
- package/dist/cards/impl/minion/blazing-skyfin.js +1 -1
- package/dist/cards/impl/minion/blazing-skyfin.js.map +1 -1
- package/dist/cards/impl/minion/bonker.d.ts +2 -0
- package/dist/cards/impl/minion/bonker.js +18 -0
- package/dist/cards/impl/minion/bonker.js.map +1 -0
- package/dist/cards/impl/minion/bronze-steward.d.ts +2 -0
- package/dist/cards/impl/minion/bronze-steward.js +29 -0
- package/dist/cards/impl/minion/bronze-steward.js.map +1 -0
- package/dist/cards/impl/minion/bubble-gunner.js +3 -34
- package/dist/cards/impl/minion/bubble-gunner.js.map +1 -1
- package/dist/cards/impl/minion/carrier.js +1 -1
- package/dist/cards/impl/minion/carrier.js.map +1 -1
- package/dist/cards/impl/minion/choral-mrrrglr.js +1 -2
- package/dist/cards/impl/minion/choral-mrrrglr.js.map +1 -1
- package/dist/cards/impl/minion/clunker-junker.js +2 -1
- package/dist/cards/impl/minion/clunker-junker.js.map +1 -1
- package/dist/cards/impl/minion/coilskar-sapper.d.ts +2 -0
- package/dist/cards/impl/minion/coilskar-sapper.js +13 -0
- package/dist/cards/impl/minion/coilskar-sapper.js.map +1 -0
- package/dist/cards/impl/minion/corrupted-bristler.d.ts +2 -0
- package/dist/cards/impl/minion/corrupted-bristler.js +32 -0
- package/dist/cards/impl/minion/corrupted-bristler.js.map +1 -0
- package/dist/cards/impl/minion/corrupted-myrmidon.js +1 -2
- package/dist/cards/impl/minion/corrupted-myrmidon.js.map +1 -1
- package/dist/cards/impl/minion/crabby.js +1 -2
- package/dist/cards/impl/minion/crabby.js.map +1 -1
- package/dist/cards/impl/minion/dastardly-drust.d.ts +2 -0
- package/dist/cards/impl/minion/dastardly-drust.js +20 -0
- package/dist/cards/impl/minion/dastardly-drust.js.map +1 -0
- package/dist/cards/impl/minion/deadstomper.js +1 -2
- package/dist/cards/impl/minion/deadstomper.js.map +1 -1
- package/dist/cards/impl/minion/deflecto-bot.js +1 -2
- package/dist/cards/impl/minion/deflecto-bot.js.map +1 -1
- package/dist/cards/impl/minion/diremuck-forager.js +1 -2
- package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
- package/dist/cards/impl/minion/dreaming-thornweaver.d.ts +2 -0
- package/dist/cards/impl/minion/dreaming-thornweaver.js +17 -0
- package/dist/cards/impl/minion/dreaming-thornweaver.js.map +1 -0
- package/dist/cards/impl/minion/drustfallen-butcher.d.ts +2 -0
- package/dist/cards/impl/minion/drustfallen-butcher.js +14 -0
- package/dist/cards/impl/minion/drustfallen-butcher.js.map +1 -0
- package/dist/cards/impl/minion/echoing-roar.js +1 -2
- package/dist/cards/impl/minion/echoing-roar.js.map +1 -1
- package/dist/cards/impl/minion/efficient-engineer.js +6 -1
- package/dist/cards/impl/minion/efficient-engineer.js.map +1 -1
- package/dist/cards/impl/minion/elder-taggawag.js +1 -2
- package/dist/cards/impl/minion/elder-taggawag.js.map +1 -1
- package/dist/cards/impl/minion/electric-synthesizer.js +3 -2
- package/dist/cards/impl/minion/electric-synthesizer.js.map +1 -1
- package/dist/cards/impl/minion/elite-navigator.d.ts +2 -0
- package/dist/cards/impl/minion/elite-navigator.js +24 -0
- package/dist/cards/impl/minion/elite-navigator.js.map +1 -0
- package/dist/cards/impl/minion/fauna-whisperer.d.ts +2 -0
- package/dist/cards/impl/minion/fauna-whisperer.js +29 -0
- package/dist/cards/impl/minion/fauna-whisperer.js.map +1 -0
- package/dist/cards/impl/minion/fire-forged-evoker.d.ts +2 -0
- package/dist/cards/impl/minion/fire-forged-evoker.js +14 -0
- package/dist/cards/impl/minion/fire-forged-evoker.js.map +1 -0
- package/dist/cards/impl/minion/firescale-hoarder.d.ts +2 -0
- package/dist/cards/impl/minion/firescale-hoarder.js +19 -0
- package/dist/cards/impl/minion/firescale-hoarder.js.map +1 -0
- package/dist/cards/impl/minion/flighty-scout.d.ts +2 -0
- package/dist/cards/impl/minion/flighty-scout.js +24 -0
- package/dist/cards/impl/minion/flighty-scout.js.map +1 -0
- package/dist/cards/impl/minion/forest-rover.js +2 -1
- package/dist/cards/impl/minion/forest-rover.js.map +1 -1
- package/dist/cards/impl/minion/fountain-chiller.js +2 -2
- package/dist/cards/impl/minion/fountain-chiller.js.map +1 -1
- package/dist/cards/impl/minion/gem-smuggler.js +1 -0
- package/dist/cards/impl/minion/gem-smuggler.js.map +1 -1
- package/dist/cards/impl/minion/general-drakkisath.js +1 -0
- package/dist/cards/impl/minion/general-drakkisath.js.map +1 -1
- package/dist/cards/impl/minion/gentle-djinni.js +1 -0
- package/dist/cards/impl/minion/gentle-djinni.js.map +1 -1
- package/dist/cards/impl/minion/gentle-stag.js +7 -3
- package/dist/cards/impl/minion/gentle-stag.js.map +1 -1
- package/dist/cards/impl/minion/glowgullet-warlord.d.ts +2 -0
- package/dist/cards/impl/minion/glowgullet-warlord.js +15 -0
- package/dist/cards/impl/minion/glowgullet-warlord.js.map +1 -0
- package/dist/cards/impl/minion/glowing-cinder.d.ts +2 -0
- package/dist/cards/impl/minion/glowing-cinder.js +11 -0
- package/dist/cards/impl/minion/glowing-cinder.js.map +1 -0
- package/dist/cards/impl/minion/goldgrubber.d.ts +2 -0
- package/dist/cards/impl/minion/goldgrubber.js +16 -0
- package/dist/cards/impl/minion/goldgrubber.js.map +1 -0
- package/dist/cards/impl/minion/gormling-gourmet.d.ts +2 -0
- package/dist/cards/impl/minion/gormling-gourmet.js +19 -0
- package/dist/cards/impl/minion/gormling-gourmet.js.map +1 -0
- package/dist/cards/impl/minion/grease-bot.js +1 -2
- package/dist/cards/impl/minion/grease-bot.js.map +1 -1
- package/dist/cards/impl/minion/greenskeeper.d.ts +2 -0
- package/dist/cards/impl/minion/greenskeeper.js +18 -0
- package/dist/cards/impl/minion/greenskeeper.js.map +1 -0
- package/dist/cards/impl/minion/grimscale-elegist.d.ts +2 -0
- package/dist/cards/impl/minion/grimscale-elegist.js +20 -0
- package/dist/cards/impl/minion/grimscale-elegist.js.map +1 -0
- package/dist/cards/impl/minion/gritty-headhunter.js +1 -0
- package/dist/cards/impl/minion/gritty-headhunter.js.map +1 -1
- package/dist/cards/impl/minion/hackerfin.js +3 -2
- package/dist/cards/impl/minion/hackerfin.js.map +1 -1
- package/dist/cards/impl/minion/hawkstrider-herald.js +1 -1
- package/dist/cards/impl/minion/hawkstrider-herald.js.map +1 -1
- package/dist/cards/impl/minion/hoarding-hatespawn.js +1 -1
- package/dist/cards/impl/minion/hoarding-hatespawn.js.map +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js.map +1 -1
- package/dist/cards/impl/minion/hydralisk.js +1 -1
- package/dist/cards/impl/minion/hydralisk.js.map +1 -1
- package/dist/cards/impl/minion/ignition-specialist.d.ts +2 -0
- package/dist/cards/impl/minion/ignition-specialist.js +16 -0
- package/dist/cards/impl/minion/ignition-specialist.js.map +1 -0
- package/dist/cards/impl/minion/immortal.js +1 -2
- package/dist/cards/impl/minion/immortal.js.map +1 -1
- package/dist/cards/impl/minion/implant-subject.js +1 -1
- package/dist/cards/impl/minion/implant-subject.js.map +1 -1
- package/dist/cards/impl/minion/imposing-percussionist.js +1 -0
- package/dist/cards/impl/minion/imposing-percussionist.js.map +1 -1
- package/dist/cards/impl/minion/impulsive-trickster.js +13 -1
- package/dist/cards/impl/minion/impulsive-trickster.js.map +1 -1
- package/dist/cards/impl/minion/inspiring-underdog.js +2 -2
- package/dist/cards/impl/minion/inspiring-underdog.js.map +1 -1
- package/dist/cards/impl/minion/irate-rooster.js +1 -1
- package/dist/cards/impl/minion/irate-rooster.js.map +1 -1
- package/dist/cards/impl/minion/king-bagurgle.js +4 -3
- package/dist/cards/impl/minion/king-bagurgle.js.map +1 -1
- package/dist/cards/impl/minion/lightfang-enforcer.js +1 -1
- package/dist/cards/impl/minion/lightfang-enforcer.js.map +1 -1
- package/dist/cards/impl/minion/lokholar-frostforger.d.ts +2 -0
- package/dist/cards/impl/minion/lokholar-frostforger.js +17 -0
- package/dist/cards/impl/minion/lokholar-frostforger.js.map +1 -0
- package/dist/cards/impl/minion/lovesick-balladist.js +6 -3
- package/dist/cards/impl/minion/lovesick-balladist.js.map +1 -1
- package/dist/cards/impl/minion/low-flier.js +1 -1
- package/dist/cards/impl/minion/low-flier.js.map +1 -1
- package/dist/cards/impl/minion/lurker.js +1 -1
- package/dist/cards/impl/minion/lurker.js.map +1 -1
- package/dist/cards/impl/minion/mantid-queen.js +1 -1
- package/dist/cards/impl/minion/mantid-queen.js.map +1 -1
- package/dist/cards/impl/minion/maw-caster.d.ts +2 -0
- package/dist/cards/impl/minion/maw-caster.js +25 -0
- package/dist/cards/impl/minion/maw-caster.js.map +1 -0
- package/dist/cards/impl/minion/mecha-jaraxxus.js +1 -0
- package/dist/cards/impl/minion/mecha-jaraxxus.js.map +1 -1
- package/dist/cards/impl/minion/mechagnome-interpreter.d.ts +2 -0
- package/dist/cards/impl/minion/mechagnome-interpreter.js +12 -0
- package/dist/cards/impl/minion/mechagnome-interpreter.js.map +1 -0
- package/dist/cards/impl/minion/menagerie-jug.js +1 -0
- package/dist/cards/impl/minion/menagerie-jug.js.map +1 -1
- package/dist/cards/impl/minion/metallic-hunter.d.ts +2 -0
- package/dist/cards/impl/minion/metallic-hunter.js +13 -0
- package/dist/cards/impl/minion/metallic-hunter.js.map +1 -0
- package/dist/cards/impl/minion/misfit-dragonling.js +1 -2
- package/dist/cards/impl/minion/misfit-dragonling.js.map +1 -1
- package/dist/cards/impl/minion/monstrous-macaw.d.ts +2 -0
- package/dist/cards/impl/minion/monstrous-macaw.js +36 -0
- package/dist/cards/impl/minion/monstrous-macaw.js.map +1 -0
- package/dist/cards/impl/minion/murkbrine-expeditioner.d.ts +2 -0
- package/dist/cards/impl/minion/murkbrine-expeditioner.js +18 -0
- package/dist/cards/impl/minion/murkbrine-expeditioner.js.map +1 -0
- package/dist/cards/impl/minion/murky.js +3 -2
- package/dist/cards/impl/minion/murky.js.map +1 -1
- package/dist/cards/impl/minion/mutalisk.js +1 -1
- package/dist/cards/impl/minion/mutalisk.js.map +1 -1
- package/dist/cards/impl/minion/mutated-lasher.js +1 -2
- package/dist/cards/impl/minion/mutated-lasher.js.map +1 -1
- package/dist/cards/impl/minion/mythrax.js +1 -2
- package/dist/cards/impl/minion/mythrax.js.map +1 -1
- package/dist/cards/impl/minion/nerubian-deathswarmer.js +1 -0
- package/dist/cards/impl/minion/nerubian-deathswarmer.js.map +1 -1
- package/dist/cards/impl/minion/nightmare-par-tea-guest.d.ts +2 -0
- package/dist/cards/impl/minion/nightmare-par-tea-guest.js +19 -0
- package/dist/cards/impl/minion/nightmare-par-tea-guest.js.map +1 -0
- package/dist/cards/impl/minion/noisul-of-the-many-faces.d.ts +2 -0
- package/dist/cards/impl/minion/noisul-of-the-many-faces.js +22 -0
- package/dist/cards/impl/minion/noisul-of-the-many-faces.js.map +1 -0
- package/dist/cards/impl/minion/oozeling-gladiator.js +1 -0
- package/dist/cards/impl/minion/oozeling-gladiator.js.map +1 -1
- package/dist/cards/impl/minion/parched-wanderer.js +2 -1
- package/dist/cards/impl/minion/parched-wanderer.js.map +1 -1
- package/dist/cards/impl/minion/peggy-sturdybone.js +1 -2
- package/dist/cards/impl/minion/peggy-sturdybone.js.map +1 -1
- package/dist/cards/impl/minion/primalfin-lookout.js +1 -0
- package/dist/cards/impl/minion/primalfin-lookout.js.map +1 -1
- package/dist/cards/impl/minion/prized-promo-drake.js +1 -2
- package/dist/cards/impl/minion/prized-promo-drake.js.map +1 -1
- package/dist/cards/impl/minion/razorfen-geomancer.js +1 -0
- package/dist/cards/impl/minion/razorfen-geomancer.js.map +1 -1
- package/dist/cards/impl/minion/razorgore-the-untamed.js +1 -2
- package/dist/cards/impl/minion/razorgore-the-untamed.js.map +1 -1
- package/dist/cards/impl/minion/rickety-repairbot.d.ts +2 -0
- package/dist/cards/impl/minion/rickety-repairbot.js +16 -0
- package/dist/cards/impl/minion/rickety-repairbot.js.map +1 -0
- package/dist/cards/impl/minion/ripsnarl-captain.js +1 -2
- package/dist/cards/impl/minion/ripsnarl-captain.js.map +1 -1
- package/dist/cards/impl/minion/roach.js +1 -1
- package/dist/cards/impl/minion/roach.js.map +1 -1
- package/dist/cards/impl/minion/rodeo-performer.js +1 -0
- package/dist/cards/impl/minion/rodeo-performer.js.map +1 -1
- package/dist/cards/impl/minion/runed-progenitor.js +1 -1
- package/dist/cards/impl/minion/runed-progenitor.js.map +1 -1
- package/dist/cards/impl/minion/salty-hog.js +1 -2
- package/dist/cards/impl/minion/salty-hog.js.map +1 -1
- package/dist/cards/impl/minion/sanctum-rester.js +1 -2
- package/dist/cards/impl/minion/sanctum-rester.js.map +1 -1
- package/dist/cards/impl/minion/sand-swirler.d.ts +2 -0
- package/dist/cards/impl/minion/sand-swirler.js +12 -0
- package/dist/cards/impl/minion/sand-swirler.js.map +1 -0
- package/dist/cards/impl/minion/sanlayn-scribe.js +2 -2
- package/dist/cards/impl/minion/sanlayn-scribe.js.map +1 -1
- package/dist/cards/impl/minion/selfless-hero.d.ts +2 -0
- package/dist/cards/impl/minion/selfless-hero.js +25 -0
- package/dist/cards/impl/minion/selfless-hero.js.map +1 -0
- package/dist/cards/impl/minion/shadowdancer.d.ts +2 -0
- package/dist/cards/impl/minion/shadowdancer.js +13 -0
- package/dist/cards/impl/minion/shadowdancer.js.map +1 -0
- package/dist/cards/impl/minion/sharptooth-snapper.d.ts +2 -0
- package/dist/cards/impl/minion/sharptooth-snapper.js +8 -0
- package/dist/cards/impl/minion/sharptooth-snapper.js.map +1 -0
- package/dist/cards/impl/minion/shell-collector.js +1 -0
- package/dist/cards/impl/minion/shell-collector.js.map +1 -1
- package/dist/cards/impl/minion/silithid-burrower.d.ts +2 -0
- package/dist/cards/impl/minion/silithid-burrower.js +18 -0
- package/dist/cards/impl/minion/silithid-burrower.js.map +1 -0
- package/dist/cards/impl/minion/silky-shimmermoth.d.ts +2 -0
- package/dist/cards/impl/minion/silky-shimmermoth.js +20 -0
- package/dist/cards/impl/minion/silky-shimmermoth.js.map +1 -0
- package/dist/cards/impl/minion/silver-handed-recruit.js +2 -1
- package/dist/cards/impl/minion/silver-handed-recruit.js.map +1 -1
- package/dist/cards/impl/minion/skulking-bristlemane.d.ts +2 -0
- package/dist/cards/impl/minion/skulking-bristlemane.js +17 -0
- package/dist/cards/impl/minion/skulking-bristlemane.js.map +1 -0
- package/dist/cards/impl/minion/slumber-sorcerer.d.ts +2 -0
- package/dist/cards/impl/minion/slumber-sorcerer.js +13 -0
- package/dist/cards/impl/minion/slumber-sorcerer.js.map +1 -0
- package/dist/cards/impl/minion/smolderwing.js +2 -1
- package/dist/cards/impl/minion/smolderwing.js.map +1 -1
- package/dist/cards/impl/minion/soul-rewinder.js +5 -1
- package/dist/cards/impl/minion/soul-rewinder.js.map +1 -1
- package/dist/cards/impl/minion/spacefarer.js +1 -1
- package/dist/cards/impl/minion/spacefarer.js.map +1 -1
- package/dist/cards/impl/minion/spirited-whimsydrake.d.ts +2 -0
- package/dist/cards/impl/minion/spirited-whimsydrake.js +19 -0
- package/dist/cards/impl/minion/spirited-whimsydrake.js.map +1 -0
- package/dist/cards/impl/minion/springy-spriggan.d.ts +2 -0
- package/dist/cards/impl/minion/springy-spriggan.js +21 -0
- package/dist/cards/impl/minion/springy-spriggan.js.map +1 -0
- package/dist/cards/impl/minion/surfing-slyvar.d.ts +2 -0
- package/dist/cards/impl/minion/surfing-slyvar.js +18 -0
- package/dist/cards/impl/minion/surfing-slyvar.js.map +1 -0
- package/dist/cards/impl/minion/swampstriker.js +1 -1
- package/dist/cards/impl/minion/swampstriker.js.map +1 -1
- package/dist/cards/impl/minion/thorncaller.d.ts +2 -0
- package/dist/cards/impl/minion/thorncaller.js +19 -0
- package/dist/cards/impl/minion/thorncaller.js.map +1 -0
- package/dist/cards/impl/minion/thousandth-paper-drake.js +1 -2
- package/dist/cards/impl/minion/thousandth-paper-drake.js.map +1 -1
- package/dist/cards/impl/minion/thundering-abomination.js +1 -2
- package/dist/cards/impl/minion/thundering-abomination.js.map +1 -1
- package/dist/cards/impl/minion/turquoise-skitterer.js +1 -1
- package/dist/cards/impl/minion/turquoise-skitterer.js.map +1 -1
- package/dist/cards/impl/minion/twilight-primordium.js +2 -2
- package/dist/cards/impl/minion/twilight-primordium.js.map +1 -1
- package/dist/cards/impl/minion/ultralisk.js +1 -2
- package/dist/cards/impl/minion/ultralisk.js.map +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js.map +1 -1
- package/dist/cards/impl/minion/vaelastrasz.js +1 -2
- package/dist/cards/impl/minion/vaelastrasz.js.map +1 -1
- package/dist/cards/impl/minion/valiant-tiger.d.ts +2 -0
- package/dist/cards/impl/minion/valiant-tiger.js +18 -0
- package/dist/cards/impl/minion/valiant-tiger.js.map +1 -0
- package/dist/cards/impl/minion/void-ray.js +2 -2
- package/dist/cards/impl/minion/void-ray.js.map +1 -1
- package/dist/cards/impl/minion/vorkai-guardian.d.ts +2 -0
- package/dist/cards/impl/minion/vorkai-guardian.js +19 -0
- package/dist/cards/impl/minion/vorkai-guardian.js.map +1 -0
- package/dist/cards/impl/minion/wandering-wight.js +1 -2
- package/dist/cards/impl/minion/wandering-wight.js.map +1 -1
- package/dist/cards/impl/minion/whelp-smuggler.js +1 -2
- package/dist/cards/impl/minion/whelp-smuggler.js.map +1 -1
- package/dist/cards/impl/minion/wisp-in-the-shell.js +2 -1
- package/dist/cards/impl/minion/wisp-in-the-shell.js.map +1 -1
- package/dist/cards/impl/quest-reward/staff-of-origination.js +1 -2
- package/dist/cards/impl/quest-reward/staff-of-origination.js.map +1 -1
- package/dist/cards/impl/trinket/all-purpose-kibble.d.ts +2 -0
- package/dist/cards/impl/trinket/all-purpose-kibble.js +14 -0
- package/dist/cards/impl/trinket/all-purpose-kibble.js.map +1 -0
- package/dist/cards/impl/trinket/arm-of-the-empire.js +1 -2
- package/dist/cards/impl/trinket/arm-of-the-empire.js.map +1 -1
- package/dist/cards/impl/trinket/baleful-incense.d.ts +2 -0
- package/dist/cards/impl/trinket/baleful-incense.js +22 -0
- package/dist/cards/impl/trinket/baleful-incense.js.map +1 -0
- package/dist/cards/impl/trinket/bassgill-portrait.d.ts +2 -0
- package/dist/cards/impl/trinket/bassgill-portrait.js +16 -0
- package/dist/cards/impl/trinket/bassgill-portrait.js.map +1 -0
- package/dist/cards/impl/trinket/battle-horn.d.ts +2 -0
- package/dist/cards/impl/trinket/battle-horn.js +20 -0
- package/dist/cards/impl/trinket/battle-horn.js.map +1 -0
- package/dist/cards/impl/trinket/beetle-band.d.ts +2 -0
- package/dist/cards/impl/trinket/beetle-band.js +18 -0
- package/dist/cards/impl/trinket/beetle-band.js.map +1 -0
- package/dist/cards/impl/trinket/bird-feeder.d.ts +2 -0
- package/dist/cards/impl/trinket/bird-feeder.js +13 -0
- package/dist/cards/impl/trinket/bird-feeder.js.map +1 -0
- package/dist/cards/impl/trinket/bronze-timepiece.js +1 -3
- package/dist/cards/impl/trinket/bronze-timepiece.js.map +1 -1
- package/dist/cards/impl/trinket/crocheted-sungill.d.ts +2 -0
- package/dist/cards/impl/trinket/crocheted-sungill.js +31 -0
- package/dist/cards/impl/trinket/crocheted-sungill.js.map +1 -0
- package/dist/cards/impl/trinket/divine-signet.d.ts +2 -0
- package/dist/cards/impl/trinket/divine-signet.js +14 -0
- package/dist/cards/impl/trinket/divine-signet.js.map +1 -0
- package/dist/cards/impl/trinket/eclectic-shrine.d.ts +2 -0
- package/dist/cards/impl/trinket/eclectic-shrine.js +36 -0
- package/dist/cards/impl/trinket/eclectic-shrine.js.map +1 -0
- package/dist/cards/impl/trinket/faerie-dragon-scale.d.ts +2 -0
- package/dist/cards/impl/trinket/faerie-dragon-scale.js +20 -0
- package/dist/cards/impl/trinket/faerie-dragon-scale.js.map +1 -0
- package/dist/cards/impl/trinket/herald-sticker.d.ts +2 -0
- package/dist/cards/impl/trinket/herald-sticker.js +21 -0
- package/dist/cards/impl/trinket/herald-sticker.js.map +1 -0
- package/dist/cards/impl/trinket/hogwash-basin.d.ts +2 -0
- package/dist/cards/impl/trinket/hogwash-basin.js +14 -0
- package/dist/cards/impl/trinket/hogwash-basin.js.map +1 -0
- package/dist/cards/impl/trinket/rivendare-portrait.js +1 -2
- package/dist/cards/impl/trinket/rivendare-portrait.js.map +1 -1
- package/dist/cards/impl/trinket/sthara-sticker.d.ts +2 -0
- package/dist/cards/impl/trinket/sthara-sticker.js +32 -0
- package/dist/cards/impl/trinket/sthara-sticker.js.map +1 -0
- package/dist/cards/impl/trinket/tinyfin-onesie.js +1 -1
- package/dist/cards/impl/trinket/tinyfin-onesie.js.map +1 -1
- package/dist/cards/impl/trinket/unholy-sanctum.d.ts +2 -0
- package/dist/cards/impl/trinket/unholy-sanctum.js +15 -0
- package/dist/cards/impl/trinket/unholy-sanctum.js.map +1 -0
- package/dist/cards/impl/trinket/vashjir-anemone.d.ts +2 -0
- package/dist/cards/impl/trinket/vashjir-anemone.js +13 -0
- package/dist/cards/impl/trinket/vashjir-anemone.js.map +1 -0
- package/dist/cards/impl/trinket/yulon-sticker.d.ts +2 -0
- package/dist/cards/impl/trinket/yulon-sticker.js +20 -0
- package/dist/cards/impl/trinket/yulon-sticker.js.map +1 -0
- package/dist/keywords/divine-shield.js +19 -6
- package/dist/keywords/divine-shield.js.map +1 -1
- package/dist/keywords/venomous.js +1 -1
- package/dist/keywords/venomous.js.map +1 -1
- package/dist/services/utils.d.ts +3 -0
- package/dist/services/utils.js.map +1 -1
- package/dist/simulate-bgs-battle.js +2 -0
- package/dist/simulate-bgs-battle.js.map +1 -1
- package/dist/simulation/add-minion-to-board.js +48 -29
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/after-attack.d.ts +11 -1
- package/dist/simulation/after-attack.js +20 -25
- package/dist/simulation/after-attack.js.map +1 -1
- package/dist/simulation/attack.d.ts +8 -0
- package/dist/simulation/attack.js +16 -3
- package/dist/simulation/attack.js.map +1 -1
- package/dist/simulation/auras.js +14 -12
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/avenge.js +12 -13
- package/dist/simulation/avenge.js.map +1 -1
- package/dist/simulation/battlecries.d.ts +1 -0
- package/dist/simulation/battlecries.js +28 -36
- package/dist/simulation/battlecries.js.map +1 -1
- package/dist/simulation/blood-gems.js +8 -3
- package/dist/simulation/blood-gems.js.map +1 -1
- package/dist/simulation/cards-in-hand.js +1 -2
- package/dist/simulation/cards-in-hand.js.map +1 -1
- package/dist/simulation/damage-effects.js +4 -8
- package/dist/simulation/damage-effects.js.map +1 -1
- package/dist/simulation/death-effects.js +1 -2
- package/dist/simulation/death-effects.js.map +1 -1
- package/dist/simulation/deathrattle-effects.js +25 -55
- package/dist/simulation/deathrattle-effects.js.map +1 -1
- package/dist/simulation/deathrattle-on-trigger.js +16 -2
- package/dist/simulation/deathrattle-on-trigger.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.d.ts +1 -0
- package/dist/simulation/deathrattle-spawns.js +7 -1
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/deathrattle-utils.d.ts +2 -1
- package/dist/simulation/deathrattle-utils.js +7 -3
- package/dist/simulation/deathrattle-utils.js.map +1 -1
- package/dist/simulation/discover.js +1 -1
- package/dist/simulation/discover.js.map +1 -1
- package/dist/simulation/magnetize.d.ts +9 -1
- package/dist/simulation/magnetize.js +17 -3
- package/dist/simulation/magnetize.js.map +1 -1
- package/dist/simulation/minion-death.js +1 -2
- package/dist/simulation/minion-death.js.map +1 -1
- package/dist/simulation/minion-kill.js +3 -3
- package/dist/simulation/minion-kill.js.map +1 -1
- package/dist/simulation/on-attack.js +24 -9
- package/dist/simulation/on-attack.js.map +1 -1
- package/dist/simulation/on-being-attacked.js +5 -10
- package/dist/simulation/on-being-attacked.js.map +1 -1
- package/dist/simulation/reborn.js +2 -4
- package/dist/simulation/reborn.js.map +1 -1
- package/dist/simulation/spawn-fail.js +1 -1
- package/dist/simulation/spawn-fail.js.map +1 -1
- package/dist/simulation/start-of-combat/soc-action-processor.js +0 -4
- package/dist/simulation/start-of-combat/soc-action-processor.js.map +1 -1
- package/dist/simulation/start-of-combat/soc-illidan-hero-power.js +2 -4
- package/dist/simulation/start-of-combat/soc-illidan-hero-power.js.map +1 -1
- package/dist/simulation/start-of-combat/soc-minion.js +10 -2
- package/dist/simulation/start-of-combat/soc-minion.js.map +1 -1
- package/dist/simulation/start-of-combat/start-of-combat.js +23 -17
- package/dist/simulation/start-of-combat/start-of-combat.js.map +1 -1
- package/dist/simulation/stats.d.ts +3 -3
- package/dist/simulation/stats.js +13 -3
- package/dist/simulation/stats.js.map +1 -1
- package/dist/simulation/summon-when-space.js +13 -0
- package/dist/simulation/summon-when-space.js.map +1 -1
- package/dist/simulation/utils/golden.js +1 -1
- package/dist/simulation/utils/golden.js.map +1 -1
- package/dist/utils.js +11 -16
- package/dist/utils.js.map +1 -1
- package/package.json +2 -2
- package/dist/cards/impl/trinket/artisanal-urn.d.ts +0 -5
- package/dist/cards/impl/trinket/artisanal-urn.js +0 -13
- package/dist/cards/impl/trinket/artisanal-urn.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"deathrattle-effects.js","sourceRoot":"","sources":["../../src/simulation/deathrattle-effects.ts"],"names":[],"mappings":";;;AACA,iEAAiG;AAGjG,4DAGiC;AAEjC,iEAA4D;AAC5D,6DAAwF;AACxF,6CAAgD;AAChD,mDAAsD;AACtD,6CAAqH;AACrH,gEAAuE;AACvE,oCASkB;AAClB,qCAMkB;AAClB,mDAAiD;AACjD,qEAA6F;AAC7F,6DAAqD;AAErD,qEAAwE;AAExE,mCAAsC;AACtC,2CAAkD;AAE3C,MAAM,4BAA4B,GAAG,CAC3C,KAAoB,EACpB,SAA0B,EAC1B,UAAuB,EACvB,WAAwB,EACf,EAAE;;IACX,MAAM,SAAS,GACd,CAAC,CAAC,KAAK,CAAC,IAAI,CACX,CAAC,MAAM,EAAE,EAAE,CACV,MAAM,CAAC,MAAM,iBAAsC;QACnD,MAAM,CAAC,MAAM,eAAsC,CACpD,KAAI,MAAA,SAAS,CAAC,OAAO,0CAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAkC,CAAC,CAAA,CAAC;IACjF,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CACjC,CAAC,MAAM,EAAE,EAAE,CACV,MAAM,CAAC,MAAM,sBAA2C;QACxD,MAAM,CAAC,MAAM,iBAAwC,CACtD,CAAC;IACF,MAAM,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,eAAoC,CAAC,CAAC,MAAM,CAAC;IACjG,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,MAAM,CAAC;IACzG,MAAM,mBAAmB,GAAG,SAAS,CAAC,QAAQ,CAAC,MAAM,CACpD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,IAAI,CAAC,CAAC,cAAc,GAAG,CAAC,CACxF,CAAC,MAAM,CAAC;IACT,MAAM,KAAK,GACV,MAAA,MAAA,MAAA,SAAS,CAAC,mBAAmB,0CAAE,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA2B,CAAC,0CAAE,MAAM,mCAAI,CAAC,CAAC;IAC1G,MAAM,aAAa,GAAG,WAAW,CAAC,SAAS,CAAC,QAAQ,oBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrG,MAAM,iBAAiB,GAAG,CAAA,MAAA,UAAU,CAAC,eAAe,0CAAE,QAAQ,WAAsB,EAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE7F,MAAM,UAAU,GACf,iBAAiB;QACjB,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzC,mBAAmB;YACnB,KAAK;YACL,CAAC,GAAG,WAAW;YACf,KAAK;YACL,aAAa,CAAC,CAAC;IACjB,OAAO,UAAU,CAAC;AACnB,CAAC,CAAC;AApCW,QAAA,4BAA4B,gCAoCvC;AAaK,MAAM,wBAAwB,GAAG,CACvC,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,wBAAgC,EAChC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IACT,MAAM,UAAU,GAAG,IAAA,oCAA4B,EAC9C,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,SAAS,CAAC,WAAW,CACrB,CAAC;IACF,MAAM,yBAAyB,GAA8B;QAC5D,mBAAmB;QACnB,uBAAuB;QACvB,UAAU;QACV,UAAU;QACV,cAAc;QACd,wBAAwB;QACxB,SAAS;KACT,CAAC;IAIF,MAAM,OAAO,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,GAAG,CAAC,MAAA,UAAU,CAAC,eAAe,mCAAI,EAAE,CAAC,CAAC,CAAC;IAM3E,MAAM,YAAY,GAAoE;QACrF,GAAG,CAAC,MAAA,UAAU,CAAC,YAAY,mCAAI,EAAE,CAAC;KAGlC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC;IA0CtC,KAAK,MAAM,gBAAgB,IAAI,OAAO,EAAE;QACvC,MAAM,eAAe,GAAG,6BAAY,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,IAAA,qCAAoB,EAAC,eAAe,CAAC,EAAE;YAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;gBACpC,eAAe,CAAC,iBAAiB,CAAC,UAAU,EAAE,yBAAyB,CAAC,CAAC;gBACzE,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;aAClD;SACD;aAAM;YACN,QAAQ,gBAAgB,EAAE;gBACzB;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uCAAuB,EACtB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uCAAuB,EACtB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;wBACF,IAAA,uCAAuB,EACtB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kCAAoD;gBACpD;oBACC,MAAM,UAAU,GAAG,gBAAgB,mCAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;4BACpC,IAAI,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;4BAChF,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;gCAC1B,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gCACrE,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;oCAC1B,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;iCACxE;6BACD;4BACD,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;4BACxC,IAAI,MAAM,EAAE;gCACX,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;oCACzB,IAAA,kCAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,IAAI,EACJ,SAAS,CACT,CAAC;iCACF;gCACD,IAAA,mBAAW,EACV,MAAM,EACN,IAAI,EACJ,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;gCACF,IAAA,yBAAc,EACb,MAAM,EACN,IAAI,EACJ,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;gCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,eAAkC;gBAClC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,gBAAgB,GAAG,gBAAgB,sBAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,gBAAgB,EAAE,CAAC,EAAE,EAAE;4BAC1C,MAAM,YAAY,GAAG,mBAAmB;iCACtC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iCACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;4BAC3C,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;4BACxC,IAAI,MAAM,EAAE;gCACX,IAAA,kCAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,IAAI,EACJ,SAAS,CACT,CAAC;gCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAuC;gBACvC;oBACC,MAAM,aAAa,GAAG,UAAU,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,aAAa,EACb,aAAa,EACb,SAAS,EACT,qBAAI,CAAC,qBAAI,CAAC,KAAK,CAAC,CAChB,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAuC;gBACvC;oBACC,MAAM,cAAc,GAAG,gBAAgB,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE;4BACxC,MAAM,qBAAqB,GAAG,EAAE,CAAC;4BACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gCAC3B,MAAM,MAAM,GAAG,IAAA,uBAAe,EAC7B,mBAAmB;qCACjB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC;;;iCAGA,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,CAChC;qCACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAC5D,CAAC;gCACF,IAAI,CAAC,CAAC,MAAM,EAAE;oCACb,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oCAC5C,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;oCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,IAAI,EACJ,IAAI,CACJ,CAAC;iCACF;6BACD;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAEpC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,KAAK,EACL,SAAS,EACT,UAAU,CAAC,kBAAkB,CAC7B,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,IAAI,EACJ,SAAS,EACT,UAAU,CAAC,kBAAkB,CAC7B,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,qBAAI,CAAC,KAAK,EACV,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,EAAE,EACF,EAAE,EACF,qBAAI,CAAC,KAAK,EACV,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,MAAM,iBAAiB,GAAG,gBAAgB,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACvF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,iBAAiB,GAAG,CAAC,EACrB,iBAAiB,GAAG,CAAC,EACrB,qBAAI,CAAC,MAAM,EACX,KAAK,EACL,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kCAA+D;gBAC/D;oBAGC,MAAM,cAAc,GACnB,UAAU,CAAC,MAAM,mCAAgE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,2BAA2B,GAAG,SAAS,CAAC,WAAW,CAAC,MAAM;6BAC9D,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;6BAE3D,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,IAAI,EACT,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD,CAAC,MAAM,CAAC;wBACV,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,2BAA2B,EAAE,CAAC,EAAE,EAAE;4BACrD,IAAA,gCAAuB,EACtB,UAAU,EACV,cAAc,EACd,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kBAAkC;gBAClC;oBAGC,MAAM,WAAW,GAAG,UAAU,CAAC,MAAM,sBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpF,MAAM,UAAU,GACf,CAAC;wBACD,uBAAuB,CAAC,QAAQ,CAAC,MAAM,CACtC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,CAChE,CAAC,MAAM;4BACP,EAAE,CAAC;oBACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;4BACrC,IAAA,gCAAuB,EACtB,UAAU,EACV,cAAc,EACd,UAAU,EACV,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAiC;gBACjC;oBACC,MAAM,eAAe,GAAG,UAAU,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,EAAE,EAAE;4BAEzC,MAAM,eAAe,GAAG,CAAC,GAAG,UAAU,EAAE,GAAG,mBAAmB,CAAC,CAAC;4BAChE,KAAK,MAAM,MAAM,IAAI,eAAe,EAAE;gCACrC,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;gCAC3D,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,UAAU,CAAC;gCAC5D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,uBAAuB,CAAC,CAAC,CAAC,cAAc,CAAC;gCACnE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,UAAU,EACV,CAAC,EACD,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAmB,EAC7C,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,uBAAuB,EACrD,SAAS,CACT,CAAC;6BACF;yBACD;wBAMD,IAAA,2BAAkB,EACjB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAqC;gBACrC;oBAGC,MAAM,oBAAoB,GAAG,UAAU,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;4BAC3B,MAAM,MAAM,GAAG,IAAA,8BAAsB,EAAC,UAAU,CAAC,CAAC;4BAClD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,UAAU,EACV,uBAAuB,EACvB,cAAc,CACd,CAAC;4BACF,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,oBAAoB,EACpB,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAgC;gBAChC;oBAGC,MAAM,aAAa,GAAG,UAAU,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAOpC,MAAM,OAAO,GAAG,IAAA,2BAAkB,EACjC,mBAAmB,EACnB,IAAI,EACJ,wBAAwB,EACxB,UAAU,EACV,CAAC,EACD,SAAS,CAAC,QAAQ,CAClB,CAAC;wBACF,OAAO,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;4BAE1B,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,aAAa,EACb,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;wBACH,CAAC,CAAC,CAAC;wBACH,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kBAAsC;gBACtC;oBACC,MAAM,MAAM,GAAG,gBAAgB,sBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAEpC,MAAM,eAAe,GAAG,CAAC,GAAG,UAAU,EAAE,GAAG,mBAAmB,CAAC,CAAC;wBAChE,KAAK,MAAM,MAAM,IAAI,eAAe,EAAE;4BACrC,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;4BAC3D,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,UAAU,CAAC;4BAC5D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,uBAAuB,CAAC,CAAC,CAAC,cAAc,CAAC;4BACnE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,UAAU,EACV,MAAM,EACN,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAmB,EAC7C,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,uBAAuB,EACrD,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAgC;gBAChC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,aAAa,GAAG,gBAAgB,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAChF,MAAM,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC;wBACjF,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,aAAa,EAAE,SAAS,CAAC,CAAC;wBACvF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAqC;gBACrC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,KAAK,GAAG,gBAAgB,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7E,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3C,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;wBACpF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kCAAoD;gBACpD;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,YAAY,GACjB,gBAAgB,mCAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC/E,MAAM,WAAW,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,cAAc,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;wBAEzF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,mBAAmB,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,EAAE;4BAC5E,MAAM,eAAe,GAAG,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;4BAChE,IAAI,eAAe,EAAE;gCACpB,IAAA,yBAAgB,EACf,eAAe,EACf,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAA+B;gBAC/B;oBACC,MAAM,aAAa,GAAG,gBAAgB,iBAAgC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,wBAAgB,EACf,UAAU,EACV,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAClC,CAAC,CAAC,EAAE,EAAE;;4BACL,OAAA,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,IAAI,0CAAE,WAAW,EAAE;gCACxD,yBAAQ,CAAC,yBAAQ,CAAC,MAAM,CAAC,CAAA;yBAAA,CAC1B,EACD,uBAAuB,EACvB,aAAa,EACb,aAAa,EACb,IAAI,EACJ,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAuC;gBACvC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,qBAAqB,GAAG,gBAAgB,eAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7F,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,qBAAqB,CAAC;wBAChF,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,qBAAqB,CAAC;wBAChF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,SAAS,GAAG,gBAAgB,eAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7E,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,SAAS,CAAC;wBACpE,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBAGP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,SAAS,EACT,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,SAAS,EACT,IAAI,CACJ,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,MAAM,MAAM,IAAI,mBAAmB,EAAE;4BACzC,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAwC;gBACxC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,2BAA2B,GAAG,KAAK,CACxC,UAAU,CAAC,MAAM,iBAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAClE,CAAC,IAAI,YAAkB,CAAC;wBACzB,IAAA,8BAAc,EACb,uBAAuB,EACvB,mBAAmB,EACnB,2BAA2B,EAC3B,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAyC;gBACzC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,wCAAwC,CACvC,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,gBAAgB,iBAA0C,EAC1D,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAoC;gBACpC;oBACC,MAAM,UAAU,GAAG,UAAU,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,qCAA6B,EAC5B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAA2C;gBAC3C;oBACC,MAAM,aAAa,GAAG,UAAU,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC5F,MAAM,gBAAgB,GAAG,UAAU,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC/F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,aAAa,EACb,gBAAgB,EAChB,SAAS,EACT,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAsC;gBACtC;oBACC,MAAM,mBAAmB,GAAG,UAAU,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,mBAAmB,EACnB,mBAAmB,EACnB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,oBAAoB,GAAG,UAAU,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,MAAM,iBAAiB,GAAG,EAAE,CAAC;wBAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,oBAAoB,EAAE,CAAC,EAAE,EAAE;4BAC9C,iBAAiB,CAAC,IAAI,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,CAAC,CAAC;yBAC3E;wBACD,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAsC;gBACtC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,qBAAqB,GAAG,UAAU,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC/F,MAAM,kBAAkB,GAAG,EAAE,CAAC;wBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,qBAAqB,EAAE,CAAC,EAAE,EAAE;4BAC/C,kBAAkB,CAAC,IAAI,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,SAAS,CAAC,gBAAgB,CAAC,CAAC,CAAC;yBAC1E;wBACD,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;wBAC5F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,2BAAkD;gBAClD;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,4BAAmD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;4BAC/B,MAAM,OAAO,GAAG,UAAU,CAAC,MAAM,CAAC;4BAClC,MAAM,UAAU,GAAG,UAAU,CAAC,SAAS,CAAC;4BACxC,MAAM,MAAM,GAAG,IAAA,kBAAU,EACxB,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC,CACrE,CAAC;4BACF,IAAI,MAAM,EAAE;gCACX,IAAA,mBAAW,EACV,MAAM,EACN,OAAO,EACP,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;gCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,MAAM,iBAAiB,GAAG,UAAU,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,EAAE,CAAC,EAAE,EAAE;4BAC3C,MAAM,WAAW,GAAG,CAAC,GAAG,mBAAmB,CAAC,CAAC;4BAC7C,KAAK,MAAM,MAAM,IAAI,WAAW,EAAE;gCACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;gCACnF,MAAA,SAAS,CAAC,SAAS,0CAAE,mBAAmB,CACvC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,IAAI,EACJ,IAAI,CACJ,CAAC;6BACF;4BACD,KAAK,MAAM,MAAM,IAAI,WAAW,EAAE;gCAUjC,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBAIP;oBACC,IAAI,IAAA,mBAAW,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,wBAAO,CAAC,wBAAO,CAAC,WAAW,CAAC,CAAC,EAAE;wBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;4BACpC,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;yBAClD;qBACD;oBACD,MAAM;aACP;SACD;KACD;IAED,KAAK,MAAM,WAAW,IAAI,YAAY,EAAE;QACvC,MAAM,eAAe,GAAG,6BAAY,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QACzD,IAAI,IAAA,gDAAqC,EAAC,eAAe,CAAC,EAAE;YAC3D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;gBACpC,eAAe,CAAC,kCAAkC,CAAC,WAAW,EAAE,yBAAyB,CAAC,CAAC;gBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;aAClD;SACD;QACD,QAAQ,WAAW,CAAC,MAAM,EAAE;YAC3B;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,CAAC,IAAI,CAAC,EAAE,SAAS,CAAC,CAAC;iBAChF;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,YAAkB,EAAE,SAAS,CAAC,CAAC;iBAC5F;gBACD,MAAM;YACP,iBAA0D;YAC1D;gBAEC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,WAAW,CAAC,MAAM,kBAA2D,EAC7E,SAAS,EACT,WAAW,CAAC,OAAO,IAAI,CAAC,CACxB,CAAC;gBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;gBAClD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,uCAA+B,EAAC,mBAAmB,EAAE,UAAU,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;oBACxF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,sCAA8B,EAC7B,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,UAAU,EACV,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,uCAA+B,EAC9B,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,UAAU,EACV,UAAU,EACV,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,2CAAmC,EAClC,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;SACP;KACD;AACF,CAAC,CAAC;AA19BW,QAAA,wBAAwB,4BA09BnC;AAEK,MAAM,mCAAmC,GAAG,CAClD,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;IAET,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,OAAO,GAAG,IAAA,mCAA2B,EAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC3D,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;SACF;KACD;AACF,CAAC,CAAC;AAzBW,QAAA,mCAAmC,uCAyB9C;AAEK,MAAM,+BAA+B,GAAG,CAC9C,mBAAkC,EAClC,uBAAwC,EACxC,SAA0B,EAC1B,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,UAAU,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;QACxF,MAAM,MAAM,GAAgB,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC9D,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;YAC9F,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YACnF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/F;KACD;AACF,CAAC,CAAC;AAlBW,QAAA,+BAA+B,mCAkB1C;AAEK,MAAM,8BAA8B,GAAG,CAC7C,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,MAAM,GAAgB,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QACpG,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YAC/F,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/F;KACD;AACF,CAAC,CAAC;AAfW,QAAA,8BAA8B,kCAezC;AAEK,MAAM,+BAA+B,GAAG,CAC9C,mBAAkC,EAClC,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,yBAAyB,GAAkB,IAAA,mCAA2B,EAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QACrG,yBAAyB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC5C,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;gBACxB,MAAM,sBAAiD;gBACvD,cAAc,EAAE,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,QAAQ;gBACpC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aAC/C,CAAC,CAAC;YACH,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAChG,CAAC,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAlBW,QAAA,+BAA+B,mCAkB1C;AAEF,MAAM,sBAAsB,GAAG,CAC9B,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,SAAkB,EAClB,SAAwB,EACxB,UAAkB,EACX,EAAE;;IACT,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,UAAU,CAAC,kBAAkB,mCAAI,CAAC,CAAC;IAE9D,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAChC,UAAU,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAChC,qBAAI,CAAC,KAAK,EACV,KAAK,EACL,SAAS,CACT,CAAC;IACF,IAAI,MAAM,EAAE;QACX,MAAM,CAAC,YAAY,GAAG,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC;QAChD,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;YACxB,MAAM,EAAE,SAAS;gBAChB,CAAC;gBACD,CAAC,YAAqD;YACvD,cAAc,EAAE,UAAU,CAAC,QAAQ;YACnC,OAAO,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;SAC/C,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAEF,MAAM,wCAAwC,GAAG,CAChD,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,SAAkB,EAClB,SAAwB,EACxB,UAAU,GAAG,CAAC,EACP,EAAE;;IACT,UAAU,GAAG,UAAU,IAAI,CAAC,CAAC;IAC7B,MAAM,MAAM,GAAG,IAAA,kBAAU,EACxB,mBAAmB;SACjB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,uBAAuB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,CACjG;SACA,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,eAAwC;QAChD,CAAC,CAAC,MAAM,iBAA0C,CACnD,CACF,CAAC;IACF,IAAI,MAAM,EAAE;QACX,MAAM,CAAC,YAAY,GAAG,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC;QAChD,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;YACxB,MAAM,EAAE,SAAS;gBAChB,CAAC;gBACD,CAAC,YAAgE;YAClE,cAAc,EAAE,UAAU,CAAC,QAAQ;YACnC,OAAO,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;SAC/C,CAAC,CAAC;QACH,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,UAAU,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC7F;AACF,CAAC,CAAC;AAIK,MAAM,+BAA+B,GAAG,CAC9C,KAAoB,EACpB,IAAqB,EACrB,UAAyB,EACzB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,uCAAuC,CAAC,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;IACvF,uCAAuC,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;AACxF,CAAC,CAAC;AATW,QAAA,+BAA+B,mCAS1C;AAEF,MAAM,uCAAuC,GAAG,CAC/C,KAAoB,EACpB,IAAqB,EACrB,UAAyB,EACzB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YACpD,MAAM,gBAAgB,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAClC,MAAM,MAAM,GAAG,gBAAgB,CAAC,oBAAoB,CAAC;YACrD,IAAI,CAAC,MAAM,EAAE;gBACZ,OAAO;aACP;YAGD,IAAI,MAAM,CAAC,QAAQ,KAAK,gBAAgB,CAAC,QAAQ,EAAE;gBAClD,KAAK,MAAM,SAAS,IAAI,SAAS,CAAC,UAAU,EAAE;oBAC7C,IAAI,SAAS,CAAC,MAAM,qBAAiC,EAAE;wBACtD,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;qBAC5D;iBACD;gBAGD,UAAU;qBACR,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,0BAAkD;oBAC1D,CAAC,CAAC,MAAM,4BAAoD,CAC7D;qBACA,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE;oBACrB,IAAA,mBAAW,EACV,QAAQ,EACR,CAAC,EACD,QAAQ,CAAC,MAAM,4BAAoD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC3E,KAAK,EACL,IAAI,EACJ,SAAS,CACT,CAAC;gBACH,CAAC,CAAC,CAAC;aACJ;SACD;KACD;AACF,CAAC,CAAC;AAEK,MAAM,4BAA4B,GAAG,CAC3C,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;AASV,CAAC,CAAC;AAjBW,QAAA,4BAA4B,gCAiBvC;AAEK,MAAM,6BAA6B,GAAG,CAC5C,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IAET,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC9G,0BAA0B,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KACpF;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC9G,sBAAsB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;KAC5G;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,IAAI,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC7G,kBAAkB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KAC5E;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC/G,sBAAsB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAChF,sBAAsB,CAAC,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;KAC9D;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAClH,2BAA2B,CAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KACjG;IAED,IAAI,UAAU,CAAC,KAAK,EAAE;QACrB,gCAAgC,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAC1F,2BAA2B,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,wBAAwB,EAAE,SAAS,CAAC,CAAC;KAC/G;IAED,IACC,UAAU,CAAC,MAAM,eAAmC;QACpD,UAAU,CAAC,MAAM,iBAAqC,EACrD;QACD,wBAAwB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KAClF;IAGD,mBAAmB;SACjB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,eAAe,0CAAE,QAAQ,eAA4C,CAAA,EAAA,CAAC;SACtF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;QACd,IAAA,mBAAW,EAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;IAC/E,CAAC,CAAC,CAAC;IAEJ,uBAAuB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;IAGjF,IACC,UAAU,CAAC,MAAM,GAAG,CAAC;QACrB,SAAS,CAAC,WAAW,CAAC,uBAAuB,IAAI,IAAI;QACrD,SAAS,CAAC,WAAW,CAAC,uBAAuB,MAAK,MAAA,UAAU,CAAC,oBAAoB,0CAAE,QAAQ,CAAA,EAC1F;QACD,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAkC,EAAE;YAC7E,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;YACpG,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACvB,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC1B,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;aACF;SACD;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA0C,EAAE;YAC5F,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;YACpG,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACvB,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC1B,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;aACF;SACD;aAgDI,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAqC,EAAE;YACrF,MAAM,WAAW,GAAG,IAAA,kCAAa,cAEhC,CAAC,EACD,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,EACT,CAAC,UAAU,CAAC,QAAQ,EACpB,KAAK,CACL,CAAC;YACF,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,GAAG,wBAAwB,EAAE,CAAC,EAAE,GAAG,WAAW,CAAC,CAAC;SACnF;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA6C,EAAE;YAC/F,MAAM,WAAW,GAAG,IAAA,kCAAa,sBAEhC,CAAC,EACD,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,EACT,CAAC,UAAU,CAAC,QAAQ,EACpB,KAAK,CACL,CAAC;YACF,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,GAAG,wBAAwB,EAAE,CAAC,EAAE,GAAG,WAAW,CAAC,CAAC;SACnF;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAsC,EAAE;YACxF,MAAM,YAAY,GAAG,UAAU;iBAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iBACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;YACnF,YAAY,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC/B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;gBACnF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,CAAC,oBAAoB,EAC/B,MAAM,EACN,UAAU,EACV,IAAI,EACJ,IAAI,CACJ,CAAC;YACH,CAAC,CAAC,CAAC;SACH;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA8C,EAAE;YAChG,MAAM,YAAY,GAAG,UAAU;iBAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iBACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;YACnF,YAAY,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC/B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;gBACnF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,CAAC,oBAAoB,EAC/B,MAAM,EACN,UAAU,EACV,IAAI,EACJ,IAAI,CACJ,CAAC;YACH,CAAC,CAAC,CAAC;SACH;KACD;AACF,CAAC,CAAC;AA5MW,QAAA,6BAA6B,iCA4MxC;AAGK,MAAM,sBAAsB,GAAG,CACrC,MAAqB,EACrB,UAA2B,EAC3B,MAAqB,EACrB,UAA2B,EAC3B,YAAyB,EACzB,WAAmB,EACnB,SAAwB,EACjB,EAAE;IACT,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/C,OAAO;KACP;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,IAAA,2BAAkB,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC5G;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,IAAA,2BAAkB,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC5G;AACF,CAAC,CAAC;AAlBW,QAAA,sBAAsB,0BAkBjC;AAEF,MAAM,sBAAsB,GAAG,CAC9B,iBAAgC,EAChC,qBAAsC,EACtC,aAA4B,EAC5B,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,IAAI,iBAAiB,CAAC,MAAM,KAAK,CAAC,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;QACjE,OAAO;KAEP;IACD,MAAM,QAAQ,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAgC,CAAC,CAAC;IACrG,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;QAC/B,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;KACF;IACD,MAAM,cAAc,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAAwC,CAAC,CAAC;IACnH,KAAK,MAAM,OAAO,IAAI,cAAc,EAAE;QACrC,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;QACF,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;KACF;AAWF,CAAC,CAAC;AAEF,MAAM,0BAA0B,GAAG,CAClC,KAAoB,EACpB,uBAAwC,EACxC,SAAwB,EACjB,EAAE;IAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAA6C,EAAE;YACjE,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YACvE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;aAAM,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,sBAAkD,EAAE;YAC7E,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YACvE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,wBAAwB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAChH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IACC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAAmC;YAClD,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAqC,EACnD;YACD,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAChF,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YAC9E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,uBAAuB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAC/G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAAkC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAoC,EAAE;YAC7G,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC/E,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACjE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,gCAAgC,GAAG,CACxC,KAAoB,EACpB,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IACC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAA2C;YAC1D,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAA6C,EAC3D;YACD,MAAM,UAAU,GAAG,KAAK,CAAC,aAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,YAAkB,CAAC;YAClG,IAAA,8BAAc,EAAC,iBAAiB,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;YAChE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC5F;KACD;AACF,CAAC,CAAC;AAEF,MAAM,2BAA2B,GAAG,CACnC,UAAuB,EACvB,KAAoB,EACpB,IAAqB,EACrB,SAAwB,EACjB,EAAE;IACT,KAAK;SACH,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAsC,IAAI,CAAC,CAAC,MAAM,iBAAwC,CACzG;SACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,iBAAiB,GAAG,CAAC,CAAC;SACtC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QACnB,IAAA,mBAAW,EAAC,MAAM,EAAE,UAAU,CAAC,SAAS,EAAE,UAAU,CAAC,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACxF,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAC3B,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAC5E,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAC1G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,cAA4B,EAAE;YAChD,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACpD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;aAAM,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,sBAAoC,EAAE;YAC/D,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACpD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,2BAA2B,GAAG,CACnC,KAAoB,EACpB,IAAqB,EACrB,wBAAgC,EAChC,SAAwB,EACjB,EAAE;IACT,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAoC,CAAC,CAAC;IAC3F,MAAM,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA4C,CAAC,CAAC;IAGzG,IAAI,MAAM,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE;QAC5C,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,CAAC;QACxE,MAAM,IAAI,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;QACzD,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACzD,CAAC,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAEK,MAAM,gBAAgB,GAAG,CAC/B,WAAwB,EACxB,YAAoC,EACpC,qBAAoC,EACpC,uBAAwC,EACxC,SAAwB,EACjB,EAAE;IACT,KAAK,MAAM,UAAU,IAAI,YAAY,EAAE;QACtC,IAAA,mBAAW,EAAC,WAAW,EAAE,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,qBAAqB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAC1G,IAAI,WAAW,CAAC,MAAM,4BAA8C,EAAE;YACrE,IAAA,mBAAW,EAAC,WAAW,EAAE,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,qBAAqB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;SAC1G;KACD;AACF,CAAC,CAAC;AAbW,QAAA,gBAAgB,oBAa3B;AAEK,MAAM,oBAAoB,GAAG,CACnC,IAAiB,EACjB,YAAoC,EACpC,SAAoB,EACpB,QAAyB,EACzB,WAAwB,EACjB,EAAE;;IACT,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;QAC1B,OAAO;KACP;IAED,MAAM,iBAAiB,GAAG,YAAY;SACpC,MAAM,CACN,CAAC,MAAM,EAAE,EAAE,WACV,OAAA,CAAA,MAAA,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,SAAS,0CAAE,QAAQ,CAAC,wBAAO,CAAC,wBAAO,CAAC,WAAW,CAAC,CAAC,KAAI,IAAA,cAAM,EAAC,MAAM,CAAC,CAAA,EAAA,CACpG;SACA,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;QACjB,MAAM,EAAE,MAAM,CAAC,MAAM;QACrB,OAAO,EAAE,CAAC;QACV,MAAM,EAAE,WAAW,CAAC,eAAe,EAAE;QACrC,MAAM,EAAE,MAAM,CAAC,MAAM;KACrB,CAAC,CAAC,CAAC;IACL,MAAM,iBAAiB,GAAG,YAAY;SACpC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,WAAC,OAAA,MAAA,MAAM,CAAC,YAAY,0CAAE,MAAM,CAAA,EAAA,CAAC;SAC/C,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,YAAY,CAAC;SACpC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC;SACjC,OAAO,CAAC,CAAC,WAAW,EAAE,EAAE;;QAAC,OAAA,CAAC;YAC1B,MAAM,EAAE,WAAW,CAAC,MAAM;YAC1B,OAAO,EAAE,MAAA,WAAW,CAAC,OAAO,mCAAI,CAAC;YACjC,MAAM,EAAE,WAAW,CAAC,eAAe,EAAE;SACrC,CAAC,CAAA;KAAA,CAAC;SACF,MAAM,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,IAAA,mDAA6B,EAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;IAE7E,MAAM,gCAAgC,GACrC,MAAA,YAAY;SACV,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,CAAC,CAAC,CAAA,MAAA,CAAC,CAAC,sBAAsB,0CAAE,MAAM,CAAA,CAAA,EAAA,CAAC;SAEjD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,IAAI,CAAC,kBAAkB,CAAC;SACrD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,sBAAsB,CAAC,mCAAI,EAAE,CAAC;IAClD,MAAM,eAAe,GAAG,CAAC,GAAG,iBAAiB,EAAE,GAAG,iBAAiB,EAAE,GAAG,gCAAgC,CAAC,CAAC;IAE1G,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;QAE/B,IAAI,IAAA,gBAAQ,EAAC,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,EAAE;YAEpC,MAAM,QAAQ,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;YAC9F,IAAI,CAAC,sBAAsB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,IAAI,EAAE,CAAC,EAAE,GAAG,QAAQ,CAAC,CAAC;SACpF;aAAM;YACN,IAAI,CAAC,sBAAsB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,IAAI,EAAE,CAAC,EAAE,GAAG,eAAe,CAAC,CAAC;SAC3F;QAED,IAAI,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,MAAM,0CAAE,UAAU,YAA8B,CAAA,EAAA,CAAC,EAAE;YAKpF,MAAM,uBAAuB,GAAG,IAAA,qDAA4B,EAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YAC1F,IAAI,CAAC,sBAAsB,GAAG;gBAC7B,GAAG,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,CAAC,CAAA,MAAA,CAAC,CAAC,MAAM,0CAAE,UAAU,YAA8B,CAAA,CAAA,EAAA,CAAC;gBACjG,GAAG,uBAAuB;aAC1B,CAAC;SACF;KACD;AAYF,CAAC,CAAC;AA1EW,QAAA,oBAAoB,wBA0E/B;AAEF,MAAM,sBAAsB,GAAG,CAC9B,mBAAkC,EAClC,IAAqB,EACrB,SAAwB,EACvB,EAAE;IACH,MAAM,QAAQ,GAAG,mBAAmB,CAAC,MAAM,CAC1C,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAA6B,IAAI,MAAM,CAAC,MAAM,kBAA8B,CACrG,CAAC;IACF,MAAM,cAAc,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAAuB,CAAC,CAAC;IACpG,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QAC3B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IAClE,CAAC,CAAC,CAAC;IACH,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IAClE,CAAC,CAAC,CAAC;AACJ,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, CardIds, CardType, GameTag, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport {\r\n\thasDeathrattleEffect,\r\n\thasDeathrattleEnchantmentEffect as hasDeathrattleEffectEnchantmentEffect,\r\n} from '../cards/card.interface';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { grantRandomDivineShield, updateDivineShield } from '../keywords/divine-shield';\r\nimport { updateTaunt } from '../keywords/taunt';\r\nimport { updateWindfury } from '../keywords/windfury';\r\nimport { pickMultipleRandomDifferent, pickRandom, pickRandomAlive, pickRandomLowestHealth } from '../services/utils';\r\nimport { isValidDeathrattleEnchantment } from '../simulate-bgs-battle';\r\nimport {\r\n\taddStatsToBoard,\r\n\tgrantRandomAttack,\r\n\tgrantRandomStats,\r\n\tgrantStatsToMinionsOfEachType,\r\n\thasCorrectTribe,\r\n\thasMechanic,\r\n\tisFish,\r\n\tisGolden,\r\n} from '../utils';\r\nimport {\r\n\tdealDamageToMinion,\r\n\tdealDamageToRandomEnemy,\r\n\tfindNearestEnemies,\r\n\tgetNeighbours,\r\n\tprocessMinionDeath,\r\n} from './attack';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { DeathrattleTriggeredInput, onDeathrattleTriggered } from './deathrattle-on-trigger';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { groupLeapfroggerDeathrattles } from './remembered-deathrattle';\r\nimport { SharedState } from './shared-state';\r\nimport { modifyStats } from './stats';\r\nimport { makeMinionGolden } from './utils/golden';\r\n\r\nexport const computeDeathrattleMultiplier = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tsharedState: SharedState,\r\n): number => {\r\n\tconst rivendare =\r\n\t\t!!board.find(\r\n\t\t\t(entity) =>\r\n\t\t\t\tentity.cardId === CardIds.BaronRivendare_BG_FP1_031 ||\r\n\t\t\t\tentity.cardId === CardIds.MoiraBronzebeard_BG27_518,\r\n\t\t) || boardHero.secrets?.some((e) => e.cardId === CardIds.TitusTribute_BG28_843);\r\n\tconst goldenRivendare = board.find(\r\n\t\t(entity) =>\r\n\t\t\tentity.cardId === CardIds.BaronRivendare_TB_BaconUps_055 ||\r\n\t\t\tentity.cardId === CardIds.MoiraBronzebeard_BG27_518_G,\r\n\t);\r\n\tconst titus = board.filter((entity) => entity.cardId === CardIds.TitusRivendare_BG25_354).length;\r\n\tconst goldenTitus = board.filter((entity) => entity.cardId === CardIds.TitusRivendare_BG25_354_G).length;\r\n\tconst deathlyPhylacteries = boardHero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.DeathlyPhylactery_BG30_MagicItem_700 && t.scriptDataNum1 > 0,\r\n\t).length;\r\n\tconst tombs =\r\n\t\tboardHero.questRewardEntities?.filter((entity) => entity.cardId === CardIds.TurbulentTombs)?.length ?? 0;\r\n\tconst echoesOfArgus = sharedState.anomalies.includes(CardIds.EchoesOfArgus_BG27_Anomaly_802) ? 1 : 0;\r\n\tconst scourgeMultiplier = deadEntity.additionalCards?.includes(CardIds.ScourgeTroll) ? 2 : 1;\r\n\r\n\tconst multiplier =\r\n\t\tscourgeMultiplier *\r\n\t\t((goldenRivendare ? 3 : rivendare ? 2 : 1) +\r\n\t\t\tdeathlyPhylacteries +\r\n\t\t\ttitus +\r\n\t\t\t2 * goldenTitus +\r\n\t\t\ttombs +\r\n\t\t\techoesOfArgus);\r\n\treturn multiplier;\r\n};\r\n\r\n// export const handleDeathrattles = (\r\n// \tboardWithKilledMinion: BoardEntity[],\r\n// \tboardWithKilledMinionHero: BgsPlayerEntity,\r\n// \tdeadEntity: BoardEntity,\r\n// \tdeadMinionIndexFromRight2: number,\r\n// \topponentBoard: BoardEntity[],\r\n// \topponentBoardHero: BgsPlayerEntity,\r\n// \tentitiesDeadThisAttack: readonly BoardEntity[],\r\n// \tgameState: InternalGameState,\r\n// ) => {};\r\n\r\nexport const handleDeathrattleEffects = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = computeDeathrattleMultiplier(\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\tgameState.sharedState,\r\n\t);\r\n\tconst deathrattleTriggeredInput: DeathrattleTriggeredInput = {\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\tgameState,\r\n\t};\r\n\r\n\t// We do it on a case by case basis so that we deal all the damage in one go for instance\r\n\t// and avoid proccing deathrattle spawns between the times the damage triggers\r\n\tconst cardIds = [deadEntity.cardId, ...(deadEntity.additionalCards ?? [])];\r\n\r\n\t// We compute the enchantments first, so that we don't include enchantments created by the just-processed\r\n\t// deathrattles\r\n\t// It's important to first copy the enchantments, otherwise you could end up\r\n\t// in an infinite loop - since new enchants are added after each step\r\n\tconst enchantments: { cardId: string; originEntityId?: number; repeats?: number }[] = [\r\n\t\t...(deadEntity.enchantments ?? []),\r\n\t\t// These seem to be first processed separately\r\n\t\t// ...(deadEntity.rememberedDeathrattles ?? []),\r\n\t].sort((a, b) => a.timing - b.timing);\r\n\t// In some cases it's possible that there are way too many enchantments because of the frog\r\n\t// In that case, we make a trade-off and don't trigger the \"on stats change\" trigger as\r\n\t// often as we should, so that we can have the stats themselves correct\r\n\t// We don't want to lump everything together, as it skews the stats when there are a lot of buffs\r\n\t// Instead, we build groups\r\n\t// Rework this again when Leapfrogger goes back in\r\n\t// const maxNumberOfGroups = 12;\r\n\t// const enchantmentGroups = groupByFunction((enchantment: any) => enchantment.cardId)(enchantments);\r\n\t// enchantments = Object.keys(enchantmentGroups)\r\n\t// \t.filter((cardId) => VALID_DEATHRATTLE_ENCHANTMENTS.includes(cardId as CardIds))\r\n\t// \t.flatMap((cardId) => {\r\n\t// \t\tlet repeatsToApply = enchantmentGroups[cardId].map((e) => e.repeats || 1).reduce((a, b) => a + b, 0);\r\n\t// \t\t// Frogs include the multiplers here directly\r\n\t// \t\tif (\r\n\t// \t\t\t[\r\n\t// \t\t\t\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e,\r\n\t// \t\t\t\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge,\r\n\t// \t\t\t].includes(cardId as CardIds)\r\n\t// \t\t) {\r\n\t// \t\t\trepeatsToApply = repeatsToApply * multiplier;\r\n\t// \t\t}\r\n\r\n\t// \t\tconst results = [];\r\n\t// \t\tconst repeatsPerBuff = Math.max(1, Math.floor(repeatsToApply / maxNumberOfGroups));\r\n\t// \t\tlet repeatsDone = 0;\r\n\t// \t\twhile (repeatsDone < repeatsToApply) {\r\n\t// \t\t\tconst repeats = Math.min(repeatsPerBuff, repeatsToApply - repeatsDone);\r\n\t// \t\t\tresults.push({\r\n\t// \t\t\t\tcardId: cardId,\r\n\t// \t\t\t\trepeats: repeats,\r\n\t// \t\t\t\ttiming: Math.min(...enchantmentGroups[cardId].map((e) => e.timing)),\r\n\t// \t\t\t});\r\n\t// \t\t\trepeatsDone += repeatsPerBuff;\r\n\t// \t\t}\r\n\t// \t\treturn results;\r\n\t// \t});\r\n\r\n\t// FIXME; this is not correct, as fish can have leapfrogger card Id OR enchantment id as a\r\n\t// remembered deathrattle, and the remembered deathrattle is handled only via the card id\r\n\t// TODO put the muliplier look here, and handle onDeathrattleTriggered like is done for\r\n\t// deathrattle-spawns\r\n\tfor (const deadEntityCardId of cardIds) {\r\n\t\tconst deathrattleImpl = cardMappings[deadEntityCardId];\r\n\t\tif (hasDeathrattleEffect(deathrattleImpl)) {\r\n\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\tdeathrattleImpl.deathrattleEffect(deadEntity, deathrattleTriggeredInput);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tswitch (deadEntityCardId) {\r\n\t\t\t\tcase CardIds.SelflessHero_BG_OG_221:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomDivineShield(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SelflessHero_TB_BaconUps_014:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomDivineShield(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tgrantRandomDivineShield(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy:\r\n\t\t\t\tcase CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy_G:\r\n\t\t\t\t\tconst iterations = deadEntityCardId === CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < iterations; j++) {\r\n\t\t\t\t\t\t\tlet validTargets = boardWithDeadEntity.filter((entity) => !entity.divineShield);\r\n\t\t\t\t\t\t\tif (!validTargets?.length) {\r\n\t\t\t\t\t\t\t\tvalidTargets = boardWithDeadEntity.filter((entity) => !entity.taunt);\r\n\t\t\t\t\t\t\t\tif (!validTargets?.length) {\r\n\t\t\t\t\t\t\t\t\tvalidTargets = boardWithDeadEntity.filter((entity) => !entity.windfury);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tif (!target.divineShield) {\r\n\t\t\t\t\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\tupdateTaunt(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tupdateWindfury(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.NadinaTheRed_BGS_040:\r\n\t\t\t\tcase CardIds.NadinaTheRed_TB_BaconUps_154:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst nadinaMultiplier = deadEntityCardId === CardIds.NadinaTheRed_TB_BaconUps_154 ? 6 : 3;\r\n\t\t\t\t\t\tfor (let j = 0; j < nadinaMultiplier; j++) {\r\n\t\t\t\t\t\t\tconst validTargets = boardWithDeadEntity\r\n\t\t\t\t\t\t\t\t.filter((e) =>\r\n\t\t\t\t\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\t\t)\r\n\t\t\t\t\t\t\t\t.filter((entity) => !entity.divineShield);\r\n\t\t\t\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpawnOfNzoth_BG_OG_256:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, 1, 1, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpawnOfNzoth_TB_BaconUps_025:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, 2, 2, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SilithidBurrower_BG29_871:\r\n\t\t\t\tcase CardIds.SilithidBurrower_BG29_871_G:\r\n\t\t\t\t\tconst silithidStats = deadEntity.cardId === CardIds.SilithidBurrower_BG29_871_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tsilithidStats,\r\n\t\t\t\t\t\t\tsilithidStats,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tRace[Race.BEAST],\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FiendishServant_YOD_026:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FiendishServant_TB_BaconUps_112:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.NightbaneIgnited_BG29_815:\r\n\t\t\t\tcase CardIds.NightbaneIgnited_BG29_815_G:\r\n\t\t\t\t\tconst nightbaneLoops = deadEntityCardId === CardIds.NightbaneIgnited_BG29_815_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < nightbaneLoops; j++) {\r\n\t\t\t\t\t\t\tconst pickedTargetEntityIds = [];\r\n\t\t\t\t\t\t\tfor (let k = 0; k < 2; k++) {\r\n\t\t\t\t\t\t\t\tconst target = pickRandomAlive(\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity\r\n\t\t\t\t\t\t\t\t\t\t.filter(\r\n\t\t\t\t\t\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t\t\t\t\t\t![\r\n\t\t\t\t\t\t\t\t\t\t\t\t\tCardIds.NightbaneIgnited_BG29_815,\r\n\t\t\t\t\t\t\t\t\t\t\t\t\tCardIds.NightbaneIgnited_BG29_815_G,\r\n\t\t\t\t\t\t\t\t\t\t\t\t].includes(e.cardId as CardIds),\r\n\t\t\t\t\t\t\t\t\t\t)\r\n\t\t\t\t\t\t\t\t\t\t.filter((e) => !pickedTargetEntityIds.includes(e.entityId)),\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\t\t\tpickedTargetEntityIds.push(target.entityId);\r\n\t\t\t\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Leapfrogger_BG21_000:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// console.log('\\t', 'Leapfrogger from DR', deadEntity.entityId);\r\n\t\t\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tdeadEntity.deathrattleRepeats,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Leapfrogger_BG21_000_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tdeadEntity.deathrattleRepeats,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t6,\r\n\t\t\t\t\t\t\t6,\r\n\t\t\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t12,\r\n\t\t\t\t\t\t\t12,\r\n\t\t\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ScarletSkull_BG25_022:\r\n\t\t\t\tcase CardIds.ScarletSkull_BG25_022_G:\r\n\t\t\t\t\tconst scarletMultiplier = deadEntityCardId === CardIds.ScarletSkull_BG25_022_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tscarletMultiplier * 1,\r\n\t\t\t\t\t\t\tscarletMultiplier * 2,\r\n\t\t\t\t\t\t\tRace.UNDEAD,\r\n\t\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy:\r\n\t\t\t\tcase CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst squirrelDamage =\r\n\t\t\t\t\t\tdeadEntity.cardId === CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy_G ? 4 : 2;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst numberOfDeadMechsThisCombat = gameState.sharedState.deaths\r\n\t\t\t\t\t\t\t.filter((entity) => entity.friendly === deadEntity.friendly)\r\n\t\t\t\t\t\t\t// eslint-disable-next-line prettier/prettier\r\n\t\t\t\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tRace.MECH,\r\n\t\t\t\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\t).length;\r\n\t\t\t\t\t\tfor (let j = 0; j < numberOfDeadMechsThisCombat; j++) {\r\n\t\t\t\t\t\t\tdealDamageToRandomEnemy(\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tsquirrelDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.KaboomBot_BG_BOT_606:\r\n\t\t\t\tcase CardIds.KaboomBot_TB_BaconUps_028:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst kaboomLoops = deadEntity.cardId === CardIds.KaboomBot_TB_BaconUps_028 ? 2 : 1;\r\n\t\t\t\t\tconst baseDamage =\r\n\t\t\t\t\t\t4 +\r\n\t\t\t\t\t\tboardWithDeadEntityHero.trinkets.filter(\r\n\t\t\t\t\t\t\t(t) => t.cardId === CardIds.KaboomBotPortrait_BG30_MagicItem_803,\r\n\t\t\t\t\t\t).length *\r\n\t\t\t\t\t\t\t10;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < kaboomLoops; j++) {\r\n\t\t\t\t\t\t\tdealDamageToRandomEnemy(\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tbaseDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FireDancer_BG29_843:\r\n\t\t\t\tcase CardIds.FireDancer_BG29_843_G:\r\n\t\t\t\t\tconst fireDancerLoops = deadEntity.cardId === CardIds.FireDancer_BG29_843_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < fireDancerLoops; j++) {\r\n\t\t\t\t\t\t\t// In case there are spawns, don't target them\r\n\t\t\t\t\t\t\tconst minionsToDamage = [...otherBoard, ...boardWithDeadEntity];\r\n\t\t\t\t\t\t\tfor (const target of minionsToDamage) {\r\n\t\t\t\t\t\t\t\tconst isSameSide = target.friendly === deadEntity.friendly;\r\n\t\t\t\t\t\t\t\tconst board = isSameSide ? boardWithDeadEntity : otherBoard;\r\n\t\t\t\t\t\t\t\tconst hero = isSameSide ? boardWithDeadEntityHero : otherBoardHero;\r\n\t\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t\t\tisSameSide ? otherBoard : boardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tisSameSide ? otherBoardHero : boardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t// Most likely there is a death loop after each round of damage, see\r\n\t\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=4b6e4d8d-fc83-4795-b450-4cd0c3a518be&turn=17&action=2\r\n\t\t\t\t\t\t// Update 13/05/2024: the death process is probably between each deathrattle proc, but not each\r\n\t\t\t\t\t\t// individual tick. See\r\n\t\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=6d66b90d-5678-4a68-a45f-7ddb887f9450&turn=17&action=11\r\n\t\t\t\t\t\tprocessMinionDeath(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.LighterFighter_BG28_968:\r\n\t\t\t\tcase CardIds.LighterFighter_BG28_968_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst lighterFighterDamage = deadEntity.cardId === CardIds.LighterFighter_BG28_968_G ? 8 : 4;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < 2; j++) {\r\n\t\t\t\t\t\t\tconst target = pickRandomLowestHealth(otherBoard);\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tlighterFighterDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.DrBoombox_BG25_165:\r\n\t\t\t\tcase CardIds.DrBoombox_BG25_165_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst boomboxDamage = deadEntity.cardId === CardIds.DrBoombox_BG25_165_G ? 14 : 7;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// The nearest enemies use the full board info\r\n\t\t\t\t\t\t// const boardIncludingDeadEntityAtCorrectIndex = boardWithDeadEntity.splice(\r\n\t\t\t\t\t\t// \tdeadEntityIndexFromRight,\r\n\t\t\t\t\t\t// \t0,\r\n\t\t\t\t\t\t// \tdeadEntity,\r\n\t\t\t\t\t\t// );\r\n\t\t\t\t\t\tconst targets = findNearestEnemies(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\tdeadEntityIndexFromRight,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t2,\r\n\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\ttargets.forEach((target) => {\r\n\t\t\t\t\t\t\t// console.debug('dealing damage to', stringifySimpleCard(target));\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tboomboxDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.UnstableGhoul_BG_FP1_024:\r\n\t\t\t\tcase CardIds.UnstableGhoul_TB_BaconUps_118:\r\n\t\t\t\t\tconst damage = deadEntityCardId === CardIds.UnstableGhoul_TB_BaconUps_118 ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// In case there are spawns, don't target them\r\n\t\t\t\t\t\tconst minionsToDamage = [...otherBoard, ...boardWithDeadEntity];\r\n\t\t\t\t\t\tfor (const target of minionsToDamage) {\r\n\t\t\t\t\t\t\tconst isSameSide = target.friendly === deadEntity.friendly;\r\n\t\t\t\t\t\t\tconst board = isSameSide ? boardWithDeadEntity : otherBoard;\r\n\t\t\t\t\t\t\tconst hero = isSameSide ? boardWithDeadEntityHero : otherBoardHero;\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tdamage,\r\n\t\t\t\t\t\t\t\tisSameSide ? otherBoard : boardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tisSameSide ? otherBoardHero : boardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.RadioStar_BG25_399:\r\n\t\t\t\tcase CardIds.RadioStar_BG25_399_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst radioQuantity = deadEntityCardId === CardIds.RadioStar_BG25_399_G ? 2 : 1;\r\n\t\t\t\t\t\tconst radioEntities = Array(radioQuantity).fill(deadEntity.lastAffectedByEntity);\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, radioEntities, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MysticSporebat_BG28_900:\r\n\t\t\t\tcase CardIds.MysticSporebat_BG28_900_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst loops = deadEntityCardId === CardIds.MysticSporebat_BG28_900_G ? 2 : 1;\r\n\t\t\t\t\t\tconst cardsToAdd = Array(loops).fill(null);\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, cardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy:\r\n\t\t\t\tcase CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst numberToGild =\r\n\t\t\t\t\t\t\tdeadEntityCardId === CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy_G ? 2 : 1;\r\n\t\t\t\t\t\tconst targetBoard = boardWithDeadEntity.filter((e) => !e.definitelyDead && e.health > 0);\r\n\t\t\t\t\t\t// .filter((e) => !gameState.cardsData.isGolden(gameState.allCards.getCard(e.cardId)));\r\n\t\t\t\t\t\tfor (let i = 0; i < Math.min(numberToGild, boardWithDeadEntity.length); i++) {\r\n\t\t\t\t\t\t\tconst rightMostMinion = targetBoard[targetBoard.length - 1 - i];\r\n\t\t\t\t\t\t\tif (rightMostMinion) {\r\n\t\t\t\t\t\t\t\tmakeMinionGolden(\r\n\t\t\t\t\t\t\t\t\trightMostMinion,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Scourfin_BG26_360:\r\n\t\t\t\tcase CardIds.Scourfin_BG26_360_G:\r\n\t\t\t\t\tconst statsScourfin = deadEntityCardId === CardIds.Scourfin_BG26_360_G ? 10 : 5;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero.hand.filter(\r\n\t\t\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t\t\tgameState.allCards.getCard(e.cardId).type?.toUpperCase() ===\r\n\t\t\t\t\t\t\t\t\tCardType[CardType.MINION],\r\n\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tstatsScourfin,\r\n\t\t\t\t\t\t\tstatsScourfin,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SanguineChampion_BG23_017:\r\n\t\t\t\tcase CardIds.SanguineChampion_BG23_017_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst sanguineChampionStats = deadEntityCardId === CardIds.SanguineChampion_BG23_017 ? 1 : 2;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemAttackBonus += sanguineChampionStats;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemHealthBonus += sanguineChampionStats;\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PricklyPiper_BG26_160:\r\n\t\t\t\tcase CardIds.PricklyPiper_BG26_160_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst piperBuff = deadEntityCardId === CardIds.PricklyPiper_BG26_160 ? 1 : 2;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemAttackBonus += piperBuff;\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t// Putricide-only\r\n\t\t\t\tcase CardIds.Banshee_BG_RLK_957:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t2,\r\n\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tRace[Race.UNDEAD],\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.LostSpirit_BG26_GIL_513:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.TickingAbomination_BG_ICC_099:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (const entity of boardWithDeadEntity) {\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t5,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.WitheredSpearhide_BG27_006:\r\n\t\t\t\tcase CardIds.WitheredSpearhide_BG27_006_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst witheredSpearhideCardsToAdd = Array(\r\n\t\t\t\t\t\t\tdeadEntity.cardId === CardIds.WitheredSpearhide_BG27_006_G ? 2 : 1,\r\n\t\t\t\t\t\t).fill(CardIds.BloodGem);\r\n\t\t\t\t\t\taddCardsInHand(\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\twitheredSpearhideCardsToAdd,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.RecurringNightmare_BG26_055:\r\n\t\t\t\tcase CardIds.RecurringNightmare_BG26_055_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tapplyRecurringNightmareDeathrattleEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tdeadEntityCardId === CardIds.RecurringNightmare_BG26_055_G,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MotleyPhalanx_BG27_080:\r\n\t\t\t\tcase CardIds.MotleyPhalanx_BG27_080_G:\r\n\t\t\t\t\tconst motleyBuff = deadEntity.cardId === CardIds.MotleyPhalanx_BG27_080_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantStatsToMinionsOfEachType(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tmotleyBuff * 2,\r\n\t\t\t\t\t\t\tmotleyBuff * 1,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MoroesStewardOfDeath_BG28_304:\r\n\t\t\t\tcase CardIds.MoroesStewardOfDeath_BG28_304_G:\r\n\t\t\t\t\tconst moroesBuffAtk = deadEntity.cardId === CardIds.MoroesStewardOfDeath_BG28_304_G ? 4 : 2;\r\n\t\t\t\t\tconst moroesBuffHealth = deadEntity.cardId === CardIds.MoroesStewardOfDeath_BG28_304_G ? 8 : 4;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tmoroesBuffAtk,\r\n\t\t\t\t\t\t\tmoroesBuffHealth,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tRace[Race.UNDEAD],\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SteadfastSpirit_BG28_306:\r\n\t\t\t\tcase CardIds.SteadfastSpirit_BG28_306_G:\r\n\t\t\t\t\tconst steadfastSpiritBuff = deadEntity.cardId === CardIds.SteadfastSpirit_BG28_306_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tsteadfastSpiritBuff,\r\n\t\t\t\t\t\t\tsteadfastSpiritBuff,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ScrapScraper_BG26_148:\r\n\t\t\t\tcase CardIds.ScrapScraper_BG26_148_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst scraperToAddQuantity = deadEntity.cardId === CardIds.ScrapScraper_BG26_148_G ? 2 : 1;\r\n\t\t\t\t\t\tconst scraperCardsToAdd = [];\r\n\t\t\t\t\t\tfor (let i = 0; i < scraperToAddQuantity; i++) {\r\n\t\t\t\t\t\t\tscraperCardsToAdd.push(pickRandom(gameState.cardsData.scrapScraperSpawns));\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, scraperCardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.BarrensConjurer_BG29_862:\r\n\t\t\t\tcase CardIds.BarrensConjurer_BG29_862_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst conjurerToAddQuantity = deadEntity.cardId === CardIds.BarrensConjurer_BG29_862_G ? 2 : 1;\r\n\t\t\t\t\t\tconst conjurerCardsToAdd = [];\r\n\t\t\t\t\t\tfor (let i = 0; i < conjurerToAddQuantity; i++) {\r\n\t\t\t\t\t\t\tconjurerCardsToAdd.push(pickRandom(gameState.cardsData.battlecryMinions));\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, conjurerCardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ShadowyConstruct_BG25_HERO_103_Buddy:\r\n\t\t\t\tcase CardIds.ShadowyConstruct_BG25_HERO_103_Buddy_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst loops = deadEntity.cardId === CardIds.ShadowyConstruct_BG25_HERO_103_Buddy_G ? 2 : 1;\r\n\t\t\t\t\t\tfor (let j = 0; j < loops; j++) {\r\n\t\t\t\t\t\t\tconst atkBuff = deadEntity.attack;\r\n\t\t\t\t\t\t\tconst healthBuff = deadEntity.maxHealth;\r\n\t\t\t\t\t\t\tconst target = pickRandom(\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity.filter((e) => e.entityId !== deadEntity.entityId),\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tatkBuff,\r\n\t\t\t\t\t\t\t\t\thealthBuff,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpikedSavior_BG29_808:\r\n\t\t\t\tcase CardIds.SpikedSavior_BG29_808_G:\r\n\t\t\t\t\tconst spikedSaviorLoops = deadEntity.cardId === CardIds.SpikedSavior_BG29_808_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < spikedSaviorLoops; j++) {\r\n\t\t\t\t\t\t\tconst targetBoard = [...boardWithDeadEntity];\r\n\t\t\t\t\t\t\tfor (const entity of targetBoard) {\r\n\t\t\t\t\t\t\t\tmodifyStats(entity, 0, 1, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\t\t\t\t\t\tgameState.spectator?.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tfor (const entity of targetBoard) {\r\n\t\t\t\t\t\t\t\t// Issue: because this can spawn a new minion, the entity indices can be incorrect\r\n\t\t\t\t\t\t\t\t// See sim.sample.1.txt\r\n\t\t\t\t\t\t\t\t// Ideally, I should probably move the minion spawn index to another paradigm: keep the dead minions\r\n\t\t\t\t\t\t\t\t// until there are new spawns, and delete them afterwards, so I can easily refer to their index\r\n\t\t\t\t\t\t\t\t// by just looking them up, and spawning to the right\r\n\t\t\t\t\t\t\t\t// However, since this doesn't work, maybe I can look for entity indices adjustments needed\r\n\t\t\t\t\t\t\t\t// by looking up the position changes of other minions?\r\n\t\t\t\t\t\t\t\t// Not sure how this could work without creating a giant mess, so for now it will probably\r\n\t\t\t\t\t\t\t\t// stay as a bug\r\n\t\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t// Add all the deathrattles that don't have an effect on combat\r\n\t\t\t\t// case CardIds.FieryFelblood_BG29_877:\r\n\t\t\t\t// case CardIds.FieryFelblood_BG29_877_G:\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tif (hasMechanic(gameState.allCards.getCard(deadEntity.cardId), GameTag[GameTag.DEATHRATTLE])) {\r\n\t\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tfor (const enchantment of enchantments) {\r\n\t\tconst deathrattleImpl = cardMappings[enchantment.cardId];\r\n\t\tif (hasDeathrattleEffectEnchantmentEffect(deathrattleImpl)) {\r\n\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\tdeathrattleImpl.deathrattleEffectEnchantmentEffect(enchantment, deathrattleTriggeredInput);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t}\r\n\t\t}\r\n\t\tswitch (enchantment.cardId) {\r\n\t\t\tcase CardIds.RustyTrident_TridentsTreasureEnchantment_BG30_MagicItem_917e:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [null], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.HoggyBank_GemInTheBankEnchantment_BG30_MagicItem_411e:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [CardIds.BloodGem], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e:\r\n\t\t\tcase CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge:\r\n\t\t\t\t// console.log('\\t', 'Leapfrogger enchantment', enchantment.repeats);\r\n\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\tenchantment.cardId === CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tenchantment.repeats || 1,\r\n\t\t\t\t);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.EarthRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyEarthInvocationEnchantment(boardWithDeadEntity, deadEntity, deadEntity, gameState);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.FireRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyFireInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.WaterRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyWaterInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.LightningRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyLightningInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyLightningInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Because the golden version doubles all the remembered effects\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst targets = pickMultipleRandomDifferent(otherBoard, 5);\r\n\t\tfor (const target of targets) {\r\n\t\t\tdealDamageToMinion(\r\n\t\t\t\ttarget,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tdeadEntity,\r\n\t\t\t\t1,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyWaterInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity, // Can be null when trinket is used\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst validBoard = boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\t\tconst target: BoardEntity = validBoard[validBoard.length - 1];\r\n\t\tif (!!target) {\r\n\t\t\tupdateTaunt(target, true, boardWithDeadEntity, boardWithDeadEntityHero, otherHero, gameState);\r\n\t\t\tmodifyStats(target, 0, 3, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(sourceEntity, target, boardWithDeadEntity, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyFireInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst target: BoardEntity = boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!!target) {\r\n\t\t\tmodifyStats(target, target.attack, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(sourceEntity, target, boardWithDeadEntity, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyEarthInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tdeadEntity: BoardEntity,\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst minionsGrantedDeathrattle: BoardEntity[] = pickMultipleRandomDifferent(boardWithDeadEntity, 4);\r\n\t\tminionsGrantedDeathrattle.forEach((minion) => {\r\n\t\t\tminion.enchantments.push({\r\n\t\t\t\tcardId: CardIds.EarthInvocation_ElementEarthEnchantment,\r\n\t\t\t\toriginEntityId: deadEntity?.entityId,\r\n\t\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t\t});\r\n\t\t\tgameState.spectator.registerPowerTarget(sourceEntity, minion, boardWithDeadEntity, null, null);\r\n\t\t});\r\n\t}\r\n};\r\n\r\nconst applyLeapFroggerEffect = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tisPremium: boolean,\r\n\tgameState: FullGameState,\r\n\tmultiplier: number,\r\n): void => {\r\n\tmultiplier = multiplier ?? deadEntity.deathrattleRepeats ?? 1;\r\n\t// console.debug('applying leapfrogger effect', deadEntity.entityId, multiplier);\r\n\tconst buffed = grantRandomStats(\r\n\t\tdeadEntity,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tmultiplier * (isPremium ? 2 : 1),\r\n\t\tmultiplier * (isPremium ? 2 : 1),\r\n\t\tRace.BEAST,\r\n\t\tfalse,\r\n\t\tgameState,\r\n\t);\r\n\tif (buffed) {\r\n\t\tbuffed.enchantments = buffed.enchantments ?? [];\r\n\t\tbuffed.enchantments.push({\r\n\t\t\tcardId: isPremium\r\n\t\t\t\t? CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge\r\n\t\t\t\t: CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e,\r\n\t\t\toriginEntityId: deadEntity.entityId,\r\n\t\t\trepeats: multiplier > 1 ? multiplier : 1,\r\n\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t});\r\n\t}\r\n};\r\n\r\nconst applyRecurringNightmareDeathrattleEffect = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tisPremium: boolean,\r\n\tgameState: FullGameState,\r\n\tmultiplier = 1,\r\n): void => {\r\n\tmultiplier = multiplier || 1;\r\n\tconst target = pickRandom(\r\n\t\tboardWithDeadEntity\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, boardWithDeadEntityHero, Race.UNDEAD, gameState.anomalies, gameState.allCards),\r\n\t\t\t)\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId !== CardIds.RecurringNightmare_BG26_055 &&\r\n\t\t\t\t\te.cardId !== CardIds.RecurringNightmare_BG26_055_G,\r\n\t\t\t),\r\n\t);\r\n\tif (target) {\r\n\t\ttarget.enchantments = target.enchantments ?? [];\r\n\t\ttarget.enchantments.push({\r\n\t\t\tcardId: isPremium\r\n\t\t\t\t? CardIds.RecurringNightmare_NightmareInsideEnchantment_BG26_055_Ge\r\n\t\t\t\t: CardIds.RecurringNightmare_NightmareInsideEnchantment_BG26_055e,\r\n\t\t\toriginEntityId: deadEntity.entityId,\r\n\t\t\trepeats: multiplier > 1 ? multiplier : 1,\r\n\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t});\r\n\t\tgameState.spectator.registerPowerTarget(deadEntity, target, boardWithDeadEntity, null, null);\r\n\t}\r\n};\r\n\r\n// Some minions like Icesnarl can revive themselves when killing a minion, so it needs to be handled before\r\n// we actually make the minion die\r\nexport const handleWheneverMinionsKillEffect = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\thandleWheneverMinionsKillEffectForBoard(board, hero, otherBoard, otherHero, gameState);\r\n\thandleWheneverMinionsKillEffectForBoard(otherBoard, otherHero, board, hero, gameState);\r\n};\r\n\r\nconst handleWheneverMinionsKillEffectForBoard = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\tconst futureDeadEntity = board[i];\r\n\t\t\tconst killer = futureDeadEntity.lastAffectedByEntity;\r\n\t\t\tif (!killer) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\t// Killed an enemy minion\r\n\t\t\tif (killer.friendly !== futureDeadEntity.friendly) {\r\n\t\t\t\tfor (const heroPower of otherHero.heroPowers) {\r\n\t\t\t\t\tif (heroPower.cardId === CardIds.Rokara_GloryOfCombat) {\r\n\t\t\t\t\t\tmodifyStats(killer, 1, 0, otherBoard, otherHero, gameState);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\r\n\t\t\t\t// Icesnarl the Mighty\r\n\t\t\t\totherBoard\r\n\t\t\t\t\t.filter(\r\n\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\te.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy ||\r\n\t\t\t\t\t\t\te.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy_G,\r\n\t\t\t\t\t)\r\n\t\t\t\t\t.forEach((icesnarl) => {\r\n\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\ticesnarl,\r\n\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\ticesnarl.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy_G ? 2 : 1,\r\n\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const handleAfterMinionKillsEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Moved to \"whenever kills\", as these can revive the minion that kills\r\n\t// const killer = deadEntity.lastAffectedByEntity;\r\n\t// if (!killer) {\r\n\t// \treturn;\r\n\t// }\r\n\t// // Killed an enemy minion\r\n\t// if (killer.friendly !== deadEntity.friendly) {\r\n\t// }\r\n};\r\n\r\nexport const applyWheneverMinionDiesEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// console.log('applying minion death effect', stringifySimpleCard(deadEntity, allCards));\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.BEAST, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyScavengingHyenaEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.DEMON, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplySoulJugglerEffect(boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.MECH, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyJunkbotEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.MURLOC, gameState.anomalies, gameState.allCards)) {\r\n\t\tremoveOldMurkEyeAttack(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\tremoveOldMurkEyeAttack(otherBoard, otherBoardHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.ELEMENTAL, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyMossOfTheSchlossEffect(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\r\n\tif (deadEntity.taunt) {\r\n\t\tapplyBristlemaneScrapsmithEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\tapplyQirajiHarbringerEffect(boardWithDeadEntity, boardWithDeadEntityHero, deadEntityIndexFromRight, gameState);\r\n\t}\r\n\r\n\tif (\r\n\t\tdeadEntity.cardId === CardIds.EternalKnight_BG25_008 ||\r\n\t\tdeadEntity.cardId === CardIds.EternalKnight_BG25_008_G\r\n\t) {\r\n\t\tapplyEternalKnightEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\r\n\t// Putricide-only\r\n\tboardWithDeadEntity\r\n\t\t.filter((e) => e.additionalCards?.includes(CardIds.FlesheatingGhoulLegacy_BG26_tt_004))\r\n\t\t.forEach((e) => {\r\n\t\t\tmodifyStats(e, 1, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t});\r\n\r\n\tapplyRotHideGnollEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\r\n\t// Overkill\r\n\tif (\r\n\t\tdeadEntity.health < 0 &&\r\n\t\tgameState.sharedState.currentAttackerEntityId != null &&\r\n\t\tgameState.sharedState.currentAttackerEntityId === deadEntity.lastAffectedByEntity?.entityId\r\n\t) {\r\n\t\tif (deadEntity.lastAffectedByEntity.cardId === CardIds.HeraldOfFlame_BGS_032) {\r\n\t\t\tconst targets = boardWithDeadEntity.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\t\tif (targets.length > 0) {\r\n\t\t\t\tconst target = targets[0];\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t3,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.HeraldOfFlame_TB_BaconUps_103) {\r\n\t\t\tconst targets = boardWithDeadEntity.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\t\tif (targets.length > 0) {\r\n\t\t\t\tconst target = targets[0];\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t6,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\t// else if (deadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElemental && deadEntity.lastAffectedByEntity.attacking) {\r\n\t\t// \t// } else if (deadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElemental) {\r\n\t\t// \t// console.log('applying WildfireElemental effect', stringifySimple(boardWithDeadEntity, allCards));\r\n\t\t// \tconst excessDamage = -deadEntity.health;\r\n\t\t// \t// Prevent propagation of the effect\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking = false;\r\n\t\t// \tconst neighbours = getNeighbours(boardWithDeadEntity, null, boardWithDeadEntity.length - deadEntityIndexFromRight);\r\n\t\t// \t// console.log('neighbours', stringifySimple(neighbours, allCards));\r\n\t\t// \tif (neighbours.length > 0) {\r\n\t\t// \t\tconst randomTarget = neighbours[Math.floor(Math.random() * neighbours.length)];\r\n\t\t// \t\tdealDamageToEnemy(\r\n\t\t// \t\t\trandomTarget,\r\n\t\t// \t\t\tboardWithDeadEntity,\r\n\t\t// \t\t\tboardWithDeadEntityHero,\r\n\t\t// \t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t// \t\t\texcessDamage,\r\n\t\t// \t\t\totherBoard,\r\n\t\t// \t\t\totherBoardHero,\r\n\t\t// \t\t\tallCards,\r\n\t\t// \t\t\tcardsData,\r\n\t\t// \t\t\tsharedState,\r\n\t\t// \t\t\tspectator,\r\n\t\t// \t\t);\r\n\t\t// \t}\r\n\t\t// } else if (\r\n\t\t// \tdeadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElementalBattlegrounds &&\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking\r\n\t\t// ) {\r\n\t\t// \tconst excessDamage = -deadEntity.health;\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking = false;\r\n\t\t// \tconst neighbours = getNeighbours(boardWithDeadEntity, null, boardWithDeadEntity.length - deadEntityIndexFromRight);\r\n\t\t// \tneighbours.forEach((neighbour) =>\r\n\t\t// \t\tdealDamageToEnemy(\r\n\t\t// \t\t\tneighbour,\r\n\t\t// \t\t\tboardWithDeadEntity,\r\n\t\t// \t\t\tboardWithDeadEntityHero,\r\n\t\t// \t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t// \t\t\texcessDamage,\r\n\t\t// \t\t\totherBoard,\r\n\t\t// \t\t\totherBoardHero,\r\n\t\t// \t\t\tallCards,\r\n\t\t// \t\t\tcardsData,\r\n\t\t// \t\t\tsharedState,\r\n\t\t// \t\t\tspectator,\r\n\t\t// \t\t),\r\n\t\t// \t);\r\n\t\t// }\r\n\t\telse if (deadEntity.lastAffectedByEntity.cardId === CardIds.IronhideDirehorn_TRL_232) {\r\n\t\t\tconst newEntities = spawnEntities(\r\n\t\t\t\tCardIds.IronhideDirehorn_IronhideRuntToken_TRL_232t,\r\n\t\t\t\t1,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\t!deadEntity.friendly,\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t\totherBoard.splice(otherBoard.length - deadEntityIndexFromRight, 0, ...newEntities);\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.IronhideDirehorn_TB_BaconUps_051) {\r\n\t\t\tconst newEntities = spawnEntities(\r\n\t\t\t\tCardIds.IronhideDirehorn_IronhideRuntToken_TB_BaconUps_051t,\r\n\t\t\t\t1,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\t!deadEntity.friendly,\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t\totherBoard.splice(otherBoard.length - deadEntityIndexFromRight, 0, ...newEntities);\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.SeabreakerGoliath_BGS_080) {\r\n\t\t\tconst otherPirates = otherBoard\r\n\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tRace.PIRATE,\r\n\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);\r\n\t\t\totherPirates.forEach((pirate) => {\r\n\t\t\t\tmodifyStats(pirate, 2, 2, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\tpirate,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\tnull,\r\n\t\t\t\t\tnull,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.SeabreakerGoliath_TB_BaconUps_142) {\r\n\t\t\tconst otherPirates = otherBoard\r\n\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tRace.PIRATE,\r\n\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);\r\n\t\t\totherPirates.forEach((pirate) => {\r\n\t\t\t\tmodifyStats(pirate, 4, 4, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\tpirate,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\tnull,\r\n\t\t\t\t\tnull,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\n/** @deprecated */\r\nexport const dealDamageToAllMinions = (\r\n\tboard1: BoardEntity[],\r\n\tboard1Hero: BgsPlayerEntity,\r\n\tboard2: BoardEntity[],\r\n\tboard2Hero: BgsPlayerEntity,\r\n\tdamageSource: BoardEntity,\r\n\tdamageDealt: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tif (board1.length === 0 && board2.length === 0) {\r\n\t\treturn;\r\n\t}\r\n\tfor (let i = 0; i < board1.length; i++) {\r\n\t\tdealDamageToMinion(board1[i], board1, board1Hero, damageSource, damageDealt, board2, board2Hero, gameState);\r\n\t}\r\n\tfor (let i = 0; i < board2.length; i++) {\r\n\t\tdealDamageToMinion(board2[i], board2, board2Hero, damageSource, damageDealt, board1, board1Hero, gameState);\r\n\t}\r\n};\r\n\r\nconst applySoulJugglerEffect = (\r\n\tboardWithJugglers: BoardEntity[],\r\n\tboardWithJugglersHero: BgsPlayerEntity,\r\n\tboardToAttack: BoardEntity[],\r\n\tboardToAttackHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tif (boardWithJugglers.length === 0 && boardToAttack.length === 0) {\r\n\t\treturn;\r\n\t\t// return [boardWithJugglers, boardToAttack];\r\n\t}\r\n\tconst jugglers = boardWithJugglers.filter((entity) => entity.cardId === CardIds.SoulJuggler_BGS_002);\r\n\tfor (const juggler of jugglers) {\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t}\r\n\tconst goldenJugglers = boardWithJugglers.filter((entity) => entity.cardId === CardIds.SoulJuggler_TB_BaconUps_075);\r\n\tfor (const juggler of goldenJugglers) {\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t}\r\n\t// processMinionDeath(\r\n\t// \tboardWithJugglers,\r\n\t// \tboardWithJugglersHero,\r\n\t// \tboardToAttack,\r\n\t// \tboardToAttackHero,\r\n\t// \tallCards,\r\n\t// \tcardsData,\r\n\t// \tsharedState,\r\n\t// \tspectator,\r\n\t// );\r\n};\r\n\r\nconst applyScavengingHyenaEffect = (\r\n\tboard: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// const copy = [...board];\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.ScavengingHyenaLegacy_BG_EX1_531) {\r\n\t\t\tmodifyStats(board[i], 2, 1, board, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t} else if (board[i].cardId === CardIds.ScavengingHyenaLegacy_TB_BaconUps_043) {\r\n\t\t\tmodifyStats(board[i], 4, 2, board, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyEternalKnightEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (\r\n\t\t\tboard[i].cardId === CardIds.EternalKnight_BG25_008 ||\r\n\t\t\tboard[i].cardId === CardIds.EternalKnight_BG25_008_G\r\n\t\t) {\r\n\t\t\tconst multiplier = board[i].cardId === CardIds.EternalKnight_BG25_008_G ? 2 : 1;\r\n\t\t\tmodifyStats(board[i], multiplier * 1, multiplier * 1, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyRotHideGnollEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.RotHideGnoll_BG25_013 || board[i].cardId === CardIds.RotHideGnoll_BG25_013_G) {\r\n\t\t\tconst multiplier = board[i].cardId === CardIds.RotHideGnoll_BG25_013_G ? 2 : 1;\r\n\t\t\tmodifyStats(board[i], multiplier * 1, 0, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyBristlemaneScrapsmithEffect = (\r\n\tboard: BoardEntity[],\r\n\tboardPlayerEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (\r\n\t\t\tboard[i].cardId === CardIds.BristlemaneScrapsmith_BG24_707 ||\r\n\t\t\tboard[i].cardId === CardIds.BristlemaneScrapsmith_BG24_707_G\r\n\t\t) {\r\n\t\t\tconst cardsToAdd = Array(CardIds.BristlemaneScrapsmith_BG24_707_G ? 2 : 1).fill(CardIds.BloodGem);\r\n\t\t\taddCardsInHand(boardPlayerEntity, board, cardsToAdd, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, boardPlayerEntity, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyMossOfTheSchlossEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tboard\r\n\t\t.filter(\r\n\t\t\t(e) => e.cardId === CardIds.MossOfTheSchloss_BG30_111 || e.cardId === CardIds.MossOfTheSchloss_BG30_111_G,\r\n\t\t)\r\n\t\t.filter((e) => e.abiityChargesLeft > 0)\r\n\t\t.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, deadEntity.maxAttack, deadEntity.maxHealth, board, hero, gameState);\r\n\t\t\tentity.abiityChargesLeft--;\r\n\t\t\tgameState.spectator.registerPowerTarget(entity, entity, board, null, null);\r\n\t\t});\r\n};\r\n\r\nconst applyJunkbotEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.Junkbot_GVG_106) {\r\n\t\t\tmodifyStats(board[i], 2, 2, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t} else if (board[i].cardId === CardIds.Junkbot_TB_BaconUps_046) {\r\n\t\t\tmodifyStats(board[i], 4, 4, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyQirajiHarbringerEffect = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst qiraji = board.filter((entity) => entity.cardId === CardIds.QirajiHarbinger_BGS_112);\r\n\tconst goldenQiraji = board.filter((entity) => entity.cardId === CardIds.QirajiHarbinger_TB_BaconUps_303);\r\n\r\n\t// TODO: if reactivated, properly apply buffs one by one, instead of all together\r\n\tif (qiraji.length + goldenQiraji.length > 0) {\r\n\t\tconst neighbours = getNeighbours(board, null, deadEntityIndexFromRight);\r\n\t\tconst buff = 2 * qiraji.length + 4 * goldenQiraji.length;\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, buff, buff, board, hero, gameState);\r\n\t\t});\r\n\t}\r\n};\r\n\r\nexport const applyMonstrosity = (\r\n\tmonstrosity: BoardEntity,\r\n\tdeadEntities: readonly BoardEntity[],\r\n\tboardWithDeadEntities: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (const deadEntity of deadEntities) {\r\n\t\tmodifyStats(monstrosity, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);\r\n\t\tif (monstrosity.cardId === CardIds.Monstrosity_BG20_HERO_282_Buddy_G) {\r\n\t\t\tmodifyStats(monstrosity, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const rememberDeathrattles = (\r\n\tfish: BoardEntity,\r\n\tdeadEntities: readonly BoardEntity[],\r\n\tcardsData: CardsData,\r\n\tallCards: AllCardsService,\r\n\tsharedState: SharedState,\r\n): void => {\r\n\tif (!deadEntities?.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tconst validDeathrattles = deadEntities\r\n\t\t.filter(\r\n\t\t\t(entity) =>\r\n\t\t\t\tallCards.getCard(entity.cardId).mechanics?.includes(GameTag[GameTag.DEATHRATTLE]) || isFish(entity),\r\n\t\t)\r\n\t\t.map((entity) => ({\r\n\t\t\tcardId: entity.cardId,\r\n\t\t\trepeats: 1,\r\n\t\t\ttiming: sharedState.currentEntityId++,\r\n\t\t\tmemory: entity.memory,\r\n\t\t}));\r\n\tconst validEnchantments = deadEntities\r\n\t\t.filter((entity) => entity.enchantments?.length)\r\n\t\t.map((entity) => entity.enchantments)\r\n\t\t.reduce((a, b) => a.concat(b), [])\r\n\t\t.flatMap((enchantment) => ({\r\n\t\t\tcardId: enchantment.cardId,\r\n\t\t\trepeats: enchantment.repeats ?? 1,\r\n\t\t\ttiming: sharedState.currentEntityId++,\r\n\t\t}))\r\n\t\t.filter((enchantment) => isValidDeathrattleEnchantment(enchantment.cardId));\r\n\t// Multiple fish\r\n\tconst deadEntityRememberedDeathrattles =\r\n\t\tdeadEntities\r\n\t\t\t.filter((e) => !!e.rememberedDeathrattles?.length)\r\n\t\t\t// If the fish has reborn, it will inherit its own Deathrattles, and we don't want that\r\n\t\t\t.filter((e) => e.entityId !== fish.rebornFromEntityId)\r\n\t\t\t.flatMap((e) => e.rememberedDeathrattles) ?? [];\r\n\tconst newDeathrattles = [...validDeathrattles, ...validEnchantments, ...deadEntityRememberedDeathrattles];\r\n\r\n\tif (newDeathrattles.length > 0) {\r\n\t\t// Order is important - the DR are triggered in the order d the minions have died\r\n\t\tif (isGolden(fish.cardId, allCards)) {\r\n\t\t\t// https://stackoverflow.com/questions/33305152/how-to-duplicate-elements-in-a-js-array\r\n\t\t\tconst doubleDr = newDeathrattles.reduce((res, current) => res.concat([current, current]), []);\r\n\t\t\tfish.rememberedDeathrattles = [...(fish.rememberedDeathrattles || []), ...doubleDr];\r\n\t\t} else {\r\n\t\t\tfish.rememberedDeathrattles = [...(fish.rememberedDeathrattles || []), ...newDeathrattles];\r\n\t\t}\r\n\r\n\t\tif (newDeathrattles.some((d) => d.cardId?.startsWith(CardIds.Leapfrogger_BG21_000))) {\r\n\t\t\t// Not sure exactly why, but if a leapfrogger dies first, then a manasaber,\r\n\t\t\t// when the fish dies, the manasaber's effect (spawning tokens) is triggered first\r\n\t\t\t// https://replays.firestoneapp.com/?reviewId=521733fb-8ba1-4663-9a87-3da58e8a09c8&turn=21&action=3\r\n\t\t\t// HACK: So I will hardcode a rule for now to put leapfrogger effects last\r\n\t\t\tconst leapfroggerDeathrattles = groupLeapfroggerDeathrattles(fish.rememberedDeathrattles);\r\n\t\t\tfish.rememberedDeathrattles = [\r\n\t\t\t\t...fish.rememberedDeathrattles.filter((d) => !d.cardId?.startsWith(CardIds.Leapfrogger_BG21_000)),\r\n\t\t\t\t...leapfroggerDeathrattles,\r\n\t\t\t];\r\n\t\t}\r\n\t}\r\n\t// console.debug(\r\n\t// \t'remembered',\r\n\t// \tfish.cardId,\r\n\t// \tfish.entityId,\r\n\t// \tfish.rememberedDeathrattles.map((d) => ({\r\n\t// \t\tcardId: d.cardId,\r\n\t// \t\tname: allCards.getCard(d.cardId)?.name,\r\n\t// \t\t// repeats: d.repeats,\r\n\t// \t\t// timing: d.timing,\r\n\t// \t})),\r\n\t// );\r\n};\r\n\r\nconst removeOldMurkEyeAttack = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst murkeyes = boardWithDeadEntity.filter(\r\n\t\t(entity) => entity.cardId === CardIds.OldMurkEyeLegacy || entity.cardId === CardIds.OldMurkEyeVanilla,\r\n\t);\r\n\tconst goldenMurkeyes = boardWithDeadEntity.filter((entity) => entity.cardId === CardIds.OldMurkEye);\r\n\tmurkeyes.forEach((entity) => {\r\n\t\tmodifyStats(entity, -1, 0, boardWithDeadEntity, hero, gameState);\r\n\t});\r\n\tgoldenMurkeyes.forEach((entity) => {\r\n\t\tmodifyStats(entity, -2, 0, boardWithDeadEntity, hero, gameState);\r\n\t});\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"deathrattle-effects.js","sourceRoot":"","sources":["../../src/simulation/deathrattle-effects.ts"],"names":[],"mappings":";;;AACA,iEAAiG;AAGjG,4DAGiC;AAEjC,iEAA4D;AAC5D,6DAA+D;AAC/D,6CAAgD;AAChD,mDAAsD;AACtD,6CAAqH;AACrH,gEAAuE;AACvE,oCASkB;AAClB,qCAMkB;AAClB,mDAAiD;AACjD,qEAA6F;AAC7F,6DAAqD;AAErD,qEAAwE;AAExE,mCAAsC;AACtC,2CAAkD;AAE3C,MAAM,4BAA4B,GAAG,CAC3C,KAAoB,EACpB,SAA0B,EAC1B,UAAuB,EACvB,WAAwB,EACf,EAAE;;IACX,MAAM,SAAS,GACd,CAAC,CAAC,KAAK,CAAC,IAAI,CACX,CAAC,MAAM,EAAE,EAAE,CACV,MAAM,CAAC,MAAM,iBAAsC;QACnD,MAAM,CAAC,MAAM,eAAsC,CACpD,KAAI,MAAA,SAAS,CAAC,OAAO,0CAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAkC,CAAC,CAAA,CAAC;IACjF,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CACjC,CAAC,MAAM,EAAE,EAAE,CACV,MAAM,CAAC,MAAM,sBAA2C;QACxD,MAAM,CAAC,MAAM,iBAAwC,CACtD,CAAC;IACF,MAAM,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,eAAoC,CAAC,CAAC,MAAM,CAAC;IACjG,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,MAAM,CAAC;IACzG,MAAM,mBAAmB,GAAG,SAAS,CAAC,QAAQ,CAAC,MAAM,CACpD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,IAAI,CAAC,CAAC,cAAc,GAAG,CAAC,CACxF,CAAC,MAAM,CAAC;IACT,MAAM,KAAK,GACV,MAAA,MAAA,MAAA,SAAS,CAAC,mBAAmB,0CAAE,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA2B,CAAC,0CAAE,MAAM,mCAAI,CAAC,CAAC;IAC1G,MAAM,aAAa,GAAG,WAAW,CAAC,SAAS,CAAC,QAAQ,oBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrG,MAAM,iBAAiB,GAAG,CAAA,MAAA,UAAU,CAAC,eAAe,0CAAE,QAAQ,WAAsB,EAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE7F,MAAM,UAAU,GACf,iBAAiB;QACjB,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzC,mBAAmB;YACnB,KAAK;YACL,CAAC,GAAG,WAAW;YACf,KAAK;YACL,aAAa,CAAC,CAAC;IACjB,OAAO,UAAU,CAAC;AACnB,CAAC,CAAC;AApCW,QAAA,4BAA4B,gCAoCvC;AAaK,MAAM,wBAAwB,GAAG,CACvC,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,wBAAgC,EAChC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IACT,MAAM,UAAU,GAAG,IAAA,oCAA4B,EAC9C,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,SAAS,CAAC,WAAW,CACrB,CAAC;IACF,MAAM,yBAAyB,GAA8B;QAC5D,mBAAmB;QACnB,uBAAuB;QACvB,UAAU;QACV,UAAU;QACV,cAAc;QACd,wBAAwB;QACxB,SAAS;KACT,CAAC;IAIF,MAAM,OAAO,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,GAAG,CAAC,MAAA,UAAU,CAAC,eAAe,mCAAI,EAAE,CAAC,CAAC,CAAC;IAM3E,MAAM,YAAY,GAAoE;QACrF,GAAG,CAAC,MAAA,UAAU,CAAC,YAAY,mCAAI,EAAE,CAAC;KAGlC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC;IA0CtC,KAAK,MAAM,gBAAgB,IAAI,OAAO,EAAE;QACvC,MAAM,eAAe,GAAG,6BAAY,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,IAAA,qCAAoB,EAAC,eAAe,CAAC,EAAE;YAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;gBACpC,eAAe,CAAC,iBAAiB,CAAC,UAAU,EAAE,yBAAyB,CAAC,CAAC;gBACzE,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;aAClD;SACD;aAAM;YACN,QAAQ,gBAAgB,EAAE;gBACzB,kCAAoD;gBACpD;oBACC,MAAM,UAAU,GAAG,gBAAgB,mCAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;4BACpC,IAAI,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;4BAChF,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;gCAC1B,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gCACrE,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;oCAC1B,YAAY,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;iCACxE;6BACD;4BACD,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;4BACxC,IAAI,MAAM,EAAE;gCACX,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;oCACzB,IAAA,kCAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,IAAI,EACJ,SAAS,CACT,CAAC;iCACF;gCACD,IAAA,mBAAW,EACV,MAAM,EACN,IAAI,EACJ,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;gCACF,IAAA,yBAAc,EACb,MAAM,EACN,IAAI,EACJ,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,SAAS,CACT,CAAC;gCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,eAAkC;gBAClC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,gBAAgB,GAAG,gBAAgB,sBAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,gBAAgB,EAAE,CAAC,EAAE,EAAE;4BAC1C,MAAM,YAAY,GAAG,mBAAmB;iCACtC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iCACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC;4BAC3C,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;4BACxC,IAAI,MAAM,EAAE;gCACX,IAAA,kCAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,IAAI,EACJ,SAAS,CACT,CAAC;gCACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,yBAAiB,EAChB,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,MAAM,EACjB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAuC;gBACvC;oBACC,MAAM,cAAc,GAAG,gBAAgB,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE;4BACxC,MAAM,qBAAqB,GAAG,EAAE,CAAC;4BACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gCAC3B,MAAM,MAAM,GAAG,IAAA,uBAAe,EAC7B,mBAAmB;qCACjB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC;;;iCAGA,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,CAChC;qCACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAC5D,CAAC;gCACF,IAAI,CAAC,CAAC,MAAM,EAAE;oCACb,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oCAC5C,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,EACV,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;iCACF;6BACD;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAEpC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,KAAK,EACL,SAAS,EACT,UAAU,CAAC,kBAAkB,CAC7B,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,IAAI,EACJ,SAAS,EACT,UAAU,CAAC,kBAAkB,CAC7B,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,qBAAI,CAAC,KAAK,EACV,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,EAAE,EACF,EAAE,EACF,qBAAI,CAAC,KAAK,EACV,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,MAAM,iBAAiB,GAAG,gBAAgB,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACvF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,iBAAiB,GAAG,CAAC,EACrB,iBAAiB,GAAG,CAAC,EACrB,qBAAI,CAAC,MAAM,EACX,KAAK,EACL,SAAS,CACT,CAAC;wBACF,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,CACd,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kCAA+D;gBAC/D;oBAGC,MAAM,cAAc,GACnB,UAAU,CAAC,MAAM,mCAAgE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,2BAA2B,GAAG,SAAS,CAAC,WAAW,CAAC,MAAM;6BAC9D,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;6BAE3D,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,IAAI,EACT,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD,CAAC,MAAM,CAAC;wBACV,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,2BAA2B,EAAE,CAAC,EAAE,EAAE;4BACrD,IAAA,gCAAuB,EACtB,UAAU,EACV,cAAc,EACd,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kBAAkC;gBAClC;oBAGC,MAAM,WAAW,GAAG,UAAU,CAAC,MAAM,sBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpF,MAAM,UAAU,GACf,CAAC;wBACD,uBAAuB,CAAC,QAAQ,CAAC,MAAM,CACtC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,CAChE,CAAC,MAAM;4BACP,EAAE,CAAC;oBACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;4BACrC,IAAA,gCAAuB,EACtB,UAAU,EACV,cAAc,EACd,UAAU,EACV,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAiC;gBACjC;oBACC,MAAM,eAAe,GAAG,UAAU,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,EAAE,EAAE;4BAEzC,MAAM,eAAe,GAAG,CAAC,GAAG,UAAU,EAAE,GAAG,mBAAmB,CAAC,CAAC;4BAChE,KAAK,MAAM,MAAM,IAAI,eAAe,EAAE;gCACrC,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;gCAC3D,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,UAAU,CAAC;gCAC5D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,uBAAuB,CAAC,CAAC,CAAC,cAAc,CAAC;gCACnE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,UAAU,EACV,CAAC,EACD,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAmB,EAC7C,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,uBAAuB,EACrD,SAAS,CACT,CAAC;6BACF;yBACD;wBAMD,IAAA,2BAAkB,EACjB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAqC;gBACrC;oBAGC,MAAM,oBAAoB,GAAG,UAAU,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;4BAC3B,MAAM,MAAM,GAAG,IAAA,8BAAsB,EAAC,UAAU,CAAC,CAAC;4BAClD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,UAAU,EACV,MAAM,EACN,UAAU,EACV,uBAAuB,EACvB,cAAc,CACd,CAAC;4BACF,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,oBAAoB,EACpB,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAgC;gBAChC;oBAGC,MAAM,aAAa,GAAG,UAAU,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAOpC,MAAM,OAAO,GAAG,IAAA,2BAAkB,EACjC,mBAAmB,EACnB,IAAI,EACJ,wBAAwB,EACxB,UAAU,EACV,CAAC,EACD,SAAS,CAAC,QAAQ,CAClB,CAAC;wBACF,OAAO,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;4BAE1B,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,aAAa,EACb,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;wBACH,CAAC,CAAC,CAAC;wBACH,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kBAAsC;gBACtC;oBACC,MAAM,MAAM,GAAG,gBAAgB,sBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBAEpC,MAAM,eAAe,GAAG,CAAC,GAAG,UAAU,EAAE,GAAG,mBAAmB,CAAC,CAAC;wBAChE,KAAK,MAAM,MAAM,IAAI,eAAe,EAAE;4BACrC,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC;4BAC3D,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,UAAU,CAAC;4BAC5D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,uBAAuB,CAAC,CAAC,CAAC,cAAc,CAAC;4BACnE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,UAAU,EACV,MAAM,EACN,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAmB,EAC7C,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,uBAAuB,EACrD,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAgC;gBAChC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,aAAa,GAAG,gBAAgB,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAChF,MAAM,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC;wBACjF,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,aAAa,EAAE,SAAS,CAAC,CAAC;wBACvF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAqC;gBACrC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,KAAK,GAAG,gBAAgB,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7E,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3C,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;wBACpF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,kCAAoD;gBACpD;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,YAAY,GACjB,gBAAgB,mCAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC/E,MAAM,WAAW,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,cAAc,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;wBAEzF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,mBAAmB,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,EAAE;4BAC5E,MAAM,eAAe,GAAG,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;4BAChE,IAAI,eAAe,EAAE;gCACpB,IAAA,yBAAgB,EACf,eAAe,EACf,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAA+B;gBAC/B;oBACC,MAAM,aAAa,GAAG,gBAAgB,iBAAgC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,wBAAgB,EACf,UAAU,EACV,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAClC,CAAC,CAAC,EAAE,EAAE;;4BACL,OAAA,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,IAAI,0CAAE,WAAW,EAAE;gCACxD,yBAAQ,CAAC,yBAAQ,CAAC,MAAM,CAAC,CAAA;yBAAA,CAC1B,EACD,uBAAuB,EACvB,aAAa,EACb,aAAa,EACb,IAAI,EACJ,IAAI,EACJ,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAuC;gBACvC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,qBAAqB,GAAG,gBAAgB,eAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7F,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,qBAAqB,CAAC;wBAChF,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,qBAAqB,CAAC;wBAChF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,SAAS,GAAG,gBAAgB,eAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7E,uBAAuB,CAAC,UAAU,CAAC,mBAAmB,IAAI,SAAS,CAAC;wBACpE,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBAGP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,SAAS,EACT,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,CAAC,EACD,CAAC,EACD,SAAS,EACT,IAAI,CACJ,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,MAAM,MAAM,IAAI,mBAAmB,EAAE;4BACzC,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;yBACF;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAwC;gBACxC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,2BAA2B,GAAG,KAAK,CACxC,UAAU,CAAC,MAAM,iBAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAClE,CAAC,IAAI,YAAkB,CAAC;wBACzB,IAAA,8BAAc,EACb,uBAAuB,EACvB,mBAAmB,EACnB,2BAA2B,EAC3B,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAyC;gBACzC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,wCAAwC,CACvC,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,gBAAgB,iBAA0C,EAC1D,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAoC;gBACpC;oBACC,MAAM,UAAU,GAAG,UAAU,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,qCAA6B,EAC5B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAA2C;gBAC3C;oBACC,MAAM,aAAa,GAAG,UAAU,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC5F,MAAM,gBAAgB,GAAG,UAAU,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,aAAa,EACb,gBAAgB,EAChB,SAAS,EACT,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAsC;gBACtC;oBACC,MAAM,mBAAmB,GAAG,UAAU,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,IAAA,uBAAe,EACd,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,mBAAmB,EACnB,mBAAmB,EACnB,SAAS,CACT,CAAC;wBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,oBAAoB,GAAG,UAAU,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,MAAM,iBAAiB,GAAG,EAAE,CAAC;wBAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,oBAAoB,EAAE,CAAC,EAAE,EAAE;4BAC9C,iBAAiB,CAAC,IAAI,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,SAAS,CAAC,kBAAkB,CAAC,CAAC,CAAC;yBAC3E;wBACD,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,SAAS,CAAC,CAAC;wBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAsC;gBACtC;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,qBAAqB,GAAG,UAAU,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC/F,MAAM,kBAAkB,GAAG,EAAE,CAAC;wBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,qBAAqB,EAAE,CAAC,EAAE,EAAE;4BAC/C,kBAAkB,CAAC,IAAI,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,SAAS,CAAC,gBAAgB,CAAC,CAAC,CAAC;yBAC1E;wBACD,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;wBAC5F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,2BAAkD;gBAClD;oBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,4BAAmD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC3F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;4BAC/B,MAAM,OAAO,GAAG,UAAU,CAAC,MAAM,CAAC;4BAClC,MAAM,UAAU,GAAG,UAAU,CAAC,SAAS,CAAC;4BACxC,MAAM,MAAM,GAAG,IAAA,kBAAU,EACxB,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,UAAU,CAAC,QAAQ,CAAC,CACrE,CAAC;4BACF,IAAI,MAAM,EAAE;gCACX,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,EACV,OAAO,EACP,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBACP,gBAAmC;gBACnC;oBACC,MAAM,iBAAiB,GAAG,UAAU,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;wBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,EAAE,CAAC,EAAE,EAAE;4BAC3C,MAAM,WAAW,GAAG,CAAC,GAAG,mBAAmB,CAAC,CAAC;4BAC7C,KAAK,MAAM,MAAM,IAAI,WAAW,EAAE;gCACjC,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,EACV,CAAC,EACD,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;6BACF;4BACD,KAAK,MAAM,MAAM,IAAI,WAAW,EAAE;gCAUjC,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;6BACF;yBACD;wBACD,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;qBAClD;oBACD,MAAM;gBAIP;oBACC,IAAI,IAAA,mBAAW,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,wBAAO,CAAC,wBAAO,CAAC,WAAW,CAAC,CAAC,EAAE;wBAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;4BACpC,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;yBAClD;qBACD;oBACD,MAAM;aACP;SACD;KACD;IAED,KAAK,MAAM,WAAW,IAAI,YAAY,EAAE;QACvC,MAAM,eAAe,GAAG,6BAAY,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QACzD,IAAI,IAAA,gDAAqC,EAAC,eAAe,CAAC,EAAE;YAC3D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;gBACpC,eAAe,CAAC,kCAAkC,CAAC,WAAW,EAAE,yBAAyB,CAAC,CAAC;gBAC3F,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;aAClD;SACD;QACD,QAAQ,WAAW,CAAC,MAAM,EAAE;YAC3B;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,CAAC,IAAI,CAAC,EAAE,SAAS,CAAC,CAAC;iBAChF;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,YAAkB,EAAE,SAAS,CAAC,CAAC;iBAC5F;gBACD,MAAM;YACP,iBAA0D;YAC1D;gBAEC,sBAAsB,CACrB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,WAAW,CAAC,MAAM,kBAA2D,EAC7E,SAAS,EACT,WAAW,CAAC,OAAO,IAAI,CAAC,CACxB,CAAC;gBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;gBAClD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,uCAA+B,EAAC,mBAAmB,EAAE,UAAU,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;oBACxF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,sCAA8B,EAC7B,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,UAAU,EACV,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,uCAA+B,EAC9B,mBAAmB,EACnB,uBAAuB,EACvB,cAAc,EACd,UAAU,EACV,UAAU,EACV,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;YACP;gBACC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;oBACpC,IAAA,2CAAmC,EAClC,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;oBACF,IAAA,+CAAsB,EAAC,yBAAyB,CAAC,CAAC;iBAClD;gBACD,MAAM;SACP;KACD;AACF,CAAC,CAAC;AAh6BW,QAAA,wBAAwB,4BAg6BnC;AAEK,MAAM,mCAAmC,GAAG,CAClD,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;IAET,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,OAAO,GAAG,IAAA,mCAA2B,EAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC3D,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,2BAAkB,EACjB,MAAM,EACN,UAAU,EACV,cAAc,EACd,UAAU,EACV,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;SACF;KACD;AACF,CAAC,CAAC;AAzBW,QAAA,mCAAmC,uCAyB9C;AAEK,MAAM,+BAA+B,GAAG,CAC9C,mBAAkC,EAClC,uBAAwC,EACxC,SAA0B,EAC1B,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,UAAU,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;QACxF,MAAM,MAAM,GAAgB,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC9D,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;YAC9F,IAAA,mBAAW,EAAC,MAAM,EAAE,YAAY,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;SACjG;KACD;AACF,CAAC,CAAC;AAjBW,QAAA,+BAA+B,mCAiB1C;AAEK,MAAM,8BAA8B,GAAG,CAC7C,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,MAAM,GAAgB,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QACpG,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EACV,MAAM,EACN,YAAY,EACZ,MAAM,CAAC,MAAM,EACb,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;SACF;KACD;AACF,CAAC,CAAC;AAtBW,QAAA,8BAA8B,kCAsBzC;AAEK,MAAM,+BAA+B,GAAG,CAC9C,mBAAkC,EAClC,UAAuB,EACvB,YAA2C,EAC3C,SAAwB,EACjB,EAAE;IACT,MAAM,UAAU,GAAG,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,6BAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,yBAAyB,GAAkB,IAAA,mCAA2B,EAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QACrG,yBAAyB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC5C,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;gBACxB,MAAM,sBAAiD;gBACvD,cAAc,EAAE,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,QAAQ;gBACpC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aAC/C,CAAC,CAAC;YACH,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAChG,CAAC,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAlBW,QAAA,+BAA+B,mCAkB1C;AAEF,MAAM,sBAAsB,GAAG,CAC9B,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,SAAkB,EAClB,SAAwB,EACxB,UAAkB,EACX,EAAE;;IACT,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,UAAU,CAAC,kBAAkB,mCAAI,CAAC,CAAC;IAE9D,MAAM,MAAM,GAAG,IAAA,wBAAgB,EAC9B,UAAU,EACV,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAChC,UAAU,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAChC,qBAAI,CAAC,KAAK,EACV,KAAK,EACL,SAAS,CACT,CAAC;IACF,IAAI,MAAM,EAAE;QACX,MAAM,CAAC,YAAY,GAAG,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC;QAChD,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;YACxB,MAAM,EAAE,SAAS;gBAChB,CAAC;gBACD,CAAC,YAAqD;YACvD,cAAc,EAAE,UAAU,CAAC,QAAQ;YACnC,OAAO,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;SAC/C,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAEF,MAAM,wCAAwC,GAAG,CAChD,mBAAkC,EAClC,uBAAwC,EACxC,UAAuB,EACvB,SAAkB,EAClB,SAAwB,EACxB,UAAU,GAAG,CAAC,EACP,EAAE;;IACT,UAAU,GAAG,UAAU,IAAI,CAAC,CAAC;IAC7B,MAAM,MAAM,GAAG,IAAA,kBAAU,EACxB,mBAAmB;SACjB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,uBAAuB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,CACjG;SACA,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,eAAwC;QAChD,CAAC,CAAC,MAAM,iBAA0C,CACnD,CACF,CAAC;IACF,IAAI,MAAM,EAAE;QACX,MAAM,CAAC,YAAY,GAAG,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC;QAChD,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;YACxB,MAAM,EAAE,SAAS;gBAChB,CAAC;gBACD,CAAC,YAAgE;YAClE,cAAc,EAAE,UAAU,CAAC,QAAQ;YACnC,OAAO,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;SAC/C,CAAC,CAAC;QACH,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,UAAU,EAAE,MAAM,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC7F;AACF,CAAC,CAAC;AAIK,MAAM,+BAA+B,GAAG,CAC9C,KAAoB,EACpB,IAAqB,EACrB,UAAyB,EACzB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,uCAAuC,CAAC,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;IACvF,uCAAuC,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;AACxF,CAAC,CAAC;AATW,QAAA,+BAA+B,mCAS1C;AAEF,MAAM,uCAAuC,GAAG,CAC/C,KAAoB,EACpB,IAAqB,EACrB,UAAyB,EACzB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YACpD,MAAM,gBAAgB,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAClC,MAAM,MAAM,GAAG,gBAAgB,CAAC,oBAAoB,CAAC;YACrD,IAAI,CAAC,MAAM,EAAE;gBACZ,OAAO;aACP;YAGD,IAAI,MAAM,CAAC,QAAQ,KAAK,gBAAgB,CAAC,QAAQ,EAAE;gBAClD,KAAK,MAAM,SAAS,IAAI,SAAS,CAAC,UAAU,EAAE;oBAC7C,IAAI,SAAS,CAAC,MAAM,qBAAiC,EAAE;wBACtD,IAAA,mBAAW,EAAC,MAAM,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;qBACvE;iBACD;gBAGD,UAAU;qBACR,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,0BAAkD;oBAC1D,CAAC,CAAC,MAAM,4BAAoD,CAC7D;qBACA,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE;oBACrB,IAAA,mBAAW,EACV,QAAQ,EACR,QAAQ,EACR,CAAC,EACD,QAAQ,CAAC,MAAM,4BAAoD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC3E,KAAK,EACL,IAAI,EACJ,SAAS,CACT,CAAC;gBACH,CAAC,CAAC,CAAC;aACJ;SACD;KACD;AACF,CAAC,CAAC;AAEK,MAAM,4BAA4B,GAAG,CAC3C,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;AASV,CAAC,CAAC;AAjBW,QAAA,4BAA4B,gCAiBvC;AAEK,MAAM,6BAA6B,GAAG,CAC5C,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IAET,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC9G,0BAA0B,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KACpF;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC9G,sBAAsB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;KAC5G;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,IAAI,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC7G,kBAAkB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KAC5E;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC/G,sBAAsB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAChF,sBAAsB,CAAC,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;KAC9D;IACD,IAAI,IAAA,uBAAe,EAAC,UAAU,EAAE,uBAAuB,EAAE,qBAAI,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAClH,2BAA2B,CAAC,UAAU,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KACjG;IAED,IAAI,UAAU,CAAC,KAAK,EAAE;QACrB,gCAAgC,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAC1F,2BAA2B,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,wBAAwB,EAAE,SAAS,CAAC,CAAC;KAC/G;IAED,IACC,UAAU,CAAC,MAAM,eAAmC;QACpD,UAAU,CAAC,MAAM,iBAAqC,EACrD;QACD,wBAAwB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;KAClF;IAGD,mBAAmB;SACjB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,eAAe,0CAAE,QAAQ,eAA4C,CAAA,EAAA,CAAC;SACtF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;QACd,IAAA,mBAAW,EAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;IACrF,CAAC,CAAC,CAAC;IAEJ,uBAAuB,CAAC,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;IAGjF,IACC,UAAU,CAAC,MAAM,GAAG,CAAC;QACrB,SAAS,CAAC,WAAW,CAAC,uBAAuB,IAAI,IAAI;QACrD,SAAS,CAAC,WAAW,CAAC,uBAAuB,MAAK,MAAA,UAAU,CAAC,oBAAoB,0CAAE,QAAQ,CAAA,EAC1F;QACD,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAkC,EAAE;YAC7E,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;YACpG,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACvB,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC1B,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;aACF;SACD;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA0C,EAAE;YAC5F,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;YACpG,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACvB,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC1B,IAAA,2BAAkB,EACjB,MAAM,EACN,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;aACF;SACD;aAgDI,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAqC,EAAE;YACrF,MAAM,WAAW,GAAG,IAAA,kCAAa,cAEhC,CAAC,EACD,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,EACT,CAAC,UAAU,CAAC,QAAQ,EACpB,KAAK,CACL,CAAC;YACF,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,GAAG,wBAAwB,EAAE,CAAC,EAAE,GAAG,WAAW,CAAC,CAAC;SACnF;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA6C,EAAE;YAC/F,MAAM,WAAW,GAAG,IAAA,kCAAa,sBAEhC,CAAC,EACD,UAAU,EACV,cAAc,EACd,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,EACT,CAAC,UAAU,CAAC,QAAQ,EACpB,KAAK,CACL,CAAC;YACF,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,GAAG,wBAAwB,EAAE,CAAC,EAAE,GAAG,WAAW,CAAC,CAAC;SACnF;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,cAAsC,EAAE;YACxF,MAAM,YAAY,GAAG,UAAU;iBAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iBACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;YACnF,YAAY,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC/B,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;YACH,CAAC,CAAC,CAAC;SACH;aAAM,IAAI,UAAU,CAAC,oBAAoB,CAAC,MAAM,sBAA8C,EAAE;YAChG,MAAM,YAAY,GAAG,UAAU;iBAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,uBAAuB,EACvB,qBAAI,CAAC,MAAM,EACX,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,QAAQ,CAClB,CACD;iBACA,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,UAAU,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;YACnF,YAAY,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC/B,IAAA,mBAAW,EACV,MAAM,EACN,UAAU,CAAC,oBAAoB,EAC/B,CAAC,EACD,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,SAAS,CACT,CAAC;YACH,CAAC,CAAC,CAAC;SACH;KACD;AACF,CAAC,CAAC;AA9MW,QAAA,6BAA6B,iCA8MxC;AAGK,MAAM,sBAAsB,GAAG,CACrC,MAAqB,EACrB,UAA2B,EAC3B,MAAqB,EACrB,UAA2B,EAC3B,YAAyB,EACzB,WAAmB,EACnB,SAAwB,EACjB,EAAE;IACT,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/C,OAAO;KACP;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,IAAA,2BAAkB,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC5G;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,IAAA,2BAAkB,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC5G;AACF,CAAC,CAAC;AAlBW,QAAA,sBAAsB,0BAkBjC;AAEF,MAAM,sBAAsB,GAAG,CAC9B,iBAAgC,EAChC,qBAAsC,EACtC,aAA4B,EAC5B,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,IAAI,iBAAiB,CAAC,MAAM,KAAK,CAAC,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;QACjE,OAAO;KAEP;IACD,MAAM,QAAQ,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAgC,CAAC,CAAC;IACrG,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;QAC/B,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;KACF;IACD,MAAM,cAAc,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAAwC,CAAC,CAAC;IACnH,KAAK,MAAM,OAAO,IAAI,cAAc,EAAE;QACrC,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;QACF,IAAA,gCAAuB,EACtB,aAAa,EACb,iBAAiB,EACjB,OAAO,EACP,CAAC,EACD,iBAAiB,EACjB,qBAAqB,EACrB,SAAS,CACT,CAAC;KACF;AAWF,CAAC,CAAC;AAEF,MAAM,0BAA0B,GAAG,CAClC,KAAoB,EACpB,uBAAwC,EACxC,SAAwB,EACjB,EAAE;IAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAA6C,EAAE;YACjE,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YAC7E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;aAAM,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,sBAAkD,EAAE;YAC7E,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;YAC7E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,wBAAwB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAChH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IACC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAAmC;YAClD,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAqC,EACnD;YACD,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAChF,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACpF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,uBAAuB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAC/G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAAkC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAoC,EAAE;YAC7G,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC/E,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACvE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC/E;KACD;AACF,CAAC,CAAC;AAEF,MAAM,gCAAgC,GAAG,CACxC,KAAoB,EACpB,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IACC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,eAA2C;YAC1D,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,iBAA6C,EAC3D;YACD,MAAM,UAAU,GAAG,KAAK,CAAC,aAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,YAAkB,CAAC;YAClG,IAAA,8BAAc,EAAC,iBAAiB,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;YAChE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC5F;KACD;AACF,CAAC,CAAC;AAEF,MAAM,2BAA2B,GAAG,CACnC,UAAuB,EACvB,KAAoB,EACpB,IAAqB,EACrB,SAAwB,EACjB,EAAE;IACT,KAAK;SACH,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAsC,IAAI,CAAC,CAAC,MAAM,iBAAwC,CACzG;SACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,iBAAiB,GAAG,CAAC,CAAC;SACtC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QACnB,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,UAAU,CAAC,SAAS,EAAE,UAAU,CAAC,SAAS,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QAC9F,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAC3B,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAC5E,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,KAAoB,EAAE,IAAqB,EAAE,SAAwB,EAAQ,EAAE;IAC1G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,cAA4B,EAAE;YAChD,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;SAC9D;aAAM,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,sBAAoC,EAAE;YAC/D,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;SAC9D;KACD;AACF,CAAC,CAAC;AAEF,MAAM,2BAA2B,GAAG,CACnC,KAAoB,EACpB,IAAqB,EACrB,wBAAgC,EAChC,SAAwB,EACjB,EAAE;IACT,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAoC,CAAC,CAAC;IAC3F,MAAM,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA4C,CAAC,CAAC;IAGzG,IAAI,MAAM,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE;QAC5C,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,CAAC;QACxE,MAAM,IAAI,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;QACzD,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;KACH;AACF,CAAC,CAAC;AAEK,MAAM,gBAAgB,GAAG,CAC/B,WAAwB,EACxB,YAAoC,EACpC,qBAAoC,EACpC,uBAAwC,EACxC,SAAwB,EACjB,EAAE;IACT,KAAK,MAAM,UAAU,IAAI,YAAY,EAAE;QACtC,IAAA,mBAAW,EAAC,WAAW,EAAE,IAAI,EAAE,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,qBAAqB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;QAChH,IAAI,WAAW,CAAC,MAAM,4BAA8C,EAAE;YACrE,IAAA,mBAAW,EACV,WAAW,EACX,IAAI,EACJ,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,qBAAqB,EACrB,uBAAuB,EACvB,SAAS,CACT,CAAC;SACF;KACD;AACF,CAAC,CAAC;AArBW,QAAA,gBAAgB,oBAqB3B;AAEK,MAAM,oBAAoB,GAAG,CACnC,IAAiB,EACjB,YAAoC,EACpC,SAAoB,EACpB,QAAyB,EACzB,WAAwB,EACjB,EAAE;;IACT,IAAI,CAAC,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,EAAE;QAC1B,OAAO;KACP;IAED,MAAM,iBAAiB,GAAG,YAAY;SACpC,MAAM,CACN,CAAC,MAAM,EAAE,EAAE,WACV,OAAA,CAAA,MAAA,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,SAAS,0CAAE,QAAQ,CAAC,wBAAO,CAAC,wBAAO,CAAC,WAAW,CAAC,CAAC,KAAI,IAAA,cAAM,EAAC,MAAM,CAAC,CAAA,EAAA,CACpG;SACA,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;QACjB,MAAM,EAAE,MAAM,CAAC,MAAM;QACrB,OAAO,EAAE,CAAC;QACV,MAAM,EAAE,WAAW,CAAC,eAAe,EAAE;QACrC,MAAM,EAAE,MAAM,CAAC,MAAM;KACrB,CAAC,CAAC,CAAC;IACL,MAAM,iBAAiB,GAAG,YAAY;SACpC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,WAAC,OAAA,MAAA,MAAM,CAAC,YAAY,0CAAE,MAAM,CAAA,EAAA,CAAC;SAC/C,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,YAAY,CAAC;SACpC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC;SACjC,OAAO,CAAC,CAAC,WAAW,EAAE,EAAE;;QAAC,OAAA,CAAC;YAC1B,MAAM,EAAE,WAAW,CAAC,MAAM;YAC1B,OAAO,EAAE,MAAA,WAAW,CAAC,OAAO,mCAAI,CAAC;YACjC,MAAM,EAAE,WAAW,CAAC,eAAe,EAAE;SACrC,CAAC,CAAA;KAAA,CAAC;SACF,MAAM,CAAC,CAAC,WAAW,EAAE,EAAE,CAAC,IAAA,mDAA6B,EAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;IAE7E,MAAM,gCAAgC,GACrC,MAAA,YAAY;SACV,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,CAAC,CAAC,CAAA,MAAA,CAAC,CAAC,sBAAsB,0CAAE,MAAM,CAAA,CAAA,EAAA,CAAC;SAEjD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,IAAI,CAAC,kBAAkB,CAAC;SACrD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,sBAAsB,CAAC,mCAAI,EAAE,CAAC;IAClD,MAAM,eAAe,GAAG,CAAC,GAAG,iBAAiB,EAAE,GAAG,iBAAiB,EAAE,GAAG,gCAAgC,CAAC,CAAC;IAE1G,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;QAE/B,IAAI,IAAA,gBAAQ,EAAC,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,EAAE;YAEpC,MAAM,QAAQ,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;YAC9F,IAAI,CAAC,sBAAsB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,IAAI,EAAE,CAAC,EAAE,GAAG,QAAQ,CAAC,CAAC;SACpF;aAAM;YACN,IAAI,CAAC,sBAAsB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,IAAI,EAAE,CAAC,EAAE,GAAG,eAAe,CAAC,CAAC;SAC3F;QAED,IAAI,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,MAAM,0CAAE,UAAU,YAA8B,CAAA,EAAA,CAAC,EAAE;YAKpF,MAAM,uBAAuB,GAAG,IAAA,qDAA4B,EAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YAC1F,IAAI,CAAC,sBAAsB,GAAG;gBAC7B,GAAG,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,CAAC,CAAA,MAAA,CAAC,CAAC,MAAM,0CAAE,UAAU,YAA8B,CAAA,CAAA,EAAA,CAAC;gBACjG,GAAG,uBAAuB;aAC1B,CAAC;SACF;KACD;AAYF,CAAC,CAAC;AA1EW,QAAA,oBAAoB,wBA0E/B;AAEF,MAAM,sBAAsB,GAAG,CAC9B,mBAAkC,EAClC,IAAqB,EACrB,SAAwB,EACvB,EAAE;IACH,MAAM,QAAQ,GAAG,mBAAmB,CAAC,MAAM,CAC1C,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAA6B,IAAI,MAAM,CAAC,MAAM,kBAA8B,CACrG,CAAC;IACF,MAAM,cAAc,GAAG,mBAAmB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAAuB,CAAC,CAAC;IACpG,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QAC3B,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IACxE,CAAC,CAAC,CAAC;IACH,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;QACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IACxE,CAAC,CAAC,CAAC;AACJ,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, CardIds, CardType, GameTag, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport {\r\n\thasDeathrattleEffect,\r\n\thasDeathrattleEnchantmentEffect as hasDeathrattleEffectEnchantmentEffect,\r\n} from '../cards/card.interface';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { updateDivineShield } from '../keywords/divine-shield';\r\nimport { updateTaunt } from '../keywords/taunt';\r\nimport { updateWindfury } from '../keywords/windfury';\r\nimport { pickMultipleRandomDifferent, pickRandom, pickRandomAlive, pickRandomLowestHealth } from '../services/utils';\r\nimport { isValidDeathrattleEnchantment } from '../simulate-bgs-battle';\r\nimport {\r\n\taddStatsToBoard,\r\n\tgrantRandomAttack,\r\n\tgrantRandomStats,\r\n\tgrantStatsToMinionsOfEachType,\r\n\thasCorrectTribe,\r\n\thasMechanic,\r\n\tisFish,\r\n\tisGolden,\r\n} from '../utils';\r\nimport {\r\n\tdealDamageToMinion,\r\n\tdealDamageToRandomEnemy,\r\n\tfindNearestEnemies,\r\n\tgetNeighbours,\r\n\tprocessMinionDeath,\r\n} from './attack';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { DeathrattleTriggeredInput, onDeathrattleTriggered } from './deathrattle-on-trigger';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { groupLeapfroggerDeathrattles } from './remembered-deathrattle';\r\nimport { SharedState } from './shared-state';\r\nimport { modifyStats } from './stats';\r\nimport { makeMinionGolden } from './utils/golden';\r\n\r\nexport const computeDeathrattleMultiplier = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tsharedState: SharedState,\r\n): number => {\r\n\tconst rivendare =\r\n\t\t!!board.find(\r\n\t\t\t(entity) =>\r\n\t\t\t\tentity.cardId === CardIds.BaronRivendare_BG_FP1_031 ||\r\n\t\t\t\tentity.cardId === CardIds.MoiraBronzebeard_BG27_518,\r\n\t\t) || boardHero.secrets?.some((e) => e.cardId === CardIds.TitusTribute_BG28_843);\r\n\tconst goldenRivendare = board.find(\r\n\t\t(entity) =>\r\n\t\t\tentity.cardId === CardIds.BaronRivendare_TB_BaconUps_055 ||\r\n\t\t\tentity.cardId === CardIds.MoiraBronzebeard_BG27_518_G,\r\n\t);\r\n\tconst titus = board.filter((entity) => entity.cardId === CardIds.TitusRivendare_BG25_354).length;\r\n\tconst goldenTitus = board.filter((entity) => entity.cardId === CardIds.TitusRivendare_BG25_354_G).length;\r\n\tconst deathlyPhylacteries = boardHero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.DeathlyPhylactery_BG30_MagicItem_700 && t.scriptDataNum1 > 0,\r\n\t).length;\r\n\tconst tombs =\r\n\t\tboardHero.questRewardEntities?.filter((entity) => entity.cardId === CardIds.TurbulentTombs)?.length ?? 0;\r\n\tconst echoesOfArgus = sharedState.anomalies.includes(CardIds.EchoesOfArgus_BG27_Anomaly_802) ? 1 : 0;\r\n\tconst scourgeMultiplier = deadEntity.additionalCards?.includes(CardIds.ScourgeTroll) ? 2 : 1;\r\n\r\n\tconst multiplier =\r\n\t\tscourgeMultiplier *\r\n\t\t((goldenRivendare ? 3 : rivendare ? 2 : 1) +\r\n\t\t\tdeathlyPhylacteries +\r\n\t\t\ttitus +\r\n\t\t\t2 * goldenTitus +\r\n\t\t\ttombs +\r\n\t\t\techoesOfArgus);\r\n\treturn multiplier;\r\n};\r\n\r\n// export const handleDeathrattles = (\r\n// \tboardWithKilledMinion: BoardEntity[],\r\n// \tboardWithKilledMinionHero: BgsPlayerEntity,\r\n// \tdeadEntity: BoardEntity,\r\n// \tdeadMinionIndexFromRight2: number,\r\n// \topponentBoard: BoardEntity[],\r\n// \topponentBoardHero: BgsPlayerEntity,\r\n// \tentitiesDeadThisAttack: readonly BoardEntity[],\r\n// \tgameState: InternalGameState,\r\n// ) => {};\r\n\r\nexport const handleDeathrattleEffects = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = computeDeathrattleMultiplier(\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\tgameState.sharedState,\r\n\t);\r\n\tconst deathrattleTriggeredInput: DeathrattleTriggeredInput = {\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\tgameState,\r\n\t};\r\n\r\n\t// We do it on a case by case basis so that we deal all the damage in one go for instance\r\n\t// and avoid proccing deathrattle spawns between the times the damage triggers\r\n\tconst cardIds = [deadEntity.cardId, ...(deadEntity.additionalCards ?? [])];\r\n\r\n\t// We compute the enchantments first, so that we don't include enchantments created by the just-processed\r\n\t// deathrattles\r\n\t// It's important to first copy the enchantments, otherwise you could end up\r\n\t// in an infinite loop - since new enchants are added after each step\r\n\tconst enchantments: { cardId: string; originEntityId?: number; repeats?: number }[] = [\r\n\t\t...(deadEntity.enchantments ?? []),\r\n\t\t// These seem to be first processed separately\r\n\t\t// ...(deadEntity.rememberedDeathrattles ?? []),\r\n\t].sort((a, b) => a.timing - b.timing);\r\n\t// In some cases it's possible that there are way too many enchantments because of the frog\r\n\t// In that case, we make a trade-off and don't trigger the \"on stats change\" trigger as\r\n\t// often as we should, so that we can have the stats themselves correct\r\n\t// We don't want to lump everything together, as it skews the stats when there are a lot of buffs\r\n\t// Instead, we build groups\r\n\t// Rework this again when Leapfrogger goes back in\r\n\t// const maxNumberOfGroups = 12;\r\n\t// const enchantmentGroups = groupByFunction((enchantment: any) => enchantment.cardId)(enchantments);\r\n\t// enchantments = Object.keys(enchantmentGroups)\r\n\t// \t.filter((cardId) => VALID_DEATHRATTLE_ENCHANTMENTS.includes(cardId as CardIds))\r\n\t// \t.flatMap((cardId) => {\r\n\t// \t\tlet repeatsToApply = enchantmentGroups[cardId].map((e) => e.repeats || 1).reduce((a, b) => a + b, 0);\r\n\t// \t\t// Frogs include the multiplers here directly\r\n\t// \t\tif (\r\n\t// \t\t\t[\r\n\t// \t\t\t\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e,\r\n\t// \t\t\t\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge,\r\n\t// \t\t\t].includes(cardId as CardIds)\r\n\t// \t\t) {\r\n\t// \t\t\trepeatsToApply = repeatsToApply * multiplier;\r\n\t// \t\t}\r\n\r\n\t// \t\tconst results = [];\r\n\t// \t\tconst repeatsPerBuff = Math.max(1, Math.floor(repeatsToApply / maxNumberOfGroups));\r\n\t// \t\tlet repeatsDone = 0;\r\n\t// \t\twhile (repeatsDone < repeatsToApply) {\r\n\t// \t\t\tconst repeats = Math.min(repeatsPerBuff, repeatsToApply - repeatsDone);\r\n\t// \t\t\tresults.push({\r\n\t// \t\t\t\tcardId: cardId,\r\n\t// \t\t\t\trepeats: repeats,\r\n\t// \t\t\t\ttiming: Math.min(...enchantmentGroups[cardId].map((e) => e.timing)),\r\n\t// \t\t\t});\r\n\t// \t\t\trepeatsDone += repeatsPerBuff;\r\n\t// \t\t}\r\n\t// \t\treturn results;\r\n\t// \t});\r\n\r\n\t// FIXME; this is not correct, as fish can have leapfrogger card Id OR enchantment id as a\r\n\t// remembered deathrattle, and the remembered deathrattle is handled only via the card id\r\n\t// TODO put the muliplier look here, and handle onDeathrattleTriggered like is done for\r\n\t// deathrattle-spawns\r\n\tfor (const deadEntityCardId of cardIds) {\r\n\t\tconst deathrattleImpl = cardMappings[deadEntityCardId];\r\n\t\tif (hasDeathrattleEffect(deathrattleImpl)) {\r\n\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\tdeathrattleImpl.deathrattleEffect(deadEntity, deathrattleTriggeredInput);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tswitch (deadEntityCardId) {\r\n\t\t\t\tcase CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy:\r\n\t\t\t\tcase CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy_G:\r\n\t\t\t\t\tconst iterations = deadEntityCardId === CardIds.SpiritOfAir_TB_BaconShop_HERO_76_Buddy_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < iterations; j++) {\r\n\t\t\t\t\t\t\tlet validTargets = boardWithDeadEntity.filter((entity) => !entity.divineShield);\r\n\t\t\t\t\t\t\tif (!validTargets?.length) {\r\n\t\t\t\t\t\t\t\tvalidTargets = boardWithDeadEntity.filter((entity) => !entity.taunt);\r\n\t\t\t\t\t\t\t\tif (!validTargets?.length) {\r\n\t\t\t\t\t\t\t\t\tvalidTargets = boardWithDeadEntity.filter((entity) => !entity.windfury);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tif (!target.divineShield) {\r\n\t\t\t\t\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\tupdateTaunt(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tupdateWindfury(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.NadinaTheRed_BGS_040:\r\n\t\t\t\tcase CardIds.NadinaTheRed_TB_BaconUps_154:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst nadinaMultiplier = deadEntityCardId === CardIds.NadinaTheRed_TB_BaconUps_154 ? 6 : 3;\r\n\t\t\t\t\t\tfor (let j = 0; j < nadinaMultiplier; j++) {\r\n\t\t\t\t\t\t\tconst validTargets = boardWithDeadEntity\r\n\t\t\t\t\t\t\t\t.filter((e) =>\r\n\t\t\t\t\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\t\t)\r\n\t\t\t\t\t\t\t\t.filter((entity) => !entity.divineShield);\r\n\t\t\t\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpawnOfNzoth_BG_OG_256:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, 1, 1, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpawnOfNzoth_TB_BaconUps_025:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, 2, 2, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FiendishServant_YOD_026:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FiendishServant_TB_BaconUps_112:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tgrantRandomAttack(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.NightbaneIgnited_BG29_815:\r\n\t\t\t\tcase CardIds.NightbaneIgnited_BG29_815_G:\r\n\t\t\t\t\tconst nightbaneLoops = deadEntityCardId === CardIds.NightbaneIgnited_BG29_815_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < nightbaneLoops; j++) {\r\n\t\t\t\t\t\t\tconst pickedTargetEntityIds = [];\r\n\t\t\t\t\t\t\tfor (let k = 0; k < 2; k++) {\r\n\t\t\t\t\t\t\t\tconst target = pickRandomAlive(\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity\r\n\t\t\t\t\t\t\t\t\t\t.filter(\r\n\t\t\t\t\t\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t\t\t\t\t\t![\r\n\t\t\t\t\t\t\t\t\t\t\t\t\tCardIds.NightbaneIgnited_BG29_815,\r\n\t\t\t\t\t\t\t\t\t\t\t\t\tCardIds.NightbaneIgnited_BG29_815_G,\r\n\t\t\t\t\t\t\t\t\t\t\t\t].includes(e.cardId as CardIds),\r\n\t\t\t\t\t\t\t\t\t\t)\r\n\t\t\t\t\t\t\t\t\t\t.filter((e) => !pickedTargetEntityIds.includes(e.entityId)),\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\t\t\tpickedTargetEntityIds.push(target.entityId);\r\n\t\t\t\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Leapfrogger_BG21_000:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// console.log('\\t', 'Leapfrogger from DR', deadEntity.entityId);\r\n\t\t\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tdeadEntity.deathrattleRepeats,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Leapfrogger_BG21_000_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tdeadEntity.deathrattleRepeats,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t6,\r\n\t\t\t\t\t\t\t6,\r\n\t\t\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t12,\r\n\t\t\t\t\t\t\t12,\r\n\t\t\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ScarletSkull_BG25_022:\r\n\t\t\t\tcase CardIds.ScarletSkull_BG25_022_G:\r\n\t\t\t\t\tconst scarletMultiplier = deadEntityCardId === CardIds.ScarletSkull_BG25_022_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst target = grantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tscarletMultiplier * 1,\r\n\t\t\t\t\t\t\tscarletMultiplier * 2,\r\n\t\t\t\t\t\t\tRace.UNDEAD,\r\n\t\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy:\r\n\t\t\t\tcase CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst squirrelDamage =\r\n\t\t\t\t\t\tdeadEntity.cardId === CardIds.ElementiumSquirrelBomb_TB_BaconShop_HERO_17_Buddy_G ? 4 : 2;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst numberOfDeadMechsThisCombat = gameState.sharedState.deaths\r\n\t\t\t\t\t\t\t.filter((entity) => entity.friendly === deadEntity.friendly)\r\n\t\t\t\t\t\t\t// eslint-disable-next-line prettier/prettier\r\n\t\t\t\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tRace.MECH,\r\n\t\t\t\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\t).length;\r\n\t\t\t\t\t\tfor (let j = 0; j < numberOfDeadMechsThisCombat; j++) {\r\n\t\t\t\t\t\t\tdealDamageToRandomEnemy(\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tsquirrelDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.KaboomBot_BG_BOT_606:\r\n\t\t\t\tcase CardIds.KaboomBot_TB_BaconUps_028:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst kaboomLoops = deadEntity.cardId === CardIds.KaboomBot_TB_BaconUps_028 ? 2 : 1;\r\n\t\t\t\t\tconst baseDamage =\r\n\t\t\t\t\t\t4 +\r\n\t\t\t\t\t\tboardWithDeadEntityHero.trinkets.filter(\r\n\t\t\t\t\t\t\t(t) => t.cardId === CardIds.KaboomBotPortrait_BG30_MagicItem_803,\r\n\t\t\t\t\t\t).length *\r\n\t\t\t\t\t\t\t10;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < kaboomLoops; j++) {\r\n\t\t\t\t\t\t\tdealDamageToRandomEnemy(\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tbaseDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.FireDancer_BG29_843:\r\n\t\t\t\tcase CardIds.FireDancer_BG29_843_G:\r\n\t\t\t\t\tconst fireDancerLoops = deadEntity.cardId === CardIds.FireDancer_BG29_843_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < fireDancerLoops; j++) {\r\n\t\t\t\t\t\t\t// In case there are spawns, don't target them\r\n\t\t\t\t\t\t\tconst minionsToDamage = [...otherBoard, ...boardWithDeadEntity];\r\n\t\t\t\t\t\t\tfor (const target of minionsToDamage) {\r\n\t\t\t\t\t\t\t\tconst isSameSide = target.friendly === deadEntity.friendly;\r\n\t\t\t\t\t\t\t\tconst board = isSameSide ? boardWithDeadEntity : otherBoard;\r\n\t\t\t\t\t\t\t\tconst hero = isSameSide ? boardWithDeadEntityHero : otherBoardHero;\r\n\t\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t\t\tisSameSide ? otherBoard : boardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tisSameSide ? otherBoardHero : boardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t// Most likely there is a death loop after each round of damage, see\r\n\t\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=4b6e4d8d-fc83-4795-b450-4cd0c3a518be&turn=17&action=2\r\n\t\t\t\t\t\t// Update 13/05/2024: the death process is probably between each deathrattle proc, but not each\r\n\t\t\t\t\t\t// individual tick. See\r\n\t\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=6d66b90d-5678-4a68-a45f-7ddb887f9450&turn=17&action=11\r\n\t\t\t\t\t\tprocessMinionDeath(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.LighterFighter_BG28_968:\r\n\t\t\t\tcase CardIds.LighterFighter_BG28_968_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst lighterFighterDamage = deadEntity.cardId === CardIds.LighterFighter_BG28_968_G ? 8 : 4;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < 2; j++) {\r\n\t\t\t\t\t\t\tconst target = pickRandomLowestHealth(otherBoard);\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tlighterFighterDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.DrBoombox_BG25_165:\r\n\t\t\t\tcase CardIds.DrBoombox_BG25_165_G:\r\n\t\t\t\t\t// FIXME: I don't think this way of doing things is really accurate (as some deathrattles\r\n\t\t\t\t\t// could be spawned between the shots firing), but let's say it's good enough for now\r\n\t\t\t\t\tconst boomboxDamage = deadEntity.cardId === CardIds.DrBoombox_BG25_165_G ? 14 : 7;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// The nearest enemies use the full board info\r\n\t\t\t\t\t\t// const boardIncludingDeadEntityAtCorrectIndex = boardWithDeadEntity.splice(\r\n\t\t\t\t\t\t// \tdeadEntityIndexFromRight,\r\n\t\t\t\t\t\t// \t0,\r\n\t\t\t\t\t\t// \tdeadEntity,\r\n\t\t\t\t\t\t// );\r\n\t\t\t\t\t\tconst targets = findNearestEnemies(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\tdeadEntityIndexFromRight,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t2,\r\n\t\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\ttargets.forEach((target) => {\r\n\t\t\t\t\t\t\t// console.debug('dealing damage to', stringifySimpleCard(target));\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tboomboxDamage,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.UnstableGhoul_BG_FP1_024:\r\n\t\t\t\tcase CardIds.UnstableGhoul_TB_BaconUps_118:\r\n\t\t\t\t\tconst damage = deadEntityCardId === CardIds.UnstableGhoul_TB_BaconUps_118 ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t// In case there are spawns, don't target them\r\n\t\t\t\t\t\tconst minionsToDamage = [...otherBoard, ...boardWithDeadEntity];\r\n\t\t\t\t\t\tfor (const target of minionsToDamage) {\r\n\t\t\t\t\t\t\tconst isSameSide = target.friendly === deadEntity.friendly;\r\n\t\t\t\t\t\t\tconst board = isSameSide ? boardWithDeadEntity : otherBoard;\r\n\t\t\t\t\t\t\tconst hero = isSameSide ? boardWithDeadEntityHero : otherBoardHero;\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\tdamage,\r\n\t\t\t\t\t\t\t\tisSameSide ? otherBoard : boardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tisSameSide ? otherBoardHero : boardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.RadioStar_BG25_399:\r\n\t\t\t\tcase CardIds.RadioStar_BG25_399_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst radioQuantity = deadEntityCardId === CardIds.RadioStar_BG25_399_G ? 2 : 1;\r\n\t\t\t\t\t\tconst radioEntities = Array(radioQuantity).fill(deadEntity.lastAffectedByEntity);\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, radioEntities, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MysticSporebat_BG28_900:\r\n\t\t\t\tcase CardIds.MysticSporebat_BG28_900_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst loops = deadEntityCardId === CardIds.MysticSporebat_BG28_900_G ? 2 : 1;\r\n\t\t\t\t\t\tconst cardsToAdd = Array(loops).fill(null);\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, cardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy:\r\n\t\t\t\tcase CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst numberToGild =\r\n\t\t\t\t\t\t\tdeadEntityCardId === CardIds.SrTombDiver_TB_BaconShop_HERO_41_Buddy_G ? 2 : 1;\r\n\t\t\t\t\t\tconst targetBoard = boardWithDeadEntity.filter((e) => !e.definitelyDead && e.health > 0);\r\n\t\t\t\t\t\t// .filter((e) => !gameState.cardsData.isGolden(gameState.allCards.getCard(e.cardId)));\r\n\t\t\t\t\t\tfor (let i = 0; i < Math.min(numberToGild, boardWithDeadEntity.length); i++) {\r\n\t\t\t\t\t\t\tconst rightMostMinion = targetBoard[targetBoard.length - 1 - i];\r\n\t\t\t\t\t\t\tif (rightMostMinion) {\r\n\t\t\t\t\t\t\t\tmakeMinionGolden(\r\n\t\t\t\t\t\t\t\t\trightMostMinion,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.Scourfin_BG26_360:\r\n\t\t\t\tcase CardIds.Scourfin_BG26_360_G:\r\n\t\t\t\t\tconst statsScourfin = deadEntityCardId === CardIds.Scourfin_BG26_360_G ? 10 : 5;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantRandomStats(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero.hand.filter(\r\n\t\t\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t\t\tgameState.allCards.getCard(e.cardId).type?.toUpperCase() ===\r\n\t\t\t\t\t\t\t\t\tCardType[CardType.MINION],\r\n\t\t\t\t\t\t\t),\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tstatsScourfin,\r\n\t\t\t\t\t\t\tstatsScourfin,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SanguineChampion_BG23_017:\r\n\t\t\t\tcase CardIds.SanguineChampion_BG23_017_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst sanguineChampionStats = deadEntityCardId === CardIds.SanguineChampion_BG23_017 ? 1 : 2;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemAttackBonus += sanguineChampionStats;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemHealthBonus += sanguineChampionStats;\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.PricklyPiper_BG26_160:\r\n\t\t\t\tcase CardIds.PricklyPiper_BG26_160_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst piperBuff = deadEntityCardId === CardIds.PricklyPiper_BG26_160 ? 1 : 2;\r\n\t\t\t\t\t\tboardWithDeadEntityHero.globalInfo.BloodGemAttackBonus += piperBuff;\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t// Putricide-only\r\n\t\t\t\tcase CardIds.Banshee_BG_RLK_957:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t2,\r\n\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tRace[Race.UNDEAD],\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.LostSpirit_BG26_GIL_513:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tnull,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.TickingAbomination_BG_ICC_099:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (const entity of boardWithDeadEntity) {\r\n\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t5,\r\n\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.WitheredSpearhide_BG27_006:\r\n\t\t\t\tcase CardIds.WitheredSpearhide_BG27_006_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst witheredSpearhideCardsToAdd = Array(\r\n\t\t\t\t\t\t\tdeadEntity.cardId === CardIds.WitheredSpearhide_BG27_006_G ? 2 : 1,\r\n\t\t\t\t\t\t).fill(CardIds.BloodGem);\r\n\t\t\t\t\t\taddCardsInHand(\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\twitheredSpearhideCardsToAdd,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.RecurringNightmare_BG26_055:\r\n\t\t\t\tcase CardIds.RecurringNightmare_BG26_055_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tapplyRecurringNightmareDeathrattleEffect(\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tdeadEntityCardId === CardIds.RecurringNightmare_BG26_055_G,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MotleyPhalanx_BG27_080:\r\n\t\t\t\tcase CardIds.MotleyPhalanx_BG27_080_G:\r\n\t\t\t\t\tconst motleyBuff = deadEntity.cardId === CardIds.MotleyPhalanx_BG27_080_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tgrantStatsToMinionsOfEachType(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tmotleyBuff * 2,\r\n\t\t\t\t\t\t\tmotleyBuff * 1,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.MoroesStewardOfDeath_BG28_304:\r\n\t\t\t\tcase CardIds.MoroesStewardOfDeath_BG28_304_G:\r\n\t\t\t\t\tconst moroesBuffAtk = deadEntity.cardId === CardIds.MoroesStewardOfDeath_BG28_304_G ? 6 : 3;\r\n\t\t\t\t\tconst moroesBuffHealth = deadEntity.cardId === CardIds.MoroesStewardOfDeath_BG28_304_G ? 10 : 5;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tmoroesBuffAtk,\r\n\t\t\t\t\t\t\tmoroesBuffHealth,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tRace[Race.UNDEAD],\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SteadfastSpirit_BG28_306:\r\n\t\t\t\tcase CardIds.SteadfastSpirit_BG28_306_G:\r\n\t\t\t\t\tconst steadfastSpiritBuff = deadEntity.cardId === CardIds.SteadfastSpirit_BG28_306_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tsteadfastSpiritBuff,\r\n\t\t\t\t\t\t\tsteadfastSpiritBuff,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ScrapScraper_BG26_148:\r\n\t\t\t\tcase CardIds.ScrapScraper_BG26_148_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst scraperToAddQuantity = deadEntity.cardId === CardIds.ScrapScraper_BG26_148_G ? 2 : 1;\r\n\t\t\t\t\t\tconst scraperCardsToAdd = [];\r\n\t\t\t\t\t\tfor (let i = 0; i < scraperToAddQuantity; i++) {\r\n\t\t\t\t\t\t\tscraperCardsToAdd.push(pickRandom(gameState.cardsData.scrapScraperSpawns));\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, scraperCardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.BarrensConjurer_BG29_862:\r\n\t\t\t\tcase CardIds.BarrensConjurer_BG29_862_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst conjurerToAddQuantity = deadEntity.cardId === CardIds.BarrensConjurer_BG29_862_G ? 2 : 1;\r\n\t\t\t\t\t\tconst conjurerCardsToAdd = [];\r\n\t\t\t\t\t\tfor (let i = 0; i < conjurerToAddQuantity; i++) {\r\n\t\t\t\t\t\t\tconjurerCardsToAdd.push(pickRandom(gameState.cardsData.battlecryMinions));\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, conjurerCardsToAdd, gameState);\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.ShadowyConstruct_BG25_HERO_103_Buddy:\r\n\t\t\t\tcase CardIds.ShadowyConstruct_BG25_HERO_103_Buddy_G:\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tconst loops = deadEntity.cardId === CardIds.ShadowyConstruct_BG25_HERO_103_Buddy_G ? 2 : 1;\r\n\t\t\t\t\t\tfor (let j = 0; j < loops; j++) {\r\n\t\t\t\t\t\t\tconst atkBuff = deadEntity.attack;\r\n\t\t\t\t\t\t\tconst healthBuff = deadEntity.maxHealth;\r\n\t\t\t\t\t\t\tconst target = pickRandom(\r\n\t\t\t\t\t\t\t\tboardWithDeadEntity.filter((e) => e.entityId !== deadEntity.entityId),\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\tif (target) {\r\n\t\t\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\tatkBuff,\r\n\t\t\t\t\t\t\t\t\thealthBuff,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase CardIds.SpikedSavior_BG29_808:\r\n\t\t\t\tcase CardIds.SpikedSavior_BG29_808_G:\r\n\t\t\t\t\tconst spikedSaviorLoops = deadEntity.cardId === CardIds.SpikedSavior_BG29_808_G ? 2 : 1;\r\n\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\tfor (let j = 0; j < spikedSaviorLoops; j++) {\r\n\t\t\t\t\t\t\tconst targetBoard = [...boardWithDeadEntity];\r\n\t\t\t\t\t\t\tfor (const entity of targetBoard) {\r\n\t\t\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tfor (const entity of targetBoard) {\r\n\t\t\t\t\t\t\t\t// Issue: because this can spawn a new minion, the entity indices can be incorrect\r\n\t\t\t\t\t\t\t\t// See sim.sample.1.txt\r\n\t\t\t\t\t\t\t\t// Ideally, I should probably move the minion spawn index to another paradigm: keep the dead minions\r\n\t\t\t\t\t\t\t\t// until there are new spawns, and delete them afterwards, so I can easily refer to their index\r\n\t\t\t\t\t\t\t\t// by just looking them up, and spawning to the right\r\n\t\t\t\t\t\t\t\t// However, since this doesn't work, maybe I can look for entity indices adjustments needed\r\n\t\t\t\t\t\t\t\t// by looking up the position changes of other minions?\r\n\t\t\t\t\t\t\t\t// Not sure how this could work without creating a giant mess, so for now it will probably\r\n\t\t\t\t\t\t\t\t// stay as a bug\r\n\t\t\t\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t// Add all the deathrattles that don't have an effect on combat\r\n\t\t\t\t// case CardIds.FieryFelblood_BG29_877:\r\n\t\t\t\t// case CardIds.FieryFelblood_BG29_877_G:\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tif (hasMechanic(gameState.allCards.getCard(deadEntity.cardId), GameTag[GameTag.DEATHRATTLE])) {\r\n\t\t\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tfor (const enchantment of enchantments) {\r\n\t\tconst deathrattleImpl = cardMappings[enchantment.cardId];\r\n\t\tif (hasDeathrattleEffectEnchantmentEffect(deathrattleImpl)) {\r\n\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\tdeathrattleImpl.deathrattleEffectEnchantmentEffect(enchantment, deathrattleTriggeredInput);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t}\r\n\t\t}\r\n\t\tswitch (enchantment.cardId) {\r\n\t\t\tcase CardIds.RustyTrident_TridentsTreasureEnchantment_BG30_MagicItem_917e:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [null], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.HoggyBank_GemInTheBankEnchantment_BG30_MagicItem_411e:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [CardIds.BloodGem], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e:\r\n\t\t\tcase CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge:\r\n\t\t\t\t// console.log('\\t', 'Leapfrogger enchantment', enchantment.repeats);\r\n\t\t\t\tapplyLeapFroggerEffect(\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\tenchantment.cardId === CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tenchantment.repeats || 1,\r\n\t\t\t\t);\r\n\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.EarthRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyEarthInvocationEnchantment(boardWithDeadEntity, deadEntity, deadEntity, gameState);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.FireRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyFireInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.WaterRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyWaterInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.LightningRecollectionEnchantment:\r\n\t\t\t\tfor (let i = 0; i < multiplier; i++) {\r\n\t\t\t\t\tapplyLightningInvocationEnchantment(\r\n\t\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tonDeathrattleTriggered(deathrattleTriggeredInput);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyLightningInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Because the golden version doubles all the remembered effects\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst targets = pickMultipleRandomDifferent(otherBoard, 5);\r\n\t\tfor (const target of targets) {\r\n\t\t\tdealDamageToMinion(\r\n\t\t\t\ttarget,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tdeadEntity,\r\n\t\t\t\t1,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyWaterInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity, // Can be null when trinket is used\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst validBoard = boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\t\tconst target: BoardEntity = validBoard[validBoard.length - 1];\r\n\t\tif (!!target) {\r\n\t\t\tupdateTaunt(target, true, boardWithDeadEntity, boardWithDeadEntityHero, otherHero, gameState);\r\n\t\t\tmodifyStats(target, sourceEntity, 0, 3, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyFireInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst target: BoardEntity = boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!!target) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\tsourceEntity,\r\n\t\t\t\ttarget.attack,\r\n\t\t\t\t0,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const applyEarthInvocationEnchantment = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tdeadEntity: BoardEntity,\r\n\tsourceEntity: BgsPlayerEntity | BoardEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst multiplier = deadEntity?.cardId === CardIds.SpiritRaptor_BG22_HERO_001_Buddy_G ? 2 : 1;\r\n\tfor (let i = 0; i < multiplier; i++) {\r\n\t\tconst minionsGrantedDeathrattle: BoardEntity[] = pickMultipleRandomDifferent(boardWithDeadEntity, 4);\r\n\t\tminionsGrantedDeathrattle.forEach((minion) => {\r\n\t\t\tminion.enchantments.push({\r\n\t\t\t\tcardId: CardIds.EarthInvocation_ElementEarthEnchantment,\r\n\t\t\t\toriginEntityId: deadEntity?.entityId,\r\n\t\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t\t});\r\n\t\t\tgameState.spectator.registerPowerTarget(sourceEntity, minion, boardWithDeadEntity, null, null);\r\n\t\t});\r\n\t}\r\n};\r\n\r\nconst applyLeapFroggerEffect = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tisPremium: boolean,\r\n\tgameState: FullGameState,\r\n\tmultiplier: number,\r\n): void => {\r\n\tmultiplier = multiplier ?? deadEntity.deathrattleRepeats ?? 1;\r\n\t// console.debug('applying leapfrogger effect', deadEntity.entityId, multiplier);\r\n\tconst buffed = grantRandomStats(\r\n\t\tdeadEntity,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tmultiplier * (isPremium ? 2 : 1),\r\n\t\tmultiplier * (isPremium ? 2 : 1),\r\n\t\tRace.BEAST,\r\n\t\tfalse,\r\n\t\tgameState,\r\n\t);\r\n\tif (buffed) {\r\n\t\tbuffed.enchantments = buffed.enchantments ?? [];\r\n\t\tbuffed.enchantments.push({\r\n\t\t\tcardId: isPremium\r\n\t\t\t\t? CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge\r\n\t\t\t\t: CardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e,\r\n\t\t\toriginEntityId: deadEntity.entityId,\r\n\t\t\trepeats: multiplier > 1 ? multiplier : 1,\r\n\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t});\r\n\t}\r\n};\r\n\r\nconst applyRecurringNightmareDeathrattleEffect = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tisPremium: boolean,\r\n\tgameState: FullGameState,\r\n\tmultiplier = 1,\r\n): void => {\r\n\tmultiplier = multiplier || 1;\r\n\tconst target = pickRandom(\r\n\t\tboardWithDeadEntity\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, boardWithDeadEntityHero, Race.UNDEAD, gameState.anomalies, gameState.allCards),\r\n\t\t\t)\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId !== CardIds.RecurringNightmare_BG26_055 &&\r\n\t\t\t\t\te.cardId !== CardIds.RecurringNightmare_BG26_055_G,\r\n\t\t\t),\r\n\t);\r\n\tif (target) {\r\n\t\ttarget.enchantments = target.enchantments ?? [];\r\n\t\ttarget.enchantments.push({\r\n\t\t\tcardId: isPremium\r\n\t\t\t\t? CardIds.RecurringNightmare_NightmareInsideEnchantment_BG26_055_Ge\r\n\t\t\t\t: CardIds.RecurringNightmare_NightmareInsideEnchantment_BG26_055e,\r\n\t\t\toriginEntityId: deadEntity.entityId,\r\n\t\t\trepeats: multiplier > 1 ? multiplier : 1,\r\n\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t});\r\n\t\tgameState.spectator.registerPowerTarget(deadEntity, target, boardWithDeadEntity, null, null);\r\n\t}\r\n};\r\n\r\n// Some minions like Icesnarl can revive themselves when killing a minion, so it needs to be handled before\r\n// we actually make the minion die\r\nexport const handleWheneverMinionsKillEffect = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\thandleWheneverMinionsKillEffectForBoard(board, hero, otherBoard, otherHero, gameState);\r\n\thandleWheneverMinionsKillEffectForBoard(otherBoard, otherHero, board, hero, gameState);\r\n};\r\n\r\nconst handleWheneverMinionsKillEffectForBoard = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\tconst futureDeadEntity = board[i];\r\n\t\t\tconst killer = futureDeadEntity.lastAffectedByEntity;\r\n\t\t\tif (!killer) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\t// Killed an enemy minion\r\n\t\t\tif (killer.friendly !== futureDeadEntity.friendly) {\r\n\t\t\t\tfor (const heroPower of otherHero.heroPowers) {\r\n\t\t\t\t\tif (heroPower.cardId === CardIds.Rokara_GloryOfCombat) {\r\n\t\t\t\t\t\tmodifyStats(killer, otherHero, 1, 0, otherBoard, otherHero, gameState);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\r\n\t\t\t\t// Icesnarl the Mighty\r\n\t\t\t\totherBoard\r\n\t\t\t\t\t.filter(\r\n\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\te.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy ||\r\n\t\t\t\t\t\t\te.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy_G,\r\n\t\t\t\t\t)\r\n\t\t\t\t\t.forEach((icesnarl) => {\r\n\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\ticesnarl,\r\n\t\t\t\t\t\t\ticesnarl,\r\n\t\t\t\t\t\t\t0,\r\n\t\t\t\t\t\t\ticesnarl.cardId === CardIds.IcesnarlTheMighty_BG20_HERO_100_Buddy_G ? 2 : 1,\r\n\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const handleAfterMinionKillsEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Moved to \"whenever kills\", as these can revive the minion that kills\r\n\t// const killer = deadEntity.lastAffectedByEntity;\r\n\t// if (!killer) {\r\n\t// \treturn;\r\n\t// }\r\n\t// // Killed an enemy minion\r\n\t// if (killer.friendly !== deadEntity.friendly) {\r\n\t// }\r\n};\r\n\r\nexport const applyWheneverMinionDiesEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// console.log('applying minion death effect', stringifySimpleCard(deadEntity, allCards));\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.BEAST, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyScavengingHyenaEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.DEMON, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplySoulJugglerEffect(boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.MECH, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyJunkbotEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.MURLOC, gameState.anomalies, gameState.allCards)) {\r\n\t\tremoveOldMurkEyeAttack(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\tremoveOldMurkEyeAttack(otherBoard, otherBoardHero, gameState);\r\n\t}\r\n\tif (hasCorrectTribe(deadEntity, boardWithDeadEntityHero, Race.ELEMENTAL, gameState.anomalies, gameState.allCards)) {\r\n\t\tapplyMossOfTheSchlossEffect(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\r\n\tif (deadEntity.taunt) {\r\n\t\tapplyBristlemaneScrapsmithEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\tapplyQirajiHarbringerEffect(boardWithDeadEntity, boardWithDeadEntityHero, deadEntityIndexFromRight, gameState);\r\n\t}\r\n\r\n\tif (\r\n\t\tdeadEntity.cardId === CardIds.EternalKnight_BG25_008 ||\r\n\t\tdeadEntity.cardId === CardIds.EternalKnight_BG25_008_G\r\n\t) {\r\n\t\tapplyEternalKnightEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t}\r\n\r\n\t// Putricide-only\r\n\tboardWithDeadEntity\r\n\t\t.filter((e) => e.additionalCards?.includes(CardIds.FlesheatingGhoulLegacy_BG26_tt_004))\r\n\t\t.forEach((e) => {\r\n\t\t\tmodifyStats(e, null, 1, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t});\r\n\r\n\tapplyRotHideGnollEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\r\n\t// Overkill\r\n\tif (\r\n\t\tdeadEntity.health < 0 &&\r\n\t\tgameState.sharedState.currentAttackerEntityId != null &&\r\n\t\tgameState.sharedState.currentAttackerEntityId === deadEntity.lastAffectedByEntity?.entityId\r\n\t) {\r\n\t\tif (deadEntity.lastAffectedByEntity.cardId === CardIds.HeraldOfFlame_BGS_032) {\r\n\t\t\tconst targets = boardWithDeadEntity.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\t\tif (targets.length > 0) {\r\n\t\t\t\tconst target = targets[0];\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t3,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.HeraldOfFlame_TB_BaconUps_103) {\r\n\t\t\tconst targets = boardWithDeadEntity.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\t\tif (targets.length > 0) {\r\n\t\t\t\tconst target = targets[0];\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t6,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\t// else if (deadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElemental && deadEntity.lastAffectedByEntity.attacking) {\r\n\t\t// \t// } else if (deadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElemental) {\r\n\t\t// \t// console.log('applying WildfireElemental effect', stringifySimple(boardWithDeadEntity, allCards));\r\n\t\t// \tconst excessDamage = -deadEntity.health;\r\n\t\t// \t// Prevent propagation of the effect\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking = false;\r\n\t\t// \tconst neighbours = getNeighbours(boardWithDeadEntity, null, boardWithDeadEntity.length - deadEntityIndexFromRight);\r\n\t\t// \t// console.log('neighbours', stringifySimple(neighbours, allCards));\r\n\t\t// \tif (neighbours.length > 0) {\r\n\t\t// \t\tconst randomTarget = neighbours[Math.floor(Math.random() * neighbours.length)];\r\n\t\t// \t\tdealDamageToEnemy(\r\n\t\t// \t\t\trandomTarget,\r\n\t\t// \t\t\tboardWithDeadEntity,\r\n\t\t// \t\t\tboardWithDeadEntityHero,\r\n\t\t// \t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t// \t\t\texcessDamage,\r\n\t\t// \t\t\totherBoard,\r\n\t\t// \t\t\totherBoardHero,\r\n\t\t// \t\t\tallCards,\r\n\t\t// \t\t\tcardsData,\r\n\t\t// \t\t\tsharedState,\r\n\t\t// \t\t\tspectator,\r\n\t\t// \t\t);\r\n\t\t// \t}\r\n\t\t// } else if (\r\n\t\t// \tdeadEntity.lastAffectedByEntity.cardId === CardIds.WildfireElementalBattlegrounds &&\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking\r\n\t\t// ) {\r\n\t\t// \tconst excessDamage = -deadEntity.health;\r\n\t\t// \tdeadEntity.lastAffectedByEntity.attacking = false;\r\n\t\t// \tconst neighbours = getNeighbours(boardWithDeadEntity, null, boardWithDeadEntity.length - deadEntityIndexFromRight);\r\n\t\t// \tneighbours.forEach((neighbour) =>\r\n\t\t// \t\tdealDamageToEnemy(\r\n\t\t// \t\t\tneighbour,\r\n\t\t// \t\t\tboardWithDeadEntity,\r\n\t\t// \t\t\tboardWithDeadEntityHero,\r\n\t\t// \t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t// \t\t\texcessDamage,\r\n\t\t// \t\t\totherBoard,\r\n\t\t// \t\t\totherBoardHero,\r\n\t\t// \t\t\tallCards,\r\n\t\t// \t\t\tcardsData,\r\n\t\t// \t\t\tsharedState,\r\n\t\t// \t\t\tspectator,\r\n\t\t// \t\t),\r\n\t\t// \t);\r\n\t\t// }\r\n\t\telse if (deadEntity.lastAffectedByEntity.cardId === CardIds.IronhideDirehorn_TRL_232) {\r\n\t\t\tconst newEntities = spawnEntities(\r\n\t\t\t\tCardIds.IronhideDirehorn_IronhideRuntToken_TRL_232t,\r\n\t\t\t\t1,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\t!deadEntity.friendly,\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t\totherBoard.splice(otherBoard.length - deadEntityIndexFromRight, 0, ...newEntities);\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.IronhideDirehorn_TB_BaconUps_051) {\r\n\t\t\tconst newEntities = spawnEntities(\r\n\t\t\t\tCardIds.IronhideDirehorn_IronhideRuntToken_TB_BaconUps_051t,\r\n\t\t\t\t1,\r\n\t\t\t\totherBoard,\r\n\t\t\t\totherBoardHero,\r\n\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\t!deadEntity.friendly,\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t\totherBoard.splice(otherBoard.length - deadEntityIndexFromRight, 0, ...newEntities);\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.SeabreakerGoliath_BGS_080) {\r\n\t\t\tconst otherPirates = otherBoard\r\n\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tRace.PIRATE,\r\n\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);\r\n\t\t\totherPirates.forEach((pirate) => {\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\tpirate,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t2,\r\n\t\t\t\t\t2,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t} else if (deadEntity.lastAffectedByEntity.cardId === CardIds.SeabreakerGoliath_TB_BaconUps_142) {\r\n\t\t\tconst otherPirates = otherBoard\r\n\t\t\t\t.filter((entity) =>\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\t\tRace.PIRATE,\r\n\t\t\t\t\t\tgameState.anomalies,\r\n\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);\r\n\t\t\totherPirates.forEach((pirate) => {\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\tpirate,\r\n\t\t\t\t\tdeadEntity.lastAffectedByEntity,\r\n\t\t\t\t\t4,\r\n\t\t\t\t\t4,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\n/** @deprecated */\r\nexport const dealDamageToAllMinions = (\r\n\tboard1: BoardEntity[],\r\n\tboard1Hero: BgsPlayerEntity,\r\n\tboard2: BoardEntity[],\r\n\tboard2Hero: BgsPlayerEntity,\r\n\tdamageSource: BoardEntity,\r\n\tdamageDealt: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tif (board1.length === 0 && board2.length === 0) {\r\n\t\treturn;\r\n\t}\r\n\tfor (let i = 0; i < board1.length; i++) {\r\n\t\tdealDamageToMinion(board1[i], board1, board1Hero, damageSource, damageDealt, board2, board2Hero, gameState);\r\n\t}\r\n\tfor (let i = 0; i < board2.length; i++) {\r\n\t\tdealDamageToMinion(board2[i], board2, board2Hero, damageSource, damageDealt, board1, board1Hero, gameState);\r\n\t}\r\n};\r\n\r\nconst applySoulJugglerEffect = (\r\n\tboardWithJugglers: BoardEntity[],\r\n\tboardWithJugglersHero: BgsPlayerEntity,\r\n\tboardToAttack: BoardEntity[],\r\n\tboardToAttackHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tif (boardWithJugglers.length === 0 && boardToAttack.length === 0) {\r\n\t\treturn;\r\n\t\t// return [boardWithJugglers, boardToAttack];\r\n\t}\r\n\tconst jugglers = boardWithJugglers.filter((entity) => entity.cardId === CardIds.SoulJuggler_BGS_002);\r\n\tfor (const juggler of jugglers) {\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t}\r\n\tconst goldenJugglers = boardWithJugglers.filter((entity) => entity.cardId === CardIds.SoulJuggler_TB_BaconUps_075);\r\n\tfor (const juggler of goldenJugglers) {\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\tdealDamageToRandomEnemy(\r\n\t\t\tboardToAttack,\r\n\t\t\tboardToAttackHero,\r\n\t\t\tjuggler,\r\n\t\t\t3,\r\n\t\t\tboardWithJugglers,\r\n\t\t\tboardWithJugglersHero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t}\r\n\t// processMinionDeath(\r\n\t// \tboardWithJugglers,\r\n\t// \tboardWithJugglersHero,\r\n\t// \tboardToAttack,\r\n\t// \tboardToAttackHero,\r\n\t// \tallCards,\r\n\t// \tcardsData,\r\n\t// \tsharedState,\r\n\t// \tspectator,\r\n\t// );\r\n};\r\n\r\nconst applyScavengingHyenaEffect = (\r\n\tboard: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// const copy = [...board];\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.ScavengingHyenaLegacy_BG_EX1_531) {\r\n\t\t\tmodifyStats(board[i], null, 2, 1, board, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t} else if (board[i].cardId === CardIds.ScavengingHyenaLegacy_TB_BaconUps_043) {\r\n\t\t\tmodifyStats(board[i], null, 4, 2, board, boardWithDeadEntityHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyEternalKnightEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (\r\n\t\t\tboard[i].cardId === CardIds.EternalKnight_BG25_008 ||\r\n\t\t\tboard[i].cardId === CardIds.EternalKnight_BG25_008_G\r\n\t\t) {\r\n\t\t\tconst multiplier = board[i].cardId === CardIds.EternalKnight_BG25_008_G ? 2 : 1;\r\n\t\t\tmodifyStats(board[i], null, multiplier * 1, multiplier * 1, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyRotHideGnollEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.RotHideGnoll_BG25_013 || board[i].cardId === CardIds.RotHideGnoll_BG25_013_G) {\r\n\t\t\tconst multiplier = board[i].cardId === CardIds.RotHideGnoll_BG25_013_G ? 2 : 1;\r\n\t\t\tmodifyStats(board[i], null, multiplier * 1, 0, board, hero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyBristlemaneScrapsmithEffect = (\r\n\tboard: BoardEntity[],\r\n\tboardPlayerEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (\r\n\t\t\tboard[i].cardId === CardIds.BristlemaneScrapsmith_BG24_707 ||\r\n\t\t\tboard[i].cardId === CardIds.BristlemaneScrapsmith_BG24_707_G\r\n\t\t) {\r\n\t\t\tconst cardsToAdd = Array(CardIds.BristlemaneScrapsmith_BG24_707_G ? 2 : 1).fill(CardIds.BloodGem);\r\n\t\t\taddCardsInHand(boardPlayerEntity, board, cardsToAdd, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(board[i], board[i], board, boardPlayerEntity, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyMossOfTheSchlossEffect = (\r\n\tdeadEntity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tboard\r\n\t\t.filter(\r\n\t\t\t(e) => e.cardId === CardIds.MossOfTheSchloss_BG30_111 || e.cardId === CardIds.MossOfTheSchloss_BG30_111_G,\r\n\t\t)\r\n\t\t.filter((e) => e.abiityChargesLeft > 0)\r\n\t\t.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, null, deadEntity.maxAttack, deadEntity.maxHealth, board, hero, gameState);\r\n\t\t\tentity.abiityChargesLeft--;\r\n\t\t\tgameState.spectator.registerPowerTarget(entity, entity, board, null, null);\r\n\t\t});\r\n};\r\n\r\nconst applyJunkbotEffect = (board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState): void => {\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].cardId === CardIds.Junkbot_GVG_106) {\r\n\t\t\tmodifyStats(board[i], board[i], 2, 2, board, hero, gameState);\r\n\t\t} else if (board[i].cardId === CardIds.Junkbot_TB_BaconUps_046) {\r\n\t\t\tmodifyStats(board[i], board[i], 4, 4, board, hero, gameState);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyQirajiHarbringerEffect = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst qiraji = board.filter((entity) => entity.cardId === CardIds.QirajiHarbinger_BGS_112);\r\n\tconst goldenQiraji = board.filter((entity) => entity.cardId === CardIds.QirajiHarbinger_TB_BaconUps_303);\r\n\r\n\t// TODO: if reactivated, properly apply buffs one by one, instead of all together\r\n\tif (qiraji.length + goldenQiraji.length > 0) {\r\n\t\tconst neighbours = getNeighbours(board, null, deadEntityIndexFromRight);\r\n\t\tconst buff = 2 * qiraji.length + 4 * goldenQiraji.length;\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, null, buff, buff, board, hero, gameState);\r\n\t\t});\r\n\t}\r\n};\r\n\r\nexport const applyMonstrosity = (\r\n\tmonstrosity: BoardEntity,\r\n\tdeadEntities: readonly BoardEntity[],\r\n\tboardWithDeadEntities: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tfor (const deadEntity of deadEntities) {\r\n\t\tmodifyStats(monstrosity, null, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);\r\n\t\tif (monstrosity.cardId === CardIds.Monstrosity_BG20_HERO_282_Buddy_G) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\tmonstrosity,\r\n\t\t\t\tnull,\r\n\t\t\t\tdeadEntity.attack,\r\n\t\t\t\t0,\r\n\t\t\t\tboardWithDeadEntities,\r\n\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const rememberDeathrattles = (\r\n\tfish: BoardEntity,\r\n\tdeadEntities: readonly BoardEntity[],\r\n\tcardsData: CardsData,\r\n\tallCards: AllCardsService,\r\n\tsharedState: SharedState,\r\n): void => {\r\n\tif (!deadEntities?.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tconst validDeathrattles = deadEntities\r\n\t\t.filter(\r\n\t\t\t(entity) =>\r\n\t\t\t\tallCards.getCard(entity.cardId).mechanics?.includes(GameTag[GameTag.DEATHRATTLE]) || isFish(entity),\r\n\t\t)\r\n\t\t.map((entity) => ({\r\n\t\t\tcardId: entity.cardId,\r\n\t\t\trepeats: 1,\r\n\t\t\ttiming: sharedState.currentEntityId++,\r\n\t\t\tmemory: entity.memory,\r\n\t\t}));\r\n\tconst validEnchantments = deadEntities\r\n\t\t.filter((entity) => entity.enchantments?.length)\r\n\t\t.map((entity) => entity.enchantments)\r\n\t\t.reduce((a, b) => a.concat(b), [])\r\n\t\t.flatMap((enchantment) => ({\r\n\t\t\tcardId: enchantment.cardId,\r\n\t\t\trepeats: enchantment.repeats ?? 1,\r\n\t\t\ttiming: sharedState.currentEntityId++,\r\n\t\t}))\r\n\t\t.filter((enchantment) => isValidDeathrattleEnchantment(enchantment.cardId));\r\n\t// Multiple fish\r\n\tconst deadEntityRememberedDeathrattles =\r\n\t\tdeadEntities\r\n\t\t\t.filter((e) => !!e.rememberedDeathrattles?.length)\r\n\t\t\t// If the fish has reborn, it will inherit its own Deathrattles, and we don't want that\r\n\t\t\t.filter((e) => e.entityId !== fish.rebornFromEntityId)\r\n\t\t\t.flatMap((e) => e.rememberedDeathrattles) ?? [];\r\n\tconst newDeathrattles = [...validDeathrattles, ...validEnchantments, ...deadEntityRememberedDeathrattles];\r\n\r\n\tif (newDeathrattles.length > 0) {\r\n\t\t// Order is important - the DR are triggered in the order d the minions have died\r\n\t\tif (isGolden(fish.cardId, allCards)) {\r\n\t\t\t// https://stackoverflow.com/questions/33305152/how-to-duplicate-elements-in-a-js-array\r\n\t\t\tconst doubleDr = newDeathrattles.reduce((res, current) => res.concat([current, current]), []);\r\n\t\t\tfish.rememberedDeathrattles = [...(fish.rememberedDeathrattles || []), ...doubleDr];\r\n\t\t} else {\r\n\t\t\tfish.rememberedDeathrattles = [...(fish.rememberedDeathrattles || []), ...newDeathrattles];\r\n\t\t}\r\n\r\n\t\tif (newDeathrattles.some((d) => d.cardId?.startsWith(CardIds.Leapfrogger_BG21_000))) {\r\n\t\t\t// Not sure exactly why, but if a leapfrogger dies first, then a manasaber,\r\n\t\t\t// when the fish dies, the manasaber's effect (spawning tokens) is triggered first\r\n\t\t\t// https://replays.firestoneapp.com/?reviewId=521733fb-8ba1-4663-9a87-3da58e8a09c8&turn=21&action=3\r\n\t\t\t// HACK: So I will hardcode a rule for now to put leapfrogger effects last\r\n\t\t\tconst leapfroggerDeathrattles = groupLeapfroggerDeathrattles(fish.rememberedDeathrattles);\r\n\t\t\tfish.rememberedDeathrattles = [\r\n\t\t\t\t...fish.rememberedDeathrattles.filter((d) => !d.cardId?.startsWith(CardIds.Leapfrogger_BG21_000)),\r\n\t\t\t\t...leapfroggerDeathrattles,\r\n\t\t\t];\r\n\t\t}\r\n\t}\r\n\t// console.debug(\r\n\t// \t'remembered',\r\n\t// \tfish.cardId,\r\n\t// \tfish.entityId,\r\n\t// \tfish.rememberedDeathrattles.map((d) => ({\r\n\t// \t\tcardId: d.cardId,\r\n\t// \t\tname: allCards.getCard(d.cardId)?.name,\r\n\t// \t\t// repeats: d.repeats,\r\n\t// \t\t// timing: d.timing,\r\n\t// \t})),\r\n\t// );\r\n};\r\n\r\nconst removeOldMurkEyeAttack = (\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst murkeyes = boardWithDeadEntity.filter(\r\n\t\t(entity) => entity.cardId === CardIds.OldMurkEyeLegacy || entity.cardId === CardIds.OldMurkEyeVanilla,\r\n\t);\r\n\tconst goldenMurkeyes = boardWithDeadEntity.filter((entity) => entity.cardId === CardIds.OldMurkEye);\r\n\tmurkeyes.forEach((entity) => {\r\n\t\tmodifyStats(entity, null, -1, 0, boardWithDeadEntity, hero, gameState);\r\n\t});\r\n\tgoldenMurkeyes.forEach((entity) => {\r\n\t\tmodifyStats(entity, null, -2, 0, boardWithDeadEntity, hero, gameState);\r\n\t});\r\n};\r\n"]}
|
|
@@ -1,10 +1,24 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.onDeathrattleTriggered = void 0;
|
|
4
|
+
const card_interface_1 = require("../cards/card.interface");
|
|
5
|
+
const _card_mappings_1 = require("../cards/impl/_card-mappings");
|
|
4
6
|
const quest_1 = require("./quest");
|
|
5
7
|
const onDeathrattleTriggered = (input) => {
|
|
6
|
-
var _a;
|
|
7
|
-
const
|
|
8
|
+
var _a, _b;
|
|
9
|
+
for (const boardEntity of input.boardWithDeadEntity) {
|
|
10
|
+
const onDeathrattleTriggered = _card_mappings_1.cardMappings[boardEntity.cardId];
|
|
11
|
+
if ((0, card_interface_1.hasOnDeathrattleTriggered)(onDeathrattleTriggered)) {
|
|
12
|
+
onDeathrattleTriggered.onDeathrattleTriggered(boardEntity, input);
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
for (const trinket of (_a = input.boardWithDeadEntityHero.trinkets) !== null && _a !== void 0 ? _a : []) {
|
|
16
|
+
const onDeathrattleTriggered = _card_mappings_1.cardMappings[trinket.cardId];
|
|
17
|
+
if ((0, card_interface_1.hasOnDeathrattleTriggered)(onDeathrattleTriggered)) {
|
|
18
|
+
onDeathrattleTriggered.onDeathrattleTriggered(trinket, input);
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
const quests = (_b = input.boardWithDeadEntityHero.questEntities) !== null && _b !== void 0 ? _b : [];
|
|
8
22
|
for (const quest of quests) {
|
|
9
23
|
switch (quest.CardId) {
|
|
10
24
|
case "BG24_Quest_320":
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"deathrattle-on-trigger.js","sourceRoot":"","sources":["../../src/simulation/deathrattle-on-trigger.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"deathrattle-on-trigger.js","sourceRoot":"","sources":["../../src/simulation/deathrattle-on-trigger.ts"],"names":[],"mappings":";;;AAGA,4DAAoE;AACpE,iEAA4D;AAE5D,mCAAiD;AAY1C,MAAM,sBAAsB,GAAG,CAAC,KAAgC,EAAE,EAAE;;IAC1E,KAAK,MAAM,WAAW,IAAI,KAAK,CAAC,mBAAmB,EAAE;QACpD,MAAM,sBAAsB,GAAG,6BAAY,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,IAAA,0CAAyB,EAAC,sBAAsB,CAAC,EAAE;YACtD,sBAAsB,CAAC,sBAAsB,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;SAClE;KACD;IACD,KAAK,MAAM,OAAO,IAAI,MAAA,KAAK,CAAC,uBAAuB,CAAC,QAAQ,mCAAI,EAAE,EAAE;QACnE,MAAM,sBAAsB,GAAG,6BAAY,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC5D,IAAI,IAAA,0CAAyB,EAAC,sBAAsB,CAAC,EAAE;YACtD,sBAAsB,CAAC,sBAAsB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SAC9D;KACD;IAED,MAAM,MAAM,GAAG,MAAA,KAAK,CAAC,uBAAuB,CAAC,aAAa,mCAAI,EAAE,CAAC;IACjE,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;QAC3B,QAAQ,KAAK,CAAC,MAAM,EAAE;YACrB;gBACC,IAAA,8BAAsB,EACrB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,EACL,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,SAAS,CACf,CAAC;gBACF,MAAM;SACP;KACD;IAED,KAAK,CAAC,uBAAuB,CAAC,QAAQ;SACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,CAAC;SACxE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;QACd,CAAC,CAAC,cAAc,GAAG,CAAC,CAAC;IACtB,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAjCW,QAAA,sBAAsB,0BAiCjC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasOnDeathrattleTriggered } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { onQuestProgressUpdated } from './quest';\r\n\r\nexport interface DeathrattleTriggeredInput {\r\n\treadonly boardWithDeadEntity: BoardEntity[];\r\n\treadonly boardWithDeadEntityHero: BgsPlayerEntity;\r\n\treadonly deadEntity: BoardEntity;\r\n\treadonly otherBoard: BoardEntity[];\r\n\treadonly otherBoardHero: BgsPlayerEntity;\r\n\treadonly deadEntityIndexFromRight?: number;\r\n\treadonly gameState: FullGameState;\r\n}\r\n\r\nexport const onDeathrattleTriggered = (input: DeathrattleTriggeredInput) => {\r\n\tfor (const boardEntity of input.boardWithDeadEntity) {\r\n\t\tconst onDeathrattleTriggered = cardMappings[boardEntity.cardId];\r\n\t\tif (hasOnDeathrattleTriggered(onDeathrattleTriggered)) {\r\n\t\t\tonDeathrattleTriggered.onDeathrattleTriggered(boardEntity, input);\r\n\t\t}\r\n\t}\r\n\tfor (const trinket of input.boardWithDeadEntityHero.trinkets ?? []) {\r\n\t\tconst onDeathrattleTriggered = cardMappings[trinket.cardId];\r\n\t\tif (hasOnDeathrattleTriggered(onDeathrattleTriggered)) {\r\n\t\t\tonDeathrattleTriggered.onDeathrattleTriggered(trinket, input);\r\n\t\t}\r\n\t}\r\n\r\n\tconst quests = input.boardWithDeadEntityHero.questEntities ?? [];\r\n\tfor (const quest of quests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.ExhumeTheBones:\r\n\t\t\t\tonQuestProgressUpdated(\r\n\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\tquest,\r\n\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tinput.boardWithDeadEntityHero.trinkets\r\n\t\t.filter((t) => t.cardId === CardIds.DeathlyPhylactery_BG30_MagicItem_700)\r\n\t\t.forEach((t) => {\r\n\t\t\tt.scriptDataNum1 = 0;\r\n\t\t});\r\n};\r\n"]}
|