@firestone-hs/simulate-bgs-battle 1.1.565 → 1.1.567

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (468) hide show
  1. package/dist/bgs-player-entity.d.ts +2 -0
  2. package/dist/bgs-player-entity.js.map +1 -1
  3. package/dist/cards/card.interface.d.ts +32 -6
  4. package/dist/cards/card.interface.js +13 -1
  5. package/dist/cards/card.interface.js.map +1 -1
  6. package/dist/cards/cards-data.d.ts +1 -0
  7. package/dist/cards/cards-data.js +8 -0
  8. package/dist/cards/cards-data.js.map +1 -1
  9. package/dist/cards/impl/_card-mappings.js +124 -0
  10. package/dist/cards/impl/_card-mappings.js.map +1 -1
  11. package/dist/cards/impl/bg-spell/sharing-is-caring.js +1 -1
  12. package/dist/cards/impl/bg-spell/sharing-is-caring.js.map +1 -1
  13. package/dist/cards/impl/hero-power/all-will-burn.js +2 -4
  14. package/dist/cards/impl/hero-power/all-will-burn.js.map +1 -1
  15. package/dist/cards/impl/hero-power/fragrant-phylactery.js +1 -2
  16. package/dist/cards/impl/hero-power/fragrant-phylactery.js.map +1 -1
  17. package/dist/cards/impl/hero-power/wax-warband.d.ts +3 -0
  18. package/dist/cards/impl/hero-power/wax-warband.js +4 -4
  19. package/dist/cards/impl/hero-power/wax-warband.js.map +1 -1
  20. package/dist/cards/impl/minion/admiral-eliza-goreblade.js +1 -2
  21. package/dist/cards/impl/minion/admiral-eliza-goreblade.js.map +1 -1
  22. package/dist/cards/impl/minion/alleycat.d.ts +2 -0
  23. package/dist/cards/impl/minion/alleycat.js +24 -0
  24. package/dist/cards/impl/minion/alleycat.js.map +1 -0
  25. package/dist/cards/impl/minion/amber-guardian.js +1 -2
  26. package/dist/cards/impl/minion/amber-guardian.js.map +1 -1
  27. package/dist/cards/impl/minion/amplifying-lightspawn.d.ts +2 -0
  28. package/dist/cards/impl/minion/amplifying-lightspawn.js +13 -0
  29. package/dist/cards/impl/minion/amplifying-lightspawn.js.map +1 -0
  30. package/dist/cards/impl/minion/apprentice-of-sefin.d.ts +6 -0
  31. package/dist/cards/impl/minion/apprentice-of-sefin.js +78 -0
  32. package/dist/cards/impl/minion/apprentice-of-sefin.js.map +1 -0
  33. package/dist/cards/impl/minion/ashen-corruptor.d.ts +2 -0
  34. package/dist/cards/impl/minion/ashen-corruptor.js +10 -0
  35. package/dist/cards/impl/minion/ashen-corruptor.js.map +1 -0
  36. package/dist/cards/impl/minion/assistant-guard.js +2 -1
  37. package/dist/cards/impl/minion/assistant-guard.js.map +1 -1
  38. package/dist/cards/impl/minion/auto-assembler-enchantment.d.ts +2 -0
  39. package/dist/cards/impl/minion/auto-assembler-enchantment.js +17 -0
  40. package/dist/cards/impl/minion/auto-assembler-enchantment.js.map +1 -0
  41. package/dist/cards/impl/minion/auto-assembler.d.ts +2 -0
  42. package/dist/cards/impl/minion/auto-assembler.js +14 -0
  43. package/dist/cards/impl/minion/auto-assembler.js.map +1 -0
  44. package/dist/cards/impl/minion/battlecruiser.js +2 -3
  45. package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
  46. package/dist/cards/impl/minion/beetle.js +1 -1
  47. package/dist/cards/impl/minion/beetle.js.map +1 -1
  48. package/dist/cards/impl/minion/bellowing-tyrant.js +2 -2
  49. package/dist/cards/impl/minion/bellowing-tyrant.js.map +1 -1
  50. package/dist/cards/impl/minion/blazing-skyfin.js +1 -1
  51. package/dist/cards/impl/minion/blazing-skyfin.js.map +1 -1
  52. package/dist/cards/impl/minion/bonker.d.ts +2 -0
  53. package/dist/cards/impl/minion/bonker.js +18 -0
  54. package/dist/cards/impl/minion/bonker.js.map +1 -0
  55. package/dist/cards/impl/minion/bronze-steward.d.ts +2 -0
  56. package/dist/cards/impl/minion/bronze-steward.js +29 -0
  57. package/dist/cards/impl/minion/bronze-steward.js.map +1 -0
  58. package/dist/cards/impl/minion/bubble-gunner.js +3 -34
  59. package/dist/cards/impl/minion/bubble-gunner.js.map +1 -1
  60. package/dist/cards/impl/minion/carrier.js +1 -1
  61. package/dist/cards/impl/minion/carrier.js.map +1 -1
  62. package/dist/cards/impl/minion/choral-mrrrglr.js +1 -2
  63. package/dist/cards/impl/minion/choral-mrrrglr.js.map +1 -1
  64. package/dist/cards/impl/minion/clunker-junker.js +2 -1
  65. package/dist/cards/impl/minion/clunker-junker.js.map +1 -1
  66. package/dist/cards/impl/minion/coilskar-sapper.d.ts +2 -0
  67. package/dist/cards/impl/minion/coilskar-sapper.js +13 -0
  68. package/dist/cards/impl/minion/coilskar-sapper.js.map +1 -0
  69. package/dist/cards/impl/minion/corrupted-bristler.d.ts +2 -0
  70. package/dist/cards/impl/minion/corrupted-bristler.js +32 -0
  71. package/dist/cards/impl/minion/corrupted-bristler.js.map +1 -0
  72. package/dist/cards/impl/minion/corrupted-myrmidon.js +1 -2
  73. package/dist/cards/impl/minion/corrupted-myrmidon.js.map +1 -1
  74. package/dist/cards/impl/minion/crabby.js +1 -2
  75. package/dist/cards/impl/minion/crabby.js.map +1 -1
  76. package/dist/cards/impl/minion/dastardly-drust.d.ts +2 -0
  77. package/dist/cards/impl/minion/dastardly-drust.js +20 -0
  78. package/dist/cards/impl/minion/dastardly-drust.js.map +1 -0
  79. package/dist/cards/impl/minion/deadstomper.js +1 -2
  80. package/dist/cards/impl/minion/deadstomper.js.map +1 -1
  81. package/dist/cards/impl/minion/deflecto-bot.js +1 -2
  82. package/dist/cards/impl/minion/deflecto-bot.js.map +1 -1
  83. package/dist/cards/impl/minion/diremuck-forager.js +1 -2
  84. package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
  85. package/dist/cards/impl/minion/dreaming-thornweaver.d.ts +2 -0
  86. package/dist/cards/impl/minion/dreaming-thornweaver.js +17 -0
  87. package/dist/cards/impl/minion/dreaming-thornweaver.js.map +1 -0
  88. package/dist/cards/impl/minion/drustfallen-butcher.d.ts +2 -0
  89. package/dist/cards/impl/minion/drustfallen-butcher.js +14 -0
  90. package/dist/cards/impl/minion/drustfallen-butcher.js.map +1 -0
  91. package/dist/cards/impl/minion/echoing-roar.js +1 -2
  92. package/dist/cards/impl/minion/echoing-roar.js.map +1 -1
  93. package/dist/cards/impl/minion/efficient-engineer.js +6 -1
  94. package/dist/cards/impl/minion/efficient-engineer.js.map +1 -1
  95. package/dist/cards/impl/minion/elder-taggawag.js +1 -2
  96. package/dist/cards/impl/minion/elder-taggawag.js.map +1 -1
  97. package/dist/cards/impl/minion/electric-synthesizer.js +3 -2
  98. package/dist/cards/impl/minion/electric-synthesizer.js.map +1 -1
  99. package/dist/cards/impl/minion/elite-navigator.d.ts +2 -0
  100. package/dist/cards/impl/minion/elite-navigator.js +24 -0
  101. package/dist/cards/impl/minion/elite-navigator.js.map +1 -0
  102. package/dist/cards/impl/minion/fauna-whisperer.d.ts +2 -0
  103. package/dist/cards/impl/minion/fauna-whisperer.js +29 -0
  104. package/dist/cards/impl/minion/fauna-whisperer.js.map +1 -0
  105. package/dist/cards/impl/minion/fire-forged-evoker.d.ts +2 -0
  106. package/dist/cards/impl/minion/fire-forged-evoker.js +14 -0
  107. package/dist/cards/impl/minion/fire-forged-evoker.js.map +1 -0
  108. package/dist/cards/impl/minion/firescale-hoarder.d.ts +2 -0
  109. package/dist/cards/impl/minion/firescale-hoarder.js +19 -0
  110. package/dist/cards/impl/minion/firescale-hoarder.js.map +1 -0
  111. package/dist/cards/impl/minion/flighty-scout.d.ts +2 -0
  112. package/dist/cards/impl/minion/flighty-scout.js +24 -0
  113. package/dist/cards/impl/minion/flighty-scout.js.map +1 -0
  114. package/dist/cards/impl/minion/forest-rover.js +2 -1
  115. package/dist/cards/impl/minion/forest-rover.js.map +1 -1
  116. package/dist/cards/impl/minion/fountain-chiller.js +2 -2
  117. package/dist/cards/impl/minion/fountain-chiller.js.map +1 -1
  118. package/dist/cards/impl/minion/gem-smuggler.js +1 -0
  119. package/dist/cards/impl/minion/gem-smuggler.js.map +1 -1
  120. package/dist/cards/impl/minion/general-drakkisath.js +1 -0
  121. package/dist/cards/impl/minion/general-drakkisath.js.map +1 -1
  122. package/dist/cards/impl/minion/gentle-djinni.js +1 -0
  123. package/dist/cards/impl/minion/gentle-djinni.js.map +1 -1
  124. package/dist/cards/impl/minion/gentle-stag.js +7 -3
  125. package/dist/cards/impl/minion/gentle-stag.js.map +1 -1
  126. package/dist/cards/impl/minion/glowgullet-warlord.d.ts +2 -0
  127. package/dist/cards/impl/minion/glowgullet-warlord.js +15 -0
  128. package/dist/cards/impl/minion/glowgullet-warlord.js.map +1 -0
  129. package/dist/cards/impl/minion/glowing-cinder.d.ts +2 -0
  130. package/dist/cards/impl/minion/glowing-cinder.js +11 -0
  131. package/dist/cards/impl/minion/glowing-cinder.js.map +1 -0
  132. package/dist/cards/impl/minion/goldgrubber.d.ts +2 -0
  133. package/dist/cards/impl/minion/goldgrubber.js +16 -0
  134. package/dist/cards/impl/minion/goldgrubber.js.map +1 -0
  135. package/dist/cards/impl/minion/gormling-gourmet.d.ts +2 -0
  136. package/dist/cards/impl/minion/gormling-gourmet.js +19 -0
  137. package/dist/cards/impl/minion/gormling-gourmet.js.map +1 -0
  138. package/dist/cards/impl/minion/grease-bot.js +1 -2
  139. package/dist/cards/impl/minion/grease-bot.js.map +1 -1
  140. package/dist/cards/impl/minion/greenskeeper.d.ts +2 -0
  141. package/dist/cards/impl/minion/greenskeeper.js +18 -0
  142. package/dist/cards/impl/minion/greenskeeper.js.map +1 -0
  143. package/dist/cards/impl/minion/grimscale-elegist.d.ts +2 -0
  144. package/dist/cards/impl/minion/grimscale-elegist.js +20 -0
  145. package/dist/cards/impl/minion/grimscale-elegist.js.map +1 -0
  146. package/dist/cards/impl/minion/gritty-headhunter.js +1 -0
  147. package/dist/cards/impl/minion/gritty-headhunter.js.map +1 -1
  148. package/dist/cards/impl/minion/hackerfin.js +3 -2
  149. package/dist/cards/impl/minion/hackerfin.js.map +1 -1
  150. package/dist/cards/impl/minion/hawkstrider-herald.js +1 -1
  151. package/dist/cards/impl/minion/hawkstrider-herald.js.map +1 -1
  152. package/dist/cards/impl/minion/hoarding-hatespawn.js +1 -1
  153. package/dist/cards/impl/minion/hoarding-hatespawn.js.map +1 -1
  154. package/dist/cards/impl/minion/hungry-snapjaw.js +1 -1
  155. package/dist/cards/impl/minion/hungry-snapjaw.js.map +1 -1
  156. package/dist/cards/impl/minion/hydralisk.js +1 -1
  157. package/dist/cards/impl/minion/hydralisk.js.map +1 -1
  158. package/dist/cards/impl/minion/ignition-specialist.d.ts +2 -0
  159. package/dist/cards/impl/minion/ignition-specialist.js +16 -0
  160. package/dist/cards/impl/minion/ignition-specialist.js.map +1 -0
  161. package/dist/cards/impl/minion/immortal.js +1 -2
  162. package/dist/cards/impl/minion/immortal.js.map +1 -1
  163. package/dist/cards/impl/minion/implant-subject.js +1 -1
  164. package/dist/cards/impl/minion/implant-subject.js.map +1 -1
  165. package/dist/cards/impl/minion/imposing-percussionist.js +1 -0
  166. package/dist/cards/impl/minion/imposing-percussionist.js.map +1 -1
  167. package/dist/cards/impl/minion/impulsive-trickster.js +13 -1
  168. package/dist/cards/impl/minion/impulsive-trickster.js.map +1 -1
  169. package/dist/cards/impl/minion/inspiring-underdog.js +2 -2
  170. package/dist/cards/impl/minion/inspiring-underdog.js.map +1 -1
  171. package/dist/cards/impl/minion/irate-rooster.js +1 -1
  172. package/dist/cards/impl/minion/irate-rooster.js.map +1 -1
  173. package/dist/cards/impl/minion/king-bagurgle.js +4 -3
  174. package/dist/cards/impl/minion/king-bagurgle.js.map +1 -1
  175. package/dist/cards/impl/minion/lightfang-enforcer.js +1 -1
  176. package/dist/cards/impl/minion/lightfang-enforcer.js.map +1 -1
  177. package/dist/cards/impl/minion/lokholar-frostforger.d.ts +2 -0
  178. package/dist/cards/impl/minion/lokholar-frostforger.js +17 -0
  179. package/dist/cards/impl/minion/lokholar-frostforger.js.map +1 -0
  180. package/dist/cards/impl/minion/lovesick-balladist.js +6 -3
  181. package/dist/cards/impl/minion/lovesick-balladist.js.map +1 -1
  182. package/dist/cards/impl/minion/low-flier.js +1 -1
  183. package/dist/cards/impl/minion/low-flier.js.map +1 -1
  184. package/dist/cards/impl/minion/lurker.js +1 -1
  185. package/dist/cards/impl/minion/lurker.js.map +1 -1
  186. package/dist/cards/impl/minion/mantid-queen.js +1 -1
  187. package/dist/cards/impl/minion/mantid-queen.js.map +1 -1
  188. package/dist/cards/impl/minion/maw-caster.d.ts +2 -0
  189. package/dist/cards/impl/minion/maw-caster.js +25 -0
  190. package/dist/cards/impl/minion/maw-caster.js.map +1 -0
  191. package/dist/cards/impl/minion/mecha-jaraxxus.js +1 -0
  192. package/dist/cards/impl/minion/mecha-jaraxxus.js.map +1 -1
  193. package/dist/cards/impl/minion/mechagnome-interpreter.d.ts +2 -0
  194. package/dist/cards/impl/minion/mechagnome-interpreter.js +12 -0
  195. package/dist/cards/impl/minion/mechagnome-interpreter.js.map +1 -0
  196. package/dist/cards/impl/minion/menagerie-jug.js +1 -0
  197. package/dist/cards/impl/minion/menagerie-jug.js.map +1 -1
  198. package/dist/cards/impl/minion/metallic-hunter.d.ts +2 -0
  199. package/dist/cards/impl/minion/metallic-hunter.js +13 -0
  200. package/dist/cards/impl/minion/metallic-hunter.js.map +1 -0
  201. package/dist/cards/impl/minion/misfit-dragonling.js +1 -2
  202. package/dist/cards/impl/minion/misfit-dragonling.js.map +1 -1
  203. package/dist/cards/impl/minion/monstrous-macaw.d.ts +2 -0
  204. package/dist/cards/impl/minion/monstrous-macaw.js +36 -0
  205. package/dist/cards/impl/minion/monstrous-macaw.js.map +1 -0
  206. package/dist/cards/impl/minion/murkbrine-expeditioner.d.ts +2 -0
  207. package/dist/cards/impl/minion/murkbrine-expeditioner.js +18 -0
  208. package/dist/cards/impl/minion/murkbrine-expeditioner.js.map +1 -0
  209. package/dist/cards/impl/minion/murky.js +3 -2
  210. package/dist/cards/impl/minion/murky.js.map +1 -1
  211. package/dist/cards/impl/minion/mutalisk.js +1 -1
  212. package/dist/cards/impl/minion/mutalisk.js.map +1 -1
  213. package/dist/cards/impl/minion/mutated-lasher.js +1 -2
  214. package/dist/cards/impl/minion/mutated-lasher.js.map +1 -1
  215. package/dist/cards/impl/minion/mythrax.js +1 -2
  216. package/dist/cards/impl/minion/mythrax.js.map +1 -1
  217. package/dist/cards/impl/minion/nerubian-deathswarmer.js +1 -0
  218. package/dist/cards/impl/minion/nerubian-deathswarmer.js.map +1 -1
  219. package/dist/cards/impl/minion/nightmare-par-tea-guest.d.ts +2 -0
  220. package/dist/cards/impl/minion/nightmare-par-tea-guest.js +19 -0
  221. package/dist/cards/impl/minion/nightmare-par-tea-guest.js.map +1 -0
  222. package/dist/cards/impl/minion/noisul-of-the-many-faces.d.ts +2 -0
  223. package/dist/cards/impl/minion/noisul-of-the-many-faces.js +22 -0
  224. package/dist/cards/impl/minion/noisul-of-the-many-faces.js.map +1 -0
  225. package/dist/cards/impl/minion/oozeling-gladiator.js +1 -0
  226. package/dist/cards/impl/minion/oozeling-gladiator.js.map +1 -1
  227. package/dist/cards/impl/minion/parched-wanderer.js +2 -1
  228. package/dist/cards/impl/minion/parched-wanderer.js.map +1 -1
  229. package/dist/cards/impl/minion/peggy-sturdybone.js +1 -2
  230. package/dist/cards/impl/minion/peggy-sturdybone.js.map +1 -1
  231. package/dist/cards/impl/minion/primalfin-lookout.js +1 -0
  232. package/dist/cards/impl/minion/primalfin-lookout.js.map +1 -1
  233. package/dist/cards/impl/minion/prized-promo-drake.js +1 -2
  234. package/dist/cards/impl/minion/prized-promo-drake.js.map +1 -1
  235. package/dist/cards/impl/minion/razorfen-geomancer.js +1 -0
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  237. package/dist/cards/impl/minion/razorgore-the-untamed.js +1 -2
  238. package/dist/cards/impl/minion/razorgore-the-untamed.js.map +1 -1
  239. package/dist/cards/impl/minion/rickety-repairbot.d.ts +2 -0
  240. package/dist/cards/impl/minion/rickety-repairbot.js +16 -0
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  242. package/dist/cards/impl/minion/ripsnarl-captain.js +1 -2
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  244. package/dist/cards/impl/minion/roach.js +1 -1
  245. package/dist/cards/impl/minion/roach.js.map +1 -1
  246. package/dist/cards/impl/minion/rodeo-performer.js +1 -0
  247. package/dist/cards/impl/minion/rodeo-performer.js.map +1 -1
  248. package/dist/cards/impl/minion/runed-progenitor.js +1 -1
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  250. package/dist/cards/impl/minion/salty-hog.js +1 -2
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  252. package/dist/cards/impl/minion/sanctum-rester.js +1 -2
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  254. package/dist/cards/impl/minion/sand-swirler.d.ts +2 -0
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  256. package/dist/cards/impl/minion/sand-swirler.js.map +1 -0
  257. package/dist/cards/impl/minion/sanlayn-scribe.js +2 -2
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  259. package/dist/cards/impl/minion/selfless-hero.d.ts +2 -0
  260. package/dist/cards/impl/minion/selfless-hero.js +25 -0
  261. package/dist/cards/impl/minion/selfless-hero.js.map +1 -0
  262. package/dist/cards/impl/minion/shadowdancer.d.ts +2 -0
  263. package/dist/cards/impl/minion/shadowdancer.js +13 -0
  264. package/dist/cards/impl/minion/shadowdancer.js.map +1 -0
  265. package/dist/cards/impl/minion/sharptooth-snapper.d.ts +2 -0
  266. package/dist/cards/impl/minion/sharptooth-snapper.js +8 -0
  267. package/dist/cards/impl/minion/sharptooth-snapper.js.map +1 -0
  268. package/dist/cards/impl/minion/shell-collector.js +1 -0
  269. package/dist/cards/impl/minion/shell-collector.js.map +1 -1
  270. package/dist/cards/impl/minion/silithid-burrower.d.ts +2 -0
  271. package/dist/cards/impl/minion/silithid-burrower.js +18 -0
  272. package/dist/cards/impl/minion/silithid-burrower.js.map +1 -0
  273. package/dist/cards/impl/minion/silky-shimmermoth.d.ts +2 -0
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  275. package/dist/cards/impl/minion/silky-shimmermoth.js.map +1 -0
  276. package/dist/cards/impl/minion/silver-handed-recruit.js +2 -1
  277. package/dist/cards/impl/minion/silver-handed-recruit.js.map +1 -1
  278. package/dist/cards/impl/minion/skulking-bristlemane.d.ts +2 -0
  279. package/dist/cards/impl/minion/skulking-bristlemane.js +17 -0
  280. package/dist/cards/impl/minion/skulking-bristlemane.js.map +1 -0
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handleSecrets(\r\n\t\tdeadEntity,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\tallSpawns.push(...spawnsFromSecrets);\r\n\tperformEntitySpawns(\r\n\t\tallSpawns,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\r\n\treturn allSpawns;\r\n};\r\n\r\nconst handleSecrets = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): BoardEntity[] => {\r\n\tconst allSpawns = [];\r\n\r\n\tfor (const trinket of boardWithDeadEntityHero.trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.LuckyTabby_BG30_MagicItem_931:\r\n\t\t\t\tif (!trinket.scriptDataNum1) {\r\n\t\t\t\t\ttrinket.scriptDataNum1 = 6;\r\n\t\t\t\t}\r\n\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\tif (trinket.scriptDataNum1 === 0) {\r\n\t\t\t\t\tconst randomBeast = pickRandom(gameState.cardsData.beastSpawns);\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [randomBeast], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tfor (const secret of (boardWithDeadEntityHero.secrets ?? []).filter((s) => !s.triggered)) {\r\n\t\tswitch (secret.cardId) {\r\n\t\t\tcase CardIds.Avenge_TB_Bacon_Secrets_08:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst avengeTarget = pickRandomAlive(boardWithDeadEntity);\r\n\t\t\t\tmodifyStats(avengeTarget, 3, 2, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(secret, avengeTarget, boardWithDeadEntity, null, null);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Redemption_TB_Bacon_Secrets_10:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst redemptionSpawns = spawnEntities(\r\n\t\t\t\t\tdeadEntity.cardId,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\t// { ...newSpawn } as BoardEntity,\r\n\t\t\t\t);\r\n\t\t\t\tredemptionSpawns[0].health = 1;\r\n\t\t\t\tallSpawns.push(...redemptionSpawns);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(secret, redemptionSpawns[0], boardWithDeadEntity, null, null);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Effigy_TB_Bacon_Secrets_05:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst minionTier = gameState.cardsData.getTavernLevel(deadEntity.cardId);\r\n\t\t\t\tconst newMinion = gameState.cardsData.getRandomMinionForTavernTier(minionTier);\r\n\t\t\t\tconst effigySpawns = spawnEntities(\r\n\t\t\t\t\tnewMinion,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t);\r\n\t\t\t\tallSpawns.push(...effigySpawns);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(secret, effigySpawns[0], boardWithDeadEntity, null, null);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\treturn allSpawns;\r\n};\r\n\r\nexport const applyOnDeathEffects = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\t// Nothing yet\r\n\treturn [];\r\n};\r\n"]}
1
+ {"version":3,"file":"death-effects.js","sourceRoot":"","sources":["../../src/simulation/death-effects.ts"],"names":[],"mappings":";;;AAGA,6CAAgE;AAChE,mDAAiD;AACjD,6DAAqD;AAErD,qCAA+C;AAC/C,mCAAsC;AAE/B,MAAM,sBAAsB,GAAG,CACrC,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACR,EAAE;IAClB,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,MAAM,iBAAiB,GAAG,aAAa,CACtC,UAAU,EACV,wBAAwB,EACxB,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;IACF,SAAS,CAAC,IAAI,CAAC,GAAG,iBAAiB,CAAC,CAAC;IACrC,IAAA,4BAAmB,EAClB,SAAS,EACT,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,wBAAwB,EACxB,UAAU,EACV,cAAc,EACd,SAAS,CACT,CAAC;IAEF,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AAhCW,QAAA,sBAAsB,0BAgCjC;AAEF,MAAM,aAAa,GAAG,CACrB,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACR,EAAE;;IAClB,MAAM,SAAS,GAAG,EAAE,CAAC;IAErB,KAAK,MAAM,OAAO,IAAI,uBAAuB,CAAC,QAAQ,EAAE;QACvD,QAAQ,OAAO,CAAC,MAAM,EAAE;YACvB;gBACC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE;oBAC5B,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC;iBAC3B;gBACD,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,IAAI,OAAO,CAAC,cAAc,KAAK,CAAC,EAAE;oBACjC,MAAM,WAAW,GAAG,IAAA,kBAAU,EAAC,SAAS,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;oBAChE,IAAA,8BAAc,EAAC,uBAAuB,EAAE,mBAAmB,EAAE,CAAC,WAAW,CAAC,EAAE,SAAS,CAAC,CAAC;iBACvF;gBACD,MAAM;SACP;KACD;IAED,KAAK,MAAM,MAAM,IAAI,CAAC,MAAA,uBAAuB,CAAC,OAAO,mCAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE;QACzF,QAAQ,MAAM,CAAC,MAAM,EAAE;YACtB;gBACC,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;gBACxB,MAAM,YAAY,GAAG,IAAA,uBAAe,EAAC,mBAAmB,CAAC,CAAC;gBAC1D,IAAA,mBAAW,EAAC,YAAY,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,mBAAmB,EAAE,uBAAuB,EAAE,SAAS,CAAC,CAAC;gBACjG,MAAM;YACP;gBACC,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;gBACxB,MAAM,gBAAgB,GAAG,IAAA,kCAAa,EACrC,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,EACT,UAAU,CAAC,QAAQ,EACnB,KAAK,EACL,KAAK,EACL,IAAI,CAEJ,CAAC;gBACF,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;gBAC/B,SAAS,CAAC,IAAI,CAAC,GAAG,gBAAgB,CAAC,CAAC;gBACpC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBACtG,MAAM;YACP;gBACC,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;gBACxB,MAAM,UAAU,GAAG,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;gBACzE,MAAM,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC,4BAA4B,CAAC,UAAU,CAAC,CAAC;gBAC/E,MAAM,YAAY,GAAG,IAAA,kCAAa,EACjC,SAAS,EACT,CAAC,EACD,mBAAmB,EACnB,uBAAuB,EACvB,UAAU,EACV,cAAc,EACd,SAAS,EACT,UAAU,CAAC,QAAQ,EACnB,KAAK,EACL,KAAK,EACL,IAAI,CACJ,CAAC;gBACF,SAAS,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC,CAAC;gBAChC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC,CAAC,EAAE,mBAAmB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAClG,MAAM;SACP;KACD;IACD,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AAEK,MAAM,mBAAmB,GAAG,CAClC,UAAuB,EACvB,wBAAgC,EAChC,mBAAkC,EAClC,uBAAwC,EACxC,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACvB,EAAE;IAEH,OAAO,EAAE,CAAC;AACX,CAAC,CAAC;AAXW,QAAA,mBAAmB,uBAW9B","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { pickRandom, pickRandomAlive } from '../services/utils';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { performEntitySpawns } from './spawns';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const applyAfterDeathEffects = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): BoardEntity[] => {\r\n\tconst allSpawns = [];\r\n\tconst spawnsFromSecrets = handleSecrets(\r\n\t\tdeadEntity,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\tallSpawns.push(...spawnsFromSecrets);\r\n\tperformEntitySpawns(\r\n\t\tallSpawns,\r\n\t\tboardWithDeadEntity,\r\n\t\tboardWithDeadEntityHero,\r\n\t\tdeadEntity,\r\n\t\tdeadEntityIndexFromRight,\r\n\t\totherBoard,\r\n\t\totherBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\r\n\treturn allSpawns;\r\n};\r\n\r\nconst handleSecrets = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): BoardEntity[] => {\r\n\tconst allSpawns = [];\r\n\r\n\tfor (const trinket of boardWithDeadEntityHero.trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.LuckyTabby_BG30_MagicItem_931:\r\n\t\t\t\tif (!trinket.scriptDataNum1) {\r\n\t\t\t\t\ttrinket.scriptDataNum1 = 6;\r\n\t\t\t\t}\r\n\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\tif (trinket.scriptDataNum1 === 0) {\r\n\t\t\t\t\tconst randomBeast = pickRandom(gameState.cardsData.beastSpawns);\r\n\t\t\t\t\taddCardsInHand(boardWithDeadEntityHero, boardWithDeadEntity, [randomBeast], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tfor (const secret of (boardWithDeadEntityHero.secrets ?? []).filter((s) => !s.triggered)) {\r\n\t\tswitch (secret.cardId) {\r\n\t\t\tcase CardIds.Avenge_TB_Bacon_Secrets_08:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst avengeTarget = pickRandomAlive(boardWithDeadEntity);\r\n\t\t\t\tmodifyStats(avengeTarget, secret, 3, 2, boardWithDeadEntity, boardWithDeadEntityHero, gameState);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Redemption_TB_Bacon_Secrets_10:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst redemptionSpawns = spawnEntities(\r\n\t\t\t\t\tdeadEntity.cardId,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\t// { ...newSpawn } as BoardEntity,\r\n\t\t\t\t);\r\n\t\t\t\tredemptionSpawns[0].health = 1;\r\n\t\t\t\tallSpawns.push(...redemptionSpawns);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(secret, redemptionSpawns[0], boardWithDeadEntity, null, null);\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.Effigy_TB_Bacon_Secrets_05:\r\n\t\t\t\tsecret.triggered = true;\r\n\t\t\t\tconst minionTier = gameState.cardsData.getTavernLevel(deadEntity.cardId);\r\n\t\t\t\tconst newMinion = gameState.cardsData.getRandomMinionForTavernTier(minionTier);\r\n\t\t\t\tconst effigySpawns = spawnEntities(\r\n\t\t\t\t\tnewMinion,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tboardWithDeadEntity,\r\n\t\t\t\t\tboardWithDeadEntityHero,\r\n\t\t\t\t\totherBoard,\r\n\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t);\r\n\t\t\t\tallSpawns.push(...effigySpawns);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(secret, effigySpawns[0], boardWithDeadEntity, null, null);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\treturn allSpawns;\r\n};\r\n\r\nexport const applyOnDeathEffects = (\r\n\tdeadEntity: BoardEntity,\r\n\tdeadEntityIndexFromRight: number,\r\n\tboardWithDeadEntity: BoardEntity[],\r\n\tboardWithDeadEntityHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\t// Nothing yet\r\n\treturn [];\r\n};\r\n"]}
@@ -40,7 +40,7 @@ const computeDeathrattleMultiplier = (board, boardHero, deadEntity, sharedState)
40
40
  };
41
41
  exports.computeDeathrattleMultiplier = computeDeathrattleMultiplier;
42
42
  const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero, deadEntity, deadEntityIndexFromRight, otherBoard, otherBoardHero, gameState) => {
43
- var _a, _b, _c;
43
+ var _a, _b;
44
44
  const multiplier = (0, exports.computeDeathrattleMultiplier)(boardWithDeadEntity, boardWithDeadEntityHero, deadEntity, gameState.sharedState);
45
45
  const deathrattleTriggeredInput = {
46
46
  boardWithDeadEntity,
@@ -65,19 +65,6 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
65
65
  }
66
66
  else {
67
67
  switch (deadEntityCardId) {
68
- case "BG_OG_221":
69
- for (let i = 0; i < multiplier; i++) {
70
- (0, divine_shield_1.grantRandomDivineShield)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, otherBoardHero, gameState);
71
- (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
72
- }
73
- break;
74
- case "TB_BaconUps_014":
75
- for (let i = 0; i < multiplier; i++) {
76
- (0, divine_shield_1.grantRandomDivineShield)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, otherBoardHero, gameState);
77
- (0, divine_shield_1.grantRandomDivineShield)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, otherBoardHero, gameState);
78
- (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
79
- }
80
- break;
81
68
  case "TB_BaconShop_HERO_76_Buddy":
82
69
  case "TB_BaconShop_HERO_76_Buddy_G":
83
70
  const iterations = deadEntityCardId === "TB_BaconShop_HERO_76_Buddy_G" ? 2 : 1;
@@ -132,14 +119,6 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
132
119
  (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
133
120
  }
134
121
  break;
135
- case "BG29_871":
136
- case "BG29_871_G":
137
- const silithidStats = deadEntity.cardId === "BG29_871_G" ? 2 : 1;
138
- for (let i = 0; i < multiplier; i++) {
139
- (0, utils_2.addStatsToBoard)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, silithidStats, silithidStats, gameState, reference_data_1.Race[reference_data_1.Race.BEAST]);
140
- (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
141
- }
142
- break;
143
122
  case "YOD_026":
144
123
  for (let i = 0; i < multiplier; i++) {
145
124
  (0, utils_2.grantRandomAttack)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, deadEntity.attack, gameState);
@@ -168,8 +147,7 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
168
147
  .filter((e) => !pickedTargetEntityIds.includes(e.entityId)));
169
148
  if (!!target) {
170
149
  pickedTargetEntityIds.push(target.entityId);
171
- (0, stats_1.modifyStats)(target, deadEntity.attack, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
172
- gameState.spectator.registerPowerTarget(deadEntity, target, boardWithDeadEntity, null, null);
150
+ (0, stats_1.modifyStats)(target, deadEntity, deadEntity.attack, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
173
151
  }
174
152
  }
175
153
  }
@@ -403,8 +381,8 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
403
381
  break;
404
382
  case "BG28_304":
405
383
  case "BG28_304_G":
406
- const moroesBuffAtk = deadEntity.cardId === "BG28_304_G" ? 4 : 2;
407
- const moroesBuffHealth = deadEntity.cardId === "BG28_304_G" ? 8 : 4;
384
+ const moroesBuffAtk = deadEntity.cardId === "BG28_304_G" ? 6 : 3;
385
+ const moroesBuffHealth = deadEntity.cardId === "BG28_304_G" ? 10 : 5;
408
386
  for (let i = 0; i < multiplier; i++) {
409
387
  (0, utils_2.addStatsToBoard)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, moroesBuffAtk, moroesBuffHealth, gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD]);
410
388
  (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
@@ -451,8 +429,7 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
451
429
  const healthBuff = deadEntity.maxHealth;
452
430
  const target = (0, utils_1.pickRandom)(boardWithDeadEntity.filter((e) => e.entityId !== deadEntity.entityId));
453
431
  if (target) {
454
- (0, stats_1.modifyStats)(target, atkBuff, healthBuff, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
455
- gameState.spectator.registerPowerTarget(deadEntity, target, boardWithDeadEntity, boardWithDeadEntityHero, otherBoardHero);
432
+ (0, stats_1.modifyStats)(target, deadEntity, atkBuff, healthBuff, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
456
433
  }
457
434
  }
458
435
  (0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
@@ -465,8 +442,7 @@ const handleDeathrattleEffects = (boardWithDeadEntity, boardWithDeadEntityHero,
465
442
  for (let j = 0; j < spikedSaviorLoops; j++) {
466
443
  const targetBoard = [...boardWithDeadEntity];
467
444
  for (const entity of targetBoard) {
468
- (0, stats_1.modifyStats)(entity, 0, 1, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
469
- (_c = gameState.spectator) === null || _c === void 0 ? void 0 : _c.registerPowerTarget(deadEntity, entity, boardWithDeadEntity, null, null);
445
+ (0, stats_1.modifyStats)(entity, deadEntity, 0, 1, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
470
446
  }
471
447
  for (const entity of targetBoard) {
472
448
  (0, attack_1.dealDamageToMinion)(entity, boardWithDeadEntity, boardWithDeadEntityHero, deadEntity, 1, otherBoard, otherBoardHero, gameState);
@@ -554,8 +530,7 @@ const applyWaterInvocationEnchantment = (boardWithDeadEntity, boardWithDeadEntit
554
530
  const target = validBoard[validBoard.length - 1];
555
531
  if (!!target) {
556
532
  (0, taunt_1.updateTaunt)(target, true, boardWithDeadEntity, boardWithDeadEntityHero, otherHero, gameState);
557
- (0, stats_1.modifyStats)(target, 0, 3, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
558
- gameState.spectator.registerPowerTarget(sourceEntity, target, boardWithDeadEntity, null, null);
533
+ (0, stats_1.modifyStats)(target, sourceEntity, 0, 3, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
559
534
  }
560
535
  }
561
536
  };
@@ -565,8 +540,7 @@ const applyFireInvocationEnchantment = (boardWithDeadEntity, boardWithDeadEntity
565
540
  for (let i = 0; i < multiplier; i++) {
566
541
  const target = boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];
567
542
  if (!!target) {
568
- (0, stats_1.modifyStats)(target, target.attack, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
569
- gameState.spectator.registerPowerTarget(sourceEntity, target, boardWithDeadEntity, null, null);
543
+ (0, stats_1.modifyStats)(target, sourceEntity, target.attack, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
570
544
  }
571
545
  }
572
546
  };
@@ -638,14 +612,14 @@ const handleWheneverMinionsKillEffectForBoard = (board, hero, otherBoard, otherH
638
612
  if (killer.friendly !== futureDeadEntity.friendly) {
639
613
  for (const heroPower of otherHero.heroPowers) {
640
614
  if (heroPower.cardId === "BG20_HERO_100p") {
641
- (0, stats_1.modifyStats)(killer, 1, 0, otherBoard, otherHero, gameState);
615
+ (0, stats_1.modifyStats)(killer, otherHero, 1, 0, otherBoard, otherHero, gameState);
642
616
  }
643
617
  }
644
618
  otherBoard
645
619
  .filter((e) => e.cardId === "BG20_HERO_100_Buddy" ||
646
620
  e.cardId === "BG20_HERO_100_Buddy_G")
647
621
  .forEach((icesnarl) => {
648
- (0, stats_1.modifyStats)(icesnarl, 0, icesnarl.cardId === "BG20_HERO_100_Buddy_G" ? 2 : 1, board, hero, gameState);
622
+ (0, stats_1.modifyStats)(icesnarl, icesnarl, 0, icesnarl.cardId === "BG20_HERO_100_Buddy_G" ? 2 : 1, board, hero, gameState);
649
623
  });
650
624
  }
651
625
  }
@@ -683,7 +657,7 @@ const applyWheneverMinionDiesEffect = (deadEntity, deadEntityIndexFromRight, boa
683
657
  boardWithDeadEntity
684
658
  .filter((e) => { var _a; return (_a = e.additionalCards) === null || _a === void 0 ? void 0 : _a.includes("BG26_tt_004"); })
685
659
  .forEach((e) => {
686
- (0, stats_1.modifyStats)(e, 1, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
660
+ (0, stats_1.modifyStats)(e, null, 1, 0, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
687
661
  });
688
662
  applyRotHideGnollEffect(boardWithDeadEntity, boardWithDeadEntityHero, gameState);
689
663
  if (deadEntity.health < 0 &&
@@ -716,8 +690,7 @@ const applyWheneverMinionDiesEffect = (deadEntity, deadEntityIndexFromRight, boa
716
690
  .filter((entity) => (0, utils_2.hasCorrectTribe)(entity, boardWithDeadEntityHero, reference_data_1.Race.PIRATE, gameState.anomalies, gameState.allCards))
717
691
  .filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);
718
692
  otherPirates.forEach((pirate) => {
719
- (0, stats_1.modifyStats)(pirate, 2, 2, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
720
- gameState.spectator.registerPowerTarget(deadEntity.lastAffectedByEntity, pirate, otherBoard, null, null);
693
+ (0, stats_1.modifyStats)(pirate, deadEntity.lastAffectedByEntity, 2, 2, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
721
694
  });
722
695
  }
723
696
  else if (deadEntity.lastAffectedByEntity.cardId === "TB_BaconUps_142") {
@@ -725,8 +698,7 @@ const applyWheneverMinionDiesEffect = (deadEntity, deadEntityIndexFromRight, boa
725
698
  .filter((entity) => (0, utils_2.hasCorrectTribe)(entity, boardWithDeadEntityHero, reference_data_1.Race.PIRATE, gameState.anomalies, gameState.allCards))
726
699
  .filter((entity) => entity.entityId !== deadEntity.lastAffectedByEntity.entityId);
727
700
  otherPirates.forEach((pirate) => {
728
- (0, stats_1.modifyStats)(pirate, 4, 4, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
729
- gameState.spectator.registerPowerTarget(deadEntity.lastAffectedByEntity, pirate, otherBoard, null, null);
701
+ (0, stats_1.modifyStats)(pirate, deadEntity.lastAffectedByEntity, 4, 4, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
730
702
  });
731
703
  }
732
704
  }
@@ -761,11 +733,11 @@ const applySoulJugglerEffect = (boardWithJugglers, boardWithJugglersHero, boardT
761
733
  const applyScavengingHyenaEffect = (board, boardWithDeadEntityHero, gameState) => {
762
734
  for (let i = 0; i < board.length; i++) {
763
735
  if (board[i].cardId === "BG_EX1_531") {
764
- (0, stats_1.modifyStats)(board[i], 2, 1, board, boardWithDeadEntityHero, gameState);
736
+ (0, stats_1.modifyStats)(board[i], null, 2, 1, board, boardWithDeadEntityHero, gameState);
765
737
  gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
766
738
  }
767
739
  else if (board[i].cardId === "TB_BaconUps_043") {
768
- (0, stats_1.modifyStats)(board[i], 4, 2, board, boardWithDeadEntityHero, gameState);
740
+ (0, stats_1.modifyStats)(board[i], null, 4, 2, board, boardWithDeadEntityHero, gameState);
769
741
  gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
770
742
  }
771
743
  }
@@ -775,7 +747,7 @@ const applyEternalKnightEffect = (board, hero, gameState) => {
775
747
  if (board[i].cardId === "BG25_008" ||
776
748
  board[i].cardId === "BG25_008_G") {
777
749
  const multiplier = board[i].cardId === "BG25_008_G" ? 2 : 1;
778
- (0, stats_1.modifyStats)(board[i], multiplier * 1, multiplier * 1, board, hero, gameState);
750
+ (0, stats_1.modifyStats)(board[i], null, multiplier * 1, multiplier * 1, board, hero, gameState);
779
751
  gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
780
752
  }
781
753
  }
@@ -784,7 +756,7 @@ const applyRotHideGnollEffect = (board, hero, gameState) => {
784
756
  for (let i = 0; i < board.length; i++) {
785
757
  if (board[i].cardId === "BG25_013" || board[i].cardId === "BG25_013_G") {
786
758
  const multiplier = board[i].cardId === "BG25_013_G" ? 2 : 1;
787
- (0, stats_1.modifyStats)(board[i], multiplier * 1, 0, board, hero, gameState);
759
+ (0, stats_1.modifyStats)(board[i], null, multiplier * 1, 0, board, hero, gameState);
788
760
  gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
789
761
  }
790
762
  }
@@ -804,7 +776,7 @@ const applyMossOfTheSchlossEffect = (deadEntity, board, hero, gameState) => {
804
776
  .filter((e) => e.cardId === "BG30_111" || e.cardId === "BG30_111_G")
805
777
  .filter((e) => e.abiityChargesLeft > 0)
806
778
  .forEach((entity) => {
807
- (0, stats_1.modifyStats)(entity, deadEntity.maxAttack, deadEntity.maxHealth, board, hero, gameState);
779
+ (0, stats_1.modifyStats)(entity, null, deadEntity.maxAttack, deadEntity.maxHealth, board, hero, gameState);
808
780
  entity.abiityChargesLeft--;
809
781
  gameState.spectator.registerPowerTarget(entity, entity, board, null, null);
810
782
  });
@@ -812,12 +784,10 @@ const applyMossOfTheSchlossEffect = (deadEntity, board, hero, gameState) => {
812
784
  const applyJunkbotEffect = (board, hero, gameState) => {
813
785
  for (let i = 0; i < board.length; i++) {
814
786
  if (board[i].cardId === "GVG_106") {
815
- (0, stats_1.modifyStats)(board[i], 2, 2, board, hero, gameState);
816
- gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
787
+ (0, stats_1.modifyStats)(board[i], board[i], 2, 2, board, hero, gameState);
817
788
  }
818
789
  else if (board[i].cardId === "TB_BaconUps_046") {
819
- (0, stats_1.modifyStats)(board[i], 4, 4, board, hero, gameState);
820
- gameState.spectator.registerPowerTarget(board[i], board[i], board, null, null);
790
+ (0, stats_1.modifyStats)(board[i], board[i], 4, 4, board, hero, gameState);
821
791
  }
822
792
  }
823
793
  };
@@ -828,15 +798,15 @@ const applyQirajiHarbringerEffect = (board, hero, deadEntityIndexFromRight, game
828
798
  const neighbours = (0, attack_1.getNeighbours)(board, null, deadEntityIndexFromRight);
829
799
  const buff = 2 * qiraji.length + 4 * goldenQiraji.length;
830
800
  neighbours.forEach((entity) => {
831
- (0, stats_1.modifyStats)(entity, buff, buff, board, hero, gameState);
801
+ (0, stats_1.modifyStats)(entity, null, buff, buff, board, hero, gameState);
832
802
  });
833
803
  }
834
804
  };
835
805
  const applyMonstrosity = (monstrosity, deadEntities, boardWithDeadEntities, boardWithDeadEntityHero, gameState) => {
836
806
  for (const deadEntity of deadEntities) {
837
- (0, stats_1.modifyStats)(monstrosity, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);
807
+ (0, stats_1.modifyStats)(monstrosity, null, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);
838
808
  if (monstrosity.cardId === "BG20_HERO_282_Buddy_G") {
839
- (0, stats_1.modifyStats)(monstrosity, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);
809
+ (0, stats_1.modifyStats)(monstrosity, null, deadEntity.attack, 0, boardWithDeadEntities, boardWithDeadEntityHero, gameState);
840
810
  }
841
811
  }
842
812
  };
@@ -894,10 +864,10 @@ const removeOldMurkEyeAttack = (boardWithDeadEntity, hero, gameState) => {
894
864
  const murkeyes = boardWithDeadEntity.filter((entity) => entity.cardId === "EX1_062" || entity.cardId === "VAN_EX1_062");
895
865
  const goldenMurkeyes = boardWithDeadEntity.filter((entity) => entity.cardId === "TB_BaconUps_036");
896
866
  murkeyes.forEach((entity) => {
897
- (0, stats_1.modifyStats)(entity, -1, 0, boardWithDeadEntity, hero, gameState);
867
+ (0, stats_1.modifyStats)(entity, null, -1, 0, boardWithDeadEntity, hero, gameState);
898
868
  });
899
869
  goldenMurkeyes.forEach((entity) => {
900
- (0, stats_1.modifyStats)(entity, -2, 0, boardWithDeadEntity, hero, gameState);
870
+ (0, stats_1.modifyStats)(entity, null, -2, 0, boardWithDeadEntity, hero, gameState);
901
871
  });
902
872
  };
903
873
  //# sourceMappingURL=deathrattle-effects.js.map