@dreamboard-games/sdk 0.2.1-alpha.1 → 0.3.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/dist/{HandView-ncJIVLhN.d.ts → HandView-PYDmehVD.d.ts} +1 -1
  2. package/dist/{ResourceCounter-CTREyF73.d.ts → ResourceCounter-BTXklCEZ.d.ts} +1 -1
  3. package/dist/{ThemeProvider-BBMVT3KG.d.ts → ThemeProvider-DvMl17Ny.d.ts} +1 -1
  4. package/dist/{chunk-NKCRKGR2.js → chunk-3RQEICD3.js} +2 -2
  5. package/dist/{chunk-ZABVH7AO.js → chunk-ADYH6PVT.js} +1336 -1363
  6. package/dist/chunk-ADYH6PVT.js.map +1 -0
  7. package/dist/{chunk-PEI3FIL2.js → chunk-P7VMTJ5D.js} +2 -2
  8. package/dist/{chunk-PEI3FIL2.js.map → chunk-P7VMTJ5D.js.map} +1 -1
  9. package/dist/{chunk-WG4JQL3S.js → chunk-QZ6X4B5P.js} +1177 -1109
  10. package/dist/chunk-QZ6X4B5P.js.map +1 -0
  11. package/dist/{chunk-MZNVHMJ5.js → chunk-TXXLS3OI.js} +405 -309
  12. package/dist/chunk-TXXLS3OI.js.map +1 -0
  13. package/dist/{chunk-FDNZTDD6.js → chunk-W6SGFWXH.js} +48 -44
  14. package/dist/chunk-W6SGFWXH.js.map +1 -0
  15. package/dist/{chunk-MKXPVOUT.js → chunk-Y2AFYBMB.js} +48 -4
  16. package/dist/chunk-Y2AFYBMB.js.map +1 -0
  17. package/dist/{index-BwqPQtBu.d.ts → codegen.d.ts} +57 -565
  18. package/dist/{infrastructure/workspace-codegen.js → codegen.js} +3 -3
  19. package/dist/{components-BoiVSYqx.d.ts → components-DaIqi9QM.d.ts} +48 -37
  20. package/dist/{hex-board-view-1iAyJRFn.d.ts → hex-board-view-UCUjMALd.d.ts} +2 -2
  21. package/dist/{infrastructure/reducer-bundle-abi.d.ts → index.d-BGqVifr_.d.ts} +289 -10
  22. package/dist/index.js +1 -1
  23. package/dist/package-set.d.ts +2 -2
  24. package/dist/package-set.js +1 -1
  25. package/dist/primitive-props-BNHDkgd7.d.ts +16 -0
  26. package/dist/reducer-contract.d.ts +3 -0
  27. package/dist/{infrastructure/reducer-bundle-abi.js → reducer-contract.js} +4 -4
  28. package/dist/reducer.d.ts +185 -179
  29. package/dist/reducer.js +1363 -1372
  30. package/dist/reducer.js.map +1 -1
  31. package/dist/runtime/primitives.d.ts +9 -9
  32. package/dist/runtime/primitives.js +7 -7
  33. package/dist/runtime/runtime-api.d.ts +2 -0
  34. package/dist/runtime/runtime-api.js +1 -0
  35. package/dist/runtime/workspace-contract.d.ts +62 -17
  36. package/dist/runtime/workspace-contract.js +5 -6
  37. package/dist/{runtime-api-CPLm_XDG.d.ts → runtime-api-tGL3ArsB.d.ts} +103 -4
  38. package/dist/runtime.d.ts +11 -57
  39. package/dist/runtime.js +487 -8
  40. package/dist/runtime.js.map +1 -1
  41. package/dist/testing.d.ts +4 -4
  42. package/dist/testing.js.map +1 -1
  43. package/dist/types.d.ts +1531 -85
  44. package/dist/types.js +1 -3
  45. package/dist/types.js.map +1 -1
  46. package/dist/ui/components.d.ts +7 -8
  47. package/dist/ui/components.js +1 -1
  48. package/dist/ui/defaults.d.ts +1 -1
  49. package/dist/ui/{types/player-state.d.ts → player-state.d.ts} +2 -2
  50. package/dist/{ui-contract-rzKBwOLC.d.ts → ui-contract-SctM4ibF.d.ts} +155 -150
  51. package/dist/ui.d.ts +10 -11
  52. package/dist/ui.js +2 -2
  53. package/package.json +30 -75
  54. package/dist/bundle-CDd5FKeD.d.ts +0 -283
  55. package/dist/cards-Sl3b40Mv.d.ts +0 -13
  56. package/dist/chunk-326PGVAA.js +0 -34
  57. package/dist/chunk-326PGVAA.js.map +0 -1
  58. package/dist/chunk-FDNZTDD6.js.map +0 -1
  59. package/dist/chunk-I46YJSOD.js +0 -1
  60. package/dist/chunk-MKXPVOUT.js.map +0 -1
  61. package/dist/chunk-MZNVHMJ5.js.map +0 -1
  62. package/dist/chunk-T52J5RMF.js +0 -1
  63. package/dist/chunk-WG4JQL3S.js.map +0 -1
  64. package/dist/chunk-XV6D3ET4.js +0 -485
  65. package/dist/chunk-XV6D3ET4.js.map +0 -1
  66. package/dist/chunk-ZABVH7AO.js.map +0 -1
  67. package/dist/generated/runtime/primitives.d.ts +0 -13
  68. package/dist/generated/runtime/primitives.js +0 -181
  69. package/dist/generated/runtime/primitives.js.map +0 -1
  70. package/dist/generated/runtime-api.d.ts +0 -3
  71. package/dist/generated/runtime-api.js +0 -2
  72. package/dist/generated/runtime.d.ts +0 -15
  73. package/dist/generated/runtime.js +0 -19
  74. package/dist/generated/runtime.js.map +0 -1
  75. package/dist/generated/workspace-contract.d.ts +0 -15
  76. package/dist/generated/workspace-contract.js +0 -15
  77. package/dist/generated/workspace-contract.js.map +0 -1
  78. package/dist/infrastructure/reducer-bundle-abi.js.map +0 -1
  79. package/dist/infrastructure/workspace-codegen.d.ts +0 -53
  80. package/dist/infrastructure/workspace-codegen.js.map +0 -1
  81. package/dist/manifest-contract-BNHVGFtU.d.ts +0 -9
  82. package/dist/primitive-props-DpKs-GCr.d.ts +0 -11
  83. package/dist/runtime/types/runtime-api.d.ts +0 -1
  84. package/dist/runtime/types/runtime-api.js +0 -2
  85. package/dist/runtime/types/runtime-api.js.map +0 -1
  86. package/dist/runtime-api-3dshj6kK.d.ts +0 -101
  87. package/dist/slots-1GPGihk8.d.ts +0 -8
  88. package/src/browser-interaction/attributes.ts +0 -211
  89. package/src/browser-interaction/canonical.ts +0 -77
  90. package/src/browser-interaction/constants.ts +0 -77
  91. package/src/browser-interaction/effects.ts +0 -176
  92. package/src/browser-interaction/index.ts +0 -111
  93. package/src/browser-interaction/normalize.ts +0 -997
  94. package/src/browser-interaction/registry.ts +0 -70
  95. package/src/browser-interaction/resolve.ts +0 -596
  96. package/src/browser-interaction/schemas.ts +0 -152
  97. package/src/browser-interaction/types.ts +0 -304
  98. package/src/browser-interaction.ts +0 -1
  99. package/src/generated/reducer-contract/builders.ts +0 -90
  100. package/src/generated/reducer-contract/version.ts +0 -9
  101. package/src/generated/reducer-contract/wire.ts +0 -100
  102. package/src/generated/reducer-contract/zod.ts +0 -103
  103. package/src/generated/runtime/primitives.ts +0 -2
  104. package/src/generated/runtime-api.ts +0 -5
  105. package/src/generated/runtime.ts +0 -35
  106. package/src/generated/workspace-contract.ts +0 -2
  107. package/src/index.ts +0 -7
  108. package/src/infrastructure/reducer-bundle-abi.ts +0 -8
  109. package/src/infrastructure/reducer-contract/bundle.ts +0 -37
  110. package/src/infrastructure/workspace-codegen/hex-geometry.ts +0 -69
  111. package/src/infrastructure/workspace-codegen/index.ts +0 -64
  112. package/src/infrastructure/workspace-codegen/manifest-contract.ts +0 -6632
  113. package/src/infrastructure/workspace-codegen/manifest-validation.ts +0 -795
  114. package/src/infrastructure/workspace-codegen/ownership.ts +0 -131
  115. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +0 -169
  116. package/src/infrastructure/workspace-codegen/seeds.ts +0 -1705
  117. package/src/infrastructure/workspace-codegen.ts +0 -1
  118. package/src/package-set.ts +0 -19
  119. package/src/reducer/authoring/contract.ts +0 -157
  120. package/src/reducer/authoring/effect.ts +0 -224
  121. package/src/reducer/authoring/game.ts +0 -23
  122. package/src/reducer/authoring/interaction.ts +0 -98
  123. package/src/reducer/authoring/phase.ts +0 -300
  124. package/src/reducer/authoring/types.ts +0 -70
  125. package/src/reducer/authoring/validation.ts +0 -382
  126. package/src/reducer/authoring/view-stage.ts +0 -68
  127. package/src/reducer/authoring.ts +0 -29
  128. package/src/reducer/bundle/ingress-bundle.ts +0 -491
  129. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +0 -254
  130. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +0 -73
  131. package/src/reducer/bundle/trusted/instruction-runner.ts +0 -414
  132. package/src/reducer/bundle/trusted/interaction-authorization.ts +0 -137
  133. package/src/reducer/bundle/trusted/interaction-collectors.ts +0 -859
  134. package/src/reducer/bundle/trusted/interaction-decision.ts +0 -747
  135. package/src/reducer/bundle/trusted/interaction-resolver.ts +0 -95
  136. package/src/reducer/bundle/trusted/interaction-types.ts +0 -174
  137. package/src/reducer/bundle/trusted/lifecycle-runner.ts +0 -427
  138. package/src/reducer/bundle/trusted/projection-builder.ts +0 -680
  139. package/src/reducer/bundle/trusted/projection-context.ts +0 -39
  140. package/src/reducer/bundle/trusted/rng-sampler.ts +0 -150
  141. package/src/reducer/bundle/trusted/runtime-registry.ts +0 -120
  142. package/src/reducer/bundle/trusted/runtime-scope.ts +0 -336
  143. package/src/reducer/bundle/trusted/simultaneous-player.ts +0 -97
  144. package/src/reducer/bundle/trusted/stage-resolver.ts +0 -87
  145. package/src/reducer/bundle/trusted/static-projection.ts +0 -116
  146. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +0 -97
  147. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +0 -39
  148. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +0 -43
  149. package/src/reducer/bundle/trusted/trusted-state-codec.ts +0 -48
  150. package/src/reducer/bundle/trusted-bundle.ts +0 -97
  151. package/src/reducer/bundle/types.ts +0 -171
  152. package/src/reducer/bundle.ts +0 -2
  153. package/src/reducer/client-param-schemas.ts +0 -57
  154. package/src/reducer/compose.ts +0 -34
  155. package/src/reducer/core/runtime-input.ts +0 -30
  156. package/src/reducer/core/runtime-instruction.ts +0 -59
  157. package/src/reducer/core/types.ts +0 -62
  158. package/src/reducer/definition-index.ts +0 -277
  159. package/src/reducer/derived.ts +0 -106
  160. package/src/reducer/effects.ts +0 -92
  161. package/src/reducer/engine/runtime-instruction-engine.ts +0 -155
  162. package/src/reducer/ingress/decode-runtime-input.ts +0 -7
  163. package/src/reducer/ingress/decode-session-state.ts +0 -9
  164. package/src/reducer/ingress/encode-session-state.ts +0 -6
  165. package/src/reducer/ingress/input-codec.ts +0 -18
  166. package/src/reducer/ingress/phase-schemas.ts +0 -62
  167. package/src/reducer/ingress/raw-types.ts +0 -107
  168. package/src/reducer/ingress/runtime-codec.ts +0 -14
  169. package/src/reducer/ingress/runtime-payload.ts +0 -13
  170. package/src/reducer/ingress/session-codec.ts +0 -392
  171. package/src/reducer/ingress/types.ts +0 -6
  172. package/src/reducer/inputs/boardInput.ts +0 -217
  173. package/src/reducer/inputs/boardTarget.ts +0 -190
  174. package/src/reducer/inputs/cardInput.ts +0 -86
  175. package/src/reducer/inputs/cardTarget.ts +0 -101
  176. package/src/reducer/inputs/choiceTarget.ts +0 -104
  177. package/src/reducer/inputs/defineInputs.ts +0 -71
  178. package/src/reducer/inputs/formInput.ts +0 -809
  179. package/src/reducer/inputs/many.ts +0 -120
  180. package/src/reducer/inputs/promptInput.ts +0 -87
  181. package/src/reducer/inputs/rngInput.ts +0 -58
  182. package/src/reducer/inputs/targetRule.ts +0 -123
  183. package/src/reducer/inputs.ts +0 -41
  184. package/src/reducer/model/definition.ts +0 -1072
  185. package/src/reducer/model/extract.ts +0 -745
  186. package/src/reducer/model/manifest.ts +0 -570
  187. package/src/reducer/model/queries.ts +0 -641
  188. package/src/reducer/model/runtime.ts +0 -264
  189. package/src/reducer/model/spec.ts +0 -1386
  190. package/src/reducer/model/table.ts +0 -260
  191. package/src/reducer/model.ts +0 -7
  192. package/src/reducer/ops.ts +0 -1034
  193. package/src/reducer/parse-utils.ts +0 -28
  194. package/src/reducer/per-player.ts +0 -422
  195. package/src/reducer/rng.ts +0 -69
  196. package/src/reducer/schema-helpers.ts +0 -185
  197. package/src/reducer/setup-bootstrap-helpers.ts +0 -171
  198. package/src/reducer/setup-bootstrap.ts +0 -481
  199. package/src/reducer/table-ops.ts +0 -2671
  200. package/src/reducer/table-queries.ts +0 -372
  201. package/src/reducer/transaction.ts +0 -120
  202. package/src/reducer.ts +0 -314
  203. package/src/runtime/primitives.ts +0 -1
  204. package/src/runtime/types/runtime-api.ts +0 -1
  205. package/src/runtime/workspace-contract.ts +0 -32
  206. package/src/runtime-internal/components/InteractionForm.tsx +0 -1647
  207. package/src/runtime-internal/components/PluginRuntime.tsx +0 -105
  208. package/src/runtime-internal/components/board/target-layer.ts +0 -72
  209. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +0 -44
  210. package/src/runtime-internal/context/InteractionDraftContext.tsx +0 -279
  211. package/src/runtime-internal/context/PluginSessionContext.tsx +0 -47
  212. package/src/runtime-internal/context/PluginStateContext.tsx +0 -303
  213. package/src/runtime-internal/context/RuntimeContext.tsx +0 -96
  214. package/src/runtime-internal/defaults/components.tsx +0 -409
  215. package/src/runtime-internal/defaults/index.ts +0 -11
  216. package/src/runtime-internal/errors/ValidationError.ts +0 -29
  217. package/src/runtime-internal/hooks/useActivePlayers.ts +0 -33
  218. package/src/runtime-internal/hooks/useBoardInteractions.ts +0 -727
  219. package/src/runtime-internal/hooks/useGameSelector.ts +0 -105
  220. package/src/runtime-internal/hooks/useGameView.ts +0 -9
  221. package/src/runtime-internal/hooks/useInteractionByKey.ts +0 -354
  222. package/src/runtime-internal/hooks/useInteractionHandle.ts +0 -438
  223. package/src/runtime-internal/hooks/useIsMyTurn.ts +0 -20
  224. package/src/runtime-internal/hooks/useLobby.ts +0 -76
  225. package/src/runtime-internal/hooks/useMe.ts +0 -48
  226. package/src/runtime-internal/hooks/usePlayerInfo.ts +0 -28
  227. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +0 -23
  228. package/src/runtime-internal/hooks/usePluginRuntime.ts +0 -147
  229. package/src/runtime-internal/hooks/useSeatInbox.ts +0 -61
  230. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +0 -10
  231. package/src/runtime-internal/index.ts +0 -42
  232. package/src/runtime-internal/internal.ts +0 -43
  233. package/src/runtime-internal/plugin-styles.css +0 -250
  234. package/src/runtime-internal/primitives/board.tsx +0 -530
  235. package/src/runtime-internal/primitives/dialog-lifecycle.ts +0 -58
  236. package/src/runtime-internal/primitives/dice.tsx +0 -79
  237. package/src/runtime-internal/primitives/game-ui-provider.tsx +0 -35
  238. package/src/runtime-internal/primitives/game.tsx +0 -387
  239. package/src/runtime-internal/primitives/hand-intent-adapter.ts +0 -147
  240. package/src/runtime-internal/primitives/hand-surface.tsx +0 -594
  241. package/src/runtime-internal/primitives/index.ts +0 -196
  242. package/src/runtime-internal/primitives/interaction-form-binding.tsx +0 -56
  243. package/src/runtime-internal/primitives/interaction-submit.ts +0 -90
  244. package/src/runtime-internal/primitives/interaction.tsx +0 -1146
  245. package/src/runtime-internal/primitives/phase.tsx +0 -43
  246. package/src/runtime-internal/primitives/player-roster.tsx +0 -302
  247. package/src/runtime-internal/primitives/primitive-props.tsx +0 -101
  248. package/src/runtime-internal/primitives/prompt.tsx +0 -255
  249. package/src/runtime-internal/primitives/ui.tsx +0 -60
  250. package/src/runtime-internal/primitives/zone.tsx +0 -791
  251. package/src/runtime-internal/reducer.ts +0 -30
  252. package/src/runtime-internal/runtime/createPluginRuntimeAPI.ts +0 -605
  253. package/src/runtime-internal/types/plugin-state.ts +0 -514
  254. package/src/runtime-internal/types/reducer-state.ts +0 -24
  255. package/src/runtime-internal/types/runtime-api.ts +0 -114
  256. package/src/runtime-internal/ui-contract.ts +0 -519
  257. package/src/runtime-internal/utils/browser-interaction-effects.ts +0 -240
  258. package/src/runtime-internal/utils/card-intent-adapter.ts +0 -546
  259. package/src/runtime-internal/utils/interaction-draft-digest.ts +0 -252
  260. package/src/runtime-internal/utils/interaction-inputs.ts +0 -492
  261. package/src/runtime-internal/utils/interaction-labels.ts +0 -23
  262. package/src/runtime-internal/utils/interaction-router.ts +0 -273
  263. package/src/runtime-internal/utils/interaction-status.ts +0 -74
  264. package/src/runtime-internal/utils/semantic-projection-digest.ts +0 -407
  265. package/src/runtime-internal/workspace-contract.ts +0 -1170
  266. package/src/runtime.ts +0 -34
  267. package/src/testing/create-expect-api.ts +0 -352
  268. package/src/testing/create-test-runtime.ts +0 -381
  269. package/src/testing/definitions.ts +0 -127
  270. package/src/testing/index.ts +0 -3
  271. package/src/testing.ts +0 -1
  272. package/src/type-stubs/manifest-contract.d.ts +0 -42
  273. package/src/type-stubs/manifest-contract.js +0 -72
  274. package/src/type-stubs/ui-contract.d.ts +0 -5
  275. package/src/type-stubs/ui-contract.js +0 -1
  276. package/src/types/authoring-card-properties.type-test.ts +0 -266
  277. package/src/types/authoring.ts +0 -1282
  278. package/src/types/cards.ts +0 -19
  279. package/src/types/contracts.ts +0 -1550
  280. package/src/types/generated-helpers.ts +0 -35
  281. package/src/types/index.ts +0 -147
  282. package/src/types/slots.ts +0 -11
  283. package/src/types.ts +0 -1
  284. package/src/ui/components/ActionButton.tsx +0 -97
  285. package/src/ui/components/ActionPanel.tsx +0 -315
  286. package/src/ui/components/Card.tsx +0 -378
  287. package/src/ui/components/CardDragSurface.tsx +0 -1076
  288. package/src/ui/components/ChromeSuppressionContext.tsx +0 -70
  289. package/src/ui/components/CostDisplay.tsx +0 -145
  290. package/src/ui/components/DiceRoller.tsx +0 -581
  291. package/src/ui/components/Drawer.tsx +0 -180
  292. package/src/ui/components/ErrorBoundary.tsx +0 -275
  293. package/src/ui/components/GameEndDisplay.tsx +0 -398
  294. package/src/ui/components/GameSkeleton.tsx +0 -260
  295. package/src/ui/components/Hand.tsx +0 -468
  296. package/src/ui/components/HandDock.tsx +0 -299
  297. package/src/ui/components/HandView.tsx +0 -441
  298. package/src/ui/components/MobileHandTray.tsx +0 -381
  299. package/src/ui/components/MoreActions.tsx +0 -143
  300. package/src/ui/components/PhaseIndicator.tsx +0 -341
  301. package/src/ui/components/PlayArea.tsx +0 -146
  302. package/src/ui/components/PrimaryActionButton.tsx +0 -336
  303. package/src/ui/components/PrimaryButton.tsx +0 -45
  304. package/src/ui/components/ResourceCounter.tsx +0 -270
  305. package/src/ui/components/StagingZone.tsx +0 -134
  306. package/src/ui/components/ThemedButton.tsx +0 -113
  307. package/src/ui/components/Toast.tsx +0 -264
  308. package/src/ui/components/board/HexGrid.tsx +0 -1297
  309. package/src/ui/components/board/NetworkGraph.tsx +0 -476
  310. package/src/ui/components/board/SlotSystem.tsx +0 -388
  311. package/src/ui/components/board/SquareGrid.tsx +0 -1165
  312. package/src/ui/components/board/TrackBoard.tsx +0 -496
  313. package/src/ui/components/board/ZoneMap.tsx +0 -448
  314. package/src/ui/components/board/hex-board-view.ts +0 -123
  315. package/src/ui/components/board/index.ts +0 -142
  316. package/src/ui/components/board/interaction-accessibility.ts +0 -21
  317. package/src/ui/components/board/target-layer.ts +0 -67
  318. package/src/ui/components/card-render-content.type-test.ts +0 -27
  319. package/src/ui/components/hand-layout-math.ts +0 -163
  320. package/src/ui/components/hand-pointer-engine.ts +0 -413
  321. package/src/ui/components/index.ts +0 -245
  322. package/src/ui/components.ts +0 -1
  323. package/src/ui/defaults/components.tsx +0 -106
  324. package/src/ui/defaults/index.ts +0 -8
  325. package/src/ui/defaults.ts +0 -1
  326. package/src/ui/errors/ValidationError.ts +0 -29
  327. package/src/ui/helpers/cards.ts +0 -19
  328. package/src/ui/helpers/track-board.ts +0 -211
  329. package/src/ui/hooks/useBoardTopology.ts +0 -316
  330. package/src/ui/hooks/useCards.ts +0 -10
  331. package/src/ui/hooks/useHandCardPointer.ts +0 -381
  332. package/src/ui/hooks/useHandLayout.ts +0 -378
  333. package/src/ui/hooks/useHandPresentation.ts +0 -121
  334. package/src/ui/hooks/useHexBoard.ts +0 -74
  335. package/src/ui/hooks/useHexGrid.ts +0 -185
  336. package/src/ui/hooks/useIsMobile.ts +0 -35
  337. package/src/ui/hooks/usePanZoom.ts +0 -278
  338. package/src/ui/hooks/useSquareBoard.ts +0 -124
  339. package/src/ui/hooks/useSquareGrid.ts +0 -328
  340. package/src/ui/index.ts +0 -98
  341. package/src/ui/internal/ui/alert.tsx +0 -51
  342. package/src/ui/internal/ui/button.tsx +0 -58
  343. package/src/ui/internal/ui/dialog.tsx +0 -134
  344. package/src/ui/internal/ui/input.tsx +0 -21
  345. package/src/ui/internal/ui/label.tsx +0 -21
  346. package/src/ui/internal/ui/select.tsx +0 -129
  347. package/src/ui/internal/ui/tooltip.tsx +0 -54
  348. package/src/ui/internal/ui/utils.ts +0 -5
  349. package/src/ui/plugin-styles.css +0 -250
  350. package/src/ui/primitives/dialog-lifecycle.ts +0 -58
  351. package/src/ui/primitives/dice.tsx +0 -79
  352. package/src/ui/primitives/primitive-props.tsx +0 -101
  353. package/src/ui/theme/ThemeProvider.tsx +0 -252
  354. package/src/ui/theme/board.ts +0 -61
  355. package/src/ui/theme/css-vars.ts +0 -105
  356. package/src/ui/theme/derive.ts +0 -240
  357. package/src/ui/theme/index.ts +0 -61
  358. package/src/ui/theme/presets/arcade.ts +0 -261
  359. package/src/ui/theme/presets/studio.ts +0 -261
  360. package/src/ui/theme/presets/tabletop.ts +0 -266
  361. package/src/ui/theme/tokens.ts +0 -392
  362. package/src/ui/types/hex-color.ts +0 -20
  363. package/src/ui/types/player-state.ts +0 -463
  364. package/src/ui/types/tiled-board.ts +0 -785
  365. package/src/ui/types/visual-state.ts +0 -137
  366. package/src/ui.ts +0 -1
  367. /package/dist/{chunk-NKCRKGR2.js.map → chunk-3RQEICD3.js.map} +0 -0
  368. /package/dist/{chunk-I46YJSOD.js.map → codegen.js.map} +0 -0
  369. /package/dist/{chunk-T52J5RMF.js.map → reducer-contract.js.map} +0 -0
  370. /package/dist/{generated → runtime}/runtime-api.js.map +0 -0
  371. /package/dist/ui/{types/player-state.js → player-state.js} +0 -0
  372. /package/dist/ui/{types/player-state.js.map → player-state.js.map} +0 -0
@@ -1,514 +0,0 @@
1
- import type { PlayerId } from "@dreamboard/manifest-contract";
2
- import type { HexColor } from "../../ui.js";
3
-
4
- /**
5
- * Plugin State Types
6
- *
7
- * These types define the state structure that the host app sends to the plugin
8
- * via state-sync messages. The plugin uses these types to access pre-computed
9
- * game state without needing to parse raw SSE messages.
10
- */
11
-
12
- type ActionName = string;
13
-
14
- export interface SeatAssignment {
15
- playerId: PlayerId;
16
- controllerUserId?: string;
17
- displayName: string;
18
- playerColor?: HexColor;
19
- isHost?: boolean;
20
- }
21
-
22
- export interface HistoryEntrySummary {
23
- id: string;
24
- version: number;
25
- timestamp: string;
26
- description: string;
27
- playerId?: PlayerId;
28
- actionType?: ActionName;
29
- isCurrent: boolean;
30
- }
31
-
32
- // ============================================================================
33
- // Lobby State (from LOBBY_UPDATE messages)
34
- // ============================================================================
35
-
36
- /**
37
- * Lobby state for the pre-game lobby phase
38
- */
39
- export interface LobbyState {
40
- /** Current seat assignments in the lobby */
41
- seats: SeatAssignment[];
42
- /** Whether the game can be started (all seats filled) */
43
- canStart: boolean;
44
- /** User ID of the session host */
45
- hostUserId: string;
46
- }
47
-
48
- // ============================================================================
49
- // Notifications (from YOUR_TURN, ACTION_REJECTED, PROMPT_OPENED, etc.)
50
- // ============================================================================
51
-
52
- /**
53
- * Notification types that get queued for the plugin
54
- */
55
- export type NotificationType =
56
- | "YOUR_TURN"
57
- | "PROMPT_OPENED"
58
- | "ACTION_EXECUTED"
59
- | "ACTION_REJECTED"
60
- | "TURN_CHANGED"
61
- | "STATE_CHANGED"
62
- | "GAME_ENDED"
63
- | "ERROR";
64
-
65
- /**
66
- * YOUR_TURN notification payload
67
- */
68
- export interface YourTurnPayload {
69
- type: "YOUR_TURN";
70
- activePlayers: PlayerId[];
71
- }
72
-
73
- /**
74
- * PROMPT_OPENED notification payload
75
- */
76
- export interface PromptOpenedPayload {
77
- type: "PROMPT_OPENED";
78
- promptId: string;
79
- promptInstanceId: string;
80
- targetPlayer: PlayerId;
81
- title?: string;
82
- }
83
-
84
- /**
85
- * ACTION_EXECUTED notification payload
86
- */
87
- export interface ActionExecutedPayload {
88
- type: "ACTION_EXECUTED";
89
- playerId: PlayerId;
90
- actionType: string;
91
- }
92
-
93
- /**
94
- * ACTION_REJECTED notification payload
95
- */
96
- export interface ActionRejectedPayload {
97
- type: "ACTION_REJECTED";
98
- reason: string;
99
- targetPlayer?: string;
100
- }
101
-
102
- /**
103
- * STATE_CHANGED notification payload
104
- */
105
- export interface StateChangedPayload {
106
- type: "STATE_CHANGED";
107
- newState: string;
108
- }
109
-
110
- /**
111
- * TURN_CHANGED notification payload
112
- */
113
- export interface TurnChangedPayload {
114
- type: "TURN_CHANGED";
115
- previousPlayers: PlayerId[];
116
- currentPlayers: PlayerId[];
117
- }
118
-
119
- /**
120
- * GAME_ENDED notification payload
121
- */
122
- export interface GameEndedPayload {
123
- type: "GAME_ENDED";
124
- winner?: string;
125
- finalScores: Record<string, number>;
126
- reason: string;
127
- }
128
-
129
- /**
130
- * ERROR notification payload
131
- */
132
- export interface ErrorPayload {
133
- type: "ERROR";
134
- message: string;
135
- code?: string;
136
- }
137
-
138
- /**
139
- * Union of all notification payloads
140
- */
141
- export type NotificationPayload =
142
- | YourTurnPayload
143
- | PromptOpenedPayload
144
- | ActionExecutedPayload
145
- | ActionRejectedPayload
146
- | TurnChangedPayload
147
- | StateChangedPayload
148
- | GameEndedPayload
149
- | ErrorPayload;
150
-
151
- /**
152
- * Notification entry in the queue.
153
- * Notifications are ephemeral events that the plugin can consume and mark as read.
154
- */
155
- export interface Notification {
156
- /** Unique notification ID */
157
- id: string;
158
- /** Type of notification */
159
- type: NotificationType;
160
- /** Type-specific payload */
161
- payload: NotificationPayload;
162
- /** Timestamp when the notification was created */
163
- timestamp: number;
164
- /** Whether the plugin has marked this notification as read */
165
- read: boolean;
166
- }
167
-
168
- // ============================================================================
169
- // Session State
170
- // ============================================================================
171
-
172
- /**
173
- * Session state that gets synchronized to the plugin.
174
- * This includes player switching info that was previously sent via
175
- * separate player-switched messages.
176
- */
177
- export interface PluginSessionState {
178
- /** Current session ID */
179
- sessionId: string | null;
180
- /** Player IDs that this user can control (immutable after game starts) */
181
- controllablePlayerIds: PlayerId[];
182
- /** The currently selected player ID that the user is controlling */
183
- controllingPlayerId: PlayerId | null;
184
- /** User ID of the controller */
185
- userId: string | null;
186
- }
187
-
188
- // ============================================================================
189
- // History State (host only)
190
- // ============================================================================
191
-
192
- /**
193
- * History state for the host's history navigator.
194
- * Only sent to the host user.
195
- */
196
- export interface HistoryState {
197
- /** List of history entries (newest first when displayed) */
198
- entries: HistoryEntrySummary[];
199
- /** Index of the current state in the history */
200
- currentIndex: number;
201
- /** Whether there are earlier states to restore to */
202
- canGoBack: boolean;
203
- /** Whether there are later states to restore to */
204
- canGoForward: boolean;
205
- }
206
-
207
- // ============================================================================
208
- // Plugin State Snapshot
209
- // ============================================================================
210
-
211
- export interface GameplayPromptOption {
212
- id: string;
213
- label: string;
214
- }
215
-
216
- /** Choice option surfaced on a prompt-kind interaction's structured context. */
217
- export interface InteractionContextOption {
218
- id: string;
219
- label?: string;
220
- }
221
-
222
- /** Structured context attached to a prompt-kind InteractionDescriptor. */
223
- export interface InteractionContext {
224
- /** Addressed player id. */
225
- to: string;
226
- title?: string;
227
- /** Authored prompt payload. Shape is defined by the game's prompt schema. */
228
- payload?: Record<string, unknown>;
229
- /** Selectable options for choice-kind prompts. */
230
- options?: readonly InteractionContextOption[];
231
- }
232
-
233
- /**
234
- * Authoritative interaction descriptor resolved by the trusted bundle.
235
- * Eligibility, cost, and availability are authoritative — clients MUST NOT recompute.
236
- */
237
- export type InteractionKind = "action" | "prompt";
238
-
239
- export type InteractionCommitPolicy =
240
- | { mode: "manual" }
241
- | { mode: "autoWhenReady" };
242
-
243
- export type InputSelection =
244
- | { mode: "single" }
245
- | { mode: "many"; min: number; max?: number; distinct?: boolean };
246
-
247
- export type InputDomain =
248
- | CardTargetDomain
249
- | BoardTargetDomain
250
- | ResourceMapDomain
251
- | BoundedNumberDomain
252
- | ChoiceDomain
253
- | ChoiceListDomain;
254
-
255
- export type InputDomainResolver =
256
- | EagerInputDomainDependencies
257
- | LazyInputDomainDependencies;
258
-
259
- export interface EagerInputDomainDependencies {
260
- mode: "eager";
261
- dependentCases: readonly InputDomainDependencyCase[];
262
- }
263
-
264
- export interface LazyInputDomainDependencies {
265
- mode: "lazy";
266
- dependsOn: readonly string[];
267
- resolver: {
268
- interactionKey?: string;
269
- inputKey: string;
270
- };
271
- }
272
-
273
- export interface ResolvedCardTargetDomain {
274
- type: "cardTarget";
275
- projection: "resolved";
276
- zoneId?: string;
277
- zoneIds?: readonly string[];
278
- eligibleTargets: readonly string[];
279
- selection?: InputSelection;
280
- dependencies?: InputDomainResolver;
281
- }
282
-
283
- export interface LazyCardTargetDomain {
284
- type: "cardTarget";
285
- projection: "lazy";
286
- zoneId?: string;
287
- zoneIds?: readonly string[];
288
- selection?: InputSelection;
289
- dependencies: LazyInputDomainDependencies;
290
- }
291
-
292
- export type CardTargetDomain = ResolvedCardTargetDomain | LazyCardTargetDomain;
293
-
294
- export interface ResolvedBoardTargetDomain {
295
- type: "boardTarget";
296
- projection: "resolved";
297
- targetKind: string;
298
- boardId?: string;
299
- eligibleTargets: readonly string[];
300
- selection?: InputSelection;
301
- dependencies?: InputDomainResolver;
302
- }
303
-
304
- export interface LazyBoardTargetDomain {
305
- type: "boardTarget";
306
- projection: "lazy";
307
- targetKind: string;
308
- boardId?: string;
309
- selection?: InputSelection;
310
- dependencies: LazyInputDomainDependencies;
311
- }
312
-
313
- export type BoardTargetDomain =
314
- | ResolvedBoardTargetDomain
315
- | LazyBoardTargetDomain;
316
-
317
- export interface ResourceMapDomain {
318
- type: "resourceMap";
319
- resources?: ReadonlyArray<{
320
- resourceId: string;
321
- label?: string;
322
- icon?: string;
323
- min: number;
324
- max: number;
325
- }>;
326
- dependencies?: InputDomainResolver;
327
- }
328
-
329
- export interface BoundedNumberDomain {
330
- type: "boundedNumber";
331
- min?: number;
332
- max?: number;
333
- step?: number;
334
- dependencies?: InputDomainResolver;
335
- }
336
-
337
- export interface ChoiceDomain {
338
- type: "choice";
339
- choices?: readonly InteractionChoiceOption[];
340
- selection?: InputSelection;
341
- dependencies?: InputDomainResolver;
342
- }
343
-
344
- export interface ChoiceListDomain {
345
- type: "choiceList";
346
- choices?: readonly InteractionChoiceOption[];
347
- min?: number;
348
- max?: number;
349
- selection?: InputSelection;
350
- dependencies?: InputDomainResolver;
351
- }
352
-
353
- export interface InputDomainDependencyCase {
354
- when: Readonly<Record<string, string>>;
355
- domain: InputDomain;
356
- }
357
-
358
- export interface InteractionChoiceOption {
359
- value: string | null;
360
- label: string;
361
- icon?: string;
362
- badge?: string;
363
- description?: string;
364
- disabled?: boolean;
365
- disabledReason?: string;
366
- }
367
-
368
- export interface InteractionInputDescriptor {
369
- key: string;
370
- kind: string;
371
- domain: InputDomain;
372
- defaultValue?: unknown;
373
- }
374
-
375
- export type InteractionAvailability =
376
- | { status: "available" }
377
- | { status: "notYourTurn"; reason: string }
378
- | {
379
- status: "insufficientResources";
380
- reason: string;
381
- missingResources: Readonly<Record<string, number>>;
382
- }
383
- | { status: "blocked"; reason: string; code?: string };
384
-
385
- interface InteractionDescriptorBase<Key extends string = string> {
386
- phaseName: string;
387
- interactionKey: Key;
388
- interactionId: string;
389
- /** Draft commit policy. Always materialized by the trusted reducer bundle. */
390
- commit: InteractionCommitPolicy;
391
- /** Canonical descriptor digest used by browser replay/protocol tooling when projected by the host. */
392
- descriptorDigest?: string;
393
- /** Explicit authoring/runtime actor seat used by browser replay draft digests. */
394
- actorSeat?: number;
395
- /** Canonical draft digest used by browser replay/protocol tooling when projected by the host. */
396
- draftDigest?: string;
397
- /** Source zone id for zone-scoped interactions (e.g., cardInput). */
398
- zoneId?: string;
399
- /** Source zone ids for zone-scoped interactions that span multiple zones. */
400
- zoneIds?: readonly string[];
401
- /** Ordered input descriptors. This is the canonical source for input keys, collector kind, and valid-value domains. */
402
- inputs: readonly InteractionInputDescriptor[];
403
- /** Resolved cost map keyed by resource id (if interaction declares one). */
404
- cost?: Record<string, unknown>;
405
- /** Snapshot of seat's currently available resources keyed by resource id. */
406
- currentResources?: Record<string, unknown>;
407
- /** Authoritative availability state for this descriptor. */
408
- availability: InteractionAvailability;
409
- }
410
-
411
- export type ActionInteractionDescriptor<Key extends string = string> =
412
- InteractionDescriptorBase<Key> & {
413
- kind: "action";
414
- };
415
-
416
- export type PromptInteractionDescriptor<Key extends string = string> =
417
- InteractionDescriptorBase<Key> & {
418
- kind: "prompt";
419
- /** Structured prompt context for prompt-kind interactions. */
420
- context: InteractionContext;
421
- };
422
-
423
- export type InteractionDescriptor<Key extends string = string> =
424
- | ActionInteractionDescriptor<Key>
425
- | PromptInteractionDescriptor<Key>;
426
-
427
- /**
428
- * Per-player view of a single zone. Mirrors the ZoneHandles wire shape from
429
- * the trusted bundle's resolveZoneHandles; `cardViewsById` is JSON-serialized
430
- * `ViewCard` and `playableByCardId` lists the interactions that are playable
431
- * on each card (eligibility already filtered by each interaction's validate).
432
- */
433
- export interface ZoneHandlesSnapshot<InteractionType extends string = string> {
434
- cardIds: readonly string[];
435
- cardViewsById: Readonly<Record<string, string>>;
436
- playableByCardId: Readonly<
437
- Record<string, ReadonlyArray<InteractionDescriptor<InteractionType>>>
438
- >;
439
- }
440
-
441
- export interface SimultaneousPhaseSnapshot {
442
- phaseName: string;
443
- interactionId: string;
444
- actorIds: PlayerId[];
445
- sealedPlayerIds: PlayerId[];
446
- pendingPlayerIds: PlayerId[];
447
- }
448
-
449
- export interface GameplaySnapshot<
450
- PhaseType extends string = string,
451
- StageType extends string = string,
452
- InteractionType extends string = string,
453
- > {
454
- currentPhase: PhaseType | null;
455
- currentStage: StageType | null;
456
- activePlayers: PlayerId[];
457
- simultaneousPhase?: SimultaneousPhaseSnapshot | null;
458
- availableInteractions: ReadonlyArray<InteractionDescriptor<InteractionType>>;
459
- /**
460
- * Zone handles scoped to the controlling player. Keyed by zoneId.
461
- * Authored via phase `zones`; projected from `resolveZoneHandles`.
462
- */
463
- zones: Readonly<Record<string, ZoneHandlesSnapshot<InteractionType>>>;
464
- }
465
-
466
- /**
467
- * The complete state snapshot sent to the plugin via state-sync.
468
- * This is the single source of truth for all reducer-native plugin state.
469
- */
470
- export interface PluginStateSnapshot<
471
- View = unknown,
472
- PhaseType extends string = string,
473
- StageType extends string = string,
474
- InteractionType extends string = string,
475
- > {
476
- /** Projected seat-specific reducer-native view for the controlling player */
477
- view: View | null;
478
- /** Gameplay transport state that sits alongside the projected reducer view */
479
- gameplay: GameplaySnapshot<PhaseType, StageType, InteractionType>;
480
- /** Lobby state (from LOBBY_UPDATE) - null if game has started */
481
- lobby: LobbyState | null;
482
- /** Notification queue (from YOUR_TURN, ACTION_REJECTED, PROMPT_OPENED, etc.) */
483
- notifications: Notification[];
484
- /** Session state (includes controllingPlayerId for player switching) */
485
- session: PluginSessionState;
486
- /** History state for host navigation (null if not host or history disabled) */
487
- history: HistoryState | null;
488
- /** Monotonic sync ID for acknowledgment tracking */
489
- syncId: number;
490
- }
491
-
492
- // ============================================================================
493
- // State Sync Messages
494
- // ============================================================================
495
-
496
- /**
497
- * Message sent from host to plugin to sync state
498
- */
499
- export interface StateSyncMessage {
500
- type: "state-sync";
501
- /** Sync ID for acknowledgment tracking */
502
- syncId: number;
503
- /** Complete state snapshot */
504
- state: PluginStateSnapshot;
505
- }
506
-
507
- /**
508
- * Message sent from plugin to host to acknowledge state receipt
509
- */
510
- export interface StateAckMessage {
511
- type: "state-ack";
512
- /** Echoes back the syncId that was received */
513
- syncId: number;
514
- }
@@ -1,24 +0,0 @@
1
- import type { GameView, PhaseName } from "#dreamboard/ui-contract";
2
- import type {
3
- GameplayPromptOption,
4
- GameplaySnapshot as BaseGameplaySnapshot,
5
- PluginStateSnapshot as BasePluginStateSnapshot,
6
- } from "./plugin-state.js";
7
-
8
- type StageName = string;
9
- type InteractionId = string;
10
-
11
- export type GameplaySnapshot = BaseGameplaySnapshot<
12
- PhaseName,
13
- StageName,
14
- InteractionId
15
- >;
16
-
17
- export type PluginStateSnapshot = Omit<
18
- BasePluginStateSnapshot<GameView, PhaseName, StageName, InteractionId>,
19
- "gameplay"
20
- > & {
21
- gameplay: GameplaySnapshot;
22
- };
23
-
24
- export type { GameplayPromptOption };
@@ -1,114 +0,0 @@
1
- import type { PlayerId } from "@dreamboard/manifest-contract";
2
-
3
- /**
4
- * Result of validating a player action
5
- */
6
- export interface ValidationResult {
7
- /** Whether the action is valid */
8
- valid: boolean;
9
- /** Machine-readable error code if validation failed */
10
- errorCode?: string;
11
- /** Human-readable error message if validation failed */
12
- message?: string;
13
- }
14
-
15
- /**
16
- * Structured authoritative submission failure returned by runtime submit APIs.
17
- */
18
- export interface SubmissionError extends Error {
19
- /** Machine-readable error code when available */
20
- errorCode?: string;
21
- }
22
-
23
- /**
24
- * Plugin session state
25
- */
26
- export interface PluginSessionState {
27
- /** Session initialization status */
28
- status: "loading" | "ready";
29
- /** Current session ID (null if not initialized) */
30
- sessionId: string | null;
31
- /** Player IDs that this user can control (immutable after game starts) */
32
- controllablePlayerIds: PlayerId[];
33
- /** The currently selected player ID that the user is controlling */
34
- controllingPlayerId: PlayerId | null;
35
- /** User ID of the controller (null if not initialized) */
36
- userId: string | null;
37
- }
38
-
39
- /**
40
- * RuntimeAPI provides the interface between plugin code and the game runtime.
41
- * This API is exposed to plugin iframes for subscribing to game events and submitting actions.
42
- */
43
- export interface RuntimeAPI {
44
- /**
45
- * Validate a player interaction before submitting it. `params` is typed
46
- * as `unknown` because a `promptInput` collector can declare a scalar
47
- * response schema (`z.enum([...])`, `z.string()`, `z.number()`, ...)
48
- * while ordinary collectors pass an object.
49
- *
50
- * @param playerId - ID of the player performing the interaction
51
- * @param interactionId - Identifier of the interaction
52
- * @param params - Interaction-specific payload
53
- * @returns Promise that resolves with validation result
54
- */
55
- validateInteraction: (
56
- playerId: PlayerId,
57
- interactionId: string,
58
- params: unknown,
59
- ) => Promise<ValidationResult>;
60
-
61
- /**
62
- * Submit a player interaction to the game server. `submitInteraction`
63
- * is the single submission verb for every interaction kind — authors
64
- * do not split between "action" and "prompt response" calls.
65
- *
66
- * @param playerId - ID of the player performing the interaction
67
- * @param interactionId - Identifier of the interaction
68
- * @param params - Interaction-specific payload (see
69
- * {@link validateInteraction} for the `unknown` typing rationale)
70
- * @throws SubmissionError if submission is rejected by the authority.
71
- */
72
- submitInteraction: (
73
- playerId: PlayerId,
74
- interactionId: string,
75
- params: unknown,
76
- ) => Promise<void>;
77
-
78
- /**
79
- * Get the current plugin session state.
80
- * Returns initialization status and session/player IDs.
81
- *
82
- * @returns Current plugin session state
83
- *
84
- * @example
85
- * ```typescript
86
- * const { status, sessionId, playerId } = runtime.getSessionState();
87
- * if (status === "ready") {
88
- * console.log('Connected to session:', sessionId);
89
- * }
90
- * ```
91
- */
92
- getSessionState: () => PluginSessionState;
93
-
94
- /**
95
- * Disconnect from the runtime and clean up all listeners.
96
- * Should be called when the plugin is unmounting.
97
- */
98
- disconnect: () => void;
99
-
100
- /**
101
- * Request to switch to a different player.
102
- * Only works if the user controls multiple seats.
103
- * The parent window will handle the switch and update the session state.
104
- *
105
- * @param playerId - ID of the player to switch to
106
- *
107
- * @example
108
- * ```typescript
109
- * // Switch to player-2
110
- * runtime.switchPlayer?.('player-2');
111
- * ```
112
- */
113
- switchPlayer?: (playerId: PlayerId) => void;
114
- }