@dreamboard-games/sdk 0.2.1-alpha.1 → 0.3.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/dist/{HandView-ncJIVLhN.d.ts → HandView-PYDmehVD.d.ts} +1 -1
  2. package/dist/{ResourceCounter-CTREyF73.d.ts → ResourceCounter-BTXklCEZ.d.ts} +1 -1
  3. package/dist/{ThemeProvider-BBMVT3KG.d.ts → ThemeProvider-DvMl17Ny.d.ts} +1 -1
  4. package/dist/{chunk-NKCRKGR2.js → chunk-3RQEICD3.js} +2 -2
  5. package/dist/{chunk-ZABVH7AO.js → chunk-ADYH6PVT.js} +1336 -1363
  6. package/dist/chunk-ADYH6PVT.js.map +1 -0
  7. package/dist/{chunk-PEI3FIL2.js → chunk-P7VMTJ5D.js} +2 -2
  8. package/dist/{chunk-PEI3FIL2.js.map → chunk-P7VMTJ5D.js.map} +1 -1
  9. package/dist/{chunk-WG4JQL3S.js → chunk-QZ6X4B5P.js} +1177 -1109
  10. package/dist/chunk-QZ6X4B5P.js.map +1 -0
  11. package/dist/{chunk-MZNVHMJ5.js → chunk-TXXLS3OI.js} +405 -309
  12. package/dist/chunk-TXXLS3OI.js.map +1 -0
  13. package/dist/{chunk-FDNZTDD6.js → chunk-W6SGFWXH.js} +48 -44
  14. package/dist/chunk-W6SGFWXH.js.map +1 -0
  15. package/dist/{chunk-MKXPVOUT.js → chunk-Y2AFYBMB.js} +48 -4
  16. package/dist/chunk-Y2AFYBMB.js.map +1 -0
  17. package/dist/{index-BwqPQtBu.d.ts → codegen.d.ts} +57 -565
  18. package/dist/{infrastructure/workspace-codegen.js → codegen.js} +3 -3
  19. package/dist/{components-BoiVSYqx.d.ts → components-DaIqi9QM.d.ts} +48 -37
  20. package/dist/{hex-board-view-1iAyJRFn.d.ts → hex-board-view-UCUjMALd.d.ts} +2 -2
  21. package/dist/{infrastructure/reducer-bundle-abi.d.ts → index.d-BGqVifr_.d.ts} +289 -10
  22. package/dist/index.js +1 -1
  23. package/dist/package-set.d.ts +2 -2
  24. package/dist/package-set.js +1 -1
  25. package/dist/primitive-props-BNHDkgd7.d.ts +16 -0
  26. package/dist/reducer-contract.d.ts +3 -0
  27. package/dist/{infrastructure/reducer-bundle-abi.js → reducer-contract.js} +4 -4
  28. package/dist/reducer.d.ts +185 -179
  29. package/dist/reducer.js +1363 -1372
  30. package/dist/reducer.js.map +1 -1
  31. package/dist/runtime/primitives.d.ts +9 -9
  32. package/dist/runtime/primitives.js +7 -7
  33. package/dist/runtime/runtime-api.d.ts +2 -0
  34. package/dist/runtime/runtime-api.js +1 -0
  35. package/dist/runtime/workspace-contract.d.ts +62 -17
  36. package/dist/runtime/workspace-contract.js +5 -6
  37. package/dist/{runtime-api-CPLm_XDG.d.ts → runtime-api-tGL3ArsB.d.ts} +103 -4
  38. package/dist/runtime.d.ts +11 -57
  39. package/dist/runtime.js +487 -8
  40. package/dist/runtime.js.map +1 -1
  41. package/dist/testing.d.ts +4 -4
  42. package/dist/testing.js.map +1 -1
  43. package/dist/types.d.ts +1531 -85
  44. package/dist/types.js +1 -3
  45. package/dist/types.js.map +1 -1
  46. package/dist/ui/components.d.ts +7 -8
  47. package/dist/ui/components.js +1 -1
  48. package/dist/ui/defaults.d.ts +1 -1
  49. package/dist/ui/{types/player-state.d.ts → player-state.d.ts} +2 -2
  50. package/dist/{ui-contract-rzKBwOLC.d.ts → ui-contract-SctM4ibF.d.ts} +155 -150
  51. package/dist/ui.d.ts +10 -11
  52. package/dist/ui.js +2 -2
  53. package/package.json +30 -75
  54. package/dist/bundle-CDd5FKeD.d.ts +0 -283
  55. package/dist/cards-Sl3b40Mv.d.ts +0 -13
  56. package/dist/chunk-326PGVAA.js +0 -34
  57. package/dist/chunk-326PGVAA.js.map +0 -1
  58. package/dist/chunk-FDNZTDD6.js.map +0 -1
  59. package/dist/chunk-I46YJSOD.js +0 -1
  60. package/dist/chunk-MKXPVOUT.js.map +0 -1
  61. package/dist/chunk-MZNVHMJ5.js.map +0 -1
  62. package/dist/chunk-T52J5RMF.js +0 -1
  63. package/dist/chunk-WG4JQL3S.js.map +0 -1
  64. package/dist/chunk-XV6D3ET4.js +0 -485
  65. package/dist/chunk-XV6D3ET4.js.map +0 -1
  66. package/dist/chunk-ZABVH7AO.js.map +0 -1
  67. package/dist/generated/runtime/primitives.d.ts +0 -13
  68. package/dist/generated/runtime/primitives.js +0 -181
  69. package/dist/generated/runtime/primitives.js.map +0 -1
  70. package/dist/generated/runtime-api.d.ts +0 -3
  71. package/dist/generated/runtime-api.js +0 -2
  72. package/dist/generated/runtime.d.ts +0 -15
  73. package/dist/generated/runtime.js +0 -19
  74. package/dist/generated/runtime.js.map +0 -1
  75. package/dist/generated/workspace-contract.d.ts +0 -15
  76. package/dist/generated/workspace-contract.js +0 -15
  77. package/dist/generated/workspace-contract.js.map +0 -1
  78. package/dist/infrastructure/reducer-bundle-abi.js.map +0 -1
  79. package/dist/infrastructure/workspace-codegen.d.ts +0 -53
  80. package/dist/infrastructure/workspace-codegen.js.map +0 -1
  81. package/dist/manifest-contract-BNHVGFtU.d.ts +0 -9
  82. package/dist/primitive-props-DpKs-GCr.d.ts +0 -11
  83. package/dist/runtime/types/runtime-api.d.ts +0 -1
  84. package/dist/runtime/types/runtime-api.js +0 -2
  85. package/dist/runtime/types/runtime-api.js.map +0 -1
  86. package/dist/runtime-api-3dshj6kK.d.ts +0 -101
  87. package/dist/slots-1GPGihk8.d.ts +0 -8
  88. package/src/browser-interaction/attributes.ts +0 -211
  89. package/src/browser-interaction/canonical.ts +0 -77
  90. package/src/browser-interaction/constants.ts +0 -77
  91. package/src/browser-interaction/effects.ts +0 -176
  92. package/src/browser-interaction/index.ts +0 -111
  93. package/src/browser-interaction/normalize.ts +0 -997
  94. package/src/browser-interaction/registry.ts +0 -70
  95. package/src/browser-interaction/resolve.ts +0 -596
  96. package/src/browser-interaction/schemas.ts +0 -152
  97. package/src/browser-interaction/types.ts +0 -304
  98. package/src/browser-interaction.ts +0 -1
  99. package/src/generated/reducer-contract/builders.ts +0 -90
  100. package/src/generated/reducer-contract/version.ts +0 -9
  101. package/src/generated/reducer-contract/wire.ts +0 -100
  102. package/src/generated/reducer-contract/zod.ts +0 -103
  103. package/src/generated/runtime/primitives.ts +0 -2
  104. package/src/generated/runtime-api.ts +0 -5
  105. package/src/generated/runtime.ts +0 -35
  106. package/src/generated/workspace-contract.ts +0 -2
  107. package/src/index.ts +0 -7
  108. package/src/infrastructure/reducer-bundle-abi.ts +0 -8
  109. package/src/infrastructure/reducer-contract/bundle.ts +0 -37
  110. package/src/infrastructure/workspace-codegen/hex-geometry.ts +0 -69
  111. package/src/infrastructure/workspace-codegen/index.ts +0 -64
  112. package/src/infrastructure/workspace-codegen/manifest-contract.ts +0 -6632
  113. package/src/infrastructure/workspace-codegen/manifest-validation.ts +0 -795
  114. package/src/infrastructure/workspace-codegen/ownership.ts +0 -131
  115. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +0 -169
  116. package/src/infrastructure/workspace-codegen/seeds.ts +0 -1705
  117. package/src/infrastructure/workspace-codegen.ts +0 -1
  118. package/src/package-set.ts +0 -19
  119. package/src/reducer/authoring/contract.ts +0 -157
  120. package/src/reducer/authoring/effect.ts +0 -224
  121. package/src/reducer/authoring/game.ts +0 -23
  122. package/src/reducer/authoring/interaction.ts +0 -98
  123. package/src/reducer/authoring/phase.ts +0 -300
  124. package/src/reducer/authoring/types.ts +0 -70
  125. package/src/reducer/authoring/validation.ts +0 -382
  126. package/src/reducer/authoring/view-stage.ts +0 -68
  127. package/src/reducer/authoring.ts +0 -29
  128. package/src/reducer/bundle/ingress-bundle.ts +0 -491
  129. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +0 -254
  130. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +0 -73
  131. package/src/reducer/bundle/trusted/instruction-runner.ts +0 -414
  132. package/src/reducer/bundle/trusted/interaction-authorization.ts +0 -137
  133. package/src/reducer/bundle/trusted/interaction-collectors.ts +0 -859
  134. package/src/reducer/bundle/trusted/interaction-decision.ts +0 -747
  135. package/src/reducer/bundle/trusted/interaction-resolver.ts +0 -95
  136. package/src/reducer/bundle/trusted/interaction-types.ts +0 -174
  137. package/src/reducer/bundle/trusted/lifecycle-runner.ts +0 -427
  138. package/src/reducer/bundle/trusted/projection-builder.ts +0 -680
  139. package/src/reducer/bundle/trusted/projection-context.ts +0 -39
  140. package/src/reducer/bundle/trusted/rng-sampler.ts +0 -150
  141. package/src/reducer/bundle/trusted/runtime-registry.ts +0 -120
  142. package/src/reducer/bundle/trusted/runtime-scope.ts +0 -336
  143. package/src/reducer/bundle/trusted/simultaneous-player.ts +0 -97
  144. package/src/reducer/bundle/trusted/stage-resolver.ts +0 -87
  145. package/src/reducer/bundle/trusted/static-projection.ts +0 -116
  146. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +0 -97
  147. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +0 -39
  148. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +0 -43
  149. package/src/reducer/bundle/trusted/trusted-state-codec.ts +0 -48
  150. package/src/reducer/bundle/trusted-bundle.ts +0 -97
  151. package/src/reducer/bundle/types.ts +0 -171
  152. package/src/reducer/bundle.ts +0 -2
  153. package/src/reducer/client-param-schemas.ts +0 -57
  154. package/src/reducer/compose.ts +0 -34
  155. package/src/reducer/core/runtime-input.ts +0 -30
  156. package/src/reducer/core/runtime-instruction.ts +0 -59
  157. package/src/reducer/core/types.ts +0 -62
  158. package/src/reducer/definition-index.ts +0 -277
  159. package/src/reducer/derived.ts +0 -106
  160. package/src/reducer/effects.ts +0 -92
  161. package/src/reducer/engine/runtime-instruction-engine.ts +0 -155
  162. package/src/reducer/ingress/decode-runtime-input.ts +0 -7
  163. package/src/reducer/ingress/decode-session-state.ts +0 -9
  164. package/src/reducer/ingress/encode-session-state.ts +0 -6
  165. package/src/reducer/ingress/input-codec.ts +0 -18
  166. package/src/reducer/ingress/phase-schemas.ts +0 -62
  167. package/src/reducer/ingress/raw-types.ts +0 -107
  168. package/src/reducer/ingress/runtime-codec.ts +0 -14
  169. package/src/reducer/ingress/runtime-payload.ts +0 -13
  170. package/src/reducer/ingress/session-codec.ts +0 -392
  171. package/src/reducer/ingress/types.ts +0 -6
  172. package/src/reducer/inputs/boardInput.ts +0 -217
  173. package/src/reducer/inputs/boardTarget.ts +0 -190
  174. package/src/reducer/inputs/cardInput.ts +0 -86
  175. package/src/reducer/inputs/cardTarget.ts +0 -101
  176. package/src/reducer/inputs/choiceTarget.ts +0 -104
  177. package/src/reducer/inputs/defineInputs.ts +0 -71
  178. package/src/reducer/inputs/formInput.ts +0 -809
  179. package/src/reducer/inputs/many.ts +0 -120
  180. package/src/reducer/inputs/promptInput.ts +0 -87
  181. package/src/reducer/inputs/rngInput.ts +0 -58
  182. package/src/reducer/inputs/targetRule.ts +0 -123
  183. package/src/reducer/inputs.ts +0 -41
  184. package/src/reducer/model/definition.ts +0 -1072
  185. package/src/reducer/model/extract.ts +0 -745
  186. package/src/reducer/model/manifest.ts +0 -570
  187. package/src/reducer/model/queries.ts +0 -641
  188. package/src/reducer/model/runtime.ts +0 -264
  189. package/src/reducer/model/spec.ts +0 -1386
  190. package/src/reducer/model/table.ts +0 -260
  191. package/src/reducer/model.ts +0 -7
  192. package/src/reducer/ops.ts +0 -1034
  193. package/src/reducer/parse-utils.ts +0 -28
  194. package/src/reducer/per-player.ts +0 -422
  195. package/src/reducer/rng.ts +0 -69
  196. package/src/reducer/schema-helpers.ts +0 -185
  197. package/src/reducer/setup-bootstrap-helpers.ts +0 -171
  198. package/src/reducer/setup-bootstrap.ts +0 -481
  199. package/src/reducer/table-ops.ts +0 -2671
  200. package/src/reducer/table-queries.ts +0 -372
  201. package/src/reducer/transaction.ts +0 -120
  202. package/src/reducer.ts +0 -314
  203. package/src/runtime/primitives.ts +0 -1
  204. package/src/runtime/types/runtime-api.ts +0 -1
  205. package/src/runtime/workspace-contract.ts +0 -32
  206. package/src/runtime-internal/components/InteractionForm.tsx +0 -1647
  207. package/src/runtime-internal/components/PluginRuntime.tsx +0 -105
  208. package/src/runtime-internal/components/board/target-layer.ts +0 -72
  209. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +0 -44
  210. package/src/runtime-internal/context/InteractionDraftContext.tsx +0 -279
  211. package/src/runtime-internal/context/PluginSessionContext.tsx +0 -47
  212. package/src/runtime-internal/context/PluginStateContext.tsx +0 -303
  213. package/src/runtime-internal/context/RuntimeContext.tsx +0 -96
  214. package/src/runtime-internal/defaults/components.tsx +0 -409
  215. package/src/runtime-internal/defaults/index.ts +0 -11
  216. package/src/runtime-internal/errors/ValidationError.ts +0 -29
  217. package/src/runtime-internal/hooks/useActivePlayers.ts +0 -33
  218. package/src/runtime-internal/hooks/useBoardInteractions.ts +0 -727
  219. package/src/runtime-internal/hooks/useGameSelector.ts +0 -105
  220. package/src/runtime-internal/hooks/useGameView.ts +0 -9
  221. package/src/runtime-internal/hooks/useInteractionByKey.ts +0 -354
  222. package/src/runtime-internal/hooks/useInteractionHandle.ts +0 -438
  223. package/src/runtime-internal/hooks/useIsMyTurn.ts +0 -20
  224. package/src/runtime-internal/hooks/useLobby.ts +0 -76
  225. package/src/runtime-internal/hooks/useMe.ts +0 -48
  226. package/src/runtime-internal/hooks/usePlayerInfo.ts +0 -28
  227. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +0 -23
  228. package/src/runtime-internal/hooks/usePluginRuntime.ts +0 -147
  229. package/src/runtime-internal/hooks/useSeatInbox.ts +0 -61
  230. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +0 -10
  231. package/src/runtime-internal/index.ts +0 -42
  232. package/src/runtime-internal/internal.ts +0 -43
  233. package/src/runtime-internal/plugin-styles.css +0 -250
  234. package/src/runtime-internal/primitives/board.tsx +0 -530
  235. package/src/runtime-internal/primitives/dialog-lifecycle.ts +0 -58
  236. package/src/runtime-internal/primitives/dice.tsx +0 -79
  237. package/src/runtime-internal/primitives/game-ui-provider.tsx +0 -35
  238. package/src/runtime-internal/primitives/game.tsx +0 -387
  239. package/src/runtime-internal/primitives/hand-intent-adapter.ts +0 -147
  240. package/src/runtime-internal/primitives/hand-surface.tsx +0 -594
  241. package/src/runtime-internal/primitives/index.ts +0 -196
  242. package/src/runtime-internal/primitives/interaction-form-binding.tsx +0 -56
  243. package/src/runtime-internal/primitives/interaction-submit.ts +0 -90
  244. package/src/runtime-internal/primitives/interaction.tsx +0 -1146
  245. package/src/runtime-internal/primitives/phase.tsx +0 -43
  246. package/src/runtime-internal/primitives/player-roster.tsx +0 -302
  247. package/src/runtime-internal/primitives/primitive-props.tsx +0 -101
  248. package/src/runtime-internal/primitives/prompt.tsx +0 -255
  249. package/src/runtime-internal/primitives/ui.tsx +0 -60
  250. package/src/runtime-internal/primitives/zone.tsx +0 -791
  251. package/src/runtime-internal/reducer.ts +0 -30
  252. package/src/runtime-internal/runtime/createPluginRuntimeAPI.ts +0 -605
  253. package/src/runtime-internal/types/plugin-state.ts +0 -514
  254. package/src/runtime-internal/types/reducer-state.ts +0 -24
  255. package/src/runtime-internal/types/runtime-api.ts +0 -114
  256. package/src/runtime-internal/ui-contract.ts +0 -519
  257. package/src/runtime-internal/utils/browser-interaction-effects.ts +0 -240
  258. package/src/runtime-internal/utils/card-intent-adapter.ts +0 -546
  259. package/src/runtime-internal/utils/interaction-draft-digest.ts +0 -252
  260. package/src/runtime-internal/utils/interaction-inputs.ts +0 -492
  261. package/src/runtime-internal/utils/interaction-labels.ts +0 -23
  262. package/src/runtime-internal/utils/interaction-router.ts +0 -273
  263. package/src/runtime-internal/utils/interaction-status.ts +0 -74
  264. package/src/runtime-internal/utils/semantic-projection-digest.ts +0 -407
  265. package/src/runtime-internal/workspace-contract.ts +0 -1170
  266. package/src/runtime.ts +0 -34
  267. package/src/testing/create-expect-api.ts +0 -352
  268. package/src/testing/create-test-runtime.ts +0 -381
  269. package/src/testing/definitions.ts +0 -127
  270. package/src/testing/index.ts +0 -3
  271. package/src/testing.ts +0 -1
  272. package/src/type-stubs/manifest-contract.d.ts +0 -42
  273. package/src/type-stubs/manifest-contract.js +0 -72
  274. package/src/type-stubs/ui-contract.d.ts +0 -5
  275. package/src/type-stubs/ui-contract.js +0 -1
  276. package/src/types/authoring-card-properties.type-test.ts +0 -266
  277. package/src/types/authoring.ts +0 -1282
  278. package/src/types/cards.ts +0 -19
  279. package/src/types/contracts.ts +0 -1550
  280. package/src/types/generated-helpers.ts +0 -35
  281. package/src/types/index.ts +0 -147
  282. package/src/types/slots.ts +0 -11
  283. package/src/types.ts +0 -1
  284. package/src/ui/components/ActionButton.tsx +0 -97
  285. package/src/ui/components/ActionPanel.tsx +0 -315
  286. package/src/ui/components/Card.tsx +0 -378
  287. package/src/ui/components/CardDragSurface.tsx +0 -1076
  288. package/src/ui/components/ChromeSuppressionContext.tsx +0 -70
  289. package/src/ui/components/CostDisplay.tsx +0 -145
  290. package/src/ui/components/DiceRoller.tsx +0 -581
  291. package/src/ui/components/Drawer.tsx +0 -180
  292. package/src/ui/components/ErrorBoundary.tsx +0 -275
  293. package/src/ui/components/GameEndDisplay.tsx +0 -398
  294. package/src/ui/components/GameSkeleton.tsx +0 -260
  295. package/src/ui/components/Hand.tsx +0 -468
  296. package/src/ui/components/HandDock.tsx +0 -299
  297. package/src/ui/components/HandView.tsx +0 -441
  298. package/src/ui/components/MobileHandTray.tsx +0 -381
  299. package/src/ui/components/MoreActions.tsx +0 -143
  300. package/src/ui/components/PhaseIndicator.tsx +0 -341
  301. package/src/ui/components/PlayArea.tsx +0 -146
  302. package/src/ui/components/PrimaryActionButton.tsx +0 -336
  303. package/src/ui/components/PrimaryButton.tsx +0 -45
  304. package/src/ui/components/ResourceCounter.tsx +0 -270
  305. package/src/ui/components/StagingZone.tsx +0 -134
  306. package/src/ui/components/ThemedButton.tsx +0 -113
  307. package/src/ui/components/Toast.tsx +0 -264
  308. package/src/ui/components/board/HexGrid.tsx +0 -1297
  309. package/src/ui/components/board/NetworkGraph.tsx +0 -476
  310. package/src/ui/components/board/SlotSystem.tsx +0 -388
  311. package/src/ui/components/board/SquareGrid.tsx +0 -1165
  312. package/src/ui/components/board/TrackBoard.tsx +0 -496
  313. package/src/ui/components/board/ZoneMap.tsx +0 -448
  314. package/src/ui/components/board/hex-board-view.ts +0 -123
  315. package/src/ui/components/board/index.ts +0 -142
  316. package/src/ui/components/board/interaction-accessibility.ts +0 -21
  317. package/src/ui/components/board/target-layer.ts +0 -67
  318. package/src/ui/components/card-render-content.type-test.ts +0 -27
  319. package/src/ui/components/hand-layout-math.ts +0 -163
  320. package/src/ui/components/hand-pointer-engine.ts +0 -413
  321. package/src/ui/components/index.ts +0 -245
  322. package/src/ui/components.ts +0 -1
  323. package/src/ui/defaults/components.tsx +0 -106
  324. package/src/ui/defaults/index.ts +0 -8
  325. package/src/ui/defaults.ts +0 -1
  326. package/src/ui/errors/ValidationError.ts +0 -29
  327. package/src/ui/helpers/cards.ts +0 -19
  328. package/src/ui/helpers/track-board.ts +0 -211
  329. package/src/ui/hooks/useBoardTopology.ts +0 -316
  330. package/src/ui/hooks/useCards.ts +0 -10
  331. package/src/ui/hooks/useHandCardPointer.ts +0 -381
  332. package/src/ui/hooks/useHandLayout.ts +0 -378
  333. package/src/ui/hooks/useHandPresentation.ts +0 -121
  334. package/src/ui/hooks/useHexBoard.ts +0 -74
  335. package/src/ui/hooks/useHexGrid.ts +0 -185
  336. package/src/ui/hooks/useIsMobile.ts +0 -35
  337. package/src/ui/hooks/usePanZoom.ts +0 -278
  338. package/src/ui/hooks/useSquareBoard.ts +0 -124
  339. package/src/ui/hooks/useSquareGrid.ts +0 -328
  340. package/src/ui/index.ts +0 -98
  341. package/src/ui/internal/ui/alert.tsx +0 -51
  342. package/src/ui/internal/ui/button.tsx +0 -58
  343. package/src/ui/internal/ui/dialog.tsx +0 -134
  344. package/src/ui/internal/ui/input.tsx +0 -21
  345. package/src/ui/internal/ui/label.tsx +0 -21
  346. package/src/ui/internal/ui/select.tsx +0 -129
  347. package/src/ui/internal/ui/tooltip.tsx +0 -54
  348. package/src/ui/internal/ui/utils.ts +0 -5
  349. package/src/ui/plugin-styles.css +0 -250
  350. package/src/ui/primitives/dialog-lifecycle.ts +0 -58
  351. package/src/ui/primitives/dice.tsx +0 -79
  352. package/src/ui/primitives/primitive-props.tsx +0 -101
  353. package/src/ui/theme/ThemeProvider.tsx +0 -252
  354. package/src/ui/theme/board.ts +0 -61
  355. package/src/ui/theme/css-vars.ts +0 -105
  356. package/src/ui/theme/derive.ts +0 -240
  357. package/src/ui/theme/index.ts +0 -61
  358. package/src/ui/theme/presets/arcade.ts +0 -261
  359. package/src/ui/theme/presets/studio.ts +0 -261
  360. package/src/ui/theme/presets/tabletop.ts +0 -266
  361. package/src/ui/theme/tokens.ts +0 -392
  362. package/src/ui/types/hex-color.ts +0 -20
  363. package/src/ui/types/player-state.ts +0 -463
  364. package/src/ui/types/tiled-board.ts +0 -785
  365. package/src/ui/types/visual-state.ts +0 -137
  366. package/src/ui.ts +0 -1
  367. /package/dist/{chunk-NKCRKGR2.js.map → chunk-3RQEICD3.js.map} +0 -0
  368. /package/dist/{chunk-I46YJSOD.js.map → codegen.js.map} +0 -0
  369. /package/dist/{chunk-T52J5RMF.js.map → reducer-contract.js.map} +0 -0
  370. /package/dist/{generated → runtime}/runtime-api.js.map +0 -0
  371. /package/dist/ui/{types/player-state.js → player-state.js} +0 -0
  372. /package/dist/ui/{types/player-state.js.map → player-state.js.map} +0 -0
@@ -1,341 +0,0 @@
1
- /**
2
- * Surfaces the dominant turn-state question — "is this me?" / "who am I
3
- * waiting for?" — as a single headline, with the phase label demoted to
4
- * secondary copy underneath.
5
- *
6
- * The previous design rendered three peer chips (`Waiting`, `Roll dice`,
7
- * `Player 3`) which fragmented one piece of information across three
8
- * UI atoms. The redesign collapses them into a single status line:
9
- *
10
- * ◐ Waiting for Player 3…
11
- * Roll dice
12
- *
13
- * ● Your turn
14
- * Build, trade, or end your turn.
15
- *
16
- * Both states get a leading status indicator that animates so the eye
17
- * picks up the "live" cue immediately. Animations are skipped when the
18
- * theme reports `motion.reducedMotion === "true"`.
19
- *
20
- * Prop API is unchanged so existing callers (Catan, Things-in-Rings,
21
- * tests) keep working without edits. The `variant` knob still toggles
22
- * surface treatment (`badge` is layout-only, `bar` wraps the headline
23
- * in an inset HUD strip, `minimal` collapses to a single underlined
24
- * label for tight HUDs).
25
- */
26
-
27
- import { motion } from "framer-motion";
28
- import { clsx } from "clsx";
29
- import { useTheme } from "../theme/ThemeProvider.js";
30
- import { surfaceStyle } from "../theme/derive.js";
31
- import type { Theme } from "../theme/tokens.js";
32
-
33
- export interface PhaseIndicatorProps {
34
- currentPhase: string;
35
- phaseLabels?: Record<string, string>;
36
- isMyTurn?: boolean;
37
- activePlayerNames?: string[];
38
- variant?: "badge" | "bar" | "minimal";
39
- className?: string;
40
- }
41
-
42
- export function PhaseIndicator({
43
- currentPhase,
44
- phaseLabels,
45
- isMyTurn,
46
- activePlayerNames,
47
- variant = "badge",
48
- className,
49
- }: PhaseIndicatorProps) {
50
- const theme = useTheme();
51
- const reducedMotion = theme.motion.reducedMotion === "true";
52
-
53
- const label = phaseLabels?.[currentPhase] ?? formatPhase(currentPhase);
54
-
55
- if (variant === "minimal") {
56
- return (
57
- <span
58
- className={className}
59
- style={{
60
- fontFamily: theme.typography.fontFamily.body,
61
- fontSize: theme.typography.fontSize.sm,
62
- fontWeight: theme.typography.fontWeight.bold,
63
- color: theme.semantic.text.muted,
64
- textDecoration: "underline",
65
- textDecorationStyle: "wavy",
66
- textDecorationColor: theme.semantic.border.subtle,
67
- textUnderlineOffset: "4px",
68
- }}
69
- role="status"
70
- aria-label={`Current phase: ${label}`}
71
- >
72
- {label}
73
- </span>
74
- );
75
- }
76
-
77
- // Decide which state we're in. Only one is active at a time so the
78
- // headline is unambiguous.
79
- const state: "your-turn" | "waiting" | "phase-only" =
80
- isMyTurn === true
81
- ? "your-turn"
82
- : isMyTurn === false && activePlayerNames && activePlayerNames.length > 0
83
- ? "waiting"
84
- : "phase-only";
85
-
86
- const containerStyle: React.CSSProperties =
87
- variant === "bar"
88
- ? {
89
- ...surfaceStyle(theme, { tone: "inset", radius: "hud" }),
90
- padding: theme.space[3],
91
- boxShadow: theme.elevation.inset,
92
- fontFamily: theme.typography.fontFamily.body,
93
- }
94
- : { fontFamily: theme.typography.fontFamily.body };
95
-
96
- const headline = renderHeadline({
97
- state,
98
- activePlayerNames,
99
- label,
100
- theme,
101
- reducedMotion,
102
- });
103
- const ariaLabel =
104
- state === "your-turn"
105
- ? `Your turn — ${label}`
106
- : state === "waiting"
107
- ? `Waiting for ${formatPlayerList(activePlayerNames ?? [])} — ${label}`
108
- : label;
109
-
110
- return (
111
- <div
112
- className={clsx("flex items-center gap-3 flex-wrap", className)}
113
- style={containerStyle}
114
- role="status"
115
- aria-live="polite"
116
- aria-atomic="true"
117
- aria-label={ariaLabel}
118
- >
119
- {headline}
120
- </div>
121
- );
122
- }
123
-
124
- function formatPhase(phase: string): string {
125
- const formatted = phase
126
- .replace(/([A-Z])/g, " $1")
127
- .replace(/_/g, " ")
128
- .trim()
129
- .replace(/^\w/, (c) => c.toUpperCase());
130
- return formatted === "Player Turn" ? "Turn" : formatted;
131
- }
132
-
133
- function formatPlayerList(names: readonly string[]): string {
134
- if (names.length === 0) return "";
135
- if (names.length === 1) return names[0]!;
136
- if (names.length === 2) return `${names[0]} and ${names[1]}`;
137
- return `${names.slice(0, -1).join(", ")}, and ${names[names.length - 1]}`;
138
- }
139
-
140
- interface HeadlineArgs {
141
- state: "your-turn" | "waiting" | "phase-only";
142
- activePlayerNames: readonly string[] | undefined;
143
- label: string;
144
- theme: Theme;
145
- reducedMotion: boolean;
146
- }
147
-
148
- function renderHeadline({
149
- state,
150
- activePlayerNames,
151
- label,
152
- theme,
153
- reducedMotion,
154
- }: HeadlineArgs) {
155
- if (state === "phase-only") {
156
- return (
157
- <div style={textBlockStyle(theme)}>
158
- <span style={titleTextStyle(theme)}>{label}</span>
159
- </div>
160
- );
161
- }
162
-
163
- const isYourTurn = state === "your-turn";
164
- const intent = isYourTurn
165
- ? theme.semantic.intent.success
166
- : theme.semantic.intent.info;
167
- const titleText = isYourTurn
168
- ? "Your turn"
169
- : `Waiting for ${formatPlayerList(activePlayerNames ?? [])}…`;
170
-
171
- return (
172
- <motion.div
173
- initial={reducedMotion ? { opacity: 0 } : { opacity: 0, y: -4 }}
174
- animate={reducedMotion ? { opacity: 1 } : { opacity: 1, y: 0 }}
175
- style={{
176
- display: "flex",
177
- alignItems: "center",
178
- gap: theme.space[3],
179
- }}
180
- >
181
- <StatusIndicator
182
- intent={intent}
183
- kind={isYourTurn ? "pulse" : "spinner"}
184
- reducedMotion={reducedMotion}
185
- />
186
- <div style={textBlockStyle(theme)}>
187
- <span style={titleTextStyle(theme)}>{titleText}</span>
188
- <span style={subtitleTextStyle(theme)}>{label}</span>
189
- </div>
190
- </motion.div>
191
- );
192
- }
193
-
194
- function textBlockStyle(theme: Theme): React.CSSProperties {
195
- return {
196
- display: "flex",
197
- flexDirection: "column",
198
- alignItems: "flex-start",
199
- gap: theme.space[0.5],
200
- minWidth: 0,
201
- };
202
- }
203
-
204
- function titleTextStyle(theme: Theme): React.CSSProperties {
205
- return {
206
- fontFamily: theme.typography.fontFamily.body,
207
- fontSize: theme.typography.fontSize.lg,
208
- fontWeight: theme.typography.fontWeight.bold,
209
- letterSpacing: theme.typography.letterSpacing.tight,
210
- lineHeight: theme.typography.lineHeight.tight,
211
- color: theme.semantic.text.primary,
212
- };
213
- }
214
-
215
- function subtitleTextStyle(theme: Theme): React.CSSProperties {
216
- return {
217
- fontFamily: theme.typography.fontFamily.body,
218
- fontSize: theme.typography.fontSize.xs,
219
- fontWeight: theme.typography.fontWeight.medium,
220
- letterSpacing: theme.typography.letterSpacing.caps,
221
- textTransform: "uppercase",
222
- color: theme.semantic.text.muted,
223
- };
224
- }
225
-
226
- interface StatusIndicatorProps {
227
- intent: Theme["semantic"]["intent"]["success"];
228
- kind: "pulse" | "spinner";
229
- reducedMotion: boolean;
230
- }
231
-
232
- /**
233
- * Animated status indicator sized to sit next to a body-font headline.
234
- *
235
- * Kept intentionally chip-less so it shares the chrome strip's
236
- * understated treatment (the rest of the chrome uses bare typography
237
- * and lets intent colour live in chips, dots, and borders — not in
238
- * full-saturation surfaces). The colour comes from one
239
- * {@link Theme}-supplied intent ramp so swapping themes keeps the
240
- * indicator consistent with chips, toasts, and buttons that use the
241
- * same intent.
242
- *
243
- * - `pulse` — soft halo radiating outward from a solid centre dot.
244
- * Used for the player's own active turn.
245
- * - `spinner` — thin partial ring rotating around a soft-filled
246
- * centre. Reads as the standard "in flight / live" affordance.
247
- */
248
- function StatusIndicator({
249
- intent,
250
- kind,
251
- reducedMotion,
252
- }: StatusIndicatorProps) {
253
- const size = 16;
254
-
255
- if (kind === "pulse") {
256
- return (
257
- <span
258
- aria-hidden="true"
259
- style={{
260
- position: "relative",
261
- display: "inline-flex",
262
- alignItems: "center",
263
- justifyContent: "center",
264
- width: size,
265
- height: size,
266
- flexShrink: 0,
267
- }}
268
- >
269
- <motion.span
270
- style={{
271
- position: "absolute",
272
- inset: 2,
273
- borderRadius: "9999px",
274
- background: intent.soft,
275
- }}
276
- animate={
277
- reducedMotion
278
- ? undefined
279
- : { scale: [1, 1.6, 1], opacity: [0.7, 0, 0.7] }
280
- }
281
- transition={{
282
- repeat: reducedMotion ? 0 : Infinity,
283
- duration: 1.6,
284
- ease: "easeOut",
285
- }}
286
- />
287
- <span
288
- style={{
289
- position: "relative",
290
- display: "inline-block",
291
- width: 8,
292
- height: 8,
293
- borderRadius: "9999px",
294
- background: intent.solid,
295
- }}
296
- />
297
- </span>
298
- );
299
- }
300
-
301
- // "spinner" — partial ring rotating around an inset soft fill.
302
- return (
303
- <span
304
- aria-hidden="true"
305
- style={{
306
- position: "relative",
307
- display: "inline-flex",
308
- alignItems: "center",
309
- justifyContent: "center",
310
- width: size,
311
- height: size,
312
- flexShrink: 0,
313
- }}
314
- >
315
- <span
316
- style={{
317
- position: "absolute",
318
- inset: 4,
319
- borderRadius: "9999px",
320
- background: intent.soft,
321
- }}
322
- />
323
- <motion.span
324
- style={{
325
- position: "absolute",
326
- inset: 0,
327
- borderRadius: "9999px",
328
- border: "2px solid transparent",
329
- borderTopColor: intent.solid,
330
- borderRightColor: intent.solid,
331
- }}
332
- animate={reducedMotion ? undefined : { rotate: 360 }}
333
- transition={{
334
- repeat: reducedMotion ? 0 : Infinity,
335
- duration: 1.2,
336
- ease: "linear",
337
- }}
338
- />
339
- </span>
340
- );
341
- }
@@ -1,146 +0,0 @@
1
- /**
2
- * Central game board area for active game components (tricks, played
3
- * cards, zones, etc.).
4
- *
5
- * Visual chrome (frame, empty placeholder, card entrance/exit) is
6
- * sourced from the active {@link useTheme} so the play area re-skins
7
- * with the rest of the shell.
8
- */
9
-
10
- import { motion, AnimatePresence } from "framer-motion";
11
- import { clsx } from "clsx";
12
- import { CardFace, type CardFaceProps, type ViewCard } from "./Card.js";
13
- import { useTheme } from "../theme/ThemeProvider.js";
14
- import { chipStyle } from "../theme/derive.js";
15
-
16
- export interface PlayAreaProps<CardData extends ViewCard = ViewCard> {
17
- cards: readonly CardData[];
18
- filter?: (card: CardData) => boolean;
19
- cardSize?: CardFaceProps["size"];
20
- renderCard?: CardFaceProps<CardData>["renderContent"];
21
- layout?: "grid" | "row";
22
- interactive?: boolean;
23
- onCardClick?: (cardId: string) => void;
24
- "aria-label"?: string;
25
- className?: string;
26
- }
27
-
28
- /**
29
- * @example
30
- * ```tsx
31
- * <PlayArea cards={trickCards} layout="row" renderCard={(card) => <PlayingCard card={card} />} />
32
- * ```
33
- */
34
- export function PlayArea<CardData extends ViewCard = ViewCard>({
35
- cards,
36
- filter,
37
- cardSize = "md",
38
- renderCard,
39
- layout = "row",
40
- interactive = false,
41
- onCardClick,
42
- "aria-label": ariaLabel = "Play area",
43
- className,
44
- }: PlayAreaProps<CardData>) {
45
- const theme = useTheme();
46
- const reducedMotion = theme.motion.reducedMotion === "true";
47
- const visibleCards = filter ? cards.filter(filter) : cards;
48
-
49
- const layoutClasses = {
50
- grid: "grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 gap-3 sm:gap-6",
51
- row: "flex flex-wrap items-center justify-center gap-3 sm:gap-6",
52
- };
53
-
54
- return (
55
- <div
56
- className={clsx(
57
- "relative w-full min-h-[200px] sm:min-h-[300px] p-6 sm:p-8",
58
- className,
59
- )}
60
- style={{
61
- background: theme.semantic.surface.inset,
62
- border: `2px dashed ${theme.semantic.border.default}`,
63
- borderRadius: theme.radius.hud,
64
- fontFamily: theme.typography.fontFamily.body,
65
- color: theme.semantic.text.primary,
66
- }}
67
- role="region"
68
- aria-label={`${ariaLabel} - ${visibleCards.length} item${visibleCards.length !== 1 ? "s" : ""}`}
69
- >
70
- <AnimatePresence mode="popLayout">
71
- {visibleCards.length === 0 ? (
72
- <motion.div
73
- className="flex items-center justify-center h-full absolute inset-0 pointer-events-none"
74
- initial={{ opacity: 0 }}
75
- animate={{ opacity: 1 }}
76
- exit={{ opacity: 0 }}
77
- role="status"
78
- aria-live="polite"
79
- >
80
- <div
81
- style={{
82
- ...chipStyle(theme, { variant: "warning", size: "md" }),
83
- fontSize: theme.typography.fontSize.md,
84
- paddingBlock: theme.space[2],
85
- paddingInline: theme.space[4],
86
- }}
87
- >
88
- No cards in play
89
- </div>
90
- </motion.div>
91
- ) : (
92
- <div className={layoutClasses[layout]}>
93
- {visibleCards.map((card, index) => (
94
- <motion.div
95
- key={card.id}
96
- layout={!reducedMotion}
97
- initial={
98
- reducedMotion
99
- ? { opacity: 0, scale: 1 }
100
- : { opacity: 0, scale: 0.8 }
101
- }
102
- animate={{ opacity: 1, scale: 1 }}
103
- exit={{ opacity: 0, scale: 0.8 }}
104
- transition={{
105
- type: "spring",
106
- stiffness: 260,
107
- damping: 20,
108
- delay: reducedMotion ? 0 : index * 0.05,
109
- }}
110
- >
111
- {interactive && onCardClick ? (
112
- <button
113
- type="button"
114
- aria-label={card.name ?? `Card ${card.id}`}
115
- onClick={() => onCardClick(card.id)}
116
- onKeyDown={(event) => {
117
- if (event.key === "Enter" || event.key === " ") {
118
- event.preventDefault();
119
- onCardClick(card.id);
120
- }
121
- }}
122
- className="border-0 bg-transparent p-0 cursor-pointer focus-visible:outline-none"
123
- style={{ all: "unset", cursor: "pointer" }}
124
- >
125
- <CardFace
126
- card={card}
127
- size={cardSize}
128
- renderContent={renderCard}
129
- />
130
- </button>
131
- ) : (
132
- <CardFace
133
- card={card}
134
- size={cardSize}
135
- renderContent={renderCard}
136
- disabled={!interactive}
137
- />
138
- )}
139
- </motion.div>
140
- ))}
141
- </div>
142
- )}
143
- </AnimatePresence>
144
- </div>
145
- );
146
- }