@dreamboard-games/sdk 0.2.1-alpha.1 → 0.3.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/dist/{HandView-ncJIVLhN.d.ts → HandView-PYDmehVD.d.ts} +1 -1
  2. package/dist/{ResourceCounter-CTREyF73.d.ts → ResourceCounter-BTXklCEZ.d.ts} +1 -1
  3. package/dist/{ThemeProvider-BBMVT3KG.d.ts → ThemeProvider-DvMl17Ny.d.ts} +1 -1
  4. package/dist/{chunk-NKCRKGR2.js → chunk-3RQEICD3.js} +2 -2
  5. package/dist/{chunk-ZABVH7AO.js → chunk-ADYH6PVT.js} +1336 -1363
  6. package/dist/chunk-ADYH6PVT.js.map +1 -0
  7. package/dist/{chunk-PEI3FIL2.js → chunk-P7VMTJ5D.js} +2 -2
  8. package/dist/{chunk-PEI3FIL2.js.map → chunk-P7VMTJ5D.js.map} +1 -1
  9. package/dist/{chunk-WG4JQL3S.js → chunk-QZ6X4B5P.js} +1177 -1109
  10. package/dist/chunk-QZ6X4B5P.js.map +1 -0
  11. package/dist/{chunk-MZNVHMJ5.js → chunk-TXXLS3OI.js} +405 -309
  12. package/dist/chunk-TXXLS3OI.js.map +1 -0
  13. package/dist/{chunk-FDNZTDD6.js → chunk-W6SGFWXH.js} +48 -44
  14. package/dist/chunk-W6SGFWXH.js.map +1 -0
  15. package/dist/{chunk-MKXPVOUT.js → chunk-Y2AFYBMB.js} +48 -4
  16. package/dist/chunk-Y2AFYBMB.js.map +1 -0
  17. package/dist/{index-BwqPQtBu.d.ts → codegen.d.ts} +57 -565
  18. package/dist/{infrastructure/workspace-codegen.js → codegen.js} +3 -3
  19. package/dist/{components-BoiVSYqx.d.ts → components-DaIqi9QM.d.ts} +48 -37
  20. package/dist/{hex-board-view-1iAyJRFn.d.ts → hex-board-view-UCUjMALd.d.ts} +2 -2
  21. package/dist/{infrastructure/reducer-bundle-abi.d.ts → index.d-BGqVifr_.d.ts} +289 -10
  22. package/dist/index.js +1 -1
  23. package/dist/package-set.d.ts +2 -2
  24. package/dist/package-set.js +1 -1
  25. package/dist/primitive-props-BNHDkgd7.d.ts +16 -0
  26. package/dist/reducer-contract.d.ts +3 -0
  27. package/dist/{infrastructure/reducer-bundle-abi.js → reducer-contract.js} +4 -4
  28. package/dist/reducer.d.ts +185 -179
  29. package/dist/reducer.js +1363 -1372
  30. package/dist/reducer.js.map +1 -1
  31. package/dist/runtime/primitives.d.ts +9 -9
  32. package/dist/runtime/primitives.js +7 -7
  33. package/dist/runtime/runtime-api.d.ts +2 -0
  34. package/dist/runtime/runtime-api.js +1 -0
  35. package/dist/runtime/workspace-contract.d.ts +62 -17
  36. package/dist/runtime/workspace-contract.js +5 -6
  37. package/dist/{runtime-api-CPLm_XDG.d.ts → runtime-api-tGL3ArsB.d.ts} +103 -4
  38. package/dist/runtime.d.ts +11 -57
  39. package/dist/runtime.js +487 -8
  40. package/dist/runtime.js.map +1 -1
  41. package/dist/testing.d.ts +4 -4
  42. package/dist/testing.js.map +1 -1
  43. package/dist/types.d.ts +1531 -85
  44. package/dist/types.js +1 -3
  45. package/dist/types.js.map +1 -1
  46. package/dist/ui/components.d.ts +7 -8
  47. package/dist/ui/components.js +1 -1
  48. package/dist/ui/defaults.d.ts +1 -1
  49. package/dist/ui/{types/player-state.d.ts → player-state.d.ts} +2 -2
  50. package/dist/{ui-contract-rzKBwOLC.d.ts → ui-contract-SctM4ibF.d.ts} +155 -150
  51. package/dist/ui.d.ts +10 -11
  52. package/dist/ui.js +2 -2
  53. package/package.json +30 -75
  54. package/dist/bundle-CDd5FKeD.d.ts +0 -283
  55. package/dist/cards-Sl3b40Mv.d.ts +0 -13
  56. package/dist/chunk-326PGVAA.js +0 -34
  57. package/dist/chunk-326PGVAA.js.map +0 -1
  58. package/dist/chunk-FDNZTDD6.js.map +0 -1
  59. package/dist/chunk-I46YJSOD.js +0 -1
  60. package/dist/chunk-MKXPVOUT.js.map +0 -1
  61. package/dist/chunk-MZNVHMJ5.js.map +0 -1
  62. package/dist/chunk-T52J5RMF.js +0 -1
  63. package/dist/chunk-WG4JQL3S.js.map +0 -1
  64. package/dist/chunk-XV6D3ET4.js +0 -485
  65. package/dist/chunk-XV6D3ET4.js.map +0 -1
  66. package/dist/chunk-ZABVH7AO.js.map +0 -1
  67. package/dist/generated/runtime/primitives.d.ts +0 -13
  68. package/dist/generated/runtime/primitives.js +0 -181
  69. package/dist/generated/runtime/primitives.js.map +0 -1
  70. package/dist/generated/runtime-api.d.ts +0 -3
  71. package/dist/generated/runtime-api.js +0 -2
  72. package/dist/generated/runtime.d.ts +0 -15
  73. package/dist/generated/runtime.js +0 -19
  74. package/dist/generated/runtime.js.map +0 -1
  75. package/dist/generated/workspace-contract.d.ts +0 -15
  76. package/dist/generated/workspace-contract.js +0 -15
  77. package/dist/generated/workspace-contract.js.map +0 -1
  78. package/dist/infrastructure/reducer-bundle-abi.js.map +0 -1
  79. package/dist/infrastructure/workspace-codegen.d.ts +0 -53
  80. package/dist/infrastructure/workspace-codegen.js.map +0 -1
  81. package/dist/manifest-contract-BNHVGFtU.d.ts +0 -9
  82. package/dist/primitive-props-DpKs-GCr.d.ts +0 -11
  83. package/dist/runtime/types/runtime-api.d.ts +0 -1
  84. package/dist/runtime/types/runtime-api.js +0 -2
  85. package/dist/runtime/types/runtime-api.js.map +0 -1
  86. package/dist/runtime-api-3dshj6kK.d.ts +0 -101
  87. package/dist/slots-1GPGihk8.d.ts +0 -8
  88. package/src/browser-interaction/attributes.ts +0 -211
  89. package/src/browser-interaction/canonical.ts +0 -77
  90. package/src/browser-interaction/constants.ts +0 -77
  91. package/src/browser-interaction/effects.ts +0 -176
  92. package/src/browser-interaction/index.ts +0 -111
  93. package/src/browser-interaction/normalize.ts +0 -997
  94. package/src/browser-interaction/registry.ts +0 -70
  95. package/src/browser-interaction/resolve.ts +0 -596
  96. package/src/browser-interaction/schemas.ts +0 -152
  97. package/src/browser-interaction/types.ts +0 -304
  98. package/src/browser-interaction.ts +0 -1
  99. package/src/generated/reducer-contract/builders.ts +0 -90
  100. package/src/generated/reducer-contract/version.ts +0 -9
  101. package/src/generated/reducer-contract/wire.ts +0 -100
  102. package/src/generated/reducer-contract/zod.ts +0 -103
  103. package/src/generated/runtime/primitives.ts +0 -2
  104. package/src/generated/runtime-api.ts +0 -5
  105. package/src/generated/runtime.ts +0 -35
  106. package/src/generated/workspace-contract.ts +0 -2
  107. package/src/index.ts +0 -7
  108. package/src/infrastructure/reducer-bundle-abi.ts +0 -8
  109. package/src/infrastructure/reducer-contract/bundle.ts +0 -37
  110. package/src/infrastructure/workspace-codegen/hex-geometry.ts +0 -69
  111. package/src/infrastructure/workspace-codegen/index.ts +0 -64
  112. package/src/infrastructure/workspace-codegen/manifest-contract.ts +0 -6632
  113. package/src/infrastructure/workspace-codegen/manifest-validation.ts +0 -795
  114. package/src/infrastructure/workspace-codegen/ownership.ts +0 -131
  115. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +0 -169
  116. package/src/infrastructure/workspace-codegen/seeds.ts +0 -1705
  117. package/src/infrastructure/workspace-codegen.ts +0 -1
  118. package/src/package-set.ts +0 -19
  119. package/src/reducer/authoring/contract.ts +0 -157
  120. package/src/reducer/authoring/effect.ts +0 -224
  121. package/src/reducer/authoring/game.ts +0 -23
  122. package/src/reducer/authoring/interaction.ts +0 -98
  123. package/src/reducer/authoring/phase.ts +0 -300
  124. package/src/reducer/authoring/types.ts +0 -70
  125. package/src/reducer/authoring/validation.ts +0 -382
  126. package/src/reducer/authoring/view-stage.ts +0 -68
  127. package/src/reducer/authoring.ts +0 -29
  128. package/src/reducer/bundle/ingress-bundle.ts +0 -491
  129. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +0 -254
  130. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +0 -73
  131. package/src/reducer/bundle/trusted/instruction-runner.ts +0 -414
  132. package/src/reducer/bundle/trusted/interaction-authorization.ts +0 -137
  133. package/src/reducer/bundle/trusted/interaction-collectors.ts +0 -859
  134. package/src/reducer/bundle/trusted/interaction-decision.ts +0 -747
  135. package/src/reducer/bundle/trusted/interaction-resolver.ts +0 -95
  136. package/src/reducer/bundle/trusted/interaction-types.ts +0 -174
  137. package/src/reducer/bundle/trusted/lifecycle-runner.ts +0 -427
  138. package/src/reducer/bundle/trusted/projection-builder.ts +0 -680
  139. package/src/reducer/bundle/trusted/projection-context.ts +0 -39
  140. package/src/reducer/bundle/trusted/rng-sampler.ts +0 -150
  141. package/src/reducer/bundle/trusted/runtime-registry.ts +0 -120
  142. package/src/reducer/bundle/trusted/runtime-scope.ts +0 -336
  143. package/src/reducer/bundle/trusted/simultaneous-player.ts +0 -97
  144. package/src/reducer/bundle/trusted/stage-resolver.ts +0 -87
  145. package/src/reducer/bundle/trusted/static-projection.ts +0 -116
  146. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +0 -97
  147. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +0 -39
  148. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +0 -43
  149. package/src/reducer/bundle/trusted/trusted-state-codec.ts +0 -48
  150. package/src/reducer/bundle/trusted-bundle.ts +0 -97
  151. package/src/reducer/bundle/types.ts +0 -171
  152. package/src/reducer/bundle.ts +0 -2
  153. package/src/reducer/client-param-schemas.ts +0 -57
  154. package/src/reducer/compose.ts +0 -34
  155. package/src/reducer/core/runtime-input.ts +0 -30
  156. package/src/reducer/core/runtime-instruction.ts +0 -59
  157. package/src/reducer/core/types.ts +0 -62
  158. package/src/reducer/definition-index.ts +0 -277
  159. package/src/reducer/derived.ts +0 -106
  160. package/src/reducer/effects.ts +0 -92
  161. package/src/reducer/engine/runtime-instruction-engine.ts +0 -155
  162. package/src/reducer/ingress/decode-runtime-input.ts +0 -7
  163. package/src/reducer/ingress/decode-session-state.ts +0 -9
  164. package/src/reducer/ingress/encode-session-state.ts +0 -6
  165. package/src/reducer/ingress/input-codec.ts +0 -18
  166. package/src/reducer/ingress/phase-schemas.ts +0 -62
  167. package/src/reducer/ingress/raw-types.ts +0 -107
  168. package/src/reducer/ingress/runtime-codec.ts +0 -14
  169. package/src/reducer/ingress/runtime-payload.ts +0 -13
  170. package/src/reducer/ingress/session-codec.ts +0 -392
  171. package/src/reducer/ingress/types.ts +0 -6
  172. package/src/reducer/inputs/boardInput.ts +0 -217
  173. package/src/reducer/inputs/boardTarget.ts +0 -190
  174. package/src/reducer/inputs/cardInput.ts +0 -86
  175. package/src/reducer/inputs/cardTarget.ts +0 -101
  176. package/src/reducer/inputs/choiceTarget.ts +0 -104
  177. package/src/reducer/inputs/defineInputs.ts +0 -71
  178. package/src/reducer/inputs/formInput.ts +0 -809
  179. package/src/reducer/inputs/many.ts +0 -120
  180. package/src/reducer/inputs/promptInput.ts +0 -87
  181. package/src/reducer/inputs/rngInput.ts +0 -58
  182. package/src/reducer/inputs/targetRule.ts +0 -123
  183. package/src/reducer/inputs.ts +0 -41
  184. package/src/reducer/model/definition.ts +0 -1072
  185. package/src/reducer/model/extract.ts +0 -745
  186. package/src/reducer/model/manifest.ts +0 -570
  187. package/src/reducer/model/queries.ts +0 -641
  188. package/src/reducer/model/runtime.ts +0 -264
  189. package/src/reducer/model/spec.ts +0 -1386
  190. package/src/reducer/model/table.ts +0 -260
  191. package/src/reducer/model.ts +0 -7
  192. package/src/reducer/ops.ts +0 -1034
  193. package/src/reducer/parse-utils.ts +0 -28
  194. package/src/reducer/per-player.ts +0 -422
  195. package/src/reducer/rng.ts +0 -69
  196. package/src/reducer/schema-helpers.ts +0 -185
  197. package/src/reducer/setup-bootstrap-helpers.ts +0 -171
  198. package/src/reducer/setup-bootstrap.ts +0 -481
  199. package/src/reducer/table-ops.ts +0 -2671
  200. package/src/reducer/table-queries.ts +0 -372
  201. package/src/reducer/transaction.ts +0 -120
  202. package/src/reducer.ts +0 -314
  203. package/src/runtime/primitives.ts +0 -1
  204. package/src/runtime/types/runtime-api.ts +0 -1
  205. package/src/runtime/workspace-contract.ts +0 -32
  206. package/src/runtime-internal/components/InteractionForm.tsx +0 -1647
  207. package/src/runtime-internal/components/PluginRuntime.tsx +0 -105
  208. package/src/runtime-internal/components/board/target-layer.ts +0 -72
  209. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +0 -44
  210. package/src/runtime-internal/context/InteractionDraftContext.tsx +0 -279
  211. package/src/runtime-internal/context/PluginSessionContext.tsx +0 -47
  212. package/src/runtime-internal/context/PluginStateContext.tsx +0 -303
  213. package/src/runtime-internal/context/RuntimeContext.tsx +0 -96
  214. package/src/runtime-internal/defaults/components.tsx +0 -409
  215. package/src/runtime-internal/defaults/index.ts +0 -11
  216. package/src/runtime-internal/errors/ValidationError.ts +0 -29
  217. package/src/runtime-internal/hooks/useActivePlayers.ts +0 -33
  218. package/src/runtime-internal/hooks/useBoardInteractions.ts +0 -727
  219. package/src/runtime-internal/hooks/useGameSelector.ts +0 -105
  220. package/src/runtime-internal/hooks/useGameView.ts +0 -9
  221. package/src/runtime-internal/hooks/useInteractionByKey.ts +0 -354
  222. package/src/runtime-internal/hooks/useInteractionHandle.ts +0 -438
  223. package/src/runtime-internal/hooks/useIsMyTurn.ts +0 -20
  224. package/src/runtime-internal/hooks/useLobby.ts +0 -76
  225. package/src/runtime-internal/hooks/useMe.ts +0 -48
  226. package/src/runtime-internal/hooks/usePlayerInfo.ts +0 -28
  227. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +0 -23
  228. package/src/runtime-internal/hooks/usePluginRuntime.ts +0 -147
  229. package/src/runtime-internal/hooks/useSeatInbox.ts +0 -61
  230. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +0 -10
  231. package/src/runtime-internal/index.ts +0 -42
  232. package/src/runtime-internal/internal.ts +0 -43
  233. package/src/runtime-internal/plugin-styles.css +0 -250
  234. package/src/runtime-internal/primitives/board.tsx +0 -530
  235. package/src/runtime-internal/primitives/dialog-lifecycle.ts +0 -58
  236. package/src/runtime-internal/primitives/dice.tsx +0 -79
  237. package/src/runtime-internal/primitives/game-ui-provider.tsx +0 -35
  238. package/src/runtime-internal/primitives/game.tsx +0 -387
  239. package/src/runtime-internal/primitives/hand-intent-adapter.ts +0 -147
  240. package/src/runtime-internal/primitives/hand-surface.tsx +0 -594
  241. package/src/runtime-internal/primitives/index.ts +0 -196
  242. package/src/runtime-internal/primitives/interaction-form-binding.tsx +0 -56
  243. package/src/runtime-internal/primitives/interaction-submit.ts +0 -90
  244. package/src/runtime-internal/primitives/interaction.tsx +0 -1146
  245. package/src/runtime-internal/primitives/phase.tsx +0 -43
  246. package/src/runtime-internal/primitives/player-roster.tsx +0 -302
  247. package/src/runtime-internal/primitives/primitive-props.tsx +0 -101
  248. package/src/runtime-internal/primitives/prompt.tsx +0 -255
  249. package/src/runtime-internal/primitives/ui.tsx +0 -60
  250. package/src/runtime-internal/primitives/zone.tsx +0 -791
  251. package/src/runtime-internal/reducer.ts +0 -30
  252. package/src/runtime-internal/runtime/createPluginRuntimeAPI.ts +0 -605
  253. package/src/runtime-internal/types/plugin-state.ts +0 -514
  254. package/src/runtime-internal/types/reducer-state.ts +0 -24
  255. package/src/runtime-internal/types/runtime-api.ts +0 -114
  256. package/src/runtime-internal/ui-contract.ts +0 -519
  257. package/src/runtime-internal/utils/browser-interaction-effects.ts +0 -240
  258. package/src/runtime-internal/utils/card-intent-adapter.ts +0 -546
  259. package/src/runtime-internal/utils/interaction-draft-digest.ts +0 -252
  260. package/src/runtime-internal/utils/interaction-inputs.ts +0 -492
  261. package/src/runtime-internal/utils/interaction-labels.ts +0 -23
  262. package/src/runtime-internal/utils/interaction-router.ts +0 -273
  263. package/src/runtime-internal/utils/interaction-status.ts +0 -74
  264. package/src/runtime-internal/utils/semantic-projection-digest.ts +0 -407
  265. package/src/runtime-internal/workspace-contract.ts +0 -1170
  266. package/src/runtime.ts +0 -34
  267. package/src/testing/create-expect-api.ts +0 -352
  268. package/src/testing/create-test-runtime.ts +0 -381
  269. package/src/testing/definitions.ts +0 -127
  270. package/src/testing/index.ts +0 -3
  271. package/src/testing.ts +0 -1
  272. package/src/type-stubs/manifest-contract.d.ts +0 -42
  273. package/src/type-stubs/manifest-contract.js +0 -72
  274. package/src/type-stubs/ui-contract.d.ts +0 -5
  275. package/src/type-stubs/ui-contract.js +0 -1
  276. package/src/types/authoring-card-properties.type-test.ts +0 -266
  277. package/src/types/authoring.ts +0 -1282
  278. package/src/types/cards.ts +0 -19
  279. package/src/types/contracts.ts +0 -1550
  280. package/src/types/generated-helpers.ts +0 -35
  281. package/src/types/index.ts +0 -147
  282. package/src/types/slots.ts +0 -11
  283. package/src/types.ts +0 -1
  284. package/src/ui/components/ActionButton.tsx +0 -97
  285. package/src/ui/components/ActionPanel.tsx +0 -315
  286. package/src/ui/components/Card.tsx +0 -378
  287. package/src/ui/components/CardDragSurface.tsx +0 -1076
  288. package/src/ui/components/ChromeSuppressionContext.tsx +0 -70
  289. package/src/ui/components/CostDisplay.tsx +0 -145
  290. package/src/ui/components/DiceRoller.tsx +0 -581
  291. package/src/ui/components/Drawer.tsx +0 -180
  292. package/src/ui/components/ErrorBoundary.tsx +0 -275
  293. package/src/ui/components/GameEndDisplay.tsx +0 -398
  294. package/src/ui/components/GameSkeleton.tsx +0 -260
  295. package/src/ui/components/Hand.tsx +0 -468
  296. package/src/ui/components/HandDock.tsx +0 -299
  297. package/src/ui/components/HandView.tsx +0 -441
  298. package/src/ui/components/MobileHandTray.tsx +0 -381
  299. package/src/ui/components/MoreActions.tsx +0 -143
  300. package/src/ui/components/PhaseIndicator.tsx +0 -341
  301. package/src/ui/components/PlayArea.tsx +0 -146
  302. package/src/ui/components/PrimaryActionButton.tsx +0 -336
  303. package/src/ui/components/PrimaryButton.tsx +0 -45
  304. package/src/ui/components/ResourceCounter.tsx +0 -270
  305. package/src/ui/components/StagingZone.tsx +0 -134
  306. package/src/ui/components/ThemedButton.tsx +0 -113
  307. package/src/ui/components/Toast.tsx +0 -264
  308. package/src/ui/components/board/HexGrid.tsx +0 -1297
  309. package/src/ui/components/board/NetworkGraph.tsx +0 -476
  310. package/src/ui/components/board/SlotSystem.tsx +0 -388
  311. package/src/ui/components/board/SquareGrid.tsx +0 -1165
  312. package/src/ui/components/board/TrackBoard.tsx +0 -496
  313. package/src/ui/components/board/ZoneMap.tsx +0 -448
  314. package/src/ui/components/board/hex-board-view.ts +0 -123
  315. package/src/ui/components/board/index.ts +0 -142
  316. package/src/ui/components/board/interaction-accessibility.ts +0 -21
  317. package/src/ui/components/board/target-layer.ts +0 -67
  318. package/src/ui/components/card-render-content.type-test.ts +0 -27
  319. package/src/ui/components/hand-layout-math.ts +0 -163
  320. package/src/ui/components/hand-pointer-engine.ts +0 -413
  321. package/src/ui/components/index.ts +0 -245
  322. package/src/ui/components.ts +0 -1
  323. package/src/ui/defaults/components.tsx +0 -106
  324. package/src/ui/defaults/index.ts +0 -8
  325. package/src/ui/defaults.ts +0 -1
  326. package/src/ui/errors/ValidationError.ts +0 -29
  327. package/src/ui/helpers/cards.ts +0 -19
  328. package/src/ui/helpers/track-board.ts +0 -211
  329. package/src/ui/hooks/useBoardTopology.ts +0 -316
  330. package/src/ui/hooks/useCards.ts +0 -10
  331. package/src/ui/hooks/useHandCardPointer.ts +0 -381
  332. package/src/ui/hooks/useHandLayout.ts +0 -378
  333. package/src/ui/hooks/useHandPresentation.ts +0 -121
  334. package/src/ui/hooks/useHexBoard.ts +0 -74
  335. package/src/ui/hooks/useHexGrid.ts +0 -185
  336. package/src/ui/hooks/useIsMobile.ts +0 -35
  337. package/src/ui/hooks/usePanZoom.ts +0 -278
  338. package/src/ui/hooks/useSquareBoard.ts +0 -124
  339. package/src/ui/hooks/useSquareGrid.ts +0 -328
  340. package/src/ui/index.ts +0 -98
  341. package/src/ui/internal/ui/alert.tsx +0 -51
  342. package/src/ui/internal/ui/button.tsx +0 -58
  343. package/src/ui/internal/ui/dialog.tsx +0 -134
  344. package/src/ui/internal/ui/input.tsx +0 -21
  345. package/src/ui/internal/ui/label.tsx +0 -21
  346. package/src/ui/internal/ui/select.tsx +0 -129
  347. package/src/ui/internal/ui/tooltip.tsx +0 -54
  348. package/src/ui/internal/ui/utils.ts +0 -5
  349. package/src/ui/plugin-styles.css +0 -250
  350. package/src/ui/primitives/dialog-lifecycle.ts +0 -58
  351. package/src/ui/primitives/dice.tsx +0 -79
  352. package/src/ui/primitives/primitive-props.tsx +0 -101
  353. package/src/ui/theme/ThemeProvider.tsx +0 -252
  354. package/src/ui/theme/board.ts +0 -61
  355. package/src/ui/theme/css-vars.ts +0 -105
  356. package/src/ui/theme/derive.ts +0 -240
  357. package/src/ui/theme/index.ts +0 -61
  358. package/src/ui/theme/presets/arcade.ts +0 -261
  359. package/src/ui/theme/presets/studio.ts +0 -261
  360. package/src/ui/theme/presets/tabletop.ts +0 -266
  361. package/src/ui/theme/tokens.ts +0 -392
  362. package/src/ui/types/hex-color.ts +0 -20
  363. package/src/ui/types/player-state.ts +0 -463
  364. package/src/ui/types/tiled-board.ts +0 -785
  365. package/src/ui/types/visual-state.ts +0 -137
  366. package/src/ui.ts +0 -1
  367. /package/dist/{chunk-NKCRKGR2.js.map → chunk-3RQEICD3.js.map} +0 -0
  368. /package/dist/{chunk-I46YJSOD.js.map → codegen.js.map} +0 -0
  369. /package/dist/{chunk-T52J5RMF.js.map → reducer-contract.js.map} +0 -0
  370. /package/dist/{generated → runtime}/runtime-api.js.map +0 -0
  371. /package/dist/ui/{types/player-state.js → player-state.js} +0 -0
  372. /package/dist/ui/{types/player-state.js.map → player-state.js.map} +0 -0
package/dist/reducer.d.ts CHANGED
@@ -1,7 +1,6 @@
1
1
  import { z } from 'zod';
2
- import { C as CardCollection, V as ViewCard } from './cards-Sl3b40Mv.js';
3
- import { V as ViewSlotOccupant } from './slots-1GPGihk8.js';
4
- import { R as ReducerBundleContract } from './bundle-CDd5FKeD.js';
2
+ import { CardCollection, ViewCard, ViewSlotOccupant } from './types.js';
3
+ import { a as ReducerBundleContract } from './index.d-BGqVifr_.js';
5
4
 
6
5
  /**
7
6
  * Opaque brand applied to a runtime player identifier.
@@ -2311,6 +2310,7 @@ type EffectContinuationCallable<DataSchema extends AnySchema, State extends {
2311
2310
  currentPhase: string;
2312
2311
  };
2313
2312
  }, Manifest extends ManifestContract<TableOfState<State>>, ContinuationId extends string = string, Kind extends ResumableEffectKind = ResumableEffectKind> = ContinuationCallable<DataSchema, State, Manifest, ContinuationId, Kind>;
2313
+
2314
2314
  /**
2315
2315
  * `rollDie` effect. Resolves a `rollDie` wire effect. `reduce` / `context`
2316
2316
  * are both optional so authors can fire-and-forget a die roll without
@@ -2373,181 +2373,7 @@ type EffectMap<State extends {
2373
2373
  currentPhase: string;
2374
2374
  };
2375
2375
  }, Manifest extends ManifestContract<TableOfState<State>>> = Record<string, EffectDefinition<State, Manifest>>;
2376
- type SimultaneousSubmission<Collectors extends Record<string, InputCollector>, State extends {
2377
- table: RuntimeTableRecord;
2378
- flow: {
2379
- currentPhase: string;
2380
- };
2381
- }> = {
2382
- playerId: PlayerIdOfState<State>;
2383
- params: ParamsOf<Collectors>;
2384
- };
2385
- type SimultaneousResolveArgs<Collectors extends Record<string, InputCollector>, State extends {
2386
- table: RuntimeTableRecord;
2387
- flow: {
2388
- currentPhase: string;
2389
- };
2390
- }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & MutationRuntimeHelpers & {
2391
- state: State;
2392
- submissions: Record<PlayerIdOfState<State>, SimultaneousSubmission<Collectors, State>>;
2393
- submittedPlayerIds: PlayerIdOfState<State>[];
2394
- waitingPlayerIds: PlayerIdOfState<State>[];
2395
- };
2396
- type SimultaneousSubmitSpec<Collectors extends Record<string, InputCollector> = Record<string, InputCollector>, State extends {
2397
- table: RuntimeTableRecord;
2398
- flow: {
2399
- currentPhase: string;
2400
- };
2401
- } = {
2402
- table: RuntimeTableRecord;
2403
- flow: {
2404
- currentPhase: string;
2405
- };
2406
- }, Manifest extends ManifestContract<TableOfState<State>> = ManifestContract<TableOfState<State>>> = Omit<InteractionSpec<Collectors, State, Manifest>, "reduce"> & {
2407
- /**
2408
- * Optional compatibility slot for callers that reuse `defineInteraction`.
2409
- * The simultaneous phase barrier stores submissions and invokes the
2410
- * phase-level `resolve`; this per-submission reducer is intentionally
2411
- * ignored when present.
2412
- */
2413
- reduce?: InteractionSpec<Collectors, State, Manifest>["reduce"];
2414
- };
2415
- type PhaseDefinitionCommon<PhaseStateSchema extends SchemaLike<object>, State extends {
2416
- table: RuntimeTableRecord;
2417
- flow: {
2418
- currentPhase: string;
2419
- };
2420
- phase: object;
2421
- }, Manifest extends ManifestContract<TableOfState<State>>> = {
2422
- name?: string;
2423
- state: PhaseStateSchema;
2424
- initialState?: (ctx: {
2425
- manifest: Manifest;
2426
- state: State;
2427
- playerIds: PlayerIdOfState<State>[];
2428
- setup: SetupSelectionOfManifest<Manifest> | null;
2429
- }) => z.infer<PhaseStateSchema>;
2430
- enter?: BivariantCallback<PhaseEnterArgs<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>> | void>;
2431
- };
2432
- type AutoPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2433
- table: RuntimeTableRecord;
2434
- flow: {
2435
- currentPhase: string;
2436
- };
2437
- phase: object;
2438
- }, Manifest extends ManifestContract<TableOfState<State>>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2439
- kind: "auto";
2440
- actor?: never;
2441
- actors?: never;
2442
- submit?: never;
2443
- canResubmit?: never;
2444
- resolve?: never;
2445
- effects?: never;
2446
- interactions?: never;
2447
- stages?: never;
2448
- zones?: never;
2449
- cardActions?: never;
2450
- };
2451
- type PlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2452
- table: RuntimeTableRecord;
2453
- flow: {
2454
- currentPhase: string;
2455
- };
2456
- phase: object;
2457
- }, Manifest extends ManifestContract<TableOfState<State>>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2458
- kind: "player";
2459
- /**
2460
- * Default actor selector for interactions in this phase. When omitted the
2461
- * runtime falls back to `flow.activePlayers`, preserving the existing turn
2462
- * ownership model. Returning multiple players models simultaneous actors.
2463
- */
2464
- actor?: ActorSelector<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2465
- actors?: never;
2466
- submit?: never;
2467
- canResubmit?: never;
2468
- resolve?: never;
2469
- effects?: Effects;
2470
- interactions?: Interactions;
2471
- stages?: Stages;
2472
- zones?: Zones;
2473
- cardActions?: CardActions;
2474
- };
2475
- type SimultaneousPlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2476
- table: RuntimeTableRecord;
2477
- flow: {
2478
- currentPhase: string;
2479
- };
2480
- phase: object;
2481
- }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2482
- kind: "simultaneousPlayer";
2483
- actor?: never;
2484
- /**
2485
- * Actor selector for `kind: "simultaneousPlayer"` phases. This is an alias
2486
- * of `actor` with wording that matches simultaneous submission semantics.
2487
- */
2488
- actors: ActorSelector<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2489
- /**
2490
- * Canonical sealed submission interaction for simultaneous phases. It is
2491
- * projected like a normal interaction, but the trusted runtime stores the
2492
- * parsed params until every actor has submitted, then calls `resolve`.
2493
- */
2494
- submit: SimultaneousSubmitSpec<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2495
- /**
2496
- * When false or omitted, each actor can submit once per simultaneous
2497
- * barrier. Set true to allow replacing the sealed submission before every
2498
- * required actor has submitted.
2499
- */
2500
- canResubmit?: boolean;
2501
- /**
2502
- * Batch resolver invoked once all simultaneous actors have submitted. The
2503
- * submitted params are passed together so game state mutates from one
2504
- * deterministic base state instead of one player at a time.
2505
- */
2506
- resolve: BivariantCallback<SimultaneousResolveArgs<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>>>;
2507
- effects?: Effects;
2508
- interactions?: Interactions;
2509
- stages?: Stages;
2510
- zones?: Zones;
2511
- cardActions?: CardActions;
2512
- };
2513
- type PhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2514
- table: RuntimeTableRecord;
2515
- flow: {
2516
- currentPhase: string;
2517
- };
2518
- phase: object;
2519
- }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = AutoPhaseDefinition<PhaseStateSchema, State, Manifest> | PlayerPhaseDefinition<PhaseStateSchema, State, Manifest, Effects, Interactions, Stages, Zones, CardActions> | SimultaneousPlayerPhaseDefinition<PhaseStateSchema, State, Manifest, SubmitCollectors, Effects, Interactions, Stages, Zones, CardActions>;
2520
- type ViewDefinition<State extends {
2521
- table: RuntimeTableRecord;
2522
- flow: {
2523
- currentPhase: string;
2524
- };
2525
- }, Manifest extends ManifestContract<TableOfState<State>>, Projection = unknown> = {
2526
- project: (args: ActionContext<State, Manifest> & RuntimeHelpers<State> & {
2527
- state: State;
2528
- playerId: PlayerIdOfState<State>;
2529
- runtime: State extends {
2530
- runtime: infer RuntimeStateValue;
2531
- } ? RuntimeStateValue : never;
2532
- }) => Projection;
2533
- };
2534
- /**
2535
- * Session-scoped, once-per-init view. The `project` callback receives only
2536
- * the authored manifest — the mutable-state helpers (`state`, `playerId`,
2537
- * `runtime`, `fx`, `ops`, `accept`, `reject`, `q`) that `ViewDefinition.project`
2538
- * exposes are structurally absent, so an author cannot accidentally project
2539
- * per-tick state into the payload. The host calls this once per reducer
2540
- * session, caches the result, and merges it back into every seat view on
2541
- * the client. Moving static board topology here is what lets the adapter
2542
- * skip the ~87% of `projectSeatsDynamic` wall time that used to re-serialize
2543
- * manifest-sourced fields on every input.
2544
- */
2545
- type StaticViewDefinition<Manifest extends ManifestContract<RuntimeTableRecord>, Projection = unknown> = {
2546
- project: (args: {
2547
- manifest: Manifest;
2548
- q: StaticViewQueries<Manifest>;
2549
- }) => Projection;
2550
- };
2376
+
2551
2377
  type InputCollectorKind = "form" | "board-vertex" | "board-edge" | "board-tile" | "board-space" | "card" | "prompt" | "rng";
2552
2378
  type TargetKind = "edge" | "vertex" | "space" | "tile" | "card";
2553
2379
  type BoardInputCollectorKind = Exclude<InputCollectorKind, "form" | "card" | "prompt" | "rng">;
@@ -2766,6 +2592,7 @@ type EngineSampledCollectorKeys<Collectors extends Record<string, InputCollector
2766
2592
  type ClientParamsOf<Collectors extends Record<string, InputCollector>> = {
2767
2593
  [K in keyof Collectors as K extends EngineSampledCollectorKeys<Collectors> ? never : K]: Collectors[K] extends InputCollector<infer S> ? S extends SchemaLike<infer V> ? V : never : never;
2768
2594
  };
2595
+
2769
2596
  type InteractionReduceInput<Collectors extends Record<string, InputCollector>, State extends {
2770
2597
  table: RuntimeTableRecord;
2771
2598
  flow: {
@@ -3012,6 +2839,184 @@ type StageMap<State extends {
3012
2839
  }, Manifest extends ManifestContract<TableOfState<State>>> = Record<string, StageSpec<State, Manifest>>;
3013
2840
  type PhaseZoneList<Manifest extends ManifestContract<RuntimeTableRecord>> = readonly PlayerZoneIdOfManifest<Manifest>[];
3014
2841
 
2842
+ type SimultaneousSubmission<Collectors extends Record<string, InputCollector>, State extends {
2843
+ table: RuntimeTableRecord;
2844
+ flow: {
2845
+ currentPhase: string;
2846
+ };
2847
+ }> = {
2848
+ playerId: PlayerIdOfState<State>;
2849
+ params: ParamsOf<Collectors>;
2850
+ };
2851
+ type SimultaneousResolveArgs<Collectors extends Record<string, InputCollector>, State extends {
2852
+ table: RuntimeTableRecord;
2853
+ flow: {
2854
+ currentPhase: string;
2855
+ };
2856
+ }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & MutationRuntimeHelpers & {
2857
+ state: State;
2858
+ submissions: Record<PlayerIdOfState<State>, SimultaneousSubmission<Collectors, State>>;
2859
+ submittedPlayerIds: PlayerIdOfState<State>[];
2860
+ waitingPlayerIds: PlayerIdOfState<State>[];
2861
+ };
2862
+ type SimultaneousSubmitSpec<Collectors extends Record<string, InputCollector> = Record<string, InputCollector>, State extends {
2863
+ table: RuntimeTableRecord;
2864
+ flow: {
2865
+ currentPhase: string;
2866
+ };
2867
+ } = {
2868
+ table: RuntimeTableRecord;
2869
+ flow: {
2870
+ currentPhase: string;
2871
+ };
2872
+ }, Manifest extends ManifestContract<TableOfState<State>> = ManifestContract<TableOfState<State>>> = Omit<InteractionSpec<Collectors, State, Manifest>, "reduce"> & {
2873
+ /**
2874
+ * Optional compatibility slot for callers that reuse `defineInteraction`.
2875
+ * The simultaneous phase barrier stores submissions and invokes the
2876
+ * phase-level `resolve`; this per-submission reducer is intentionally
2877
+ * ignored when present.
2878
+ */
2879
+ reduce?: InteractionSpec<Collectors, State, Manifest>["reduce"];
2880
+ };
2881
+
2882
+ type PhaseDefinitionCommon<PhaseStateSchema extends SchemaLike<object>, State extends {
2883
+ table: RuntimeTableRecord;
2884
+ flow: {
2885
+ currentPhase: string;
2886
+ };
2887
+ phase: object;
2888
+ }, Manifest extends ManifestContract<TableOfState<State>>> = {
2889
+ name?: string;
2890
+ state: PhaseStateSchema;
2891
+ initialState?: (ctx: {
2892
+ manifest: Manifest;
2893
+ state: State;
2894
+ playerIds: PlayerIdOfState<State>[];
2895
+ setup: SetupSelectionOfManifest<Manifest> | null;
2896
+ }) => z.infer<PhaseStateSchema>;
2897
+ enter?: BivariantCallback<PhaseEnterArgs<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>> | void>;
2898
+ };
2899
+ type AutoPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2900
+ table: RuntimeTableRecord;
2901
+ flow: {
2902
+ currentPhase: string;
2903
+ };
2904
+ phase: object;
2905
+ }, Manifest extends ManifestContract<TableOfState<State>>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2906
+ kind: "auto";
2907
+ actor?: never;
2908
+ actors?: never;
2909
+ submit?: never;
2910
+ canResubmit?: never;
2911
+ resolve?: never;
2912
+ effects?: never;
2913
+ interactions?: never;
2914
+ stages?: never;
2915
+ zones?: never;
2916
+ cardActions?: never;
2917
+ };
2918
+ type PlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2919
+ table: RuntimeTableRecord;
2920
+ flow: {
2921
+ currentPhase: string;
2922
+ };
2923
+ phase: object;
2924
+ }, Manifest extends ManifestContract<TableOfState<State>>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2925
+ kind: "player";
2926
+ /**
2927
+ * Default actor selector for interactions in this phase. When omitted the
2928
+ * runtime falls back to `flow.activePlayers`, preserving the existing turn
2929
+ * ownership model. Returning multiple players models simultaneous actors.
2930
+ */
2931
+ actor?: ActorSelector<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2932
+ actors?: never;
2933
+ submit?: never;
2934
+ canResubmit?: never;
2935
+ resolve?: never;
2936
+ effects?: Effects;
2937
+ interactions?: Interactions;
2938
+ stages?: Stages;
2939
+ zones?: Zones;
2940
+ cardActions?: CardActions;
2941
+ };
2942
+ type SimultaneousPlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2943
+ table: RuntimeTableRecord;
2944
+ flow: {
2945
+ currentPhase: string;
2946
+ };
2947
+ phase: object;
2948
+ }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
2949
+ kind: "simultaneousPlayer";
2950
+ actor?: never;
2951
+ /**
2952
+ * Actor selector for `kind: "simultaneousPlayer"` phases. This is an alias
2953
+ * of `actor` with wording that matches simultaneous submission semantics.
2954
+ */
2955
+ actors: ActorSelector<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2956
+ /**
2957
+ * Canonical sealed submission interaction for simultaneous phases. It is
2958
+ * projected like a normal interaction, but the trusted runtime stores the
2959
+ * parsed params until every actor has submitted, then calls `resolve`.
2960
+ */
2961
+ submit: SimultaneousSubmitSpec<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>;
2962
+ /**
2963
+ * When false or omitted, each actor can submit once per simultaneous
2964
+ * barrier. Set true to allow replacing the sealed submission before every
2965
+ * required actor has submitted.
2966
+ */
2967
+ canResubmit?: boolean;
2968
+ /**
2969
+ * Batch resolver invoked once all simultaneous actors have submitted. The
2970
+ * submitted params are passed together so game state mutates from one
2971
+ * deterministic base state instead of one player at a time.
2972
+ */
2973
+ resolve: BivariantCallback<SimultaneousResolveArgs<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>>>;
2974
+ effects?: Effects;
2975
+ interactions?: Interactions;
2976
+ stages?: Stages;
2977
+ zones?: Zones;
2978
+ cardActions?: CardActions;
2979
+ };
2980
+ type PhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
2981
+ table: RuntimeTableRecord;
2982
+ flow: {
2983
+ currentPhase: string;
2984
+ };
2985
+ phase: object;
2986
+ }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = AutoPhaseDefinition<PhaseStateSchema, State, Manifest> | PlayerPhaseDefinition<PhaseStateSchema, State, Manifest, Effects, Interactions, Stages, Zones, CardActions> | SimultaneousPlayerPhaseDefinition<PhaseStateSchema, State, Manifest, SubmitCollectors, Effects, Interactions, Stages, Zones, CardActions>;
2987
+
2988
+ type ViewDefinition<State extends {
2989
+ table: RuntimeTableRecord;
2990
+ flow: {
2991
+ currentPhase: string;
2992
+ };
2993
+ }, Manifest extends ManifestContract<TableOfState<State>>, Projection = unknown> = {
2994
+ project: (args: ActionContext<State, Manifest> & RuntimeHelpers<State> & {
2995
+ state: State;
2996
+ playerId: PlayerIdOfState<State>;
2997
+ runtime: State extends {
2998
+ runtime: infer RuntimeStateValue;
2999
+ } ? RuntimeStateValue : never;
3000
+ }) => Projection;
3001
+ };
3002
+ /**
3003
+ * Session-scoped, once-per-init view. The `project` callback receives only
3004
+ * the authored manifest — the mutable-state helpers (`state`, `playerId`,
3005
+ * `runtime`, `fx`, `ops`, `accept`, `reject`, `q`) that `ViewDefinition.project`
3006
+ * exposes are structurally absent, so an author cannot accidentally project
3007
+ * per-tick state into the payload. The host calls this once per reducer
3008
+ * session, caches the result, and merges it back into every seat view on
3009
+ * the client. Moving static board topology here is what lets the adapter
3010
+ * skip the ~87% of `projectSeatsDynamic` wall time that used to re-serialize
3011
+ * manifest-sourced fields on every input.
3012
+ */
3013
+ type StaticViewDefinition<Manifest extends ManifestContract<RuntimeTableRecord>, Projection = unknown> = {
3014
+ project: (args: {
3015
+ manifest: Manifest;
3016
+ q: StaticViewQueries<Manifest>;
3017
+ }) => Projection;
3018
+ };
3019
+
3015
3020
  /**
3016
3021
  * Structural upper bound for reducer game contracts accepted by the
3017
3022
  * authoring-level `define*` factories. The `manifest` slot admits any
@@ -3771,12 +3776,13 @@ declare function seedSharedBoardSpace<Manifest extends GeneratedManifestContract
3771
3776
  componentIds?: readonly (CardIdOfManifest<Manifest> | PieceIdOfManifest<Manifest> | DieIdOfManifest<Manifest>)[];
3772
3777
  }): SetupBootstrapStep<Manifest>;
3773
3778
 
3779
+ declare function assertCardAllowedInContainer<Table extends RuntimeTableRecord, BoardId extends BoardIdOfTable<NoInfer<Table>>, ContainerId extends BoardContainerIdOfTable<NoInfer<Table>, BoardId>>(table: Table, boardId: BoardId, containerId: ContainerId, componentId: string): void;
3780
+
3774
3781
  declare function setActivePlayers<State extends {
3775
3782
  flow: {
3776
3783
  activePlayers: PlayerIdOfState<State>[];
3777
3784
  };
3778
3785
  }>(state: State, activePlayers: PlayerIdOfState<State>[]): State;
3779
- declare function assertCardAllowedInContainer<Table extends RuntimeTableRecord, BoardId extends BoardIdOfTable<NoInfer<Table>>, ContainerId extends BoardContainerIdOfTable<NoInfer<Table>, BoardId>>(table: Table, boardId: BoardId, containerId: ContainerId, componentId: string): void;
3780
3786
 
3781
3787
  declare function createTableQueries<Table extends RuntimeTableRecord>(table: Table): TableQueries<Table>;
3782
3788
  declare function createStateQueries<State extends {