@combeenation/3d-viewer 9.3.0 → 10.0.0-alpha3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/README.md +9 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +666 -667
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  10. package/dist/lib-cjs/api/classes/event.js +424 -424
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  13. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  14. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  15. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  16. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  17. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  18. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  19. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  20. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  21. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  22. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  23. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  24. package/dist/lib-cjs/api/classes/variant.js +871 -871
  25. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  26. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  27. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  28. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  29. package/dist/lib-cjs/api/classes/viewer.d.ts +211 -213
  30. package/dist/lib-cjs/api/classes/viewer.js +736 -717
  31. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  32. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  33. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  34. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  35. package/dist/lib-cjs/api/classes/viewerLight.js +344 -348
  36. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  37. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  38. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  39. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  40. package/dist/lib-cjs/api/internal/sceneSetup.js +224 -226
  41. package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
  42. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  43. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  44. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +102 -102
  45. package/dist/lib-cjs/api/manager/gltfExportManager.js +322 -322
  46. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  47. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  48. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  49. package/dist/lib-cjs/api/manager/tagManager.js +535 -535
  50. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  51. package/dist/lib-cjs/api/manager/textureLoadManager.js +98 -98
  52. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  53. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  54. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  55. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  56. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  57. package/dist/lib-cjs/api/util/babylonHelper.js +826 -826
  58. package/dist/lib-cjs/api/util/geometryHelper.d.ts +7 -7
  59. package/dist/lib-cjs/api/util/geometryHelper.js +115 -115
  60. package/dist/lib-cjs/api/util/globalTypes.d.ts +484 -484
  61. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  62. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  63. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  64. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  65. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  66. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  67. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  68. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  69. package/dist/lib-cjs/api/util/structureHelper.js +64 -64
  70. package/dist/lib-cjs/buildinfo.json +3 -3
  71. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  72. package/dist/lib-cjs/index.d.ts +54 -54
  73. package/dist/lib-cjs/index.js +117 -117
  74. package/package.json +84 -82
  75. package/src/api/classes/animationInterface.ts +10 -10
  76. package/src/api/classes/dottedPath.ts +181 -181
  77. package/src/api/classes/element.ts +723 -723
  78. package/src/api/classes/event.ts +457 -457
  79. package/src/api/classes/eventBroadcaster.ts +52 -52
  80. package/src/api/classes/fuzzyMap.ts +21 -21
  81. package/src/api/classes/parameter.ts +686 -686
  82. package/src/api/classes/parameterObservable.ts +73 -73
  83. package/src/api/classes/parameterizable.ts +87 -87
  84. package/src/api/classes/placementAnimation.ts +162 -162
  85. package/src/api/classes/variant.ts +964 -964
  86. package/src/api/classes/variantInstance.ts +123 -123
  87. package/src/api/classes/variantParameterizable.ts +83 -83
  88. package/src/api/classes/viewer.ts +786 -770
  89. package/src/api/classes/viewerError.ts +63 -63
  90. package/src/api/classes/viewerLight.ts +335 -339
  91. package/src/api/internal/debugViewer.ts +90 -90
  92. package/src/api/internal/lensRendering.ts +9 -9
  93. package/src/api/internal/sceneSetup.ts +203 -205
  94. package/src/api/manager/animationManager.ts +143 -143
  95. package/src/api/manager/gltfExportManager.ts +312 -312
  96. package/src/api/manager/sceneManager.ts +134 -134
  97. package/src/api/manager/tagManager.ts +576 -576
  98. package/src/api/manager/textureLoadManager.ts +96 -96
  99. package/src/api/manager/variantInstanceManager.ts +306 -306
  100. package/src/api/store/specStorage.ts +68 -68
  101. package/src/api/util/babylonHelper.ts +915 -915
  102. package/src/api/util/geometryHelper.ts +140 -140
  103. package/src/api/util/globalTypes.ts +560 -560
  104. package/src/api/util/resourceHelper.ts +201 -201
  105. package/src/api/util/sceneLoaderHelper.ts +170 -170
  106. package/src/api/util/stringHelper.ts +30 -30
  107. package/src/api/util/structureHelper.ts +63 -63
  108. package/src/buildinfo.json +3 -3
  109. package/src/dev.ts +70 -62
  110. package/src/index.ts +103 -103
  111. package/src/types.d.ts +49 -38
@@ -1,177 +1,177 @@
1
- "use strict";
2
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
- return new (P || (P = Promise))(function (resolve, reject) {
5
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
- step((generator = generator.apply(thisArg, _arguments || [])).next());
9
- });
10
- };
11
- var __rest = (this && this.__rest) || function (s, e) {
12
- var t = {};
13
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
- t[p] = s[p];
15
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
- t[p[i]] = s[p[i]];
19
- }
20
- return t;
21
- };
22
- Object.defineProperty(exports, "__esModule", { value: true });
23
- exports.PlacementAnimation = void 0;
24
- const parameter_1 = require("../classes/parameter");
25
- const specStorage_1 = require("../store/specStorage");
26
- const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
- const gsap_1 = require("gsap");
29
- const lodash_es_1 = require("lodash-es");
30
- /**
31
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
- */
36
- class PlacementAnimation {
37
- /**
38
- * Constructor.
39
- */
40
- constructor(mutable, _placement, _animation) {
41
- var _a;
42
- this.mutable = mutable;
43
- this._placement = _placement;
44
- this._animation = _animation;
45
- if ((0, lodash_es_1.isString)(_placement)) {
46
- const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
- if (!placementDefinitions) {
48
- throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
- }
50
- const placementDefinition = placementDefinitions[_placement];
51
- if (!placementDefinition) {
52
- throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
- }
54
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
- }
56
- else {
57
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
- }
59
- if ((0, lodash_es_1.isString)(_animation)) {
60
- const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
- if (!animationDefinition) {
62
- throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
- }
64
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
- }
66
- else {
67
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
- }
69
- this.prepareAnimationDefinition();
70
- // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
- // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
- const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
- this._timeline = gsap_1.gsap.timeline({
74
- defaults: gsapTweenVars,
75
- paused: true,
76
- });
77
- this.preparePlacementDefinition();
78
- this.createTweens();
79
- }
80
- /**
81
- * Plays all `Tweens` of this {@link PlacementAnimation}.
82
- */
83
- play() {
84
- return __awaiter(this, void 0, void 0, function* () {
85
- yield this._timeline.play().then();
86
- return this;
87
- });
88
- }
89
- /**
90
- * Pause all `Tweens` of this {@link PlacementAnimation}.
91
- */
92
- pause() {
93
- this._timeline.pause();
94
- return this;
95
- }
96
- /**
97
- * Kills all `Tweens` of this {@link PlacementAnimation}.
98
- */
99
- kill() {
100
- this._timeline.kill();
101
- return this;
102
- }
103
- /**
104
- * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
- * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
- */
107
- prepareAnimationDefinition() {
108
- // create an animation definition if not available yet
109
- this._animationDefinition = this._animationDefinition || {};
110
- // parse shortest way flag or set to `true` if not configured
111
- if (this._animationDefinition.shortestWay !== undefined) {
112
- this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
- }
114
- else {
115
- this._animationDefinition.shortestWay = true;
116
- }
117
- }
118
- /**
119
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
- */
121
- preparePlacementDefinition() {
122
- let position = this._placementDefinition.position;
123
- if ((0, lodash_es_1.isString)(position)) {
124
- position = parameter_1.Parameter.parseVector(position);
125
- this._placementDefinition.position = position;
126
- }
127
- if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
- // parse the target
129
- if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
- this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
- }
132
- if (position) {
133
- // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
- // @see https://www.babylonjs-playground.com/#4IVMG#0
135
- const ghostCam = this.mutable.clone('ghost');
136
- ghostCam.setPosition(position);
137
- (0, lodash_es_1.merge)(this._placementDefinition, {
138
- alpha: ghostCam.alpha,
139
- beta: ghostCam.beta,
140
- radius: ghostCam.radius,
141
- });
142
- delete this._placementDefinition.position;
143
- ghostCam.dispose();
144
- }
145
- else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
- // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
- // > 360 degrees
148
- const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
- const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
- this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
- }
152
- }
153
- }
154
- /**
155
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
- */
157
- createTweens() {
158
- for (const property in this._placementDefinition) {
159
- const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
- const tweenVars = {};
161
- let _mutable = this.mutable;
162
- if (propertyValue instanceof math_vector_1.Vector3) {
163
- // GSAP does not support mutation of complex objects, so we are forced
164
- // to use the properties on the object as mutable directly and mutate
165
- // the coordinates separately.
166
- _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
- (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
- }
169
- else {
170
- (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
- }
172
- this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
- }
174
- }
175
- }
176
- exports.PlacementAnimation = PlacementAnimation;
1
+ "use strict";
2
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
+ return new (P || (P = Promise))(function (resolve, reject) {
5
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
9
+ });
10
+ };
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+ var __rest = (this && this.__rest) || function (s, e) {
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+ var t = {};
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
+ t[p] = s[p];
15
+ if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
+ for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
+ t[p[i]] = s[p[i]];
19
+ }
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+ return t;
21
+ };
22
+ Object.defineProperty(exports, "__esModule", { value: true });
23
+ exports.PlacementAnimation = void 0;
24
+ const parameter_1 = require("../classes/parameter");
25
+ const specStorage_1 = require("../store/specStorage");
26
+ const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
+ const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
+ const gsap_1 = require("gsap");
29
+ const lodash_es_1 = require("lodash-es");
30
+ /**
31
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
+ */
36
+ class PlacementAnimation {
37
+ /**
38
+ * Constructor.
39
+ */
40
+ constructor(mutable, _placement, _animation) {
41
+ var _a;
42
+ this.mutable = mutable;
43
+ this._placement = _placement;
44
+ this._animation = _animation;
45
+ if ((0, lodash_es_1.isString)(_placement)) {
46
+ const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
+ if (!placementDefinitions) {
48
+ throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
+ }
50
+ const placementDefinition = placementDefinitions[_placement];
51
+ if (!placementDefinition) {
52
+ throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
+ }
54
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
+ }
56
+ else {
57
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
+ }
59
+ if ((0, lodash_es_1.isString)(_animation)) {
60
+ const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
+ if (!animationDefinition) {
62
+ throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
+ }
64
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
+ }
66
+ else {
67
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
+ }
69
+ this.prepareAnimationDefinition();
70
+ // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
+ // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
+ const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
+ this._timeline = gsap_1.gsap.timeline({
74
+ defaults: gsapTweenVars,
75
+ paused: true,
76
+ });
77
+ this.preparePlacementDefinition();
78
+ this.createTweens();
79
+ }
80
+ /**
81
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
82
+ */
83
+ play() {
84
+ return __awaiter(this, void 0, void 0, function* () {
85
+ yield this._timeline.play().then();
86
+ return this;
87
+ });
88
+ }
89
+ /**
90
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
91
+ */
92
+ pause() {
93
+ this._timeline.pause();
94
+ return this;
95
+ }
96
+ /**
97
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
98
+ */
99
+ kill() {
100
+ this._timeline.kill();
101
+ return this;
102
+ }
103
+ /**
104
+ * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
+ * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
+ */
107
+ prepareAnimationDefinition() {
108
+ // create an animation definition if not available yet
109
+ this._animationDefinition = this._animationDefinition || {};
110
+ // parse shortest way flag or set to `true` if not configured
111
+ if (this._animationDefinition.shortestWay !== undefined) {
112
+ this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
+ }
114
+ else {
115
+ this._animationDefinition.shortestWay = true;
116
+ }
117
+ }
118
+ /**
119
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
+ */
121
+ preparePlacementDefinition() {
122
+ let position = this._placementDefinition.position;
123
+ if ((0, lodash_es_1.isString)(position)) {
124
+ position = parameter_1.Parameter.parseVector(position);
125
+ this._placementDefinition.position = position;
126
+ }
127
+ if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
+ // parse the target
129
+ if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
+ this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
+ }
132
+ if (position) {
133
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
135
+ const ghostCam = this.mutable.clone('ghost');
136
+ ghostCam.setPosition(position);
137
+ (0, lodash_es_1.merge)(this._placementDefinition, {
138
+ alpha: ghostCam.alpha,
139
+ beta: ghostCam.beta,
140
+ radius: ghostCam.radius,
141
+ });
142
+ delete this._placementDefinition.position;
143
+ ghostCam.dispose();
144
+ }
145
+ else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
+ // > 360 degrees
148
+ const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
+ const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
+ this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
+ }
152
+ }
153
+ }
154
+ /**
155
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
+ */
157
+ createTweens() {
158
+ for (const property in this._placementDefinition) {
159
+ const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
+ const tweenVars = {};
161
+ let _mutable = this.mutable;
162
+ if (propertyValue instanceof math_vector_1.Vector3) {
163
+ // GSAP does not support mutation of complex objects, so we are forced
164
+ // to use the properties on the object as mutable directly and mutate
165
+ // the coordinates separately.
166
+ _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
+ (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
+ }
169
+ else {
170
+ (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
+ }
172
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
+ }
174
+ }
175
+ }
176
+ exports.PlacementAnimation = PlacementAnimation;
177
177
  //# sourceMappingURL=placementAnimation.js.map