@combeenation/3d-viewer 7.1.1 → 7.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +672 -670
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/event.d.ts +401 -396
  10. package/dist/lib-cjs/api/classes/event.js +424 -419
  11. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  14. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  15. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  17. package/dist/lib-cjs/api/classes/parameter.js +524 -517
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  21. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  22. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  23. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  24. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  25. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  26. package/dist/lib-cjs/api/classes/variant.js +858 -843
  27. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  28. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  29. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  30. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  31. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -88
  32. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  33. package/dist/lib-cjs/api/classes/viewer.d.ts +204 -200
  34. package/dist/lib-cjs/api/classes/viewer.js +682 -670
  35. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  36. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -0
  37. package/dist/lib-cjs/api/classes/viewerError.js +56 -0
  38. package/dist/lib-cjs/api/classes/viewerError.js.map +1 -0
  39. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  40. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  41. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  42. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  43. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  44. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  45. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  46. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  47. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +79 -79
  48. package/dist/lib-cjs/api/manager/gltfExportManager.js +242 -242
  49. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  50. package/dist/lib-cjs/api/manager/sceneManager.js +128 -130
  51. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  52. package/dist/lib-cjs/api/manager/tagManager.d.ts +116 -109
  53. package/dist/lib-cjs/api/manager/tagManager.js +444 -425
  54. package/dist/lib-cjs/api/manager/tagManager.js.map +1 -1
  55. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  56. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  57. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  58. package/dist/lib-cjs/api/manager/variantInstanceManager.js +292 -292
  59. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  60. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  61. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  62. package/dist/lib-cjs/api/util/babylonHelper.js +753 -753
  63. package/dist/lib-cjs/api/util/globalTypes.d.ts +441 -437
  64. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  65. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  66. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  67. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  68. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  69. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  70. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  71. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  72. package/dist/lib-cjs/api/util/structureHelper.js +57 -48
  73. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  74. package/dist/lib-cjs/buildinfo.json +3 -3
  75. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  76. package/dist/lib-cjs/index.d.ts +54 -53
  77. package/dist/lib-cjs/index.js +117 -114
  78. package/dist/lib-cjs/index.js.map +1 -1
  79. package/package.json +81 -81
  80. package/src/api/classes/animationInterface.ts +10 -10
  81. package/src/api/classes/dottedPath.ts +181 -181
  82. package/src/api/classes/element.ts +733 -731
  83. package/src/api/classes/event.ts +457 -452
  84. package/src/api/classes/eventBroadcaster.ts +52 -52
  85. package/src/api/classes/fuzzyMap.ts +21 -21
  86. package/src/api/classes/parameter.ts +561 -554
  87. package/src/api/classes/parameterObservable.ts +73 -73
  88. package/src/api/classes/parameterizable.ts +87 -87
  89. package/src/api/classes/placementAnimation.ts +162 -162
  90. package/src/api/classes/variant.ts +949 -933
  91. package/src/api/classes/variantInstance.ts +123 -123
  92. package/src/api/classes/variantParameterizable.ts +83 -85
  93. package/src/api/classes/viewer.ts +760 -744
  94. package/src/api/classes/viewerError.ts +63 -0
  95. package/src/api/classes/viewerLight.ts +339 -339
  96. package/src/api/internal/debugViewer.ts +90 -90
  97. package/src/api/internal/lensRendering.ts +9 -9
  98. package/src/api/internal/sceneSetup.ts +205 -205
  99. package/src/api/manager/animationManager.ts +143 -143
  100. package/src/api/manager/gltfExportManager.ts +237 -237
  101. package/src/api/manager/sceneManager.ts +134 -136
  102. package/src/api/manager/tagManager.ts +477 -457
  103. package/src/api/manager/textureLoadManager.ts +95 -95
  104. package/src/api/manager/variantInstanceManager.ts +309 -309
  105. package/src/api/store/specStorage.ts +68 -68
  106. package/src/api/util/babylonHelper.ts +823 -823
  107. package/src/api/util/globalTypes.ts +508 -504
  108. package/src/api/util/resourceHelper.ts +191 -191
  109. package/src/api/util/sceneLoaderHelper.ts +170 -170
  110. package/src/api/util/stringHelper.ts +30 -30
  111. package/src/api/util/structureHelper.ts +58 -49
  112. package/src/buildinfo.json +3 -3
  113. package/src/dev.ts +62 -62
  114. package/src/index.ts +103 -100
  115. package/src/types.d.ts +38 -38
@@ -1,237 +1,237 @@
1
- import { Viewer } from '../classes/viewer';
2
- import { injectNodeMetadata } from '../util/babylonHelper';
3
- import { isMeshIncludedInExclusionList } from '../util/structureHelper';
4
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
5
- import { Color3 } from '@babylonjs/core/Maths/math.color';
6
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
7
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
8
- import { GLTF2Export, IExportOptions } from '@babylonjs/serializers/glTF/2.0';
9
- import { has, merge } from 'lodash-es';
10
-
11
- export class GltfExportManager {
12
- public static readonly UNIQUE_MESH_METADATA_PROPERTY = 'originalName';
13
-
14
- /**
15
- * Constructor.
16
- */
17
- protected constructor(protected viewer: Viewer) {}
18
-
19
- /**
20
- * Creates an {@link GltfExportManager}.
21
- */
22
- public static async create(viewer: Viewer): Promise<GltfExportManager> {
23
- return new GltfExportManager(viewer);
24
- }
25
-
26
- /**
27
- * Exports selected nodes to a file.
28
- * @param filename optional name of the exported .GLB file.
29
- * @param exportOptions export options to be merged with default options.\
30
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
31
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
32
- */
33
- public async exportGlb(
34
- filename = 'glb-export.glb',
35
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
36
- excluded?: ExcludedGeometryList
37
- ): Promise<File | undefined> {
38
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
39
- this.exportPreProcess(exportOptions);
40
- const glbData = await GLTF2Export.GLBAsync(
41
- this.viewer.scene,
42
- 'dummy',
43
- this.gltfExportOptions(exportOptions, excluded)
44
- );
45
- this.exportPostProcess();
46
- const resBlob = glbData.glTFFiles['dummy.glb']; // should be only one file for glb
47
-
48
- // check if result is valid, according to the typings this could also be a string
49
- if (resBlob instanceof Blob) {
50
- if (!filename.endsWith('.glb')) {
51
- filename += '.glb';
52
- }
53
- return new File([resBlob], filename);
54
- } else {
55
- // result was not a valid blob
56
- return undefined;
57
- }
58
- }
59
-
60
- /**
61
- * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
62
- * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
63
- * @param exportOptions export options to be merged with default options.\
64
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
65
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
66
- */
67
- public async exportGltfToFile(
68
- filename: string,
69
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
70
- excluded?: ExcludedGeometryList
71
- ) {
72
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
73
- this.exportPreProcess(exportOptions);
74
- await GLTF2Export.GLTFAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
75
- glb => {
76
- glb.downloadFiles();
77
- }
78
- );
79
- this.exportPostProcess();
80
- }
81
-
82
- /**
83
- * Exports selected nodes to GLB. This results in one binary file.
84
- * @param filename name of the .GLB file.
85
- * @param exportOptions export options to be merged with default options.\
86
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
87
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
88
- */
89
- public async exportGlbToFile(
90
- filename: string,
91
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
92
- excluded?: ExcludedGeometryList
93
- ) {
94
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
95
- this.exportPreProcess(exportOptions);
96
- await GLTF2Export.GLBAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
97
- glb => {
98
- glb.downloadFiles();
99
- }
100
- );
101
- this.exportPostProcess();
102
- }
103
-
104
- /**
105
- * Gets predefined {@link IExportOptionsExtended } merged with given ones.
106
- */
107
- protected gltfExportOptions(
108
- mergeWithOptions: IExportOptionsExtended = {},
109
- excluded?: ExcludedGeometryList
110
- ): IExportOptions {
111
- const defaultOptions: IExportOptions = {
112
- // includeCoordinateSystemConversionNodes: true,
113
- shouldExportNode: function (node: any) {
114
- if (!node.isEnabled()) {
115
- return false;
116
- }
117
- if ((node.name as string).startsWith(Viewer.BOUNDING_BOX_NAME)) {
118
- return false;
119
- }
120
- if (excluded && node instanceof Mesh && isMeshIncludedInExclusionList(node, excluded)) {
121
- return false;
122
- }
123
- return true;
124
- },
125
- };
126
- return merge({}, defaultOptions, mergeWithOptions);
127
- }
128
-
129
- /**
130
- * Stuff to be done before exporting to GLTF
131
- */
132
- protected exportPreProcess({ createUniqueMeshNames = true }: IExportOptionsExtended) {
133
- this.viewer.pauseRendering();
134
- if (createUniqueMeshNames ?? true) {
135
- this.setUniqueMeshNames();
136
- }
137
- this.exchangeRefractionMaterials();
138
- }
139
-
140
- /**
141
- * Stuff to be done after the GLTF export
142
- */
143
- protected exportPostProcess() {
144
- this.restoreRefractionMaterials();
145
- this.restoreOriginalMeshNames();
146
- this.viewer.resumeRendering();
147
- }
148
-
149
- /**
150
- * Materials with refraction set are not exported properly.
151
- * Exchange all such (relevant) materials with a more export-friendly version
152
- */
153
- protected exchangeRefractionMaterials() {
154
- for (const n of this.viewer.scene.getNodes()) {
155
- if (!(n instanceof AbstractMesh)) continue;
156
- if (!(n.material instanceof PBRMaterial)) continue;
157
- if (!(n.material as PBRMaterial).subSurface.isRefractionEnabled) continue;
158
- if ((n.material as PBRMaterial).transparencyMode !== PBRMaterial.PBRMATERIAL_OPAQUE) continue;
159
- // if we're here, we have a node holding a material with set refraction whose transparencyMode is set to
160
- // PBRMATERIAL_OPAQUE
161
- n.material = this.createRefractionMaterialReplacement(n.material);
162
- }
163
- }
164
-
165
- /**
166
- * Restore original materials with set refraction.
167
- */
168
- protected restoreRefractionMaterials() {
169
- for (const n of this.viewer.scene.getNodes()) {
170
- if (!(n instanceof AbstractMesh)) continue;
171
- if (!(n.material instanceof PBRMaterial)) continue;
172
- if (!this.isMaterialClonedForExport(n.material)) continue;
173
- // at this point we have a pbrmaterial tagged as cloned in its metadata that's set on a mesh
174
-
175
- // restore and dispose
176
- const currMaterial = n.material;
177
- const prevMaterial = this.viewer.scene.getMaterialByUniqueID(n.material.metadata.clonedFrom);
178
- if (prevMaterial) {
179
- n.material = prevMaterial; // restore previous material
180
- currMaterial.dispose(false, true); // dispose of clone
181
- }
182
- }
183
- }
184
-
185
- /**
186
- * Create an export-friendly replacement material for a material using refraction.
187
- * @param mat Material to be replaced
188
- */
189
- protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial {
190
- // if we're dealing with a clone already, return it instead of cloning
191
- if (this.isMaterialClonedForExport(mat)) return mat;
192
-
193
- // change material according to https://www.notion.so/combeenation/Glas-materials-don-t-look-glasy-after-export-d5fda2c6515e4420a8772744d3e6b460
194
- const clonedMaterial = mat.clone(mat.name); // clone material. clone uses same name
195
- clonedMaterial.metadata = { ...mat.metadata, clonedFrom: mat.uniqueId }; // create shallow copy of metadata on clone. see https://forum.babylonjs.com/t/the-metadata-of-the-mesh-cloned-by-the-instantiatemodelstoscene-method-is-a-shallow-copy/21563
196
- clonedMaterial.refractionTexture = null;
197
- clonedMaterial.metallicReflectanceTexture = null; // is this the correct one for metallic roughness?
198
- clonedMaterial.alpha = 0.7;
199
- clonedMaterial.albedoColor = new Color3(0.3, 0.3, 0.3);
200
- clonedMaterial.transparencyMode = PBRMaterial.PBRMATERIAL_ALPHABLEND;
201
- clonedMaterial.metallic = 0.65;
202
- clonedMaterial.roughness = 0.15;
203
-
204
- return clonedMaterial;
205
- }
206
-
207
- /**
208
- * Inspect if a material was temporarily cloned for GLB export
209
- * @param mat Material to be inspected
210
- */
211
- protected isMaterialClonedForExport(mat: PBRMaterial): boolean {
212
- return !!mat.metadata?.clonedFrom;
213
- }
214
-
215
- /**
216
- * Set unique mesh names for GLB export
217
- */
218
- protected setUniqueMeshNames(): void {
219
- this.viewer.scene.meshes.forEach(currMesh => {
220
- injectNodeMetadata(currMesh, { [GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY]: currMesh.name }, false);
221
- currMesh.name = `${currMesh.name}_${currMesh.uniqueId}`;
222
- });
223
- }
224
-
225
- /**
226
- * Restore original mesh names for meshes that were
227
- * renamed with {@link setUniqueMeshNames()}
228
- */
229
- protected restoreOriginalMeshNames(): void {
230
- this.viewer.scene.meshes.forEach(currMesh => {
231
- if (has(currMesh.metadata, GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY)) {
232
- currMesh.name = currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
233
- delete currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
234
- }
235
- });
236
- }
237
- }
1
+ import { Viewer } from '../classes/viewer';
2
+ import { injectNodeMetadata } from '../util/babylonHelper';
3
+ import { isMeshIncludedInExclusionList } from '../util/structureHelper';
4
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
5
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
6
+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
7
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
8
+ import { GLTF2Export, IExportOptions } from '@babylonjs/serializers/glTF/2.0';
9
+ import { has, merge } from 'lodash-es';
10
+
11
+ export class GltfExportManager {
12
+ public static readonly UNIQUE_MESH_METADATA_PROPERTY = 'originalName';
13
+
14
+ /**
15
+ * Constructor.
16
+ */
17
+ protected constructor(protected viewer: Viewer) {}
18
+
19
+ /**
20
+ * Creates an {@link GltfExportManager}.
21
+ */
22
+ public static async create(viewer: Viewer): Promise<GltfExportManager> {
23
+ return new GltfExportManager(viewer);
24
+ }
25
+
26
+ /**
27
+ * Exports selected nodes to a file.
28
+ * @param filename optional name of the exported .GLB file.
29
+ * @param exportOptions export options to be merged with default options.\
30
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
31
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
32
+ */
33
+ public async exportGlb(
34
+ filename = 'glb-export.glb',
35
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
36
+ excluded?: ExcludedGeometryList
37
+ ): Promise<File | undefined> {
38
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
39
+ this.exportPreProcess(exportOptions);
40
+ const glbData = await GLTF2Export.GLBAsync(
41
+ this.viewer.scene,
42
+ 'dummy',
43
+ this.gltfExportOptions(exportOptions, excluded)
44
+ );
45
+ this.exportPostProcess();
46
+ const resBlob = glbData.glTFFiles['dummy.glb']; // should be only one file for glb
47
+
48
+ // check if result is valid, according to the typings this could also be a string
49
+ if (resBlob instanceof Blob) {
50
+ if (!filename.endsWith('.glb')) {
51
+ filename += '.glb';
52
+ }
53
+ return new File([resBlob], filename);
54
+ } else {
55
+ // result was not a valid blob
56
+ return undefined;
57
+ }
58
+ }
59
+
60
+ /**
61
+ * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
62
+ * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
63
+ * @param exportOptions export options to be merged with default options.\
64
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
65
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
66
+ */
67
+ public async exportGltfToFile(
68
+ filename: string,
69
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
70
+ excluded?: ExcludedGeometryList
71
+ ) {
72
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
73
+ this.exportPreProcess(exportOptions);
74
+ await GLTF2Export.GLTFAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
75
+ glb => {
76
+ glb.downloadFiles();
77
+ }
78
+ );
79
+ this.exportPostProcess();
80
+ }
81
+
82
+ /**
83
+ * Exports selected nodes to GLB. This results in one binary file.
84
+ * @param filename name of the .GLB file.
85
+ * @param exportOptions export options to be merged with default options.\
86
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
87
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
88
+ */
89
+ public async exportGlbToFile(
90
+ filename: string,
91
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
92
+ excluded?: ExcludedGeometryList
93
+ ) {
94
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
95
+ this.exportPreProcess(exportOptions);
96
+ await GLTF2Export.GLBAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
97
+ glb => {
98
+ glb.downloadFiles();
99
+ }
100
+ );
101
+ this.exportPostProcess();
102
+ }
103
+
104
+ /**
105
+ * Gets predefined {@link IExportOptionsExtended } merged with given ones.
106
+ */
107
+ protected gltfExportOptions(
108
+ mergeWithOptions: IExportOptionsExtended = {},
109
+ excluded?: ExcludedGeometryList
110
+ ): IExportOptions {
111
+ const defaultOptions: IExportOptions = {
112
+ // includeCoordinateSystemConversionNodes: true,
113
+ shouldExportNode: function (node: any) {
114
+ if (!node.isEnabled()) {
115
+ return false;
116
+ }
117
+ if ((node.name as string).startsWith(Viewer.BOUNDING_BOX_NAME)) {
118
+ return false;
119
+ }
120
+ if (excluded && node instanceof Mesh && isMeshIncludedInExclusionList(node, excluded)) {
121
+ return false;
122
+ }
123
+ return true;
124
+ },
125
+ };
126
+ return merge({}, defaultOptions, mergeWithOptions);
127
+ }
128
+
129
+ /**
130
+ * Stuff to be done before exporting to GLTF
131
+ */
132
+ protected exportPreProcess({ createUniqueMeshNames = true }: IExportOptionsExtended) {
133
+ this.viewer.pauseRendering();
134
+ if (createUniqueMeshNames ?? true) {
135
+ this.setUniqueMeshNames();
136
+ }
137
+ this.exchangeRefractionMaterials();
138
+ }
139
+
140
+ /**
141
+ * Stuff to be done after the GLTF export
142
+ */
143
+ protected exportPostProcess() {
144
+ this.restoreRefractionMaterials();
145
+ this.restoreOriginalMeshNames();
146
+ this.viewer.resumeRendering();
147
+ }
148
+
149
+ /**
150
+ * Materials with refraction set are not exported properly.
151
+ * Exchange all such (relevant) materials with a more export-friendly version
152
+ */
153
+ protected exchangeRefractionMaterials() {
154
+ for (const n of this.viewer.scene.getNodes()) {
155
+ if (!(n instanceof AbstractMesh)) continue;
156
+ if (!(n.material instanceof PBRMaterial)) continue;
157
+ if (!(n.material as PBRMaterial).subSurface.isRefractionEnabled) continue;
158
+ if ((n.material as PBRMaterial).transparencyMode !== PBRMaterial.PBRMATERIAL_OPAQUE) continue;
159
+ // if we're here, we have a node holding a material with set refraction whose transparencyMode is set to
160
+ // PBRMATERIAL_OPAQUE
161
+ n.material = this.createRefractionMaterialReplacement(n.material);
162
+ }
163
+ }
164
+
165
+ /**
166
+ * Restore original materials with set refraction.
167
+ */
168
+ protected restoreRefractionMaterials() {
169
+ for (const n of this.viewer.scene.getNodes()) {
170
+ if (!(n instanceof AbstractMesh)) continue;
171
+ if (!(n.material instanceof PBRMaterial)) continue;
172
+ if (!this.isMaterialClonedForExport(n.material)) continue;
173
+ // at this point we have a pbrmaterial tagged as cloned in its metadata that's set on a mesh
174
+
175
+ // restore and dispose
176
+ const currMaterial = n.material;
177
+ const prevMaterial = this.viewer.scene.getMaterialByUniqueID(n.material.metadata.clonedFrom);
178
+ if (prevMaterial) {
179
+ n.material = prevMaterial; // restore previous material
180
+ currMaterial.dispose(false, true); // dispose of clone
181
+ }
182
+ }
183
+ }
184
+
185
+ /**
186
+ * Create an export-friendly replacement material for a material using refraction.
187
+ * @param mat Material to be replaced
188
+ */
189
+ protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial {
190
+ // if we're dealing with a clone already, return it instead of cloning
191
+ if (this.isMaterialClonedForExport(mat)) return mat;
192
+
193
+ // change material according to https://www.notion.so/combeenation/Glas-materials-don-t-look-glasy-after-export-d5fda2c6515e4420a8772744d3e6b460
194
+ const clonedMaterial = mat.clone(mat.name); // clone material. clone uses same name
195
+ clonedMaterial.metadata = { ...mat.metadata, clonedFrom: mat.uniqueId }; // create shallow copy of metadata on clone. see https://forum.babylonjs.com/t/the-metadata-of-the-mesh-cloned-by-the-instantiatemodelstoscene-method-is-a-shallow-copy/21563
196
+ clonedMaterial.refractionTexture = null;
197
+ clonedMaterial.metallicReflectanceTexture = null; // is this the correct one for metallic roughness?
198
+ clonedMaterial.alpha = 0.7;
199
+ clonedMaterial.albedoColor = new Color3(0.3, 0.3, 0.3);
200
+ clonedMaterial.transparencyMode = PBRMaterial.PBRMATERIAL_ALPHABLEND;
201
+ clonedMaterial.metallic = 0.65;
202
+ clonedMaterial.roughness = 0.15;
203
+
204
+ return clonedMaterial;
205
+ }
206
+
207
+ /**
208
+ * Inspect if a material was temporarily cloned for GLB export
209
+ * @param mat Material to be inspected
210
+ */
211
+ protected isMaterialClonedForExport(mat: PBRMaterial): boolean {
212
+ return !!mat.metadata?.clonedFrom;
213
+ }
214
+
215
+ /**
216
+ * Set unique mesh names for GLB export
217
+ */
218
+ protected setUniqueMeshNames(): void {
219
+ this.viewer.scene.meshes.forEach(currMesh => {
220
+ injectNodeMetadata(currMesh, { [GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY]: currMesh.name }, false);
221
+ currMesh.name = `${currMesh.name}_${currMesh.uniqueId}`;
222
+ });
223
+ }
224
+
225
+ /**
226
+ * Restore original mesh names for meshes that were
227
+ * renamed with {@link setUniqueMeshNames()}
228
+ */
229
+ protected restoreOriginalMeshNames(): void {
230
+ this.viewer.scene.meshes.forEach(currMesh => {
231
+ if (has(currMesh.metadata, GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY)) {
232
+ currMesh.name = currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
233
+ delete currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
234
+ }
235
+ });
236
+ }
237
+ }