@combeenation/3d-viewer 7.1.1 → 7.1.2

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Files changed (115) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +672 -670
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/event.d.ts +401 -396
  10. package/dist/lib-cjs/api/classes/event.js +424 -419
  11. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  14. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  15. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  17. package/dist/lib-cjs/api/classes/parameter.js +524 -517
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  21. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  22. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  23. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  24. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  25. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  26. package/dist/lib-cjs/api/classes/variant.js +858 -843
  27. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  28. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  29. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  30. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  31. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -88
  32. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  33. package/dist/lib-cjs/api/classes/viewer.d.ts +204 -200
  34. package/dist/lib-cjs/api/classes/viewer.js +682 -670
  35. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  36. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -0
  37. package/dist/lib-cjs/api/classes/viewerError.js +56 -0
  38. package/dist/lib-cjs/api/classes/viewerError.js.map +1 -0
  39. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  40. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  41. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  42. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  43. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  44. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  45. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  46. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  47. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +79 -79
  48. package/dist/lib-cjs/api/manager/gltfExportManager.js +242 -242
  49. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  50. package/dist/lib-cjs/api/manager/sceneManager.js +128 -130
  51. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  52. package/dist/lib-cjs/api/manager/tagManager.d.ts +116 -109
  53. package/dist/lib-cjs/api/manager/tagManager.js +444 -425
  54. package/dist/lib-cjs/api/manager/tagManager.js.map +1 -1
  55. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  56. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  57. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  58. package/dist/lib-cjs/api/manager/variantInstanceManager.js +292 -292
  59. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  60. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  61. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  62. package/dist/lib-cjs/api/util/babylonHelper.js +753 -753
  63. package/dist/lib-cjs/api/util/globalTypes.d.ts +441 -437
  64. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  65. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  66. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  67. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  68. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  69. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  70. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  71. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  72. package/dist/lib-cjs/api/util/structureHelper.js +57 -48
  73. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  74. package/dist/lib-cjs/buildinfo.json +3 -3
  75. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  76. package/dist/lib-cjs/index.d.ts +54 -53
  77. package/dist/lib-cjs/index.js +117 -114
  78. package/dist/lib-cjs/index.js.map +1 -1
  79. package/package.json +81 -81
  80. package/src/api/classes/animationInterface.ts +10 -10
  81. package/src/api/classes/dottedPath.ts +181 -181
  82. package/src/api/classes/element.ts +733 -731
  83. package/src/api/classes/event.ts +457 -452
  84. package/src/api/classes/eventBroadcaster.ts +52 -52
  85. package/src/api/classes/fuzzyMap.ts +21 -21
  86. package/src/api/classes/parameter.ts +561 -554
  87. package/src/api/classes/parameterObservable.ts +73 -73
  88. package/src/api/classes/parameterizable.ts +87 -87
  89. package/src/api/classes/placementAnimation.ts +162 -162
  90. package/src/api/classes/variant.ts +949 -933
  91. package/src/api/classes/variantInstance.ts +123 -123
  92. package/src/api/classes/variantParameterizable.ts +83 -85
  93. package/src/api/classes/viewer.ts +760 -744
  94. package/src/api/classes/viewerError.ts +63 -0
  95. package/src/api/classes/viewerLight.ts +339 -339
  96. package/src/api/internal/debugViewer.ts +90 -90
  97. package/src/api/internal/lensRendering.ts +9 -9
  98. package/src/api/internal/sceneSetup.ts +205 -205
  99. package/src/api/manager/animationManager.ts +143 -143
  100. package/src/api/manager/gltfExportManager.ts +237 -237
  101. package/src/api/manager/sceneManager.ts +134 -136
  102. package/src/api/manager/tagManager.ts +477 -457
  103. package/src/api/manager/textureLoadManager.ts +95 -95
  104. package/src/api/manager/variantInstanceManager.ts +309 -309
  105. package/src/api/store/specStorage.ts +68 -68
  106. package/src/api/util/babylonHelper.ts +823 -823
  107. package/src/api/util/globalTypes.ts +508 -504
  108. package/src/api/util/resourceHelper.ts +191 -191
  109. package/src/api/util/sceneLoaderHelper.ts +170 -170
  110. package/src/api/util/stringHelper.ts +30 -30
  111. package/src/api/util/structureHelper.ts +58 -49
  112. package/src/buildinfo.json +3 -3
  113. package/src/dev.ts +62 -62
  114. package/src/index.ts +103 -100
  115. package/src/types.d.ts +38 -38
@@ -1,66 +1,66 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SpecStorage = void 0;
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- const lodash_es_1 = require("lodash-es");
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- class SpecStorage {
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- /**
7
- * Constructor.
8
- */
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- constructor(spec) {
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- this.spec = spec;
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- }
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- /**
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- * Creates {@link SpecStorage} from spec.
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- */
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- static createFromSpec(structureJson) {
16
- if (this.instance) {
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- throw new Error(`SpecStorage has already been created.`);
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- }
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- return (this.instance = new this(structureJson));
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- }
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- /**
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- * Gets the {@link SpecStorage} instance.
23
- */
24
- static getInstance() {
25
- if (!this.instance || !this.instance.spec) {
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- throw new Error(`SpecStore has not been properly created.`);
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- }
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- return this.instance;
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- }
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- /**
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- * Gets the spec from the {@link SpecStorage}.
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- */
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- static getSpec() {
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- return this.getInstance().spec;
35
- }
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- /**
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- * Destroys the current instance to allow reinstantiating the SpecStorage.
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- */
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- static destroy() {
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- this.instance = undefined;
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- }
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- /**
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- * Gets spec from key.
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- */
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- static get(key) {
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- if (!this.instance || !this.instance.spec) {
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- throw new Error(`SpecStore has not been properly created.`);
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- }
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- if (key) {
50
- return (0, lodash_es_1.get)(this.instance.spec, key);
51
- }
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- return this.instance.spec;
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- }
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- /**
55
- * Sets value for spec for given key.
56
- */
57
- static set(key, value) {
58
- if (!this.instance || !this.instance.spec) {
59
- throw new Error(`SpecStore has not been properly created.`);
60
- }
61
- (0, lodash_es_1.set)(this.instance.spec, key, value);
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- return SpecStorage;
63
- }
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- }
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- exports.SpecStorage = SpecStorage;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SpecStorage = void 0;
4
+ const lodash_es_1 = require("lodash-es");
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+ class SpecStorage {
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+ /**
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+ * Constructor.
8
+ */
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+ constructor(spec) {
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+ this.spec = spec;
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+ }
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+ /**
13
+ * Creates {@link SpecStorage} from spec.
14
+ */
15
+ static createFromSpec(structureJson) {
16
+ if (this.instance) {
17
+ throw new Error(`SpecStorage has already been created.`);
18
+ }
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+ return (this.instance = new this(structureJson));
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+ }
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+ /**
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+ * Gets the {@link SpecStorage} instance.
23
+ */
24
+ static getInstance() {
25
+ if (!this.instance || !this.instance.spec) {
26
+ throw new Error(`SpecStore has not been properly created.`);
27
+ }
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+ return this.instance;
29
+ }
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+ /**
31
+ * Gets the spec from the {@link SpecStorage}.
32
+ */
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+ static getSpec() {
34
+ return this.getInstance().spec;
35
+ }
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+ /**
37
+ * Destroys the current instance to allow reinstantiating the SpecStorage.
38
+ */
39
+ static destroy() {
40
+ this.instance = undefined;
41
+ }
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+ /**
43
+ * Gets spec from key.
44
+ */
45
+ static get(key) {
46
+ if (!this.instance || !this.instance.spec) {
47
+ throw new Error(`SpecStore has not been properly created.`);
48
+ }
49
+ if (key) {
50
+ return (0, lodash_es_1.get)(this.instance.spec, key);
51
+ }
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+ return this.instance.spec;
53
+ }
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+ /**
55
+ * Sets value for spec for given key.
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+ */
57
+ static set(key, value) {
58
+ if (!this.instance || !this.instance.spec) {
59
+ throw new Error(`SpecStore has not been properly created.`);
60
+ }
61
+ (0, lodash_es_1.set)(this.instance.spec, key, value);
62
+ return SpecStorage;
63
+ }
64
+ }
65
+ exports.SpecStorage = SpecStorage;
66
66
  //# sourceMappingURL=specStorage.js.map
@@ -1,235 +1,235 @@
1
- import { DottedPath } from '../classes/dottedPath';
2
- import { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
3
- import { ShadowGenerator } from '@babylonjs/core/Lights/Shadows/shadowGenerator';
4
- import { BaseTexture } from '@babylonjs/core/Materials/Textures/baseTexture';
5
- import { Material } from '@babylonjs/core/Materials/material';
6
- import { Color3 } from '@babylonjs/core/Maths/math.color';
7
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
8
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
9
- import { Observable } from '@babylonjs/core/Misc/observable';
10
- import { Node } from '@babylonjs/core/node';
11
- import { Scene } from '@babylonjs/core/scene';
12
- declare const backgroundDomeName = "BackgroundDome_ViewerGenerated";
13
- declare const envHelperMetadataName = "viewerEnvHelper";
14
- /**
15
- * @param node
16
- * @return Node
17
- */
18
- declare const getRootNode: (node: Node) => Node;
19
- /**
20
- * @param nodes
21
- * @param predicate
22
- * @return Map<DottedPath, T>
23
- */
24
- declare const mapToDottedNodes: <T>(nodes: Node[], predicate?: ((node: Node) => boolean) | undefined) => Map<DottedPath, T>;
25
- /**
26
- * @param node
27
- * @return DottedPath
28
- */
29
- declare const getDottedPathForNode: (node: Node) => DottedPath;
30
- /**
31
- * @param node
32
- * @param nodeNamingStrategy
33
- * @param predicate
34
- * @param deep
35
- * @return TransformNode | null
36
- */
37
- declare const cloneTransformNode: (node: TransformNode, nodeNamingStrategy: NodeNamingStrategy, predicate?: ((node: TransformNode) => boolean) | undefined, deep?: boolean) => TransformNode | null;
38
- /**
39
- * @param node
40
- */
41
- declare const cloneNodeWithParents: (node: Node | null) => Node | null;
42
- /**
43
- * @param node
44
- * @param deep
45
- * @param prefix
46
- * @return TransformNode
47
- */
48
- declare const cloneTransformNodeMaterial: (node: TransformNode, prefix?: DottedPathArgument, deep?: boolean) => TransformNode;
49
- /**
50
- * @param node
51
- * @param deep
52
- * @param metadata
53
- */
54
- declare const injectNodeMetadata: (node: Node, metadata: {}, deep?: boolean) => void;
55
- /**
56
- * @param node
57
- * @param assertCallable
58
- * @param callableParameters
59
- * @param deep
60
- */
61
- declare const assertTransformNode: (node: TransformNode, assertCallable: (node: TransformNode, ...args: any[]) => void, callableParameters?: any[], deep?: boolean) => void;
62
- /**
63
- * @param node
64
- * @param parameter
65
- */
66
- declare const assertMeshCapability: (node: TransformNode, parameter: string) => void;
67
- /**
68
- * @param node
69
- * @param deep
70
- */
71
- declare const activateTransformNode: (node: TransformNode, deep?: boolean) => void;
72
- /**
73
- * @param node
74
- * @param deep
75
- */
76
- declare const deactivateTransformNode: (node: TransformNode, deep?: boolean) => void;
77
- /**
78
- * @param node
79
- */
80
- declare const enableNodeWithParents: (node: Node) => void;
81
- /**
82
- * @param node
83
- */
84
- declare const disableNodeWithParents: (node: Node) => void;
85
- /**
86
- * Applies a {@link TransformationDefinition} consecutively to ensure dependencies in positioning etc.
87
- * @param node
88
- * @param transformation
89
- */
90
- declare const transformTransformNode: (node: TransformNode, transformation: TransformationDefinition) => void;
91
- /**
92
- * Apply changes of environment (background texture, etc.) consecutively in order to avoid dependency related issues.
93
- * @param scene
94
- * @param envDef
95
- */
96
- declare const changeEnvironment: (scene: Scene, envDef: EnvironmentDefinition) => void;
97
- /**
98
- * Sets a material by a given material id as material property on the given node.
99
- *
100
- * If the material is not already available in the scene, the viewer tries to create a material based on a Combeenation
101
- * [material asset](https://docs.combeenation.com/docs/howto-create-and-use-babylon-and-material-asset).
102
- * This of course only works if the viewer is used inside a Combeenation configurator.
103
- *
104
- * Furthermore this function also defers the material creation if the node is not visible yet to improve network &
105
- * viewer bootstrap performance as textures are automatically being lazy loaded only when they are actually visible in
106
- * the scene.
107
- *
108
- * Finally the material will not be applied before all its textures have been loaded. In this way "flickering" effects
109
- * will be avoided, since the material would be incomplete without its loaded textures.
110
- */
111
- declare const setMaterial: (node: TransformNode, materialId: string, deep?: boolean, variant?: Variant) => void;
112
- /**
113
- * Gets the Material either from the given {@link Variant}, the given scene or tries to create it from an Combeenation
114
- * material asset when inside a Combeenation configurator.
115
- */
116
- declare const getOrCreateMaterial: (scene: Scene, materialId: string, variant?: Variant) => Promise<Material>;
117
- /**
118
- * Waits until the materials textures are loaded and shaders are compiled.
119
- * Then sets the material on the node if there is no newer "set material" request
120
- */
121
- declare const applyMaterial: (material: Material, node: AbstractMesh) => Promise<void>;
122
- /**
123
- * !!! Warning !!!
124
- * This function is not public API. Whilst it can help solving certain problems, it only works reliably in well defined
125
- * situations and can cause unwanted side effects under some conditions. Use carefully at your own risk!
126
- *
127
- * See https://combeenation.myjetbrains.com/youtrack/issue/CB-5906 for further details regarding this warning.
128
- *
129
- * Set material of an instanced meshes source mesh.
130
- * Changes the material of all instanced meshes which have the same source mesh.
131
- *
132
- * @param node
133
- * @param material
134
- * @param deep
135
- *
136
- * @ignore
137
- */
138
- declare const setSourceNodeMaterial: (node: TransformNode, material: Material, deep?: boolean) => void;
139
- /**
140
- * @param node
141
- * @param color
142
- * @param deep
143
- */
144
- declare const setMaterialColor: (node: TransformNode, color: Color3, deep?: boolean) => void;
145
- /**
146
- * @param node
147
- * @param texture
148
- * @param deep
149
- */
150
- declare const setMaterialTexture: (node: TransformNode, texture: Texture, deep?: boolean) => void;
151
- /**
152
- * @param node
153
- * @param metallness
154
- * @param deep
155
- */
156
- declare const setMaterialMetallness: (node: TransformNode, metallness: number, deep?: boolean) => void;
157
- /**
158
- * @param node
159
- * @param roughness
160
- * @param deep
161
- */
162
- declare const setMaterialRoughness: (node: TransformNode, roughness: number, deep?: boolean) => void;
163
- /**
164
- * @param node
165
- * @param layer
166
- * @param color
167
- * @param deep
168
- */
169
- declare const addToHighlightLayer: (layer: HighlightLayer, color: Color3, node: TransformNode, deep?: boolean) => void;
170
- /**
171
- * @param node
172
- * @param layer
173
- * @param deep
174
- */
175
- declare const removeFromHighlightLayer: (layer: HighlightLayer, node: TransformNode, deep?: boolean) => void;
176
- /**
177
- * @param node
178
- * @param receiveShadows
179
- * @param deep
180
- */
181
- declare const setReceiveShadows: (node: TransformNode, receiveShadows: boolean, deep?: boolean) => void;
182
- /**
183
- * @param node
184
- * @param generator
185
- * @param deep
186
- */
187
- declare const addToShadowGenerator: (generator: ShadowGenerator, node: TransformNode, deep?: boolean) => void;
188
- /**
189
- * @param node
190
- * @param generator
191
- * @param deep
192
- */
193
- declare const removeFromShadowGenerator: (generator: ShadowGenerator, node: TransformNode, deep?: boolean) => void;
194
- /**
195
- * https://forum.babylonjs.com/t/get-mesh-bounding-box-position-and-size-in-2d-screen-coordinates/1058/3
196
- * @param mesh
197
- * @param scene
198
- * @param canvas
199
- */
200
- declare const getClientRectFromMesh: (mesh: AbstractMesh, scene: Scene, canvas: HTMLCanvasElement) => ClientRect;
201
- declare type BaseTextureWithOnLoadObservable = BaseTexture & {
202
- onLoadObservable: Observable<BaseTexture>;
203
- };
204
- /**
205
- * This type guard checks whether the given `BaseTextures` is any of its subtypes which comes with an
206
- * `onLoadObservable`.
207
- *
208
- * !!! Timing of when this function is called is important !!!
209
- * See the following for more details: https://forum.babylonjs.com/t/basetexture-whenallready-returns-too-early/34501/6
210
- */
211
- declare const isTextureWithOnLoadObservable: (texture: BaseTexture) => texture is BaseTextureWithOnLoadObservable;
212
- /**
213
- * @param objects
214
- * @param tagMapping
215
- */
216
- declare const mapTags: (objects: object[], tagMapping: TagMapping) => string[];
217
- /**
218
- * Gets an array of ids for nodeIds that exist in both TransformNode arrays.
219
- * @param nodes1
220
- * @param nodes2
221
- * @param predicate
222
- */
223
- declare const intersectingNodeNames: (nodes1: Node[], nodes2: Node[], predicate?: ((node: Node) => boolean) | undefined) => string[];
224
- /**
225
- * Gets an array of ids for duplicate nodeIds in given node array.
226
- * @param nodes
227
- * @param predicate
228
- */
229
- declare const duplicateNodeNames: (nodes: Node[], predicate?: ((node: Node) => boolean) | undefined) => string[];
230
- /**
231
- * Reports duplicate nodeIds.
232
- * @param nodeNames
233
- */
234
- declare const reportDuplicateNodeNames: (nodeNames: string[]) => void;
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- export { getRootNode, isTextureWithOnLoadObservable, mapToDottedNodes, getDottedPathForNode, cloneTransformNode, cloneNodeWithParents, cloneTransformNodeMaterial, getOrCreateMaterial, applyMaterial, injectNodeMetadata, assertTransformNode, assertMeshCapability, activateTransformNode, deactivateTransformNode, enableNodeWithParents, disableNodeWithParents, transformTransformNode, setMaterial, setSourceNodeMaterial, setMaterialColor, setMaterialTexture, setMaterialMetallness, setMaterialRoughness, addToHighlightLayer, removeFromHighlightLayer, setReceiveShadows, addToShadowGenerator, removeFromShadowGenerator, getClientRectFromMesh, changeEnvironment, backgroundDomeName, envHelperMetadataName, mapTags, intersectingNodeNames, duplicateNodeNames, reportDuplicateNodeNames, };
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+ import { DottedPath } from '../classes/dottedPath';
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+ import { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
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+ import { ShadowGenerator } from '@babylonjs/core/Lights/Shadows/shadowGenerator';
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+ import { BaseTexture } from '@babylonjs/core/Materials/Textures/baseTexture';
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+ import { Material } from '@babylonjs/core/Materials/material';
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+ import { Color3 } from '@babylonjs/core/Maths/math.color';
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+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
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+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
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+ import { Observable } from '@babylonjs/core/Misc/observable';
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+ import { Node } from '@babylonjs/core/node';
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+ import { Scene } from '@babylonjs/core/scene';
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+ declare const backgroundDomeName = "BackgroundDome_ViewerGenerated";
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+ declare const envHelperMetadataName = "viewerEnvHelper";
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+ /**
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+ * @param node
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+ * @return Node
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+ */
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+ declare const getRootNode: (node: Node) => Node;
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+ /**
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+ * @param nodes
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+ * @param predicate
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+ * @return Map<DottedPath, T>
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+ */
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+ declare const mapToDottedNodes: <T>(nodes: Node[], predicate?: ((node: Node) => boolean) | undefined) => Map<DottedPath, T>;
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+ /**
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+ * @param node
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+ * @return DottedPath
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+ */
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+ declare const getDottedPathForNode: (node: Node) => DottedPath;
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+ /**
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+ * @param node
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+ * @param nodeNamingStrategy
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+ * @param predicate
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+ * @param deep
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+ * @return TransformNode | null
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+ */
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+ declare const cloneTransformNode: (node: TransformNode, nodeNamingStrategy: NodeNamingStrategy, predicate?: ((node: TransformNode) => boolean) | undefined, deep?: boolean) => TransformNode | null;
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+ /**
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+ * @param node
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+ */
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+ declare const cloneNodeWithParents: (node: Node | null) => Node | null;
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+ /**
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+ * @param node
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+ * @param deep
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+ * @param prefix
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+ * @return TransformNode
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+ */
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+ declare const cloneTransformNodeMaterial: (node: TransformNode, prefix?: DottedPathArgument, deep?: boolean) => TransformNode;
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+ /**
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+ * @param node
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+ * @param deep
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+ * @param metadata
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+ */
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+ declare const injectNodeMetadata: (node: Node, metadata: {}, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param assertCallable
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+ * @param callableParameters
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+ * @param deep
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+ */
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+ declare const assertTransformNode: (node: TransformNode, assertCallable: (node: TransformNode, ...args: any[]) => void, callableParameters?: any[], deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param parameter
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+ */
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+ declare const assertMeshCapability: (node: TransformNode, parameter: string) => void;
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+ /**
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+ * @param node
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+ * @param deep
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+ */
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+ declare const activateTransformNode: (node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param deep
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+ */
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+ declare const deactivateTransformNode: (node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ */
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+ declare const enableNodeWithParents: (node: Node) => void;
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+ /**
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+ * @param node
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+ */
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+ declare const disableNodeWithParents: (node: Node) => void;
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+ /**
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+ * Applies a {@link TransformationDefinition} consecutively to ensure dependencies in positioning etc.
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+ * @param node
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+ * @param transformation
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+ */
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+ declare const transformTransformNode: (node: TransformNode, transformation: TransformationDefinition) => void;
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+ /**
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+ * Apply changes of environment (background texture, etc.) consecutively in order to avoid dependency related issues.
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+ * @param scene
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+ * @param envDef
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+ */
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+ declare const changeEnvironment: (scene: Scene, envDef: EnvironmentDefinition) => void;
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+ /**
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+ * Sets a material by a given material id as material property on the given node.
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+ *
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+ * If the material is not already available in the scene, the viewer tries to create a material based on a Combeenation
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+ * [material asset](https://docs.combeenation.com/docs/howto-create-and-use-babylon-and-material-asset).
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+ * This of course only works if the viewer is used inside a Combeenation configurator.
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+ *
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+ * Furthermore this function also defers the material creation if the node is not visible yet to improve network &
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+ * viewer bootstrap performance as textures are automatically being lazy loaded only when they are actually visible in
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+ * the scene.
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+ *
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+ * Finally the material will not be applied before all its textures have been loaded. In this way "flickering" effects
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+ * will be avoided, since the material would be incomplete without its loaded textures.
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+ */
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+ declare const setMaterial: (node: TransformNode, materialId: string, deep?: boolean, variant?: Variant) => void;
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+ /**
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+ * Gets the Material either from the given {@link Variant}, the given scene or tries to create it from an Combeenation
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+ * material asset when inside a Combeenation configurator.
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+ */
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+ declare const getOrCreateMaterial: (scene: Scene, materialId: string, variant?: Variant) => Promise<Material>;
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+ /**
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+ * Waits until the materials textures are loaded and shaders are compiled.
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+ * Then sets the material on the node if there is no newer "set material" request
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+ */
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+ declare const applyMaterial: (material: Material, node: AbstractMesh) => Promise<void>;
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+ /**
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+ * !!! Warning !!!
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+ * This function is not public API. Whilst it can help solving certain problems, it only works reliably in well defined
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+ * situations and can cause unwanted side effects under some conditions. Use carefully at your own risk!
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+ *
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+ * See https://combeenation.myjetbrains.com/youtrack/issue/CB-5906 for further details regarding this warning.
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+ *
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+ * Set material of an instanced meshes source mesh.
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+ * Changes the material of all instanced meshes which have the same source mesh.
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+ *
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+ * @param node
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+ * @param material
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+ * @param deep
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+ *
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+ * @ignore
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+ */
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+ declare const setSourceNodeMaterial: (node: TransformNode, material: Material, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param color
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+ * @param deep
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+ */
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+ declare const setMaterialColor: (node: TransformNode, color: Color3, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param texture
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+ * @param deep
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+ */
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+ declare const setMaterialTexture: (node: TransformNode, texture: Texture, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param metallness
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+ * @param deep
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+ */
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+ declare const setMaterialMetallness: (node: TransformNode, metallness: number, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param roughness
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+ * @param deep
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+ */
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+ declare const setMaterialRoughness: (node: TransformNode, roughness: number, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param layer
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+ * @param color
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+ * @param deep
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+ */
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+ declare const addToHighlightLayer: (layer: HighlightLayer, color: Color3, node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param layer
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+ * @param deep
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+ */
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+ declare const removeFromHighlightLayer: (layer: HighlightLayer, node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param receiveShadows
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+ * @param deep
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+ */
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+ declare const setReceiveShadows: (node: TransformNode, receiveShadows: boolean, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param generator
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+ * @param deep
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+ */
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+ declare const addToShadowGenerator: (generator: ShadowGenerator, node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * @param node
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+ * @param generator
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+ * @param deep
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+ */
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+ declare const removeFromShadowGenerator: (generator: ShadowGenerator, node: TransformNode, deep?: boolean) => void;
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+ /**
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+ * https://forum.babylonjs.com/t/get-mesh-bounding-box-position-and-size-in-2d-screen-coordinates/1058/3
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+ * @param mesh
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+ * @param scene
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+ * @param canvas
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+ */
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+ declare const getClientRectFromMesh: (mesh: AbstractMesh, scene: Scene, canvas: HTMLCanvasElement) => ClientRect;
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+ declare type BaseTextureWithOnLoadObservable = BaseTexture & {
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+ onLoadObservable: Observable<BaseTexture>;
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+ };
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+ /**
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+ * This type guard checks whether the given `BaseTextures` is any of its subtypes which comes with an
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+ * `onLoadObservable`.
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+ *
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+ * !!! Timing of when this function is called is important !!!
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+ * See the following for more details: https://forum.babylonjs.com/t/basetexture-whenallready-returns-too-early/34501/6
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+ */
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+ declare const isTextureWithOnLoadObservable: (texture: BaseTexture) => texture is BaseTextureWithOnLoadObservable;
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+ /**
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+ * @param objects
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+ * @param tagMapping
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+ */
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+ declare const mapTags: (objects: object[], tagMapping: TagMapping) => string[];
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+ /**
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+ * Gets an array of ids for nodeIds that exist in both TransformNode arrays.
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+ * @param nodes1
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+ * @param nodes2
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+ * @param predicate
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+ */
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+ declare const intersectingNodeNames: (nodes1: Node[], nodes2: Node[], predicate?: ((node: Node) => boolean) | undefined) => string[];
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+ /**
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+ * Gets an array of ids for duplicate nodeIds in given node array.
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+ * @param nodes
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+ * @param predicate
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+ */
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+ declare const duplicateNodeNames: (nodes: Node[], predicate?: ((node: Node) => boolean) | undefined) => string[];
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+ /**
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+ * Reports duplicate nodeIds.
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+ * @param nodeNames
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+ */
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+ declare const reportDuplicateNodeNames: (nodeNames: string[]) => void;
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+ export { getRootNode, isTextureWithOnLoadObservable, mapToDottedNodes, getDottedPathForNode, cloneTransformNode, cloneNodeWithParents, cloneTransformNodeMaterial, getOrCreateMaterial, applyMaterial, injectNodeMetadata, assertTransformNode, assertMeshCapability, activateTransformNode, deactivateTransformNode, enableNodeWithParents, disableNodeWithParents, transformTransformNode, setMaterial, setSourceNodeMaterial, setMaterialColor, setMaterialTexture, setMaterialMetallness, setMaterialRoughness, addToHighlightLayer, removeFromHighlightLayer, setReceiveShadows, addToShadowGenerator, removeFromShadowGenerator, getClientRectFromMesh, changeEnvironment, backgroundDomeName, envHelperMetadataName, mapTags, intersectingNodeNames, duplicateNodeNames, reportDuplicateNodeNames, };