@combeenation/3d-viewer 7.1.1 → 7.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +111 -111
- package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
- package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
- package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
- package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
- package/dist/lib-cjs/api/classes/element.d.ts +153 -153
- package/dist/lib-cjs/api/classes/element.js +672 -670
- package/dist/lib-cjs/api/classes/element.js.map +1 -1
- package/dist/lib-cjs/api/classes/event.d.ts +401 -396
- package/dist/lib-cjs/api/classes/event.js +424 -419
- package/dist/lib-cjs/api/classes/event.js.map +1 -1
- package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
- package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
- package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
- package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
- package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
- package/dist/lib-cjs/api/classes/parameter.js +524 -517
- package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
- package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
- package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
- package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
- package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
- package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
- package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
- package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
- package/dist/lib-cjs/api/classes/variant.js +858 -843
- package/dist/lib-cjs/api/classes/variant.js.map +1 -1
- package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
- package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
- package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
- package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -88
- package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
- package/dist/lib-cjs/api/classes/viewer.d.ts +204 -200
- package/dist/lib-cjs/api/classes/viewer.js +682 -670
- package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
- package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -0
- package/dist/lib-cjs/api/classes/viewerError.js +56 -0
- package/dist/lib-cjs/api/classes/viewerError.js.map +1 -0
- package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
- package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
- package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
- package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
- package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
- package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
- package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
- package/dist/lib-cjs/api/manager/animationManager.js +126 -126
- package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +79 -79
- package/dist/lib-cjs/api/manager/gltfExportManager.js +242 -242
- package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
- package/dist/lib-cjs/api/manager/sceneManager.js +128 -130
- package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/tagManager.d.ts +116 -109
- package/dist/lib-cjs/api/manager/tagManager.js +444 -425
- package/dist/lib-cjs/api/manager/tagManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
- package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
- package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
- package/dist/lib-cjs/api/manager/variantInstanceManager.js +292 -292
- package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
- package/dist/lib-cjs/api/store/specStorage.js +65 -65
- package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
- package/dist/lib-cjs/api/util/babylonHelper.js +753 -753
- package/dist/lib-cjs/api/util/globalTypes.d.ts +441 -437
- package/dist/lib-cjs/api/util/globalTypes.js +1 -1
- package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
- package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
- package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
- package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
- package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
- package/dist/lib-cjs/api/util/stringHelper.js +32 -32
- package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/structureHelper.js +57 -48
- package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
- package/dist/lib-cjs/buildinfo.json +3 -3
- package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
- package/dist/lib-cjs/index.d.ts +54 -53
- package/dist/lib-cjs/index.js +117 -114
- package/dist/lib-cjs/index.js.map +1 -1
- package/package.json +81 -81
- package/src/api/classes/animationInterface.ts +10 -10
- package/src/api/classes/dottedPath.ts +181 -181
- package/src/api/classes/element.ts +733 -731
- package/src/api/classes/event.ts +457 -452
- package/src/api/classes/eventBroadcaster.ts +52 -52
- package/src/api/classes/fuzzyMap.ts +21 -21
- package/src/api/classes/parameter.ts +561 -554
- package/src/api/classes/parameterObservable.ts +73 -73
- package/src/api/classes/parameterizable.ts +87 -87
- package/src/api/classes/placementAnimation.ts +162 -162
- package/src/api/classes/variant.ts +949 -933
- package/src/api/classes/variantInstance.ts +123 -123
- package/src/api/classes/variantParameterizable.ts +83 -85
- package/src/api/classes/viewer.ts +760 -744
- package/src/api/classes/viewerError.ts +63 -0
- package/src/api/classes/viewerLight.ts +339 -339
- package/src/api/internal/debugViewer.ts +90 -90
- package/src/api/internal/lensRendering.ts +9 -9
- package/src/api/internal/sceneSetup.ts +205 -205
- package/src/api/manager/animationManager.ts +143 -143
- package/src/api/manager/gltfExportManager.ts +237 -237
- package/src/api/manager/sceneManager.ts +134 -136
- package/src/api/manager/tagManager.ts +477 -457
- package/src/api/manager/textureLoadManager.ts +95 -95
- package/src/api/manager/variantInstanceManager.ts +309 -309
- package/src/api/store/specStorage.ts +68 -68
- package/src/api/util/babylonHelper.ts +823 -823
- package/src/api/util/globalTypes.ts +508 -504
- package/src/api/util/resourceHelper.ts +191 -191
- package/src/api/util/sceneLoaderHelper.ts +170 -170
- package/src/api/util/stringHelper.ts +30 -30
- package/src/api/util/structureHelper.ts +58 -49
- package/src/buildinfo.json +3 -3
- package/src/dev.ts +62 -62
- package/src/index.ts +103 -100
- package/src/types.d.ts +38 -38
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AnimationManager = void 0;
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const placementAnimation_1 = require("../classes/placementAnimation");
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const animation_1 = require("@babylonjs/core/Animations/animation");
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//import { CustomEase } from 'gsap/CustomEase';
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//import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
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//gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
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class AnimationManager {
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/**
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* Constructor.
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*/
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constructor(scene) {
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this.scene = scene;
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this.animations = [];
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}
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/**
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* Creates an {@link AnimationManager} based on given Babylon.js scene.
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static create(scene) {
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return __awaiter(this, void 0, void 0, function* () {
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return new AnimationManager(scene);
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});
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}
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/**
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resetCamera(animate = false) {
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//TODO currently only works for arcrotate. are there any other cameras?
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const activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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const initAlpha = activeCamera.metadata.alpha;
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const initBeta = activeCamera.metadata.beta;
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const initRadius = activeCamera.metadata.radius;
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if (animate) {
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this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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/**
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* @deprecated Use viewer.moveCameraTo().
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animateArcRotateCamera(targetAlpha, targetBeta, targetRadius) {
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const activeCamera = this.scene.activeCamera;
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throw new Error('There is no active camera');
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}
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const alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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const betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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const radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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alphaAnimation.setKeys([
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value: activeCamera.alpha,
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},
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{
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value: targetAlpha,
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betaAnimation.setKeys([
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value: activeCamera.beta,
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},
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value: targetBeta,
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radiusAnimation.setKeys([
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value: activeCamera.radius,
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},
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value: targetRadius,
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activeCamera.animations.push(alphaAnimation);
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activeCamera.animations.push(betaAnimation);
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activeCamera.animations.push(radiusAnimation);
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const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
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animation.disposeOnEnd = true;
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}
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* Stops and kills all running animations.
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killAllAnimations() {
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this.animations.forEach(animation => animation.kill());
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this.animations = [];
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}
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/**
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* @see {@link PlacementAnimation.play}
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animateToPlacement(mutable, placement, animation) {
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const _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
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this.animations.push(_animation);
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const animationPromise = _animation.play();
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(0, lodash_es_1.remove)(this.animations, _a => _a === a);
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a.kill();
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return yield animationPromise;
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}
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}
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exports.AnimationManager = AnimationManager;
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AnimationManager = void 0;
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const placementAnimation_1 = require("../classes/placementAnimation");
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const animation_1 = require("@babylonjs/core/Animations/animation");
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//import { CustomEase } from 'gsap/CustomEase';
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//import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
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const lodash_es_1 = require("lodash-es");
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//gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
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class AnimationManager {
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/**
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* Constructor.
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*/
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constructor(scene) {
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this.scene = scene;
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this.animations = [];
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}
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/**
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* Creates an {@link AnimationManager} based on given Babylon.js scene.
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*/
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static create(scene) {
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return __awaiter(this, void 0, void 0, function* () {
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return new AnimationManager(scene);
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});
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}
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/**
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*/
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resetCamera(animate = false) {
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//TODO currently only works for arcrotate. are there any other cameras?
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const activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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const initAlpha = activeCamera.metadata.alpha;
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const initBeta = activeCamera.metadata.beta;
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const initRadius = activeCamera.metadata.radius;
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if (animate) {
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this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
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}
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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}
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*/
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animateArcRotateCamera(targetAlpha, targetBeta, targetRadius) {
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const activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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const alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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const betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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const radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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alphaAnimation.setKeys([
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{
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frame: 0,
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value: activeCamera.alpha,
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},
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{
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frame: 100,
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value: targetAlpha,
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},
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]);
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betaAnimation.setKeys([
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{
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frame: 0,
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value: activeCamera.beta,
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},
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{
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frame: 100,
|
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84
|
+
value: targetBeta,
|
|
85
|
+
},
|
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86
|
+
]);
|
|
87
|
+
radiusAnimation.setKeys([
|
|
88
|
+
{
|
|
89
|
+
frame: 0,
|
|
90
|
+
value: activeCamera.radius,
|
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91
|
+
},
|
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|
+
{
|
|
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|
+
frame: 100,
|
|
94
|
+
value: targetRadius,
|
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95
|
+
},
|
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96
|
+
]);
|
|
97
|
+
activeCamera.animations.push(alphaAnimation);
|
|
98
|
+
activeCamera.animations.push(betaAnimation);
|
|
99
|
+
activeCamera.animations.push(radiusAnimation);
|
|
100
|
+
const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
|
|
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|
+
animation.disposeOnEnd = true;
|
|
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|
+
}
|
|
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|
+
/**
|
|
104
|
+
* Stops and kills all running animations.
|
|
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|
+
*/
|
|
106
|
+
killAllAnimations() {
|
|
107
|
+
this.animations.forEach(animation => animation.kill());
|
|
108
|
+
this.animations = [];
|
|
109
|
+
}
|
|
110
|
+
/**
|
|
111
|
+
* @see {@link PlacementAnimation.play}
|
|
112
|
+
*/
|
|
113
|
+
animateToPlacement(mutable, placement, animation) {
|
|
114
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
115
|
+
const _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
|
|
116
|
+
this.animations.push(_animation);
|
|
117
|
+
const animationPromise = _animation.play();
|
|
118
|
+
animationPromise.then(a => {
|
|
119
|
+
(0, lodash_es_1.remove)(this.animations, _a => _a === a);
|
|
120
|
+
a.kill();
|
|
121
|
+
});
|
|
122
|
+
return yield animationPromise;
|
|
123
|
+
});
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
exports.AnimationManager = AnimationManager;
|
|
127
127
|
//# sourceMappingURL=animationManager.js.map
|
|
@@ -1,79 +1,79 @@
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|
|
1
|
-
import { Viewer } from '../classes/viewer';
|
|
2
|
-
import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
|
|
3
|
-
import { IExportOptions } from '@babylonjs/serializers/glTF/2.0';
|
|
4
|
-
export declare class GltfExportManager {
|
|
5
|
-
protected viewer: Viewer;
|
|
6
|
-
static readonly UNIQUE_MESH_METADATA_PROPERTY = "originalName";
|
|
7
|
-
/**
|
|
8
|
-
* Constructor.
|
|
9
|
-
*/
|
|
10
|
-
protected constructor(viewer: Viewer);
|
|
11
|
-
/**
|
|
12
|
-
* Creates an {@link GltfExportManager}.
|
|
13
|
-
*/
|
|
14
|
-
static create(viewer: Viewer): Promise<GltfExportManager>;
|
|
15
|
-
/**
|
|
16
|
-
* Exports selected nodes to a file.
|
|
17
|
-
* @param filename optional name of the exported .GLB file.
|
|
18
|
-
* @param exportOptions export options to be merged with default options.\
|
|
19
|
-
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
20
|
-
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
21
|
-
*/
|
|
22
|
-
exportGlb(filename?: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<File | undefined>;
|
|
23
|
-
/**
|
|
24
|
-
* Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
|
|
25
|
-
* @param filename name of the main (text-based) .GLTF file referring to separate texture files.
|
|
26
|
-
* @param exportOptions export options to be merged with default options.\
|
|
27
|
-
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
28
|
-
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
29
|
-
*/
|
|
30
|
-
exportGltfToFile(filename: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<void>;
|
|
31
|
-
/**
|
|
32
|
-
* Exports selected nodes to GLB. This results in one binary file.
|
|
33
|
-
* @param filename name of the .GLB file.
|
|
34
|
-
* @param exportOptions export options to be merged with default options.\
|
|
35
|
-
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
36
|
-
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
37
|
-
*/
|
|
38
|
-
exportGlbToFile(filename: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<void>;
|
|
39
|
-
/**
|
|
40
|
-
* Gets predefined {@link IExportOptionsExtended } merged with given ones.
|
|
41
|
-
*/
|
|
42
|
-
protected gltfExportOptions(mergeWithOptions?: IExportOptionsExtended, excluded?: ExcludedGeometryList): IExportOptions;
|
|
43
|
-
/**
|
|
44
|
-
* Stuff to be done before exporting to GLTF
|
|
45
|
-
*/
|
|
46
|
-
protected exportPreProcess({ createUniqueMeshNames }: IExportOptionsExtended): void;
|
|
47
|
-
/**
|
|
48
|
-
* Stuff to be done after the GLTF export
|
|
49
|
-
*/
|
|
50
|
-
protected exportPostProcess(): void;
|
|
51
|
-
/**
|
|
52
|
-
* Materials with refraction set are not exported properly.
|
|
53
|
-
* Exchange all such (relevant) materials with a more export-friendly version
|
|
54
|
-
*/
|
|
55
|
-
protected exchangeRefractionMaterials(): void;
|
|
56
|
-
/**
|
|
57
|
-
* Restore original materials with set refraction.
|
|
58
|
-
*/
|
|
59
|
-
protected restoreRefractionMaterials(): void;
|
|
60
|
-
/**
|
|
61
|
-
* Create an export-friendly replacement material for a material using refraction.
|
|
62
|
-
* @param mat Material to be replaced
|
|
63
|
-
*/
|
|
64
|
-
protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial;
|
|
65
|
-
/**
|
|
66
|
-
* Inspect if a material was temporarily cloned for GLB export
|
|
67
|
-
* @param mat Material to be inspected
|
|
68
|
-
*/
|
|
69
|
-
protected isMaterialClonedForExport(mat: PBRMaterial): boolean;
|
|
70
|
-
/**
|
|
71
|
-
* Set unique mesh names for GLB export
|
|
72
|
-
*/
|
|
73
|
-
protected setUniqueMeshNames(): void;
|
|
74
|
-
/**
|
|
75
|
-
* Restore original mesh names for meshes that were
|
|
76
|
-
* renamed with {@link setUniqueMeshNames()}
|
|
77
|
-
*/
|
|
78
|
-
protected restoreOriginalMeshNames(): void;
|
|
79
|
-
}
|
|
1
|
+
import { Viewer } from '../classes/viewer';
|
|
2
|
+
import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
|
|
3
|
+
import { IExportOptions } from '@babylonjs/serializers/glTF/2.0';
|
|
4
|
+
export declare class GltfExportManager {
|
|
5
|
+
protected viewer: Viewer;
|
|
6
|
+
static readonly UNIQUE_MESH_METADATA_PROPERTY = "originalName";
|
|
7
|
+
/**
|
|
8
|
+
* Constructor.
|
|
9
|
+
*/
|
|
10
|
+
protected constructor(viewer: Viewer);
|
|
11
|
+
/**
|
|
12
|
+
* Creates an {@link GltfExportManager}.
|
|
13
|
+
*/
|
|
14
|
+
static create(viewer: Viewer): Promise<GltfExportManager>;
|
|
15
|
+
/**
|
|
16
|
+
* Exports selected nodes to a file.
|
|
17
|
+
* @param filename optional name of the exported .GLB file.
|
|
18
|
+
* @param exportOptions export options to be merged with default options.\
|
|
19
|
+
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
20
|
+
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
21
|
+
*/
|
|
22
|
+
exportGlb(filename?: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<File | undefined>;
|
|
23
|
+
/**
|
|
24
|
+
* Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
|
|
25
|
+
* @param filename name of the main (text-based) .GLTF file referring to separate texture files.
|
|
26
|
+
* @param exportOptions export options to be merged with default options.\
|
|
27
|
+
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
28
|
+
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
29
|
+
*/
|
|
30
|
+
exportGltfToFile(filename: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<void>;
|
|
31
|
+
/**
|
|
32
|
+
* Exports selected nodes to GLB. This results in one binary file.
|
|
33
|
+
* @param filename name of the .GLB file.
|
|
34
|
+
* @param exportOptions export options to be merged with default options.\
|
|
35
|
+
* `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
|
|
36
|
+
* @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
|
|
37
|
+
*/
|
|
38
|
+
exportGlbToFile(filename: string, { createUniqueMeshNames, ...exportOptionsRest }?: IExportOptionsExtended, excluded?: ExcludedGeometryList): Promise<void>;
|
|
39
|
+
/**
|
|
40
|
+
* Gets predefined {@link IExportOptionsExtended } merged with given ones.
|
|
41
|
+
*/
|
|
42
|
+
protected gltfExportOptions(mergeWithOptions?: IExportOptionsExtended, excluded?: ExcludedGeometryList): IExportOptions;
|
|
43
|
+
/**
|
|
44
|
+
* Stuff to be done before exporting to GLTF
|
|
45
|
+
*/
|
|
46
|
+
protected exportPreProcess({ createUniqueMeshNames }: IExportOptionsExtended): void;
|
|
47
|
+
/**
|
|
48
|
+
* Stuff to be done after the GLTF export
|
|
49
|
+
*/
|
|
50
|
+
protected exportPostProcess(): void;
|
|
51
|
+
/**
|
|
52
|
+
* Materials with refraction set are not exported properly.
|
|
53
|
+
* Exchange all such (relevant) materials with a more export-friendly version
|
|
54
|
+
*/
|
|
55
|
+
protected exchangeRefractionMaterials(): void;
|
|
56
|
+
/**
|
|
57
|
+
* Restore original materials with set refraction.
|
|
58
|
+
*/
|
|
59
|
+
protected restoreRefractionMaterials(): void;
|
|
60
|
+
/**
|
|
61
|
+
* Create an export-friendly replacement material for a material using refraction.
|
|
62
|
+
* @param mat Material to be replaced
|
|
63
|
+
*/
|
|
64
|
+
protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial;
|
|
65
|
+
/**
|
|
66
|
+
* Inspect if a material was temporarily cloned for GLB export
|
|
67
|
+
* @param mat Material to be inspected
|
|
68
|
+
*/
|
|
69
|
+
protected isMaterialClonedForExport(mat: PBRMaterial): boolean;
|
|
70
|
+
/**
|
|
71
|
+
* Set unique mesh names for GLB export
|
|
72
|
+
*/
|
|
73
|
+
protected setUniqueMeshNames(): void;
|
|
74
|
+
/**
|
|
75
|
+
* Restore original mesh names for meshes that were
|
|
76
|
+
* renamed with {@link setUniqueMeshNames()}
|
|
77
|
+
*/
|
|
78
|
+
protected restoreOriginalMeshNames(): void;
|
|
79
|
+
}
|