@combeenation/3d-viewer 7.0.0-beta3 → 7.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +670 -670
  8. package/dist/lib-cjs/api/classes/event.d.ts +396 -396
  9. package/dist/lib-cjs/api/classes/event.js +419 -419
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  15. package/dist/lib-cjs/api/classes/parameter.js +517 -517
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  23. package/dist/lib-cjs/api/classes/variant.js +843 -843
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +200 -199
  29. package/dist/lib-cjs/api/classes/viewer.js +671 -670
  30. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  32. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  33. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  34. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  35. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  36. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  37. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  38. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  39. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  40. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  42. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  43. package/dist/lib-cjs/api/manager/tagManager.d.ts +108 -108
  44. package/dist/lib-cjs/api/manager/tagManager.js +419 -419
  45. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  46. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +103 -102
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.js +285 -284
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
  50. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  51. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  52. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  53. package/dist/lib-cjs/api/util/babylonHelper.js +750 -750
  54. package/dist/lib-cjs/api/util/globalTypes.d.ts +436 -432
  55. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  56. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  57. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  59. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +173 -173
  60. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  61. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  62. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  63. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  64. package/dist/lib-cjs/buildinfo.json +3 -3
  65. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  66. package/dist/lib-cjs/index.d.ts +53 -53
  67. package/dist/lib-cjs/index.js +114 -114
  68. package/package.json +81 -81
  69. package/src/api/classes/animationInterface.ts +10 -10
  70. package/src/api/classes/dottedPath.ts +181 -181
  71. package/src/api/classes/element.ts +731 -731
  72. package/src/api/classes/event.ts +452 -452
  73. package/src/api/classes/eventBroadcaster.ts +52 -52
  74. package/src/api/classes/fuzzyMap.ts +21 -21
  75. package/src/api/classes/parameter.ts +554 -554
  76. package/src/api/classes/parameterObservable.ts +73 -73
  77. package/src/api/classes/parameterizable.ts +87 -87
  78. package/src/api/classes/placementAnimation.ts +162 -162
  79. package/src/api/classes/variant.ts +933 -933
  80. package/src/api/classes/variantInstance.ts +123 -123
  81. package/src/api/classes/variantParameterizable.ts +85 -85
  82. package/src/api/classes/viewer.ts +744 -743
  83. package/src/api/classes/viewerLight.ts +339 -339
  84. package/src/api/internal/debugViewer.ts +90 -90
  85. package/src/api/internal/lensRendering.ts +9 -9
  86. package/src/api/internal/sceneSetup.ts +205 -205
  87. package/src/api/manager/animationManager.ts +143 -143
  88. package/src/api/manager/gltfExportManager.ts +236 -236
  89. package/src/api/manager/sceneManager.ts +136 -136
  90. package/src/api/manager/tagManager.ts +451 -451
  91. package/src/api/manager/textureLoadManager.ts +95 -95
  92. package/src/api/manager/variantInstanceManager.ts +298 -297
  93. package/src/api/store/specStorage.ts +68 -68
  94. package/src/api/util/babylonHelper.ts +822 -822
  95. package/src/api/util/globalTypes.ts +503 -499
  96. package/src/api/util/resourceHelper.ts +191 -191
  97. package/src/api/util/sceneLoaderHelper.ts +170 -170
  98. package/src/api/util/stringHelper.ts +30 -30
  99. package/src/api/util/structureHelper.ts +49 -49
  100. package/src/buildinfo.json +3 -3
  101. package/src/dev.ts +62 -62
  102. package/src/index.ts +100 -100
  103. package/src/types.d.ts +35 -35
@@ -1,177 +1,177 @@
1
- "use strict";
2
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
- return new (P || (P = Promise))(function (resolve, reject) {
5
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
- step((generator = generator.apply(thisArg, _arguments || [])).next());
9
- });
10
- };
11
- var __rest = (this && this.__rest) || function (s, e) {
12
- var t = {};
13
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
- t[p] = s[p];
15
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
- t[p[i]] = s[p[i]];
19
- }
20
- return t;
21
- };
22
- Object.defineProperty(exports, "__esModule", { value: true });
23
- exports.PlacementAnimation = void 0;
24
- const parameter_1 = require("../classes/parameter");
25
- const specStorage_1 = require("../store/specStorage");
26
- const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
- const gsap_1 = require("gsap");
29
- const lodash_es_1 = require("lodash-es");
30
- /**
31
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
- */
36
- class PlacementAnimation {
37
- /**
38
- * Constructor.
39
- */
40
- constructor(mutable, _placement, _animation) {
41
- var _a;
42
- this.mutable = mutable;
43
- this._placement = _placement;
44
- this._animation = _animation;
45
- if ((0, lodash_es_1.isString)(_placement)) {
46
- const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
- if (!placementDefinitions) {
48
- throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
- }
50
- const placementDefinition = placementDefinitions[_placement];
51
- if (!placementDefinition) {
52
- throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
- }
54
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
- }
56
- else {
57
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
- }
59
- if ((0, lodash_es_1.isString)(_animation)) {
60
- const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
- if (!animationDefinition) {
62
- throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
- }
64
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
- }
66
- else {
67
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
- }
69
- this.prepareAnimationDefinition();
70
- // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
- // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
- const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
- this._timeline = gsap_1.gsap.timeline({
74
- defaults: gsapTweenVars,
75
- paused: true,
76
- });
77
- this.preparePlacementDefinition();
78
- this.createTweens();
79
- }
80
- /**
81
- * Plays all `Tweens` of this {@link PlacementAnimation}.
82
- */
83
- play() {
84
- return __awaiter(this, void 0, void 0, function* () {
85
- yield this._timeline.play().then();
86
- return this;
87
- });
88
- }
89
- /**
90
- * Pause all `Tweens` of this {@link PlacementAnimation}.
91
- */
92
- pause() {
93
- this._timeline.pause();
94
- return this;
95
- }
96
- /**
97
- * Kills all `Tweens` of this {@link PlacementAnimation}.
98
- */
99
- kill() {
100
- this._timeline.kill();
101
- return this;
102
- }
103
- /**
104
- * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
- * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
- */
107
- prepareAnimationDefinition() {
108
- // create an animation definition if not available yet
109
- this._animationDefinition = this._animationDefinition || {};
110
- // parse shortest way flag or set to `true` if not configured
111
- if (this._animationDefinition.shortestWay !== undefined) {
112
- this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
- }
114
- else {
115
- this._animationDefinition.shortestWay = true;
116
- }
117
- }
118
- /**
119
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
- */
121
- preparePlacementDefinition() {
122
- let position = this._placementDefinition.position;
123
- if ((0, lodash_es_1.isString)(position)) {
124
- position = parameter_1.Parameter.parseVector(position);
125
- this._placementDefinition.position = position;
126
- }
127
- if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
- // parse the target
129
- if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
- this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
- }
132
- if (position) {
133
- // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
- // @see https://www.babylonjs-playground.com/#4IVMG#0
135
- const ghostCam = this.mutable.clone('ghost');
136
- ghostCam.setPosition(position);
137
- (0, lodash_es_1.merge)(this._placementDefinition, {
138
- alpha: ghostCam.alpha,
139
- beta: ghostCam.beta,
140
- radius: ghostCam.radius,
141
- });
142
- delete this._placementDefinition.position;
143
- ghostCam.dispose();
144
- }
145
- else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
- // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
- // > 360 degrees
148
- const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
- const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
- this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
- }
152
- }
153
- }
154
- /**
155
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
- */
157
- createTweens() {
158
- for (const property in this._placementDefinition) {
159
- const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
- const tweenVars = {};
161
- let _mutable = this.mutable;
162
- if (propertyValue instanceof math_vector_1.Vector3) {
163
- // GSAP does not support mutation of complex objects, so we are forced
164
- // to use the properties on the object as mutable directly and mutate
165
- // the coordinates separately.
166
- _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
- (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
- }
169
- else {
170
- (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
- }
172
- this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
- }
174
- }
175
- }
176
- exports.PlacementAnimation = PlacementAnimation;
1
+ "use strict";
2
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
+ return new (P || (P = Promise))(function (resolve, reject) {
5
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
9
+ });
10
+ };
11
+ var __rest = (this && this.__rest) || function (s, e) {
12
+ var t = {};
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
+ t[p] = s[p];
15
+ if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
+ for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
+ t[p[i]] = s[p[i]];
19
+ }
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+ return t;
21
+ };
22
+ Object.defineProperty(exports, "__esModule", { value: true });
23
+ exports.PlacementAnimation = void 0;
24
+ const parameter_1 = require("../classes/parameter");
25
+ const specStorage_1 = require("../store/specStorage");
26
+ const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
+ const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
+ const gsap_1 = require("gsap");
29
+ const lodash_es_1 = require("lodash-es");
30
+ /**
31
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
+ */
36
+ class PlacementAnimation {
37
+ /**
38
+ * Constructor.
39
+ */
40
+ constructor(mutable, _placement, _animation) {
41
+ var _a;
42
+ this.mutable = mutable;
43
+ this._placement = _placement;
44
+ this._animation = _animation;
45
+ if ((0, lodash_es_1.isString)(_placement)) {
46
+ const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
+ if (!placementDefinitions) {
48
+ throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
+ }
50
+ const placementDefinition = placementDefinitions[_placement];
51
+ if (!placementDefinition) {
52
+ throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
+ }
54
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
+ }
56
+ else {
57
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
+ }
59
+ if ((0, lodash_es_1.isString)(_animation)) {
60
+ const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
+ if (!animationDefinition) {
62
+ throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
+ }
64
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
+ }
66
+ else {
67
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
+ }
69
+ this.prepareAnimationDefinition();
70
+ // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
+ // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
+ const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
+ this._timeline = gsap_1.gsap.timeline({
74
+ defaults: gsapTweenVars,
75
+ paused: true,
76
+ });
77
+ this.preparePlacementDefinition();
78
+ this.createTweens();
79
+ }
80
+ /**
81
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
82
+ */
83
+ play() {
84
+ return __awaiter(this, void 0, void 0, function* () {
85
+ yield this._timeline.play().then();
86
+ return this;
87
+ });
88
+ }
89
+ /**
90
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
91
+ */
92
+ pause() {
93
+ this._timeline.pause();
94
+ return this;
95
+ }
96
+ /**
97
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
98
+ */
99
+ kill() {
100
+ this._timeline.kill();
101
+ return this;
102
+ }
103
+ /**
104
+ * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
+ * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
+ */
107
+ prepareAnimationDefinition() {
108
+ // create an animation definition if not available yet
109
+ this._animationDefinition = this._animationDefinition || {};
110
+ // parse shortest way flag or set to `true` if not configured
111
+ if (this._animationDefinition.shortestWay !== undefined) {
112
+ this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
+ }
114
+ else {
115
+ this._animationDefinition.shortestWay = true;
116
+ }
117
+ }
118
+ /**
119
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
+ */
121
+ preparePlacementDefinition() {
122
+ let position = this._placementDefinition.position;
123
+ if ((0, lodash_es_1.isString)(position)) {
124
+ position = parameter_1.Parameter.parseVector(position);
125
+ this._placementDefinition.position = position;
126
+ }
127
+ if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
+ // parse the target
129
+ if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
+ this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
+ }
132
+ if (position) {
133
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
135
+ const ghostCam = this.mutable.clone('ghost');
136
+ ghostCam.setPosition(position);
137
+ (0, lodash_es_1.merge)(this._placementDefinition, {
138
+ alpha: ghostCam.alpha,
139
+ beta: ghostCam.beta,
140
+ radius: ghostCam.radius,
141
+ });
142
+ delete this._placementDefinition.position;
143
+ ghostCam.dispose();
144
+ }
145
+ else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
+ // > 360 degrees
148
+ const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
+ const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
+ this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
+ }
152
+ }
153
+ }
154
+ /**
155
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
+ */
157
+ createTweens() {
158
+ for (const property in this._placementDefinition) {
159
+ const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
+ const tweenVars = {};
161
+ let _mutable = this.mutable;
162
+ if (propertyValue instanceof math_vector_1.Vector3) {
163
+ // GSAP does not support mutation of complex objects, so we are forced
164
+ // to use the properties on the object as mutable directly and mutate
165
+ // the coordinates separately.
166
+ _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
+ (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
+ }
169
+ else {
170
+ (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
+ }
172
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
+ }
174
+ }
175
+ }
176
+ exports.PlacementAnimation = PlacementAnimation;
177
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  //# sourceMappingURL=placementAnimation.js.map