@combeenation/3d-viewer 6.0.0 → 6.1.0-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -326
  9. package/dist/lib-cjs/api/classes/event.js +365 -349
  10. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  13. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  14. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  15. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  16. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  17. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  18. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  19. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  20. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  21. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  22. package/dist/lib-cjs/api/classes/variant.js +836 -836
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +187 -189
  28. package/dist/lib-cjs/api/classes/viewer.js +594 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -65
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -197
  40. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -31
  42. package/dist/lib-cjs/api/manager/sceneManager.js +130 -127
  43. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  44. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -0
  45. package/dist/lib-cjs/api/manager/textureLoadManager.js +98 -0
  46. package/dist/lib-cjs/api/manager/textureLoadManager.js.map +1 -0
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  49. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  50. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  51. package/dist/lib-cjs/api/util/babylonHelper.d.ts +183 -174
  52. package/dist/lib-cjs/api/util/babylonHelper.js +596 -585
  53. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  54. package/dist/lib-cjs/api/util/globalTypes.d.ts +383 -370
  55. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  56. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  57. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -35
  59. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  60. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +1 -1
  61. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  62. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  63. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  64. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  65. package/dist/lib-cjs/buildinfo.json +3 -3
  66. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  67. package/dist/lib-cjs/index.d.ts +51 -51
  68. package/dist/lib-cjs/index.js +110 -110
  69. package/dist/webpack-stats.json +0 -0
  70. package/package.json +79 -79
  71. package/src/api/classes/animationInterface.ts +10 -10
  72. package/src/api/classes/dottedPath.ts +181 -181
  73. package/src/api/classes/element.ts +717 -717
  74. package/src/api/classes/event.ts +385 -367
  75. package/src/api/classes/eventBroadcaster.ts +52 -52
  76. package/src/api/classes/parameter.ts +497 -497
  77. package/src/api/classes/parameterObservable.ts +100 -100
  78. package/src/api/classes/parameterizable.ts +87 -87
  79. package/src/api/classes/placementAnimation.ts +162 -162
  80. package/src/api/classes/variant.ts +904 -904
  81. package/src/api/classes/variantInstance.ts +97 -97
  82. package/src/api/classes/variantParameterizable.ts +85 -85
  83. package/src/api/classes/viewer.ts +672 -670
  84. package/src/api/classes/viewerLight.ts +339 -339
  85. package/src/api/internal/debugViewer.ts +90 -90
  86. package/src/api/internal/lensRendering.ts +9 -9
  87. package/src/api/internal/sceneSetup.ts +205 -205
  88. package/src/api/manager/animationManager.ts +143 -143
  89. package/src/api/manager/gltfExportManager.ts +236 -192
  90. package/src/api/manager/sceneManager.ts +132 -127
  91. package/src/api/manager/textureLoadManager.ts +95 -0
  92. package/src/api/manager/variantInstanceManager.ts +265 -265
  93. package/src/api/store/specStorage.ts +51 -51
  94. package/src/api/util/babylonHelper.ts +658 -645
  95. package/src/api/util/globalTypes.ts +432 -417
  96. package/src/api/util/resourceHelper.ts +191 -191
  97. package/src/api/util/sceneLoaderHelper.ts +137 -144
  98. package/src/api/util/stringHelper.ts +23 -23
  99. package/src/api/util/structureHelper.ts +49 -49
  100. package/src/buildinfo.json +3 -3
  101. package/src/dev.ts +61 -61
  102. package/src/index.ts +96 -96
  103. package/src/types.d.ts +28 -28
  104. package/dist/lib-es6/api/classes/animationInterface.d.ts +0 -8
  105. package/dist/lib-es6/api/classes/animationInterface.js +0 -2
  106. package/dist/lib-es6/api/classes/animationInterface.js.map +0 -1
  107. package/dist/lib-es6/api/classes/dottedPath.d.ts +0 -79
  108. package/dist/lib-es6/api/classes/dottedPath.js +0 -163
  109. package/dist/lib-es6/api/classes/dottedPath.js.map +0 -1
  110. package/dist/lib-es6/api/classes/element.d.ts +0 -149
  111. package/dist/lib-es6/api/classes/element.js +0 -666
  112. package/dist/lib-es6/api/classes/element.js.map +0 -1
  113. package/dist/lib-es6/api/classes/event.d.ts +0 -326
  114. package/dist/lib-es6/api/classes/event.js +0 -346
  115. package/dist/lib-es6/api/classes/event.js.map +0 -1
  116. package/dist/lib-es6/api/classes/eventBroadcaster.d.ts +0 -26
  117. package/dist/lib-es6/api/classes/eventBroadcaster.js +0 -43
  118. package/dist/lib-es6/api/classes/eventBroadcaster.js.map +0 -1
  119. package/dist/lib-es6/api/classes/parameter.d.ts +0 -339
  120. package/dist/lib-es6/api/classes/parameter.js +0 -461
  121. package/dist/lib-es6/api/classes/parameter.js.map +0 -1
  122. package/dist/lib-es6/api/classes/parameterObservable.d.ts +0 -36
  123. package/dist/lib-es6/api/classes/parameterObservable.js +0 -94
  124. package/dist/lib-es6/api/classes/parameterObservable.js.map +0 -1
  125. package/dist/lib-es6/api/classes/parameterizable.d.ts +0 -15
  126. package/dist/lib-es6/api/classes/parameterizable.js +0 -99
  127. package/dist/lib-es6/api/classes/parameterizable.js.map +0 -1
  128. package/dist/lib-es6/api/classes/placementAnimation.d.ts +0 -45
  129. package/dist/lib-es6/api/classes/placementAnimation.js +0 -173
  130. package/dist/lib-es6/api/classes/placementAnimation.js.map +0 -1
  131. package/dist/lib-es6/api/classes/variant.d.ts +0 -234
  132. package/dist/lib-es6/api/classes/variant.js +0 -833
  133. package/dist/lib-es6/api/classes/variant.js.map +0 -1
  134. package/dist/lib-es6/api/classes/variantInstance.d.ts +0 -44
  135. package/dist/lib-es6/api/classes/variantInstance.js +0 -102
  136. package/dist/lib-es6/api/classes/variantInstance.js.map +0 -1
  137. package/dist/lib-es6/api/classes/variantParameterizable.d.ts +0 -17
  138. package/dist/lib-es6/api/classes/variantParameterizable.js +0 -85
  139. package/dist/lib-es6/api/classes/variantParameterizable.js.map +0 -1
  140. package/dist/lib-es6/api/classes/viewer.d.ts +0 -189
  141. package/dist/lib-es6/api/classes/viewer.js +0 -588
  142. package/dist/lib-es6/api/classes/viewer.js.map +0 -1
  143. package/dist/lib-es6/api/classes/viewerLight.d.ts +0 -66
  144. package/dist/lib-es6/api/classes/viewerLight.js +0 -322
  145. package/dist/lib-es6/api/classes/viewerLight.js.map +0 -1
  146. package/dist/lib-es6/api/internal/lensRendering.d.ts +0 -8
  147. package/dist/lib-es6/api/internal/lensRendering.js +0 -9
  148. package/dist/lib-es6/api/internal/lensRendering.js.map +0 -1
  149. package/dist/lib-es6/api/internal/sceneSetup.d.ts +0 -13
  150. package/dist/lib-es6/api/internal/sceneSetup.js +0 -199
  151. package/dist/lib-es6/api/internal/sceneSetup.js.map +0 -1
  152. package/dist/lib-es6/api/manager/animationManager.d.ts +0 -30
  153. package/dist/lib-es6/api/manager/animationManager.js +0 -123
  154. package/dist/lib-es6/api/manager/animationManager.js.map +0 -1
  155. package/dist/lib-es6/api/manager/gltfExportManager.d.ts +0 -65
  156. package/dist/lib-es6/api/manager/gltfExportManager.js +0 -194
  157. package/dist/lib-es6/api/manager/gltfExportManager.js.map +0 -1
  158. package/dist/lib-es6/api/manager/sceneManager.d.ts +0 -31
  159. package/dist/lib-es6/api/manager/sceneManager.js +0 -124
  160. package/dist/lib-es6/api/manager/sceneManager.js.map +0 -1
  161. package/dist/lib-es6/api/manager/variantInstanceManager.d.ts +0 -92
  162. package/dist/lib-es6/api/manager/variantInstanceManager.js +0 -257
  163. package/dist/lib-es6/api/manager/variantInstanceManager.js.map +0 -1
  164. package/dist/lib-es6/api/store/specStorage.d.ts +0 -24
  165. package/dist/lib-es6/api/store/specStorage.js +0 -47
  166. package/dist/lib-es6/api/store/specStorage.js.map +0 -1
  167. package/dist/lib-es6/api/util/babylonHelper.d.ts +0 -174
  168. package/dist/lib-es6/api/util/babylonHelper.js +0 -556
  169. package/dist/lib-es6/api/util/babylonHelper.js.map +0 -1
  170. package/dist/lib-es6/api/util/globalTypes.d.ts +0 -370
  171. package/dist/lib-es6/api/util/globalTypes.js +0 -2
  172. package/dist/lib-es6/api/util/globalTypes.js.map +0 -1
  173. package/dist/lib-es6/api/util/resourceHelper.d.ts +0 -58
  174. package/dist/lib-es6/api/util/resourceHelper.js +0 -194
  175. package/dist/lib-es6/api/util/resourceHelper.js.map +0 -1
  176. package/dist/lib-es6/api/util/sceneLoaderHelper.d.ts +0 -35
  177. package/dist/lib-es6/api/util/sceneLoaderHelper.js +0 -130
  178. package/dist/lib-es6/api/util/sceneLoaderHelper.js.map +0 -1
  179. package/dist/lib-es6/api/util/stringHelper.d.ts +0 -9
  180. package/dist/lib-es6/api/util/stringHelper.js +0 -22
  181. package/dist/lib-es6/api/util/stringHelper.js.map +0 -1
  182. package/dist/lib-es6/api/util/structureHelper.d.ts +0 -9
  183. package/dist/lib-es6/api/util/structureHelper.js +0 -46
  184. package/dist/lib-es6/api/util/structureHelper.js.map +0 -1
  185. package/dist/lib-es6/buildinfo.json +0 -3
  186. package/dist/lib-es6/es6.tsconfig.tsbuildinfo +0 -1
  187. package/dist/lib-es6/index.d.ts +0 -51
  188. package/dist/lib-es6/index.js +0 -49
  189. package/dist/lib-es6/index.js.map +0 -1
@@ -1,140 +1,140 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.addMissingMaterialObserver = exports.missingMaterialMetadataName = exports.getMaterialPostLoadObserver = exports.getCustomCbnBabylonLoaderPlugin = exports.createMaterialFromCbnAssets = void 0;
7
- const babylonHelper_1 = require("./babylonHelper");
8
- const material_1 = require("@babylonjs/core/Materials/material");
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- const instancedMesh_1 = require("@babylonjs/core/Meshes/instancedMesh");
10
- const has_1 = __importDefault(require("lodash-es/has"));
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- const missingMaterialMetadataName = 'missingMaterial';
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- exports.missingMaterialMetadataName = missingMaterialMetadataName;
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- /**
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- * Create and return a custom loader plugin to be registered with SceneLoader, that allows
15
- * us to run our own code against the input data before using the standard procedure to
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- * import.
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- * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
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- * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
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- */
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- const getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin) {
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- const customLoader = {
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- name: 'cbnCustomBabylonLoader',
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- extensions: '.babylon',
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- importMesh: previousLoaderPlugin.importMesh,
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- load: previousLoaderPlugin.load,
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- loadAssetContainer: function (scene, data, rootUrl, onError) {
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- //* 1) --- manipulate ORIGINAL data
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- const dataParsed = JSON.parse(data);
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- //* 2) --- call default (non-custom) loading method
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- const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
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- //* 3) --- manipulate IMPORTED data
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- addMissingMaterialMetadata(dataParsed, importedContainer);
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- //* 4) --- return imported data
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- return importedContainer;
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- },
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- };
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- return customLoader;
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- };
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- exports.getCustomCbnBabylonLoaderPlugin = getCustomCbnBabylonLoaderPlugin;
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- /**
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- * Return an observer to be applied to meshes in order to post-load missing materials
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- * upon set enabled/visible.
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- * @param targetMeshOrInstance AbstractMesh the observer will be applied to
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- * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
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- * @returns observer
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- */
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- const getMaterialPostLoadObserver = function (targetMeshOrInstance, concerningMesh) {
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- return (eventData, eventState) => {
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- const hasBeenEnabled = concerningMesh.isEnabled(true);
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- const materialMissing = (0, has_1.default)(concerningMesh.metadata, missingMaterialMetadataName);
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- if (!hasBeenEnabled || !materialMissing)
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- return;
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- // get id of missing material
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- const missingMatId = concerningMesh.metadata[missingMaterialMetadataName];
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- // try to find material on the scene
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- const existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
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- // assign either existing material or freshly created one
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- concerningMesh.material = existingMat || (0, exports.createMaterialFromCbnAssets)(missingMatId, concerningMesh.getScene());
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- // since the material is there now, we do not need the related metadata tag anymore
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- delete concerningMesh.metadata[missingMaterialMetadataName];
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- };
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- };
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- exports.getMaterialPostLoadObserver = getMaterialPostLoadObserver;
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- /**
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- * Internal function that compares the original meshes on a .babylon file with what was loaded,
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- * and tags missing materials with respective metadata on respective meshes.
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- * @param dataParsed original data
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- * @param container loaded data
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- */
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- const addMissingMaterialMetadata = function (dataParsed, container) {
71
- container.meshes.forEach(currMeshImported => {
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- var _a, _b;
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- for (const currMeshOriginal of dataParsed.meshes) {
74
- if (currMeshOriginal.name !== currMeshImported.name)
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- continue;
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- // we're dealing with the original version of the current imported mesh now
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- const materialOnImportedMesh = (_a = currMeshImported.material) === null || _a === void 0 ? void 0 : _a.id;
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- const materialOnOriginalMesh = currMeshOriginal.materialId;
79
- if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh)
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- continue;
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- // if we're here, the imported mesh has different material than original one
82
- (_b = window.Cbn) === null || _b === void 0 ? void 0 : _b.Assets.assertMaterialExists(materialOnOriginalMesh);
83
- (0, babylonHelper_1.injectNodeMetadata)(currMeshImported, { [missingMaterialMetadataName]: materialOnOriginalMesh }, false);
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- break;
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- }
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- });
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- };
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- /**
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- * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
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- * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
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- * enabled.
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- */
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- const addMissingMaterialObserver = function (node) {
94
- // set the concerning node, i.e. the node the observer should check for missing material.
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- // for instanced meshes, we want the sourcemesh here.
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- const concerningNode = node instanceof instancedMesh_1.InstancedMesh ? node.sourceMesh : node;
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- // observer is pointless if concerning node has no missing material
98
- if (!(0, has_1.default)(concerningNode.metadata, missingMaterialMetadataName))
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- return;
100
- // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
101
- let currNode = node;
102
- while (currNode) {
103
- // Note HAR: Using `addOnce` could be wrong in certain situations.
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- // E.g.:
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- // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
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- // * `concerningMesh` is having the missing material flag
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- // * Both `parentMesh` & `concerningMesh` are disabled
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- // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
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- // * `parentMesh` is disabled
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- // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
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- // because its `parentMesh` is ATM disabled
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- // * `parentMesh` & `concerningMesh` are both enable
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- // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
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- // only fired once 🔥
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- //
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- // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
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- // add observer. needed only once per node, hence addOnce()
118
- node.onEnabledStateChangedObservable.addOnce(getMaterialPostLoadObserver(currNode, concerningNode));
119
- // console.log('## observer set on: ' + meshOrInstance.name);
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- currNode = currNode.parent;
121
- }
122
- };
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- exports.addMissingMaterialObserver = addMissingMaterialObserver;
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- /**
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- * Look up the provided materials (see library import) and create and return one if found.
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- * @param materialId BabylonJs material-id. E.g. 'concrete".
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- * @param scene BabylonJs scene
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- * @returns PBRMaterial | null
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- */
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- const createMaterialFromCbnAssets = function (materialId, scene) {
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- var _a;
132
- const materialDefinition = (_a = window.Cbn) === null || _a === void 0 ? void 0 : _a.Assets.getMaterial(materialId);
133
- // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
134
- // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
135
- // within the material JSON definition
136
- const material = materialDefinition && material_1.Material.Parse(materialDefinition, scene, '');
137
- return material || null;
138
- };
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- exports.createMaterialFromCbnAssets = createMaterialFromCbnAssets;
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
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+ return (mod && mod.__esModule) ? mod : { "default": mod };
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.createMaterialFromCbnAssets = exports.addMissingMaterialObserver = exports.addMissingMaterialMetadata = exports.getMaterialPostLoadObserver = exports.getCustomCbnBabylonLoaderPlugin = exports.missingMaterialMetadataName = void 0;
7
+ const babylonHelper_1 = require("./babylonHelper");
8
+ const material_1 = require("@babylonjs/core/Materials/material");
9
+ const instancedMesh_1 = require("@babylonjs/core/Meshes/instancedMesh");
10
+ const has_1 = __importDefault(require("lodash-es/has"));
11
+ exports.missingMaterialMetadataName = 'missingMaterial';
12
+ /**
13
+ * Create and return a custom loader plugin to be registered with SceneLoader, that allows
14
+ * us to run our own code against the input data before using the standard procedure to
15
+ * import.
16
+ * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
17
+ * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
18
+ */
19
+ const getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin) {
20
+ const customLoader = {
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+ name: 'cbnCustomBabylonLoader',
22
+ extensions: '.babylon',
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+ importMesh: previousLoaderPlugin.importMesh,
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+ load: previousLoaderPlugin.load,
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+ loadAssetContainer: function (scene, data, rootUrl, onError) {
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+ //* 1) --- manipulate ORIGINAL data
27
+ const dataParsed = JSON.parse(data);
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+ //* 2) --- call default (non-custom) loading method
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+ const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
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+ //* 3) --- manipulate IMPORTED data
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+ (0, exports.addMissingMaterialMetadata)(dataParsed, importedContainer);
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+ //* 4) --- return imported data
33
+ return importedContainer;
34
+ },
35
+ };
36
+ return customLoader;
37
+ };
38
+ exports.getCustomCbnBabylonLoaderPlugin = getCustomCbnBabylonLoaderPlugin;
39
+ /**
40
+ * Return an observer to be applied to meshes in order to post-load missing materials
41
+ * upon set enabled/visible.
42
+ * @param targetMeshOrInstance AbstractMesh the observer will be applied to
43
+ * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
44
+ * @returns observer
45
+ */
46
+ const getMaterialPostLoadObserver = function (targetMeshOrInstance, concerningMesh) {
47
+ return (eventData, eventState) => {
48
+ const hasBeenEnabled = concerningMesh.isEnabled(true);
49
+ const materialMissing = (0, has_1.default)(concerningMesh.metadata, exports.missingMaterialMetadataName);
50
+ if (!hasBeenEnabled || !materialMissing)
51
+ return;
52
+ // get id of missing material
53
+ const missingMatId = concerningMesh.metadata[exports.missingMaterialMetadataName];
54
+ // try to find material on the scene
55
+ const existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
56
+ // assign either existing material or freshly created one
57
+ concerningMesh.material = existingMat || (0, exports.createMaterialFromCbnAssets)(missingMatId, concerningMesh.getScene());
58
+ // since the material is there now, we do not need the related metadata tag anymore
59
+ delete concerningMesh.metadata[exports.missingMaterialMetadataName];
60
+ };
61
+ };
62
+ exports.getMaterialPostLoadObserver = getMaterialPostLoadObserver;
63
+ /**
64
+ * Internal function that compares the original meshes on a .babylon file with what was loaded,
65
+ * and tags missing materials with respective metadata on respective meshes.
66
+ * @param dataParsed original data
67
+ * @param container loaded data
68
+ */
69
+ const addMissingMaterialMetadata = function (dataParsed, container) {
70
+ container.meshes.forEach(currMeshImported => {
71
+ var _a, _b;
72
+ for (const currMeshOriginal of dataParsed.meshes) {
73
+ if (currMeshOriginal.name !== currMeshImported.name)
74
+ continue;
75
+ // we're dealing with the original version of the current imported mesh now
76
+ const materialOnImportedMesh = (_a = currMeshImported.material) === null || _a === void 0 ? void 0 : _a.id;
77
+ const materialOnOriginalMesh = currMeshOriginal.materialId;
78
+ if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh)
79
+ continue;
80
+ // if we're here, the imported mesh has different material than original one
81
+ (_b = window.Cbn) === null || _b === void 0 ? void 0 : _b.Assets.assertMaterialExists(materialOnOriginalMesh);
82
+ (0, babylonHelper_1.injectNodeMetadata)(currMeshImported, { [exports.missingMaterialMetadataName]: materialOnOriginalMesh }, false);
83
+ break;
84
+ }
85
+ });
86
+ };
87
+ exports.addMissingMaterialMetadata = addMissingMaterialMetadata;
88
+ /**
89
+ * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
90
+ * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
91
+ * enabled.
92
+ */
93
+ const addMissingMaterialObserver = function (node) {
94
+ // set the concerning node, i.e. the node the observer should check for missing material.
95
+ // for instanced meshes, we want the sourcemesh here.
96
+ const concerningNode = node instanceof instancedMesh_1.InstancedMesh ? node.sourceMesh : node;
97
+ // observer is pointless if concerning node has no missing material
98
+ if (!(0, has_1.default)(concerningNode.metadata, exports.missingMaterialMetadataName))
99
+ return;
100
+ // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
101
+ let currNode = node;
102
+ while (currNode) {
103
+ // Note HAR: Using `addOnce` could be wrong in certain situations.
104
+ // E.g.:
105
+ // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
106
+ // * `concerningMesh` is having the missing material flag
107
+ // * Both `parentMesh` & `concerningMesh` are disabled
108
+ // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
109
+ // * `parentMesh` is disabled
110
+ // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
111
+ // because its `parentMesh` is ATM disabled
112
+ // * `parentMesh` & `concerningMesh` are both enable
113
+ // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
114
+ // only fired once 🔥
115
+ //
116
+ // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
117
+ // add observer. needed only once per node, hence addOnce()
118
+ node.onEnabledStateChangedObservable.addOnce((0, exports.getMaterialPostLoadObserver)(currNode, concerningNode));
119
+ // console.log('## observer set on: ' + meshOrInstance.name);
120
+ currNode = currNode.parent;
121
+ }
122
+ };
123
+ exports.addMissingMaterialObserver = addMissingMaterialObserver;
124
+ /**
125
+ * Look up the provided materials (see library import) and create and return one if found.
126
+ * @param materialId BabylonJs material-id. E.g. 'concrete".
127
+ * @param scene BabylonJs scene
128
+ * @returns PBRMaterial | null
129
+ */
130
+ const createMaterialFromCbnAssets = function (materialId, scene) {
131
+ var _a;
132
+ const materialDefinition = (_a = window.Cbn) === null || _a === void 0 ? void 0 : _a.Assets.getMaterial(materialId);
133
+ // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
134
+ // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
135
+ // within the material JSON definition
136
+ const material = materialDefinition && material_1.Material.Parse(materialDefinition, scene, '');
137
+ return material || null;
138
+ };
139
+ exports.createMaterialFromCbnAssets = createMaterialFromCbnAssets;
140
140
  //# sourceMappingURL=sceneLoaderHelper.js.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"sceneLoaderHelper.js","sourceRoot":"","sources":["../../../../src/api/util/sceneLoaderHelper.ts"],"names":[],"mappings":";;;;;;AAAA,mDAAqD;AAErD,iEAA8D;AAC9D,wEAAqE;AAMrE,wDAAgC;AAEnB,QAAA,2BAA2B,GAAG,iBAAiB,CAAC;AAE7D;;;;;;GAMG;AACI,MAAM,+BAA+B,GAAG,UAAU,oBAAwC;IAC/F,MAAM,YAAY,GAAuB;QACvC,IAAI,EAAE,wBAAwB;QAC9B,UAAU,EAAE,UAAU;QACtB,UAAU,EAAE,oBAAoB,CAAC,UAAU;QAC3C,IAAI,EAAE,oBAAoB,CAAC,IAAI;QAC/B,kBAAkB,EAAE,UAAU,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO;YACzD,mCAAmC;YACnC,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACpC,mDAAmD;YACnD,MAAM,iBAAiB,GAAG,oBAAoB,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;YACxF,mCAAmC;YACnC,IAAA,kCAA0B,EAAC,UAAU,EAAE,iBAAiB,CAAC,CAAC;YAC1D,+BAA+B;YAC/B,OAAO,iBAAiB,CAAC;QAC3B,CAAC;KACF,CAAC;IACF,OAAO,YAAY,CAAC;AACtB,CAAC,CAAC;AAlBW,QAAA,+BAA+B,mCAkB1C;AAEF;;;;;;GAMG;AACI,MAAM,2BAA2B,GAAG,UAAU,oBAAkC,EAAE,cAAoB;IAC3G,OAAO,CAAC,SAAc,EAAE,UAAe,EAAE,EAAE;QACzC,MAAM,cAAc,GAAG,cAAc,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACtD,MAAM,eAAe,GAAG,IAAA,aAAG,EAAC,cAAc,CAAC,QAAQ,EAAE,mCAA2B,CAAC,CAAC;QAClF,IAAI,CAAC,cAAc,IAAI,CAAC,eAAe;YAAE,OAAO;QAChD,6BAA6B;QAC7B,MAAM,YAAY,GAAG,cAAc,CAAC,QAAQ,CAAC,mCAA2B,CAAC,CAAC;QAC1E,oCAAoC;QACpC,MAAM,WAAW,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC,eAAe,CAAC,YAAY,CAAC,CAAC;QAC5E,yDAAyD;QACzD,cAAc,CAAC,QAAQ,GAAG,WAAW,IAAI,IAAA,mCAA2B,EAAC,YAAY,EAAE,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC9G,mFAAmF;QACnF,OAAO,cAAc,CAAC,QAAQ,CAAC,mCAA2B,CAAC,CAAC;IAC9D,CAAC,CAAC;AACJ,CAAC,CAAC;AAdW,QAAA,2BAA2B,+BActC;AAEF;;;;;GAKG;AACI,MAAM,0BAA0B,GAAG,UAAU,UAAe,EAAE,SAAyB;IAC5F,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE;;QAC1C,KAAK,MAAM,gBAAgB,IAAI,UAAU,CAAC,MAAM,EAAE;YAChD,IAAI,gBAAgB,CAAC,IAAI,KAAK,gBAAgB,CAAC,IAAI;gBAAE,SAAS;YAC9D,2EAA2E;YAC3E,MAAM,sBAAsB,GAAG,MAAA,gBAAgB,CAAC,QAAQ,0CAAE,EAAE,CAAC;YAC7D,MAAM,sBAAsB,GAAG,gBAAgB,CAAC,UAAU,CAAC;YAC3D,IAAI,CAAC,sBAAsB,IAAI,sBAAsB,KAAK,sBAAsB;gBAAE,SAAS;YAC3F,4EAA4E;YAC5E,MAAA,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;YAChE,IAAA,kCAAkB,EAAC,gBAAgB,EAAE,EAAE,CAAC,mCAA2B,CAAC,EAAE,sBAAsB,EAAE,EAAE,KAAK,CAAC,CAAC;YACvG,MAAM;SACP;IACH,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAdW,QAAA,0BAA0B,8BAcrC;AAEF;;;;GAIG;AACI,MAAM,0BAA0B,GAAG,UAAU,IAAa;IAC/D,yFAAyF;IACzF,qDAAqD;IACrD,MAAM,cAAc,GAAG,IAAI,YAAY,6BAAa,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAE,IAAa,CAAC;IAExF,mEAAmE;IACnE,IAAI,CAAC,IAAA,aAAG,EAAC,cAAc,CAAC,QAAQ,EAAE,mCAA2B,CAAC;QAAE,OAAO;IAEvE,qGAAqG;IACrG,IAAI,QAAQ,GAAsB,IAAI,CAAC;IACvC,OAAO,QAAQ,EAAE;QACf,kEAAkE;QAClE,QAAQ;QACR,0DAA0D;QAC1D,2DAA2D;QAC3D,wDAAwD;QACxD,0GAA0G;QAC1G,+BAA+B;QAC/B,+GAA+G;QAC/G,+CAA+C;QAC/C,sDAAsD;QACtD,oHAAoH;QACpH,4BAA4B;QAC5B,EAAE;QACF,gGAAgG;QAEhG,2DAA2D;QAC3D,IAAI,CAAC,+BAA+B,CAAC,OAAO,CAAC,IAAA,mCAA2B,EAAC,QAAwB,EAAE,cAAc,CAAC,CAAC,CAAC;QACpH,6DAA6D;QAC7D,QAAQ,GAAG,QAAQ,CAAC,MAAM,CAAC;KAC5B;AACH,CAAC,CAAC;AA/BW,QAAA,0BAA0B,8BA+BrC;AAEF;;;;;GAKG;AACI,MAAM,2BAA2B,GAAG,UAAU,UAAkB,EAAE,KAAY;;IACnF,MAAM,kBAAkB,GAAG,MAAA,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;IACtE,0GAA0G;IAC1G,kHAAkH;IAClH,sCAAsC;IACtC,MAAM,QAAQ,GAAG,kBAAkB,IAAI,mBAAQ,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;IACrF,OAAO,QAAQ,IAAI,IAAI,CAAC;AAC1B,CAAC,CAAC;AAPW,QAAA,2BAA2B,+BAOtC"}
@@ -1,9 +1,9 @@
1
- /**
2
- * Creates a random uuidv4.
3
- */
4
- declare const uuidv4: () => string;
5
- /**
6
- * Converts a string from camel case to snake case.
7
- */
8
- declare const camelToSnakeCase: (str: string) => string;
9
- export { uuidv4, camelToSnakeCase };
1
+ /**
2
+ * Creates a random uuidv4.
3
+ */
4
+ declare const uuidv4: () => string;
5
+ /**
6
+ * Converts a string from camel case to snake case.
7
+ */
8
+ declare const camelToSnakeCase: (str: string) => string;
9
+ export { uuidv4, camelToSnakeCase };
@@ -1,26 +1,26 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.camelToSnakeCase = exports.uuidv4 = void 0;
4
- /**
5
- * Creates a random uuidv4.
6
- */
7
- const uuidv4 = function () {
8
- return ([1e7].toString() + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, c => {
9
- const cNum = parseInt(c);
10
- return (cNum ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (cNum / 4)))).toString(16);
11
- });
12
- };
13
- exports.uuidv4 = uuidv4;
14
- /**
15
- * Converts a string from camel case to snake case.
16
- */
17
- const camelToSnakeCase = function (str) {
18
- return str
19
- .replace(/([A-Z])/g, ' $1')
20
- .trim()
21
- .split(' ')
22
- .join('_')
23
- .toLowerCase();
24
- };
25
- exports.camelToSnakeCase = camelToSnakeCase;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.camelToSnakeCase = exports.uuidv4 = void 0;
4
+ /**
5
+ * Creates a random uuidv4.
6
+ */
7
+ const uuidv4 = function () {
8
+ return ([1e7].toString() + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, c => {
9
+ const cNum = parseInt(c);
10
+ return (cNum ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (cNum / 4)))).toString(16);
11
+ });
12
+ };
13
+ exports.uuidv4 = uuidv4;
14
+ /**
15
+ * Converts a string from camel case to snake case.
16
+ */
17
+ const camelToSnakeCase = function (str) {
18
+ return str
19
+ .replace(/([A-Z])/g, ' $1')
20
+ .trim()
21
+ .split(' ')
22
+ .join('_')
23
+ .toLowerCase();
24
+ };
25
+ exports.camelToSnakeCase = camelToSnakeCase;
26
26
  //# sourceMappingURL=stringHelper.js.map
@@ -1,9 +1,9 @@
1
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
- /**
3
- * Find out if a mesh is part of a list of excluded geometry
4
- * @param mesh BJS mesh
5
- * @param list list of excluded geometry
6
- * @returns boolean based on whether mesh (or one of its parents) was found in list
7
- */
8
- declare const isMeshIncludedInExclusionList: (mesh: Mesh, list: ExcludedGeometryList) => boolean;
9
- export { isMeshIncludedInExclusionList };
1
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
+ /**
3
+ * Find out if a mesh is part of a list of excluded geometry
4
+ * @param mesh BJS mesh
5
+ * @param list list of excluded geometry
6
+ * @returns boolean based on whether mesh (or one of its parents) was found in list
7
+ */
8
+ declare const isMeshIncludedInExclusionList: (mesh: Mesh, list: ExcludedGeometryList) => boolean;
9
+ export { isMeshIncludedInExclusionList };
@@ -1,49 +1,49 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isMeshIncludedInExclusionList = void 0;
4
- const element_1 = require("../classes/element");
5
- const variant_1 = require("../classes/variant");
6
- const variantInstance_1 = require("../classes/variantInstance");
7
- const mesh_1 = require("@babylonjs/core/Meshes/mesh");
8
- /**
9
- * Find out if a mesh is part of a list of excluded geometry
10
- * @param mesh BJS mesh
11
- * @param list list of excluded geometry
12
- * @returns boolean based on whether mesh (or one of its parents) was found in list
13
- */
14
- const isMeshIncludedInExclusionList = function (mesh, list) {
15
- const checkMesh = (inputMesh, meshToCheck) => {
16
- return inputMesh.uniqueId === meshToCheck.uniqueId;
17
- };
18
- const checkElement = (inputEl, meshToCheck) => {
19
- return inputEl.meshesFlat.some(m => checkMesh(m, meshToCheck));
20
- };
21
- const checkVariant = (inputVariant, meshToCheck) => {
22
- return inputVariant.elements.some(el => checkElement(el, meshToCheck));
23
- };
24
- const checkVariantInstance = (inputVarInst, meshToCheck) => {
25
- return inputVarInst.variant.elements.some(el => checkElement(el, meshToCheck));
26
- };
27
- const check = (geometryToExclude, mesh) => {
28
- if (geometryToExclude instanceof variantInstance_1.VariantInstance) {
29
- return checkVariantInstance(geometryToExclude, mesh);
30
- }
31
- if (geometryToExclude instanceof variant_1.Variant) {
32
- return checkVariant(geometryToExclude, mesh);
33
- }
34
- if (geometryToExclude instanceof element_1.Element) {
35
- return checkElement(geometryToExclude, mesh);
36
- }
37
- if (geometryToExclude instanceof mesh_1.Mesh) {
38
- return checkMesh(geometryToExclude, mesh);
39
- }
40
- return false;
41
- };
42
- let isExcluded = list.some(geometryToExclude => check(geometryToExclude, mesh));
43
- if (!isExcluded && mesh.parent instanceof mesh_1.Mesh) {
44
- isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
45
- }
46
- return isExcluded;
47
- };
48
- exports.isMeshIncludedInExclusionList = isMeshIncludedInExclusionList;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.isMeshIncludedInExclusionList = void 0;
4
+ const element_1 = require("../classes/element");
5
+ const variant_1 = require("../classes/variant");
6
+ const variantInstance_1 = require("../classes/variantInstance");
7
+ const mesh_1 = require("@babylonjs/core/Meshes/mesh");
8
+ /**
9
+ * Find out if a mesh is part of a list of excluded geometry
10
+ * @param mesh BJS mesh
11
+ * @param list list of excluded geometry
12
+ * @returns boolean based on whether mesh (or one of its parents) was found in list
13
+ */
14
+ const isMeshIncludedInExclusionList = function (mesh, list) {
15
+ const checkMesh = (inputMesh, meshToCheck) => {
16
+ return inputMesh.uniqueId === meshToCheck.uniqueId;
17
+ };
18
+ const checkElement = (inputEl, meshToCheck) => {
19
+ return inputEl.meshesFlat.some(m => checkMesh(m, meshToCheck));
20
+ };
21
+ const checkVariant = (inputVariant, meshToCheck) => {
22
+ return inputVariant.elements.some(el => checkElement(el, meshToCheck));
23
+ };
24
+ const checkVariantInstance = (inputVarInst, meshToCheck) => {
25
+ return inputVarInst.variant.elements.some(el => checkElement(el, meshToCheck));
26
+ };
27
+ const check = (geometryToExclude, mesh) => {
28
+ if (geometryToExclude instanceof variantInstance_1.VariantInstance) {
29
+ return checkVariantInstance(geometryToExclude, mesh);
30
+ }
31
+ if (geometryToExclude instanceof variant_1.Variant) {
32
+ return checkVariant(geometryToExclude, mesh);
33
+ }
34
+ if (geometryToExclude instanceof element_1.Element) {
35
+ return checkElement(geometryToExclude, mesh);
36
+ }
37
+ if (geometryToExclude instanceof mesh_1.Mesh) {
38
+ return checkMesh(geometryToExclude, mesh);
39
+ }
40
+ return false;
41
+ };
42
+ let isExcluded = list.some(geometryToExclude => check(geometryToExclude, mesh));
43
+ if (!isExcluded && mesh.parent instanceof mesh_1.Mesh) {
44
+ isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
45
+ }
46
+ return isExcluded;
47
+ };
48
+ exports.isMeshIncludedInExclusionList = isMeshIncludedInExclusionList;
49
49
  //# sourceMappingURL=structureHelper.js.map
@@ -1,3 +1,3 @@
1
- {
2
- "version": "6.0.0"
3
- }
1
+ {
2
+ "version": "6.1.0-beta2"
3
+ }