@combeenation/3d-viewer 6.0.0 → 6.1.0-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -326
  9. package/dist/lib-cjs/api/classes/event.js +365 -349
  10. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  13. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  14. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  15. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  16. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  17. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  18. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  19. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  20. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  21. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  22. package/dist/lib-cjs/api/classes/variant.js +836 -836
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +187 -189
  28. package/dist/lib-cjs/api/classes/viewer.js +594 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -65
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -197
  40. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -31
  42. package/dist/lib-cjs/api/manager/sceneManager.js +130 -127
  43. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  44. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -0
  45. package/dist/lib-cjs/api/manager/textureLoadManager.js +98 -0
  46. package/dist/lib-cjs/api/manager/textureLoadManager.js.map +1 -0
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  49. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  50. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  51. package/dist/lib-cjs/api/util/babylonHelper.d.ts +183 -174
  52. package/dist/lib-cjs/api/util/babylonHelper.js +596 -585
  53. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  54. package/dist/lib-cjs/api/util/globalTypes.d.ts +383 -370
  55. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  56. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  57. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -35
  59. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  60. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +1 -1
  61. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  62. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  63. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  64. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  65. package/dist/lib-cjs/buildinfo.json +3 -3
  66. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  67. package/dist/lib-cjs/index.d.ts +51 -51
  68. package/dist/lib-cjs/index.js +110 -110
  69. package/dist/webpack-stats.json +0 -0
  70. package/package.json +79 -79
  71. package/src/api/classes/animationInterface.ts +10 -10
  72. package/src/api/classes/dottedPath.ts +181 -181
  73. package/src/api/classes/element.ts +717 -717
  74. package/src/api/classes/event.ts +385 -367
  75. package/src/api/classes/eventBroadcaster.ts +52 -52
  76. package/src/api/classes/parameter.ts +497 -497
  77. package/src/api/classes/parameterObservable.ts +100 -100
  78. package/src/api/classes/parameterizable.ts +87 -87
  79. package/src/api/classes/placementAnimation.ts +162 -162
  80. package/src/api/classes/variant.ts +904 -904
  81. package/src/api/classes/variantInstance.ts +97 -97
  82. package/src/api/classes/variantParameterizable.ts +85 -85
  83. package/src/api/classes/viewer.ts +672 -670
  84. package/src/api/classes/viewerLight.ts +339 -339
  85. package/src/api/internal/debugViewer.ts +90 -90
  86. package/src/api/internal/lensRendering.ts +9 -9
  87. package/src/api/internal/sceneSetup.ts +205 -205
  88. package/src/api/manager/animationManager.ts +143 -143
  89. package/src/api/manager/gltfExportManager.ts +236 -192
  90. package/src/api/manager/sceneManager.ts +132 -127
  91. package/src/api/manager/textureLoadManager.ts +95 -0
  92. package/src/api/manager/variantInstanceManager.ts +265 -265
  93. package/src/api/store/specStorage.ts +51 -51
  94. package/src/api/util/babylonHelper.ts +658 -645
  95. package/src/api/util/globalTypes.ts +432 -417
  96. package/src/api/util/resourceHelper.ts +191 -191
  97. package/src/api/util/sceneLoaderHelper.ts +137 -144
  98. package/src/api/util/stringHelper.ts +23 -23
  99. package/src/api/util/structureHelper.ts +49 -49
  100. package/src/buildinfo.json +3 -3
  101. package/src/dev.ts +61 -61
  102. package/src/index.ts +96 -96
  103. package/src/types.d.ts +28 -28
  104. package/dist/lib-es6/api/classes/animationInterface.d.ts +0 -8
  105. package/dist/lib-es6/api/classes/animationInterface.js +0 -2
  106. package/dist/lib-es6/api/classes/animationInterface.js.map +0 -1
  107. package/dist/lib-es6/api/classes/dottedPath.d.ts +0 -79
  108. package/dist/lib-es6/api/classes/dottedPath.js +0 -163
  109. package/dist/lib-es6/api/classes/dottedPath.js.map +0 -1
  110. package/dist/lib-es6/api/classes/element.d.ts +0 -149
  111. package/dist/lib-es6/api/classes/element.js +0 -666
  112. package/dist/lib-es6/api/classes/element.js.map +0 -1
  113. package/dist/lib-es6/api/classes/event.d.ts +0 -326
  114. package/dist/lib-es6/api/classes/event.js +0 -346
  115. package/dist/lib-es6/api/classes/event.js.map +0 -1
  116. package/dist/lib-es6/api/classes/eventBroadcaster.d.ts +0 -26
  117. package/dist/lib-es6/api/classes/eventBroadcaster.js +0 -43
  118. package/dist/lib-es6/api/classes/eventBroadcaster.js.map +0 -1
  119. package/dist/lib-es6/api/classes/parameter.d.ts +0 -339
  120. package/dist/lib-es6/api/classes/parameter.js +0 -461
  121. package/dist/lib-es6/api/classes/parameter.js.map +0 -1
  122. package/dist/lib-es6/api/classes/parameterObservable.d.ts +0 -36
  123. package/dist/lib-es6/api/classes/parameterObservable.js +0 -94
  124. package/dist/lib-es6/api/classes/parameterObservable.js.map +0 -1
  125. package/dist/lib-es6/api/classes/parameterizable.d.ts +0 -15
  126. package/dist/lib-es6/api/classes/parameterizable.js +0 -99
  127. package/dist/lib-es6/api/classes/parameterizable.js.map +0 -1
  128. package/dist/lib-es6/api/classes/placementAnimation.d.ts +0 -45
  129. package/dist/lib-es6/api/classes/placementAnimation.js +0 -173
  130. package/dist/lib-es6/api/classes/placementAnimation.js.map +0 -1
  131. package/dist/lib-es6/api/classes/variant.d.ts +0 -234
  132. package/dist/lib-es6/api/classes/variant.js +0 -833
  133. package/dist/lib-es6/api/classes/variant.js.map +0 -1
  134. package/dist/lib-es6/api/classes/variantInstance.d.ts +0 -44
  135. package/dist/lib-es6/api/classes/variantInstance.js +0 -102
  136. package/dist/lib-es6/api/classes/variantInstance.js.map +0 -1
  137. package/dist/lib-es6/api/classes/variantParameterizable.d.ts +0 -17
  138. package/dist/lib-es6/api/classes/variantParameterizable.js +0 -85
  139. package/dist/lib-es6/api/classes/variantParameterizable.js.map +0 -1
  140. package/dist/lib-es6/api/classes/viewer.d.ts +0 -189
  141. package/dist/lib-es6/api/classes/viewer.js +0 -588
  142. package/dist/lib-es6/api/classes/viewer.js.map +0 -1
  143. package/dist/lib-es6/api/classes/viewerLight.d.ts +0 -66
  144. package/dist/lib-es6/api/classes/viewerLight.js +0 -322
  145. package/dist/lib-es6/api/classes/viewerLight.js.map +0 -1
  146. package/dist/lib-es6/api/internal/lensRendering.d.ts +0 -8
  147. package/dist/lib-es6/api/internal/lensRendering.js +0 -9
  148. package/dist/lib-es6/api/internal/lensRendering.js.map +0 -1
  149. package/dist/lib-es6/api/internal/sceneSetup.d.ts +0 -13
  150. package/dist/lib-es6/api/internal/sceneSetup.js +0 -199
  151. package/dist/lib-es6/api/internal/sceneSetup.js.map +0 -1
  152. package/dist/lib-es6/api/manager/animationManager.d.ts +0 -30
  153. package/dist/lib-es6/api/manager/animationManager.js +0 -123
  154. package/dist/lib-es6/api/manager/animationManager.js.map +0 -1
  155. package/dist/lib-es6/api/manager/gltfExportManager.d.ts +0 -65
  156. package/dist/lib-es6/api/manager/gltfExportManager.js +0 -194
  157. package/dist/lib-es6/api/manager/gltfExportManager.js.map +0 -1
  158. package/dist/lib-es6/api/manager/sceneManager.d.ts +0 -31
  159. package/dist/lib-es6/api/manager/sceneManager.js +0 -124
  160. package/dist/lib-es6/api/manager/sceneManager.js.map +0 -1
  161. package/dist/lib-es6/api/manager/variantInstanceManager.d.ts +0 -92
  162. package/dist/lib-es6/api/manager/variantInstanceManager.js +0 -257
  163. package/dist/lib-es6/api/manager/variantInstanceManager.js.map +0 -1
  164. package/dist/lib-es6/api/store/specStorage.d.ts +0 -24
  165. package/dist/lib-es6/api/store/specStorage.js +0 -47
  166. package/dist/lib-es6/api/store/specStorage.js.map +0 -1
  167. package/dist/lib-es6/api/util/babylonHelper.d.ts +0 -174
  168. package/dist/lib-es6/api/util/babylonHelper.js +0 -556
  169. package/dist/lib-es6/api/util/babylonHelper.js.map +0 -1
  170. package/dist/lib-es6/api/util/globalTypes.d.ts +0 -370
  171. package/dist/lib-es6/api/util/globalTypes.js +0 -2
  172. package/dist/lib-es6/api/util/globalTypes.js.map +0 -1
  173. package/dist/lib-es6/api/util/resourceHelper.d.ts +0 -58
  174. package/dist/lib-es6/api/util/resourceHelper.js +0 -194
  175. package/dist/lib-es6/api/util/resourceHelper.js.map +0 -1
  176. package/dist/lib-es6/api/util/sceneLoaderHelper.d.ts +0 -35
  177. package/dist/lib-es6/api/util/sceneLoaderHelper.js +0 -130
  178. package/dist/lib-es6/api/util/sceneLoaderHelper.js.map +0 -1
  179. package/dist/lib-es6/api/util/stringHelper.d.ts +0 -9
  180. package/dist/lib-es6/api/util/stringHelper.js +0 -22
  181. package/dist/lib-es6/api/util/stringHelper.js.map +0 -1
  182. package/dist/lib-es6/api/util/structureHelper.d.ts +0 -9
  183. package/dist/lib-es6/api/util/structureHelper.js +0 -46
  184. package/dist/lib-es6/api/util/structureHelper.js.map +0 -1
  185. package/dist/lib-es6/buildinfo.json +0 -3
  186. package/dist/lib-es6/es6.tsconfig.tsbuildinfo +0 -1
  187. package/dist/lib-es6/index.d.ts +0 -51
  188. package/dist/lib-es6/index.js +0 -49
  189. package/dist/lib-es6/index.js.map +0 -1
@@ -1,8 +1,8 @@
1
- /**
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- * Group the required LensRendering dependencies into a single file to allow a single "import"
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- *
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- * @internal
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- */
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- import { LensRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline';
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- import '@babylonjs/core/Rendering/depthRendererSceneComponent';
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- export { LensRenderingPipeline };
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+ /**
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+ * Group the required LensRendering dependencies into a single file to allow a single "import"
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+ *
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+ * @internal
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+ */
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+ import { LensRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline';
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+ import '@babylonjs/core/Rendering/depthRendererSceneComponent';
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+ export { LensRenderingPipeline };
@@ -1,12 +1,12 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.LensRenderingPipeline = void 0;
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- /**
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- * Group the required LensRendering dependencies into a single file to allow a single "import"
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- *
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- * @internal
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- */
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- const lensRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline");
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- Object.defineProperty(exports, "LensRenderingPipeline", { enumerable: true, get: function () { return lensRenderingPipeline_1.LensRenderingPipeline; } });
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- require("@babylonjs/core/Rendering/depthRendererSceneComponent");
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.LensRenderingPipeline = void 0;
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+ /**
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+ * Group the required LensRendering dependencies into a single file to allow a single "import"
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+ *
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+ * @internal
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+ */
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+ const lensRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline");
10
+ Object.defineProperty(exports, "LensRenderingPipeline", { enumerable: true, get: function () { return lensRenderingPipeline_1.LensRenderingPipeline; } });
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+ require("@babylonjs/core/Rendering/depthRendererSceneComponent");
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  //# sourceMappingURL=lensRendering.js.map
@@ -1,13 +1,13 @@
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- import { Engine } from '@babylonjs/core/Engines/engine';
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- import '@babylonjs/core/Helpers/sceneHelpers';
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- import '@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader';
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- import { Color4 } from '@babylonjs/core/Maths/math.color';
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- import { Scene } from '@babylonjs/core/scene';
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- declare const defaultSceneClearColor: Color4;
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- declare const defaultEnvHelperColor: Color4;
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- /**
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- * @param engine
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- * @param sceneJson
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- */
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- declare const sceneSetup: (engine: Engine, sceneJson: SceneJson) => Promise<Scene>;
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- export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
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+ import { Engine } from '@babylonjs/core/Engines/engine';
2
+ import '@babylonjs/core/Helpers/sceneHelpers';
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+ import '@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader';
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+ import { Color4 } from '@babylonjs/core/Maths/math.color';
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+ import { Scene } from '@babylonjs/core/scene';
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+ declare const defaultSceneClearColor: Color4;
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+ declare const defaultEnvHelperColor: Color4;
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+ /**
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+ * @param engine
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+ * @param sceneJson
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+ */
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+ declare const sceneSetup: (engine: Engine, sceneJson: SceneJson) => Promise<Scene>;
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+ export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
@@ -1,227 +1,227 @@
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- "use strict";
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- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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- if (k2 === undefined) k2 = k;
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- var desc = Object.getOwnPropertyDescriptor(m, k);
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- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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- desc = { enumerable: true, get: function() { return m[k]; } };
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- }
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- Object.defineProperty(o, k2, desc);
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- }) : (function(o, m, k, k2) {
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- if (k2 === undefined) k2 = k;
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- o[k2] = m[k];
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- }));
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- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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- Object.defineProperty(o, "default", { enumerable: true, value: v });
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- }) : function(o, v) {
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- o["default"] = v;
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- });
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- var __importStar = (this && this.__importStar) || function (mod) {
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- if (mod && mod.__esModule) return mod;
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- var result = {};
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- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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- __setModuleDefault(result, mod);
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- return result;
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- };
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- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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- return new (P || (P = Promise))(function (resolve, reject) {
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- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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- step((generator = generator.apply(thisArg, _arguments || [])).next());
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- });
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.defaultEnvHelperColor = exports.defaultSceneClearColor = exports.sceneSetup = void 0;
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- const parameter_1 = require("../classes/parameter");
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- require("@babylonjs/core/Helpers/sceneHelpers");
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- require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
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- const math_color_1 = require("@babylonjs/core/Maths/math.color");
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- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
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- const meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
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- const defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
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- const scene_1 = require("@babylonjs/core/scene");
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- const lodash_es_1 = require("lodash-es");
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- const defaultSceneClearColor = new math_color_1.Color4(0, 0, 0, 0);
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- exports.defaultSceneClearColor = defaultSceneClearColor;
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- const defaultEnvHelperColor = new math_color_1.Color4(1, 1, 1, 0);
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- exports.defaultEnvHelperColor = defaultEnvHelperColor;
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- /**
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- * @param scene
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- * @param name
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- * @param definition
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- */
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- const processGround = function (scene, name, definition) {
55
- return __awaiter(this, void 0, void 0, function* () {
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- return new Promise(resolve => {
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- const _resolve = (ground) => {
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- if (definition.receiveShadows !== undefined) {
59
- ground.receiveShadows = definition.receiveShadows;
60
- }
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- resolve(ground);
62
- };
63
- switch (definition.type) {
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- case 'baked':
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- if (!definition.meshId) {
66
- throw new Error(`A baked ground must define a "meshId".`);
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- }
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- _resolve(scene.getMeshByID(definition.meshId));
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- break;
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- case 'ground':
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- _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
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- break;
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- case 'heightmap':
74
- if (!definition.url) {
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- throw new Error(`A heightmap ground must define an "url".`);
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- }
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- definition.onReady = (_ground) => {
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- _resolve(_ground);
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- };
80
- meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
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- break;
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- default:
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- throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
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- }
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- });
86
- });
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- };
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- /**
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- * @param scene
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- */
91
- const defaultCamera = function (scene) {
92
- return __awaiter(this, void 0, void 0, function* () {
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- return yield processCamera(scene, 'default_camera', {
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- type: 'arc',
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- active: true,
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- });
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- });
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- };
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- /**
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- * @param scene
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- * @param name
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- * @param cameraSetup
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- */
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- const processCamera = function (scene, name, cameraSetup) {
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- return __awaiter(this, void 0, void 0, function* () {
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- let camera;
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- let target = math_vector_1.Vector3.Zero();
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- if (cameraSetup.target) {
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- target = parameter_1.Parameter.parseVector(cameraSetup.target);
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- }
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- switch (cameraSetup.type) {
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- case 'arc': {
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- // @ts-ignore es6 build doesn't allow dynamic imports
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- const arcCameraModule = yield Promise.resolve().then(() => __importStar(require(
115
- /* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera')));
116
- camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
117
- camera.metadata = {
118
- alpha: Math.PI / 4,
119
- beta: Math.PI / 4,
120
- radius: 2,
121
- };
122
- break;
123
- }
124
- }
125
- if (cameraSetup.active) {
126
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
127
- }
128
- if (cameraSetup.fov) {
129
- camera.fov = cameraSetup.fov;
130
- }
131
- camera.storeState();
132
- return camera;
133
- });
134
- };
135
- /**
136
- * @param engine
137
- * @param sceneJson
138
- */
139
- const sceneSetup = function (engine, sceneJson) {
140
- return __awaiter(this, void 0, void 0, function* () {
141
- const scene = new scene_1.Scene(engine);
142
- scene.clearColor = defaultSceneClearColor;
143
- // cameras
144
- const cameras = [];
145
- const cameraDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'cameras');
146
- if (!(0, lodash_es_1.isEmpty)(cameraDefinitions)) {
147
- for (const cameraName in cameraDefinitions) {
148
- cameras.push(yield processCamera(scene, cameraName, cameraDefinitions[cameraName]));
149
- }
150
- }
151
- else {
152
- const camera = yield defaultCamera(scene);
153
- cameras.push(camera);
154
- }
155
- // grounds
156
- const groundDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'grounds');
157
- if (!(0, lodash_es_1.isEmpty)(groundDefinitions)) {
158
- for (const groundName in groundDefinitions) {
159
- yield processGround(scene, groundName, groundDefinitions[groundName]);
160
- }
161
- }
162
- // TODO: try to split this away from the default rendering pipeline to save module imports
163
- // The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
164
- // sure if disabling it comes with other negative side effects I don't see right now, so we should probably
165
- // investigate this a little more in detail at some point.
166
- const defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
167
- /* DISABLED: causes problems with Internet Explorer
168
- defaultPipeline.imageProcessingEnabled = true;
169
- */
170
- if (sceneJson.scene.globals.aa) {
171
- defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
172
- }
173
- // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
174
- defaultPipeline.samples = 8;
175
- if (sceneJson.scene.globals['camera-settings']) {
176
- if (sceneJson.scene.globals['camera-settings'].sharpen &&
177
- sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
178
- defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
179
- //defaultPipeline.sharpen.colorAmount = 1;
180
- //defaultPipeline.sharpen.edgeAmount = 0;
181
- }
182
- if (sceneJson.scene.globals['camera-settings'].bloom &&
183
- sceneJson.scene.globals['camera-settings'].bloom.enabled) {
184
- defaultPipeline.bloomEnabled = true;
185
- if (sceneJson.scene.globals['camera-settings'].bloom.size) {
186
- defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
187
- }
188
- if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
189
- defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
190
- }
191
- }
192
- if (sceneJson.scene.globals['camera-settings'].contrast) {
193
- scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
194
- }
195
- if (sceneJson.scene.globals['camera-settings'].exposure) {
196
- scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
197
- }
198
- if (sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled) {
199
- // @ts-ignore es6 build doesn't allow dynamic imports
200
- const module = yield Promise.resolve().then(() => __importStar(require(/* webpackChunkName: "lens-rendering" */ './lensRendering')));
201
- new module.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
202
- }
203
- }
204
- // TODO: make this dynamic
205
- /*
206
- const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
207
- texture.gammaSpace = false;
208
- scene.environmentTexture = texture;
209
- // scene.environmentTexture.
210
-
211
- const skyboxMaterial = new StandardMaterial("skyBox", scene);
212
- skyboxMaterial.backFaceCulling = false;
213
- skyboxMaterial.reflectionTexture = texture;
214
- skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
215
- skyboxMaterial.disableLighting = false;
216
- // TODO: replace with BoxBuilder
217
- const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
218
- skybox.isPickable = false; //never pick a skybox
219
- skybox.infiniteDistance = true;
220
- skybox.material = skyboxMaterial;
221
- */
222
- // TODO: shadows don't work with HemishpericLight
223
- return scene;
224
- });
225
- };
226
- exports.sceneSetup = sceneSetup;
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
26
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
27
+ return new (P || (P = Promise))(function (resolve, reject) {
28
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
29
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
30
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
31
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
32
+ });
33
+ };
34
+ Object.defineProperty(exports, "__esModule", { value: true });
35
+ exports.defaultEnvHelperColor = exports.defaultSceneClearColor = exports.sceneSetup = void 0;
36
+ const parameter_1 = require("../classes/parameter");
37
+ require("@babylonjs/core/Helpers/sceneHelpers");
38
+ require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
39
+ const math_color_1 = require("@babylonjs/core/Maths/math.color");
40
+ const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
41
+ const meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
42
+ const defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
43
+ const scene_1 = require("@babylonjs/core/scene");
44
+ const lodash_es_1 = require("lodash-es");
45
+ const defaultSceneClearColor = new math_color_1.Color4(0, 0, 0, 0);
46
+ exports.defaultSceneClearColor = defaultSceneClearColor;
47
+ const defaultEnvHelperColor = new math_color_1.Color4(1, 1, 1, 0);
48
+ exports.defaultEnvHelperColor = defaultEnvHelperColor;
49
+ /**
50
+ * @param scene
51
+ * @param name
52
+ * @param definition
53
+ */
54
+ const processGround = function (scene, name, definition) {
55
+ return __awaiter(this, void 0, void 0, function* () {
56
+ return new Promise(resolve => {
57
+ const _resolve = (ground) => {
58
+ if (definition.receiveShadows !== undefined) {
59
+ ground.receiveShadows = definition.receiveShadows;
60
+ }
61
+ resolve(ground);
62
+ };
63
+ switch (definition.type) {
64
+ case 'baked':
65
+ if (!definition.meshId) {
66
+ throw new Error(`A baked ground must define a "meshId".`);
67
+ }
68
+ _resolve(scene.getMeshByID(definition.meshId));
69
+ break;
70
+ case 'ground':
71
+ _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
72
+ break;
73
+ case 'heightmap':
74
+ if (!definition.url) {
75
+ throw new Error(`A heightmap ground must define an "url".`);
76
+ }
77
+ definition.onReady = (_ground) => {
78
+ _resolve(_ground);
79
+ };
80
+ meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
81
+ break;
82
+ default:
83
+ throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
84
+ }
85
+ });
86
+ });
87
+ };
88
+ /**
89
+ * @param scene
90
+ */
91
+ const defaultCamera = function (scene) {
92
+ return __awaiter(this, void 0, void 0, function* () {
93
+ return yield processCamera(scene, 'default_camera', {
94
+ type: 'arc',
95
+ active: true,
96
+ });
97
+ });
98
+ };
99
+ /**
100
+ * @param scene
101
+ * @param name
102
+ * @param cameraSetup
103
+ */
104
+ const processCamera = function (scene, name, cameraSetup) {
105
+ return __awaiter(this, void 0, void 0, function* () {
106
+ let camera;
107
+ let target = math_vector_1.Vector3.Zero();
108
+ if (cameraSetup.target) {
109
+ target = parameter_1.Parameter.parseVector(cameraSetup.target);
110
+ }
111
+ switch (cameraSetup.type) {
112
+ case 'arc': {
113
+ // @ts-ignore es6 build doesn't allow dynamic imports
114
+ const arcCameraModule = yield Promise.resolve().then(() => __importStar(require(
115
+ /* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera')));
116
+ camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
117
+ camera.metadata = {
118
+ alpha: Math.PI / 4,
119
+ beta: Math.PI / 4,
120
+ radius: 2,
121
+ };
122
+ break;
123
+ }
124
+ }
125
+ if (cameraSetup.active) {
126
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
127
+ }
128
+ if (cameraSetup.fov) {
129
+ camera.fov = cameraSetup.fov;
130
+ }
131
+ camera.storeState();
132
+ return camera;
133
+ });
134
+ };
135
+ /**
136
+ * @param engine
137
+ * @param sceneJson
138
+ */
139
+ const sceneSetup = function (engine, sceneJson) {
140
+ return __awaiter(this, void 0, void 0, function* () {
141
+ const scene = new scene_1.Scene(engine);
142
+ scene.clearColor = defaultSceneClearColor;
143
+ // cameras
144
+ const cameras = [];
145
+ const cameraDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'cameras');
146
+ if (!(0, lodash_es_1.isEmpty)(cameraDefinitions)) {
147
+ for (const cameraName in cameraDefinitions) {
148
+ cameras.push(yield processCamera(scene, cameraName, cameraDefinitions[cameraName]));
149
+ }
150
+ }
151
+ else {
152
+ const camera = yield defaultCamera(scene);
153
+ cameras.push(camera);
154
+ }
155
+ // grounds
156
+ const groundDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'grounds');
157
+ if (!(0, lodash_es_1.isEmpty)(groundDefinitions)) {
158
+ for (const groundName in groundDefinitions) {
159
+ yield processGround(scene, groundName, groundDefinitions[groundName]);
160
+ }
161
+ }
162
+ // TODO: try to split this away from the default rendering pipeline to save module imports
163
+ // The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
164
+ // sure if disabling it comes with other negative side effects I don't see right now, so we should probably
165
+ // investigate this a little more in detail at some point.
166
+ const defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
167
+ /* DISABLED: causes problems with Internet Explorer
168
+ defaultPipeline.imageProcessingEnabled = true;
169
+ */
170
+ if (sceneJson.scene.globals.aa) {
171
+ defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
172
+ }
173
+ // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
174
+ defaultPipeline.samples = 8;
175
+ if (sceneJson.scene.globals['camera-settings']) {
176
+ if (sceneJson.scene.globals['camera-settings'].sharpen &&
177
+ sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
178
+ defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
179
+ //defaultPipeline.sharpen.colorAmount = 1;
180
+ //defaultPipeline.sharpen.edgeAmount = 0;
181
+ }
182
+ if (sceneJson.scene.globals['camera-settings'].bloom &&
183
+ sceneJson.scene.globals['camera-settings'].bloom.enabled) {
184
+ defaultPipeline.bloomEnabled = true;
185
+ if (sceneJson.scene.globals['camera-settings'].bloom.size) {
186
+ defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
187
+ }
188
+ if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
189
+ defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
190
+ }
191
+ }
192
+ if (sceneJson.scene.globals['camera-settings'].contrast) {
193
+ scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
194
+ }
195
+ if (sceneJson.scene.globals['camera-settings'].exposure) {
196
+ scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
197
+ }
198
+ if (sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled) {
199
+ // @ts-ignore es6 build doesn't allow dynamic imports
200
+ const module = yield Promise.resolve().then(() => __importStar(require(/* webpackChunkName: "lens-rendering" */ './lensRendering')));
201
+ new module.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
202
+ }
203
+ }
204
+ // TODO: make this dynamic
205
+ /*
206
+ const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
207
+ texture.gammaSpace = false;
208
+ scene.environmentTexture = texture;
209
+ // scene.environmentTexture.
210
+
211
+ const skyboxMaterial = new StandardMaterial("skyBox", scene);
212
+ skyboxMaterial.backFaceCulling = false;
213
+ skyboxMaterial.reflectionTexture = texture;
214
+ skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
215
+ skyboxMaterial.disableLighting = false;
216
+ // TODO: replace with BoxBuilder
217
+ const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
218
+ skybox.isPickable = false; //never pick a skybox
219
+ skybox.infiniteDistance = true;
220
+ skybox.material = skyboxMaterial;
221
+ */
222
+ // TODO: shadows don't work with HemishpericLight
223
+ return scene;
224
+ });
225
+ };
226
+ exports.sceneSetup = sceneSetup;
227
227
  //# sourceMappingURL=sceneSetup.js.map
@@ -1,30 +1,30 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
3
- export declare class AnimationManager {
4
- protected scene: Scene;
5
- animations: AnimationInterface[];
6
- /**
7
- * Constructor.
8
- */
9
- protected constructor(scene: Scene);
10
- /**
11
- * Creates an {@link AnimationManager} based on given BabylonJS scene.
12
- */
13
- static create(scene: BabylonScene): Promise<AnimationManager>;
14
- /**
15
- * @deprecated Use viewer.moveCameraTo().
16
- */
17
- resetCamera(animate?: boolean): void;
18
- /**
19
- * @deprecated Use viewer.moveCameraTo().
20
- */
21
- animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
22
- /**
23
- * Stops and kills all running animations.
24
- */
25
- killAllAnimations(): void;
26
- /**
27
- * @see {@link PlacementAnimation.play}
28
- */
29
- animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
30
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
3
+ export declare class AnimationManager {
4
+ protected scene: Scene;
5
+ animations: AnimationInterface[];
6
+ /**
7
+ * Constructor.
8
+ */
9
+ protected constructor(scene: Scene);
10
+ /**
11
+ * Creates an {@link AnimationManager} based on given BabylonJS scene.
12
+ */
13
+ static create(scene: BabylonScene): Promise<AnimationManager>;
14
+ /**
15
+ * @deprecated Use viewer.moveCameraTo().
16
+ */
17
+ resetCamera(animate?: boolean): void;
18
+ /**
19
+ * @deprecated Use viewer.moveCameraTo().
20
+ */
21
+ animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
22
+ /**
23
+ * Stops and kills all running animations.
24
+ */
25
+ killAllAnimations(): void;
26
+ /**
27
+ * @see {@link PlacementAnimation.play}
28
+ */
29
+ animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
30
+ }