@combeenation/3d-viewer 4.0.0-beta3 → 4.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/README.md +112 -112
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  6. package/dist/lib-cjs/api/classes/element.d.ts +125 -125
  7. package/dist/lib-cjs/api/classes/element.js +682 -682
  8. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  9. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  10. package/dist/lib-cjs/api/classes/event.d.ts +312 -312
  11. package/dist/lib-cjs/api/classes/event.js +357 -357
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +165 -165
  15. package/dist/lib-cjs/api/classes/parameter.js +267 -267
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +126 -126
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +138 -138
  22. package/dist/lib-cjs/api/classes/variant.d.ts +190 -190
  23. package/dist/lib-cjs/api/classes/variant.js +873 -873
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +41 -41
  25. package/dist/lib-cjs/api/classes/variantInstance.js +98 -98
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +92 -92
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +128 -128
  29. package/dist/lib-cjs/api/classes/viewer.js +486 -486
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +65 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +322 -389
  32. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  33. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  34. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +6 -6
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  40. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  42. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  43. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  45. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  46. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  47. package/dist/lib-cjs/api/util/babylonHelper.d.ts +125 -125
  48. package/dist/lib-cjs/api/util/babylonHelper.js +368 -368
  49. package/dist/lib-cjs/api/util/globalTypes.d.ts +279 -279
  50. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  51. package/dist/lib-cjs/api/util/resourceHelper.d.ts +51 -48
  52. package/dist/lib-cjs/api/util/resourceHelper.js +243 -240
  53. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  54. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  55. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  56. package/dist/lib-cjs/buildinfo.json +3 -3
  57. package/dist/lib-cjs/index.d.ts +46 -46
  58. package/dist/lib-cjs/index.js +82 -82
  59. package/dist/webpack-stats.json +0 -0
  60. package/package.json +83 -83
  61. package/src/api/classes/animationInterface.ts +11 -11
  62. package/src/api/classes/dottedPath.ts +189 -189
  63. package/src/api/classes/element.ts +617 -617
  64. package/src/api/classes/elementParameterizable.ts +78 -78
  65. package/src/api/classes/event.ts +355 -355
  66. package/src/api/classes/eventBroadcaster.ts +54 -54
  67. package/src/api/classes/parameter.ts +277 -277
  68. package/src/api/classes/parameterObservable.ts +121 -121
  69. package/src/api/classes/placementAnimation.ts +133 -133
  70. package/src/api/classes/variant.ts +670 -670
  71. package/src/api/classes/variantInstance.ts +81 -81
  72. package/src/api/classes/viewer.ts +421 -421
  73. package/src/api/internal/debugViewer.ts +81 -81
  74. package/src/api/internal/lensRendering.ts +10 -10
  75. package/src/api/internal/sceneSetup.ts +203 -203
  76. package/src/api/manager/animationManager.ts +116 -116
  77. package/src/api/manager/sceneManager.ts +105 -105
  78. package/src/api/manager/variantInstanceManager.ts +236 -236
  79. package/src/api/store/specStorage.ts +53 -53
  80. package/src/api/util/babylonHelper.ts +392 -392
  81. package/src/api/util/globalTypes.ts +318 -318
  82. package/src/api/util/resourceHelper.ts +187 -184
  83. package/src/buildinfo.json +2 -2
  84. package/src/commonjs.tsconfig.json +13 -13
  85. package/src/declaration.tsconfig.json +10 -10
  86. package/src/dev.ts +46 -46
  87. package/src/es6.tsconfig.json +13 -13
  88. package/src/index.ts +87 -87
  89. package/src/pagesconfig.json +57 -57
  90. package/src/tsconfig.json +43 -43
  91. package/src/tsconfig.types.json +9 -9
  92. package/src/types.d.ts +4 -4
@@ -1,228 +1,228 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.sceneSetup = void 0;
4
- var tslib_1 = require("tslib");
5
- require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
6
- require("@babylonjs/core/Helpers/sceneHelpers");
7
- var math_color_1 = require("@babylonjs/core/Maths/math.color");
8
- var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
9
- var defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
10
- var scene_1 = require("@babylonjs/core/scene");
11
- var parameter_1 = require("../classes/parameter");
12
- var defaultLightning = function (scene) {
13
- return tslib_1.__awaiter(this, void 0, void 0, function () {
14
- var defaultSetup, defaultLight;
15
- return tslib_1.__generator(this, function (_a) {
16
- switch (_a.label) {
17
- case 0:
18
- defaultSetup = {
19
- type: 'hemispheric',
20
- };
21
- return [4 /*yield*/, processLight(scene, 'default_light', defaultSetup)];
22
- case 1:
23
- defaultLight = _a.sent();
24
- defaultLight.groundColor = math_color_1.Color3.Black();
25
- defaultLight.diffuse = math_color_1.Color3.White();
26
- return [2 /*return*/, defaultLight];
27
- }
28
- });
29
- });
30
- };
31
- var processLight = function (scene, name, lightSetup) {
32
- return tslib_1.__awaiter(this, void 0, void 0, function () {
33
- var light, _a, hemisphericLightModule, pointLightModule;
34
- return tslib_1.__generator(this, function (_b) {
35
- switch (_b.label) {
36
- case 0:
37
- _a = lightSetup.type;
38
- switch (_a) {
39
- case 'hemispheric': return [3 /*break*/, 1];
40
- case 'point': return [3 /*break*/, 3];
41
- }
42
- return [3 /*break*/, 5];
43
- case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "hemispheric-light" */ '@babylonjs/core/Lights/hemisphericLight'); })];
44
- case 2:
45
- hemisphericLightModule = _b.sent();
46
- light = new hemisphericLightModule.HemisphericLight(name, math_vector_1.Vector3.Up(), scene);
47
- return [3 /*break*/, 5];
48
- case 3: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "point-light" */ '@babylonjs/core/Lights/pointLight'); })];
49
- case 4:
50
- pointLightModule = _b.sent();
51
- light = new pointLightModule.PointLight(name, math_vector_1.Vector3.Up(), scene);
52
- return [3 /*break*/, 5];
53
- case 5: return [2 /*return*/, light];
54
- }
55
- });
56
- });
57
- };
58
- var defaultCamera = function (scene) {
59
- return tslib_1.__awaiter(this, void 0, void 0, function () {
60
- var cameraSetup, defaultCamera;
61
- return tslib_1.__generator(this, function (_a) {
62
- switch (_a.label) {
63
- case 0:
64
- cameraSetup = {
65
- type: 'arc',
66
- active: true,
67
- };
68
- return [4 /*yield*/, processCamera(scene, 'default_camera', cameraSetup)];
69
- case 1:
70
- defaultCamera = _a.sent();
71
- return [2 /*return*/, defaultCamera];
72
- }
73
- });
74
- });
75
- };
76
- var processCamera = function (scene, name, cameraSetup) {
77
- return tslib_1.__awaiter(this, void 0, void 0, function () {
78
- var camera, target, _a, arcCameraModule;
79
- return tslib_1.__generator(this, function (_b) {
80
- switch (_b.label) {
81
- case 0:
82
- target = math_vector_1.Vector3.Zero();
83
- if (cameraSetup.target) {
84
- target = parameter_1.Parameter.parseVector(cameraSetup.target);
85
- }
86
- _a = cameraSetup.type;
87
- switch (_a) {
88
- case 'arc': return [3 /*break*/, 1];
89
- }
90
- return [3 /*break*/, 3];
91
- case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'); })];
92
- case 2:
93
- arcCameraModule = _b.sent();
94
- camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
95
- camera.metadata = {
96
- alpha: Math.PI / 4,
97
- beta: Math.PI / 4,
98
- radius: 2
99
- };
100
- return [3 /*break*/, 3];
101
- case 3:
102
- if (cameraSetup.active) {
103
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
104
- }
105
- if (cameraSetup.fov) {
106
- camera.fov = cameraSetup.fov;
107
- }
108
- camera.storeState();
109
- return [2 /*return*/, camera];
110
- }
111
- });
112
- });
113
- };
114
- var sceneSetup = function (engine, sceneJson) {
115
- return tslib_1.__awaiter(this, void 0, void 0, function () {
116
- var scene, cameras, camera, _a, _b, _i, camera, _c, _d, _e, _f, _g, light, defaultPipeline, module_1;
117
- return tslib_1.__generator(this, function (_h) {
118
- switch (_h.label) {
119
- case 0:
120
- scene = new scene_1.Scene(engine);
121
- scene.clearColor = new math_color_1.Color4(0, 0, 0, 0);
122
- cameras = [];
123
- if (!(!sceneJson.scene.hasOwnProperty('cameras') || (sceneJson.scene.cameras && !Object.keys(sceneJson.scene.cameras).length))) return [3 /*break*/, 2];
124
- return [4 /*yield*/, defaultCamera(scene)];
125
- case 1:
126
- camera = _h.sent();
127
- cameras.push(camera);
128
- return [3 /*break*/, 6];
129
- case 2:
130
- _a = [];
131
- for (_b in sceneJson.scene.cameras)
132
- _a.push(_b);
133
- _i = 0;
134
- _h.label = 3;
135
- case 3:
136
- if (!(_i < _a.length)) return [3 /*break*/, 6];
137
- camera = _a[_i];
138
- _d = (_c = cameras).push;
139
- return [4 /*yield*/, processCamera(scene, camera, sceneJson.scene.cameras[camera])];
140
- case 4:
141
- _d.apply(_c, [_h.sent()]);
142
- _h.label = 5;
143
- case 5:
144
- _i++;
145
- return [3 /*break*/, 3];
146
- case 6:
147
- if (!(!sceneJson.scene.hasOwnProperty('lights') || (sceneJson.scene.lights && !Object.keys(sceneJson.scene.lights).length))) return [3 /*break*/, 7];
148
- return [3 /*break*/, 11];
149
- case 7:
150
- _e = [];
151
- for (_f in sceneJson.scene.lights)
152
- _e.push(_f);
153
- _g = 0;
154
- _h.label = 8;
155
- case 8:
156
- if (!(_g < _e.length)) return [3 /*break*/, 11];
157
- light = _e[_g];
158
- return [4 /*yield*/, processLight(scene, light, sceneJson.scene.lights[light])];
159
- case 9:
160
- _h.sent();
161
- _h.label = 10;
162
- case 10:
163
- _g++;
164
- return [3 /*break*/, 8];
165
- case 11:
166
- defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
167
- /* DISABLED: causes problems with Internet Explorer
168
- defaultPipeline.imageProcessingEnabled = true;
169
- */
170
- if (sceneJson.scene.globals.aa) {
171
- defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
172
- }
173
- // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
174
- defaultPipeline.samples = 8;
175
- if (!sceneJson.scene.globals['camera-settings']) return [3 /*break*/, 13];
176
- if (sceneJson.scene.globals['camera-settings'].sharpen && sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
177
- defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
178
- //defaultPipeline.sharpen.colorAmount = 1;
179
- //defaultPipeline.sharpen.edgeAmount = 0;
180
- }
181
- if (sceneJson.scene.globals['camera-settings'].bloom && sceneJson.scene.globals['camera-settings'].bloom.enabled) {
182
- defaultPipeline.bloomEnabled = true;
183
- if (sceneJson.scene.globals['camera-settings'].bloom.size) {
184
- defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
185
- }
186
- if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
187
- defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
188
- }
189
- }
190
- if (sceneJson.scene.globals['camera-settings'].contrast) {
191
- scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
192
- }
193
- if (sceneJson.scene.globals['camera-settings'].exposure) {
194
- scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
195
- }
196
- if (!(sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled)) return [3 /*break*/, 13];
197
- return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "lens-rendering" */ './lensRendering'); })];
198
- case 12:
199
- module_1 = _h.sent();
200
- new module_1.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
201
- _h.label = 13;
202
- case 13:
203
- // TODO: make this dynamic
204
- /*
205
- const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
206
- texture.gammaSpace = false;
207
- scene.environmentTexture = texture;
208
- // scene.environmentTexture.
209
-
210
- const skyboxMaterial = new StandardMaterial("skyBox", scene);
211
- skyboxMaterial.backFaceCulling = false;
212
- skyboxMaterial.reflectionTexture = texture;
213
- skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
214
- skyboxMaterial.disableLighting = false;
215
- // TODO: replace with BoxBuilder
216
- const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
217
- skybox.isPickable = false; //never pick a skybox
218
- skybox.infiniteDistance = true;
219
- skybox.material = skyboxMaterial;
220
- */
221
- // TODO: shadows don't work with HemishpericLight
222
- return [2 /*return*/, scene];
223
- }
224
- });
225
- });
226
- };
227
- exports.sceneSetup = sceneSetup;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.sceneSetup = void 0;
4
+ var tslib_1 = require("tslib");
5
+ require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
6
+ require("@babylonjs/core/Helpers/sceneHelpers");
7
+ var math_color_1 = require("@babylonjs/core/Maths/math.color");
8
+ var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
9
+ var defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
10
+ var scene_1 = require("@babylonjs/core/scene");
11
+ var parameter_1 = require("../classes/parameter");
12
+ var defaultLightning = function (scene) {
13
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
14
+ var defaultSetup, defaultLight;
15
+ return tslib_1.__generator(this, function (_a) {
16
+ switch (_a.label) {
17
+ case 0:
18
+ defaultSetup = {
19
+ type: 'hemispheric',
20
+ };
21
+ return [4 /*yield*/, processLight(scene, 'default_light', defaultSetup)];
22
+ case 1:
23
+ defaultLight = _a.sent();
24
+ defaultLight.groundColor = math_color_1.Color3.Black();
25
+ defaultLight.diffuse = math_color_1.Color3.White();
26
+ return [2 /*return*/, defaultLight];
27
+ }
28
+ });
29
+ });
30
+ };
31
+ var processLight = function (scene, name, lightSetup) {
32
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
33
+ var light, _a, hemisphericLightModule, pointLightModule;
34
+ return tslib_1.__generator(this, function (_b) {
35
+ switch (_b.label) {
36
+ case 0:
37
+ _a = lightSetup.type;
38
+ switch (_a) {
39
+ case 'hemispheric': return [3 /*break*/, 1];
40
+ case 'point': return [3 /*break*/, 3];
41
+ }
42
+ return [3 /*break*/, 5];
43
+ case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "hemispheric-light" */ '@babylonjs/core/Lights/hemisphericLight'); })];
44
+ case 2:
45
+ hemisphericLightModule = _b.sent();
46
+ light = new hemisphericLightModule.HemisphericLight(name, math_vector_1.Vector3.Up(), scene);
47
+ return [3 /*break*/, 5];
48
+ case 3: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "point-light" */ '@babylonjs/core/Lights/pointLight'); })];
49
+ case 4:
50
+ pointLightModule = _b.sent();
51
+ light = new pointLightModule.PointLight(name, math_vector_1.Vector3.Up(), scene);
52
+ return [3 /*break*/, 5];
53
+ case 5: return [2 /*return*/, light];
54
+ }
55
+ });
56
+ });
57
+ };
58
+ var defaultCamera = function (scene) {
59
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
60
+ var cameraSetup, defaultCamera;
61
+ return tslib_1.__generator(this, function (_a) {
62
+ switch (_a.label) {
63
+ case 0:
64
+ cameraSetup = {
65
+ type: 'arc',
66
+ active: true,
67
+ };
68
+ return [4 /*yield*/, processCamera(scene, 'default_camera', cameraSetup)];
69
+ case 1:
70
+ defaultCamera = _a.sent();
71
+ return [2 /*return*/, defaultCamera];
72
+ }
73
+ });
74
+ });
75
+ };
76
+ var processCamera = function (scene, name, cameraSetup) {
77
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
78
+ var camera, target, _a, arcCameraModule;
79
+ return tslib_1.__generator(this, function (_b) {
80
+ switch (_b.label) {
81
+ case 0:
82
+ target = math_vector_1.Vector3.Zero();
83
+ if (cameraSetup.target) {
84
+ target = parameter_1.Parameter.parseVector(cameraSetup.target);
85
+ }
86
+ _a = cameraSetup.type;
87
+ switch (_a) {
88
+ case 'arc': return [3 /*break*/, 1];
89
+ }
90
+ return [3 /*break*/, 3];
91
+ case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'); })];
92
+ case 2:
93
+ arcCameraModule = _b.sent();
94
+ camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
95
+ camera.metadata = {
96
+ alpha: Math.PI / 4,
97
+ beta: Math.PI / 4,
98
+ radius: 2
99
+ };
100
+ return [3 /*break*/, 3];
101
+ case 3:
102
+ if (cameraSetup.active) {
103
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
104
+ }
105
+ if (cameraSetup.fov) {
106
+ camera.fov = cameraSetup.fov;
107
+ }
108
+ camera.storeState();
109
+ return [2 /*return*/, camera];
110
+ }
111
+ });
112
+ });
113
+ };
114
+ var sceneSetup = function (engine, sceneJson) {
115
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
116
+ var scene, cameras, camera, _a, _b, _i, camera, _c, _d, _e, _f, _g, light, defaultPipeline, module_1;
117
+ return tslib_1.__generator(this, function (_h) {
118
+ switch (_h.label) {
119
+ case 0:
120
+ scene = new scene_1.Scene(engine);
121
+ scene.clearColor = new math_color_1.Color4(0, 0, 0, 0);
122
+ cameras = [];
123
+ if (!(!sceneJson.scene.hasOwnProperty('cameras') || (sceneJson.scene.cameras && !Object.keys(sceneJson.scene.cameras).length))) return [3 /*break*/, 2];
124
+ return [4 /*yield*/, defaultCamera(scene)];
125
+ case 1:
126
+ camera = _h.sent();
127
+ cameras.push(camera);
128
+ return [3 /*break*/, 6];
129
+ case 2:
130
+ _a = [];
131
+ for (_b in sceneJson.scene.cameras)
132
+ _a.push(_b);
133
+ _i = 0;
134
+ _h.label = 3;
135
+ case 3:
136
+ if (!(_i < _a.length)) return [3 /*break*/, 6];
137
+ camera = _a[_i];
138
+ _d = (_c = cameras).push;
139
+ return [4 /*yield*/, processCamera(scene, camera, sceneJson.scene.cameras[camera])];
140
+ case 4:
141
+ _d.apply(_c, [_h.sent()]);
142
+ _h.label = 5;
143
+ case 5:
144
+ _i++;
145
+ return [3 /*break*/, 3];
146
+ case 6:
147
+ if (!(!sceneJson.scene.hasOwnProperty('lights') || (sceneJson.scene.lights && !Object.keys(sceneJson.scene.lights).length))) return [3 /*break*/, 7];
148
+ return [3 /*break*/, 11];
149
+ case 7:
150
+ _e = [];
151
+ for (_f in sceneJson.scene.lights)
152
+ _e.push(_f);
153
+ _g = 0;
154
+ _h.label = 8;
155
+ case 8:
156
+ if (!(_g < _e.length)) return [3 /*break*/, 11];
157
+ light = _e[_g];
158
+ return [4 /*yield*/, processLight(scene, light, sceneJson.scene.lights[light])];
159
+ case 9:
160
+ _h.sent();
161
+ _h.label = 10;
162
+ case 10:
163
+ _g++;
164
+ return [3 /*break*/, 8];
165
+ case 11:
166
+ defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
167
+ /* DISABLED: causes problems with Internet Explorer
168
+ defaultPipeline.imageProcessingEnabled = true;
169
+ */
170
+ if (sceneJson.scene.globals.aa) {
171
+ defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
172
+ }
173
+ // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
174
+ defaultPipeline.samples = 8;
175
+ if (!sceneJson.scene.globals['camera-settings']) return [3 /*break*/, 13];
176
+ if (sceneJson.scene.globals['camera-settings'].sharpen && sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
177
+ defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
178
+ //defaultPipeline.sharpen.colorAmount = 1;
179
+ //defaultPipeline.sharpen.edgeAmount = 0;
180
+ }
181
+ if (sceneJson.scene.globals['camera-settings'].bloom && sceneJson.scene.globals['camera-settings'].bloom.enabled) {
182
+ defaultPipeline.bloomEnabled = true;
183
+ if (sceneJson.scene.globals['camera-settings'].bloom.size) {
184
+ defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
185
+ }
186
+ if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
187
+ defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
188
+ }
189
+ }
190
+ if (sceneJson.scene.globals['camera-settings'].contrast) {
191
+ scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
192
+ }
193
+ if (sceneJson.scene.globals['camera-settings'].exposure) {
194
+ scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
195
+ }
196
+ if (!(sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled)) return [3 /*break*/, 13];
197
+ return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "lens-rendering" */ './lensRendering'); })];
198
+ case 12:
199
+ module_1 = _h.sent();
200
+ new module_1.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
201
+ _h.label = 13;
202
+ case 13:
203
+ // TODO: make this dynamic
204
+ /*
205
+ const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
206
+ texture.gammaSpace = false;
207
+ scene.environmentTexture = texture;
208
+ // scene.environmentTexture.
209
+
210
+ const skyboxMaterial = new StandardMaterial("skyBox", scene);
211
+ skyboxMaterial.backFaceCulling = false;
212
+ skyboxMaterial.reflectionTexture = texture;
213
+ skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
214
+ skyboxMaterial.disableLighting = false;
215
+ // TODO: replace with BoxBuilder
216
+ const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
217
+ skybox.isPickable = false; //never pick a skybox
218
+ skybox.infiniteDistance = true;
219
+ skybox.material = skyboxMaterial;
220
+ */
221
+ // TODO: shadows don't work with HemishpericLight
222
+ return [2 /*return*/, scene];
223
+ }
224
+ });
225
+ });
226
+ };
227
+ exports.sceneSetup = sceneSetup;
228
228
  //# sourceMappingURL=sceneSetup.js.map
@@ -1,29 +1,29 @@
1
- import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
2
- export declare class AnimationManager {
3
- protected scene: Scene;
4
- animations: AnimationInterface[];
5
- /**
6
- * Constructor.
7
- */
8
- protected constructor(scene: Scene);
9
- /**
10
- * Creates an {@link AnimationManager} based on given BabylonJS scene.
11
- */
12
- static create(scene: BabylonScene): Promise<AnimationManager>;
13
- /**
14
- * @deprecated Use viewer.moveCameraTo().
15
- */
16
- resetCamera(animate?: boolean): void;
17
- /**
18
- * @deprecated Use viewer.moveCameraTo().
19
- */
20
- animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
21
- /**
22
- * Stops and kills all running animations.
23
- */
24
- killAllAnimations(): void;
25
- /**
26
- * @see {@link PlacementAnimation.play}
27
- */
28
- animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
29
- }
1
+ import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
2
+ export declare class AnimationManager {
3
+ protected scene: Scene;
4
+ animations: AnimationInterface[];
5
+ /**
6
+ * Constructor.
7
+ */
8
+ protected constructor(scene: Scene);
9
+ /**
10
+ * Creates an {@link AnimationManager} based on given BabylonJS scene.
11
+ */
12
+ static create(scene: BabylonScene): Promise<AnimationManager>;
13
+ /**
14
+ * @deprecated Use viewer.moveCameraTo().
15
+ */
16
+ resetCamera(animate?: boolean): void;
17
+ /**
18
+ * @deprecated Use viewer.moveCameraTo().
19
+ */
20
+ animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
21
+ /**
22
+ * Stops and kills all running animations.
23
+ */
24
+ killAllAnimations(): void;
25
+ /**
26
+ * @see {@link PlacementAnimation.play}
27
+ */
28
+ animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
29
+ }