@combeenation/3d-viewer 4.0.0-beta3 → 4.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/README.md +112 -112
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  6. package/dist/lib-cjs/api/classes/element.d.ts +125 -125
  7. package/dist/lib-cjs/api/classes/element.js +682 -682
  8. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  9. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  10. package/dist/lib-cjs/api/classes/event.d.ts +312 -312
  11. package/dist/lib-cjs/api/classes/event.js +357 -357
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +165 -165
  15. package/dist/lib-cjs/api/classes/parameter.js +267 -267
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +126 -126
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +138 -138
  22. package/dist/lib-cjs/api/classes/variant.d.ts +190 -190
  23. package/dist/lib-cjs/api/classes/variant.js +873 -873
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +41 -41
  25. package/dist/lib-cjs/api/classes/variantInstance.js +98 -98
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +92 -92
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +128 -128
  29. package/dist/lib-cjs/api/classes/viewer.js +486 -486
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +65 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +322 -389
  32. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  33. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  34. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +6 -6
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  40. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  42. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  43. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  45. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  46. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  47. package/dist/lib-cjs/api/util/babylonHelper.d.ts +125 -125
  48. package/dist/lib-cjs/api/util/babylonHelper.js +368 -368
  49. package/dist/lib-cjs/api/util/globalTypes.d.ts +279 -279
  50. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  51. package/dist/lib-cjs/api/util/resourceHelper.d.ts +51 -48
  52. package/dist/lib-cjs/api/util/resourceHelper.js +243 -240
  53. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  54. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  55. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  56. package/dist/lib-cjs/buildinfo.json +3 -3
  57. package/dist/lib-cjs/index.d.ts +46 -46
  58. package/dist/lib-cjs/index.js +82 -82
  59. package/dist/webpack-stats.json +0 -0
  60. package/package.json +83 -83
  61. package/src/api/classes/animationInterface.ts +11 -11
  62. package/src/api/classes/dottedPath.ts +189 -189
  63. package/src/api/classes/element.ts +617 -617
  64. package/src/api/classes/elementParameterizable.ts +78 -78
  65. package/src/api/classes/event.ts +355 -355
  66. package/src/api/classes/eventBroadcaster.ts +54 -54
  67. package/src/api/classes/parameter.ts +277 -277
  68. package/src/api/classes/parameterObservable.ts +121 -121
  69. package/src/api/classes/placementAnimation.ts +133 -133
  70. package/src/api/classes/variant.ts +670 -670
  71. package/src/api/classes/variantInstance.ts +81 -81
  72. package/src/api/classes/viewer.ts +421 -421
  73. package/src/api/internal/debugViewer.ts +81 -81
  74. package/src/api/internal/lensRendering.ts +10 -10
  75. package/src/api/internal/sceneSetup.ts +203 -203
  76. package/src/api/manager/animationManager.ts +116 -116
  77. package/src/api/manager/sceneManager.ts +105 -105
  78. package/src/api/manager/variantInstanceManager.ts +236 -236
  79. package/src/api/store/specStorage.ts +53 -53
  80. package/src/api/util/babylonHelper.ts +392 -392
  81. package/src/api/util/globalTypes.ts +318 -318
  82. package/src/api/util/resourceHelper.ts +187 -184
  83. package/src/buildinfo.json +2 -2
  84. package/src/commonjs.tsconfig.json +13 -13
  85. package/src/declaration.tsconfig.json +10 -10
  86. package/src/dev.ts +46 -46
  87. package/src/es6.tsconfig.json +13 -13
  88. package/src/index.ts +87 -87
  89. package/src/pagesconfig.json +57 -57
  90. package/src/tsconfig.json +43 -43
  91. package/src/tsconfig.types.json +9 -9
  92. package/src/types.d.ts +4 -4
@@ -1,128 +1,128 @@
1
- import { Engine } from '@babylonjs/core/Engines/engine';
2
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
3
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
4
- import { Scene } from '@babylonjs/core/scene';
5
- import { AnimationManager } from '../manager/animationManager';
6
- import { SceneManager } from '../manager/sceneManager';
7
- import { VariantInstanceManager } from '../manager/variantInstanceManager';
8
- import { EventBroadcaster } from './eventBroadcaster';
9
- import { VariantInstance } from './variantInstance';
10
- /**
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- * The main exposed object. This is the entry point into the application
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- *
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- * ```js
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- * const canvas = document.getElementById( 'babylon-canvas' );
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- * const viewer = Viewer( canvas, '/path/to/index.json' );
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- * ```
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- * The class does nothing on its own and needs to {@link bootstrap}
18
- */
19
- export declare class Viewer extends EventBroadcaster {
20
- readonly canvas: HTMLCanvasElement;
21
- protected structureJson: string | StructureJson;
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- protected _scene: Scene | null;
23
- protected _animationManager: AnimationManager | null;
24
- protected _sceneManager: SceneManager | null;
25
- protected _variantInstances: VariantInstanceManager | null;
26
- static version: string;
27
- /**
28
- * Constructor
29
- */
30
- constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
31
- /**
32
- * Gets the BabylonJS Scene that is attached to the instance.
33
- *
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- * @throws Error if the `scene` has not been initialized.
35
- */
36
- get scene(): Scene;
37
- get sceneManager(): SceneManager;
38
- /**
39
- * Gets the BabylonJS Engine that is attached to the viewer.
40
- */
41
- get engine(): Engine;
42
- /**
43
- * Gets the {@link VariantInstanceManager} attached to the viewer.
44
- *
45
- * @throws Error if the {@link VariantInstanceManager} has not been initialized.
46
- */
47
- get variantInstances(): VariantInstanceManager;
48
- /**
49
- * Gets the {@link AnimationManager} attached to the viewer.
50
- *
51
- * @throws Error if the {@link AnimationManager} has not been initialized.
52
- */
53
- get animationManager(): AnimationManager;
54
- /**
55
- * Starts the application. This will
56
- * * load the given "index" JSON file
57
- * * setup the scene with the "scene" JSON file
58
- * * create an (optional) default setup with different variant settings
59
- * * sets up resizing by attaching a debounced version of {@link resize}
60
- *
61
- * @throws Error if any of the files is not found/valid
62
- *
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- * @emits {@link Event.BOOTSTRAP_START}
64
- * @emits {@link Event.BOOTSTRAP_END}
65
- */
66
- bootstrap(): Promise<Viewer>;
67
- /**
68
- * Destroys all registered {@link VariantInstance}s that are registered
69
- */
70
- destroyVariantInstances(): Viewer;
71
- /**
72
- * Trigger a resize event for the `Engine`
73
- */
74
- resize(): Viewer;
75
- /**
76
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
77
- * {@link DottedPath}s.
78
- */
79
- getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
80
- /**
81
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
82
- * {@link DottedPath}s.
83
- */
84
- getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
85
- /**
86
- * Switches the camera
87
- *
88
- * @emits {@link Event.CAMERA_SWITCHED}
89
- */
90
- switchCamera(newCamera: string, reset?: boolean): Viewer;
91
- /**
92
- * Moves or animates the active camera to given `placement`.
93
- */
94
- moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
95
- /**
96
- * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
97
- */
98
- screenshot(settings?: ScreenshotSettings): Promise<string>;
99
- /**
100
- * Calculates the bounding box from all visible meshes on the scene.
101
- */
102
- calculateBoundingBox(): Mesh;
103
- /**
104
- * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning.
105
- */
106
- autofocusActiveCamera(settings?: AutofocusSettings): void;
107
- /**
108
- * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
109
- * environment
110
- */
111
- reset(): Promise<Viewer>;
112
- /**
113
- * Destroys
114
- *
115
- * * all {@link VariantInstance}s using {@link destroyVariantInstances}
116
- * * calling `dispose` on the `Engine` and `Scene`
117
- */
118
- destroy(): Viewer;
119
- /**
120
- * @emits {@link Event.SCENE_PROCESSING_START}
121
- * @emits {@link Event.SCENE_PROCESSING_END}
122
- */
123
- protected initScene(): Promise<Scene>;
124
- /**
125
- * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
126
- */
127
- protected createVariantInstances(): Promise<VariantInstance[]>;
128
- }
1
+ import { Engine } from '@babylonjs/core/Engines/engine';
2
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
3
+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
4
+ import { Scene } from '@babylonjs/core/scene';
5
+ import { AnimationManager } from '../manager/animationManager';
6
+ import { SceneManager } from '../manager/sceneManager';
7
+ import { VariantInstanceManager } from '../manager/variantInstanceManager';
8
+ import { EventBroadcaster } from './eventBroadcaster';
9
+ import { VariantInstance } from './variantInstance';
10
+ /**
11
+ * The main exposed object. This is the entry point into the application
12
+ *
13
+ * ```js
14
+ * const canvas = document.getElementById( 'babylon-canvas' );
15
+ * const viewer = Viewer( canvas, '/path/to/index.json' );
16
+ * ```
17
+ * The class does nothing on its own and needs to {@link bootstrap}
18
+ */
19
+ export declare class Viewer extends EventBroadcaster {
20
+ readonly canvas: HTMLCanvasElement;
21
+ protected structureJson: string | StructureJson;
22
+ protected _scene: Scene | null;
23
+ protected _animationManager: AnimationManager | null;
24
+ protected _sceneManager: SceneManager | null;
25
+ protected _variantInstances: VariantInstanceManager | null;
26
+ static version: string;
27
+ /**
28
+ * Constructor
29
+ */
30
+ constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
31
+ /**
32
+ * Gets the BabylonJS Scene that is attached to the instance.
33
+ *
34
+ * @throws Error if the `scene` has not been initialized.
35
+ */
36
+ get scene(): Scene;
37
+ get sceneManager(): SceneManager;
38
+ /**
39
+ * Gets the BabylonJS Engine that is attached to the viewer.
40
+ */
41
+ get engine(): Engine;
42
+ /**
43
+ * Gets the {@link VariantInstanceManager} attached to the viewer.
44
+ *
45
+ * @throws Error if the {@link VariantInstanceManager} has not been initialized.
46
+ */
47
+ get variantInstances(): VariantInstanceManager;
48
+ /**
49
+ * Gets the {@link AnimationManager} attached to the viewer.
50
+ *
51
+ * @throws Error if the {@link AnimationManager} has not been initialized.
52
+ */
53
+ get animationManager(): AnimationManager;
54
+ /**
55
+ * Starts the application. This will
56
+ * * load the given "index" JSON file
57
+ * * setup the scene with the "scene" JSON file
58
+ * * create an (optional) default setup with different variant settings
59
+ * * sets up resizing by attaching a debounced version of {@link resize}
60
+ *
61
+ * @throws Error if any of the files is not found/valid
62
+ *
63
+ * @emits {@link Event.BOOTSTRAP_START}
64
+ * @emits {@link Event.BOOTSTRAP_END}
65
+ */
66
+ bootstrap(): Promise<Viewer>;
67
+ /**
68
+ * Destroys all registered {@link VariantInstance}s that are registered
69
+ */
70
+ destroyVariantInstances(): Viewer;
71
+ /**
72
+ * Trigger a resize event for the `Engine`
73
+ */
74
+ resize(): Viewer;
75
+ /**
76
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
77
+ * {@link DottedPath}s.
78
+ */
79
+ getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
80
+ /**
81
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
82
+ * {@link DottedPath}s.
83
+ */
84
+ getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
85
+ /**
86
+ * Switches the camera
87
+ *
88
+ * @emits {@link Event.CAMERA_SWITCHED}
89
+ */
90
+ switchCamera(newCamera: string, reset?: boolean): Viewer;
91
+ /**
92
+ * Moves or animates the active camera to given `placement`.
93
+ */
94
+ moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
95
+ /**
96
+ * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
97
+ */
98
+ screenshot(settings?: ScreenshotSettings): Promise<string>;
99
+ /**
100
+ * Calculates the bounding box from all visible meshes on the scene.
101
+ */
102
+ calculateBoundingBox(): Mesh;
103
+ /**
104
+ * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning.
105
+ */
106
+ autofocusActiveCamera(settings?: AutofocusSettings): void;
107
+ /**
108
+ * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
109
+ * environment
110
+ */
111
+ reset(): Promise<Viewer>;
112
+ /**
113
+ * Destroys
114
+ *
115
+ * * all {@link VariantInstance}s using {@link destroyVariantInstances}
116
+ * * calling `dispose` on the `Engine` and `Scene`
117
+ */
118
+ destroy(): Viewer;
119
+ /**
120
+ * @emits {@link Event.SCENE_PROCESSING_START}
121
+ * @emits {@link Event.SCENE_PROCESSING_END}
122
+ */
123
+ protected initScene(): Promise<Scene>;
124
+ /**
125
+ * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
126
+ */
127
+ protected createVariantInstances(): Promise<VariantInstance[]>;
128
+ }