@cesium/engine 17.0.0 → 18.0.1-splats.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/z-worker-pako.js +1 -1
- package/Build/Workers/{chunk-UC7KH56Y.js → chunk-2AXKROJA.js} +5 -5
- package/Build/Workers/{chunk-IKDQX7DY.js → chunk-2J5ZZ7CY.js} +4 -4
- package/Build/Workers/{chunk-4TIR5UPL.js → chunk-2SYY3UBI.js} +1 -1
- package/Build/Workers/{chunk-CC2WKHIW.js → chunk-2WKW3BEB.js} +6 -6
- package/Build/Workers/{chunk-CBFJVM6I.js → chunk-2ZO6BCHN.js} +11 -11
- package/Build/Workers/{chunk-7PHT4JHA.js → chunk-3UKG5X7F.js} +12 -12
- package/Build/Workers/{chunk-PM4Q36WX.js → chunk-4GYIDPXP.js} +9 -9
- package/Build/Workers/{chunk-QUFN3GEO.js → chunk-6EP7ED36.js} +3 -3
- package/Build/Workers/{chunk-QJTIOB2Z.js → chunk-6QOBORNG.js} +6 -6
- package/Build/Workers/{chunk-YE6MDFDA.js → chunk-6WWHK2ER.js} +14 -14
- package/Build/Workers/{chunk-RX65FA7X.js → chunk-6Y6TVYHS.js} +7 -7
- package/Build/Workers/{chunk-P2N5IDWU.js → chunk-744VWE2U.js} +13 -13
- package/Build/Workers/{chunk-LVGYWPEX.js → chunk-7PQ52XCW.js} +4 -4
- package/Build/Workers/{chunk-PS3OKVOQ.js → chunk-A5UFJW2M.js} +12 -12
- package/Build/Workers/{chunk-CAKU6ZPR.js → chunk-AQKVFTWV.js} +8 -8
- package/Build/Workers/{chunk-236N6BJN.js → chunk-BKTEHJFD.js} +2 -2
- package/Build/Workers/{chunk-5PC577K7.js → chunk-CQXYKPAW.js} +16 -16
- package/Build/Workers/{chunk-DRMXU674.js → chunk-DI7PHKC6.js} +5 -5
- package/Build/Workers/{chunk-CQMXZF4A.js → chunk-DKKIQS6F.js} +6 -6
- package/Build/Workers/{chunk-J2HTPGC7.js → chunk-DTVWE5YL.js} +2 -2
- package/Build/Workers/{chunk-SSLK4U3V.js → chunk-ERPS2WZC.js} +4 -4
- package/Build/Workers/chunk-EYMZ5FSQ.js +280 -0
- package/Build/Workers/{chunk-LPGOAMYH.js → chunk-F43TQW5B.js} +2 -2
- package/Build/Workers/{chunk-5RPUEFSA.js → chunk-FOMRN6II.js} +6 -6
- package/Build/Workers/{chunk-2BJXFXD7.js → chunk-FOTXJYKS.js} +4 -4
- package/Build/Workers/{chunk-VXAKU6EV.js → chunk-G2Y7EA4W.js} +5 -5
- package/Build/Workers/{chunk-KE45DUDH.js → chunk-GY4E4ZP6.js} +10 -10
- package/Build/Workers/{chunk-NZSBSY5K.js → chunk-HDG3VHYL.js} +2 -2
- package/Build/Workers/{chunk-WP3IJYLC.js → chunk-HOEUXPBL.js} +9 -9
- package/Build/Workers/{chunk-5YEFZMMM.js → chunk-IWDYVJ56.js} +12 -12
- package/Build/Workers/{chunk-SQKTLDSD.js → chunk-JA4KPQJL.js} +12 -12
- package/Build/Workers/{chunk-MAIKDIBS.js → chunk-JZZQEZMA.js} +6 -6
- package/Build/Workers/{chunk-77MDEA47.js → chunk-KPLU3WDY.js} +5 -5
- package/Build/Workers/{chunk-E7SMO47Q.js → chunk-LHM6V4D6.js} +5 -5
- package/Build/Workers/{chunk-HBNWBMAM.js → chunk-LMTGCD6P.js} +1 -1
- package/Build/Workers/{chunk-XYGBWBD5.js → chunk-LWZOYSSF.js} +1 -1
- package/Build/Workers/{chunk-OBHLT34A.js → chunk-M6U7SV4T.js} +7 -7
- package/Build/Workers/{chunk-MS5NWDHH.js → chunk-O25M56DO.js} +2 -2
- package/Build/Workers/{chunk-UX5JWAC7.js → chunk-OE2WXO2Z.js} +10 -10
- package/Build/Workers/{chunk-C5DCX2YQ.js → chunk-PFD462OE.js} +6 -6
- package/Build/Workers/{chunk-37PA7GZW.js → chunk-PPI33PXH.js} +7 -7
- package/Build/Workers/{chunk-4BGKMM7J.js → chunk-PRQQHLUB.js} +1 -1
- package/Build/Workers/{chunk-IFIS4CVK.js → chunk-RTUZ7MJB.js} +2 -2
- package/Build/Workers/{chunk-G6JUXZUO.js → chunk-S6QBTP5U.js} +4 -4
- package/Build/Workers/{chunk-UFV3YUIN.js → chunk-SMFCIGM3.js} +5 -5
- package/Build/Workers/{chunk-P57PR3WM.js → chunk-TC3LEKFJ.js} +5 -5
- package/Build/Workers/{chunk-7IIMO7ZZ.js → chunk-UTLYCPFY.js} +16 -16
- package/Build/Workers/{chunk-HGEGZ67N.js → chunk-V7LEBY53.js} +6 -6
- package/Build/Workers/{chunk-GO3RZX2R.js → chunk-VE3UKRDB.js} +9 -9
- package/Build/Workers/{chunk-ZTBZMRQT.js → chunk-W3FBD4FE.js} +8 -8
- package/Build/Workers/{chunk-K5JTWJPE.js → chunk-YRR6CJGG.js} +4 -4
- package/Build/Workers/{chunk-UZ6KXWCA.js → chunk-ZVTKMLU6.js} +4 -4
- package/Build/Workers/combineGeometry.js +21 -21
- package/Build/Workers/createBoxGeometry.js +15 -15
- package/Build/Workers/createBoxOutlineGeometry.js +13 -13
- package/Build/Workers/createCircleGeometry.js +23 -23
- package/Build/Workers/createCircleOutlineGeometry.js +16 -16
- package/Build/Workers/createCoplanarPolygonGeometry.js +30 -30
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +28 -28
- package/Build/Workers/createCorridorGeometry.js +26 -26
- package/Build/Workers/createCorridorOutlineGeometry.js +25 -25
- package/Build/Workers/createCylinderGeometry.js +17 -17
- package/Build/Workers/createCylinderOutlineGeometry.js +15 -15
- package/Build/Workers/createEllipseGeometry.js +23 -23
- package/Build/Workers/createEllipseOutlineGeometry.js +16 -16
- package/Build/Workers/createEllipsoidGeometry.js +16 -16
- package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -15
- package/Build/Workers/createFrustumGeometry.js +15 -15
- package/Build/Workers/createFrustumOutlineGeometry.js +15 -15
- package/Build/Workers/createGeometry.js +23 -21
- package/Build/Workers/createGroundPolylineGeometry.js +19 -19
- package/Build/Workers/createPlaneGeometry.js +13 -13
- package/Build/Workers/createPlaneOutlineGeometry.js +12 -12
- package/Build/Workers/createPolygonGeometry.js +29 -29
- package/Build/Workers/createPolygonOutlineGeometry.js +27 -27
- package/Build/Workers/createPolylineGeometry.js +22 -22
- package/Build/Workers/createPolylineVolumeGeometry.js +28 -28
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +24 -24
- package/Build/Workers/createRectangleGeometry.js +24 -24
- package/Build/Workers/createRectangleOutlineGeometry.js +17 -17
- package/Build/Workers/createSimplePolylineGeometry.js +20 -20
- package/Build/Workers/createSphereGeometry.js +16 -16
- package/Build/Workers/createSphereOutlineGeometry.js +15 -15
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +12 -12
- package/Build/Workers/createVectorTileGeometries.js +21 -21
- package/Build/Workers/createVectorTilePoints.js +11 -11
- package/Build/Workers/createVectorTilePolygons.js +19 -19
- package/Build/Workers/createVectorTilePolylines.js +12 -12
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +19 -19
- package/Build/Workers/createVerticesFromHeightmap.js +19 -19
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +16 -16
- package/Build/Workers/createWallGeometry.js +21 -21
- package/Build/Workers/createWallOutlineGeometry.js +20 -20
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +9 -9
- package/Build/Workers/gaussianSplatSorter.js +62 -0
- package/Build/Workers/gaussianSplatTextureGenerator.js +68 -0
- package/Build/Workers/transcodeKTX2.js +78 -7
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +19 -19
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/PixelFormat.js +98 -0
- package/Source/Renderer/Context.js +2 -0
- package/Source/Renderer/Pass.js +3 -2
- package/Source/Renderer/Texture.js +1 -0
- package/Source/Renderer/Texture3D.js +568 -0
- package/Source/Renderer/VertexArray.js +33 -8
- package/Source/Renderer/createUniform.js +3 -0
- package/Source/Renderer/createUniformArray.js +1 -0
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/Cesium3DTileContentFactory.js +23 -0
- package/Source/Scene/Cesium3DTileset.js +197 -2
- package/Source/Scene/GaussianSplat3DTileContent.js +504 -0
- package/Source/Scene/GaussianSplatPrimitive.js +932 -0
- package/Source/Scene/GaussianSplatRenderResources.js +81 -0
- package/Source/Scene/GaussianSplatSorter.js +73 -0
- package/Source/Scene/GaussianSplatTextureGenerator.js +64 -0
- package/Source/Scene/GlobeSurfaceShaderSet.js +4 -5
- package/Source/Scene/GltfLoader.js +82 -4
- package/Source/Scene/GltfSpzLoader.js +222 -0
- package/Source/Scene/GltfVertexBufferLoader.js +98 -3
- package/Source/Scene/ImageryLayer.js +19 -4
- package/Source/Scene/ImageryLayerCollection.js +3 -2
- package/Source/Scene/Model/CartesianRectangle.js +108 -0
- package/Source/Scene/Model/ImageryConfiguration.js +25 -0
- package/Source/Scene/Model/ImageryCoverage.js +488 -0
- package/Source/Scene/Model/ImageryFlags.js +31 -0
- package/Source/Scene/Model/ImageryInput.js +60 -0
- package/Source/Scene/Model/ImageryPipelineStage.js +1040 -0
- package/Source/Scene/Model/MappedPositions.js +84 -0
- package/Source/Scene/Model/Model.js +38 -0
- package/Source/Scene/Model/ModelImagery.js +403 -0
- package/Source/Scene/Model/ModelImageryMapping.js +489 -0
- package/Source/Scene/Model/ModelPrimitiveImagery.js +972 -0
- package/Source/Scene/Model/ModelReader.js +810 -0
- package/Source/Scene/Model/ModelRenderResources.js +13 -0
- package/Source/Scene/Model/ModelRuntimePrimitive.js +20 -0
- package/Source/Scene/Model/ModelSceneGraph.js +133 -27
- package/Source/Scene/Model/ModelUtility.js +2 -0
- package/Source/Scene/Model/NodeRenderResources.js +10 -0
- package/Source/Scene/ModelComponents.js +10 -0
- package/Source/Scene/PrimitiveLoadPlan.js +59 -0
- package/Source/Scene/ResourceCache.js +60 -3
- package/Source/Scene/ResourceCacheKey.js +39 -1
- package/Source/Scene/Scene.js +32 -1
- package/Source/Scene/VertexAttributeSemantic.js +30 -0
- package/Source/Scene/VoxelPrimitive.js +22 -37
- package/Source/Scene/VoxelRenderResources.js +1 -1
- package/Source/Scene/processVoxelProperties.js +41 -100
- package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +11 -0
- package/Source/Shaders/Builtin/Constants/passOverlay.glsl +1 -1
- package/Source/Shaders/Builtin/Constants/passOverlay.js +1 -1
- package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
- package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +0 -1
- package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +0 -1
- package/Source/Shaders/GlobeFS.glsl +22 -0
- package/Source/Shaders/GlobeFS.js +22 -0
- package/Source/Shaders/Model/MaterialStageFS.glsl +4 -0
- package/Source/Shaders/Model/MaterialStageFS.js +4 -0
- package/Source/Shaders/Model/ModelFS.glsl +3 -1
- package/Source/Shaders/Model/ModelFS.js +3 -1
- package/Source/Shaders/Model/ModelVS.glsl +5 -1
- package/Source/Shaders/Model/ModelVS.js +5 -1
- package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +1 -1
- package/Source/Shaders/Model/PointCloudStylingStageVS.js +2 -1
- package/Source/Shaders/PrimitiveGaussianSplatFS.glsl +18 -0
- package/Source/Shaders/PrimitiveGaussianSplatFS.js +20 -0
- package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +108 -0
- package/Source/Shaders/PrimitiveGaussianSplatVS.js +109 -0
- package/Source/Shaders/Voxels/IntersectDepth.glsl +10 -3
- package/Source/Shaders/Voxels/IntersectDepth.js +10 -3
- package/Source/Shaders/Voxels/Intersection.glsl +1 -3
- package/Source/Shaders/Voxels/Intersection.js +1 -3
- package/Source/Shaders/Voxels/IntersectionUtils.glsl +1 -0
- package/Source/Shaders/Voxels/IntersectionUtils.js +1 -0
- package/Source/Shaders/Voxels/VoxelFS.glsl +37 -24
- package/Source/Shaders/Voxels/VoxelFS.js +37 -24
- package/Source/ThirdParty/Workers/z-worker-pako.js +1 -1
- package/Source/ThirdParty/wasm_splats_bg.wasm +0 -0
- package/Source/Workers/gaussianSplatSorter.js +34 -0
- package/Source/Workers/gaussianSplatTextureGenerator.js +39 -0
- package/index.d.ts +66 -2
- package/index.js +101 -80
- package/package.json +6 -4
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};
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@@ -0,0 +1,68 @@
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.130.1-splats
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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generate_splat_texture,
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initSync
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} from "./chunk-EYMZ5FSQ.js";
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import {
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createTaskProcessorWorker_default
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} from "./chunk-DTVWE5YL.js";
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import {
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defined_default
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} from "./chunk-LMTGCD6P.js";
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// packages/engine/Source/Workers/gaussianSplatTextureGenerator.js
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async function initWorker(parameters, transferableObjects) {
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const wasmConfig = parameters.webAssemblyConfig;
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if (defined_default(wasmConfig) && defined_default(wasmConfig.wasmBinary)) {
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initSync({ module: wasmConfig.wasmBinary });
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return true;
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}
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return false;
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}
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async function generateSplatTextureWorker(parameters, transferableObjects) {
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return initWorker(parameters, transferableObjects);
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}
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attributes.positions,
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attributes.scales,
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attributes.rotations,
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attributes.colors,
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count
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);
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return {
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data: result.data,
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};
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}
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var gaussianSplatTextureGenerator_default = createTaskProcessorWorker_default(generateSplatTextureWorker);
|
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};
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.
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* Version 1.130.1-splats
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*
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} from "./chunk-
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} from "./chunk-DTVWE5YL.js";
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WebGLConstants_default
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} from "./chunk-
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} from "./chunk-LWZOYSSF.js";
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RuntimeError_default
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} from "./chunk-RTUZ7MJB.js";
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} from "./chunk-
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} from "./chunk-HDG3VHYL.js";
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__commonJS,
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__toESM,
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defined_default
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} from "./chunk-
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} from "./chunk-LMTGCD6P.js";
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|
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|
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@@ -2366,6 +2366,30 @@ var PixelFormat = {
|
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|
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*/
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|
|
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/**
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* A pixel format containing a red channel as an integer.
|
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|
|
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* @constant
|
|
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+
*/
|
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+
RED_INTEGER: WebGLConstants_default.RED_INTEGER,
|
|
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|
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/**
|
|
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|
+
* A pixel format containing red and green channels as integers.
|
|
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|
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|
|
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|
+
* @constant
|
|
2379
|
+
*/
|
|
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|
+
RG_INTEGER: WebGLConstants_default.RG_INTEGER,
|
|
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|
+
/**
|
|
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|
+
* A pixel format containing red, green, and blue channels as integers.
|
|
2383
|
+
* @type {number}
|
|
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|
+
* @constant
|
|
2385
|
+
*/
|
|
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|
+
RGB_INTEGER: WebGLConstants_default.RGB_INTEGER,
|
|
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|
+
/**
|
|
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|
+
* A pixel format containing red, green, blue, and alpha channels as integers.
|
|
2389
|
+
* @type {number}
|
|
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|
+
* @constant
|
|
2391
|
+
*/
|
|
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|
+
RGBA_INTEGER: WebGLConstants_default.RGBA_INTEGER,
|
|
2369
2393
|
/**
|
|
2370
2394
|
* A pixel format containing a luminance (intensity) channel.
|
|
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2395
|
*
|
|
@@ -2475,14 +2499,18 @@ var PixelFormat = {
|
|
|
2475
2499
|
PixelFormat.componentsLength = function(pixelFormat) {
|
|
2476
2500
|
switch (pixelFormat) {
|
|
2477
2501
|
case PixelFormat.RGB:
|
|
2502
|
+
case PixelFormat.RGB_INTEGER:
|
|
2478
2503
|
return 3;
|
|
2479
2504
|
case PixelFormat.RGBA:
|
|
2505
|
+
case PixelFormat.RGBA_INTEGER:
|
|
2480
2506
|
return 4;
|
|
2481
2507
|
case PixelFormat.LUMINANCE_ALPHA:
|
|
2482
2508
|
case PixelFormat.RG:
|
|
2509
|
+
case PixelFormat.RG_INTEGER:
|
|
2483
2510
|
return 2;
|
|
2484
2511
|
case PixelFormat.ALPHA:
|
|
2485
2512
|
case PixelFormat.RED:
|
|
2513
|
+
case PixelFormat.RED_INTEGER:
|
|
2486
2514
|
case PixelFormat.LUMINANCE:
|
|
2487
2515
|
return 1;
|
|
2488
2516
|
default:
|
|
@@ -2490,7 +2518,7 @@ PixelFormat.componentsLength = function(pixelFormat) {
|
|
|
2490
2518
|
}
|
|
2491
2519
|
};
|
|
2492
2520
|
PixelFormat.validate = function(pixelFormat) {
|
|
2493
|
-
return pixelFormat === PixelFormat.DEPTH_COMPONENT || pixelFormat === PixelFormat.DEPTH_STENCIL || pixelFormat === PixelFormat.ALPHA || pixelFormat === PixelFormat.RED || pixelFormat === PixelFormat.RG || pixelFormat === PixelFormat.RGB || pixelFormat === PixelFormat.RGBA || pixelFormat === PixelFormat.LUMINANCE || pixelFormat === PixelFormat.LUMINANCE_ALPHA || pixelFormat === PixelFormat.RGB_DXT1 || pixelFormat === PixelFormat.RGBA_DXT1 || pixelFormat === PixelFormat.RGBA_DXT3 || pixelFormat === PixelFormat.RGBA_DXT5 || pixelFormat === PixelFormat.RGB_PVRTC_4BPPV1 || pixelFormat === PixelFormat.RGB_PVRTC_2BPPV1 || pixelFormat === PixelFormat.RGBA_PVRTC_4BPPV1 || pixelFormat === PixelFormat.RGBA_PVRTC_2BPPV1 || pixelFormat === PixelFormat.RGBA_ASTC || pixelFormat === PixelFormat.RGB_ETC1 || pixelFormat === PixelFormat.RGB8_ETC2 || pixelFormat === PixelFormat.RGBA8_ETC2_EAC || pixelFormat === PixelFormat.RGBA_BC7;
|
|
2521
|
+
return pixelFormat === PixelFormat.DEPTH_COMPONENT || pixelFormat === PixelFormat.DEPTH_STENCIL || pixelFormat === PixelFormat.ALPHA || pixelFormat === PixelFormat.RED || pixelFormat === PixelFormat.RG || pixelFormat === PixelFormat.RGB || pixelFormat === PixelFormat.RGBA || pixelFormat === PixelFormat.RED_INTEGER || pixelFormat === PixelFormat.RG_INTEGER || pixelFormat === PixelFormat.RGB_INTEGER || pixelFormat === PixelFormat.RGBA_INTEGER || pixelFormat === PixelFormat.LUMINANCE || pixelFormat === PixelFormat.LUMINANCE_ALPHA || pixelFormat === PixelFormat.RGB_DXT1 || pixelFormat === PixelFormat.RGBA_DXT1 || pixelFormat === PixelFormat.RGBA_DXT3 || pixelFormat === PixelFormat.RGBA_DXT5 || pixelFormat === PixelFormat.RGB_PVRTC_4BPPV1 || pixelFormat === PixelFormat.RGB_PVRTC_2BPPV1 || pixelFormat === PixelFormat.RGBA_PVRTC_4BPPV1 || pixelFormat === PixelFormat.RGBA_PVRTC_2BPPV1 || pixelFormat === PixelFormat.RGBA_ASTC || pixelFormat === PixelFormat.RGB_ETC1 || pixelFormat === PixelFormat.RGB8_ETC2 || pixelFormat === PixelFormat.RGBA8_ETC2_EAC || pixelFormat === PixelFormat.RGBA_BC7;
|
|
2494
2522
|
};
|
|
2495
2523
|
PixelFormat.isColorFormat = function(pixelFormat) {
|
|
2496
2524
|
return pixelFormat === PixelFormat.RED || pixelFormat === PixelFormat.ALPHA || pixelFormat === PixelFormat.RGB || pixelFormat === PixelFormat.RGBA || pixelFormat === PixelFormat.LUMINANCE || pixelFormat === PixelFormat.LUMINANCE_ALPHA;
|
|
@@ -2552,6 +2580,13 @@ PixelFormat.textureSizeInBytes = function(pixelFormat, pixelDatatype, width, hei
|
|
|
2552
2580
|
}
|
|
2553
2581
|
return componentsLength * PixelDatatype_default.sizeInBytes(pixelDatatype) * width * height;
|
|
2554
2582
|
};
|
|
2583
|
+
PixelFormat.texture3DSizeInBytes = function(pixelFormat, pixelDatatype, width, height, depth) {
|
|
2584
|
+
let componentsLength = PixelFormat.componentsLength(pixelFormat);
|
|
2585
|
+
if (PixelDatatype_default.isPacked(pixelDatatype)) {
|
|
2586
|
+
componentsLength = 1;
|
|
2587
|
+
}
|
|
2588
|
+
return componentsLength * PixelDatatype_default.sizeInBytes(pixelDatatype) * width * height * depth;
|
|
2589
|
+
};
|
|
2555
2590
|
PixelFormat.alignmentInBytes = function(pixelFormat, pixelDatatype, width) {
|
|
2556
2591
|
const mod = PixelFormat.textureSizeInBytes(pixelFormat, pixelDatatype, width, 1) % 4;
|
|
2557
2592
|
return mod === 0 ? 4 : mod === 2 ? 2 : 1;
|
|
@@ -2620,6 +2655,42 @@ PixelFormat.toInternalFormat = function(pixelFormat, pixelDatatype, context) {
|
|
|
2620
2655
|
return WebGLConstants_default.R16F;
|
|
2621
2656
|
}
|
|
2622
2657
|
}
|
|
2658
|
+
if (pixelDatatype === PixelDatatype_default.UNSIGNED_BYTE) {
|
|
2659
|
+
switch (pixelFormat) {
|
|
2660
|
+
case PixelFormat.RGBA:
|
|
2661
|
+
return WebGLConstants_default.RGBA8;
|
|
2662
|
+
case PixelFormat.RGB:
|
|
2663
|
+
return WebGLConstants_default.RGB8;
|
|
2664
|
+
case PixelFormat.RG:
|
|
2665
|
+
return WebGLConstants_default.RG8;
|
|
2666
|
+
case PixelFormat.RED:
|
|
2667
|
+
return WebGLConstants_default.R8;
|
|
2668
|
+
}
|
|
2669
|
+
}
|
|
2670
|
+
if (pixelDatatype === PixelDatatype_default.INT) {
|
|
2671
|
+
switch (pixelFormat) {
|
|
2672
|
+
case PixelFormat.RGBA_INTEGER:
|
|
2673
|
+
return WebGLConstants_default.RGBA32I;
|
|
2674
|
+
case PixelFormat.RGB_INTEGER:
|
|
2675
|
+
return WebGLConstants_default.RGB32I;
|
|
2676
|
+
case PixelFormat.RG_INTEGER:
|
|
2677
|
+
return WebGLConstants_default.RG32I;
|
|
2678
|
+
case PixelFormat.RED_INTEGER:
|
|
2679
|
+
return WebGLConstants_default.R32I;
|
|
2680
|
+
}
|
|
2681
|
+
}
|
|
2682
|
+
if (pixelDatatype === PixelDatatype_default.UNSIGNED_INT) {
|
|
2683
|
+
switch (pixelFormat) {
|
|
2684
|
+
case PixelFormat.RGBA_INTEGER:
|
|
2685
|
+
return WebGLConstants_default.RGBA32UI;
|
|
2686
|
+
case PixelFormat.RGB_INTEGER:
|
|
2687
|
+
return WebGLConstants_default.RGB32UI;
|
|
2688
|
+
case PixelFormat.RG_INTEGER:
|
|
2689
|
+
return WebGLConstants_default.RG32UI;
|
|
2690
|
+
case PixelFormat.RED_INTEGER:
|
|
2691
|
+
return WebGLConstants_default.R32UI;
|
|
2692
|
+
}
|
|
2693
|
+
}
|
|
2623
2694
|
return pixelFormat;
|
|
2624
2695
|
};
|
|
2625
2696
|
var PixelFormat_default = Object.freeze(PixelFormat);
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* @license
|
|
3
3
|
* Cesium - https://github.com/CesiumGS/cesium
|
|
4
|
-
* Version 1.
|
|
4
|
+
* Version 1.130.1-splats
|
|
5
5
|
*
|
|
6
6
|
* Copyright 2011-2022 Cesium Contributors
|
|
7
7
|
*
|
|
@@ -26,48 +26,48 @@
|
|
|
26
26
|
import {
|
|
27
27
|
EllipsoidalOccluder_default,
|
|
28
28
|
TerrainEncoding_default
|
|
29
|
-
} from "./chunk-
|
|
29
|
+
} from "./chunk-4GYIDPXP.js";
|
|
30
30
|
import {
|
|
31
31
|
createTaskProcessorWorker_default
|
|
32
|
-
} from "./chunk-
|
|
32
|
+
} from "./chunk-DTVWE5YL.js";
|
|
33
33
|
import {
|
|
34
34
|
OrientedBoundingBox_default
|
|
35
|
-
} from "./chunk-
|
|
35
|
+
} from "./chunk-HOEUXPBL.js";
|
|
36
36
|
import {
|
|
37
37
|
AttributeCompression_default
|
|
38
|
-
} from "./chunk-
|
|
39
|
-
import "./chunk-
|
|
40
|
-
import "./chunk-
|
|
41
|
-
import "./chunk-
|
|
42
|
-
import "./chunk-
|
|
38
|
+
} from "./chunk-6Y6TVYHS.js";
|
|
39
|
+
import "./chunk-AQKVFTWV.js";
|
|
40
|
+
import "./chunk-DI7PHKC6.js";
|
|
41
|
+
import "./chunk-PFD462OE.js";
|
|
42
|
+
import "./chunk-V7LEBY53.js";
|
|
43
43
|
import {
|
|
44
44
|
IndexDatatype_default
|
|
45
|
-
} from "./chunk-
|
|
45
|
+
} from "./chunk-KPLU3WDY.js";
|
|
46
46
|
import {
|
|
47
47
|
BoundingSphere_default
|
|
48
|
-
} from "./chunk-
|
|
48
|
+
} from "./chunk-6QOBORNG.js";
|
|
49
49
|
import {
|
|
50
50
|
Rectangle_default
|
|
51
|
-
} from "./chunk-
|
|
52
|
-
import "./chunk-
|
|
51
|
+
} from "./chunk-FOMRN6II.js";
|
|
52
|
+
import "./chunk-2J5ZZ7CY.js";
|
|
53
53
|
import {
|
|
54
54
|
Cartesian2_default,
|
|
55
55
|
Cartesian3_default,
|
|
56
56
|
Cartographic_default,
|
|
57
57
|
Ellipsoid_default
|
|
58
|
-
} from "./chunk-
|
|
58
|
+
} from "./chunk-FOTXJYKS.js";
|
|
59
59
|
import {
|
|
60
60
|
Math_default
|
|
61
|
-
} from "./chunk-
|
|
62
|
-
import "./chunk-
|
|
63
|
-
import "./chunk-
|
|
61
|
+
} from "./chunk-6EP7ED36.js";
|
|
62
|
+
import "./chunk-LWZOYSSF.js";
|
|
63
|
+
import "./chunk-RTUZ7MJB.js";
|
|
64
64
|
import {
|
|
65
65
|
Check_default,
|
|
66
66
|
DeveloperError_default
|
|
67
|
-
} from "./chunk-
|
|
67
|
+
} from "./chunk-HDG3VHYL.js";
|
|
68
68
|
import {
|
|
69
69
|
defined_default
|
|
70
|
-
} from "./chunk-
|
|
70
|
+
} from "./chunk-LMTGCD6P.js";
|
|
71
71
|
|
|
72
72
|
// packages/engine/Source/Core/Intersections2D.js
|
|
73
73
|
var Intersections2D = {};
|
package/Source/Core/Ion.js
CHANGED
|
@@ -4,7 +4,7 @@ import Resource from "./Resource.js";
|
|
|
4
4
|
|
|
5
5
|
let defaultTokenCredit;
|
|
6
6
|
const defaultAccessToken =
|
|
7
|
-
"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.
|
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7
|
+
"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI4ZTlhZTM1MC1lNjM0LTRkNTQtYTE3OC02NWI0YjQ3NTAxNzgiLCJpZCI6MjU5LCJpYXQiOjE3NDg4ODUxMzV9.8mGFxgmp1QW0MIdArET4EVn5c7DKlt_HHA_Gnnu7eF4";
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8
8
|
/**
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|
9
9
|
* Default settings for accessing the Cesium ion API.
|
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10
10
|
*
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|
@@ -63,6 +63,34 @@ const PixelFormat = {
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63
63
|
*/
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64
64
|
RGBA: WebGLConstants.RGBA,
|
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65
65
|
|
|
66
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+
/**
|
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67
|
+
* A pixel format containing a red channel as an integer.
|
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68
|
+
* @type {number}
|
|
69
|
+
* @constant
|
|
70
|
+
*/
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71
|
+
RED_INTEGER: WebGLConstants.RED_INTEGER,
|
|
72
|
+
|
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73
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+
/**
|
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74
|
+
* A pixel format containing red and green channels as integers.
|
|
75
|
+
* @type {number}
|
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76
|
+
* @constant
|
|
77
|
+
*/
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78
|
+
RG_INTEGER: WebGLConstants.RG_INTEGER,
|
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79
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+
|
|
80
|
+
/**
|
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81
|
+
* A pixel format containing red, green, and blue channels as integers.
|
|
82
|
+
* @type {number}
|
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83
|
+
* @constant
|
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84
|
+
*/
|
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85
|
+
RGB_INTEGER: WebGLConstants.RGB_INTEGER,
|
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86
|
+
|
|
87
|
+
/**
|
|
88
|
+
* A pixel format containing red, green, blue, and alpha channels as integers.
|
|
89
|
+
* @type {number}
|
|
90
|
+
* @constant
|
|
91
|
+
*/
|
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92
|
+
RGBA_INTEGER: WebGLConstants.RGBA_INTEGER,
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|
93
|
+
|
|
66
94
|
/**
|
|
67
95
|
* A pixel format containing a luminance (intensity) channel.
|
|
68
96
|
*
|
|
@@ -190,14 +218,18 @@ const PixelFormat = {
|
|
|
190
218
|
PixelFormat.componentsLength = function (pixelFormat) {
|
|
191
219
|
switch (pixelFormat) {
|
|
192
220
|
case PixelFormat.RGB:
|
|
221
|
+
case PixelFormat.RGB_INTEGER:
|
|
193
222
|
return 3;
|
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194
223
|
case PixelFormat.RGBA:
|
|
224
|
+
case PixelFormat.RGBA_INTEGER:
|
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195
225
|
return 4;
|
|
196
226
|
case PixelFormat.LUMINANCE_ALPHA:
|
|
197
227
|
case PixelFormat.RG:
|
|
228
|
+
case PixelFormat.RG_INTEGER:
|
|
198
229
|
return 2;
|
|
199
230
|
case PixelFormat.ALPHA:
|
|
200
231
|
case PixelFormat.RED:
|
|
232
|
+
case PixelFormat.RED_INTEGER:
|
|
201
233
|
case PixelFormat.LUMINANCE:
|
|
202
234
|
return 1;
|
|
203
235
|
default:
|
|
@@ -217,6 +249,10 @@ PixelFormat.validate = function (pixelFormat) {
|
|
|
217
249
|
pixelFormat === PixelFormat.RG ||
|
|
218
250
|
pixelFormat === PixelFormat.RGB ||
|
|
219
251
|
pixelFormat === PixelFormat.RGBA ||
|
|
252
|
+
pixelFormat === PixelFormat.RED_INTEGER ||
|
|
253
|
+
pixelFormat === PixelFormat.RG_INTEGER ||
|
|
254
|
+
pixelFormat === PixelFormat.RGB_INTEGER ||
|
|
255
|
+
pixelFormat === PixelFormat.RGBA_INTEGER ||
|
|
220
256
|
pixelFormat === PixelFormat.LUMINANCE ||
|
|
221
257
|
pixelFormat === PixelFormat.LUMINANCE_ALPHA ||
|
|
222
258
|
pixelFormat === PixelFormat.RGB_DXT1 ||
|
|
@@ -392,6 +428,29 @@ PixelFormat.textureSizeInBytes = function (
|
|
|
392
428
|
);
|
|
393
429
|
};
|
|
394
430
|
|
|
431
|
+
/**
|
|
432
|
+
* @private
|
|
433
|
+
*/
|
|
434
|
+
PixelFormat.texture3DSizeInBytes = function (
|
|
435
|
+
pixelFormat,
|
|
436
|
+
pixelDatatype,
|
|
437
|
+
width,
|
|
438
|
+
height,
|
|
439
|
+
depth,
|
|
440
|
+
) {
|
|
441
|
+
let componentsLength = PixelFormat.componentsLength(pixelFormat);
|
|
442
|
+
if (PixelDatatype.isPacked(pixelDatatype)) {
|
|
443
|
+
componentsLength = 1;
|
|
444
|
+
}
|
|
445
|
+
return (
|
|
446
|
+
componentsLength *
|
|
447
|
+
PixelDatatype.sizeInBytes(pixelDatatype) *
|
|
448
|
+
width *
|
|
449
|
+
height *
|
|
450
|
+
depth
|
|
451
|
+
);
|
|
452
|
+
};
|
|
453
|
+
|
|
395
454
|
/**
|
|
396
455
|
* @private
|
|
397
456
|
*/
|
|
@@ -499,6 +558,45 @@ PixelFormat.toInternalFormat = function (pixelFormat, pixelDatatype, context) {
|
|
|
499
558
|
}
|
|
500
559
|
}
|
|
501
560
|
|
|
561
|
+
if (pixelDatatype === PixelDatatype.UNSIGNED_BYTE) {
|
|
562
|
+
switch (pixelFormat) {
|
|
563
|
+
case PixelFormat.RGBA:
|
|
564
|
+
return WebGLConstants.RGBA8;
|
|
565
|
+
case PixelFormat.RGB:
|
|
566
|
+
return WebGLConstants.RGB8;
|
|
567
|
+
case PixelFormat.RG:
|
|
568
|
+
return WebGLConstants.RG8;
|
|
569
|
+
case PixelFormat.RED:
|
|
570
|
+
return WebGLConstants.R8;
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
if (pixelDatatype === PixelDatatype.INT) {
|
|
575
|
+
switch (pixelFormat) {
|
|
576
|
+
case PixelFormat.RGBA_INTEGER:
|
|
577
|
+
return WebGLConstants.RGBA32I;
|
|
578
|
+
case PixelFormat.RGB_INTEGER:
|
|
579
|
+
return WebGLConstants.RGB32I;
|
|
580
|
+
case PixelFormat.RG_INTEGER:
|
|
581
|
+
return WebGLConstants.RG32I;
|
|
582
|
+
case PixelFormat.RED_INTEGER:
|
|
583
|
+
return WebGLConstants.R32I;
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
if (pixelDatatype === PixelDatatype.UNSIGNED_INT) {
|
|
588
|
+
switch (pixelFormat) {
|
|
589
|
+
case PixelFormat.RGBA_INTEGER:
|
|
590
|
+
return WebGLConstants.RGBA32UI;
|
|
591
|
+
case PixelFormat.RGB_INTEGER:
|
|
592
|
+
return WebGLConstants.RGB32UI;
|
|
593
|
+
case PixelFormat.RG_INTEGER:
|
|
594
|
+
return WebGLConstants.RG32UI;
|
|
595
|
+
case PixelFormat.RED_INTEGER:
|
|
596
|
+
return WebGLConstants.R32UI;
|
|
597
|
+
}
|
|
598
|
+
}
|
|
599
|
+
|
|
502
600
|
return pixelFormat;
|
|
503
601
|
};
|
|
504
602
|
|
|
@@ -1302,6 +1302,7 @@ function beginDraw(
|
|
|
1302
1302
|
bindFramebuffer(context, framebuffer);
|
|
1303
1303
|
applyRenderState(context, renderState, passState, false);
|
|
1304
1304
|
shaderProgram._bind();
|
|
1305
|
+
|
|
1305
1306
|
context._maxFrameTextureUnitIndex = Math.max(
|
|
1306
1307
|
context._maxFrameTextureUnitIndex,
|
|
1307
1308
|
shaderProgram.maximumTextureUnitIndex,
|
|
@@ -1376,6 +1377,7 @@ function continueDraw(context, drawCommand, shaderProgram, uniformMap) {
|
|
|
1376
1377
|
} else {
|
|
1377
1378
|
count = va.numberOfVertices;
|
|
1378
1379
|
}
|
|
1380
|
+
|
|
1379
1381
|
if (instanceCount === 0) {
|
|
1380
1382
|
context._gl.drawArrays(primitiveType, offset, count);
|
|
1381
1383
|
} else {
|
package/Source/Renderer/Pass.js
CHANGED
|
@@ -340,6 +340,7 @@ function loadBufferSource(texture, source) {
|
|
|
340
340
|
pixelDatatype,
|
|
341
341
|
width,
|
|
342
342
|
);
|
|
343
|
+
|
|
343
344
|
gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
|
|
344
345
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
|
345
346
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|