@cesium/engine 17.0.0 → 18.0.1-splats.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/Build/ThirdParty/Workers/z-worker-pako.js +1 -1
  2. package/Build/Workers/{chunk-UC7KH56Y.js → chunk-2AXKROJA.js} +5 -5
  3. package/Build/Workers/{chunk-IKDQX7DY.js → chunk-2J5ZZ7CY.js} +4 -4
  4. package/Build/Workers/{chunk-4TIR5UPL.js → chunk-2SYY3UBI.js} +1 -1
  5. package/Build/Workers/{chunk-CC2WKHIW.js → chunk-2WKW3BEB.js} +6 -6
  6. package/Build/Workers/{chunk-CBFJVM6I.js → chunk-2ZO6BCHN.js} +11 -11
  7. package/Build/Workers/{chunk-7PHT4JHA.js → chunk-3UKG5X7F.js} +12 -12
  8. package/Build/Workers/{chunk-PM4Q36WX.js → chunk-4GYIDPXP.js} +9 -9
  9. package/Build/Workers/{chunk-QUFN3GEO.js → chunk-6EP7ED36.js} +3 -3
  10. package/Build/Workers/{chunk-QJTIOB2Z.js → chunk-6QOBORNG.js} +6 -6
  11. package/Build/Workers/{chunk-YE6MDFDA.js → chunk-6WWHK2ER.js} +14 -14
  12. package/Build/Workers/{chunk-RX65FA7X.js → chunk-6Y6TVYHS.js} +7 -7
  13. package/Build/Workers/{chunk-P2N5IDWU.js → chunk-744VWE2U.js} +13 -13
  14. package/Build/Workers/{chunk-LVGYWPEX.js → chunk-7PQ52XCW.js} +4 -4
  15. package/Build/Workers/{chunk-PS3OKVOQ.js → chunk-A5UFJW2M.js} +12 -12
  16. package/Build/Workers/{chunk-CAKU6ZPR.js → chunk-AQKVFTWV.js} +8 -8
  17. package/Build/Workers/{chunk-236N6BJN.js → chunk-BKTEHJFD.js} +2 -2
  18. package/Build/Workers/{chunk-5PC577K7.js → chunk-CQXYKPAW.js} +16 -16
  19. package/Build/Workers/{chunk-DRMXU674.js → chunk-DI7PHKC6.js} +5 -5
  20. package/Build/Workers/{chunk-CQMXZF4A.js → chunk-DKKIQS6F.js} +6 -6
  21. package/Build/Workers/{chunk-J2HTPGC7.js → chunk-DTVWE5YL.js} +2 -2
  22. package/Build/Workers/{chunk-SSLK4U3V.js → chunk-ERPS2WZC.js} +4 -4
  23. package/Build/Workers/chunk-EYMZ5FSQ.js +280 -0
  24. package/Build/Workers/{chunk-LPGOAMYH.js → chunk-F43TQW5B.js} +2 -2
  25. package/Build/Workers/{chunk-5RPUEFSA.js → chunk-FOMRN6II.js} +6 -6
  26. package/Build/Workers/{chunk-2BJXFXD7.js → chunk-FOTXJYKS.js} +4 -4
  27. package/Build/Workers/{chunk-VXAKU6EV.js → chunk-G2Y7EA4W.js} +5 -5
  28. package/Build/Workers/{chunk-KE45DUDH.js → chunk-GY4E4ZP6.js} +10 -10
  29. package/Build/Workers/{chunk-NZSBSY5K.js → chunk-HDG3VHYL.js} +2 -2
  30. package/Build/Workers/{chunk-WP3IJYLC.js → chunk-HOEUXPBL.js} +9 -9
  31. package/Build/Workers/{chunk-5YEFZMMM.js → chunk-IWDYVJ56.js} +12 -12
  32. package/Build/Workers/{chunk-SQKTLDSD.js → chunk-JA4KPQJL.js} +12 -12
  33. package/Build/Workers/{chunk-MAIKDIBS.js → chunk-JZZQEZMA.js} +6 -6
  34. package/Build/Workers/{chunk-77MDEA47.js → chunk-KPLU3WDY.js} +5 -5
  35. package/Build/Workers/{chunk-E7SMO47Q.js → chunk-LHM6V4D6.js} +5 -5
  36. package/Build/Workers/{chunk-HBNWBMAM.js → chunk-LMTGCD6P.js} +1 -1
  37. package/Build/Workers/{chunk-XYGBWBD5.js → chunk-LWZOYSSF.js} +1 -1
  38. package/Build/Workers/{chunk-OBHLT34A.js → chunk-M6U7SV4T.js} +7 -7
  39. package/Build/Workers/{chunk-MS5NWDHH.js → chunk-O25M56DO.js} +2 -2
  40. package/Build/Workers/{chunk-UX5JWAC7.js → chunk-OE2WXO2Z.js} +10 -10
  41. package/Build/Workers/{chunk-C5DCX2YQ.js → chunk-PFD462OE.js} +6 -6
  42. package/Build/Workers/{chunk-37PA7GZW.js → chunk-PPI33PXH.js} +7 -7
  43. package/Build/Workers/{chunk-4BGKMM7J.js → chunk-PRQQHLUB.js} +1 -1
  44. package/Build/Workers/{chunk-IFIS4CVK.js → chunk-RTUZ7MJB.js} +2 -2
  45. package/Build/Workers/{chunk-G6JUXZUO.js → chunk-S6QBTP5U.js} +4 -4
  46. package/Build/Workers/{chunk-UFV3YUIN.js → chunk-SMFCIGM3.js} +5 -5
  47. package/Build/Workers/{chunk-P57PR3WM.js → chunk-TC3LEKFJ.js} +5 -5
  48. package/Build/Workers/{chunk-7IIMO7ZZ.js → chunk-UTLYCPFY.js} +16 -16
  49. package/Build/Workers/{chunk-HGEGZ67N.js → chunk-V7LEBY53.js} +6 -6
  50. package/Build/Workers/{chunk-GO3RZX2R.js → chunk-VE3UKRDB.js} +9 -9
  51. package/Build/Workers/{chunk-ZTBZMRQT.js → chunk-W3FBD4FE.js} +8 -8
  52. package/Build/Workers/{chunk-K5JTWJPE.js → chunk-YRR6CJGG.js} +4 -4
  53. package/Build/Workers/{chunk-UZ6KXWCA.js → chunk-ZVTKMLU6.js} +4 -4
  54. package/Build/Workers/combineGeometry.js +21 -21
  55. package/Build/Workers/createBoxGeometry.js +15 -15
  56. package/Build/Workers/createBoxOutlineGeometry.js +13 -13
  57. package/Build/Workers/createCircleGeometry.js +23 -23
  58. package/Build/Workers/createCircleOutlineGeometry.js +16 -16
  59. package/Build/Workers/createCoplanarPolygonGeometry.js +30 -30
  60. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +28 -28
  61. package/Build/Workers/createCorridorGeometry.js +26 -26
  62. package/Build/Workers/createCorridorOutlineGeometry.js +25 -25
  63. package/Build/Workers/createCylinderGeometry.js +17 -17
  64. package/Build/Workers/createCylinderOutlineGeometry.js +15 -15
  65. package/Build/Workers/createEllipseGeometry.js +23 -23
  66. package/Build/Workers/createEllipseOutlineGeometry.js +16 -16
  67. package/Build/Workers/createEllipsoidGeometry.js +16 -16
  68. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -15
  69. package/Build/Workers/createFrustumGeometry.js +15 -15
  70. package/Build/Workers/createFrustumOutlineGeometry.js +15 -15
  71. package/Build/Workers/createGeometry.js +23 -21
  72. package/Build/Workers/createGroundPolylineGeometry.js +19 -19
  73. package/Build/Workers/createPlaneGeometry.js +13 -13
  74. package/Build/Workers/createPlaneOutlineGeometry.js +12 -12
  75. package/Build/Workers/createPolygonGeometry.js +29 -29
  76. package/Build/Workers/createPolygonOutlineGeometry.js +27 -27
  77. package/Build/Workers/createPolylineGeometry.js +22 -22
  78. package/Build/Workers/createPolylineVolumeGeometry.js +28 -28
  79. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +24 -24
  80. package/Build/Workers/createRectangleGeometry.js +24 -24
  81. package/Build/Workers/createRectangleOutlineGeometry.js +17 -17
  82. package/Build/Workers/createSimplePolylineGeometry.js +20 -20
  83. package/Build/Workers/createSphereGeometry.js +16 -16
  84. package/Build/Workers/createSphereOutlineGeometry.js +15 -15
  85. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  86. package/Build/Workers/createVectorTileClampedPolylines.js +12 -12
  87. package/Build/Workers/createVectorTileGeometries.js +21 -21
  88. package/Build/Workers/createVectorTilePoints.js +11 -11
  89. package/Build/Workers/createVectorTilePolygons.js +19 -19
  90. package/Build/Workers/createVectorTilePolylines.js +12 -12
  91. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +19 -19
  92. package/Build/Workers/createVerticesFromHeightmap.js +19 -19
  93. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +16 -16
  94. package/Build/Workers/createWallGeometry.js +21 -21
  95. package/Build/Workers/createWallOutlineGeometry.js +20 -20
  96. package/Build/Workers/decodeDraco.js +10 -10
  97. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  98. package/Build/Workers/decodeI3S.js +9 -9
  99. package/Build/Workers/gaussianSplatSorter.js +62 -0
  100. package/Build/Workers/gaussianSplatTextureGenerator.js +68 -0
  101. package/Build/Workers/transcodeKTX2.js +78 -7
  102. package/Build/Workers/transferTypedArrayTest.js +1 -1
  103. package/Build/Workers/upsampleQuantizedTerrainMesh.js +19 -19
  104. package/Source/Core/Ion.js +1 -1
  105. package/Source/Core/PixelFormat.js +98 -0
  106. package/Source/Renderer/Context.js +2 -0
  107. package/Source/Renderer/Pass.js +3 -2
  108. package/Source/Renderer/Texture.js +1 -0
  109. package/Source/Renderer/Texture3D.js +568 -0
  110. package/Source/Renderer/VertexArray.js +33 -8
  111. package/Source/Renderer/createUniform.js +3 -0
  112. package/Source/Renderer/createUniformArray.js +1 -0
  113. package/Source/Scene/ArcGisMapService.js +1 -1
  114. package/Source/Scene/Cesium3DTileContentFactory.js +23 -0
  115. package/Source/Scene/Cesium3DTileset.js +197 -2
  116. package/Source/Scene/GaussianSplat3DTileContent.js +504 -0
  117. package/Source/Scene/GaussianSplatPrimitive.js +932 -0
  118. package/Source/Scene/GaussianSplatRenderResources.js +81 -0
  119. package/Source/Scene/GaussianSplatSorter.js +73 -0
  120. package/Source/Scene/GaussianSplatTextureGenerator.js +64 -0
  121. package/Source/Scene/GlobeSurfaceShaderSet.js +4 -5
  122. package/Source/Scene/GltfLoader.js +82 -4
  123. package/Source/Scene/GltfSpzLoader.js +222 -0
  124. package/Source/Scene/GltfVertexBufferLoader.js +98 -3
  125. package/Source/Scene/ImageryLayer.js +19 -4
  126. package/Source/Scene/ImageryLayerCollection.js +3 -2
  127. package/Source/Scene/Model/CartesianRectangle.js +108 -0
  128. package/Source/Scene/Model/ImageryConfiguration.js +25 -0
  129. package/Source/Scene/Model/ImageryCoverage.js +488 -0
  130. package/Source/Scene/Model/ImageryFlags.js +31 -0
  131. package/Source/Scene/Model/ImageryInput.js +60 -0
  132. package/Source/Scene/Model/ImageryPipelineStage.js +1040 -0
  133. package/Source/Scene/Model/MappedPositions.js +84 -0
  134. package/Source/Scene/Model/Model.js +38 -0
  135. package/Source/Scene/Model/ModelImagery.js +403 -0
  136. package/Source/Scene/Model/ModelImageryMapping.js +489 -0
  137. package/Source/Scene/Model/ModelPrimitiveImagery.js +972 -0
  138. package/Source/Scene/Model/ModelReader.js +810 -0
  139. package/Source/Scene/Model/ModelRenderResources.js +13 -0
  140. package/Source/Scene/Model/ModelRuntimePrimitive.js +20 -0
  141. package/Source/Scene/Model/ModelSceneGraph.js +133 -27
  142. package/Source/Scene/Model/ModelUtility.js +2 -0
  143. package/Source/Scene/Model/NodeRenderResources.js +10 -0
  144. package/Source/Scene/ModelComponents.js +10 -0
  145. package/Source/Scene/PrimitiveLoadPlan.js +59 -0
  146. package/Source/Scene/ResourceCache.js +60 -3
  147. package/Source/Scene/ResourceCacheKey.js +39 -1
  148. package/Source/Scene/Scene.js +32 -1
  149. package/Source/Scene/VertexAttributeSemantic.js +30 -0
  150. package/Source/Scene/VoxelPrimitive.js +22 -37
  151. package/Source/Scene/VoxelRenderResources.js +1 -1
  152. package/Source/Scene/processVoxelProperties.js +41 -100
  153. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +9 -0
  154. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +11 -0
  155. package/Source/Shaders/Builtin/Constants/passOverlay.glsl +1 -1
  156. package/Source/Shaders/Builtin/Constants/passOverlay.js +1 -1
  157. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
  158. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +0 -1
  159. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +0 -1
  160. package/Source/Shaders/GlobeFS.glsl +22 -0
  161. package/Source/Shaders/GlobeFS.js +22 -0
  162. package/Source/Shaders/Model/MaterialStageFS.glsl +4 -0
  163. package/Source/Shaders/Model/MaterialStageFS.js +4 -0
  164. package/Source/Shaders/Model/ModelFS.glsl +3 -1
  165. package/Source/Shaders/Model/ModelFS.js +3 -1
  166. package/Source/Shaders/Model/ModelVS.glsl +5 -1
  167. package/Source/Shaders/Model/ModelVS.js +5 -1
  168. package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +1 -1
  169. package/Source/Shaders/Model/PointCloudStylingStageVS.js +2 -1
  170. package/Source/Shaders/PrimitiveGaussianSplatFS.glsl +18 -0
  171. package/Source/Shaders/PrimitiveGaussianSplatFS.js +20 -0
  172. package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +108 -0
  173. package/Source/Shaders/PrimitiveGaussianSplatVS.js +109 -0
  174. package/Source/Shaders/Voxels/IntersectDepth.glsl +10 -3
  175. package/Source/Shaders/Voxels/IntersectDepth.js +10 -3
  176. package/Source/Shaders/Voxels/Intersection.glsl +1 -3
  177. package/Source/Shaders/Voxels/Intersection.js +1 -3
  178. package/Source/Shaders/Voxels/IntersectionUtils.glsl +1 -0
  179. package/Source/Shaders/Voxels/IntersectionUtils.js +1 -0
  180. package/Source/Shaders/Voxels/VoxelFS.glsl +37 -24
  181. package/Source/Shaders/Voxels/VoxelFS.js +37 -24
  182. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -1
  183. package/Source/ThirdParty/wasm_splats_bg.wasm +0 -0
  184. package/Source/Workers/gaussianSplatSorter.js +34 -0
  185. package/Source/Workers/gaussianSplatTextureGenerator.js +39 -0
  186. package/index.d.ts +66 -2
  187. package/index.js +101 -80
  188. package/package.json +6 -4
package/index.js CHANGED
@@ -1,4 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.129";
1
+ globalThis.CESIUM_VERSION = "1.130.1-splats";
2
2
  export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
3
  export { default as Buffer } from './Source/Renderer/Buffer.js';
4
4
  export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
@@ -29,6 +29,7 @@ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
29
  export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
30
30
  export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
31
31
  export { default as Texture } from './Source/Renderer/Texture.js';
32
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
32
33
  export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
33
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  export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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35
  export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
@@ -42,59 +43,6 @@ export { default as createUniformArray } from './Source/Renderer/createUniformAr
42
43
  export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
43
44
  export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
44
45
  export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
45
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
46
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
47
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
48
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
49
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
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- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
51
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
52
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
53
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
54
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
55
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
56
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
57
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
58
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
59
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
60
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
61
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
62
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
63
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
64
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
65
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
66
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
67
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
68
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
69
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
70
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
71
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
72
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
73
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
74
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
75
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
76
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
77
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
78
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
79
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
80
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
81
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
82
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
83
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
84
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
85
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
86
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
87
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
88
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
89
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
90
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
91
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
92
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
93
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
94
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
95
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
96
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
97
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
98
46
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
99
47
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
100
48
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -203,6 +151,61 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
203
151
  export { default as exportKml } from './Source/DataSources/exportKml.js';
204
152
  export { default as getElement } from './Source/DataSources/getElement.js';
205
153
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
154
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
155
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
156
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
157
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
158
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
159
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
160
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
161
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
162
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
163
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
164
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
165
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
166
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
167
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
168
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
169
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
170
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
171
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
172
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
173
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
174
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
175
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
176
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
177
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
178
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
179
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
180
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
181
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
182
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
183
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
184
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
185
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
186
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
187
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
188
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
189
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
190
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
191
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
192
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
193
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
194
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
195
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
196
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
197
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
198
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
199
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
200
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
201
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
202
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
203
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
204
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
205
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
206
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
207
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
208
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
206
209
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
207
210
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
208
211
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -585,6 +588,11 @@ export { default as Fog } from './Source/Scene/Fog.js';
585
588
  export { default as FrameRateMonitor } from './Source/Scene/FrameRateMonitor.js';
586
589
  export { default as FrameState } from './Source/Scene/FrameState.js';
587
590
  export { default as FrustumCommands } from './Source/Scene/FrustumCommands.js';
591
+ export { default as GaussianSplat3DTileContent } from './Source/Scene/GaussianSplat3DTileContent.js';
592
+ export { default as GaussianSplatPrimitive } from './Source/Scene/GaussianSplatPrimitive.js';
593
+ export { default as GaussianSplatRenderResources } from './Source/Scene/GaussianSplatRenderResources.js';
594
+ export { default as GaussianSplatSorter } from './Source/Scene/GaussianSplatSorter.js';
595
+ export { default as GaussianSplatTextureGenerator } from './Source/Scene/GaussianSplatTextureGenerator.js';
588
596
  export { default as Geometry3DTileContent } from './Source/Scene/Geometry3DTileContent.js';
589
597
  export { default as GetFeatureInfoFormat } from './Source/Scene/GetFeatureInfoFormat.js';
590
598
  export { default as Globe } from './Source/Scene/Globe.js';
@@ -602,6 +610,7 @@ export { default as GltfIndexBufferLoader } from './Source/Scene/GltfIndexBuffer
602
610
  export { default as GltfJsonLoader } from './Source/Scene/GltfJsonLoader.js';
603
611
  export { default as GltfLoader } from './Source/Scene/GltfLoader.js';
604
612
  export { default as GltfLoaderUtil } from './Source/Scene/GltfLoaderUtil.js';
613
+ export { default as GltfSpzLoader } from './Source/Scene/GltfSpzLoader.js';
605
614
  export { default as GltfStructuralMetadataLoader } from './Source/Scene/GltfStructuralMetadataLoader.js';
606
615
  export { default as GltfTextureLoader } from './Source/Scene/GltfTextureLoader.js';
607
616
  export { default as GltfVertexBufferLoader } from './Source/Scene/GltfVertexBufferLoader.js';
@@ -863,32 +872,6 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
863
872
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
864
873
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
865
874
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
866
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
867
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
868
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
869
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
870
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
871
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
872
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
873
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
874
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
875
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
876
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
877
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
878
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
879
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
880
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
881
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
882
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
883
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
884
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
885
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
886
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
887
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
888
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
889
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
890
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
891
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
892
875
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
893
876
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
894
877
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -923,6 +906,32 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
923
906
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
924
907
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
925
908
  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
909
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
910
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
911
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
912
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
913
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
914
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
915
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
916
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
917
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
918
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
919
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
920
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
921
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
922
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
923
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
924
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
925
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
926
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
927
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
928
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
929
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
930
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
931
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
932
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
933
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
934
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
926
935
  export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
927
936
  export { default as _shadersIntersectClippingPlanes } from './Source/Shaders/Voxels/IntersectClippingPlanes.js';
928
937
  export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
@@ -968,6 +977,7 @@ export { default as AtmospherePipelineStage } from './Source/Scene/Model/Atmosph
968
977
  export { default as B3dmLoader } from './Source/Scene/Model/B3dmLoader.js';
969
978
  export { default as BatchTexturePipelineStage } from './Source/Scene/Model/BatchTexturePipelineStage.js';
970
979
  export { default as CPUStylingPipelineStage } from './Source/Scene/Model/CPUStylingPipelineStage.js';
980
+ export { default as CartesianRectangle } from './Source/Scene/Model/CartesianRectangle.js';
971
981
  export { default as ClassificationModelDrawCommand } from './Source/Scene/Model/ClassificationModelDrawCommand.js';
972
982
  export { default as ClassificationPipelineStage } from './Source/Scene/Model/ClassificationPipelineStage.js';
973
983
  export { default as CustomShader } from './Source/Scene/Model/CustomShader.js';
@@ -980,9 +990,15 @@ export { default as GeoJsonLoader } from './Source/Scene/Model/GeoJsonLoader.js'
980
990
  export { default as GeometryPipelineStage } from './Source/Scene/Model/GeometryPipelineStage.js';
981
991
  export { default as I3dmLoader } from './Source/Scene/Model/I3dmLoader.js';
982
992
  export { default as ImageBasedLightingPipelineStage } from './Source/Scene/Model/ImageBasedLightingPipelineStage.js';
993
+ export { default as ImageryConfiguration } from './Source/Scene/Model/ImageryConfiguration.js';
994
+ export { default as ImageryCoverage } from './Source/Scene/Model/ImageryCoverage.js';
995
+ export { default as ImageryFlags } from './Source/Scene/Model/ImageryFlags.js';
996
+ export { default as ImageryInput } from './Source/Scene/Model/ImageryInput.js';
997
+ export { default as ImageryPipelineStage } from './Source/Scene/Model/ImageryPipelineStage.js';
983
998
  export { default as InstancingPipelineStage } from './Source/Scene/Model/InstancingPipelineStage.js';
984
999
  export { default as LightingModel } from './Source/Scene/Model/LightingModel.js';
985
1000
  export { default as LightingPipelineStage } from './Source/Scene/Model/LightingPipelineStage.js';
1001
+ export { default as MappedPositions } from './Source/Scene/Model/MappedPositions.js';
986
1002
  export { default as MaterialPipelineStage } from './Source/Scene/Model/MaterialPipelineStage.js';
987
1003
  export { default as MetadataPickingPipelineStage } from './Source/Scene/Model/MetadataPickingPipelineStage.js';
988
1004
  export { default as MetadataPipelineStage } from './Source/Scene/Model/MetadataPipelineStage.js';
@@ -1001,9 +1017,13 @@ export { default as ModelDrawCommand } from './Source/Scene/Model/ModelDrawComma
1001
1017
  export { default as ModelDrawCommands } from './Source/Scene/Model/ModelDrawCommands.js';
1002
1018
  export { default as ModelFeature } from './Source/Scene/Model/ModelFeature.js';
1003
1019
  export { default as ModelFeatureTable } from './Source/Scene/Model/ModelFeatureTable.js';
1020
+ export { default as ModelImagery } from './Source/Scene/Model/ModelImagery.js';
1021
+ export { default as ModelImageryMapping } from './Source/Scene/Model/ModelImageryMapping.js';
1004
1022
  export { default as ModelLightingOptions } from './Source/Scene/Model/ModelLightingOptions.js';
1005
1023
  export { default as ModelMatrixUpdateStage } from './Source/Scene/Model/ModelMatrixUpdateStage.js';
1006
1024
  export { default as ModelNode } from './Source/Scene/Model/ModelNode.js';
1025
+ export { default as ModelPrimitiveImagery } from './Source/Scene/Model/ModelPrimitiveImagery.js';
1026
+ export { default as ModelReader } from './Source/Scene/Model/ModelReader.js';
1007
1027
  export { default as ModelRenderResources } from './Source/Scene/Model/ModelRenderResources.js';
1008
1028
  export { default as ModelRuntimeNode } from './Source/Scene/Model/ModelRuntimeNode.js';
1009
1029
  export { default as ModelRuntimePrimitive } from './Source/Scene/Model/ModelRuntimePrimitive.js';
@@ -1062,6 +1082,7 @@ export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './S
1062
1082
  export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1063
1083
  export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1064
1084
  export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
1085
+ export { default as _shaderspassGaussianSplats } from './Source/Shaders/Builtin/Constants/passGaussianSplats.js';
1065
1086
  export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
1066
1087
  export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
1067
1088
  export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "17.0.0",
3
+ "version": "18.0.1-splats.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -23,7 +23,7 @@
23
23
  "LICENSE.md"
24
24
  ],
25
25
  "engines": {
26
- "node": ">=14.0.0"
26
+ "node": ">=20.19.0"
27
27
  },
28
28
  "sideEffects": [
29
29
  "./Source/ThirdParty/**/*",
@@ -48,9 +48,11 @@
48
48
  "meshoptimizer": "^0.23.0",
49
49
  "pako": "^2.0.4",
50
50
  "protobufjs": "^7.1.0",
51
- "rbush": "3.0.1",
51
+ "rbush": "^4.0.1",
52
52
  "topojson-client": "^3.1.0",
53
- "urijs": "^1.19.7"
53
+ "urijs": "^1.19.7",
54
+ "@cesium/wasm-splats": "^0.1.0-alpha.2",
55
+ "@spz-loader/core": "^0.1.0"
54
56
  },
55
57
  "type": "module",
56
58
  "scripts": {