@cesium/engine 10.1.0 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/Build/Workers/{chunk-N4QEHO3U.js → chunk-2EDC3QGH.js} +1 -1
  2. package/Build/Workers/{chunk-NVOABL76.js → chunk-2MKRG7L7.js} +5 -5
  3. package/Build/Workers/{chunk-X23FRWHJ.js → chunk-2RZYNSMR.js} +6 -6
  4. package/Build/Workers/{chunk-TO2PVHKI.js → chunk-4NBRIKB3.js} +2 -2
  5. package/Build/Workers/{chunk-5BLJ5ZM6.js → chunk-4TK5YR6Q.js} +5 -5
  6. package/Build/Workers/{chunk-TF776XCO.js → chunk-54VC7SCM.js} +7 -7
  7. package/Build/Workers/{chunk-2GEAGYUY.js → chunk-5IY5BXCT.js} +13 -13
  8. package/Build/Workers/{chunk-OXALEQPI.js → chunk-6FFGOENI.js} +10 -7
  9. package/Build/Workers/{chunk-65MZOUNU.js → chunk-6PJIHPQB.js} +13 -13
  10. package/Build/Workers/{chunk-FOZWUH4T.js → chunk-6ZREIBKS.js} +7 -7
  11. package/Build/Workers/{chunk-BY3E4ONI.js → chunk-AI3O7UN2.js} +6 -6
  12. package/Build/Workers/{chunk-XQI7XZHX.js → chunk-AS7P4BHI.js} +6 -6
  13. package/Build/Workers/{chunk-PNFHVBSF.js → chunk-AUM45VEG.js} +16 -15
  14. package/Build/Workers/{chunk-VRZ46QZ5.js → chunk-BBO6BGLC.js} +13 -13
  15. package/Build/Workers/{chunk-POSRARY7.js → chunk-BH5ZEN4I.js} +10 -10
  16. package/Build/Workers/{chunk-A5CODJ4M.js → chunk-BJ3WF5RW.js} +6 -6
  17. package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-BUOFSNFW.js} +1 -1
  18. package/Build/Workers/{chunk-QX5XS4LC.js → chunk-BZXF3GNX.js} +2 -2
  19. package/Build/Workers/{chunk-T6LPN7RI.js → chunk-DJXXI7UF.js} +5 -5
  20. package/Build/Workers/{chunk-C3Z23UUJ.js → chunk-DVAIU7A4.js} +17 -17
  21. package/Build/Workers/{chunk-X2ZQ7RJR.js → chunk-FJT3ERV7.js} +9 -9
  22. package/Build/Workers/{chunk-UCIPJSZX.js → chunk-GOHDOWU5.js} +14 -14
  23. package/Build/Workers/{chunk-R4OIEIPE.js → chunk-HA6TZ3XT.js} +4 -4
  24. package/Build/Workers/{chunk-ACRTCBN5.js → chunk-HBZSCVZC.js} +11 -11
  25. package/Build/Workers/{chunk-BGE4QVG7.js → chunk-HC7RYWPZ.js} +12 -12
  26. package/Build/Workers/{chunk-VE7BFUIX.js → chunk-HFMJM3SX.js} +1 -1
  27. package/Build/Workers/{chunk-OOK53QUQ.js → chunk-HFPMX5L2.js} +1 -1
  28. package/Build/Workers/{chunk-6D66DPRV.js → chunk-HO2NTC7I.js} +6 -6
  29. package/Build/Workers/{chunk-F3NDOSTZ.js → chunk-HZPMWR4H.js} +7 -7
  30. package/Build/Workers/{chunk-I2RC4XVN.js → chunk-IBG5FVXC.js} +4 -4
  31. package/Build/Workers/{chunk-FEVVHITK.js → chunk-IXLNNST6.js} +4 -4
  32. package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-JYUCC5NV.js} +6 -6
  33. package/Build/Workers/{chunk-FDCLACT5.js → chunk-KFW4UNQH.js} +10 -10
  34. package/Build/Workers/{chunk-R6B7UCQB.js → chunk-KKAEXHDY.js} +2 -2
  35. package/Build/Workers/{chunk-D2U4RI64.js → chunk-L6FARMF6.js} +7 -7
  36. package/Build/Workers/{chunk-OOMCT7OL.js → chunk-N3BIL6WA.js} +13 -13
  37. package/Build/Workers/{chunk-XZZNKIEV.js → chunk-O5SSW3B3.js} +6 -6
  38. package/Build/Workers/{chunk-S3PI2KFM.js → chunk-OC4MYPVW.js} +2 -2
  39. package/Build/Workers/{chunk-XLTOBCDI.js → chunk-OOA6GXKD.js} +7 -7
  40. package/Build/Workers/{chunk-GPJR7MPQ.js → chunk-OSCHEWSG.js} +7 -7
  41. package/Build/Workers/{chunk-RZLZWKFN.js → chunk-QGT2GMOK.js} +4 -4
  42. package/Build/Workers/{chunk-OWGTMVDB.js → chunk-RFQYEYAL.js} +17 -17
  43. package/Build/Workers/{chunk-LSSWVB2X.js → chunk-RJF5ZP76.js} +4 -4
  44. package/Build/Workers/{chunk-EB7PNZTK.js → chunk-SIZXFNJY.js} +6 -5
  45. package/Build/Workers/{chunk-G5V4GPZE.js → chunk-SRZJCF7G.js} +9 -9
  46. package/Build/Workers/{chunk-T77JILCU.js → chunk-T4MB73MC.js} +2 -2
  47. package/Build/Workers/{chunk-4RMIRG6T.js → chunk-TTI2SUWJ.js} +2 -2
  48. package/Build/Workers/{chunk-4VFBBNQ3.js → chunk-VHJ5ESXF.js} +1 -1
  49. package/Build/Workers/{chunk-2J3JKXCP.js → chunk-VSFFJGTA.js} +9 -5
  50. package/Build/Workers/{chunk-ZU334IDQ.js → chunk-WQRXRDCZ.js} +11 -11
  51. package/Build/Workers/{chunk-J7MQUQJY.js → chunk-WXDGOYTT.js} +12 -7
  52. package/Build/Workers/{chunk-76BYYG7N.js → chunk-XLCZE6DD.js} +10 -10
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +24 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +19 -18
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/CompressedTextureBuffer.js +11 -0
  102. package/Source/Core/Ion.js +1 -1
  103. package/Source/Core/KTX2Transcoder.js +9 -16
  104. package/Source/Core/PixelFormat.js +1 -15
  105. package/Source/DataSources/CallbackProperty.js +8 -2
  106. package/Source/DataSources/CheckerboardMaterialProperty.js +7 -1
  107. package/Source/DataSources/ColorMaterialProperty.js +7 -1
  108. package/Source/DataSources/CompositeMaterialProperty.js +5 -4
  109. package/Source/DataSources/CompositePositionProperty.js +7 -1
  110. package/Source/DataSources/CompositeProperty.js +5 -5
  111. package/Source/DataSources/ConstantPositionProperty.js +7 -1
  112. package/Source/DataSources/Entity.js +1 -1
  113. package/Source/DataSources/GridMaterialProperty.js +7 -1
  114. package/Source/DataSources/ImageMaterialProperty.js +8 -1
  115. package/Source/DataSources/MaterialProperty.js +7 -1
  116. package/Source/DataSources/NodeTransformationProperty.js +7 -1
  117. package/Source/DataSources/PolylineArrowMaterialProperty.js +7 -1
  118. package/Source/DataSources/PolylineDashMaterialProperty.js +7 -1
  119. package/Source/DataSources/PolylineGlowMaterialProperty.js +7 -1
  120. package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -1
  121. package/Source/DataSources/PositionProperty.js +1 -1
  122. package/Source/DataSources/PositionPropertyArray.js +7 -1
  123. package/Source/DataSources/Property.js +1 -1
  124. package/Source/DataSources/PropertyArray.js +5 -5
  125. package/Source/DataSources/PropertyBag.js +5 -4
  126. package/Source/DataSources/ReferenceProperty.js +7 -1
  127. package/Source/DataSources/SampledPositionProperty.js +7 -1
  128. package/Source/DataSources/SampledProperty.js +6 -4
  129. package/Source/DataSources/ScaledPositionProperty.js +6 -0
  130. package/Source/DataSources/StripeMaterialProperty.js +7 -1
  131. package/Source/DataSources/TerrainOffsetProperty.js +9 -0
  132. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +7 -1
  133. package/Source/DataSources/TimeIntervalCollectionProperty.js +5 -5
  134. package/Source/DataSources/VelocityOrientationProperty.js +6 -1
  135. package/Source/DataSources/VelocityVectorProperty.js +3 -5
  136. package/Source/Renderer/AutomaticUniforms.js +2 -17
  137. package/Source/Renderer/Context.js +15 -0
  138. package/Source/Renderer/CubeMap.js +326 -348
  139. package/Source/Renderer/CubeMapFace.js +26 -48
  140. package/Source/Renderer/PixelDatatype.js +23 -0
  141. package/Source/Renderer/Sampler.js +7 -13
  142. package/Source/Renderer/ShaderProgram.js +7 -0
  143. package/Source/Renderer/Texture.js +396 -332
  144. package/Source/Renderer/UniformState.js +3 -22
  145. package/Source/Renderer/demodernizeShader.js +2 -0
  146. package/Source/Renderer/loadCubeMap.js +3 -8
  147. package/Source/Scene/ArcGisMapService.js +1 -1
  148. package/Source/Scene/CameraEventAggregator.js +49 -5
  149. package/Source/Scene/Globe.js +1 -1
  150. package/Source/Scene/GlobeSurfaceShaderSet.js +29 -24
  151. package/Source/Scene/GlobeSurfaceTileProvider.js +5 -3
  152. package/Source/Scene/ImageBasedLighting.js +34 -34
  153. package/Source/Scene/Label.js +2 -2
  154. package/Source/Scene/Material.js +24 -2
  155. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -15
  156. package/Source/Scene/PostProcessStageCollection.js +45 -15
  157. package/Source/Scene/PostProcessStageLibrary.js +26 -0
  158. package/Source/Scene/Scene.js +20 -22
  159. package/Source/Scene/SceneTransforms.js +0 -62
  160. package/Source/Scene/ScreenSpaceCameraController.js +11 -4
  161. package/Source/Scene/SkyBox.js +13 -19
  162. package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
  163. package/Source/Scene/Tonemapper.js +35 -23
  164. package/Source/Scene/VoxelPrimitive.js +0 -29
  165. package/Source/Scene/VoxelRenderResources.js +0 -3
  166. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
  167. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +2 -2
  168. package/Source/Shaders/Builtin/Functions/pbrLighting.js +2 -2
  169. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
  170. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
  171. package/Source/Shaders/Builtin/Functions/textureCube.glsl +21 -2
  172. package/Source/Shaders/Builtin/Functions/textureCube.js +21 -2
  173. package/Source/Shaders/Builtin/Structs/materialInput.glsl +2 -0
  174. package/Source/Shaders/Builtin/Structs/materialInput.js +2 -0
  175. package/Source/Shaders/GlobeFS.glsl +10 -4
  176. package/Source/Shaders/GlobeFS.js +10 -4
  177. package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
  178. package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
  179. package/Source/Shaders/Model/AtmosphereStageFS.glsl +1 -1
  180. package/Source/Shaders/Model/AtmosphereStageFS.js +1 -1
  181. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +40 -29
  182. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +40 -29
  183. package/Source/Shaders/Model/LightingStageFS.glsl +2 -2
  184. package/Source/Shaders/Model/LightingStageFS.js +2 -2
  185. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -0
  186. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -0
  187. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -0
  188. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -0
  189. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -0
  190. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -0
  191. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
  192. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
  193. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -0
  194. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -0
  195. package/Source/Shaders/SkyAtmosphereFS.glsl +1 -1
  196. package/Source/Shaders/SkyAtmosphereFS.js +1 -1
  197. package/Source/Widget/CesiumWidget.js +1 -1
  198. package/index.d.ts +117 -101
  199. package/index.js +212 -213
  200. package/package.json +2 -2
  201. package/Build/Workers/chunk-3WUV74WM.js +0 -1800
  202. package/Build/Workers/chunk-4MSUJ4I7.js +0 -456
  203. package/Build/Workers/chunk-5KWHSZYL.js +0 -834
  204. package/Build/Workers/chunk-5O6JWQ4E.js +0 -398
  205. package/Build/Workers/chunk-6OFDHMHR.js +0 -1258
  206. package/Build/Workers/chunk-AA4GZKOT.js +0 -75
  207. package/Build/Workers/chunk-B75IEX2S.js +0 -390
  208. package/Build/Workers/chunk-BAVI3ZS2.js +0 -39
  209. package/Build/Workers/chunk-BBDZYSZB.js +0 -287
  210. package/Build/Workers/chunk-C45MU4GZ.js +0 -220
  211. package/Build/Workers/chunk-CF7P7K7E.js +0 -684
  212. package/Build/Workers/chunk-D4K27X2M.js +0 -305
  213. package/Build/Workers/chunk-DKVHRNFY.js +0 -100
  214. package/Build/Workers/chunk-ELI4BUOT.js +0 -963
  215. package/Build/Workers/chunk-FQPSOOPH.js +0 -258
  216. package/Build/Workers/chunk-GNHZH7HP.js +0 -37
  217. package/Build/Workers/chunk-GWT64LKY.js +0 -171
  218. package/Build/Workers/chunk-HGEEOMSC.js +0 -157
  219. package/Build/Workers/chunk-IUROUBPA.js +0 -300
  220. package/Build/Workers/chunk-JNLWLSTP.js +0 -476
  221. package/Build/Workers/chunk-JYQNWIQQ.js +0 -44
  222. package/Build/Workers/chunk-KUN2ZA5X.js +0 -138
  223. package/Build/Workers/chunk-KV4EQHK4.js +0 -1477
  224. package/Build/Workers/chunk-LXQ5QAEJ.js +0 -196
  225. package/Build/Workers/chunk-MBZH7YZ7.js +0 -945
  226. package/Build/Workers/chunk-MKXWJTFQ.js +0 -781
  227. package/Build/Workers/chunk-MMV6TO3P.js +0 -101
  228. package/Build/Workers/chunk-MSKXMXJI.js +0 -500
  229. package/Build/Workers/chunk-OAPA2RTG.js +0 -239
  230. package/Build/Workers/chunk-OE4MCOC7.js +0 -421
  231. package/Build/Workers/chunk-OJF4RTJG.js +0 -634
  232. package/Build/Workers/chunk-OXSI7N4C.js +0 -768
  233. package/Build/Workers/chunk-PYHLO636.js +0 -2857
  234. package/Build/Workers/chunk-QD4KM3GO.js +0 -138
  235. package/Build/Workers/chunk-QMLTCCYG.js +0 -55
  236. package/Build/Workers/chunk-QYQIVZBU.js +0 -117
  237. package/Build/Workers/chunk-R3TKLC6E.js +0 -1075
  238. package/Build/Workers/chunk-R4ZEWO4I.js +0 -122
  239. package/Build/Workers/chunk-RCK55EDX.js +0 -691
  240. package/Build/Workers/chunk-RHBWXX7C.js +0 -629
  241. package/Build/Workers/chunk-SAPFXU5X.js +0 -102
  242. package/Build/Workers/chunk-TBBFDFCS.js +0 -368
  243. package/Build/Workers/chunk-TGY6H6N6.js +0 -163
  244. package/Build/Workers/chunk-UOEUCKKU.js +0 -59
  245. package/Build/Workers/chunk-VFBNELXB.js +0 -353
  246. package/Build/Workers/chunk-VYWUFRRR.js +0 -1052
  247. package/Build/Workers/chunk-WVSELU6O.js +0 -2716
  248. package/Build/Workers/chunk-X43SJLQL.js +0 -10364
  249. package/Build/Workers/chunk-XUOJCLOH.js +0 -511
  250. package/Build/Workers/chunk-YLYBLJ3Y.js +0 -73
  251. package/Build/Workers/chunk-ZEE2EIFD.js +0 -430
  252. package/Build/Workers/chunk-ZIKGV7EL.js +0 -58
  253. package/Source/Scene/OctahedralProjectedCubeMap.js +0 -444
  254. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
  255. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
  256. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
  257. package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
  258. package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
  259. package/Source/Shaders/OctahedralProjectionFS.js +0 -16
  260. package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
  261. package/Source/Shaders/OctahedralProjectionVS.js +0 -12
@@ -1,258 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.120
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- WebGLConstants_default
28
- } from "./chunk-RHBWXX7C.js";
29
- import {
30
- defaultValue_default
31
- } from "./chunk-BAVI3ZS2.js";
32
- import {
33
- DeveloperError_default
34
- } from "./chunk-TGY6H6N6.js";
35
- import {
36
- defined_default
37
- } from "./chunk-N4QEHO3U.js";
38
-
39
- // packages/engine/Source/Core/ComponentDatatype.js
40
- var ComponentDatatype = {
41
- /**
42
- * 8-bit signed byte corresponding to <code>gl.BYTE</code> and the type
43
- * of an element in <code>Int8Array</code>.
44
- *
45
- * @type {number}
46
- * @constant
47
- */
48
- BYTE: WebGLConstants_default.BYTE,
49
- /**
50
- * 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
51
- * of an element in <code>Uint8Array</code>.
52
- *
53
- * @type {number}
54
- * @constant
55
- */
56
- UNSIGNED_BYTE: WebGLConstants_default.UNSIGNED_BYTE,
57
- /**
58
- * 16-bit signed short corresponding to <code>SHORT</code> and the type
59
- * of an element in <code>Int16Array</code>.
60
- *
61
- * @type {number}
62
- * @constant
63
- */
64
- SHORT: WebGLConstants_default.SHORT,
65
- /**
66
- * 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
67
- * of an element in <code>Uint16Array</code>.
68
- *
69
- * @type {number}
70
- * @constant
71
- */
72
- UNSIGNED_SHORT: WebGLConstants_default.UNSIGNED_SHORT,
73
- /**
74
- * 32-bit signed int corresponding to <code>INT</code> and the type
75
- * of an element in <code>Int32Array</code>.
76
- *
77
- * @memberOf ComponentDatatype
78
- *
79
- * @type {number}
80
- * @constant
81
- */
82
- INT: WebGLConstants_default.INT,
83
- /**
84
- * 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
85
- * of an element in <code>Uint32Array</code>.
86
- *
87
- * @memberOf ComponentDatatype
88
- *
89
- * @type {number}
90
- * @constant
91
- */
92
- UNSIGNED_INT: WebGLConstants_default.UNSIGNED_INT,
93
- /**
94
- * 32-bit floating-point corresponding to <code>FLOAT</code> and the type
95
- * of an element in <code>Float32Array</code>.
96
- *
97
- * @type {number}
98
- * @constant
99
- */
100
- FLOAT: WebGLConstants_default.FLOAT,
101
- /**
102
- * 64-bit floating-point corresponding to <code>gl.DOUBLE</code> (in Desktop OpenGL;
103
- * this is not supported in WebGL, and is emulated in Cesium via {@link GeometryPipeline.encodeAttribute})
104
- * and the type of an element in <code>Float64Array</code>.
105
- *
106
- * @memberOf ComponentDatatype
107
- *
108
- * @type {number}
109
- * @constant
110
- * @default 0x140A
111
- */
112
- DOUBLE: WebGLConstants_default.DOUBLE
113
- };
114
- ComponentDatatype.getSizeInBytes = function(componentDatatype) {
115
- if (!defined_default(componentDatatype)) {
116
- throw new DeveloperError_default("value is required.");
117
- }
118
- switch (componentDatatype) {
119
- case ComponentDatatype.BYTE:
120
- return Int8Array.BYTES_PER_ELEMENT;
121
- case ComponentDatatype.UNSIGNED_BYTE:
122
- return Uint8Array.BYTES_PER_ELEMENT;
123
- case ComponentDatatype.SHORT:
124
- return Int16Array.BYTES_PER_ELEMENT;
125
- case ComponentDatatype.UNSIGNED_SHORT:
126
- return Uint16Array.BYTES_PER_ELEMENT;
127
- case ComponentDatatype.INT:
128
- return Int32Array.BYTES_PER_ELEMENT;
129
- case ComponentDatatype.UNSIGNED_INT:
130
- return Uint32Array.BYTES_PER_ELEMENT;
131
- case ComponentDatatype.FLOAT:
132
- return Float32Array.BYTES_PER_ELEMENT;
133
- case ComponentDatatype.DOUBLE:
134
- return Float64Array.BYTES_PER_ELEMENT;
135
- default:
136
- throw new DeveloperError_default("componentDatatype is not a valid value.");
137
- }
138
- };
139
- ComponentDatatype.fromTypedArray = function(array) {
140
- if (array instanceof Int8Array) {
141
- return ComponentDatatype.BYTE;
142
- }
143
- if (array instanceof Uint8Array) {
144
- return ComponentDatatype.UNSIGNED_BYTE;
145
- }
146
- if (array instanceof Int16Array) {
147
- return ComponentDatatype.SHORT;
148
- }
149
- if (array instanceof Uint16Array) {
150
- return ComponentDatatype.UNSIGNED_SHORT;
151
- }
152
- if (array instanceof Int32Array) {
153
- return ComponentDatatype.INT;
154
- }
155
- if (array instanceof Uint32Array) {
156
- return ComponentDatatype.UNSIGNED_INT;
157
- }
158
- if (array instanceof Float32Array) {
159
- return ComponentDatatype.FLOAT;
160
- }
161
- if (array instanceof Float64Array) {
162
- return ComponentDatatype.DOUBLE;
163
- }
164
- throw new DeveloperError_default(
165
- "array must be an Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, or Float64Array."
166
- );
167
- };
168
- ComponentDatatype.validate = function(componentDatatype) {
169
- return defined_default(componentDatatype) && (componentDatatype === ComponentDatatype.BYTE || componentDatatype === ComponentDatatype.UNSIGNED_BYTE || componentDatatype === ComponentDatatype.SHORT || componentDatatype === ComponentDatatype.UNSIGNED_SHORT || componentDatatype === ComponentDatatype.INT || componentDatatype === ComponentDatatype.UNSIGNED_INT || componentDatatype === ComponentDatatype.FLOAT || componentDatatype === ComponentDatatype.DOUBLE);
170
- };
171
- ComponentDatatype.createTypedArray = function(componentDatatype, valuesOrLength) {
172
- if (!defined_default(componentDatatype)) {
173
- throw new DeveloperError_default("componentDatatype is required.");
174
- }
175
- if (!defined_default(valuesOrLength)) {
176
- throw new DeveloperError_default("valuesOrLength is required.");
177
- }
178
- switch (componentDatatype) {
179
- case ComponentDatatype.BYTE:
180
- return new Int8Array(valuesOrLength);
181
- case ComponentDatatype.UNSIGNED_BYTE:
182
- return new Uint8Array(valuesOrLength);
183
- case ComponentDatatype.SHORT:
184
- return new Int16Array(valuesOrLength);
185
- case ComponentDatatype.UNSIGNED_SHORT:
186
- return new Uint16Array(valuesOrLength);
187
- case ComponentDatatype.INT:
188
- return new Int32Array(valuesOrLength);
189
- case ComponentDatatype.UNSIGNED_INT:
190
- return new Uint32Array(valuesOrLength);
191
- case ComponentDatatype.FLOAT:
192
- return new Float32Array(valuesOrLength);
193
- case ComponentDatatype.DOUBLE:
194
- return new Float64Array(valuesOrLength);
195
- default:
196
- throw new DeveloperError_default("componentDatatype is not a valid value.");
197
- }
198
- };
199
- ComponentDatatype.createArrayBufferView = function(componentDatatype, buffer, byteOffset, length) {
200
- if (!defined_default(componentDatatype)) {
201
- throw new DeveloperError_default("componentDatatype is required.");
202
- }
203
- if (!defined_default(buffer)) {
204
- throw new DeveloperError_default("buffer is required.");
205
- }
206
- byteOffset = defaultValue_default(byteOffset, 0);
207
- length = defaultValue_default(
208
- length,
209
- (buffer.byteLength - byteOffset) / ComponentDatatype.getSizeInBytes(componentDatatype)
210
- );
211
- switch (componentDatatype) {
212
- case ComponentDatatype.BYTE:
213
- return new Int8Array(buffer, byteOffset, length);
214
- case ComponentDatatype.UNSIGNED_BYTE:
215
- return new Uint8Array(buffer, byteOffset, length);
216
- case ComponentDatatype.SHORT:
217
- return new Int16Array(buffer, byteOffset, length);
218
- case ComponentDatatype.UNSIGNED_SHORT:
219
- return new Uint16Array(buffer, byteOffset, length);
220
- case ComponentDatatype.INT:
221
- return new Int32Array(buffer, byteOffset, length);
222
- case ComponentDatatype.UNSIGNED_INT:
223
- return new Uint32Array(buffer, byteOffset, length);
224
- case ComponentDatatype.FLOAT:
225
- return new Float32Array(buffer, byteOffset, length);
226
- case ComponentDatatype.DOUBLE:
227
- return new Float64Array(buffer, byteOffset, length);
228
- default:
229
- throw new DeveloperError_default("componentDatatype is not a valid value.");
230
- }
231
- };
232
- ComponentDatatype.fromName = function(name) {
233
- switch (name) {
234
- case "BYTE":
235
- return ComponentDatatype.BYTE;
236
- case "UNSIGNED_BYTE":
237
- return ComponentDatatype.UNSIGNED_BYTE;
238
- case "SHORT":
239
- return ComponentDatatype.SHORT;
240
- case "UNSIGNED_SHORT":
241
- return ComponentDatatype.UNSIGNED_SHORT;
242
- case "INT":
243
- return ComponentDatatype.INT;
244
- case "UNSIGNED_INT":
245
- return ComponentDatatype.UNSIGNED_INT;
246
- case "FLOAT":
247
- return ComponentDatatype.FLOAT;
248
- case "DOUBLE":
249
- return ComponentDatatype.DOUBLE;
250
- default:
251
- throw new DeveloperError_default("name is not a valid value.");
252
- }
253
- };
254
- var ComponentDatatype_default = Object.freeze(ComponentDatatype);
255
-
256
- export {
257
- ComponentDatatype_default
258
- };
@@ -1,37 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.120
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
-
27
- // packages/engine/Source/Core/GeometryOffsetAttribute.js
28
- var GeometryOffsetAttribute = {
29
- NONE: 0,
30
- TOP: 1,
31
- ALL: 2
32
- };
33
- var GeometryOffsetAttribute_default = Object.freeze(GeometryOffsetAttribute);
34
-
35
- export {
36
- GeometryOffsetAttribute_default
37
- };
@@ -1,171 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.119
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Cartesian4_default,
28
- Matrix4_default
29
- } from "./chunk-X43SJLQL.js";
30
- import {
31
- Cartesian3_default
32
- } from "./chunk-PYHLO636.js";
33
- import {
34
- Math_default
35
- } from "./chunk-MSKXMXJI.js";
36
- import {
37
- Check_default,
38
- DeveloperError_default
39
- } from "./chunk-S3PI2KFM.js";
40
- import {
41
- defined_default
42
- } from "./chunk-AA4GZKOT.js";
43
-
44
- // packages/engine/Source/Core/Plane.js
45
- function Plane(normal, distance) {
46
- Check_default.typeOf.object("normal", normal);
47
- if (!Math_default.equalsEpsilon(
48
- Cartesian3_default.magnitude(normal),
49
- 1,
50
- Math_default.EPSILON6
51
- )) {
52
- throw new DeveloperError_default("normal must be normalized.");
53
- }
54
- Check_default.typeOf.number("distance", distance);
55
- this.normal = Cartesian3_default.clone(normal);
56
- this.distance = distance;
57
- }
58
- Plane.fromPointNormal = function(point, normal, result) {
59
- Check_default.typeOf.object("point", point);
60
- Check_default.typeOf.object("normal", normal);
61
- if (!Math_default.equalsEpsilon(
62
- Cartesian3_default.magnitude(normal),
63
- 1,
64
- Math_default.EPSILON6
65
- )) {
66
- throw new DeveloperError_default("normal must be normalized.");
67
- }
68
- const distance = -Cartesian3_default.dot(normal, point);
69
- if (!defined_default(result)) {
70
- return new Plane(normal, distance);
71
- }
72
- Cartesian3_default.clone(normal, result.normal);
73
- result.distance = distance;
74
- return result;
75
- };
76
- var scratchNormal = new Cartesian3_default();
77
- Plane.fromCartesian4 = function(coefficients, result) {
78
- Check_default.typeOf.object("coefficients", coefficients);
79
- const normal = Cartesian3_default.fromCartesian4(coefficients, scratchNormal);
80
- const distance = coefficients.w;
81
- if (!Math_default.equalsEpsilon(
82
- Cartesian3_default.magnitude(normal),
83
- 1,
84
- Math_default.EPSILON6
85
- )) {
86
- throw new DeveloperError_default("normal must be normalized.");
87
- }
88
- if (!defined_default(result)) {
89
- return new Plane(normal, distance);
90
- }
91
- Cartesian3_default.clone(normal, result.normal);
92
- result.distance = distance;
93
- return result;
94
- };
95
- Plane.getPointDistance = function(plane, point) {
96
- Check_default.typeOf.object("plane", plane);
97
- Check_default.typeOf.object("point", point);
98
- return Cartesian3_default.dot(plane.normal, point) + plane.distance;
99
- };
100
- var scratchCartesian = new Cartesian3_default();
101
- Plane.projectPointOntoPlane = function(plane, point, result) {
102
- Check_default.typeOf.object("plane", plane);
103
- Check_default.typeOf.object("point", point);
104
- if (!defined_default(result)) {
105
- result = new Cartesian3_default();
106
- }
107
- const pointDistance = Plane.getPointDistance(plane, point);
108
- const scaledNormal = Cartesian3_default.multiplyByScalar(
109
- plane.normal,
110
- pointDistance,
111
- scratchCartesian
112
- );
113
- return Cartesian3_default.subtract(point, scaledNormal, result);
114
- };
115
- var scratchInverseTranspose = new Matrix4_default();
116
- var scratchPlaneCartesian4 = new Cartesian4_default();
117
- var scratchTransformNormal = new Cartesian3_default();
118
- Plane.transform = function(plane, transform, result) {
119
- Check_default.typeOf.object("plane", plane);
120
- Check_default.typeOf.object("transform", transform);
121
- const normal = plane.normal;
122
- const distance = plane.distance;
123
- const inverseTranspose = Matrix4_default.inverseTranspose(
124
- transform,
125
- scratchInverseTranspose
126
- );
127
- let planeAsCartesian4 = Cartesian4_default.fromElements(
128
- normal.x,
129
- normal.y,
130
- normal.z,
131
- distance,
132
- scratchPlaneCartesian4
133
- );
134
- planeAsCartesian4 = Matrix4_default.multiplyByVector(
135
- inverseTranspose,
136
- planeAsCartesian4,
137
- planeAsCartesian4
138
- );
139
- const transformedNormal = Cartesian3_default.fromCartesian4(
140
- planeAsCartesian4,
141
- scratchTransformNormal
142
- );
143
- planeAsCartesian4 = Cartesian4_default.divideByScalar(
144
- planeAsCartesian4,
145
- Cartesian3_default.magnitude(transformedNormal),
146
- planeAsCartesian4
147
- );
148
- return Plane.fromCartesian4(planeAsCartesian4, result);
149
- };
150
- Plane.clone = function(plane, result) {
151
- Check_default.typeOf.object("plane", plane);
152
- if (!defined_default(result)) {
153
- return new Plane(plane.normal, plane.distance);
154
- }
155
- Cartesian3_default.clone(plane.normal, result.normal);
156
- result.distance = plane.distance;
157
- return result;
158
- };
159
- Plane.equals = function(left, right) {
160
- Check_default.typeOf.object("left", left);
161
- Check_default.typeOf.object("right", right);
162
- return left.distance === right.distance && Cartesian3_default.equals(left.normal, right.normal);
163
- };
164
- Plane.ORIGIN_XY_PLANE = Object.freeze(new Plane(Cartesian3_default.UNIT_Z, 0));
165
- Plane.ORIGIN_YZ_PLANE = Object.freeze(new Plane(Cartesian3_default.UNIT_X, 0));
166
- Plane.ORIGIN_ZX_PLANE = Object.freeze(new Plane(Cartesian3_default.UNIT_Y, 0));
167
- var Plane_default = Plane;
168
-
169
- export {
170
- Plane_default
171
- };
@@ -1,157 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.119
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Intersect_default
28
- } from "./chunk-F3NDOSTZ.js";
29
- import {
30
- Cartesian3_default
31
- } from "./chunk-PYHLO636.js";
32
- import {
33
- defaultValue_default
34
- } from "./chunk-VE7BFUIX.js";
35
- import {
36
- Check_default
37
- } from "./chunk-S3PI2KFM.js";
38
- import {
39
- defined_default
40
- } from "./chunk-AA4GZKOT.js";
41
-
42
- // packages/engine/Source/Core/AxisAlignedBoundingBox.js
43
- function AxisAlignedBoundingBox(minimum, maximum, center) {
44
- this.minimum = Cartesian3_default.clone(defaultValue_default(minimum, Cartesian3_default.ZERO));
45
- this.maximum = Cartesian3_default.clone(defaultValue_default(maximum, Cartesian3_default.ZERO));
46
- if (!defined_default(center)) {
47
- center = Cartesian3_default.midpoint(this.minimum, this.maximum, new Cartesian3_default());
48
- } else {
49
- center = Cartesian3_default.clone(center);
50
- }
51
- this.center = center;
52
- }
53
- AxisAlignedBoundingBox.fromCorners = function(minimum, maximum, result) {
54
- Check_default.defined("minimum", minimum);
55
- Check_default.defined("maximum", maximum);
56
- if (!defined_default(result)) {
57
- result = new AxisAlignedBoundingBox();
58
- }
59
- result.minimum = Cartesian3_default.clone(minimum, result.minimum);
60
- result.maximum = Cartesian3_default.clone(maximum, result.maximum);
61
- result.center = Cartesian3_default.midpoint(minimum, maximum, result.center);
62
- return result;
63
- };
64
- AxisAlignedBoundingBox.fromPoints = function(positions, result) {
65
- if (!defined_default(result)) {
66
- result = new AxisAlignedBoundingBox();
67
- }
68
- if (!defined_default(positions) || positions.length === 0) {
69
- result.minimum = Cartesian3_default.clone(Cartesian3_default.ZERO, result.minimum);
70
- result.maximum = Cartesian3_default.clone(Cartesian3_default.ZERO, result.maximum);
71
- result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
72
- return result;
73
- }
74
- let minimumX = positions[0].x;
75
- let minimumY = positions[0].y;
76
- let minimumZ = positions[0].z;
77
- let maximumX = positions[0].x;
78
- let maximumY = positions[0].y;
79
- let maximumZ = positions[0].z;
80
- const length = positions.length;
81
- for (let i = 1; i < length; i++) {
82
- const p = positions[i];
83
- const x = p.x;
84
- const y = p.y;
85
- const z = p.z;
86
- minimumX = Math.min(x, minimumX);
87
- maximumX = Math.max(x, maximumX);
88
- minimumY = Math.min(y, minimumY);
89
- maximumY = Math.max(y, maximumY);
90
- minimumZ = Math.min(z, minimumZ);
91
- maximumZ = Math.max(z, maximumZ);
92
- }
93
- const minimum = result.minimum;
94
- minimum.x = minimumX;
95
- minimum.y = minimumY;
96
- minimum.z = minimumZ;
97
- const maximum = result.maximum;
98
- maximum.x = maximumX;
99
- maximum.y = maximumY;
100
- maximum.z = maximumZ;
101
- result.center = Cartesian3_default.midpoint(minimum, maximum, result.center);
102
- return result;
103
- };
104
- AxisAlignedBoundingBox.clone = function(box, result) {
105
- if (!defined_default(box)) {
106
- return void 0;
107
- }
108
- if (!defined_default(result)) {
109
- return new AxisAlignedBoundingBox(box.minimum, box.maximum, box.center);
110
- }
111
- result.minimum = Cartesian3_default.clone(box.minimum, result.minimum);
112
- result.maximum = Cartesian3_default.clone(box.maximum, result.maximum);
113
- result.center = Cartesian3_default.clone(box.center, result.center);
114
- return result;
115
- };
116
- AxisAlignedBoundingBox.equals = function(left, right) {
117
- return left === right || defined_default(left) && defined_default(right) && Cartesian3_default.equals(left.center, right.center) && Cartesian3_default.equals(left.minimum, right.minimum) && Cartesian3_default.equals(left.maximum, right.maximum);
118
- };
119
- var intersectScratch = new Cartesian3_default();
120
- AxisAlignedBoundingBox.intersectPlane = function(box, plane) {
121
- Check_default.defined("box", box);
122
- Check_default.defined("plane", plane);
123
- intersectScratch = Cartesian3_default.subtract(
124
- box.maximum,
125
- box.minimum,
126
- intersectScratch
127
- );
128
- const h = Cartesian3_default.multiplyByScalar(
129
- intersectScratch,
130
- 0.5,
131
- intersectScratch
132
- );
133
- const normal = plane.normal;
134
- const e = h.x * Math.abs(normal.x) + h.y * Math.abs(normal.y) + h.z * Math.abs(normal.z);
135
- const s = Cartesian3_default.dot(box.center, normal) + plane.distance;
136
- if (s - e > 0) {
137
- return Intersect_default.INSIDE;
138
- }
139
- if (s + e < 0) {
140
- return Intersect_default.OUTSIDE;
141
- }
142
- return Intersect_default.INTERSECTING;
143
- };
144
- AxisAlignedBoundingBox.prototype.clone = function(result) {
145
- return AxisAlignedBoundingBox.clone(this, result);
146
- };
147
- AxisAlignedBoundingBox.prototype.intersectPlane = function(plane) {
148
- return AxisAlignedBoundingBox.intersectPlane(this, plane);
149
- };
150
- AxisAlignedBoundingBox.prototype.equals = function(right) {
151
- return AxisAlignedBoundingBox.equals(this, right);
152
- };
153
- var AxisAlignedBoundingBox_default = AxisAlignedBoundingBox;
154
-
155
- export {
156
- AxisAlignedBoundingBox_default
157
- };