@cesium/engine 10.1.0 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/Build/Workers/{chunk-N4QEHO3U.js → chunk-2EDC3QGH.js} +1 -1
  2. package/Build/Workers/{chunk-NVOABL76.js → chunk-2MKRG7L7.js} +5 -5
  3. package/Build/Workers/{chunk-X23FRWHJ.js → chunk-2RZYNSMR.js} +6 -6
  4. package/Build/Workers/{chunk-TO2PVHKI.js → chunk-4NBRIKB3.js} +2 -2
  5. package/Build/Workers/{chunk-5BLJ5ZM6.js → chunk-4TK5YR6Q.js} +5 -5
  6. package/Build/Workers/{chunk-TF776XCO.js → chunk-54VC7SCM.js} +7 -7
  7. package/Build/Workers/{chunk-2GEAGYUY.js → chunk-5IY5BXCT.js} +13 -13
  8. package/Build/Workers/{chunk-OXALEQPI.js → chunk-6FFGOENI.js} +10 -7
  9. package/Build/Workers/{chunk-65MZOUNU.js → chunk-6PJIHPQB.js} +13 -13
  10. package/Build/Workers/{chunk-FOZWUH4T.js → chunk-6ZREIBKS.js} +7 -7
  11. package/Build/Workers/{chunk-BY3E4ONI.js → chunk-AI3O7UN2.js} +6 -6
  12. package/Build/Workers/{chunk-XQI7XZHX.js → chunk-AS7P4BHI.js} +6 -6
  13. package/Build/Workers/{chunk-PNFHVBSF.js → chunk-AUM45VEG.js} +16 -15
  14. package/Build/Workers/{chunk-VRZ46QZ5.js → chunk-BBO6BGLC.js} +13 -13
  15. package/Build/Workers/{chunk-POSRARY7.js → chunk-BH5ZEN4I.js} +10 -10
  16. package/Build/Workers/{chunk-A5CODJ4M.js → chunk-BJ3WF5RW.js} +6 -6
  17. package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-BUOFSNFW.js} +1 -1
  18. package/Build/Workers/{chunk-QX5XS4LC.js → chunk-BZXF3GNX.js} +2 -2
  19. package/Build/Workers/{chunk-T6LPN7RI.js → chunk-DJXXI7UF.js} +5 -5
  20. package/Build/Workers/{chunk-C3Z23UUJ.js → chunk-DVAIU7A4.js} +17 -17
  21. package/Build/Workers/{chunk-X2ZQ7RJR.js → chunk-FJT3ERV7.js} +9 -9
  22. package/Build/Workers/{chunk-UCIPJSZX.js → chunk-GOHDOWU5.js} +14 -14
  23. package/Build/Workers/{chunk-R4OIEIPE.js → chunk-HA6TZ3XT.js} +4 -4
  24. package/Build/Workers/{chunk-ACRTCBN5.js → chunk-HBZSCVZC.js} +11 -11
  25. package/Build/Workers/{chunk-BGE4QVG7.js → chunk-HC7RYWPZ.js} +12 -12
  26. package/Build/Workers/{chunk-VE7BFUIX.js → chunk-HFMJM3SX.js} +1 -1
  27. package/Build/Workers/{chunk-OOK53QUQ.js → chunk-HFPMX5L2.js} +1 -1
  28. package/Build/Workers/{chunk-6D66DPRV.js → chunk-HO2NTC7I.js} +6 -6
  29. package/Build/Workers/{chunk-F3NDOSTZ.js → chunk-HZPMWR4H.js} +7 -7
  30. package/Build/Workers/{chunk-I2RC4XVN.js → chunk-IBG5FVXC.js} +4 -4
  31. package/Build/Workers/{chunk-FEVVHITK.js → chunk-IXLNNST6.js} +4 -4
  32. package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-JYUCC5NV.js} +6 -6
  33. package/Build/Workers/{chunk-FDCLACT5.js → chunk-KFW4UNQH.js} +10 -10
  34. package/Build/Workers/{chunk-R6B7UCQB.js → chunk-KKAEXHDY.js} +2 -2
  35. package/Build/Workers/{chunk-D2U4RI64.js → chunk-L6FARMF6.js} +7 -7
  36. package/Build/Workers/{chunk-OOMCT7OL.js → chunk-N3BIL6WA.js} +13 -13
  37. package/Build/Workers/{chunk-XZZNKIEV.js → chunk-O5SSW3B3.js} +6 -6
  38. package/Build/Workers/{chunk-S3PI2KFM.js → chunk-OC4MYPVW.js} +2 -2
  39. package/Build/Workers/{chunk-XLTOBCDI.js → chunk-OOA6GXKD.js} +7 -7
  40. package/Build/Workers/{chunk-GPJR7MPQ.js → chunk-OSCHEWSG.js} +7 -7
  41. package/Build/Workers/{chunk-RZLZWKFN.js → chunk-QGT2GMOK.js} +4 -4
  42. package/Build/Workers/{chunk-OWGTMVDB.js → chunk-RFQYEYAL.js} +17 -17
  43. package/Build/Workers/{chunk-LSSWVB2X.js → chunk-RJF5ZP76.js} +4 -4
  44. package/Build/Workers/{chunk-EB7PNZTK.js → chunk-SIZXFNJY.js} +6 -5
  45. package/Build/Workers/{chunk-G5V4GPZE.js → chunk-SRZJCF7G.js} +9 -9
  46. package/Build/Workers/{chunk-T77JILCU.js → chunk-T4MB73MC.js} +2 -2
  47. package/Build/Workers/{chunk-4RMIRG6T.js → chunk-TTI2SUWJ.js} +2 -2
  48. package/Build/Workers/{chunk-4VFBBNQ3.js → chunk-VHJ5ESXF.js} +1 -1
  49. package/Build/Workers/{chunk-2J3JKXCP.js → chunk-VSFFJGTA.js} +9 -5
  50. package/Build/Workers/{chunk-ZU334IDQ.js → chunk-WQRXRDCZ.js} +11 -11
  51. package/Build/Workers/{chunk-J7MQUQJY.js → chunk-WXDGOYTT.js} +12 -7
  52. package/Build/Workers/{chunk-76BYYG7N.js → chunk-XLCZE6DD.js} +10 -10
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +24 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +19 -18
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/CompressedTextureBuffer.js +11 -0
  102. package/Source/Core/Ion.js +1 -1
  103. package/Source/Core/KTX2Transcoder.js +9 -16
  104. package/Source/Core/PixelFormat.js +1 -15
  105. package/Source/DataSources/CallbackProperty.js +8 -2
  106. package/Source/DataSources/CheckerboardMaterialProperty.js +7 -1
  107. package/Source/DataSources/ColorMaterialProperty.js +7 -1
  108. package/Source/DataSources/CompositeMaterialProperty.js +5 -4
  109. package/Source/DataSources/CompositePositionProperty.js +7 -1
  110. package/Source/DataSources/CompositeProperty.js +5 -5
  111. package/Source/DataSources/ConstantPositionProperty.js +7 -1
  112. package/Source/DataSources/Entity.js +1 -1
  113. package/Source/DataSources/GridMaterialProperty.js +7 -1
  114. package/Source/DataSources/ImageMaterialProperty.js +8 -1
  115. package/Source/DataSources/MaterialProperty.js +7 -1
  116. package/Source/DataSources/NodeTransformationProperty.js +7 -1
  117. package/Source/DataSources/PolylineArrowMaterialProperty.js +7 -1
  118. package/Source/DataSources/PolylineDashMaterialProperty.js +7 -1
  119. package/Source/DataSources/PolylineGlowMaterialProperty.js +7 -1
  120. package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -1
  121. package/Source/DataSources/PositionProperty.js +1 -1
  122. package/Source/DataSources/PositionPropertyArray.js +7 -1
  123. package/Source/DataSources/Property.js +1 -1
  124. package/Source/DataSources/PropertyArray.js +5 -5
  125. package/Source/DataSources/PropertyBag.js +5 -4
  126. package/Source/DataSources/ReferenceProperty.js +7 -1
  127. package/Source/DataSources/SampledPositionProperty.js +7 -1
  128. package/Source/DataSources/SampledProperty.js +6 -4
  129. package/Source/DataSources/ScaledPositionProperty.js +6 -0
  130. package/Source/DataSources/StripeMaterialProperty.js +7 -1
  131. package/Source/DataSources/TerrainOffsetProperty.js +9 -0
  132. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +7 -1
  133. package/Source/DataSources/TimeIntervalCollectionProperty.js +5 -5
  134. package/Source/DataSources/VelocityOrientationProperty.js +6 -1
  135. package/Source/DataSources/VelocityVectorProperty.js +3 -5
  136. package/Source/Renderer/AutomaticUniforms.js +2 -17
  137. package/Source/Renderer/Context.js +15 -0
  138. package/Source/Renderer/CubeMap.js +326 -348
  139. package/Source/Renderer/CubeMapFace.js +26 -48
  140. package/Source/Renderer/PixelDatatype.js +23 -0
  141. package/Source/Renderer/Sampler.js +7 -13
  142. package/Source/Renderer/ShaderProgram.js +7 -0
  143. package/Source/Renderer/Texture.js +396 -332
  144. package/Source/Renderer/UniformState.js +3 -22
  145. package/Source/Renderer/demodernizeShader.js +2 -0
  146. package/Source/Renderer/loadCubeMap.js +3 -8
  147. package/Source/Scene/ArcGisMapService.js +1 -1
  148. package/Source/Scene/CameraEventAggregator.js +49 -5
  149. package/Source/Scene/Globe.js +1 -1
  150. package/Source/Scene/GlobeSurfaceShaderSet.js +29 -24
  151. package/Source/Scene/GlobeSurfaceTileProvider.js +5 -3
  152. package/Source/Scene/ImageBasedLighting.js +34 -34
  153. package/Source/Scene/Label.js +2 -2
  154. package/Source/Scene/Material.js +24 -2
  155. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -15
  156. package/Source/Scene/PostProcessStageCollection.js +45 -15
  157. package/Source/Scene/PostProcessStageLibrary.js +26 -0
  158. package/Source/Scene/Scene.js +20 -22
  159. package/Source/Scene/SceneTransforms.js +0 -62
  160. package/Source/Scene/ScreenSpaceCameraController.js +11 -4
  161. package/Source/Scene/SkyBox.js +13 -19
  162. package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
  163. package/Source/Scene/Tonemapper.js +35 -23
  164. package/Source/Scene/VoxelPrimitive.js +0 -29
  165. package/Source/Scene/VoxelRenderResources.js +0 -3
  166. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
  167. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +2 -2
  168. package/Source/Shaders/Builtin/Functions/pbrLighting.js +2 -2
  169. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
  170. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
  171. package/Source/Shaders/Builtin/Functions/textureCube.glsl +21 -2
  172. package/Source/Shaders/Builtin/Functions/textureCube.js +21 -2
  173. package/Source/Shaders/Builtin/Structs/materialInput.glsl +2 -0
  174. package/Source/Shaders/Builtin/Structs/materialInput.js +2 -0
  175. package/Source/Shaders/GlobeFS.glsl +10 -4
  176. package/Source/Shaders/GlobeFS.js +10 -4
  177. package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
  178. package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
  179. package/Source/Shaders/Model/AtmosphereStageFS.glsl +1 -1
  180. package/Source/Shaders/Model/AtmosphereStageFS.js +1 -1
  181. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +40 -29
  182. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +40 -29
  183. package/Source/Shaders/Model/LightingStageFS.glsl +2 -2
  184. package/Source/Shaders/Model/LightingStageFS.js +2 -2
  185. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -0
  186. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -0
  187. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -0
  188. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -0
  189. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -0
  190. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -0
  191. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
  192. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
  193. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -0
  194. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -0
  195. package/Source/Shaders/SkyAtmosphereFS.glsl +1 -1
  196. package/Source/Shaders/SkyAtmosphereFS.js +1 -1
  197. package/Source/Widget/CesiumWidget.js +1 -1
  198. package/index.d.ts +117 -101
  199. package/index.js +212 -213
  200. package/package.json +2 -2
  201. package/Build/Workers/chunk-3WUV74WM.js +0 -1800
  202. package/Build/Workers/chunk-4MSUJ4I7.js +0 -456
  203. package/Build/Workers/chunk-5KWHSZYL.js +0 -834
  204. package/Build/Workers/chunk-5O6JWQ4E.js +0 -398
  205. package/Build/Workers/chunk-6OFDHMHR.js +0 -1258
  206. package/Build/Workers/chunk-AA4GZKOT.js +0 -75
  207. package/Build/Workers/chunk-B75IEX2S.js +0 -390
  208. package/Build/Workers/chunk-BAVI3ZS2.js +0 -39
  209. package/Build/Workers/chunk-BBDZYSZB.js +0 -287
  210. package/Build/Workers/chunk-C45MU4GZ.js +0 -220
  211. package/Build/Workers/chunk-CF7P7K7E.js +0 -684
  212. package/Build/Workers/chunk-D4K27X2M.js +0 -305
  213. package/Build/Workers/chunk-DKVHRNFY.js +0 -100
  214. package/Build/Workers/chunk-ELI4BUOT.js +0 -963
  215. package/Build/Workers/chunk-FQPSOOPH.js +0 -258
  216. package/Build/Workers/chunk-GNHZH7HP.js +0 -37
  217. package/Build/Workers/chunk-GWT64LKY.js +0 -171
  218. package/Build/Workers/chunk-HGEEOMSC.js +0 -157
  219. package/Build/Workers/chunk-IUROUBPA.js +0 -300
  220. package/Build/Workers/chunk-JNLWLSTP.js +0 -476
  221. package/Build/Workers/chunk-JYQNWIQQ.js +0 -44
  222. package/Build/Workers/chunk-KUN2ZA5X.js +0 -138
  223. package/Build/Workers/chunk-KV4EQHK4.js +0 -1477
  224. package/Build/Workers/chunk-LXQ5QAEJ.js +0 -196
  225. package/Build/Workers/chunk-MBZH7YZ7.js +0 -945
  226. package/Build/Workers/chunk-MKXWJTFQ.js +0 -781
  227. package/Build/Workers/chunk-MMV6TO3P.js +0 -101
  228. package/Build/Workers/chunk-MSKXMXJI.js +0 -500
  229. package/Build/Workers/chunk-OAPA2RTG.js +0 -239
  230. package/Build/Workers/chunk-OE4MCOC7.js +0 -421
  231. package/Build/Workers/chunk-OJF4RTJG.js +0 -634
  232. package/Build/Workers/chunk-OXSI7N4C.js +0 -768
  233. package/Build/Workers/chunk-PYHLO636.js +0 -2857
  234. package/Build/Workers/chunk-QD4KM3GO.js +0 -138
  235. package/Build/Workers/chunk-QMLTCCYG.js +0 -55
  236. package/Build/Workers/chunk-QYQIVZBU.js +0 -117
  237. package/Build/Workers/chunk-R3TKLC6E.js +0 -1075
  238. package/Build/Workers/chunk-R4ZEWO4I.js +0 -122
  239. package/Build/Workers/chunk-RCK55EDX.js +0 -691
  240. package/Build/Workers/chunk-RHBWXX7C.js +0 -629
  241. package/Build/Workers/chunk-SAPFXU5X.js +0 -102
  242. package/Build/Workers/chunk-TBBFDFCS.js +0 -368
  243. package/Build/Workers/chunk-TGY6H6N6.js +0 -163
  244. package/Build/Workers/chunk-UOEUCKKU.js +0 -59
  245. package/Build/Workers/chunk-VFBNELXB.js +0 -353
  246. package/Build/Workers/chunk-VYWUFRRR.js +0 -1052
  247. package/Build/Workers/chunk-WVSELU6O.js +0 -2716
  248. package/Build/Workers/chunk-X43SJLQL.js +0 -10364
  249. package/Build/Workers/chunk-XUOJCLOH.js +0 -511
  250. package/Build/Workers/chunk-YLYBLJ3Y.js +0 -73
  251. package/Build/Workers/chunk-ZEE2EIFD.js +0 -430
  252. package/Build/Workers/chunk-ZIKGV7EL.js +0 -58
  253. package/Source/Scene/OctahedralProjectedCubeMap.js +0 -444
  254. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
  255. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
  256. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
  257. package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
  258. package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
  259. package/Source/Shaders/OctahedralProjectionFS.js +0 -16
  260. package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
  261. package/Source/Shaders/OctahedralProjectionVS.js +0 -12
@@ -1,305 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.120
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Quaternion_default
28
- } from "./chunk-OXALEQPI.js";
29
- import {
30
- Cartesian3_default,
31
- Matrix3_default
32
- } from "./chunk-T6LPN7RI.js";
33
- import {
34
- Math_default
35
- } from "./chunk-R4OIEIPE.js";
36
-
37
- // packages/engine/Source/Core/EllipseGeometryLibrary.js
38
- var EllipseGeometryLibrary = {};
39
- var rotAxis = new Cartesian3_default();
40
- var tempVec = new Cartesian3_default();
41
- var unitQuat = new Quaternion_default();
42
- var rotMtx = new Matrix3_default();
43
- function pointOnEllipsoid(theta, rotation, northVec, eastVec, aSqr, ab, bSqr, mag, unitPos, result) {
44
- const azimuth = theta + rotation;
45
- Cartesian3_default.multiplyByScalar(eastVec, Math.cos(azimuth), rotAxis);
46
- Cartesian3_default.multiplyByScalar(northVec, Math.sin(azimuth), tempVec);
47
- Cartesian3_default.add(rotAxis, tempVec, rotAxis);
48
- let cosThetaSquared = Math.cos(theta);
49
- cosThetaSquared = cosThetaSquared * cosThetaSquared;
50
- let sinThetaSquared = Math.sin(theta);
51
- sinThetaSquared = sinThetaSquared * sinThetaSquared;
52
- const radius = ab / Math.sqrt(bSqr * cosThetaSquared + aSqr * sinThetaSquared);
53
- const angle = radius / mag;
54
- Quaternion_default.fromAxisAngle(rotAxis, angle, unitQuat);
55
- Matrix3_default.fromQuaternion(unitQuat, rotMtx);
56
- Matrix3_default.multiplyByVector(rotMtx, unitPos, result);
57
- Cartesian3_default.normalize(result, result);
58
- Cartesian3_default.multiplyByScalar(result, mag, result);
59
- return result;
60
- }
61
- var scratchCartesian1 = new Cartesian3_default();
62
- var scratchCartesian2 = new Cartesian3_default();
63
- var scratchCartesian3 = new Cartesian3_default();
64
- var scratchNormal = new Cartesian3_default();
65
- EllipseGeometryLibrary.raisePositionsToHeight = function(positions, options, extrude) {
66
- const ellipsoid = options.ellipsoid;
67
- const height = options.height;
68
- const extrudedHeight = options.extrudedHeight;
69
- const size = extrude ? positions.length / 3 * 2 : positions.length / 3;
70
- const finalPositions = new Float64Array(size * 3);
71
- const length = positions.length;
72
- const bottomOffset = extrude ? length : 0;
73
- for (let i = 0; i < length; i += 3) {
74
- const i1 = i + 1;
75
- const i2 = i + 2;
76
- const position = Cartesian3_default.fromArray(positions, i, scratchCartesian1);
77
- ellipsoid.scaleToGeodeticSurface(position, position);
78
- const extrudedPosition = Cartesian3_default.clone(position, scratchCartesian2);
79
- const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
80
- const scaledNormal = Cartesian3_default.multiplyByScalar(
81
- normal,
82
- height,
83
- scratchCartesian3
84
- );
85
- Cartesian3_default.add(position, scaledNormal, position);
86
- if (extrude) {
87
- Cartesian3_default.multiplyByScalar(normal, extrudedHeight, scaledNormal);
88
- Cartesian3_default.add(extrudedPosition, scaledNormal, extrudedPosition);
89
- finalPositions[i + bottomOffset] = extrudedPosition.x;
90
- finalPositions[i1 + bottomOffset] = extrudedPosition.y;
91
- finalPositions[i2 + bottomOffset] = extrudedPosition.z;
92
- }
93
- finalPositions[i] = position.x;
94
- finalPositions[i1] = position.y;
95
- finalPositions[i2] = position.z;
96
- }
97
- return finalPositions;
98
- };
99
- var unitPosScratch = new Cartesian3_default();
100
- var eastVecScratch = new Cartesian3_default();
101
- var northVecScratch = new Cartesian3_default();
102
- EllipseGeometryLibrary.computeEllipsePositions = function(options, addFillPositions, addEdgePositions) {
103
- const semiMinorAxis = options.semiMinorAxis;
104
- const semiMajorAxis = options.semiMajorAxis;
105
- const rotation = options.rotation;
106
- const center = options.center;
107
- const granularity = options.granularity * 8;
108
- const aSqr = semiMinorAxis * semiMinorAxis;
109
- const bSqr = semiMajorAxis * semiMajorAxis;
110
- const ab = semiMajorAxis * semiMinorAxis;
111
- const mag = Cartesian3_default.magnitude(center);
112
- const unitPos = Cartesian3_default.normalize(center, unitPosScratch);
113
- let eastVec = Cartesian3_default.cross(Cartesian3_default.UNIT_Z, center, eastVecScratch);
114
- eastVec = Cartesian3_default.normalize(eastVec, eastVec);
115
- const northVec = Cartesian3_default.cross(unitPos, eastVec, northVecScratch);
116
- let numPts = 1 + Math.ceil(Math_default.PI_OVER_TWO / granularity);
117
- const deltaTheta = Math_default.PI_OVER_TWO / (numPts - 1);
118
- let theta = Math_default.PI_OVER_TWO - numPts * deltaTheta;
119
- if (theta < 0) {
120
- numPts -= Math.ceil(Math.abs(theta) / deltaTheta);
121
- }
122
- const size = 2 * (numPts * (numPts + 2));
123
- const positions = addFillPositions ? new Array(size * 3) : void 0;
124
- let positionIndex = 0;
125
- let position = scratchCartesian1;
126
- let reflectedPosition = scratchCartesian2;
127
- const outerPositionsLength = numPts * 4 * 3;
128
- let outerRightIndex = outerPositionsLength - 1;
129
- let outerLeftIndex = 0;
130
- const outerPositions = addEdgePositions ? new Array(outerPositionsLength) : void 0;
131
- let i;
132
- let j;
133
- let numInterior;
134
- let t;
135
- let interiorPosition;
136
- theta = Math_default.PI_OVER_TWO;
137
- position = pointOnEllipsoid(
138
- theta,
139
- rotation,
140
- northVec,
141
- eastVec,
142
- aSqr,
143
- ab,
144
- bSqr,
145
- mag,
146
- unitPos,
147
- position
148
- );
149
- if (addFillPositions) {
150
- positions[positionIndex++] = position.x;
151
- positions[positionIndex++] = position.y;
152
- positions[positionIndex++] = position.z;
153
- }
154
- if (addEdgePositions) {
155
- outerPositions[outerRightIndex--] = position.z;
156
- outerPositions[outerRightIndex--] = position.y;
157
- outerPositions[outerRightIndex--] = position.x;
158
- }
159
- theta = Math_default.PI_OVER_TWO - deltaTheta;
160
- for (i = 1; i < numPts + 1; ++i) {
161
- position = pointOnEllipsoid(
162
- theta,
163
- rotation,
164
- northVec,
165
- eastVec,
166
- aSqr,
167
- ab,
168
- bSqr,
169
- mag,
170
- unitPos,
171
- position
172
- );
173
- reflectedPosition = pointOnEllipsoid(
174
- Math.PI - theta,
175
- rotation,
176
- northVec,
177
- eastVec,
178
- aSqr,
179
- ab,
180
- bSqr,
181
- mag,
182
- unitPos,
183
- reflectedPosition
184
- );
185
- if (addFillPositions) {
186
- positions[positionIndex++] = position.x;
187
- positions[positionIndex++] = position.y;
188
- positions[positionIndex++] = position.z;
189
- numInterior = 2 * i + 2;
190
- for (j = 1; j < numInterior - 1; ++j) {
191
- t = j / (numInterior - 1);
192
- interiorPosition = Cartesian3_default.lerp(
193
- position,
194
- reflectedPosition,
195
- t,
196
- scratchCartesian3
197
- );
198
- positions[positionIndex++] = interiorPosition.x;
199
- positions[positionIndex++] = interiorPosition.y;
200
- positions[positionIndex++] = interiorPosition.z;
201
- }
202
- positions[positionIndex++] = reflectedPosition.x;
203
- positions[positionIndex++] = reflectedPosition.y;
204
- positions[positionIndex++] = reflectedPosition.z;
205
- }
206
- if (addEdgePositions) {
207
- outerPositions[outerRightIndex--] = position.z;
208
- outerPositions[outerRightIndex--] = position.y;
209
- outerPositions[outerRightIndex--] = position.x;
210
- outerPositions[outerLeftIndex++] = reflectedPosition.x;
211
- outerPositions[outerLeftIndex++] = reflectedPosition.y;
212
- outerPositions[outerLeftIndex++] = reflectedPosition.z;
213
- }
214
- theta = Math_default.PI_OVER_TWO - (i + 1) * deltaTheta;
215
- }
216
- for (i = numPts; i > 1; --i) {
217
- theta = Math_default.PI_OVER_TWO - (i - 1) * deltaTheta;
218
- position = pointOnEllipsoid(
219
- -theta,
220
- rotation,
221
- northVec,
222
- eastVec,
223
- aSqr,
224
- ab,
225
- bSqr,
226
- mag,
227
- unitPos,
228
- position
229
- );
230
- reflectedPosition = pointOnEllipsoid(
231
- theta + Math.PI,
232
- rotation,
233
- northVec,
234
- eastVec,
235
- aSqr,
236
- ab,
237
- bSqr,
238
- mag,
239
- unitPos,
240
- reflectedPosition
241
- );
242
- if (addFillPositions) {
243
- positions[positionIndex++] = position.x;
244
- positions[positionIndex++] = position.y;
245
- positions[positionIndex++] = position.z;
246
- numInterior = 2 * (i - 1) + 2;
247
- for (j = 1; j < numInterior - 1; ++j) {
248
- t = j / (numInterior - 1);
249
- interiorPosition = Cartesian3_default.lerp(
250
- position,
251
- reflectedPosition,
252
- t,
253
- scratchCartesian3
254
- );
255
- positions[positionIndex++] = interiorPosition.x;
256
- positions[positionIndex++] = interiorPosition.y;
257
- positions[positionIndex++] = interiorPosition.z;
258
- }
259
- positions[positionIndex++] = reflectedPosition.x;
260
- positions[positionIndex++] = reflectedPosition.y;
261
- positions[positionIndex++] = reflectedPosition.z;
262
- }
263
- if (addEdgePositions) {
264
- outerPositions[outerRightIndex--] = position.z;
265
- outerPositions[outerRightIndex--] = position.y;
266
- outerPositions[outerRightIndex--] = position.x;
267
- outerPositions[outerLeftIndex++] = reflectedPosition.x;
268
- outerPositions[outerLeftIndex++] = reflectedPosition.y;
269
- outerPositions[outerLeftIndex++] = reflectedPosition.z;
270
- }
271
- }
272
- theta = Math_default.PI_OVER_TWO;
273
- position = pointOnEllipsoid(
274
- -theta,
275
- rotation,
276
- northVec,
277
- eastVec,
278
- aSqr,
279
- ab,
280
- bSqr,
281
- mag,
282
- unitPos,
283
- position
284
- );
285
- const r = {};
286
- if (addFillPositions) {
287
- positions[positionIndex++] = position.x;
288
- positions[positionIndex++] = position.y;
289
- positions[positionIndex++] = position.z;
290
- r.positions = positions;
291
- r.numPts = numPts;
292
- }
293
- if (addEdgePositions) {
294
- outerPositions[outerRightIndex--] = position.z;
295
- outerPositions[outerRightIndex--] = position.y;
296
- outerPositions[outerRightIndex--] = position.x;
297
- r.outerPositions = outerPositions;
298
- }
299
- return r;
300
- };
301
- var EllipseGeometryLibrary_default = EllipseGeometryLibrary;
302
-
303
- export {
304
- EllipseGeometryLibrary_default
305
- };
@@ -1,100 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.119
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Math_default
28
- } from "./chunk-MSKXMXJI.js";
29
- import {
30
- defaultValue_default
31
- } from "./chunk-VE7BFUIX.js";
32
- import {
33
- Check_default
34
- } from "./chunk-S3PI2KFM.js";
35
- import {
36
- defined_default
37
- } from "./chunk-AA4GZKOT.js";
38
-
39
- // packages/engine/Source/Core/arrayRemoveDuplicates.js
40
- var removeDuplicatesEpsilon = Math_default.EPSILON10;
41
- function arrayRemoveDuplicates(values, equalsEpsilon, wrapAround, removedIndices) {
42
- Check_default.defined("equalsEpsilon", equalsEpsilon);
43
- if (!defined_default(values)) {
44
- return void 0;
45
- }
46
- wrapAround = defaultValue_default(wrapAround, false);
47
- const storeRemovedIndices = defined_default(removedIndices);
48
- const length = values.length;
49
- if (length < 2) {
50
- return values;
51
- }
52
- let i;
53
- let v0 = values[0];
54
- let v1;
55
- let cleanedValues;
56
- let lastCleanIndex = 0;
57
- let removedIndexLCI = -1;
58
- for (i = 1; i < length; ++i) {
59
- v1 = values[i];
60
- if (equalsEpsilon(v0, v1, removeDuplicatesEpsilon)) {
61
- if (!defined_default(cleanedValues)) {
62
- cleanedValues = values.slice(0, i);
63
- lastCleanIndex = i - 1;
64
- removedIndexLCI = 0;
65
- }
66
- if (storeRemovedIndices) {
67
- removedIndices.push(i);
68
- }
69
- } else {
70
- if (defined_default(cleanedValues)) {
71
- cleanedValues.push(v1);
72
- lastCleanIndex = i;
73
- if (storeRemovedIndices) {
74
- removedIndexLCI = removedIndices.length;
75
- }
76
- }
77
- v0 = v1;
78
- }
79
- }
80
- if (wrapAround && equalsEpsilon(values[0], values[length - 1], removeDuplicatesEpsilon)) {
81
- if (storeRemovedIndices) {
82
- if (defined_default(cleanedValues)) {
83
- removedIndices.splice(removedIndexLCI, 0, lastCleanIndex);
84
- } else {
85
- removedIndices.push(length - 1);
86
- }
87
- }
88
- if (defined_default(cleanedValues)) {
89
- cleanedValues.length -= 1;
90
- } else {
91
- cleanedValues = values.slice(0, -1);
92
- }
93
- }
94
- return defined_default(cleanedValues) ? cleanedValues : values;
95
- }
96
- var arrayRemoveDuplicates_default = arrayRemoveDuplicates;
97
-
98
- export {
99
- arrayRemoveDuplicates_default
100
- };