@cesium/engine 10.1.0 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/Build/Workers/{chunk-N4QEHO3U.js → chunk-2EDC3QGH.js} +1 -1
  2. package/Build/Workers/{chunk-NVOABL76.js → chunk-2MKRG7L7.js} +5 -5
  3. package/Build/Workers/{chunk-X23FRWHJ.js → chunk-2RZYNSMR.js} +6 -6
  4. package/Build/Workers/{chunk-TO2PVHKI.js → chunk-4NBRIKB3.js} +2 -2
  5. package/Build/Workers/{chunk-5BLJ5ZM6.js → chunk-4TK5YR6Q.js} +5 -5
  6. package/Build/Workers/{chunk-TF776XCO.js → chunk-54VC7SCM.js} +7 -7
  7. package/Build/Workers/{chunk-2GEAGYUY.js → chunk-5IY5BXCT.js} +13 -13
  8. package/Build/Workers/{chunk-OXALEQPI.js → chunk-6FFGOENI.js} +10 -7
  9. package/Build/Workers/{chunk-65MZOUNU.js → chunk-6PJIHPQB.js} +13 -13
  10. package/Build/Workers/{chunk-FOZWUH4T.js → chunk-6ZREIBKS.js} +7 -7
  11. package/Build/Workers/{chunk-BY3E4ONI.js → chunk-AI3O7UN2.js} +6 -6
  12. package/Build/Workers/{chunk-XQI7XZHX.js → chunk-AS7P4BHI.js} +6 -6
  13. package/Build/Workers/{chunk-PNFHVBSF.js → chunk-AUM45VEG.js} +16 -15
  14. package/Build/Workers/{chunk-VRZ46QZ5.js → chunk-BBO6BGLC.js} +13 -13
  15. package/Build/Workers/{chunk-POSRARY7.js → chunk-BH5ZEN4I.js} +10 -10
  16. package/Build/Workers/{chunk-A5CODJ4M.js → chunk-BJ3WF5RW.js} +6 -6
  17. package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-BUOFSNFW.js} +1 -1
  18. package/Build/Workers/{chunk-QX5XS4LC.js → chunk-BZXF3GNX.js} +2 -2
  19. package/Build/Workers/{chunk-T6LPN7RI.js → chunk-DJXXI7UF.js} +5 -5
  20. package/Build/Workers/{chunk-C3Z23UUJ.js → chunk-DVAIU7A4.js} +17 -17
  21. package/Build/Workers/{chunk-X2ZQ7RJR.js → chunk-FJT3ERV7.js} +9 -9
  22. package/Build/Workers/{chunk-UCIPJSZX.js → chunk-GOHDOWU5.js} +14 -14
  23. package/Build/Workers/{chunk-R4OIEIPE.js → chunk-HA6TZ3XT.js} +4 -4
  24. package/Build/Workers/{chunk-ACRTCBN5.js → chunk-HBZSCVZC.js} +11 -11
  25. package/Build/Workers/{chunk-BGE4QVG7.js → chunk-HC7RYWPZ.js} +12 -12
  26. package/Build/Workers/{chunk-VE7BFUIX.js → chunk-HFMJM3SX.js} +1 -1
  27. package/Build/Workers/{chunk-OOK53QUQ.js → chunk-HFPMX5L2.js} +1 -1
  28. package/Build/Workers/{chunk-6D66DPRV.js → chunk-HO2NTC7I.js} +6 -6
  29. package/Build/Workers/{chunk-F3NDOSTZ.js → chunk-HZPMWR4H.js} +7 -7
  30. package/Build/Workers/{chunk-I2RC4XVN.js → chunk-IBG5FVXC.js} +4 -4
  31. package/Build/Workers/{chunk-FEVVHITK.js → chunk-IXLNNST6.js} +4 -4
  32. package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-JYUCC5NV.js} +6 -6
  33. package/Build/Workers/{chunk-FDCLACT5.js → chunk-KFW4UNQH.js} +10 -10
  34. package/Build/Workers/{chunk-R6B7UCQB.js → chunk-KKAEXHDY.js} +2 -2
  35. package/Build/Workers/{chunk-D2U4RI64.js → chunk-L6FARMF6.js} +7 -7
  36. package/Build/Workers/{chunk-OOMCT7OL.js → chunk-N3BIL6WA.js} +13 -13
  37. package/Build/Workers/{chunk-XZZNKIEV.js → chunk-O5SSW3B3.js} +6 -6
  38. package/Build/Workers/{chunk-S3PI2KFM.js → chunk-OC4MYPVW.js} +2 -2
  39. package/Build/Workers/{chunk-XLTOBCDI.js → chunk-OOA6GXKD.js} +7 -7
  40. package/Build/Workers/{chunk-GPJR7MPQ.js → chunk-OSCHEWSG.js} +7 -7
  41. package/Build/Workers/{chunk-RZLZWKFN.js → chunk-QGT2GMOK.js} +4 -4
  42. package/Build/Workers/{chunk-OWGTMVDB.js → chunk-RFQYEYAL.js} +17 -17
  43. package/Build/Workers/{chunk-LSSWVB2X.js → chunk-RJF5ZP76.js} +4 -4
  44. package/Build/Workers/{chunk-EB7PNZTK.js → chunk-SIZXFNJY.js} +6 -5
  45. package/Build/Workers/{chunk-G5V4GPZE.js → chunk-SRZJCF7G.js} +9 -9
  46. package/Build/Workers/{chunk-T77JILCU.js → chunk-T4MB73MC.js} +2 -2
  47. package/Build/Workers/{chunk-4RMIRG6T.js → chunk-TTI2SUWJ.js} +2 -2
  48. package/Build/Workers/{chunk-4VFBBNQ3.js → chunk-VHJ5ESXF.js} +1 -1
  49. package/Build/Workers/{chunk-2J3JKXCP.js → chunk-VSFFJGTA.js} +9 -5
  50. package/Build/Workers/{chunk-ZU334IDQ.js → chunk-WQRXRDCZ.js} +11 -11
  51. package/Build/Workers/{chunk-J7MQUQJY.js → chunk-WXDGOYTT.js} +12 -7
  52. package/Build/Workers/{chunk-76BYYG7N.js → chunk-XLCZE6DD.js} +10 -10
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +24 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +19 -18
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/CompressedTextureBuffer.js +11 -0
  102. package/Source/Core/Ion.js +1 -1
  103. package/Source/Core/KTX2Transcoder.js +9 -16
  104. package/Source/Core/PixelFormat.js +1 -15
  105. package/Source/DataSources/CallbackProperty.js +8 -2
  106. package/Source/DataSources/CheckerboardMaterialProperty.js +7 -1
  107. package/Source/DataSources/ColorMaterialProperty.js +7 -1
  108. package/Source/DataSources/CompositeMaterialProperty.js +5 -4
  109. package/Source/DataSources/CompositePositionProperty.js +7 -1
  110. package/Source/DataSources/CompositeProperty.js +5 -5
  111. package/Source/DataSources/ConstantPositionProperty.js +7 -1
  112. package/Source/DataSources/Entity.js +1 -1
  113. package/Source/DataSources/GridMaterialProperty.js +7 -1
  114. package/Source/DataSources/ImageMaterialProperty.js +8 -1
  115. package/Source/DataSources/MaterialProperty.js +7 -1
  116. package/Source/DataSources/NodeTransformationProperty.js +7 -1
  117. package/Source/DataSources/PolylineArrowMaterialProperty.js +7 -1
  118. package/Source/DataSources/PolylineDashMaterialProperty.js +7 -1
  119. package/Source/DataSources/PolylineGlowMaterialProperty.js +7 -1
  120. package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -1
  121. package/Source/DataSources/PositionProperty.js +1 -1
  122. package/Source/DataSources/PositionPropertyArray.js +7 -1
  123. package/Source/DataSources/Property.js +1 -1
  124. package/Source/DataSources/PropertyArray.js +5 -5
  125. package/Source/DataSources/PropertyBag.js +5 -4
  126. package/Source/DataSources/ReferenceProperty.js +7 -1
  127. package/Source/DataSources/SampledPositionProperty.js +7 -1
  128. package/Source/DataSources/SampledProperty.js +6 -4
  129. package/Source/DataSources/ScaledPositionProperty.js +6 -0
  130. package/Source/DataSources/StripeMaterialProperty.js +7 -1
  131. package/Source/DataSources/TerrainOffsetProperty.js +9 -0
  132. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +7 -1
  133. package/Source/DataSources/TimeIntervalCollectionProperty.js +5 -5
  134. package/Source/DataSources/VelocityOrientationProperty.js +6 -1
  135. package/Source/DataSources/VelocityVectorProperty.js +3 -5
  136. package/Source/Renderer/AutomaticUniforms.js +2 -17
  137. package/Source/Renderer/Context.js +15 -0
  138. package/Source/Renderer/CubeMap.js +326 -348
  139. package/Source/Renderer/CubeMapFace.js +26 -48
  140. package/Source/Renderer/PixelDatatype.js +23 -0
  141. package/Source/Renderer/Sampler.js +7 -13
  142. package/Source/Renderer/ShaderProgram.js +7 -0
  143. package/Source/Renderer/Texture.js +396 -332
  144. package/Source/Renderer/UniformState.js +3 -22
  145. package/Source/Renderer/demodernizeShader.js +2 -0
  146. package/Source/Renderer/loadCubeMap.js +3 -8
  147. package/Source/Scene/ArcGisMapService.js +1 -1
  148. package/Source/Scene/CameraEventAggregator.js +49 -5
  149. package/Source/Scene/Globe.js +1 -1
  150. package/Source/Scene/GlobeSurfaceShaderSet.js +29 -24
  151. package/Source/Scene/GlobeSurfaceTileProvider.js +5 -3
  152. package/Source/Scene/ImageBasedLighting.js +34 -34
  153. package/Source/Scene/Label.js +2 -2
  154. package/Source/Scene/Material.js +24 -2
  155. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -15
  156. package/Source/Scene/PostProcessStageCollection.js +45 -15
  157. package/Source/Scene/PostProcessStageLibrary.js +26 -0
  158. package/Source/Scene/Scene.js +20 -22
  159. package/Source/Scene/SceneTransforms.js +0 -62
  160. package/Source/Scene/ScreenSpaceCameraController.js +11 -4
  161. package/Source/Scene/SkyBox.js +13 -19
  162. package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
  163. package/Source/Scene/Tonemapper.js +35 -23
  164. package/Source/Scene/VoxelPrimitive.js +0 -29
  165. package/Source/Scene/VoxelRenderResources.js +0 -3
  166. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
  167. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +2 -2
  168. package/Source/Shaders/Builtin/Functions/pbrLighting.js +2 -2
  169. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
  170. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
  171. package/Source/Shaders/Builtin/Functions/textureCube.glsl +21 -2
  172. package/Source/Shaders/Builtin/Functions/textureCube.js +21 -2
  173. package/Source/Shaders/Builtin/Structs/materialInput.glsl +2 -0
  174. package/Source/Shaders/Builtin/Structs/materialInput.js +2 -0
  175. package/Source/Shaders/GlobeFS.glsl +10 -4
  176. package/Source/Shaders/GlobeFS.js +10 -4
  177. package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
  178. package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
  179. package/Source/Shaders/Model/AtmosphereStageFS.glsl +1 -1
  180. package/Source/Shaders/Model/AtmosphereStageFS.js +1 -1
  181. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +40 -29
  182. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +40 -29
  183. package/Source/Shaders/Model/LightingStageFS.glsl +2 -2
  184. package/Source/Shaders/Model/LightingStageFS.js +2 -2
  185. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -0
  186. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -0
  187. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -0
  188. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -0
  189. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -0
  190. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -0
  191. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
  192. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
  193. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -0
  194. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -0
  195. package/Source/Shaders/SkyAtmosphereFS.glsl +1 -1
  196. package/Source/Shaders/SkyAtmosphereFS.js +1 -1
  197. package/Source/Widget/CesiumWidget.js +1 -1
  198. package/index.d.ts +117 -101
  199. package/index.js +212 -213
  200. package/package.json +2 -2
  201. package/Build/Workers/chunk-3WUV74WM.js +0 -1800
  202. package/Build/Workers/chunk-4MSUJ4I7.js +0 -456
  203. package/Build/Workers/chunk-5KWHSZYL.js +0 -834
  204. package/Build/Workers/chunk-5O6JWQ4E.js +0 -398
  205. package/Build/Workers/chunk-6OFDHMHR.js +0 -1258
  206. package/Build/Workers/chunk-AA4GZKOT.js +0 -75
  207. package/Build/Workers/chunk-B75IEX2S.js +0 -390
  208. package/Build/Workers/chunk-BAVI3ZS2.js +0 -39
  209. package/Build/Workers/chunk-BBDZYSZB.js +0 -287
  210. package/Build/Workers/chunk-C45MU4GZ.js +0 -220
  211. package/Build/Workers/chunk-CF7P7K7E.js +0 -684
  212. package/Build/Workers/chunk-D4K27X2M.js +0 -305
  213. package/Build/Workers/chunk-DKVHRNFY.js +0 -100
  214. package/Build/Workers/chunk-ELI4BUOT.js +0 -963
  215. package/Build/Workers/chunk-FQPSOOPH.js +0 -258
  216. package/Build/Workers/chunk-GNHZH7HP.js +0 -37
  217. package/Build/Workers/chunk-GWT64LKY.js +0 -171
  218. package/Build/Workers/chunk-HGEEOMSC.js +0 -157
  219. package/Build/Workers/chunk-IUROUBPA.js +0 -300
  220. package/Build/Workers/chunk-JNLWLSTP.js +0 -476
  221. package/Build/Workers/chunk-JYQNWIQQ.js +0 -44
  222. package/Build/Workers/chunk-KUN2ZA5X.js +0 -138
  223. package/Build/Workers/chunk-KV4EQHK4.js +0 -1477
  224. package/Build/Workers/chunk-LXQ5QAEJ.js +0 -196
  225. package/Build/Workers/chunk-MBZH7YZ7.js +0 -945
  226. package/Build/Workers/chunk-MKXWJTFQ.js +0 -781
  227. package/Build/Workers/chunk-MMV6TO3P.js +0 -101
  228. package/Build/Workers/chunk-MSKXMXJI.js +0 -500
  229. package/Build/Workers/chunk-OAPA2RTG.js +0 -239
  230. package/Build/Workers/chunk-OE4MCOC7.js +0 -421
  231. package/Build/Workers/chunk-OJF4RTJG.js +0 -634
  232. package/Build/Workers/chunk-OXSI7N4C.js +0 -768
  233. package/Build/Workers/chunk-PYHLO636.js +0 -2857
  234. package/Build/Workers/chunk-QD4KM3GO.js +0 -138
  235. package/Build/Workers/chunk-QMLTCCYG.js +0 -55
  236. package/Build/Workers/chunk-QYQIVZBU.js +0 -117
  237. package/Build/Workers/chunk-R3TKLC6E.js +0 -1075
  238. package/Build/Workers/chunk-R4ZEWO4I.js +0 -122
  239. package/Build/Workers/chunk-RCK55EDX.js +0 -691
  240. package/Build/Workers/chunk-RHBWXX7C.js +0 -629
  241. package/Build/Workers/chunk-SAPFXU5X.js +0 -102
  242. package/Build/Workers/chunk-TBBFDFCS.js +0 -368
  243. package/Build/Workers/chunk-TGY6H6N6.js +0 -163
  244. package/Build/Workers/chunk-UOEUCKKU.js +0 -59
  245. package/Build/Workers/chunk-VFBNELXB.js +0 -353
  246. package/Build/Workers/chunk-VYWUFRRR.js +0 -1052
  247. package/Build/Workers/chunk-WVSELU6O.js +0 -2716
  248. package/Build/Workers/chunk-X43SJLQL.js +0 -10364
  249. package/Build/Workers/chunk-XUOJCLOH.js +0 -511
  250. package/Build/Workers/chunk-YLYBLJ3Y.js +0 -73
  251. package/Build/Workers/chunk-ZEE2EIFD.js +0 -430
  252. package/Build/Workers/chunk-ZIKGV7EL.js +0 -58
  253. package/Source/Scene/OctahedralProjectedCubeMap.js +0 -444
  254. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
  255. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
  256. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
  257. package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
  258. package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
  259. package/Source/Shaders/OctahedralProjectionFS.js +0 -16
  260. package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
  261. package/Source/Shaders/OctahedralProjectionVS.js +0 -12
@@ -1,398 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.120
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- CylinderGeometryLibrary_default
28
- } from "./chunk-YLYBLJ3Y.js";
29
- import {
30
- GeometryOffsetAttribute_default
31
- } from "./chunk-GNHZH7HP.js";
32
- import {
33
- VertexFormat_default
34
- } from "./chunk-LSSWVB2X.js";
35
- import {
36
- IndexDatatype_default
37
- } from "./chunk-EB7PNZTK.js";
38
- import {
39
- GeometryAttributes_default
40
- } from "./chunk-JYQNWIQQ.js";
41
- import {
42
- GeometryAttribute_default,
43
- Geometry_default,
44
- PrimitiveType_default
45
- } from "./chunk-IUROUBPA.js";
46
- import {
47
- BoundingSphere_default
48
- } from "./chunk-ELI4BUOT.js";
49
- import {
50
- ComponentDatatype_default
51
- } from "./chunk-FQPSOOPH.js";
52
- import {
53
- Cartesian2_default,
54
- Cartesian3_default
55
- } from "./chunk-T6LPN7RI.js";
56
- import {
57
- Math_default
58
- } from "./chunk-R4OIEIPE.js";
59
- import {
60
- defaultValue_default
61
- } from "./chunk-BAVI3ZS2.js";
62
- import {
63
- DeveloperError_default
64
- } from "./chunk-TGY6H6N6.js";
65
- import {
66
- defined_default
67
- } from "./chunk-N4QEHO3U.js";
68
-
69
- // packages/engine/Source/Core/CylinderGeometry.js
70
- var radiusScratch = new Cartesian2_default();
71
- var normalScratch = new Cartesian3_default();
72
- var bitangentScratch = new Cartesian3_default();
73
- var tangentScratch = new Cartesian3_default();
74
- var positionScratch = new Cartesian3_default();
75
- function CylinderGeometry(options) {
76
- options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
77
- const length = options.length;
78
- const topRadius = options.topRadius;
79
- const bottomRadius = options.bottomRadius;
80
- const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
81
- const slices = defaultValue_default(options.slices, 128);
82
- if (!defined_default(length)) {
83
- throw new DeveloperError_default("options.length must be defined.");
84
- }
85
- if (!defined_default(topRadius)) {
86
- throw new DeveloperError_default("options.topRadius must be defined.");
87
- }
88
- if (!defined_default(bottomRadius)) {
89
- throw new DeveloperError_default("options.bottomRadius must be defined.");
90
- }
91
- if (slices < 3) {
92
- throw new DeveloperError_default(
93
- "options.slices must be greater than or equal to 3."
94
- );
95
- }
96
- if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
97
- throw new DeveloperError_default(
98
- "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
99
- );
100
- }
101
- this._length = length;
102
- this._topRadius = topRadius;
103
- this._bottomRadius = bottomRadius;
104
- this._vertexFormat = VertexFormat_default.clone(vertexFormat);
105
- this._slices = slices;
106
- this._offsetAttribute = options.offsetAttribute;
107
- this._workerName = "createCylinderGeometry";
108
- }
109
- CylinderGeometry.packedLength = VertexFormat_default.packedLength + 5;
110
- CylinderGeometry.pack = function(value, array, startingIndex) {
111
- if (!defined_default(value)) {
112
- throw new DeveloperError_default("value is required");
113
- }
114
- if (!defined_default(array)) {
115
- throw new DeveloperError_default("array is required");
116
- }
117
- startingIndex = defaultValue_default(startingIndex, 0);
118
- VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
119
- startingIndex += VertexFormat_default.packedLength;
120
- array[startingIndex++] = value._length;
121
- array[startingIndex++] = value._topRadius;
122
- array[startingIndex++] = value._bottomRadius;
123
- array[startingIndex++] = value._slices;
124
- array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
125
- return array;
126
- };
127
- var scratchVertexFormat = new VertexFormat_default();
128
- var scratchOptions = {
129
- vertexFormat: scratchVertexFormat,
130
- length: void 0,
131
- topRadius: void 0,
132
- bottomRadius: void 0,
133
- slices: void 0,
134
- offsetAttribute: void 0
135
- };
136
- CylinderGeometry.unpack = function(array, startingIndex, result) {
137
- if (!defined_default(array)) {
138
- throw new DeveloperError_default("array is required");
139
- }
140
- startingIndex = defaultValue_default(startingIndex, 0);
141
- const vertexFormat = VertexFormat_default.unpack(
142
- array,
143
- startingIndex,
144
- scratchVertexFormat
145
- );
146
- startingIndex += VertexFormat_default.packedLength;
147
- const length = array[startingIndex++];
148
- const topRadius = array[startingIndex++];
149
- const bottomRadius = array[startingIndex++];
150
- const slices = array[startingIndex++];
151
- const offsetAttribute = array[startingIndex];
152
- if (!defined_default(result)) {
153
- scratchOptions.length = length;
154
- scratchOptions.topRadius = topRadius;
155
- scratchOptions.bottomRadius = bottomRadius;
156
- scratchOptions.slices = slices;
157
- scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
158
- return new CylinderGeometry(scratchOptions);
159
- }
160
- result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
161
- result._length = length;
162
- result._topRadius = topRadius;
163
- result._bottomRadius = bottomRadius;
164
- result._slices = slices;
165
- result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
166
- return result;
167
- };
168
- CylinderGeometry.createGeometry = function(cylinderGeometry) {
169
- let length = cylinderGeometry._length;
170
- const topRadius = cylinderGeometry._topRadius;
171
- const bottomRadius = cylinderGeometry._bottomRadius;
172
- const vertexFormat = cylinderGeometry._vertexFormat;
173
- const slices = cylinderGeometry._slices;
174
- if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
175
- return;
176
- }
177
- const twoSlices = slices + slices;
178
- const threeSlices = slices + twoSlices;
179
- const numVertices = twoSlices + twoSlices;
180
- const positions = CylinderGeometryLibrary_default.computePositions(
181
- length,
182
- topRadius,
183
- bottomRadius,
184
- slices,
185
- true
186
- );
187
- const st = vertexFormat.st ? new Float32Array(numVertices * 2) : void 0;
188
- const normals = vertexFormat.normal ? new Float32Array(numVertices * 3) : void 0;
189
- const tangents = vertexFormat.tangent ? new Float32Array(numVertices * 3) : void 0;
190
- const bitangents = vertexFormat.bitangent ? new Float32Array(numVertices * 3) : void 0;
191
- let i;
192
- const computeNormal = vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
193
- if (computeNormal) {
194
- const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
195
- let normalIndex = 0;
196
- let tangentIndex = 0;
197
- let bitangentIndex = 0;
198
- const theta = Math.atan2(bottomRadius - topRadius, length);
199
- const normal = normalScratch;
200
- normal.z = Math.sin(theta);
201
- const normalScale = Math.cos(theta);
202
- let tangent = tangentScratch;
203
- let bitangent = bitangentScratch;
204
- for (i = 0; i < slices; i++) {
205
- const angle = i / slices * Math_default.TWO_PI;
206
- const x = normalScale * Math.cos(angle);
207
- const y = normalScale * Math.sin(angle);
208
- if (computeNormal) {
209
- normal.x = x;
210
- normal.y = y;
211
- if (computeTangent) {
212
- tangent = Cartesian3_default.normalize(
213
- Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent),
214
- tangent
215
- );
216
- }
217
- if (vertexFormat.normal) {
218
- normals[normalIndex++] = normal.x;
219
- normals[normalIndex++] = normal.y;
220
- normals[normalIndex++] = normal.z;
221
- normals[normalIndex++] = normal.x;
222
- normals[normalIndex++] = normal.y;
223
- normals[normalIndex++] = normal.z;
224
- }
225
- if (vertexFormat.tangent) {
226
- tangents[tangentIndex++] = tangent.x;
227
- tangents[tangentIndex++] = tangent.y;
228
- tangents[tangentIndex++] = tangent.z;
229
- tangents[tangentIndex++] = tangent.x;
230
- tangents[tangentIndex++] = tangent.y;
231
- tangents[tangentIndex++] = tangent.z;
232
- }
233
- if (vertexFormat.bitangent) {
234
- bitangent = Cartesian3_default.normalize(
235
- Cartesian3_default.cross(normal, tangent, bitangent),
236
- bitangent
237
- );
238
- bitangents[bitangentIndex++] = bitangent.x;
239
- bitangents[bitangentIndex++] = bitangent.y;
240
- bitangents[bitangentIndex++] = bitangent.z;
241
- bitangents[bitangentIndex++] = bitangent.x;
242
- bitangents[bitangentIndex++] = bitangent.y;
243
- bitangents[bitangentIndex++] = bitangent.z;
244
- }
245
- }
246
- }
247
- for (i = 0; i < slices; i++) {
248
- if (vertexFormat.normal) {
249
- normals[normalIndex++] = 0;
250
- normals[normalIndex++] = 0;
251
- normals[normalIndex++] = -1;
252
- }
253
- if (vertexFormat.tangent) {
254
- tangents[tangentIndex++] = 1;
255
- tangents[tangentIndex++] = 0;
256
- tangents[tangentIndex++] = 0;
257
- }
258
- if (vertexFormat.bitangent) {
259
- bitangents[bitangentIndex++] = 0;
260
- bitangents[bitangentIndex++] = -1;
261
- bitangents[bitangentIndex++] = 0;
262
- }
263
- }
264
- for (i = 0; i < slices; i++) {
265
- if (vertexFormat.normal) {
266
- normals[normalIndex++] = 0;
267
- normals[normalIndex++] = 0;
268
- normals[normalIndex++] = 1;
269
- }
270
- if (vertexFormat.tangent) {
271
- tangents[tangentIndex++] = 1;
272
- tangents[tangentIndex++] = 0;
273
- tangents[tangentIndex++] = 0;
274
- }
275
- if (vertexFormat.bitangent) {
276
- bitangents[bitangentIndex++] = 0;
277
- bitangents[bitangentIndex++] = 1;
278
- bitangents[bitangentIndex++] = 0;
279
- }
280
- }
281
- }
282
- const numIndices = 12 * slices - 12;
283
- const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices);
284
- let index = 0;
285
- let j = 0;
286
- for (i = 0; i < slices - 1; i++) {
287
- indices[index++] = j;
288
- indices[index++] = j + 2;
289
- indices[index++] = j + 3;
290
- indices[index++] = j;
291
- indices[index++] = j + 3;
292
- indices[index++] = j + 1;
293
- j += 2;
294
- }
295
- indices[index++] = twoSlices - 2;
296
- indices[index++] = 0;
297
- indices[index++] = 1;
298
- indices[index++] = twoSlices - 2;
299
- indices[index++] = 1;
300
- indices[index++] = twoSlices - 1;
301
- for (i = 1; i < slices - 1; i++) {
302
- indices[index++] = twoSlices + i + 1;
303
- indices[index++] = twoSlices + i;
304
- indices[index++] = twoSlices;
305
- }
306
- for (i = 1; i < slices - 1; i++) {
307
- indices[index++] = threeSlices;
308
- indices[index++] = threeSlices + i;
309
- indices[index++] = threeSlices + i + 1;
310
- }
311
- let textureCoordIndex = 0;
312
- if (vertexFormat.st) {
313
- const rad = Math.max(topRadius, bottomRadius);
314
- for (i = 0; i < numVertices; i++) {
315
- const position = Cartesian3_default.fromArray(positions, i * 3, positionScratch);
316
- st[textureCoordIndex++] = (position.x + rad) / (2 * rad);
317
- st[textureCoordIndex++] = (position.y + rad) / (2 * rad);
318
- }
319
- }
320
- const attributes = new GeometryAttributes_default();
321
- if (vertexFormat.position) {
322
- attributes.position = new GeometryAttribute_default({
323
- componentDatatype: ComponentDatatype_default.DOUBLE,
324
- componentsPerAttribute: 3,
325
- values: positions
326
- });
327
- }
328
- if (vertexFormat.normal) {
329
- attributes.normal = new GeometryAttribute_default({
330
- componentDatatype: ComponentDatatype_default.FLOAT,
331
- componentsPerAttribute: 3,
332
- values: normals
333
- });
334
- }
335
- if (vertexFormat.tangent) {
336
- attributes.tangent = new GeometryAttribute_default({
337
- componentDatatype: ComponentDatatype_default.FLOAT,
338
- componentsPerAttribute: 3,
339
- values: tangents
340
- });
341
- }
342
- if (vertexFormat.bitangent) {
343
- attributes.bitangent = new GeometryAttribute_default({
344
- componentDatatype: ComponentDatatype_default.FLOAT,
345
- componentsPerAttribute: 3,
346
- values: bitangents
347
- });
348
- }
349
- if (vertexFormat.st) {
350
- attributes.st = new GeometryAttribute_default({
351
- componentDatatype: ComponentDatatype_default.FLOAT,
352
- componentsPerAttribute: 2,
353
- values: st
354
- });
355
- }
356
- radiusScratch.x = length * 0.5;
357
- radiusScratch.y = Math.max(bottomRadius, topRadius);
358
- const boundingSphere = new BoundingSphere_default(
359
- Cartesian3_default.ZERO,
360
- Cartesian2_default.magnitude(radiusScratch)
361
- );
362
- if (defined_default(cylinderGeometry._offsetAttribute)) {
363
- length = positions.length;
364
- const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
365
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
366
- attributes.applyOffset = new GeometryAttribute_default({
367
- componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
368
- componentsPerAttribute: 1,
369
- values: applyOffset
370
- });
371
- }
372
- return new Geometry_default({
373
- attributes,
374
- indices,
375
- primitiveType: PrimitiveType_default.TRIANGLES,
376
- boundingSphere,
377
- offsetAttribute: cylinderGeometry._offsetAttribute
378
- });
379
- };
380
- var unitCylinderGeometry;
381
- CylinderGeometry.getUnitCylinder = function() {
382
- if (!defined_default(unitCylinderGeometry)) {
383
- unitCylinderGeometry = CylinderGeometry.createGeometry(
384
- new CylinderGeometry({
385
- topRadius: 1,
386
- bottomRadius: 1,
387
- length: 1,
388
- vertexFormat: VertexFormat_default.POSITION_ONLY
389
- })
390
- );
391
- }
392
- return unitCylinderGeometry;
393
- };
394
- var CylinderGeometry_default = CylinderGeometry;
395
-
396
- export {
397
- CylinderGeometry_default
398
- };