@carbonenginejs/runtime 0.1.0-alpha.3 → 0.1.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1620) hide show
  1. package/NOTICE +5 -4
  2. package/dist/audio/generated/audio/AudEventKey.js +2 -2
  3. package/dist/audio/generated/audio/AudEventKey.js.map +1 -1
  4. package/dist/audio/generated/audio/AudSettings.js +2 -2
  5. package/dist/audio/generated/audio/AudSettings.js.map +1 -1
  6. package/dist/audio/index.js +1 -1
  7. package/dist/audio/trinity/audio/AudEmitter.js +4 -5
  8. package/dist/audio/trinity/audio/AudEmitter.js.map +1 -1
  9. package/dist/audio/trinity/audio/AudEventCurve.js +14 -14
  10. package/dist/audio/trinity/audio/AudEventCurve.js.map +1 -1
  11. package/dist/audio/trinity/audio/AudGameObjResource.js +13 -25
  12. package/dist/audio/trinity/audio/AudGameObjResource.js.map +1 -1
  13. package/dist/audio/trinity/audio/AudManager.js +2 -2
  14. package/dist/audio/trinity/audio/AudManager.js.map +1 -1
  15. package/dist/audio/trinity/audio/AudParameter.js +7 -11
  16. package/dist/audio/trinity/audio/AudParameter.js.map +1 -1
  17. package/dist/audio/trinity/audio/AudUIPlayer.js +2 -2
  18. package/dist/audio/trinity/audio/AudUIPlayer.js.map +1 -1
  19. package/dist/audio/trinity/audio/AudioCurveSetDriver.js +2 -2
  20. package/dist/audio/trinity/audio/AudioCurveSetDriver.js.map +1 -1
  21. package/dist/audio/trinity/audio/StretchAudio.js +2 -2
  22. package/dist/audio/trinity/audio/StretchAudio.js.map +1 -1
  23. package/dist/audio/trinity/index.js +1 -1
  24. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js +2 -2
  25. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js.map +1 -1
  26. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js +2 -2
  27. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js.map +1 -1
  28. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js +1 -37
  29. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js.map +1 -1
  30. package/dist/character/incarna/curves/Tr2ColorCurve.js +2 -2
  31. package/dist/character/incarna/curves/Tr2ColorCurve.js.map +1 -1
  32. package/dist/character/incarna/curves/Tr2ColorKey.js +2 -2
  33. package/dist/character/incarna/curves/Tr2ColorKey.js.map +1 -1
  34. package/dist/character/incarna/curves/Tr2ScalarCurve.js +2 -2
  35. package/dist/character/incarna/curves/Tr2ScalarCurve.js.map +1 -1
  36. package/dist/character/incarna/curves/Tr2ScalarKey.js +2 -2
  37. package/dist/character/incarna/curves/Tr2ScalarKey.js.map +1 -1
  38. package/dist/character/incarna/interior/Tr2InteriorCell.js +2 -2
  39. package/dist/character/incarna/interior/Tr2InteriorCell.js.map +1 -1
  40. package/dist/character/library/CjsCharacterLibrary.js +9 -16
  41. package/dist/character/library/CjsCharacterLibrary.js.map +1 -1
  42. package/dist/character/library/CjsCharacterLibraryDocuments.js +20 -4
  43. package/dist/character/library/CjsCharacterLibraryDocuments.js.map +1 -1
  44. package/dist/character/model/CjsCharacterRecord.js +2 -2
  45. package/dist/character/model/CjsCharacterRecord.js.map +1 -1
  46. package/dist/character/model/activity/CjsCharacterArchetype.js +2 -2
  47. package/dist/character/model/activity/CjsCharacterArchetype.js.map +1 -1
  48. package/dist/character/model/appearance/CjsCharacterColorLocation.js +2 -2
  49. package/dist/character/model/appearance/CjsCharacterColorLocation.js.map +1 -1
  50. package/dist/character/model/appearance/CjsCharacterColorName.js +2 -2
  51. package/dist/character/model/appearance/CjsCharacterColorName.js.map +1 -1
  52. package/dist/character/model/appearance/CjsCharacterColorSelection.js +2 -2
  53. package/dist/character/model/appearance/CjsCharacterColorSelection.js.map +1 -1
  54. package/dist/character/model/appearance/CjsCharacterSculptSelection.js +2 -2
  55. package/dist/character/model/appearance/CjsCharacterSculptSelection.js.map +1 -1
  56. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js +2 -2
  57. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js.map +1 -1
  58. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js +2 -2
  59. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js.map +1 -1
  60. package/dist/character/model/catalog/CjsCharacterColorValue.js +2 -2
  61. package/dist/character/model/catalog/CjsCharacterColorValue.js.map +1 -1
  62. package/dist/character/model/catalog/CjsCharacterDefinition.js +2 -2
  63. package/dist/character/model/catalog/CjsCharacterDefinition.js.map +1 -1
  64. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js +2 -2
  65. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js.map +1 -1
  66. package/dist/character/model/catalog/CjsCharacterModifierReference.js +2 -2
  67. package/dist/character/model/catalog/CjsCharacterModifierReference.js.map +1 -1
  68. package/dist/character/model/catalog/CjsCharacterPartMetadata.js +2 -2
  69. package/dist/character/model/catalog/CjsCharacterPartMetadata.js.map +1 -1
  70. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js +2 -2
  71. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js.map +1 -1
  72. package/dist/character/model/catalog/CjsCharacterPartSource.js +2 -2
  73. package/dist/character/model/catalog/CjsCharacterPartSource.js.map +1 -1
  74. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js +2 -2
  75. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js.map +1 -1
  76. package/dist/character/model/catalog/CjsCharacterPartType.js +2 -2
  77. package/dist/character/model/catalog/CjsCharacterPartType.js.map +1 -1
  78. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js +2 -2
  79. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js.map +1 -1
  80. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js +2 -2
  81. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js.map +1 -1
  82. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js +2 -2
  83. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js.map +1 -1
  84. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js +2 -2
  85. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js.map +1 -1
  86. package/dist/character/model/composition/CjsCharacterModifierLocation.js +2 -2
  87. package/dist/character/model/composition/CjsCharacterModifierLocation.js.map +1 -1
  88. package/dist/character/model/composition/CjsCharacterModifierSelection.js +2 -2
  89. package/dist/character/model/composition/CjsCharacterModifierSelection.js.map +1 -1
  90. package/dist/character/model/creation/CjsCharacterPaperdoll.js +2 -2
  91. package/dist/character/model/creation/CjsCharacterPaperdoll.js.map +1 -1
  92. package/dist/character/model/demographics/CjsCharacterAncestry.js +2 -2
  93. package/dist/character/model/demographics/CjsCharacterAncestry.js.map +1 -1
  94. package/dist/character/model/demographics/CjsCharacterBloodline.js +2 -2
  95. package/dist/character/model/demographics/CjsCharacterBloodline.js.map +1 -1
  96. package/dist/character/model/demographics/CjsCharacterRace.js +2 -2
  97. package/dist/character/model/demographics/CjsCharacterRace.js.map +1 -1
  98. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js +2 -2
  99. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js.map +1 -1
  100. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js +2 -2
  101. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js.map +1 -1
  102. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js +2 -2
  103. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js.map +1 -1
  104. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js +2 -2
  105. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js.map +1 -1
  106. package/dist/character/model/planning/CjsCharacterAppearancePlan.js +2 -2
  107. package/dist/character/model/planning/CjsCharacterAppearancePlan.js.map +1 -1
  108. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js +2 -2
  109. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js.map +1 -1
  110. package/dist/character/model/planning/CjsCharacterBindingAlpha.js +2 -2
  111. package/dist/character/model/planning/CjsCharacterBindingAlpha.js.map +1 -1
  112. package/dist/character/model/planning/CjsCharacterCompositionInput.js +2 -2
  113. package/dist/character/model/planning/CjsCharacterCompositionInput.js.map +1 -1
  114. package/dist/character/model/planning/CjsCharacterCompositionPass.js +2 -2
  115. package/dist/character/model/planning/CjsCharacterCompositionPass.js.map +1 -1
  116. package/dist/character/model/planning/CjsCharacterCompositionTarget.js +2 -2
  117. package/dist/character/model/planning/CjsCharacterCompositionTarget.js.map +1 -1
  118. package/dist/character/model/planning/CjsCharacterCoverage.js +2 -2
  119. package/dist/character/model/planning/CjsCharacterCoverage.js.map +1 -1
  120. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js +2 -2
  121. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js.map +1 -1
  122. package/dist/character/model/planning/CjsCharacterOrigin.js +2 -2
  123. package/dist/character/model/planning/CjsCharacterOrigin.js.map +1 -1
  124. package/dist/character/model/planning/CjsCharacterResolvedPart.js +2 -2
  125. package/dist/character/model/planning/CjsCharacterResolvedPart.js.map +1 -1
  126. package/dist/character/model/planning/CjsCharacterTextureAsset.js +2 -2
  127. package/dist/character/model/planning/CjsCharacterTextureAsset.js.map +1 -1
  128. package/dist/character/model/planning/CjsCharacterTextureChannel.js +2 -2
  129. package/dist/character/model/planning/CjsCharacterTextureChannel.js.map +1 -1
  130. package/dist/character/model/resources/CjsCharacterPortraitResource.js +2 -2
  131. package/dist/character/model/resources/CjsCharacterPortraitResource.js.map +1 -1
  132. package/dist/character/model/resources/CjsCharacterResource.js +2 -2
  133. package/dist/character/model/resources/CjsCharacterResource.js.map +1 -1
  134. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js +6 -5
  135. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js.map +1 -1
  136. package/dist/character/trinity/interior/Tr2InteriorLightSource.js +2 -2
  137. package/dist/character/trinity/interior/Tr2InteriorLightSource.js.map +1 -1
  138. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js +4 -5
  139. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js.map +1 -1
  140. package/dist/character/trinity/interior/Tr2InteriorScene.js +2 -2
  141. package/dist/character/trinity/interior/Tr2InteriorScene.js.map +1 -1
  142. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js +2 -2
  143. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js.map +1 -1
  144. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js +2 -2
  145. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js.map +1 -1
  146. package/dist/character/trinity/trinityCore/Tr2Model.js +2 -2
  147. package/dist/character/trinity/trinityCore/Tr2Model.js.map +1 -1
  148. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js +21 -10
  149. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js.map +1 -1
  150. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js +64 -57
  151. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js.map +1 -1
  152. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js +1 -1
  153. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js.map +1 -1
  154. package/dist/character/trinity/wod/WodBakingScene.js +2 -2
  155. package/dist/character/trinity/wod/WodBakingScene.js.map +1 -1
  156. package/dist/core/CjsLibrary.js +32 -685
  157. package/dist/core/CjsLibrary.js.map +1 -1
  158. package/dist/core/index.js +1 -2
  159. package/dist/core/index.js.map +1 -1
  160. package/dist/global/blue/BeInfo.js +95 -0
  161. package/dist/global/blue/BeInfo.js.map +1 -0
  162. package/dist/global/blue/CcpDateTime.js +53 -0
  163. package/dist/global/blue/CcpDateTime.js.map +1 -0
  164. package/dist/global/blue/CcpTime.js +148 -0
  165. package/dist/global/blue/CcpTime.js.map +1 -0
  166. package/dist/global/blue/CjsBlueOS.js +301 -0
  167. package/dist/global/blue/CjsBlueOS.js.map +1 -0
  168. package/dist/global/blue/CjsBluePaths.js +97 -0
  169. package/dist/global/blue/CjsBluePaths.js.map +1 -0
  170. package/dist/global/blue/IBlueDynamicResourceConstructor.js +29 -0
  171. package/dist/global/blue/IBlueDynamicResourceConstructor.js.map +1 -0
  172. package/dist/global/blue/IBlueEvents.js +34 -0
  173. package/dist/global/blue/IBlueEvents.js.map +1 -0
  174. package/dist/global/blue/IBlueOS.js +132 -0
  175. package/dist/global/blue/IBlueOS.js.map +1 -0
  176. package/dist/global/blue/IBluePaths.js +72 -0
  177. package/dist/global/blue/IBluePaths.js.map +1 -0
  178. package/dist/global/blue/IBlueResMan.js +93 -0
  179. package/dist/global/blue/IBlueResMan.js.map +1 -0
  180. package/dist/global/blue/IBlueResManNotifications.js +51 -0
  181. package/dist/global/blue/IBlueResManNotifications.js.map +1 -0
  182. package/dist/global/blue/ICatchupTicks.js +25 -0
  183. package/dist/global/blue/ICatchupTicks.js.map +1 -0
  184. package/dist/global/blue/IInitialize.js +47 -0
  185. package/dist/global/blue/IInitialize.js.map +1 -0
  186. package/dist/global/blue/IListNotify.js +44 -0
  187. package/dist/global/blue/IListNotify.js.map +1 -0
  188. package/dist/global/blue/INotify.js +65 -0
  189. package/dist/global/blue/INotify.js.map +1 -0
  190. package/dist/global/blue/ISimTimeRebaseNotify.js +28 -0
  191. package/dist/global/blue/ISimTimeRebaseNotify.js.map +1 -0
  192. package/dist/global/blue/IVariableTicker.js +24 -0
  193. package/dist/global/blue/IVariableTicker.js.map +1 -0
  194. package/dist/global/blue/blue.js +61 -0
  195. package/dist/global/blue/blue.js.map +1 -0
  196. package/dist/global/blue/enums/CjsBlueEnumRegistry.js +173 -0
  197. package/dist/global/blue/enums/CjsBlueEnumRegistry.js.map +1 -0
  198. package/dist/global/blue/index.js +19 -0
  199. package/dist/global/blue/index.js.map +1 -1
  200. package/dist/global/blue/registerTrinityEnums.js +43 -0
  201. package/dist/global/blue/registerTrinityEnums.js.map +1 -0
  202. package/dist/global/compose/abstract.js +81 -0
  203. package/dist/global/compose/abstract.js.map +1 -0
  204. package/dist/global/compose/interface.js +131 -26
  205. package/dist/global/compose/interface.js.map +1 -1
  206. package/dist/global/compose/notify.js +10 -1
  207. package/dist/global/compose/notify.js.map +1 -1
  208. package/dist/global/compose/values.js +116 -53
  209. package/dist/global/compose/values.js.map +1 -1
  210. package/dist/global/consts/blue.js +73 -0
  211. package/dist/global/consts/blue.js.map +1 -0
  212. package/dist/global/consts/graphics/index.js +1 -1
  213. package/dist/global/consts/graphics/trinityEnums.js +19 -7
  214. package/dist/global/consts/graphics/trinityEnums.js.map +1 -1
  215. package/dist/global/consts/index.js +2 -1
  216. package/dist/global/consts/index.js.map +1 -1
  217. package/dist/global/consts/trinity.js.map +1 -1
  218. package/dist/global/contracts/ITr2BoundingBox.js +1 -34
  219. package/dist/global/contracts/ITr2BoundingBox.js.map +1 -1
  220. package/dist/global/contracts/ITr2RenderNode.js +1 -27
  221. package/dist/global/contracts/ITr2RenderNode.js.map +1 -1
  222. package/dist/global/contracts/index.js +2 -4
  223. package/dist/global/contracts/index.js.map +1 -1
  224. package/dist/global/index.js +23 -5
  225. package/dist/global/index.js.map +1 -1
  226. package/dist/global/model/CjsModel.js +79 -98
  227. package/dist/global/model/CjsModel.js.map +1 -1
  228. package/dist/global/model/CjsModelState.js +0 -15
  229. package/dist/global/model/CjsModelState.js.map +1 -1
  230. package/dist/global/model/index.js +1 -1
  231. package/dist/global/schema/CjsSchema.js +177 -51
  232. package/dist/global/schema/CjsSchema.js.map +1 -1
  233. package/dist/global/schema/index.js +4 -3
  234. package/dist/global/schema/index.js.map +1 -1
  235. package/dist/global/schema/types/carbonTypes.js +1 -1
  236. package/dist/global/schema/types/carbonTypes.js.map +1 -1
  237. package/dist/global/utils/bytes.js +2 -0
  238. package/dist/global/utils/bytes.js.map +1 -1
  239. package/dist/global/utils/path.js +30 -1
  240. package/dist/global/utils/path.js.map +1 -1
  241. package/dist/index.js +57 -24
  242. package/dist/index.js.map +1 -1
  243. package/dist/resource/CjsResMan.js +33 -43
  244. package/dist/resource/CjsResMan.js.map +1 -1
  245. package/dist/resource/CjsResource.js +4 -1
  246. package/dist/resource/CjsResource.js.map +1 -1
  247. package/dist/resource/format/CjsBlueReader.js +0 -1
  248. package/dist/resource/format/CjsBlueReader.js.map +1 -1
  249. package/dist/resource/format/CjsResourceProbe.js +15 -16
  250. package/dist/resource/format/CjsResourceProbe.js.map +1 -1
  251. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js +132 -75
  252. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -1
  253. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js +26 -0
  254. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js.map +1 -1
  255. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js +2 -1
  256. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js.map +1 -1
  257. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js +4 -0
  258. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js.map +1 -0
  259. package/dist/resource/formats/black/core/blackDefinitions.js +1 -1
  260. package/dist/resource/formats/black/core/blackDefinitions.js.map +1 -1
  261. package/dist/resource/formats/black/core/blackSchema.js +1 -1
  262. package/dist/resource/formats/dds/CjsDdsFormat.js +50 -1
  263. package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
  264. package/dist/resource/formats/dds/core/helpers.js +51 -5
  265. package/dist/resource/formats/dds/core/helpers.js.map +1 -1
  266. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js +94 -0
  267. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js.map +1 -0
  268. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js +189 -0
  269. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js.map +1 -0
  270. package/dist/resource/formats/fsd/64/readers/index.js +2 -0
  271. package/dist/resource/formats/fsd/64/readers/index.js.map +1 -1
  272. package/dist/resource/formats/hlsl/core/detailMapFamily.js +18 -92
  273. package/dist/resource/formats/hlsl/core/detailMapFamily.js.map +1 -1
  274. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js +285 -0
  275. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js.map +1 -0
  276. package/dist/resource/formats/pickle/CjsPickleFormat.js +34 -14
  277. package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
  278. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js +60 -451
  279. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -1
  280. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js +407 -0
  281. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js.map +1 -0
  282. package/dist/resource/formats/pickle/core/pickleCommon.js +671 -0
  283. package/dist/resource/formats/pickle/core/pickleCommon.js.map +1 -0
  284. package/dist/resource/formats/red/core/blackDefinitions.js +1 -1
  285. package/dist/resource/formats/webgl/core/effectPackage.js +85 -7
  286. package/dist/resource/formats/webgl/core/effectPackage.js.map +1 -1
  287. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +659 -564
  288. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  289. package/dist/resource/formats/webgl/core/glslBackendBodySet.js +4 -4
  290. package/dist/resource/formats/webgl/core/glslBackendBodySet.js.map +1 -1
  291. package/dist/resource/formats/webgl/core/helpers.js +2 -2
  292. package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
  293. package/dist/resource/geometry/TriGeometryRes.js +61 -7
  294. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  295. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +11 -11
  296. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
  297. package/dist/resource/index.js +9 -0
  298. package/dist/resource/index.js.map +1 -1
  299. package/dist/resource/shader/Tr2EffectRes.js +2 -3
  300. package/dist/resource/shader/Tr2EffectRes.js.map +1 -1
  301. package/dist/resource/shader/Tr2MaterialArea.js +3 -3
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  1594. package/docs/resource/formats/pickle.md +126 -100
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  1603. package/docs/resource/reference/queues.md +8 -1
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  1605. package/docs/trinity/architecture.md +355 -344
  1606. package/docs/trinity/concepts/eve-runtime-behavior.md +1 -1
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  1611. package/docs/trinity/reference/implementation-status.md +92 -92
  1612. package/package.json +2 -1
  1613. package/dist/core/CjsFrameDriver.js +0 -109
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  1615. package/dist/global/contracts/CjsFrameLifecycle.js +0 -49
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@@ -1,8 +1,9 @@
1
1
  import { identity as _identity, applyDecs2311 as _applyDecs2311 } from '../../../_virtual/_rollupPluginBabelHelpers.js';
2
- import { io, type, carbon, impl, CjsSchema } from '#schema';
3
- import { withIEveInheritPropertiesOwner, IEveInheritPropertiesOwner } from '../IEveInheritPropertiesOwner.js';
4
- import { withIEveSpaceObject2 } from '../IEveSpaceObject2.js';
5
- import { withITr2BoundingBox } from '#contracts';
2
+ import '../../../global/blue/registerTrinityEnums.js';
3
+ import { edit, type, carbon, impl, CjsSchema } from '#schema';
4
+ import { IEveInheritPropertiesOwner } from '../IEveInheritPropertiesOwner.js';
5
+ import { IEveSpaceObject2 } from '../IEveSpaceObject2.js';
6
+ import { ITr2BoundingBox } from '#contracts';
6
7
  import { EveEntity as _EveEntity } from '../EveEntity.js';
7
8
  import { EveChildUpdateParams as _EveChildUpdateParams } from '../EveChildUpdateParams.js';
8
9
  import { EveChildInheritProperties as _EveChildInheritPrope } from '../child/EveChildInheritProperties.js';
@@ -13,7 +14,9 @@ import { quat } from '#math/quat';
13
14
  import { sph3 } from '#math/sph3';
14
15
  import { vec3 } from '#math/vec3';
15
16
  import { vec4 } from '#math/vec4';
16
- import { ShouldReflect, EveComponentType } from '../EveComponentTypes.js';
17
+ import { CjsModel } from '#model';
18
+ import { BLUELISTEVENT } from '#consts/blue';
19
+ import { EveComponentType, ShouldReflect } from '../EveComponentTypes.js';
17
20
  import { ImpactConfiguration } from '../../generated/include/enums.js';
18
21
  import { EveLODHelper } from '../EveLODHelper.js';
19
22
  import { TriBatchType, ReflectionMode } from '#consts/graphics';
@@ -37,10 +40,9 @@ import { EveCollectAreas } from '../child/EveSpaceObjectChild.js';
37
40
  import { EveLocatorSets as _EveLocatorSets, EveGetLocatorPose } from '../locator/EveLocatorSets.js';
38
41
  import { Locator as _Locator } from '../locator/Locator.js';
39
42
  import { TriPerlinCurve as _TriPerlinCurve } from '../../curves/curve/TriPerlinCurve.js';
40
- import { withITr2Renderable } from '../../core/ITr2Renderable.js';
43
+ import { ITr2Renderable } from '../../core/ITr2Renderable.js';
41
44
  import { Tr2Lod } from '#consts/trinity';
42
45
 
43
- var _withIEveInheritPrope;
44
46
  let _initProto, _initClass, _init_reflectionMode, _init_extra_reflectionMode, _init_effectChildren, _init_extra_effectChildren, _init_children, _init_extra_children, _init_name, _init_extra_name, _init_mute, _init_extra_mute, _init_inheritProperties, _init_extra_inheritProperties, _init_customMasks, _init_extra_customMasks, _init_overlayEffects, _init_extra_overlayEffects, _init_positionDelta, _init_extra_positionDelta, _init_lodLevel, _init_extra_lodLevel, _init_curveSets, _init_extra_curveSets, _init_isPickable, _init_extra_isPickable, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_estimatedPixelDiameterWithChildren, _init_extra_estimatedPixelDiameterWithChildren, _init_generatedShapeEllipsoidCenter, _init_extra_generatedShapeEllipsoidCenter, _init_generatedShapeEllipsoidRadius, _init_extra_generatedShapeEllipsoidRadius, _init_animationUpdater, _init_extra_animationUpdater, _init_dna, _init_extra_dna, _init_castShadow, _init_extra_castShadow, _init_isAnimated, _init_extra_isAnimated, _init_dynamicBoundingSphereEnabled, _init_extra_dynamicBoundingSphereEnabled, _init_attachments, _init_extra_attachments, _init_decals, _init_extra_decals, _init_lights, _init_extra_lights, _init_externalParameters, _init_extra_externalParameters, _init_controllers, _init_extra_controllers, _init_locators, _init_extra_locators, _init_mesh, _init_extra_mesh, _init_impactOverlay, _init_extra_impactOverlay, _init_clipSphereCenter, _init_extra_clipSphereCenter, _init_clipSphereFactor, _init_extra_clipSphereFactor, _init_clipSphereFactor2, _init_extra_clipSphereFactor2, _init_observers, _init_extra_observers, _init_worldPosition, _init_extra_worldPosition, _init_rotationCurve, _init_extra_rotationCurve, _init_worldRotation, _init_extra_worldRotation, _init_modelScale, _init_extra_modelScale, _init_locatorSets, _init_extra_locatorSets, _init_activationStrength, _init_extra_activationStrength, _init_albedoColor, _init_extra_albedoColor, _init_display, _init_extra_display, _init_update, _init_extra_update, _init_secondaryLightingSphereRadius, _init_extra_secondaryLightingSphereRadius, _init_boundingSphereCenter, _init_extra_boundingSphereCenter, _init_dirtLevel, _init_extra_dirtLevel, _init_customShaderData, _init_extra_customShaderData, _init_spaceObjectShipData, _init_extra_spaceObjectShipData, _init_lastDamageLocatorHit, _init_extra_lastDamageLocatorHit, _init_damageLocatorAutoFilterEnabled, _init_extra_damageLocatorAutoFilterEnabled, _init_boundingSphereRadius, _init_extra_boundingSphereRadius, _init_modelWorldPosition, _init_extra_modelWorldPosition, _init_modelTranslationCurve, _init_extra_modelTranslationCurve, _init_modelRotationCurve, _init_extra_modelRotationCurve, _init_shapeEllipsoidCenter, _init_extra_shapeEllipsoidCenter, _init_shapeEllipsoidRadius, _init_extra_shapeEllipsoidRadius, _init_translationCurve, _init_extra_translationCurve, _init_worldTransform, _init_extra_worldTransform, _init_inverseWorldTransform, _init_extra_inverseWorldTransform, _init_lastWorldTransform, _init_extra_lastWorldTransform, _init_worldVelocity, _init_extra_worldVelocity, _init_audioGeometry, _init_extra_audioGeometry, _init_isVisible, _init_extra_isVisible;
45
47
 
46
48
  // Static scratch for the sorted-transparent area pass (allocation rules: hot
@@ -53,15 +55,15 @@ const TRANSPARENT_CENTER = vec3.create();
53
55
  const OVERLAY_TYPE_OPAQUEONLY = 0;
54
56
  const OVERLAY_TYPE_ALL = 1;
55
57
 
56
- /**
57
- * The hull of an EVE space object - its mesh, locators, locator sets, decals,
58
- * attachments, lights, effect children, overlay effects, impact overlay and
59
- * controllers - together with the curve-driven world transform, visibility, LOD
60
- * and batch submission that drive them each frame.
58
+ /**
59
+ * The hull of an EVE space object - its mesh, locators, locator sets, decals,
60
+ * attachments, lights, effect children, overlay effects, impact overlay and
61
+ * controllers - together with the curve-driven world transform, visibility, LOD
62
+ * and batch submission that drive them each frame.
61
63
  */
62
64
  let _EveSpaceObject;
63
65
  new class extends _identity {
64
- static [class EveSpaceObject2 extends (_withIEveInheritPrope = withIEveInheritPropertiesOwner(withIEveSpaceObject2(withITr2Renderable(withITr2BoundingBox(_EveEntity))))) {
66
+ static [class EveSpaceObject2 extends _EveEntity {
65
67
  static {
66
68
  ({
67
69
  e: [_init_reflectionMode, _init_extra_reflectionMode, _init_effectChildren, _init_extra_effectChildren, _init_children, _init_extra_children, _init_name, _init_extra_name, _init_mute, _init_extra_mute, _init_inheritProperties, _init_extra_inheritProperties, _init_customMasks, _init_extra_customMasks, _init_overlayEffects, _init_extra_overlayEffects, _init_positionDelta, _init_extra_positionDelta, _init_lodLevel, _init_extra_lodLevel, _init_curveSets, _init_extra_curveSets, _init_isPickable, _init_extra_isPickable, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_estimatedPixelDiameterWithChildren, _init_extra_estimatedPixelDiameterWithChildren, _init_generatedShapeEllipsoidCenter, _init_extra_generatedShapeEllipsoidCenter, _init_generatedShapeEllipsoidRadius, _init_extra_generatedShapeEllipsoidRadius, _init_animationUpdater, _init_extra_animationUpdater, _init_dna, _init_extra_dna, _init_castShadow, _init_extra_castShadow, _init_isAnimated, _init_extra_isAnimated, _init_dynamicBoundingSphereEnabled, _init_extra_dynamicBoundingSphereEnabled, _init_attachments, _init_extra_attachments, _init_decals, _init_extra_decals, _init_lights, _init_extra_lights, _init_externalParameters, _init_extra_externalParameters, _init_controllers, _init_extra_controllers, _init_locators, _init_extra_locators, _init_mesh, _init_extra_mesh, _init_impactOverlay, _init_extra_impactOverlay, _init_clipSphereCenter, _init_extra_clipSphereCenter, _init_clipSphereFactor, _init_extra_clipSphereFactor, _init_clipSphereFactor2, _init_extra_clipSphereFactor2, _init_observers, _init_extra_observers, _init_worldPosition, _init_extra_worldPosition, _init_rotationCurve, _init_extra_rotationCurve, _init_worldRotation, _init_extra_worldRotation, _init_modelScale, _init_extra_modelScale, _init_locatorSets, _init_extra_locatorSets, _init_activationStrength, _init_extra_activationStrength, _init_albedoColor, _init_extra_albedoColor, _init_display, _init_extra_display, _init_update, _init_extra_update, _init_secondaryLightingSphereRadius, _init_extra_secondaryLightingSphereRadius, _init_boundingSphereCenter, _init_extra_boundingSphereCenter, _init_dirtLevel, _init_extra_dirtLevel, _init_customShaderData, _init_extra_customShaderData, _init_spaceObjectShipData, _init_extra_spaceObjectShipData, _init_lastDamageLocatorHit, _init_extra_lastDamageLocatorHit, _init_damageLocatorAutoFilterEnabled, _init_extra_damageLocatorAutoFilterEnabled, _init_boundingSphereRadius, _init_extra_boundingSphereRadius, _init_modelWorldPosition, _init_extra_modelWorldPosition, _init_modelTranslationCurve, _init_extra_modelTranslationCurve, _init_modelRotationCurve, _init_extra_modelRotationCurve, _init_shapeEllipsoidCenter, _init_extra_shapeEllipsoidCenter, _init_shapeEllipsoidRadius, _init_extra_shapeEllipsoidRadius, _init_translationCurve, _init_extra_translationCurve, _init_worldTransform, _init_extra_worldTransform, _init_inverseWorldTransform, _init_extra_inverseWorldTransform, _init_lastWorldTransform, _init_extra_lastWorldTransform, _init_worldVelocity, _init_extra_worldVelocity, _init_audioGeometry, _init_extra_audioGeometry, _init_isVisible, _init_extra_isVisible, _initProto],
@@ -69,7 +71,7 @@ new class extends _identity {
69
71
  } = _applyDecs2311(this, [type.define({
70
72
  className: "EveSpaceObject2",
71
73
  family: "eve/spaceObject"
72
- })], [[[io, io.notify, io, io.persist, type, type.int32, void 0, type.enum("ReflectionMode")], 16, "reflectionMode"], [[io, io.persist, void 0, type.list("IEveSpaceObjectChild")], 16, "effectChildren"], [[io, io.persist, void 0, type.list("IEveTransform")], 16, "children"], [[io, io.notify, io, io.persist, type, type.string], 16, "name"], [[io, io.notify, io, io.readwrite, type, type.boolean], 16, "mute"], [[io, io.readwrite, void 0, type.objectRef("EveChildInheritProperties")], 16, "inheritProperties"], [[io, io.persist, void 0, type.list("EveCustomMask")], 16, "customMasks"], [[io, io.persist, void 0, type.list("EveMeshOverlayEffect")], 16, "overlayEffects"], [[io, io.read, void 0, type.objectRef("Tr2BindingVector3")], 16, "positionDelta"], [[io, io.read, type, type.int32, void 0, type.enum("Tr2Lod")], 16, "lodLevel"], [[io, io.persist, void 0, type.list("TriCurveSet")], 16, "curveSets"], [[io, io.readwrite, type, type.boolean], 16, "isPickable"], [[io, io.read, type, type.float32], 16, "estimatedPixelDiameter"], [[io, io.read, type, type.float32], 16, "estimatedPixelDiameterWithChildren"], [[io, io.read, type, type.vec3], 16, "generatedShapeEllipsoidCenter"], [[io, io.read, type, type.vec3], 16, "generatedShapeEllipsoidRadius"], [[io, io.read, void 0, type.objectRef("Tr2GrannyAnimation")], 16, "animationUpdater"], [[io, io.persist, type, type.string], 16, "dna"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "castShadow"], [[io, io.persist, type, type.boolean], 16, "isAnimated"], [[io, io.persist, type, type.boolean], 16, "dynamicBoundingSphereEnabled"], [[io, io.persist, void 0, type.list("IEveSpaceObjectAttachment")], 16, "attachments"], [[io, io.persist, void 0, type.list("EveSpaceObjectDecal")], 16, "decals"], [[io, io.notify, io, io.persist, void 0, type.list("Tr2Light")], 16, "lights"], [[io, io.persist, void 0, type.list("Tr2ExternalParameter")], 16, "externalParameters"], [[io, io.persist, void 0, type.list("ITr2Controller")], 16, "controllers"], [[io, io.persist, void 0, type.list("EveLocator2")], 16, "locators"], [[io, io.persist, void 0, type.objectRef("Tr2MeshBase")], 16, "mesh"], [[io, io.persist, void 0, type.objectRef("EveImpactOverlay")], 16, "impactOverlay"], [[io, io.persist, type, type.vec3], 16, "clipSphereCenter"], [[io, io.notify, io, io.readwrite, type, type.float32], 16, "clipSphereFactor2"], [[io, io.notify, io, io.readwrite, type, type.float32], 16, "clipSphereFactor"], [[io, io.persist, void 0, type.list("TriObserverLocal")], 16, "observers"], [[io, io.read, type, type.vec3], 16, "worldPosition"], [[io, io.persist, void 0, type.objectRef("ITriQuaternionFunction")], 16, "rotationCurve"], [[io, io.read, type, type.quat], 16, "worldRotation"], [[io, io.persist, type, type.float32], 16, "modelScale"], [[io, io.persist, void 0, type.list("EveLocatorSets")], 16, "locatorSets"], [[io, io.readwrite, type, type.float32], 16, "activationStrength"], [[io, io.readwrite, type, type.color], 16, "albedoColor"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "display"], [[io, io.persist, type, type.boolean], 16, "update"], [[io, io.read, type, type.float32], 16, "secondaryLightingSphereRadius"], [[io, io.persist, type, type.vec3], 16, "boundingSphereCenter"], [[io, io.notify, io, io.readwrite, type, type.float32], 16, "dirtLevel"], [[io, io.readwrite, type, type.vec4], 16, "customShaderData"], [[io, io.read, type, type.vec4], 16, "spaceObjectShipData"], [[io, io.read, type, type.int32], 16, "lastDamageLocatorHit"], [[io, io.notify, io, io.readwrite, type, type.boolean], 16, "damageLocatorAutoFilterEnabled"], [[io, io.persist, type, type.float32], 16, "boundingSphereRadius"], [[io, io.read, type, type.vec3], 16, "modelWorldPosition"], [[io, io.persist, void 0, type.objectRef("ITriVectorFunction")], 16, "modelTranslationCurve"], [[io, io.persist, void 0, type.objectRef("ITriQuaternionFunction")], 16, "modelRotationCurve"], [[io, io.persist, type, type.vec3], 16, "shapeEllipsoidCenter"], [[io, io.persist, type, type.vec3], 16, "shapeEllipsoidRadius"], [[io, io.persist, void 0, type.objectRef("ITriVectorFunction")], 16, "translationCurve"], [[io, io.read, type, type.mat4], 16, "worldTransform"], [[io, io.read, type, type.mat4], 16, "inverseWorldTransform"], [[io, io.read, type, type.mat4], 16, "lastWorldTransform"], [[io, io.read, type, type.vec3], 16, "worldVelocity"], [[io, io.readwrite, void 0, type.objectRef("ITr2AudGeometry")], 16, "audioGeometry"], [[type, type.boolean], 16, "isVisible"], [[carbon, carbon.method, impl, impl.adapted], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetMesh"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOverlayEffects"], [[carbon, carbon.method, impl, impl.adapted], 18, "AddController"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddObserver"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetInheritProperties"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetEffectChildByName"], [[carbon, carbon.method, impl, impl.adapted], 18, "AddToEffectChildrenList"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLight"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "RemoveFromEffectChildrenList"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetModelRotationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelRotationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetModelTranslationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelTranslationCurve"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateWorldBounds"], [[carbon, carbon.method, impl, impl.implemented], 18, "PrepareShaderData"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateShLighting"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearShLighting"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetParentData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPerObjectStructs"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Native impostor, raytracing, and audio-emitter realization remain engine-owned; graph visibility and LOD state are preserved.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Impostor submission and decal mesh caches are engine-owned; Trinity returns the backend-neutral renderable graph.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overlay area-block batches are deferred; the view position arrives via the appended render-context argument instead of Carbon's renderer global.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon rebuilds from the geometry-resource notify callback; the GPU-free port rebuilds lazily on first batch use from the mesh areas alone.")], 18, "RebuildCachedData"], [[carbon, carbon.method, impl, impl.implemented], 18, "ReleaseCachedData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPickingBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetID"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Realized-LOD draw args are engine-resolved from the geometry source descriptor; primitive-count gating happens at realization.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overlay selection is fully represented in the CPU graph; realized-LOD draw arguments remain engine-owned.")], 18, "GetBatchesFromOverlayVector"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable mesh area access replaces Carbon's native mesh-area vectors.")], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon reads the Tr2Renderer view-position global; the relocated camera state arrives via the threaded render context.")], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity retains and fills persistent VS/PS RawData; the engine owns device buffers, GPU-derived offsets, upload, and binding.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLights"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The optional length-one array replaces Carbon's float& sizeInShadow out-parameter.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "DisplayChildren"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetObserverTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocalToWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelCenterWorldPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetWorldPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetWorldRotation"], [[carbon, carbon.method, impl, impl.implemented], 18, "FindSoundEmitter"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMute"], [[carbon, carbon.method, impl, impl.adapted], 18, "PlayAnimationEx"], [[carbon, carbon.method, impl, impl.adapted], 18, "CalculateSkinnedBoundingBoxFromTransform"], [[carbon, carbon.method, impl, impl.adapted], 18, "CalculateSkinnedBoundingSphere"], [[carbon, carbon.method, impl, impl.implemented], 18, "InvalidateMergedLocators"], [[carbon, carbon.method, impl, impl.adapted], 18, "EnsureChildLocatorMerged"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateDamageLocatorFilter"], [[carbon, carbon.method, impl, impl.implemented], 18, "RunDamageLocatorFilter"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearImpactDamage"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearAnimations"], [[carbon, carbon.method, impl, impl.implemented], 18, "CreateImpactFromPosition"], [[carbon, carbon.method, impl, impl.adapted], 18, "CreateImpact"], [[carbon, carbon.method, impl, impl.implemented], 18, "EndAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "FreezeHighDetailMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorCount"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorCount"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorsForSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "MergeToLocatorSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLocatorSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetCloseLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetGoodLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetDamageLocatorDirection"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("CarbonEngineJS keeps output parameters last and returns a validity flag for targetable callers.")], 18, "GetDamageLocatorPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorBindPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetClosestDamageLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("TriRand is represented by Math.random; all locator scoring remains source-faithful.")], 18, "GetGoodDamageLocatorIndex"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetRadius"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetMissPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetImpactConfiguration"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetImpactOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetImpactOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasImpactConfigurationShield"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("CarbonEngineJS uses an out-last signature; the ellipsoid intersection is otherwise source-faithful CPU math.")], 18, "GetImpactPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateImpact"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocator"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTransformedDamageLocator"], [[carbon, carbon.method, impl, impl.adapted], 18, "IsImpostor"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorPositionFromSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorRotationFromSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted], 18, "PlayAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChainAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChainAnimationEx"], [[carbon, carbon.method, impl, impl.adapted], 18, "RebuildBoundingSphereInformation"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's CcpMath::Sphere is represented by core-math sph3; object-shaped center/radius input is accepted at adapter boundaries.")], 18, "SetBoundingSphereInformation"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetControllerVariables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources without multi-LOD support expose their sole browser LOD as index zero.")], 18, "GetLastUsedMeshLod"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetLocatorTransform"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetLocalBoundingBox"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetWorldBoundingBox"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsBoundingBoxReady"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("TriFrustum is supplied structurally by the active engine; both exact and estimated browser frustum methods are supported.")], 18, "EstimatePixelDiameter"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsInFrustum"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphereCenter"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphereRadius"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetBoneCount"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetImpactDamageState"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetImpactAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetProceduralContainerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted], 18, "TransformLocators"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorInObjectSpace"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShapeEllipsoid"]], 0, void 0, _withIEveInheritPrope));
74
+ }), carbon.inherit(ITr2BoundingBox, ITr2Renderable, IEveSpaceObject2, IEveInheritPropertiesOwner)], [[[edit, edit.notify, edit, edit.persist, type, type.int32, void 0, type.enum("trinity.EntityComponents.ReflectionMode")], 16, "reflectionMode"], [[edit, edit.persist, void 0, type.list("IEveSpaceObjectChild")], 16, "effectChildren"], [[edit, edit.persist, void 0, type.list("IEveTransform")], 16, "children"], [[edit, edit.notify, edit, edit.persist, type, type.string], 16, "name"], [[edit, edit.notify, edit, edit.readwrite, type, type.boolean], 16, "mute"], [[edit, edit.readwrite, void 0, type.objectRef("EveChildInheritProperties")], 16, "inheritProperties"], [[edit, edit.persist, void 0, type.list("EveCustomMask")], 16, "customMasks"], [[edit, edit.persist, void 0, type.list("EveMeshOverlayEffect")], 16, "overlayEffects"], [[edit, edit.read, void 0, type.objectRef("Tr2BindingVector3")], 16, "positionDelta"], [[edit, edit.read, type, type.int32, void 0, type.enum("trinity.Tr2Lod")], 16, "lodLevel"], [[edit, edit.persist, void 0, type.list("TriCurveSet")], 16, "curveSets"], [[edit, edit.readwrite, type, type.boolean], 16, "isPickable"], [[edit, edit.read, type, type.float32], 16, "estimatedPixelDiameter"], [[edit, edit.read, type, type.float32], 16, "estimatedPixelDiameterWithChildren"], [[edit, edit.read, type, type.vec3], 16, "generatedShapeEllipsoidCenter"], [[edit, edit.read, type, type.vec3], 16, "generatedShapeEllipsoidRadius"], [[edit, edit.read, void 0, type.objectRef("Tr2GrannyAnimation")], 16, "animationUpdater"], [[edit, edit.persist, type, type.string], 16, "dna"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "castShadow"], [[edit, edit.persist, type, type.boolean], 16, "isAnimated"], [[edit, edit.persist, type, type.boolean], 16, "dynamicBoundingSphereEnabled"], [[edit, edit.persist, void 0, type.list("IEveSpaceObjectAttachment")], 16, "attachments"], [[edit, edit.persist, void 0, type.list("EveSpaceObjectDecal")], 16, "decals"], [[edit, edit.notify, edit, edit.persist, void 0, type.list("Tr2Light")], 16, "lights"], [[edit, edit.persist, void 0, type.list("Tr2ExternalParameter")], 16, "externalParameters"], [[edit, edit.persist, void 0, type.list("ITr2Controller")], 16, "controllers"], [[edit, edit.persist, void 0, type.list("EveLocator2")], 16, "locators"], [[edit, edit.persist, void 0, type.objectRef("Tr2MeshBase")], 16, "mesh"], [[edit, edit.persist, void 0, type.objectRef("EveImpactOverlay")], 16, "impactOverlay"], [[edit, edit.persist, type, type.vec3], 16, "clipSphereCenter"], [[edit, edit.notify, edit, edit.readwrite, type, type.float32], 16, "clipSphereFactor2"], [[edit, edit.notify, edit, edit.readwrite, type, type.float32], 16, "clipSphereFactor"], [[edit, edit.persist, void 0, type.list("TriObserverLocal")], 16, "observers"], [[edit, edit.read, type, type.vec3], 16, "worldPosition"], [[edit, edit.persist, void 0, type.objectRef("ITriQuaternionFunction")], 16, "rotationCurve"], [[edit, edit.read, type, type.quat], 16, "worldRotation"], [[edit, edit.persist, type, type.float32], 16, "modelScale"], [[edit, edit.persist, void 0, type.list("EveLocatorSets")], 16, "locatorSets"], [[edit, edit.readwrite, type, type.float32], 16, "activationStrength"], [[edit, edit.readwrite, type, type.color], 16, "albedoColor"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "display"], [[edit, edit.persist, type, type.boolean], 16, "update"], [[edit, edit.read, type, type.float32], 16, "secondaryLightingSphereRadius"], [[edit, edit.persist, type, type.vec3], 16, "boundingSphereCenter"], [[edit, edit.notify, edit, edit.readwrite, type, type.float32], 16, "dirtLevel"], [[edit, edit.readwrite, type, type.vec4], 16, "customShaderData"], [[edit, edit.read, type, type.vec4], 16, "spaceObjectShipData"], [[edit, edit.read, type, type.int32], 16, "lastDamageLocatorHit"], [[edit, edit.notify, edit, edit.readwrite, type, type.boolean], 16, "damageLocatorAutoFilterEnabled"], [[edit, edit.persist, type, type.float32], 16, "boundingSphereRadius"], [[edit, edit.read, type, type.vec3], 16, "modelWorldPosition"], [[edit, edit.persist, void 0, type.objectRef("ITriVectorFunction")], 16, "modelTranslationCurve"], [[edit, edit.persist, void 0, type.objectRef("ITriQuaternionFunction")], 16, "modelRotationCurve"], [[edit, edit.persist, type, type.vec3], 16, "shapeEllipsoidCenter"], [[edit, edit.persist, type, type.vec3], 16, "shapeEllipsoidRadius"], [[edit, edit.persist, void 0, type.objectRef("ITriVectorFunction")], 16, "translationCurve"], [[edit, edit.read, type, type.mat4], 16, "worldTransform"], [[edit, edit.read, type, type.mat4], 16, "inverseWorldTransform"], [[edit, edit.read, type, type.mat4], 16, "lastWorldTransform"], [[edit, edit.read, type, type.vec3], 16, "worldVelocity"], [[edit, edit.readwrite, void 0, type.objectRef("ITr2AudGeometry")], 16, "audioGeometry"], [[type, type.boolean], 16, "isVisible"], [[carbon, carbon.method, impl, impl.adapted], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetMesh"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOverlayEffects"], [[carbon, carbon.method, impl, impl.adapted], 18, "AddController"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddObserver"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetInheritProperties"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetEffectChildByName"], [[carbon, carbon.method, impl, impl.implemented], 18, "OnListModified"], [[carbon, carbon.method, impl, impl.adapted], 18, "AddToEffectChildrenList"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLight"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "RemoveFromEffectChildrenList"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetModelRotationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelRotationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetModelTranslationCurve"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelTranslationCurve"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateWorldBounds"], [[carbon, carbon.method, impl, impl.implemented], 18, "PrepareShaderData"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateShLighting"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearShLighting"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetParentData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPerObjectStructs"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Native impostor, raytracing, and audio-emitter realization are not ported yet; graph visibility and LOD state are preserved.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Impostor submission and decal mesh caches are not ported yet; Trinity returns the backend-neutral renderable graph.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overlay area-block batches are deferred; the view position arrives via the appended render-context argument instead of Carbon's renderer global.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon rebuilds from the geometry-resource notify callback; the GPU-free port rebuilds lazily on first batch use from the mesh areas alone.")], 18, "RebuildCachedData"], [[carbon, carbon.method, impl, impl.implemented], 18, "ReleaseCachedData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPickingBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetID"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("LOD draw args are left as a geometry source descriptor and primitive-count gating is not ported yet; Carbon bakes both here.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overlay selection is fully represented in the CPU graph; realized-LOD draw arguments are not ported yet.")], 18, "GetBatchesFromOverlayVector"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable mesh area access replaces Carbon's native mesh-area vectors.")], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon reads the Tr2Renderer view-position global; the relocated camera state arrives via the threaded render context.")], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity retains and fills persistent VS/PS RawData; the engine owns device buffers, GPU-derived offsets, upload, and binding.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLights"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The optional length-one array replaces Carbon's float& sizeInShadow out-parameter.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "DisplayChildren"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetObserverTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocalToWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetModelCenterWorldPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetWorldPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetWorldRotation"], [[carbon, carbon.method, impl, impl.implemented], 18, "FindSoundEmitter"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMute"], [[carbon, carbon.method, impl, impl.adapted], 18, "PlayAnimationEx"], [[carbon, carbon.method, impl, impl.adapted], 18, "CalculateSkinnedBoundingBoxFromTransform"], [[carbon, carbon.method, impl, impl.adapted], 18, "CalculateSkinnedBoundingSphere"], [[carbon, carbon.method, impl, impl.implemented], 18, "InvalidateMergedLocators"], [[carbon, carbon.method, impl, impl.adapted], 18, "EnsureChildLocatorMerged"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateDamageLocatorFilter"], [[carbon, carbon.method, impl, impl.implemented], 18, "RunDamageLocatorFilter"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearImpactDamage"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearAnimations"], [[carbon, carbon.method, impl, impl.implemented], 18, "CreateImpactFromPosition"], [[carbon, carbon.method, impl, impl.adapted], 18, "CreateImpact"], [[carbon, carbon.method, impl, impl.implemented], 18, "EndAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "FreezeHighDetailMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorCount"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorCount"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorsForSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "MergeToLocatorSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLocatorSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetCloseLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetGoodLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetDamageLocatorDirection"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("CarbonEngineJS keeps output parameters last and returns a validity flag for targetable callers.")], 18, "GetDamageLocatorPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorBindPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetClosestDamageLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("TriRand is represented by Math.random; all locator scoring remains source-faithful.")], 18, "GetGoodDamageLocatorIndex"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetRadius"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetMissPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetImpactConfiguration"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetImpactOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetImpactOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasImpactConfigurationShield"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("CarbonEngineJS uses an out-last signature; the ellipsoid intersection is otherwise source-faithful CPU math.")], 18, "GetImpactPosition"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateImpact"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocator"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTransformedDamageLocator"], [[carbon, carbon.method, impl, impl.adapted], 18, "IsImpostor"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorPositionFromSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorRotationFromSet"], [[carbon, carbon.method, impl, impl.implemented], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted], 18, "PlayAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChainAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChainAnimationEx"], [[carbon, carbon.method, impl, impl.adapted], 18, "RebuildBoundingSphereInformation"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's CcpMath::Sphere is represented by core-math sph3; object-shaped center/radius input is accepted at adapter boundaries.")], 18, "SetBoundingSphereInformation"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetControllerVariables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources without multi-LOD support expose their sole browser LOD as index zero.")], 18, "GetLastUsedMeshLod"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetLocatorTransform"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetLocalBoundingBox"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetWorldBoundingBox"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsBoundingBoxReady"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("TriFrustum is supplied structurally by the active engine; both exact and estimated browser frustum methods are supported.")], 18, "EstimatePixelDiameter"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsInFrustum"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphereCenter"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphereRadius"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetBoneCount"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetImpactDamageState"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetImpactAnimation"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetProceduralContainerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted], 18, "TransformLocators"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocatorInObjectSpace"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShapeEllipsoid"]], 0, void 0, _EveEntity));
73
75
  }
74
76
  /** m_reflectionMode (EntityComponents::ReflectionMode - enum ReflectionMode) [READWRITE, PERSIST, NOTIFY, ENUM] */
75
77
  reflectionMode = (_initProto(this), _init_reflectionMode(this, 3));
@@ -209,10 +211,10 @@ new class extends _identity {
209
211
  /** m_psData.customData (Vector4) [READWRITE] - script/SOF-driven custom shader data. */
210
212
  customShaderData = (_init_extra_dirtLevel(this), _init_customShaderData(this, vec4.create()));
211
213
 
212
- /**
213
- * m_spaceObjectShipData (Vector4) [READ] - the packed shader ship data:
214
- * .y activation strength, .z dirt level, .w bounding-sphere radius
215
- * (PrepareShaderData, cpp:734-744). .x is authored elsewhere and left alone.
214
+ /**
215
+ * m_spaceObjectShipData (Vector4) [READ] - the packed shader ship data:
216
+ * .y activation strength, .z dirt level, .w bounding-sphere radius
217
+ * (PrepareShaderData, cpp:734-744). .x is authored elsewhere and left alone.
216
218
  */
217
219
  spaceObjectShipData = (_init_extra_customShaderData(this), _init_spaceObjectShipData(this, vec4.create()));
218
220
 
@@ -299,10 +301,10 @@ new class extends _identity {
299
301
 
300
302
  /** EVE_SPACEOBJECT_CUSTOWMASK_MAX (EveSpaceObject2.h:49) - custom-mask slots. */
301
303
 
302
- /**
303
- * Carbon g_secondaryLightingRadiusCutoffFactor (cpp:52), a registered engine
304
- * setting defaulting to 0.3. It scales this hull's bounding radius into the
305
- * cutoff below which a secondary light source is too small to matter.
304
+ /**
305
+ * Carbon g_secondaryLightingRadiusCutoffFactor (cpp:52), a registered engine
306
+ * setting defaulting to 0.3. It scales this hull's bounding radius into the
307
+ * cutoff below which a secondary light source is too small to matter.
306
308
  */
307
309
 
308
310
  /** Scratch for the per-frame shader-data fill; never allocate in it. */
@@ -313,7 +315,7 @@ new class extends _identity {
313
315
  // (cpp:3747 takes the world translation out of the STORED transposed matrix).
314
316
  // Carbon's paired m_perObjectDataVs/m_perObjectDataPs GPU buffers are the
315
317
  // engine's business; Invalidate on these records carries the same signal.
316
- /** The ParentData Carbon builds on the stack for the decal pass
318
+ /** The ParentData Carbon builds on the stack for the decal pass
317
319
  * (EveSpaceObject2.cpp:1696), held here so the pass does not allocate. */
318
320
  #decalParentData = new IEveSpaceObject2ParentData();
319
321
  #vsData = RawData.create("EveSpaceObjectVSData");
@@ -329,12 +331,12 @@ new class extends _identity {
329
331
  this.mesh = mesh ?? null;
330
332
  }
331
333
 
332
- /**
333
- * Links the authored controllers, pushes authored inherit properties down to
334
- * the effect children and lights, and derives the impact overlay's damage
335
- * locator count from the "damage" locator set - which Carbon does at build
336
- * time - so a field-populated graph reaches the same live state as the
337
- * authoring path.
334
+ /**
335
+ * Links the authored controllers, pushes authored inherit properties down to
336
+ * the effect children and lights, and derives the impact overlay's damage
337
+ * locator count from the "damage" locator set - which Carbon does at build
338
+ * time - so a field-populated graph reaches the same live state as the
339
+ * authoring path.
338
340
  */
339
341
  Initialize() {
340
342
  for (const controller of this.controllers) {
@@ -365,9 +367,9 @@ new class extends _identity {
365
367
  return this.mesh;
366
368
  }
367
369
 
368
- /**
369
- * Replaces the hull mesh; the cached area blocks are only rebuilt on the next
370
- * batch call.
370
+ /**
371
+ * Replaces the hull mesh; the cached area blocks are only rebuilt on the next
372
+ * batch call.
371
373
  */
372
374
  SetMesh(mesh) {
373
375
  this.mesh = mesh ?? null;
@@ -378,33 +380,30 @@ new class extends _identity {
378
380
  return this.overlayEffects;
379
381
  }
380
382
 
381
- /**
382
- * Appends a controller, links it to this object when it is not already linked,
383
- * and replays the current controller variables onto it.
383
+ /**
384
+ * Appends a controller, links it to this object when it is not already linked,
385
+ * and replays the current controller variables onto it.
384
386
  */
385
387
  AddController(controller) {
386
- this.controllers.push(controller);
387
- if (!controller?.IsLinked()) {
388
- controller?.Link(this);
389
- }
390
- _EveSpaceObject.#ApplyControllerVariables(controller, this.#controllerVariables, "SetVariable");
388
+ // The link and the variable replay are the INSERTED arm's (cpp:297-311).
389
+ CjsModel.addChild(this, "controllers", controller);
391
390
  return controller;
392
391
  }
393
392
 
394
- /**
395
- * Appends a placement observer, which is repositioned from the observer
396
- * transform on every synchronous update; the observer is returned for
397
- * chaining.
393
+ /**
394
+ * Appends a placement observer, which is repositioned from the observer
395
+ * transform on every synchronous update; the observer is returned for
396
+ * chaining.
398
397
  */
399
398
  AddObserver(observer) {
400
399
  this.observers.push(observer);
401
400
  return observer;
402
401
  }
403
402
 
404
- /**
405
- * Sets the colour set that effect children and lights inherit, creating the
406
- * inherit-properties holder on first use, and pushes it to the existing
407
- * children and lights.
403
+ /**
404
+ * Sets the colour set that effect children and lights inherit, creating the
405
+ * inherit-properties holder on first use, and pushes it to the existing
406
+ * children and lights.
408
407
  */
409
408
  SetInheritProperties(colorSet) {
410
409
  if (!this.inheritProperties) {
@@ -418,16 +417,16 @@ new class extends _identity {
418
417
  #PropagateInheritProperties() {
419
418
  const properties = this.inheritProperties.GetProperties();
420
419
  for (const child of this.effectChildren) {
421
- if (child instanceof IEveInheritPropertiesOwner) child.SetInheritProperties(properties);
420
+ if (CjsSchema.cast(child, IEveInheritPropertiesOwner)) child.SetInheritProperties(properties);
422
421
  }
423
422
  for (const light of this.lights) {
424
- if (light instanceof IEveInheritPropertiesOwner) light.SetInheritProperties(properties);
423
+ if (CjsSchema.cast(light, IEveInheritPropertiesOwner)) light.SetInheritProperties(properties);
425
424
  }
426
425
  }
427
426
 
428
- /**
429
- * Returns the first effect child with the given name, or null when none
430
- * matches.
427
+ /**
428
+ * Returns the first effect child with the given name, or null when none
429
+ * matches.
431
430
  */
432
431
  GetEffectChildByName(name) {
433
432
  const target = String(name ?? "");
@@ -439,56 +438,151 @@ new class extends _identity {
439
438
  return null;
440
439
  }
441
440
 
442
- /**
443
- * Appends an effect child, first giving it the hull's inherited properties and
444
- * then replaying the current controller variables onto it, so a late addition
445
- * starts in the same state as the rest.
441
+ /**
442
+ * Carbon OnListModified (EveSpaceObject2.cpp:291-469), the owner reacting to
443
+ * its own lists. Carbon installs itself on six of them at cpp:217-222 and the
444
+ * lists notify it; a JavaScript array has no notify slot, so the managed child
445
+ * mutation drives the same call.
446
+ *
447
+ * Controllers link and replay the recorded variables on insert, unlink on
448
+ * remove, and unlink every one on unload. Effect children take ownership,
449
+ * replay variables and register with the component registry; removal
450
+ * unregisters and clears ownership. Overlay effects replay variables only.
451
+ * Inherited properties reach a newly inserted child or light. The LightOwner
452
+ * component follows the list edges: registered on the first light, dropped on
453
+ * the last removal or an unload. Decals renumber their priorities, which is
454
+ * the one arm needing SWAPPED and MOVED.
455
+ */
456
+ OnListModified(event, key = 0, key2 = 0, value = null, list = null) {
457
+ const masked = event & BLUELISTEVENT.BELIST_EVENTMASK;
458
+ const loading = (event & BLUELISTEVENT.BELIST_LOADING) !== 0;
459
+ if (list === this.controllers && !loading) {
460
+ if (masked === BLUELISTEVENT.BELIST_INSERTED && value) {
461
+ value.Link(this);
462
+ _EveSpaceObject.#ApplyControllerVariables(value, this.#controllerVariables, "SetVariable");
463
+ } else if (masked === BLUELISTEVENT.BELIST_REMOVED && value) value.Unlink();else if (masked === BLUELISTEVENT.BELIST_UNLOADSTART) {
464
+ for (const controller of this.controllers) controller.Unlink();
465
+ }
466
+ } else if (list === this.effectChildren && !loading) {
467
+ const registry = this.IsInRegistry() ? this.GetComponentRegistry() : null;
468
+ if (masked === BLUELISTEVENT.BELIST_INSERTED) {
469
+ value.SetOwner(this);
470
+ _EveSpaceObject.#ApplyControllerVariables(value, this.#controllerVariables, "SetControllerVariable");
471
+ // Carbon casts to EveEntityPtr before registering (cpp:333-341).
472
+ const inserted = registry ? CjsSchema.cast(value, _EveEntity) : null;
473
+ if (inserted) inserted.Register(registry);
474
+ } else if (masked === BLUELISTEVENT.BELIST_REMOVED) {
475
+ const removed = registry ? CjsSchema.cast(value, _EveEntity) : null;
476
+ if (removed) removed.UnRegister(registry);
477
+ value.SetOwner(null);
478
+ } else if (masked === BLUELISTEVENT.BELIST_UNLOADSTART) {
479
+ for (const child of this.effectChildren) {
480
+ const entity = registry ? CjsSchema.cast(child, _EveEntity) : null;
481
+ if (entity) entity.UnRegister(registry);
482
+ child.SetOwner(null);
483
+ }
484
+ }
485
+ } else if (list === this.overlayEffects && !loading && masked === BLUELISTEVENT.BELIST_INSERTED) {
486
+ _EveSpaceObject.#ApplyControllerVariables(value, this.#controllerVariables, "SetControllerVariable");
487
+ }
488
+
489
+ // Independent of the LOADING guard above: inherited properties reach a
490
+ // child or light however it arrived (cpp:389-411).
491
+ if (masked === BLUELISTEVENT.BELIST_INSERTED && this.inheritProperties && (list === this.effectChildren || list === this.lights) && CjsSchema.cast(value, IEveInheritPropertiesOwner)) {
492
+ value.SetInheritProperties(this.inheritProperties.GetProperties());
493
+ }
494
+ if (list === this.lights) this.#OnLightListModified(masked);
495
+ if (list === this.decals) this.#OnDecalListModified(masked, key, key2);
496
+ }
497
+
498
+ /**
499
+ * Carbon cpp:413-431: the LightOwner component follows the list EDGES - the
500
+ * first light registers it, the last removal or an unload drops it. The same
501
+ * size rule RegisterComponents applies at registration time.
446
502
  */
447
- AddToEffectChildrenList(child) {
448
- if (this.inheritProperties) {
449
- if (child instanceof IEveInheritPropertiesOwner) child.SetInheritProperties(this.inheritProperties.GetProperties());
503
+ #OnLightListModified(masked) {
504
+ const registry = this.GetComponentRegistry();
505
+ if (!registry) return;
506
+ if (masked === BLUELISTEVENT.BELIST_UNLOADSTART || masked === BLUELISTEVENT.BELIST_REMOVED && !this.lights.length) {
507
+ registry.UnRegisterComponent(EveComponentType.LightOwner, this);
508
+ } else if (masked === BLUELISTEVENT.BELIST_INSERTED && this.lights.length === 1) {
509
+ registry.RegisterComponent(EveComponentType.LightOwner, this);
510
+ }
511
+ }
512
+
513
+ /**
514
+ * Carbon cpp:433-468: a decal's priority IS its index, so every structural
515
+ * change renumbers from the affected position. The append special case is
516
+ * Carbon's own comment - "in case someone calls the append function of
517
+ * bluelist from python" - and it renumbers the last entry alone.
518
+ */
519
+ #OnDecalListModified(masked, key, key2) {
520
+ const decals = this.decals;
521
+ if (masked === BLUELISTEVENT.BELIST_INSERTED && key === decals.length) {
522
+ decals[decals.length - 1]?.SetPriority(decals.length - 1);
523
+ return;
524
+ }
525
+ if (masked === BLUELISTEVENT.BELIST_INSERTED || masked === BLUELISTEVENT.BELIST_REMOVED) {
526
+ for (let index = key; index < decals.length; index++) decals[index]?.SetPriority(index);
527
+ return;
450
528
  }
451
- child.SetOwner(this);
452
- this.effectChildren.push(child);
529
+ if (masked === BLUELISTEVENT.BELIST_SWAPPED) {
530
+ decals[key]?.SetPriority(key);
531
+ decals[key2]?.SetPriority(key2);
532
+ return;
533
+ }
534
+ if (masked === BLUELISTEVENT.BELIST_MOVED) {
535
+ const low = Math.min(key, key2);
536
+ const high = Math.max(key, key2);
537
+ for (let index = low; index <= high && index < decals.length; index++) decals[index]?.SetPriority(index);
538
+ }
539
+ }
540
+
541
+ /**
542
+ * Appends an effect child, first giving it the hull's inherited properties and
543
+ * then replaying the current controller variables onto it, so a late addition
544
+ * starts in the same state as the rest.
545
+ */
546
+ AddToEffectChildrenList(child) {
547
+ // The ownership, the inherited properties and the variable replay are the
548
+ // INSERTED arm's (cpp:322-342), reached through the managed mutation.
549
+ CjsModel.addChild(this, "effectChildren", child);
453
550
  this.InvalidateMergedLocators("structure");
454
- _EveSpaceObject.#ApplyControllerVariables(child, this.#controllerVariables, "SetControllerVariable");
455
551
  return child;
456
552
  }
457
553
 
458
554
  /** Appends a light, first giving it the hull's inherited properties. */
459
555
  AddLight(light) {
460
- if (this.inheritProperties) {
461
- if (light instanceof IEveInheritPropertiesOwner) light.SetInheritProperties(this.inheritProperties.GetProperties());
462
- }
463
- this.lights.push(light);
556
+ // The inherited properties and the LightOwner registration on the FIRST
557
+ // light are the hook's (cpp:402-431).
558
+ CjsModel.addChild(this, "lights", light);
464
559
  }
465
560
 
466
- /**
467
- * Drops every light from the hull; component registration is not revisited
468
- * here.
561
+ /**
562
+ * Drops every light from the hull; component registration is not revisited
563
+ * here.
469
564
  */
470
565
  ClearLights() {
471
- this.lights.length = 0;
566
+ // UNLOADSTART, which is what drops the LightOwner component registration
567
+ // (cpp:413-421). Emptying the array by hand left it registered.
568
+ CjsModel.clearChildren(this, "lights");
472
569
  }
473
570
 
474
- /**
475
- * Removes an effect child, returning false when it is not attached to this
476
- * hull.
571
+ /**
572
+ * Removes an effect child, returning false when it is not attached to this
573
+ * hull.
477
574
  */
478
575
  RemoveFromEffectChildrenList(child) {
479
- const index = this.effectChildren.indexOf(child);
480
- if (index === -1) {
481
- return false;
482
- }
483
- this.effectChildren.splice(index, 1);
484
- child.SetOwner(null);
576
+ // The unregister and the cleared ownership are the REMOVED arm's
577
+ // (cpp:343-353).
578
+ if (!CjsModel.removeChild(this, "effectChildren", child)) return false;
485
579
  this.InvalidateMergedLocators("structure");
486
580
  return true;
487
581
  }
488
582
 
489
- /**
490
- * Sets the curve that rotates the model within the hull's ball rotation, or
491
- * clears it when passed nothing.
583
+ /**
584
+ * Sets the curve that rotates the model within the hull's ball rotation, or
585
+ * clears it when passed nothing.
492
586
  */
493
587
  SetModelRotationCurve(curve) {
494
588
  this.modelRotationCurve = curve ?? null;
@@ -499,9 +593,9 @@ new class extends _identity {
499
593
  return this.modelRotationCurve;
500
594
  }
501
595
 
502
- /**
503
- * Sets the curve that offsets the model within the hull's ball position, or
504
- * clears it when passed nothing.
596
+ /**
597
+ * Sets the curve that offsets the model within the hull's ball position, or
598
+ * clears it when passed nothing.
505
599
  */
506
600
  SetModelTranslationCurve(curve) {
507
601
  this.modelTranslationCurve = curve ?? null;
@@ -512,10 +606,10 @@ new class extends _identity {
512
606
  return this.modelTranslationCurve;
513
607
  }
514
608
 
515
- /**
516
- * Rebuilds the hull world transform for a frame from the ball position and rotation curves plus the optional model translation and rotation curves, applies modelScale as a uniform scale, then refreshes the inverse transform and the world bounds; the previous world transform is kept for motion vectors and the world velocity comes from the position curve's derivative.
517
- * @param {number} time Frame time; repeating the previous call's time is a no-op.
518
- * @returns {boolean} False when the transform had already been built for this time.
609
+ /**
610
+ * Rebuilds the hull world transform for a frame from the ball position and rotation curves plus the optional model translation and rotation curves, applies modelScale as a uniform scale, then refreshes the inverse transform and the world bounds; the previous world transform is kept for motion vectors and the world velocity comes from the position curve's derivative.
611
+ * @param {number} time Frame time; repeating the previous call's time is a no-op.
612
+ * @returns {boolean} False when the transform had already been built for this time.
519
613
  */
520
614
  UpdateWorldTransform(time) {
521
615
  const nextTime = Number(time) || 0;
@@ -569,9 +663,9 @@ new class extends _identity {
569
663
  return true;
570
664
  }
571
665
 
572
- /**
573
- * Refreshes Carbon's realized world-space sphere from the dynamic skinned
574
- * sphere when available, otherwise from the authored local sphere.
666
+ /**
667
+ * Refreshes Carbon's realized world-space sphere from the dynamic skinned
668
+ * sphere when available, otherwise from the authored local sphere.
575
669
  */
576
670
  UpdateWorldBounds() {
577
671
  const updater = this.animationUpdater;
@@ -589,10 +683,10 @@ new class extends _identity {
589
683
  }
590
684
  }
591
685
 
592
- /**
593
- * Carbon EveSpaceObject2::PrepareShaderData (cpp:734-763): refreshes the
594
- * world bounds, packs the ship data, and derives the clip-sphere dissolve
595
- * values into the persistent per-object records.
686
+ /**
687
+ * Carbon EveSpaceObject2::PrepareShaderData (cpp:734-763): refreshes the
688
+ * world bounds, packs the ship data, and derives the clip-sphere dissolve
689
+ * values into the persistent per-object records.
596
690
  */
597
691
  PrepareShaderData(updateContext = null) {
598
692
  this.UpdateWorldBounds();
@@ -622,14 +716,14 @@ new class extends _identity {
622
716
  this.#psData.Set("clipSphereFactor2", [this.clipSphereFactor2]);
623
717
  }
624
718
 
625
- /**
626
- * Carbon EveSpaceObject2::UpdateShLighting (cpp:1411-1421): asks the scene's
627
- * SH lighting manager for this hull's secondary-lighting coefficients, faded
628
- * in across the low-detail threshold so a hull entering that range does not
629
- * pop. The coefficients are cleared first, which is also what leaves the
630
- * unwritten tail zero on the L1 path.
631
- * @param {Object} manager - Tr2ShLightingManager
632
- * @param {Object} [updateContext] - frame context, for the detail thresholds
719
+ /**
720
+ * Carbon EveSpaceObject2::UpdateShLighting (cpp:1411-1421): asks the scene's
721
+ * SH lighting manager for this hull's secondary-lighting coefficients, faded
722
+ * in across the low-detail threshold so a hull entering that range does not
723
+ * pop. The coefficients are cleared first, which is also what leaves the
724
+ * unwritten tail zero on the L1 path.
725
+ * @param {Object} manager - Tr2ShLightingManager
726
+ * @param {Object} [updateContext] - frame context, for the detail thresholds
633
727
  */
634
728
  UpdateShLighting(manager, updateContext = null) {
635
729
  const coefficients = this.#psData.Get("shLightingCoefficients");
@@ -645,21 +739,21 @@ new class extends _identity {
645
739
  return true;
646
740
  }
647
741
 
648
- /**
649
- * Carbon EveSpaceObject2::ClearShLighting (cpp:1423-1426): drops this hull's
650
- * secondary-lighting contribution back to nothing.
742
+ /**
743
+ * Carbon EveSpaceObject2::ClearShLighting (cpp:1423-1426): drops this hull's
744
+ * secondary-lighting contribution back to nothing.
651
745
  */
652
746
  ClearShLighting() {
653
747
  this.#psData.Get("shLightingCoefficients").fill(0);
654
748
  return true;
655
749
  }
656
750
 
657
- /**
658
- * Carbon EveSpaceObject2::GetParentData (cpp:1872-1885): the values an
659
- * attachment needs from its hull. `shLighting` is a LIVE view into the PS
660
- * record, exactly as Carbon hands out a raw pointer into m_psData - an
661
- * attachment reading it sees the hull's current coefficients.
662
- * @param {Object} [out] - caller-owned record, refreshed in place
751
+ /**
752
+ * Carbon EveSpaceObject2::GetParentData (cpp:1872-1885): the values an
753
+ * attachment needs from its hull. `shLighting` is a LIVE view into the PS
754
+ * record, exactly as Carbon hands out a raw pointer into m_psData - an
755
+ * attachment reading it sees the hull's current coefficients.
756
+ * @param {Object} [out] - caller-owned record, refreshed in place
663
757
  */
664
758
  GetParentData(out = new IEveSpaceObject2ParentData()) {
665
759
  mat4.copy(out.transform, this.worldTransform);
@@ -676,11 +770,11 @@ new class extends _identity {
676
770
  return out;
677
771
  }
678
772
 
679
- /**
680
- * Carbon EveSpaceObject2::GetPerObjectStructs (cpp:1485-1490): hands a copy
681
- * of both records to a caller, with the VS record's customData taken from the
682
- * PS record as Carbon does.
683
- * @returns {{vs: RawData, ps: RawData}} independent copies, not live records
773
+ /**
774
+ * Carbon EveSpaceObject2::GetPerObjectStructs (cpp:1485-1490): hands a copy
775
+ * of both records to a caller, with the VS record's customData taken from the
776
+ * PS record as Carbon does.
777
+ * @returns {{vs: RawData, ps: RawData}} independent copies, not live records
684
778
  */
685
779
  GetPerObjectStructs(vsData = RawData.create("EveSpaceObjectVSData"), psData = RawData.create("EveSpaceObjectPSData")) {
686
780
  vsData.CopyFrom(this.#vsData);
@@ -692,9 +786,9 @@ new class extends _identity {
692
786
  };
693
787
  }
694
788
 
695
- /**
696
- * Refreshes the world transform, then - when the update flag is on - places the observers, stamps the LOD-gated curve clock while advancing the overlay effects, runs the effect children's synchronous pass with the current placement, and updates the impact overlay; the overlay effects receive the context time as both clocks, as Carbon does.
697
- * @returns {boolean} False when the update flag is off; the world transform is refreshed either way.
789
+ /**
790
+ * Refreshes the world transform, then - when the update flag is on - places the observers, stamps the LOD-gated curve clock while advancing the overlay effects, runs the effect children's synchronous pass with the current placement, and updates the impact overlay; the overlay effects receive the context time as both clocks, as Carbon does.
791
+ * @returns {boolean} False when the update flag is off; the world transform is refreshed either way.
698
792
  */
699
793
  UpdateSyncronous(updateContext = null) {
700
794
  const time = _EveSpaceObject.#GetContextValue(updateContext, "GetTime", "currentTime", "time");
@@ -735,9 +829,9 @@ new class extends _identity {
735
829
  return true;
736
830
  }
737
831
 
738
- /**
739
- * Runs the controllers at a frequency derived from the hull's estimated pixel diameter against the context's high-detail threshold, advances the object curve sets only on frames the synchronous LOD gate stamped, then updates the transform children, the effect children and the impact overlay.
740
- * @returns {number} The controller update frequency in 0..1, which is also handed to the effect children; 0 when the hull is not visible or the update flag is off.
832
+ /**
833
+ * Runs the controllers at a frequency derived from the hull's estimated pixel diameter against the context's high-detail threshold, advances the object curve sets only on frames the synchronous LOD gate stamped, then updates the transform children, the effect children and the impact overlay.
834
+ * @returns {number} The controller update frequency in 0..1, which is also handed to the effect children; 0 when the hull is not visible or the update flag is off.
741
835
  */
742
836
  UpdateAsyncronous(updateContext = null) {
743
837
  if (!this.update) {
@@ -814,9 +908,9 @@ new class extends _identity {
814
908
  return frequency;
815
909
  }
816
910
 
817
- /**
818
- * Updates Carbon's visibility, pixel-size, and mesh-LOD state, then forwards
819
- * visibility to the explicitly owned visual branches.
911
+ /**
912
+ * Updates Carbon's visibility, pixel-size, and mesh-LOD state, then forwards
913
+ * visibility to the explicitly owned visual branches.
820
914
  */
821
915
  UpdateVisibility(updateContext = null, _parentTransform = _EveSpaceObject.#identityTransform) {
822
916
  this.isVisible = false;
@@ -925,10 +1019,10 @@ new class extends _identity {
925
1019
  return out;
926
1020
  }
927
1021
 
928
- /** Carbon ITr2Renderable contract (EveSpaceObject2.cpp:1097-1140): activated
929
- * attachments recurse, the impact overlay contributes, the hull mesh delegates
930
- * per batch type, and TRANSPARENT routes through the distance-sorted area
931
- * path. GetBatchesFromOverlayVector (precomputed overlay area blocks) is
1022
+ /** Carbon ITr2Renderable contract (EveSpaceObject2.cpp:1097-1140): activated
1023
+ * attachments recurse, the impact overlay contributes, the hull mesh delegates
1024
+ * per batch type, and TRANSPARENT routes through the distance-sorted area
1025
+ * path. GetBatchesFromOverlayVector (precomputed overlay area blocks) is
932
1026
  * deferred with the overlay realization work. */
933
1027
  GetBatches(batches, batchType, perObjectData, reason, renderContext = null) {
934
1028
  if (!this.mesh) return false;
@@ -968,11 +1062,11 @@ new class extends _identity {
968
1062
  // from the geometry resource when it exposes them; a failed lookup keeps
969
1063
  // Carbon's origin-center fallback.
970
1064
 
971
- /**
972
- * Commits the mesh's transparent areas back-to-front, ordering them by the
973
- * squared distance from the view position to each area's world-space
974
- * bounding-box center and falling back to the object origin when the geometry
975
- * resource cannot supply a box.
1065
+ /**
1066
+ * Commits the mesh's transparent areas back-to-front, ordering them by the
1067
+ * squared distance from the view position to each area's world-space
1068
+ * bounding-box center and falling back to the object origin when the geometry
1069
+ * resource cannot supply a box.
976
1070
  */
977
1071
  #GetSortedTransparentBatches(areas, batches, perObjectData, renderContext) {
978
1072
  const geometry = this.mesh.GetGeometryResource() ?? null;
@@ -1010,10 +1104,10 @@ new class extends _identity {
1010
1104
  }
1011
1105
  }
1012
1106
 
1013
- /** Rebuilds the cached overlay/shadow area-block lists from the current mesh
1014
- * (Carbon RebuildCachedData, EveSpaceObject2.cpp:2077-2097, triggered there by
1015
- * the geometry-resource load callback). TYPE_ALL = shadow-casting OPAQUE +
1016
- * TRANSPARENT + DECAL areas; TYPE_OPAQUEONLY = shadow-casting OPAQUE; the
1107
+ /** Rebuilds the cached overlay/shadow area-block lists from the current mesh
1108
+ * (Carbon RebuildCachedData, EveSpaceObject2.cpp:2077-2097, triggered there by
1109
+ * the geometry-resource load callback). TYPE_ALL = shadow-casting OPAQUE +
1110
+ * TRANSPARENT + DECAL areas; TYPE_OPAQUEONLY = shadow-casting OPAQUE; the
1017
1111
  * shadow list groups OPAQUE areas by shared material. All coalesced. */
1018
1112
  RebuildCachedData() {
1019
1113
  this.ReleaseCachedData();
@@ -1033,9 +1127,9 @@ new class extends _identity {
1033
1127
  this.#cachedAreaBlocksBuilt = true;
1034
1128
  }
1035
1129
 
1036
- /**
1037
- * Drops the cached overlay and shadow area-block lists so the next batch call
1038
- * rebuilds them from the current mesh.
1130
+ /**
1131
+ * Drops the cached overlay and shadow area-block lists so the next batch call
1132
+ * rebuilds them from the current mesh.
1039
1133
  */
1040
1134
  ReleaseCachedData() {
1041
1135
  for (const blocks of this.#overlayMeshAreaBlocks) {
@@ -1045,25 +1139,25 @@ new class extends _identity {
1045
1139
  this.#cachedAreaBlocksBuilt = false;
1046
1140
  }
1047
1141
 
1048
- /**
1049
- * Rebuilds the cached area blocks on first use when a mesh is attached; Carbon
1050
- * instead rebuilds them from the geometry-resource load callback.
1142
+ /**
1143
+ * Rebuilds the cached area blocks on first use when a mesh is attached; Carbon
1144
+ * instead rebuilds them from the geometry-resource load callback.
1051
1145
  */
1052
1146
  #EnsureCachedAreaBlocks() {
1053
1147
  if (!this.#cachedAreaBlocksBuilt && this.mesh) this.RebuildCachedData();
1054
1148
  }
1055
1149
 
1056
- /**
1057
- * Carbon EveSpaceObject2::GetPickingBatches (cpp:3645-3675): collects the
1058
- * geometry a pick pass should test, by mask. It is ordinary batch collection
1059
- * - the pick itself is an engine pass that renders these and reads IDs back.
1060
- *
1061
- * The OPAQUE bit deliberately pulls in the transparent and additive OVERLAY
1062
- * effects too, so a cloaking hull stays pickable.
1063
- *
1064
- * @param {Object} batches - the picking accumulator
1065
- * @param {Number} pickTypes - a Tr2PickType mask
1066
- * @param {Object} perObjectData - this hull's per-object record
1150
+ /**
1151
+ * Carbon EveSpaceObject2::GetPickingBatches (cpp:3645-3675): collects the
1152
+ * geometry a pick pass should test, by mask. It is ordinary batch collection
1153
+ * - the pick itself is an engine pass that renders these and reads IDs back.
1154
+ *
1155
+ * The OPAQUE bit deliberately pulls in the transparent and additive OVERLAY
1156
+ * effects too, so a cloaking hull stays pickable.
1157
+ *
1158
+ * @param {Object} batches - the picking accumulator
1159
+ * @param {Number} pickTypes - a Tr2PickType mask
1160
+ * @param {Object} perObjectData - this hull's per-object record
1067
1161
  */
1068
1162
  GetPickingBatches(batches, pickTypes = TR2_PICK_TYPE_DEFAULT, perObjectData = null) {
1069
1163
  if (pickTypes & Tr2PickType.PICK_TYPE_PICKING) {
@@ -1092,21 +1186,21 @@ new class extends _identity {
1092
1186
  return true;
1093
1187
  }
1094
1188
 
1095
- /**
1096
- * Carbon EveSpaceObject2::GetID (cpp:3640-3643): a picked area resolves to
1097
- * the hull itself, so the area index is deliberately ignored.
1098
- * @param {Number} [_areaID] - the picked area, unused by this class
1099
- * @returns {EveSpaceObject2} this
1189
+ /**
1190
+ * Carbon EveSpaceObject2::GetID (cpp:3640-3643): a picked area resolves to
1191
+ * the hull itself, so the area index is deliberately ignored.
1192
+ * @param {Number} [_areaID] - the picked area, unused by this class
1193
+ * @returns {EveSpaceObject2} this
1100
1194
  */
1101
1195
  GetID(_areaID = 0) {
1102
1196
  return this;
1103
1197
  }
1104
1198
 
1105
- /** Carbon GetShadowBatches (EveSpaceObject2.cpp:1143-1184): one batch per
1106
- * cached shared-material OPAQUE area block, using the area's own material.
1107
- * Carbon bakes realized-LOD draw args; the GPU-free port defers them to the
1108
- * engine via the geometry source descriptor, so shadowPixelSize travels unused
1109
- * until engine LOD selection consumes it. */
1199
+ /** Carbon GetShadowBatches (EveSpaceObject2.cpp:1143-1184): one batch per
1200
+ * cached shared-material OPAQUE area block, using the area's own material.
1201
+ * Carbon bakes LOD draw args at this point; doing the same is not ported, so
1202
+ * they travel as a geometry source descriptor and shadowPixelSize goes unused
1203
+ * until LOD selection is ported. */
1110
1204
  GetShadowBatches(batches, perObjectData, _shadowPixelSize) {
1111
1205
  if (!this.mesh || this.mesh.display === false) return false;
1112
1206
  this.#EnsureCachedAreaBlocks();
@@ -1128,10 +1222,10 @@ new class extends _identity {
1128
1222
  return committed;
1129
1223
  }
1130
1224
 
1131
- /** Carbon GetBatchesFromOverlayVector (EveSpaceObject2.cpp:1199-1285): the
1132
- * impact overlay's armor-damage shader draws over the TYPE_ALL blocks at
1133
- * maximum priority; each displayed overlay effect draws its per-batch-type
1134
- * effects over its overlay-type blocks (OPAQUE -> TYPE_OPAQUEONLY, everything
1225
+ /** Carbon GetBatchesFromOverlayVector (EveSpaceObject2.cpp:1199-1285): the
1226
+ * impact overlay's armor-damage shader draws over the TYPE_ALL blocks at
1227
+ * maximum priority; each displayed overlay effect draws its per-batch-type
1228
+ * effects over its overlay-type blocks (OPAQUE -> TYPE_OPAQUEONLY, everything
1135
1229
  * else -> TYPE_ALL). */
1136
1230
  GetBatchesFromOverlayVector(batches, perObjectData, batchType, mesh) {
1137
1231
  const impactEffect = this.impactOverlay?.GetArmorDamageShader?.(batchType) ?? null;
@@ -1176,10 +1270,10 @@ new class extends _identity {
1176
1270
  return (batches.GetBatchCount?.() ?? 0) > committedBefore;
1177
1271
  }
1178
1272
 
1179
- /**
1180
- * Builds and commits one render batch drawing a single cached area block with
1181
- * the given material and optional priority, skipping the block when the
1182
- * material yields no valid batch.
1273
+ /**
1274
+ * Builds and commits one render batch drawing a single cached area block with
1275
+ * the given material and optional priority, skipping the block when the
1276
+ * material yields no valid batch.
1183
1277
  */
1184
1278
  #CommitBlockBatch(batches, material, geometry, meshIndex, block, perObjectData, priority, lod, vertexDeclaration) {
1185
1279
  const batch = new Tr2RenderBatch();
@@ -1197,18 +1291,18 @@ new class extends _identity {
1197
1291
 
1198
1292
  // EveMeshOverlayEffect::GetEffects (display-gated, per batch type).
1199
1293
 
1200
- /**
1201
- * Returns an overlay effect's display-gated effect list for a batch type, or
1202
- * null when it contributes none.
1294
+ /**
1295
+ * Returns an overlay effect's display-gated effect list for a batch type, or
1296
+ * null when it contributes none.
1203
1297
  */
1204
1298
  #OverlayEffectsFor(overlay, batchType) {
1205
1299
  return overlay?.GetEffects?.(batchType) ?? null;
1206
1300
  }
1207
1301
 
1208
- /**
1209
- * Reports whether the hull mesh has transparent areas or any overlay effect
1210
- * does, which tells the renderer to route this object through the sorted
1211
- * transparent pass.
1302
+ /**
1303
+ * Reports whether the hull mesh has transparent areas or any overlay effect
1304
+ * does, which tells the renderer to route this object through the sorted
1305
+ * transparent pass.
1212
1306
  */
1213
1307
  HasTransparentBatches() {
1214
1308
  if (!this.mesh) return false;
@@ -1219,9 +1313,9 @@ new class extends _identity {
1219
1313
  return false;
1220
1314
  }
1221
1315
 
1222
- /**
1223
- * Returns the distance from the render context's view position to the hull
1224
- * world translation, used to order transparent renderables back-to-front.
1316
+ /**
1317
+ * Returns the distance from the render context's view position to the hull
1318
+ * world translation, used to order transparent renderables back-to-front.
1225
1319
  */
1226
1320
  GetSortValue(renderContext = null) {
1227
1321
  const viewPosition = renderContext?.GetViewPosition();
@@ -1231,9 +1325,9 @@ new class extends _identity {
1231
1325
  return Math.hypot(x, y, z);
1232
1326
  }
1233
1327
 
1234
- /** Carbon allocates Tr2PerObjectDataWithPersistentBuffers<EveSpaceObject2>.
1235
- * This port retains persistent VS/PS RawData and returns those records
1236
- * directly. GPU-derived bone-ring offsets remain at their CPU defaults until
1328
+ /** Carbon allocates Tr2PerObjectDataWithPersistentBuffers<EveSpaceObject2>.
1329
+ * This port retains persistent VS/PS RawData and returns those records
1330
+ * directly. GPU-derived bone-ring offsets remain at their CPU defaults until
1237
1331
  * an engine supplies them; other CPU-known values are already encoded. */
1238
1332
  GetPerObjectData(_accumulator = null) {
1239
1333
  // Carbon cpp:1437-1445: the bone ring is uploaded and its OFFSETS stamped
@@ -1257,13 +1351,13 @@ new class extends _identity {
1257
1351
  return this.GetPerObjectData(accumulator);
1258
1352
  }
1259
1353
 
1260
- /** Carbon EveSpaceObject2::GetLights (cpp:3536-3555): display gate only
1261
- * (no lights-empty early-out, unlike EveChildMesh), then per light
1262
- * AddLight(manager, worldTransform, 1, bones, boneCount) FOLLOWED by
1263
- * SetBrightnessMultiplier(m_activationStrength) - the order is contract:
1264
- * the submission uses the multiplier stamped on the PREVIOUS pass (first
1265
- * pass uses the Tr2Light default 1) - one frame of activation-strength
1266
- * lag, preserved verbatim. cpp:3554's dead `DisplayChildren()` local is
1354
+ /** Carbon EveSpaceObject2::GetLights (cpp:3536-3555): display gate only
1355
+ * (no lights-empty early-out, unlike EveChildMesh), then per light
1356
+ * AddLight(manager, worldTransform, 1, bones, boneCount) FOLLOWED by
1357
+ * SetBrightnessMultiplier(m_activationStrength) - the order is contract:
1358
+ * the submission uses the multiplier stamped on the PREVIOUS pass (first
1359
+ * pass uses the Tr2Light default 1) - one frame of activation-strength
1360
+ * lag, preserved verbatim. cpp:3554's dead `DisplayChildren()` local is
1267
1361
  * not ported. */
1268
1362
  GetLights(lightManager) {
1269
1363
  if (!this.display) {
@@ -1282,11 +1376,11 @@ new class extends _identity {
1282
1376
  }
1283
1377
  }
1284
1378
 
1285
- /**
1286
- * Carbon EveSpaceObject2::IsCastingShadow (cpp:2252-2274): applies the
1287
- * display, world-sphere and reflection gates, then tests the realized sphere
1288
- * against the supplied shadow frustum. Carbon's float& result is represented
1289
- * by an optional length-one array.
1379
+ /**
1380
+ * Carbon EveSpaceObject2::IsCastingShadow (cpp:2252-2274): applies the
1381
+ * display, world-sphere and reflection gates, then tests the realized sphere
1382
+ * against the supplied shadow frustum. Carbon's float& result is represented
1383
+ * by an optional length-one array.
1290
1384
  */
1291
1385
  IsCastingShadow(cameraFrustum, shadowFrustum, renderReason, sizeInShadowOut = null) {
1292
1386
  if (!this.display || this.#boundingSphereWorldRadius <= 0) {
@@ -1309,9 +1403,9 @@ new class extends _identity {
1309
1403
  return sizeInShadow > 15;
1310
1404
  }
1311
1405
 
1312
- /** Carbon EveSpaceObject2::RegisterComponents (cpp:3568-3609): registers its
1313
- * own components and its children with the scene registration container "so
1314
- * we don't have to traverse the tree every frame". RegisterAudioGeometry
1406
+ /** Carbon EveSpaceObject2::RegisterComponents (cpp:3568-3609): registers its
1407
+ * own components and its children with the scene registration container "so
1408
+ * we don't have to traverse the tree every frame". RegisterAudioGeometry
1315
1409
  * (cpp:3572-3575) is audio-engine-owned and unported. Gate m_display. */
1316
1410
  RegisterComponents() {
1317
1411
  const registry = this.GetComponentRegistry();
@@ -1334,10 +1428,10 @@ new class extends _identity {
1334
1428
  }
1335
1429
  }
1336
1430
 
1337
- /** Carbon EveSpaceObject2::UnRegisterComponents (cpp:3615-3638): forwards
1338
- * the un-registration to the children only - EveEntity::UnRegister already
1339
- * called UnRegisterAllComponents(this) first (EveEntity.cpp:90) - and does
1340
- * not re-check display. UnregisterAudioGeometry (cpp:3617) is
1431
+ /** Carbon EveSpaceObject2::UnRegisterComponents (cpp:3615-3638): forwards
1432
+ * the un-registration to the children only - EveEntity::UnRegister already
1433
+ * called UnRegisterAllComponents(this) first (EveEntity.cpp:90) - and does
1434
+ * not re-check display. UnregisterAudioGeometry (cpp:3617) is
1341
1435
  * audio-engine-owned and unported. */
1342
1436
  UnRegisterComponents() {
1343
1437
  const registry = this.GetComponentRegistry();
@@ -1351,25 +1445,25 @@ new class extends _identity {
1351
1445
  }
1352
1446
  }
1353
1447
 
1354
- /**
1355
- * Reports whether children and effect children should be shown; always true on
1356
- * the base hull, subclasses gate it on activation state.
1448
+ /**
1449
+ * Reports whether children and effect children should be shown; always true on
1450
+ * the base hull, subclasses gate it on activation state.
1357
1451
  */
1358
1452
  DisplayChildren() {
1359
1453
  return true;
1360
1454
  }
1361
1455
 
1362
- /**
1363
- * Returns the transform placement observers are attached to - the live hull
1364
- * world transform.
1456
+ /**
1457
+ * Returns the transform placement observers are attached to - the live hull
1458
+ * world transform.
1365
1459
  */
1366
1460
  GetObserverTransform() {
1367
1461
  return this.worldTransform;
1368
1462
  }
1369
1463
 
1370
- /**
1371
- * Returns the transform effect children are placed against - the live hull
1372
- * world transform, not a copy.
1464
+ /**
1465
+ * Returns the transform effect children are placed against - the live hull
1466
+ * world transform, not a copy.
1373
1467
  */
1374
1468
  GetLocalToWorldTransform() {
1375
1469
  return this.worldTransform;
@@ -1380,26 +1474,26 @@ new class extends _identity {
1380
1474
  vec3.transformMat4(out, this.boundingSphereCenter, this.worldTransform);
1381
1475
  }
1382
1476
 
1383
- /**
1384
- * Returns the live curve-sampled ball position; the array is the object's own
1385
- * field and is rewritten by the next transform update.
1477
+ /**
1478
+ * Returns the live curve-sampled ball position; the array is the object's own
1479
+ * field and is rewritten by the next transform update.
1386
1480
  */
1387
1481
  GetWorldPosition() {
1388
1482
  return this.worldPosition;
1389
1483
  }
1390
1484
 
1391
- /**
1392
- * Returns the live curve-sampled ball rotation, which excludes the model
1393
- * rotation curve; the quaternion is the object's own field and is rewritten by
1394
- * the next transform update.
1485
+ /**
1486
+ * Returns the live curve-sampled ball rotation, which excludes the model
1487
+ * rotation curve; the quaternion is the object's own field and is rewritten by
1488
+ * the next transform update.
1395
1489
  */
1396
1490
  GetWorldRotation() {
1397
1491
  return this.worldRotation;
1398
1492
  }
1399
1493
 
1400
- /**
1401
- * Finds a sound emitter by observer name on this hull and then recursively in
1402
- * the effect children, returning null when no emitter carries the name.
1494
+ /**
1495
+ * Finds a sound emitter by observer name on this hull and then recursively in
1496
+ * the effect children, returning null when no emitter carries the name.
1403
1497
  */
1404
1498
  FindSoundEmitter(name) {
1405
1499
  const target = String(name ?? "");
@@ -1417,9 +1511,9 @@ new class extends _identity {
1417
1511
  return null;
1418
1512
  }
1419
1513
 
1420
- /**
1421
- * Sets the mute flag and pushes it to every effect child and placement
1422
- * observer.
1514
+ /**
1515
+ * Sets the mute flag and pushes it to every effect child and placement
1516
+ * observer.
1423
1517
  */
1424
1518
  SetMute(mute) {
1425
1519
  this.mute = !!mute;
@@ -1431,19 +1525,19 @@ new class extends _identity {
1431
1525
  }
1432
1526
  }
1433
1527
 
1434
- /**
1435
- * Plays an animation with explicit loop, start, and speed settings
1436
- * (Carbon PlayAnimationEx, MAP_METHOD_AND_WRAP_OPTIONAL_ARGS).
1528
+ /**
1529
+ * Plays an animation with explicit loop, start, and speed settings
1530
+ * (Carbon PlayAnimationEx, MAP_METHOD_AND_WRAP_OPTIONAL_ARGS).
1437
1531
  */
1438
1532
  PlayAnimationEx(animName, loopCount, start, speed, clearWhenDone = true) {
1439
1533
  this.#PlayAnimation(animName, true, loopCount, start, speed, clearWhenDone);
1440
1534
  }
1441
1535
 
1442
- /**
1443
- * Calculates the skinned bounding box under a transform (CMF path: the
1444
- * local box corners transformed with perspective divide). The granny path
1445
- * is unported. Returns an inverted-empty { min, max } box when dynamic
1446
- * bounds are disabled, as Carbon's BoundingBoxInitialize does.
1536
+ /**
1537
+ * Calculates the skinned bounding box under a transform (CMF path: the
1538
+ * local box corners transformed with perspective divide). The granny path
1539
+ * is unported. Returns an inverted-empty { min, max } box when dynamic
1540
+ * bounds are disabled, as Carbon's BoundingBoxInitialize does.
1447
1541
  */
1448
1542
  CalculateSkinnedBoundingBoxFromTransform(transform) {
1449
1543
  const min = vec3.fromValues(Infinity, Infinity, Infinity);
@@ -1467,10 +1561,10 @@ new class extends _identity {
1467
1561
  };
1468
1562
  }
1469
1563
 
1470
- /**
1471
- * Calculates the skinned bounding sphere (CMF path: the current bounding
1472
- * sphere; granny path unported). Returns (0,0,0,-1) when dynamic bounds
1473
- * are disabled.
1564
+ /**
1565
+ * Calculates the skinned bounding sphere (CMF path: the current bounding
1566
+ * sphere; granny path unported). Returns (0,0,0,-1) when dynamic bounds
1567
+ * are disabled.
1474
1568
  */
1475
1569
  CalculateSkinnedBoundingSphere(out = vec4.create()) {
1476
1570
  if (this.dynamicBoundingSphereEnabled && this.mesh?.GetGeometryResource()?.IsUsingCMF?.()) {
@@ -1489,9 +1583,9 @@ new class extends _identity {
1489
1583
  }
1490
1584
  }
1491
1585
 
1492
- /**
1493
- * Rebuilds the locator sets visible on this object from its own authored sets
1494
- * plus the sets owned by child meshes and nested child containers.
1586
+ /**
1587
+ * Rebuilds the locator sets visible on this object from its own authored sets
1588
+ * plus the sets owned by child meshes and nested child containers.
1495
1589
  */
1496
1590
  EnsureChildLocatorMerged() {
1497
1591
  if (!this.#mergedLocatorSetsDirty) return;
@@ -1555,11 +1649,11 @@ new class extends _identity {
1555
1649
  this.#damageFilterAreas.length = 0;
1556
1650
  }
1557
1651
 
1558
- /**
1559
- * Collects prepared hull and child geometry and opens raycast sessions
1560
- * (Carbon CollectOccluders, EveSpaceObject2.cpp:1960-2028): occluders carry
1561
- * areaStart/areaCount ranges into the shared #damageFilterAreas pool, and
1562
- * records with no matching areas are skipped rather than raycast whole.
1652
+ /**
1653
+ * Collects prepared hull and child geometry and opens raycast sessions
1654
+ * (Carbon CollectOccluders, EveSpaceObject2.cpp:1960-2028): occluders carry
1655
+ * areaStart/areaCount ranges into the shared #damageFilterAreas pool, and
1656
+ * records with no matching areas are skipped rather than raycast whole.
1563
1657
  */
1564
1658
  #CollectDamageFilterOccluders() {
1565
1659
  this.#damageFilterOccluders.length = 0;
@@ -1706,8 +1800,8 @@ new class extends _identity {
1706
1800
  if (this.#damageFilterState === 0) this.#damageFilterState = 1;
1707
1801
  }
1708
1802
 
1709
- /**
1710
- * Clears all impact and damage effects on the impact overlay.
1803
+ /**
1804
+ * Clears all impact and damage effects on the impact overlay.
1711
1805
  */
1712
1806
  ClearImpactDamage() {
1713
1807
  if (this.impactOverlay) this.impactOverlay.Clear();
@@ -1718,23 +1812,23 @@ new class extends _identity {
1718
1812
  }
1719
1813
  }
1720
1814
 
1721
- /**
1722
- * Clears all animations on the animation updater.
1815
+ /**
1816
+ * Clears all animations on the animation updater.
1723
1817
  */
1724
1818
  ClearAnimations() {
1725
1819
  this.animationUpdater?.ClearAnimations?.();
1726
1820
  }
1727
1821
 
1728
- /**
1729
- * Creates an impact facing a position on the closest facing damage locator.
1822
+ /**
1823
+ * Creates an impact facing a position on the closest facing damage locator.
1730
1824
  */
1731
1825
  CreateImpactFromPosition(position, direction, lifeTime, size) {
1732
1826
  const closestDamageLocator = this.#GetClosestLocatorIndex(position, _EveSpaceObject.#damageLocatorSetName);
1733
1827
  return this.CreateImpact(closestDamageLocator, direction, lifeTime, size);
1734
1828
  }
1735
1829
 
1736
- /**
1737
- * Creates an impact effect on a damage locator through the impact overlay.
1830
+ /**
1831
+ * Creates an impact effect on a damage locator through the impact overlay.
1738
1832
  */
1739
1833
  CreateImpact(damageLocatorIndex, direction, lifeTime, size) {
1740
1834
  if (this.impactOverlay) {
@@ -1751,16 +1845,16 @@ new class extends _identity {
1751
1845
  return -1;
1752
1846
  }
1753
1847
 
1754
- /**
1755
- * Ends the current animation on the animation updater.
1848
+ /**
1849
+ * Ends the current animation on the animation updater.
1756
1850
  */
1757
1851
  EndAnimation() {
1758
1852
  this.animationUpdater?.EndAnimation?.();
1759
1853
  }
1760
1854
 
1761
- /**
1762
- * Freezes LOD selection at the current mesh and marks decal geometry
1763
- * frozen.
1855
+ /**
1856
+ * Freezes LOD selection at the current mesh and marks decal geometry
1857
+ * frozen.
1764
1858
  */
1765
1859
  FreezeHighDetailMesh() {
1766
1860
  this.#allowLodSelection = false;
@@ -1769,23 +1863,23 @@ new class extends _identity {
1769
1863
  }
1770
1864
  }
1771
1865
 
1772
- /**
1773
- * Gets the number of damage locators on this object.
1866
+ /**
1867
+ * Gets the number of damage locators on this object.
1774
1868
  */
1775
1869
  GetDamageLocatorCount() {
1776
1870
  return this.GetLocatorCount(_EveSpaceObject.#damageLocatorSetName);
1777
1871
  }
1778
1872
 
1779
- /**
1780
- * Gets the number of locators in a named locator set.
1873
+ /**
1874
+ * Gets the number of locators in a named locator set.
1781
1875
  */
1782
1876
  GetLocatorCount(locatorSetName) {
1783
1877
  return this.#GetLocatorsForSet(locatorSetName)?.length ?? 0;
1784
1878
  }
1785
1879
 
1786
- /**
1787
- * Gets the first locator list whose set has the requested Carbon name.
1788
- * The returned list remains owned by the locator set.
1880
+ /**
1881
+ * Gets the first locator list whose set has the requested Carbon name.
1882
+ * The returned list remains owned by the locator set.
1789
1883
  */
1790
1884
  GetLocatorsForSet(locatorSetName) {
1791
1885
  return this.#GetLocatorsForSet(locatorSetName);
@@ -1819,9 +1913,9 @@ new class extends _identity {
1819
1913
  this.InvalidateMergedLocators("structure");
1820
1914
  }
1821
1915
 
1822
- /**
1823
- * Gets the closest locator in a set to a world position, ignoring locator
1824
- * facing. Returns -1 when the set is missing or empty.
1916
+ /**
1917
+ * Gets the closest locator in a set to a world position, ignoring locator
1918
+ * facing. Returns -1 when the set is missing or empty.
1825
1919
  */
1826
1920
  GetCloseLocatorIndex(position, locatorSetName) {
1827
1921
  const locators = this.#GetLocatorsForSet(locatorSetName);
@@ -1845,19 +1939,19 @@ new class extends _identity {
1845
1939
  return closestIndex;
1846
1940
  }
1847
1941
 
1848
- /**
1849
- * Carbon's script surface maps GetGoodLocatorIndex to GetCloseLocatorIndex
1850
- * (EveSpaceObject2_Blue.cpp); the internal randomized fit heuristic is not
1851
- * script-exposed.
1942
+ /**
1943
+ * Carbon's script surface maps GetGoodLocatorIndex to GetCloseLocatorIndex
1944
+ * (EveSpaceObject2_Blue.cpp); the internal randomized fit heuristic is not
1945
+ * script-exposed.
1852
1946
  */
1853
1947
  GetGoodLocatorIndex(position, locatorSetName) {
1854
1948
  return this.GetCloseLocatorIndex(position, locatorSetName);
1855
1949
  }
1856
1950
 
1857
- /**
1858
- * Gets the local direction of an indexed damage locator, (0,0,0) for
1859
- * indices out of range (Carbon script GetDamageLocatorDirection maps to
1860
- * GetDamageLocatorDirectionLocal).
1951
+ /**
1952
+ * Gets the local direction of an indexed damage locator, (0,0,0) for
1953
+ * indices out of range (Carbon script GetDamageLocatorDirection maps to
1954
+ * GetDamageLocatorDirectionLocal).
1861
1955
  */
1862
1956
  GetDamageLocatorDirection(index, inWorldSpaceOrOut = vec3.create(), out = vec3.create()) {
1863
1957
  const targetableCall = typeof inWorldSpaceOrOut === "boolean";
@@ -1886,10 +1980,10 @@ new class extends _identity {
1886
1980
  return true;
1887
1981
  }
1888
1982
 
1889
- /**
1890
- * Gets a damage locator's BIND position in object space - the merged set's
1891
- * authored position, no animation (Carbon EveSpaceObject2.cpp:2785-2796).
1892
- * Impact overlays seed decals here so they stay put on animated parts.
1983
+ /**
1984
+ * Gets a damage locator's BIND position in object space - the merged set's
1985
+ * authored position, no animation (Carbon EveSpaceObject2.cpp:2785-2796).
1986
+ * Impact overlays seed decals here so they stay put on animated parts.
1893
1987
  */
1894
1988
  GetDamageLocatorBindPosition(index, out = vec3.create()) {
1895
1989
  const locators = this.#GetLocatorsForSet(_EveSpaceObject.#damageLocatorSetName);
@@ -2030,9 +2124,9 @@ new class extends _identity {
2030
2124
  return false;
2031
2125
  }
2032
2126
 
2033
- /**
2034
- * Gets the local position of an indexed damage locator, (0,0,0) for
2035
- * indices out of range.
2127
+ /**
2128
+ * Gets the local position of an indexed damage locator, (0,0,0) for
2129
+ * indices out of range.
2036
2130
  */
2037
2131
  GetDamageLocator(index, out = vec3.create()) {
2038
2132
  const locators = this.#GetLocatorsForSet(_EveSpaceObject.#damageLocatorSetName);
@@ -2044,9 +2138,9 @@ new class extends _identity {
2044
2138
  return out;
2045
2139
  }
2046
2140
 
2047
- /**
2048
- * Gets the world-space position of an indexed damage locator, (0,0,0) for
2049
- * indices out of range (returned untransformed, as Carbon does).
2141
+ /**
2142
+ * Gets the world-space position of an indexed damage locator, (0,0,0) for
2143
+ * indices out of range (returned untransformed, as Carbon does).
2050
2144
  */
2051
2145
  GetTransformedDamageLocator(index, out = vec3.create()) {
2052
2146
  const locators = this.#GetLocatorsForSet(_EveSpaceObject.#damageLocatorSetName);
@@ -2058,18 +2152,18 @@ new class extends _identity {
2058
2152
  return vec3.transformMat4(out, out, this.worldTransform);
2059
2153
  }
2060
2154
 
2061
- /**
2062
- * Checks whether this object is in impostor mode. The impostor system that
2063
- * raises the flag is unported, so this reports the default until then.
2155
+ /**
2156
+ * Checks whether this object is in impostor mode. The impostor system that
2157
+ * raises the flag is unported, so this reports the default until then.
2064
2158
  */
2065
2159
  IsImpostor() {
2066
2160
  return this.#impostorMode;
2067
2161
  }
2068
2162
 
2069
- /**
2070
- * Gets a locator position from a named set. Out-of-range or missing-set
2071
- * queries return the world translation in world space and (0,0,0) in
2072
- * object space, as Carbon does.
2163
+ /**
2164
+ * Gets a locator position from a named set. Out-of-range or missing-set
2165
+ * queries return the world translation in world space and (0,0,0) in
2166
+ * object space, as Carbon does.
2073
2167
  */
2074
2168
  GetLocatorPositionFromSet(index, inWorldSpace, locatorSetName, out = vec3.create()) {
2075
2169
  const locators = this.#GetLocatorsForSet(locatorSetName);
@@ -2087,9 +2181,9 @@ new class extends _identity {
2087
2181
  return out;
2088
2182
  }
2089
2183
 
2090
- /**
2091
- * Gets a locator direction from a named set. Out-of-range or missing-set
2092
- * queries return (0,1,0), as Carbon does.
2184
+ /**
2185
+ * Gets a locator direction from a named set. Out-of-range or missing-set
2186
+ * queries return (0,1,0), as Carbon does.
2093
2187
  */
2094
2188
  GetLocatorRotationFromSet(index, inWorldSpace, locatorSetName, out = vec3.create()) {
2095
2189
  const locators = this.#GetLocatorsForSet(locatorSetName);
@@ -2104,9 +2198,9 @@ new class extends _identity {
2104
2198
  return out;
2105
2199
  }
2106
2200
 
2107
- /**
2108
- * Raises a named controller event on this hull's controllers and forwards it
2109
- * to the effect children and overlay effects.
2201
+ /**
2202
+ * Raises a named controller event on this hull's controllers and forwards it
2203
+ * to the effect children and overlay effects.
2110
2204
  */
2111
2205
  HandleControllerEvent(name) {
2112
2206
  const eventName = String(name ?? "");
@@ -2121,24 +2215,24 @@ new class extends _identity {
2121
2215
  }
2122
2216
  }
2123
2217
 
2124
- /**
2125
- * Plays an animation once, replacing the current one
2126
- * (Carbon script PlayAnimation maps to PlayAnimationOnce).
2218
+ /**
2219
+ * Plays an animation once, replacing the current one
2220
+ * (Carbon script PlayAnimation maps to PlayAnimationOnce).
2127
2221
  */
2128
2222
  PlayAnimation(animName) {
2129
2223
  this.#PlayAnimation(animName, true, 1, 0, 1, true);
2130
2224
  }
2131
2225
 
2132
- /**
2133
- * Chains an animation once after the current one (Carbon ChainAnimation).
2226
+ /**
2227
+ * Chains an animation once after the current one (Carbon ChainAnimation).
2134
2228
  */
2135
2229
  ChainAnimation(animName) {
2136
2230
  this.#PlayAnimation(animName, false, 1, 0, 1, true);
2137
2231
  }
2138
2232
 
2139
- /**
2140
- * Chains an animation with explicit loop, start, and speed settings
2141
- * (Carbon ChainAnimationEx).
2233
+ /**
2234
+ * Chains an animation with explicit loop, start, and speed settings
2235
+ * (Carbon ChainAnimationEx).
2142
2236
  */
2143
2237
  ChainAnimationEx(animName, loopCount, start, speed) {
2144
2238
  this.#PlayAnimation(animName, false, loopCount, start, speed, true);
@@ -2148,17 +2242,17 @@ new class extends _identity {
2148
2242
  // into the animation updater, which owns playback state; a missing updater
2149
2243
  // is a Carbon-faithful no-op.
2150
2244
 
2151
- /**
2152
- * Forwards a playback request to the animation updater, which owns all
2153
- * animation state; a hull without an updater does nothing, as in Carbon.
2245
+ /**
2246
+ * Forwards a playback request to the animation updater, which owns all
2247
+ * animation state; a hull without an updater does nothing, as in Carbon.
2154
2248
  */
2155
2249
  #PlayAnimation(animName, replace, loopCount, delay, speed, clearWhenDone) {
2156
2250
  this.animationUpdater?.PlayAnimation?.(String(animName ?? ""), replace, loopCount, delay, speed, clearWhenDone);
2157
2251
  }
2158
2252
 
2159
- /**
2160
- * Recalculates the authored bounding sphere from the mesh geometry
2161
- * resource. Fails when no mesh or ready geometry resource is attached.
2253
+ /**
2254
+ * Recalculates the authored bounding sphere from the mesh geometry
2255
+ * resource. Fails when no mesh or ready geometry resource is attached.
2162
2256
  */
2163
2257
  RebuildBoundingSphereInformation() {
2164
2258
  const mesh = this.mesh;
@@ -2188,9 +2282,9 @@ new class extends _identity {
2188
2282
  return this;
2189
2283
  }
2190
2284
 
2191
- /**
2192
- * Returns a plain-object snapshot of the controller variables currently
2193
- * stamped on this hull.
2285
+ /**
2286
+ * Returns a plain-object snapshot of the controller variables currently
2287
+ * stamped on this hull.
2194
2288
  */
2195
2289
  GetControllerVariables() {
2196
2290
  return Object.fromEntries(this.#controllerVariables);
@@ -2204,11 +2298,11 @@ new class extends _identity {
2204
2298
  return geometryResource.GetLodIndexForScreenSize?.(this.mesh?.GetMeshIndex?.() ?? 0, this.#meshScreenSize) ?? 0;
2205
2299
  }
2206
2300
 
2207
- /**
2208
- * Gets a named locator's transform (Carbon script GetLocatorTransform maps
2209
- * to GetEveLocatorTransform): the identity for unknown names, the animated
2210
- * bone world transform when the animation updater resolves the name, else
2211
- * the authored locator transform.
2301
+ /**
2302
+ * Gets a named locator's transform (Carbon script GetLocatorTransform maps
2303
+ * to GetEveLocatorTransform): the identity for unknown names, the animated
2304
+ * bone world transform when the animation updater resolves the name, else
2305
+ * the authored locator transform.
2212
2306
  */
2213
2307
  GetLocatorTransform(name, out = mat4.create()) {
2214
2308
  const target = String(name ?? "");
@@ -2228,11 +2322,11 @@ new class extends _identity {
2228
2322
  return mat4.copy(out, locator.GetTransform());
2229
2323
  }
2230
2324
 
2231
- /**
2232
- * Gets the local axis-aligned bounding box: dynamic skinned bounds when
2233
- * enabled, else the mesh box, else the cached box (at worst it lags one
2234
- * frame). With out arguments it fills them and returns true; without, it
2235
- * returns { min, max }.
2325
+ /**
2326
+ * Gets the local axis-aligned bounding box: dynamic skinned bounds when
2327
+ * enabled, else the mesh box, else the cached box (at worst it lags one
2328
+ * frame). With out arguments it fills them and returns true; without, it
2329
+ * returns { min, max }.
2236
2330
  */
2237
2331
  GetLocalBoundingBox(minBounds, maxBounds) {
2238
2332
  const min = vec3.create();
@@ -2282,9 +2376,9 @@ new class extends _identity {
2282
2376
  return geometryResource ? geometryResource.IsGood() : false;
2283
2377
  }
2284
2378
 
2285
- /**
2286
- * Gets Carbon's realized world sphere, optionally accumulated with transform
2287
- * and effect children when query is EVE_BOUNDS_WITH_CHILDREN.
2379
+ /**
2380
+ * Gets Carbon's realized world sphere, optionally accumulated with transform
2381
+ * and effect children when query is EVE_BOUNDS_WITH_CHILDREN.
2288
2382
  */
2289
2383
  GetBoundingSphere(out = sph3.create(), query = 0) {
2290
2384
  if (this.boundingSphereRadius <= 0 && this.#dynamicBoundingSphere[3] <= 0) return false;
@@ -2320,9 +2414,9 @@ new class extends _identity {
2320
2414
  return this.#isInFrustum;
2321
2415
  }
2322
2416
 
2323
- /**
2324
- * Gets the bounding sphere center, preferring the dynamic skinned sphere
2325
- * when one is published.
2417
+ /**
2418
+ * Gets the bounding sphere center, preferring the dynamic skinned sphere
2419
+ * when one is published.
2326
2420
  */
2327
2421
  GetBoundingSphereCenter(out = vec3.create()) {
2328
2422
  if (this.#dynamicBoundingSphere[3] !== -1) {
@@ -2331,9 +2425,9 @@ new class extends _identity {
2331
2425
  return vec3.copy(out, this.boundingSphereCenter);
2332
2426
  }
2333
2427
 
2334
- /**
2335
- * Gets the model-scaled bounding sphere radius, preferring the dynamic
2336
- * skinned sphere when one is published.
2428
+ /**
2429
+ * Gets the model-scaled bounding sphere radius, preferring the dynamic
2430
+ * skinned sphere when one is published.
2337
2431
  */
2338
2432
  GetBoundingSphereRadius() {
2339
2433
  if (this.#dynamicBoundingSphere[3] !== -1) {
@@ -2342,9 +2436,9 @@ new class extends _identity {
2342
2436
  return this.modelScale * this.boundingSphereRadius;
2343
2437
  }
2344
2438
 
2345
- /**
2346
- * Gets the number of mesh-bound bones. Carbon dereferences the animation
2347
- * updater unchecked; CarbonEngineJS reports 0 when none is attached.
2439
+ /**
2440
+ * Gets the number of mesh-bound bones. Carbon dereferences the animation
2441
+ * updater unchecked; CarbonEngineJS reports 0 when none is attached.
2348
2442
  */
2349
2443
  GetBoneCount() {
2350
2444
  const updater = this.animationUpdater;
@@ -2360,10 +2454,10 @@ new class extends _identity {
2360
2454
  return updater.GetMeshBindingBoneCount?.() ?? 0;
2361
2455
  }
2362
2456
 
2363
- /**
2364
- * Pushes shield, armor and hull damage levels to the impact overlay and
2365
- * mirrors them into the ShieldDamage, ArmorDamage and HullDamage controller
2366
- * variables so bound effects follow.
2457
+ /**
2458
+ * Pushes shield, armor and hull damage levels to the impact overlay and
2459
+ * mirrors them into the ShieldDamage, ArmorDamage and HullDamage controller
2460
+ * variables so bound effects follow.
2367
2461
  */
2368
2462
  SetImpactDamageState(shield, armor, hull, doCreateArmorImpacts = true) {
2369
2463
  if (this.impactOverlay) {
@@ -2379,8 +2473,8 @@ new class extends _identity {
2379
2473
  this.SetControllerVariable("HullDamage", hull);
2380
2474
  }
2381
2475
 
2382
- /**
2383
- * Toggles a named impact-overlay animation (boosters, hardeners, ...).
2476
+ /**
2477
+ * Toggles a named impact-overlay animation (boosters, hardeners, ...).
2384
2478
  */
2385
2479
  SetImpactAnimation(name, enable, duration) {
2386
2480
  if (!this.impactOverlay) return;
@@ -2412,10 +2506,10 @@ new class extends _identity {
2412
2506
  return overlay;
2413
2507
  }
2414
2508
 
2415
- /**
2416
- * Stores a controller variable on the hull and pushes it to the controllers,
2417
- * effect children and overlay effects; the stored value is replayed onto
2418
- * controllers and children added later.
2509
+ /**
2510
+ * Stores a controller variable on the hull and pushes it to the controllers,
2511
+ * effect children and overlay effects; the stored value is replayed onto
2512
+ * controllers and children added later.
2419
2513
  */
2420
2514
  SetControllerVariable(name, value) {
2421
2515
  const key = String(name ?? "");
@@ -2432,9 +2526,9 @@ new class extends _identity {
2432
2526
  }
2433
2527
  }
2434
2528
 
2435
- /**
2436
- * Forwards a procedural-container variable to every effect child; the hull
2437
- * itself keeps no copy.
2529
+ /**
2530
+ * Forwards a procedural-container variable to every effect child; the hull
2531
+ * itself keeps no copy.
2438
2532
  */
2439
2533
  SetProceduralContainerVariable(name, value) {
2440
2534
  for (const child of this.effectChildren) {
@@ -2442,9 +2536,9 @@ new class extends _identity {
2442
2536
  }
2443
2537
  }
2444
2538
 
2445
- /**
2446
- * Starts this hull's controllers and those of its effect children and overlay
2447
- * effects.
2539
+ /**
2540
+ * Starts this hull's controllers and those of its effect children and overlay
2541
+ * effects.
2448
2542
  */
2449
2543
  StartControllers() {
2450
2544
  for (const controller of this.controllers) {
@@ -2458,13 +2552,13 @@ new class extends _identity {
2458
2552
  }
2459
2553
  }
2460
2554
 
2461
- /**
2462
- * Applies bone and model transforms to locators and returns
2463
- * [position, rotation, boneIndex] tuples, as the Carbon script surface
2464
- * does (TransformLocators maps to PyTransformLocators). Accepts either
2465
- * locator records ({ position, direction, boneIndex }, Carbon's
2466
- * LocatorStructureList shape) or the same [position, rotation, boneIndex]
2467
- * tuple shape it returns.
2555
+ /**
2556
+ * Applies bone and model transforms to locators and returns
2557
+ * [position, rotation, boneIndex] tuples, as the Carbon script surface
2558
+ * does (TransformLocators maps to PyTransformLocators). Accepts either
2559
+ * locator records ({ position, direction, boneIndex }, Carbon's
2560
+ * LocatorStructureList shape) or the same [position, rotation, boneIndex]
2561
+ * tuple shape it returns.
2468
2562
  */
2469
2563
  TransformLocators(locators = []) {
2470
2564
  const result = [];
@@ -2493,10 +2587,10 @@ new class extends _identity {
2493
2587
  // Carbon Blue TransformLocator: bone-attached records pick up the mesh
2494
2588
  // bone matrix; without bone data the authored values pass through.
2495
2589
 
2496
- /**
2497
- * Applies the mesh bone matrix to a locator position and rotation for
2498
- * bone-attached locators; the authored values pass through unchanged when
2499
- * there is no usable bone data.
2590
+ /**
2591
+ * Applies the mesh bone matrix to a locator position and rotation for
2592
+ * bone-attached locators; the authored values pass through unchanged when
2593
+ * there is no usable bone data.
2500
2594
  */
2501
2595
  #TransformLocator(position, rotation, boneIndex) {
2502
2596
  const updater = this.animationUpdater;
@@ -2516,10 +2610,10 @@ new class extends _identity {
2516
2610
  // origin (pure GetValueAt, no playback advance): translation adds, model
2517
2611
  // rotation rotates the position and pre-multiplies.
2518
2612
 
2519
- /**
2520
- * Applies the model translation and rotation curves sampled at time 0 to a
2521
- * locator position and rotation, matching Carbon's Blue locator surface, which
2522
- * reads the curves without advancing playback.
2613
+ /**
2614
+ * Applies the model translation and rotation curves sampled at time 0 to a
2615
+ * locator position and rotation, matching Carbon's Blue locator surface, which
2616
+ * reads the curves without advancing playback.
2523
2617
  */
2524
2618
  #ApplyModelTransform(position, rotation) {
2525
2619
  if (this.modelTranslationCurve) {
@@ -2537,9 +2631,9 @@ new class extends _identity {
2537
2631
 
2538
2632
  // Carbon GetLocatorsForSet: first set matching the name wins.
2539
2633
 
2540
- /**
2541
- * Returns the locator list of the first locator set carrying the name, or null
2542
- * when no set matches; the list stays owned by the locator set.
2634
+ /**
2635
+ * Returns the locator list of the first locator set carrying the name, or null
2636
+ * when no set matches; the list stays owned by the locator set.
2543
2637
  */
2544
2638
  #GetLocatorsForSet(locatorSetName) {
2545
2639
  const target = String(locatorSetName ?? "");
@@ -2552,19 +2646,19 @@ new class extends _identity {
2552
2646
  return null;
2553
2647
  }
2554
2648
 
2555
- /**
2556
- * Writes a locator's object-space position and direction (Carbon
2557
- * EveSpaceObject2.cpp:3751-3772, rewritten upstream by 3d988b1d).
2558
- *
2559
- * A merged damage locator (mergedDamageIndex >= 0, indexing the merged
2560
- * damage set) delegates to the owning child's animated pose - the locator's
2561
- * boneIndex addresses the CHILD's skeleton, never this object's - then
2562
- * lifts the result through the range's childToObject transform; Carbon
2563
- * normalizes the direction HERE but not in EveGetLocatorPose, and that
2564
- * asymmetry is preserved. Every other locator resolves against this
2565
- * object's own animation updater.
2566
- *
2567
- * Overridable on purpose: Carbon's EveSwarm overrides this.
2649
+ /**
2650
+ * Writes a locator's object-space position and direction (Carbon
2651
+ * EveSpaceObject2.cpp:3751-3772, rewritten upstream by 3d988b1d).
2652
+ *
2653
+ * A merged damage locator (mergedDamageIndex >= 0, indexing the merged
2654
+ * damage set) delegates to the owning child's animated pose - the locator's
2655
+ * boneIndex addresses the CHILD's skeleton, never this object's - then
2656
+ * lifts the result through the range's childToObject transform; Carbon
2657
+ * normalizes the direction HERE but not in EveGetLocatorPose, and that
2658
+ * asymmetry is preserved. Every other locator resolves against this
2659
+ * object's own animation updater.
2660
+ *
2661
+ * Overridable on purpose: Carbon's EveSwarm overrides this.
2568
2662
  */
2569
2663
  GetLocatorInObjectSpace(outPosition, outDirection, locator, mergedDamageIndex = -1) {
2570
2664
  if (mergedDamageIndex >= 0) {
@@ -2587,10 +2681,10 @@ new class extends _identity {
2587
2681
  // Carbon GetClosestLocatorIndex: facing-gated closest search; 0 when the
2588
2682
  // set is missing, -1 when no locator faces the position.
2589
2683
 
2590
- /**
2591
- * Returns the index of the nearest locator in a named set that faces the given
2592
- * world position - 0 when the set is missing, -1 when no locator faces the
2593
- * position.
2684
+ /**
2685
+ * Returns the index of the nearest locator in a named set that faces the given
2686
+ * world position - 0 when the set is missing, -1 when no locator faces the
2687
+ * position.
2594
2688
  */
2595
2689
  #GetClosestLocatorIndex(position, locatorSetName) {
2596
2690
  const locators = this.#GetLocatorsForSet(locatorSetName);
@@ -2617,9 +2711,9 @@ new class extends _identity {
2617
2711
  return closestIndex;
2618
2712
  }
2619
2713
 
2620
- /**
2621
- * Reports whether a locator faces a position, by testing that stepping the
2622
- * object-space position back along the locator direction shortens it.
2714
+ /**
2715
+ * Reports whether a locator faces a position, by testing that stepping the
2716
+ * object-space position back along the locator direction shortens it.
2623
2717
  */
2624
2718
 
2625
2719
  /** Rotates a direction by a matrix's rotation basis, ignoring its translation. */
@@ -2643,15 +2737,15 @@ new class extends _identity {
2643
2737
  vec3.copy(this.generatedShapeEllipsoidRadius, outRadii);
2644
2738
  }
2645
2739
 
2646
- /**
2647
- * Maps the negated dot product of a locator direction and an offset direction
2648
- * onto Carbon's square-root fit score, the ranking used to pick a varied
2649
- * damage locator.
2740
+ /**
2741
+ * Maps the negated dot product of a locator direction and an offset direction
2742
+ * onto Carbon's square-root fit score, the ranking used to pick a varied
2743
+ * damage locator.
2650
2744
  */
2651
2745
 
2652
- /**
2653
- * Intersects a ray with an axis-aligned ellipsoid in the ellipsoid's own space and writes the hit point into out.
2654
- * @returns {number|null} The ray parameter at the hit, or null when the ray is degenerate or misses.
2746
+ /**
2747
+ * Intersects a ray with an axis-aligned ellipsoid in the ellipsoid's own space and writes the hit point into out.
2748
+ * @returns {number|null} The ray parameter at the hit, or null when the ray is degenerate or misses.
2655
2749
  */
2656
2750
 
2657
2751
  /** Reports whether a point lies inside an axis-aligned ellipsoid. */
@@ -2659,42 +2753,42 @@ new class extends _identity {
2659
2753
  // Mesh bone matrices come from the animation updater; only mat4-shaped
2660
2754
  // entries are usable.
2661
2755
 
2662
- /**
2663
- * Unpacks one bone from the updater's palette into a mat4, or null when the
2664
- * index is out of range.
2665
- *
2666
- * The palette is Carbon's storage - one contiguous Float4x3 buffer, stride
2667
- * 12 - so a bone is expanded rather than borrowed. Carbon does the same at
2668
- * every read site with TriMatrixCopyFrom3x4.
2756
+ /**
2757
+ * Unpacks one bone from the updater's palette into a mat4, or null when the
2758
+ * index is out of range.
2759
+ *
2760
+ * The palette is Carbon's storage - one contiguous Float4x3 buffer, stride
2761
+ * 12 - so a bone is expanded rather than borrowed. Carbon does the same at
2762
+ * every read site with TriMatrixCopyFrom3x4.
2669
2763
  */
2670
2764
 
2671
- /**
2672
- * Replays every stored controller variable onto a newly added controller or
2673
- * effect child through the named setter, so late additions start with the same
2674
- * state.
2765
+ /**
2766
+ * Replays every stored controller variable onto a newly added controller or
2767
+ * effect child through the named setter, so late additions start with the same
2768
+ * state.
2675
2769
  */
2676
2770
 
2677
- /**
2678
- * Samples a curve into out through whichever of Update or GetValueAt it
2679
- * exposes, writing the fallback when there is no curve and copying back curves
2680
- * that return a new array instead of filling out.
2771
+ /**
2772
+ * Samples a curve into out through whichever of Update or GetValueAt it
2773
+ * exposes, writing the fallback when there is no curve and copying back curves
2774
+ * that return a new array instead of filling out.
2681
2775
  */
2682
2776
 
2683
- /**
2684
- * Reads a numeric value from the update context, preferring a getter method
2685
- * and falling back to the named properties, and yields 0 when nothing supplies
2686
- * it.
2777
+ /**
2778
+ * Reads a numeric value from the update context, preferring a getter method
2779
+ * and falling back to the named properties, and yields 0 when nothing supplies
2780
+ * it.
2687
2781
  */
2688
2782
 
2689
- /**
2690
- * Returns a world sphere's on-screen diameter in pixels from the frustum's
2691
- * exact query, or 0 when the frustum does not expose it.
2783
+ /**
2784
+ * Returns a world sphere's on-screen diameter in pixels from the frustum's
2785
+ * exact query, or 0 when the frustum does not expose it.
2692
2786
  */
2693
2787
 
2694
- /**
2695
- * Returns a world sphere's on-screen diameter in pixels, preferring the
2696
- * frustum's cheaper estimated query and falling back to the exact one, or 0
2697
- * when the frustum exposes neither.
2788
+ /**
2789
+ * Returns a world sphere's on-screen diameter in pixels, preferring the
2790
+ * frustum's cheaper estimated query and falling back to the exact one, or 0
2791
+ * when the frustum exposes neither.
2698
2792
  */
2699
2793
 
2700
2794
  /** Writes a center and radius into a caller-owned sph3. */
@@ -2835,7 +2929,7 @@ new class extends _identity {
2835
2929
  super(_EveSpaceObject), _initClass();
2836
2930
  }
2837
2931
  }();
2838
- CjsSchema.decorateField(_EveSpaceObject, "meshLod", io.persist, type.objectRef("Tr2MeshBase"));
2932
+ CjsSchema.decorateField(_EveSpaceObject, "meshLod", edit.persist, type.objectRef("Tr2MeshBase"));
2839
2933
 
2840
2934
  export { _EveSpaceObject as EveSpaceObject2 };
2841
2935
  //# sourceMappingURL=EveSpaceObject2.js.map