@carbonenginejs/runtime 0.1.0-alpha.3 → 0.1.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1620) hide show
  1. package/NOTICE +5 -4
  2. package/dist/audio/generated/audio/AudEventKey.js +2 -2
  3. package/dist/audio/generated/audio/AudEventKey.js.map +1 -1
  4. package/dist/audio/generated/audio/AudSettings.js +2 -2
  5. package/dist/audio/generated/audio/AudSettings.js.map +1 -1
  6. package/dist/audio/index.js +1 -1
  7. package/dist/audio/trinity/audio/AudEmitter.js +4 -5
  8. package/dist/audio/trinity/audio/AudEmitter.js.map +1 -1
  9. package/dist/audio/trinity/audio/AudEventCurve.js +14 -14
  10. package/dist/audio/trinity/audio/AudEventCurve.js.map +1 -1
  11. package/dist/audio/trinity/audio/AudGameObjResource.js +13 -25
  12. package/dist/audio/trinity/audio/AudGameObjResource.js.map +1 -1
  13. package/dist/audio/trinity/audio/AudManager.js +2 -2
  14. package/dist/audio/trinity/audio/AudManager.js.map +1 -1
  15. package/dist/audio/trinity/audio/AudParameter.js +7 -11
  16. package/dist/audio/trinity/audio/AudParameter.js.map +1 -1
  17. package/dist/audio/trinity/audio/AudUIPlayer.js +2 -2
  18. package/dist/audio/trinity/audio/AudUIPlayer.js.map +1 -1
  19. package/dist/audio/trinity/audio/AudioCurveSetDriver.js +2 -2
  20. package/dist/audio/trinity/audio/AudioCurveSetDriver.js.map +1 -1
  21. package/dist/audio/trinity/audio/StretchAudio.js +2 -2
  22. package/dist/audio/trinity/audio/StretchAudio.js.map +1 -1
  23. package/dist/audio/trinity/index.js +1 -1
  24. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js +2 -2
  25. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js.map +1 -1
  26. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js +2 -2
  27. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js.map +1 -1
  28. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js +1 -37
  29. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js.map +1 -1
  30. package/dist/character/incarna/curves/Tr2ColorCurve.js +2 -2
  31. package/dist/character/incarna/curves/Tr2ColorCurve.js.map +1 -1
  32. package/dist/character/incarna/curves/Tr2ColorKey.js +2 -2
  33. package/dist/character/incarna/curves/Tr2ColorKey.js.map +1 -1
  34. package/dist/character/incarna/curves/Tr2ScalarCurve.js +2 -2
  35. package/dist/character/incarna/curves/Tr2ScalarCurve.js.map +1 -1
  36. package/dist/character/incarna/curves/Tr2ScalarKey.js +2 -2
  37. package/dist/character/incarna/curves/Tr2ScalarKey.js.map +1 -1
  38. package/dist/character/incarna/interior/Tr2InteriorCell.js +2 -2
  39. package/dist/character/incarna/interior/Tr2InteriorCell.js.map +1 -1
  40. package/dist/character/library/CjsCharacterLibrary.js +9 -16
  41. package/dist/character/library/CjsCharacterLibrary.js.map +1 -1
  42. package/dist/character/library/CjsCharacterLibraryDocuments.js +20 -4
  43. package/dist/character/library/CjsCharacterLibraryDocuments.js.map +1 -1
  44. package/dist/character/model/CjsCharacterRecord.js +2 -2
  45. package/dist/character/model/CjsCharacterRecord.js.map +1 -1
  46. package/dist/character/model/activity/CjsCharacterArchetype.js +2 -2
  47. package/dist/character/model/activity/CjsCharacterArchetype.js.map +1 -1
  48. package/dist/character/model/appearance/CjsCharacterColorLocation.js +2 -2
  49. package/dist/character/model/appearance/CjsCharacterColorLocation.js.map +1 -1
  50. package/dist/character/model/appearance/CjsCharacterColorName.js +2 -2
  51. package/dist/character/model/appearance/CjsCharacterColorName.js.map +1 -1
  52. package/dist/character/model/appearance/CjsCharacterColorSelection.js +2 -2
  53. package/dist/character/model/appearance/CjsCharacterColorSelection.js.map +1 -1
  54. package/dist/character/model/appearance/CjsCharacterSculptSelection.js +2 -2
  55. package/dist/character/model/appearance/CjsCharacterSculptSelection.js.map +1 -1
  56. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js +2 -2
  57. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js.map +1 -1
  58. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js +2 -2
  59. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js.map +1 -1
  60. package/dist/character/model/catalog/CjsCharacterColorValue.js +2 -2
  61. package/dist/character/model/catalog/CjsCharacterColorValue.js.map +1 -1
  62. package/dist/character/model/catalog/CjsCharacterDefinition.js +2 -2
  63. package/dist/character/model/catalog/CjsCharacterDefinition.js.map +1 -1
  64. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js +2 -2
  65. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js.map +1 -1
  66. package/dist/character/model/catalog/CjsCharacterModifierReference.js +2 -2
  67. package/dist/character/model/catalog/CjsCharacterModifierReference.js.map +1 -1
  68. package/dist/character/model/catalog/CjsCharacterPartMetadata.js +2 -2
  69. package/dist/character/model/catalog/CjsCharacterPartMetadata.js.map +1 -1
  70. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js +2 -2
  71. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js.map +1 -1
  72. package/dist/character/model/catalog/CjsCharacterPartSource.js +2 -2
  73. package/dist/character/model/catalog/CjsCharacterPartSource.js.map +1 -1
  74. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js +2 -2
  75. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js.map +1 -1
  76. package/dist/character/model/catalog/CjsCharacterPartType.js +2 -2
  77. package/dist/character/model/catalog/CjsCharacterPartType.js.map +1 -1
  78. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js +2 -2
  79. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js.map +1 -1
  80. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js +2 -2
  81. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js.map +1 -1
  82. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js +2 -2
  83. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js.map +1 -1
  84. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js +2 -2
  85. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js.map +1 -1
  86. package/dist/character/model/composition/CjsCharacterModifierLocation.js +2 -2
  87. package/dist/character/model/composition/CjsCharacterModifierLocation.js.map +1 -1
  88. package/dist/character/model/composition/CjsCharacterModifierSelection.js +2 -2
  89. package/dist/character/model/composition/CjsCharacterModifierSelection.js.map +1 -1
  90. package/dist/character/model/creation/CjsCharacterPaperdoll.js +2 -2
  91. package/dist/character/model/creation/CjsCharacterPaperdoll.js.map +1 -1
  92. package/dist/character/model/demographics/CjsCharacterAncestry.js +2 -2
  93. package/dist/character/model/demographics/CjsCharacterAncestry.js.map +1 -1
  94. package/dist/character/model/demographics/CjsCharacterBloodline.js +2 -2
  95. package/dist/character/model/demographics/CjsCharacterBloodline.js.map +1 -1
  96. package/dist/character/model/demographics/CjsCharacterRace.js +2 -2
  97. package/dist/character/model/demographics/CjsCharacterRace.js.map +1 -1
  98. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js +2 -2
  99. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js.map +1 -1
  100. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js +2 -2
  101. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js.map +1 -1
  102. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js +2 -2
  103. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js.map +1 -1
  104. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js +2 -2
  105. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js.map +1 -1
  106. package/dist/character/model/planning/CjsCharacterAppearancePlan.js +2 -2
  107. package/dist/character/model/planning/CjsCharacterAppearancePlan.js.map +1 -1
  108. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js +2 -2
  109. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js.map +1 -1
  110. package/dist/character/model/planning/CjsCharacterBindingAlpha.js +2 -2
  111. package/dist/character/model/planning/CjsCharacterBindingAlpha.js.map +1 -1
  112. package/dist/character/model/planning/CjsCharacterCompositionInput.js +2 -2
  113. package/dist/character/model/planning/CjsCharacterCompositionInput.js.map +1 -1
  114. package/dist/character/model/planning/CjsCharacterCompositionPass.js +2 -2
  115. package/dist/character/model/planning/CjsCharacterCompositionPass.js.map +1 -1
  116. package/dist/character/model/planning/CjsCharacterCompositionTarget.js +2 -2
  117. package/dist/character/model/planning/CjsCharacterCompositionTarget.js.map +1 -1
  118. package/dist/character/model/planning/CjsCharacterCoverage.js +2 -2
  119. package/dist/character/model/planning/CjsCharacterCoverage.js.map +1 -1
  120. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js +2 -2
  121. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js.map +1 -1
  122. package/dist/character/model/planning/CjsCharacterOrigin.js +2 -2
  123. package/dist/character/model/planning/CjsCharacterOrigin.js.map +1 -1
  124. package/dist/character/model/planning/CjsCharacterResolvedPart.js +2 -2
  125. package/dist/character/model/planning/CjsCharacterResolvedPart.js.map +1 -1
  126. package/dist/character/model/planning/CjsCharacterTextureAsset.js +2 -2
  127. package/dist/character/model/planning/CjsCharacterTextureAsset.js.map +1 -1
  128. package/dist/character/model/planning/CjsCharacterTextureChannel.js +2 -2
  129. package/dist/character/model/planning/CjsCharacterTextureChannel.js.map +1 -1
  130. package/dist/character/model/resources/CjsCharacterPortraitResource.js +2 -2
  131. package/dist/character/model/resources/CjsCharacterPortraitResource.js.map +1 -1
  132. package/dist/character/model/resources/CjsCharacterResource.js +2 -2
  133. package/dist/character/model/resources/CjsCharacterResource.js.map +1 -1
  134. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js +6 -5
  135. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js.map +1 -1
  136. package/dist/character/trinity/interior/Tr2InteriorLightSource.js +2 -2
  137. package/dist/character/trinity/interior/Tr2InteriorLightSource.js.map +1 -1
  138. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js +4 -5
  139. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js.map +1 -1
  140. package/dist/character/trinity/interior/Tr2InteriorScene.js +2 -2
  141. package/dist/character/trinity/interior/Tr2InteriorScene.js.map +1 -1
  142. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js +2 -2
  143. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js.map +1 -1
  144. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js +2 -2
  145. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js.map +1 -1
  146. package/dist/character/trinity/trinityCore/Tr2Model.js +2 -2
  147. package/dist/character/trinity/trinityCore/Tr2Model.js.map +1 -1
  148. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js +21 -10
  149. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js.map +1 -1
  150. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js +64 -57
  151. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js.map +1 -1
  152. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js +1 -1
  153. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js.map +1 -1
  154. package/dist/character/trinity/wod/WodBakingScene.js +2 -2
  155. package/dist/character/trinity/wod/WodBakingScene.js.map +1 -1
  156. package/dist/core/CjsLibrary.js +32 -685
  157. package/dist/core/CjsLibrary.js.map +1 -1
  158. package/dist/core/index.js +1 -2
  159. package/dist/core/index.js.map +1 -1
  160. package/dist/global/blue/BeInfo.js +95 -0
  161. package/dist/global/blue/BeInfo.js.map +1 -0
  162. package/dist/global/blue/CcpDateTime.js +53 -0
  163. package/dist/global/blue/CcpDateTime.js.map +1 -0
  164. package/dist/global/blue/CcpTime.js +148 -0
  165. package/dist/global/blue/CcpTime.js.map +1 -0
  166. package/dist/global/blue/CjsBlueOS.js +301 -0
  167. package/dist/global/blue/CjsBlueOS.js.map +1 -0
  168. package/dist/global/blue/CjsBluePaths.js +97 -0
  169. package/dist/global/blue/CjsBluePaths.js.map +1 -0
  170. package/dist/global/blue/IBlueDynamicResourceConstructor.js +29 -0
  171. package/dist/global/blue/IBlueDynamicResourceConstructor.js.map +1 -0
  172. package/dist/global/blue/IBlueEvents.js +34 -0
  173. package/dist/global/blue/IBlueEvents.js.map +1 -0
  174. package/dist/global/blue/IBlueOS.js +132 -0
  175. package/dist/global/blue/IBlueOS.js.map +1 -0
  176. package/dist/global/blue/IBluePaths.js +72 -0
  177. package/dist/global/blue/IBluePaths.js.map +1 -0
  178. package/dist/global/blue/IBlueResMan.js +93 -0
  179. package/dist/global/blue/IBlueResMan.js.map +1 -0
  180. package/dist/global/blue/IBlueResManNotifications.js +51 -0
  181. package/dist/global/blue/IBlueResManNotifications.js.map +1 -0
  182. package/dist/global/blue/ICatchupTicks.js +25 -0
  183. package/dist/global/blue/ICatchupTicks.js.map +1 -0
  184. package/dist/global/blue/IInitialize.js +47 -0
  185. package/dist/global/blue/IInitialize.js.map +1 -0
  186. package/dist/global/blue/IListNotify.js +44 -0
  187. package/dist/global/blue/IListNotify.js.map +1 -0
  188. package/dist/global/blue/INotify.js +65 -0
  189. package/dist/global/blue/INotify.js.map +1 -0
  190. package/dist/global/blue/ISimTimeRebaseNotify.js +28 -0
  191. package/dist/global/blue/ISimTimeRebaseNotify.js.map +1 -0
  192. package/dist/global/blue/IVariableTicker.js +24 -0
  193. package/dist/global/blue/IVariableTicker.js.map +1 -0
  194. package/dist/global/blue/blue.js +61 -0
  195. package/dist/global/blue/blue.js.map +1 -0
  196. package/dist/global/blue/enums/CjsBlueEnumRegistry.js +173 -0
  197. package/dist/global/blue/enums/CjsBlueEnumRegistry.js.map +1 -0
  198. package/dist/global/blue/index.js +19 -0
  199. package/dist/global/blue/index.js.map +1 -1
  200. package/dist/global/blue/registerTrinityEnums.js +43 -0
  201. package/dist/global/blue/registerTrinityEnums.js.map +1 -0
  202. package/dist/global/compose/abstract.js +81 -0
  203. package/dist/global/compose/abstract.js.map +1 -0
  204. package/dist/global/compose/interface.js +131 -26
  205. package/dist/global/compose/interface.js.map +1 -1
  206. package/dist/global/compose/notify.js +10 -1
  207. package/dist/global/compose/notify.js.map +1 -1
  208. package/dist/global/compose/values.js +116 -53
  209. package/dist/global/compose/values.js.map +1 -1
  210. package/dist/global/consts/blue.js +73 -0
  211. package/dist/global/consts/blue.js.map +1 -0
  212. package/dist/global/consts/graphics/index.js +1 -1
  213. package/dist/global/consts/graphics/trinityEnums.js +19 -7
  214. package/dist/global/consts/graphics/trinityEnums.js.map +1 -1
  215. package/dist/global/consts/index.js +2 -1
  216. package/dist/global/consts/index.js.map +1 -1
  217. package/dist/global/consts/trinity.js.map +1 -1
  218. package/dist/global/contracts/ITr2BoundingBox.js +1 -34
  219. package/dist/global/contracts/ITr2BoundingBox.js.map +1 -1
  220. package/dist/global/contracts/ITr2RenderNode.js +1 -27
  221. package/dist/global/contracts/ITr2RenderNode.js.map +1 -1
  222. package/dist/global/contracts/index.js +2 -4
  223. package/dist/global/contracts/index.js.map +1 -1
  224. package/dist/global/index.js +23 -5
  225. package/dist/global/index.js.map +1 -1
  226. package/dist/global/model/CjsModel.js +79 -98
  227. package/dist/global/model/CjsModel.js.map +1 -1
  228. package/dist/global/model/CjsModelState.js +0 -15
  229. package/dist/global/model/CjsModelState.js.map +1 -1
  230. package/dist/global/model/index.js +1 -1
  231. package/dist/global/schema/CjsSchema.js +177 -51
  232. package/dist/global/schema/CjsSchema.js.map +1 -1
  233. package/dist/global/schema/index.js +4 -3
  234. package/dist/global/schema/index.js.map +1 -1
  235. package/dist/global/schema/types/carbonTypes.js +1 -1
  236. package/dist/global/schema/types/carbonTypes.js.map +1 -1
  237. package/dist/global/utils/bytes.js +2 -0
  238. package/dist/global/utils/bytes.js.map +1 -1
  239. package/dist/global/utils/path.js +30 -1
  240. package/dist/global/utils/path.js.map +1 -1
  241. package/dist/index.js +57 -24
  242. package/dist/index.js.map +1 -1
  243. package/dist/resource/CjsResMan.js +33 -43
  244. package/dist/resource/CjsResMan.js.map +1 -1
  245. package/dist/resource/CjsResource.js +4 -1
  246. package/dist/resource/CjsResource.js.map +1 -1
  247. package/dist/resource/format/CjsBlueReader.js +0 -1
  248. package/dist/resource/format/CjsBlueReader.js.map +1 -1
  249. package/dist/resource/format/CjsResourceProbe.js +15 -16
  250. package/dist/resource/format/CjsResourceProbe.js.map +1 -1
  251. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js +132 -75
  252. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -1
  253. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js +26 -0
  254. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js.map +1 -1
  255. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js +2 -1
  256. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js.map +1 -1
  257. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js +4 -0
  258. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js.map +1 -0
  259. package/dist/resource/formats/black/core/blackDefinitions.js +1 -1
  260. package/dist/resource/formats/black/core/blackDefinitions.js.map +1 -1
  261. package/dist/resource/formats/black/core/blackSchema.js +1 -1
  262. package/dist/resource/formats/dds/CjsDdsFormat.js +50 -1
  263. package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
  264. package/dist/resource/formats/dds/core/helpers.js +51 -5
  265. package/dist/resource/formats/dds/core/helpers.js.map +1 -1
  266. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js +94 -0
  267. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js.map +1 -0
  268. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js +189 -0
  269. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js.map +1 -0
  270. package/dist/resource/formats/fsd/64/readers/index.js +2 -0
  271. package/dist/resource/formats/fsd/64/readers/index.js.map +1 -1
  272. package/dist/resource/formats/hlsl/core/detailMapFamily.js +18 -92
  273. package/dist/resource/formats/hlsl/core/detailMapFamily.js.map +1 -1
  274. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js +285 -0
  275. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js.map +1 -0
  276. package/dist/resource/formats/pickle/CjsPickleFormat.js +34 -14
  277. package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
  278. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js +60 -451
  279. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -1
  280. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js +407 -0
  281. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js.map +1 -0
  282. package/dist/resource/formats/pickle/core/pickleCommon.js +671 -0
  283. package/dist/resource/formats/pickle/core/pickleCommon.js.map +1 -0
  284. package/dist/resource/formats/red/core/blackDefinitions.js +1 -1
  285. package/dist/resource/formats/webgl/core/effectPackage.js +85 -7
  286. package/dist/resource/formats/webgl/core/effectPackage.js.map +1 -1
  287. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +659 -564
  288. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  289. package/dist/resource/formats/webgl/core/glslBackendBodySet.js +4 -4
  290. package/dist/resource/formats/webgl/core/glslBackendBodySet.js.map +1 -1
  291. package/dist/resource/formats/webgl/core/helpers.js +2 -2
  292. package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
  293. package/dist/resource/geometry/TriGeometryRes.js +61 -7
  294. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  295. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +11 -11
  296. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
  297. package/dist/resource/index.js +9 -0
  298. package/dist/resource/index.js.map +1 -1
  299. package/dist/resource/shader/Tr2EffectRes.js +2 -3
  300. package/dist/resource/shader/Tr2EffectRes.js.map +1 -1
  301. package/dist/resource/shader/Tr2MaterialArea.js +3 -3
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@@ -1,5 +1,5 @@
1
1
  import { identity as _identity, applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
- import { io, type, carbon, impl } from '#schema';
2
+ import { edit, type, carbon, impl, CjsSchema } from '#schema';
3
3
  import { EveEntity as _EveEntity } from '../../EveEntity.js';
4
4
  import { EveComponentType } from '../../EveComponentTypes.js';
5
5
  import { EveTurretAiming } from './EveTurretAiming.js';
@@ -17,15 +17,14 @@ import '../../../core/batch/TriRenderBatch/EffectKeyGenerator.js';
17
17
  import '../../../core/batch/TriRenderBatch/ITriRenderBatchAccumulator.js';
18
18
  import '#consts/render-context';
19
19
  import { Tr2Vector4Parameter as _Tr2Vector4Parameter } from '../../../shader/parameter/Tr2Vector4Parameter.js';
20
- import { withITr2Renderable } from '../../../core/ITr2Renderable.js';
20
+ import { ITr2Renderable } from '../../../core/ITr2Renderable.js';
21
21
 
22
- var _withITr2Renderable;
23
22
  let _initProto, _initClass, _init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour;
24
23
 
25
- /** Carbon BoundingSphereTransform (Utilities/BoundingSphere.cpp:70-81):
26
- * center = TransformCoord(center, tf); radius *= max of the basis row lengths
27
- * (|GetX/Y/Z| = gl flat [0..2]/[4..6]/[8..10]). Single-matrix application -
28
- * NO composition, NO operand swap. Mutates the packed (x, y, z, radius)
24
+ /** Carbon BoundingSphereTransform (Utilities/BoundingSphere.cpp:70-81):
25
+ * center = TransformCoord(center, tf); radius *= max of the basis row lengths
26
+ * (|GetX/Y/Z| = gl flat [0..2]/[4..6]/[8..10]). Single-matrix application -
27
+ * NO composition, NO operand swap. Mutates the packed (x, y, z, radius)
29
28
  * sphere in place. */
30
29
  function BoundingSphereTransform(transform, sphere) {
31
30
  vec3.transformMat4(sphere, sphere, transform);
@@ -36,7 +35,7 @@ function BoundingSphereTransform(transform, sphere) {
36
35
  /** Owns a hull's instanced turrets and drives their aiming, animation, firing, visibility, batches, shadows, and per-object data. */
37
36
  let _EveTurretSet;
38
37
  new class extends _identity {
39
- static [class EveTurretSet extends (_withITr2Renderable = withITr2Renderable(_EveEntity)) {
38
+ static [class EveTurretSet extends _EveEntity {
40
39
  static {
41
40
  ({
42
41
  e: [_init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour, _initProto],
@@ -44,7 +43,7 @@ new class extends _identity {
44
43
  } = _applyDecs2311(this, [type.define({
45
44
  className: "EveTurretSet",
46
45
  family: "eve/attachment/turrets"
47
- })], [[[io, io.notify, io, io.persist, type, type.int32, void 0, type.enum("ImpactBehaviour")], 16, "impactBehaviour"], [type.objectRef("EveTurretFiringFX"), 0, "firingEffect"], [[io, io.persistOnly, void 0, type.model("IEveSpaceObjectChild")], 16, "ambientEffect"], [[io, io.persist, type, type.string], 16, "name"], [[io, io.persist, type, type.string], 16, "firingEffectResPath"], [[io, io.persist, type, type.boolean], 16, "chooseRandomLocator"], [[io, io.persist, type, type.vec4], 16, "boundingSphere"], [[io, io.persist, type, type.boolean], 16, "randomizeExplosionRotation"], [[io, io.read, type, type.int32, void 0, type.enum("LOD")], 16, "lodLevel"], [[io, io.read, type, type.uint32], 16, "currentCyclingFiresPos"], [[io, io.persist, type, type.boolean], 16, "useRandomFiringDelay"], [[io, io.persist, type, type.float32], 16, "bottomClipHeight"], [[io, io.read, void 0, type.objectRef("TriGeometryRes")], 16, "geometryResource"], [[io, io.persist, type, type.float32], 16, "maxTrackingTime"], [[io, io.read, type, type.uint32], 16, "visibleCount"], [[io, io.read, type, type.float32], 16, "trackingInfluence"], [[io, io.readwrite, type, type.uint32], 16, "swarmID"], [[io, io.persist, type, type.uint32], 16, "maxCyclingFirePos"], [[io, io.persist, type, type.boolean], 16, "playMovementSound"], [[io, io.readwrite, type, type.boolean], 16, "isOnline"], [[io, io.read, void 0, type.objectRef("EveTurretTarget")], 16, "target"], [[io, io.persist, type, type.string], 16, "locatorName"], [[io, io.persist, type, type.float32], 16, "sysBonePitchFactor"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMax"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMin"], [[io, io.persist, type, type.float32], 16, "sysBonePitchOffset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Offset"], [[io, io.persist, type, type.boolean], 16, "updatePitchPose"], [[io, io.notify, io, io.persist, type, type.string], 16, "geometryResPath"], [[io, io.persist, type, type.float32], 16, "impactSize"], [[io, io.persist, type, type.int32, void 0, type.enum("State")], 16, "state"], [[io, io.persist, type, type.float32], 16, "sysBoneHeight"], [[io, io.read, type, type.float32], 16, "randomFiringDelay"], [[io, io.persist, void 0, type.model("Tr2Effect")], 16, "turretEffect"], [[io, io.persist, type, type.string], 16, "idleToTargetingMovementAudioEvent"], [[io, io.persist, type, type.string], 16, "targetingToIdleMovementAudioEvent"], [[io, io.read, void 0, type.objectRef("EveChildInstanceContainer")], 16, "generatedDistributedAmbientEffect"], [[io, io.persist, type, type.uint32], 16, "cyclingFireGroupCount"], [[io, io.persist, void 0, type.model("TriObserverLocal")], 16, "turretMovementObserver"], [[io, io.readwrite, type, type.int32], 16, "slotNumber"], [[io, io.notify, io, io.readwrite, type, type.boolean], 16, "ambientEffectEditingMode"], [[io, io.readwrite, type, type.boolean], 16, "displayEffects"], [[io, io.readwrite, type, type.boolean], 16, "display"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "useDynamicBounds"], [[io, io.read, type, type.float32], 16, "estimatedPixelDiameter"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectScale"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectTranslation"], [[io, io.persist, type, type.quat], 16, "lowLodFiringEffectRotation"], [[io, io.persist, type, type.boolean], 16, "useLowLodFiringTransform"], [[io, io.persist, type, type.boolean], 16, "laserMissBehaviour"], [[io, io.persist, type, type.boolean], 16, "projectileMissBehaviour"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources are duck-typed; the runtime Trinity layer stores their computed sphere without realizing render buffers.")], 18, "RebuildBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The graph freezes its LOD state; geometry realization remains a runtime-engine responsibility.")], 18, "FreezeHighDetailLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShader"], [[impl, impl.adapted, void 0, impl.reason("Carbon's by-value embed becomes an accessor because the pose pipeline (the aiming consumer) lives behind the animation seam.")], 18, "GetAiming"], [[impl, impl.custom, void 0, impl.reason("The combined runtime keeps SOF independently importable by putting the nominal Tr2Effect application boundary on the owning turret class.")], 18, "ApplySofTurretMaterial"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShotTimeVariance"], [[carbon, carbon.method, impl, impl.implemented], 18, "MissQueueSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLastShotTime"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's geometry/animation selection is represented by portable turret records and controller forwarding.")], 18, "EnterStateFiring"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateIdle"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateReloading"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable turret records and duck-typed geometry bone transforms replace Carbon's CMF/Granny split.")], 18, "GetFiringBoneWorldTransform"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShotMissed"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Resource loading and GPU preparation are engine responsibilities; Trinity initializes the target and owned behavior graph.")], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetFiringEffect"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon QueryInterface target attachment is delegated to EveTurretTarget's browser-compatible target validation.")], 18, "SetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetTargetScale"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "SetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "AddTurret"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable records replace Carbon's CMF/Granny SingleTurretData allocation while retaining its fixed 24-turret limit and scale removal.")], 18, "SetLocalTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetParentTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateTurretTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The closest portable turret is selected from its world up-axis and the target tracking position.")], 18, "GetClosestTurret"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("This combined browser convenience update runs Carbon's explicit synchronous and asynchronous phases in order.")], 18, "Update"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation cleanup and task dispatch are forwarded through portable records; target and firing timing remain source-faithful.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Skeleton realization is engine-owned; portable turret records may consume the same local-target tracking hook.")], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Renderable collection is backend-neutral; geometry and batch realization remain runtime-engine work.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Visibility is forwarded through backend-neutral firing and ambient graph contracts.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations are engine-owned; Trinity records their canonical geometry source and instance count.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The length-1 out array replaces the float& out-param; the shadow math is ported, including exactly which paths write the out value.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations (cpp:2227-2250) are engine-owned; the batch records the geometry source, turret effect, per-object data and the CPU-known instance count for the engine to realize.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity fills the CPU-known EveTurretSet VS/PS RawData fields; bone-palette ring offsets and IsGood/GetMeshCount realization gates remain engine-owned, while the CPU gate is geometry presence.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"]], 0, void 0, _withITr2Renderable));
46
+ }), carbon.inherit(ITr2Renderable)], [[[edit, edit.notify, edit, edit.persist, type, type.int32, void 0, type.enum("ImpactBehaviour")], 16, "impactBehaviour"], [type.objectRef("EveTurretFiringFX"), 0, "firingEffect"], [[edit, edit.persistOnly, void 0, type.model("IEveSpaceObjectChild")], 16, "ambientEffect"], [[edit, edit.persist, type, type.string], 16, "name"], [[edit, edit.persist, type, type.string], 16, "firingEffectResPath"], [[edit, edit.persist, type, type.boolean], 16, "chooseRandomLocator"], [[edit, edit.persist, type, type.vec4], 16, "boundingSphere"], [[edit, edit.persist, type, type.boolean], 16, "randomizeExplosionRotation"], [[edit, edit.read, type, type.int32, void 0, type.enum("LOD")], 16, "lodLevel"], [[edit, edit.read, type, type.uint32], 16, "currentCyclingFiresPos"], [[edit, edit.persist, type, type.boolean], 16, "useRandomFiringDelay"], [[edit, edit.persist, type, type.float32], 16, "bottomClipHeight"], [[edit, edit.read, void 0, type.objectRef("TriGeometryRes")], 16, "geometryResource"], [[edit, edit.persist, type, type.float32], 16, "maxTrackingTime"], [[edit, edit.read, type, type.uint32], 16, "visibleCount"], [[edit, edit.read, type, type.float32], 16, "trackingInfluence"], [[edit, edit.readwrite, type, type.uint32], 16, "swarmID"], [[edit, edit.persist, type, type.uint32], 16, "maxCyclingFirePos"], [[edit, edit.persist, type, type.boolean], 16, "playMovementSound"], [[edit, edit.readwrite, type, type.boolean], 16, "isOnline"], [[edit, edit.read, void 0, type.objectRef("EveTurretTarget")], 16, "target"], [[edit, edit.persist, type, type.string], 16, "locatorName"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchFactor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchMax"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchMin"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchOffset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch01Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch01Offset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch02Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch02Offset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch03Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch03Offset"], [[edit, edit.persist, type, type.boolean], 16, "updatePitchPose"], [[edit, edit.notify, edit, edit.persist, type, type.string], 16, "geometryResPath"], [[edit, edit.persist, type, type.float32], 16, "impactSize"], [[edit, edit.persist, type, type.int32, void 0, type.enum("State")], 16, "state"], [[edit, edit.persist, type, type.float32], 16, "sysBoneHeight"], [[edit, edit.read, type, type.float32], 16, "randomFiringDelay"], [[edit, edit.persist, void 0, type.model("Tr2Effect")], 16, "turretEffect"], [[edit, edit.persist, type, type.string], 16, "idleToTargetingMovementAudioEvent"], [[edit, edit.persist, type, type.string], 16, "targetingToIdleMovementAudioEvent"], [[edit, edit.read, void 0, type.objectRef("EveChildInstanceContainer")], 16, "generatedDistributedAmbientEffect"], [[edit, edit.persist, type, type.uint32], 16, "cyclingFireGroupCount"], [[edit, edit.persist, void 0, type.model("TriObserverLocal")], 16, "turretMovementObserver"], [[edit, edit.readwrite, type, type.int32], 16, "slotNumber"], [[edit, edit.notify, edit, edit.readwrite, type, type.boolean], 16, "ambientEffectEditingMode"], [[edit, edit.readwrite, type, type.boolean], 16, "displayEffects"], [[edit, edit.readwrite, type, type.boolean], 16, "display"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "useDynamicBounds"], [[edit, edit.read, type, type.float32], 16, "estimatedPixelDiameter"], [[edit, edit.persist, type, type.vec3], 16, "lowLodFiringEffectScale"], [[edit, edit.persist, type, type.vec3], 16, "lowLodFiringEffectTranslation"], [[edit, edit.persist, type, type.quat], 16, "lowLodFiringEffectRotation"], [[edit, edit.persist, type, type.boolean], 16, "useLowLodFiringTransform"], [[edit, edit.persist, type, type.boolean], 16, "laserMissBehaviour"], [[edit, edit.persist, type, type.boolean], 16, "projectileMissBehaviour"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources are duck-typed; the runtime Trinity layer stores their computed sphere without creating render buffers.")], 18, "RebuildBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The graph freezes its LOD state; geometry creation is not ported yet.")], 18, "FreezeHighDetailLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShader"], [[impl, impl.adapted, void 0, impl.reason("Carbon's by-value embed becomes an accessor because the pose pipeline (the aiming consumer) lives behind the animation seam.")], 18, "GetAiming"], [[impl, impl.custom, void 0, impl.reason("The combined runtime keeps SOF independently importable by putting the nominal Tr2Effect application boundary on the owning turret class.")], 18, "ApplySofTurretMaterial"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShotTimeVariance"], [[carbon, carbon.method, impl, impl.implemented], 18, "MissQueueSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLastShotTime"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's geometry/animation selection is represented by portable turret records and controller forwarding.")], 18, "EnterStateFiring"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateIdle"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateReloading"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable turret records and duck-typed geometry bone transforms replace Carbon's CMF/Granny split.")], 18, "GetFiringBoneWorldTransform"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShotMissed"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("InitializeGeometryResource and the granny skeleton load are not ported; Carbon calls them from here (cpp:146-165).")], 18, "Initialize"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("JS dispatches the native hook using the exposed member name; existing class-owned rendering/resource adaptations remain unchanged.")], 18, "OnModified"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetFiringEffect"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon QueryInterface target attachment is delegated to EveTurretTarget's browser-compatible target validation.")], 18, "SetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetTargetScale"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "SetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "AddTurret"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable records replace Carbon's CMF/Granny SingleTurretData allocation while retaining its fixed 24-turret limit and scale removal.")], 18, "SetLocalTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetParentTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateTurretTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The closest portable turret is selected from its world up-axis and the target tracking position.")], 18, "GetClosestTurret"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("This combined browser convenience update runs Carbon's explicit synchronous and asynchronous phases in order.")], 18, "Update"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation cleanup and task dispatch are forwarded through portable records; target and firing timing remain source-faithful.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Skeleton realization is not ported yet; portable turret records may consume the same local-target tracking hook.")], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Renderable collection is backend-neutral; geometry and batch realization are not ported yet.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Visibility is forwarded through backend-neutral firing and ambient graph contracts.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations are not ported yet; Trinity records their canonical geometry source and instance count.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The length-1 out array replaces the float& out-param; the shadow math is ported, including exactly which paths write the out value.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and LOD allocations (cpp:2227-2250) are not ported; the batch records the geometry source, turret effect, per-object data and the CPU-known instance count meanwhile.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity fills the CPU-known EveTurretSet VS/PS RawData fields; bone-palette ring offsets and IsGood/GetMeshCount realization gates are not ported yet, while the CPU gate is geometry presence.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"]], 0, void 0, _EveEntity));
48
47
  }
49
48
  /** m_impactBehaviour (ImpactBehaviour::Type - enum ImpactBehaviour) [READWRITE, NOTIFY, PERSIST, ENUM] */
50
49
  impactBehaviour = (_initProto(this), _init_impactBehaviour(this, 0));
@@ -213,22 +212,25 @@ new class extends _identity {
213
212
 
214
213
  /** m_projectileMissBehaviour (bool) [READWRITE, PERSIST] */
215
214
  projectileMissBehaviour = (_init_extra_laserMissBehaviour(this), _init_projectileMissBehaviour(this, false));
215
+
216
+ /** Values the OnModified chain compares against; null until first snapshot. */
217
+
216
218
  #turrets = (_init_extra_projectileMissBehaviour(this), []);
217
219
  #parentTransform = mat4.create();
218
220
 
219
221
  /** m_shipTransformPrev - last frame's parent transform, for motion vectors. */
220
222
  #shipTransformPrev = mat4.create();
221
223
 
222
- /**
223
- * m_parentData - the hull values an attachment renders with, refreshed by the
224
- * parent through IEveSpaceObject2::GetParentData.
224
+ /**
225
+ * m_parentData - the hull values an attachment renders with, refreshed by the
226
+ * parent through IEveSpaceObject2::GetParentData.
225
227
  */
226
228
  #parentData = {};
227
229
 
228
- /**
229
- * m_skeletonBoneIndices - the shader's bone mapping, shared by every turret
230
- * of the set. Skeleton realization is engine-owned, so this stays empty until
231
- * one is supplied and the default count applies.
230
+ /**
231
+ * m_skeletonBoneIndices - the shader's bone mapping, shared by every turret
232
+ * of the set. Skeleton realization is not ported yet, so this stays empty until
233
+ * one is supplied and the default count applies.
232
234
  */
233
235
  #skeletonBoneIndices = [];
234
236
 
@@ -289,12 +291,12 @@ new class extends _identity {
289
291
  return this.turretEffect;
290
292
  }
291
293
 
292
- /**
293
- * The shared sysbone aiming math, synced from this set's flat tuning
294
- * fields. Carbon embeds EveTurretAiming by value (EveTurretSet.h:425) and
295
- * re-exposes its members as these flat Blue attributes; pose-owning
296
- * consumers of the UpdateTrackingPose seam use THIS object so both hosts
297
- * run identical math.
294
+ /**
295
+ * The shared sysbone aiming math, synced from this set's flat tuning
296
+ * fields. Carbon embeds EveTurretAiming by value (EveTurretSet.h:425) and
297
+ * re-exposes its members as these flat Blue attributes; pose-owning
298
+ * consumers of the UpdateTrackingPose seam use THIS object so both hosts
299
+ * run identical math.
298
300
  */
299
301
  GetAiming() {
300
302
  const aiming = this.#aiming;
@@ -313,9 +315,9 @@ new class extends _identity {
313
315
  }
314
316
  #aiming = new EveTurretAiming();
315
317
 
316
- /**
317
- * Applies resolved SOF vec4 values to the turret effect's constant path, or
318
- * to its nominal vector-parameter path when no constants are authored.
318
+ /**
319
+ * Applies resolved SOF vec4 values to the turret effect's constant path, or
320
+ * to its nominal vector-parameter path when no constants are authored.
319
321
  */
320
322
  ApplySofTurretMaterial(resolveParameter) {
321
323
  const effect = this.GetShader();
@@ -337,7 +339,13 @@ new class extends _identity {
337
339
  return true;
338
340
  }
339
341
  for (const parameter of effect.parameters) {
340
- if (!(parameter instanceof _Tr2Vector4Parameter)) {
342
+ // Picking the vec4 entries out of a mixed parameter list. This names a
343
+ // LEAF CLASS because the family has no declared contract to ask for:
344
+ // Carbon derives it from ITriEffectParameter and ITriReroutable
345
+ // (Tr2Vector4Parameter.h:13-16) and our port put the shared behaviour on
346
+ // an invented CjsParameter instead. See
347
+ // .agents/parameter-family-missing-contracts.md.
348
+ if (!CjsSchema.cast(parameter, _Tr2Vector4Parameter)) {
341
349
  continue;
342
350
  }
343
351
  const value = resolveParameter(parameter.GetParameterName());
@@ -515,29 +523,54 @@ new class extends _identity {
515
523
  this.#ambientEffect()?.StartControllers();
516
524
  }
517
525
 
518
- /**
519
- * Creates the target when absent, pushes the authored miss and impact
520
- * behaviour into it, and initializes the firing and ambient effects.
526
+ /**
527
+ * Creates the target when absent, pushes the authored miss and impact
528
+ * behaviour into it, and initializes the firing and ambient effects.
521
529
  */
522
530
  Initialize() {
523
531
  this.target ??= new _EveTurretTarget();
524
- this.target.SetBehaviour?.(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
532
+ this.target.SetBehaviour(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
525
533
  this.firingEffect?.Initialize();
526
534
  this.#ambientEffect()?.Initialize();
527
535
  return true;
528
536
  }
529
537
 
538
+ /**
539
+ * Carbon OnModified (EveTurretSet.cpp:167-201). FIVE arms, and they are an
540
+ * `else if` CHAIN: Carbon is notified once per changed member, so exactly one
541
+ * arm runs per notification.
542
+ *
543
+ * Our settle reports a whole write instead, so the chain is evaluated against
544
+ * the values last seen rather than against a Be::Var pointer - one arm per
545
+ * settle, in the donor's order. Every arm stays present even where its body
546
+ * is unported, because removing one would let a change fall through to the
547
+ * next arm and run work the donor would not have run.
548
+ */
549
+ OnModified(propertyName) {
550
+ if (propertyName === "display") {
551
+ this.ReRegister();
552
+ } else if (propertyName === "geometryResPath") {
553
+ this.ReRegister();
554
+ // Carbon reloads here (cpp:177, "new gr2 file specified -> reload!").
555
+ // InitializeGeometryResource is unported: it asks BeResMan for the
556
+ // geometry and re-attaches the notify target (cpp:252-290).
557
+ } else if (propertyName === "ambientEffectEditingMode") ; else if (propertyName === "laserMissBehaviour" || propertyName === "projectileMissBehaviour" || propertyName === "impactSize" || propertyName === "impactBehaviour") {
558
+ this.target.SetBehaviour(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
559
+ } else ;
560
+ return true;
561
+ }
562
+
530
563
  /** Attaches the firing effect and initializes it immediately. */
531
564
  SetFiringEffect(effect) {
532
565
  this.firingEffect = effect ?? null;
533
566
  this.firingEffect?.Initialize();
534
567
  }
535
568
 
536
- /**
537
- * Offers an object to the target for validation; on acceptance it sends the
538
- * idle-to-targeting movement audio event when coming from idle or switching
539
- * targets, and rescales the firing effect to the new target's radius. Returns
540
- * whether the object was accepted.
569
+ /**
570
+ * Offers an object to the target for validation; on acceptance it sends the
571
+ * idle-to-targeting movement audio event when coming from idle or switching
572
+ * targets, and rescales the firing effect to the new target's radius. Returns
573
+ * whether the object was accepted.
541
574
  */
542
575
  SetTargetObject(object) {
543
576
  this.target ??= new _EveTurretTarget();
@@ -557,17 +590,17 @@ new class extends _identity {
557
590
  return this.target?.GetTargetable?.() ?? null;
558
591
  }
559
592
 
560
- /**
561
- * Rescales the firing effect from the target's radius, passing -1 when there
562
- * is no target.
593
+ /**
594
+ * Rescales the firing effect from the target's radius, passing -1 when there
595
+ * is no target.
563
596
  */
564
597
  SetTargetScale() {
565
598
  this.firingEffect?.SetScaleByRadius?.(this.target?.GetRadius?.() ?? -1);
566
599
  }
567
600
 
568
- /**
569
- * Replaces the turret records, truncated to the fixed 24-turret limit,
570
- * normalizing each into the record shape and resetting visibleCount.
601
+ /**
602
+ * Replaces the turret records, truncated to the fixed 24-turret limit,
603
+ * normalizing each into the record shape and resetting visibleCount.
571
604
  */
572
605
  SetTurrets(turrets = []) {
573
606
  this.#turrets = Array.from(turrets).slice(0, _EveTurretSet.MAX_TURRETS_PER_SET).map(turret => this.#normalizeTurret(turret));
@@ -575,9 +608,9 @@ new class extends _identity {
575
608
  return this.#turrets;
576
609
  }
577
610
 
578
- /**
579
- * Appends one normalized turret record and returns it, or null once the fixed
580
- * 24-turret limit is reached.
611
+ /**
612
+ * Appends one normalized turret record and returns it, or null once the fixed
613
+ * 24-turret limit is reached.
581
614
  */
582
615
  AddTurret(turret) {
583
616
  if (this.#turrets.length >= _EveTurretSet.MAX_TURRETS_PER_SET) return null;
@@ -587,9 +620,9 @@ new class extends _identity {
587
620
  return value;
588
621
  }
589
622
 
590
- /**
591
- * The live turret record list; the records are mutated in place by
592
- * UpdateTurretTransforms, so this is not a snapshot.
623
+ /**
624
+ * The live turret record list; the records are mutated in place by
625
+ * UpdateTurretTransforms, so this is not a snapshot.
593
626
  */
594
627
  GetTurrets() {
595
628
  return this.#turrets;
@@ -618,19 +651,19 @@ new class extends _identity {
618
651
  return true;
619
652
  }
620
653
 
621
- /**
622
- * Stores the hull transform and immediately recomputes every turret's world
623
- * matrix from it.
654
+ /**
655
+ * Stores the hull transform and immediately recomputes every turret's world
656
+ * matrix from it.
624
657
  */
625
658
  SetParentTransform(transform) {
626
659
  mat4.copy(this.#parentTransform, transform);
627
660
  this.UpdateTurretTransforms(transform);
628
661
  }
629
662
 
630
- /**
631
- * Recomputes each turret's world matrix as the parent transform applied to its
632
- * local matrix and marks the record valid; defaults to the stored parent
633
- * transform.
663
+ /**
664
+ * Recomputes each turret's world matrix as the parent transform applied to its
665
+ * local matrix and marks the record valid; defaults to the stored parent
666
+ * transform.
634
667
  */
635
668
  UpdateTurretTransforms(parentTransform = this.#parentTransform) {
636
669
  mat4.copy(this.#parentTransform, parentTransform);
@@ -640,17 +673,17 @@ new class extends _identity {
640
673
  }
641
674
  }
642
675
 
643
- /**
644
- * The index of the turret whose world up axis points most directly at its
645
- * nearest damage locator, or 0 when no valid turret is found.
676
+ /**
677
+ * The index of the turret whose world up axis points most directly at its
678
+ * nearest damage locator, or 0 when no valid turret is found.
646
679
  */
647
680
  GetClosestTurret() {
648
681
  return this.#getClosestTurretAndLocator().turret;
649
682
  }
650
683
 
651
- /**
652
- * Convenience update that runs the synchronous then asynchronous phase against
653
- * the stored parent transform.
684
+ /**
685
+ * Convenience update that runs the synchronous then asynchronous phase against
686
+ * the stored parent transform.
654
687
  */
655
688
  Update(context) {
656
689
  this.UpdateSyncronous(context);
@@ -658,11 +691,11 @@ new class extends _identity {
658
691
  return true;
659
692
  }
660
693
 
661
- /**
662
- * Runs the synchronous phase: while a looping effect fires it re-picks the
663
- * turret and locator every two seconds, then updates the firing effect, feeds
664
- * the target the current muzzle start position, and updates the ambient effect
665
- * and movement observer from the first turret.
694
+ /**
695
+ * Runs the synchronous phase: while a looping effect fires it re-picks the
696
+ * turret and locator every two seconds, then updates the firing effect, feeds
697
+ * the target the current muzzle start position, and updates the ambient effect
698
+ * and movement observer from the first turret.
666
699
  */
667
700
  UpdateSyncronous(context, parentTransform = this.#parentTransform) {
668
701
  const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
@@ -689,12 +722,12 @@ new class extends _identity {
689
722
  return true;
690
723
  }
691
724
 
692
- /**
693
- * Runs the asynchronous phase: recomputes the turret world matrices, ramps the
694
- * tracking influence through its fade-in and fade-out delays, pushes the
695
- * target position into each valid turret's tracking pose in that turret's
696
- * local space, then hands the firing effect its end position and per-muzzle
697
- * world transforms.
725
+ /**
726
+ * Runs the asynchronous phase: recomputes the turret world matrices, ramps the
727
+ * tracking influence through its fade-in and fade-out delays, pushes the
728
+ * target position into each valid turret's tracking pose in that turret's
729
+ * local space, then hands the firing effect its end position and per-muzzle
730
+ * world transforms.
698
731
  */
699
732
  UpdateAsyncronous(context, parentData = this.#parentTransform) {
700
733
  const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
@@ -758,9 +791,9 @@ new class extends _identity {
758
791
  return true;
759
792
  }
760
793
 
761
- /**
762
- * Appends the firing and ambient effect renderables to out; gated on display,
763
- * and each contribution additionally on displayEffects.
794
+ /**
795
+ * Appends the firing and ambient effect renderables to out; gated on display,
796
+ * and each contribution additionally on displayEffects.
764
797
  */
765
798
  GetRenderables(out = []) {
766
799
  if (!this.display) return out;
@@ -769,10 +802,10 @@ new class extends _identity {
769
802
  return out;
770
803
  }
771
804
 
772
- /**
773
- * Forwards visibility to the firing and ambient effects; gated on display and,
774
- * per effect, on displayEffects. The turret geometry itself is not culled
775
- * here.
805
+ /**
806
+ * Forwards visibility to the firing and ambient effects; gated on display and,
807
+ * per effect, on displayEffects. The turret geometry itself is not culled
808
+ * here.
776
809
  */
777
810
  UpdateVisibility(context) {
778
811
  if (!this.display) return false;
@@ -781,9 +814,9 @@ new class extends _identity {
781
814
  return true;
782
815
  }
783
816
 
784
- /** Carbon EveTurretSet::RegisterComponents (cpp:238-256): ShadowCaster leaf
785
- * self-registration, then forwards the firing effect and the ambient effect
786
- * (GetAmbientEffectOrGeneratedEffect, mirrored by #ambientEffect). Gate
817
+ /** Carbon EveTurretSet::RegisterComponents (cpp:238-256): ShadowCaster leaf
818
+ * self-registration, then forwards the firing effect and the ambient effect
819
+ * (GetAmbientEffectOrGeneratedEffect, mirrored by #ambientEffect). Gate
787
820
  * m_display. */
788
821
  RegisterComponents() {
789
822
  const registry = this.GetComponentRegistry();
@@ -794,8 +827,8 @@ new class extends _identity {
794
827
  }
795
828
  }
796
829
 
797
- /** Carbon EveTurretSet::UnRegisterComponents (cpp:258-274): forwards the
798
- * firing and ambient effects only (own components were already removed by
830
+ /** Carbon EveTurretSet::UnRegisterComponents (cpp:258-274): forwards the
831
+ * firing and ambient effects only (own components were already removed by
799
832
  * EveEntity::UnRegister, EveEntity.cpp:90); no display re-check. */
800
833
  UnRegisterComponents() {
801
834
  const registry = this.GetComponentRegistry();
@@ -810,11 +843,11 @@ new class extends _identity {
810
843
  return false;
811
844
  }
812
845
 
813
- /**
814
- * Emits Carbon's single opaque instanced turret batch. The geometry source
815
- * and instance count are portable; the engine resolves allocations and the
816
- * instance stream during realization.
817
- * @returns {Boolean} whether the batch was committed
846
+ /**
847
+ * Emits Carbon's single opaque instanced turret batch. The geometry source
848
+ * and instance count are portable; the engine resolves allocations and the
849
+ * instance stream during realization.
850
+ * @returns {Boolean} whether the batch was committed
818
851
  */
819
852
  GetBatches(batches, batchType, perObjectData, _reason) {
820
853
  if (batchType !== TriBatchType.TRIBATCHTYPE_OPAQUE || !this.display || !this.visibleCount || !this.geometryResource) {
@@ -836,15 +869,15 @@ new class extends _identity {
836
869
  return 1;
837
870
  }
838
871
 
839
- /** Carbon EveTurretSet::IsCastingShadow (cpp:2022-2051): after the
840
- * display/geometry (cpp:2024) and reflection-reason (cpp:2029) early-outs -
841
- * which do NOT write the out-param, so a stale previous-caster value
842
- * survives at the scene call sites (EveSpaceScene.cpp:2391/2517) - the
843
- * SET-level bounding sphere is transformed by EVERY turret's world matrix
844
- * (including invisible ones - no per-turret visibility gate, unlike
845
- * UpdateVisibility cpp:2070-2088), gated on transformed radius > 0, culled
846
- * with shadowFrustum.IsVisible, and the MAX GetSizeInShadow accumulates.
847
- * Returns sizeInShadow > 5 (the swarm uses 15). Carbon's float& out-param
872
+ /** Carbon EveTurretSet::IsCastingShadow (cpp:2022-2051): after the
873
+ * display/geometry (cpp:2024) and reflection-reason (cpp:2029) early-outs -
874
+ * which do NOT write the out-param, so a stale previous-caster value
875
+ * survives at the scene call sites (EveSpaceScene.cpp:2391/2517) - the
876
+ * SET-level bounding sphere is transformed by EVERY turret's world matrix
877
+ * (including invisible ones - no per-turret visibility gate, unlike
878
+ * UpdateVisibility cpp:2070-2088), gated on transformed radius > 0, culled
879
+ * with shadowFrustum.IsVisible, and the MAX GetSizeInShadow accumulates.
880
+ * Returns sizeInShadow > 5 (the swarm uses 15). Carbon's float& out-param
848
881
  * becomes the optional trailing length-1 array (out-params last). */
849
882
  IsCastingShadow(cameraFrustum, shadowFrustum, renderReason, sizeInShadowOut = null) {
850
883
  if (!this.display || !this.geometryResource) {
@@ -871,15 +904,15 @@ new class extends _identity {
871
904
  return sizeInShadow > 5;
872
905
  }
873
906
 
874
- /** Carbon EveTurretSet::GetShadowBatches (cpp:2221-2254): one instanced
875
- * batch for the whole turret geometry - material m_turretEffect, instance
876
- * count m_visibleCount, mesh 0 at the lowest LOD. QUIRK: shadowPixelSize is
877
- * completely IGNORED (always GetMeshLod(0, 0), cpp:2235) - the swarm uses
878
- * it for LOD, the turret does not. The shadow path commits without the
879
- * normal path's validity check (cpp:2253 vs 2211) - equivalent here because
880
- * Commit drops invalid batches. Returns whether the batch was committed
881
- * (JS addition; Carbon returns void). NOTE: JS visibleCount is currently
882
- * the total turret count (the adapted UpdateVisibility does no per-turret
907
+ /** Carbon EveTurretSet::GetShadowBatches (cpp:2221-2254): one instanced
908
+ * batch for the whole turret geometry - material m_turretEffect, instance
909
+ * count m_visibleCount, mesh 0 at the lowest LOD. QUIRK: shadowPixelSize is
910
+ * completely IGNORED (always GetMeshLod(0, 0), cpp:2235) - the swarm uses
911
+ * it for LOD, the turret does not. The shadow path commits without the
912
+ * normal path's validity check (cpp:2253 vs 2211) - equivalent here because
913
+ * Commit drops invalid batches. Returns whether the batch was committed
914
+ * (JS addition; Carbon returns void). NOTE: JS visibleCount is currently
915
+ * the total turret count (the adapted UpdateVisibility does no per-turret
883
916
  * frustum cull), a pre-existing adaptation. */
884
917
  GetShadowBatches(batches, perObjectData, _shadowPixelSize) {
885
918
  if (!this.display || !this.visibleCount) {
@@ -899,13 +932,13 @@ new class extends _identity {
899
932
  return batches.Commit(batch);
900
933
  }
901
934
 
902
- /** Carbon EveTurretSet::GetPerObjectData (cpp:2275-2518): early-outs on a
903
- * missing/bad geometry resource RETURN NULL - and the cascade path stores
904
- * that null and still calls GetShadowBatches with it (EveSpaceScene.cpp:
905
- * 717/727), so a null per-object record on a batch is legal. The
906
- * EveTurretSetPerObjectData fill includes the ship matrices, compacted
907
- * per-visible turret SRT arrays, and the SH/clip PS block (cpp:2300-2511).
908
- * Trinity fills every CPU-known field in canonical RawData. Only the bone
935
+ /** Carbon EveTurretSet::GetPerObjectData (cpp:2275-2518): early-outs on a
936
+ * missing/bad geometry resource RETURN NULL - and the cascade path stores
937
+ * that null and still calls GetShadowBatches with it (EveSpaceScene.cpp:
938
+ * 717/727), so a null per-object record on a batch is legal. The
939
+ * EveTurretSetPerObjectData fill includes the ship matrices, compacted
940
+ * per-visible turret SRT arrays, and the SH/clip PS block (cpp:2300-2511).
941
+ * Trinity fills every CPU-known field in canonical RawData. Only the bone
909
942
  * palette's GPU ring-buffer offsets remain engine-supplied. */
910
943
  GetPerObjectData(accumulator = null) {
911
944
  if (!this.geometryResource || typeof accumulator?.Alloc !== "function") {
@@ -965,18 +998,18 @@ new class extends _identity {
965
998
  };
966
999
  }
967
1000
 
968
- /** Carbon EveTurretSet::GetShadowPerObjectData (cpp:2520-2523): pure
1001
+ /** Carbon EveTurretSet::GetShadowPerObjectData (cpp:2520-2523): pure
969
1002
  * forward to GetPerObjectData. */
970
1003
  GetShadowPerObjectData(accumulator = null) {
971
1004
  return this.GetPerObjectData(accumulator);
972
1005
  }
973
1006
 
974
- /**
975
- * Establishes everything one shot needs: the firing turret and locator, the
976
- * advanced cycling fire position, the random firing delay, the fire animation
977
- * on the chosen turret, the target's impact timing derived from the effect's
978
- * duration and peak time, and the ambient controller's turret state. Returns
979
- * false when deactivated or untargeted.
1007
+ /**
1008
+ * Establishes everything one shot needs: the firing turret and locator, the
1009
+ * advanced cycling fire position, the random firing delay, the fire animation
1010
+ * on the chosen turret, the target's impact timing derived from the effect's
1011
+ * duration and peak time, and the ambient controller's turret state. Returns
1012
+ * false when deactivated or untargeted.
980
1013
  */
981
1014
  #setupFiringState() {
982
1015
  if (this.state === _EveTurretSet.State.STATE_DEACTIVE || !this.target) return false;
@@ -1007,11 +1040,11 @@ new class extends _identity {
1007
1040
  return true;
1008
1041
  }
1009
1042
 
1010
- /**
1011
- * Picks the turret whose world up axis best aligns with its nearest damage
1012
- * locator and, when chooseRandomLocator is set, re-picks the turret against a
1013
- * random valid locator instead; falls back to turret 0. Returns the shared
1014
- * pair record, valid only until the next call.
1043
+ /**
1044
+ * Picks the turret whose world up axis best aligns with its nearest damage
1045
+ * locator and, when chooseRandomLocator is set, re-picks the turret against a
1046
+ * random valid locator instead; falls back to turret 0. Returns the shared
1047
+ * pair record, valid only until the next call.
1015
1048
  */
1016
1049
  #getClosestTurretAndLocator() {
1017
1050
  const pair = _EveTurretSet.#closestPair;
@@ -1062,9 +1095,9 @@ new class extends _identity {
1062
1095
  return pair;
1063
1096
  }
1064
1097
 
1065
- /**
1066
- * Plays an animation on every turret and returns the longest duration
1067
- * reported.
1098
+ /**
1099
+ * Plays an animation on every turret and returns the longest duration
1100
+ * reported.
1068
1101
  */
1069
1102
  #playAll(animation, loop, delay) {
1070
1103
  let duration = 0;
@@ -1072,10 +1105,10 @@ new class extends _identity {
1072
1105
  return duration;
1073
1106
  }
1074
1107
 
1075
- /**
1076
- * Plays an animation on one turret through the record's own hook or its
1077
- * controller, returning the reported duration, or 0 when the turret or the
1078
- * hook is absent.
1108
+ /**
1109
+ * Plays an animation on one turret through the record's own hook or its
1110
+ * controller, returning the reported duration, or 0 when the turret or the
1111
+ * hook is absent.
1079
1112
  */
1080
1113
  #playTurret(index, animation, loop, delay) {
1081
1114
  const turret = this.#turrets[index];
@@ -1086,28 +1119,28 @@ new class extends _identity {
1086
1119
  }) ?? 0);
1087
1120
  }
1088
1121
 
1089
- /**
1090
- * The ambient effect in force: the authored one while in ambient-effect
1091
- * editing mode, otherwise the generated distributed instance container when
1092
- * one exists.
1122
+ /**
1123
+ * The ambient effect in force: the authored one while in ambient-effect
1124
+ * editing mode, otherwise the generated distributed instance container when
1125
+ * one exists.
1093
1126
  */
1094
1127
  #ambientEffect() {
1095
1128
  return this.ambientEffectEditingMode ? this.ambientEffect : this.generatedDistributedAmbientEffect ?? this.ambientEffect;
1096
1129
  }
1097
1130
 
1098
- /**
1099
- * Pushes the current state onto the ambient effect's TurretState controller
1100
- * variable.
1131
+ /**
1132
+ * Pushes the current state onto the ambient effect's TurretState controller
1133
+ * variable.
1101
1134
  */
1102
1135
  #setAmbientState() {
1103
1136
  this.#ambientEffect()?.SetControllerVariable("TurretState", this.state);
1104
1137
  }
1105
1138
 
1106
- /**
1107
- * Coerces a caller-supplied turret into the record shape - local and world
1108
- * matrices, local quaternion and position, valid and display flags - reusing
1109
- * the object in place when it already carries a local matrix, and otherwise
1110
- * wrapping it as the record's source.
1139
+ /**
1140
+ * Coerces a caller-supplied turret into the record shape - local and world
1141
+ * matrices, local quaternion and position, valid and display flags - reusing
1142
+ * the object in place when it already carries a local matrix, and otherwise
1143
+ * wrapping it as the record's source.
1111
1144
  */
1112
1145
  #normalizeTurret(turret) {
1113
1146
  if (turret?.localMatrix?.length === 16) {