@bitefoundry/retrieviewer 0.0.0-stage → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ASSET-PROVENANCE.md +43 -0
- package/ASSETS-LICENSE.md +58 -0
- package/ATTRIBUTION.md +54 -0
- package/EMBEDDING.md +96 -0
- package/INSTALLING.md +126 -0
- package/LICENSE +16 -0
- package/LICENSE-CODE +21 -0
- package/PLUGIN.md +110 -0
- package/PUPPY-MEMORY.md +57 -0
- package/PUPPY-Q5-COMPARISON.md +73 -0
- package/README.md +86 -2
- package/RELEASING.md +70 -0
- package/THIRD-PARTY-NOTICES.md +17 -0
- package/TRADEMARKS.md +21 -0
- package/WINDOWS-COMPANION.md +113 -0
- package/braille.mjs +45 -0
- package/examples/bridge.py +62 -0
- package/examples/embed.mjs +15 -0
- package/examples/live.mjs +40 -0
- package/examples/plugin.mjs +21 -0
- package/integrations/opencode/runtime.mjs +195 -0
- package/integrations/opencode/tui.tsx +59 -0
- package/integrations/windows-overlay/Overlay.cs +259 -0
- package/integrations/windows-overlay/desktop.mjs +87 -0
- package/integrations/windows-overlay/protocol.mjs +39 -0
- package/integrations/windows-overlay/worker.mjs +60 -0
- package/locomotion-core.mjs +21 -0
- package/locomotion-puppy.animal +0 -0
- package/package.json +131 -4
- package/pet-q5-manifest.json +118 -0
- package/puppy-clean.mjs +51 -0
- package/puppy-companion-interactions-v3-q5.bin.gz +0 -0
- package/puppy-companion-interactions-v3.json +1 -0
- package/puppy-companion-life.mjs +182 -0
- package/puppy-companion-objects.mjs +30 -0
- package/puppy-companion-sprites.mjs +14 -0
- package/puppy-continuous.mjs +57 -0
- package/puppy-face.mjs +46 -0
- package/puppy-frame-predictive.mjs +147 -0
- package/puppy-frame-store.mjs +108 -0
- package/puppy-mouth-anchor.json +1 -0
- package/puppy-mouth-anchor.mjs +33 -0
- package/puppy-paper-actions-v9-q5.bin.gz +0 -0
- package/puppy-paper-actions-v9.json +1 -0
- package/puppy-paper-actions.mjs +48 -0
- package/puppy-paper-approach-q5.bin.gz +0 -0
- package/puppy-paper-approach.json +1 -0
- package/puppy-paper-area.mjs +15 -0
- package/puppy-paper-arrival-seat-q5.bin.gz +0 -0
- package/puppy-paper-arrival-seat.json +1 -0
- package/puppy-paper-behaviors-q5.bin.gz +0 -0
- package/puppy-paper-behaviors.json +1 -0
- package/puppy-paper-behaviors.mjs +8 -0
- package/puppy-paper-contact.mjs +103 -0
- package/puppy-paper-director.mjs +21 -0
- package/puppy-paper-paw-transport.mjs +76 -0
- package/puppy-paper-rear-gallop-q5.bin.gz +0 -0
- package/puppy-paper-rear-gallop.json +1 -0
- package/puppy-paper-seat-q5.bin.gz +0 -0
- package/puppy-paper-seat.json +14 -0
- package/puppy-paper-seat.mjs +13 -0
- package/puppy-paper-trick-timing.mjs +58 -0
- package/puppy-paper-world.mjs +108 -0
- package/puppy-paper.mjs +271 -0
- package/puppy-stable-meta.json +1606 -0
- package/puppy-stable.mjs +72 -0
- package/puppy-stride-meta.json +343 -0
- package/puppy-stride-tweens-q5.bin.gz +0 -0
- package/puppy-zoomies.mjs +27 -0
- package/puppy-zoomies30.mjs +12 -0
- package/retrieviewer-cli.mjs +94 -0
- package/retrieviewer-config.mjs +49 -0
- package/retrieviewer-install.mjs +157 -0
- package/retrieviewer-plugin.d.mts +44 -0
- package/retrieviewer-plugin.mjs +97 -0
- package/retrieviewer-stdio.mjs +38 -0
- package/retrieviewer.d.mts +85 -0
- package/retrieviewer.mjs +142 -0
- package/vendor/procedural-animals/LICENSE +21 -0
- package/vendor/procedural-animals/package.json +40 -0
- package/vendor/procedural-animals/src/animal.js +146 -0
- package/vendor/procedural-animals/src/bake.js +51 -0
- package/vendor/procedural-animals/src/build.js +81 -0
- package/vendor/procedural-animals/src/core/build/coatKit.js +121 -0
- package/vendor/procedural-animals/src/core/build/featherCards.js +189 -0
- package/vendor/procedural-animals/src/core/build/finEdges.js +85 -0
- package/vendor/procedural-animals/src/core/build/furSlope.js +115 -0
- package/vendor/procedural-animals/src/core/build/mesh.js +67 -0
- package/vendor/procedural-animals/src/core/build/pipeline.js +272 -0
- package/vendor/procedural-animals/src/core/build/seams.js +183 -0
- package/vendor/procedural-animals/src/core/build/warp.js +112 -0
- package/vendor/procedural-animals/src/core/build/weights.js +393 -0
- package/vendor/procedural-animals/src/core/math/vec.js +81 -0
- package/vendor/procedural-animals/src/core/motion/actions.js +800 -0
- package/vendor/procedural-animals/src/core/motion/bird.js +3063 -0
- package/vendor/procedural-animals/src/core/motion/birdActions.js +1059 -0
- package/vendor/procedural-animals/src/core/motion/common.js +158 -0
- package/vendor/procedural-animals/src/core/motion/index.js +22 -0
- package/vendor/procedural-animals/src/core/motion/quadruped.js +2875 -0
- package/vendor/procedural-animals/src/core/motion/snake.js +1594 -0
- package/vendor/procedural-animals/src/core/motion/spider.js +1810 -0
- package/vendor/procedural-animals/src/core/motion/swimmer.js +1047 -0
- package/vendor/procedural-animals/src/core/motion/swimmerActions.js +613 -0
- package/vendor/procedural-animals/src/core/render/animalObject.js +262 -0
- package/vendor/procedural-animals/src/core/render/coatMaterial.js +1301 -0
- package/vendor/procedural-animals/src/core/render/dqs.js +159 -0
- package/vendor/procedural-animals/src/core/render/eyes.js +676 -0
- package/vendor/procedural-animals/src/core/render/membranes.js +77 -0
- package/vendor/procedural-animals/src/core/render/skeleton.js +41 -0
- package/vendor/procedural-animals/src/core/rig/bird.js +327 -0
- package/vendor/procedural-animals/src/core/rig/quadruped.js +76 -0
- package/vendor/procedural-animals/src/core/rig/rig.js +79 -0
- package/vendor/procedural-animals/src/core/rig/snake.js +76 -0
- package/vendor/procedural-animals/src/core/rig/spider.js +110 -0
- package/vendor/procedural-animals/src/core/rig/swimmer.js +181 -0
- package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +53 -0
- package/vendor/procedural-animals/src/core/sdf/mesher.js +238 -0
- package/vendor/procedural-animals/src/core/sdf/sdf.js +263 -0
- package/vendor/procedural-animals/src/index.d.ts +98 -0
- package/vendor/procedural-animals/src/index.js +29 -0
- package/vendor/procedural-animals/src/registry.js +48 -0
- package/vendor/procedural-animals/src/species/bear/behaviour.js +463 -0
- package/vendor/procedural-animals/src/species/bear/claws.js +147 -0
- package/vendor/procedural-animals/src/species/bear/coat.js +726 -0
- package/vendor/procedural-animals/src/species/bear/index.js +139 -0
- package/vendor/procedural-animals/src/species/bear/motion.js +112 -0
- package/vendor/procedural-animals/src/species/bear/regions.js +78 -0
- package/vendor/procedural-animals/src/species/bear/rig.js +112 -0
- package/vendor/procedural-animals/src/species/bear/sculpt.js +272 -0
- package/vendor/procedural-animals/src/species/boar/behaviour.js +335 -0
- package/vendor/procedural-animals/src/species/boar/coat.js +372 -0
- package/vendor/procedural-animals/src/species/boar/index.js +110 -0
- package/vendor/procedural-animals/src/species/boar/motion.js +85 -0
- package/vendor/procedural-animals/src/species/boar/regions.js +88 -0
- package/vendor/procedural-animals/src/species/boar/rig.js +111 -0
- package/vendor/procedural-animals/src/species/boar/sculpt.js +285 -0
- package/vendor/procedural-animals/src/species/cat/behaviour.js +559 -0
- package/vendor/procedural-animals/src/species/cat/coat.js +841 -0
- package/vendor/procedural-animals/src/species/cat/index.js +211 -0
- package/vendor/procedural-animals/src/species/cat/motion.js +101 -0
- package/vendor/procedural-animals/src/species/cat/regions.js +82 -0
- package/vendor/procedural-animals/src/species/cat/rig.js +100 -0
- package/vendor/procedural-animals/src/species/cat/sculpt.js +266 -0
- package/vendor/procedural-animals/src/species/cat/whiskers.js +110 -0
- package/vendor/procedural-animals/src/species/cheetah/coat.js +427 -0
- package/vendor/procedural-animals/src/species/cheetah/index.js +51 -0
- package/vendor/procedural-animals/src/species/cheetah/joints.js +3 -0
- package/vendor/procedural-animals/src/species/cheetah/motion.js +77 -0
- package/vendor/procedural-animals/src/species/cheetah/regions.js +95 -0
- package/vendor/procedural-animals/src/species/cheetah/rig.js +66 -0
- package/vendor/procedural-animals/src/species/cheetah/sculpt.js +158 -0
- package/vendor/procedural-animals/src/species/chicken/coat.js +313 -0
- package/vendor/procedural-animals/src/species/chicken/coverts.js +320 -0
- package/vendor/procedural-animals/src/species/chicken/index.js +110 -0
- package/vendor/procedural-animals/src/species/chicken/motion.js +177 -0
- package/vendor/procedural-animals/src/species/chicken/regions.js +66 -0
- package/vendor/procedural-animals/src/species/chicken/rig.js +144 -0
- package/vendor/procedural-animals/src/species/chicken/sculpt.js +389 -0
- package/vendor/procedural-animals/src/species/chicken/wingLook.js +66 -0
- package/vendor/procedural-animals/src/species/chicken/wingStack.js +124 -0
- package/vendor/procedural-animals/src/species/cow/behaviour.js +521 -0
- package/vendor/procedural-animals/src/species/cow/coat.js +465 -0
- package/vendor/procedural-animals/src/species/cow/index.js +118 -0
- package/vendor/procedural-animals/src/species/cow/motion.js +81 -0
- package/vendor/procedural-animals/src/species/cow/regions.js +98 -0
- package/vendor/procedural-animals/src/species/cow/rig.js +116 -0
- package/vendor/procedural-animals/src/species/cow/sculpt.js +339 -0
- package/vendor/procedural-animals/src/species/crow/coat.js +145 -0
- package/vendor/procedural-animals/src/species/crow/index.js +70 -0
- package/vendor/procedural-animals/src/species/crow/joints.js +3 -0
- package/vendor/procedural-animals/src/species/crow/motion.js +101 -0
- package/vendor/procedural-animals/src/species/crow/regions.js +50 -0
- package/vendor/procedural-animals/src/species/crow/rig.js +83 -0
- package/vendor/procedural-animals/src/species/crow/sculpt.js +118 -0
- package/vendor/procedural-animals/src/species/deer/behaviour.js +513 -0
- package/vendor/procedural-animals/src/species/deer/coat.js +391 -0
- package/vendor/procedural-animals/src/species/deer/index.js +106 -0
- package/vendor/procedural-animals/src/species/deer/motion.js +97 -0
- package/vendor/procedural-animals/src/species/deer/regions.js +60 -0
- package/vendor/procedural-animals/src/species/deer/rig.js +124 -0
- package/vendor/procedural-animals/src/species/deer/sculpt.js +297 -0
- package/vendor/procedural-animals/src/species/dog/behaviour.js +521 -0
- package/vendor/procedural-animals/src/species/dog/coat.js +495 -0
- package/vendor/procedural-animals/src/species/dog/index.js +144 -0
- package/vendor/procedural-animals/src/species/dog/motion.js +118 -0
- package/vendor/procedural-animals/src/species/dog/regions.js +61 -0
- package/vendor/procedural-animals/src/species/dog/rig.js +129 -0
- package/vendor/procedural-animals/src/species/dog/sculpt.js +246 -0
- package/vendor/procedural-animals/src/species/eagle/coat.js +250 -0
- package/vendor/procedural-animals/src/species/eagle/index.js +76 -0
- package/vendor/procedural-animals/src/species/eagle/joints.js +3 -0
- package/vendor/procedural-animals/src/species/eagle/motion.js +137 -0
- package/vendor/procedural-animals/src/species/eagle/regions.js +57 -0
- package/vendor/procedural-animals/src/species/eagle/rig.js +107 -0
- package/vendor/procedural-animals/src/species/eagle/sculpt.js +137 -0
- package/vendor/procedural-animals/src/species/fish/coat.js +271 -0
- package/vendor/procedural-animals/src/species/fish/index.js +88 -0
- package/vendor/procedural-animals/src/species/fish/motion.js +92 -0
- package/vendor/procedural-animals/src/species/fish/regions.js +27 -0
- package/vendor/procedural-animals/src/species/fish/rig.js +143 -0
- package/vendor/procedural-animals/src/species/fish/sculpt.js +214 -0
- package/vendor/procedural-animals/src/species/fish/variants.js +126 -0
- package/vendor/procedural-animals/src/species/fox/behaviour.js +314 -0
- package/vendor/procedural-animals/src/species/fox/coat.js +444 -0
- package/vendor/procedural-animals/src/species/fox/index.js +120 -0
- package/vendor/procedural-animals/src/species/fox/motion.js +81 -0
- package/vendor/procedural-animals/src/species/fox/regions.js +59 -0
- package/vendor/procedural-animals/src/species/fox/rig.js +91 -0
- package/vendor/procedural-animals/src/species/fox/sculpt.js +202 -0
- package/vendor/procedural-animals/src/species/frog/behaviour.js +590 -0
- package/vendor/procedural-animals/src/species/frog/coat.js +305 -0
- package/vendor/procedural-animals/src/species/frog/index.js +97 -0
- package/vendor/procedural-animals/src/species/frog/motion.js +69 -0
- package/vendor/procedural-animals/src/species/frog/regions.js +46 -0
- package/vendor/procedural-animals/src/species/frog/rig.js +156 -0
- package/vendor/procedural-animals/src/species/frog/sculpt.js +240 -0
- package/vendor/procedural-animals/src/species/goat/behaviour.js +509 -0
- package/vendor/procedural-animals/src/species/goat/coat.js +590 -0
- package/vendor/procedural-animals/src/species/goat/index.js +149 -0
- package/vendor/procedural-animals/src/species/goat/motion.js +95 -0
- package/vendor/procedural-animals/src/species/goat/regions.js +98 -0
- package/vendor/procedural-animals/src/species/goat/rig.js +181 -0
- package/vendor/procedural-animals/src/species/goat/sculpt.js +547 -0
- package/vendor/procedural-animals/src/species/horse/coat.js +361 -0
- package/vendor/procedural-animals/src/species/horse/coatSeam.js +122 -0
- package/vendor/procedural-animals/src/species/horse/index.js +80 -0
- package/vendor/procedural-animals/src/species/horse/motion.js +245 -0
- package/vendor/procedural-animals/src/species/horse/regions.js +60 -0
- package/vendor/procedural-animals/src/species/horse/rig.js +117 -0
- package/vendor/procedural-animals/src/species/horse/sculpt.js +316 -0
- package/vendor/procedural-animals/src/species/horse/seamWeights.js +272 -0
- package/vendor/procedural-animals/src/species/lion/behaviour.js +509 -0
- package/vendor/procedural-animals/src/species/lion/coat.js +1016 -0
- package/vendor/procedural-animals/src/species/lion/index.js +111 -0
- package/vendor/procedural-animals/src/species/lion/motion.js +87 -0
- package/vendor/procedural-animals/src/species/lion/regions.js +106 -0
- package/vendor/procedural-animals/src/species/lion/rig.js +110 -0
- package/vendor/procedural-animals/src/species/lion/sculpt.js +384 -0
- package/vendor/procedural-animals/src/species/lion/whiskers.js +132 -0
- package/vendor/procedural-animals/src/species/pig/behaviour.js +575 -0
- package/vendor/procedural-animals/src/species/pig/coat.js +730 -0
- package/vendor/procedural-animals/src/species/pig/ears.js +242 -0
- package/vendor/procedural-animals/src/species/pig/index.js +161 -0
- package/vendor/procedural-animals/src/species/pig/motion.js +105 -0
- package/vendor/procedural-animals/src/species/pig/regions.js +100 -0
- package/vendor/procedural-animals/src/species/pig/rig.js +152 -0
- package/vendor/procedural-animals/src/species/pig/sculpt.js +382 -0
- package/vendor/procedural-animals/src/species/rabbit/behaviour.js +605 -0
- package/vendor/procedural-animals/src/species/rabbit/coat.js +285 -0
- package/vendor/procedural-animals/src/species/rabbit/index.js +85 -0
- package/vendor/procedural-animals/src/species/rabbit/motion.js +85 -0
- package/vendor/procedural-animals/src/species/rabbit/regions.js +48 -0
- package/vendor/procedural-animals/src/species/rabbit/rig.js +99 -0
- package/vendor/procedural-animals/src/species/rabbit/sculpt.js +148 -0
- package/vendor/procedural-animals/src/species/rat/behaviour.js +539 -0
- package/vendor/procedural-animals/src/species/rat/coat.js +341 -0
- package/vendor/procedural-animals/src/species/rat/index.js +111 -0
- package/vendor/procedural-animals/src/species/rat/motion.js +90 -0
- package/vendor/procedural-animals/src/species/rat/regions.js +92 -0
- package/vendor/procedural-animals/src/species/rat/rig.js +112 -0
- package/vendor/procedural-animals/src/species/rat/sculpt.js +163 -0
- package/vendor/procedural-animals/src/species/rat/whiskers.js +119 -0
- package/vendor/procedural-animals/src/species/shark/coat.js +383 -0
- package/vendor/procedural-animals/src/species/shark/index.js +104 -0
- package/vendor/procedural-animals/src/species/shark/motion.js +69 -0
- package/vendor/procedural-animals/src/species/shark/regions.js +34 -0
- package/vendor/procedural-animals/src/species/shark/rig.js +194 -0
- package/vendor/procedural-animals/src/species/shark/sculpt.js +343 -0
- package/vendor/procedural-animals/src/species/shark/variants.js +105 -0
- package/vendor/procedural-animals/src/species/sheep/behaviour.js +522 -0
- package/vendor/procedural-animals/src/species/sheep/coat.js +529 -0
- package/vendor/procedural-animals/src/species/sheep/index.js +152 -0
- package/vendor/procedural-animals/src/species/sheep/motion.js +86 -0
- package/vendor/procedural-animals/src/species/sheep/neck.js +41 -0
- package/vendor/procedural-animals/src/species/sheep/regions.js +62 -0
- package/vendor/procedural-animals/src/species/sheep/rig.js +163 -0
- package/vendor/procedural-animals/src/species/sheep/sculpt.js +542 -0
- package/vendor/procedural-animals/src/species/snake/coat.js +315 -0
- package/vendor/procedural-animals/src/species/snake/index.js +73 -0
- package/vendor/procedural-animals/src/species/snake/motion.js +51 -0
- package/vendor/procedural-animals/src/species/snake/regions.js +51 -0
- package/vendor/procedural-animals/src/species/snake/rig.js +108 -0
- package/vendor/procedural-animals/src/species/snake/sculpt.js +122 -0
- package/vendor/procedural-animals/src/species/spider/coat.js +279 -0
- package/vendor/procedural-animals/src/species/spider/index.js +78 -0
- package/vendor/procedural-animals/src/species/spider/motion.js +72 -0
- package/vendor/procedural-animals/src/species/spider/regions.js +87 -0
- package/vendor/procedural-animals/src/species/spider/rig.js +118 -0
- package/vendor/procedural-animals/src/species/spider/sculpt.js +182 -0
- package/vendor/procedural-animals/src/species/wolf/behaviour.js +160 -0
- package/vendor/procedural-animals/src/species/wolf/coat.js +749 -0
- package/vendor/procedural-animals/src/species/wolf/index.js +107 -0
- package/vendor/procedural-animals/src/species/wolf/motion.js +80 -0
- package/vendor/procedural-animals/src/species/wolf/regions.js +57 -0
- package/vendor/procedural-animals/src/species/wolf/rig.js +87 -0
- package/vendor/procedural-animals/src/species/wolf/sculpt.js +339 -0
- package/vendor/procedural-animals/src/worker.js +29 -0
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// Shark skeleton (bind pose, metres): forward = +Z, up = +Y, left = +X; the lowest fin tips rest near
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// y = 0. Every landmark comes from the variant's outline table (variants.js), so the white shark and
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// the blacktip share one builder. The standard swimmer bone set is in core/rig/swimmer.js; the
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// heterocercal tail is the caudal chain climbing into the upper lobe (the engine reads its rest pitch).
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import { buildRig } from '../../core/rig/rig.js';
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import { swimmerBones, swimmerAppendages, axialJoints, axialBones, swimmerJointsAlias, spineName } from '../../core/rig/swimmer.js';
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import { VARIANTS } from './variants.js';
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import { norm, add, mul, cross, sub, dot } from '../../core/math/vec.js';
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const cr = (p0, p1, p2, p3, t) => {
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const t2 = t * t, t3 = t2 * t;
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const v = 0.5 * (2 * p1 + (-p0 + p2) * t + (2 * p0 - 5 * p1 + 4 * p2 - p3) * t2 + (-p0 + 3 * p1 - 3 * p2 + p3) * t3);
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const lo = Math.min(p1, p2), hi = Math.max(p1, p2), pad = (hi - lo) * 0.25;
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return Math.max(lo - pad, Math.min(hi + pad, v));
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};
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const D2R = Math.PI / 180;
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/** Geometry helper for one individual: outline lookups (metres), landmarks and fin frames. */
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export function sharkGeo(params) {
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const V = VARIANTS[params.variant];
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if (!V) throw new Error(`shark: unknown variant "${params.variant}"`);
|
|
22
|
+
const TL = V.TL;
|
|
23
|
+
const rows = V.prof, n = rows.length;
|
|
24
|
+
const col = (i, k) => rows[Math.max(0, Math.min(n - 1, i))][k];
|
|
25
|
+
const at = (u, k) => {
|
|
26
|
+
if (u <= rows[0][0]) return rows[0][k] * Math.sqrt(Math.max(0, u) / rows[0][0]);
|
|
27
|
+
if (u >= rows[n - 1][0]) return rows[n - 1][k];
|
|
28
|
+
let i = 0;
|
|
29
|
+
while (i < n - 2 && u > rows[i + 1][0]) i++;
|
|
30
|
+
const t = (u - rows[i][0]) / (rows[i + 1][0] - rows[i][0]);
|
|
31
|
+
return cr(col(i - 1, k), col(i, k), col(i + 1, k), col(i + 2, k), t);
|
|
32
|
+
};
|
|
33
|
+
const girthK = params.girthK || 1;
|
|
34
|
+
const axisY = 0.155 * TL;
|
|
35
|
+
const z0 = 0.45 * TL;
|
|
36
|
+
const G = {
|
|
37
|
+
V, TL, axisY, z0, girthK,
|
|
38
|
+
finK: params.finK || 1, dorsalK: params.dorsalK || 1, pecK: params.pecK || 1, tailK: params.tailK || 1,
|
|
39
|
+
pc: V.precaudal,
|
|
40
|
+
z: (u) => z0 - u * TL,
|
|
41
|
+
u: (z) => (z0 - z) / TL,
|
|
42
|
+
yc: (u) => axisY + ((at(u, 1) - at(u, 2)) / 2) * TL,
|
|
43
|
+
hd: (u) => ((at(u, 1) + at(u, 2)) / 2) * TL * (u > 0.1 && u < 0.72 ? 1 + (girthK - 1) * Math.sin(Math.PI * (u - 0.1) / 0.62) : 1),
|
|
44
|
+
hw: (u) => at(u, 3) * TL * (u > 0.1 && u < 0.72 ? 1 + (girthK - 1) * Math.sin(Math.PI * (u - 0.1) / 0.62) : 1),
|
|
45
|
+
};
|
|
46
|
+
G.top = (u) => G.yc(u) + G.hd(u);
|
|
47
|
+
G.bot = (u) => G.yc(u) - G.hd(u);
|
|
48
|
+
// Cross-section: not an ellipse (that reads as an inflated balloon) but a rounded teardrop: an upper
|
|
49
|
+
// ellipse narrower than the body (the back rises to a rounded ridge) united with a wide, flat lower
|
|
50
|
+
// ellipse (the flanks are widest below the axis, at the pectoral level, and the belly is flattish).
|
|
51
|
+
// The snout is flat underneath and conical above; the peduncle (caudal keels) stays wide.
|
|
52
|
+
G.LOW = { dy: 0.3, ry: 0.7 };
|
|
53
|
+
G.wk = (u) => {
|
|
54
|
+
const t1 = Math.max(0, Math.min(1, (u - 0.08) / 0.14)), t2 = Math.max(0, Math.min(1, (u - 0.66) / 0.12));
|
|
55
|
+
const s1 = t1 * t1 * (3 - 2 * t1), s2 = t2 * t2 * (3 - 2 * t2);
|
|
56
|
+
return 0.95 - 0.11 * s1 + 0.09 * s2;
|
|
57
|
+
};
|
|
58
|
+
// surface half width at height y
|
|
59
|
+
G.surfX = (u, y) => {
|
|
60
|
+
const hd = Math.max(1e-6, G.hd(u)), hw = G.hw(u);
|
|
61
|
+
const e = (y - G.yc(u)) / hd;
|
|
62
|
+
const eb = (y - (G.yc(u) - G.LOW.dy * hd)) / (G.LOW.ry * hd);
|
|
63
|
+
return Math.max(hw * G.wk(u) * Math.sqrt(Math.max(0, 1 - e * e)), hw * Math.sqrt(Math.max(0, 1 - eb * eb)));
|
|
64
|
+
};
|
|
65
|
+
// the ventral surface at a fraction f of the half width (f < 1)
|
|
66
|
+
G.belly = (u, f) => G.yc(u) - G.LOW.dy * G.hd(u) - G.LOW.ry * G.hd(u) * Math.sqrt(Math.max(0, 1 - f * f));
|
|
67
|
+
// a point on the flank at (u, height fraction e of the half depth)
|
|
68
|
+
G.flank = (u, e, s = 1) => {
|
|
69
|
+
const y = G.yc(u) + e * G.hd(u);
|
|
70
|
+
return [s * G.surfX(u, y), y, G.z(u)];
|
|
71
|
+
};
|
|
72
|
+
// mouth: the upper lip line in the side view, from the front of the gape (on the underside) to the
|
|
73
|
+
// corner. lipY(u) for u in [uF, uC]
|
|
74
|
+
const H = V.head, M = H.mouth;
|
|
75
|
+
G.uF = M.uF; G.uC = M.uC;
|
|
76
|
+
G.yF = G.bot(M.uF) + 0.0015 * TL;
|
|
77
|
+
G.yC = G.yc(M.uC) + M.eC * G.hd(M.uC);
|
|
78
|
+
G.lipY = (u) => {
|
|
79
|
+
const t = Math.max(0, Math.min(1, (u - M.uF) / (M.uC - M.uF)));
|
|
80
|
+
// rises steeply behind the front, then runs flatter to the corner; `smile` bows it down a little
|
|
81
|
+
return G.yF + (G.yC - G.yF) * Math.pow(t, 0.7) - M.smile * 0.012 * TL * Math.sin(Math.PI * t);
|
|
82
|
+
};
|
|
83
|
+
// the lip arc in 3D (one side), t = 0 front centre .. 1 corner; inset (0..1) toward the midline
|
|
84
|
+
G.lipPoint = (t, s = 1, inset = 0.9, dy = 0) => {
|
|
85
|
+
const u = M.uF + (M.uC - M.uF) * Math.pow(t, 0.75);
|
|
86
|
+
const y = G.lipY(u) + dy;
|
|
87
|
+
const x = G.surfX(u, y) * inset;
|
|
88
|
+
return [s * x, y, G.z(u)];
|
|
89
|
+
};
|
|
90
|
+
const E = H.eye;
|
|
91
|
+
G.eye = { u: E.u, y: G.yc(E.u) + E.e * G.hd(E.u), r: E.r * TL, z: G.z(E.u) };
|
|
92
|
+
// (the smooth unions of the sculpt's sections stand ~0.0033 TL proud of the outline: the eye sits at
|
|
93
|
+
// the real skin)
|
|
94
|
+
G.skinOut = 0.0033 * TL;
|
|
95
|
+
G.eye.x = G.surfX(E.u, G.eye.y) + G.skinOut - 0.3 * G.eye.r;
|
|
96
|
+
G.headO = [0, G.eye.y, G.eye.z];
|
|
97
|
+
// caudal lobes (2D in the median plane: b = backward from the precaudal pit, h = up from the axis)
|
|
98
|
+
const C = V.fins.caudal;
|
|
99
|
+
const ua = C.upAng * D2R, la = C.lowAng * D2R;
|
|
100
|
+
G.caudal = {
|
|
101
|
+
up: C.up * G.tailK, low: C.low * G.tailK * (params.lowLobeK || 1), ua, la,
|
|
102
|
+
pit: [0, G.yc(G.pc), G.z(G.pc)],
|
|
103
|
+
tipUp: [Math.cos(ua) * C.up * G.tailK, Math.sin(ua) * C.up * G.tailK],
|
|
104
|
+
};
|
|
105
|
+
return G;
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
// the pectoral's direction from sweep-back (abduct = angle from straight back toward lateral) and droop
|
|
109
|
+
export function pecDir(abduct, droop) {
|
|
110
|
+
const ab = abduct * D2R, dr = droop * D2R;
|
|
111
|
+
return norm([Math.sin(ab) * Math.cos(dr), -Math.sin(dr), -Math.cos(ab) * Math.cos(dr)]);
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
// a fin frame: s = span direction, c = chord direction (forward, orthogonal to s), n = normal
|
|
115
|
+
export function finFrame(s) {
|
|
116
|
+
const f = [0, 0, 1];
|
|
117
|
+
const c = norm(sub(f, mul(s, dot(f, s))));
|
|
118
|
+
return { s, c, n: norm(cross(s, c)) };
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
export function sharkJoints(params) {
|
|
122
|
+
const G = sharkGeo(params);
|
|
123
|
+
const V = G.V, TL = G.TL, H = V.head, F = V.fins;
|
|
124
|
+
const N = V.spineSegs, M = V.caudalSegs;
|
|
125
|
+
const J = {};
|
|
126
|
+
J.snout = [0, G.yc(0) + H.snoutY * TL, G.z0];
|
|
127
|
+
for (let i = 0; i <= N; i++) {
|
|
128
|
+
const u = H.occ + ((G.pc - H.occ) * i) / N;
|
|
129
|
+
J[spineName(i)] = [0, G.yc(u), G.z(u)];
|
|
130
|
+
}
|
|
131
|
+
swimmerJointsAlias(J, N);
|
|
132
|
+
// the vertebral column runs up into the upper caudal lobe (heterocercal)
|
|
133
|
+
// the rise is spread over the last joints (a smooth upward curve, no kink at the pit): the last
|
|
134
|
+
// trunk segment pitches up ~0.17 x the lobe angle, then the caudal segments 0.54 / 0.89 / 1.2 x
|
|
135
|
+
const ua = G.caudal.ua;
|
|
136
|
+
const segL = ((G.pc - H.occ) / N) * TL;
|
|
137
|
+
J[spineName(N)][1] += Math.sin(0.17 * ua) * segL;
|
|
138
|
+
swimmerJointsAlias(J, N);
|
|
139
|
+
const cl = G.caudal.up * 0.92 * TL;
|
|
140
|
+
let q = J[spineName(N)].slice();
|
|
141
|
+
const fac = M === 3 ? [0.54, 0.89, 1.2] : Array.from({ length: M }, (_, j) => 0.5 + (0.7 * j) / Math.max(1, M - 1));
|
|
142
|
+
for (let j = 1; j <= M; j++) {
|
|
143
|
+
const a = fac[j - 1] * ua, l = cl / M;
|
|
144
|
+
q = [0, q[1] + Math.sin(a) * l, q[2] - Math.cos(a) * l];
|
|
145
|
+
J['caudal' + j] = q;
|
|
146
|
+
}
|
|
147
|
+
// lower jaw: hinge at the mouth corner, tip at the symphysis
|
|
148
|
+
const Mo = H.mouth;
|
|
149
|
+
J.jawHinge = [0, G.yC - Mo.jawDepth * 0.35 * TL, G.z(Mo.uC + 0.012)];
|
|
150
|
+
J.jawTip = [0, G.yF - 0.004 * TL, G.z(Mo.uF + 0.004)];
|
|
151
|
+
// upper jaw (palatoquadrate): protrudes forward and down on the bite
|
|
152
|
+
J.premaxBase = [0, G.yC + 0.035 * TL, G.z(Mo.uC + 0.01)];
|
|
153
|
+
J.premaxTip = [0, G.yF + 0.012 * TL, G.z(Mo.uF + 0.006)];
|
|
154
|
+
// pectoral fin: base low on the flank behind the gill slits
|
|
155
|
+
const P = F.pectoral;
|
|
156
|
+
const pb = G.flank(P.u, P.e);
|
|
157
|
+
pb[0] -= 0.004 * TL;
|
|
158
|
+
const pd = pecDir(P.abduct, P.droop);
|
|
159
|
+
J.pecBaseL = pb;
|
|
160
|
+
J.pecUpL = add(pb, [0, 0.002 * TL, 0.03 * TL]);
|
|
161
|
+
J.pecTipL = add(pb, mul(pd, P.len * G.finK * G.pecK * TL));
|
|
162
|
+
// pelvic fin: on the belly
|
|
163
|
+
const Q = F.pelvic;
|
|
164
|
+
const yb = G.bot(Q.u);
|
|
165
|
+
const px = G.hw(Q.u) * 0.42;
|
|
166
|
+
const pl = [px, G.belly(Q.u, 0.42) + 0.004 * TL, G.z(Q.u)];
|
|
167
|
+
const qd = norm([Math.sin(Q.abduct * D2R) * 0.9, -0.5, -1.0]);
|
|
168
|
+
J.pelBaseL = pl;
|
|
169
|
+
J.pelFrontL = add(pl, [0.002 * TL, 0, 0.02 * TL]);
|
|
170
|
+
J.pelTipL = add(pl, mul(qd, Q.len * G.finK * TL));
|
|
171
|
+
void yb;
|
|
172
|
+
return { J, G };
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
export function pickParent(G, u) {
|
|
176
|
+
const V = G.V, N = V.spineSegs, occ = V.head.occ;
|
|
177
|
+
const i = Math.max(0, Math.min(N - 1, Math.floor(((u - occ) / (G.pc - occ)) * N)));
|
|
178
|
+
return spineName(i);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
export function sharkRig(params) {
|
|
182
|
+
const { J, G } = sharkJoints(params);
|
|
183
|
+
const V = G.V, N = V.spineSegs, M = V.caudalSegs;
|
|
184
|
+
return buildRig({
|
|
185
|
+
joints: J,
|
|
186
|
+
unit: G.TL / 1.3,
|
|
187
|
+
headOrigin: G.headO,
|
|
188
|
+
bones: swimmerBones({ spineSegs: N, caudalSegs: M, jaw: true, upperJaw: true, opercula: false, pectoralParent: pickParent(G, V.fins.pectoral.u), pelvicParent: pickParent(G, V.fins.pelvic.u) }),
|
|
189
|
+
axial: { points: axialJoints(N, M), bones: axialBones(N, M) },
|
|
190
|
+
limbs: {},
|
|
191
|
+
appendages: swimmerAppendages({ upperJaw: true, opercula: false, blend: [-0.003, 0.004] }),
|
|
192
|
+
meta: { variant: params.variant, TL: G.TL },
|
|
193
|
+
});
|
|
194
|
+
}
|
|
@@ -0,0 +1,343 @@
|
|
|
1
|
+
// Shark sculpt: a dense chain of elliptic sections along the outline table (conical snout, spindle
|
|
2
|
+
// trunk, caudal keel), fleshy fins as tapered slabs (a thin full outline + thicker inner cores, so the
|
|
3
|
+
// fin is an airfoil that thins toward its trailing edge), a separately meshed lower jaw cut from the
|
|
4
|
+
// same sections with two complementary profile prisms (the lip line matches exactly), an upper-jaw
|
|
5
|
+
// (gum) pad that protrudes on the bite, rows of triangular teeth meshed as their own rigid parts,
|
|
6
|
+
// gill slits, nostrils and small lidless eyes in shallow sockets, claspers on males.
|
|
7
|
+
import { sharkGeo, pickParent, pecDir, finFrame } from './rig.js';
|
|
8
|
+
import { add, sub, mul, norm, cross, dot, lerp } from '../../core/math/vec.js';
|
|
9
|
+
|
|
10
|
+
// hero cell size relative to TL (regions.js)
|
|
11
|
+
export const CELL = 1 / 415;
|
|
12
|
+
// fin outlines squeezed to knife edges below the cell size (core build/finEdges.js): the meshed rim
|
|
13
|
+
// (~2 cells thick, rounded) scaled to 0.15 of its thickness at the outline, easing back over 3 cells,
|
|
14
|
+
// the round cap beyond the outline drawn in to 0.4 of its width
|
|
15
|
+
const SHARP = { edge: 0.15, band: 3, rim: 0.4 };
|
|
16
|
+
|
|
17
|
+
export function sculptShark(m, rig, params) {
|
|
18
|
+
const G = sharkGeo(params);
|
|
19
|
+
const V = G.V, TL = G.TL, J = rig.J, H = V.head, F = V.fins;
|
|
20
|
+
const boneAt = (u) => (u < H.occ ? 'head' : pickParent(G, u));
|
|
21
|
+
const cell = TL * CELL * (V.cellK || 1);
|
|
22
|
+
|
|
23
|
+
// ---------------------------------------------------------------- body sections
|
|
24
|
+
// Two ellipsoids per station (the teardrop cross-section of rig.js: a narrower upper ellipse and a
|
|
25
|
+
// wide, flat lower one), long along the body and closely spaced, so the union has no scallops between
|
|
26
|
+
// stations (they showed as rings in the highlights).
|
|
27
|
+
// (short ellipsoids in the head, where the outline curves fast: long ones would stand proud of the
|
|
28
|
+
// outline there, burying the eyes and swelling the snout)
|
|
29
|
+
// (the spacing follows the length, so the number of overlapping sections, and with it the bulge of the
|
|
30
|
+
// smooth unions over the outline, changes smoothly along the body: no step where the spacing changes)
|
|
31
|
+
const rzAt = (u) => Math.min(0.045, u * 0.9 + 0.003, 0.012 + 0.033 * Math.max(0, Math.min(1, (u - 0.12) / 0.16)));
|
|
32
|
+
const stepAt = (u) => Math.max(0.003, Math.min(0.0075, rzAt(u) / 4.5));
|
|
33
|
+
const station = (u, part = 'body', extra = {}) => {
|
|
34
|
+
const rz = rzAt(u) * TL;
|
|
35
|
+
const hd = G.hd(u), hw = G.hw(u), yc = G.yc(u), tag = u < 0.24 ? 'head' : 'body';
|
|
36
|
+
m.ell({ tag, bone: boneAt(u), c: [0, yc, G.z(u)], r: [hw * G.wk(u), hd, rz], k: 0.006 * TL, part, ...extra });
|
|
37
|
+
return m.ell({ tag, bone: boneAt(u), c: [0, yc - G.LOW.dy * hd, G.z(u)], r: [hw, G.LOW.ry * hd, rz], k: 0.006 * TL, part, ...extra });
|
|
38
|
+
};
|
|
39
|
+
for (let u = 0.004; u <= G.pc + 0.0001; u += stepAt(u)) station(Math.min(u, G.pc));
|
|
40
|
+
// the peduncle runs on into the caudal fin base
|
|
41
|
+
{
|
|
42
|
+
const u = G.pc + 0.02;
|
|
43
|
+
m.ell({ tag: 'body', bone: 'caudal0', c: [0, G.yc(G.pc) + 0.004 * TL, G.z(u)], r: [G.hw(G.pc) * 0.75, G.hd(G.pc) * 0.95, 0.03 * TL], k: 0.006 * TL });
|
|
44
|
+
}
|
|
45
|
+
// caudal keel (white shark): a lateral ridge along the peduncle
|
|
46
|
+
if (F.caudal.keel > 0) {
|
|
47
|
+
for (let u = 0.69; u <= G.pc + 0.025; u += 0.012) {
|
|
48
|
+
const f = Math.sin(Math.PI * Math.min(1, (u - 0.69) / (G.pc + 0.03 - 0.69)));
|
|
49
|
+
m.ell({ tag: 'keel', bone: boneAt(Math.min(u, G.pc - 0.001)), c: [0, G.yc(Math.min(u, G.pc)), G.z(u)], r: [Math.min(G.hw(Math.min(u, G.pc)), G.hw(G.pc)) + F.caudal.keel * TL * f, G.hd(Math.min(u, G.pc)) * 0.22, 0.02 * TL], k: 0.008 * TL });
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
// ---------------------------------------------------------------- head features
|
|
54
|
+
const E = G.eye;
|
|
55
|
+
// a slight swelling around the small eye
|
|
56
|
+
for (const s of [1, -1]) m.sphere({ tag: 'orbit', bone: 'head', c: [s * (E.x - 0.6 * E.r), E.y, E.z], rad: E.r * 1.5, k: E.r * 1.2 });
|
|
57
|
+
// upper jaw pad (gums behind the upper lip): protrudes forward / down with the upperJaw bone
|
|
58
|
+
for (const s of [1, -1]) {
|
|
59
|
+
for (let i = 0; i <= 4; i++) {
|
|
60
|
+
const t = i / 4;
|
|
61
|
+
const p = G.lipPoint(t * 0.92, s, 0.6, 0.016 * TL);
|
|
62
|
+
m.sphere({ tag: 'gumU', bone: 'upperJaw', group: 'upperJaw', c: p, rad: 0.014 * TL * (1 - 0.3 * t), k: 0.009 * TL });
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
// ---------------------------------------------------------------- median fins
|
|
67
|
+
const dorsalBase = (u) => G.top(u) - 0.004 * TL;
|
|
68
|
+
const medianFin = (d, name, sign, bone, k = 1) => {
|
|
69
|
+
// poly in TL units: (du back from the origin, dv up (sign +1) / down (sign -1) from the outline)
|
|
70
|
+
const u0 = d.u;
|
|
71
|
+
const y0 = sign > 0 ? dorsalBase(u0) : G.bot(u0) + 0.004 * TL;
|
|
72
|
+
const origin = [0, y0, G.z(u0)];
|
|
73
|
+
const poly = d.poly.map(([a, b]) => [a * TL, b * TL * k]);
|
|
74
|
+
// follow the body outline under the base: sink the base points by the local outline change
|
|
75
|
+
for (const p of poly) {
|
|
76
|
+
const uu = u0 + p[0] / TL;
|
|
77
|
+
const yy = sign > 0 ? dorsalBase(Math.min(uu, G.pc)) : G.bot(Math.min(uu, G.pc)) + 0.004 * TL;
|
|
78
|
+
p[1] = p[1] + (yy - y0);
|
|
79
|
+
}
|
|
80
|
+
const root = [poly[1][0] + 0.25 * (poly[poly.length - 2][0] - poly[1][0]), poly[1][1]];
|
|
81
|
+
taperFin(m, { sharpen: SHARP, origin, u: [0, 0, -1], v: [0, 1, 0], poly, root, tRoot: d.thick * TL, tEdge: Math.max(2.1 * cell, d.thick * TL * 0.28), bone, tag: 'fin', name, k: d.thick * TL * 0.9 });
|
|
82
|
+
};
|
|
83
|
+
medianFin(F.dorsal1, 'dorsal1', 1, boneAt(F.dorsal1.u + 0.04), G.dorsalK);
|
|
84
|
+
medianFin(F.dorsal2, 'dorsal2', 1, boneAt(F.dorsal2.u));
|
|
85
|
+
medianFin(F.anal, 'anal', -1, boneAt(F.anal.u));
|
|
86
|
+
|
|
87
|
+
// caudal fin: upper lobe along the caudal chain, lunate / heterocercal trailing edge, lower lobe
|
|
88
|
+
{
|
|
89
|
+
const C = F.caudal, Cg = G.caudal;
|
|
90
|
+
const pit = Cg.pit;
|
|
91
|
+
const hdp = G.hd(G.pc);
|
|
92
|
+
const P2 = (b, h) => [b * TL, h * TL]; // (backward, up) in TL
|
|
93
|
+
const ua = Cg.ua, la = Cg.la;
|
|
94
|
+
const up = Cg.up, low = Cg.low;
|
|
95
|
+
const pts = [];
|
|
96
|
+
// root, upper leading edge (slightly convex), tip
|
|
97
|
+
pts.push(P2(-0.035, hdp / TL * 0.6));
|
|
98
|
+
const nU = 7;
|
|
99
|
+
for (let i = 0; i <= nU; i++) {
|
|
100
|
+
const f = i / nU;
|
|
101
|
+
const l = up * f;
|
|
102
|
+
const bow = 0.012 * Math.sin(Math.PI * f) * (1 - f * 0.3);
|
|
103
|
+
pts.push(P2(Math.cos(ua) * l - Math.sin(ua) * bow + 0.0 * f, hdp / TL * 0.85 * (1 - f) + Math.sin(ua) * l + Math.cos(ua) * bow));
|
|
104
|
+
}
|
|
105
|
+
const tipU = [Math.cos(ua) * up, Math.sin(ua) * up];
|
|
106
|
+
// trailing edge of the upper lobe: from the tip down to the fork (concave), with the terminal
|
|
107
|
+
// lobe notch of carcharhinids just below the tip
|
|
108
|
+
const fork = [C.fork * G.tailK + 0.02, -0.004];
|
|
109
|
+
const tipL = [Math.cos(la) * low, Math.sin(la) * low];
|
|
110
|
+
const edge = (a, b, n, sag, fromTip = 0) => {
|
|
111
|
+
for (let i = 1; i <= n; i++) {
|
|
112
|
+
const f = i / n;
|
|
113
|
+
const x = a[0] + (b[0] - a[0]) * f, y = a[1] + (b[1] - a[1]) * f;
|
|
114
|
+
// sag toward the front (lunate concave trailing edge)
|
|
115
|
+
const s = sag * Math.sin(Math.PI * f);
|
|
116
|
+
let notch = 0;
|
|
117
|
+
if (fromTip && C.notch > 0) notch = -C.notch * Math.exp(-Math.pow((f - 0.14) / 0.06, 2));
|
|
118
|
+
pts.push(P2(x - s + notch, y));
|
|
119
|
+
}
|
|
120
|
+
};
|
|
121
|
+
edge(tipU, fork, 9, 0.028 * G.tailK, 1);
|
|
122
|
+
edge(fork, tipL, 6, 0.018 * G.tailK);
|
|
123
|
+
// lower lobe leading edge back to the peduncle underside
|
|
124
|
+
const nL = 5;
|
|
125
|
+
for (let i = 1; i <= nL; i++) {
|
|
126
|
+
const f = 1 - i / nL;
|
|
127
|
+
const l = low * f;
|
|
128
|
+
const bow = 0.01 * Math.sin(Math.PI * f);
|
|
129
|
+
pts.push(P2(Math.cos(la) * l + Math.sin(-la) * bow * 0, -hdp / TL * 0.85 * (1 - f) + Math.sin(la) * l - Math.cos(la) * bow));
|
|
130
|
+
}
|
|
131
|
+
pts.push(P2(-0.035, -hdp / TL * 0.6));
|
|
132
|
+
const origin = pit.slice();
|
|
133
|
+
const root = [0.01 * TL, 0.02 * TL];
|
|
134
|
+
taperFin(m, { sharpen: SHARP, origin, u: [0, 0, -1], v: [0, 1, 0], poly: pts, root, tRoot: C.thick * TL, tEdge: Math.max(2.1 * cell, C.thick * TL * 0.3), bone: 'caudal0', tag: 'fin', name: 'caudal', k: C.thick * TL, rootAlong: [Math.cos(ua), Math.sin(ua)], rootLen: up * TL * 0.85 });
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
// ---------------------------------------------------------------- paired fins (appendages)
|
|
138
|
+
for (const S of ['L', 'R']) {
|
|
139
|
+
const s = S === 'L' ? 1 : -1;
|
|
140
|
+
const mir = (v) => [v[0] * s, v[1], v[2]];
|
|
141
|
+
// pectoral: a thick, stiff hydrofoil
|
|
142
|
+
{
|
|
143
|
+
const P = F.pectoral;
|
|
144
|
+
const b = J['pecBase' + S];
|
|
145
|
+
const sp = mir(pecDir(P.abduct, P.droop));
|
|
146
|
+
const fr = finFrame(sp);
|
|
147
|
+
const span = P.len * G.finK * G.pecK * TL;
|
|
148
|
+
const poly = P.poly.map(([a, c]) => [a * span, c * TL * G.finK]);
|
|
149
|
+
taperFin(m, { sharpen: SHARP, origin: b, u: fr.s, v: fr.c, poly, root: [0.02 * span, 0.03 * TL], tRoot: P.thick * TL, tEdge: Math.max(2.1 * cell, P.thick * TL * 0.2), bone: 'pectoral' + S, group: 'pectoral' + S, tag: 'fin', name: 'pectoral' + S, k: P.thick * TL * 0.8, rootAlong: [1, 0.12], rootLen: span * 0.8 });
|
|
150
|
+
// fleshy base blending into the flank
|
|
151
|
+
m.ell({ tag: 'pecBase', bone: 'pectoral' + S, group: 'pectoral' + S, c: add(b, mul(fr.s, 0.02 * TL)), axis: fr.c, up: fr.n, r: [0.035 * TL, 0.0085 * TL, 0.045 * TL], k: 0.01 * TL });
|
|
152
|
+
}
|
|
153
|
+
// pelvic
|
|
154
|
+
{
|
|
155
|
+
const Q = F.pelvic;
|
|
156
|
+
const b = J['pelBase' + S], tip = J['pelTip' + S];
|
|
157
|
+
const sp = norm(sub(tip, b));
|
|
158
|
+
const fr = finFrame(sp);
|
|
159
|
+
const span = Q.len * G.finK * TL;
|
|
160
|
+
const poly = Q.poly.map(([a, c]) => [a * span, c * TL]);
|
|
161
|
+
taperFin(m, { sharpen: SHARP, origin: b, u: fr.s, v: fr.c, poly, root: [0.05 * span, 0.01 * TL], tRoot: Q.thick * TL, tEdge: Math.max(2.1 * cell, Q.thick * TL * 0.3), bone: 'pelvic' + S, group: 'pelvic' + S, tag: 'fin', name: 'pelvic' + S, k: Q.thick * TL * 0.8 });
|
|
162
|
+
// claspers (males): calcified rods along the inner edge of the pelvic fins
|
|
163
|
+
if (params.sex === 'male') {
|
|
164
|
+
const cl = F.clasper * TL * (params.age === 'juvenile' ? 0.35 : 1);
|
|
165
|
+
const a = add(b, [-s * 0.01 * TL, -0.004 * TL, -0.012 * TL]);
|
|
166
|
+
const d = norm([s * 0.05, -0.18, -1]);
|
|
167
|
+
m.cone({ tag: 'clasper', bone: 'pelvic' + S, group: 'pelvic' + S, a, b: add(a, mul(d, cl)), ra: 0.0065 * TL, rb: 0.0035 * TL, k: 0.004 * TL });
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
// ---------------------------------------------------------------- carvers (after every union)
|
|
173
|
+
const Mo = H.mouth;
|
|
174
|
+
const zS = G.z0 + 0.03 * TL, yLow = G.bot(Mo.uF) - 0.06 * TL;
|
|
175
|
+
const lipPts = [];
|
|
176
|
+
for (let i = 0; i <= 8; i++) {
|
|
177
|
+
const t = i / 8;
|
|
178
|
+
const u = Mo.uF + (Mo.uC - Mo.uF) * t;
|
|
179
|
+
lipPts.push([G.z(u), G.lipY(u)]);
|
|
180
|
+
}
|
|
181
|
+
const zc = G.z(Mo.uC), zh = G.z(Mo.uC + 0.022), zb = G.z(Mo.uC + 0.06);
|
|
182
|
+
const jd = Mo.jawDepth * TL;
|
|
183
|
+
// lower-jaw region in the median plane (z, y): below the lip line, behind the front of the gape
|
|
184
|
+
const zF = G.z(Mo.uF);
|
|
185
|
+
const jawPoly = [[zF + 0.006 * TL, G.yF - 0.02 * TL], ...lipPts, [zh, G.yC - jd * 0.5], [zb, yLow], [zF + 0.006 * TL, yLow]];
|
|
186
|
+
const gap = 0.0012 * TL;
|
|
187
|
+
const wide = 0.6 * TL;
|
|
188
|
+
const prism = (poly, o) => m.fin({ o: [0, 0, 0], u: [0, 0, 1], v: [0, 1, 0], t: wide, poly, round: 0, ...o });
|
|
189
|
+
prism(offsetPoly(jawPoly, gap * 0.5), { tag: 'mouthcut', bone: 'head', carve: true, k: 0.002 * TL });
|
|
190
|
+
// mouth cavity behind the lips (seen when the jaws open)
|
|
191
|
+
const cavU = Mo.uF + (Mo.uC - Mo.uF) * 0.55;
|
|
192
|
+
const mouthCav = (o) => m.ell({ tag: 'mouth', bone: 'head', c: [0, G.lipY(cavU) + 0.004 * TL, G.z(cavU)], r: [G.hw(cavU) * 0.68, 0.014 * TL, (Mo.uC - Mo.uF) * 0.62 * TL], k: 0.003 * TL, carve: true, ...o });
|
|
193
|
+
mouthCav({});
|
|
194
|
+
// eye sockets
|
|
195
|
+
for (const s of [1, -1]) m.sphere({ tag: 'eyesocket', bone: 'head', c: [s * E.x, E.y, E.z], rad: E.r * 1.05, k: E.r * 0.25, carve: true });
|
|
196
|
+
// nostrils: oblique slits on the underside of the snout
|
|
197
|
+
{
|
|
198
|
+
const Nn = H.nostril;
|
|
199
|
+
for (const s of [1, -1]) {
|
|
200
|
+
const p = G.flank(Nn.u, Nn.e, s);
|
|
201
|
+
m.ell({ tag: 'nostril', bone: 'head', c: p, axis: norm([s * 0.5, 0, 1]), up: [0, 1, 0], r: [0.002 * TL, 0.0018 * TL, 0.008 * TL], k: 0.002 * TL, carve: true });
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
// gill slits: shallow grooves (the coat paints them dark)
|
|
205
|
+
{
|
|
206
|
+
const Gi = H.gills;
|
|
207
|
+
for (const s of [1, -1]) {
|
|
208
|
+
for (let i = 0; i < Gi.n; i++) {
|
|
209
|
+
const u = Gi.u0 + ((Gi.u1 - Gi.u0) * i) / (Gi.n - 1);
|
|
210
|
+
const len = 1 - 0.18 * Math.abs(i - (Gi.n - 1) * 0.6) / Gi.n;
|
|
211
|
+
for (let j = 0; j <= 8; j++) {
|
|
212
|
+
const e = Gi.e0 + ((Gi.e1 - Gi.e0) * len * j) / 8;
|
|
213
|
+
const uu = u - Gi.lean * (e - Gi.e0);
|
|
214
|
+
const p = G.flank(uu, e, s);
|
|
215
|
+
const nx = norm([s * 1, e * 0.5, 0]);
|
|
216
|
+
if (!params.gillGrooves) continue;
|
|
217
|
+
m.ell({ tag: 'gillslit', bone: 'head', c: sub(p, mul(nx, 0.0016 * TL)), axis: [0, 0, 1], up: norm(cross([0, 0, 1], nx)), r: [0.0026 * TL, ((Gi.e1 - Gi.e0) / 8) * G.hd(uu) * 1.6, 0.0011 * TL], k: 0.002 * TL, carve: true });
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
// ---------------------------------------------------------------- fin nicks (adults)
|
|
224
|
+
// old bite and abrasion nicks in the trailing edge of the first dorsal (and the upper caudal lobe):
|
|
225
|
+
// small seeded bites carved out of the edge
|
|
226
|
+
for (const nk of params.nicks || []) {
|
|
227
|
+
if (nk.fin === 'dorsal1') {
|
|
228
|
+
// trailing edge of the first dorsal: from the apex down to the free rear tip
|
|
229
|
+
const d = F.dorsal1, poly = d.poly, i0 = 5, i1 = poly.length - 2;
|
|
230
|
+
const f = (i1 - i0) * nk.t, i = Math.min(i1 - 1, i0 + Math.floor(f)), fr = f - Math.floor(f);
|
|
231
|
+
const a = poly[i][0] + (poly[i + 1][0] - poly[i][0]) * fr, b = (poly[i][1] + (poly[i + 1][1] - poly[i][1]) * fr) * G.dorsalK;
|
|
232
|
+
const uu = d.u + a, y = dorsalBase(Math.min(uu, G.pc)) + b * TL;
|
|
233
|
+
m.sphere({ tag: 'nick', bone: boneAt(d.u + 0.04), c: [0, y, G.z(uu) - nk.r * 0.35 * TL], rad: nk.r * TL, k: 0.0015 * TL, carve: true });
|
|
234
|
+
} else {
|
|
235
|
+
// upper caudal lobe trailing edge, behind the leading edge toward the tip
|
|
236
|
+
const Cg = G.caudal, l = Cg.up * (0.55 + 0.35 * nk.t);
|
|
237
|
+
const p = [0, Cg.pit[1] + Math.sin(Cg.ua) * l * TL, Cg.pit[2] - Math.cos(Cg.ua) * l * TL - 0.012 * TL];
|
|
238
|
+
m.sphere({ tag: 'nick', bone: 'caudal' + V.caudalSegs, c: p, rad: nk.r * TL, k: 0.0015 * TL, carve: true });
|
|
239
|
+
}
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
// ---------------------------------------------------------------- lower jaw (own surface, rigid)
|
|
243
|
+
const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
|
|
244
|
+
for (let u = 0.004; u <= Mo.uC + 0.075; u += stepAt(u)) station(u, 'jaw', { ...JW, tag: 'jaw' });
|
|
245
|
+
const big = TL;
|
|
246
|
+
const rest = [[zF + 0.006 * TL, G.yF - 0.02 * TL], [zS, G.yF - 0.02 * TL], [zS, G.yF + big], [zb - big, G.yF + big], [zb - big, yLow], [zb, yLow], [zh, G.yC - jd * 0.5], ...lipPts.slice().reverse()];
|
|
247
|
+
prism(offsetPoly(rest, gap * 0.5), { ...JW, tag: 'jawcut', carve: true, k: 0.002 * TL });
|
|
248
|
+
mouthCav({ ...JW });
|
|
249
|
+
|
|
250
|
+
// ---------------------------------------------------------------- teeth (rigid parts)
|
|
251
|
+
sculptTeeth(m, G, params);
|
|
252
|
+
void lerp;
|
|
253
|
+
return m;
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
// Rows of serrated triangular teeth: the upper row hangs from the upper jaw (part 'uteeth', rides
|
|
257
|
+
// the protruding upperJaw bone), the lower row stands on the lower jaw (part 'lteeth').
|
|
258
|
+
export function sculptTeeth(m, G, params) {
|
|
259
|
+
const TL = G.TL, V = G.V;
|
|
260
|
+
const white = params.variant === 'white';
|
|
261
|
+
const nT = white ? 12 : 13;
|
|
262
|
+
const h0 = (white ? 0.0105 : 0.0075) * TL * (params.age === 'juvenile' ? 0.8 : 1);
|
|
263
|
+
for (const [part, bone, dir] of [['uteeth', 'upperJaw', -1], ['lteeth', 'jaw', 1]]) {
|
|
264
|
+
for (const s of [1, -1]) {
|
|
265
|
+
for (let i = 0; i < nT; i++) {
|
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266
|
+
const t = (i + 0.5) / nT;
|
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267
|
+
const upper = dir < 0;
|
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268
|
+
const p = G.lipPoint(t * 0.94, s, upper ? 0.86 : 0.8, upper ? 0.003 * TL : -0.004 * TL);
|
|
269
|
+
const pn = G.lipPoint(Math.min(1, t * 0.94 + 0.02), s, upper ? 0.86 : 0.8);
|
|
270
|
+
const tang = norm(sub(pn, p));
|
|
271
|
+
// front teeth largest; white upper teeth broad triangles, lower narrower and pointed
|
|
272
|
+
const h = h0 * (1 - 0.55 * t * t) * (upper ? 1 : 0.9);
|
|
273
|
+
const w = h * (white ? (upper ? 0.85 : 0.6) : (upper ? 0.55 : 0.45));
|
|
274
|
+
const axis = norm([0, dir, -0.12 - 0.25 * t * (upper ? 1 : -0.3)]);
|
|
275
|
+
// tooth plane: tangent to the jaw arc; blade leans slightly inward (toward the midline)
|
|
276
|
+
const inward = norm([-s * 0.25, 0, 0]);
|
|
277
|
+
const v = norm(add(axis, mul(inward, 0.2)));
|
|
278
|
+
const u = norm(sub(tang, mul(v, dot(tang, v))));
|
|
279
|
+
const base = sub(p, mul(v, h * 0.35));
|
|
280
|
+
const poly = [[-w * 0.5, 0], [-w * 0.42, h * 0.35], [-w * 0.12, h * 0.85], [0.02 * w, h], [w * 0.16, h * 0.84], [w * 0.44, h * 0.35], [w * 0.5, 0]];
|
|
281
|
+
const th = Math.max(w * 0.34, 0.0022 * TL);
|
|
282
|
+
const pr = m.fin({ o: base, u, v, t: th, poly, round: th * 0.45, bone, part, tag: 'tooth', k: 0.0006 * TL });
|
|
283
|
+
pr.thin = false;
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
}
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
// Tapered fleshy fin: a thin slab with the full outline plus thicker slabs of the outline shrunk
|
|
290
|
+
// toward `root` (optionally stretched along `rootAlong` so the leading edge / the caudal lobe's
|
|
291
|
+
// vertebral column stays thick), smoothly united: an airfoil thinning toward the trailing edge.
|
|
292
|
+
export function taperFin(m, o) {
|
|
293
|
+
const { origin, u, v, poly, root, tRoot, tEdge, bone, group, tag, name, k } = o;
|
|
294
|
+
// (most of the fin is close to the edge thickness: a thin blade with a thick root and leading edge,
|
|
295
|
+
// not a uniformly fat paddle)
|
|
296
|
+
// (three cores in big steps left grooves along the span, a rubbery look: six cores in
|
|
297
|
+
// small steps give a smooth airfoil)
|
|
298
|
+
const layers = [[1, tEdge]];
|
|
299
|
+
for (let i = 1; i <= 6; i++) {
|
|
300
|
+
const f = i / 6;
|
|
301
|
+
layers.push([1 - 0.72 * f, tEdge + (tRoot - tEdge) * Math.pow(f, 1.2)]);
|
|
302
|
+
}
|
|
303
|
+
let first = null;
|
|
304
|
+
for (const [sc, t] of layers) {
|
|
305
|
+
const pts = poly.map(([a, b]) => {
|
|
306
|
+
let da = a - root[0], db = b - root[1];
|
|
307
|
+
if (o.rootAlong) {
|
|
308
|
+
// shrink across the root line more than along it
|
|
309
|
+
const ax = o.rootAlong, al = Math.hypot(ax[0], ax[1]);
|
|
310
|
+
const ex = ax[0] / al, ey = ax[1] / al;
|
|
311
|
+
const along = da * ex + db * ey, across = -da * ey + db * ex;
|
|
312
|
+
const al2 = along * (sc + (1 - sc) * 0.55), ac2 = across * sc;
|
|
313
|
+
da = al2 * ex - ac2 * ey; db = al2 * ey + ac2 * ex;
|
|
314
|
+
return [root[0] + da, root[1] + db];
|
|
315
|
+
}
|
|
316
|
+
return [root[0] + da * sc, root[1] + db * sc];
|
|
317
|
+
});
|
|
318
|
+
const pr = m.fin({ o: origin, u, v, t, poly: pts, round: t * 0.5, bone, group, ...(o.part ? { part: o.part } : {}), tag: sc === 1 ? tag : 'finCore', k: sc === 1 ? k : t * 1.2 });
|
|
319
|
+
pr.thin = sc === 1;
|
|
320
|
+
// the outline slab's meshed rim squeezed to a knife edge (core build/finEdges.js): 0.15 of the
|
|
321
|
+
// meshed thickness at the outline, full over ~3 cells inward
|
|
322
|
+
if (sc === 1 && o.sharpen) pr.sharpen = o.sharpen;
|
|
323
|
+
pr.finName = name;
|
|
324
|
+
pr.fin2 = { origin: origin.slice(), u: norm(u), v: norm(sub(v, mul(norm(u), dot(v, norm(u))))), poly: poly.map((p) => p.slice()) };
|
|
325
|
+
if (!first) first = pr;
|
|
326
|
+
}
|
|
327
|
+
return first;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
// grows / shrinks a polygon outward by d (approximate: along the averaged edge normals)
|
|
331
|
+
function offsetPoly(poly, d) {
|
|
332
|
+
const n = poly.length;
|
|
333
|
+
let area = 0;
|
|
334
|
+
for (let i = 0; i < n; i++) { const a = poly[i], b = poly[(i + 1) % n]; area += a[0] * b[1] - b[0] * a[1]; }
|
|
335
|
+
const sgn = area > 0 ? 1 : -1;
|
|
336
|
+
return poly.map((p, i) => {
|
|
337
|
+
const a = poly[(i + n - 1) % n], b = poly[(i + 1) % n];
|
|
338
|
+
const e1 = norm([p[0] - a[0], p[1] - a[1], 0]), e2 = norm([b[0] - p[0], b[1] - p[1], 0]);
|
|
339
|
+
const n1 = [e1[1] * sgn, -e1[0] * sgn], n2 = [e2[1] * sgn, -e2[0] * sgn];
|
|
340
|
+
const nn = norm([n1[0] + n2[0], n1[1] + n2[1], 0]);
|
|
341
|
+
return [p[0] + nn[0] * d, p[1] + nn[1] * d];
|
|
342
|
+
});
|
|
343
|
+
}
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
// Shark variants: the great white (default) and the blacktip reef shark in one species module
|
|
2
|
+
// (createAnimal('shark', { variant: 'blacktip' })).
|
|
3
|
+
//
|
|
4
|
+
// Every length is a fraction of the total length TL (snout tip -> tip of the upper caudal lobe,
|
|
5
|
+
// measured along the body axis). `prof` rows are [u (fraction of TL from the snout), top (dorsal
|
|
6
|
+
// outline above the axis), bot (ventral outline below the axis), hw (half width)]. Fin outlines are
|
|
7
|
+
// 2D polygons in TL units (see sculpt.js for each fin's frame). Colours are sRGB hex sampled from the
|
|
8
|
+
// reference photos.
|
|
9
|
+
|
|
10
|
+
export const VARIANT_KEYS = ['white', 'blacktip'];
|
|
11
|
+
|
|
12
|
+
export const VARIANTS = {
|
|
13
|
+
// Great white shark (Carcharodon carcharias), adult female: spindle-shaped, conical snout, near
|
|
14
|
+
// symmetric lunate tail with a caudal keel, tiny second dorsal and anal fins.
|
|
15
|
+
white: {
|
|
16
|
+
name: 'Great white shark', latin: 'Carcharodon carcharias',
|
|
17
|
+
TL: 4.5, cellK: 1.0,
|
|
18
|
+
prof: [
|
|
19
|
+
[0.004, 0.004, 0.003, 0.005], [0.02, 0.019, 0.013, 0.02], [0.045, 0.034, 0.028, 0.04], [0.08, 0.048, 0.043, 0.059],
|
|
20
|
+
[0.13, 0.062, 0.057, 0.074], [0.19, 0.075, 0.07, 0.081], [0.26, 0.085, 0.08, 0.084], [0.33, 0.091, 0.083, 0.085],
|
|
21
|
+
[0.4, 0.09, 0.08, 0.082], [0.47, 0.083, 0.071, 0.074], [0.55, 0.07, 0.057, 0.062], [0.63, 0.053, 0.042, 0.047],
|
|
22
|
+
[0.7, 0.039, 0.031, 0.036], [0.75, 0.029, 0.023, 0.03], [0.8, 0.022, 0.019, 0.027],
|
|
23
|
+
],
|
|
24
|
+
// head landmarks: occ = spine0 (the rigid head ends behind the gill slits), eye (u, e = height
|
|
25
|
+
// as a fraction of the half depth, r = radius / TL), mouth: front of the gape on the underside
|
|
26
|
+
// (uF), corner (uC, eC), lower-jaw depth, nostril
|
|
27
|
+
head: {
|
|
28
|
+
occ: 0.21, eye: { u: 0.066, e: 0.3, r: 0.0058 }, snoutY: 0.004,
|
|
29
|
+
mouth: { uF: 0.047, uC: 0.1, eC: -0.42, jawDepth: 0.03, smile: 0.35 },
|
|
30
|
+
gills: { u0: 0.185, u1: 0.258, n: 5, e0: -0.62, e1: 0.5, lean: 0.012 },
|
|
31
|
+
nostril: { u: 0.028, e: -0.62 },
|
|
32
|
+
},
|
|
33
|
+
precaudal: 0.8,
|
|
34
|
+
fins: {
|
|
35
|
+
// first dorsal: points (du back from the origin, dv up from the back) in TL
|
|
36
|
+
dorsal1: { u: 0.365, poly: [[0, -0.02], [0, 0], [0.018, 0.04], [0.035, 0.078], [0.049, 0.103], [0.058, 0.108], [0.063, 0.1], [0.064, 0.072], [0.072, 0.04], [0.088, 0.016], [0.108, 0.004], [0.1, -0.02]], thick: 0.014 },
|
|
37
|
+
dorsal2: { u: 0.71, poly: [[0, -0.01], [0, 0], [0.006, 0.012], [0.012, 0.016], [0.016, 0.01], [0.026, 0.002], [0.024, -0.01]], thick: 0.006 },
|
|
38
|
+
anal: { u: 0.725, poly: [[0, 0.01], [0, 0], [0.006, -0.012], [0.012, -0.016], [0.016, -0.01], [0.026, -0.002], [0.024, 0.01]], thick: 0.006 },
|
|
39
|
+
// caudal: upper / lower lobe length and angle (deg from the axis), fork depth, keel
|
|
40
|
+
caudal: { up: 0.245, upAng: 40, low: 0.185, lowAng: -46, fork: 0.085, notch: 0, chord: 0.05, keel: 0.012, thick: 0.0105 },
|
|
41
|
+
// pectoral: base (u, e on the flank), span (anterior margin) / TL, sweep back / droop / abduct
|
|
42
|
+
// (deg), outline in (s along the span 0..1, c chordwise in TL, + = leading edge)
|
|
43
|
+
pectoral: {
|
|
44
|
+
u: 0.262, e: -0.55, len: 0.19, sweep: 42, droop: 26, abduct: 50, thick: 0.0095,
|
|
45
|
+
poly: [[-0.02, 0.05], [0.25, 0.042], [0.55, 0.026], [0.8, 0.004], [0.93, -0.014], [1.0, -0.03], [0.985, -0.034], [0.9, -0.033], [0.8, -0.031], [0.55, -0.034], [0.3, -0.042], [0.12, -0.05], [0.02, -0.058], [-0.02, -0.05]],
|
|
46
|
+
},
|
|
47
|
+
pelvic: { u: 0.6, len: 0.07, abduct: 26, thick: 0.008, poly: [[-0.05, 0.035], [0.4, 0.028], [0.8, 0.01], [1.0, -0.006], [0.9, -0.018], [0.4, -0.02], [-0.05, -0.024]] },
|
|
48
|
+
clasper: 0.075,
|
|
49
|
+
},
|
|
50
|
+
spineSegs: 12, caudalSegs: 3,
|
|
51
|
+
denticle: 0.0012, gloss: 0.26,
|
|
52
|
+
colour: {
|
|
53
|
+
back: 0x757b7f, flank: 0x8e9497, belly: 0xf0efea, boundary: 0xa9aeb0, finTip: 0x19191b,
|
|
54
|
+
finUnder: 0xdedcd6, gum: 0xa87a7a, mouth: 0x4a3436, tooth: 0xf1ece0, gill: 0x2a2224, scar: 0xb8bcbc,
|
|
55
|
+
freckle: 0x3c4248,
|
|
56
|
+
tones: [[0x757b7f, 0.45], [0x7e7a70, 0.35], [0x676e74, 0.2]],
|
|
57
|
+
},
|
|
58
|
+
eye: { iris: [0x07080a, 0x101820, 0x1a2430, 0x040506], sclera: 0xd6d6d0, pupil: [0.72, 0.82], lids: 'none' },
|
|
59
|
+
boundary: { e: -0.12, rag: 0.12 },
|
|
60
|
+
},
|
|
61
|
+
|
|
62
|
+
// Blacktip reef shark (Carcharhinus melanopterus): slender, short broadly rounded snout, large
|
|
63
|
+
// first dorsal over the pectoral free tips, heterocercal tail with a terminal lobe, black fin tips.
|
|
64
|
+
blacktip: {
|
|
65
|
+
name: 'Blacktip reef shark', latin: 'Carcharhinus melanopterus',
|
|
66
|
+
TL: 1.3, cellK: 1.15,
|
|
67
|
+
prof: [
|
|
68
|
+
[0.004, 0.004, 0.003, 0.009], [0.02, 0.014, 0.011, 0.025], [0.045, 0.024, 0.021, 0.036], [0.08, 0.034, 0.031, 0.045],
|
|
69
|
+
[0.13, 0.045, 0.042, 0.053], [0.19, 0.056, 0.052, 0.058], [0.26, 0.068, 0.064, 0.062], [0.33, 0.077, 0.07, 0.065],
|
|
70
|
+
[0.4, 0.078, 0.069, 0.064], [0.47, 0.073, 0.062, 0.059], [0.55, 0.058, 0.048, 0.048], [0.63, 0.046, 0.037, 0.038],
|
|
71
|
+
[0.7, 0.034, 0.027, 0.027], [0.75, 0.025, 0.02, 0.02], [0.78, 0.021, 0.018, 0.017],
|
|
72
|
+
],
|
|
73
|
+
head: {
|
|
74
|
+
occ: 0.2, eye: { u: 0.07, e: 0.28, r: 0.0078 }, snoutY: 0.002,
|
|
75
|
+
mouth: { uF: 0.052, uC: 0.098, eC: -0.55, jawDepth: 0.026, smile: 0.15 },
|
|
76
|
+
gills: { u0: 0.2, u1: 0.25, n: 5, e0: -0.45, e1: 0.25, lean: 0.006 },
|
|
77
|
+
nostril: { u: 0.03, e: -0.6 },
|
|
78
|
+
},
|
|
79
|
+
precaudal: 0.785,
|
|
80
|
+
fins: {
|
|
81
|
+
dorsal1: { u: 0.39, poly: [[0, -0.02], [0, 0], [0.024, 0.042], [0.046, 0.08], [0.064, 0.11], [0.074, 0.118], [0.08, 0.11], [0.08, 0.078], [0.086, 0.044], [0.1, 0.02], [0.122, 0.006], [0.112, -0.02]], thick: 0.011 },
|
|
82
|
+
dorsal2: { u: 0.72, poly: [[0, -0.01], [0, 0], [0.01, 0.024], [0.017, 0.034], [0.023, 0.03], [0.026, 0.012], [0.04, 0.004], [0.036, -0.01]], thick: 0.006 },
|
|
83
|
+
anal: { u: 0.735, poly: [[0, 0.01], [0, 0], [0.01, -0.024], [0.017, -0.032], [0.023, -0.028], [0.026, -0.012], [0.04, -0.004], [0.036, 0.01]], thick: 0.006 },
|
|
84
|
+
caudal: { up: 0.265, upAng: 29, low: 0.145, lowAng: -52, fork: 0.07, notch: 0.035, chord: 0.045, keel: 0, thick: 0.0075 },
|
|
85
|
+
pectoral: {
|
|
86
|
+
u: 0.28, e: -0.62, len: 0.175, sweep: 44, droop: 30, abduct: 52, thick: 0.0085,
|
|
87
|
+
poly: [[-0.02, 0.045], [0.25, 0.04], [0.55, 0.027], [0.8, 0.007], [0.93, -0.01], [1.0, -0.026], [0.985, -0.031], [0.9, -0.03], [0.8, -0.029], [0.55, -0.03], [0.3, -0.036], [0.12, -0.042], [0.02, -0.05], [-0.02, -0.044]],
|
|
88
|
+
},
|
|
89
|
+
pelvic: { u: 0.6, len: 0.075, abduct: 28, thick: 0.0065, poly: [[-0.05, 0.035], [0.4, 0.028], [0.8, 0.01], [1.0, -0.008], [0.9, -0.02], [0.4, -0.022], [-0.05, -0.026]] },
|
|
90
|
+
clasper: 0.085,
|
|
91
|
+
},
|
|
92
|
+
spineSegs: 12, caudalSegs: 3,
|
|
93
|
+
denticle: 0.0006, gloss: 0.28,
|
|
94
|
+
colour: {
|
|
95
|
+
back: 0x817e77, flank: 0x9d9b95, belly: 0xf1f0ec, boundary: 0xc6c5c0, finTip: 0x111112,
|
|
96
|
+
finUnder: 0xe4e3de, gum: 0xa88078, mouth: 0x4a3434, tooth: 0xf1ece0, gill: 0x3a3634, scar: 0xb4b3ae,
|
|
97
|
+
paleBand: 0xd2d0ca, freckle: 0x6a6964, flankBand: 0x6e6d68,
|
|
98
|
+
// grey with a faint bronze cast (#8a8476 rendered sandy tan / khaki
|
|
99
|
+
// in the warm showcase light)
|
|
100
|
+
tones: [[0x817e77, 0.5], [0x857f75, 0.3], [0x7b7c7a, 0.2]],
|
|
101
|
+
},
|
|
102
|
+
eye: { iris: [0x1c1f18, 0x6f7564, 0x8f9480, 0x2a2d24], sclera: 0x9a9a92, pupil: [0.35, 0.7], lids: 'bird' },
|
|
103
|
+
boundary: { e: -0.3, rag: 0.03 },
|
|
104
|
+
},
|
|
105
|
+
};
|