@babylonjs/loaders 5.0.0-rc.7 → 5.0.0-rc.9

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Files changed (115) hide show
  1. package/OBJ/index.d.ts +4 -4
  2. package/OBJ/index.js +4 -4
  3. package/OBJ/mtlFileLoader.d.ts +41 -41
  4. package/OBJ/mtlFileLoader.js +232 -232
  5. package/OBJ/objFileLoader.d.ts +126 -126
  6. package/OBJ/objFileLoader.js +296 -296
  7. package/OBJ/objLoadingOptions.d.ts +43 -43
  8. package/OBJ/objLoadingOptions.js +1 -1
  9. package/OBJ/solidParser.d.ts +154 -154
  10. package/OBJ/solidParser.js +693 -693
  11. package/STL/index.d.ts +1 -1
  12. package/STL/index.js +1 -1
  13. package/STL/stlFileLoader.d.ts +64 -64
  14. package/STL/stlFileLoader.js +233 -233
  15. package/glTF/1.0/glTFBinaryExtension.d.ts +13 -13
  16. package/glTF/1.0/glTFBinaryExtension.js +60 -60
  17. package/glTF/1.0/glTFLoader.d.ts +136 -136
  18. package/glTF/1.0/glTFLoader.js +1815 -1815
  19. package/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -412
  20. package/glTF/1.0/glTFLoaderInterfaces.js +95 -95
  21. package/glTF/1.0/glTFLoaderUtils.d.ts +62 -62
  22. package/glTF/1.0/glTFLoaderUtils.js +250 -250
  23. package/glTF/1.0/glTFMaterialsCommonExtension.d.ts +10 -10
  24. package/glTF/1.0/glTFMaterialsCommonExtension.js +129 -129
  25. package/glTF/1.0/index.d.ts +5 -5
  26. package/glTF/1.0/index.js +5 -5
  27. package/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +43 -43
  28. package/glTF/2.0/Extensions/EXT_lights_image_based.js +117 -117
  29. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +36 -36
  30. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +88 -88
  31. package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +34 -34
  32. package/glTF/2.0/Extensions/EXT_meshopt_compression.js +49 -49
  33. package/glTF/2.0/Extensions/EXT_texture_webp.d.ts +29 -29
  34. package/glTF/2.0/Extensions/EXT_texture_webp.js +40 -40
  35. package/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +50 -50
  36. package/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -73
  37. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +39 -39
  38. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +112 -112
  39. package/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +36 -36
  40. package/glTF/2.0/Extensions/KHR_lights_punctual.js +89 -89
  41. package/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +39 -39
  42. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +94 -94
  43. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +38 -38
  44. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +53 -53
  45. package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +42 -42
  46. package/glTF/2.0/Extensions/KHR_materials_ior.js +62 -62
  47. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +38 -38
  48. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -80
  49. package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +39 -39
  50. package/glTF/2.0/Extensions/KHR_materials_sheen.js +84 -84
  51. package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +38 -38
  52. package/glTF/2.0/Extensions/KHR_materials_specular.js +74 -74
  53. package/glTF/2.0/Extensions/KHR_materials_translucency.d.ts +39 -39
  54. package/glTF/2.0/Extensions/KHR_materials_translucency.js +83 -83
  55. package/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +38 -38
  56. package/glTF/2.0/Extensions/KHR_materials_transmission.js +288 -288
  57. package/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +38 -38
  58. package/glTF/2.0/Extensions/KHR_materials_unlit.js +73 -73
  59. package/glTF/2.0/Extensions/KHR_materials_variants.d.ts +87 -87
  60. package/glTF/2.0/Extensions/KHR_materials_variants.js +254 -254
  61. package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +39 -39
  62. package/glTF/2.0/Extensions/KHR_materials_volume.js +85 -85
  63. package/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +22 -22
  64. package/glTF/2.0/Extensions/KHR_mesh_quantization.js +23 -23
  65. package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +29 -29
  66. package/glTF/2.0/Extensions/KHR_texture_basisu.js +40 -40
  67. package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +33 -33
  68. package/glTF/2.0/Extensions/KHR_texture_transform.js +61 -61
  69. package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +32 -32
  70. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +49 -49
  71. package/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +54 -54
  72. package/glTF/2.0/Extensions/MSFT_audio_emitter.js +240 -240
  73. package/glTF/2.0/Extensions/MSFT_lod.d.ts +109 -109
  74. package/glTF/2.0/Extensions/MSFT_lod.js +369 -369
  75. package/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +14 -14
  76. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +36 -36
  77. package/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +14 -14
  78. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +36 -36
  79. package/glTF/2.0/Extensions/index.d.ts +26 -26
  80. package/glTF/2.0/Extensions/index.js +26 -26
  81. package/glTF/2.0/glTFLoader.d.ts +405 -405
  82. package/glTF/2.0/glTFLoader.js +2366 -2366
  83. package/glTF/2.0/glTFLoaderExtension.d.ts +152 -152
  84. package/glTF/2.0/glTFLoaderExtension.js +1 -1
  85. package/glTF/2.0/glTFLoaderInterfaces.d.ts +211 -211
  86. package/glTF/2.0/glTFLoaderInterfaces.js +1 -1
  87. package/glTF/2.0/index.d.ts +4 -4
  88. package/glTF/2.0/index.js +4 -4
  89. package/glTF/glTFFileLoader.d.ts +433 -433
  90. package/glTF/glTFFileLoader.js +927 -927
  91. package/glTF/glTFValidation.d.ts +29 -29
  92. package/glTF/glTFValidation.js +123 -123
  93. package/glTF/index.d.ts +5 -5
  94. package/glTF/index.js +5 -5
  95. package/index.d.ts +3 -3
  96. package/index.js +3 -3
  97. package/legacy/legacy-glTF.d.ts +2 -2
  98. package/legacy/legacy-glTF.js +18 -18
  99. package/legacy/legacy-glTF1.d.ts +2 -2
  100. package/legacy/legacy-glTF1.js +14 -14
  101. package/legacy/legacy-glTF1FileLoader.d.ts +2 -2
  102. package/legacy/legacy-glTF1FileLoader.js +3 -3
  103. package/legacy/legacy-glTF2.d.ts +2 -2
  104. package/legacy/legacy-glTF2.js +32 -32
  105. package/legacy/legacy-glTF2FileLoader.d.ts +2 -2
  106. package/legacy/legacy-glTF2FileLoader.js +3 -3
  107. package/legacy/legacy-glTFFileLoader.d.ts +3 -3
  108. package/legacy/legacy-glTFFileLoader.js +4 -4
  109. package/legacy/legacy-objFileLoader.d.ts +1 -1
  110. package/legacy/legacy-objFileLoader.js +12 -12
  111. package/legacy/legacy-stlFileLoader.d.ts +1 -1
  112. package/legacy/legacy-stlFileLoader.js +12 -12
  113. package/legacy/legacy.d.ts +6 -6
  114. package/legacy/legacy.js +7 -7
  115. package/package.json +3 -3
@@ -1,109 +1,109 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Observable } from "@babylonjs/core/Misc/observable.js";
3
- import { Material } from "@babylonjs/core/Materials/material.js";
4
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
5
- import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
6
- import { INode, IMaterial, IBuffer, IScene } from "../glTFLoaderInterfaces";
7
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
8
- import { GLTFLoader } from "../glTFLoader";
9
- import { IProperty } from "babylonjs-gltf2interface";
10
- /**
11
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
12
- */
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- export declare class MSFT_lod implements IGLTFLoaderExtension {
14
- /**
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- * The name of this extension.
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- */
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- readonly name = "MSFT_lod";
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- /**
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- * Defines whether this extension is enabled.
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- */
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- enabled: boolean;
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- /**
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- * Defines a number that determines the order the extensions are applied.
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- */
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- order: number;
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- /**
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- * Maximum number of LODs to load, starting from the lowest LOD.
28
- */
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- maxLODsToLoad: number;
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- /**
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- * Observable raised when all node LODs of one level are loaded.
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- * The event data is the index of the loaded LOD starting from zero.
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- * Dispose the loader to cancel the loading of the next level of LODs.
34
- */
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- onNodeLODsLoadedObservable: Observable<number>;
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- /**
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- * Observable raised when all material LODs of one level are loaded.
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- * The event data is the index of the loaded LOD starting from zero.
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- * Dispose the loader to cancel the loading of the next level of LODs.
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- */
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- onMaterialLODsLoadedObservable: Observable<number>;
42
- private _loader;
43
- private _bufferLODs;
44
- private _nodeIndexLOD;
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- private _nodeSignalLODs;
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- private _nodePromiseLODs;
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- private _nodeBufferLODs;
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- private _materialIndexLOD;
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- private _materialSignalLODs;
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- private _materialPromiseLODs;
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- private _materialBufferLODs;
52
- /**
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- * @param loader
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- * @hidden
55
- */
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- constructor(loader: GLTFLoader);
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- /** @hidden */
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- dispose(): void;
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- /** @hidden */
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- onReady(): void;
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- /**
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- * @param context
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- * @param scene
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- * @hidden
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- */
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- loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>>;
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- /**
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- * @param context
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- * @param node
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- * @param assign
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- * @hidden
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- */
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- loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>>;
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- /**
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- * @param context
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- * @param material
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- * @param babylonMesh
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- * @param babylonDrawMode
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- * @param assign
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- * @hidden
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- */
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- _loadMaterialAsync(context: string, material: IMaterial, babylonMesh: Nullable<Mesh>, babylonDrawMode: number, assign: (babylonMaterial: Material) => void): Nullable<Promise<Material>>;
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- /**
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- * @param context
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- * @param property
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- * @param uri
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- * @hidden
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- */
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- _loadUriAsync(context: string, property: IProperty, uri: string): Nullable<Promise<ArrayBufferView>>;
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- /**
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- * @param context
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- * @param buffer
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- * @param byteOffset
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- * @param byteLength
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- * @hidden
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- */
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- loadBufferAsync(context: string, buffer: IBuffer, byteOffset: number, byteLength: number): Nullable<Promise<ArrayBufferView>>;
98
- private _loadBufferLOD;
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- /**
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- * Gets an array of LOD properties from lowest to highest.
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- * @param context
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- * @param property
103
- * @param array
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- * @param ids
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- */
106
- private _getLODs;
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- private _disposeTransformNode;
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- private _disposeMaterials;
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- }
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
3
+ import { Material } from "@babylonjs/core/Materials/material.js";
4
+ import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
5
+ import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
6
+ import { INode, IMaterial, IBuffer, IScene } from "../glTFLoaderInterfaces";
7
+ import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
8
+ import { GLTFLoader } from "../glTFLoader";
9
+ import { IProperty } from "babylonjs-gltf2interface";
10
+ /**
11
+ * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
12
+ */
13
+ export declare class MSFT_lod implements IGLTFLoaderExtension {
14
+ /**
15
+ * The name of this extension.
16
+ */
17
+ readonly name = "MSFT_lod";
18
+ /**
19
+ * Defines whether this extension is enabled.
20
+ */
21
+ enabled: boolean;
22
+ /**
23
+ * Defines a number that determines the order the extensions are applied.
24
+ */
25
+ order: number;
26
+ /**
27
+ * Maximum number of LODs to load, starting from the lowest LOD.
28
+ */
29
+ maxLODsToLoad: number;
30
+ /**
31
+ * Observable raised when all node LODs of one level are loaded.
32
+ * The event data is the index of the loaded LOD starting from zero.
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+ * Dispose the loader to cancel the loading of the next level of LODs.
34
+ */
35
+ onNodeLODsLoadedObservable: Observable<number>;
36
+ /**
37
+ * Observable raised when all material LODs of one level are loaded.
38
+ * The event data is the index of the loaded LOD starting from zero.
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+ * Dispose the loader to cancel the loading of the next level of LODs.
40
+ */
41
+ onMaterialLODsLoadedObservable: Observable<number>;
42
+ private _loader;
43
+ private _bufferLODs;
44
+ private _nodeIndexLOD;
45
+ private _nodeSignalLODs;
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+ private _nodePromiseLODs;
47
+ private _nodeBufferLODs;
48
+ private _materialIndexLOD;
49
+ private _materialSignalLODs;
50
+ private _materialPromiseLODs;
51
+ private _materialBufferLODs;
52
+ /**
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+ * @param loader
54
+ * @hidden
55
+ */
56
+ constructor(loader: GLTFLoader);
57
+ /** @hidden */
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+ dispose(): void;
59
+ /** @hidden */
60
+ onReady(): void;
61
+ /**
62
+ * @param context
63
+ * @param scene
64
+ * @hidden
65
+ */
66
+ loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>>;
67
+ /**
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+ * @param context
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+ * @param node
70
+ * @param assign
71
+ * @hidden
72
+ */
73
+ loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>>;
74
+ /**
75
+ * @param context
76
+ * @param material
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+ * @param babylonMesh
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+ * @param babylonDrawMode
79
+ * @param assign
80
+ * @hidden
81
+ */
82
+ _loadMaterialAsync(context: string, material: IMaterial, babylonMesh: Nullable<Mesh>, babylonDrawMode: number, assign: (babylonMaterial: Material) => void): Nullable<Promise<Material>>;
83
+ /**
84
+ * @param context
85
+ * @param property
86
+ * @param uri
87
+ * @hidden
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+ */
89
+ _loadUriAsync(context: string, property: IProperty, uri: string): Nullable<Promise<ArrayBufferView>>;
90
+ /**
91
+ * @param context
92
+ * @param buffer
93
+ * @param byteOffset
94
+ * @param byteLength
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+ * @hidden
96
+ */
97
+ loadBufferAsync(context: string, buffer: IBuffer, byteOffset: number, byteLength: number): Nullable<Promise<ArrayBufferView>>;
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+ private _loadBufferLOD;
99
+ /**
100
+ * Gets an array of LOD properties from lowest to highest.
101
+ * @param context
102
+ * @param property
103
+ * @param array
104
+ * @param ids
105
+ */
106
+ private _getLODs;
107
+ private _disposeTransformNode;
108
+ private _disposeMaterials;
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+ }