@babylonjs/loaders 5.0.0-rc.5 → 5.0.0-rc.9
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- package/OBJ/index.d.ts +4 -4
- package/OBJ/index.js +4 -4
- package/OBJ/mtlFileLoader.d.ts +41 -41
- package/OBJ/mtlFileLoader.js +232 -232
- package/OBJ/objFileLoader.d.ts +126 -126
- package/OBJ/objFileLoader.js +296 -296
- package/OBJ/objLoadingOptions.d.ts +43 -43
- package/OBJ/objLoadingOptions.js +1 -1
- package/OBJ/solidParser.d.ts +154 -154
- package/OBJ/solidParser.js +693 -693
- package/STL/index.d.ts +1 -1
- package/STL/index.js +1 -1
- package/STL/stlFileLoader.d.ts +64 -64
- package/STL/stlFileLoader.js +233 -233
- package/glTF/1.0/glTFBinaryExtension.d.ts +13 -13
- package/glTF/1.0/glTFBinaryExtension.js +60 -60
- package/glTF/1.0/glTFLoader.d.ts +136 -136
- package/glTF/1.0/glTFLoader.js +1815 -1815
- package/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -412
- package/glTF/1.0/glTFLoaderInterfaces.js +95 -95
- package/glTF/1.0/glTFLoaderUtils.d.ts +62 -62
- package/glTF/1.0/glTFLoaderUtils.js +250 -250
- package/glTF/1.0/glTFMaterialsCommonExtension.d.ts +10 -10
- package/glTF/1.0/glTFMaterialsCommonExtension.js +129 -129
- package/glTF/1.0/index.d.ts +5 -5
- package/glTF/1.0/index.js +5 -5
- package/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +43 -43
- package/glTF/2.0/Extensions/EXT_lights_image_based.js +117 -117
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +36 -36
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +88 -88
- package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +34 -34
- package/glTF/2.0/Extensions/EXT_meshopt_compression.js +49 -49
- package/glTF/2.0/Extensions/EXT_texture_webp.d.ts +29 -29
- package/glTF/2.0/Extensions/EXT_texture_webp.js +40 -40
- package/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +50 -50
- package/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -73
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +39 -39
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +112 -112
- package/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +36 -36
- package/glTF/2.0/Extensions/KHR_lights_punctual.js +89 -89
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +39 -39
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +94 -94
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +38 -38
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +53 -53
- package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +42 -42
- package/glTF/2.0/Extensions/KHR_materials_ior.js +62 -62
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +38 -38
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -80
- package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +39 -39
- package/glTF/2.0/Extensions/KHR_materials_sheen.js +84 -84
- package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +38 -38
- package/glTF/2.0/Extensions/KHR_materials_specular.js +74 -74
- package/glTF/2.0/Extensions/KHR_materials_translucency.d.ts +39 -39
- package/glTF/2.0/Extensions/KHR_materials_translucency.js +83 -83
- package/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +38 -38
- package/glTF/2.0/Extensions/KHR_materials_transmission.js +288 -288
- package/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +38 -38
- package/glTF/2.0/Extensions/KHR_materials_unlit.js +73 -73
- package/glTF/2.0/Extensions/KHR_materials_variants.d.ts +87 -87
- package/glTF/2.0/Extensions/KHR_materials_variants.js +254 -254
- package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +39 -39
- package/glTF/2.0/Extensions/KHR_materials_volume.js +85 -85
- package/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +22 -22
- package/glTF/2.0/Extensions/KHR_mesh_quantization.js +23 -23
- package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +29 -29
- package/glTF/2.0/Extensions/KHR_texture_basisu.js +40 -40
- package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +33 -33
- package/glTF/2.0/Extensions/KHR_texture_transform.js +61 -61
- package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +32 -32
- package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +49 -49
- package/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +54 -54
- package/glTF/2.0/Extensions/MSFT_audio_emitter.js +240 -240
- package/glTF/2.0/Extensions/MSFT_lod.d.ts +109 -109
- package/glTF/2.0/Extensions/MSFT_lod.js +369 -369
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +14 -14
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +36 -36
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +14 -14
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +36 -36
- package/glTF/2.0/Extensions/index.d.ts +26 -26
- package/glTF/2.0/Extensions/index.js +26 -26
- package/glTF/2.0/glTFLoader.d.ts +405 -405
- package/glTF/2.0/glTFLoader.js +2366 -2366
- package/glTF/2.0/glTFLoaderExtension.d.ts +152 -152
- package/glTF/2.0/glTFLoaderExtension.js +1 -1
- package/glTF/2.0/glTFLoaderInterfaces.d.ts +211 -211
- package/glTF/2.0/glTFLoaderInterfaces.js +1 -1
- package/glTF/2.0/index.d.ts +4 -4
- package/glTF/2.0/index.js +4 -4
- package/glTF/glTFFileLoader.d.ts +433 -433
- package/glTF/glTFFileLoader.js +927 -927
- package/glTF/glTFValidation.d.ts +29 -29
- package/glTF/glTFValidation.js +123 -123
- package/glTF/index.d.ts +5 -5
- package/glTF/index.js +5 -5
- package/index.d.ts +3 -3
- package/index.js +3 -3
- package/legacy/legacy-glTF.d.ts +2 -2
- package/legacy/legacy-glTF.js +18 -18
- package/legacy/legacy-glTF1.d.ts +2 -2
- package/legacy/legacy-glTF1.js +14 -14
- package/legacy/legacy-glTF1FileLoader.d.ts +2 -2
- package/legacy/legacy-glTF1FileLoader.js +3 -3
- package/legacy/legacy-glTF2.d.ts +2 -2
- package/legacy/legacy-glTF2.js +32 -32
- package/legacy/legacy-glTF2FileLoader.d.ts +2 -2
- package/legacy/legacy-glTF2FileLoader.js +3 -3
- package/legacy/legacy-glTFFileLoader.d.ts +3 -3
- package/legacy/legacy-glTFFileLoader.js +4 -4
- package/legacy/legacy-objFileLoader.d.ts +1 -1
- package/legacy/legacy-objFileLoader.js +12 -12
- package/legacy/legacy-stlFileLoader.d.ts +1 -1
- package/legacy/legacy-stlFileLoader.js +12 -12
- package/legacy/legacy.d.ts +6 -6
- package/legacy/legacy.js +7 -7
- package/package.json +3 -3
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import { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
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import { Skeleton } from "@babylonjs/core/Bones/skeleton.js";
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import { Material } from "@babylonjs/core/Materials/material.js";
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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import { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import * as GLTF2 from "babylonjs-gltf2interface";
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* Loader interface with an index field.
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index: number;
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}
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/**
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export interface IAccessor extends GLTF2.IAccessor, IArrayItem {
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};
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}
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/**
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export interface IAnimationChannel extends GLTF2.IAnimationChannel, IArrayItem {
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export interface _IAnimationSamplerData {
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output: Float32Array;
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}
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export interface IAnimationSampler extends GLTF2.IAnimationSampler, IArrayItem {
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_data?: Promise<_IAnimationSamplerData>;
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}
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export interface IAnimation extends GLTF2.IAnimation, IArrayItem {
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channels: IAnimationChannel[];
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samplers: IAnimationSampler[];
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_babylonAnimationGroup?: AnimationGroup;
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}
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/**
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export interface IBuffer extends GLTF2.IBuffer, IArrayItem {
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export interface IBufferView extends GLTF2.IBufferView, IArrayItem {
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_data?: Promise<ArrayBufferView>;
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_babylonBuffer?: Promise<Buffer>;
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}
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export interface ICamera extends GLTF2.ICamera, IArrayItem {
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export interface IImage extends GLTF2.IImage, IArrayItem {
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export interface IMaterialPbrMetallicRoughness extends GLTF2.IMaterialPbrMetallicRoughness {
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export interface IMaterial extends GLTF2.IMaterial, IArrayItem {
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pbrMetallicRoughness?: IMaterialPbrMetallicRoughness;
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normalTexture?: IMaterialNormalTextureInfo;
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occlusionTexture?: IMaterialOcclusionTextureInfo;
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emissiveTexture?: ITextureInfo;
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_data?: {
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[babylonDrawMode: number]: {
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export interface IMeshPrimitive extends GLTF2.IMeshPrimitive, IArrayItem {
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export interface INode extends GLTF2.INode, IArrayItem {
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_babylonTransformNode?: TransformNode;
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_babylonTransformNodeForSkin?: TransformNode;
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_primitiveBabylonMeshes?: AbstractMesh[];
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_numMorphTargets?: number;
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}
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export interface _ISamplerData {
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noMipMaps: boolean;
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samplingMode: number;
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wrapU: number;
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wrapV: number;
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}
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export interface ISampler extends GLTF2.ISampler, IArrayItem {
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_data?: _ISamplerData;
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* Loader interface with additional members.
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export interface IScene extends GLTF2.IScene, IArrayItem {
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export interface ISkin extends GLTF2.ISkin, IArrayItem {
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export interface ITexture extends GLTF2.ITexture, IArrayItem {
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_textureInfo: ITextureInfo;
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}
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/**
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export interface ITextureInfo extends GLTF2.ITextureInfo {
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/** false or undefined if the texture holds color data (true if data are roughness, normal, ...) */
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nonColorData?: boolean;
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}
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/**
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export interface IGLTF extends GLTF2.IGLTF {
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accessors?: IAccessor[];
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animations?: IAnimation[];
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buffers?: IBuffer[];
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bufferViews?: IBufferView[];
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cameras?: ICamera[];
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images?: IImage[];
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materials?: IMaterial[];
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meshes?: IMesh[];
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nodes?: INode[];
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samplers?: ISampler[];
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scenes?: IScene[];
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skins?: ISkin[];
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textures?: ITexture[];
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}
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import { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
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import { Skeleton } from "@babylonjs/core/Bones/skeleton.js";
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import { Material } from "@babylonjs/core/Materials/material.js";
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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import { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import * as GLTF2 from "babylonjs-gltf2interface";
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/**
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* Loader interface with an index field.
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export interface IArrayItem {
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index: number;
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}
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* Loader interface with additional members.
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export interface IAccessor extends GLTF2.IAccessor, IArrayItem {
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/** @hidden */
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_data?: Promise<ArrayBufferView>;
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};
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}
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export interface IAnimationChannel extends GLTF2.IAnimationChannel, IArrayItem {
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}
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/** @hidden */
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export interface _IAnimationSamplerData {
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input: Float32Array;
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interpolation: GLTF2.AnimationSamplerInterpolation;
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output: Float32Array;
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}
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/**
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export interface IAnimationSampler extends GLTF2.IAnimationSampler, IArrayItem {
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_data?: Promise<_IAnimationSamplerData>;
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}
|
47
|
+
/**
|
48
|
+
* Loader interface with additional members.
|
49
|
+
*/
|
50
|
+
export interface IAnimation extends GLTF2.IAnimation, IArrayItem {
|
51
|
+
channels: IAnimationChannel[];
|
52
|
+
samplers: IAnimationSampler[];
|
53
|
+
/** @hidden */
|
54
|
+
_babylonAnimationGroup?: AnimationGroup;
|
55
|
+
}
|
56
|
+
/**
|
57
|
+
* Loader interface with additional members.
|
58
|
+
*/
|
59
|
+
export interface IBuffer extends GLTF2.IBuffer, IArrayItem {
|
60
|
+
/** @hidden */
|
61
|
+
_data?: Promise<ArrayBufferView>;
|
62
|
+
}
|
63
|
+
/**
|
64
|
+
* Loader interface with additional members.
|
65
|
+
*/
|
66
|
+
export interface IBufferView extends GLTF2.IBufferView, IArrayItem {
|
67
|
+
/** @hidden */
|
68
|
+
_data?: Promise<ArrayBufferView>;
|
69
|
+
/** @hidden */
|
70
|
+
_babylonBuffer?: Promise<Buffer>;
|
71
|
+
}
|
72
|
+
/**
|
73
|
+
* Loader interface with additional members.
|
74
|
+
*/
|
75
|
+
export interface ICamera extends GLTF2.ICamera, IArrayItem {
|
76
|
+
}
|
77
|
+
/**
|
78
|
+
* Loader interface with additional members.
|
79
|
+
*/
|
80
|
+
export interface IImage extends GLTF2.IImage, IArrayItem {
|
81
|
+
/** @hidden */
|
82
|
+
_data?: Promise<ArrayBufferView>;
|
83
|
+
}
|
84
|
+
/**
|
85
|
+
* Loader interface with additional members.
|
86
|
+
*/
|
87
|
+
export interface IMaterialNormalTextureInfo extends GLTF2.IMaterialNormalTextureInfo, ITextureInfo {
|
88
|
+
}
|
89
|
+
/**
|
90
|
+
* Loader interface with additional members.
|
91
|
+
*/
|
92
|
+
export interface IMaterialOcclusionTextureInfo extends GLTF2.IMaterialOcclusionTextureInfo, ITextureInfo {
|
93
|
+
}
|
94
|
+
/**
|
95
|
+
* Loader interface with additional members.
|
96
|
+
*/
|
97
|
+
export interface IMaterialPbrMetallicRoughness extends GLTF2.IMaterialPbrMetallicRoughness {
|
98
|
+
baseColorTexture?: ITextureInfo;
|
99
|
+
metallicRoughnessTexture?: ITextureInfo;
|
100
|
+
}
|
101
|
+
/**
|
102
|
+
* Loader interface with additional members.
|
103
|
+
*/
|
104
|
+
export interface IMaterial extends GLTF2.IMaterial, IArrayItem {
|
105
|
+
pbrMetallicRoughness?: IMaterialPbrMetallicRoughness;
|
106
|
+
normalTexture?: IMaterialNormalTextureInfo;
|
107
|
+
occlusionTexture?: IMaterialOcclusionTextureInfo;
|
108
|
+
emissiveTexture?: ITextureInfo;
|
109
|
+
/** @hidden */
|
110
|
+
_data?: {
|
111
|
+
[babylonDrawMode: number]: {
|
112
|
+
babylonMaterial: Material;
|
113
|
+
babylonMeshes: AbstractMesh[];
|
114
|
+
promise: Promise<void>;
|
115
|
+
};
|
116
|
+
};
|
117
|
+
}
|
118
|
+
/**
|
119
|
+
* Loader interface with additional members.
|
120
|
+
*/
|
121
|
+
export interface IMesh extends GLTF2.IMesh, IArrayItem {
|
122
|
+
primitives: IMeshPrimitive[];
|
123
|
+
}
|
124
|
+
/**
|
125
|
+
* Loader interface with additional members.
|
126
|
+
*/
|
127
|
+
export interface IMeshPrimitive extends GLTF2.IMeshPrimitive, IArrayItem {
|
128
|
+
/** @hidden */
|
129
|
+
_instanceData?: {
|
130
|
+
babylonSourceMesh: Mesh;
|
131
|
+
promise: Promise<any>;
|
132
|
+
};
|
133
|
+
}
|
134
|
+
/**
|
135
|
+
* Loader interface with additional members.
|
136
|
+
*/
|
137
|
+
export interface INode extends GLTF2.INode, IArrayItem {
|
138
|
+
/**
|
139
|
+
* The parent glTF node.
|
140
|
+
*/
|
141
|
+
parent?: INode;
|
142
|
+
/** @hidden */
|
143
|
+
_babylonTransformNode?: TransformNode;
|
144
|
+
/** @hidden */
|
145
|
+
_babylonTransformNodeForSkin?: TransformNode;
|
146
|
+
/** @hidden */
|
147
|
+
_primitiveBabylonMeshes?: AbstractMesh[];
|
148
|
+
/** @hidden */
|
149
|
+
_numMorphTargets?: number;
|
150
|
+
}
|
151
|
+
/** @hidden */
|
152
|
+
export interface _ISamplerData {
|
153
|
+
noMipMaps: boolean;
|
154
|
+
samplingMode: number;
|
155
|
+
wrapU: number;
|
156
|
+
wrapV: number;
|
157
|
+
}
|
158
|
+
/**
|
159
|
+
* Loader interface with additional members.
|
160
|
+
*/
|
161
|
+
export interface ISampler extends GLTF2.ISampler, IArrayItem {
|
162
|
+
/** @hidden */
|
163
|
+
_data?: _ISamplerData;
|
164
|
+
}
|
165
|
+
/**
|
166
|
+
* Loader interface with additional members.
|
167
|
+
*/
|
168
|
+
export interface IScene extends GLTF2.IScene, IArrayItem {
|
169
|
+
}
|
170
|
+
/**
|
171
|
+
* Loader interface with additional members.
|
172
|
+
*/
|
173
|
+
export interface ISkin extends GLTF2.ISkin, IArrayItem {
|
174
|
+
/** @hidden */
|
175
|
+
_data?: {
|
176
|
+
babylonSkeleton: Skeleton;
|
177
|
+
promise: Promise<void>;
|
178
|
+
};
|
179
|
+
}
|
180
|
+
/**
|
181
|
+
* Loader interface with additional members.
|
182
|
+
*/
|
183
|
+
export interface ITexture extends GLTF2.ITexture, IArrayItem {
|
184
|
+
/** @hidden */
|
185
|
+
_textureInfo: ITextureInfo;
|
186
|
+
}
|
187
|
+
/**
|
188
|
+
* Loader interface with additional members.
|
189
|
+
*/
|
190
|
+
export interface ITextureInfo extends GLTF2.ITextureInfo {
|
191
|
+
/** false or undefined if the texture holds color data (true if data are roughness, normal, ...) */
|
192
|
+
nonColorData?: boolean;
|
193
|
+
}
|
194
|
+
/**
|
195
|
+
* Loader interface with additional members.
|
196
|
+
*/
|
197
|
+
export interface IGLTF extends GLTF2.IGLTF {
|
198
|
+
accessors?: IAccessor[];
|
199
|
+
animations?: IAnimation[];
|
200
|
+
buffers?: IBuffer[];
|
201
|
+
bufferViews?: IBufferView[];
|
202
|
+
cameras?: ICamera[];
|
203
|
+
images?: IImage[];
|
204
|
+
materials?: IMaterial[];
|
205
|
+
meshes?: IMesh[];
|
206
|
+
nodes?: INode[];
|
207
|
+
samplers?: ISampler[];
|
208
|
+
scenes?: IScene[];
|
209
|
+
skins?: ISkin[];
|
210
|
+
textures?: ITexture[];
|
211
|
+
}
|
@@ -1,2 +1,2 @@
|
|
1
|
-
export {};
|
1
|
+
export {};
|
2
2
|
//# sourceMappingURL=glTFLoaderInterfaces.js.map
|
package/glTF/2.0/index.d.ts
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
export * from "./glTFLoader";
|
2
|
-
export * from "./glTFLoaderExtension";
|
3
|
-
export * from "./glTFLoaderInterfaces";
|
4
|
-
export * from "./Extensions/index";
|
1
|
+
export * from "./glTFLoader";
|
2
|
+
export * from "./glTFLoaderExtension";
|
3
|
+
export * from "./glTFLoaderInterfaces";
|
4
|
+
export * from "./Extensions/index";
|
package/glTF/2.0/index.js
CHANGED
@@ -1,5 +1,5 @@
|
|
1
|
-
export * from "./glTFLoader
|
2
|
-
export * from "./glTFLoaderExtension
|
3
|
-
export * from "./glTFLoaderInterfaces
|
4
|
-
export * from "./Extensions/index
|
1
|
+
export * from "./glTFLoader";
|
2
|
+
export * from "./glTFLoaderExtension";
|
3
|
+
export * from "./glTFLoaderInterfaces";
|
4
|
+
export * from "./Extensions/index";
|
5
5
|
//# sourceMappingURL=index.js.map
|