@babylonjs/loaders 5.0.0-rc.5 → 5.0.0-rc.9

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Files changed (115) hide show
  1. package/OBJ/index.d.ts +4 -4
  2. package/OBJ/index.js +4 -4
  3. package/OBJ/mtlFileLoader.d.ts +41 -41
  4. package/OBJ/mtlFileLoader.js +232 -232
  5. package/OBJ/objFileLoader.d.ts +126 -126
  6. package/OBJ/objFileLoader.js +296 -296
  7. package/OBJ/objLoadingOptions.d.ts +43 -43
  8. package/OBJ/objLoadingOptions.js +1 -1
  9. package/OBJ/solidParser.d.ts +154 -154
  10. package/OBJ/solidParser.js +693 -693
  11. package/STL/index.d.ts +1 -1
  12. package/STL/index.js +1 -1
  13. package/STL/stlFileLoader.d.ts +64 -64
  14. package/STL/stlFileLoader.js +233 -233
  15. package/glTF/1.0/glTFBinaryExtension.d.ts +13 -13
  16. package/glTF/1.0/glTFBinaryExtension.js +60 -60
  17. package/glTF/1.0/glTFLoader.d.ts +136 -136
  18. package/glTF/1.0/glTFLoader.js +1815 -1815
  19. package/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -412
  20. package/glTF/1.0/glTFLoaderInterfaces.js +95 -95
  21. package/glTF/1.0/glTFLoaderUtils.d.ts +62 -62
  22. package/glTF/1.0/glTFLoaderUtils.js +250 -250
  23. package/glTF/1.0/glTFMaterialsCommonExtension.d.ts +10 -10
  24. package/glTF/1.0/glTFMaterialsCommonExtension.js +129 -129
  25. package/glTF/1.0/index.d.ts +5 -5
  26. package/glTF/1.0/index.js +5 -5
  27. package/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +43 -43
  28. package/glTF/2.0/Extensions/EXT_lights_image_based.js +117 -117
  29. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +36 -36
  30. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +88 -88
  31. package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +34 -34
  32. package/glTF/2.0/Extensions/EXT_meshopt_compression.js +49 -49
  33. package/glTF/2.0/Extensions/EXT_texture_webp.d.ts +29 -29
  34. package/glTF/2.0/Extensions/EXT_texture_webp.js +40 -40
  35. package/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +50 -50
  36. package/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -73
  37. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +39 -39
  38. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +112 -112
  39. package/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +36 -36
  40. package/glTF/2.0/Extensions/KHR_lights_punctual.js +89 -89
  41. package/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +39 -39
  42. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +94 -94
  43. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +38 -38
  44. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +53 -53
  45. package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +42 -42
  46. package/glTF/2.0/Extensions/KHR_materials_ior.js +62 -62
  47. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +38 -38
  48. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -80
  49. package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +39 -39
  50. package/glTF/2.0/Extensions/KHR_materials_sheen.js +84 -84
  51. package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +38 -38
  52. package/glTF/2.0/Extensions/KHR_materials_specular.js +74 -74
  53. package/glTF/2.0/Extensions/KHR_materials_translucency.d.ts +39 -39
  54. package/glTF/2.0/Extensions/KHR_materials_translucency.js +83 -83
  55. package/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +38 -38
  56. package/glTF/2.0/Extensions/KHR_materials_transmission.js +288 -288
  57. package/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +38 -38
  58. package/glTF/2.0/Extensions/KHR_materials_unlit.js +73 -73
  59. package/glTF/2.0/Extensions/KHR_materials_variants.d.ts +87 -87
  60. package/glTF/2.0/Extensions/KHR_materials_variants.js +254 -254
  61. package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +39 -39
  62. package/glTF/2.0/Extensions/KHR_materials_volume.js +85 -85
  63. package/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +22 -22
  64. package/glTF/2.0/Extensions/KHR_mesh_quantization.js +23 -23
  65. package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +29 -29
  66. package/glTF/2.0/Extensions/KHR_texture_basisu.js +40 -40
  67. package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +33 -33
  68. package/glTF/2.0/Extensions/KHR_texture_transform.js +61 -61
  69. package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +32 -32
  70. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +49 -49
  71. package/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +54 -54
  72. package/glTF/2.0/Extensions/MSFT_audio_emitter.js +240 -240
  73. package/glTF/2.0/Extensions/MSFT_lod.d.ts +109 -109
  74. package/glTF/2.0/Extensions/MSFT_lod.js +369 -369
  75. package/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +14 -14
  76. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +36 -36
  77. package/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +14 -14
  78. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +36 -36
  79. package/glTF/2.0/Extensions/index.d.ts +26 -26
  80. package/glTF/2.0/Extensions/index.js +26 -26
  81. package/glTF/2.0/glTFLoader.d.ts +405 -405
  82. package/glTF/2.0/glTFLoader.js +2366 -2366
  83. package/glTF/2.0/glTFLoaderExtension.d.ts +152 -152
  84. package/glTF/2.0/glTFLoaderExtension.js +1 -1
  85. package/glTF/2.0/glTFLoaderInterfaces.d.ts +211 -211
  86. package/glTF/2.0/glTFLoaderInterfaces.js +1 -1
  87. package/glTF/2.0/index.d.ts +4 -4
  88. package/glTF/2.0/index.js +4 -4
  89. package/glTF/glTFFileLoader.d.ts +433 -433
  90. package/glTF/glTFFileLoader.js +927 -927
  91. package/glTF/glTFValidation.d.ts +29 -29
  92. package/glTF/glTFValidation.js +123 -123
  93. package/glTF/index.d.ts +5 -5
  94. package/glTF/index.js +5 -5
  95. package/index.d.ts +3 -3
  96. package/index.js +3 -3
  97. package/legacy/legacy-glTF.d.ts +2 -2
  98. package/legacy/legacy-glTF.js +18 -18
  99. package/legacy/legacy-glTF1.d.ts +2 -2
  100. package/legacy/legacy-glTF1.js +14 -14
  101. package/legacy/legacy-glTF1FileLoader.d.ts +2 -2
  102. package/legacy/legacy-glTF1FileLoader.js +3 -3
  103. package/legacy/legacy-glTF2.d.ts +2 -2
  104. package/legacy/legacy-glTF2.js +32 -32
  105. package/legacy/legacy-glTF2FileLoader.d.ts +2 -2
  106. package/legacy/legacy-glTF2FileLoader.js +3 -3
  107. package/legacy/legacy-glTFFileLoader.d.ts +3 -3
  108. package/legacy/legacy-glTFFileLoader.js +4 -4
  109. package/legacy/legacy-objFileLoader.d.ts +1 -1
  110. package/legacy/legacy-objFileLoader.js +12 -12
  111. package/legacy/legacy-stlFileLoader.d.ts +1 -1
  112. package/legacy/legacy-stlFileLoader.js +12 -12
  113. package/legacy/legacy.d.ts +6 -6
  114. package/legacy/legacy.js +7 -7
  115. package/package.json +3 -3
@@ -1,211 +1,211 @@
1
- import { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
2
- import { Skeleton } from "@babylonjs/core/Bones/skeleton.js";
3
- import { Material } from "@babylonjs/core/Materials/material.js";
4
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
5
- import { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
6
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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- import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
8
- import * as GLTF2 from "babylonjs-gltf2interface";
9
- /**
10
- * Loader interface with an index field.
11
- */
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- export interface IArrayItem {
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- /**
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- * The index of this item in the array.
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- */
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- index: number;
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- }
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- /**
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- * Loader interface with additional members.
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- */
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- export interface IAccessor extends GLTF2.IAccessor, IArrayItem {
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- /** @hidden */
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- _data?: Promise<ArrayBufferView>;
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- /** @hidden */
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- _babylonVertexBuffer?: {
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- [kind: string]: Promise<VertexBuffer>;
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- };
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- }
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- /**
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- * Loader interface with additional members.
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- */
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- export interface IAnimationChannel extends GLTF2.IAnimationChannel, IArrayItem {
33
- }
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- /** @hidden */
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- export interface _IAnimationSamplerData {
36
- input: Float32Array;
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- interpolation: GLTF2.AnimationSamplerInterpolation;
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- output: Float32Array;
39
- }
40
- /**
41
- * Loader interface with additional members.
42
- */
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- export interface IAnimationSampler extends GLTF2.IAnimationSampler, IArrayItem {
44
- /** @hidden */
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- _data?: Promise<_IAnimationSamplerData>;
46
- }
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- /**
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- * Loader interface with additional members.
49
- */
50
- export interface IAnimation extends GLTF2.IAnimation, IArrayItem {
51
- channels: IAnimationChannel[];
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- samplers: IAnimationSampler[];
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- /** @hidden */
54
- _babylonAnimationGroup?: AnimationGroup;
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- }
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- /**
57
- * Loader interface with additional members.
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- */
59
- export interface IBuffer extends GLTF2.IBuffer, IArrayItem {
60
- /** @hidden */
61
- _data?: Promise<ArrayBufferView>;
62
- }
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- /**
64
- * Loader interface with additional members.
65
- */
66
- export interface IBufferView extends GLTF2.IBufferView, IArrayItem {
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- /** @hidden */
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- _data?: Promise<ArrayBufferView>;
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- /** @hidden */
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- _babylonBuffer?: Promise<Buffer>;
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- }
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- /**
73
- * Loader interface with additional members.
74
- */
75
- export interface ICamera extends GLTF2.ICamera, IArrayItem {
76
- }
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- /**
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- * Loader interface with additional members.
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- */
80
- export interface IImage extends GLTF2.IImage, IArrayItem {
81
- /** @hidden */
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- _data?: Promise<ArrayBufferView>;
83
- }
84
- /**
85
- * Loader interface with additional members.
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- */
87
- export interface IMaterialNormalTextureInfo extends GLTF2.IMaterialNormalTextureInfo, ITextureInfo {
88
- }
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- /**
90
- * Loader interface with additional members.
91
- */
92
- export interface IMaterialOcclusionTextureInfo extends GLTF2.IMaterialOcclusionTextureInfo, ITextureInfo {
93
- }
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- /**
95
- * Loader interface with additional members.
96
- */
97
- export interface IMaterialPbrMetallicRoughness extends GLTF2.IMaterialPbrMetallicRoughness {
98
- baseColorTexture?: ITextureInfo;
99
- metallicRoughnessTexture?: ITextureInfo;
100
- }
101
- /**
102
- * Loader interface with additional members.
103
- */
104
- export interface IMaterial extends GLTF2.IMaterial, IArrayItem {
105
- pbrMetallicRoughness?: IMaterialPbrMetallicRoughness;
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- normalTexture?: IMaterialNormalTextureInfo;
107
- occlusionTexture?: IMaterialOcclusionTextureInfo;
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- emissiveTexture?: ITextureInfo;
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- /** @hidden */
110
- _data?: {
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- [babylonDrawMode: number]: {
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- babylonMaterial: Material;
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- babylonMeshes: AbstractMesh[];
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- promise: Promise<void>;
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- };
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- };
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- }
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- /**
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- * Loader interface with additional members.
120
- */
121
- export interface IMesh extends GLTF2.IMesh, IArrayItem {
122
- primitives: IMeshPrimitive[];
123
- }
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- /**
125
- * Loader interface with additional members.
126
- */
127
- export interface IMeshPrimitive extends GLTF2.IMeshPrimitive, IArrayItem {
128
- /** @hidden */
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- _instanceData?: {
130
- babylonSourceMesh: Mesh;
131
- promise: Promise<any>;
132
- };
133
- }
134
- /**
135
- * Loader interface with additional members.
136
- */
137
- export interface INode extends GLTF2.INode, IArrayItem {
138
- /**
139
- * The parent glTF node.
140
- */
141
- parent?: INode;
142
- /** @hidden */
143
- _babylonTransformNode?: TransformNode;
144
- /** @hidden */
145
- _babylonTransformNodeForSkin?: TransformNode;
146
- /** @hidden */
147
- _primitiveBabylonMeshes?: AbstractMesh[];
148
- /** @hidden */
149
- _numMorphTargets?: number;
150
- }
151
- /** @hidden */
152
- export interface _ISamplerData {
153
- noMipMaps: boolean;
154
- samplingMode: number;
155
- wrapU: number;
156
- wrapV: number;
157
- }
158
- /**
159
- * Loader interface with additional members.
160
- */
161
- export interface ISampler extends GLTF2.ISampler, IArrayItem {
162
- /** @hidden */
163
- _data?: _ISamplerData;
164
- }
165
- /**
166
- * Loader interface with additional members.
167
- */
168
- export interface IScene extends GLTF2.IScene, IArrayItem {
169
- }
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- /**
171
- * Loader interface with additional members.
172
- */
173
- export interface ISkin extends GLTF2.ISkin, IArrayItem {
174
- /** @hidden */
175
- _data?: {
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- babylonSkeleton: Skeleton;
177
- promise: Promise<void>;
178
- };
179
- }
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- /**
181
- * Loader interface with additional members.
182
- */
183
- export interface ITexture extends GLTF2.ITexture, IArrayItem {
184
- /** @hidden */
185
- _textureInfo: ITextureInfo;
186
- }
187
- /**
188
- * Loader interface with additional members.
189
- */
190
- export interface ITextureInfo extends GLTF2.ITextureInfo {
191
- /** false or undefined if the texture holds color data (true if data are roughness, normal, ...) */
192
- nonColorData?: boolean;
193
- }
194
- /**
195
- * Loader interface with additional members.
196
- */
197
- export interface IGLTF extends GLTF2.IGLTF {
198
- accessors?: IAccessor[];
199
- animations?: IAnimation[];
200
- buffers?: IBuffer[];
201
- bufferViews?: IBufferView[];
202
- cameras?: ICamera[];
203
- images?: IImage[];
204
- materials?: IMaterial[];
205
- meshes?: IMesh[];
206
- nodes?: INode[];
207
- samplers?: ISampler[];
208
- scenes?: IScene[];
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- skins?: ISkin[];
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- textures?: ITexture[];
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- }
1
+ import { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
2
+ import { Skeleton } from "@babylonjs/core/Bones/skeleton.js";
3
+ import { Material } from "@babylonjs/core/Materials/material.js";
4
+ import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
5
+ import { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
6
+ import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
7
+ import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
8
+ import * as GLTF2 from "babylonjs-gltf2interface";
9
+ /**
10
+ * Loader interface with an index field.
11
+ */
12
+ export interface IArrayItem {
13
+ /**
14
+ * The index of this item in the array.
15
+ */
16
+ index: number;
17
+ }
18
+ /**
19
+ * Loader interface with additional members.
20
+ */
21
+ export interface IAccessor extends GLTF2.IAccessor, IArrayItem {
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+ /** @hidden */
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+ _data?: Promise<ArrayBufferView>;
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+ /** @hidden */
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+ _babylonVertexBuffer?: {
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+ [kind: string]: Promise<VertexBuffer>;
27
+ };
28
+ }
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+ /**
30
+ * Loader interface with additional members.
31
+ */
32
+ export interface IAnimationChannel extends GLTF2.IAnimationChannel, IArrayItem {
33
+ }
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+ /** @hidden */
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+ export interface _IAnimationSamplerData {
36
+ input: Float32Array;
37
+ interpolation: GLTF2.AnimationSamplerInterpolation;
38
+ output: Float32Array;
39
+ }
40
+ /**
41
+ * Loader interface with additional members.
42
+ */
43
+ export interface IAnimationSampler extends GLTF2.IAnimationSampler, IArrayItem {
44
+ /** @hidden */
45
+ _data?: Promise<_IAnimationSamplerData>;
46
+ }
47
+ /**
48
+ * Loader interface with additional members.
49
+ */
50
+ export interface IAnimation extends GLTF2.IAnimation, IArrayItem {
51
+ channels: IAnimationChannel[];
52
+ samplers: IAnimationSampler[];
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+ /** @hidden */
54
+ _babylonAnimationGroup?: AnimationGroup;
55
+ }
56
+ /**
57
+ * Loader interface with additional members.
58
+ */
59
+ export interface IBuffer extends GLTF2.IBuffer, IArrayItem {
60
+ /** @hidden */
61
+ _data?: Promise<ArrayBufferView>;
62
+ }
63
+ /**
64
+ * Loader interface with additional members.
65
+ */
66
+ export interface IBufferView extends GLTF2.IBufferView, IArrayItem {
67
+ /** @hidden */
68
+ _data?: Promise<ArrayBufferView>;
69
+ /** @hidden */
70
+ _babylonBuffer?: Promise<Buffer>;
71
+ }
72
+ /**
73
+ * Loader interface with additional members.
74
+ */
75
+ export interface ICamera extends GLTF2.ICamera, IArrayItem {
76
+ }
77
+ /**
78
+ * Loader interface with additional members.
79
+ */
80
+ export interface IImage extends GLTF2.IImage, IArrayItem {
81
+ /** @hidden */
82
+ _data?: Promise<ArrayBufferView>;
83
+ }
84
+ /**
85
+ * Loader interface with additional members.
86
+ */
87
+ export interface IMaterialNormalTextureInfo extends GLTF2.IMaterialNormalTextureInfo, ITextureInfo {
88
+ }
89
+ /**
90
+ * Loader interface with additional members.
91
+ */
92
+ export interface IMaterialOcclusionTextureInfo extends GLTF2.IMaterialOcclusionTextureInfo, ITextureInfo {
93
+ }
94
+ /**
95
+ * Loader interface with additional members.
96
+ */
97
+ export interface IMaterialPbrMetallicRoughness extends GLTF2.IMaterialPbrMetallicRoughness {
98
+ baseColorTexture?: ITextureInfo;
99
+ metallicRoughnessTexture?: ITextureInfo;
100
+ }
101
+ /**
102
+ * Loader interface with additional members.
103
+ */
104
+ export interface IMaterial extends GLTF2.IMaterial, IArrayItem {
105
+ pbrMetallicRoughness?: IMaterialPbrMetallicRoughness;
106
+ normalTexture?: IMaterialNormalTextureInfo;
107
+ occlusionTexture?: IMaterialOcclusionTextureInfo;
108
+ emissiveTexture?: ITextureInfo;
109
+ /** @hidden */
110
+ _data?: {
111
+ [babylonDrawMode: number]: {
112
+ babylonMaterial: Material;
113
+ babylonMeshes: AbstractMesh[];
114
+ promise: Promise<void>;
115
+ };
116
+ };
117
+ }
118
+ /**
119
+ * Loader interface with additional members.
120
+ */
121
+ export interface IMesh extends GLTF2.IMesh, IArrayItem {
122
+ primitives: IMeshPrimitive[];
123
+ }
124
+ /**
125
+ * Loader interface with additional members.
126
+ */
127
+ export interface IMeshPrimitive extends GLTF2.IMeshPrimitive, IArrayItem {
128
+ /** @hidden */
129
+ _instanceData?: {
130
+ babylonSourceMesh: Mesh;
131
+ promise: Promise<any>;
132
+ };
133
+ }
134
+ /**
135
+ * Loader interface with additional members.
136
+ */
137
+ export interface INode extends GLTF2.INode, IArrayItem {
138
+ /**
139
+ * The parent glTF node.
140
+ */
141
+ parent?: INode;
142
+ /** @hidden */
143
+ _babylonTransformNode?: TransformNode;
144
+ /** @hidden */
145
+ _babylonTransformNodeForSkin?: TransformNode;
146
+ /** @hidden */
147
+ _primitiveBabylonMeshes?: AbstractMesh[];
148
+ /** @hidden */
149
+ _numMorphTargets?: number;
150
+ }
151
+ /** @hidden */
152
+ export interface _ISamplerData {
153
+ noMipMaps: boolean;
154
+ samplingMode: number;
155
+ wrapU: number;
156
+ wrapV: number;
157
+ }
158
+ /**
159
+ * Loader interface with additional members.
160
+ */
161
+ export interface ISampler extends GLTF2.ISampler, IArrayItem {
162
+ /** @hidden */
163
+ _data?: _ISamplerData;
164
+ }
165
+ /**
166
+ * Loader interface with additional members.
167
+ */
168
+ export interface IScene extends GLTF2.IScene, IArrayItem {
169
+ }
170
+ /**
171
+ * Loader interface with additional members.
172
+ */
173
+ export interface ISkin extends GLTF2.ISkin, IArrayItem {
174
+ /** @hidden */
175
+ _data?: {
176
+ babylonSkeleton: Skeleton;
177
+ promise: Promise<void>;
178
+ };
179
+ }
180
+ /**
181
+ * Loader interface with additional members.
182
+ */
183
+ export interface ITexture extends GLTF2.ITexture, IArrayItem {
184
+ /** @hidden */
185
+ _textureInfo: ITextureInfo;
186
+ }
187
+ /**
188
+ * Loader interface with additional members.
189
+ */
190
+ export interface ITextureInfo extends GLTF2.ITextureInfo {
191
+ /** false or undefined if the texture holds color data (true if data are roughness, normal, ...) */
192
+ nonColorData?: boolean;
193
+ }
194
+ /**
195
+ * Loader interface with additional members.
196
+ */
197
+ export interface IGLTF extends GLTF2.IGLTF {
198
+ accessors?: IAccessor[];
199
+ animations?: IAnimation[];
200
+ buffers?: IBuffer[];
201
+ bufferViews?: IBufferView[];
202
+ cameras?: ICamera[];
203
+ images?: IImage[];
204
+ materials?: IMaterial[];
205
+ meshes?: IMesh[];
206
+ nodes?: INode[];
207
+ samplers?: ISampler[];
208
+ scenes?: IScene[];
209
+ skins?: ISkin[];
210
+ textures?: ITexture[];
211
+ }
@@ -1,2 +1,2 @@
1
- export {};
1
+ export {};
2
2
  //# sourceMappingURL=glTFLoaderInterfaces.js.map
@@ -1,4 +1,4 @@
1
- export * from "./glTFLoader";
2
- export * from "./glTFLoaderExtension";
3
- export * from "./glTFLoaderInterfaces";
4
- export * from "./Extensions/index";
1
+ export * from "./glTFLoader";
2
+ export * from "./glTFLoaderExtension";
3
+ export * from "./glTFLoaderInterfaces";
4
+ export * from "./Extensions/index";
package/glTF/2.0/index.js CHANGED
@@ -1,5 +1,5 @@
1
- export * from "./glTFLoader.js";
2
- export * from "./glTFLoaderExtension.js";
3
- export * from "./glTFLoaderInterfaces.js";
4
- export * from "./Extensions/index.js";
1
+ export * from "./glTFLoader";
2
+ export * from "./glTFLoaderExtension";
3
+ export * from "./glTFLoaderInterfaces";
4
+ export * from "./Extensions/index";
5
5
  //# sourceMappingURL=index.js.map