@babylonjs/gui 5.0.0-rc.3 → 5.0.0-rc.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/2D/adtInstrumentation.d.ts +2 -2
  2. package/2D/adtInstrumentation.js.map +1 -1
  3. package/2D/advancedDynamicTexture.d.ts +43 -20
  4. package/2D/advancedDynamicTexture.js +45 -22
  5. package/2D/advancedDynamicTexture.js.map +1 -1
  6. package/2D/controls/button.d.ts +50 -12
  7. package/2D/controls/button.js +48 -10
  8. package/2D/controls/button.js.map +1 -1
  9. package/2D/controls/checkbox.d.ts +17 -9
  10. package/2D/controls/checkbox.js +17 -7
  11. package/2D/controls/checkbox.js.map +1 -1
  12. package/2D/controls/colorpicker.d.ts +21 -8
  13. package/2D/controls/colorpicker.js +540 -523
  14. package/2D/controls/colorpicker.js.map +1 -1
  15. package/2D/controls/container.d.ts +63 -18
  16. package/2D/controls/container.js +63 -18
  17. package/2D/controls/container.js.map +1 -1
  18. package/2D/controls/control.d.ts +172 -49
  19. package/2D/controls/control.js +166 -41
  20. package/2D/controls/control.js.map +1 -1
  21. package/2D/controls/displayGrid.d.ts +2 -4
  22. package/2D/controls/displayGrid.js +3 -3
  23. package/2D/controls/displayGrid.js.map +1 -1
  24. package/2D/controls/ellipse.d.ts +1 -1
  25. package/2D/controls/ellipse.js +2 -2
  26. package/2D/controls/ellipse.js.map +1 -1
  27. package/2D/controls/focusableButton.d.ts +13 -6
  28. package/2D/controls/focusableButton.js +10 -3
  29. package/2D/controls/focusableButton.js.map +1 -1
  30. package/2D/controls/focusableControl.d.ts +11 -11
  31. package/2D/controls/focusableControl.js.map +1 -1
  32. package/2D/controls/grid.d.ts +7 -3
  33. package/2D/controls/grid.js +9 -5
  34. package/2D/controls/grid.js.map +1 -1
  35. package/2D/controls/image.d.ts +15 -8
  36. package/2D/controls/image.js +29 -21
  37. package/2D/controls/image.js.map +1 -1
  38. package/2D/controls/index.js.map +1 -1
  39. package/2D/controls/inputPassword.d.ts +1 -1
  40. package/2D/controls/inputPassword.js +2 -2
  41. package/2D/controls/inputPassword.js.map +1 -1
  42. package/2D/controls/inputText.d.ts +34 -15
  43. package/2D/controls/inputText.js +47 -24
  44. package/2D/controls/inputText.js.map +1 -1
  45. package/2D/controls/line.d.ts +4 -4
  46. package/2D/controls/line.js +5 -5
  47. package/2D/controls/line.js.map +1 -1
  48. package/2D/controls/multiLine.d.ts +9 -11
  49. package/2D/controls/multiLine.js +8 -8
  50. package/2D/controls/multiLine.js.map +1 -1
  51. package/2D/controls/radioButton.d.ts +4 -4
  52. package/2D/controls/radioButton.js +2 -2
  53. package/2D/controls/radioButton.js.map +1 -1
  54. package/2D/controls/rectangle.d.ts +1 -1
  55. package/2D/controls/rectangle.js +2 -2
  56. package/2D/controls/rectangle.js.map +1 -1
  57. package/2D/controls/scrollViewers/scrollViewer.d.ts +14 -7
  58. package/2D/controls/scrollViewers/scrollViewer.js +14 -13
  59. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +20 -8
  61. package/2D/controls/scrollViewers/scrollViewerWindow.js +25 -10
  62. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  63. package/2D/controls/selector.d.ts +79 -25
  64. package/2D/controls/selector.js +93 -30
  65. package/2D/controls/selector.js.map +1 -1
  66. package/2D/controls/sliders/baseSlider.d.ts +9 -5
  67. package/2D/controls/sliders/baseSlider.js +11 -7
  68. package/2D/controls/sliders/baseSlider.js.map +1 -1
  69. package/2D/controls/sliders/imageBasedSlider.d.ts +10 -8
  70. package/2D/controls/sliders/imageBasedSlider.js +10 -6
  71. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  72. package/2D/controls/sliders/imageScrollBar.d.ts +8 -4
  73. package/2D/controls/sliders/imageScrollBar.js +10 -3
  74. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  75. package/2D/controls/sliders/scrollBar.d.ts +8 -4
  76. package/2D/controls/sliders/scrollBar.js +10 -3
  77. package/2D/controls/sliders/scrollBar.js.map +1 -1
  78. package/2D/controls/sliders/slider.d.ts +2 -4
  79. package/2D/controls/sliders/slider.js +6 -6
  80. package/2D/controls/sliders/slider.js.map +1 -1
  81. package/2D/controls/stackPanel.d.ts +11 -3
  82. package/2D/controls/stackPanel.js +16 -6
  83. package/2D/controls/stackPanel.js.map +1 -1
  84. package/2D/controls/statics.js +2 -0
  85. package/2D/controls/statics.js.map +1 -1
  86. package/2D/controls/textBlock.d.ts +9 -6
  87. package/2D/controls/textBlock.js +11 -6
  88. package/2D/controls/textBlock.js.map +1 -1
  89. package/2D/controls/textWrapper.js.map +1 -1
  90. package/2D/controls/toggleButton.d.ts +43 -9
  91. package/2D/controls/toggleButton.js +40 -6
  92. package/2D/controls/toggleButton.js.map +1 -1
  93. package/2D/controls/virtualKeyboard.d.ts +2 -2
  94. package/2D/controls/virtualKeyboard.js +6 -6
  95. package/2D/controls/virtualKeyboard.js.map +1 -1
  96. package/2D/index.js.map +1 -1
  97. package/2D/math2D.d.ts +2 -2
  98. package/2D/math2D.js +2 -2
  99. package/2D/math2D.js.map +1 -1
  100. package/2D/measure.d.ts +4 -4
  101. package/2D/measure.js +6 -16
  102. package/2D/measure.js.map +1 -1
  103. package/2D/multiLinePoint.d.ts +3 -3
  104. package/2D/multiLinePoint.js +3 -3
  105. package/2D/multiLinePoint.js.map +1 -1
  106. package/2D/style.d.ts +2 -2
  107. package/2D/style.js.map +1 -1
  108. package/2D/valueAndUnit.d.ts +1 -1
  109. package/2D/valueAndUnit.js +8 -4
  110. package/2D/valueAndUnit.js.map +1 -1
  111. package/2D/xmlLoader.d.ts +10 -10
  112. package/2D/xmlLoader.js +17 -17
  113. package/2D/xmlLoader.js.map +1 -1
  114. package/3D/behaviors/defaultBehavior.d.ts +7 -7
  115. package/3D/behaviors/defaultBehavior.js.map +1 -1
  116. package/3D/controls/abstractButton3D.d.ts +2 -2
  117. package/3D/controls/abstractButton3D.js +1 -1
  118. package/3D/controls/abstractButton3D.js.map +1 -1
  119. package/3D/controls/button3D.d.ts +4 -4
  120. package/3D/controls/button3D.js.map +1 -1
  121. package/3D/controls/container3D.d.ts +3 -3
  122. package/3D/controls/container3D.js +1 -2
  123. package/3D/controls/container3D.js.map +1 -1
  124. package/3D/controls/contentDisplay3D.js +1 -0
  125. package/3D/controls/contentDisplay3D.js.map +1 -1
  126. package/3D/controls/control3D.d.ts +53 -17
  127. package/3D/controls/control3D.js +48 -11
  128. package/3D/controls/control3D.js.map +1 -1
  129. package/3D/controls/cylinderPanel.d.ts +2 -2
  130. package/3D/controls/cylinderPanel.js +2 -2
  131. package/3D/controls/cylinderPanel.js.map +1 -1
  132. package/3D/controls/handMenu.d.ts +5 -5
  133. package/3D/controls/handMenu.js.map +1 -1
  134. package/3D/controls/holographicBackplate.d.ts +4 -3
  135. package/3D/controls/holographicBackplate.js +4 -4
  136. package/3D/controls/holographicBackplate.js.map +1 -1
  137. package/3D/controls/holographicButton.d.ts +6 -5
  138. package/3D/controls/holographicButton.js +1 -0
  139. package/3D/controls/holographicButton.js.map +1 -1
  140. package/3D/controls/holographicSlate.d.ts +10 -7
  141. package/3D/controls/holographicSlate.js +17 -14
  142. package/3D/controls/holographicSlate.js.map +1 -1
  143. package/3D/controls/index.js.map +1 -1
  144. package/3D/controls/meshButton3D.d.ts +4 -4
  145. package/3D/controls/meshButton3D.js +3 -2
  146. package/3D/controls/meshButton3D.js.map +1 -1
  147. package/3D/controls/nearMenu.d.ts +5 -5
  148. package/3D/controls/nearMenu.js +6 -4
  149. package/3D/controls/nearMenu.js.map +1 -1
  150. package/3D/controls/planePanel.d.ts +1 -1
  151. package/3D/controls/planePanel.js.map +1 -1
  152. package/3D/controls/scatterPanel.d.ts +2 -2
  153. package/3D/controls/scatterPanel.js +1 -1
  154. package/3D/controls/scatterPanel.js.map +1 -1
  155. package/3D/controls/slider3D.d.ts +5 -5
  156. package/3D/controls/slider3D.js +8 -9
  157. package/3D/controls/slider3D.js.map +1 -1
  158. package/3D/controls/spherePanel.d.ts +2 -2
  159. package/3D/controls/spherePanel.js +2 -2
  160. package/3D/controls/spherePanel.js.map +1 -1
  161. package/3D/controls/stackPanel3D.js +3 -3
  162. package/3D/controls/stackPanel3D.js.map +1 -1
  163. package/3D/controls/touchButton3D.d.ts +12 -7
  164. package/3D/controls/touchButton3D.js +11 -5
  165. package/3D/controls/touchButton3D.js.map +1 -1
  166. package/3D/controls/touchHolographicButton.d.ts +7 -6
  167. package/3D/controls/touchHolographicButton.js +7 -7
  168. package/3D/controls/touchHolographicButton.js.map +1 -1
  169. package/3D/controls/touchHolographicMenu.d.ts +6 -6
  170. package/3D/controls/touchHolographicMenu.js +1 -0
  171. package/3D/controls/touchHolographicMenu.js.map +1 -1
  172. package/3D/controls/touchMeshButton3D.d.ts +4 -5
  173. package/3D/controls/touchMeshButton3D.js +3 -3
  174. package/3D/controls/touchMeshButton3D.js.map +1 -1
  175. package/3D/controls/volumeBasedPanel.d.ts +10 -9
  176. package/3D/controls/volumeBasedPanel.js +13 -13
  177. package/3D/controls/volumeBasedPanel.js.map +1 -1
  178. package/3D/gizmos/gizmoHandle.d.ts +5 -5
  179. package/3D/gizmos/gizmoHandle.js.map +1 -1
  180. package/3D/gizmos/index.js.map +1 -1
  181. package/3D/gizmos/slateGizmo.d.ts +4 -4
  182. package/3D/gizmos/slateGizmo.js.map +1 -1
  183. package/3D/gui3DManager.d.ts +7 -7
  184. package/3D/gui3DManager.js +3 -3
  185. package/3D/gui3DManager.js.map +1 -1
  186. package/3D/index.js.map +1 -1
  187. package/3D/materials/fluent/fluentMaterial.d.ts +12 -12
  188. package/3D/materials/fluent/fluentMaterial.js +17 -6
  189. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  190. package/3D/materials/fluent/index.js.map +1 -1
  191. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +1 -1
  192. package/3D/materials/fluent/shaders/fluent.fragment.js +4 -2
  193. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  194. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +1 -1
  195. package/3D/materials/fluent/shaders/fluent.vertex.js +4 -2
  196. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  197. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +12 -12
  198. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +48 -13
  199. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  200. package/3D/materials/fluentBackplate/index.js.map +1 -1
  201. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +1 -1
  202. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +4 -2
  203. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  204. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +1 -1
  205. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +4 -2
  206. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  207. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +12 -12
  208. package/3D/materials/fluentButton/fluentButtonMaterial.js +8 -6
  209. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  210. package/3D/materials/fluentButton/index.js.map +1 -1
  211. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +1 -1
  212. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +4 -2
  213. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  214. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +1 -1
  215. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +4 -2
  216. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  217. package/3D/materials/fluentMaterial.d.ts +1 -1
  218. package/3D/materials/fluentMaterial.js +1 -1
  219. package/3D/materials/fluentMaterial.js.map +1 -1
  220. package/3D/materials/handle/handleMaterial.d.ts +4 -4
  221. package/3D/materials/handle/handleMaterial.js.map +1 -1
  222. package/3D/materials/handle/index.js.map +1 -1
  223. package/3D/materials/handle/shaders/handle.fragment.d.ts +1 -1
  224. package/3D/materials/handle/shaders/handle.fragment.js +3 -1
  225. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  226. package/3D/materials/handle/shaders/handle.vertex.d.ts +1 -1
  227. package/3D/materials/handle/shaders/handle.vertex.js +4 -2
  228. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  229. package/3D/materials/index.js.map +1 -1
  230. package/3D/materials/mrdl/index.js.map +1 -1
  231. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +15 -15
  232. package/3D/materials/mrdl/mrdlBackplateMaterial.js +42 -15
  233. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  234. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +16 -16
  235. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +88 -23
  236. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  237. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +17 -17
  238. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +89 -24
  239. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  240. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +1 -1
  241. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +4 -2
  242. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  243. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +1 -1
  244. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +4 -2
  245. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  246. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +1 -1
  247. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +4 -2
  248. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  249. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +1 -1
  250. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +4 -2
  251. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  252. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +1 -1
  253. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +4 -2
  254. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  255. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +4 -2
  257. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  258. package/3D/vector3WithInfo.d.ts +1 -1
  259. package/3D/vector3WithInfo.js.map +1 -1
  260. package/index.js.map +1 -1
  261. package/legacy/legacy.d.ts +1 -1
  262. package/legacy/legacy.js +3 -3
  263. package/legacy/legacy.js.map +1 -1
  264. package/package.json +21 -328
  265. package/readme.md +2 -2
@@ -1,5 +1,5 @@
1
- import { PerfCounter } from "@babylonjs/core/Misc/perfCounter";
2
- import { IDisposable } from "@babylonjs/core/scene";
1
+ import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
2
+ import { IDisposable } from "@babylonjs/core/scene.js";
3
3
  import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
4
4
  /**
5
5
  * This class can be used to get instrumentation data from a AdvancedDynamicTexture object
@@ -1 +1 @@
1
- {"version":3,"file":"adtInstrumentation.js","sourceRoot":"","sources":["../../../sourceES6/gui/src/2D/adtInstrumentation.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,kCAAkC,CAAC;AAK/D;;GAEG;AACH;IAwFI;;;;OAIG;IACH;IACI;;OAEG;IACI,OAA+B;QAA/B,YAAO,GAAP,OAAO,CAAwB;QAhGlC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAEhC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAExC,YAAY;QACJ,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;QACxE,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;IAuFhF,CAAC;IAhFD,sBAAW,oEAAiB;QAL5B,aAAa;QAEb;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IA4BD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IAoCD;;OAEG;IACI,uDAAO,GAAd;QACI,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,OAAQ,GAAG,IAAI,CAAC;IAC/B,CAAC;IACL,4CAAC;AAAD,CAAC,AAnHD,IAmHC","sourcesContent":["\r\nimport { Nullable } from \"@babylonjs/core/types\";\r\nimport { Observer } from \"@babylonjs/core/Misc/observable\";\r\nimport { PerfCounter } from \"@babylonjs/core/Misc/perfCounter\";\r\nimport { IDisposable } from \"@babylonjs/core/scene\";\r\n\r\nimport { AdvancedDynamicTexture } from \"./advancedDynamicTexture\";\r\n\r\n/**\r\n * This class can be used to get instrumentation data from a AdvancedDynamicTexture object\r\n */\r\nexport class AdvancedDynamicTextureInstrumentation implements IDisposable {\r\n private _captureRenderTime = false;\r\n private _renderTime = new PerfCounter();\r\n\r\n private _captureLayoutTime = false;\r\n private _layoutTime = new PerfCounter();\r\n\r\n // Observers\r\n private _onBeginRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onBeginLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n\r\n // Properties\r\n\r\n /**\r\n * Gets the perf counter used to capture render time\r\n */\r\n public get renderTimeCounter(): PerfCounter {\r\n return this._renderTime;\r\n }\r\n\r\n /**\r\n * Gets the perf counter used to capture layout time\r\n */\r\n public get layoutTimeCounter(): PerfCounter {\r\n return this._layoutTime;\r\n }\r\n\r\n /**\r\n * Enable or disable the render time capture\r\n */\r\n public get captureRenderTime(): boolean {\r\n return this._captureRenderTime;\r\n }\r\n\r\n public set captureRenderTime(value: boolean) {\r\n if (value === this._captureRenderTime) {\r\n return;\r\n }\r\n\r\n this._captureRenderTime = value;\r\n\r\n if (value) {\r\n this._onBeginRenderObserver = this.texture.onBeginRenderObservable.add(() => {\r\n this._renderTime.beginMonitoring();\r\n });\r\n\r\n this._onEndRenderObserver = this.texture.onEndRenderObservable.add(() => {\r\n this._renderTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n }\r\n }\r\n\r\n /**\r\n * Enable or disable the layout time capture\r\n */\r\n public get captureLayoutTime(): boolean {\r\n return this._captureLayoutTime;\r\n }\r\n\r\n public set captureLayoutTime(value: boolean) {\r\n if (value === this._captureLayoutTime) {\r\n return;\r\n }\r\n\r\n this._captureLayoutTime = value;\r\n\r\n if (value) {\r\n this._onBeginLayoutObserver = this.texture.onBeginLayoutObservable.add(() => {\r\n this._layoutTime.beginMonitoring();\r\n });\r\n\r\n this._onEndLayoutObserver = this.texture.onEndLayoutObservable.add(() => {\r\n this._layoutTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n }\r\n }\r\n /**\r\n * Instantiates a new advanced dynamic texture instrumentation.\r\n * This class can be used to get instrumentation data from an AdvancedDynamicTexture object\r\n * @param texture Defines the AdvancedDynamicTexture to instrument\r\n */\r\n public constructor(\r\n /**\r\n * Define the instrumented AdvancedDynamicTexture.\r\n */\r\n public texture: AdvancedDynamicTexture) {\r\n }\r\n\r\n /**\r\n * Dispose and release associated resources.\r\n */\r\n public dispose() {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n\r\n (<any>this.texture) = null;\r\n }\r\n}"]}
1
+ {"version":3,"file":"adtInstrumentation.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/adtInstrumentation.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,4CAA8B;AAKpD;;GAEG;AACH;IAwFI;;;;OAIG;IACH;IACI;;OAEG;IACI,OAA+B;QAA/B,YAAO,GAAP,OAAO,CAAwB;QAhGlC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAEhC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAExC,YAAY;QACJ,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;QACxE,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;IAuF7E,CAAC;IAhFJ,sBAAW,oEAAiB;QAL5B,aAAa;QAEb;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IA4BD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IAoCD;;OAEG;IACI,uDAAO,GAAd;QACI,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,OAAQ,GAAG,IAAI,CAAC;IAC/B,CAAC;IACL,4CAAC;AAAD,CAAC,AAnHD,IAmHC","sourcesContent":["import { Nullable } from \"core/types\";\r\nimport { Observer } from \"core/Misc/observable\";\r\nimport { PerfCounter } from \"core/Misc/perfCounter\";\r\nimport { IDisposable } from \"core/scene\";\r\n\r\nimport { AdvancedDynamicTexture } from \"./advancedDynamicTexture\";\r\n\r\n/**\r\n * This class can be used to get instrumentation data from a AdvancedDynamicTexture object\r\n */\r\nexport class AdvancedDynamicTextureInstrumentation implements IDisposable {\r\n private _captureRenderTime = false;\r\n private _renderTime = new PerfCounter();\r\n\r\n private _captureLayoutTime = false;\r\n private _layoutTime = new PerfCounter();\r\n\r\n // Observers\r\n private _onBeginRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onBeginLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n\r\n // Properties\r\n\r\n /**\r\n * Gets the perf counter used to capture render time\r\n */\r\n public get renderTimeCounter(): PerfCounter {\r\n return this._renderTime;\r\n }\r\n\r\n /**\r\n * Gets the perf counter used to capture layout time\r\n */\r\n public get layoutTimeCounter(): PerfCounter {\r\n return this._layoutTime;\r\n }\r\n\r\n /**\r\n * Enable or disable the render time capture\r\n */\r\n public get captureRenderTime(): boolean {\r\n return this._captureRenderTime;\r\n }\r\n\r\n public set captureRenderTime(value: boolean) {\r\n if (value === this._captureRenderTime) {\r\n return;\r\n }\r\n\r\n this._captureRenderTime = value;\r\n\r\n if (value) {\r\n this._onBeginRenderObserver = this.texture.onBeginRenderObservable.add(() => {\r\n this._renderTime.beginMonitoring();\r\n });\r\n\r\n this._onEndRenderObserver = this.texture.onEndRenderObservable.add(() => {\r\n this._renderTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n }\r\n }\r\n\r\n /**\r\n * Enable or disable the layout time capture\r\n */\r\n public get captureLayoutTime(): boolean {\r\n return this._captureLayoutTime;\r\n }\r\n\r\n public set captureLayoutTime(value: boolean) {\r\n if (value === this._captureLayoutTime) {\r\n return;\r\n }\r\n\r\n this._captureLayoutTime = value;\r\n\r\n if (value) {\r\n this._onBeginLayoutObserver = this.texture.onBeginLayoutObservable.add(() => {\r\n this._layoutTime.beginMonitoring();\r\n });\r\n\r\n this._onEndLayoutObserver = this.texture.onEndLayoutObservable.add(() => {\r\n this._layoutTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n }\r\n }\r\n /**\r\n * Instantiates a new advanced dynamic texture instrumentation.\r\n * This class can be used to get instrumentation data from an AdvancedDynamicTexture object\r\n * @param texture Defines the AdvancedDynamicTexture to instrument\r\n */\r\n public constructor(\r\n /**\r\n * Define the instrumented AdvancedDynamicTexture.\r\n */\r\n public texture: AdvancedDynamicTexture\r\n ) {}\r\n\r\n /**\r\n * Dispose and release associated resources.\r\n */\r\n public dispose() {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n\r\n (<any>this.texture) = null;\r\n }\r\n}\r\n"]}
@@ -1,16 +1,16 @@
1
- import { Nullable } from "@babylonjs/core/types";
2
- import { Observable } from "@babylonjs/core/Misc/observable";
3
- import { Vector2, Vector3, Matrix } from "@babylonjs/core/Maths/math.vector";
4
- import { ClipboardInfo } from "@babylonjs/core/Events/clipboardEvents";
5
- import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
6
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
7
- import { Layer } from "@babylonjs/core/Layers/layer";
8
- import { Scene } from "@babylonjs/core/scene";
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
3
+ import { Vector2, Vector3, Matrix } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { ClipboardInfo } from "@babylonjs/core/Events/clipboardEvents.js";
5
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture.js";
6
+ import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
7
+ import { Layer } from "@babylonjs/core/Layers/layer.js";
8
+ import { Scene } from "@babylonjs/core/scene.js";
9
9
  import { Container } from "./controls/container";
10
10
  import { Control } from "./controls/control";
11
11
  import { IFocusableControl } from "./controls/focusableControl";
12
12
  import { Style } from "./style";
13
- import { Viewport } from "@babylonjs/core/Maths/math.viewport";
13
+ import { Viewport } from "@babylonjs/core/Maths/math.viewport.js";
14
14
  /**
15
15
  * Class used to create texture to support 2D GUI elements
16
16
  * @see https://doc.babylonjs.com/how_to/gui
@@ -298,26 +298,49 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
298
298
  private _checkUpdate;
299
299
  private _clearMeasure;
300
300
  private _render;
301
- /** @hidden */
301
+ /**
302
+ * @param cursor
303
+ * @hidden
304
+ */
302
305
  _changeCursor(cursor: string): void;
303
- /** @hidden */
306
+ /**
307
+ * @param control
308
+ * @param pointerId
309
+ * @hidden
310
+ */
304
311
  _registerLastControlDown(control: Control, pointerId: number): void;
305
312
  private _doPicking;
306
- /** @hidden */
313
+ /**
314
+ * @param list
315
+ * @param control
316
+ * @hidden
317
+ */
307
318
  _cleanControlAfterRemovalFromList(list: {
308
319
  [pointerId: number]: Control;
309
320
  }, control: Control): void;
310
- /** @hidden */
321
+ /**
322
+ * @param control
323
+ * @hidden
324
+ */
311
325
  _cleanControlAfterRemoval(control: Control): void;
312
326
  private _translateToPicking;
313
327
  /** Attach to all scene events required to support pointer events */
314
328
  attach(): void;
315
- /** @hidden */
316
- private onClipboardCopy;
317
- /** @hidden */
318
- private onClipboardCut;
319
- /** @hidden */
320
- private onClipboardPaste;
329
+ /**
330
+ * @param rawEvt
331
+ * @hidden
332
+ */
333
+ private _onClipboardCopy;
334
+ /**
335
+ * @param rawEvt
336
+ * @hidden
337
+ */
338
+ private _onClipboardCut;
339
+ /**
340
+ * @param rawEvt
341
+ * @hidden
342
+ */
343
+ private _onClipboardPaste;
321
344
  /**
322
345
  * Register the clipboard Events onto the canvas
323
346
  */
@@ -381,7 +404,7 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
381
404
  * @param supportPointerMove defines a boolean indicating if the texture must capture move events (true by default)
382
405
  * @param onlyAlphaTesting defines a boolean indicating that alpha blending will not be used (only alpha testing) (false by default)
383
406
  * @param invertY defines if the texture needs to be inverted on the y axis during loading (true by default)
384
- * @param materialSetupCallback defines a custom way of creating and seting up the material on the mesh
407
+ * @param materialSetupCallback defines a custom way of creating and setting up the material on the mesh
385
408
  * @returns a new AdvancedDynamicTexture
386
409
  */
387
410
  static CreateForMesh(mesh: AbstractMesh, width?: number, height?: number, supportPointerMove?: boolean, onlyAlphaTesting?: boolean, invertY?: boolean, materialSetupCallback?: (mesh: AbstractMesh, uniqueId: string, texture: AdvancedDynamicTexture, onlyAlphaTesting: boolean) => void): AdvancedDynamicTexture;
@@ -114,22 +114,31 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
114
114
  // Invalidated rectangle which is the combination of all invalidated controls after they have been rotated into absolute position
115
115
  _this._invalidatedRectangle = null;
116
116
  _this._clearMeasure = new Measure(0, 0, 0, 0);
117
- /** @hidden */
118
- _this.onClipboardCopy = function (rawEvt) {
117
+ /**
118
+ * @param rawEvt
119
+ * @hidden
120
+ */
121
+ _this._onClipboardCopy = function (rawEvt) {
119
122
  var evt = rawEvt;
120
123
  var ev = new ClipboardInfo(ClipboardEventTypes.COPY, evt);
121
124
  _this.onClipboardObservable.notifyObservers(ev);
122
125
  evt.preventDefault();
123
126
  };
124
- /** @hidden */
125
- _this.onClipboardCut = function (rawEvt) {
127
+ /**
128
+ * @param rawEvt
129
+ * @hidden
130
+ */
131
+ _this._onClipboardCut = function (rawEvt) {
126
132
  var evt = rawEvt;
127
133
  var ev = new ClipboardInfo(ClipboardEventTypes.CUT, evt);
128
134
  _this.onClipboardObservable.notifyObservers(ev);
129
135
  evt.preventDefault();
130
136
  };
131
- /** @hidden */
132
- _this.onClipboardPaste = function (rawEvt) {
137
+ /**
138
+ * @param rawEvt
139
+ * @hidden
140
+ */
141
+ _this._onClipboardPaste = function (rawEvt) {
133
142
  var evt = rawEvt;
134
143
  var ev = new ClipboardInfo(ClipboardEventTypes.PASTE, evt);
135
144
  _this.onClipboardObservable.notifyObservers(ev);
@@ -757,14 +766,21 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
757
766
  this.onEndRenderObservable.notifyObservers(this);
758
767
  this._invalidatedRectangle = null;
759
768
  };
760
- /** @hidden */
769
+ /**
770
+ * @param cursor
771
+ * @hidden
772
+ */
761
773
  AdvancedDynamicTexture.prototype._changeCursor = function (cursor) {
762
774
  if (this._rootElement) {
763
775
  this._rootElement.style.cursor = cursor;
764
776
  this._cursorChanged = true;
765
777
  }
766
778
  };
767
- /** @hidden */
779
+ /**
780
+ * @param control
781
+ * @param pointerId
782
+ * @hidden
783
+ */
768
784
  AdvancedDynamicTexture.prototype._registerLastControlDown = function (control, pointerId) {
769
785
  this._lastControlDown[pointerId] = control;
770
786
  this.onControlPickedObservable.notifyObservers(control);
@@ -806,10 +822,14 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
806
822
  }
807
823
  this._manageFocus();
808
824
  };
809
- /** @hidden */
825
+ /**
826
+ * @param list
827
+ * @param control
828
+ * @hidden
829
+ */
810
830
  AdvancedDynamicTexture.prototype._cleanControlAfterRemovalFromList = function (list, control) {
811
831
  for (var pointerId in list) {
812
- if (!list.hasOwnProperty(pointerId)) {
832
+ if (!Object.prototype.hasOwnProperty.call(list, pointerId)) {
813
833
  continue;
814
834
  }
815
835
  var lastControlOver = list[pointerId];
@@ -818,7 +838,10 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
818
838
  }
819
839
  }
820
840
  };
821
- /** @hidden */
841
+ /**
842
+ * @param control
843
+ * @hidden
844
+ */
822
845
  AdvancedDynamicTexture.prototype._cleanControlAfterRemoval = function (control) {
823
846
  this._cleanControlAfterRemovalFromList(this._lastControlDown, control);
824
847
  this._cleanControlAfterRemovalFromList(this._lastControlOver, control);
@@ -886,7 +909,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
886
909
  return;
887
910
  }
888
911
  var tempViewport = new Viewport(0, 0, 0, 0);
889
- this._pointerMoveObserver = scene.onPrePointerObservable.add(function (pi, state) {
912
+ this._pointerMoveObserver = scene.onPrePointerObservable.add(function (pi) {
890
913
  if (scene.isPointerCaptured(pi.event.pointerId)) {
891
914
  return;
892
915
  }
@@ -909,17 +932,17 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
909
932
  * Register the clipboard Events onto the canvas
910
933
  */
911
934
  AdvancedDynamicTexture.prototype.registerClipboardEvents = function () {
912
- self.addEventListener("copy", this.onClipboardCopy, false);
913
- self.addEventListener("cut", this.onClipboardCut, false);
914
- self.addEventListener("paste", this.onClipboardPaste, false);
935
+ self.addEventListener("copy", this._onClipboardCopy, false);
936
+ self.addEventListener("cut", this._onClipboardCut, false);
937
+ self.addEventListener("paste", this._onClipboardPaste, false);
915
938
  };
916
939
  /**
917
940
  * Unregister the clipboard Events from the canvas
918
941
  */
919
942
  AdvancedDynamicTexture.prototype.unRegisterClipboardEvents = function () {
920
- self.removeEventListener("copy", this.onClipboardCopy);
921
- self.removeEventListener("cut", this.onClipboardCut);
922
- self.removeEventListener("paste", this.onClipboardPaste);
943
+ self.removeEventListener("copy", this._onClipboardCopy);
944
+ self.removeEventListener("cut", this._onClipboardCut);
945
+ self.removeEventListener("paste", this._onClipboardPaste);
923
946
  };
924
947
  /**
925
948
  * Connect the texture to a hosting mesh to enable interactions
@@ -933,7 +956,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
933
956
  if (!scene) {
934
957
  return;
935
958
  }
936
- this._pointerObserver = scene.onPointerObservable.add(function (pi, state) {
959
+ this._pointerObserver = scene.onPointerObservable.add(function (pi) {
937
960
  if (pi.type !== PointerEventTypes.POINTERMOVE &&
938
961
  pi.type !== PointerEventTypes.POINTERUP &&
939
962
  pi.type !== PointerEventTypes.POINTERDOWN &&
@@ -1058,9 +1081,9 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
1058
1081
  };
1059
1082
  AdvancedDynamicTexture.prototype._attachToOnBlur = function (scene) {
1060
1083
  var _this = this;
1061
- this._canvasBlurObserver = scene.getEngine().onCanvasBlurObservable.add(function (pointerEvent) {
1084
+ this._canvasBlurObserver = scene.getEngine().onCanvasBlurObservable.add(function () {
1062
1085
  Object.entries(_this._lastControlDown).forEach(function (_a) {
1063
- var key = _a[0], value = _a[1];
1086
+ var value = _a[1];
1064
1087
  value._onCanvasBlur();
1065
1088
  });
1066
1089
  _this.focusedControl = null;
@@ -1182,7 +1205,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
1182
1205
  * @param supportPointerMove defines a boolean indicating if the texture must capture move events (true by default)
1183
1206
  * @param onlyAlphaTesting defines a boolean indicating that alpha blending will not be used (only alpha testing) (false by default)
1184
1207
  * @param invertY defines if the texture needs to be inverted on the y axis during loading (true by default)
1185
- * @param materialSetupCallback defines a custom way of creating and seting up the material on the mesh
1208
+ * @param materialSetupCallback defines a custom way of creating and setting up the material on the mesh
1186
1209
  * @returns a new AdvancedDynamicTexture
1187
1210
  */
1188
1211
  AdvancedDynamicTexture.CreateForMesh = function (mesh, width, height, supportPointerMove, onlyAlphaTesting, invertY, materialSetupCallback) {