@babylonjs/gui 5.0.0-rc.3 → 5.0.0-rc.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/2D/adtInstrumentation.d.ts +2 -2
  2. package/2D/adtInstrumentation.js.map +1 -1
  3. package/2D/advancedDynamicTexture.d.ts +43 -20
  4. package/2D/advancedDynamicTexture.js +45 -22
  5. package/2D/advancedDynamicTexture.js.map +1 -1
  6. package/2D/controls/button.d.ts +50 -12
  7. package/2D/controls/button.js +48 -10
  8. package/2D/controls/button.js.map +1 -1
  9. package/2D/controls/checkbox.d.ts +17 -9
  10. package/2D/controls/checkbox.js +17 -7
  11. package/2D/controls/checkbox.js.map +1 -1
  12. package/2D/controls/colorpicker.d.ts +21 -8
  13. package/2D/controls/colorpicker.js +540 -523
  14. package/2D/controls/colorpicker.js.map +1 -1
  15. package/2D/controls/container.d.ts +63 -18
  16. package/2D/controls/container.js +63 -18
  17. package/2D/controls/container.js.map +1 -1
  18. package/2D/controls/control.d.ts +172 -49
  19. package/2D/controls/control.js +166 -41
  20. package/2D/controls/control.js.map +1 -1
  21. package/2D/controls/displayGrid.d.ts +2 -4
  22. package/2D/controls/displayGrid.js +3 -3
  23. package/2D/controls/displayGrid.js.map +1 -1
  24. package/2D/controls/ellipse.d.ts +1 -1
  25. package/2D/controls/ellipse.js +2 -2
  26. package/2D/controls/ellipse.js.map +1 -1
  27. package/2D/controls/focusableButton.d.ts +13 -6
  28. package/2D/controls/focusableButton.js +10 -3
  29. package/2D/controls/focusableButton.js.map +1 -1
  30. package/2D/controls/focusableControl.d.ts +11 -11
  31. package/2D/controls/focusableControl.js.map +1 -1
  32. package/2D/controls/grid.d.ts +7 -3
  33. package/2D/controls/grid.js +9 -5
  34. package/2D/controls/grid.js.map +1 -1
  35. package/2D/controls/image.d.ts +15 -8
  36. package/2D/controls/image.js +29 -21
  37. package/2D/controls/image.js.map +1 -1
  38. package/2D/controls/index.js.map +1 -1
  39. package/2D/controls/inputPassword.d.ts +1 -1
  40. package/2D/controls/inputPassword.js +2 -2
  41. package/2D/controls/inputPassword.js.map +1 -1
  42. package/2D/controls/inputText.d.ts +34 -15
  43. package/2D/controls/inputText.js +47 -24
  44. package/2D/controls/inputText.js.map +1 -1
  45. package/2D/controls/line.d.ts +4 -4
  46. package/2D/controls/line.js +5 -5
  47. package/2D/controls/line.js.map +1 -1
  48. package/2D/controls/multiLine.d.ts +9 -11
  49. package/2D/controls/multiLine.js +8 -8
  50. package/2D/controls/multiLine.js.map +1 -1
  51. package/2D/controls/radioButton.d.ts +4 -4
  52. package/2D/controls/radioButton.js +2 -2
  53. package/2D/controls/radioButton.js.map +1 -1
  54. package/2D/controls/rectangle.d.ts +1 -1
  55. package/2D/controls/rectangle.js +2 -2
  56. package/2D/controls/rectangle.js.map +1 -1
  57. package/2D/controls/scrollViewers/scrollViewer.d.ts +14 -7
  58. package/2D/controls/scrollViewers/scrollViewer.js +14 -13
  59. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +20 -8
  61. package/2D/controls/scrollViewers/scrollViewerWindow.js +25 -10
  62. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  63. package/2D/controls/selector.d.ts +79 -25
  64. package/2D/controls/selector.js +93 -30
  65. package/2D/controls/selector.js.map +1 -1
  66. package/2D/controls/sliders/baseSlider.d.ts +9 -5
  67. package/2D/controls/sliders/baseSlider.js +11 -7
  68. package/2D/controls/sliders/baseSlider.js.map +1 -1
  69. package/2D/controls/sliders/imageBasedSlider.d.ts +10 -8
  70. package/2D/controls/sliders/imageBasedSlider.js +10 -6
  71. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  72. package/2D/controls/sliders/imageScrollBar.d.ts +8 -4
  73. package/2D/controls/sliders/imageScrollBar.js +10 -3
  74. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  75. package/2D/controls/sliders/scrollBar.d.ts +8 -4
  76. package/2D/controls/sliders/scrollBar.js +10 -3
  77. package/2D/controls/sliders/scrollBar.js.map +1 -1
  78. package/2D/controls/sliders/slider.d.ts +2 -4
  79. package/2D/controls/sliders/slider.js +6 -6
  80. package/2D/controls/sliders/slider.js.map +1 -1
  81. package/2D/controls/stackPanel.d.ts +11 -3
  82. package/2D/controls/stackPanel.js +16 -6
  83. package/2D/controls/stackPanel.js.map +1 -1
  84. package/2D/controls/statics.js +2 -0
  85. package/2D/controls/statics.js.map +1 -1
  86. package/2D/controls/textBlock.d.ts +9 -6
  87. package/2D/controls/textBlock.js +11 -6
  88. package/2D/controls/textBlock.js.map +1 -1
  89. package/2D/controls/textWrapper.js.map +1 -1
  90. package/2D/controls/toggleButton.d.ts +43 -9
  91. package/2D/controls/toggleButton.js +40 -6
  92. package/2D/controls/toggleButton.js.map +1 -1
  93. package/2D/controls/virtualKeyboard.d.ts +2 -2
  94. package/2D/controls/virtualKeyboard.js +6 -6
  95. package/2D/controls/virtualKeyboard.js.map +1 -1
  96. package/2D/index.js.map +1 -1
  97. package/2D/math2D.d.ts +2 -2
  98. package/2D/math2D.js +2 -2
  99. package/2D/math2D.js.map +1 -1
  100. package/2D/measure.d.ts +4 -4
  101. package/2D/measure.js +6 -16
  102. package/2D/measure.js.map +1 -1
  103. package/2D/multiLinePoint.d.ts +3 -3
  104. package/2D/multiLinePoint.js +3 -3
  105. package/2D/multiLinePoint.js.map +1 -1
  106. package/2D/style.d.ts +2 -2
  107. package/2D/style.js.map +1 -1
  108. package/2D/valueAndUnit.d.ts +1 -1
  109. package/2D/valueAndUnit.js +8 -4
  110. package/2D/valueAndUnit.js.map +1 -1
  111. package/2D/xmlLoader.d.ts +10 -10
  112. package/2D/xmlLoader.js +17 -17
  113. package/2D/xmlLoader.js.map +1 -1
  114. package/3D/behaviors/defaultBehavior.d.ts +7 -7
  115. package/3D/behaviors/defaultBehavior.js.map +1 -1
  116. package/3D/controls/abstractButton3D.d.ts +2 -2
  117. package/3D/controls/abstractButton3D.js +1 -1
  118. package/3D/controls/abstractButton3D.js.map +1 -1
  119. package/3D/controls/button3D.d.ts +4 -4
  120. package/3D/controls/button3D.js.map +1 -1
  121. package/3D/controls/container3D.d.ts +3 -3
  122. package/3D/controls/container3D.js +1 -2
  123. package/3D/controls/container3D.js.map +1 -1
  124. package/3D/controls/contentDisplay3D.js +1 -0
  125. package/3D/controls/contentDisplay3D.js.map +1 -1
  126. package/3D/controls/control3D.d.ts +53 -17
  127. package/3D/controls/control3D.js +48 -11
  128. package/3D/controls/control3D.js.map +1 -1
  129. package/3D/controls/cylinderPanel.d.ts +2 -2
  130. package/3D/controls/cylinderPanel.js +2 -2
  131. package/3D/controls/cylinderPanel.js.map +1 -1
  132. package/3D/controls/handMenu.d.ts +5 -5
  133. package/3D/controls/handMenu.js.map +1 -1
  134. package/3D/controls/holographicBackplate.d.ts +4 -3
  135. package/3D/controls/holographicBackplate.js +4 -4
  136. package/3D/controls/holographicBackplate.js.map +1 -1
  137. package/3D/controls/holographicButton.d.ts +6 -5
  138. package/3D/controls/holographicButton.js +1 -0
  139. package/3D/controls/holographicButton.js.map +1 -1
  140. package/3D/controls/holographicSlate.d.ts +10 -7
  141. package/3D/controls/holographicSlate.js +17 -14
  142. package/3D/controls/holographicSlate.js.map +1 -1
  143. package/3D/controls/index.js.map +1 -1
  144. package/3D/controls/meshButton3D.d.ts +4 -4
  145. package/3D/controls/meshButton3D.js +3 -2
  146. package/3D/controls/meshButton3D.js.map +1 -1
  147. package/3D/controls/nearMenu.d.ts +5 -5
  148. package/3D/controls/nearMenu.js +6 -4
  149. package/3D/controls/nearMenu.js.map +1 -1
  150. package/3D/controls/planePanel.d.ts +1 -1
  151. package/3D/controls/planePanel.js.map +1 -1
  152. package/3D/controls/scatterPanel.d.ts +2 -2
  153. package/3D/controls/scatterPanel.js +1 -1
  154. package/3D/controls/scatterPanel.js.map +1 -1
  155. package/3D/controls/slider3D.d.ts +5 -5
  156. package/3D/controls/slider3D.js +8 -9
  157. package/3D/controls/slider3D.js.map +1 -1
  158. package/3D/controls/spherePanel.d.ts +2 -2
  159. package/3D/controls/spherePanel.js +2 -2
  160. package/3D/controls/spherePanel.js.map +1 -1
  161. package/3D/controls/stackPanel3D.js +3 -3
  162. package/3D/controls/stackPanel3D.js.map +1 -1
  163. package/3D/controls/touchButton3D.d.ts +12 -7
  164. package/3D/controls/touchButton3D.js +11 -5
  165. package/3D/controls/touchButton3D.js.map +1 -1
  166. package/3D/controls/touchHolographicButton.d.ts +7 -6
  167. package/3D/controls/touchHolographicButton.js +7 -7
  168. package/3D/controls/touchHolographicButton.js.map +1 -1
  169. package/3D/controls/touchHolographicMenu.d.ts +6 -6
  170. package/3D/controls/touchHolographicMenu.js +1 -0
  171. package/3D/controls/touchHolographicMenu.js.map +1 -1
  172. package/3D/controls/touchMeshButton3D.d.ts +4 -5
  173. package/3D/controls/touchMeshButton3D.js +3 -3
  174. package/3D/controls/touchMeshButton3D.js.map +1 -1
  175. package/3D/controls/volumeBasedPanel.d.ts +10 -9
  176. package/3D/controls/volumeBasedPanel.js +13 -13
  177. package/3D/controls/volumeBasedPanel.js.map +1 -1
  178. package/3D/gizmos/gizmoHandle.d.ts +5 -5
  179. package/3D/gizmos/gizmoHandle.js.map +1 -1
  180. package/3D/gizmos/index.js.map +1 -1
  181. package/3D/gizmos/slateGizmo.d.ts +4 -4
  182. package/3D/gizmos/slateGizmo.js.map +1 -1
  183. package/3D/gui3DManager.d.ts +7 -7
  184. package/3D/gui3DManager.js +3 -3
  185. package/3D/gui3DManager.js.map +1 -1
  186. package/3D/index.js.map +1 -1
  187. package/3D/materials/fluent/fluentMaterial.d.ts +12 -12
  188. package/3D/materials/fluent/fluentMaterial.js +17 -6
  189. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  190. package/3D/materials/fluent/index.js.map +1 -1
  191. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +1 -1
  192. package/3D/materials/fluent/shaders/fluent.fragment.js +4 -2
  193. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  194. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +1 -1
  195. package/3D/materials/fluent/shaders/fluent.vertex.js +4 -2
  196. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  197. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +12 -12
  198. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +48 -13
  199. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  200. package/3D/materials/fluentBackplate/index.js.map +1 -1
  201. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +1 -1
  202. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +4 -2
  203. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  204. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +1 -1
  205. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +4 -2
  206. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  207. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +12 -12
  208. package/3D/materials/fluentButton/fluentButtonMaterial.js +8 -6
  209. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  210. package/3D/materials/fluentButton/index.js.map +1 -1
  211. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +1 -1
  212. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +4 -2
  213. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  214. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +1 -1
  215. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +4 -2
  216. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  217. package/3D/materials/fluentMaterial.d.ts +1 -1
  218. package/3D/materials/fluentMaterial.js +1 -1
  219. package/3D/materials/fluentMaterial.js.map +1 -1
  220. package/3D/materials/handle/handleMaterial.d.ts +4 -4
  221. package/3D/materials/handle/handleMaterial.js.map +1 -1
  222. package/3D/materials/handle/index.js.map +1 -1
  223. package/3D/materials/handle/shaders/handle.fragment.d.ts +1 -1
  224. package/3D/materials/handle/shaders/handle.fragment.js +3 -1
  225. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  226. package/3D/materials/handle/shaders/handle.vertex.d.ts +1 -1
  227. package/3D/materials/handle/shaders/handle.vertex.js +4 -2
  228. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  229. package/3D/materials/index.js.map +1 -1
  230. package/3D/materials/mrdl/index.js.map +1 -1
  231. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +15 -15
  232. package/3D/materials/mrdl/mrdlBackplateMaterial.js +42 -15
  233. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  234. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +16 -16
  235. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +88 -23
  236. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  237. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +17 -17
  238. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +89 -24
  239. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  240. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +1 -1
  241. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +4 -2
  242. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  243. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +1 -1
  244. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +4 -2
  245. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  246. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +1 -1
  247. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +4 -2
  248. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  249. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +1 -1
  250. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +4 -2
  251. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  252. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +1 -1
  253. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +4 -2
  254. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  255. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +4 -2
  257. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  258. package/3D/vector3WithInfo.d.ts +1 -1
  259. package/3D/vector3WithInfo.js.map +1 -1
  260. package/index.js.map +1 -1
  261. package/legacy/legacy.d.ts +1 -1
  262. package/legacy/legacy.js +3 -3
  263. package/legacy/legacy.js.map +1 -1
  264. package/package.json +21 -328
  265. package/readme.md +2 -2
@@ -1,10 +1,10 @@
1
- import { Nullable } from "@babylonjs/core/types";
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
2
  import { Control } from "./control";
3
3
  import { Measure } from "../measure";
4
4
  import { AdvancedDynamicTexture } from "../advancedDynamicTexture";
5
- import { PointerInfoBase } from '@babylonjs/core/Events/pointerEvents';
6
- import { ICanvasRenderingContext } from '@babylonjs/core/Engines/ICanvas';
7
- import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
5
+ import { PointerInfoBase } from "@babylonjs/core/Events/pointerEvents.js";
6
+ import { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
7
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture.js";
8
8
  /**
9
9
  * Root class for 2D containers
10
10
  * @see https://doc.babylonjs.com/how_to/gui#containers
@@ -92,39 +92,84 @@ export declare class Container extends Control {
92
92
  * @returns the current container
93
93
  */
94
94
  removeControl(control: Control): Container;
95
- /** @hidden */
95
+ /**
96
+ * @param control
97
+ * @hidden
98
+ */
96
99
  _reOrderControl(control: Control): void;
97
- /** @hidden */
100
+ /**
101
+ * @param offset
102
+ * @hidden
103
+ */
98
104
  _offsetLeft(offset: number): void;
99
- /** @hidden */
105
+ /**
106
+ * @param offset
107
+ * @hidden
108
+ */
100
109
  _offsetTop(offset: number): void;
101
110
  /** @hidden */
102
111
  _markAllAsDirty(): void;
103
- /** @hidden */
112
+ /**
113
+ * @param context
114
+ * @hidden
115
+ */
104
116
  protected _localDraw(context: ICanvasRenderingContext): void;
105
- /** @hidden */
117
+ /**
118
+ * @param host
119
+ * @hidden
120
+ */
106
121
  _link(host: AdvancedDynamicTexture): void;
107
122
  /** @hidden */
108
123
  protected _beforeLayout(): void;
109
- /** @hidden */
124
+ /**
125
+ * @param parentMeasure
126
+ * @param context
127
+ * @hidden
128
+ */
110
129
  protected _processMeasures(parentMeasure: Measure, context: ICanvasRenderingContext): void;
111
- /** @hidden */
130
+ /**
131
+ * @param parentMeasure
132
+ * @param context
133
+ * @hidden
134
+ */
112
135
  _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean;
113
136
  protected _postMeasure(): void;
114
- /** @hidden */
137
+ /**
138
+ * @param context
139
+ * @param invalidatedRectangle
140
+ * @hidden
141
+ */
115
142
  _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void;
116
143
  getDescendantsToRef(results: Control[], directDescendantsOnly?: boolean, predicate?: (control: Control) => boolean): void;
117
- /** @hidden */
144
+ /**
145
+ * @param x
146
+ * @param y
147
+ * @param pi
148
+ * @param type
149
+ * @param pointerId
150
+ * @param buttonIndex
151
+ * @param deltaX
152
+ * @param deltaY
153
+ * @hidden
154
+ */
118
155
  _processPicking(x: number, y: number, pi: Nullable<PointerInfoBase>, type: number, pointerId: number, buttonIndex: number, deltaX?: number, deltaY?: number): boolean;
119
- /** @hidden */
156
+ /**
157
+ * @param parentMeasure
158
+ * @param context
159
+ * @hidden
160
+ */
120
161
  protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
121
162
  /**
122
- * Serializes the current control
123
- * @param serializationObject defined the JSON serialized object
124
- */
163
+ * Serializes the current control
164
+ * @param serializationObject defined the JSON serialized object
165
+ */
125
166
  serialize(serializationObject: any): void;
126
167
  /** Releases associated resources */
127
168
  dispose(): void;
128
- /** @hidden */
169
+ /**
170
+ * @param serializedObject
171
+ * @param host
172
+ * @hidden
173
+ */
129
174
  _parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
130
175
  }
@@ -2,11 +2,11 @@ import { __decorate, __extends } from "tslib";
2
2
  import { Logger } from "@babylonjs/core/Misc/logger.js";
3
3
  import { Control } from "./control.js";
4
4
  import { Measure } from "../measure.js";
5
- import { RegisterClass } from '@babylonjs/core/Misc/typeStore.js';
6
- import { serialize } from '@babylonjs/core/Misc/decorators.js';
5
+ import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
6
+ import { serialize } from "@babylonjs/core/Misc/decorators.js";
7
7
  import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture.js";
8
8
  import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
9
- import { Constants } from '@babylonjs/core/Engines/constants.js';
9
+ import { Constants } from "@babylonjs/core/Engines/constants.js";
10
10
  /**
11
11
  * Root class for 2D containers
12
12
  * @see https://doc.babylonjs.com/how_to/gui#containers
@@ -227,7 +227,10 @@ var Container = /** @class */ (function (_super) {
227
227
  this._markAsDirty();
228
228
  return this;
229
229
  };
230
- /** @hidden */
230
+ /**
231
+ * @param control
232
+ * @hidden
233
+ */
231
234
  Container.prototype._reOrderControl = function (control) {
232
235
  this.removeControl(control);
233
236
  var wasAdded = false;
@@ -244,7 +247,10 @@ var Container = /** @class */ (function (_super) {
244
247
  control.parent = this;
245
248
  this._markAsDirty();
246
249
  };
247
- /** @hidden */
250
+ /**
251
+ * @param offset
252
+ * @hidden
253
+ */
248
254
  Container.prototype._offsetLeft = function (offset) {
249
255
  _super.prototype._offsetLeft.call(this, offset);
250
256
  for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
@@ -252,7 +258,10 @@ var Container = /** @class */ (function (_super) {
252
258
  child._offsetLeft(offset);
253
259
  }
254
260
  };
255
- /** @hidden */
261
+ /**
262
+ * @param offset
263
+ * @hidden
264
+ */
256
265
  Container.prototype._offsetTop = function (offset) {
257
266
  _super.prototype._offsetTop.call(this, offset);
258
267
  for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
@@ -267,7 +276,10 @@ var Container = /** @class */ (function (_super) {
267
276
  this._children[index]._markAllAsDirty();
268
277
  }
269
278
  };
270
- /** @hidden */
279
+ /**
280
+ * @param context
281
+ * @hidden
282
+ */
271
283
  Container.prototype._localDraw = function (context) {
272
284
  if (this._background) {
273
285
  context.save();
@@ -282,7 +294,10 @@ var Container = /** @class */ (function (_super) {
282
294
  context.restore();
283
295
  }
284
296
  };
285
- /** @hidden */
297
+ /**
298
+ * @param host
299
+ * @hidden
300
+ */
286
301
  Container.prototype._link = function (host) {
287
302
  _super.prototype._link.call(this, host);
288
303
  for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
@@ -294,7 +309,11 @@ var Container = /** @class */ (function (_super) {
294
309
  Container.prototype._beforeLayout = function () {
295
310
  // Do nothing
296
311
  };
297
- /** @hidden */
312
+ /**
313
+ * @param parentMeasure
314
+ * @param context
315
+ * @hidden
316
+ */
298
317
  Container.prototype._processMeasures = function (parentMeasure, context) {
299
318
  if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {
300
319
  _super.prototype._processMeasures.call(this, parentMeasure, context);
@@ -305,7 +324,7 @@ var Container = /** @class */ (function (_super) {
305
324
  this._intermediateTexture = null;
306
325
  }
307
326
  if (!this._intermediateTexture) {
308
- this._intermediateTexture = new DynamicTexture('', { width: this._currentMeasure.width, height: this._currentMeasure.height }, this._host.getScene(), false, Texture.NEAREST_SAMPLINGMODE, Constants.TEXTUREFORMAT_RGBA, false);
327
+ this._intermediateTexture = new DynamicTexture("", { width: this._currentMeasure.width, height: this._currentMeasure.height }, this._host.getScene(), false, Texture.NEAREST_SAMPLINGMODE, Constants.TEXTUREFORMAT_RGBA, false);
309
328
  this._intermediateTexture.hasAlpha = true;
310
329
  }
311
330
  else {
@@ -314,7 +333,11 @@ var Container = /** @class */ (function (_super) {
314
333
  }
315
334
  }
316
335
  };
317
- /** @hidden */
336
+ /**
337
+ * @param parentMeasure
338
+ * @param context
339
+ * @hidden
340
+ */
318
341
  Container.prototype._layout = function (parentMeasure, context) {
319
342
  var _a, _b;
320
343
  if (!this.isDirty && (!this.isVisible || this.notRenderable)) {
@@ -379,7 +402,11 @@ var Container = /** @class */ (function (_super) {
379
402
  Container.prototype._postMeasure = function () {
380
403
  // Do nothing by default
381
404
  };
382
- /** @hidden */
405
+ /**
406
+ * @param context
407
+ * @param invalidatedRectangle
408
+ * @hidden
409
+ */
383
410
  Container.prototype._draw = function (context, invalidatedRectangle) {
384
411
  var renderToIntermediateTextureThisDraw = this._renderToIntermediateTexture && this._intermediateTexture;
385
412
  var contextToDrawTo = renderToIntermediateTextureThisDraw ? this._intermediateTexture.getContext() : context;
@@ -432,7 +459,17 @@ var Container = /** @class */ (function (_super) {
432
459
  }
433
460
  }
434
461
  };
435
- /** @hidden */
462
+ /**
463
+ * @param x
464
+ * @param y
465
+ * @param pi
466
+ * @param type
467
+ * @param pointerId
468
+ * @param buttonIndex
469
+ * @param deltaX
470
+ * @param deltaY
471
+ * @hidden
472
+ */
436
473
  Container.prototype._processPicking = function (x, y, pi, type, pointerId, buttonIndex, deltaX, deltaY) {
437
474
  if (!this._isEnabled || !this.isVisible || this.notRenderable) {
438
475
  return false;
@@ -461,15 +498,19 @@ var Container = /** @class */ (function (_super) {
461
498
  }
462
499
  return this._processObservables(type, x, y, pi, pointerId, buttonIndex, deltaX, deltaY);
463
500
  };
464
- /** @hidden */
501
+ /**
502
+ * @param parentMeasure
503
+ * @param context
504
+ * @hidden
505
+ */
465
506
  Container.prototype._additionalProcessing = function (parentMeasure, context) {
466
507
  _super.prototype._additionalProcessing.call(this, parentMeasure, context);
467
508
  this._measureForChildren.copyFrom(this._currentMeasure);
468
509
  };
469
510
  /**
470
- * Serializes the current control
471
- * @param serializationObject defined the JSON serialized object
472
- */
511
+ * Serializes the current control
512
+ * @param serializationObject defined the JSON serialized object
513
+ */
473
514
  Container.prototype.serialize = function (serializationObject) {
474
515
  _super.prototype.serialize.call(this, serializationObject);
475
516
  if (!this.children.length) {
@@ -492,7 +533,11 @@ var Container = /** @class */ (function (_super) {
492
533
  }
493
534
  (_a = this._intermediateTexture) === null || _a === void 0 ? void 0 : _a.dispose();
494
535
  };
495
- /** @hidden */
536
+ /**
537
+ * @param serializedObject
538
+ * @param host
539
+ * @hidden
540
+ */
496
541
  Container.prototype._parseFromContent = function (serializedObject, host) {
497
542
  _super.prototype._parseFromContent.call(this, serializedObject, host);
498
543
  this._link(host);
@@ -1 +1 @@
1
- {"version":3,"file":"container.js","sourceRoot":"","sources":["../../../../sourceES6/gui/src/2D/controls/container.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,MAAM,EAAE,MAAM,6BAA6B,CAAC;AAErD,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAErC,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAE/D,OAAO,EAAE,SAAS,EAAE,MAAM,iCAAiC,CAAC;AAE5D,OAAO,EAAE,cAAc,EAAE,MAAM,mDAAmD,CAAC;AACnF,OAAO,EAAE,OAAO,EAAE,MAAM,4CAA4C,CAAC;AACrE,OAAO,EAAE,SAAS,EAAE,MAAM,mCAAmC,CAAC;AAE9D;;;GAGG;AACH;IAA+B,6BAAO;IAgHlC;;;OAGG;IACH,mBAAmB,IAAa;QAAhC,YACI,kBAAM,IAAI,CAAC,SACd;QAFkB,UAAI,GAAJ,IAAI,CAAS;QAnHhC,cAAc;QACP,eAAS,GAAG,IAAI,KAAK,EAAW,CAAC;QACxC,cAAc;QACJ,yBAAmB,GAAG,OAAO,CAAC,KAAK,EAAE,CAAC;QAChD,cAAc;QACJ,iBAAW,GAAG,EAAE,CAAC;QAC3B,cAAc;QACJ,2BAAqB,GAAG,KAAK,CAAC;QACxC,cAAc;QACJ,4BAAsB,GAAG,KAAK,CAAC;QACzC,cAAc;QACJ,kCAA4B,GAAY,KAAK,CAAC;QACxD,cAAc;QACJ,0BAAoB,GAA6B,IAAI,CAAC;QAehE;;WAEG;QACI,0BAAoB,GAAG,KAAK,CAAC;QAEpC;;WAEG;QAEI,oBAAc,GAAG,CAAC,CAAC;;IAgF1B,CAAC;IApGD,sBAAW,kDAA2B;QAFtC,wJAAwJ;aAExJ;YACI,OAAO,IAAI,CAAC,4BAA4B,CAAC;QAC7C,CAAC;aACD,UAAuC,KAAc;YACjD,IAAI,IAAI,CAAC,4BAA4B,KAAK,KAAK,EAAE;gBAC7C,OAAO;aACV;YACD,IAAI,CAAC,4BAA4B,GAAG,KAAK,CAAC;YAC1C,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAPA;IAsBD,sBAAW,4CAAqB;QAFhC,oGAAoG;aAEpG;YACI,OAAO,IAAI,CAAC,sBAAsB,CAAC;QACvC,CAAC;aAED,UAAiC,KAAc;YAC3C,IAAI,IAAI,CAAC,sBAAsB,KAAK,KAAK,EAAE;gBACvC,OAAO;aACV;YAED,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;YAEpC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;aACxB;YAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAdA;IAkBD,sBAAW,2CAAoB;QAF/B,mGAAmG;aAEnG;YACI,OAAO,IAAI,CAAC,qBAAqB,CAAC;QACtC,CAAC;aAED,UAAgC,KAAc;YAC1C,IAAI,IAAI,CAAC,qBAAqB,KAAK,KAAK,EAAE;gBACtC,OAAO;aACV;YAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;YAEnC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;aACvB;YAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAdA;IAkBD,sBAAW,iCAAU;QAFrB,oCAAoC;aAEpC;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OATA;IAYD,sBAAW,+BAAQ;QADnB,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;;;OAAA;IAED,sBAAW,iCAAU;aAArB;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAc;YAChC,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YAEzB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;gBAA/B,IAAM,KAAK,SAAA;gBACZ,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;aAC5B;QACL,CAAC;;;OARA;IAkBS,gCAAY,GAAtB;QACI,OAAO,WAAW,CAAC;IACvB,CAAC;IAEM,iDAA6B,GAApC;QACI,KAAkB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA5B,IAAI,KAAK,SAAA;YACV,KAAK,CAAC,kBAAkB,EAAE,CAAC;SAC9B;IACL,CAAC;IAED;;;;OAIG;IACI,kCAAc,GAArB,UAAsB,IAAY;QAC9B,KAAkB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA5B,IAAI,KAAK,SAAA;YACV,IAAI,KAAK,CAAC,IAAI,KAAK,IAAI,EAAE;gBACrB,OAAO,KAAK,CAAC;aAChB;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACI,kCAAc,GAArB,UAAsB,IAAY,EAAE,IAAY;QAC5C,KAAkB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA5B,IAAI,KAAK,SAAA;YACV,IAAI,KAAK,CAAC,QAAQ,KAAK,IAAI,EAAE;gBACzB,OAAO,KAAK,CAAC;aAChB;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,mCAAe,GAAtB,UAAuB,OAAgB;QACnC,OAAO,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;IACjD,CAAC;IAED;;;;OAIG;IACI,8BAAU,GAAjB,UAAkB,OAA0B;QACxC,IAAI,CAAC,OAAO,EAAE;YACV,OAAO,IAAI,CAAC;SACf;QAED,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAE5C,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YACd,OAAO,IAAI,CAAC;SACf;QACD,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,CAAC,eAAe,EAAE,CAAC;QAE1B,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,iCAAa,GAApB;QACI,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QAErC,KAAkB,UAAQ,EAAR,qBAAQ,EAAR,sBAAQ,EAAR,IAAQ,EAAE;YAAvB,IAAI,KAAK,iBAAA;YACV,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SAC7B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,iCAAa,GAApB,UAAqB,OAAgB;QACjC,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAE5C,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YACd,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAEhC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;SACzB;QAED,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE3B,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,IAAI,CAAC,KAAK,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC;SACjD;QAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,cAAc;IACP,mCAAe,GAAtB,UAAuB,OAAgB;QACnC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAE5B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACxD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,EAAE;gBAC/C,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;gBACzC,QAAQ,GAAG,IAAI,CAAC;gBAChB,MAAM;aACT;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;SAChC;QAED,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,cAAc;IACP,+BAAW,GAAlB,UAAmB,MAAc;QAC7B,iBAAM,WAAW,YAAC,MAAM,CAAC,CAAC;QAE1B,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;SAC7B;IACL,CAAC;IAED,cAAc;IACP,8BAAU,GAAjB,UAAkB,MAAc;QAC5B,iBAAM,UAAU,YAAC,MAAM,CAAC,CAAC;QAEzB,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;SAC5B;IACL,CAAC;IAED,cAAc;IACP,mCAAe,GAAtB;QACI,iBAAM,eAAe,WAAE,CAAC;QAExB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACxD,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,eAAe,EAAE,CAAC;SAC3C;IACL,CAAC;IAED,cAAc;IACJ,8BAAU,GAApB,UAAqB,OAAgC;QACjD,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,EAAE;gBAC7D,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACvC,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;gBACrC,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;gBAC3C,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;aAC9C;YAED,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YACrC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC/H,OAAO,CAAC,OAAO,EAAE,CAAC;SACrB;IACL,CAAC;IAED,cAAc;IACP,yBAAK,GAAZ,UAAa,IAA4B;QACrC,iBAAM,KAAK,YAAC,IAAI,CAAC,CAAC;QAElB,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;SACrB;IACL,CAAC;IAED,cAAc;IACJ,iCAAa,GAAvB;QACI,aAAa;IACjB,CAAC;IAED,cAAc;IACJ,oCAAgB,GAA1B,UAA2B,aAAsB,EAAE,OAAgC;QAC/E,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,UAAU,CAAC,aAAa,CAAC,EAAE;YACvE,iBAAM,gBAAgB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;YAC/C,IAAI,CAAC,sBAAsB,CAAC,aAAa,CAAC,CAAC;YAC3C,IAAI,IAAI,CAAC,4BAA4B,EAAE;gBACnC,IAAI,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,EAAE;oBAC5F,IAAI,CAAC,oBAAoB,CAAC,OAAO,EAAE,CAAC;oBACpC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;iBACpC;gBACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;oBAC5B,IAAI,CAAC,oBAAoB,GAAG,IAAI,cAAc,CAAC,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,EACzH,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,EAAE,KAAK,EAAE,OAAO,CAAC,oBAAoB,EAAE,SAAS,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;oBACrG,IAAI,CAAC,oBAAoB,CAAC,QAAQ,GAAG,IAAI,CAAC;iBAC7C;qBAAM;oBACH,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;iBAC9F;aACJ;SACJ;IACL,CAAC;IAED,cAAc;IACP,2BAAO,GAAd,UAAe,aAAsB,EAAE,OAAgC;;QACnE,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,CAAC,EAAE;YAC1D,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;QAE5B,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,6CAA6C,CAAC,CAAC;SAClH;QAED,IAAI,YAAY,GAAG,CAAC,CAAC;QAErB,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAE3B,IAAI,CAAC,aAAa,EAAE,CAAC;QAErB,GAAG;YACC,IAAI,aAAa,GAAG,CAAC,CAAC,CAAC;YACvB,IAAI,cAAc,GAAG,CAAC,CAAC,CAAC;YACxB,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;YAC5B,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;YAE9C,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;gBAClB,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;oBAA7B,IAAI,KAAK,SAAA;oBACV,KAAK,CAAC,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;oBAE5D,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,EAAE,OAAO,CAAC,EAAE;wBAElD,IAAI,IAAI,CAAC,oBAAoB,IAAI,KAAK,CAAC,MAAM,CAAC,OAAO,EAAE;4BACnD,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC,oBAAoB,GAAG,KAAK,CAAC,qBAAqB,CAAC,CAAC;yBACnI;wBACD,IAAI,IAAI,CAAC,qBAAqB,IAAI,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE;4BACrD,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,sBAAsB,CAAC,CAAC;yBACtI;qBACJ;iBACJ;gBAED,IAAI,IAAI,CAAC,oBAAoB,IAAI,aAAa,IAAI,CAAC,EAAE;oBACjD,aAAa,IAAI,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,oBAAoB,CAAC;oBACtE,IAAI,IAAI,CAAC,KAAK,KAAK,aAAa,GAAG,IAAI,EAAE;wBACrC,MAAA,IAAI,CAAC,MAAM,0CAAE,YAAY,EAAE,CAAC;wBAC5B,IAAI,CAAC,KAAK,GAAG,aAAa,GAAG,IAAI,CAAC;wBAClC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;qBAC9B;iBACJ;gBACD,IAAI,IAAI,CAAC,qBAAqB,IAAI,cAAc,IAAI,CAAC,EAAE;oBACnD,cAAc,IAAI,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,qBAAqB,CAAC;oBACvE,IAAI,IAAI,CAAC,MAAM,KAAK,cAAc,GAAG,IAAI,EAAE;wBACvC,MAAA,IAAI,CAAC,MAAM,0CAAE,YAAY,EAAE,CAAC;wBAC5B,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,IAAI,CAAC;wBACpC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;qBAC9B;iBACJ;gBAED,IAAI,CAAC,YAAY,EAAE,CAAC;aACvB;YACD,YAAY,EAAE,CAAC;SAClB,QACM,IAAI,CAAC,cAAc,IAAI,YAAY,GAAG,IAAI,CAAC,cAAc,EAAE;QAElE,IAAI,YAAY,IAAI,CAAC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAChD,MAAM,CAAC,KAAK,CAAC,uDAAgD,IAAI,CAAC,IAAI,wBAAc,IAAI,CAAC,QAAQ,MAAG,CAAC,CAAC;SACzG;QAED,OAAO,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,cAAc,EAAE,CAAC;YAEtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;SACzB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,gCAAY,GAAtB;QACI,wBAAwB;IAC5B,CAAC;IAED,cAAc;IACP,yBAAK,GAAZ,UAAa,OAAgC,EAAE,oBAA8B;QACzE,IAAM,mCAAmC,GAAG,IAAI,CAAC,4BAA4B,IAAI,IAAI,CAAC,oBAAoB,CAAC;QAC3G,IAAM,eAAe,GAAG,mCAAmC,CAAC,CAAC,CAAkB,IAAI,CAAC,oBAAqB,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;QAEjI,IAAI,mCAAmC,EAAE;YACrC,eAAe,CAAC,IAAI,EAAE,CAAC;YACvB,eAAe,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;YACjF,IAAI,oBAAoB,EAAE;gBACtB,eAAe,CAAC,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,oBAAoB,CAAC,GAAG,EAAE,oBAAoB,CAAC,KAAK,EAAE,oBAAoB,CAAC,MAAM,CAAC,CAAC;aAC3I;iBAAM;gBACH,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;aAC3I;SACJ;QAED,IAAI,CAAC,UAAU,CAAC,eAAe,CAAC,CAAC;QAEjC,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,CAAC;SAC1C;QAED,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,uDAAuD;YACvD,IAAI,oBAAoB,EAAE;gBACtB,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,oBAAoB,CAAC,EAAE;oBAC9C,SAAS;iBACZ;aACJ;YACD,KAAK,CAAC,OAAO,CAAC,eAAe,EAAE,oBAAoB,CAAC,CAAC;SACxD;QAED,IAAI,mCAAmC,EAAE;YACrC,eAAe,CAAC,OAAO,EAAE,CAAC;YAC1B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC;YACjC,OAAO,CAAC,SAAS,CAAC,eAAe,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;YAC/F,OAAO,CAAC,OAAO,EAAE,CAAC;SACrB;QAED,OAAO,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;IAEM,uCAAmB,GAA1B,UAA2B,OAAkB,EAAE,qBAAsC,EAAE,SAAyC;QAAjF,sCAAA,EAAA,6BAAsC;QACjF,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAChB,OAAO;SACV;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACvD,IAAI,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YAEhC,IAAI,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE;gBAC/B,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtB;YAED,IAAI,CAAC,qBAAqB,EAAE;gBACxB,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,SAAS,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED,cAAc;IACP,mCAAe,GAAtB,UAAuB,CAAS,EAAE,CAAS,EAAE,EAA6B,EAAE,IAAY,EAAE,SAAiB,EAAE,WAAmB,EAAE,MAAe,EAAE,MAAe;QAC9J,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,EAAE;YAC3D,OAAO,KAAK,CAAC;SAChB;QAED,yDAAyD;QACzD,IAAM,QAAQ,GAAG,iBAAM,QAAQ,YAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEtC,+GAA+G;QAC/G,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,EAAE;YAChC,OAAO,KAAK,CAAC;SAChB;QAED,2CAA2C;QAC3C,KAAK,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,KAAK,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE;YAC7D,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAClC,IAAI,KAAK,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE;gBAC/E,IAAI,KAAK,CAAC,WAAW,EAAE;oBACnB,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;iBAC/C;gBACD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YACxB,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5F,CAAC;IAED,cAAc;IACJ,yCAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC5D,CAAC;IAED;;;MAGE;IACK,6BAAS,GAAhB,UAAiB,mBAAwB;QACrC,iBAAM,SAAS,YAAC,mBAAmB,CAAC,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YACvB,OAAO;SACV;QAED,mBAAmB,CAAC,QAAQ,GAAG,EAAE,CAAC;QAElC,KAAkB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA5B,IAAI,KAAK,SAAA;YACV,IAAI,wBAAwB,GAAG,EAAE,CAAC;YAClC,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC;YAC1C,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;SAC/D;IACL,CAAC;IAED,oCAAoC;IAC7B,2BAAO,GAAd;;QACI,iBAAM,OAAO,WAAE,CAAC;QAEhB,KAAK,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,KAAK,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE;YAC5D,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,MAAA,IAAI,CAAC,oBAAoB,0CAAE,OAAO,EAAE,CAAC;IACzC,CAAC;IAED,cAAc;IACP,qCAAiB,GAAxB,UAAyB,gBAAqB,EAAE,IAA4B;QACxE,iBAAM,iBAAiB,YAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAEjB,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE;YAC5B,OAAO;SACV;QAED,KAAsB,UAAyB,EAAzB,KAAA,gBAAgB,CAAC,QAAQ,EAAzB,cAAyB,EAAzB,IAAyB,EAAE;YAA5C,IAAI,SAAS,SAAA;YACd,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC,CAAC;SACnD;IACL,CAAC;IAjiBD;QADC,SAAS,EAAE;gEAGX;IAkBD;QADC,SAAS,EAAE;qDACc;IAI1B;QADC,SAAS,EAAE;0DAGX;IAkBD;QADC,SAAS,EAAE;yDAGX;IAkBD;QADC,SAAS,EAAE;+CAGX;IAgeL,gBAAC;CAAA,AApjBD,CAA+B,OAAO,GAojBrC;SApjBY,SAAS;AAqjBtB,aAAa,CAAC,uBAAuB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Logger } from \"@babylonjs/core/Misc/logger\";\r\n\r\nimport { Control } from \"./control\";\r\nimport { Measure } from \"../measure\";\r\nimport { AdvancedDynamicTexture } from \"../advancedDynamicTexture\";\r\nimport { RegisterClass } from '@babylonjs/core/Misc/typeStore';\r\nimport { PointerInfoBase } from '@babylonjs/core/Events/pointerEvents';\r\nimport { serialize } from '@babylonjs/core/Misc/decorators';\r\nimport { ICanvasRenderingContext } from '@babylonjs/core/Engines/ICanvas';\r\nimport { DynamicTexture } from \"@babylonjs/core/Materials/Textures/dynamicTexture\";\r\nimport { Texture } from \"@babylonjs/core/Materials/Textures/texture\";\r\nimport { Constants } from '@babylonjs/core/Engines/constants';\r\n\r\n/**\r\n * Root class for 2D containers\r\n * @see https://doc.babylonjs.com/how_to/gui#containers\r\n */\r\nexport class Container extends Control {\r\n /** @hidden */\r\n public _children = new Array<Control>();\r\n /** @hidden */\r\n protected _measureForChildren = Measure.Empty();\r\n /** @hidden */\r\n protected _background = \"\";\r\n /** @hidden */\r\n protected _adaptWidthToChildren = false;\r\n /** @hidden */\r\n protected _adaptHeightToChildren = false;\r\n /** @hidden */\r\n protected _renderToIntermediateTexture: boolean = false;\r\n /** @hidden */\r\n protected _intermediateTexture: Nullable<DynamicTexture> = null;\r\n\r\n /** Gets or sets boolean indicating if children should be rendered to an intermediate texture rather than directly to host, useful for alpha blending */\r\n @serialize()\r\n public get renderToIntermediateTexture(): boolean {\r\n return this._renderToIntermediateTexture;\r\n }\r\n public set renderToIntermediateTexture(value: boolean) {\r\n if (this._renderToIntermediateTexture === value) {\r\n return;\r\n }\r\n this._renderToIntermediateTexture = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating that layout cycle errors should be displayed on the console\r\n */\r\n public logLayoutCycleErrors = false;\r\n\r\n /**\r\n * Gets or sets the number of layout cycles (a change involved by a control while evaluating the layout) allowed\r\n */\r\n @serialize()\r\n public maxLayoutCycle = 3;\r\n\r\n /** Gets or sets a boolean indicating if the container should try to adapt to its children height */\r\n @serialize()\r\n public get adaptHeightToChildren(): boolean {\r\n return this._adaptHeightToChildren;\r\n }\r\n\r\n public set adaptHeightToChildren(value: boolean) {\r\n if (this._adaptHeightToChildren === value) {\r\n return;\r\n }\r\n\r\n this._adaptHeightToChildren = value;\r\n\r\n if (value) {\r\n this.height = \"100%\";\r\n }\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets a boolean indicating if the container should try to adapt to its children width */\r\n @serialize()\r\n public get adaptWidthToChildren(): boolean {\r\n return this._adaptWidthToChildren;\r\n }\r\n\r\n public set adaptWidthToChildren(value: boolean) {\r\n if (this._adaptWidthToChildren === value) {\r\n return;\r\n }\r\n\r\n this._adaptWidthToChildren = value;\r\n\r\n if (value) {\r\n this.width = \"100%\";\r\n }\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets background color */\r\n @serialize()\r\n public get background(): string {\r\n return this._background;\r\n }\r\n\r\n public set background(value: string) {\r\n if (this._background === value) {\r\n return;\r\n }\r\n\r\n this._background = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets the list of children */\r\n public get children(): Control[] {\r\n return this._children;\r\n }\r\n\r\n public get isReadOnly() {\r\n return this._isReadOnly;\r\n }\r\n\r\n public set isReadOnly(value: boolean) {\r\n this._isReadOnly = value;\r\n\r\n for (const child of this._children) {\r\n child.isReadOnly = value;\r\n }\r\n }\r\n\r\n /**\r\n * Creates a new Container\r\n * @param name defines the name of the container\r\n */\r\n constructor(public name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"Container\";\r\n }\r\n\r\n public _flagDescendantsAsMatrixDirty(): void {\r\n for (var child of this.children) {\r\n child._markMatrixAsDirty();\r\n }\r\n }\r\n\r\n /**\r\n * Gets a child using its name\r\n * @param name defines the child name to look for\r\n * @returns the child control if found\r\n */\r\n public getChildByName(name: string): Nullable<Control> {\r\n for (var child of this.children) {\r\n if (child.name === name) {\r\n return child;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets a child using its type and its name\r\n * @param name defines the child name to look for\r\n * @param type defines the child type to look for\r\n * @returns the child control if found\r\n */\r\n public getChildByType(name: string, type: string): Nullable<Control> {\r\n for (var child of this.children) {\r\n if (child.typeName === type) {\r\n return child;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Search for a specific control in children\r\n * @param control defines the control to look for\r\n * @returns true if the control is in child list\r\n */\r\n public containsControl(control: Control): boolean {\r\n return this.children.indexOf(control) !== -1;\r\n }\r\n\r\n /**\r\n * Adds a new control to the current container\r\n * @param control defines the control to add\r\n * @returns the current container\r\n */\r\n public addControl(control: Nullable<Control>): Container {\r\n if (!control) {\r\n return this;\r\n }\r\n\r\n var index = this._children.indexOf(control);\r\n\r\n if (index !== -1) {\r\n return this;\r\n }\r\n control._link(this._host);\r\n\r\n control._markAllAsDirty();\r\n\r\n this._reOrderControl(control);\r\n\r\n this._markAsDirty();\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes all controls from the current container\r\n * @returns the current container\r\n */\r\n public clearControls(): Container {\r\n let children = this.children.slice();\r\n\r\n for (var child of children) {\r\n this.removeControl(child);\r\n }\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the current container\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control): Container {\r\n var index = this._children.indexOf(control);\r\n\r\n if (index !== -1) {\r\n this._children.splice(index, 1);\r\n\r\n control.parent = null;\r\n }\r\n\r\n control.linkWithMesh(null);\r\n\r\n if (this._host) {\r\n this._host._cleanControlAfterRemoval(control);\r\n }\r\n\r\n this._markAsDirty();\r\n return this;\r\n }\r\n\r\n /** @hidden */\r\n public _reOrderControl(control: Control): void {\r\n this.removeControl(control);\r\n\r\n let wasAdded = false;\r\n for (var index = 0; index < this._children.length; index++) {\r\n if (this._children[index].zIndex > control.zIndex) {\r\n this._children.splice(index, 0, control);\r\n wasAdded = true;\r\n break;\r\n }\r\n }\r\n\r\n if (!wasAdded) {\r\n this._children.push(control);\r\n }\r\n\r\n control.parent = this;\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /** @hidden */\r\n public _offsetLeft(offset: number) {\r\n super._offsetLeft(offset);\r\n\r\n for (var child of this._children) {\r\n child._offsetLeft(offset);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _offsetTop(offset: number) {\r\n super._offsetTop(offset);\r\n\r\n for (var child of this._children) {\r\n child._offsetTop(offset);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _markAllAsDirty(): void {\r\n super._markAllAsDirty();\r\n\r\n for (var index = 0; index < this._children.length; index++) {\r\n this._children[index]._markAllAsDirty();\r\n }\r\n }\r\n\r\n /** @hidden */\r\n protected _localDraw(context: ICanvasRenderingContext): void {\r\n if (this._background) {\r\n context.save();\r\n if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {\r\n context.shadowColor = this.shadowColor;\r\n context.shadowBlur = this.shadowBlur;\r\n context.shadowOffsetX = this.shadowOffsetX;\r\n context.shadowOffsetY = this.shadowOffsetY;\r\n }\r\n\r\n context.fillStyle = this._background;\r\n context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n context.restore();\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _link(host: AdvancedDynamicTexture): void {\r\n super._link(host);\r\n\r\n for (var child of this._children) {\r\n child._link(host);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n protected _beforeLayout() {\r\n // Do nothing\r\n }\r\n\r\n /** @hidden */\r\n protected _processMeasures(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {\r\n super._processMeasures(parentMeasure, context);\r\n this._evaluateClippingState(parentMeasure);\r\n if (this._renderToIntermediateTexture) {\r\n if (this._intermediateTexture && this._host.getScene() != this._intermediateTexture.getScene()) {\r\n this._intermediateTexture.dispose();\r\n this._intermediateTexture = null;\r\n }\r\n if (!this._intermediateTexture) {\r\n this._intermediateTexture = new DynamicTexture('', { width: this._currentMeasure.width, height: this._currentMeasure.height },\r\n this._host.getScene(), false, Texture.NEAREST_SAMPLINGMODE, Constants.TEXTUREFORMAT_RGBA, false);\r\n this._intermediateTexture.hasAlpha = true;\r\n } else {\r\n this._intermediateTexture.scaleTo(this._currentMeasure.width, this._currentMeasure.height);\r\n }\r\n }\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean {\r\n if (!this.isDirty && (!this.isVisible || this.notRenderable)) {\r\n return false;\r\n }\r\n\r\n this.host._numLayoutCalls++;\r\n\r\n if (this._isDirty) {\r\n this._currentMeasure.transformToRef(this._transformMatrix, this._prevCurrentMeasureTransformedIntoGlobalSpace);\r\n }\r\n\r\n let rebuildCount = 0;\r\n\r\n context.save();\r\n\r\n this._applyStates(context);\r\n\r\n this._beforeLayout();\r\n\r\n do {\r\n let computedWidth = -1;\r\n let computedHeight = -1;\r\n this._rebuildLayout = false;\r\n this._processMeasures(parentMeasure, context);\r\n\r\n if (!this._isClipped) {\r\n for (var child of this._children) {\r\n child._tempParentMeasure.copyFrom(this._measureForChildren);\r\n\r\n if (child._layout(this._measureForChildren, context)) {\r\n\r\n if (this.adaptWidthToChildren && child._width.isPixel) {\r\n computedWidth = Math.max(computedWidth, child._currentMeasure.width + child._paddingLeftInPixels + child._paddingRightInPixels);\r\n }\r\n if (this.adaptHeightToChildren && child._height.isPixel) {\r\n computedHeight = Math.max(computedHeight, child._currentMeasure.height + child._paddingTopInPixels + child._paddingBottomInPixels);\r\n }\r\n }\r\n }\r\n\r\n if (this.adaptWidthToChildren && computedWidth >= 0) {\r\n computedWidth += this.paddingLeftInPixels + this.paddingRightInPixels;\r\n if (this.width !== computedWidth + \"px\") {\r\n this.parent?._markAsDirty();\r\n this.width = computedWidth + \"px\";\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n if (this.adaptHeightToChildren && computedHeight >= 0) {\r\n computedHeight += this.paddingTopInPixels + this.paddingBottomInPixels;\r\n if (this.height !== computedHeight + \"px\") {\r\n this.parent?._markAsDirty();\r\n this.height = computedHeight + \"px\";\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n\r\n this._postMeasure();\r\n }\r\n rebuildCount++;\r\n }\r\n while (this._rebuildLayout && rebuildCount < this.maxLayoutCycle);\r\n\r\n if (rebuildCount >= 3 && this.logLayoutCycleErrors) {\r\n Logger.Error(`Layout cycle detected in GUI (Container name=${this.name}, uniqueId=${this.uniqueId})`);\r\n }\r\n\r\n context.restore();\r\n\r\n if (this._isDirty) {\r\n this.invalidateRect();\r\n\r\n this._isDirty = false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n protected _postMeasure() {\r\n // Do nothing by default\r\n }\r\n\r\n /** @hidden */\r\n public _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void {\r\n const renderToIntermediateTextureThisDraw = this._renderToIntermediateTexture && this._intermediateTexture;\r\n const contextToDrawTo = renderToIntermediateTextureThisDraw ? (<DynamicTexture>this._intermediateTexture).getContext() : context;\r\n\r\n if (renderToIntermediateTextureThisDraw) {\r\n contextToDrawTo.save();\r\n contextToDrawTo.translate(-this._currentMeasure.left, -this._currentMeasure.top);\r\n if (invalidatedRectangle) {\r\n contextToDrawTo.clearRect(invalidatedRectangle.left, invalidatedRectangle.top, invalidatedRectangle.width, invalidatedRectangle.height);\r\n } else {\r\n contextToDrawTo.clearRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n }\r\n }\r\n\r\n this._localDraw(contextToDrawTo);\r\n\r\n context.save();\r\n\r\n if (this.clipChildren) {\r\n this._clipForChildren(contextToDrawTo);\r\n }\r\n\r\n for (var child of this._children) {\r\n // Only redraw parts of the screen that are invalidated\r\n if (invalidatedRectangle) {\r\n if (!child._intersectsRect(invalidatedRectangle)) {\r\n continue;\r\n }\r\n }\r\n child._render(contextToDrawTo, invalidatedRectangle);\r\n }\r\n\r\n if (renderToIntermediateTextureThisDraw) {\r\n contextToDrawTo.restore();\r\n context.save();\r\n context.globalAlpha = this.alpha;\r\n context.drawImage(contextToDrawTo.canvas, this._currentMeasure.left, this._currentMeasure.top);\r\n context.restore();\r\n }\r\n\r\n context.restore();\r\n }\r\n\r\n public getDescendantsToRef(results: Control[], directDescendantsOnly: boolean = false, predicate?: (control: Control) => boolean): void {\r\n if (!this.children) {\r\n return;\r\n }\r\n\r\n for (var index = 0; index < this.children.length; index++) {\r\n var item = this.children[index];\r\n\r\n if (!predicate || predicate(item)) {\r\n results.push(item);\r\n }\r\n\r\n if (!directDescendantsOnly) {\r\n item.getDescendantsToRef(results, false, predicate);\r\n }\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _processPicking(x: number, y: number, pi: Nullable<PointerInfoBase>, type: number, pointerId: number, buttonIndex: number, deltaX?: number, deltaY?: number): boolean {\r\n if (!this._isEnabled || !this.isVisible || this.notRenderable) {\r\n return false;\r\n }\r\n\r\n // checks if the picking position is within the container\r\n const contains = super.contains(x, y);\r\n\r\n // if clipChildren is off, we should still pass picking events to children even if we don't contain the pointer\r\n if (!contains && this.clipChildren) {\r\n return false;\r\n }\r\n\r\n // Checking backwards to pick closest first\r\n for (var index = this._children.length - 1; index >= 0; index--) {\r\n var child = this._children[index];\r\n if (child._processPicking(x, y, pi, type, pointerId, buttonIndex, deltaX, deltaY)) {\r\n if (child.hoverCursor) {\r\n this._host._changeCursor(child.hoverCursor);\r\n }\r\n return true;\r\n }\r\n }\r\n\r\n if (!contains) {\r\n return false;\r\n }\r\n\r\n if (!this.isHitTestVisible) {\r\n return false;\r\n }\r\n\r\n return this._processObservables(type, x, y, pi, pointerId, buttonIndex, deltaX, deltaY);\r\n }\r\n\r\n /** @hidden */\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._measureForChildren.copyFrom(this._currentMeasure);\r\n }\r\n\r\n /**\r\n * Serializes the current control\r\n * @param serializationObject defined the JSON serialized object\r\n */\r\n public serialize(serializationObject: any) {\r\n super.serialize(serializationObject);\r\n if (!this.children.length) {\r\n return;\r\n }\r\n\r\n serializationObject.children = [];\r\n\r\n for (var child of this.children) {\r\n let childSerializationObject = {};\r\n child.serialize(childSerializationObject);\r\n serializationObject.children.push(childSerializationObject);\r\n }\r\n }\r\n\r\n /** Releases associated resources */\r\n public dispose() {\r\n super.dispose();\r\n\r\n for (var index = this.children.length - 1; index >= 0; index--) {\r\n this.children[index].dispose();\r\n }\r\n this._intermediateTexture?.dispose();\r\n }\r\n\r\n /** @hidden */\r\n public _parseFromContent(serializedObject: any, host: AdvancedDynamicTexture) {\r\n super._parseFromContent(serializedObject, host);\r\n this._link(host);\r\n\r\n if (!serializedObject.children) {\r\n return;\r\n }\r\n\r\n for (var childData of serializedObject.children) {\r\n this.addControl(Control.Parse(childData, host));\r\n }\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.Container\", Container);\r\n"]}
1
+ {"version":3,"file":"container.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/2D/controls/container.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,MAAM,EAAE,uCAAyB;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAErC,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAEpD,OAAO,EAAE,SAAS,EAAE,2CAA6B;AAEjD,OAAO,EAAE,cAAc,EAAE,6DAA+C;AACxE,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,SAAS,EAAE,6CAA+B;AAEnD;;;GAGG;AACH;IAA+B,6BAAO;IAgHlC;;;OAGG;IACH,mBAAmB,IAAa;QAAhC,YACI,kBAAM,IAAI,CAAC,SACd;QAFkB,UAAI,GAAJ,IAAI,CAAS;QAnHhC,cAAc;QACP,eAAS,GAAG,IAAI,KAAK,EAAW,CAAC;QACxC,cAAc;QACJ,yBAAmB,GAAG,OAAO,CAAC,KAAK,EAAE,CAAC;QAChD,cAAc;QACJ,iBAAW,GAAG,EAAE,CAAC;QAC3B,cAAc;QACJ,2BAAqB,GAAG,KAAK,CAAC;QACxC,cAAc;QACJ,4BAAsB,GAAG,KAAK,CAAC;QACzC,cAAc;QACJ,kCAA4B,GAAY,KAAK,CAAC;QACxD,cAAc;QACJ,0BAAoB,GAA6B,IAAI,CAAC;QAehE;;WAEG;QACI,0BAAoB,GAAG,KAAK,CAAC;QAEpC;;WAEG;QAEI,oBAAc,GAAG,CAAC,CAAC;;IAgF1B,CAAC;IApGD,sBAAW,kDAA2B;QAFtC,wJAAwJ;aAExJ;YACI,OAAO,IAAI,CAAC,4BAA4B,CAAC;QAC7C,CAAC;aACD,UAAuC,KAAc;YACjD,IAAI,IAAI,CAAC,4BAA4B,KAAK,KAAK,EAAE;gBAC7C,OAAO;aACV;YACD,IAAI,CAAC,4BAA4B,GAAG,KAAK,CAAC;YAC1C,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAPA;IAsBD,sBAAW,4CAAqB;QAFhC,oGAAoG;aAEpG;YACI,OAAO,IAAI,CAAC,sBAAsB,CAAC;QACvC,CAAC;aAED,UAAiC,KAAc;YAC3C,IAAI,IAAI,CAAC,sBAAsB,KAAK,KAAK,EAAE;gBACvC,OAAO;aACV;YAED,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;YAEpC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;aACxB;YAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAdA;IAkBD,sBAAW,2CAAoB;QAF/B,mGAAmG;aAEnG;YACI,OAAO,IAAI,CAAC,qBAAqB,CAAC;QACtC,CAAC;aAED,UAAgC,KAAc;YAC1C,IAAI,IAAI,CAAC,qBAAqB,KAAK,KAAK,EAAE;gBACtC,OAAO;aACV;YAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;YAEnC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;aACvB;YAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAdA;IAkBD,sBAAW,iCAAU;QAFrB,oCAAoC;aAEpC;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAa;YAC/B,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,EAAE;gBAC5B,OAAO;aACV;YAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YACzB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OATA;IAYD,sBAAW,+BAAQ;QADnB,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;;;OAAA;IAED,sBAAW,iCAAU;aAArB;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;aAED,UAAsB,KAAc;YAChC,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YAEzB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;gBAA/B,IAAM,KAAK,SAAA;gBACZ,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;aAC5B;QACL,CAAC;;;OARA;IAkBS,gCAAY,GAAtB;QACI,OAAO,WAAW,CAAC;IACvB,CAAC;IAEM,iDAA6B,GAApC;QACI,KAAoB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA9B,IAAM,KAAK,SAAA;YACZ,KAAK,CAAC,kBAAkB,EAAE,CAAC;SAC9B;IACL,CAAC;IAED;;;;OAIG;IACI,kCAAc,GAArB,UAAsB,IAAY;QAC9B,KAAoB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA9B,IAAM,KAAK,SAAA;YACZ,IAAI,KAAK,CAAC,IAAI,KAAK,IAAI,EAAE;gBACrB,OAAO,KAAK,CAAC;aAChB;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACI,kCAAc,GAArB,UAAsB,IAAY,EAAE,IAAY;QAC5C,KAAoB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA9B,IAAM,KAAK,SAAA;YACZ,IAAI,KAAK,CAAC,QAAQ,KAAK,IAAI,EAAE;gBACzB,OAAO,KAAK,CAAC;aAChB;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,mCAAe,GAAtB,UAAuB,OAAgB;QACnC,OAAO,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC;IACjD,CAAC;IAED;;;;OAIG;IACI,8BAAU,GAAjB,UAAkB,OAA0B;QACxC,IAAI,CAAC,OAAO,EAAE;YACV,OAAO,IAAI,CAAC;SACf;QAED,IAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YACd,OAAO,IAAI,CAAC;SACf;QACD,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,CAAC,eAAe,EAAE,CAAC;QAE1B,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,iCAAa,GAApB;QACI,IAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QAEvC,KAAoB,UAAQ,EAAR,qBAAQ,EAAR,sBAAQ,EAAR,IAAQ,EAAE;YAAzB,IAAM,KAAK,iBAAA;YACZ,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SAC7B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,iCAAa,GAApB,UAAqB,OAAgB;QACjC,IAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YACd,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAEhC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;SACzB;QAED,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE3B,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,IAAI,CAAC,KAAK,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC;SACjD;QAED,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,mCAAe,GAAtB,UAAuB,OAAgB;QACnC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAE5B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACxD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,EAAE;gBAC/C,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;gBACzC,QAAQ,GAAG,IAAI,CAAC;gBAChB,MAAM;aACT;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;SAChC;QAED,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED;;;OAGG;IACI,+BAAW,GAAlB,UAAmB,MAAc;QAC7B,iBAAM,WAAW,YAAC,MAAM,CAAC,CAAC;QAE1B,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;SAC7B;IACL,CAAC;IAED;;;OAGG;IACI,8BAAU,GAAjB,UAAkB,MAAc;QAC5B,iBAAM,UAAU,YAAC,MAAM,CAAC,CAAC;QAEzB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;SAC5B;IACL,CAAC;IAED,cAAc;IACP,mCAAe,GAAtB;QACI,iBAAM,eAAe,WAAE,CAAC;QAExB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACxD,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,eAAe,EAAE,CAAC;SAC3C;IACL,CAAC;IAED;;;OAGG;IACO,8BAAU,GAApB,UAAqB,OAAgC;QACjD,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,EAAE;gBAC7D,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACvC,OAAO,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;gBACrC,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;gBAC3C,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;aAC9C;YAED,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YACrC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC/H,OAAO,CAAC,OAAO,EAAE,CAAC;SACrB;IACL,CAAC;IAED;;;OAGG;IACI,yBAAK,GAAZ,UAAa,IAA4B;QACrC,iBAAM,KAAK,YAAC,IAAI,CAAC,CAAC;QAElB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;SACrB;IACL,CAAC;IAED,cAAc;IACJ,iCAAa,GAAvB;QACI,aAAa;IACjB,CAAC;IAED;;;;OAIG;IACO,oCAAgB,GAA1B,UAA2B,aAAsB,EAAE,OAAgC;QAC/E,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,UAAU,CAAC,aAAa,CAAC,EAAE;YACvE,iBAAM,gBAAgB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;YAC/C,IAAI,CAAC,sBAAsB,CAAC,aAAa,CAAC,CAAC;YAC3C,IAAI,IAAI,CAAC,4BAA4B,EAAE;gBACnC,IAAI,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,EAAE;oBAC5F,IAAI,CAAC,oBAAoB,CAAC,OAAO,EAAE,CAAC;oBACpC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;iBACpC;gBACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;oBAC5B,IAAI,CAAC,oBAAoB,GAAG,IAAI,cAAc,CAC1C,EAAE,EACF,EAAE,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,EAC1E,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,EACrB,KAAK,EACL,OAAO,CAAC,oBAAoB,EAC5B,SAAS,CAAC,kBAAkB,EAC5B,KAAK,CACR,CAAC;oBACF,IAAI,CAAC,oBAAoB,CAAC,QAAQ,GAAG,IAAI,CAAC;iBAC7C;qBAAM;oBACH,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;iBAC9F;aACJ;SACJ;IACL,CAAC;IAED;;;;OAIG;IACI,2BAAO,GAAd,UAAe,aAAsB,EAAE,OAAgC;;QACnE,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,CAAC,EAAE;YAC1D,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;QAE5B,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,6CAA6C,CAAC,CAAC;SAClH;QAED,IAAI,YAAY,GAAG,CAAC,CAAC;QAErB,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAE3B,IAAI,CAAC,aAAa,EAAE,CAAC;QAErB,GAAG;YACC,IAAI,aAAa,GAAG,CAAC,CAAC,CAAC;YACvB,IAAI,cAAc,GAAG,CAAC,CAAC,CAAC;YACxB,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;YAC5B,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,OAAO,CAAC,CAAC;YAE9C,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;gBAClB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;oBAA/B,IAAM,KAAK,SAAA;oBACZ,KAAK,CAAC,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;oBAE5D,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,EAAE,OAAO,CAAC,EAAE;wBAClD,IAAI,IAAI,CAAC,oBAAoB,IAAI,KAAK,CAAC,MAAM,CAAC,OAAO,EAAE;4BACnD,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC,oBAAoB,GAAG,KAAK,CAAC,qBAAqB,CAAC,CAAC;yBACnI;wBACD,IAAI,IAAI,CAAC,qBAAqB,IAAI,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE;4BACrD,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,sBAAsB,CAAC,CAAC;yBACtI;qBACJ;iBACJ;gBAED,IAAI,IAAI,CAAC,oBAAoB,IAAI,aAAa,IAAI,CAAC,EAAE;oBACjD,aAAa,IAAI,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,oBAAoB,CAAC;oBACtE,IAAI,IAAI,CAAC,KAAK,KAAK,aAAa,GAAG,IAAI,EAAE;wBACrC,MAAA,IAAI,CAAC,MAAM,0CAAE,YAAY,EAAE,CAAC;wBAC5B,IAAI,CAAC,KAAK,GAAG,aAAa,GAAG,IAAI,CAAC;wBAClC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;qBAC9B;iBACJ;gBACD,IAAI,IAAI,CAAC,qBAAqB,IAAI,cAAc,IAAI,CAAC,EAAE;oBACnD,cAAc,IAAI,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,qBAAqB,CAAC;oBACvE,IAAI,IAAI,CAAC,MAAM,KAAK,cAAc,GAAG,IAAI,EAAE;wBACvC,MAAA,IAAI,CAAC,MAAM,0CAAE,YAAY,EAAE,CAAC;wBAC5B,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,IAAI,CAAC;wBACpC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;qBAC9B;iBACJ;gBAED,IAAI,CAAC,YAAY,EAAE,CAAC;aACvB;YACD,YAAY,EAAE,CAAC;SAClB,QAAQ,IAAI,CAAC,cAAc,IAAI,YAAY,GAAG,IAAI,CAAC,cAAc,EAAE;QAEpE,IAAI,YAAY,IAAI,CAAC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAChD,MAAM,CAAC,KAAK,CAAC,uDAAgD,IAAI,CAAC,IAAI,wBAAc,IAAI,CAAC,QAAQ,MAAG,CAAC,CAAC;SACzG;QAED,OAAO,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,cAAc,EAAE,CAAC;YAEtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;SACzB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,gCAAY,GAAtB;QACI,wBAAwB;IAC5B,CAAC;IAED;;;;OAIG;IACI,yBAAK,GAAZ,UAAa,OAAgC,EAAE,oBAA8B;QACzE,IAAM,mCAAmC,GAAG,IAAI,CAAC,4BAA4B,IAAI,IAAI,CAAC,oBAAoB,CAAC;QAC3G,IAAM,eAAe,GAAG,mCAAmC,CAAC,CAAC,CAAkB,IAAI,CAAC,oBAAqB,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;QAEjI,IAAI,mCAAmC,EAAE;YACrC,eAAe,CAAC,IAAI,EAAE,CAAC;YACvB,eAAe,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;YACjF,IAAI,oBAAoB,EAAE;gBACtB,eAAe,CAAC,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,oBAAoB,CAAC,GAAG,EAAE,oBAAoB,CAAC,KAAK,EAAE,oBAAoB,CAAC,MAAM,CAAC,CAAC;aAC3I;iBAAM;gBACH,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,EAAE,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;aAC3I;SACJ;QAED,IAAI,CAAC,UAAU,CAAC,eAAe,CAAC,CAAC;QAEjC,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,CAAC;SAC1C;QAED,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,uDAAuD;YACvD,IAAI,oBAAoB,EAAE;gBACtB,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,oBAAoB,CAAC,EAAE;oBAC9C,SAAS;iBACZ;aACJ;YACD,KAAK,CAAC,OAAO,CAAC,eAAe,EAAE,oBAAoB,CAAC,CAAC;SACxD;QAED,IAAI,mCAAmC,EAAE;YACrC,eAAe,CAAC,OAAO,EAAE,CAAC;YAC1B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC;YACjC,OAAO,CAAC,SAAS,CAAC,eAAe,CAAC,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;YAC/F,OAAO,CAAC,OAAO,EAAE,CAAC;SACrB;QAED,OAAO,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;IAEM,uCAAmB,GAA1B,UAA2B,OAAkB,EAAE,qBAAsC,EAAE,SAAyC;QAAjF,sCAAA,EAAA,6BAAsC;QACjF,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAChB,OAAO;SACV;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACvD,IAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YAElC,IAAI,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE;gBAC/B,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtB;YAED,IAAI,CAAC,qBAAqB,EAAE;gBACxB,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,SAAS,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED;;;;;;;;;;OAUG;IACI,mCAAe,GAAtB,UAAuB,CAAS,EAAE,CAAS,EAAE,EAA6B,EAAE,IAAY,EAAE,SAAiB,EAAE,WAAmB,EAAE,MAAe,EAAE,MAAe;QAC9J,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,EAAE;YAC3D,OAAO,KAAK,CAAC;SAChB;QAED,yDAAyD;QACzD,IAAM,QAAQ,GAAG,iBAAM,QAAQ,YAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEtC,+GAA+G;QAC/G,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,EAAE;YAChC,OAAO,KAAK,CAAC;SAChB;QAED,2CAA2C;QAC3C,KAAK,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,KAAK,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE;YAC7D,IAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YACpC,IAAI,KAAK,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE;gBAC/E,IAAI,KAAK,CAAC,WAAW,EAAE;oBACnB,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;iBAC/C;gBACD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YACxB,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5F,CAAC;IAED;;;;OAIG;IACO,yCAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACI,6BAAS,GAAhB,UAAiB,mBAAwB;QACrC,iBAAM,SAAS,YAAC,mBAAmB,CAAC,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YACvB,OAAO;SACV;QAED,mBAAmB,CAAC,QAAQ,GAAG,EAAE,CAAC;QAElC,KAAoB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA9B,IAAM,KAAK,SAAA;YACZ,IAAM,wBAAwB,GAAG,EAAE,CAAC;YACpC,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC;YAC1C,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;SAC/D;IACL,CAAC;IAED,oCAAoC;IAC7B,2BAAO,GAAd;;QACI,iBAAM,OAAO,WAAE,CAAC;QAEhB,KAAK,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,KAAK,IAAI,CAAC,EAAE,KAAK,EAAE,EAAE;YAC5D,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,MAAA,IAAI,CAAC,oBAAoB,0CAAE,OAAO,EAAE,CAAC;IACzC,CAAC;IAED;;;;OAIG;IACI,qCAAiB,GAAxB,UAAyB,gBAAqB,EAAE,IAA4B;QACxE,iBAAM,iBAAiB,YAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAEjB,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE;YAC5B,OAAO;SACV;QAED,KAAwB,UAAyB,EAAzB,KAAA,gBAAgB,CAAC,QAAQ,EAAzB,cAAyB,EAAzB,IAAyB,EAAE;YAA9C,IAAM,SAAS,SAAA;YAChB,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC,CAAC;SACnD;IACL,CAAC;IAnlBD;QADC,SAAS,EAAE;gEAGX;IAkBD;QADC,SAAS,EAAE;qDACc;IAI1B;QADC,SAAS,EAAE;0DAGX;IAkBD;QADC,SAAS,EAAE;yDAGX;IAkBD;QADC,SAAS,EAAE;+CAGX;IAkhBL,gBAAC;CAAA,AAtmBD,CAA+B,OAAO,GAsmBrC;SAtmBY,SAAS;AAumBtB,aAAa,CAAC,uBAAuB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { Nullable } from \"core/types\";\r\nimport { Logger } from \"core/Misc/logger\";\r\n\r\nimport { Control } from \"./control\";\r\nimport { Measure } from \"../measure\";\r\nimport { AdvancedDynamicTexture } from \"../advancedDynamicTexture\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { PointerInfoBase } from \"core/Events/pointerEvents\";\r\nimport { serialize } from \"core/Misc/decorators\";\r\nimport { ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\nimport { DynamicTexture } from \"core/Materials/Textures/dynamicTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\n/**\r\n * Root class for 2D containers\r\n * @see https://doc.babylonjs.com/how_to/gui#containers\r\n */\r\nexport class Container extends Control {\r\n /** @hidden */\r\n public _children = new Array<Control>();\r\n /** @hidden */\r\n protected _measureForChildren = Measure.Empty();\r\n /** @hidden */\r\n protected _background = \"\";\r\n /** @hidden */\r\n protected _adaptWidthToChildren = false;\r\n /** @hidden */\r\n protected _adaptHeightToChildren = false;\r\n /** @hidden */\r\n protected _renderToIntermediateTexture: boolean = false;\r\n /** @hidden */\r\n protected _intermediateTexture: Nullable<DynamicTexture> = null;\r\n\r\n /** Gets or sets boolean indicating if children should be rendered to an intermediate texture rather than directly to host, useful for alpha blending */\r\n @serialize()\r\n public get renderToIntermediateTexture(): boolean {\r\n return this._renderToIntermediateTexture;\r\n }\r\n public set renderToIntermediateTexture(value: boolean) {\r\n if (this._renderToIntermediateTexture === value) {\r\n return;\r\n }\r\n this._renderToIntermediateTexture = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating that layout cycle errors should be displayed on the console\r\n */\r\n public logLayoutCycleErrors = false;\r\n\r\n /**\r\n * Gets or sets the number of layout cycles (a change involved by a control while evaluating the layout) allowed\r\n */\r\n @serialize()\r\n public maxLayoutCycle = 3;\r\n\r\n /** Gets or sets a boolean indicating if the container should try to adapt to its children height */\r\n @serialize()\r\n public get adaptHeightToChildren(): boolean {\r\n return this._adaptHeightToChildren;\r\n }\r\n\r\n public set adaptHeightToChildren(value: boolean) {\r\n if (this._adaptHeightToChildren === value) {\r\n return;\r\n }\r\n\r\n this._adaptHeightToChildren = value;\r\n\r\n if (value) {\r\n this.height = \"100%\";\r\n }\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets a boolean indicating if the container should try to adapt to its children width */\r\n @serialize()\r\n public get adaptWidthToChildren(): boolean {\r\n return this._adaptWidthToChildren;\r\n }\r\n\r\n public set adaptWidthToChildren(value: boolean) {\r\n if (this._adaptWidthToChildren === value) {\r\n return;\r\n }\r\n\r\n this._adaptWidthToChildren = value;\r\n\r\n if (value) {\r\n this.width = \"100%\";\r\n }\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets background color */\r\n @serialize()\r\n public get background(): string {\r\n return this._background;\r\n }\r\n\r\n public set background(value: string) {\r\n if (this._background === value) {\r\n return;\r\n }\r\n\r\n this._background = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets the list of children */\r\n public get children(): Control[] {\r\n return this._children;\r\n }\r\n\r\n public get isReadOnly() {\r\n return this._isReadOnly;\r\n }\r\n\r\n public set isReadOnly(value: boolean) {\r\n this._isReadOnly = value;\r\n\r\n for (const child of this._children) {\r\n child.isReadOnly = value;\r\n }\r\n }\r\n\r\n /**\r\n * Creates a new Container\r\n * @param name defines the name of the container\r\n */\r\n constructor(public name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"Container\";\r\n }\r\n\r\n public _flagDescendantsAsMatrixDirty(): void {\r\n for (const child of this.children) {\r\n child._markMatrixAsDirty();\r\n }\r\n }\r\n\r\n /**\r\n * Gets a child using its name\r\n * @param name defines the child name to look for\r\n * @returns the child control if found\r\n */\r\n public getChildByName(name: string): Nullable<Control> {\r\n for (const child of this.children) {\r\n if (child.name === name) {\r\n return child;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets a child using its type and its name\r\n * @param name defines the child name to look for\r\n * @param type defines the child type to look for\r\n * @returns the child control if found\r\n */\r\n public getChildByType(name: string, type: string): Nullable<Control> {\r\n for (const child of this.children) {\r\n if (child.typeName === type) {\r\n return child;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Search for a specific control in children\r\n * @param control defines the control to look for\r\n * @returns true if the control is in child list\r\n */\r\n public containsControl(control: Control): boolean {\r\n return this.children.indexOf(control) !== -1;\r\n }\r\n\r\n /**\r\n * Adds a new control to the current container\r\n * @param control defines the control to add\r\n * @returns the current container\r\n */\r\n public addControl(control: Nullable<Control>): Container {\r\n if (!control) {\r\n return this;\r\n }\r\n\r\n const index = this._children.indexOf(control);\r\n\r\n if (index !== -1) {\r\n return this;\r\n }\r\n control._link(this._host);\r\n\r\n control._markAllAsDirty();\r\n\r\n this._reOrderControl(control);\r\n\r\n this._markAsDirty();\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes all controls from the current container\r\n * @returns the current container\r\n */\r\n public clearControls(): Container {\r\n const children = this.children.slice();\r\n\r\n for (const child of children) {\r\n this.removeControl(child);\r\n }\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the current container\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control): Container {\r\n const index = this._children.indexOf(control);\r\n\r\n if (index !== -1) {\r\n this._children.splice(index, 1);\r\n\r\n control.parent = null;\r\n }\r\n\r\n control.linkWithMesh(null);\r\n\r\n if (this._host) {\r\n this._host._cleanControlAfterRemoval(control);\r\n }\r\n\r\n this._markAsDirty();\r\n return this;\r\n }\r\n\r\n /**\r\n * @param control\r\n * @hidden\r\n */\r\n public _reOrderControl(control: Control): void {\r\n this.removeControl(control);\r\n\r\n let wasAdded = false;\r\n for (let index = 0; index < this._children.length; index++) {\r\n if (this._children[index].zIndex > control.zIndex) {\r\n this._children.splice(index, 0, control);\r\n wasAdded = true;\r\n break;\r\n }\r\n }\r\n\r\n if (!wasAdded) {\r\n this._children.push(control);\r\n }\r\n\r\n control.parent = this;\r\n\r\n this._markAsDirty();\r\n }\r\n\r\n /**\r\n * @param offset\r\n * @hidden\r\n */\r\n public _offsetLeft(offset: number) {\r\n super._offsetLeft(offset);\r\n\r\n for (const child of this._children) {\r\n child._offsetLeft(offset);\r\n }\r\n }\r\n\r\n /**\r\n * @param offset\r\n * @hidden\r\n */\r\n public _offsetTop(offset: number) {\r\n super._offsetTop(offset);\r\n\r\n for (const child of this._children) {\r\n child._offsetTop(offset);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _markAllAsDirty(): void {\r\n super._markAllAsDirty();\r\n\r\n for (let index = 0; index < this._children.length; index++) {\r\n this._children[index]._markAllAsDirty();\r\n }\r\n }\r\n\r\n /**\r\n * @param context\r\n * @hidden\r\n */\r\n protected _localDraw(context: ICanvasRenderingContext): void {\r\n if (this._background) {\r\n context.save();\r\n if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {\r\n context.shadowColor = this.shadowColor;\r\n context.shadowBlur = this.shadowBlur;\r\n context.shadowOffsetX = this.shadowOffsetX;\r\n context.shadowOffsetY = this.shadowOffsetY;\r\n }\r\n\r\n context.fillStyle = this._background;\r\n context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n context.restore();\r\n }\r\n }\r\n\r\n /**\r\n * @param host\r\n * @hidden\r\n */\r\n public _link(host: AdvancedDynamicTexture): void {\r\n super._link(host);\r\n\r\n for (const child of this._children) {\r\n child._link(host);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n protected _beforeLayout() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * @param parentMeasure\r\n * @param context\r\n * @hidden\r\n */\r\n protected _processMeasures(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {\r\n super._processMeasures(parentMeasure, context);\r\n this._evaluateClippingState(parentMeasure);\r\n if (this._renderToIntermediateTexture) {\r\n if (this._intermediateTexture && this._host.getScene() != this._intermediateTexture.getScene()) {\r\n this._intermediateTexture.dispose();\r\n this._intermediateTexture = null;\r\n }\r\n if (!this._intermediateTexture) {\r\n this._intermediateTexture = new DynamicTexture(\r\n \"\",\r\n { width: this._currentMeasure.width, height: this._currentMeasure.height },\r\n this._host.getScene(),\r\n false,\r\n Texture.NEAREST_SAMPLINGMODE,\r\n Constants.TEXTUREFORMAT_RGBA,\r\n false\r\n );\r\n this._intermediateTexture.hasAlpha = true;\r\n } else {\r\n this._intermediateTexture.scaleTo(this._currentMeasure.width, this._currentMeasure.height);\r\n }\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @param parentMeasure\r\n * @param context\r\n * @hidden\r\n */\r\n public _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean {\r\n if (!this.isDirty && (!this.isVisible || this.notRenderable)) {\r\n return false;\r\n }\r\n\r\n this.host._numLayoutCalls++;\r\n\r\n if (this._isDirty) {\r\n this._currentMeasure.transformToRef(this._transformMatrix, this._prevCurrentMeasureTransformedIntoGlobalSpace);\r\n }\r\n\r\n let rebuildCount = 0;\r\n\r\n context.save();\r\n\r\n this._applyStates(context);\r\n\r\n this._beforeLayout();\r\n\r\n do {\r\n let computedWidth = -1;\r\n let computedHeight = -1;\r\n this._rebuildLayout = false;\r\n this._processMeasures(parentMeasure, context);\r\n\r\n if (!this._isClipped) {\r\n for (const child of this._children) {\r\n child._tempParentMeasure.copyFrom(this._measureForChildren);\r\n\r\n if (child._layout(this._measureForChildren, context)) {\r\n if (this.adaptWidthToChildren && child._width.isPixel) {\r\n computedWidth = Math.max(computedWidth, child._currentMeasure.width + child._paddingLeftInPixels + child._paddingRightInPixels);\r\n }\r\n if (this.adaptHeightToChildren && child._height.isPixel) {\r\n computedHeight = Math.max(computedHeight, child._currentMeasure.height + child._paddingTopInPixels + child._paddingBottomInPixels);\r\n }\r\n }\r\n }\r\n\r\n if (this.adaptWidthToChildren && computedWidth >= 0) {\r\n computedWidth += this.paddingLeftInPixels + this.paddingRightInPixels;\r\n if (this.width !== computedWidth + \"px\") {\r\n this.parent?._markAsDirty();\r\n this.width = computedWidth + \"px\";\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n if (this.adaptHeightToChildren && computedHeight >= 0) {\r\n computedHeight += this.paddingTopInPixels + this.paddingBottomInPixels;\r\n if (this.height !== computedHeight + \"px\") {\r\n this.parent?._markAsDirty();\r\n this.height = computedHeight + \"px\";\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n\r\n this._postMeasure();\r\n }\r\n rebuildCount++;\r\n } while (this._rebuildLayout && rebuildCount < this.maxLayoutCycle);\r\n\r\n if (rebuildCount >= 3 && this.logLayoutCycleErrors) {\r\n Logger.Error(`Layout cycle detected in GUI (Container name=${this.name}, uniqueId=${this.uniqueId})`);\r\n }\r\n\r\n context.restore();\r\n\r\n if (this._isDirty) {\r\n this.invalidateRect();\r\n\r\n this._isDirty = false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n protected _postMeasure() {\r\n // Do nothing by default\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param invalidatedRectangle\r\n * @hidden\r\n */\r\n public _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void {\r\n const renderToIntermediateTextureThisDraw = this._renderToIntermediateTexture && this._intermediateTexture;\r\n const contextToDrawTo = renderToIntermediateTextureThisDraw ? (<DynamicTexture>this._intermediateTexture).getContext() : context;\r\n\r\n if (renderToIntermediateTextureThisDraw) {\r\n contextToDrawTo.save();\r\n contextToDrawTo.translate(-this._currentMeasure.left, -this._currentMeasure.top);\r\n if (invalidatedRectangle) {\r\n contextToDrawTo.clearRect(invalidatedRectangle.left, invalidatedRectangle.top, invalidatedRectangle.width, invalidatedRectangle.height);\r\n } else {\r\n contextToDrawTo.clearRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n }\r\n }\r\n\r\n this._localDraw(contextToDrawTo);\r\n\r\n context.save();\r\n\r\n if (this.clipChildren) {\r\n this._clipForChildren(contextToDrawTo);\r\n }\r\n\r\n for (const child of this._children) {\r\n // Only redraw parts of the screen that are invalidated\r\n if (invalidatedRectangle) {\r\n if (!child._intersectsRect(invalidatedRectangle)) {\r\n continue;\r\n }\r\n }\r\n child._render(contextToDrawTo, invalidatedRectangle);\r\n }\r\n\r\n if (renderToIntermediateTextureThisDraw) {\r\n contextToDrawTo.restore();\r\n context.save();\r\n context.globalAlpha = this.alpha;\r\n context.drawImage(contextToDrawTo.canvas, this._currentMeasure.left, this._currentMeasure.top);\r\n context.restore();\r\n }\r\n\r\n context.restore();\r\n }\r\n\r\n public getDescendantsToRef(results: Control[], directDescendantsOnly: boolean = false, predicate?: (control: Control) => boolean): void {\r\n if (!this.children) {\r\n return;\r\n }\r\n\r\n for (let index = 0; index < this.children.length; index++) {\r\n const item = this.children[index];\r\n\r\n if (!predicate || predicate(item)) {\r\n results.push(item);\r\n }\r\n\r\n if (!directDescendantsOnly) {\r\n item.getDescendantsToRef(results, false, predicate);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @param x\r\n * @param y\r\n * @param pi\r\n * @param type\r\n * @param pointerId\r\n * @param buttonIndex\r\n * @param deltaX\r\n * @param deltaY\r\n * @hidden\r\n */\r\n public _processPicking(x: number, y: number, pi: Nullable<PointerInfoBase>, type: number, pointerId: number, buttonIndex: number, deltaX?: number, deltaY?: number): boolean {\r\n if (!this._isEnabled || !this.isVisible || this.notRenderable) {\r\n return false;\r\n }\r\n\r\n // checks if the picking position is within the container\r\n const contains = super.contains(x, y);\r\n\r\n // if clipChildren is off, we should still pass picking events to children even if we don't contain the pointer\r\n if (!contains && this.clipChildren) {\r\n return false;\r\n }\r\n\r\n // Checking backwards to pick closest first\r\n for (let index = this._children.length - 1; index >= 0; index--) {\r\n const child = this._children[index];\r\n if (child._processPicking(x, y, pi, type, pointerId, buttonIndex, deltaX, deltaY)) {\r\n if (child.hoverCursor) {\r\n this._host._changeCursor(child.hoverCursor);\r\n }\r\n return true;\r\n }\r\n }\r\n\r\n if (!contains) {\r\n return false;\r\n }\r\n\r\n if (!this.isHitTestVisible) {\r\n return false;\r\n }\r\n\r\n return this._processObservables(type, x, y, pi, pointerId, buttonIndex, deltaX, deltaY);\r\n }\r\n\r\n /**\r\n * @param parentMeasure\r\n * @param context\r\n * @hidden\r\n */\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._measureForChildren.copyFrom(this._currentMeasure);\r\n }\r\n\r\n /**\r\n * Serializes the current control\r\n * @param serializationObject defined the JSON serialized object\r\n */\r\n public serialize(serializationObject: any) {\r\n super.serialize(serializationObject);\r\n if (!this.children.length) {\r\n return;\r\n }\r\n\r\n serializationObject.children = [];\r\n\r\n for (const child of this.children) {\r\n const childSerializationObject = {};\r\n child.serialize(childSerializationObject);\r\n serializationObject.children.push(childSerializationObject);\r\n }\r\n }\r\n\r\n /** Releases associated resources */\r\n public dispose() {\r\n super.dispose();\r\n\r\n for (let index = this.children.length - 1; index >= 0; index--) {\r\n this.children[index].dispose();\r\n }\r\n this._intermediateTexture?.dispose();\r\n }\r\n\r\n /**\r\n * @param serializedObject\r\n * @param host\r\n * @hidden\r\n */\r\n public _parseFromContent(serializedObject: any, host: AdvancedDynamicTexture) {\r\n super._parseFromContent(serializedObject, host);\r\n this._link(host);\r\n\r\n if (!serializedObject.children) {\r\n return;\r\n }\r\n\r\n for (const childData of serializedObject.children) {\r\n this.addControl(Control.Parse(childData, host));\r\n }\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.Container\", Container);\r\n"]}