@babylonjs/core 8.8.0 → 8.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +2 -0
- package/Actions/actionManager.js.map +1 -1
- package/Animations/animatable.core.js +1 -1
- package/Animations/animatable.core.js.map +1 -1
- package/Animations/animation.js +4 -2
- package/Animations/animation.js.map +1 -1
- package/Audio/audioEngine.d.ts +1 -1
- package/Audio/audioEngine.js +20 -10
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.js +2 -0
- package/Audio/audioSceneComponent.js.map +1 -1
- package/Audio/sound.js +2 -0
- package/Audio/sound.js.map +1 -1
- package/AudioV2/abstractAudio/audioEngineV2.js +8 -1
- package/AudioV2/abstractAudio/audioEngineV2.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.js +3 -1
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.js +6 -2
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js +3 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/spatialAudio.js +1 -0
- package/AudioV2/abstractAudio/subProperties/spatialAudio.js.map +1 -1
- package/AudioV2/webAudio/webAudioEngine.js +5 -1
- package/AudioV2/webAudio/webAudioEngine.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +2 -0
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +3 -0
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioUnmuteUI.js +1 -0
- package/AudioV2/webAudio/webAudioUnmuteUI.js.map +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.d.ts +1 -0
- package/BakedVertexAnimation/vertexAnimationBaker.js +3 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js +1 -0
- package/Buffers/buffer.nonFloatVertexBuffers.js.map +1 -1
- package/Buffers/storageBuffer.js +1 -1
- package/Buffers/storageBuffer.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +2 -0
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +6 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.js +2 -0
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Collisions/gpuPicker.js +9 -6
- package/Collisions/gpuPicker.js.map +1 -1
- package/Compute/computeShader.js +1 -1
- package/Compute/computeShader.js.map +1 -1
- package/Culling/Helper/boundingInfoHelper.js +3 -3
- package/Culling/Helper/boundingInfoHelper.js.map +1 -1
- package/Culling/Helper/computeShaderBoundingHelper.js +3 -1
- package/Culling/Helper/computeShaderBoundingHelper.js.map +1 -1
- package/Culling/Helper/transformFeedbackBoundingHelper.js +3 -0
- package/Culling/Helper/transformFeedbackBoundingHelper.js.map +1 -1
- package/Debug/debugLayer.js +1 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js +1 -0
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.prefilteredCubeTexture.js +1 -0
- package/Engines/Extensions/engine.prefilteredCubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.readTexture.js +1 -0
- package/Engines/Extensions/engine.readTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js +1 -0
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.readTexture.js +1 -0
- package/Engines/WebGPU/Extensions/engine.readTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +2 -0
- package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuBufferManager.js +3 -1
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuOcclusionQuery.js +1 -0
- package/Engines/WebGPU/webgpuOcclusionQuery.js.map +1 -1
- package/Engines/WebGPU/webgpuQuerySet.js +15 -9
- package/Engines/WebGPU/webgpuQuerySet.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureManager.js +1 -0
- package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
- package/Engines/WebGPU/webgpuTimestampQuery.js +4 -2
- package/Engines/WebGPU/webgpuTimestampQuery.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +1 -0
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/abstractEngine.js +5 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/constants.d.ts +23 -0
- package/Engines/constants.js +23 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.common.js +7 -1
- package/Engines/engine.common.js.map +1 -1
- package/Engines/engine.js +5 -3
- package/Engines/engine.js.map +1 -1
- package/Engines/engineFactory.js +1 -1
- package/Engines/engineFactory.js.map +1 -1
- package/Engines/nativeEngine.js +19 -11
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +1 -0
- package/Engines/thinEngine.js +22 -18
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +30 -11
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/flowGraphParser.js +2 -2
- package/FlowGraph/flowGraphParser.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +5 -1
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/frameGraph.js +1 -1
- package/FrameGraph/frameGraph.js.map +1 -1
- package/Helpers/sceneHelpers.js +1 -3
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Helpers/videoDome.js +1 -0
- package/Helpers/videoDome.js.map +1 -1
- package/Layers/thinEffectLayer.js +1 -0
- package/Layers/thinEffectLayer.js.map +1 -1
- package/LensFlares/lensFlareSystem.js +1 -0
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +3 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.js +2 -0
- package/Lights/areaLight.js.map +1 -1
- package/Loading/sceneLoader.js +56 -22
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +15 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +34 -7
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js +1 -0
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +1 -0
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +1 -0
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +1 -0
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +1 -0
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +1 -0
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +1 -0
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +9 -11
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +6 -2
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +1 -0
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +11 -3
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +1 -0
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +11 -0
- package/Materials/PBR/pbrBRDFConfiguration.js +16 -0
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +4 -0
- package/Materials/PBR/pbrBaseMaterial.js +12 -8
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrMaterial.d.ts +8 -0
- package/Materials/PBR/pbrMaterial.js +16 -0
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js.map +1 -1
- package/Materials/Textures/Loaders/basisTextureLoader.js +4 -0
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +1 -0
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/exrTextureLoader.js +2 -0
- package/Materials/Textures/Loaders/exrTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js +1 -0
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/textureLoaderManager.js +9 -9
- package/Materials/Textures/Loaders/textureLoaderManager.js.map +1 -1
- package/Materials/Textures/Packer/packer.js +3 -1
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +1 -0
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.polynomial.js +1 -0
- package/Materials/Textures/baseTexture.polynomial.js.map +1 -1
- package/Materials/Textures/hdrCubeTexture.js +1 -0
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/internalTexture.js +1 -0
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/rawCubeTexture.js +3 -0
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +2 -0
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/videoTexture.js +6 -0
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.js +2 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effect.webgl.functions.js +3 -1
- package/Materials/effect.webgl.functions.js.map +1 -1
- package/Materials/effectRenderer.js +1 -0
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/material.js +2 -1
- package/Materials/material.js.map +1 -1
- package/Materials/shaderMaterial.js +4 -2
- package/Materials/shaderMaterial.js.map +1 -1
- package/Meshes/Compression/dracoCodec.js +5 -1
- package/Meshes/Compression/dracoCodec.js.map +1 -1
- package/Meshes/Compression/dracoCompression.js +4 -3
- package/Meshes/Compression/dracoCompression.js.map +1 -1
- package/Meshes/Compression/dracoCompressionWorker.js +5 -2
- package/Meshes/Compression/dracoCompressionWorker.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.js +5 -1
- package/Meshes/Compression/dracoDecoder.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.js +3 -2
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +18 -18
- package/Meshes/Compression/meshoptCompression.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +14 -15
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js +20 -10
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js.map +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.js +1 -0
- package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -1
- package/Meshes/Node/nodeGeometry.js +5 -1
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/mesh.js +2 -2
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.js +1 -0
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +1 -0
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
- package/Misc/assetsManager.js +2 -1
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/asyncLock.js +5 -2
- package/Misc/asyncLock.js.map +1 -1
- package/Misc/basis.js +9 -2
- package/Misc/basis.js.map +1 -1
- package/Misc/basisWorker.js +3 -1
- package/Misc/basisWorker.js.map +1 -1
- package/Misc/copyTextureToTexture.js +1 -0
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/coroutine.js +2 -1
- package/Misc/coroutine.js.map +1 -1
- package/Misc/dataReader.js +3 -4
- package/Misc/dataReader.js.map +1 -1
- package/Misc/dumpTools.js +7 -1
- package/Misc/dumpTools.js.map +1 -1
- package/Misc/environmentTextureTools.d.ts +0 -2
- package/Misc/environmentTextureTools.js +20 -7
- package/Misc/environmentTextureTools.js.map +1 -1
- package/Misc/equirectangularCapture.js +2 -1
- package/Misc/equirectangularCapture.js.map +1 -1
- package/Misc/fileTools.js +2 -0
- package/Misc/fileTools.js.map +1 -1
- package/Misc/filesInput.js +5 -1
- package/Misc/filesInput.js.map +1 -1
- package/Misc/khronosTextureContainer2.js +10 -3
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/khronosTextureContainer2Worker.js +4 -1
- package/Misc/khronosTextureContainer2Worker.js.map +1 -1
- package/Misc/minMaxReducer.js +1 -0
- package/Misc/minMaxReducer.js.map +1 -1
- package/Misc/observable.extensions.js +3 -1
- package/Misc/observable.extensions.js.map +1 -1
- package/Misc/observable.js +2 -0
- package/Misc/observable.js.map +1 -1
- package/Misc/observableCoroutine.js +1 -0
- package/Misc/observableCoroutine.js.map +1 -1
- package/Misc/reflector.js +1 -0
- package/Misc/reflector.js.map +1 -1
- package/Misc/rgbdTextureTools.js +2 -1
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneSerializer.js +2 -2
- package/Misc/sceneSerializer.js.map +1 -1
- package/Misc/screenshotTools.js +9 -4
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/textureTools.js +2 -0
- package/Misc/textureTools.js.map +1 -1
- package/Misc/tools.internals.js +2 -1
- package/Misc/tools.internals.js.map +1 -1
- package/Misc/tools.js +9 -3
- package/Misc/tools.js.map +1 -1
- package/Misc/videoRecorder.js +1 -0
- package/Misc/videoRecorder.js.map +1 -1
- package/Misc/webRequest.fetch.js +2 -1
- package/Misc/webRequest.fetch.js.map +1 -1
- package/Misc/workerPool.js +3 -0
- package/Misc/workerPool.js.map +1 -1
- package/Particles/flowMap.js +1 -1
- package/Particles/flowMap.js.map +1 -1
- package/Particles/particleHelper.js +7 -0
- package/Particles/particleHelper.js.map +1 -1
- package/Particles/pointsCloudSystem.js +7 -7
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Particles/thinParticleSystem.js +2 -0
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Physics/physicsHelper.js +2 -2
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/v1/Plugins/oimoJSPlugin.js +1 -1
- package/Physics/v1/Plugins/oimoJSPlugin.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js +1 -0
- package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +1 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/depthRenderer.js +1 -0
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js +3 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +1 -0
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/iblCdfGenerator.js +4 -1
- package/Rendering/iblCdfGenerator.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +5 -1
- package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +12 -5
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +3 -0
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +21 -8
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +3 -0
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance.js +6 -6
- package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js +2 -7
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js +20 -16
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +6 -8
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +2 -2
- package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -5
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
- package/Shaders/pbr.fragment.js +7 -3
- package/Shaders/pbr.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/lightFragment.js +5 -1
- package/ShadersWGSL/ShadersInclude/lightFragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBRDFFunctions.js +5 -5
- package/ShadersWGSL/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockDirectLighting.js +3 -0
- package/ShadersWGSL/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockFinalLitComponents.js +21 -8
- package/ShadersWGSL/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockFinalUnlitComponents.js +3 -0
- package/ShadersWGSL/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectance.js +6 -6
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectance.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectance0.js +2 -7
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectivity.js +22 -15
- package/ShadersWGSL/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockSubSurface.js +6 -8
- package/ShadersWGSL/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrDebug.js +2 -2
- package/ShadersWGSL/ShadersInclude/pbrDebug.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js +1 -7
- package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
- package/ShadersWGSL/pbr.fragment.js +7 -3
- package/ShadersWGSL/pbr.fragment.js.map +1 -1
- package/Sprites/spriteManager.js +5 -1
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spriteRenderer.js +1 -0
- package/Sprites/spriteRenderer.js.map +1 -1
- package/XR/features/WebXRAnchorSystem.js +4 -3
- package/XR/features/WebXRAnchorSystem.js.map +1 -1
- package/XR/features/WebXRDepthSensing.js +1 -1
- package/XR/features/WebXRDepthSensing.js.map +1 -1
- package/XR/features/WebXRHandTracking.js +4 -1
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRHitTest.js +4 -1
- package/XR/features/WebXRHitTest.js.map +1 -1
- package/XR/features/WebXRHitTestLegacy.js +6 -5
- package/XR/features/WebXRHitTestLegacy.js.map +1 -1
- package/XR/features/WebXRImageTracking.js +2 -1
- package/XR/features/WebXRImageTracking.js.map +1 -1
- package/XR/features/WebXRLightEstimation.js +3 -0
- package/XR/features/WebXRLightEstimation.js.map +1 -1
- package/XR/features/WebXRNearInteraction.js +2 -0
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/features/WebXRPlaneDetector.js +2 -2
- package/XR/features/WebXRPlaneDetector.js.map +1 -1
- package/XR/motionController/webXRAbstractMotionController.js +3 -2
- package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
- package/XR/motionController/webXRMicrosoftMixedRealityController.js +6 -6
- package/XR/motionController/webXRMicrosoftMixedRealityController.js.map +1 -1
- package/XR/motionController/webXRMotionControllerManager.js +15 -9
- package/XR/motionController/webXRMotionControllerManager.js.map +1 -1
- package/XR/motionController/webXRProfiledMotionController.js +1 -1
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/native/nativeXRFrame.js +1 -0
- package/XR/native/nativeXRFrame.js.map +1 -1
- package/XR/webXRDefaultExperience.js +10 -12
- package/XR/webXRDefaultExperience.js.map +1 -1
- package/XR/webXREnterExitUI.js +2 -1
- package/XR/webXREnterExitUI.js.map +1 -1
- package/XR/webXRExperienceHelper.js +5 -2
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRFeaturesManager.js +1 -0
- package/XR/webXRFeaturesManager.js.map +1 -1
- package/XR/webXRInput.js +1 -0
- package/XR/webXRInput.js.map +1 -1
- package/XR/webXRInputSource.js +2 -0
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRManagedOutputCanvas.js +5 -1
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRSessionManager.js +56 -60
- package/XR/webXRSessionManager.js.map +1 -1
- package/assetContainer.js +28 -28
- package/assetContainer.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +5 -4
- package/scene.js.map +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"engine.computeShader.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.computeShader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,gCAAyB;AAE1C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAK/D,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAC/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,iCAAiC,CAAC;AA4B/E,MAAM,qBAAqB,GAA6B,EAAE,CAAC;AAE3D,YAAY,CAAC,SAAS,CAAC,oBAAoB,GAAG;IAC1C,OAAO,IAAI,oBAAoB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;AACtE,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,QAAmE,EAAE,OAAsC;IAC9J,MAAM,OAAO,GAAG,OAAO,QAAQ,KAAK,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,YAAY,IAAI,QAAQ,CAAC,aAAa,IAAI,QAAQ,CAAC,cAAc,IAAI,QAAQ,CAAC,OAAO,CAAC;IAEzJ,MAAM,IAAI,GAAG,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC;IAC7C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,EAAE,CAAC;QACrC,MAAM,cAAc,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAC1D,IAAI,OAAO,CAAC,UAAU,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,CAAC;YACjD,OAAO,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;QACvC,CAAC;QAED,OAAO,cAAc,CAAC;IAC1B,CAAC;IACD,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAChE,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;IAE5C,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,4BAA4B,GAAG;IAClD,OAAO,IAAI,4BAA4B,CAAC,IAAI,CAAC,CAAC;AAClD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,yBAAyB,GAAG;IAC/C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC7C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC;YACpB,OAAO,KAAK,CAAC;QACjB,CAAC;IACL,CAAC;IAED,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,eAAe,GAAG,UACrC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAS,EACT,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,EACL,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;AACrH,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,uBAAuB,GAAG,UAC7C,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,MAAkB,EAClB,SAAiB,CAAC,EAClB,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;AACvI,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACtC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAU,EACV,CAAU,EACV,CAAU,EACV,MAAmB,EACnB,MAAe,EACf,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,qBAAqB,EAAE,CAAC;IAE7B,MAAM,eAAe,GAAG,MAAM,CAAC,gBAAgD,CAAC;IAChF,MAAM,cAAc,GAAG,OAA+B,CAAC;IAEvD,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE,CAAC;QACnC,eAAe,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC;YACjE,MAAM,kDAAqC;YAC3C,OAAO,EAAE,eAAe,CAAC,KAAM;SAClC,CAAC,CAAC;IACP,CAAC;IAED,IAAI,cAAc,EAAE,CAAC;QACjB,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,qBAAqB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;IAChF,CAAC;IAED,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,CAAC;IAEhF,WAAW,CAAC,WAAW,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;IAEzD,MAAM,UAAU,GAAG,cAAc,CAAC,aAAa,CAAC,QAAQ,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IAC5G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;QACzC,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS;QACb,CAAC;QACD,WAAW,CAAC,YAAY,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;IAC3C,CAAC;IAED,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;QACvB,WAAW,CAAC,0BAA0B,CAAC,MAAM,CAAC,kBAAkB,EAAU,MAAM,CAAC,CAAC;IACtF,CAAC;SAAM,CAAC;QACJ,IAAY,CAAC,GAAW,CAAC,GAAW,CAAC,GAAG,CAAC,EAAE,CAAC;YACxC,WAAW,CAAC,kBAAkB,CAAS,CAAC,EAAU,CAAC,EAAU,CAAC,CAAC,CAAC;QACpE,CAAC;IACL,CAAC;IACD,WAAW,CAAC,GAAG,EAAE,CAAC;IAElB,IAAI,cAAc,EAAE,CAAC;QACjB,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,cAAc,CAAC,CAAC;QACnE,IAAI,CAAC,eAAe,IAAI,CAAC,CAAC;IAC9B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG;IAC3C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC9C,MAAM,4BAA4B,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC,kBAAkB,EAAkC,CAAC;QAC7H,IAAI,CAAC,6BAA6B,CAAC,4BAA4B,CAAC,CAAC;IACrE,CAAC;IAED,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;AACtC,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,8BAA8B,GAAG,UACpD,eAAwC,EACxC,iBAAyB,EACzB,oBAA4B,EAC5B,OAAyB,EACzB,UAAkB;IAElB,MAAM,aAAa,GAAG,eAA+C,CAAC;IAEtE,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,MAAM,CAAC,GAAG,CAAC,OAAQ,CAAC,CAAC;QACrB,MAAM,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC;IAClC,CAAC;IAED,aAAa,CAAC,OAAO,GAAG;QACpB,OAAO,EAAE,iBAAiB;QAC1B,UAAU,EAAE,oBAAoB;KACnC,CAAC;IAEF,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAAU,MAAqB;IAC1E,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC;QAC5C,OAAO,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEjD,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,kBAAkB,EAAkC,CAAC,CAAC;IACpG,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAC5C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC7C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC/B,MAAM,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACnC,MAAM,CAAC,cAAc,EAAE,CAAC;IAC5B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,kCAAkC,GAAG,UACxD,eAA6C,EAC7C,MAAgE;IAEhE,eAAe,CAAC,KAAM,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;QAC7D,MAAM,mBAAmB,GAA+B;YACpD,SAAS,EAAE,CAAC;YACZ,QAAQ,EAAE,EAAE;SACf,CAAC;QACF,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClC,IAAI,OAAO,CAAC,IAAI,KAAK,OAAO,EAAE,CAAC;gBAC3B,mBAAmB,CAAC,SAAS,EAAE,CAAC;YACpC,CAAC;YACD,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC;gBAC9B,IAAI,EAAE,OAAO,CAAC,IAAI;gBAClB,IAAI,EAAE,OAAO,CAAC,OAAO;gBACrB,IAAI,EAAE,OAAO,CAAC,OAAO;gBACrB,MAAM,EAAE,OAAO,CAAC,OAAO;gBACvB,MAAM,EAAE,OAAO,CAAC,MAAM;gBACtB,MAAM,EAAE,OAAO,CAAC,MAAM;aACzB,CAAC,CAAC;QACP,CAAC;QACD,MAAM,CAAC,mBAAmB,CAAC,CAAC;IAChC,CAAC,CAAC,CAAC;AACP,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,6BAA6B,GAAG,UAAU,eAAwC;IACrG,MAAM,qBAAqB,GAAG,eAA+C,CAAC;IAC9E,IAAI,qBAAqB,EAAE,CAAC;QACxB,eAAe,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qCAAqC,GAAG,UAAU,aAAqB,EAAE,OAAyB,EAAE,UAAkB;IACzI,IAAI,OAAO,EAAE,CAAC;QACV,OAAO,GAAG,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;SAAM,CAAC;QACJ,OAAO,GAAG,EAAE,CAAC;IACjB,CAAC;IACD,OAAO;QACH,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;YACpC,IAAI,EAAE,OAAO,GAAG,aAAa;SAChC,CAAC;QACF,UAAU;KACb,CAAC;AACN,CAAC,CAAC","sourcesContent":["import { Logger } from \"core/Misc/logger\";\r\nimport type { IComputeEffectCreationOptions, IComputeShaderPath } from \"../../../Compute/computeEffect\";\r\nimport { ComputeEffect } from \"../../../Compute/computeEffect\";\r\nimport type { IComputeContext } from \"../../../Compute/IComputeContext\";\r\nimport type { IComputePipelineContext } from \"../../../Compute/IComputePipelineContext\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { ComputeBindingList, ComputeBindingMapping, ComputeCompilationMessages } from \"../../Extensions/engine.computeShader\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport { WebGPUComputeContext } from \"../webgpuComputeContext\";\r\nimport { WebGPUComputePipelineContext } from \"../webgpuComputePipelineContext\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\nimport type { WebGPUPerfCounter } from \"../webgpuPerfCounter\";\r\nimport type { DataBuffer } from \"../../../Buffers/dataBuffer\";\r\n\r\ndeclare module \"../../webgpuEngine\" {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n export interface WebGPUEngine {\r\n /** @internal */\r\n _createComputePipelineStageDescriptor(computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage;\r\n /** @internal\r\n * Either all of x,y,z or buffer and offset should be defined.\r\n */\r\n _computeDispatch(\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x?: number,\r\n y?: number,\r\n z?: number,\r\n buffer?: DataBuffer,\r\n offset?: number,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n ): void;\r\n }\r\n}\r\n\r\nconst ComputePassDescriptor: GPUComputePassDescriptor = {};\r\n\r\nWebGPUEngine.prototype.createComputeContext = function (): IComputeContext | undefined {\r\n return new WebGPUComputeContext(this._device, this._cacheSampler);\r\n};\r\n\r\nWebGPUEngine.prototype.createComputeEffect = function (baseName: string | (IComputeShaderPath & { computeToken?: string }), options: IComputeEffectCreationOptions): ComputeEffect {\r\n const compute = typeof baseName === \"string\" ? baseName : baseName.computeToken || baseName.computeSource || baseName.computeElement || baseName.compute;\r\n\r\n const name = compute + \"@\" + options.defines;\r\n if (this._compiledComputeEffects[name]) {\r\n const compiledEffect = this._compiledComputeEffects[name];\r\n if (options.onCompiled && compiledEffect.isReady()) {\r\n options.onCompiled(compiledEffect);\r\n }\r\n\r\n return compiledEffect;\r\n }\r\n const effect = new ComputeEffect(baseName, options, this, name);\r\n this._compiledComputeEffects[name] = effect;\r\n\r\n return effect;\r\n};\r\n\r\nWebGPUEngine.prototype.createComputePipelineContext = function (): IComputePipelineContext {\r\n return new WebGPUComputePipelineContext(this);\r\n};\r\n\r\nWebGPUEngine.prototype.areAllComputeEffectsReady = function (): boolean {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n if (!effect.isReady()) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x: number,\r\n y = 1,\r\n z = 1,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._computeDispatch(effect, context, bindings, x, y, z, undefined, undefined, bindingsMapping, gpuPerfCounter);\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatchIndirect = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n buffer: DataBuffer,\r\n offset: number = 0,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._computeDispatch(effect, context, bindings, undefined, undefined, undefined, buffer, offset, bindingsMapping, gpuPerfCounter);\r\n};\r\n\r\nWebGPUEngine.prototype._computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x?: number,\r\n y?: number,\r\n z?: number,\r\n buffer?: DataBuffer,\r\n offset?: number,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._endCurrentRenderPass();\r\n\r\n const contextPipeline = effect._pipelineContext as WebGPUComputePipelineContext;\r\n const computeContext = context as WebGPUComputeContext;\r\n\r\n if (!contextPipeline.computePipeline) {\r\n contextPipeline.computePipeline = this._device.createComputePipeline({\r\n layout: WebGPUConstants.AutoLayoutMode.Auto,\r\n compute: contextPipeline.stage!,\r\n });\r\n }\r\n\r\n if (gpuPerfCounter) {\r\n this._timestampQuery.startPass(ComputePassDescriptor, this._timestampIndex);\r\n }\r\n\r\n const computePass = this._renderEncoder.beginComputePass(ComputePassDescriptor);\r\n\r\n computePass.setPipeline(contextPipeline.computePipeline);\r\n\r\n const bindGroups = computeContext.getBindGroups(bindings, contextPipeline.computePipeline, bindingsMapping);\r\n for (let i = 0; i < bindGroups.length; ++i) {\r\n const bindGroup = bindGroups[i];\r\n if (!bindGroup) {\r\n continue;\r\n }\r\n computePass.setBindGroup(i, bindGroup);\r\n }\r\n\r\n if (buffer !== undefined) {\r\n computePass.dispatchWorkgroupsIndirect(buffer.underlyingResource, <number>offset);\r\n } else {\r\n if (<number>x + <number>y + <number>z > 0) {\r\n computePass.dispatchWorkgroups(<number>x, <number>y, <number>z);\r\n }\r\n }\r\n computePass.end();\r\n\r\n if (gpuPerfCounter) {\r\n this._timestampQuery.endPass(this._timestampIndex, gpuPerfCounter);\r\n this._timestampIndex += 2;\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype.releaseComputeEffects = function () {\r\n for (const name in this._compiledComputeEffects) {\r\n const webGPUPipelineContextCompute = this._compiledComputeEffects[name].getPipelineContext() as WebGPUComputePipelineContext;\r\n this._deleteComputePipelineContext(webGPUPipelineContextCompute);\r\n }\r\n\r\n this._compiledComputeEffects = {};\r\n};\r\n\r\nWebGPUEngine.prototype._prepareComputePipelineContext = function (\r\n pipelineContext: IComputePipelineContext,\r\n computeSourceCode: string,\r\n rawComputeSourceCode: string,\r\n defines: Nullable<string>,\r\n entryPoint: string\r\n): void {\r\n const webGpuContext = pipelineContext as WebGPUComputePipelineContext;\r\n\r\n if (this.dbgShowShaderCode) {\r\n Logger.Log(defines!);\r\n Logger.Log(computeSourceCode);\r\n }\r\n\r\n webGpuContext.sources = {\r\n compute: computeSourceCode,\r\n rawCompute: rawComputeSourceCode,\r\n };\r\n\r\n webGpuContext.stage = this._createComputePipelineStageDescriptor(computeSourceCode, defines, entryPoint);\r\n};\r\n\r\nWebGPUEngine.prototype._releaseComputeEffect = function (effect: ComputeEffect): void {\r\n if (this._compiledComputeEffects[effect._key]) {\r\n delete this._compiledComputeEffects[effect._key];\r\n\r\n this._deleteComputePipelineContext(effect.getPipelineContext() as WebGPUComputePipelineContext);\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._rebuildComputeEffects = function (): void {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n effect._pipelineContext = null;\r\n effect._wasPreviouslyReady = false;\r\n effect._prepareEffect();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._executeWhenComputeStateIsCompiled = function (\r\n pipelineContext: WebGPUComputePipelineContext,\r\n action: (messages: Nullable<ComputeCompilationMessages>) => void\r\n): void {\r\n pipelineContext.stage!.module.getCompilationInfo().then((info) => {\r\n const compilationMessages: ComputeCompilationMessages = {\r\n numErrors: 0,\r\n messages: [],\r\n };\r\n for (const message of info.messages) {\r\n if (message.type === \"error\") {\r\n compilationMessages.numErrors++;\r\n }\r\n compilationMessages.messages.push({\r\n type: message.type,\r\n text: message.message,\r\n line: message.lineNum,\r\n column: message.linePos,\r\n length: message.length,\r\n offset: message.offset,\r\n });\r\n }\r\n action(compilationMessages);\r\n });\r\n};\r\n\r\nWebGPUEngine.prototype._deleteComputePipelineContext = function (pipelineContext: IComputePipelineContext): void {\r\n const webgpuPipelineContext = pipelineContext as WebGPUComputePipelineContext;\r\n if (webgpuPipelineContext) {\r\n pipelineContext.dispose();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._createComputePipelineStageDescriptor = function (computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage {\r\n if (defines) {\r\n defines = \"//\" + defines.split(\"\\n\").join(\"\\n//\") + \"\\n\";\r\n } else {\r\n defines = \"\";\r\n }\r\n return {\r\n module: this._device.createShaderModule({\r\n code: defines + computeShader,\r\n }),\r\n entryPoint,\r\n };\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"engine.computeShader.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.computeShader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,gCAAyB;AAE1C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAK/D,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAC/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,iCAAiC,CAAC;AA4B/E,MAAM,qBAAqB,GAA6B,EAAE,CAAC;AAE3D,YAAY,CAAC,SAAS,CAAC,oBAAoB,GAAG;IAC1C,OAAO,IAAI,oBAAoB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;AACtE,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,QAAmE,EAAE,OAAsC;IAC9J,MAAM,OAAO,GAAG,OAAO,QAAQ,KAAK,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,YAAY,IAAI,QAAQ,CAAC,aAAa,IAAI,QAAQ,CAAC,cAAc,IAAI,QAAQ,CAAC,OAAO,CAAC;IAEzJ,MAAM,IAAI,GAAG,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC;IAC7C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,EAAE,CAAC;QACrC,MAAM,cAAc,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAC1D,IAAI,OAAO,CAAC,UAAU,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,CAAC;YACjD,OAAO,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;QACvC,CAAC;QAED,OAAO,cAAc,CAAC;IAC1B,CAAC;IACD,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAChE,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;IAE5C,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,4BAA4B,GAAG;IAClD,OAAO,IAAI,4BAA4B,CAAC,IAAI,CAAC,CAAC;AAClD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,yBAAyB,GAAG;IAC/C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC7C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC;YACpB,OAAO,KAAK,CAAC;QACjB,CAAC;IACL,CAAC;IAED,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,eAAe,GAAG,UACrC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAS,EACT,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,EACL,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;AACrH,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,uBAAuB,GAAG,UAC7C,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,MAAkB,EAClB,SAAiB,CAAC,EAClB,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;AACvI,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACtC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAU,EACV,CAAU,EACV,CAAU,EACV,MAAmB,EACnB,MAAe,EACf,eAAuC,EACvC,cAAkC;IAElC,IAAI,CAAC,qBAAqB,EAAE,CAAC;IAE7B,MAAM,eAAe,GAAG,MAAM,CAAC,gBAAgD,CAAC;IAChF,MAAM,cAAc,GAAG,OAA+B,CAAC;IAEvD,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE,CAAC;QACnC,eAAe,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC;YACjE,MAAM,kDAAqC;YAC3C,OAAO,EAAE,eAAe,CAAC,KAAM;SAClC,CAAC,CAAC;IACP,CAAC;IAED,IAAI,cAAc,EAAE,CAAC;QACjB,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,qBAAqB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;IAChF,CAAC;IAED,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,CAAC;IAEhF,WAAW,CAAC,WAAW,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;IAEzD,MAAM,UAAU,GAAG,cAAc,CAAC,aAAa,CAAC,QAAQ,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IAC5G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;QACzC,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS;QACb,CAAC;QACD,WAAW,CAAC,YAAY,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;IAC3C,CAAC;IAED,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;QACvB,WAAW,CAAC,0BAA0B,CAAC,MAAM,CAAC,kBAAkB,EAAU,MAAM,CAAC,CAAC;IACtF,CAAC;SAAM,CAAC;QACJ,IAAY,CAAC,GAAW,CAAC,GAAW,CAAC,GAAG,CAAC,EAAE,CAAC;YACxC,WAAW,CAAC,kBAAkB,CAAS,CAAC,EAAU,CAAC,EAAU,CAAC,CAAC,CAAC;QACpE,CAAC;IACL,CAAC;IACD,WAAW,CAAC,GAAG,EAAE,CAAC;IAElB,IAAI,cAAc,EAAE,CAAC;QACjB,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,cAAc,CAAC,CAAC;QACnE,IAAI,CAAC,eAAe,IAAI,CAAC,CAAC;IAC9B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG;IAC3C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC9C,MAAM,4BAA4B,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC,kBAAkB,EAAkC,CAAC;QAC7H,IAAI,CAAC,6BAA6B,CAAC,4BAA4B,CAAC,CAAC;IACrE,CAAC;IAED,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;AACtC,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,8BAA8B,GAAG,UACpD,eAAwC,EACxC,iBAAyB,EACzB,oBAA4B,EAC5B,OAAyB,EACzB,UAAkB;IAElB,MAAM,aAAa,GAAG,eAA+C,CAAC;IAEtE,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,MAAM,CAAC,GAAG,CAAC,OAAQ,CAAC,CAAC;QACrB,MAAM,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC;IAClC,CAAC;IAED,aAAa,CAAC,OAAO,GAAG;QACpB,OAAO,EAAE,iBAAiB;QAC1B,UAAU,EAAE,oBAAoB;KACnC,CAAC;IAEF,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAAU,MAAqB;IAC1E,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC;QAC5C,OAAO,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEjD,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,kBAAkB,EAAkC,CAAC,CAAC;IACpG,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAC5C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;QAC7C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC/B,MAAM,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACnC,MAAM,CAAC,cAAc,EAAE,CAAC;IAC5B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,kCAAkC,GAAG,UACxD,eAA6C,EAC7C,MAAgE;IAEhE,mFAAmF;IACnF,eAAe,CAAC,KAAM,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;QAC7D,MAAM,mBAAmB,GAA+B;YACpD,SAAS,EAAE,CAAC;YACZ,QAAQ,EAAE,EAAE;SACf,CAAC;QACF,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClC,IAAI,OAAO,CAAC,IAAI,KAAK,OAAO,EAAE,CAAC;gBAC3B,mBAAmB,CAAC,SAAS,EAAE,CAAC;YACpC,CAAC;YACD,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC;gBAC9B,IAAI,EAAE,OAAO,CAAC,IAAI;gBAClB,IAAI,EAAE,OAAO,CAAC,OAAO;gBACrB,IAAI,EAAE,OAAO,CAAC,OAAO;gBACrB,MAAM,EAAE,OAAO,CAAC,OAAO;gBACvB,MAAM,EAAE,OAAO,CAAC,MAAM;gBACtB,MAAM,EAAE,OAAO,CAAC,MAAM;aACzB,CAAC,CAAC;QACP,CAAC;QACD,MAAM,CAAC,mBAAmB,CAAC,CAAC;IAChC,CAAC,CAAC,CAAC;AACP,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,6BAA6B,GAAG,UAAU,eAAwC;IACrG,MAAM,qBAAqB,GAAG,eAA+C,CAAC;IAC9E,IAAI,qBAAqB,EAAE,CAAC;QACxB,eAAe,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qCAAqC,GAAG,UAAU,aAAqB,EAAE,OAAyB,EAAE,UAAkB;IACzI,IAAI,OAAO,EAAE,CAAC;QACV,OAAO,GAAG,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;SAAM,CAAC;QACJ,OAAO,GAAG,EAAE,CAAC;IACjB,CAAC;IACD,OAAO;QACH,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;YACpC,IAAI,EAAE,OAAO,GAAG,aAAa;SAChC,CAAC;QACF,UAAU;KACb,CAAC;AACN,CAAC,CAAC","sourcesContent":["import { Logger } from \"core/Misc/logger\";\r\nimport type { IComputeEffectCreationOptions, IComputeShaderPath } from \"../../../Compute/computeEffect\";\r\nimport { ComputeEffect } from \"../../../Compute/computeEffect\";\r\nimport type { IComputeContext } from \"../../../Compute/IComputeContext\";\r\nimport type { IComputePipelineContext } from \"../../../Compute/IComputePipelineContext\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { ComputeBindingList, ComputeBindingMapping, ComputeCompilationMessages } from \"../../Extensions/engine.computeShader\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport { WebGPUComputeContext } from \"../webgpuComputeContext\";\r\nimport { WebGPUComputePipelineContext } from \"../webgpuComputePipelineContext\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\nimport type { WebGPUPerfCounter } from \"../webgpuPerfCounter\";\r\nimport type { DataBuffer } from \"../../../Buffers/dataBuffer\";\r\n\r\ndeclare module \"../../webgpuEngine\" {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n export interface WebGPUEngine {\r\n /** @internal */\r\n _createComputePipelineStageDescriptor(computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage;\r\n /** @internal\r\n * Either all of x,y,z or buffer and offset should be defined.\r\n */\r\n _computeDispatch(\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x?: number,\r\n y?: number,\r\n z?: number,\r\n buffer?: DataBuffer,\r\n offset?: number,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n ): void;\r\n }\r\n}\r\n\r\nconst ComputePassDescriptor: GPUComputePassDescriptor = {};\r\n\r\nWebGPUEngine.prototype.createComputeContext = function (): IComputeContext | undefined {\r\n return new WebGPUComputeContext(this._device, this._cacheSampler);\r\n};\r\n\r\nWebGPUEngine.prototype.createComputeEffect = function (baseName: string | (IComputeShaderPath & { computeToken?: string }), options: IComputeEffectCreationOptions): ComputeEffect {\r\n const compute = typeof baseName === \"string\" ? baseName : baseName.computeToken || baseName.computeSource || baseName.computeElement || baseName.compute;\r\n\r\n const name = compute + \"@\" + options.defines;\r\n if (this._compiledComputeEffects[name]) {\r\n const compiledEffect = this._compiledComputeEffects[name];\r\n if (options.onCompiled && compiledEffect.isReady()) {\r\n options.onCompiled(compiledEffect);\r\n }\r\n\r\n return compiledEffect;\r\n }\r\n const effect = new ComputeEffect(baseName, options, this, name);\r\n this._compiledComputeEffects[name] = effect;\r\n\r\n return effect;\r\n};\r\n\r\nWebGPUEngine.prototype.createComputePipelineContext = function (): IComputePipelineContext {\r\n return new WebGPUComputePipelineContext(this);\r\n};\r\n\r\nWebGPUEngine.prototype.areAllComputeEffectsReady = function (): boolean {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n if (!effect.isReady()) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x: number,\r\n y = 1,\r\n z = 1,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._computeDispatch(effect, context, bindings, x, y, z, undefined, undefined, bindingsMapping, gpuPerfCounter);\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatchIndirect = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n buffer: DataBuffer,\r\n offset: number = 0,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._computeDispatch(effect, context, bindings, undefined, undefined, undefined, buffer, offset, bindingsMapping, gpuPerfCounter);\r\n};\r\n\r\nWebGPUEngine.prototype._computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x?: number,\r\n y?: number,\r\n z?: number,\r\n buffer?: DataBuffer,\r\n offset?: number,\r\n bindingsMapping?: ComputeBindingMapping,\r\n gpuPerfCounter?: WebGPUPerfCounter\r\n): void {\r\n this._endCurrentRenderPass();\r\n\r\n const contextPipeline = effect._pipelineContext as WebGPUComputePipelineContext;\r\n const computeContext = context as WebGPUComputeContext;\r\n\r\n if (!contextPipeline.computePipeline) {\r\n contextPipeline.computePipeline = this._device.createComputePipeline({\r\n layout: WebGPUConstants.AutoLayoutMode.Auto,\r\n compute: contextPipeline.stage!,\r\n });\r\n }\r\n\r\n if (gpuPerfCounter) {\r\n this._timestampQuery.startPass(ComputePassDescriptor, this._timestampIndex);\r\n }\r\n\r\n const computePass = this._renderEncoder.beginComputePass(ComputePassDescriptor);\r\n\r\n computePass.setPipeline(contextPipeline.computePipeline);\r\n\r\n const bindGroups = computeContext.getBindGroups(bindings, contextPipeline.computePipeline, bindingsMapping);\r\n for (let i = 0; i < bindGroups.length; ++i) {\r\n const bindGroup = bindGroups[i];\r\n if (!bindGroup) {\r\n continue;\r\n }\r\n computePass.setBindGroup(i, bindGroup);\r\n }\r\n\r\n if (buffer !== undefined) {\r\n computePass.dispatchWorkgroupsIndirect(buffer.underlyingResource, <number>offset);\r\n } else {\r\n if (<number>x + <number>y + <number>z > 0) {\r\n computePass.dispatchWorkgroups(<number>x, <number>y, <number>z);\r\n }\r\n }\r\n computePass.end();\r\n\r\n if (gpuPerfCounter) {\r\n this._timestampQuery.endPass(this._timestampIndex, gpuPerfCounter);\r\n this._timestampIndex += 2;\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype.releaseComputeEffects = function () {\r\n for (const name in this._compiledComputeEffects) {\r\n const webGPUPipelineContextCompute = this._compiledComputeEffects[name].getPipelineContext() as WebGPUComputePipelineContext;\r\n this._deleteComputePipelineContext(webGPUPipelineContextCompute);\r\n }\r\n\r\n this._compiledComputeEffects = {};\r\n};\r\n\r\nWebGPUEngine.prototype._prepareComputePipelineContext = function (\r\n pipelineContext: IComputePipelineContext,\r\n computeSourceCode: string,\r\n rawComputeSourceCode: string,\r\n defines: Nullable<string>,\r\n entryPoint: string\r\n): void {\r\n const webGpuContext = pipelineContext as WebGPUComputePipelineContext;\r\n\r\n if (this.dbgShowShaderCode) {\r\n Logger.Log(defines!);\r\n Logger.Log(computeSourceCode);\r\n }\r\n\r\n webGpuContext.sources = {\r\n compute: computeSourceCode,\r\n rawCompute: rawComputeSourceCode,\r\n };\r\n\r\n webGpuContext.stage = this._createComputePipelineStageDescriptor(computeSourceCode, defines, entryPoint);\r\n};\r\n\r\nWebGPUEngine.prototype._releaseComputeEffect = function (effect: ComputeEffect): void {\r\n if (this._compiledComputeEffects[effect._key]) {\r\n delete this._compiledComputeEffects[effect._key];\r\n\r\n this._deleteComputePipelineContext(effect.getPipelineContext() as WebGPUComputePipelineContext);\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._rebuildComputeEffects = function (): void {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n effect._pipelineContext = null;\r\n effect._wasPreviouslyReady = false;\r\n effect._prepareEffect();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._executeWhenComputeStateIsCompiled = function (\r\n pipelineContext: WebGPUComputePipelineContext,\r\n action: (messages: Nullable<ComputeCompilationMessages>) => void\r\n): void {\r\n // eslint-disable-next-line @typescript-eslint/no-floating-promises, github/no-then\r\n pipelineContext.stage!.module.getCompilationInfo().then((info) => {\r\n const compilationMessages: ComputeCompilationMessages = {\r\n numErrors: 0,\r\n messages: [],\r\n };\r\n for (const message of info.messages) {\r\n if (message.type === \"error\") {\r\n compilationMessages.numErrors++;\r\n }\r\n compilationMessages.messages.push({\r\n type: message.type,\r\n text: message.message,\r\n line: message.lineNum,\r\n column: message.linePos,\r\n length: message.length,\r\n offset: message.offset,\r\n });\r\n }\r\n action(compilationMessages);\r\n });\r\n};\r\n\r\nWebGPUEngine.prototype._deleteComputePipelineContext = function (pipelineContext: IComputePipelineContext): void {\r\n const webgpuPipelineContext = pipelineContext as WebGPUComputePipelineContext;\r\n if (webgpuPipelineContext) {\r\n pipelineContext.dispose();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._createComputePipelineStageDescriptor = function (computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage {\r\n if (defines) {\r\n defines = \"//\" + defines.split(\"\\n\").join(\"\\n//\") + \"\\n\";\r\n } else {\r\n defines = \"\";\r\n }\r\n return {\r\n module: this._device.createShaderModule({\r\n code: defines + computeShader,\r\n }),\r\n entryPoint,\r\n };\r\n};\r\n"]}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { ThinWebGPUEngine } from "../../thinWebGPUEngine.js";
|
|
2
|
+
// eslint-disable-next-line @typescript-eslint/promise-function-async
|
|
2
3
|
ThinWebGPUEngine.prototype._readTexturePixels = function (texture, width, height, faceIndex = -1, level = 0, buffer = null, flushRenderer = true, noDataConversion = false, x = 0, y = 0) {
|
|
3
4
|
const gpuTextureWrapper = texture._hardwareTexture;
|
|
4
5
|
if (flushRenderer) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"engine.readTexture.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.readTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,kCAAsC;AAsCjE,gBAAgB,CAAC,SAAS,CAAC,kBAAkB,GAAG,UAC5C,OAAwB,EACxB,KAAa,EACb,MAAc,EACd,SAAS,GAAG,CAAC,CAAC,EACd,KAAK,GAAG,CAAC,EACT,SAAoC,IAAI,EACxC,aAAa,GAAG,IAAI,EACpB,gBAAgB,GAAG,KAAK,EACxB,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC;IAEL,MAAM,iBAAiB,GAAG,OAAO,CAAC,gBAAyC,CAAC;IAE5E,IAAI,aAAa,EAAE,CAAC;QAChB,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC5B,CAAC;IAED,OAAO,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,iBAAiB,CAAC,kBAAmB,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;AAC5K,CAAC,CAAC;AAEF,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAChD,4CAA4C;IAC5C,MAAM,kDAAkD,CAAC;AAC7D,CAAC,CAAC","sourcesContent":["import { ThinWebGPUEngine } from \"core/Engines/thinWebGPUEngine\";\r\nimport type { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { WebGPUHardwareTexture } from \"../webgpuHardwareTexture\";\r\n\r\ndeclare module \"../../abstractEngine\" {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n export interface AbstractEngine {\r\n /** @internal */\r\n _readTexturePixels(\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex?: number,\r\n level?: number,\r\n buffer?: Nullable<ArrayBufferView>,\r\n flushRenderer?: boolean,\r\n noDataConversion?: boolean,\r\n x?: number,\r\n y?: number\r\n ): Promise<ArrayBufferView>;\r\n\r\n /** @internal */\r\n _readTexturePixelsSync(\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex?: number,\r\n level?: number,\r\n buffer?: Nullable<ArrayBufferView>,\r\n flushRenderer?: boolean,\r\n noDataConversion?: boolean,\r\n x?: number,\r\n y?: number\r\n ): ArrayBufferView;\r\n }\r\n}\r\n\r\nThinWebGPUEngine.prototype._readTexturePixels = function (\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex = -1,\r\n level = 0,\r\n buffer: Nullable<ArrayBufferView> = null,\r\n flushRenderer = true,\r\n noDataConversion = false,\r\n x = 0,\r\n y = 0\r\n): Promise<ArrayBufferView> {\r\n const gpuTextureWrapper = texture._hardwareTexture as WebGPUHardwareTexture;\r\n\r\n if (flushRenderer) {\r\n this.flushFramebuffer();\r\n }\r\n\r\n return this._textureHelper.readPixels(gpuTextureWrapper.underlyingResource!, x, y, width, height, gpuTextureWrapper.format, faceIndex, level, buffer, noDataConversion);\r\n};\r\n\r\nThinWebGPUEngine.prototype._readTexturePixelsSync = function (): ArrayBufferView {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"_readTexturePixelsSync is unsupported in WebGPU!\";\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"engine.readTexture.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.readTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,kCAAsC;AAsCjE,qEAAqE;AACrE,gBAAgB,CAAC,SAAS,CAAC,kBAAkB,GAAG,UAC5C,OAAwB,EACxB,KAAa,EACb,MAAc,EACd,SAAS,GAAG,CAAC,CAAC,EACd,KAAK,GAAG,CAAC,EACT,SAAoC,IAAI,EACxC,aAAa,GAAG,IAAI,EACpB,gBAAgB,GAAG,KAAK,EACxB,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC;IAEL,MAAM,iBAAiB,GAAG,OAAO,CAAC,gBAAyC,CAAC;IAE5E,IAAI,aAAa,EAAE,CAAC;QAChB,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC5B,CAAC;IAED,OAAO,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,iBAAiB,CAAC,kBAAmB,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;AAC5K,CAAC,CAAC;AAEF,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAChD,4CAA4C;IAC5C,MAAM,kDAAkD,CAAC;AAC7D,CAAC,CAAC","sourcesContent":["import { ThinWebGPUEngine } from \"core/Engines/thinWebGPUEngine\";\r\nimport type { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { WebGPUHardwareTexture } from \"../webgpuHardwareTexture\";\r\n\r\ndeclare module \"../../abstractEngine\" {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n export interface AbstractEngine {\r\n /** @internal */\r\n _readTexturePixels(\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex?: number,\r\n level?: number,\r\n buffer?: Nullable<ArrayBufferView>,\r\n flushRenderer?: boolean,\r\n noDataConversion?: boolean,\r\n x?: number,\r\n y?: number\r\n ): Promise<ArrayBufferView>;\r\n\r\n /** @internal */\r\n _readTexturePixelsSync(\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex?: number,\r\n level?: number,\r\n buffer?: Nullable<ArrayBufferView>,\r\n flushRenderer?: boolean,\r\n noDataConversion?: boolean,\r\n x?: number,\r\n y?: number\r\n ): ArrayBufferView;\r\n }\r\n}\r\n\r\n// eslint-disable-next-line @typescript-eslint/promise-function-async\r\nThinWebGPUEngine.prototype._readTexturePixels = function (\r\n texture: InternalTexture,\r\n width: number,\r\n height: number,\r\n faceIndex = -1,\r\n level = 0,\r\n buffer: Nullable<ArrayBufferView> = null,\r\n flushRenderer = true,\r\n noDataConversion = false,\r\n x = 0,\r\n y = 0\r\n): Promise<ArrayBufferView> {\r\n const gpuTextureWrapper = texture._hardwareTexture as WebGPUHardwareTexture;\r\n\r\n if (flushRenderer) {\r\n this.flushFramebuffer();\r\n }\r\n\r\n return this._textureHelper.readPixels(gpuTextureWrapper.underlyingResource!, x, y, width, height, gpuTextureWrapper.format, faceIndex, level, buffer, noDataConversion);\r\n};\r\n\r\nThinWebGPUEngine.prototype._readTexturePixelsSync = function (): ArrayBufferView {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"_readTexturePixelsSync is unsupported in WebGPU!\";\r\n};\r\n"]}
|
|
@@ -30,6 +30,7 @@ WebGPUEngine.prototype.updateVideoTexture = function (texture, video, invertY) {
|
|
|
30
30
|
}
|
|
31
31
|
else if (video) {
|
|
32
32
|
this.createImageBitmap(video)
|
|
33
|
+
// eslint-disable-next-line github/no-then
|
|
33
34
|
.then((bitmap) => {
|
|
34
35
|
this._textureHelper.updateTexture(bitmap, texture, texture.width, texture.height, texture.depth, gpuTextureWrapper.format, 0, 0, !invertY, false, 0, 0);
|
|
35
36
|
if (texture.generateMipMaps) {
|
|
@@ -37,6 +38,7 @@ WebGPUEngine.prototype.updateVideoTexture = function (texture, video, invertY) {
|
|
|
37
38
|
}
|
|
38
39
|
texture.isReady = true;
|
|
39
40
|
})
|
|
41
|
+
// eslint-disable-next-line github/no-then
|
|
40
42
|
.catch(() => {
|
|
41
43
|
// Sometimes createImageBitmap(video) fails with "Failed to execute 'createImageBitmap' on 'Window': The provided element's player has no current data."
|
|
42
44
|
// Just keep going on
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"engine.videoTexture.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.videoTexture.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAiBlD,SAAS,iBAAiB,CAAC,OAAqD;IAC5E,OAAO,OAAO,IAAK,OAA2B,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;AACnG,CAAC;AAED,YAAY,CAAC,SAAS,CAAC,kBAAkB,GAAG,UAAU,OAAkC,EAAE,KAAmD,EAAE,OAAgB;IAC3J,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,EAAE,CAAC;QAClC,OAAO;IACX,CAAC;IAED,IAAI,IAAI,CAAC,sBAAsB,KAAK,SAAS,EAAE,CAAC;QAC5C,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;IACvC,CAAC;IAED,IAAI,iBAAiB,GAAG,OAAO,CAAC,gBAAyC,CAAC;IAE1E,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,kBAAkB,EAAE,CAAC;QAChD,iBAAiB,GAAG,IAAI,CAAC,cAAc,CAAC,kCAAkC,CAAC,OAAO,CAAC,CAAC;IACxF,CAAC;IAED,IAAI,iBAAiB,CAAC,KAAK,CAAC,EAAE,CAAC;QAC3B,IAAI,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC;YAClB,IAAI,CAAC;gBACD,IAAI,CAAC,cAAc,CAAC,kBAAkB,CAAC,KAAK,EAAE,OAAO,EAAE,iBAAiB,CAAC,MAAM,EAAE,CAAC,OAAO,CAAC,CAAC;gBAC3F,IAAI,OAAO,CAAC,eAAe,EAAE,CAAC;oBAC1B,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;gBACnC,CAAC;YACL,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACT,kEAAkE;gBAClE,2EAA2E;YAC/E,CAAC;YACD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QAC3B,CAAC;IACL,CAAC;SAAM,IAAI,KAAK,EAAE,CAAC;QACf,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC;
|
|
1
|
+
{"version":3,"file":"engine.videoTexture.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.videoTexture.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAiBlD,SAAS,iBAAiB,CAAC,OAAqD;IAC5E,OAAO,OAAO,IAAK,OAA2B,CAAC,kBAAkB,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;AACnG,CAAC;AAED,YAAY,CAAC,SAAS,CAAC,kBAAkB,GAAG,UAAU,OAAkC,EAAE,KAAmD,EAAE,OAAgB;IAC3J,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,WAAW,EAAE,CAAC;QAClC,OAAO;IACX,CAAC;IAED,IAAI,IAAI,CAAC,sBAAsB,KAAK,SAAS,EAAE,CAAC;QAC5C,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;IACvC,CAAC;IAED,IAAI,iBAAiB,GAAG,OAAO,CAAC,gBAAyC,CAAC;IAE1E,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,kBAAkB,EAAE,CAAC;QAChD,iBAAiB,GAAG,IAAI,CAAC,cAAc,CAAC,kCAAkC,CAAC,OAAO,CAAC,CAAC;IACxF,CAAC;IAED,IAAI,iBAAiB,CAAC,KAAK,CAAC,EAAE,CAAC;QAC3B,IAAI,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC;YAClB,IAAI,CAAC;gBACD,IAAI,CAAC,cAAc,CAAC,kBAAkB,CAAC,KAAK,EAAE,OAAO,EAAE,iBAAiB,CAAC,MAAM,EAAE,CAAC,OAAO,CAAC,CAAC;gBAC3F,IAAI,OAAO,CAAC,eAAe,EAAE,CAAC;oBAC1B,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;gBACnC,CAAC;YACL,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACT,kEAAkE;gBAClE,2EAA2E;YAC/E,CAAC;YACD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QAC3B,CAAC;IACL,CAAC;SAAM,IAAI,KAAK,EAAE,CAAC;QACf,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC;YACzB,0CAA0C;aACzC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YACb,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,EAAE,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACxJ,IAAI,OAAO,CAAC,eAAe,EAAE,CAAC;gBAC1B,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;YACnC,CAAC;YAED,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QAC3B,CAAC,CAAC;YACF,0CAA0C;aACzC,KAAK,CAAC,GAAG,EAAE;YACR,wJAAwJ;YACxJ,qBAAqB;YACrB,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QAC3B,CAAC,CAAC,CAAC;IACX,CAAC;AACL,CAAC,CAAC","sourcesContent":["import type { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport type { WebGPUHardwareTexture } from \"../webgpuHardwareTexture\";\r\nimport type { ExternalTexture } from \"../../../Materials/Textures/externalTexture\";\r\n\r\ndeclare module \"../../abstractEngine\" {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n export interface AbstractEngine {\r\n /**\r\n * Update a video texture\r\n * @param texture defines the texture to update\r\n * @param video defines the video element to use\r\n * @param invertY defines if data must be stored with Y axis inverted\r\n */\r\n updateVideoTexture(texture: Nullable<InternalTexture>, video: HTMLVideoElement | Nullable<ExternalTexture>, invertY: boolean): void;\r\n }\r\n}\r\n\r\nfunction IsExternalTexture(texture: Nullable<ExternalTexture> | HTMLVideoElement): texture is ExternalTexture {\r\n return texture && (texture as ExternalTexture).underlyingResource !== undefined ? true : false;\r\n}\r\n\r\nWebGPUEngine.prototype.updateVideoTexture = function (texture: Nullable<InternalTexture>, video: HTMLVideoElement | Nullable<ExternalTexture>, invertY: boolean): void {\r\n if (!texture || texture._isDisabled) {\r\n return;\r\n }\r\n\r\n if (this._videoTextureSupported === undefined) {\r\n this._videoTextureSupported = true;\r\n }\r\n\r\n let gpuTextureWrapper = texture._hardwareTexture as WebGPUHardwareTexture;\r\n\r\n if (!texture._hardwareTexture?.underlyingResource) {\r\n gpuTextureWrapper = this._textureHelper.createGPUTextureForInternalTexture(texture);\r\n }\r\n\r\n if (IsExternalTexture(video)) {\r\n if (video.isReady()) {\r\n try {\r\n this._textureHelper.copyVideoToTexture(video, texture, gpuTextureWrapper.format, !invertY);\r\n if (texture.generateMipMaps) {\r\n this._generateMipmaps(texture);\r\n }\r\n } catch (e) {\r\n // WebGPU doesn't support video element who are not playing so far\r\n // Ignore this error ensures we can start a video texture in a paused state\r\n }\r\n texture.isReady = true;\r\n }\r\n } else if (video) {\r\n this.createImageBitmap(video)\r\n // eslint-disable-next-line github/no-then\r\n .then((bitmap) => {\r\n this._textureHelper.updateTexture(bitmap, texture, texture.width, texture.height, texture.depth, gpuTextureWrapper.format, 0, 0, !invertY, false, 0, 0);\r\n if (texture.generateMipMaps) {\r\n this._generateMipmaps(texture);\r\n }\r\n\r\n texture.isReady = true;\r\n })\r\n // eslint-disable-next-line github/no-then\r\n .catch(() => {\r\n // Sometimes createImageBitmap(video) fails with \"Failed to execute 'createImageBitmap' on 'Window': The provided element's player has no current data.\"\r\n // Just keep going on\r\n texture.isReady = true;\r\n });\r\n }\r\n};\r\n"]}
|
|
@@ -90,11 +90,12 @@ export class WebGPUBufferManager {
|
|
|
90
90
|
}
|
|
91
91
|
return destArray;
|
|
92
92
|
}
|
|
93
|
-
// eslint-disable-next-line @typescript-eslint/naming-convention
|
|
93
|
+
// eslint-disable-next-line @typescript-eslint/naming-convention, @typescript-eslint/promise-function-async
|
|
94
94
|
readDataFromBuffer(gpuBuffer, size, width, height, bytesPerRow, bytesPerRowAligned, type = 0, offset = 0, buffer = null, destroyBuffer = true, noDataConversion = false) {
|
|
95
95
|
const floatFormat = type === 1 ? 2 : type === 2 ? 1 : 0;
|
|
96
96
|
const engineId = this._engine.uniqueId;
|
|
97
97
|
return new Promise((resolve, reject) => {
|
|
98
|
+
// eslint-disable-next-line github/no-then
|
|
98
99
|
gpuBuffer.mapAsync(1 /* WebGPUConstants.MapMode.Read */, offset, size).then(() => {
|
|
99
100
|
const copyArrayBuffer = gpuBuffer.getMappedRange(offset, size);
|
|
100
101
|
let data = buffer;
|
|
@@ -173,6 +174,7 @@ export class WebGPUBufferManager {
|
|
|
173
174
|
resolve(new Uint8Array());
|
|
174
175
|
}
|
|
175
176
|
else {
|
|
177
|
+
// eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors
|
|
176
178
|
reject(reason);
|
|
177
179
|
}
|
|
178
180
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuBufferManager.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuBufferManager.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,0BAA0B,EAAE,MAAM,6BAA6B,CAAC;AACzE,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEzC,gEAAgE;AAChE,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAErD,gBAAgB;AAChB,MAAM,OAAO,mBAAmB;IAKpB,MAAM,CAAC,YAAY,CAAC,MAA8B;QACtD,OAAQ,MAAqB,CAAC,kBAAkB,KAAK,SAAS,CAAC;IACnE,CAAC;IAEO,MAAM,CAAC,cAAc,CAAC,KAA0B,EAAE,MAAM,GAAG,EAAE;QACjE,IAAI,MAAM,GAAG,MAAM,CAAC;QAEpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC;YAC1B,IAAI,KAAK,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;gBACnB,IAAI,MAAM,EAAE,CAAC;oBACT,MAAM,IAAI,GAAG,CAAC;gBAClB,CAAC;gBACD,MAAM,IAAI,eAAe,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YAClD,CAAC;QACL,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAED,YAAY,MAAoB,EAAE,MAAiB;QArB3C,4BAAuB,GAAqB,EAAE,CAAC;QAsBnD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAEM,eAAe,CAAC,UAAoC,EAAE,KAA0B,EAAE,gBAAgB,GAAG,KAAK,EAAE,KAAc;QAC7H,MAAM,aAAa,GAAI,UAA8B,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAE,UAA8B,CAAC,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAE,UAAqB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,iEAAiE;QAC7O,MAAM,wBAAwB,GAAG;YAC7B,KAAK,EAAE,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,GAAG,GAAG,GAAG,mBAAmB,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC,GAAG,OAAO,GAAG,aAAa;YACnJ,gBAAgB;YAChB,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,KAAK;SACf,CAAC;QAEF,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,wBAAwB,CAAC,CAAC;IAC/D,CAAC;IAEM,YAAY,CAAC,UAAoC,EAAE,KAA0B,EAAE,KAAc;QAChG,MAAM,MAAM,GAAI,UAA8B,CAAC,UAAU,KAAK,SAAS,CAAC;QACxE,MAAM,UAAU,GAAG,IAAI,gBAAgB,EAAE,CAAC;QAC1C,MAAM,OAAO,GAAG,qBAAqB,GAAG,UAAU,CAAC,QAAQ,CAAC;QAC5D,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC,CAAC,OAAO,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC;QAChH,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,QAAQ,GAAG,MAAM,CAAC,CAAC,CAAE,UAA8B,CAAC,UAAU,CAAC,CAAC,CAAE,UAAqB,CAAC;QACnG,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAE5C,IAAI,MAAM,EAAE,CAAC;YACT,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,EAAE,UAA6B,CAAC,CAAC;QAClE,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,mEAAmE;IACnE,iHAAiH;IAC1G,UAAU,CAAC,MAAiB,EAAE,aAAqB,EAAE,GAAoB,EAAE,aAAqB,EAAE,UAAkB;QACvH,aAAa,IAAI,GAAG,CAAC,UAAU,CAAC;QAEhC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,aAAa,EAAE,GAAG,CAAC,MAAM,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;IACjG,CAAC;IAED,oIAAoI;IACpI,mKAAmK;IAC5J,UAAU,CAAC,UAA4B,EAAE,aAAqB,EAAE,GAAoB,EAAE,aAAa,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC;QAC1H,MAAM,MAAM,GAAG,UAAU,CAAC,kBAA+B,CAAC;QAE1D,UAAU,GAAG,UAAU,IAAI,GAAG,CAAC,UAAU,GAAG,aAAa,CAAC;QAE1D,iDAAiD;QACjD,MAAM,QAAQ,GAAG,aAAa,GAAG,CAAC,CAAC;QAEnC,aAAa,IAAI,QAAQ,CAAC;QAC1B,aAAa,IAAI,QAAQ,CAAC;QAE1B,kDAAkD;QAClD,MAAM,kBAAkB,GAAG,UAAU,CAAC;QAEtC,UAAU,GAAG,CAAC,UAAU,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAE9C,mHAAmH;QACnH,MAAM,iBAAiB,GAAG,GAAG,CAAC,MAAM,CAAC,UAAU,GAAG,GAAG,CAAC,UAAU,CAAC;QAEjE,IAAI,iBAAiB,GAAG,UAAU,EAAE,CAAC;YACjC,+DAA+D;YAC/D,uDAAuD;YACvD,yEAAyE;YACzE,MAAM,SAAS,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC7C,SAAS,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,UAAU,GAAG,aAAa,EAAE,kBAAkB,CAAC,CAAC,CAAC;YAC9F,GAAG,GAAG,SAAS,CAAC;YAChB,aAAa,GAAG,CAAC,CAAC;QACtB,CAAC;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,aAAa,EAAE,GAAG,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;IAC3E,CAAC;IAEO,mCAAmC,CAAC,UAAkB,EAAE,WAAwB,EAAE,SAAwB;QAC9G,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS,GAAG,IAAI,YAAY,CAAC,UAAU,CAAC,CAAC;QAC7C,CAAC;QACD,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,WAAW,CAAC,CAAC;QAC7C,OAAO,UAAU,EAAE,EAAE,CAAC;YAClB,SAAS,CAAC,UAAU,CAAC,GAAG,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;QAC/D,CAAC;QAED,OAAO,SAAS,CAAC;IACrB,CAAC;IAED,gEAAgE;IACzD,kBAAkB,CACrB,SAAoB,EACpB,IAAY,EACZ,KAAa,EACb,MAAc,EACd,WAAmB,EACnB,kBAA0B,EAC1B,IAAI,GAAG,SAAS,CAAC,yBAAyB,EAC1C,MAAM,GAAG,CAAC,EACV,SAAoC,IAAI,EACxC,aAAa,GAAG,IAAI,EACpB,gBAAgB,GAAG,KAAK;QAExB,MAAM,WAAW,GAAG,IAAI,KAAK,SAAS,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjH,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACvC,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACnC,SAAS,CAAC,QAAQ,uCAA+B,MAAM,EAAE,IAAI,CAAC,CAAC,IAAI,CAC/D,GAAG,EAAE;gBACD,MAAM,eAAe,GAAG,SAAS,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;gBAC/D,IAAI,IAAI,GAA0D,MAAM,CAAC;gBACzE,IAAI,gBAAgB,EAAE,CAAC;oBACnB,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;wBAChB,IAAI,GAAG,0BAA0B,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;oBACzE,CAAC;yBAAM,CAAC;wBACJ,IAAI,GAAG,0BAA0B,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,eAAe,CAAC,CAAC;oBACrF,CAAC;gBACL,CAAC;qBAAM,CAAC;oBACJ,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;wBAChB,QAAQ,WAAW,EAAE,CAAC;4BAClB,KAAK,CAAC,EAAE,cAAc;gCAClB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;gCAC3B,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC1D,MAAM;4BACV,KAAK,CAAC,EAAE,aAAa;gCACjB,4EAA4E;gCAC5E,IAAI,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;gCAC3E,MAAM;4BACV,KAAK,CAAC,EAAE,QAAQ;gCACZ,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC;gCACjC,IAAqB,CAAC,GAAG,CAAC,IAAI,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC9D,MAAM;wBACd,CAAC;oBACL,CAAC;yBAAM,CAAC;wBACJ,QAAQ,WAAW,EAAE,CAAC;4BAClB,KAAK,CAAC,EAAE,cAAc;gCAClB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gCAClC,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC1D,MAAM;4BACV,KAAK,CAAC,EAAE,aAAa;gCACjB,4EAA4E;gCAC5E,IAAI,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,GAAG,CAAC,EAAE,eAAe,EAAE,MAAsB,CAAC,CAAC;gCACnG,MAAM;4BACV,KAAK,CAAC,EAAE,QAAQ;gCACZ,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gCACpC,IAAqB,CAAC,GAAG,CAAC,IAAI,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC9D,MAAM;wBACd,CAAC;oBACL,CAAC;gBACL,CAAC;gBACD,IAAI,WAAW,KAAK,kBAAkB,EAAE,CAAC;oBACrC,oFAAoF;oBACpF,IAAI,WAAW,KAAK,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;wBACzC,gDAAgD;wBAChD,WAAW,IAAI,CAAC,CAAC;wBACjB,kBAAkB,IAAI,CAAC,CAAC;oBAC5B,CAAC;oBACD,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC1C,IAAI,MAAM,GAAG,WAAW,EACpB,OAAO,GAAG,CAAC,CAAC;oBAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;wBAC9B,OAAO,GAAG,CAAC,GAAG,kBAAkB,CAAC;wBACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,EAAE,CAAC,EAAE,CAAC;4BACnC,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;wBACvC,CAAC;oBACL,CAAC;oBACD,IAAI,WAAW,KAAK,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;wBACzC,IAAI,GAAG,IAAI,YAAY,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC;oBACzD,CAAC;yBAAM,CAAC;wBACJ,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;oBACnD,CAAC;gBACL,CAAC;gBACD,SAAS,CAAC,KAAK,EAAE,CAAC;gBAClB,IAAI,aAAa,EAAE,CAAC;oBAChB,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;gBAClC,CAAC;gBACD,OAAO,CAAC,IAAI,CAAC,CAAC;YAClB,CAAC,EACD,CAAC,MAAM,EAAE,EAAE;gBACP,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;oBAChE,kHAAkH;oBAClH,OAAO,CAAC,IAAI,UAAU,EAAE,CAAC,CAAC;gBAC9B,CAAC;qBAAM,CAAC;oBACJ,MAAM,CAAC,MAAM,CAAC,CAAC;gBACnB,CAAC;YACL,CAAC,CACJ,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,aAAa,CAAC,MAA8B;QAC/C,IAAI,mBAAmB,CAAC,YAAY,CAAC,MAAM,CAAC,EAAE,CAAC;YAC3C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC1C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,MAAM,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,MAAM,CAAC,UAAU,KAAK,CAAC,EAAE,CAAC;YAC1B,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,kBAA+B,CAAC,CAAC;YAC1E,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,sBAAsB;QACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC3D,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC;QAC9C,CAAC;QAED,IAAI,CAAC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC;IAC5C,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\nimport type { DataBuffer } from \"../../Buffers/dataBuffer\";\r\nimport { WebGPUDataBuffer } from \"../../Meshes/WebGPU/webgpuDataBuffer\";\r\nimport { FromHalfFloat } from \"../../Misc/textureTools\";\r\nimport type { Nullable } from \"../../types\";\r\nimport { allocateAndCopyTypedBuffer } from \"../abstractEngine.functions\";\r\nimport { Constants } from \"../constants\";\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\n\r\n/** @internal */\r\nexport class WebGPUBufferManager {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _deferredReleaseBuffers: Array<GPUBuffer> = [];\r\n\r\n private static _IsGPUBuffer(buffer: DataBuffer | GPUBuffer): buffer is GPUBuffer {\r\n return (buffer as DataBuffer).underlyingResource === undefined;\r\n }\r\n\r\n private static _FlagsToString(flags: GPUBufferUsageFlags, suffix = \"\") {\r\n let result = suffix;\r\n\r\n for (let i = 0; i <= 9; ++i) {\r\n if (flags & (1 << i)) {\r\n if (result) {\r\n result += \"_\";\r\n }\r\n result += WebGPUConstants.BufferUsage[1 << i];\r\n }\r\n }\r\n\r\n return result;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, device: GPUDevice) {\r\n this._engine = engine;\r\n this._device = device;\r\n }\r\n\r\n public createRawBuffer(viewOrSize: ArrayBufferView | number, flags: GPUBufferUsageFlags, mappedAtCreation = false, label?: string): GPUBuffer {\r\n const alignedLength = (viewOrSize as ArrayBufferView).byteLength !== undefined ? ((viewOrSize as ArrayBufferView).byteLength + 3) & ~3 : ((viewOrSize as number) + 3) & ~3; // 4 bytes alignments (because of the upload which requires this)\r\n const verticesBufferDescriptor = {\r\n label: \"BabylonWebGPUDevice\" + this._engine.uniqueId + \"_\" + WebGPUBufferManager._FlagsToString(flags, label ?? \"Buffer\") + \"_size\" + alignedLength,\r\n mappedAtCreation,\r\n size: alignedLength,\r\n usage: flags,\r\n };\r\n\r\n return this._device.createBuffer(verticesBufferDescriptor);\r\n }\r\n\r\n public createBuffer(viewOrSize: ArrayBufferView | number, flags: GPUBufferUsageFlags, label?: string): WebGPUDataBuffer {\r\n const isView = (viewOrSize as ArrayBufferView).byteLength !== undefined;\r\n const dataBuffer = new WebGPUDataBuffer();\r\n const labelId = \"DataBufferUniqueId=\" + dataBuffer.uniqueId;\r\n dataBuffer.buffer = this.createRawBuffer(viewOrSize, flags, undefined, label ? labelId + \"-\" + label : labelId);\r\n dataBuffer.references = 1;\r\n dataBuffer.capacity = isView ? (viewOrSize as ArrayBufferView).byteLength : (viewOrSize as number);\r\n dataBuffer.engineId = this._engine.uniqueId;\r\n\r\n if (isView) {\r\n this.setSubData(dataBuffer, 0, viewOrSize as ArrayBufferView);\r\n }\r\n\r\n return dataBuffer;\r\n }\r\n\r\n // This calls GPUBuffer.writeBuffer() with no alignment corrections\r\n // dstByteOffset and byteLength must both be aligned to 4 bytes and bytes moved must be within src and dst arrays\r\n public setRawData(buffer: GPUBuffer, dstByteOffset: number, src: ArrayBufferView, srcByteOffset: number, byteLength: number): void {\r\n srcByteOffset += src.byteOffset;\r\n\r\n this._device.queue.writeBuffer(buffer, dstByteOffset, src.buffer, srcByteOffset, byteLength);\r\n }\r\n\r\n // This calls GPUBuffer.writeBuffer() with alignment corrections (dstByteOffset and byteLength will be aligned to 4 byte boundaries)\r\n // If alignment is needed, src must be a full copy of dataBuffer, or at least should be large enough to cope with the additional bytes copied because of alignment!\r\n public setSubData(dataBuffer: WebGPUDataBuffer, dstByteOffset: number, src: ArrayBufferView, srcByteOffset = 0, byteLength = 0): void {\r\n const buffer = dataBuffer.underlyingResource as GPUBuffer;\r\n\r\n byteLength = byteLength || src.byteLength - srcByteOffset;\r\n\r\n // Make sure the dst offset is aligned to 4 bytes\r\n const startPre = dstByteOffset & 3;\r\n\r\n srcByteOffset -= startPre;\r\n dstByteOffset -= startPre;\r\n\r\n // Make sure the byte length is aligned to 4 bytes\r\n const originalByteLength = byteLength;\r\n\r\n byteLength = (byteLength + startPre + 3) & ~3;\r\n\r\n // Check if the backing buffer of src is large enough to cope with the additional bytes copied because of alignment\r\n const backingBufferSize = src.buffer.byteLength - src.byteOffset;\r\n\r\n if (backingBufferSize < byteLength) {\r\n // Not enough place in the backing buffer for the aligned copy.\r\n // Creates a new buffer and copy the source data to it.\r\n // The buffer will have byteLength - originalByteLength zeros at the end.\r\n const tmpBuffer = new Uint8Array(byteLength);\r\n tmpBuffer.set(new Uint8Array(src.buffer, src.byteOffset + srcByteOffset, originalByteLength));\r\n src = tmpBuffer;\r\n srcByteOffset = 0;\r\n }\r\n\r\n this.setRawData(buffer, dstByteOffset, src, srcByteOffset, byteLength);\r\n }\r\n\r\n private _getHalfFloatAsFloatRGBAArrayBuffer(dataLength: number, arrayBuffer: ArrayBuffer, destArray?: Float32Array): Float32Array {\r\n if (!destArray) {\r\n destArray = new Float32Array(dataLength);\r\n }\r\n const srcData = new Uint16Array(arrayBuffer);\r\n while (dataLength--) {\r\n destArray[dataLength] = FromHalfFloat(srcData[dataLength]);\r\n }\r\n\r\n return destArray;\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n public readDataFromBuffer(\r\n gpuBuffer: GPUBuffer,\r\n size: number,\r\n width: number,\r\n height: number,\r\n bytesPerRow: number,\r\n bytesPerRowAligned: number,\r\n type = Constants.TEXTURETYPE_UNSIGNED_BYTE,\r\n offset = 0,\r\n buffer: Nullable<ArrayBufferView> = null,\r\n destroyBuffer = true,\r\n noDataConversion = false\r\n ): Promise<ArrayBufferView> {\r\n const floatFormat = type === Constants.TEXTURETYPE_FLOAT ? 2 : type === Constants.TEXTURETYPE_HALF_FLOAT ? 1 : 0;\r\n const engineId = this._engine.uniqueId;\r\n return new Promise((resolve, reject) => {\r\n gpuBuffer.mapAsync(WebGPUConstants.MapMode.Read, offset, size).then(\r\n () => {\r\n const copyArrayBuffer = gpuBuffer.getMappedRange(offset, size);\r\n let data: Nullable<ArrayBufferView> | Uint8Array | Float32Array = buffer;\r\n if (noDataConversion) {\r\n if (data === null) {\r\n data = allocateAndCopyTypedBuffer(type, size, true, copyArrayBuffer);\r\n } else {\r\n data = allocateAndCopyTypedBuffer(type, data.buffer, undefined, copyArrayBuffer);\r\n }\r\n } else {\r\n if (data === null) {\r\n switch (floatFormat) {\r\n case 0: // byte format\r\n data = new Uint8Array(size);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n break;\r\n case 1: // half float\r\n // TODO WEBGPU use computer shaders (or render pass) to make the conversion?\r\n data = this._getHalfFloatAsFloatRGBAArrayBuffer(size / 2, copyArrayBuffer);\r\n break;\r\n case 2: // float\r\n data = new Float32Array(size / 4);\r\n (data as Float32Array).set(new Float32Array(copyArrayBuffer));\r\n break;\r\n }\r\n } else {\r\n switch (floatFormat) {\r\n case 0: // byte format\r\n data = new Uint8Array(data.buffer);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n break;\r\n case 1: // half float\r\n // TODO WEBGPU use computer shaders (or render pass) to make the conversion?\r\n data = this._getHalfFloatAsFloatRGBAArrayBuffer(size / 2, copyArrayBuffer, buffer as Float32Array);\r\n break;\r\n case 2: // float\r\n data = new Float32Array(data.buffer);\r\n (data as Float32Array).set(new Float32Array(copyArrayBuffer));\r\n break;\r\n }\r\n }\r\n }\r\n if (bytesPerRow !== bytesPerRowAligned) {\r\n // TODO WEBGPU use computer shaders (or render pass) to build the final buffer data?\r\n if (floatFormat === 1 && !noDataConversion) {\r\n // half float have been converted to float above\r\n bytesPerRow *= 2;\r\n bytesPerRowAligned *= 2;\r\n }\r\n const data2 = new Uint8Array(data.buffer);\r\n let offset = bytesPerRow,\r\n offset2 = 0;\r\n for (let y = 1; y < height; ++y) {\r\n offset2 = y * bytesPerRowAligned;\r\n for (let x = 0; x < bytesPerRow; ++x) {\r\n data2[offset++] = data2[offset2++];\r\n }\r\n }\r\n if (floatFormat !== 0 && !noDataConversion) {\r\n data = new Float32Array(data2.buffer, 0, offset / 4);\r\n } else {\r\n data = new Uint8Array(data2.buffer, 0, offset);\r\n }\r\n }\r\n gpuBuffer.unmap();\r\n if (destroyBuffer) {\r\n this.releaseBuffer(gpuBuffer);\r\n }\r\n resolve(data);\r\n },\r\n (reason) => {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // The engine was disposed while waiting for the promise, or a context loss/restoration has occurred: don't reject\r\n resolve(new Uint8Array());\r\n } else {\r\n reject(reason);\r\n }\r\n }\r\n );\r\n });\r\n }\r\n\r\n public releaseBuffer(buffer: DataBuffer | GPUBuffer): boolean {\r\n if (WebGPUBufferManager._IsGPUBuffer(buffer)) {\r\n this._deferredReleaseBuffers.push(buffer);\r\n return true;\r\n }\r\n\r\n buffer.references--;\r\n\r\n if (buffer.references === 0) {\r\n this._deferredReleaseBuffers.push(buffer.underlyingResource as GPUBuffer);\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n public destroyDeferredBuffers(): void {\r\n for (let i = 0; i < this._deferredReleaseBuffers.length; ++i) {\r\n this._deferredReleaseBuffers[i].destroy();\r\n }\r\n\r\n this._deferredReleaseBuffers.length = 0;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuBufferManager.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuBufferManager.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,0BAA0B,EAAE,MAAM,6BAA6B,CAAC;AACzE,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEzC,gEAAgE;AAChE,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAErD,gBAAgB;AAChB,MAAM,OAAO,mBAAmB;IAKpB,MAAM,CAAC,YAAY,CAAC,MAA8B;QACtD,OAAQ,MAAqB,CAAC,kBAAkB,KAAK,SAAS,CAAC;IACnE,CAAC;IAEO,MAAM,CAAC,cAAc,CAAC,KAA0B,EAAE,MAAM,GAAG,EAAE;QACjE,IAAI,MAAM,GAAG,MAAM,CAAC;QAEpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC;YAC1B,IAAI,KAAK,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;gBACnB,IAAI,MAAM,EAAE,CAAC;oBACT,MAAM,IAAI,GAAG,CAAC;gBAClB,CAAC;gBACD,MAAM,IAAI,eAAe,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YAClD,CAAC;QACL,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAED,YAAY,MAAoB,EAAE,MAAiB;QArB3C,4BAAuB,GAAqB,EAAE,CAAC;QAsBnD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAEM,eAAe,CAAC,UAAoC,EAAE,KAA0B,EAAE,gBAAgB,GAAG,KAAK,EAAE,KAAc;QAC7H,MAAM,aAAa,GAAI,UAA8B,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAE,UAA8B,CAAC,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAE,UAAqB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,iEAAiE;QAC7O,MAAM,wBAAwB,GAAG;YAC7B,KAAK,EAAE,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,GAAG,GAAG,GAAG,mBAAmB,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC,GAAG,OAAO,GAAG,aAAa;YACnJ,gBAAgB;YAChB,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,KAAK;SACf,CAAC;QAEF,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,wBAAwB,CAAC,CAAC;IAC/D,CAAC;IAEM,YAAY,CAAC,UAAoC,EAAE,KAA0B,EAAE,KAAc;QAChG,MAAM,MAAM,GAAI,UAA8B,CAAC,UAAU,KAAK,SAAS,CAAC;QACxE,MAAM,UAAU,GAAG,IAAI,gBAAgB,EAAE,CAAC;QAC1C,MAAM,OAAO,GAAG,qBAAqB,GAAG,UAAU,CAAC,QAAQ,CAAC;QAC5D,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC,CAAC,OAAO,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC;QAChH,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,QAAQ,GAAG,MAAM,CAAC,CAAC,CAAE,UAA8B,CAAC,UAAU,CAAC,CAAC,CAAE,UAAqB,CAAC;QACnG,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAE5C,IAAI,MAAM,EAAE,CAAC;YACT,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,EAAE,UAA6B,CAAC,CAAC;QAClE,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,mEAAmE;IACnE,iHAAiH;IAC1G,UAAU,CAAC,MAAiB,EAAE,aAAqB,EAAE,GAAoB,EAAE,aAAqB,EAAE,UAAkB;QACvH,aAAa,IAAI,GAAG,CAAC,UAAU,CAAC;QAEhC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,aAAa,EAAE,GAAG,CAAC,MAAM,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;IACjG,CAAC;IAED,oIAAoI;IACpI,mKAAmK;IAC5J,UAAU,CAAC,UAA4B,EAAE,aAAqB,EAAE,GAAoB,EAAE,aAAa,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC;QAC1H,MAAM,MAAM,GAAG,UAAU,CAAC,kBAA+B,CAAC;QAE1D,UAAU,GAAG,UAAU,IAAI,GAAG,CAAC,UAAU,GAAG,aAAa,CAAC;QAE1D,iDAAiD;QACjD,MAAM,QAAQ,GAAG,aAAa,GAAG,CAAC,CAAC;QAEnC,aAAa,IAAI,QAAQ,CAAC;QAC1B,aAAa,IAAI,QAAQ,CAAC;QAE1B,kDAAkD;QAClD,MAAM,kBAAkB,GAAG,UAAU,CAAC;QAEtC,UAAU,GAAG,CAAC,UAAU,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAE9C,mHAAmH;QACnH,MAAM,iBAAiB,GAAG,GAAG,CAAC,MAAM,CAAC,UAAU,GAAG,GAAG,CAAC,UAAU,CAAC;QAEjE,IAAI,iBAAiB,GAAG,UAAU,EAAE,CAAC;YACjC,+DAA+D;YAC/D,uDAAuD;YACvD,yEAAyE;YACzE,MAAM,SAAS,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC7C,SAAS,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,UAAU,GAAG,aAAa,EAAE,kBAAkB,CAAC,CAAC,CAAC;YAC9F,GAAG,GAAG,SAAS,CAAC;YAChB,aAAa,GAAG,CAAC,CAAC;QACtB,CAAC;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,aAAa,EAAE,GAAG,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;IAC3E,CAAC;IAEO,mCAAmC,CAAC,UAAkB,EAAE,WAAwB,EAAE,SAAwB;QAC9G,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS,GAAG,IAAI,YAAY,CAAC,UAAU,CAAC,CAAC;QAC7C,CAAC;QACD,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,WAAW,CAAC,CAAC;QAC7C,OAAO,UAAU,EAAE,EAAE,CAAC;YAClB,SAAS,CAAC,UAAU,CAAC,GAAG,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;QAC/D,CAAC;QAED,OAAO,SAAS,CAAC;IACrB,CAAC;IAED,2GAA2G;IACpG,kBAAkB,CACrB,SAAoB,EACpB,IAAY,EACZ,KAAa,EACb,MAAc,EACd,WAAmB,EACnB,kBAA0B,EAC1B,IAAI,GAAG,SAAS,CAAC,yBAAyB,EAC1C,MAAM,GAAG,CAAC,EACV,SAAoC,IAAI,EACxC,aAAa,GAAG,IAAI,EACpB,gBAAgB,GAAG,KAAK;QAExB,MAAM,WAAW,GAAG,IAAI,KAAK,SAAS,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjH,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACvC,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACnC,0CAA0C;YAC1C,SAAS,CAAC,QAAQ,uCAA+B,MAAM,EAAE,IAAI,CAAC,CAAC,IAAI,CAC/D,GAAG,EAAE;gBACD,MAAM,eAAe,GAAG,SAAS,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;gBAC/D,IAAI,IAAI,GAA0D,MAAM,CAAC;gBACzE,IAAI,gBAAgB,EAAE,CAAC;oBACnB,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;wBAChB,IAAI,GAAG,0BAA0B,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;oBACzE,CAAC;yBAAM,CAAC;wBACJ,IAAI,GAAG,0BAA0B,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,eAAe,CAAC,CAAC;oBACrF,CAAC;gBACL,CAAC;qBAAM,CAAC;oBACJ,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;wBAChB,QAAQ,WAAW,EAAE,CAAC;4BAClB,KAAK,CAAC,EAAE,cAAc;gCAClB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;gCAC3B,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC1D,MAAM;4BACV,KAAK,CAAC,EAAE,aAAa;gCACjB,4EAA4E;gCAC5E,IAAI,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;gCAC3E,MAAM;4BACV,KAAK,CAAC,EAAE,QAAQ;gCACZ,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC;gCACjC,IAAqB,CAAC,GAAG,CAAC,IAAI,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC9D,MAAM;wBACd,CAAC;oBACL,CAAC;yBAAM,CAAC;wBACJ,QAAQ,WAAW,EAAE,CAAC;4BAClB,KAAK,CAAC,EAAE,cAAc;gCAClB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gCAClC,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC1D,MAAM;4BACV,KAAK,CAAC,EAAE,aAAa;gCACjB,4EAA4E;gCAC5E,IAAI,GAAG,IAAI,CAAC,mCAAmC,CAAC,IAAI,GAAG,CAAC,EAAE,eAAe,EAAE,MAAsB,CAAC,CAAC;gCACnG,MAAM;4BACV,KAAK,CAAC,EAAE,QAAQ;gCACZ,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gCACpC,IAAqB,CAAC,GAAG,CAAC,IAAI,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC;gCAC9D,MAAM;wBACd,CAAC;oBACL,CAAC;gBACL,CAAC;gBACD,IAAI,WAAW,KAAK,kBAAkB,EAAE,CAAC;oBACrC,oFAAoF;oBACpF,IAAI,WAAW,KAAK,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;wBACzC,gDAAgD;wBAChD,WAAW,IAAI,CAAC,CAAC;wBACjB,kBAAkB,IAAI,CAAC,CAAC;oBAC5B,CAAC;oBACD,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC1C,IAAI,MAAM,GAAG,WAAW,EACpB,OAAO,GAAG,CAAC,CAAC;oBAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;wBAC9B,OAAO,GAAG,CAAC,GAAG,kBAAkB,CAAC;wBACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,EAAE,CAAC,EAAE,CAAC;4BACnC,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;wBACvC,CAAC;oBACL,CAAC;oBACD,IAAI,WAAW,KAAK,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;wBACzC,IAAI,GAAG,IAAI,YAAY,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC;oBACzD,CAAC;yBAAM,CAAC;wBACJ,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;oBACnD,CAAC;gBACL,CAAC;gBACD,SAAS,CAAC,KAAK,EAAE,CAAC;gBAClB,IAAI,aAAa,EAAE,CAAC;oBAChB,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;gBAClC,CAAC;gBACD,OAAO,CAAC,IAAI,CAAC,CAAC;YAClB,CAAC,EACD,CAAC,MAAM,EAAE,EAAE;gBACP,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;oBAChE,kHAAkH;oBAClH,OAAO,CAAC,IAAI,UAAU,EAAE,CAAC,CAAC;gBAC9B,CAAC;qBAAM,CAAC;oBACJ,2EAA2E;oBAC3E,MAAM,CAAC,MAAM,CAAC,CAAC;gBACnB,CAAC;YACL,CAAC,CACJ,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,aAAa,CAAC,MAA8B;QAC/C,IAAI,mBAAmB,CAAC,YAAY,CAAC,MAAM,CAAC,EAAE,CAAC;YAC3C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC1C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,MAAM,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,MAAM,CAAC,UAAU,KAAK,CAAC,EAAE,CAAC;YAC1B,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,kBAA+B,CAAC,CAAC;YAC1E,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,sBAAsB;QACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC3D,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC;QAC9C,CAAC;QAED,IAAI,CAAC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC;IAC5C,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\nimport type { DataBuffer } from \"../../Buffers/dataBuffer\";\r\nimport { WebGPUDataBuffer } from \"../../Meshes/WebGPU/webgpuDataBuffer\";\r\nimport { FromHalfFloat } from \"../../Misc/textureTools\";\r\nimport type { Nullable } from \"../../types\";\r\nimport { allocateAndCopyTypedBuffer } from \"../abstractEngine.functions\";\r\nimport { Constants } from \"../constants\";\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\n\r\n/** @internal */\r\nexport class WebGPUBufferManager {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _deferredReleaseBuffers: Array<GPUBuffer> = [];\r\n\r\n private static _IsGPUBuffer(buffer: DataBuffer | GPUBuffer): buffer is GPUBuffer {\r\n return (buffer as DataBuffer).underlyingResource === undefined;\r\n }\r\n\r\n private static _FlagsToString(flags: GPUBufferUsageFlags, suffix = \"\") {\r\n let result = suffix;\r\n\r\n for (let i = 0; i <= 9; ++i) {\r\n if (flags & (1 << i)) {\r\n if (result) {\r\n result += \"_\";\r\n }\r\n result += WebGPUConstants.BufferUsage[1 << i];\r\n }\r\n }\r\n\r\n return result;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, device: GPUDevice) {\r\n this._engine = engine;\r\n this._device = device;\r\n }\r\n\r\n public createRawBuffer(viewOrSize: ArrayBufferView | number, flags: GPUBufferUsageFlags, mappedAtCreation = false, label?: string): GPUBuffer {\r\n const alignedLength = (viewOrSize as ArrayBufferView).byteLength !== undefined ? ((viewOrSize as ArrayBufferView).byteLength + 3) & ~3 : ((viewOrSize as number) + 3) & ~3; // 4 bytes alignments (because of the upload which requires this)\r\n const verticesBufferDescriptor = {\r\n label: \"BabylonWebGPUDevice\" + this._engine.uniqueId + \"_\" + WebGPUBufferManager._FlagsToString(flags, label ?? \"Buffer\") + \"_size\" + alignedLength,\r\n mappedAtCreation,\r\n size: alignedLength,\r\n usage: flags,\r\n };\r\n\r\n return this._device.createBuffer(verticesBufferDescriptor);\r\n }\r\n\r\n public createBuffer(viewOrSize: ArrayBufferView | number, flags: GPUBufferUsageFlags, label?: string): WebGPUDataBuffer {\r\n const isView = (viewOrSize as ArrayBufferView).byteLength !== undefined;\r\n const dataBuffer = new WebGPUDataBuffer();\r\n const labelId = \"DataBufferUniqueId=\" + dataBuffer.uniqueId;\r\n dataBuffer.buffer = this.createRawBuffer(viewOrSize, flags, undefined, label ? labelId + \"-\" + label : labelId);\r\n dataBuffer.references = 1;\r\n dataBuffer.capacity = isView ? (viewOrSize as ArrayBufferView).byteLength : (viewOrSize as number);\r\n dataBuffer.engineId = this._engine.uniqueId;\r\n\r\n if (isView) {\r\n this.setSubData(dataBuffer, 0, viewOrSize as ArrayBufferView);\r\n }\r\n\r\n return dataBuffer;\r\n }\r\n\r\n // This calls GPUBuffer.writeBuffer() with no alignment corrections\r\n // dstByteOffset and byteLength must both be aligned to 4 bytes and bytes moved must be within src and dst arrays\r\n public setRawData(buffer: GPUBuffer, dstByteOffset: number, src: ArrayBufferView, srcByteOffset: number, byteLength: number): void {\r\n srcByteOffset += src.byteOffset;\r\n\r\n this._device.queue.writeBuffer(buffer, dstByteOffset, src.buffer, srcByteOffset, byteLength);\r\n }\r\n\r\n // This calls GPUBuffer.writeBuffer() with alignment corrections (dstByteOffset and byteLength will be aligned to 4 byte boundaries)\r\n // If alignment is needed, src must be a full copy of dataBuffer, or at least should be large enough to cope with the additional bytes copied because of alignment!\r\n public setSubData(dataBuffer: WebGPUDataBuffer, dstByteOffset: number, src: ArrayBufferView, srcByteOffset = 0, byteLength = 0): void {\r\n const buffer = dataBuffer.underlyingResource as GPUBuffer;\r\n\r\n byteLength = byteLength || src.byteLength - srcByteOffset;\r\n\r\n // Make sure the dst offset is aligned to 4 bytes\r\n const startPre = dstByteOffset & 3;\r\n\r\n srcByteOffset -= startPre;\r\n dstByteOffset -= startPre;\r\n\r\n // Make sure the byte length is aligned to 4 bytes\r\n const originalByteLength = byteLength;\r\n\r\n byteLength = (byteLength + startPre + 3) & ~3;\r\n\r\n // Check if the backing buffer of src is large enough to cope with the additional bytes copied because of alignment\r\n const backingBufferSize = src.buffer.byteLength - src.byteOffset;\r\n\r\n if (backingBufferSize < byteLength) {\r\n // Not enough place in the backing buffer for the aligned copy.\r\n // Creates a new buffer and copy the source data to it.\r\n // The buffer will have byteLength - originalByteLength zeros at the end.\r\n const tmpBuffer = new Uint8Array(byteLength);\r\n tmpBuffer.set(new Uint8Array(src.buffer, src.byteOffset + srcByteOffset, originalByteLength));\r\n src = tmpBuffer;\r\n srcByteOffset = 0;\r\n }\r\n\r\n this.setRawData(buffer, dstByteOffset, src, srcByteOffset, byteLength);\r\n }\r\n\r\n private _getHalfFloatAsFloatRGBAArrayBuffer(dataLength: number, arrayBuffer: ArrayBuffer, destArray?: Float32Array): Float32Array {\r\n if (!destArray) {\r\n destArray = new Float32Array(dataLength);\r\n }\r\n const srcData = new Uint16Array(arrayBuffer);\r\n while (dataLength--) {\r\n destArray[dataLength] = FromHalfFloat(srcData[dataLength]);\r\n }\r\n\r\n return destArray;\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention, @typescript-eslint/promise-function-async\r\n public readDataFromBuffer(\r\n gpuBuffer: GPUBuffer,\r\n size: number,\r\n width: number,\r\n height: number,\r\n bytesPerRow: number,\r\n bytesPerRowAligned: number,\r\n type = Constants.TEXTURETYPE_UNSIGNED_BYTE,\r\n offset = 0,\r\n buffer: Nullable<ArrayBufferView> = null,\r\n destroyBuffer = true,\r\n noDataConversion = false\r\n ): Promise<ArrayBufferView> {\r\n const floatFormat = type === Constants.TEXTURETYPE_FLOAT ? 2 : type === Constants.TEXTURETYPE_HALF_FLOAT ? 1 : 0;\r\n const engineId = this._engine.uniqueId;\r\n return new Promise((resolve, reject) => {\r\n // eslint-disable-next-line github/no-then\r\n gpuBuffer.mapAsync(WebGPUConstants.MapMode.Read, offset, size).then(\r\n () => {\r\n const copyArrayBuffer = gpuBuffer.getMappedRange(offset, size);\r\n let data: Nullable<ArrayBufferView> | Uint8Array | Float32Array = buffer;\r\n if (noDataConversion) {\r\n if (data === null) {\r\n data = allocateAndCopyTypedBuffer(type, size, true, copyArrayBuffer);\r\n } else {\r\n data = allocateAndCopyTypedBuffer(type, data.buffer, undefined, copyArrayBuffer);\r\n }\r\n } else {\r\n if (data === null) {\r\n switch (floatFormat) {\r\n case 0: // byte format\r\n data = new Uint8Array(size);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n break;\r\n case 1: // half float\r\n // TODO WEBGPU use computer shaders (or render pass) to make the conversion?\r\n data = this._getHalfFloatAsFloatRGBAArrayBuffer(size / 2, copyArrayBuffer);\r\n break;\r\n case 2: // float\r\n data = new Float32Array(size / 4);\r\n (data as Float32Array).set(new Float32Array(copyArrayBuffer));\r\n break;\r\n }\r\n } else {\r\n switch (floatFormat) {\r\n case 0: // byte format\r\n data = new Uint8Array(data.buffer);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n break;\r\n case 1: // half float\r\n // TODO WEBGPU use computer shaders (or render pass) to make the conversion?\r\n data = this._getHalfFloatAsFloatRGBAArrayBuffer(size / 2, copyArrayBuffer, buffer as Float32Array);\r\n break;\r\n case 2: // float\r\n data = new Float32Array(data.buffer);\r\n (data as Float32Array).set(new Float32Array(copyArrayBuffer));\r\n break;\r\n }\r\n }\r\n }\r\n if (bytesPerRow !== bytesPerRowAligned) {\r\n // TODO WEBGPU use computer shaders (or render pass) to build the final buffer data?\r\n if (floatFormat === 1 && !noDataConversion) {\r\n // half float have been converted to float above\r\n bytesPerRow *= 2;\r\n bytesPerRowAligned *= 2;\r\n }\r\n const data2 = new Uint8Array(data.buffer);\r\n let offset = bytesPerRow,\r\n offset2 = 0;\r\n for (let y = 1; y < height; ++y) {\r\n offset2 = y * bytesPerRowAligned;\r\n for (let x = 0; x < bytesPerRow; ++x) {\r\n data2[offset++] = data2[offset2++];\r\n }\r\n }\r\n if (floatFormat !== 0 && !noDataConversion) {\r\n data = new Float32Array(data2.buffer, 0, offset / 4);\r\n } else {\r\n data = new Uint8Array(data2.buffer, 0, offset);\r\n }\r\n }\r\n gpuBuffer.unmap();\r\n if (destroyBuffer) {\r\n this.releaseBuffer(gpuBuffer);\r\n }\r\n resolve(data);\r\n },\r\n (reason) => {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // The engine was disposed while waiting for the promise, or a context loss/restoration has occurred: don't reject\r\n resolve(new Uint8Array());\r\n } else {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(reason);\r\n }\r\n }\r\n );\r\n });\r\n }\r\n\r\n public releaseBuffer(buffer: DataBuffer | GPUBuffer): boolean {\r\n if (WebGPUBufferManager._IsGPUBuffer(buffer)) {\r\n this._deferredReleaseBuffers.push(buffer);\r\n return true;\r\n }\r\n\r\n buffer.references--;\r\n\r\n if (buffer.references === 0) {\r\n this._deferredReleaseBuffers.push(buffer.underlyingResource as GPUBuffer);\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n public destroyDeferredBuffers(): void {\r\n for (let i = 0; i < this._deferredReleaseBuffers.length; ++i) {\r\n this._deferredReleaseBuffers[i].destroy();\r\n }\r\n\r\n this._deferredReleaseBuffers.length = 0;\r\n }\r\n}\r\n"]}
|
|
@@ -53,6 +53,7 @@ export class WebGPUOcclusionQuery {
|
|
|
53
53
|
}
|
|
54
54
|
if (this._frameLastBuffer !== this._engine.frameId) {
|
|
55
55
|
this._frameLastBuffer = this._engine.frameId;
|
|
56
|
+
// eslint-disable-next-line @typescript-eslint/no-floating-promises, github/no-then
|
|
56
57
|
this._querySet.readValues(0, this._currentTotalIndices).then((arrayBuffer) => {
|
|
57
58
|
this._lastBuffer = arrayBuffer;
|
|
58
59
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuOcclusionQuery.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuOcclusionQuery.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,gBAAgB;AAChB,MAAM,OAAO,oBAAoB;IAc7B,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;IACnC,CAAC;IAED,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,oBAAoB,KAAK,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC;IACvE,CAAC;IAEM,aAAa,CAAC,KAAa;QAC9B,IAAI,IAAI,CAAC,qBAAqB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YAC5G,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,4BAA4B,EAAE,CAAC,oBAAqB,CAAC,iBAAiB,KAAK,SAAS,CAAC;QAEnH,IAAI,QAAQ,EAAE,CAAC;YACX,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;QACrD,CAAC;QAED,OAAO,QAAQ,CAAC;IACpB,CAAC;IAED,YAAY,MAAoB,EAAE,MAAiB,EAAE,aAAkC,EAAE,UAAU,GAAG,EAAE,EAAE,cAAc,GAAG,GAAG;QA5BtH,sBAAiB,GAAa,EAAE,CAAC;QAGjC,0BAAqB,GAAG,CAAC,CAAC,CAAC;QAC3B,kBAAa,GAAa,EAAE,CAAC;QAyBjC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAC3B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC9B,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAI,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,WAAW;QACd,IAAI,IAAI,CAAC,iBAAiB,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACtC,IAAI,CAAC,mBAAmB,EAAE,CAAC;QAC/B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACxE,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,CAAC;QAEhC,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,WAAW,CAAC,KAAa;QAC5B,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,KAAa;QACvC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,OAAO,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;IACjE,CAAC;IAEM,cAAc,CAAC,KAAa;QAC/B,OAAO,MAAM,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACnD,CAAC;IAEO,oBAAoB;QACxB,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACrE,OAAO;QACX,CAAC;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACjD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;YAC7C,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;gBACzE,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YACnC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IAEO,mBAAmB,CAAC,UAAmB;QAC3C,UAAU,GAAG,UAAU,IAAI,IAAI,CAAC,eAAe,CAAC;QAEhD,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,EAAE,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC/D,CAAC;QAED,IAAI,CAAC,oBAAoB,IAAI,UAAU,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,IAAI,cAAc,CAC/B,IAAI,CAAC,OAAO,EACZ,IAAI,CAAC,oBAAoB,yDAEzB,IAAI,CAAC,OAAO,EACZ,IAAI,CAAC,cAAc,EACnB,KAAK,EACL,gCAAgC,GAAG,IAAI,CAAC,oBAAoB,CAC/D,CAAC;QAEF,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;IACtD,CAAC;IAEO,qBAAqB;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,IAAI,QAAQ,EAAE,CAAC;YACX,6FAA6F;YAC7F,UAAU,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAC7C,CAAC;IACL,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,SAAS,EAAE,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;IACtC,CAAC;CACJ","sourcesContent":["import type { Nullable } from \"../../types\";\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\nimport type { WebGPUBufferManager } from \"./webgpuBufferManager\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { WebGPUQuerySet } from \"./webgpuQuerySet\";\r\n\r\n/** @internal */\r\nexport class WebGPUOcclusionQuery {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _bufferManager: WebGPUBufferManager;\r\n\r\n private _currentTotalIndices: number;\r\n private _countIncrement: number;\r\n private _querySet: WebGPUQuerySet;\r\n private _availableIndices: number[] = [];\r\n private _lastBuffer: Nullable<BigUint64Array>;\r\n private _frameLastBuffer: number;\r\n private _frameQuerySetIsDirty = -1;\r\n private _queryFrameId: number[] = [];\r\n\r\n public get querySet(): GPUQuerySet {\r\n return this._querySet.querySet;\r\n }\r\n\r\n public get hasQueries(): boolean {\r\n return this._currentTotalIndices !== this._availableIndices.length;\r\n }\r\n\r\n public canBeginQuery(index: number): boolean {\r\n if (this._frameQuerySetIsDirty === this._engine.frameId || this._queryFrameId[index] === this._engine.frameId) {\r\n return false;\r\n }\r\n\r\n const canBegin = this._engine._getCurrentRenderPassWrapper().renderPassDescriptor!.occlusionQuerySet !== undefined;\r\n\r\n if (canBegin) {\r\n this._queryFrameId[index] = this._engine.frameId;\r\n }\r\n\r\n return canBegin;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, device: GPUDevice, bufferManager: WebGPUBufferManager, startCount = 50, incrementCount = 100) {\r\n this._engine = engine;\r\n this._device = device;\r\n this._bufferManager = bufferManager;\r\n\r\n this._frameLastBuffer = -1;\r\n this._currentTotalIndices = 0;\r\n this._countIncrement = incrementCount;\r\n\r\n this._allocateNewIndices(startCount);\r\n }\r\n\r\n public createQuery(): number {\r\n if (this._availableIndices.length === 0) {\r\n this._allocateNewIndices();\r\n }\r\n\r\n const index = this._availableIndices[this._availableIndices.length - 1];\r\n this._availableIndices.length--;\r\n\r\n return index;\r\n }\r\n\r\n public deleteQuery(index: number): void {\r\n this._availableIndices[this._availableIndices.length] = index;\r\n }\r\n\r\n public isQueryResultAvailable(index: number): boolean {\r\n this._retrieveQueryBuffer();\r\n\r\n return !!this._lastBuffer && index < this._lastBuffer.length;\r\n }\r\n\r\n public getQueryResult(index: number): number {\r\n return Number(this._lastBuffer?.[index] ?? -1);\r\n }\r\n\r\n private _retrieveQueryBuffer(): void {\r\n if (this._lastBuffer && this._frameLastBuffer === this._engine.frameId) {\r\n return;\r\n }\r\n\r\n if (this._frameLastBuffer !== this._engine.frameId) {\r\n this._frameLastBuffer = this._engine.frameId;\r\n this._querySet.readValues(0, this._currentTotalIndices).then((arrayBuffer) => {\r\n this._lastBuffer = arrayBuffer;\r\n });\r\n }\r\n }\r\n\r\n private _allocateNewIndices(numIndices?: number): void {\r\n numIndices = numIndices ?? this._countIncrement;\r\n\r\n this._delayQuerySetDispose();\r\n\r\n for (let i = 0; i < numIndices; ++i) {\r\n this._availableIndices.push(this._currentTotalIndices + i);\r\n }\r\n\r\n this._currentTotalIndices += numIndices;\r\n this._querySet = new WebGPUQuerySet(\r\n this._engine,\r\n this._currentTotalIndices,\r\n WebGPUConstants.QueryType.Occlusion,\r\n this._device,\r\n this._bufferManager,\r\n false,\r\n \"QuerySet_OcclusionQuery_count_\" + this._currentTotalIndices\r\n );\r\n\r\n this._frameQuerySetIsDirty = this._engine.frameId;\r\n }\r\n\r\n private _delayQuerySetDispose(): void {\r\n const querySet = this._querySet;\r\n if (querySet) {\r\n // Wait a bit before disposing of the queryset, in case some queries are still running for it\r\n setTimeout(() => querySet.dispose, 1000);\r\n }\r\n }\r\n\r\n public dispose(): void {\r\n this._querySet?.dispose();\r\n this._availableIndices.length = 0;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuOcclusionQuery.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuOcclusionQuery.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,gBAAgB;AAChB,MAAM,OAAO,oBAAoB;IAc7B,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;IACnC,CAAC;IAED,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,oBAAoB,KAAK,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC;IACvE,CAAC;IAEM,aAAa,CAAC,KAAa;QAC9B,IAAI,IAAI,CAAC,qBAAqB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YAC5G,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,4BAA4B,EAAE,CAAC,oBAAqB,CAAC,iBAAiB,KAAK,SAAS,CAAC;QAEnH,IAAI,QAAQ,EAAE,CAAC;YACX,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;QACrD,CAAC;QAED,OAAO,QAAQ,CAAC;IACpB,CAAC;IAED,YAAY,MAAoB,EAAE,MAAiB,EAAE,aAAkC,EAAE,UAAU,GAAG,EAAE,EAAE,cAAc,GAAG,GAAG;QA5BtH,sBAAiB,GAAa,EAAE,CAAC;QAGjC,0BAAqB,GAAG,CAAC,CAAC,CAAC;QAC3B,kBAAa,GAAa,EAAE,CAAC;QAyBjC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAC3B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC9B,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAI,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,WAAW;QACd,IAAI,IAAI,CAAC,iBAAiB,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACtC,IAAI,CAAC,mBAAmB,EAAE,CAAC;QAC/B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACxE,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,CAAC;QAEhC,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,WAAW,CAAC,KAAa;QAC5B,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,KAAa;QACvC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,OAAO,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;IACjE,CAAC;IAEM,cAAc,CAAC,KAAa;QAC/B,OAAO,MAAM,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACnD,CAAC;IAEO,oBAAoB;QACxB,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACrE,OAAO;QACX,CAAC;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACjD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;YAC7C,mFAAmF;YACnF,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;gBACzE,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YACnC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IAEO,mBAAmB,CAAC,UAAmB;QAC3C,UAAU,GAAG,UAAU,IAAI,IAAI,CAAC,eAAe,CAAC;QAEhD,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,EAAE,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC/D,CAAC;QAED,IAAI,CAAC,oBAAoB,IAAI,UAAU,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,IAAI,cAAc,CAC/B,IAAI,CAAC,OAAO,EACZ,IAAI,CAAC,oBAAoB,yDAEzB,IAAI,CAAC,OAAO,EACZ,IAAI,CAAC,cAAc,EACnB,KAAK,EACL,gCAAgC,GAAG,IAAI,CAAC,oBAAoB,CAC/D,CAAC;QAEF,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;IACtD,CAAC;IAEO,qBAAqB;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,IAAI,QAAQ,EAAE,CAAC;YACX,6FAA6F;YAC7F,UAAU,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAC7C,CAAC;IACL,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,SAAS,EAAE,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;IACtC,CAAC;CACJ","sourcesContent":["import type { Nullable } from \"../../types\";\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\nimport type { WebGPUBufferManager } from \"./webgpuBufferManager\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { WebGPUQuerySet } from \"./webgpuQuerySet\";\r\n\r\n/** @internal */\r\nexport class WebGPUOcclusionQuery {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _bufferManager: WebGPUBufferManager;\r\n\r\n private _currentTotalIndices: number;\r\n private _countIncrement: number;\r\n private _querySet: WebGPUQuerySet;\r\n private _availableIndices: number[] = [];\r\n private _lastBuffer: Nullable<BigUint64Array>;\r\n private _frameLastBuffer: number;\r\n private _frameQuerySetIsDirty = -1;\r\n private _queryFrameId: number[] = [];\r\n\r\n public get querySet(): GPUQuerySet {\r\n return this._querySet.querySet;\r\n }\r\n\r\n public get hasQueries(): boolean {\r\n return this._currentTotalIndices !== this._availableIndices.length;\r\n }\r\n\r\n public canBeginQuery(index: number): boolean {\r\n if (this._frameQuerySetIsDirty === this._engine.frameId || this._queryFrameId[index] === this._engine.frameId) {\r\n return false;\r\n }\r\n\r\n const canBegin = this._engine._getCurrentRenderPassWrapper().renderPassDescriptor!.occlusionQuerySet !== undefined;\r\n\r\n if (canBegin) {\r\n this._queryFrameId[index] = this._engine.frameId;\r\n }\r\n\r\n return canBegin;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, device: GPUDevice, bufferManager: WebGPUBufferManager, startCount = 50, incrementCount = 100) {\r\n this._engine = engine;\r\n this._device = device;\r\n this._bufferManager = bufferManager;\r\n\r\n this._frameLastBuffer = -1;\r\n this._currentTotalIndices = 0;\r\n this._countIncrement = incrementCount;\r\n\r\n this._allocateNewIndices(startCount);\r\n }\r\n\r\n public createQuery(): number {\r\n if (this._availableIndices.length === 0) {\r\n this._allocateNewIndices();\r\n }\r\n\r\n const index = this._availableIndices[this._availableIndices.length - 1];\r\n this._availableIndices.length--;\r\n\r\n return index;\r\n }\r\n\r\n public deleteQuery(index: number): void {\r\n this._availableIndices[this._availableIndices.length] = index;\r\n }\r\n\r\n public isQueryResultAvailable(index: number): boolean {\r\n this._retrieveQueryBuffer();\r\n\r\n return !!this._lastBuffer && index < this._lastBuffer.length;\r\n }\r\n\r\n public getQueryResult(index: number): number {\r\n return Number(this._lastBuffer?.[index] ?? -1);\r\n }\r\n\r\n private _retrieveQueryBuffer(): void {\r\n if (this._lastBuffer && this._frameLastBuffer === this._engine.frameId) {\r\n return;\r\n }\r\n\r\n if (this._frameLastBuffer !== this._engine.frameId) {\r\n this._frameLastBuffer = this._engine.frameId;\r\n // eslint-disable-next-line @typescript-eslint/no-floating-promises, github/no-then\r\n this._querySet.readValues(0, this._currentTotalIndices).then((arrayBuffer) => {\r\n this._lastBuffer = arrayBuffer;\r\n });\r\n }\r\n }\r\n\r\n private _allocateNewIndices(numIndices?: number): void {\r\n numIndices = numIndices ?? this._countIncrement;\r\n\r\n this._delayQuerySetDispose();\r\n\r\n for (let i = 0; i < numIndices; ++i) {\r\n this._availableIndices.push(this._currentTotalIndices + i);\r\n }\r\n\r\n this._currentTotalIndices += numIndices;\r\n this._querySet = new WebGPUQuerySet(\r\n this._engine,\r\n this._currentTotalIndices,\r\n WebGPUConstants.QueryType.Occlusion,\r\n this._device,\r\n this._bufferManager,\r\n false,\r\n \"QuerySet_OcclusionQuery_count_\" + this._currentTotalIndices\r\n );\r\n\r\n this._frameQuerySetIsDirty = this._engine.frameId;\r\n }\r\n\r\n private _delayQuerySetDispose(): void {\r\n const querySet = this._querySet;\r\n if (querySet) {\r\n // Wait a bit before disposing of the queryset, in case some queries are still running for it\r\n setTimeout(() => querySet.dispose, 1000);\r\n }\r\n }\r\n\r\n public dispose(): void {\r\n this._querySet?.dispose();\r\n this._availableIndices.length = 0;\r\n }\r\n}\r\n"]}
|
|
@@ -45,18 +45,20 @@ export class WebGPUQuerySet {
|
|
|
45
45
|
return null;
|
|
46
46
|
}
|
|
47
47
|
const engineId = this._engine.uniqueId;
|
|
48
|
-
|
|
48
|
+
try {
|
|
49
|
+
await buffer.mapAsync(1 /* WebGPUConstants.MapMode.Read */);
|
|
49
50
|
const arrayBuf = new BigUint64Array(buffer.getMappedRange()).slice();
|
|
50
51
|
buffer.unmap();
|
|
51
52
|
this._dstBuffers[this._dstBuffers.length] = buffer;
|
|
52
53
|
return arrayBuf;
|
|
53
|
-
}
|
|
54
|
+
}
|
|
55
|
+
catch (err) {
|
|
54
56
|
if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {
|
|
55
57
|
// Engine disposed or context loss/restoration
|
|
56
58
|
return null;
|
|
57
59
|
}
|
|
58
60
|
throw err;
|
|
59
|
-
}
|
|
61
|
+
}
|
|
60
62
|
}
|
|
61
63
|
async readValue(firstQuery = 0) {
|
|
62
64
|
const buffer = this._getBuffer(firstQuery, 1);
|
|
@@ -64,19 +66,21 @@ export class WebGPUQuerySet {
|
|
|
64
66
|
return null;
|
|
65
67
|
}
|
|
66
68
|
const engineId = this._engine.uniqueId;
|
|
67
|
-
|
|
69
|
+
try {
|
|
70
|
+
await buffer.mapAsync(1 /* WebGPUConstants.MapMode.Read */);
|
|
68
71
|
const arrayBuf = new BigUint64Array(buffer.getMappedRange());
|
|
69
72
|
const value = Number(arrayBuf[0]);
|
|
70
73
|
buffer.unmap();
|
|
71
74
|
this._dstBuffers[this._dstBuffers.length] = buffer;
|
|
72
75
|
return value;
|
|
73
|
-
}
|
|
76
|
+
}
|
|
77
|
+
catch (err) {
|
|
74
78
|
if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {
|
|
75
79
|
// Engine disposed or context loss/restoration
|
|
76
80
|
return 0;
|
|
77
81
|
}
|
|
78
82
|
throw err;
|
|
79
|
-
}
|
|
83
|
+
}
|
|
80
84
|
}
|
|
81
85
|
async readTwoValuesAndSubtract(firstQuery = 0) {
|
|
82
86
|
const buffer = this._getBuffer(firstQuery, 2);
|
|
@@ -84,19 +88,21 @@ export class WebGPUQuerySet {
|
|
|
84
88
|
return null;
|
|
85
89
|
}
|
|
86
90
|
const engineId = this._engine.uniqueId;
|
|
87
|
-
|
|
91
|
+
try {
|
|
92
|
+
await buffer.mapAsync(1 /* WebGPUConstants.MapMode.Read */);
|
|
88
93
|
const arrayBuf = new BigUint64Array(buffer.getMappedRange());
|
|
89
94
|
const value = Number(arrayBuf[1] - arrayBuf[0]);
|
|
90
95
|
buffer.unmap();
|
|
91
96
|
this._dstBuffers[this._dstBuffers.length] = buffer;
|
|
92
97
|
return value;
|
|
93
|
-
}
|
|
98
|
+
}
|
|
99
|
+
catch (err) {
|
|
94
100
|
if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {
|
|
95
101
|
// Engine disposed or context loss/restoration
|
|
96
102
|
return 0;
|
|
97
103
|
}
|
|
98
104
|
throw err;
|
|
99
|
-
}
|
|
105
|
+
}
|
|
100
106
|
}
|
|
101
107
|
dispose() {
|
|
102
108
|
this._querySet.destroy();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuQuerySet.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuQuerySet.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAGrD,gBAAgB;AAChB,MAAM,OAAO,cAAc;IAWvB,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,YAAY,MAAoB,EAAE,KAAa,EAAE,IAAe,EAAE,MAAiB,EAAE,aAAkC,EAAE,qBAAqB,GAAG,IAAI,EAAE,KAAc;QAN7J,gBAAW,GAAgB,EAAE,CAAC;QAOlC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QAEpD,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,cAAc,CAAC;YACnC,KAAK,EAAE,KAAK,IAAI,UAAU;YAC1B,IAAI;YACJ,KAAK;SACR,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,GAAG,aAAa,CAAC,eAAe,CAAC,CAAC,GAAG,KAAK,EAAE,eAAe,CAAC,WAAW,CAAC,YAAY,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;QAEvK,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACzB,IAAI,CAAC,WAAW,CAAC,IAAI,CACjB,IAAI,CAAC,cAAc,CAAC,eAAe,CAC/B,CAAC,GAAG,IAAI,CAAC,MAAM,EACf,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EACzE,SAAS,EACT,8BAA8B,CACjC,CACJ,CAAC;QACN,CAAC;IACL,CAAC;IAEO,UAAU,CAAC,UAAkB,EAAE,UAAkB;QACrD,IAAI,CAAC,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChE,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,CAAC;QAE1D,IAAI,MAAiB,CAAC;QACtB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChC,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CACxC,CAAC,GAAG,IAAI,CAAC,MAAM,EACf,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EACzE,SAAS,EACT,6BAA6B,CAChC,CAAC;QACN,CAAC;aAAM,CAAC;YACJ,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACvD,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC;QAC9B,CAAC;QAED,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,UAAU,EAAE,UAAU,EAAE,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAC5F,aAAa,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAEpD,OAAO,MAAM,CAAC;IAClB,CAAC;IAEM,KAAK,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,OAAO,MAAM,CAAC,QAAQ,sCAA8B,CAAC,IAAI,CACrD,GAAG,EAAE;YACD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC;YAErE,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,QAAQ,CAAC;QACpB,CAAC,EACD,CAAC,GAAG,EAAE,EAAE;YACJ,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,IAAI,CAAC;YAChB,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC,CACJ,CAAC;IACN,CAAC;IAEM,KAAK,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9C,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,OAAO,MAAM,CAAC,QAAQ,sCAA8B,CAAC,IAAI,CACrD,GAAG,EAAE;YACD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC;YAC7D,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAElC,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,KAAK,CAAC;QACjB,CAAC,EACD,CAAC,GAAG,EAAE,EAAE;YACJ,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,CAAC,CAAC;YACb,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC,CACJ,CAAC;IACN,CAAC;IAEM,KAAK,CAAC,wBAAwB,CAAC,UAAU,GAAG,CAAC;QAChD,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9C,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,OAAO,MAAM,CAAC,QAAQ,sCAA8B,CAAC,IAAI,CACrD,GAAG,EAAE;YACD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC;YAC7D,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAEhD,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,KAAK,CAAC;QACjB,CAAC,EACD,CAAC,GAAG,EAAE,EAAE;YACJ,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,CAAC,CAAC;YACb,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC,CACJ,CAAC;IACN,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACrD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC/C,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3D,CAAC;IACL,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\nimport type { WebGPUBufferManager } from \"./webgpuBufferManager\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport type { QueryType } from \"./webgpuConstants\";\r\n\r\n/** @internal */\r\nexport class WebGPUQuerySet {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _bufferManager: WebGPUBufferManager;\r\n\r\n private _count: number;\r\n private _canUseMultipleBuffers: boolean;\r\n private _querySet: GPUQuerySet;\r\n private _queryBuffer: GPUBuffer;\r\n private _dstBuffers: GPUBuffer[] = [];\r\n\r\n public get querySet(): GPUQuerySet {\r\n return this._querySet;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, count: number, type: QueryType, device: GPUDevice, bufferManager: WebGPUBufferManager, canUseMultipleBuffers = true, label?: string) {\r\n this._engine = engine;\r\n this._device = device;\r\n this._bufferManager = bufferManager;\r\n this._count = count;\r\n this._canUseMultipleBuffers = canUseMultipleBuffers;\r\n\r\n this._querySet = device.createQuerySet({\r\n label: label ?? \"QuerySet\",\r\n type,\r\n count,\r\n });\r\n\r\n this._queryBuffer = bufferManager.createRawBuffer(8 * count, WebGPUConstants.BufferUsage.QueryResolve | WebGPUConstants.BufferUsage.CopySrc, undefined, \"QueryBuffer\");\r\n\r\n if (!canUseMultipleBuffers) {\r\n this._dstBuffers.push(\r\n this._bufferManager.createRawBuffer(\r\n 8 * this._count,\r\n WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst,\r\n undefined,\r\n \"QueryBufferNoMultipleBuffers\"\r\n )\r\n );\r\n }\r\n }\r\n\r\n private _getBuffer(firstQuery: number, queryCount: number): GPUBuffer | null {\r\n if (!this._canUseMultipleBuffers && this._dstBuffers.length === 0) {\r\n return null;\r\n }\r\n\r\n const encoderResult = this._device.createCommandEncoder();\r\n\r\n let buffer: GPUBuffer;\r\n if (this._dstBuffers.length === 0) {\r\n buffer = this._bufferManager.createRawBuffer(\r\n 8 * this._count,\r\n WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst,\r\n undefined,\r\n \"QueryBufferAdditionalBuffer\"\r\n );\r\n } else {\r\n buffer = this._dstBuffers[this._dstBuffers.length - 1];\r\n this._dstBuffers.length--;\r\n }\r\n\r\n encoderResult.resolveQuerySet(this._querySet, firstQuery, queryCount, this._queryBuffer, 0);\r\n encoderResult.copyBufferToBuffer(this._queryBuffer, 0, buffer, 0, 8 * queryCount);\r\n\r\n this._device.queue.submit([encoderResult.finish()]);\r\n\r\n return buffer;\r\n }\r\n\r\n public async readValues(firstQuery = 0, queryCount = 1): Promise<BigUint64Array | null> {\r\n const buffer = this._getBuffer(firstQuery, queryCount);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n return buffer.mapAsync(WebGPUConstants.MapMode.Read).then(\r\n () => {\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange()).slice();\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return arrayBuf;\r\n },\r\n (err) => {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return null;\r\n }\r\n throw err;\r\n }\r\n );\r\n }\r\n\r\n public async readValue(firstQuery = 0): Promise<number | null> {\r\n const buffer = this._getBuffer(firstQuery, 1);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n return buffer.mapAsync(WebGPUConstants.MapMode.Read).then(\r\n () => {\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange());\r\n const value = Number(arrayBuf[0]);\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return value;\r\n },\r\n (err) => {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return 0;\r\n }\r\n throw err;\r\n }\r\n );\r\n }\r\n\r\n public async readTwoValuesAndSubtract(firstQuery = 0): Promise<number | null> {\r\n const buffer = this._getBuffer(firstQuery, 2);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n return buffer.mapAsync(WebGPUConstants.MapMode.Read).then(\r\n () => {\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange());\r\n const value = Number(arrayBuf[1] - arrayBuf[0]);\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return value;\r\n },\r\n (err) => {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return 0;\r\n }\r\n throw err;\r\n }\r\n );\r\n }\r\n\r\n public dispose() {\r\n this._querySet.destroy();\r\n this._bufferManager.releaseBuffer(this._queryBuffer);\r\n for (let i = 0; i < this._dstBuffers.length; ++i) {\r\n this._bufferManager.releaseBuffer(this._dstBuffers[i]);\r\n }\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuQuerySet.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuQuerySet.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAGrD,gBAAgB;AAChB,MAAM,OAAO,cAAc;IAWvB,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,YAAY,MAAoB,EAAE,KAAa,EAAE,IAAe,EAAE,MAAiB,EAAE,aAAkC,EAAE,qBAAqB,GAAG,IAAI,EAAE,KAAc;QAN7J,gBAAW,GAAgB,EAAE,CAAC;QAOlC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QAEpD,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,cAAc,CAAC;YACnC,KAAK,EAAE,KAAK,IAAI,UAAU;YAC1B,IAAI;YACJ,KAAK;SACR,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,GAAG,aAAa,CAAC,eAAe,CAAC,CAAC,GAAG,KAAK,EAAE,eAAe,CAAC,WAAW,CAAC,YAAY,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;QAEvK,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACzB,IAAI,CAAC,WAAW,CAAC,IAAI,CACjB,IAAI,CAAC,cAAc,CAAC,eAAe,CAC/B,CAAC,GAAG,IAAI,CAAC,MAAM,EACf,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EACzE,SAAS,EACT,8BAA8B,CACjC,CACJ,CAAC;QACN,CAAC;IACL,CAAC;IAEO,UAAU,CAAC,UAAkB,EAAE,UAAkB;QACrD,IAAI,CAAC,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChE,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,CAAC;QAE1D,IAAI,MAAiB,CAAC;QACtB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChC,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CACxC,CAAC,GAAG,IAAI,CAAC,MAAM,EACf,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EACzE,SAAS,EACT,6BAA6B,CAChC,CAAC;QACN,CAAC;aAAM,CAAC;YACJ,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACvD,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC;QAC9B,CAAC;QAED,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,UAAU,EAAE,UAAU,EAAE,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAC5F,aAAa,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAEpD,OAAO,MAAM,CAAC;IAClB,CAAC;IAEM,KAAK,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,IAAI,CAAC;YACD,MAAM,MAAM,CAAC,QAAQ,sCAA8B,CAAC;YACpD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC;YAErE,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,QAAQ,CAAC;QACpB,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACX,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,IAAI,CAAC;YAChB,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9C,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,IAAI,CAAC;YACD,MAAM,MAAM,CAAC,QAAQ,sCAA8B,CAAC;YACpD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC;YAC7D,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAElC,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,KAAK,CAAC;QACjB,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACX,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,CAAC,CAAC;YACb,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,wBAAwB,CAAC,UAAU,GAAG,CAAC;QAChD,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9C,IAAI,MAAM,KAAK,IAAI,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QAEvC,IAAI,CAAC;YACD,MAAM,MAAM,CAAC,QAAQ,sCAA8B,CAAC;YACpD,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC;YAC7D,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAEhD,MAAM,CAAC,KAAK,EAAE,CAAC;YAEf,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAEnD,OAAO,KAAK,CAAC;QACjB,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACX,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,QAAQ,EAAE,CAAC;gBAChE,8CAA8C;gBAC9C,OAAO,CAAC,CAAC;YACb,CAAC;YACD,MAAM,GAAG,CAAC;QACd,CAAC;IACL,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACrD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC/C,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3D,CAAC;IACL,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { WebGPUEngine } from \"../webgpuEngine\";\r\nimport type { WebGPUBufferManager } from \"./webgpuBufferManager\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport type { QueryType } from \"./webgpuConstants\";\r\n\r\n/** @internal */\r\nexport class WebGPUQuerySet {\r\n private _engine: WebGPUEngine;\r\n private _device: GPUDevice;\r\n private _bufferManager: WebGPUBufferManager;\r\n\r\n private _count: number;\r\n private _canUseMultipleBuffers: boolean;\r\n private _querySet: GPUQuerySet;\r\n private _queryBuffer: GPUBuffer;\r\n private _dstBuffers: GPUBuffer[] = [];\r\n\r\n public get querySet(): GPUQuerySet {\r\n return this._querySet;\r\n }\r\n\r\n constructor(engine: WebGPUEngine, count: number, type: QueryType, device: GPUDevice, bufferManager: WebGPUBufferManager, canUseMultipleBuffers = true, label?: string) {\r\n this._engine = engine;\r\n this._device = device;\r\n this._bufferManager = bufferManager;\r\n this._count = count;\r\n this._canUseMultipleBuffers = canUseMultipleBuffers;\r\n\r\n this._querySet = device.createQuerySet({\r\n label: label ?? \"QuerySet\",\r\n type,\r\n count,\r\n });\r\n\r\n this._queryBuffer = bufferManager.createRawBuffer(8 * count, WebGPUConstants.BufferUsage.QueryResolve | WebGPUConstants.BufferUsage.CopySrc, undefined, \"QueryBuffer\");\r\n\r\n if (!canUseMultipleBuffers) {\r\n this._dstBuffers.push(\r\n this._bufferManager.createRawBuffer(\r\n 8 * this._count,\r\n WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst,\r\n undefined,\r\n \"QueryBufferNoMultipleBuffers\"\r\n )\r\n );\r\n }\r\n }\r\n\r\n private _getBuffer(firstQuery: number, queryCount: number): GPUBuffer | null {\r\n if (!this._canUseMultipleBuffers && this._dstBuffers.length === 0) {\r\n return null;\r\n }\r\n\r\n const encoderResult = this._device.createCommandEncoder();\r\n\r\n let buffer: GPUBuffer;\r\n if (this._dstBuffers.length === 0) {\r\n buffer = this._bufferManager.createRawBuffer(\r\n 8 * this._count,\r\n WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst,\r\n undefined,\r\n \"QueryBufferAdditionalBuffer\"\r\n );\r\n } else {\r\n buffer = this._dstBuffers[this._dstBuffers.length - 1];\r\n this._dstBuffers.length--;\r\n }\r\n\r\n encoderResult.resolveQuerySet(this._querySet, firstQuery, queryCount, this._queryBuffer, 0);\r\n encoderResult.copyBufferToBuffer(this._queryBuffer, 0, buffer, 0, 8 * queryCount);\r\n\r\n this._device.queue.submit([encoderResult.finish()]);\r\n\r\n return buffer;\r\n }\r\n\r\n public async readValues(firstQuery = 0, queryCount = 1): Promise<BigUint64Array | null> {\r\n const buffer = this._getBuffer(firstQuery, queryCount);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n try {\r\n await buffer.mapAsync(WebGPUConstants.MapMode.Read);\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange()).slice();\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return arrayBuf;\r\n } catch (err) {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return null;\r\n }\r\n throw err;\r\n }\r\n }\r\n\r\n public async readValue(firstQuery = 0): Promise<number | null> {\r\n const buffer = this._getBuffer(firstQuery, 1);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n try {\r\n await buffer.mapAsync(WebGPUConstants.MapMode.Read);\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange());\r\n const value = Number(arrayBuf[0]);\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return value;\r\n } catch (err) {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return 0;\r\n }\r\n throw err;\r\n }\r\n }\r\n\r\n public async readTwoValuesAndSubtract(firstQuery = 0): Promise<number | null> {\r\n const buffer = this._getBuffer(firstQuery, 2);\r\n if (buffer === null) {\r\n return null;\r\n }\r\n const engineId = this._engine.uniqueId;\r\n\r\n try {\r\n await buffer.mapAsync(WebGPUConstants.MapMode.Read);\r\n const arrayBuf = new BigUint64Array(buffer.getMappedRange());\r\n const value = Number(arrayBuf[1] - arrayBuf[0]);\r\n\r\n buffer.unmap();\r\n\r\n this._dstBuffers[this._dstBuffers.length] = buffer;\r\n\r\n return value;\r\n } catch (err) {\r\n if (this._engine.isDisposed || this._engine.uniqueId !== engineId) {\r\n // Engine disposed or context loss/restoration\r\n return 0;\r\n }\r\n throw err;\r\n }\r\n }\r\n\r\n public dispose() {\r\n this._querySet.destroy();\r\n this._bufferManager.releaseBuffer(this._queryBuffer);\r\n for (let i = 0; i < this._dstBuffers.length; ++i) {\r\n this._bufferManager.releaseBuffer(this._dstBuffers[i]);\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -925,6 +925,7 @@ export class WebGPUTextureManager {
|
|
|
925
925
|
this._device.queue.copyExternalImageToTexture({ source: imageBitmap, flipY: invertY }, textureCopyView, textureExtent);
|
|
926
926
|
}
|
|
927
927
|
}
|
|
928
|
+
// eslint-disable-next-line @typescript-eslint/promise-function-async
|
|
928
929
|
readPixels(texture, x, y, width, height, format, faceIndex = 0, mipLevel = 0, buffer = null, noDataConversion = false) {
|
|
929
930
|
const blockInformation = WebGPUTextureHelper.GetBlockInformationFromFormat(format);
|
|
930
931
|
const bytesPerRow = Math.ceil(width / blockInformation.width) * blockInformation.length;
|