@babylonjs/core 7.21.4 → 7.22.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. package/Audio/analyser.js +3 -3
  2. package/Audio/analyser.js.map +1 -1
  3. package/Audio/audioSceneComponent.js +7 -7
  4. package/Audio/audioSceneComponent.js.map +1 -1
  5. package/Audio/sound.js +55 -50
  6. package/Audio/sound.js.map +1 -1
  7. package/Audio/soundTrack.js +11 -11
  8. package/Audio/soundTrack.js.map +1 -1
  9. package/Cameras/flyCamera.js +2 -2
  10. package/Cameras/flyCamera.js.map +1 -1
  11. package/Cameras/freeCamera.js +2 -2
  12. package/Cameras/freeCamera.js.map +1 -1
  13. package/Collisions/collisionCoordinator.js +2 -2
  14. package/Collisions/collisionCoordinator.js.map +1 -1
  15. package/Debug/debugLayer.js +2 -2
  16. package/Debug/debugLayer.js.map +1 -1
  17. package/Engines/AbstractEngine/abstractEngine.cubeTexture.js +25 -28
  18. package/Engines/AbstractEngine/abstractEngine.cubeTexture.js.map +1 -1
  19. package/Engines/abstractEngine.d.ts +18 -3
  20. package/Engines/abstractEngine.js +32 -13
  21. package/Engines/abstractEngine.js.map +1 -1
  22. package/Engines/engine.d.ts +0 -7
  23. package/Engines/engine.js +0 -13
  24. package/Engines/engine.js.map +1 -1
  25. package/Engines/nativeEngine.js +3 -9
  26. package/Engines/nativeEngine.js.map +1 -1
  27. package/Engines/thinEngine.d.ts +0 -37
  28. package/Engines/thinEngine.js +2 -40
  29. package/Engines/thinEngine.js.map +1 -1
  30. package/Engines/webgpuEngine.js +1 -2
  31. package/Engines/webgpuEngine.js.map +1 -1
  32. package/Gamepads/gamepadManager.js +2 -2
  33. package/Gamepads/gamepadManager.js.map +1 -1
  34. package/Loading/sceneLoader.d.ts +2 -2
  35. package/Loading/sceneLoader.js +3 -3
  36. package/Loading/sceneLoader.js.map +1 -1
  37. package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
  38. package/Materials/Textures/Loaders/EXR/exrLoader.compression.d.ts +31 -0
  39. package/Materials/Textures/Loaders/EXR/exrLoader.compression.huf.d.ts +9 -0
  40. package/Materials/Textures/Loaders/EXR/exrLoader.compression.huf.js +454 -0
  41. package/Materials/Textures/Loaders/EXR/exrLoader.compression.huf.js.map +1 -0
  42. package/Materials/Textures/Loaders/EXR/exrLoader.compression.js +147 -0
  43. package/Materials/Textures/Loaders/EXR/exrLoader.compression.js.map +1 -0
  44. package/Materials/Textures/Loaders/EXR/exrLoader.compression.rle.d.ts +7 -0
  45. package/Materials/Textures/Loaders/EXR/exrLoader.compression.rle.js +91 -0
  46. package/Materials/Textures/Loaders/EXR/exrLoader.compression.rle.js.map +1 -0
  47. package/Materials/Textures/Loaders/EXR/exrLoader.configuration.d.ts +17 -0
  48. package/Materials/Textures/Loaders/EXR/exrLoader.configuration.js +19 -0
  49. package/Materials/Textures/Loaders/EXR/exrLoader.configuration.js.map +1 -0
  50. package/Materials/Textures/Loaders/EXR/exrLoader.core.d.ts +130 -0
  51. package/Materials/Textures/Loaders/EXR/exrLoader.core.js +452 -0
  52. package/Materials/Textures/Loaders/EXR/exrLoader.core.js.map +1 -0
  53. package/Materials/Textures/Loaders/EXR/exrLoader.decoder.d.ts +25 -0
  54. package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js +284 -0
  55. package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js.map +1 -0
  56. package/Materials/Textures/Loaders/EXR/exrLoader.header.d.ts +9 -0
  57. package/Materials/Textures/Loaders/EXR/exrLoader.header.js +112 -0
  58. package/Materials/Textures/Loaders/EXR/exrLoader.header.js.map +1 -0
  59. package/Materials/Textures/Loaders/EXR/exrLoader.interfaces.d.ts +75 -0
  60. package/Materials/Textures/Loaders/EXR/exrLoader.interfaces.js +16 -0
  61. package/Materials/Textures/Loaders/EXR/exrLoader.interfaces.js.map +1 -0
  62. package/Materials/Textures/Loaders/EXR/index.d.ts +7 -0
  63. package/Materials/Textures/Loaders/EXR/index.js +8 -0
  64. package/Materials/Textures/Loaders/EXR/index.js.map +1 -0
  65. package/Materials/Textures/Loaders/basisTextureLoader.d.ts +1 -7
  66. package/Materials/Textures/Loaders/basisTextureLoader.js +0 -11
  67. package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
  68. package/Materials/Textures/Loaders/ddsTextureLoader.d.ts +1 -7
  69. package/Materials/Textures/Loaders/ddsTextureLoader.js +0 -11
  70. package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
  71. package/Materials/Textures/Loaders/envTextureLoader.d.ts +1 -7
  72. package/Materials/Textures/Loaders/envTextureLoader.js +0 -11
  73. package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
  74. package/Materials/Textures/Loaders/exrTextureLoader.d.ts +37 -0
  75. package/Materials/Textures/Loaders/exrTextureLoader.js +122 -0
  76. package/Materials/Textures/Loaders/exrTextureLoader.js.map +1 -0
  77. package/Materials/Textures/Loaders/hdrTextureLoader.d.ts +1 -7
  78. package/Materials/Textures/Loaders/hdrTextureLoader.js +0 -11
  79. package/Materials/Textures/Loaders/hdrTextureLoader.js.map +1 -1
  80. package/Materials/Textures/Loaders/index.d.ts +4 -0
  81. package/Materials/Textures/Loaders/index.js +5 -0
  82. package/Materials/Textures/Loaders/index.js.map +1 -1
  83. package/Materials/Textures/{internalTextureLoader.d.ts → Loaders/internalTextureLoader.d.ts} +2 -9
  84. package/Materials/Textures/Loaders/internalTextureLoader.js.map +1 -0
  85. package/Materials/Textures/Loaders/ktxTextureLoader.d.ts +1 -8
  86. package/Materials/Textures/Loaders/ktxTextureLoader.js +0 -13
  87. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  88. package/Materials/Textures/Loaders/textureLoaderManager.d.ts +9 -0
  89. package/Materials/Textures/Loaders/textureLoaderManager.js +32 -0
  90. package/Materials/Textures/Loaders/textureLoaderManager.js.map +1 -0
  91. package/Materials/Textures/Loaders/tgaTextureLoader.d.ts +1 -7
  92. package/Materials/Textures/Loaders/tgaTextureLoader.js +0 -11
  93. package/Materials/Textures/Loaders/tgaTextureLoader.js.map +1 -1
  94. package/Materials/Textures/Packer/packer.js +2 -2
  95. package/Materials/Textures/Packer/packer.js.map +1 -1
  96. package/Materials/Textures/index.d.ts +0 -1
  97. package/Materials/Textures/index.js +0 -1
  98. package/Materials/Textures/index.js.map +1 -1
  99. package/Materials/fresnelParameters.js +2 -2
  100. package/Materials/fresnelParameters.js.map +1 -1
  101. package/Materials/materialFlags.js +24 -24
  102. package/Materials/materialFlags.js.map +1 -1
  103. package/Meshes/Node/nodeGeometry.js +2 -2
  104. package/Meshes/Node/nodeGeometry.js.map +1 -1
  105. package/Meshes/abstractMesh.js +2 -2
  106. package/Meshes/abstractMesh.js.map +1 -1
  107. package/Misc/fileTools.d.ts +13 -0
  108. package/Misc/fileTools.js +16 -0
  109. package/Misc/fileTools.js.map +1 -1
  110. package/Offline/database.js +2 -2
  111. package/Offline/database.js.map +1 -1
  112. package/Rendering/boundingBoxRenderer.d.ts +2 -2
  113. package/Rendering/boundingBoxRenderer.js +2 -2
  114. package/Rendering/boundingBoxRenderer.js.map +1 -1
  115. package/Rendering/edgesRenderer.d.ts +7 -2
  116. package/Rendering/edgesRenderer.js +23 -6
  117. package/Rendering/edgesRenderer.js.map +1 -1
  118. package/Rendering/index.d.ts +12 -4
  119. package/Rendering/index.js +14 -4
  120. package/Rendering/index.js.map +1 -1
  121. package/Rendering/outlineRenderer.d.ts +7 -2
  122. package/Rendering/outlineRenderer.js +64 -11
  123. package/Rendering/outlineRenderer.js.map +1 -1
  124. package/ShadersWGSL/line.fragment.d.ts +9 -0
  125. package/ShadersWGSL/line.fragment.js +24 -0
  126. package/ShadersWGSL/line.fragment.js.map +1 -0
  127. package/ShadersWGSL/line.vertex.d.ts +13 -0
  128. package/ShadersWGSL/line.vertex.js +36 -0
  129. package/ShadersWGSL/line.vertex.js.map +1 -0
  130. package/ShadersWGSL/outline.fragment.d.ts +9 -0
  131. package/ShadersWGSL/outline.fragment.js +30 -0
  132. package/ShadersWGSL/outline.fragment.js.map +1 -0
  133. package/ShadersWGSL/outline.vertex.d.ts +19 -0
  134. package/ShadersWGSL/outline.vertex.js +66 -0
  135. package/ShadersWGSL/outline.vertex.js.map +1 -0
  136. package/Sprites/spriteMap.js +4 -4
  137. package/Sprites/spriteMap.js.map +1 -1
  138. package/XR/features/WebXRDepthSensing.js +2 -3
  139. package/XR/features/WebXRDepthSensing.js.map +1 -1
  140. package/XR/webXRExperienceHelper.js +2 -2
  141. package/XR/webXRExperienceHelper.js.map +1 -1
  142. package/package.json +1 -1
  143. package/scene.js +2 -3
  144. package/scene.js.map +1 -1
  145. package/Materials/Textures/internalTextureLoader.js.map +0 -1
  146. /package/Materials/Textures/{internalTextureLoader.js → Loaders/internalTextureLoader.js} +0 -0
@@ -85,10 +85,6 @@ export declare class ThinEngine extends AbstractEngine {
85
85
  * Returns the version of the engine
86
86
  */
87
87
  get version(): number;
88
- /**
89
- * Gets or sets the epsilon value used by collision engine
90
- */
91
- static CollisionsEpsilon: number;
92
88
  /**
93
89
  * Gets or sets the relative url used to load shaders if using the engine in non-minified mode
94
90
  */
@@ -1073,39 +1069,6 @@ export declare class ThinEngine extends AbstractEngine {
1073
1069
  * Gets a boolean indicating if the engine can be instantiated on a performant device (ie. if a webGL context can be found and it does not use a slow implementation)
1074
1070
  */
1075
1071
  static get HasMajorPerformanceCaveat(): boolean;
1076
- /**
1077
- * Find the next highest power of two.
1078
- * @param x Number to start search from.
1079
- * @returns Next highest power of two.
1080
- */
1081
- static CeilingPOT: (x: number) => number;
1082
- /**
1083
- * Find the next lowest power of two.
1084
- * @param x Number to start search from.
1085
- * @returns Next lowest power of two.
1086
- */
1087
- static FloorPOT: (x: number) => number;
1088
- /**
1089
- * Find the nearest power of two.
1090
- * @param x Number to start search from.
1091
- * @returns Next nearest power of two.
1092
- */
1093
- static NearestPOT: (x: number) => number;
1094
- /**
1095
- * Get the closest exponent of two
1096
- * @param value defines the value to approximate
1097
- * @param max defines the maximum value to return
1098
- * @param mode defines how to define the closest value
1099
- * @returns closest exponent of two of the given value
1100
- */
1101
- static GetExponentOfTwo: (value: number, max: number, mode: number) => number;
1102
- /**
1103
- * Queue a new function into the requested animation frame pool (ie. this function will be executed by the browser (or the javascript engine) for the next frame)
1104
- * @param func - the function to be called
1105
- * @param requester - the object that will request the next frame. Falls back to window.
1106
- * @returns frame number
1107
- */
1108
- static QueueNewFrame: (func: () => void, requester?: any) => number;
1109
1072
  }
1110
1073
  interface TexImageParameters {
1111
1074
  internalFormat: number;
@@ -5,8 +5,8 @@ import { IsWindowObjectExist } from "../Misc/domManagement.js";
5
5
  import { WebGLShaderProcessor } from "./WebGL/webGLShaderProcessors.js";
6
6
  import { WebGL2ShaderProcessor } from "./WebGL/webGL2ShaderProcessors.js";
7
7
  import { WebGLDataBuffer } from "../Meshes/WebGL/webGLDataBuffer.js";
8
- import { CeilingPOT, FloorPOT, GetExponentOfTwo, NearestPOT } from "../Misc/tools.functions.js";
9
- import { AbstractEngine, QueueNewFrame } from "./abstractEngine.js";
8
+ import { GetExponentOfTwo } from "../Misc/tools.functions.js";
9
+ import { AbstractEngine } from "./abstractEngine.js";
10
10
 
11
11
  import { WebGLHardwareTexture } from "./WebGL/webGLHardwareTexture.js";
12
12
  import { InternalTexture } from "../Materials/Textures/internalTexture.js";
@@ -3558,47 +3558,9 @@ ThinEngine.ExceptionList = [
3558
3558
  // mobile browsers using safari 15.4 on ios
3559
3559
  { key: ".*(15.4).*AppleWebKit.*Safari", capture: null, captureConstraint: null, targets: ["antialias", "maxMSAASamples"] },
3560
3560
  ];
3561
- // Updatable statics so stick with vars here
3562
- /**
3563
- * Gets or sets the epsilon value used by collision engine
3564
- */
3565
- ThinEngine.CollisionsEpsilon = 0.001;
3566
3561
  // eslint-disable-next-line @typescript-eslint/naming-convention
3567
3562
  ThinEngine._ConcatenateShader = _ConcatenateShader;
3568
3563
  // Statics
3569
3564
  ThinEngine._IsSupported = null;
3570
3565
  ThinEngine._HasMajorPerformanceCaveat = null;
3571
- /**
3572
- * Find the next highest power of two.
3573
- * @param x Number to start search from.
3574
- * @returns Next highest power of two.
3575
- */
3576
- ThinEngine.CeilingPOT = CeilingPOT;
3577
- /**
3578
- * Find the next lowest power of two.
3579
- * @param x Number to start search from.
3580
- * @returns Next lowest power of two.
3581
- */
3582
- ThinEngine.FloorPOT = FloorPOT;
3583
- /**
3584
- * Find the nearest power of two.
3585
- * @param x Number to start search from.
3586
- * @returns Next nearest power of two.
3587
- */
3588
- ThinEngine.NearestPOT = NearestPOT;
3589
- /**
3590
- * Get the closest exponent of two
3591
- * @param value defines the value to approximate
3592
- * @param max defines the maximum value to return
3593
- * @param mode defines how to define the closest value
3594
- * @returns closest exponent of two of the given value
3595
- */
3596
- ThinEngine.GetExponentOfTwo = GetExponentOfTwo;
3597
- /**
3598
- * Queue a new function into the requested animation frame pool (ie. this function will be executed by the browser (or the javascript engine) for the next frame)
3599
- * @param func - the function to be called
3600
- * @param requester - the object that will request the next frame. Falls back to window.
3601
- * @returns frame number
3602
- */
3603
- ThinEngine.QueueNewFrame = QueueNewFrame;
3604
3566
  //# sourceMappingURL=thinEngine.js.map