@babylonjs/core 7.2.2 → 7.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/runtimeAnimation.d.ts +1 -0
- package/Animations/runtimeAnimation.js +12 -3
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioEngine.js +2 -2
- package/Audio/audioEngine.js.map +1 -1
- package/Bones/boneLookController.js +3 -0
- package/Bones/boneLookController.js.map +1 -1
- package/Buffers/buffer.d.ts +5 -5
- package/Buffers/buffer.js.map +1 -1
- package/Buffers/storageBuffer.d.ts +2 -2
- package/Buffers/storageBuffer.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Compute/computeEffect.d.ts +3 -3
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.d.ts +10 -2
- package/Compute/computeShader.js +53 -35
- package/Compute/computeShader.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.d.ts +2 -2
- package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
- package/DeviceInput/internalDeviceSourceManager.d.ts +4 -4
- package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.d.ts +2 -2
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.alpha.d.ts +10 -0
- package/Engines/AbstractEngine/abstractEngine.alpha.js +29 -0
- package/Engines/AbstractEngine/abstractEngine.alpha.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.d.ts +17 -0
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js +138 -0
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.dom.d.ts +61 -0
- package/Engines/AbstractEngine/abstractEngine.dom.js +27 -0
- package/Engines/AbstractEngine/abstractEngine.dom.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.loadingScreen.d.ts +30 -0
- package/Engines/AbstractEngine/abstractEngine.loadingScreen.js +48 -0
- package/Engines/AbstractEngine/abstractEngine.loadingScreen.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.query.d.ts +122 -0
- package/Engines/AbstractEngine/abstractEngine.query.js +175 -0
- package/Engines/AbstractEngine/abstractEngine.query.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.renderPass.d.ts +26 -0
- package/Engines/AbstractEngine/abstractEngine.renderPass.js +29 -0
- package/Engines/AbstractEngine/abstractEngine.renderPass.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.states.d.ts +162 -0
- package/Engines/AbstractEngine/abstractEngine.states.js +105 -0
- package/Engines/AbstractEngine/abstractEngine.states.js.map +1 -0
- package/Engines/AbstractEngine/abstractEngine.texture.d.ts +16 -0
- package/Engines/AbstractEngine/abstractEngine.texture.js +11 -0
- package/Engines/AbstractEngine/abstractEngine.texture.js.map +1 -0
- package/Engines/AbstractEngine/index.d.ts +8 -0
- package/Engines/AbstractEngine/index.js +10 -0
- package/Engines/AbstractEngine/index.js.map +1 -0
- package/Engines/Extensions/engine.alpha.d.ts +0 -24
- package/Engines/Extensions/engine.alpha.js +0 -35
- package/Engines/Extensions/engine.alpha.js.map +1 -1
- package/Engines/Extensions/engine.computeShader.d.ts +15 -2
- package/Engines/Extensions/engine.computeShader.js +5 -1
- package/Engines/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/Extensions/engine.cubeTexture.d.ts +0 -8
- package/Engines/Extensions/engine.cubeTexture.js +2 -135
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.debugging.d.ts +2 -2
- package/Engines/Extensions/engine.debugging.js +5 -5
- package/Engines/Extensions/engine.debugging.js.map +1 -1
- package/Engines/Extensions/engine.dynamicTexture.js +3 -2
- package/Engines/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/Extensions/engine.multiview.js.map +1 -1
- package/Engines/Extensions/engine.query.d.ts +5 -120
- package/Engines/Extensions/engine.query.js +14 -150
- package/Engines/Extensions/engine.query.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.js +0 -9
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +3 -2
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Processors/iShaderProcessor.d.ts +2 -2
- package/Engines/Processors/iShaderProcessor.js.map +1 -1
- package/Engines/Processors/shaderProcessor.d.ts +3 -3
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGLRenderTargetWrapper.js +12 -9
- package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
- package/Engines/WebGL/webGLShaderProcessors.d.ts +2 -2
- package/Engines/WebGL/webGLShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.alpha.d.ts +35 -0
- package/Engines/WebGPU/Extensions/engine.alpha.js +4 -4
- package/Engines/WebGPU/Extensions/engine.alpha.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.d.ts +9 -0
- package/Engines/WebGPU/Extensions/engine.computeShader.js +13 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.d.ts +78 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.d.ts +27 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +3 -3
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.externalTexture.d.ts +16 -0
- package/Engines/WebGPU/Extensions/engine.externalTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.d.ts +55 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.query.d.ts +1 -1
- package/Engines/WebGPU/Extensions/engine.query.js +1 -0
- package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.d.ts +185 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.readTexture.d.ts +10 -1
- package/Engines/WebGPU/Extensions/engine.readTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.d.ts +38 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.d.ts +13 -1
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.d.ts +38 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.textureSampler.d.ts +10 -0
- package/Engines/WebGPU/Extensions/engine.textureSampler.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.d.ts +14 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +2 -2
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +2 -0
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +2 -0
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/abstractEngine.d.ts +1695 -0
- package/Engines/abstractEngine.js +1362 -0
- package/Engines/abstractEngine.js.map +1 -0
- package/Engines/engine.common.d.ts +39 -0
- package/Engines/engine.common.js +226 -0
- package/Engines/engine.common.js.map +1 -0
- package/Engines/engine.d.ts +40 -447
- package/Engines/engine.js +64 -810
- package/Engines/engine.js.map +1 -1
- package/Engines/engineFactory.d.ts +2 -2
- package/Engines/engineFactory.js.map +1 -1
- package/Engines/engineStore.d.ts +4 -4
- package/Engines/engineStore.js.map +1 -1
- package/Engines/index.d.ts +3 -0
- package/Engines/index.js +3 -0
- package/Engines/index.js.map +1 -1
- package/Engines/nativeEngine.d.ts +1 -1
- package/Engines/nativeEngine.js +2 -1
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +2 -2
- package/Engines/nullEngine.js +2 -3
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.d.ts +3 -3
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/thinEngine.d.ts +34 -597
- package/Engines/thinEngine.js +85 -1143
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +147 -109
- package/Engines/webgpuEngine.js +249 -162
- package/Engines/webgpuEngine.js.map +1 -1
- package/Instrumentation/engineInstrumentation.d.ts +5 -4
- package/Instrumentation/engineInstrumentation.js.map +1 -1
- package/Layers/effectLayer.d.ts +2 -2
- package/Layers/effectLayer.js +3 -3
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/effectLayerSceneComponent.js.map +1 -1
- package/Layers/glowLayer.js +3 -3
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.js +3 -3
- package/Layers/highlightLayer.js.map +1 -1
- package/Layers/layerSceneComponent.js.map +1 -1
- package/Loading/loadingScreen.js +2 -2
- package/Loading/loadingScreen.js.map +1 -1
- package/Loading/sceneLoader.d.ts +3 -3
- package/Loading/sceneLoader.js +1 -1
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.d.ts +2 -3
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +5 -5
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +4 -4
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +4 -4
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +8 -7
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +9 -5
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.d.ts +4 -2
- package/Materials/Node/Blocks/Dual/textureBlock.js +43 -21
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +9 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +16 -8
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +4 -4
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +4 -4
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +9 -9
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.d.ts +6 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +36 -12
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +3 -3
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.d.ts +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.d.ts +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +21 -21
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.d.ts +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +5 -0
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +2 -2
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +3 -3
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +1 -1
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +2 -2
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +12 -12
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +7 -7
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +10 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +2 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +3 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +1 -1
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +1 -1
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +9 -7
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +18 -12
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +48 -53
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +1 -1
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +5 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +2 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -7
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +2 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +1 -1
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +3 -2
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +2 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +18 -10
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.d.ts +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +2 -2
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +30 -27
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +9 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +19 -8
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -3
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +3 -3
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +9 -3
- package/Materials/Node/nodeMaterial.js +29 -4
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +0 -1
- package/Materials/Node/nodeMaterialBlock.js +6 -6
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.d.ts +4 -0
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +12 -0
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.d.ts +35 -3
- package/Materials/Node/nodeMaterialBuildState.js +169 -16
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +18 -4
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +60 -9
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.d.ts +2 -2
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/Textures/Loaders/basisTextureLoader.js +2 -2
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -0
- package/Materials/Textures/MultiviewRenderTarget.js +1 -0
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.d.ts +3 -3
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/colorGradingTexture.d.ts +2 -2
- package/Materials/Textures/colorGradingTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.d.ts +3 -2
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- package/Materials/Textures/hdrCubeTexture.d.ts +2 -2
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.d.ts +2 -2
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- package/Materials/Textures/rawTexture.d.ts +10 -10
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- package/Materials/Textures/renderTargetTexture.d.ts +4 -4
- package/Materials/Textures/renderTargetTexture.js +4 -4
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/texture.d.ts +2 -2
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- package/Materials/drawWrapper.d.ts +2 -3
- package/Materials/drawWrapper.functions.d.ts +8 -0
- package/Materials/drawWrapper.functions.js +9 -0
- package/Materials/drawWrapper.functions.js.map +1 -0
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- package/Materials/effect.js.map +1 -1
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- package/Materials/index.d.ts +1 -0
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- package/Materials/materialFlags.js +15 -1
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- package/Materials/meshDebugPluginMaterial.js +1 -1
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- package/Materials/uniformBuffer.js.map +1 -1
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- package/Meshes/Builders/greasedLineBuilder.js +15 -8
- package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +4 -3
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- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +2 -2
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineMesh.js +1 -1
- package/Meshes/GreasedLine/greasedLineMesh.js.map +1 -1
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- package/Meshes/geometry.js +3 -2
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/instancedMesh.js.map +1 -1
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- package/Misc/copyTextureToTexture.d.ts +2 -2
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/dds.d.ts +3 -2
- package/Misc/dds.js +2 -1
- package/Misc/dds.js.map +1 -1
- package/Misc/dumpTools.d.ts +2 -2
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- package/Misc/fileTools.js +3 -3
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- package/Misc/filesInput.d.ts +2 -2
- package/Misc/filesInput.js.map +1 -1
- package/Misc/khronosTextureContainer2.d.ts +8 -2
- package/Misc/khronosTextureContainer2.js +3 -2
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/minMaxReducer.d.ts +2 -2
- package/Misc/minMaxReducer.js.map +1 -1
- package/Misc/screenshotTools.d.ts +6 -6
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/textureTools.js.map +1 -1
- package/Misc/tools.d.ts +7 -7
- package/Misc/tools.functions.d.ts +26 -0
- package/Misc/tools.functions.js +62 -0
- package/Misc/tools.functions.js.map +1 -1
- package/Misc/tools.js.map +1 -1
- package/Misc/videoRecorder.d.ts +3 -3
- package/Misc/videoRecorder.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +2 -2
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/computeShaderParticleSystem.d.ts +2 -2
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +3 -3
- package/Particles/gpuParticleSystem.js +2 -2
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particle.js +1 -1
- package/Particles/particle.js.map +1 -1
- package/Particles/particleSystem.d.ts +3 -3
- package/Particles/particleSystem.js +3 -3
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/particleSystemComponent.d.ts +2 -2
- package/Particles/particleSystemComponent.js +2 -2
- package/Particles/particleSystemComponent.js.map +1 -1
- package/Particles/subEmitter.d.ts +3 -3
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/thinParticleSystem.d.ts +2 -2
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Physics/v2/physicsBody.js +3 -3
- package/Physics/v2/physicsBody.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.d.ts +2 -2
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/bloomMergePostProcess.d.ts +2 -2
- package/PostProcesses/bloomMergePostProcess.js.map +1 -1
- package/PostProcesses/blurPostProcess.d.ts +2 -2
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.d.ts +2 -2
- package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.d.ts +2 -2
- package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.d.ts +2 -2
- package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.d.ts +2 -2
- package/PostProcesses/convolutionPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.d.ts +2 -2
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.js +1 -1
- package/PostProcesses/depthOfFieldEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.d.ts +2 -2
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/displayPassPostProcess.d.ts +2 -2
- package/PostProcesses/displayPassPostProcess.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.d.ts +2 -2
- package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/filterPostProcess.d.ts +2 -2
- package/PostProcesses/filterPostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.d.ts +2 -2
- package/PostProcesses/fxaaPostProcess.js +2 -2
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/grainPostProcess.d.ts +2 -2
- package/PostProcesses/grainPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +2 -2
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.d.ts +2 -2
- package/PostProcesses/motionBlurPostProcess.js.map +1 -1
- package/PostProcesses/passPostProcess.d.ts +3 -3
- package/PostProcesses/passPostProcess.js +2 -2
- package/PostProcesses/passPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.d.ts +4 -5
- package/PostProcesses/postProcess.js +3 -3
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/refractionPostProcess.d.ts +2 -2
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.d.ts +2 -2
- package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.d.ts +2 -2
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.d.ts +2 -2
- package/PostProcesses/sharpenPostProcess.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.d.ts +2 -2
- package/PostProcesses/subSurfaceScatteringPostProcess.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.d.ts +2 -2
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingDepthTextureCopy.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingDepthTextureCopy.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +24 -18
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/outlineRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +19 -3
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +4 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -0
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +3 -0
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
- package/Shaders/pbr.fragment.js +7 -0
- package/Shaders/pbr.fragment.js.map +1 -1
- package/Shaders/pbr.vertex.js +2 -0
- package/Shaders/pbr.vertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/fresnelFunction.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/fresnelFunction.js +13 -0
- package/ShadersWGSL/ShadersInclude/fresnelFunction.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/helperFunctions.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +68 -0
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -0
- package/Sprites/spriteRenderer.d.ts +2 -2
- package/Sprites/spriteRenderer.js.map +1 -1
- package/XR/features/WebXRDepthSensing.js.map +1 -1
- package/XR/features/WebXRImageTracking.js.map +1 -1
- package/XR/features/WebXRLayers.d.ts +2 -2
- package/XR/features/WebXRLayers.js.map +1 -1
- package/XR/features/WebXRLightEstimation.js.map +1 -1
- package/XR/features/WebXRRawCameraAccess.d.ts +1 -1
- package/XR/features/WebXRRawCameraAccess.js.map +1 -1
- package/XR/features/WebXRSpaceWarp.js +1 -3
- package/XR/features/WebXRSpaceWarp.js.map +1 -1
- package/XR/features/WebXRWalkingLocomotion.js.map +1 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRManagedOutputCanvas.d.ts +2 -2
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.js.map +1 -1
- package/assetContainer.js.map +1 -1
- package/node.d.ts +2 -2
- package/node.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +3 -3
- package/scene.js.map +1 -1
package/Engines/thinEngine.d.ts
CHANGED
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import type { IInternalTextureLoader } from "../Materials/Textures/internalTextureLoader";
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import type { IEffectCreationOptions, IShaderPath } from "../Materials/effect";
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import { Effect } from "../Materials/effect";
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import type { IShaderProcessor } from "./Processors/iShaderProcessor";
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import type { ShaderProcessingContext } from "./Processors/shaderProcessingOptions";
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import type { UniformBuffer } from "../Materials/uniformBuffer";
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import type { Nullable, DataArray, IndicesArray, FloatArray, DeepImmutable } from "../types";
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import type {
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import { Observable } from "../Misc/observable";
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import { DepthCullingState } from "../States/depthCullingState";
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import { StencilState } from "../States/stencilState";
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import { AlphaState } from "../States/alphaCullingState";
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import { InternalTexture, InternalTextureSource } from "../Materials/Textures/internalTexture";
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import type { IViewportLike, IColor4Like } from "../Maths/math.like";
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import type { IColor4Like } from "../Maths/math.like";
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import type { DataBuffer } from "../Buffers/dataBuffer";
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import type { IFileRequest } from "../Misc/fileRequest";
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import type { IPipelineContext } from "./IPipelineContext";
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import { WebGLPipelineContext } from "./WebGL/webGLPipelineContext";
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import type { VertexBuffer } from "../Buffers/buffer";
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import type { InstancingAttributeInfo } from "./instancingAttributeInfo";
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import type { ThinTexture } from "../Materials/Textures/thinTexture";
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import type { IOfflineProvider } from "../Offline/IOfflineProvider";
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import type { IEffectFallbacks } from "../Materials/iEffectFallbacks";
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import type { IWebRequest } from "../Misc/interfaces/iWebRequest";
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import type { EngineFeatures } from "./engineFeatures";
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import type { HardwareTextureWrapper } from "../Materials/Textures/hardwareTextureWrapper";
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import { DrawWrapper } from "../Materials/drawWrapper";
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import type { DrawWrapper } from "../Materials/drawWrapper";
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import type { IMaterialContext } from "./IMaterialContext";
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import type { IDrawContext } from "./IDrawContext";
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import type { ICanvas, ICanvasRenderingContext
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import { StencilStateComposer } from "../States/stencilStateComposer";
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import type { StorageBuffer } from "../Buffers/storageBuffer";
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import type { IAudioEngineOptions } from "../Audio/Interfaces/IAudioEngineOptions";
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import type { ICanvas, ICanvasRenderingContext } from "./ICanvas";
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import type { IStencilState } from "../States/IStencilState";
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import type { InternalTextureCreationOptions, TextureSize } from "../Materials/Textures/textureCreationOptions";
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import { ShaderLanguage } from "../Materials/shaderLanguage";
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import type { RenderTargetWrapper } from "./renderTargetWrapper";
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import type {
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import type {
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import type {
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removePendingData(data: any): void;
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offlineProvider: IOfflineProvider;
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}
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/**
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* Information about the current host
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export interface HostInformation {
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/**
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isMobile: boolean;
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}
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/** Interface defining initialization parameters for ThinEngine class */
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export interface ThinEngineOptions {
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/**
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* Defines if the engine should no exceed a specified device ratio
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limitDeviceRatio?: number;
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/**
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* Defines if webaudio should be initialized as well
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audioEngine?: boolean;
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/**
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* Specifies options for the audio engine
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audioEngineOptions?: IAudioEngineOptions;
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/**
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* Defines if animations should run using a deterministic lock step
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*/
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deterministicLockstep?: boolean;
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/** Defines the maximum steps to use with deterministic lock step mode */
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lockstepMaxSteps?: number;
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/** Defines the seconds between each deterministic lock step */
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timeStep?: number;
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/**
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* Defines that engine should ignore context lost events
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doNotHandleContextLost?: boolean;
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/**
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* Defines that engine should ignore modifying touch action attribute and style
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* If not handle, you might need to set it up on your side for expected touch devices behavior.
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doNotHandleTouchAction?: boolean;
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/**
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* Make the matrix computations to be performed in 64 bits instead of 32 bits. False by default
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useHighPrecisionMatrix?: boolean;
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/**
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adaptToDeviceRatio?: boolean;
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/**
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* True if the more expensive but exact conversions should be used for transforming colors to and from linear space within shaders.
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useExactSrgbConversions?: boolean;
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/**
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* Defines whether MSAA is enabled on the canvas.
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private _frameId;
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*/
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readonly startTime: number;
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_uniformBuffers: UniformBuffer[];
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_storageBuffers: StorageBuffer[];
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_gl: WebGL2RenderingContext;
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protected _renderingCanvas: Nullable<HTMLCanvasElement>;
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protected _windowIsBackground: boolean;
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protected _creationOptions: EngineOptions;
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protected _audioContext: Nullable<AudioContext>;
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protected _audioDestination: Nullable<AudioDestinationNode | MediaStreamAudioDestinationNode>;
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_glSRGBExtensionValues: {
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SRGB: typeof WebGL2RenderingContext.SRGB;
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SRGB8: typeof WebGL2RenderingContext.SRGB8 | EXT_sRGB["SRGB_ALPHA_EXT"];
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SRGB8_ALPHA8: typeof WebGL2RenderingContext.SRGB8_ALPHA8 | EXT_sRGB["SRGB_ALPHA_EXT"];
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};
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/**
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|
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|
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getCreationOptions(): EngineOptions;
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|
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protected _highPrecisionShadersAllowed: boolean;
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|
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/** @internal */
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|
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get _shouldUseHighPrecisionShader(): boolean;
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* Please note that you can still use non power of 2 textures but in this case the engine will forcefully convert them
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*/
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get needPOTTextures(): boolean;
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|
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/** @internal */
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|
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_badOS: boolean;
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|
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|
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_badDesktopOS: boolean;
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|
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/** @internal */
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|
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_hardwareScalingLevel: number;
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|
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/** @internal */
|
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|
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_caps: EngineCapabilities;
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|
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/** @internal */
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|
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_features: EngineFeatures;
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|
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protected _isStencilEnable: boolean;
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private _glVersion;
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private _glRenderer;
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private _glVendor;
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|
/** @internal */
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|
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_videoTextureSupported: boolean;
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|
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protected _activeRenderLoops: (() => void)[];
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|
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/**
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|
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|
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|
-
* @returns a read only array with the current render loop functions
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|
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|
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*/
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|
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|
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get activeRenderLoops(): ReadonlyArray<() => void>;
|
|
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|
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/**
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|
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|
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* Observable signaled when a context lost event is raised
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|
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*/
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|
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|
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onContextLostObservable: Observable<ThinEngine>;
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|
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|
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/**
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|
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|
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* Observable signaled when a context restored event is raised
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|
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*/
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|
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|
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onContextRestoredObservable: Observable<ThinEngine>;
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|
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|
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private _onContextLost;
|
|
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|
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private _onContextRestored;
|
|
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|
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protected _contextWasLost: boolean;
|
|
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|
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/** @internal */
|
|
336
|
-
_doNotHandleContextLost: boolean;
|
|
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|
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/**
|
|
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|
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* Gets or sets a boolean indicating if resources should be retained to be able to handle context lost events
|
|
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|
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* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#handling-webgl-context-lost
|
|
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|
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*/
|
|
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|
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get doNotHandleContextLost(): boolean;
|
|
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|
-
set doNotHandleContextLost(value: boolean);
|
|
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|
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/**
|
|
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|
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* Gets or sets a boolean indicating that vertex array object must be disabled even if they are supported
|
|
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|
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*/
|
|
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|
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disableVertexArrayObjects: boolean;
|
|
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|
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/** @internal */
|
|
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|
-
protected _colorWrite: boolean;
|
|
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|
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/** @internal */
|
|
350
|
-
protected _colorWriteChanged: boolean;
|
|
351
|
-
/** @internal */
|
|
352
|
-
protected _depthCullingState: DepthCullingState;
|
|
353
|
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/** @internal */
|
|
354
|
-
protected _stencilStateComposer: StencilStateComposer;
|
|
355
|
-
/** @internal */
|
|
356
|
-
protected _stencilState: StencilState;
|
|
357
|
-
/** @internal */
|
|
358
|
-
_alphaState: AlphaState;
|
|
359
|
-
/** @internal */
|
|
360
|
-
_alphaMode: number;
|
|
361
|
-
/** @internal */
|
|
362
|
-
_alphaEquation: number;
|
|
363
|
-
/** @internal */
|
|
364
|
-
_internalTexturesCache: InternalTexture[];
|
|
365
|
-
/** @internal */
|
|
366
|
-
_renderTargetWrapperCache: RenderTargetWrapper[];
|
|
367
|
-
/** @internal */
|
|
368
|
-
protected _activeChannel: number;
|
|
369
|
-
private _currentTextureChannel;
|
|
370
|
-
/** @internal */
|
|
371
|
-
protected _boundTexturesCache: {
|
|
372
|
-
[key: string]: Nullable<InternalTexture>;
|
|
373
|
-
};
|
|
374
|
-
protected _currentEffect: Nullable<Effect>;
|
|
375
|
-
/** @internal */
|
|
376
|
-
_currentDrawContext: IDrawContext;
|
|
377
|
-
/** @internal */
|
|
378
131
|
_currentMaterialContext: IMaterialContext;
|
|
379
132
|
/** @internal */
|
|
380
133
|
protected _currentProgram: Nullable<WebGLProgram>;
|
|
381
|
-
protected _compiledEffects: {
|
|
382
|
-
[key: string]: Effect;
|
|
383
|
-
};
|
|
384
134
|
private _vertexAttribArraysEnabled;
|
|
385
|
-
/** @internal */
|
|
386
|
-
protected _cachedViewport: Nullable<IViewportLike>;
|
|
387
135
|
private _cachedVertexArrayObject;
|
|
388
|
-
/** @internal */
|
|
389
|
-
protected _cachedVertexBuffers: any;
|
|
390
|
-
/** @internal */
|
|
391
|
-
protected _cachedIndexBuffer: Nullable<DataBuffer>;
|
|
392
|
-
/** @internal */
|
|
393
|
-
protected _cachedEffectForVertexBuffers: Nullable<Effect>;
|
|
394
|
-
/** @internal */
|
|
395
|
-
_currentRenderTarget: Nullable<RenderTargetWrapper>;
|
|
396
136
|
private _uintIndicesCurrentlySet;
|
|
397
137
|
protected _currentBoundBuffer: Nullable<DataBuffer>[];
|
|
398
138
|
/** @internal */
|
|
@@ -407,32 +147,11 @@ export declare class ThinEngine {
|
|
|
407
147
|
_workingCanvas: Nullable<ICanvas>;
|
|
408
148
|
/** @internal */
|
|
409
149
|
_workingContext: Nullable<ICanvasRenderingContext>;
|
|
410
|
-
/** @internal */
|
|
411
|
-
_boundRenderFunction: any;
|
|
412
150
|
private _vaoRecordInProgress;
|
|
413
151
|
private _mustWipeVertexAttributes;
|
|
414
|
-
private _emptyTexture;
|
|
415
|
-
private _emptyCubeTexture;
|
|
416
|
-
private _emptyTexture3D;
|
|
417
|
-
private _emptyTexture2DArray;
|
|
418
|
-
/** @internal */
|
|
419
|
-
_frameHandler: number;
|
|
420
152
|
private _nextFreeTextureSlots;
|
|
421
153
|
private _maxSimultaneousTextures;
|
|
422
154
|
private _maxMSAASamplesOverride;
|
|
423
|
-
private _activeRequests;
|
|
424
|
-
/**
|
|
425
|
-
* If set to true zooming in and out in the browser will rescale the hardware-scaling correctly.
|
|
426
|
-
*/
|
|
427
|
-
adaptToDeviceRatio: boolean;
|
|
428
|
-
/** @internal */
|
|
429
|
-
protected _lastDevicePixelRatio: number;
|
|
430
|
-
/** @internal */
|
|
431
|
-
_transformTextureUrl: Nullable<(url: string) => string>;
|
|
432
|
-
/**
|
|
433
|
-
* Gets information about the current host
|
|
434
|
-
*/
|
|
435
|
-
hostInformation: HostInformation;
|
|
436
155
|
protected get _supportsHardwareTextureRescaling(): boolean;
|
|
437
156
|
protected _framebufferDimensionsObject: Nullable<{
|
|
438
157
|
framebufferWidth: number;
|
|
@@ -447,80 +166,10 @@ export declare class ThinEngine {
|
|
|
447
166
|
framebufferWidth: number;
|
|
448
167
|
framebufferHeight: number;
|
|
449
168
|
}>);
|
|
450
|
-
/**
|
|
451
|
-
* Gets the current viewport
|
|
452
|
-
*/
|
|
453
|
-
get currentViewport(): Nullable<IViewportLike>;
|
|
454
|
-
/**
|
|
455
|
-
* Gets the default empty texture
|
|
456
|
-
*/
|
|
457
|
-
get emptyTexture(): InternalTexture;
|
|
458
|
-
/**
|
|
459
|
-
* Gets the default empty 3D texture
|
|
460
|
-
*/
|
|
461
|
-
get emptyTexture3D(): InternalTexture;
|
|
462
|
-
/**
|
|
463
|
-
* Gets the default empty 2D array texture
|
|
464
|
-
*/
|
|
465
|
-
get emptyTexture2DArray(): InternalTexture;
|
|
466
|
-
/**
|
|
467
|
-
* Gets the default empty cube texture
|
|
468
|
-
*/
|
|
469
|
-
get emptyCubeTexture(): InternalTexture;
|
|
470
|
-
/**
|
|
471
|
-
* Defines whether the engine has been created with the premultipliedAlpha option on or not.
|
|
472
|
-
*/
|
|
473
|
-
premultipliedAlpha: boolean;
|
|
474
|
-
/**
|
|
475
|
-
* Observable event triggered before each texture is initialized
|
|
476
|
-
*/
|
|
477
|
-
onBeforeTextureInitObservable: Observable<Texture>;
|
|
478
|
-
/** @internal */
|
|
479
|
-
protected _isWebGPU: boolean;
|
|
480
|
-
/**
|
|
481
|
-
* Gets a boolean indicating if the engine runs in WebGPU or not.
|
|
482
|
-
*/
|
|
483
|
-
get isWebGPU(): boolean;
|
|
484
|
-
/** @internal */
|
|
485
|
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protected _shaderPlatformName: string;
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* Gets the shader platform name used by the effects.
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get shaderPlatformName(): string;
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* Note that the WebGL engine does not support snapshot rendering so setting the value won't have any effect for this engine
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*/
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get snapshotRendering(): boolean;
|
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|
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set snapshotRendering(activate: boolean);
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protected _snapshotRenderingMode: number;
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|
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/**
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* Gets or sets the snapshot rendering mode
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*/
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|
-
get snapshotRenderingMode(): number;
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set snapshotRenderingMode(mode: number);
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/**
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* Gets a boolean indicating if the exact sRGB conversions or faster approximations are used for converting to and from linear space.
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*/
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readonly useExactSrgbConversions: boolean;
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snapshotRenderingReset(): void;
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private _checkForMobile;
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private static _CreateCanvas;
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|
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/**
|
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*/
|
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createCanvas(width: number, height: number): ICanvas;
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/**
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* @param canvasOrContext defines the canvas or WebGL context to use for rendering. If you provide a WebGL context, Babylon.js will not hook events on the canvas (like pointers, keyboards, etc...) so no event observables will be available. This is mostly used when Babylon.js is used as a plugin on a system which already used the WebGL context
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|
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constructor(canvasOrContext: Nullable<HTMLCanvasElement | OffscreenCanvas | WebGLRenderingContext | WebGL2RenderingContext>, antialias?: boolean, options?: EngineOptions, adaptToDeviceRatio?: boolean);
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protected _clearEmptyResources(): void;
|
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protected _flagContextRestored(): void;
|
|
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|
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protected _restoreEngineAfterContextLost(initEngine: () => void): void;
|
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|
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/**
|
|
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|
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* Shared initialization across engines types.
|
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|
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* @param canvas The canvas associated with this instance of the engine.
|
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|
-
*/
|
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protected _sharedInit(canvas: HTMLCanvasElement): void;
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|
|
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* @internal
|
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*/
|
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|
_getShaderProcessingContext(shaderLanguage: ShaderLanguage): Nullable<ShaderProcessingContext>;
|
|
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|
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private _rebuildInternalTextures;
|
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|
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private _rebuildRenderTargetWrappers;
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|
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private _rebuildEffects;
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|
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|
*/
|
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|
areAllEffectsReady(): boolean;
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|
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protected _rebuildBuffers(): void;
|
|
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|
-
protected _rebuildTextures(): void;
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|
protected _initGLContext(): void;
|
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|
protected _initFeatures(): void;
|
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/**
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@@ -565,16 +200,8 @@ export declare class ThinEngine {
|
|
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|
* @returns "Engine" string
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*/
|
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|
getClassName(): string;
|
|
568
|
-
/**
|
|
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|
-
* Returns true if the stencil buffer has been enabled through the creation option of the context.
|
|
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|
-
*/
|
|
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|
-
get isStencilEnable(): boolean;
|
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|
/** @internal */
|
|
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204
|
_prepareWorkingCanvas(): void;
|
|
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|
-
/**
|
|
575
|
-
* Reset the texture cache to empty state
|
|
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|
-
*/
|
|
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|
-
resetTextureCache(): void;
|
|
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205
|
/**
|
|
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|
* Gets an object containing information about the current engine context
|
|
580
207
|
* @returns an object containing the vendor, the renderer and the version of the current engine context
|
|
@@ -593,58 +220,8 @@ export declare class ThinEngine {
|
|
|
593
220
|
renderer: string;
|
|
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221
|
version: string;
|
|
595
222
|
};
|
|
596
|
-
/**
|
|
597
|
-
|
|
598
|
-
* By default the hardware scaling level is computed from the window device ratio.
|
|
599
|
-
* if level = 1 then the engine will render at the exact resolution of the canvas. If level = 0.5 then the engine will render at twice the size of the canvas.
|
|
600
|
-
* @param level defines the level to use
|
|
601
|
-
*/
|
|
602
|
-
setHardwareScalingLevel(level: number): void;
|
|
603
|
-
/**
|
|
604
|
-
* Gets the current hardware scaling level.
|
|
605
|
-
* By default the hardware scaling level is computed from the window device ratio.
|
|
606
|
-
* if level = 1 then the engine will render at the exact resolution of the canvas. If level = 0.5 then the engine will render at twice the size of the canvas.
|
|
607
|
-
* @returns a number indicating the current hardware scaling level
|
|
608
|
-
*/
|
|
609
|
-
getHardwareScalingLevel(): number;
|
|
610
|
-
/**
|
|
611
|
-
* Gets the list of loaded textures
|
|
612
|
-
* @returns an array containing all loaded textures
|
|
613
|
-
*/
|
|
614
|
-
getLoadedTexturesCache(): InternalTexture[];
|
|
615
|
-
/**
|
|
616
|
-
* Gets the object containing all engine capabilities
|
|
617
|
-
* @returns the EngineCapabilities object
|
|
618
|
-
*/
|
|
619
|
-
getCaps(): EngineCapabilities;
|
|
620
|
-
/**
|
|
621
|
-
* stop executing a render loop function and remove it from the execution array
|
|
622
|
-
* @param renderFunction defines the function to be removed. If not provided all functions will be removed.
|
|
623
|
-
*/
|
|
624
|
-
stopRenderLoop(renderFunction?: () => void): void;
|
|
625
|
-
protected _cancelFrame(): void;
|
|
626
|
-
/** @internal */
|
|
627
|
-
_renderLoop(): void;
|
|
628
|
-
/**
|
|
629
|
-
* Gets the HTML canvas attached with the current webGL context
|
|
630
|
-
* @returns a HTML canvas
|
|
631
|
-
*/
|
|
632
|
-
getRenderingCanvas(): Nullable<HTMLCanvasElement>;
|
|
633
|
-
/**
|
|
634
|
-
* Gets the audio context specified in engine initialization options
|
|
635
|
-
* @returns an Audio Context
|
|
636
|
-
*/
|
|
637
|
-
getAudioContext(): Nullable<AudioContext>;
|
|
638
|
-
/**
|
|
639
|
-
* Gets the audio destination specified in engine initialization options
|
|
640
|
-
* @returns an audio destination node
|
|
641
|
-
*/
|
|
642
|
-
getAudioDestination(): Nullable<AudioDestinationNode | MediaStreamAudioDestinationNode>;
|
|
643
|
-
/**
|
|
644
|
-
* Gets host window
|
|
645
|
-
* @returns the host window object
|
|
646
|
-
*/
|
|
647
|
-
getHostWindow(): Nullable<Window>;
|
|
223
|
+
/**Gets driver info if available */
|
|
224
|
+
extractDriverInfo(): string;
|
|
648
225
|
/**
|
|
649
226
|
* Gets the current render width
|
|
650
227
|
* @param useScreen defines if screen size must be used (or the current render target if any)
|
|
@@ -657,16 +234,6 @@ export declare class ThinEngine {
|
|
|
657
234
|
* @returns a number defining the current render height
|
|
658
235
|
*/
|
|
659
236
|
getRenderHeight(useScreen?: boolean): number;
|
|
660
|
-
/**
|
|
661
|
-
* Can be used to override the current requestAnimationFrame requester.
|
|
662
|
-
* @internal
|
|
663
|
-
*/
|
|
664
|
-
protected _queueNewFrame(bindedRenderFunction: any, requester?: any): number;
|
|
665
|
-
/**
|
|
666
|
-
* Register and execute a render loop. The engine can have more than one render function
|
|
667
|
-
* @param renderFunction defines the function to continuously execute
|
|
668
|
-
*/
|
|
669
|
-
runRenderLoop(renderFunction: () => void): void;
|
|
670
237
|
/**
|
|
671
238
|
* Clear the current render buffer or the current render target (if any is set up)
|
|
672
239
|
* @param color defines the color to use
|
|
@@ -675,44 +242,19 @@ export declare class ThinEngine {
|
|
|
675
242
|
* @param stencil defines if the stencil buffer must be cleared
|
|
676
243
|
*/
|
|
677
244
|
clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
|
|
678
|
-
protected _viewportCached: {
|
|
679
|
-
x: number;
|
|
680
|
-
y: number;
|
|
681
|
-
z: number;
|
|
682
|
-
w: number;
|
|
683
|
-
};
|
|
684
245
|
/**
|
|
685
246
|
* @internal
|
|
686
247
|
*/
|
|
687
248
|
_viewport(x: number, y: number, width: number, height: number): void;
|
|
688
249
|
/**
|
|
689
|
-
*
|
|
690
|
-
* @param viewport defines the viewport element to be used
|
|
691
|
-
* @param requiredWidth defines the width required for rendering. If not provided the rendering canvas' width is used
|
|
692
|
-
* @param requiredHeight defines the height required for rendering. If not provided the rendering canvas' height is used
|
|
693
|
-
*/
|
|
694
|
-
setViewport(viewport: IViewportLike, requiredWidth?: number, requiredHeight?: number): void;
|
|
695
|
-
/**
|
|
696
|
-
* Begin a new frame
|
|
697
|
-
*/
|
|
698
|
-
beginFrame(): void;
|
|
699
|
-
/**
|
|
700
|
-
* Enf the current frame
|
|
250
|
+
* End the current frame
|
|
701
251
|
*/
|
|
702
252
|
endFrame(): void;
|
|
703
253
|
/**
|
|
704
|
-
*
|
|
705
|
-
* @
|
|
254
|
+
* Gets the performance monitor attached to this engine
|
|
255
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#engineinstrumentation
|
|
706
256
|
*/
|
|
707
|
-
|
|
708
|
-
/**
|
|
709
|
-
* Force a specific size of the canvas
|
|
710
|
-
* @param width defines the new canvas' width
|
|
711
|
-
* @param height defines the new canvas' height
|
|
712
|
-
* @param forceSetSize true to force setting the sizes of the underlying canvas
|
|
713
|
-
* @returns true if the size was changed
|
|
714
|
-
*/
|
|
715
|
-
setSize(width: number, height: number, forceSetSize?: boolean): boolean;
|
|
257
|
+
get performanceMonitor(): PerformanceMonitor;
|
|
716
258
|
/**
|
|
717
259
|
* Binds the frame buffer to the specified texture.
|
|
718
260
|
* @param rtWrapper The render target wrapper to render to
|
|
@@ -735,36 +277,6 @@ export declare class ThinEngine {
|
|
|
735
277
|
* @param zOffsetUnits defines the value to apply to zOffsetUnits (0 by default)
|
|
736
278
|
*/
|
|
737
279
|
setState(culling: boolean, zOffset?: number, force?: boolean, reverseSide?: boolean, cullBackFaces?: boolean, stencil?: IStencilState, zOffsetUnits?: number): void;
|
|
738
|
-
/**
|
|
739
|
-
* Gets a boolean indicating if depth testing is enabled
|
|
740
|
-
* @returns the current state
|
|
741
|
-
*/
|
|
742
|
-
getDepthBuffer(): boolean;
|
|
743
|
-
/**
|
|
744
|
-
* Enable or disable depth buffering
|
|
745
|
-
* @param enable defines the state to set
|
|
746
|
-
*/
|
|
747
|
-
setDepthBuffer(enable: boolean): void;
|
|
748
|
-
/**
|
|
749
|
-
* Set the z offset Factor to apply to current rendering
|
|
750
|
-
* @param value defines the offset to apply
|
|
751
|
-
*/
|
|
752
|
-
setZOffset(value: number): void;
|
|
753
|
-
/**
|
|
754
|
-
* Gets the current value of the zOffset Factor
|
|
755
|
-
* @returns the current zOffset Factor state
|
|
756
|
-
*/
|
|
757
|
-
getZOffset(): number;
|
|
758
|
-
/**
|
|
759
|
-
* Set the z offset Units to apply to current rendering
|
|
760
|
-
* @param value defines the offset to apply
|
|
761
|
-
*/
|
|
762
|
-
setZOffsetUnits(value: number): void;
|
|
763
|
-
/**
|
|
764
|
-
* Gets the current value of the zOffset Units
|
|
765
|
-
* @returns the current zOffset Units state
|
|
766
|
-
*/
|
|
767
|
-
getZOffsetUnits(): number;
|
|
768
280
|
/**
|
|
769
281
|
* @internal
|
|
770
282
|
*/
|
|
@@ -963,8 +475,6 @@ export declare class ThinEngine {
|
|
|
963
475
|
*/
|
|
964
476
|
drawArraysType(fillMode: number, verticesStart: number, verticesCount: number, instancesCount?: number): void;
|
|
965
477
|
private _drawMode;
|
|
966
|
-
/** @internal */
|
|
967
|
-
protected _reportDrawCall(): void;
|
|
968
478
|
/**
|
|
969
479
|
* @internal
|
|
970
480
|
*/
|
|
@@ -973,10 +483,6 @@ export declare class ThinEngine {
|
|
|
973
483
|
* @internal
|
|
974
484
|
*/
|
|
975
485
|
_deletePipelineContext(pipelineContext: IPipelineContext): void;
|
|
976
|
-
/** @internal */
|
|
977
|
-
_getGlobalDefines(defines?: {
|
|
978
|
-
[key: string]: string;
|
|
979
|
-
}): string | undefined;
|
|
980
486
|
/**
|
|
981
487
|
* Create a new effect (used to store vertex/fragment shaders)
|
|
982
488
|
* @param baseName defines the base name of the effect (The name of file without .fragment.fx or .vertex.fx)
|
|
@@ -1289,43 +795,15 @@ export declare class ThinEngine {
|
|
|
1289
795
|
* Apply all cached states (depth, culling, stencil and alpha)
|
|
1290
796
|
*/
|
|
1291
797
|
applyStates(): void;
|
|
1292
|
-
/**
|
|
1293
|
-
* Enable or disable color writing
|
|
1294
|
-
* @param enable defines the state to set
|
|
1295
|
-
*/
|
|
1296
|
-
setColorWrite(enable: boolean): void;
|
|
1297
|
-
/**
|
|
1298
|
-
* Gets a boolean indicating if color writing is enabled
|
|
1299
|
-
* @returns the current color writing state
|
|
1300
|
-
*/
|
|
1301
|
-
getColorWrite(): boolean;
|
|
1302
|
-
/**
|
|
1303
|
-
* Gets the depth culling state manager
|
|
1304
|
-
*/
|
|
1305
|
-
get depthCullingState(): DepthCullingState;
|
|
1306
|
-
/**
|
|
1307
|
-
* Gets the alpha state manager
|
|
1308
|
-
*/
|
|
1309
|
-
get alphaState(): AlphaState;
|
|
1310
|
-
/**
|
|
1311
|
-
* Gets the stencil state manager
|
|
1312
|
-
*/
|
|
1313
|
-
get stencilState(): StencilState;
|
|
1314
|
-
/**
|
|
1315
|
-
* Gets the stencil state composer
|
|
1316
|
-
*/
|
|
1317
|
-
get stencilStateComposer(): StencilStateComposer;
|
|
1318
|
-
/**
|
|
1319
|
-
* Clears the list of texture accessible through engine.
|
|
1320
|
-
* This can help preventing texture load conflict due to name collision.
|
|
1321
|
-
*/
|
|
1322
|
-
clearInternalTexturesCache(): void;
|
|
1323
798
|
/**
|
|
1324
799
|
* Force the entire cache to be cleared
|
|
1325
800
|
* You should not have to use this function unless your engine needs to share the webGL context with another engine
|
|
1326
801
|
* @param bruteForce defines a boolean to force clearing ALL caches (including stencil, detoh and alpha states)
|
|
1327
802
|
*/
|
|
1328
803
|
wipeCaches(bruteForce?: boolean): void;
|
|
804
|
+
setTextureFromPostProcess(channel: number, postProcess: Nullable<PostProcess>, name: string): void;
|
|
805
|
+
setTextureFromPostProcessOutput(channel: number, postProcess: Nullable<PostProcess>, name: string): void;
|
|
806
|
+
setDepthStencilTexture(channel: number, uniform: Nullable<WebGLUniformLocation>, texture: Nullable<RenderTargetTexture>, name?: string): void;
|
|
1329
807
|
/**
|
|
1330
808
|
* @internal
|
|
1331
809
|
*/
|
|
@@ -1351,16 +829,6 @@ export declare class ThinEngine {
|
|
|
1351
829
|
* @internal
|
|
1352
830
|
*/
|
|
1353
831
|
_getUseSRGBBuffer(useSRGBBuffer: boolean, noMipmap: boolean): boolean;
|
|
1354
|
-
protected _createTextureBase(url: Nullable<string>, noMipmap: boolean, invertY: boolean, scene: Nullable<ISceneLike>, samplingMode: number | undefined, onLoad: Nullable<(texture: InternalTexture) => void> | undefined, onError: Nullable<(message: string, exception: any) => void> | undefined, prepareTexture: (texture: InternalTexture, extension: string, scene: Nullable<ISceneLike>, img: HTMLImageElement | ImageBitmap | {
|
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1355
|
-
width: number;
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1356
|
-
height: number;
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|
1357
|
-
}, invertY: boolean, noMipmap: boolean, isCompressed: boolean, processFunction: (width: number, height: number, img: HTMLImageElement | ImageBitmap | {
|
|
1358
|
-
width: number;
|
|
1359
|
-
height: number;
|
|
1360
|
-
}, extension: string, texture: InternalTexture, continuationCallback: () => void) => boolean, samplingMode: number) => void, prepareTextureProcessFunction: (width: number, height: number, img: HTMLImageElement | ImageBitmap | {
|
|
1361
|
-
width: number;
|
|
1362
|
-
height: number;
|
|
1363
|
-
}, extension: string, texture: InternalTexture, continuationCallback: () => void) => boolean, buffer?: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob | ImageBitmap>, fallback?: Nullable<InternalTexture>, format?: Nullable<number>, forcedExtension?: Nullable<string>, mimeType?: string, loaderOptions?: any, useSRGBBuffer?: boolean): InternalTexture;
|
|
1364
832
|
/**
|
|
1365
833
|
* Usually called from Texture.ts.
|
|
1366
834
|
* Passed information to create a WebGLTexture
|
|
@@ -1396,18 +864,6 @@ export declare class ThinEngine {
|
|
|
1396
864
|
* @internal
|
|
1397
865
|
*/
|
|
1398
866
|
_getTexImageParametersForCreateTexture(babylonFormat: Nullable<number>, fileExtension: string, useSRGBBuffer: boolean): TexImageParameters;
|
|
1399
|
-
/**
|
|
1400
|
-
* Loads an image as an HTMLImageElement.
|
|
1401
|
-
* @param input url string, ArrayBuffer, or Blob to load
|
|
1402
|
-
* @param onLoad callback called when the image successfully loads
|
|
1403
|
-
* @param onError callback called when the image fails to load
|
|
1404
|
-
* @param offlineProvider offline provider for caching
|
|
1405
|
-
* @param mimeType optional mime type
|
|
1406
|
-
* @param imageBitmapOptions optional the options to use when creating an ImageBitmap
|
|
1407
|
-
* @returns the HTMLImageElement of the loaded image
|
|
1408
|
-
* @internal
|
|
1409
|
-
*/
|
|
1410
|
-
static _FileToolsLoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement | ImageBitmap) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>, mimeType?: string, imageBitmapOptions?: ImageBitmapOptions): Nullable<HTMLImageElement>;
|
|
1411
867
|
/**
|
|
1412
868
|
* @internal
|
|
1413
869
|
*/
|
|
@@ -1493,10 +949,6 @@ export declare class ThinEngine {
|
|
|
1493
949
|
* @internal
|
|
1494
950
|
*/
|
|
1495
951
|
_releaseTexture(texture: InternalTexture): void;
|
|
1496
|
-
/**
|
|
1497
|
-
* @internal
|
|
1498
|
-
*/
|
|
1499
|
-
_releaseRenderTargetWrapper(rtWrapper: RenderTargetWrapper): void;
|
|
1500
952
|
protected _deleteTexture(texture: Nullable<WebGLTexture>): void;
|
|
1501
953
|
protected _setProgram(program: WebGLProgram): void;
|
|
1502
954
|
protected _boundUniforms: {
|
|
@@ -1588,22 +1040,6 @@ export declare class ThinEngine {
|
|
|
1588
1040
|
* @internal
|
|
1589
1041
|
*/
|
|
1590
1042
|
_getRGBABufferInternalSizedFormat(type: number, format?: number, useSRGBBuffer?: boolean): number;
|
|
1591
|
-
/**
|
|
1592
|
-
* @internal
|
|
1593
|
-
*/
|
|
1594
|
-
_loadFile(url: string, onSuccess: (data: string | ArrayBuffer, responseURL?: string) => void, onProgress?: (data: any) => void, offlineProvider?: IOfflineProvider, useArrayBuffer?: boolean, onError?: (request?: IWebRequest, exception?: any) => void): IFileRequest;
|
|
1595
|
-
/**
|
|
1596
|
-
* Loads a file from a url
|
|
1597
|
-
* @param url url to load
|
|
1598
|
-
* @param onSuccess callback called when the file successfully loads
|
|
1599
|
-
* @param onProgress callback called while file is loading (if the server supports this mode)
|
|
1600
|
-
* @param offlineProvider defines the offline provider for caching
|
|
1601
|
-
* @param useArrayBuffer defines a boolean indicating that date must be returned as ArrayBuffer
|
|
1602
|
-
* @param onError callback called when the file fails to load
|
|
1603
|
-
* @returns a file request object
|
|
1604
|
-
* @internal
|
|
1605
|
-
*/
|
|
1606
|
-
static _FileToolsLoadFile(url: string, onSuccess: (data: string | ArrayBuffer, responseURL?: string) => void, onProgress?: (ev: ProgressEvent) => void, offlineProvider?: IOfflineProvider, useArrayBuffer?: boolean, onError?: (request?: WebRequest, exception?: LoadFileError) => void): IFileRequest;
|
|
1607
1043
|
/**
|
|
1608
1044
|
* Reads pixels from the current frame buffer. Please note that this function can be slow
|
|
1609
1045
|
* @param x defines the x coordinate of the rectangle where pixels must be read
|
|
@@ -1615,6 +1051,12 @@ export declare class ThinEngine {
|
|
|
1615
1051
|
* @returns a ArrayBufferView promise (Uint8Array) containing RGBA colors
|
|
1616
1052
|
*/
|
|
1617
1053
|
readPixels(x: number, y: number, width: number, height: number, hasAlpha?: boolean, flushRenderer?: boolean): Promise<ArrayBufferView>;
|
|
1054
|
+
/**
|
|
1055
|
+
* Force the mipmap generation for the given render target texture
|
|
1056
|
+
* @param texture defines the render target texture to use
|
|
1057
|
+
* @param unbind defines whether or not to unbind the texture after generation. Defaults to true.
|
|
1058
|
+
*/
|
|
1059
|
+
generateMipMapsForCubemap(texture: InternalTexture, unbind: boolean): void;
|
|
1618
1060
|
private static _IsSupported;
|
|
1619
1061
|
private static _HasMajorPerformanceCaveat;
|
|
1620
1062
|
/**
|
|
@@ -1640,19 +1082,19 @@ export declare class ThinEngine {
|
|
|
1640
1082
|
* @param x Number to start search from.
|
|
1641
1083
|
* @returns Next highest power of two.
|
|
1642
1084
|
*/
|
|
1643
|
-
static CeilingPOT(x: number)
|
|
1085
|
+
static CeilingPOT: (x: number) => number;
|
|
1644
1086
|
/**
|
|
1645
1087
|
* Find the next lowest power of two.
|
|
1646
1088
|
* @param x Number to start search from.
|
|
1647
1089
|
* @returns Next lowest power of two.
|
|
1648
1090
|
*/
|
|
1649
|
-
static FloorPOT(x: number)
|
|
1091
|
+
static FloorPOT: (x: number) => number;
|
|
1650
1092
|
/**
|
|
1651
1093
|
* Find the nearest power of two.
|
|
1652
1094
|
* @param x Number to start search from.
|
|
1653
1095
|
* @returns Next nearest power of two.
|
|
1654
1096
|
*/
|
|
1655
|
-
static NearestPOT(x: number)
|
|
1097
|
+
static NearestPOT: (x: number) => number;
|
|
1656
1098
|
/**
|
|
1657
1099
|
* Get the closest exponent of two
|
|
1658
1100
|
* @param value defines the value to approximate
|
|
@@ -1660,19 +1102,14 @@ export declare class ThinEngine {
|
|
|
1660
1102
|
* @param mode defines how to define the closest value
|
|
1661
1103
|
* @returns closest exponent of two of the given value
|
|
1662
1104
|
*/
|
|
1663
|
-
static GetExponentOfTwo(value: number, max: number, mode
|
|
1105
|
+
static GetExponentOfTwo: (value: number, max: number, mode: number) => number;
|
|
1664
1106
|
/**
|
|
1665
1107
|
* Queue a new function into the requested animation frame pool (ie. this function will be executed by the browser (or the javascript engine) for the next frame)
|
|
1666
1108
|
* @param func - the function to be called
|
|
1667
1109
|
* @param requester - the object that will request the next frame. Falls back to window.
|
|
1668
1110
|
* @returns frame number
|
|
1669
1111
|
*/
|
|
1670
|
-
static QueueNewFrame(func: () => void, requester?: any)
|
|
1671
|
-
/**
|
|
1672
|
-
* Gets host document
|
|
1673
|
-
* @returns the host document object
|
|
1674
|
-
*/
|
|
1675
|
-
getHostDocument(): Nullable<Document>;
|
|
1112
|
+
static QueueNewFrame: (func: () => void, requester?: any) => number;
|
|
1676
1113
|
}
|
|
1677
1114
|
interface TexImageParameters {
|
|
1678
1115
|
internalFormat: number;
|