@babylonjs/core 6.44.0 → 6.45.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Buffers/buffer.d.ts +22 -22
- package/Buffers/buffer.js +16 -15
- package/Buffers/buffer.js.map +1 -1
- package/Cameras/camera.d.ts +5 -5
- package/Cameras/camera.js +19 -19
- package/Cameras/camera.js.map +1 -1
- package/Engines/ICanvas.d.ts +2 -1
- package/Engines/ICanvas.js.map +1 -1
- package/Engines/constants.d.ts +96 -0
- package/Engines/constants.js +96 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Gizmos/gizmo.d.ts +14 -0
- package/Gizmos/gizmo.js +16 -0
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/gizmoManager.d.ts +12 -0
- package/Gizmos/gizmoManager.js +26 -0
- package/Gizmos/gizmoManager.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +16 -2
- package/Gizmos/positionGizmo.js +12 -2
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +9 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +15 -1
- package/Gizmos/scaleGizmo.js +11 -1
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Layers/effectLayer.js +4 -4
- package/Layers/effectLayer.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +5 -5
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +16 -16
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +8 -8
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +2 -2
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +7 -7
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +3 -3
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.js +3 -3
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +41 -41
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.js +10 -10
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js +6 -6
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.js +6 -6
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +7 -7
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/dynamicTexture.js +1 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/texture.js +1 -1
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/index.d.ts +1 -0
- package/Materials/index.js +1 -0
- package/Materials/index.js.map +1 -1
- package/Materials/material.decalMapConfiguration.js +3 -3
- package/Materials/material.decalMapConfiguration.js.map +1 -1
- package/Materials/material.detailMapConfiguration.js +3 -3
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.js +2 -2
- package/Materials/material.js.map +1 -1
- package/Materials/materialHelper.d.ts +1 -4
- package/Materials/materialHelper.functions.d.ts +275 -0
- package/Materials/materialHelper.functions.js +823 -0
- package/Materials/materialHelper.functions.js.map +1 -0
- package/Materials/materialHelper.js +64 -589
- package/Materials/materialHelper.js.map +1 -1
- package/Materials/materialPluginBase.d.ts +1 -1
- package/Materials/materialPluginBase.js +1 -1
- package/Materials/materialPluginBase.js.map +1 -1
- package/Materials/shaderMaterial.js +8 -8
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/standardMaterial.js +33 -33
- package/Materials/standardMaterial.js.map +1 -1
- package/Meshes/Compression/dracoCompression.d.ts +23 -2
- package/Meshes/Compression/dracoCompression.js +76 -236
- package/Meshes/Compression/dracoCompression.js.map +1 -1
- package/Meshes/Compression/dracoCompressionWorker.d.ts +44 -0
- package/Meshes/Compression/dracoCompressionWorker.js +189 -0
- package/Meshes/Compression/dracoCompressionWorker.js.map +1 -0
- package/Meshes/trailMesh.js +1 -1
- package/Meshes/trailMesh.js.map +1 -1
- package/Misc/basis.d.ts +6 -1
- package/Misc/basis.js +11 -231
- package/Misc/basis.js.map +1 -1
- package/Misc/basisWorker.d.ts +13 -0
- package/Misc/basisWorker.js +249 -0
- package/Misc/basisWorker.js.map +1 -0
- package/Misc/khronosTextureContainer2.d.ts +25 -3
- package/Misc/khronosTextureContainer2.js +35 -106
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/khronosTextureContainer2Worker.d.ts +12 -0
- package/Misc/khronosTextureContainer2Worker.js +136 -0
- package/Misc/khronosTextureContainer2Worker.js.map +1 -0
- package/Navigation/Plugins/recastJSPlugin.d.ts +1 -1
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Particles/gpuParticleSystem.js +3 -3
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.js +7 -3
- package/Particles/particleSystem.js.map +1 -1
- package/Physics/v2/IPhysicsEnginePlugin.d.ts +8 -0
- package/Physics/v2/IPhysicsEnginePlugin.js +9 -0
- package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +7 -1
- package/Physics/v2/Plugins/havokPlugin.js +19 -1
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.js +2 -2
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/Rendering/depthRenderer.js +4 -4
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +5 -5
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/outlineRenderer.js +4 -4
- package/Rendering/outlineRenderer.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +4 -4
- package/scene.js.map +1 -1
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@@ -12,7 +12,6 @@ import { Material } from "../Materials/material.js";
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import { MaterialPluginEvent } from "./materialPluginEvent.js";
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import { MaterialDefines } from "../Materials/materialDefines.js";
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import { PushMaterial } from "./pushMaterial.js";
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import { MaterialHelper } from "./materialHelper.js";
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import { Texture } from "../Materials/Textures/texture.js";
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import { RegisterClass } from "../Misc/typeStore.js";
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import { MaterialFlags } from "./materialFlags.js";
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@@ -22,6 +21,7 @@ import "../Shaders/default.vertex.js";
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import { EffectFallbacks } from "./effectFallbacks.js";
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import { DetailMapConfiguration } from "./material.detailMapConfiguration.js";
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import { addClipPlaneUniforms, bindClipPlane } from "./clipPlaneMaterialHelper.js";
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import { BindBonesParameters, BindFogParameters, BindLights, BindLogDepth, BindMorphTargetParameters, BindTextureMatrix, HandleFallbacksForShadows, PrepareAttributesForBakedVertexAnimation, PrepareAttributesForBones, PrepareAttributesForInstances, PrepareAttributesForMorphTargets, PrepareDefinesForAttributes, PrepareDefinesForFrameBoundValues, PrepareDefinesForLights, PrepareDefinesForMergedUV, PrepareDefinesForMisc, PrepareDefinesForMultiview, PrepareDefinesForOIT, PrepareDefinesForPrePass, PrepareUniformsAndSamplersList, } from "./materialHelper.functions.js";
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const onCreatedEffectParameters = { effect: null, subMesh: null };
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/** @internal */
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export class StandardMaterialDefines extends MaterialDefines {
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@@ -548,14 +548,14 @@ export class StandardMaterial extends PushMaterial {
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}
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const engine = scene.getEngine();
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// Lights
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defines._needNormals =
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defines._needNormals = PrepareDefinesForLights(scene, mesh, defines, true, this._maxSimultaneousLights, this._disableLighting);
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// Multiview
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PrepareDefinesForMultiview(scene, defines);
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// PrePass
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const oit = this.needAlphaBlendingForMesh(mesh) && this.getScene().useOrderIndependentTransparency;
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PrepareDefinesForPrePass(scene, defines, this.canRenderToMRT && !oit);
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// Order independant transparency
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PrepareDefinesForOIT(scene, defines, oit);
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// Textures
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if (defines._areTexturesDirty) {
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this._eventInfo.hasRenderTargetTextures = false;
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@@ -578,7 +578,7 @@ export class StandardMaterial extends PushMaterial {
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._diffuseTexture, defines, "DIFFUSE");
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}
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}
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else {
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._ambientTexture, defines, "AMBIENT");
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}
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}
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else {
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._opacityTexture, defines, "OPACITY");
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defines.OPACITYRGB = this._opacityTexture.getAlphaFromRGB;
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}
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}
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._emissiveTexture, defines, "EMISSIVE");
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}
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}
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._lightmapTexture, defines, "LIGHTMAP");
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defines.USELIGHTMAPASSHADOWMAP = this._useLightmapAsShadowmap;
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defines.RGBDLIGHTMAP = this._lightmapTexture.isRGBD;
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}
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._specularTexture, defines, "SPECULAR");
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defines.GLOSSINESS = this._useGlossinessFromSpecularMapAlpha;
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}
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}
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return false;
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}
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else {
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PrepareDefinesForMergedUV(this._bumpTexture, defines, "BUMP");
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defines.PARALLAX = this._useParallax;
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defines.PARALLAX_RHS = scene.useRightHandedSystem;
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defines.PARALLAXOCCLUSION = this._useParallaxOcclusion;
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}
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}
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// Misc.
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PrepareDefinesForMisc(mesh, scene, this._useLogarithmicDepth, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh) || this._forceAlphaTest, defines, this._applyDecalMapAfterDetailMap);
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// Values that need to be evaluated on every frame
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PrepareDefinesForFrameBoundValues(scene, engine, this, defines, useInstances, null, subMesh.getRenderingMesh().hasThinInstances);
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// External config
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this._eventInfo.defines = defines;
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this._eventInfo.mesh = mesh;
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this._callbackPluginEventPrepareDefinesBeforeAttributes(this._eventInfo);
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// Attribs
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PrepareDefinesForAttributes(mesh, defines, true, true, true);
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this._callbackPluginEventPrepareDefines(this._eventInfo);
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// Get correct effect
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if (defines.LOGARITHMICDEPTH) {
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fallbacks.addFallback(0, "LOGARITHMICDEPTH");
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}
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HandleFallbacksForShadows(defines, fallbacks, this._maxSimultaneousLights);
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fallbacks.addFallback(0, "SPECULARTERM");
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}
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if (defines.VERTEXCOLOR) {
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attribs.push(VertexBuffer.ColorKind);
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}
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PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
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PrepareAttributesForInstances(attribs, defines);
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PrepareAttributesForMorphTargets(attribs, mesh, defines);
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PrepareAttributesForBakedVertexAnimation(attribs, mesh, defines);
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let shaderName = "default";
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const uniforms = [
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"world",
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ImageProcessingConfiguration.PrepareUniforms(uniforms, defines);
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ImageProcessingConfiguration.PrepareSamplers(samplers, defines);
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}
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PrepareUniformsAndSamplersList({
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uniformsNames: uniforms,
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uniformBuffersNames: uniformBuffers,
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samplers: samplers,
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const mustRebind = this._mustRebind(scene, effect, subMesh, mesh.visibility);
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// Bones
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BindBonesParameters(mesh, effect);
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const ubo = this._uniformBuffer;
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if (mustRebind) {
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this.bindViewProjection(effect);
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if (scene.texturesEnabled) {
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if (this._diffuseTexture && StandardMaterial.DiffuseTextureEnabled) {
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ubo.updateFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
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BindTextureMatrix(this._diffuseTexture, ubo, "diffuse");
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if (this._ambientTexture && StandardMaterial.AmbientTextureEnabled) {
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ubo.updateFloat2("vAmbientInfos", this._ambientTexture.coordinatesIndex, this._ambientTexture.level);
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BindTextureMatrix(this._ambientTexture, ubo, "ambient");
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if (this._opacityTexture && StandardMaterial.OpacityTextureEnabled) {
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ubo.updateFloat2("vOpacityInfos", this._opacityTexture.coordinatesIndex, this._opacityTexture.level);
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BindTextureMatrix(this._opacityTexture, ubo, "opacity");
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}
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if (this._hasAlphaChannel()) {
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ubo.updateFloat("alphaCutOff", this.alphaCutOff);
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if (this._emissiveTexture && StandardMaterial.EmissiveTextureEnabled) {
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ubo.updateFloat2("vEmissiveInfos", this._emissiveTexture.coordinatesIndex, this._emissiveTexture.level);
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BindTextureMatrix(this._emissiveTexture, ubo, "emissive");
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}
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if (this._lightmapTexture && StandardMaterial.LightmapTextureEnabled) {
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ubo.updateFloat2("vLightmapInfos", this._lightmapTexture.coordinatesIndex, this._lightmapTexture.level);
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BindTextureMatrix(this._lightmapTexture, ubo, "lightmap");
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}
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if (this._specularTexture && StandardMaterial.SpecularTextureEnabled) {
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ubo.updateFloat2("vSpecularInfos", this._specularTexture.coordinatesIndex, this._specularTexture.level);
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BindTextureMatrix(this._specularTexture, ubo, "specular");
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}
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if (this._bumpTexture && scene.getEngine().getCaps().standardDerivatives && StandardMaterial.BumpTextureEnabled) {
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1177
|
ubo.updateFloat3("vBumpInfos", this._bumpTexture.coordinatesIndex, 1.0 / this._bumpTexture.level, this.parallaxScaleBias);
|
|
1178
|
-
|
|
1178
|
+
BindTextureMatrix(this._bumpTexture, ubo, "bump");
|
|
1179
1179
|
if (scene._mirroredCameraPosition) {
|
|
1180
1180
|
ubo.updateFloat2("vTangentSpaceParams", this._invertNormalMapX ? 1.0 : -1.0, this._invertNormalMapY ? 1.0 : -1.0);
|
|
1181
1181
|
}
|
|
@@ -1268,7 +1268,7 @@ export class StandardMaterial extends PushMaterial {
|
|
|
1268
1268
|
if (mustRebind || !this.isFrozen) {
|
|
1269
1269
|
// Lights
|
|
1270
1270
|
if (scene.lightsEnabled && !this._disableLighting) {
|
|
1271
|
-
|
|
1271
|
+
BindLights(scene, mesh, effect, defines, this._maxSimultaneousLights);
|
|
1272
1272
|
}
|
|
1273
1273
|
// View
|
|
1274
1274
|
if ((scene.fogEnabled && mesh.applyFog && scene.fogMode !== Scene.FOGMODE_NONE) ||
|
|
@@ -1279,17 +1279,17 @@ export class StandardMaterial extends PushMaterial {
|
|
|
1279
1279
|
this.bindView(effect);
|
|
1280
1280
|
}
|
|
1281
1281
|
// Fog
|
|
1282
|
-
|
|
1282
|
+
BindFogParameters(scene, mesh, effect);
|
|
1283
1283
|
// Morph targets
|
|
1284
1284
|
if (defines.NUM_MORPH_INFLUENCERS) {
|
|
1285
|
-
|
|
1285
|
+
BindMorphTargetParameters(mesh, effect);
|
|
1286
1286
|
}
|
|
1287
1287
|
if (defines.BAKED_VERTEX_ANIMATION_TEXTURE) {
|
|
1288
1288
|
mesh.bakedVertexAnimationManager?.bind(effect, defines.INSTANCES);
|
|
1289
1289
|
}
|
|
1290
1290
|
// Log. depth
|
|
1291
1291
|
if (this.useLogarithmicDepth) {
|
|
1292
|
-
|
|
1292
|
+
BindLogDepth(defines, effect, scene);
|
|
1293
1293
|
}
|
|
1294
1294
|
// image processing
|
|
1295
1295
|
if (this._imageProcessingConfiguration && !this._imageProcessingConfiguration.applyByPostProcess) {
|