@babylonjs/core 6.33.1 → 6.34.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (488) hide show
  1. package/Animations/animation.js +1 -1
  2. package/Animations/animation.js.map +1 -1
  3. package/Animations/animationGroup.js +2 -2
  4. package/Animations/animationGroup.js.map +1 -1
  5. package/Animations/animationGroupMask.d.ts +4 -0
  6. package/Animations/animationGroupMask.js +4 -0
  7. package/Animations/animationGroupMask.js.map +1 -1
  8. package/Buffers/storageBuffer.d.ts +2 -1
  9. package/Buffers/storageBuffer.js +3 -2
  10. package/Buffers/storageBuffer.js.map +1 -1
  11. package/Cameras/Inputs/followCameraMouseWheelInput.js +12 -9
  12. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  13. package/Cameras/Inputs/followCameraPointersInput.js +28 -9
  14. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  15. package/Cameras/arcRotateCamera.js +1 -1
  16. package/Cameras/arcRotateCamera.js.map +1 -1
  17. package/Cameras/followCameraInputsManager.js +2 -1
  18. package/Cameras/followCameraInputsManager.js.map +1 -1
  19. package/Compute/computeShader.d.ts +5 -0
  20. package/Compute/computeShader.js +42 -32
  21. package/Compute/computeShader.js.map +1 -1
  22. package/Debug/skeletonViewer.js +2 -1
  23. package/Debug/skeletonViewer.js.map +1 -1
  24. package/Engines/Extensions/engine.alpha.js +8 -116
  25. package/Engines/Extensions/engine.alpha.js.map +1 -1
  26. package/Engines/Extensions/engine.cubeTexture.d.ts +1 -1
  27. package/Engines/Extensions/engine.cubeTexture.js +11 -213
  28. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  29. package/Engines/Extensions/engine.dynamicBuffer.js +5 -42
  30. package/Engines/Extensions/engine.dynamicBuffer.js.map +1 -1
  31. package/Engines/Extensions/engine.dynamicTexture.d.ts +1 -1
  32. package/Engines/Extensions/engine.dynamicTexture.js +5 -47
  33. package/Engines/Extensions/engine.dynamicTexture.js.map +1 -1
  34. package/Engines/Extensions/engine.multiRender.js +11 -341
  35. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  36. package/Engines/Extensions/engine.multiview.js +6 -57
  37. package/Engines/Extensions/engine.multiview.js.map +1 -1
  38. package/Engines/Extensions/engine.query.d.ts +8 -2
  39. package/Engines/Extensions/engine.query.js +44 -152
  40. package/Engines/Extensions/engine.query.js.map +1 -1
  41. package/Engines/Extensions/engine.rawTexture.d.ts +1 -1
  42. package/Engines/Extensions/engine.rawTexture.js +20 -361
  43. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  44. package/Engines/Extensions/engine.readTexture.js +6 -112
  45. package/Engines/Extensions/engine.readTexture.js.map +1 -1
  46. package/Engines/Extensions/engine.renderTarget.d.ts +1 -1
  47. package/Engines/Extensions/engine.renderTarget.js +8 -173
  48. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  49. package/Engines/Extensions/engine.renderTargetCube.js +4 -55
  50. package/Engines/Extensions/engine.renderTargetCube.js.map +1 -1
  51. package/Engines/Extensions/engine.storageBuffer.d.ts +2 -1
  52. package/Engines/Extensions/engine.storageBuffer.js.map +1 -1
  53. package/Engines/Extensions/engine.textureSelector.js +11 -52
  54. package/Engines/Extensions/engine.textureSelector.js.map +1 -1
  55. package/Engines/Extensions/engine.transformFeedback.js +10 -11
  56. package/Engines/Extensions/engine.transformFeedback.js.map +1 -1
  57. package/Engines/Extensions/engine.uniformBuffer.js +9 -59
  58. package/Engines/Extensions/engine.uniformBuffer.js.map +1 -1
  59. package/Engines/Extensions/engine.videoTexture.js +4 -54
  60. package/Engines/Extensions/engine.videoTexture.js.map +1 -1
  61. package/Engines/Extensions/engine.views.d.ts +2 -24
  62. package/Engines/Extensions/engine.views.js +17 -136
  63. package/Engines/Extensions/engine.views.js.map +1 -1
  64. package/Engines/Processors/shaderCodeInliner.js +15 -14
  65. package/Engines/Processors/shaderCodeInliner.js.map +1 -1
  66. package/Engines/WebGPU/Extensions/engine.computeShader.js +7 -4
  67. package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
  68. package/Engines/WebGPU/Extensions/engine.storageBuffer.js +14 -5
  69. package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
  70. package/Engines/WebGPU/webgpuShaderProcessor.js +2 -1
  71. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  72. package/Engines/WebGPU/webgpuTintWASM.js +3 -2
  73. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  74. package/Engines/engine.d.ts +31 -74
  75. package/Engines/engine.js +322 -773
  76. package/Engines/engine.js.map +1 -1
  77. package/Engines/nativeEngine.d.ts +1 -1
  78. package/Engines/nativeEngine.js.map +1 -1
  79. package/Engines/nullEngine.d.ts +1 -1
  80. package/Engines/nullEngine.js.map +1 -1
  81. package/Engines/thinEngine.d.ts +160 -151
  82. package/Engines/thinEngine.js +712 -3280
  83. package/Engines/thinEngine.js.map +1 -1
  84. package/Engines/webgpuEngine.d.ts +5 -8
  85. package/Engines/webgpuEngine.js +143 -112
  86. package/Engines/webgpuEngine.js.map +1 -1
  87. package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.d.ts +296 -0
  88. package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js +758 -0
  89. package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js.map +1 -0
  90. package/FlowGraph/Blocks/Data/Math/index.d.ts +1 -5
  91. package/FlowGraph/Blocks/Data/Math/index.js +1 -5
  92. package/FlowGraph/Blocks/Data/Math/index.js.map +1 -1
  93. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.d.ts +2 -2
  94. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js +3 -3
  95. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js.map +1 -1
  96. package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.d.ts +1 -1
  97. package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js +3 -3
  98. package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
  99. package/FlowGraph/Blocks/Data/flowGraphConstantBlock.d.ts +1 -0
  100. package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js +5 -0
  101. package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js.map +1 -1
  102. package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.d.ts +25 -0
  103. package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.js +22 -0
  104. package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.js.map +1 -0
  105. package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.d.ts +11 -5
  106. package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.js +12 -6
  107. package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.js.map +1 -1
  108. package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.d.ts +19 -0
  109. package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.js +22 -0
  110. package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.js.map +1 -0
  111. package/FlowGraph/Blocks/Data/index.d.ts +1 -0
  112. package/FlowGraph/Blocks/Data/index.js +1 -0
  113. package/FlowGraph/Blocks/Data/index.js.map +1 -1
  114. package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.d.ts +10 -5
  115. package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js +15 -5
  116. package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js.map +1 -1
  117. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +1 -0
  118. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +2 -1
  119. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -1
  120. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.d.ts +1 -0
  121. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js +3 -2
  122. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js.map +1 -1
  123. package/FlowGraph/Blocks/Execution/Animation/flowGraphPauseAnimationBlock.d.ts +2 -2
  124. package/FlowGraph/Blocks/Execution/Animation/flowGraphPauseAnimationBlock.js +3 -3
  125. package/FlowGraph/Blocks/Execution/Animation/flowGraphPauseAnimationBlock.js.map +1 -1
  126. package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.d.ts +0 -5
  127. package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js +2 -3
  128. package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js.map +1 -1
  129. package/FlowGraph/Blocks/Execution/Animation/flowGraphStopAnimationBlock.d.ts +2 -2
  130. package/FlowGraph/Blocks/Execution/Animation/flowGraphStopAnimationBlock.js +3 -3
  131. package/FlowGraph/Blocks/Execution/Animation/flowGraphStopAnimationBlock.js.map +1 -1
  132. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.d.ts +2 -2
  133. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js +3 -3
  134. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js.map +1 -1
  135. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.d.ts +2 -2
  136. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js +2 -2
  137. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js.map +1 -1
  138. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.d.ts +2 -2
  139. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js +3 -3
  140. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js.map +1 -1
  141. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDebounceBlock.d.ts +2 -2
  142. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDebounceBlock.js +3 -3
  143. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDebounceBlock.js.map +1 -1
  144. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.d.ts +13 -5
  145. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.js +14 -12
  146. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.js.map +1 -1
  147. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphForLoopBlock.d.ts +2 -6
  148. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphForLoopBlock.js +3 -4
  149. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphForLoopBlock.js.map +1 -1
  150. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.d.ts +16 -0
  151. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.js +26 -0
  152. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.js.map +1 -0
  153. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphThrottleBlock.d.ts +2 -2
  154. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphThrottleBlock.js +3 -3
  155. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphThrottleBlock.js.map +1 -1
  156. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphTimerBlock.d.ts +1 -6
  157. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphTimerBlock.js +4 -4
  158. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphTimerBlock.js.map +1 -1
  159. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWaitAllBlock.d.ts +2 -2
  160. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWaitAllBlock.js +4 -4
  161. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWaitAllBlock.js.map +1 -1
  162. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.d.ts +3 -2
  163. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js +6 -5
  164. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js.map +1 -1
  165. package/FlowGraph/Blocks/Execution/ControlFlow/index.d.ts +1 -0
  166. package/FlowGraph/Blocks/Execution/ControlFlow/index.js +1 -0
  167. package/FlowGraph/Blocks/Execution/ControlFlow/index.js.map +1 -1
  168. package/FlowGraph/Blocks/Execution/{flowGraphLogBlock.d.ts → flowGraphConsoleLogBlock.d.ts} +3 -2
  169. package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js +29 -0
  170. package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js.map +1 -0
  171. package/FlowGraph/Blocks/Execution/flowGraphSendCustomEventBlock.d.ts +16 -8
  172. package/FlowGraph/Blocks/Execution/flowGraphSendCustomEventBlock.js +17 -10
  173. package/FlowGraph/Blocks/Execution/flowGraphSendCustomEventBlock.js.map +1 -1
  174. package/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.d.ts +4 -3
  175. package/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.js +7 -6
  176. package/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.js.map +1 -1
  177. package/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.d.ts +12 -7
  178. package/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.js +10 -9
  179. package/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.js.map +1 -1
  180. package/FlowGraph/Blocks/Execution/index.d.ts +1 -2
  181. package/FlowGraph/Blocks/Execution/index.js +1 -3
  182. package/FlowGraph/Blocks/Execution/index.js.map +1 -1
  183. package/FlowGraph/flowGraph.d.ts +3 -1
  184. package/FlowGraph/flowGraph.js +6 -2
  185. package/FlowGraph/flowGraph.js.map +1 -1
  186. package/FlowGraph/flowGraphAsyncExecutionBlock.d.ts +6 -2
  187. package/FlowGraph/flowGraphAsyncExecutionBlock.js +2 -1
  188. package/FlowGraph/flowGraphAsyncExecutionBlock.js.map +1 -1
  189. package/FlowGraph/flowGraphBlock.d.ts +7 -2
  190. package/FlowGraph/flowGraphBlock.js +21 -19
  191. package/FlowGraph/flowGraphBlock.js.map +1 -1
  192. package/FlowGraph/flowGraphContext.d.ts +9 -5
  193. package/FlowGraph/flowGraphContext.js +7 -2
  194. package/FlowGraph/flowGraphContext.js.map +1 -1
  195. package/FlowGraph/flowGraphCoordinator.d.ts +4 -5
  196. package/FlowGraph/flowGraphCoordinator.js +12 -7
  197. package/FlowGraph/flowGraphCoordinator.js.map +1 -1
  198. package/FlowGraph/flowGraphEventBlock.js +1 -1
  199. package/FlowGraph/flowGraphEventBlock.js.map +1 -1
  200. package/FlowGraph/flowGraphExecutionBlock.d.ts +4 -2
  201. package/FlowGraph/flowGraphExecutionBlock.js +25 -9
  202. package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
  203. package/FlowGraph/flowGraphPath.d.ts +20 -2
  204. package/FlowGraph/flowGraphPath.js +27 -7
  205. package/FlowGraph/flowGraphPath.js.map +1 -1
  206. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +3 -3
  207. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +3 -3
  208. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -1
  209. package/FlowGraph/index.d.ts +3 -0
  210. package/FlowGraph/index.js +3 -0
  211. package/FlowGraph/index.js.map +1 -1
  212. package/FlowGraph/serialization.js +20 -6
  213. package/FlowGraph/serialization.js.map +1 -1
  214. package/FlowGraph/typeDefinitions.d.ts +33 -0
  215. package/FlowGraph/typeDefinitions.js +2 -0
  216. package/FlowGraph/typeDefinitions.js.map +1 -0
  217. package/Gizmos/axisScaleGizmo.d.ts +1 -0
  218. package/Gizmos/axisScaleGizmo.js +12 -0
  219. package/Gizmos/axisScaleGizmo.js.map +1 -1
  220. package/Gizmos/lightGizmo.js +2 -1
  221. package/Gizmos/lightGizmo.js.map +1 -1
  222. package/Gizmos/rotationGizmo.js +1 -1
  223. package/Gizmos/rotationGizmo.js.map +1 -1
  224. package/Lights/Shadows/cascadedShadowGenerator.js +1 -1
  225. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  226. package/Lights/light.d.ts +15 -0
  227. package/Lights/light.js +18 -0
  228. package/Lights/light.js.map +1 -1
  229. package/Lights/shadowLight.d.ts +18 -1
  230. package/Lights/shadowLight.js +34 -1
  231. package/Lights/shadowLight.js.map +1 -1
  232. package/Materials/Node/Blocks/Dual/lightBlock.js +2 -1
  233. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  234. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +3 -2
  235. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
  236. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +2 -1
  237. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
  238. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +2 -1
  239. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  240. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +2 -1
  241. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  242. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +3 -2
  243. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  244. package/Materials/Node/Blocks/PBR/reflectionBlock.js +2 -1
  245. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  246. package/Materials/Node/nodeMaterial.js +9 -8
  247. package/Materials/Node/nodeMaterial.js.map +1 -1
  248. package/Materials/Node/nodeMaterialBlock.js +2 -1
  249. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  250. package/Materials/drawWrapper.js +3 -2
  251. package/Materials/drawWrapper.js.map +1 -1
  252. package/Materials/effect.js +2 -1
  253. package/Materials/effect.js.map +1 -1
  254. package/Materials/material.js +2 -1
  255. package/Materials/material.js.map +1 -1
  256. package/Materials/uniformBuffer.d.ts +4 -1
  257. package/Materials/uniformBuffer.js +5 -2
  258. package/Materials/uniformBuffer.js.map +1 -1
  259. package/Meshes/Node/nodeGeometryBlock.js +11 -2
  260. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  261. package/Meshes/abstractMesh.js +3 -1
  262. package/Meshes/abstractMesh.js.map +1 -1
  263. package/Misc/assetsManager.js +2 -2
  264. package/Misc/assetsManager.js.map +1 -1
  265. package/Misc/dds.d.ts +2 -0
  266. package/Misc/dds.js +27 -23
  267. package/Misc/dds.js.map +1 -1
  268. package/Misc/logger.d.ts +3 -3
  269. package/Misc/logger.js +8 -4
  270. package/Misc/logger.js.map +1 -1
  271. package/Misc/sceneSerializer.js +2 -1
  272. package/Misc/sceneSerializer.js.map +1 -1
  273. package/Navigation/Plugins/recastJSPlugin.js +2 -2
  274. package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
  275. package/Physics/v2/Plugins/havokPlugin.js +1 -1
  276. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  277. package/Physics/v2/index.d.ts +1 -0
  278. package/Physics/v2/index.js +1 -0
  279. package/Physics/v2/index.js.map +1 -1
  280. package/Physics/v2/ragdoll.d.ts +107 -0
  281. package/Physics/v2/ragdoll.js +228 -0
  282. package/Physics/v2/ragdoll.js.map +1 -0
  283. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +2 -2
  284. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  285. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js +3 -2
  286. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
  287. package/PostProcesses/index.d.ts +1 -1
  288. package/PostProcesses/index.js +1 -1
  289. package/PostProcesses/index.js.map +1 -1
  290. package/PostProcesses/passPostProcess.d.ts +1 -0
  291. package/PostProcesses/passPostProcess.js +6 -2
  292. package/PostProcesses/passPostProcess.js.map +1 -1
  293. package/PostProcesses/screenSpaceCurvaturePostProcess.js +1 -1
  294. package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
  295. package/PostProcesses/screenSpaceReflectionPostProcess.js +3 -2
  296. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  297. package/Rendering/depthPeelingRenderer.js +2 -1
  298. package/Rendering/depthPeelingRenderer.js.map +1 -1
  299. package/Shaders/ShadersInclude/pbrBlockSubSurface.js +3 -2
  300. package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
  301. package/XR/features/WebXRControllerPhysics.js +2 -2
  302. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  303. package/XR/features/WebXRMeshDetector.d.ts +14 -2
  304. package/XR/features/WebXRMeshDetector.js +45 -9
  305. package/XR/features/WebXRMeshDetector.js.map +1 -1
  306. package/XR/features/WebXRWalkingLocomotion.js +1 -1
  307. package/XR/features/WebXRWalkingLocomotion.js.map +1 -1
  308. package/XR/webXRExperienceHelper.js +2 -2
  309. package/XR/webXRExperienceHelper.js.map +1 -1
  310. package/assetContainer.js +2 -2
  311. package/assetContainer.js.map +1 -1
  312. package/esm/Engines/Extensions/alpha/alpha.base.d.ts +34 -0
  313. package/esm/Engines/Extensions/alpha/alpha.base.js +2 -0
  314. package/esm/Engines/Extensions/alpha/alpha.base.js.map +1 -0
  315. package/esm/Engines/Extensions/computeShaders/computeShaders.base.d.ts +87 -0
  316. package/esm/Engines/Extensions/computeShaders/computeShaders.base.js +12 -0
  317. package/esm/Engines/Extensions/computeShaders/computeShaders.base.js.map +1 -0
  318. package/esm/Engines/Extensions/cubeTexture/cubeTexture.base.d.ts +79 -0
  319. package/esm/Engines/Extensions/cubeTexture/cubeTexture.base.js +2 -0
  320. package/esm/Engines/Extensions/cubeTexture/cubeTexture.base.js.map +1 -0
  321. package/esm/Engines/Extensions/debugging/debugging.base.d.ts +11 -0
  322. package/esm/Engines/Extensions/debugging/debugging.base.js +2 -0
  323. package/esm/Engines/Extensions/debugging/debugging.base.js.map +1 -0
  324. package/esm/Engines/Extensions/dynamicBuffer/dynamicBuffer.base.d.ts +20 -0
  325. package/esm/Engines/Extensions/dynamicBuffer/dynamicBuffer.base.js +2 -0
  326. package/esm/Engines/Extensions/dynamicBuffer/dynamicBuffer.base.js.map +1 -0
  327. package/esm/Engines/Extensions/dynamicTexture/dynamicTexture.base.d.ts +26 -0
  328. package/esm/Engines/Extensions/dynamicTexture/dynamicTexture.base.js +2 -0
  329. package/esm/Engines/Extensions/dynamicTexture/dynamicTexture.base.js.map +1 -0
  330. package/esm/Engines/Extensions/engine.extensions.d.ts +67 -0
  331. package/esm/Engines/Extensions/engine.extensions.js +49 -0
  332. package/esm/Engines/Extensions/engine.extensions.js.map +1 -0
  333. package/esm/Engines/Extensions/externalTexture/externalTexture.base.d.ts +16 -0
  334. package/esm/Engines/Extensions/externalTexture/externalTexture.base.js +2 -0
  335. package/esm/Engines/Extensions/externalTexture/externalTexture.base.js.map +1 -0
  336. package/esm/Engines/Extensions/multiRender/multiRender.base.d.ts +54 -0
  337. package/esm/Engines/Extensions/multiRender/multiRender.base.js +2 -0
  338. package/esm/Engines/Extensions/multiRender/multiRender.base.js.map +1 -0
  339. package/esm/Engines/Extensions/multiview/multiview.base.d.ts +67 -0
  340. package/esm/Engines/Extensions/multiview/multiview.base.js +79 -0
  341. package/esm/Engines/Extensions/multiview/multiview.base.js.map +1 -0
  342. package/esm/Engines/Extensions/query/query.base.d.ts +164 -0
  343. package/esm/Engines/Extensions/query/query.base.js +168 -0
  344. package/esm/Engines/Extensions/query/query.base.js.map +1 -0
  345. package/esm/Engines/Extensions/rawTexture/engine.rawTexture.base.d.ts +187 -0
  346. package/esm/Engines/Extensions/rawTexture/engine.rawTexture.base.js +2 -0
  347. package/esm/Engines/Extensions/rawTexture/engine.rawTexture.base.js.map +1 -0
  348. package/esm/Engines/Extensions/readTexture/readTexture.base.d.ts +9 -0
  349. package/esm/Engines/Extensions/readTexture/readTexture.base.js +2 -0
  350. package/esm/Engines/Extensions/readTexture/readTexture.base.js.map +1 -0
  351. package/esm/Engines/Extensions/renderTarget/renderTarget.base.d.ts +35 -0
  352. package/esm/Engines/Extensions/renderTarget/renderTarget.base.js +2 -0
  353. package/esm/Engines/Extensions/renderTarget/renderTarget.base.js.map +1 -0
  354. package/esm/Engines/Extensions/renderTargetCube/renderTargetCube.base.d.ts +12 -0
  355. package/esm/Engines/Extensions/renderTargetCube/renderTargetCube.base.js +2 -0
  356. package/esm/Engines/Extensions/renderTargetCube/renderTargetCube.base.js.map +1 -0
  357. package/esm/Engines/Extensions/storageBuffer/storageBuffer.base.d.ts +36 -0
  358. package/esm/Engines/Extensions/storageBuffer/storageBuffer.base.js +2 -0
  359. package/esm/Engines/Extensions/storageBuffer/storageBuffer.base.js.map +1 -0
  360. package/esm/Engines/Extensions/textureSampler/textureSampler.base.d.ts +11 -0
  361. package/esm/Engines/Extensions/textureSampler/textureSampler.base.js +2 -0
  362. package/esm/Engines/Extensions/textureSampler/textureSampler.base.js.map +1 -0
  363. package/esm/Engines/Extensions/textureSelector/textureSelector.base.d.ts +50 -0
  364. package/esm/Engines/Extensions/textureSelector/textureSelector.base.js +53 -0
  365. package/esm/Engines/Extensions/textureSelector/textureSelector.base.js.map +1 -0
  366. package/esm/Engines/Extensions/transformFeedback/engine.transformFeedback.base.d.ts +42 -0
  367. package/esm/Engines/Extensions/transformFeedback/engine.transformFeedback.base.js +2 -0
  368. package/esm/Engines/Extensions/transformFeedback/engine.transformFeedback.base.js.map +1 -0
  369. package/esm/Engines/Extensions/uniformBuffer/uniformBuffer.base.d.ts +48 -0
  370. package/esm/Engines/Extensions/uniformBuffer/uniformBuffer.base.js +2 -0
  371. package/esm/Engines/Extensions/uniformBuffer/uniformBuffer.base.js.map +1 -0
  372. package/esm/Engines/Extensions/videoTexture/videoTexture.base.d.ts +13 -0
  373. package/esm/Engines/Extensions/videoTexture/videoTexture.base.js +2 -0
  374. package/esm/Engines/Extensions/videoTexture/videoTexture.base.js.map +1 -0
  375. package/esm/Engines/Extensions/views/views.base.d.ts +85 -0
  376. package/esm/Engines/Extensions/views/views.base.js +33 -0
  377. package/esm/Engines/Extensions/views/views.base.js.map +1 -0
  378. package/esm/Engines/WebGL/Extensions/alpha/alpha.webgl.d.ts +8 -0
  379. package/esm/Engines/WebGL/Extensions/alpha/alpha.webgl.js +137 -0
  380. package/esm/Engines/WebGL/Extensions/alpha/alpha.webgl.js.map +1 -0
  381. package/esm/Engines/WebGL/Extensions/cubeTexture/cubeTexture.webgl.d.ts +11 -0
  382. package/esm/Engines/WebGL/Extensions/cubeTexture/cubeTexture.webgl.js +251 -0
  383. package/esm/Engines/WebGL/Extensions/cubeTexture/cubeTexture.webgl.js.map +1 -0
  384. package/esm/Engines/WebGL/Extensions/dynamicBuffer/dynamicBuffer.webgl.d.ts +5 -0
  385. package/esm/Engines/WebGL/Extensions/dynamicBuffer/dynamicBuffer.webgl.js +55 -0
  386. package/esm/Engines/WebGL/Extensions/dynamicBuffer/dynamicBuffer.webgl.js.map +1 -0
  387. package/esm/Engines/WebGL/Extensions/dynamicTexture/dynamicTexture.webgl.d.ts +5 -0
  388. package/esm/Engines/WebGL/Extensions/dynamicTexture/dynamicTexture.webgl.js +65 -0
  389. package/esm/Engines/WebGL/Extensions/dynamicTexture/dynamicTexture.webgl.js.map +1 -0
  390. package/esm/Engines/WebGL/Extensions/multiRender/multiRender.webgl.d.ts +10 -0
  391. package/esm/Engines/WebGL/Extensions/multiRender/multiRender.webgl.js +375 -0
  392. package/esm/Engines/WebGL/Extensions/multiRender/multiRender.webgl.js.map +1 -0
  393. package/esm/Engines/WebGL/Extensions/multiview/multiview.webgl.d.ts +6 -0
  394. package/esm/Engines/WebGL/Extensions/multiview/multiview.webgl.js +77 -0
  395. package/esm/Engines/WebGL/Extensions/multiview/multiview.webgl.js.map +1 -0
  396. package/esm/Engines/WebGL/Extensions/query/query.webgl.d.ts +21 -0
  397. package/esm/Engines/WebGL/Extensions/query/query.webgl.js +220 -0
  398. package/esm/Engines/WebGL/Extensions/query/query.webgl.js.map +1 -0
  399. package/esm/Engines/WebGL/Extensions/rawTexture/engine.rawTexture.webgl.d.ts +15 -0
  400. package/esm/Engines/WebGL/Extensions/rawTexture/engine.rawTexture.webgl.js +392 -0
  401. package/esm/Engines/WebGL/Extensions/rawTexture/engine.rawTexture.webgl.js.map +1 -0
  402. package/esm/Engines/WebGL/Extensions/readTexture/readTexture.webgl.d.ts +17 -0
  403. package/esm/Engines/WebGL/Extensions/readTexture/readTexture.webgl.js +133 -0
  404. package/esm/Engines/WebGL/Extensions/readTexture/readTexture.webgl.js.map +1 -0
  405. package/esm/Engines/WebGL/Extensions/renderTarget/renderTarget.webgl.d.ts +8 -0
  406. package/esm/Engines/WebGL/Extensions/renderTarget/renderTarget.webgl.js +199 -0
  407. package/esm/Engines/WebGL/Extensions/renderTarget/renderTarget.webgl.js.map +1 -0
  408. package/esm/Engines/WebGL/Extensions/renderTargetCube/renderTargetCube.webgl.d.ts +2 -0
  409. package/esm/Engines/WebGL/Extensions/renderTargetCube/renderTargetCube.webgl.js +62 -0
  410. package/esm/Engines/WebGL/Extensions/renderTargetCube/renderTargetCube.webgl.js.map +1 -0
  411. package/esm/Engines/WebGL/Extensions/textureSelector/textureSelector.webgl.d.ts +5 -0
  412. package/esm/Engines/WebGL/Extensions/textureSelector/textureSelector.webgl.js +28 -0
  413. package/esm/Engines/WebGL/Extensions/textureSelector/textureSelector.webgl.js.map +1 -0
  414. package/esm/Engines/WebGL/Extensions/transformFeedback/engine.transformFeedback.webgl.d.ts +11 -0
  415. package/esm/Engines/WebGL/Extensions/transformFeedback/engine.transformFeedback.webgl.js +45 -0
  416. package/esm/Engines/WebGL/Extensions/transformFeedback/engine.transformFeedback.webgl.js.map +1 -0
  417. package/esm/Engines/WebGL/Extensions/uniformBuffer/uniformBuffer.webgl.d.ts +9 -0
  418. package/esm/Engines/WebGL/Extensions/uniformBuffer/uniformBuffer.webgl.js +78 -0
  419. package/esm/Engines/WebGL/Extensions/uniformBuffer/uniformBuffer.webgl.js.map +1 -0
  420. package/esm/Engines/WebGL/Extensions/videoTexture/videoTexture.webgl.d.ts +4 -0
  421. package/esm/Engines/WebGL/Extensions/videoTexture/videoTexture.webgl.js +67 -0
  422. package/esm/Engines/WebGL/Extensions/videoTexture/videoTexture.webgl.js.map +1 -0
  423. package/esm/Engines/WebGL/Extensions/views/views.webgl.d.ts +18 -0
  424. package/esm/Engines/WebGL/Extensions/views/views.webgl.js +152 -0
  425. package/esm/Engines/WebGL/Extensions/views/views.webgl.js.map +1 -0
  426. package/esm/Engines/WebGL/engine.adapterHelpers.d.ts +43 -0
  427. package/esm/Engines/WebGL/engine.adapterHelpers.js +107 -0
  428. package/esm/Engines/WebGL/engine.adapterHelpers.js.map +1 -0
  429. package/esm/Engines/WebGL/engine.webgl.d.ts +1030 -0
  430. package/esm/Engines/WebGL/engine.webgl.js +4083 -0
  431. package/esm/Engines/WebGL/engine.webgl.js.map +1 -0
  432. package/esm/Engines/WebGPU/engine.adapterHelpers.d.ts +7 -0
  433. package/esm/Engines/WebGPU/engine.adapterHelpers.js +20 -0
  434. package/esm/Engines/WebGPU/engine.adapterHelpers.js.map +1 -0
  435. package/esm/Engines/WebGPU/engine.webgpu.constants.d.ts +391 -0
  436. package/esm/Engines/WebGPU/engine.webgpu.constants.js +2 -0
  437. package/esm/Engines/WebGPU/engine.webgpu.constants.js.map +1 -0
  438. package/esm/Engines/WebGPU/engine.webgpu.d.ts +277 -0
  439. package/esm/Engines/WebGPU/engine.webgpu.js +1281 -0
  440. package/esm/Engines/WebGPU/engine.webgpu.js.map +1 -0
  441. package/esm/Engines/engine.adapters.d.ts +32 -0
  442. package/esm/Engines/engine.adapters.js +27 -0
  443. package/esm/Engines/engine.adapters.js.map +1 -0
  444. package/esm/Engines/engine.base.d.ts +807 -0
  445. package/esm/Engines/engine.base.js +1235 -0
  446. package/esm/Engines/engine.base.js.map +1 -0
  447. package/esm/Engines/engine.constants.d.ts +735 -0
  448. package/esm/Engines/engine.constants.js +3 -0
  449. package/esm/Engines/engine.constants.js.map +1 -0
  450. package/esm/Engines/engine.extendable.d.ts +180 -0
  451. package/esm/Engines/engine.extendable.js +477 -0
  452. package/esm/Engines/engine.extendable.js.map +1 -0
  453. package/esm/Engines/engine.interfaces.d.ts +16 -0
  454. package/esm/Engines/engine.interfaces.js +9 -0
  455. package/esm/Engines/engine.interfaces.js.map +1 -0
  456. package/esm/Engines/engine.static.d.ts +215 -0
  457. package/esm/Engines/engine.static.js +345 -0
  458. package/esm/Engines/engine.static.js.map +1 -0
  459. package/esm/Engines/engine.tools.d.ts +20 -0
  460. package/esm/Engines/engine.tools.js +33 -0
  461. package/esm/Engines/engine.tools.js.map +1 -0
  462. package/esm/Engines/public.d.ts +1 -0
  463. package/esm/Engines/public.js +2 -0
  464. package/esm/Engines/public.js.map +1 -0
  465. package/esm/Engines/runtimeEnvironment.d.ts +37 -0
  466. package/esm/Engines/runtimeEnvironment.js +56 -0
  467. package/esm/Engines/runtimeEnvironment.js.map +1 -0
  468. package/package.json +2 -1
  469. package/scene.d.ts +1 -2
  470. package/scene.js +1 -1
  471. package/scene.js.map +1 -1
  472. package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.d.ts +0 -172
  473. package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.js +0 -235
  474. package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.js.map +0 -1
  475. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.d.ts +0 -269
  476. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.js +0 -429
  477. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.js.map +0 -1
  478. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.d.ts +0 -115
  479. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js +0 -146
  480. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js.map +0 -1
  481. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.d.ts +0 -155
  482. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js +0 -190
  483. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js.map +0 -1
  484. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.d.ts +0 -116
  485. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js +0 -144
  486. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js.map +0 -1
  487. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +0 -27
  488. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"engine.views.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/Extensions/engine.views.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAInC,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAEnD;;;GAGG;AACH,MAAM,OAAO,UAAU;CAkBtB;AA2DD,MAAM,6BAA6B,GAAG,IAAI,UAAU,EAAc,CAAC;AACnE,MAAM,4BAA4B,GAAG,IAAI,UAAU,EAAc,CAAC;AAElE,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,8BAA8B,EAAE;IACpE,GAAG,EAAE;QACD,OAAO,6BAA6B,CAAC;IACzC,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,6BAA6B,EAAE;IACnE,GAAG,EAAE;QACD,OAAO,4BAA4B,CAAC;IACxC,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,cAAc,EAAE;IACpD,GAAG,EAAE;QACD,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IACD,GAAG,EAAE,UAAwB,KAAkB;;QAC3C,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE;YAC9B,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;YAC3B,MAAA,IAAI,CAAC,oBAAoB,oDAAI,CAAC;SACjC;IACL,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,SAAS,CAAC,eAAe,GAAG;IAC/B,OAAO,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,kBAAkB,EAAE,CAAC;AAC1D,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,YAAY,GAAG,UAAU,MAAyB,EAAE,MAA0B,EAAE,eAAyB;IACtH,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;QACb,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;KACnB;IAED,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,KAAK,EAAE;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,EAAE;YACxB,OAAO,IAAI,CAAC;SACf;KACJ;IAED,MAAM,YAAY,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC/C,IAAI,YAAY,EAAE;QACd,MAAM,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,CAAC;QAClC,MAAM,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC;KACvC;IAED,MAAM,OAAO,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,eAAe,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC;IACnH,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAEzB,IAAI,MAAM,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;QAClC,MAAM,CAAC,mBAAmB,CAAC,GAAG,CAAC,GAAG,EAAE;YAChC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QAChC,CAAC,CAAC,CAAC;KACN;IAED,OAAO,OAAO,CAAC;AACnB,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,cAAc,GAAG,UAAU,MAAyB;IACjE,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;QACxC,OAAO,IAAI,CAAC;KACf;IAED,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,KAAK,EAAE;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,EAAE;YACxB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAEvC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;gBACd,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;aAC/B;YACD,MAAM;SACT;KACJ;IAED,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,eAAe,GAAG,UAAU,IAAgB;IACzD,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;IAC3B,MAAM,OAAO,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IACxC,IAAI,CAAC,OAAO,EAAE;QACV,OAAO,IAAI,CAAC;KACf;IACD,MAAM,MAAM,GAAG,IAAI,CAAC,kBAAkB,EAAG,CAAC;IAE1C,6BAA6B,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACpD,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;IAC3B,IAAI,aAAa,GAAqB,IAAI,CAAC;IAC3C,IAAI,cAAc,GAAuB,IAAI,CAAC;IAC9C,IAAI,KAAK,GAAoB,IAAI,CAAC;IAClC,IAAI,MAAM,EAAE;QACR,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;QAEzE,aAAa,GAAG,KAAK,CAAC,YAAY,CAAC;QACnC,cAAc,GAAG,KAAK,CAAC,aAAa,CAAC;QAErC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QAEvB,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACvB,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;SAChC;aAAM;YACH,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;YAC5B,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC;SAC9B;KACJ;IAED,IAAI,IAAI,CAAC,YAAY,EAAE;QACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;KAC7B;SAAM;QACH,YAAY;QACZ,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAE5E,MAAM,WAAW,GAAG,KAAK,KAAK,MAAM,CAAC,KAAK,IAAI,MAAM,CAAC,KAAK,KAAK,MAAM,CAAC,KAAK,IAAI,MAAM,KAAK,MAAM,CAAC,MAAM,IAAI,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,CAAC;QAC3I,IAAI,MAAM,CAAC,WAAW,IAAI,MAAM,CAAC,YAAY,IAAI,WAAW,EAAE;YAC1D,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC;YACvB,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;SAC/B;KACJ;IAED,IAAI,CAAC,MAAM,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;QACjC,OAAO,KAAK,CAAC;KAChB;IAED,mBAAmB;IACnB,IAAI,CAAC,YAAY,EAAE,CAAC;IAEpB,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAExB,iBAAiB;IACjB,IAAI,IAAI,CAAC,eAAe,EAAE;QACtB,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC;KACxD;IACD,OAAO,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAEhC,UAAU;IACV,IAAI,KAAK,EAAE;QACP,KAAK,CAAC,aAAa,GAAG,cAAc,CAAC;QACrC,KAAK,CAAC,YAAY,GAAG,aAAa,CAAC;KACtC;IACD,4BAA4B,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACnD,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,YAAY,GAAG;IAC5B,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;QACxC,OAAO,KAAK,CAAC;KAChB;IAED,MAAM,MAAM,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAEzC,IAAI,CAAC,MAAM,EAAE;QACT,OAAO,KAAK,CAAC;KAChB;IAED,IAAI,gBAAgB,CAAC;IACrB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,KAAK,EAAE;QAC3B,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,SAAS;SACZ;QACD,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,oEAAoE;QACpE,IAAI,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;YAC9B,gBAAgB,GAAG,IAAI,CAAC;YACxB,SAAS;SACZ;QAED,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,EAAE;YAC7B,OAAO,KAAK,CAAC;SAChB;KACJ;IAED,IAAI,gBAAgB,EAAE;QAClB,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,EAAE;YACzC,OAAO,KAAK,CAAC;SAChB;KACJ;IAED,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;IAEvB,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC","sourcesContent":["import { Engine } from \"../engine\";\r\nimport type { Camera } from \"../../Cameras/camera\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport { Observable } from \"../../Misc/observable\";\r\n\r\n/**\r\n * Class used to define an additional view for the engine\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/multiCanvas\r\n */\r\nexport class EngineView {\r\n /**\r\n * A randomly generated unique id\r\n */\r\n readonly id: string;\r\n /** Defines the canvas where to render the view */\r\n target: HTMLCanvasElement;\r\n /**\r\n * Defines an optional camera or array of cameras used to render the view (will use active camera / cameras else)\r\n * Support for array of cameras @since\r\n */\r\n camera?: Camera | Camera[];\r\n /** Indicates if the destination view canvas should be cleared before copying the parent canvas. Can help if the scene clear color has alpha < 1 */\r\n clearBeforeCopy?: boolean;\r\n /** Indicates if the view is enabled (true by default) */\r\n enabled: boolean;\r\n /** Defines a custom function to handle canvas size changes. (the canvas to render into is provided to the callback) */\r\n customResize?: (canvas: HTMLCanvasElement) => void;\r\n}\r\n\r\ndeclare module \"../../Engines/engine\" {\r\n export interface Engine {\r\n /** @internal */\r\n _inputElement: Nullable<HTMLElement>;\r\n\r\n /**\r\n * Gets or sets the HTML element to use for attaching events\r\n */\r\n inputElement: Nullable<HTMLElement>;\r\n\r\n /**\r\n * Observable to handle when a change to inputElement occurs\r\n * @internal\r\n */\r\n _onEngineViewChanged?: () => void;\r\n\r\n /**\r\n * Will be triggered before the view renders\r\n */\r\n readonly onBeforeViewRenderObservable: Observable<EngineView>;\r\n /**\r\n * Will be triggered after the view rendered\r\n */\r\n readonly onAfterViewRenderObservable: Observable<EngineView>;\r\n\r\n /**\r\n * Gets the current engine view\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/multiCanvas\r\n */\r\n activeView: Nullable<EngineView>;\r\n\r\n /** Gets or sets the list of views */\r\n views: EngineView[];\r\n\r\n /**\r\n * Register a new child canvas\r\n * @param canvas defines the canvas to register\r\n * @param camera defines an optional camera or array of cameras to use with this canvas (it will overwrite the scene.activeCamera / scene.activeCameras for this view). Support for array of cameras @since\r\n * @param clearBeforeCopy Indicates if the destination view canvas should be cleared before copying the parent canvas. Can help if the scene clear color has alpha \\< 1\r\n * @returns the associated view\r\n */\r\n registerView(canvas: HTMLCanvasElement, camera?: Camera | Camera[], clearBeforeCopy?: boolean): EngineView;\r\n\r\n /**\r\n * Remove a registered child canvas\r\n * @param canvas defines the canvas to remove\r\n * @returns the current engine\r\n */\r\n unRegisterView(canvas: HTMLCanvasElement): Engine;\r\n\r\n /**\r\n * @internal\r\n */\r\n _renderViewStep(view: EngineView): boolean;\r\n }\r\n}\r\n\r\nconst _onBeforeViewRenderObservable = new Observable<EngineView>();\r\nconst _onAfterViewRenderObservable = new Observable<EngineView>();\r\n\r\nObject.defineProperty(Engine.prototype, \"onBeforeViewRenderObservable\", {\r\n get: function (this: Engine) {\r\n return _onBeforeViewRenderObservable;\r\n },\r\n});\r\n\r\nObject.defineProperty(Engine.prototype, \"onAfterViewRenderObservable\", {\r\n get: function (this: Engine) {\r\n return _onAfterViewRenderObservable;\r\n },\r\n});\r\n\r\nObject.defineProperty(Engine.prototype, \"inputElement\", {\r\n get: function (this: Engine) {\r\n return this._inputElement;\r\n },\r\n set: function (this: Engine, value: HTMLElement) {\r\n if (this._inputElement !== value) {\r\n this._inputElement = value;\r\n this._onEngineViewChanged?.();\r\n }\r\n },\r\n});\r\n\r\nEngine.prototype.getInputElement = function (): Nullable<HTMLElement> {\r\n return this.inputElement || this.getRenderingCanvas();\r\n};\r\n\r\nEngine.prototype.registerView = function (canvas: HTMLCanvasElement, camera?: Camera | Camera[], clearBeforeCopy?: boolean): EngineView {\r\n if (!this.views) {\r\n this.views = [];\r\n }\r\n\r\n for (const view of this.views) {\r\n if (view.target === canvas) {\r\n return view;\r\n }\r\n }\r\n\r\n const masterCanvas = this.getRenderingCanvas();\r\n if (masterCanvas) {\r\n canvas.width = masterCanvas.width;\r\n canvas.height = masterCanvas.height;\r\n }\r\n\r\n const newView = { target: canvas, camera, clearBeforeCopy, enabled: true, id: (Math.random() * 100000).toFixed() };\r\n this.views.push(newView);\r\n\r\n if (camera && !Array.isArray(camera)) {\r\n camera.onDisposeObservable.add(() => {\r\n this.unRegisterView(canvas);\r\n });\r\n }\r\n\r\n return newView;\r\n};\r\n\r\nEngine.prototype.unRegisterView = function (canvas: HTMLCanvasElement): Engine {\r\n if (!this.views || this.views.length === 0) {\r\n return this;\r\n }\r\n\r\n for (const view of this.views) {\r\n if (view.target === canvas) {\r\n const index = this.views.indexOf(view);\r\n\r\n if (index !== -1) {\r\n this.views.splice(index, 1);\r\n }\r\n break;\r\n }\r\n }\r\n\r\n return this;\r\n};\r\n\r\nEngine.prototype._renderViewStep = function (view: EngineView): boolean {\r\n const canvas = view.target;\r\n const context = canvas.getContext(\"2d\");\r\n if (!context) {\r\n return true;\r\n }\r\n const parent = this.getRenderingCanvas()!;\r\n\r\n _onBeforeViewRenderObservable.notifyObservers(view);\r\n const camera = view.camera;\r\n let previewCamera: Nullable<Camera> = null;\r\n let previewCameras: Nullable<Camera[]> = null;\r\n let scene: Nullable<Scene> = null;\r\n if (camera) {\r\n scene = Array.isArray(camera) ? camera[0].getScene() : camera.getScene();\r\n\r\n previewCamera = scene.activeCamera;\r\n previewCameras = scene.activeCameras;\r\n\r\n this.activeView = view;\r\n\r\n if (Array.isArray(camera)) {\r\n scene.activeCameras = camera;\r\n } else {\r\n scene.activeCamera = camera;\r\n scene.activeCameras = null;\r\n }\r\n }\r\n\r\n if (view.customResize) {\r\n view.customResize(canvas);\r\n } else {\r\n // Set sizes\r\n const width = Math.floor(canvas.clientWidth / this._hardwareScalingLevel);\r\n const height = Math.floor(canvas.clientHeight / this._hardwareScalingLevel);\r\n\r\n const dimsChanged = width !== canvas.width || parent.width !== canvas.width || height !== canvas.height || parent.height !== canvas.height;\r\n if (canvas.clientWidth && canvas.clientHeight && dimsChanged) {\r\n canvas.width = width;\r\n canvas.height = height;\r\n this.setSize(width, height);\r\n }\r\n }\r\n\r\n if (!parent.width || !parent.height) {\r\n return false;\r\n }\r\n\r\n // Render the frame\r\n this._renderFrame();\r\n\r\n this.flushFramebuffer();\r\n\r\n // Copy to target\r\n if (view.clearBeforeCopy) {\r\n context.clearRect(0, 0, parent.width, parent.height);\r\n }\r\n context.drawImage(parent, 0, 0);\r\n\r\n // Restore\r\n if (scene) {\r\n scene.activeCameras = previewCameras;\r\n scene.activeCamera = previewCamera;\r\n }\r\n _onAfterViewRenderObservable.notifyObservers(view);\r\n return true;\r\n};\r\n\r\nEngine.prototype._renderViews = function () {\r\n if (!this.views || this.views.length === 0) {\r\n return false;\r\n }\r\n\r\n const parent = this.getRenderingCanvas();\r\n\r\n if (!parent) {\r\n return false;\r\n }\r\n\r\n let inputElementView;\r\n for (const view of this.views) {\r\n if (!view.enabled) {\r\n continue;\r\n }\r\n const canvas = view.target;\r\n // Always render the view correspondent to the inputElement for last\r\n if (canvas === this.inputElement) {\r\n inputElementView = view;\r\n continue;\r\n }\r\n\r\n if (!this._renderViewStep(view)) {\r\n return false;\r\n }\r\n }\r\n\r\n if (inputElementView) {\r\n if (!this._renderViewStep(inputElementView)) {\r\n return false;\r\n }\r\n }\r\n\r\n this.activeView = null;\r\n\r\n return true;\r\n};\r\n"]}
1
+ {"version":3,"file":"engine.views.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/Extensions/engine.views.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAKnC,OAAO,KAAK,SAAS,gEAA4D;AACjF,OAAO,EAAoB,aAAa,EAAE,0DAAsD;AAEhG,OAAO,EAAE,kBAAkB,EAAE,yDAAqD;AA2DlF,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,8BAA8B,EAAE;IACpE,GAAG,EAAE;QACD,MAAM,KAAK,GAAG,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACpD,OAAO,KAAK,CAAC,4BAA4B,CAAC;IAC9C,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,6BAA6B,EAAE;IACnE,GAAG,EAAE;QACD,MAAM,KAAK,GAAG,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACpD,OAAO,KAAK,CAAC,2BAA2B,CAAC;IAC7C,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,cAAc,CAAC,MAAM,CAAC,SAAS,EAAE,cAAc,EAAE;IACpD,GAAG,EAAE;QACD,MAAM,KAAK,GAAG,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACpD,OAAO,KAAK,CAAC,YAAY,CAAC;IAC9B,CAAC;IACD,GAAG,EAAE,UAAwB,KAAkB;QAC3C,MAAM,KAAK,GAAG,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACpD,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC;IAC/B,CAAC;CACJ,CAAC,CAAC;AAEH,MAAM,CAAC,SAAS,CAAC,eAAe,GAAG;IAC/B,OAAO,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;AACxD,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,YAAY,GAAG,UAAU,MAAyB,EAAE,MAA0B,EAAE,eAAyB;IACtH,OAAO,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE,MAAM,EAAE,eAAe,CAAC,CAAC;AACtF,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,cAAc,GAAG,UAAU,MAAyB;IACjE,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC;IACpD,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,eAAe,GAAG,UAAU,IAAgB;IACzD,OAAO,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;AAC9D,CAAC,CAAC;AAEF,MAAM,CAAC,SAAS,CAAC,YAAY,GAAG;IAC5B,OAAO,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;AACrD,CAAC,CAAC;AAEF,aAAa,iCAAyB,SAAS,CAAC,CAAC","sourcesContent":["import { Engine } from \"../engine\";\r\nimport type { Camera } from \"../../Cameras/camera\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Observable } from \"../../Misc/observable\";\r\n\r\nimport * as extension from \"core/esm/Engines/WebGL/Extensions/views/views.webgl\";\r\nimport { EngineExtensions, loadExtension } from \"core/esm/Engines/Extensions/engine.extensions\";\r\nimport type { EngineView } from \"core/esm/Engines/Extensions/views/views.base\";\r\nimport { _getExtensionState } from \"core/esm/Engines/Extensions/views/views.base\";\r\n\r\ndeclare module \"../../Engines/engine\" {\r\n export interface Engine {\r\n /** @internal */\r\n _inputElement: Nullable<HTMLElement>;\r\n\r\n /**\r\n * Gets or sets the HTML element to use for attaching events\r\n */\r\n inputElement: Nullable<HTMLElement>;\r\n\r\n /**\r\n * Observable to handle when a change to inputElement occurs\r\n * @internal\r\n */\r\n _onEngineViewChanged?: () => void;\r\n\r\n /**\r\n * Will be triggered before the view renders\r\n */\r\n readonly onBeforeViewRenderObservable: Observable<EngineView>;\r\n /**\r\n * Will be triggered after the view rendered\r\n */\r\n readonly onAfterViewRenderObservable: Observable<EngineView>;\r\n\r\n /**\r\n * Gets the current engine view\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/multiCanvas\r\n */\r\n activeView: Nullable<EngineView>;\r\n\r\n /** Gets or sets the list of views */\r\n views: EngineView[];\r\n\r\n /**\r\n * Register a new child canvas\r\n * @param canvas defines the canvas to register\r\n * @param camera defines an optional camera or array of cameras to use with this canvas (it will overwrite the scene.activeCamera / scene.activeCameras for this view). Support for array of cameras @since\r\n * @param clearBeforeCopy Indicates if the destination view canvas should be cleared before copying the parent canvas. Can help if the scene clear color has alpha \\< 1\r\n * @returns the associated view\r\n */\r\n registerView(canvas: HTMLCanvasElement, camera?: Camera | Camera[], clearBeforeCopy?: boolean): EngineView;\r\n\r\n /**\r\n * Remove a registered child canvas\r\n * @param canvas defines the canvas to remove\r\n * @returns the current engine\r\n */\r\n unRegisterView(canvas: HTMLCanvasElement): Engine;\r\n\r\n /**\r\n * @internal\r\n */\r\n _renderViewStep(view: EngineView): boolean;\r\n }\r\n}\r\n\r\nObject.defineProperty(Engine.prototype, \"onBeforeViewRenderObservable\", {\r\n get: function (this: Engine) {\r\n const state = _getExtensionState(this._engineState);\r\n return state.onBeforeViewRenderObservable;\r\n },\r\n});\r\n\r\nObject.defineProperty(Engine.prototype, \"onAfterViewRenderObservable\", {\r\n get: function (this: Engine) {\r\n const state = _getExtensionState(this._engineState);\r\n return state.onAfterViewRenderObservable;\r\n },\r\n});\r\n\r\nObject.defineProperty(Engine.prototype, \"inputElement\", {\r\n get: function (this: Engine) {\r\n const state = _getExtensionState(this._engineState);\r\n return state.inputElement;\r\n },\r\n set: function (this: Engine, value: HTMLElement) {\r\n const state = _getExtensionState(this._engineState);\r\n state.inputElement = value;\r\n },\r\n});\r\n\r\nEngine.prototype.getInputElement = function (): Nullable<HTMLElement> {\r\n return extension.getInputElement(this._engineState);\r\n};\r\n\r\nEngine.prototype.registerView = function (canvas: HTMLCanvasElement, camera?: Camera | Camera[], clearBeforeCopy?: boolean): EngineView {\r\n return extension.registerView(this._engineState, canvas, camera, clearBeforeCopy);\r\n};\r\n\r\nEngine.prototype.unRegisterView = function (canvas: HTMLCanvasElement): Engine {\r\n extension.unRegisterView(this._engineState, canvas);\r\n return this;\r\n};\r\n\r\nEngine.prototype._renderViewStep = function (view: EngineView): boolean {\r\n return extension._renderViewStep(this._engineState, view);\r\n};\r\n\r\nEngine.prototype._renderViews = function () {\r\n return extension._renderViews(this._engineState);\r\n};\r\n\r\nloadExtension(EngineExtensions.VIEWS, extension);\r\n"]}
@@ -1,3 +1,4 @@
1
+ import { Logger } from "../../Misc/logger.js";
1
2
  import { EscapeRegExp, ExtractBetweenMarkers, FindBackward, IsIdentifierChar, RemoveComments, SkipWhitespaces } from "../../Misc/codeStringParsingTools.js";
2
3
  /**
3
4
  * Class used to inline functions in shader code
@@ -25,12 +26,12 @@ export class ShaderCodeInliner {
25
26
  */
26
27
  processCode() {
27
28
  if (this.debug) {
28
- console.log(`Start inlining process (code size=${this._sourceCode.length})...`);
29
+ Logger.Log(`Start inlining process (code size=${this._sourceCode.length})...`);
29
30
  }
30
31
  this._collectFunctions();
31
32
  this._processInlining(this._numMaxIterations);
32
33
  if (this.debug) {
33
- console.log("End of inlining process.");
34
+ Logger.Log("End of inlining process.");
34
35
  }
35
36
  }
36
37
  _collectFunctions() {
@@ -44,7 +45,7 @@ export class ShaderCodeInliner {
44
45
  const funcParamsStartIndex = this._sourceCode.indexOf("(", inlineTokenIndex + this.inlineToken.length);
45
46
  if (funcParamsStartIndex < 0) {
46
47
  if (this.debug) {
47
- console.warn(`Could not find the opening parenthesis after the token. startIndex=${startIndex}`);
48
+ Logger.Warn(`Could not find the opening parenthesis after the token. startIndex=${startIndex}`);
48
49
  }
49
50
  startIndex = inlineTokenIndex + this.inlineToken.length;
50
51
  continue;
@@ -52,7 +53,7 @@ export class ShaderCodeInliner {
52
53
  const funcNameMatch = ShaderCodeInliner._RegexpFindFunctionNameAndType.exec(this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex));
53
54
  if (!funcNameMatch) {
54
55
  if (this.debug) {
55
- console.warn(`Could not extract the name/type of the function from: ${this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)}`);
56
+ Logger.Warn(`Could not extract the name/type of the function from: ${this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)}`);
56
57
  }
57
58
  startIndex = inlineTokenIndex + this.inlineToken.length;
58
59
  continue;
@@ -62,7 +63,7 @@ export class ShaderCodeInliner {
62
63
  const funcParamsEndIndex = ExtractBetweenMarkers("(", ")", this._sourceCode, funcParamsStartIndex);
63
64
  if (funcParamsEndIndex < 0) {
64
65
  if (this.debug) {
65
- console.warn(`Could not extract the parameters the function '${funcName}' (type=${funcType}). funcParamsStartIndex=${funcParamsStartIndex}`);
66
+ Logger.Warn(`Could not extract the parameters the function '${funcName}' (type=${funcType}). funcParamsStartIndex=${funcParamsStartIndex}`);
66
67
  }
67
68
  startIndex = inlineTokenIndex + this.inlineToken.length;
68
69
  continue;
@@ -72,7 +73,7 @@ export class ShaderCodeInliner {
72
73
  const funcBodyStartIndex = SkipWhitespaces(this._sourceCode, funcParamsEndIndex + 1);
73
74
  if (funcBodyStartIndex === this._sourceCode.length) {
74
75
  if (this.debug) {
75
- console.warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcParamsEndIndex=${funcParamsEndIndex}`);
76
+ Logger.Warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcParamsEndIndex=${funcParamsEndIndex}`);
76
77
  }
77
78
  startIndex = inlineTokenIndex + this.inlineToken.length;
78
79
  continue;
@@ -80,7 +81,7 @@ export class ShaderCodeInliner {
80
81
  const funcBodyEndIndex = ExtractBetweenMarkers("{", "}", this._sourceCode, funcBodyStartIndex);
81
82
  if (funcBodyEndIndex < 0) {
82
83
  if (this.debug) {
83
- console.warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcBodyStartIndex=${funcBodyStartIndex}`);
84
+ Logger.Warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcBodyStartIndex=${funcBodyStartIndex}`);
84
85
  }
85
86
  startIndex = inlineTokenIndex + this.inlineToken.length;
86
87
  continue;
@@ -116,7 +117,7 @@ export class ShaderCodeInliner {
116
117
  startIndex -= funcBodyEndIndex + 1 - inlineTokenIndex;
117
118
  }
118
119
  if (this.debug) {
119
- console.log(`Collect functions: ${this._functionDescr.length} functions found. functionDescr=`, this._functionDescr);
120
+ Logger.Log(`Collect functions: ${this._functionDescr.length} functions found. functionDescr=${this._functionDescr}`);
120
121
  }
121
122
  }
122
123
  _processInlining(numMaxIterations = 20) {
@@ -126,7 +127,7 @@ export class ShaderCodeInliner {
126
127
  }
127
128
  }
128
129
  if (this.debug) {
129
- console.log(`numMaxIterations is ${numMaxIterations} after inlining process`);
130
+ Logger.Log(`numMaxIterations is ${numMaxIterations} after inlining process`);
130
131
  }
131
132
  return numMaxIterations >= 0;
132
133
  }
@@ -156,7 +157,7 @@ export class ShaderCodeInliner {
156
157
  const callParamsEndIndex = ExtractBetweenMarkers("(", ")", this._sourceCode, callParamsStartIndex);
157
158
  if (callParamsEndIndex < 0) {
158
159
  if (this.debug) {
159
- console.warn(`Could not extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}`);
160
+ Logger.Warn(`Could not extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}`);
160
161
  }
161
162
  startIndex = functionCallIndex + name.length;
162
163
  continue;
@@ -190,7 +191,7 @@ export class ShaderCodeInliner {
190
191
  const params = splitParameterCall(RemoveComments(callParams));
191
192
  if (params === null) {
192
193
  if (this.debug) {
193
- console.warn(`Invalid function call: can't extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}, callParams=` +
194
+ Logger.Warn(`Invalid function call: can't extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}, callParams=` +
194
195
  callParams);
195
196
  }
196
197
  startIndex = functionCallIndex + name.length;
@@ -207,7 +208,7 @@ export class ShaderCodeInliner {
207
208
  }
208
209
  if (paramNames.length !== parameters.length) {
209
210
  if (this.debug) {
210
- console.warn(`Invalid function call: not the same number of parameters for the call than the number expected by the function. Function '${name}' (type=${type}). function parameters=${parameters}, call parameters=${paramNames}`);
211
+ Logger.Warn(`Invalid function call: not the same number of parameters for the call than the number expected by the function. Function '${name}' (type=${type}). function parameters=${parameters}, call parameters=${paramNames}`);
211
212
  }
212
213
  startIndex = functionCallIndex + name.length;
213
214
  continue;
@@ -227,7 +228,7 @@ export class ShaderCodeInliner {
227
228
  const partBetween = this._sourceCode.substring(injectDeclarationIndex + 1, functionCallIndex);
228
229
  this._sourceCode = partBefore + type + " " + retParamName + ";\n" + funcBody + "\n" + partBetween + retParamName + partAfter;
229
230
  if (this.debug) {
230
- console.log(`Replace function call by code. Function '${name}' (type=${type}). injectDeclarationIndex=${injectDeclarationIndex}, call parameters=${paramNames}`);
231
+ Logger.Log(`Replace function call by code. Function '${name}' (type=${type}). injectDeclarationIndex=${injectDeclarationIndex}, call parameters=${paramNames}`);
231
232
  }
232
233
  }
233
234
  else {
@@ -235,7 +236,7 @@ export class ShaderCodeInliner {
235
236
  this._sourceCode = partBefore + funcBody + partAfter;
236
237
  startIndex += funcBody.length - (callParamsEndIndex + 1 - functionCallIndex);
237
238
  if (this.debug) {
238
- console.log(`Replace function call by code. Function '${name}' (type=${type}). functionCallIndex=${functionCallIndex}, call parameters=${paramNames}`);
239
+ Logger.Log(`Replace function call by code. Function '${name}' (type=${type}). functionCallIndex=${functionCallIndex}, call parameters=${paramNames}`);
239
240
  }
240
241
  }
241
242
  doAgain = true;
@@ -1 +1 @@
1
- {"version":3,"file":"shaderCodeInliner.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/Processors/shaderCodeInliner.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,qBAAqB,EAAE,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,mCAAmC,CAAC;AAUzJ;;GAEG;AACH,MAAM,OAAO,iBAAiB;IAa1B,+CAA+C;IAC/C,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED;;;;OAIG;IACH,YAAY,UAAkB,EAAE,gBAAgB,GAAG,EAAE;QAbrD,kCAAkC;QAC3B,UAAK,GAAY,KAAK,CAAC;QAa1B,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,iBAAiB,GAAG,gBAAgB,CAAC;QAC1C,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC;IACxC,CAAC;IAED;;OAEG;IACI,WAAW;QACd,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,OAAO,CAAC,GAAG,CAAC,qCAAqC,IAAI,CAAC,WAAW,CAAC,MAAM,MAAM,CAAC,CAAC;SACnF;QACD,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAC9C,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,OAAO,CAAC,GAAG,CAAC,0BAA0B,CAAC,CAAC;SAC3C;IACL,CAAC;IAEO,iBAAiB;QACrB,IAAI,UAAU,GAAG,CAAC,CAAC;QAEnB,OAAO,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;YACzC,qDAAqD;YACrD,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,UAAU,CAAC,CAAC;YAChF,IAAI,gBAAgB,GAAG,CAAC,EAAE;gBACtB,MAAM;aACT;YAED,MAAM,oBAAoB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,EAAE,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YACvG,IAAI,oBAAoB,GAAG,CAAC,EAAE;gBAC1B,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,OAAO,CAAC,IAAI,CAAC,sEAAsE,UAAU,EAAE,CAAC,CAAC;iBACpG;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YAED,MAAM,aAAa,GAAG,iBAAiB,CAAC,8BAA8B,CAAC,IAAI,CACvE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,oBAAoB,CAAC,CAC/F,CAAC;YACF,IAAI,CAAC,aAAa,EAAE;gBAChB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,OAAO,CAAC,IAAI,CACR,yDAAyD,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,oBAAoB,CAAC,EAAE,CAC1J,CAAC;iBACL;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YAElE,wGAAwG;YACxG,MAAM,kBAAkB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,oBAAoB,CAAC,CAAC;YACnG,IAAI,kBAAkB,GAAG,CAAC,EAAE;gBACxB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,OAAO,CAAC,IAAI,CAAC,kDAAkD,QAAQ,WAAW,QAAQ,2BAA2B,oBAAoB,EAAE,CAAC,CAAC;iBAChJ;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,oBAAoB,GAAG,CAAC,EAAE,kBAAkB,CAAC,CAAC;YAE5F,6DAA6D;YAC7D,MAAM,kBAAkB,GAAG,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,kBAAkB,GAAG,CAAC,CAAC,CAAC;YACrF,IAAI,kBAAkB,KAAK,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;gBAChD,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,OAAO,CAAC,IAAI,CAAC,+CAA+C,QAAQ,WAAW,QAAQ,yBAAyB,kBAAkB,EAAE,CAAC,CAAC;iBACzI;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YAED,MAAM,gBAAgB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,kBAAkB,CAAC,CAAC;YAC/F,IAAI,gBAAgB,GAAG,CAAC,EAAE;gBACtB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,OAAO,CAAC,IAAI,CAAC,+CAA+C,QAAQ,WAAW,QAAQ,yBAAyB,kBAAkB,EAAE,CAAC,CAAC;iBACzI;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,kBAAkB,EAAE,gBAAgB,GAAG,CAAC,CAAC,CAAC;YAEtF,6CAA6C;YAC7C,MAAM,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACrD,MAAM,UAAU,GAAG,EAAE,CAAC;YAEtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;gBACpC,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;gBAC/B,MAAM,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBAEnC,IAAI,GAAG,IAAI,CAAC,EAAE;oBACV,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC7C;aACJ;YAED,IAAI,QAAQ,KAAK,MAAM,EAAE;gBACrB,6HAA6H;gBAC7H,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;aAC7B;YAED,uBAAuB;YACvB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;gBACrB,IAAI,EAAE,QAAQ;gBACd,IAAI,EAAE,QAAQ;gBACd,UAAU,EAAE,UAAU;gBACtB,IAAI,EAAE,QAAQ;gBACd,SAAS,EAAE,CAAC;aACf,CAAC,CAAC;YAEH,UAAU,GAAG,gBAAgB,GAAG,CAAC,CAAC;YAElC,2CAA2C;YAC3C,MAAM,UAAU,GAAG,gBAAgB,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YAC/F,MAAM,SAAS,GAAG,gBAAgB,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YAE7H,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,SAAS,CAAC;YAE1C,UAAU,IAAI,gBAAgB,GAAG,CAAC,GAAG,gBAAgB,CAAC;SACzD;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,OAAO,CAAC,GAAG,CAAC,sBAAsB,IAAI,CAAC,cAAc,CAAC,MAAM,kCAAkC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;SACxH;IACL,CAAC;IAEO,gBAAgB,CAAC,mBAA2B,EAAE;QAClD,OAAO,gBAAgB,EAAE,IAAI,CAAC,EAAE;YAC5B,IAAI,CAAC,IAAI,CAAC,2BAA2B,EAAE,EAAE;gBACrC,MAAM;aACT;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,OAAO,CAAC,GAAG,CAAC,uBAAuB,gBAAgB,yBAAyB,CAAC,CAAC;SACjF;QAED,OAAO,gBAAgB,IAAI,CAAC,CAAC;IACjC,CAAC;IAEO,2BAA2B;QAC/B,IAAI,OAAO,GAAG,KAAK,CAAC;QAEpB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,cAAc,EAAE;YACpC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;YAE9C,IAAI,UAAU,GAAG,CAAC,CAAC;YAEnB,OAAO,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;gBACzC,gDAAgD;gBAChD,MAAM,iBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;gBAErE,IAAI,iBAAiB,GAAG,CAAC,EAAE;oBACvB,MAAM;iBACT;gBAED,kDAAkD;gBAClD,IAAI,iBAAiB,KAAK,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,EAAE;oBAC7F,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,+BAA+B;gBAC/B,MAAM,oBAAoB,GAAG,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;gBAChG,IAAI,oBAAoB,KAAK,IAAI,CAAC,WAAW,CAAC,MAAM,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,KAAK,GAAG,EAAE;oBAC3G,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,6GAA6G;gBAC7G,MAAM,kBAAkB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,oBAAoB,CAAC,CAAC;gBACnG,IAAI,kBAAkB,GAAG,CAAC,EAAE;oBACxB,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,OAAO,CAAC,IAAI,CAAC,oEAAoE,IAAI,WAAW,IAAI,2BAA2B,oBAAoB,EAAE,CAAC,CAAC;qBAC1J;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBACD,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,oBAAoB,GAAG,CAAC,EAAE,kBAAkB,CAAC,CAAC;gBAE5F,iDAAiD;gBAEjD,sIAAsI;gBACtI,mCAAmC;gBACnC,MAAM,kBAAkB,GAAG,CAAC,CAAS,EAAE,EAAE;oBACrC,MAAM,UAAU,GAAG,EAAE,CAAC;oBACtB,IAAI,MAAM,GAAG,CAAC,EACV,aAAa,GAAG,CAAC,CAAC;oBACtB,OAAO,MAAM,GAAG,CAAC,CAAC,MAAM,EAAE;wBACtB,IAAI,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,GAAG,EAAE;4BAC1B,MAAM,IAAI,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;4BACxD,IAAI,IAAI,GAAG,CAAC,EAAE;gCACV,OAAO,IAAI,CAAC;6BACf;4BACD,MAAM,GAAG,IAAI,CAAC;yBACjB;6BAAM,IAAI,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,GAAG,EAAE;4BACjC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC;4BACpD,aAAa,GAAG,MAAM,GAAG,CAAC,CAAC;yBAC9B;wBACD,MAAM,EAAE,CAAC;qBACZ;oBACD,IAAI,aAAa,GAAG,MAAM,EAAE;wBACxB,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC;qBACvD;oBACD,OAAO,UAAU,CAAC;gBACtB,CAAC,CAAC;gBAEF,MAAM,MAAM,GAAG,kBAAkB,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC,CAAC;gBAE9D,IAAI,MAAM,KAAK,IAAI,EAAE;oBACjB,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,OAAO,CAAC,IAAI,CACR,uFAAuF,IAAI,WAAW,IAAI,2BAA2B,oBAAoB,eAAe;4BACpK,UAAU,CACjB,CAAC;qBACL;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,MAAM,UAAU,GAAG,EAAE,CAAC;gBAEtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;oBACpC,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;oBAC/B,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBAC1B;gBAED,MAAM,YAAY,GAAG,IAAI,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,GAAG,GAAG,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;gBAE5E,IAAI,YAAY,EAAE;oBACd,UAAU,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,CAAC;iBACxC;gBAED,IAAI,UAAU,CAAC,MAAM,KAAK,UAAU,CAAC,MAAM,EAAE;oBACzC,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,OAAO,CAAC,IAAI,CACR,6HAA6H,IAAI,WAAW,IAAI,0BAA0B,UAAU,qBAAqB,UAAU,EAAE,CACxN,CAAC;qBACL;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,UAAU,GAAG,kBAAkB,GAAG,CAAC,CAAC;gBAEpC,iDAAiD;gBACjD,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;gBAElE,IAAI,UAAU,GAAG,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC/F,MAAM,SAAS,GAAG,kBAAkB,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;gBAEjI,IAAI,YAAY,EAAE;oBACd,wDAAwD;oBACxD,yBAAyB;oBACzB,kBAAkB;oBAClB,gDAAgD;oBAChD,MAAM,sBAAsB,GAAG,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,iBAAiB,GAAG,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;oBAEhG,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,sBAAsB,GAAG,CAAC,CAAC,CAAC;oBACvE,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,sBAAsB,GAAG,CAAC,EAAE,iBAAiB,CAAC,CAAC;oBAE9F,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,IAAI,GAAG,GAAG,GAAG,YAAY,GAAG,KAAK,GAAG,QAAQ,GAAG,IAAI,GAAG,WAAW,GAAG,YAAY,GAAG,SAAS,CAAC;oBAE7H,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,OAAO,CAAC,GAAG,CACP,4CAA4C,IAAI,WAAW,IAAI,6BAA6B,sBAAsB,qBAAqB,UAAU,EAAE,CACtJ,CAAC;qBACL;iBACJ;qBAAM;oBACH,+DAA+D;oBAC/D,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,QAAQ,GAAG,SAAS,CAAC;oBAErD,UAAU,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,kBAAkB,GAAG,CAAC,GAAG,iBAAiB,CAAC,CAAC;oBAE7E,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,OAAO,CAAC,GAAG,CAAC,4CAA4C,IAAI,WAAW,IAAI,wBAAwB,iBAAiB,qBAAqB,UAAU,EAAE,CAAC,CAAC;qBAC1J;iBACJ;gBAED,OAAO,GAAG,IAAI,CAAC;aAClB;SACJ;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,aAAa,CAAC,IAAY,EAAE,OAAiB,EAAE,YAAsB;QACzE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACrC,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,EACpD,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,EAC7B,WAAW,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YAElC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,KAAK,EAAE,GAAG,IAAI,EAAE,EAAE;gBAC3C,MAAM,MAAM,GAAW,IAAI,CAAC,CAAC,CAAC,CAAC;gBAC/B,sHAAsH;gBACtH,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC,CAAC,EAAE;oBAChG,OAAO,OAAO,CAAC,CAAC,CAAC,CAAC;iBACrB;gBACD,OAAO,WAAW,CAAC;YACvB,CAAC,CAAC,CAAC;SACN;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;;AAvUuB,gDAA8B,GAAG,4BAA4B,AAA/B,CAAgC","sourcesContent":["import { EscapeRegExp, ExtractBetweenMarkers, FindBackward, IsIdentifierChar, RemoveComments, SkipWhitespaces } from \"../../Misc/codeStringParsingTools\";\r\n\r\ninterface IInlineFunctionDescr {\r\n name: string;\r\n type: string;\r\n parameters: string[];\r\n body: string;\r\n callIndex: number;\r\n}\r\n\r\n/**\r\n * Class used to inline functions in shader code\r\n */\r\nexport class ShaderCodeInliner {\r\n private static readonly _RegexpFindFunctionNameAndType = /((\\s+?)(\\w+)\\s+(\\w+)\\s*?)$/;\r\n\r\n private _sourceCode: string;\r\n private _functionDescr: IInlineFunctionDescr[];\r\n private _numMaxIterations: number;\r\n\r\n /** Gets or sets the token used to mark the functions to inline */\r\n public inlineToken: string;\r\n\r\n /** Gets or sets the debug mode */\r\n public debug: boolean = false;\r\n\r\n /** Gets the code after the inlining process */\r\n public get code(): string {\r\n return this._sourceCode;\r\n }\r\n\r\n /**\r\n * Initializes the inliner\r\n * @param sourceCode shader code source to inline\r\n * @param numMaxIterations maximum number of iterations (used to detect recursive calls)\r\n */\r\n constructor(sourceCode: string, numMaxIterations = 20) {\r\n this._sourceCode = sourceCode;\r\n this._numMaxIterations = numMaxIterations;\r\n this._functionDescr = [];\r\n this.inlineToken = \"#define inline\";\r\n }\r\n\r\n /**\r\n * Start the processing of the shader code\r\n */\r\n public processCode() {\r\n if (this.debug) {\r\n console.log(`Start inlining process (code size=${this._sourceCode.length})...`);\r\n }\r\n this._collectFunctions();\r\n this._processInlining(this._numMaxIterations);\r\n if (this.debug) {\r\n console.log(\"End of inlining process.\");\r\n }\r\n }\r\n\r\n private _collectFunctions() {\r\n let startIndex = 0;\r\n\r\n while (startIndex < this._sourceCode.length) {\r\n // locate the function to inline and extract its name\r\n const inlineTokenIndex = this._sourceCode.indexOf(this.inlineToken, startIndex);\r\n if (inlineTokenIndex < 0) {\r\n break;\r\n }\r\n\r\n const funcParamsStartIndex = this._sourceCode.indexOf(\"(\", inlineTokenIndex + this.inlineToken.length);\r\n if (funcParamsStartIndex < 0) {\r\n if (this.debug) {\r\n console.warn(`Could not find the opening parenthesis after the token. startIndex=${startIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n\r\n const funcNameMatch = ShaderCodeInliner._RegexpFindFunctionNameAndType.exec(\r\n this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)\r\n );\r\n if (!funcNameMatch) {\r\n if (this.debug) {\r\n console.warn(\r\n `Could not extract the name/type of the function from: ${this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)}`\r\n );\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const [funcType, funcName] = [funcNameMatch[3], funcNameMatch[4]];\r\n\r\n // extract the parameters of the function as a whole string (without the leading / trailing parenthesis)\r\n const funcParamsEndIndex = ExtractBetweenMarkers(\"(\", \")\", this._sourceCode, funcParamsStartIndex);\r\n if (funcParamsEndIndex < 0) {\r\n if (this.debug) {\r\n console.warn(`Could not extract the parameters the function '${funcName}' (type=${funcType}). funcParamsStartIndex=${funcParamsStartIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const funcParams = this._sourceCode.substring(funcParamsStartIndex + 1, funcParamsEndIndex);\r\n\r\n // extract the body of the function (with the curly brackets)\r\n const funcBodyStartIndex = SkipWhitespaces(this._sourceCode, funcParamsEndIndex + 1);\r\n if (funcBodyStartIndex === this._sourceCode.length) {\r\n if (this.debug) {\r\n console.warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcParamsEndIndex=${funcParamsEndIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n\r\n const funcBodyEndIndex = ExtractBetweenMarkers(\"{\", \"}\", this._sourceCode, funcBodyStartIndex);\r\n if (funcBodyEndIndex < 0) {\r\n if (this.debug) {\r\n console.warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcBodyStartIndex=${funcBodyStartIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const funcBody = this._sourceCode.substring(funcBodyStartIndex, funcBodyEndIndex + 1);\r\n\r\n // process the parameters: extract each names\r\n const params = RemoveComments(funcParams).split(\",\");\r\n const paramNames = [];\r\n\r\n for (let p = 0; p < params.length; ++p) {\r\n const param = params[p].trim();\r\n const idx = param.lastIndexOf(\" \");\r\n\r\n if (idx >= 0) {\r\n paramNames.push(param.substring(idx + 1));\r\n }\r\n }\r\n\r\n if (funcType !== \"void\") {\r\n // for functions that return a value, we will replace \"return\" by \"tempvarname = \", tempvarname being a unique generated name\r\n paramNames.push(\"return\");\r\n }\r\n\r\n // collect the function\r\n this._functionDescr.push({\r\n name: funcName,\r\n type: funcType,\r\n parameters: paramNames,\r\n body: funcBody,\r\n callIndex: 0,\r\n });\r\n\r\n startIndex = funcBodyEndIndex + 1;\r\n\r\n // remove the function from the source code\r\n const partBefore = inlineTokenIndex > 0 ? this._sourceCode.substring(0, inlineTokenIndex) : \"\";\r\n const partAfter = funcBodyEndIndex + 1 < this._sourceCode.length - 1 ? this._sourceCode.substring(funcBodyEndIndex + 1) : \"\";\r\n\r\n this._sourceCode = partBefore + partAfter;\r\n\r\n startIndex -= funcBodyEndIndex + 1 - inlineTokenIndex;\r\n }\r\n\r\n if (this.debug) {\r\n console.log(`Collect functions: ${this._functionDescr.length} functions found. functionDescr=`, this._functionDescr);\r\n }\r\n }\r\n\r\n private _processInlining(numMaxIterations: number = 20): boolean {\r\n while (numMaxIterations-- >= 0) {\r\n if (!this._replaceFunctionCallsByCode()) {\r\n break;\r\n }\r\n }\r\n\r\n if (this.debug) {\r\n console.log(`numMaxIterations is ${numMaxIterations} after inlining process`);\r\n }\r\n\r\n return numMaxIterations >= 0;\r\n }\r\n\r\n private _replaceFunctionCallsByCode(): boolean {\r\n let doAgain = false;\r\n\r\n for (const func of this._functionDescr) {\r\n const { name, type, parameters, body } = func;\r\n\r\n let startIndex = 0;\r\n\r\n while (startIndex < this._sourceCode.length) {\r\n // Look for the function name in the source code\r\n const functionCallIndex = this._sourceCode.indexOf(name, startIndex);\r\n\r\n if (functionCallIndex < 0) {\r\n break;\r\n }\r\n\r\n // Make sure \"name\" is not part of a bigger string\r\n if (functionCallIndex === 0 || IsIdentifierChar(this._sourceCode.charAt(functionCallIndex - 1))) {\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n // Find the opening parenthesis\r\n const callParamsStartIndex = SkipWhitespaces(this._sourceCode, functionCallIndex + name.length);\r\n if (callParamsStartIndex === this._sourceCode.length || this._sourceCode.charAt(callParamsStartIndex) !== \"(\") {\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n // extract the parameters of the function call as a whole string (without the leading / trailing parenthesis)\r\n const callParamsEndIndex = ExtractBetweenMarkers(\"(\", \")\", this._sourceCode, callParamsStartIndex);\r\n if (callParamsEndIndex < 0) {\r\n if (this.debug) {\r\n console.warn(`Could not extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}`);\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n const callParams = this._sourceCode.substring(callParamsStartIndex + 1, callParamsEndIndex);\r\n\r\n // process the parameter call: extract each names\r\n\r\n // this function split the parameter list used in the function call at ',' boundaries by taking care of potential parenthesis like in:\r\n // myfunc(a, vec2(1., 0.), 4.)\r\n const splitParameterCall = (s: string) => {\r\n const parameters = [];\r\n let curIdx = 0,\r\n startParamIdx = 0;\r\n while (curIdx < s.length) {\r\n if (s.charAt(curIdx) === \"(\") {\r\n const idx2 = ExtractBetweenMarkers(\"(\", \")\", s, curIdx);\r\n if (idx2 < 0) {\r\n return null;\r\n }\r\n curIdx = idx2;\r\n } else if (s.charAt(curIdx) === \",\") {\r\n parameters.push(s.substring(startParamIdx, curIdx));\r\n startParamIdx = curIdx + 1;\r\n }\r\n curIdx++;\r\n }\r\n if (startParamIdx < curIdx) {\r\n parameters.push(s.substring(startParamIdx, curIdx));\r\n }\r\n return parameters;\r\n };\r\n\r\n const params = splitParameterCall(RemoveComments(callParams));\r\n\r\n if (params === null) {\r\n if (this.debug) {\r\n console.warn(\r\n `Invalid function call: can't extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}, callParams=` +\r\n callParams\r\n );\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n const paramNames = [];\r\n\r\n for (let p = 0; p < params.length; ++p) {\r\n const param = params[p].trim();\r\n paramNames.push(param);\r\n }\r\n\r\n const retParamName = type !== \"void\" ? name + \"_\" + func.callIndex++ : null;\r\n\r\n if (retParamName) {\r\n paramNames.push(retParamName + \" =\");\r\n }\r\n\r\n if (paramNames.length !== parameters.length) {\r\n if (this.debug) {\r\n console.warn(\r\n `Invalid function call: not the same number of parameters for the call than the number expected by the function. Function '${name}' (type=${type}). function parameters=${parameters}, call parameters=${paramNames}`\r\n );\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n startIndex = callParamsEndIndex + 1;\r\n\r\n // replace the function call by the body function\r\n const funcBody = this._replaceNames(body, parameters, paramNames);\r\n\r\n let partBefore = functionCallIndex > 0 ? this._sourceCode.substring(0, functionCallIndex) : \"\";\r\n const partAfter = callParamsEndIndex + 1 < this._sourceCode.length - 1 ? this._sourceCode.substring(callParamsEndIndex + 1) : \"\";\r\n\r\n if (retParamName) {\r\n // case where the function returns a value. We generate:\r\n // FUNCTYPE retParamName;\r\n // {function body}\r\n // and replace the function call by retParamName\r\n const injectDeclarationIndex = FindBackward(this._sourceCode, functionCallIndex - 1, \"\\n\", \"{\");\r\n\r\n partBefore = this._sourceCode.substring(0, injectDeclarationIndex + 1);\r\n const partBetween = this._sourceCode.substring(injectDeclarationIndex + 1, functionCallIndex);\r\n\r\n this._sourceCode = partBefore + type + \" \" + retParamName + \";\\n\" + funcBody + \"\\n\" + partBetween + retParamName + partAfter;\r\n\r\n if (this.debug) {\r\n console.log(\r\n `Replace function call by code. Function '${name}' (type=${type}). injectDeclarationIndex=${injectDeclarationIndex}, call parameters=${paramNames}`\r\n );\r\n }\r\n } else {\r\n // simple case where the return value of the function is \"void\"\r\n this._sourceCode = partBefore + funcBody + partAfter;\r\n\r\n startIndex += funcBody.length - (callParamsEndIndex + 1 - functionCallIndex);\r\n\r\n if (this.debug) {\r\n console.log(`Replace function call by code. Function '${name}' (type=${type}). functionCallIndex=${functionCallIndex}, call parameters=${paramNames}`);\r\n }\r\n }\r\n\r\n doAgain = true;\r\n }\r\n }\r\n\r\n return doAgain;\r\n }\r\n\r\n private _replaceNames(code: string, sources: string[], destinations: string[]): string {\r\n for (let i = 0; i < sources.length; ++i) {\r\n const source = new RegExp(EscapeRegExp(sources[i]), \"g\"),\r\n sourceLen = sources[i].length,\r\n destination = destinations[i];\r\n\r\n code = code.replace(source, (match, ...args) => {\r\n const offset: number = args[0];\r\n // Make sure \"source\" is not part of a bigger identifier (for eg, if source=view and we matched it with viewDirection)\r\n if (IsIdentifierChar(code.charAt(offset - 1)) || IsIdentifierChar(code.charAt(offset + sourceLen))) {\r\n return sources[i];\r\n }\r\n return destination;\r\n });\r\n }\r\n\r\n return code;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"shaderCodeInliner.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/Processors/shaderCodeInliner.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,6BAAyB;AAC1C,OAAO,EAAE,YAAY,EAAE,qBAAqB,EAAE,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,mCAAmC,CAAC;AAUzJ;;GAEG;AACH,MAAM,OAAO,iBAAiB;IAa1B,+CAA+C;IAC/C,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED;;;;OAIG;IACH,YAAY,UAAkB,EAAE,gBAAgB,GAAG,EAAE;QAbrD,kCAAkC;QAC3B,UAAK,GAAY,KAAK,CAAC;QAa1B,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,iBAAiB,GAAG,gBAAgB,CAAC;QAC1C,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;QACzB,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC;IACxC,CAAC;IAED;;OAEG;IACI,WAAW;QACd,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,CAAC,GAAG,CAAC,qCAAqC,IAAI,CAAC,WAAW,CAAC,MAAM,MAAM,CAAC,CAAC;SAClF;QACD,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAC9C,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,CAAC,GAAG,CAAC,0BAA0B,CAAC,CAAC;SAC1C;IACL,CAAC;IAEO,iBAAiB;QACrB,IAAI,UAAU,GAAG,CAAC,CAAC;QAEnB,OAAO,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;YACzC,qDAAqD;YACrD,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,UAAU,CAAC,CAAC;YAChF,IAAI,gBAAgB,GAAG,CAAC,EAAE;gBACtB,MAAM;aACT;YAED,MAAM,oBAAoB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,EAAE,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YACvG,IAAI,oBAAoB,GAAG,CAAC,EAAE;gBAC1B,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,MAAM,CAAC,IAAI,CAAC,sEAAsE,UAAU,EAAE,CAAC,CAAC;iBACnG;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YAED,MAAM,aAAa,GAAG,iBAAiB,CAAC,8BAA8B,CAAC,IAAI,CACvE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,oBAAoB,CAAC,CAC/F,CAAC;YACF,IAAI,CAAC,aAAa,EAAE;gBAChB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,MAAM,CAAC,IAAI,CACP,yDAAyD,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,oBAAoB,CAAC,EAAE,CAC1J,CAAC;iBACL;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YAElE,wGAAwG;YACxG,MAAM,kBAAkB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,oBAAoB,CAAC,CAAC;YACnG,IAAI,kBAAkB,GAAG,CAAC,EAAE;gBACxB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,MAAM,CAAC,IAAI,CAAC,kDAAkD,QAAQ,WAAW,QAAQ,2BAA2B,oBAAoB,EAAE,CAAC,CAAC;iBAC/I;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,oBAAoB,GAAG,CAAC,EAAE,kBAAkB,CAAC,CAAC;YAE5F,6DAA6D;YAC7D,MAAM,kBAAkB,GAAG,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,kBAAkB,GAAG,CAAC,CAAC,CAAC;YACrF,IAAI,kBAAkB,KAAK,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;gBAChD,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,MAAM,CAAC,IAAI,CAAC,+CAA+C,QAAQ,WAAW,QAAQ,yBAAyB,kBAAkB,EAAE,CAAC,CAAC;iBACxI;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YAED,MAAM,gBAAgB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,kBAAkB,CAAC,CAAC;YAC/F,IAAI,gBAAgB,GAAG,CAAC,EAAE;gBACtB,IAAI,IAAI,CAAC,KAAK,EAAE;oBACZ,MAAM,CAAC,IAAI,CAAC,+CAA+C,QAAQ,WAAW,QAAQ,yBAAyB,kBAAkB,EAAE,CAAC,CAAC;iBACxI;gBACD,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;gBACxD,SAAS;aACZ;YACD,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,kBAAkB,EAAE,gBAAgB,GAAG,CAAC,CAAC,CAAC;YAEtF,6CAA6C;YAC7C,MAAM,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACrD,MAAM,UAAU,GAAG,EAAE,CAAC;YAEtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;gBACpC,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;gBAC/B,MAAM,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBAEnC,IAAI,GAAG,IAAI,CAAC,EAAE;oBACV,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC7C;aACJ;YAED,IAAI,QAAQ,KAAK,MAAM,EAAE;gBACrB,6HAA6H;gBAC7H,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;aAC7B;YAED,uBAAuB;YACvB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;gBACrB,IAAI,EAAE,QAAQ;gBACd,IAAI,EAAE,QAAQ;gBACd,UAAU,EAAE,UAAU;gBACtB,IAAI,EAAE,QAAQ;gBACd,SAAS,EAAE,CAAC;aACf,CAAC,CAAC;YAEH,UAAU,GAAG,gBAAgB,GAAG,CAAC,CAAC;YAElC,2CAA2C;YAC3C,MAAM,UAAU,GAAG,gBAAgB,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YAC/F,MAAM,SAAS,GAAG,gBAAgB,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YAE7H,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,SAAS,CAAC;YAE1C,UAAU,IAAI,gBAAgB,GAAG,CAAC,GAAG,gBAAgB,CAAC;SACzD;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,CAAC,GAAG,CAAC,sBAAsB,IAAI,CAAC,cAAc,CAAC,MAAM,mCAAmC,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC;SACxH;IACL,CAAC;IAEO,gBAAgB,CAAC,mBAA2B,EAAE;QAClD,OAAO,gBAAgB,EAAE,IAAI,CAAC,EAAE;YAC5B,IAAI,CAAC,IAAI,CAAC,2BAA2B,EAAE,EAAE;gBACrC,MAAM;aACT;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,CAAC,GAAG,CAAC,uBAAuB,gBAAgB,yBAAyB,CAAC,CAAC;SAChF;QAED,OAAO,gBAAgB,IAAI,CAAC,CAAC;IACjC,CAAC;IAEO,2BAA2B;QAC/B,IAAI,OAAO,GAAG,KAAK,CAAC;QAEpB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,cAAc,EAAE;YACpC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;YAE9C,IAAI,UAAU,GAAG,CAAC,CAAC;YAEnB,OAAO,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;gBACzC,gDAAgD;gBAChD,MAAM,iBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;gBAErE,IAAI,iBAAiB,GAAG,CAAC,EAAE;oBACvB,MAAM;iBACT;gBAED,kDAAkD;gBAClD,IAAI,iBAAiB,KAAK,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,EAAE;oBAC7F,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,+BAA+B;gBAC/B,MAAM,oBAAoB,GAAG,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;gBAChG,IAAI,oBAAoB,KAAK,IAAI,CAAC,WAAW,CAAC,MAAM,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,KAAK,GAAG,EAAE;oBAC3G,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,6GAA6G;gBAC7G,MAAM,kBAAkB,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,oBAAoB,CAAC,CAAC;gBACnG,IAAI,kBAAkB,GAAG,CAAC,EAAE;oBACxB,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,MAAM,CAAC,IAAI,CAAC,oEAAoE,IAAI,WAAW,IAAI,2BAA2B,oBAAoB,EAAE,CAAC,CAAC;qBACzJ;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBACD,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,oBAAoB,GAAG,CAAC,EAAE,kBAAkB,CAAC,CAAC;gBAE5F,iDAAiD;gBAEjD,sIAAsI;gBACtI,mCAAmC;gBACnC,MAAM,kBAAkB,GAAG,CAAC,CAAS,EAAE,EAAE;oBACrC,MAAM,UAAU,GAAG,EAAE,CAAC;oBACtB,IAAI,MAAM,GAAG,CAAC,EACV,aAAa,GAAG,CAAC,CAAC;oBACtB,OAAO,MAAM,GAAG,CAAC,CAAC,MAAM,EAAE;wBACtB,IAAI,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,GAAG,EAAE;4BAC1B,MAAM,IAAI,GAAG,qBAAqB,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;4BACxD,IAAI,IAAI,GAAG,CAAC,EAAE;gCACV,OAAO,IAAI,CAAC;6BACf;4BACD,MAAM,GAAG,IAAI,CAAC;yBACjB;6BAAM,IAAI,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,GAAG,EAAE;4BACjC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC;4BACpD,aAAa,GAAG,MAAM,GAAG,CAAC,CAAC;yBAC9B;wBACD,MAAM,EAAE,CAAC;qBACZ;oBACD,IAAI,aAAa,GAAG,MAAM,EAAE;wBACxB,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC;qBACvD;oBACD,OAAO,UAAU,CAAC;gBACtB,CAAC,CAAC;gBAEF,MAAM,MAAM,GAAG,kBAAkB,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC,CAAC;gBAE9D,IAAI,MAAM,KAAK,IAAI,EAAE;oBACjB,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,MAAM,CAAC,IAAI,CACP,uFAAuF,IAAI,WAAW,IAAI,2BAA2B,oBAAoB,eAAe;4BACpK,UAAU,CACjB,CAAC;qBACL;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,MAAM,UAAU,GAAG,EAAE,CAAC;gBAEtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;oBACpC,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;oBAC/B,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBAC1B;gBAED,MAAM,YAAY,GAAG,IAAI,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,GAAG,GAAG,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;gBAE5E,IAAI,YAAY,EAAE;oBACd,UAAU,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,CAAC;iBACxC;gBAED,IAAI,UAAU,CAAC,MAAM,KAAK,UAAU,CAAC,MAAM,EAAE;oBACzC,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,MAAM,CAAC,IAAI,CACP,6HAA6H,IAAI,WAAW,IAAI,0BAA0B,UAAU,qBAAqB,UAAU,EAAE,CACxN,CAAC;qBACL;oBACD,UAAU,GAAG,iBAAiB,GAAG,IAAI,CAAC,MAAM,CAAC;oBAC7C,SAAS;iBACZ;gBAED,UAAU,GAAG,kBAAkB,GAAG,CAAC,CAAC;gBAEpC,iDAAiD;gBACjD,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;gBAElE,IAAI,UAAU,GAAG,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC/F,MAAM,SAAS,GAAG,kBAAkB,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;gBAEjI,IAAI,YAAY,EAAE;oBACd,wDAAwD;oBACxD,yBAAyB;oBACzB,kBAAkB;oBAClB,gDAAgD;oBAChD,MAAM,sBAAsB,GAAG,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,iBAAiB,GAAG,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;oBAEhG,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,EAAE,sBAAsB,GAAG,CAAC,CAAC,CAAC;oBACvE,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,sBAAsB,GAAG,CAAC,EAAE,iBAAiB,CAAC,CAAC;oBAE9F,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,IAAI,GAAG,GAAG,GAAG,YAAY,GAAG,KAAK,GAAG,QAAQ,GAAG,IAAI,GAAG,WAAW,GAAG,YAAY,GAAG,SAAS,CAAC;oBAE7H,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,MAAM,CAAC,GAAG,CACN,4CAA4C,IAAI,WAAW,IAAI,6BAA6B,sBAAsB,qBAAqB,UAAU,EAAE,CACtJ,CAAC;qBACL;iBACJ;qBAAM;oBACH,+DAA+D;oBAC/D,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,QAAQ,GAAG,SAAS,CAAC;oBAErD,UAAU,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,kBAAkB,GAAG,CAAC,GAAG,iBAAiB,CAAC,CAAC;oBAE7E,IAAI,IAAI,CAAC,KAAK,EAAE;wBACZ,MAAM,CAAC,GAAG,CAAC,4CAA4C,IAAI,WAAW,IAAI,wBAAwB,iBAAiB,qBAAqB,UAAU,EAAE,CAAC,CAAC;qBACzJ;iBACJ;gBAED,OAAO,GAAG,IAAI,CAAC;aAClB;SACJ;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,aAAa,CAAC,IAAY,EAAE,OAAiB,EAAE,YAAsB;QACzE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACrC,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,EACpD,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,EAC7B,WAAW,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YAElC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,KAAK,EAAE,GAAG,IAAI,EAAE,EAAE;gBAC3C,MAAM,MAAM,GAAW,IAAI,CAAC,CAAC,CAAC,CAAC;gBAC/B,sHAAsH;gBACtH,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC,CAAC,EAAE;oBAChG,OAAO,OAAO,CAAC,CAAC,CAAC,CAAC;iBACrB;gBACD,OAAO,WAAW,CAAC;YACvB,CAAC,CAAC,CAAC;SACN;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;;AAvUuB,gDAA8B,GAAG,4BAA4B,AAA/B,CAAgC","sourcesContent":["import { Logger } from \"core/Misc/logger\";\r\nimport { EscapeRegExp, ExtractBetweenMarkers, FindBackward, IsIdentifierChar, RemoveComments, SkipWhitespaces } from \"../../Misc/codeStringParsingTools\";\r\n\r\ninterface IInlineFunctionDescr {\r\n name: string;\r\n type: string;\r\n parameters: string[];\r\n body: string;\r\n callIndex: number;\r\n}\r\n\r\n/**\r\n * Class used to inline functions in shader code\r\n */\r\nexport class ShaderCodeInliner {\r\n private static readonly _RegexpFindFunctionNameAndType = /((\\s+?)(\\w+)\\s+(\\w+)\\s*?)$/;\r\n\r\n private _sourceCode: string;\r\n private _functionDescr: IInlineFunctionDescr[];\r\n private _numMaxIterations: number;\r\n\r\n /** Gets or sets the token used to mark the functions to inline */\r\n public inlineToken: string;\r\n\r\n /** Gets or sets the debug mode */\r\n public debug: boolean = false;\r\n\r\n /** Gets the code after the inlining process */\r\n public get code(): string {\r\n return this._sourceCode;\r\n }\r\n\r\n /**\r\n * Initializes the inliner\r\n * @param sourceCode shader code source to inline\r\n * @param numMaxIterations maximum number of iterations (used to detect recursive calls)\r\n */\r\n constructor(sourceCode: string, numMaxIterations = 20) {\r\n this._sourceCode = sourceCode;\r\n this._numMaxIterations = numMaxIterations;\r\n this._functionDescr = [];\r\n this.inlineToken = \"#define inline\";\r\n }\r\n\r\n /**\r\n * Start the processing of the shader code\r\n */\r\n public processCode() {\r\n if (this.debug) {\r\n Logger.Log(`Start inlining process (code size=${this._sourceCode.length})...`);\r\n }\r\n this._collectFunctions();\r\n this._processInlining(this._numMaxIterations);\r\n if (this.debug) {\r\n Logger.Log(\"End of inlining process.\");\r\n }\r\n }\r\n\r\n private _collectFunctions() {\r\n let startIndex = 0;\r\n\r\n while (startIndex < this._sourceCode.length) {\r\n // locate the function to inline and extract its name\r\n const inlineTokenIndex = this._sourceCode.indexOf(this.inlineToken, startIndex);\r\n if (inlineTokenIndex < 0) {\r\n break;\r\n }\r\n\r\n const funcParamsStartIndex = this._sourceCode.indexOf(\"(\", inlineTokenIndex + this.inlineToken.length);\r\n if (funcParamsStartIndex < 0) {\r\n if (this.debug) {\r\n Logger.Warn(`Could not find the opening parenthesis after the token. startIndex=${startIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n\r\n const funcNameMatch = ShaderCodeInliner._RegexpFindFunctionNameAndType.exec(\r\n this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)\r\n );\r\n if (!funcNameMatch) {\r\n if (this.debug) {\r\n Logger.Warn(\r\n `Could not extract the name/type of the function from: ${this._sourceCode.substring(inlineTokenIndex + this.inlineToken.length, funcParamsStartIndex)}`\r\n );\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const [funcType, funcName] = [funcNameMatch[3], funcNameMatch[4]];\r\n\r\n // extract the parameters of the function as a whole string (without the leading / trailing parenthesis)\r\n const funcParamsEndIndex = ExtractBetweenMarkers(\"(\", \")\", this._sourceCode, funcParamsStartIndex);\r\n if (funcParamsEndIndex < 0) {\r\n if (this.debug) {\r\n Logger.Warn(`Could not extract the parameters the function '${funcName}' (type=${funcType}). funcParamsStartIndex=${funcParamsStartIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const funcParams = this._sourceCode.substring(funcParamsStartIndex + 1, funcParamsEndIndex);\r\n\r\n // extract the body of the function (with the curly brackets)\r\n const funcBodyStartIndex = SkipWhitespaces(this._sourceCode, funcParamsEndIndex + 1);\r\n if (funcBodyStartIndex === this._sourceCode.length) {\r\n if (this.debug) {\r\n Logger.Warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcParamsEndIndex=${funcParamsEndIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n\r\n const funcBodyEndIndex = ExtractBetweenMarkers(\"{\", \"}\", this._sourceCode, funcBodyStartIndex);\r\n if (funcBodyEndIndex < 0) {\r\n if (this.debug) {\r\n Logger.Warn(`Could not extract the body of the function '${funcName}' (type=${funcType}). funcBodyStartIndex=${funcBodyStartIndex}`);\r\n }\r\n startIndex = inlineTokenIndex + this.inlineToken.length;\r\n continue;\r\n }\r\n const funcBody = this._sourceCode.substring(funcBodyStartIndex, funcBodyEndIndex + 1);\r\n\r\n // process the parameters: extract each names\r\n const params = RemoveComments(funcParams).split(\",\");\r\n const paramNames = [];\r\n\r\n for (let p = 0; p < params.length; ++p) {\r\n const param = params[p].trim();\r\n const idx = param.lastIndexOf(\" \");\r\n\r\n if (idx >= 0) {\r\n paramNames.push(param.substring(idx + 1));\r\n }\r\n }\r\n\r\n if (funcType !== \"void\") {\r\n // for functions that return a value, we will replace \"return\" by \"tempvarname = \", tempvarname being a unique generated name\r\n paramNames.push(\"return\");\r\n }\r\n\r\n // collect the function\r\n this._functionDescr.push({\r\n name: funcName,\r\n type: funcType,\r\n parameters: paramNames,\r\n body: funcBody,\r\n callIndex: 0,\r\n });\r\n\r\n startIndex = funcBodyEndIndex + 1;\r\n\r\n // remove the function from the source code\r\n const partBefore = inlineTokenIndex > 0 ? this._sourceCode.substring(0, inlineTokenIndex) : \"\";\r\n const partAfter = funcBodyEndIndex + 1 < this._sourceCode.length - 1 ? this._sourceCode.substring(funcBodyEndIndex + 1) : \"\";\r\n\r\n this._sourceCode = partBefore + partAfter;\r\n\r\n startIndex -= funcBodyEndIndex + 1 - inlineTokenIndex;\r\n }\r\n\r\n if (this.debug) {\r\n Logger.Log(`Collect functions: ${this._functionDescr.length} functions found. functionDescr=${this._functionDescr}`);\r\n }\r\n }\r\n\r\n private _processInlining(numMaxIterations: number = 20): boolean {\r\n while (numMaxIterations-- >= 0) {\r\n if (!this._replaceFunctionCallsByCode()) {\r\n break;\r\n }\r\n }\r\n\r\n if (this.debug) {\r\n Logger.Log(`numMaxIterations is ${numMaxIterations} after inlining process`);\r\n }\r\n\r\n return numMaxIterations >= 0;\r\n }\r\n\r\n private _replaceFunctionCallsByCode(): boolean {\r\n let doAgain = false;\r\n\r\n for (const func of this._functionDescr) {\r\n const { name, type, parameters, body } = func;\r\n\r\n let startIndex = 0;\r\n\r\n while (startIndex < this._sourceCode.length) {\r\n // Look for the function name in the source code\r\n const functionCallIndex = this._sourceCode.indexOf(name, startIndex);\r\n\r\n if (functionCallIndex < 0) {\r\n break;\r\n }\r\n\r\n // Make sure \"name\" is not part of a bigger string\r\n if (functionCallIndex === 0 || IsIdentifierChar(this._sourceCode.charAt(functionCallIndex - 1))) {\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n // Find the opening parenthesis\r\n const callParamsStartIndex = SkipWhitespaces(this._sourceCode, functionCallIndex + name.length);\r\n if (callParamsStartIndex === this._sourceCode.length || this._sourceCode.charAt(callParamsStartIndex) !== \"(\") {\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n // extract the parameters of the function call as a whole string (without the leading / trailing parenthesis)\r\n const callParamsEndIndex = ExtractBetweenMarkers(\"(\", \")\", this._sourceCode, callParamsStartIndex);\r\n if (callParamsEndIndex < 0) {\r\n if (this.debug) {\r\n Logger.Warn(`Could not extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}`);\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n const callParams = this._sourceCode.substring(callParamsStartIndex + 1, callParamsEndIndex);\r\n\r\n // process the parameter call: extract each names\r\n\r\n // this function split the parameter list used in the function call at ',' boundaries by taking care of potential parenthesis like in:\r\n // myfunc(a, vec2(1., 0.), 4.)\r\n const splitParameterCall = (s: string) => {\r\n const parameters = [];\r\n let curIdx = 0,\r\n startParamIdx = 0;\r\n while (curIdx < s.length) {\r\n if (s.charAt(curIdx) === \"(\") {\r\n const idx2 = ExtractBetweenMarkers(\"(\", \")\", s, curIdx);\r\n if (idx2 < 0) {\r\n return null;\r\n }\r\n curIdx = idx2;\r\n } else if (s.charAt(curIdx) === \",\") {\r\n parameters.push(s.substring(startParamIdx, curIdx));\r\n startParamIdx = curIdx + 1;\r\n }\r\n curIdx++;\r\n }\r\n if (startParamIdx < curIdx) {\r\n parameters.push(s.substring(startParamIdx, curIdx));\r\n }\r\n return parameters;\r\n };\r\n\r\n const params = splitParameterCall(RemoveComments(callParams));\r\n\r\n if (params === null) {\r\n if (this.debug) {\r\n Logger.Warn(\r\n `Invalid function call: can't extract the parameters of the function call. Function '${name}' (type=${type}). callParamsStartIndex=${callParamsStartIndex}, callParams=` +\r\n callParams\r\n );\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n const paramNames = [];\r\n\r\n for (let p = 0; p < params.length; ++p) {\r\n const param = params[p].trim();\r\n paramNames.push(param);\r\n }\r\n\r\n const retParamName = type !== \"void\" ? name + \"_\" + func.callIndex++ : null;\r\n\r\n if (retParamName) {\r\n paramNames.push(retParamName + \" =\");\r\n }\r\n\r\n if (paramNames.length !== parameters.length) {\r\n if (this.debug) {\r\n Logger.Warn(\r\n `Invalid function call: not the same number of parameters for the call than the number expected by the function. Function '${name}' (type=${type}). function parameters=${parameters}, call parameters=${paramNames}`\r\n );\r\n }\r\n startIndex = functionCallIndex + name.length;\r\n continue;\r\n }\r\n\r\n startIndex = callParamsEndIndex + 1;\r\n\r\n // replace the function call by the body function\r\n const funcBody = this._replaceNames(body, parameters, paramNames);\r\n\r\n let partBefore = functionCallIndex > 0 ? this._sourceCode.substring(0, functionCallIndex) : \"\";\r\n const partAfter = callParamsEndIndex + 1 < this._sourceCode.length - 1 ? this._sourceCode.substring(callParamsEndIndex + 1) : \"\";\r\n\r\n if (retParamName) {\r\n // case where the function returns a value. We generate:\r\n // FUNCTYPE retParamName;\r\n // {function body}\r\n // and replace the function call by retParamName\r\n const injectDeclarationIndex = FindBackward(this._sourceCode, functionCallIndex - 1, \"\\n\", \"{\");\r\n\r\n partBefore = this._sourceCode.substring(0, injectDeclarationIndex + 1);\r\n const partBetween = this._sourceCode.substring(injectDeclarationIndex + 1, functionCallIndex);\r\n\r\n this._sourceCode = partBefore + type + \" \" + retParamName + \";\\n\" + funcBody + \"\\n\" + partBetween + retParamName + partAfter;\r\n\r\n if (this.debug) {\r\n Logger.Log(\r\n `Replace function call by code. Function '${name}' (type=${type}). injectDeclarationIndex=${injectDeclarationIndex}, call parameters=${paramNames}`\r\n );\r\n }\r\n } else {\r\n // simple case where the return value of the function is \"void\"\r\n this._sourceCode = partBefore + funcBody + partAfter;\r\n\r\n startIndex += funcBody.length - (callParamsEndIndex + 1 - functionCallIndex);\r\n\r\n if (this.debug) {\r\n Logger.Log(`Replace function call by code. Function '${name}' (type=${type}). functionCallIndex=${functionCallIndex}, call parameters=${paramNames}`);\r\n }\r\n }\r\n\r\n doAgain = true;\r\n }\r\n }\r\n\r\n return doAgain;\r\n }\r\n\r\n private _replaceNames(code: string, sources: string[], destinations: string[]): string {\r\n for (let i = 0; i < sources.length; ++i) {\r\n const source = new RegExp(EscapeRegExp(sources[i]), \"g\"),\r\n sourceLen = sources[i].length,\r\n destination = destinations[i];\r\n\r\n code = code.replace(source, (match, ...args) => {\r\n const offset: number = args[0];\r\n // Make sure \"source\" is not part of a bigger identifier (for eg, if source=view and we matched it with viewDirection)\r\n if (IsIdentifierChar(code.charAt(offset - 1)) || IsIdentifierChar(code.charAt(offset + sourceLen))) {\r\n return sources[i];\r\n }\r\n return destination;\r\n });\r\n }\r\n\r\n return code;\r\n }\r\n}\r\n"]}
@@ -1,3 +1,4 @@
1
+ import { Logger } from "../../../Misc/logger.js";
1
2
  import { ComputeEffect } from "../../../Compute/computeEffect.js";
2
3
  import { WebGPUEngine } from "../../webgpuEngine.js";
3
4
  import { WebGPUComputeContext } from "../webgpuComputeContext.js";
@@ -32,7 +33,7 @@ WebGPUEngine.prototype.areAllComputeEffectsReady = function () {
32
33
  }
33
34
  return true;
34
35
  };
35
- WebGPUEngine.prototype.computeDispatch = function (effect, context, bindings, x, y, z, bindingsMapping) {
36
+ WebGPUEngine.prototype.computeDispatch = function (effect, context, bindings, x, y = 1, z = 1, bindingsMapping) {
36
37
  this._endCurrentRenderPass();
37
38
  const contextPipeline = effect._pipelineContext;
38
39
  const computeContext = context;
@@ -52,7 +53,9 @@ WebGPUEngine.prototype.computeDispatch = function (effect, context, bindings, x,
52
53
  }
53
54
  computePass.setBindGroup(i, bindGroup);
54
55
  }
55
- computePass.dispatchWorkgroups(x, y, z);
56
+ if (x + y + z > 0) {
57
+ computePass.dispatchWorkgroups(x, y, z);
58
+ }
56
59
  computePass.end();
57
60
  };
58
61
  WebGPUEngine.prototype.releaseComputeEffects = function () {
@@ -65,8 +68,8 @@ WebGPUEngine.prototype.releaseComputeEffects = function () {
65
68
  WebGPUEngine.prototype._prepareComputePipelineContext = function (pipelineContext, computeSourceCode, rawComputeSourceCode, defines, entryPoint) {
66
69
  const webGpuContext = pipelineContext;
67
70
  if (this.dbgShowShaderCode) {
68
- console.log(defines);
69
- console.log(computeSourceCode);
71
+ Logger.Log(defines);
72
+ Logger.Log(computeSourceCode);
70
73
  }
71
74
  webGpuContext.sources = {
72
75
  compute: computeSourceCode,
@@ -1 +1 @@
1
- {"version":3,"file":"engine.computeShader.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.computeShader.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAK/D,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAC/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,iCAAiC,CAAC;AAC/E,OAAO,KAAK,eAAe,MAAM,oBAAoB,CAAC;AAStD,YAAY,CAAC,SAAS,CAAC,oBAAoB,GAAG;IAC1C,OAAO,IAAI,oBAAoB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;AACtE,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,QAAa,EAAE,OAAsC;IACxG,MAAM,OAAO,GAAG,QAAQ,CAAC,cAAc,IAAI,QAAQ,CAAC,OAAO,IAAI,QAAQ,CAAC,YAAY,IAAI,QAAQ,CAAC,aAAa,IAAI,QAAQ,CAAC;IAE3H,MAAM,IAAI,GAAG,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC;IAC7C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,EAAE;QACpC,MAAM,cAAc,GAAkB,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QACzE,IAAI,OAAO,CAAC,UAAU,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE;YAChD,OAAO,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;SACtC;QAED,OAAO,cAAc,CAAC;KACzB;IACD,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAChE,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;IAE5C,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,4BAA4B,GAAG;IAClD,OAAO,IAAI,4BAA4B,CAAC,IAAI,CAAC,CAAC;AAClD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,yBAAyB,GAAG;IAC/C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC5C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YACnB,OAAO,KAAK,CAAC;SAChB;KACJ;IAED,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,eAAe,GAAG,UACrC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAS,EACT,CAAU,EACV,CAAU,EACV,eAAuC;IAEvC,IAAI,CAAC,qBAAqB,EAAE,CAAC;IAE7B,MAAM,eAAe,GAAG,MAAM,CAAC,gBAAgD,CAAC;IAChF,MAAM,cAAc,GAAG,OAA+B,CAAC;IAEvD,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE;QAClC,eAAe,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC;YACjE,MAAM,EAAE,eAAe,CAAC,cAAc,CAAC,IAAI;YAC3C,OAAO,EAAE,eAAe,CAAC,KAAM;SAClC,CAAC,CAAC;KACN;IAED,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;IAE3D,WAAW,CAAC,WAAW,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;IAEzD,MAAM,UAAU,GAAG,cAAc,CAAC,aAAa,CAAC,QAAQ,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IAC5G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;QACxC,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,EAAE;YACZ,SAAS;SACZ;QACD,WAAW,CAAC,YAAY,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;KAC1C;IAED,WAAW,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxC,WAAW,CAAC,GAAG,EAAE,CAAC;AACtB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG;IAC3C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC7C,MAAM,4BAA4B,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC,kBAAkB,EAAkC,CAAC;QAC7H,IAAI,CAAC,6BAA6B,CAAC,4BAA4B,CAAC,CAAC;KACpE;IAED,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;AACtC,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,8BAA8B,GAAG,UACpD,eAAwC,EACxC,iBAAyB,EACzB,oBAA4B,EAC5B,OAAyB,EACzB,UAAkB;IAElB,MAAM,aAAa,GAAG,eAA+C,CAAC;IAEtE,IAAI,IAAI,CAAC,iBAAiB,EAAE;QACxB,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACrB,OAAO,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC;KAClC;IAED,aAAa,CAAC,OAAO,GAAG;QACpB,OAAO,EAAE,iBAAiB;QAC1B,UAAU,EAAE,oBAAoB;KACnC,CAAC;IAEF,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAAU,MAAqB;IAC1E,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;QAC3C,OAAO,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEjD,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,kBAAkB,EAAkC,CAAC,CAAC;KACnG;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAC5C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC5C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC/B,MAAM,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACnC,MAAM,CAAC,cAAc,EAAE,CAAC;KAC3B;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,6BAA6B,GAAG,UAAU,eAAwC;IACrG,MAAM,qBAAqB,GAAG,eAA+C,CAAC;IAC9E,IAAI,qBAAqB,EAAE;QACvB,eAAe,CAAC,OAAO,EAAE,CAAC;KAC7B;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qCAAqC,GAAG,UAAU,aAAqB,EAAE,OAAyB,EAAE,UAAkB;IACzI,IAAI,OAAO,EAAE;QACT,OAAO,GAAG,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;KAC5D;SAAM;QACH,OAAO,GAAG,EAAE,CAAC;KAChB;IACD,OAAO;QACH,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;YACpC,IAAI,EAAE,OAAO,GAAG,aAAa;SAChC,CAAC;QACF,UAAU;KACb,CAAC;AACN,CAAC,CAAC","sourcesContent":["import type { IComputeEffectCreationOptions } from \"../../../Compute/computeEffect\";\r\nimport { ComputeEffect } from \"../../../Compute/computeEffect\";\r\nimport type { IComputeContext } from \"../../../Compute/IComputeContext\";\r\nimport type { IComputePipelineContext } from \"../../../Compute/IComputePipelineContext\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { ComputeBindingList, ComputeBindingMapping } from \"../../Extensions/engine.computeShader\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport { WebGPUComputeContext } from \"../webgpuComputeContext\";\r\nimport { WebGPUComputePipelineContext } from \"../webgpuComputePipelineContext\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\n\r\ndeclare module \"../../webgpuEngine\" {\r\n export interface WebGPUEngine {\r\n /** @internal */\r\n _createComputePipelineStageDescriptor(computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage;\r\n }\r\n}\r\n\r\nWebGPUEngine.prototype.createComputeContext = function (): IComputeContext | undefined {\r\n return new WebGPUComputeContext(this._device, this._cacheSampler);\r\n};\r\n\r\nWebGPUEngine.prototype.createComputeEffect = function (baseName: any, options: IComputeEffectCreationOptions): ComputeEffect {\r\n const compute = baseName.computeElement || baseName.compute || baseName.computeToken || baseName.computeSource || baseName;\r\n\r\n const name = compute + \"@\" + options.defines;\r\n if (this._compiledComputeEffects[name]) {\r\n const compiledEffect = <ComputeEffect>this._compiledComputeEffects[name];\r\n if (options.onCompiled && compiledEffect.isReady()) {\r\n options.onCompiled(compiledEffect);\r\n }\r\n\r\n return compiledEffect;\r\n }\r\n const effect = new ComputeEffect(baseName, options, this, name);\r\n this._compiledComputeEffects[name] = effect;\r\n\r\n return effect;\r\n};\r\n\r\nWebGPUEngine.prototype.createComputePipelineContext = function (): IComputePipelineContext {\r\n return new WebGPUComputePipelineContext(this);\r\n};\r\n\r\nWebGPUEngine.prototype.areAllComputeEffectsReady = function (): boolean {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n if (!effect.isReady()) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x: number,\r\n y?: number,\r\n z?: number,\r\n bindingsMapping?: ComputeBindingMapping\r\n): void {\r\n this._endCurrentRenderPass();\r\n\r\n const contextPipeline = effect._pipelineContext as WebGPUComputePipelineContext;\r\n const computeContext = context as WebGPUComputeContext;\r\n\r\n if (!contextPipeline.computePipeline) {\r\n contextPipeline.computePipeline = this._device.createComputePipeline({\r\n layout: WebGPUConstants.AutoLayoutMode.Auto,\r\n compute: contextPipeline.stage!,\r\n });\r\n }\r\n\r\n const computePass = this._renderEncoder.beginComputePass();\r\n\r\n computePass.setPipeline(contextPipeline.computePipeline);\r\n\r\n const bindGroups = computeContext.getBindGroups(bindings, contextPipeline.computePipeline, bindingsMapping);\r\n for (let i = 0; i < bindGroups.length; ++i) {\r\n const bindGroup = bindGroups[i];\r\n if (!bindGroup) {\r\n continue;\r\n }\r\n computePass.setBindGroup(i, bindGroup);\r\n }\r\n\r\n computePass.dispatchWorkgroups(x, y, z);\r\n computePass.end();\r\n};\r\n\r\nWebGPUEngine.prototype.releaseComputeEffects = function () {\r\n for (const name in this._compiledComputeEffects) {\r\n const webGPUPipelineContextCompute = this._compiledComputeEffects[name].getPipelineContext() as WebGPUComputePipelineContext;\r\n this._deleteComputePipelineContext(webGPUPipelineContextCompute);\r\n }\r\n\r\n this._compiledComputeEffects = {};\r\n};\r\n\r\nWebGPUEngine.prototype._prepareComputePipelineContext = function (\r\n pipelineContext: IComputePipelineContext,\r\n computeSourceCode: string,\r\n rawComputeSourceCode: string,\r\n defines: Nullable<string>,\r\n entryPoint: string\r\n): void {\r\n const webGpuContext = pipelineContext as WebGPUComputePipelineContext;\r\n\r\n if (this.dbgShowShaderCode) {\r\n console.log(defines);\r\n console.log(computeSourceCode);\r\n }\r\n\r\n webGpuContext.sources = {\r\n compute: computeSourceCode,\r\n rawCompute: rawComputeSourceCode,\r\n };\r\n\r\n webGpuContext.stage = this._createComputePipelineStageDescriptor(computeSourceCode, defines, entryPoint);\r\n};\r\n\r\nWebGPUEngine.prototype._releaseComputeEffect = function (effect: ComputeEffect): void {\r\n if (this._compiledComputeEffects[effect._key]) {\r\n delete this._compiledComputeEffects[effect._key];\r\n\r\n this._deleteComputePipelineContext(effect.getPipelineContext() as WebGPUComputePipelineContext);\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._rebuildComputeEffects = function (): void {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n effect._pipelineContext = null;\r\n effect._wasPreviouslyReady = false;\r\n effect._prepareEffect();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._deleteComputePipelineContext = function (pipelineContext: IComputePipelineContext): void {\r\n const webgpuPipelineContext = pipelineContext as WebGPUComputePipelineContext;\r\n if (webgpuPipelineContext) {\r\n pipelineContext.dispose();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._createComputePipelineStageDescriptor = function (computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage {\r\n if (defines) {\r\n defines = \"//\" + defines.split(\"\\n\").join(\"\\n//\") + \"\\n\";\r\n } else {\r\n defines = \"\";\r\n }\r\n return {\r\n module: this._device.createShaderModule({\r\n code: defines + computeShader,\r\n }),\r\n entryPoint,\r\n };\r\n};\r\n"]}
1
+ {"version":3,"file":"engine.computeShader.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.computeShader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,gCAAyB;AAE1C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAK/D,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAC/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,iCAAiC,CAAC;AAC/E,OAAO,KAAK,eAAe,MAAM,oBAAoB,CAAC;AAStD,YAAY,CAAC,SAAS,CAAC,oBAAoB,GAAG;IAC1C,OAAO,IAAI,oBAAoB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;AACtE,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,QAAa,EAAE,OAAsC;IACxG,MAAM,OAAO,GAAG,QAAQ,CAAC,cAAc,IAAI,QAAQ,CAAC,OAAO,IAAI,QAAQ,CAAC,YAAY,IAAI,QAAQ,CAAC,aAAa,IAAI,QAAQ,CAAC;IAE3H,MAAM,IAAI,GAAG,OAAO,GAAG,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC;IAC7C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,EAAE;QACpC,MAAM,cAAc,GAAkB,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QACzE,IAAI,OAAO,CAAC,UAAU,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE;YAChD,OAAO,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;SACtC;QAED,OAAO,cAAc,CAAC;KACzB;IACD,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAChE,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;IAE5C,OAAO,MAAM,CAAC;AAClB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,4BAA4B,GAAG;IAClD,OAAO,IAAI,4BAA4B,CAAC,IAAI,CAAC,CAAC;AAClD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,yBAAyB,GAAG;IAC/C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC5C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YACnB,OAAO,KAAK,CAAC;SAChB;KACJ;IAED,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,eAAe,GAAG,UACrC,MAAqB,EACrB,OAAwB,EACxB,QAA4B,EAC5B,CAAS,EACT,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,EACL,eAAuC;IAEvC,IAAI,CAAC,qBAAqB,EAAE,CAAC;IAE7B,MAAM,eAAe,GAAG,MAAM,CAAC,gBAAgD,CAAC;IAChF,MAAM,cAAc,GAAG,OAA+B,CAAC;IAEvD,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE;QAClC,eAAe,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC;YACjE,MAAM,EAAE,eAAe,CAAC,cAAc,CAAC,IAAI;YAC3C,OAAO,EAAE,eAAe,CAAC,KAAM;SAClC,CAAC,CAAC;KACN;IAED,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;IAE3D,WAAW,CAAC,WAAW,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;IAEzD,MAAM,UAAU,GAAG,cAAc,CAAC,aAAa,CAAC,QAAQ,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IAC5G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;QACxC,MAAM,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,EAAE;YACZ,SAAS;SACZ;QACD,WAAW,CAAC,YAAY,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;KAC1C;IAED,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;QACf,WAAW,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;KAC3C;IACD,WAAW,CAAC,GAAG,EAAE,CAAC;AACtB,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG;IAC3C,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC7C,MAAM,4BAA4B,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC,kBAAkB,EAAkC,CAAC;QAC7H,IAAI,CAAC,6BAA6B,CAAC,4BAA4B,CAAC,CAAC;KACpE;IAED,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;AACtC,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,8BAA8B,GAAG,UACpD,eAAwC,EACxC,iBAAyB,EACzB,oBAA4B,EAC5B,OAAyB,EACzB,UAAkB;IAElB,MAAM,aAAa,GAAG,eAA+C,CAAC;IAEtE,IAAI,IAAI,CAAC,iBAAiB,EAAE;QACxB,MAAM,CAAC,GAAG,CAAC,OAAQ,CAAC,CAAC;QACrB,MAAM,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC;KACjC;IAED,aAAa,CAAC,OAAO,GAAG;QACpB,OAAO,EAAE,iBAAiB;QAC1B,UAAU,EAAE,oBAAoB;KACnC,CAAC;IAEF,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAAU,MAAqB;IAC1E,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;QAC3C,OAAO,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEjD,IAAI,CAAC,6BAA6B,CAAC,MAAM,CAAC,kBAAkB,EAAkC,CAAC,CAAC;KACnG;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,sBAAsB,GAAG;IAC5C,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,uBAAuB,EAAE;QAC5C,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;QAEjD,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC/B,MAAM,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACnC,MAAM,CAAC,cAAc,EAAE,CAAC;KAC3B;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,6BAA6B,GAAG,UAAU,eAAwC;IACrG,MAAM,qBAAqB,GAAG,eAA+C,CAAC;IAC9E,IAAI,qBAAqB,EAAE;QACvB,eAAe,CAAC,OAAO,EAAE,CAAC;KAC7B;AACL,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qCAAqC,GAAG,UAAU,aAAqB,EAAE,OAAyB,EAAE,UAAkB;IACzI,IAAI,OAAO,EAAE;QACT,OAAO,GAAG,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;KAC5D;SAAM;QACH,OAAO,GAAG,EAAE,CAAC;KAChB;IACD,OAAO;QACH,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;YACpC,IAAI,EAAE,OAAO,GAAG,aAAa;SAChC,CAAC;QACF,UAAU;KACb,CAAC;AACN,CAAC,CAAC","sourcesContent":["import { Logger } from \"core/Misc/logger\";\r\nimport type { IComputeEffectCreationOptions } from \"../../../Compute/computeEffect\";\r\nimport { ComputeEffect } from \"../../../Compute/computeEffect\";\r\nimport type { IComputeContext } from \"../../../Compute/IComputeContext\";\r\nimport type { IComputePipelineContext } from \"../../../Compute/IComputePipelineContext\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { ComputeBindingList, ComputeBindingMapping } from \"../../Extensions/engine.computeShader\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport { WebGPUComputeContext } from \"../webgpuComputeContext\";\r\nimport { WebGPUComputePipelineContext } from \"../webgpuComputePipelineContext\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\n\r\ndeclare module \"../../webgpuEngine\" {\r\n export interface WebGPUEngine {\r\n /** @internal */\r\n _createComputePipelineStageDescriptor(computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage;\r\n }\r\n}\r\n\r\nWebGPUEngine.prototype.createComputeContext = function (): IComputeContext | undefined {\r\n return new WebGPUComputeContext(this._device, this._cacheSampler);\r\n};\r\n\r\nWebGPUEngine.prototype.createComputeEffect = function (baseName: any, options: IComputeEffectCreationOptions): ComputeEffect {\r\n const compute = baseName.computeElement || baseName.compute || baseName.computeToken || baseName.computeSource || baseName;\r\n\r\n const name = compute + \"@\" + options.defines;\r\n if (this._compiledComputeEffects[name]) {\r\n const compiledEffect = <ComputeEffect>this._compiledComputeEffects[name];\r\n if (options.onCompiled && compiledEffect.isReady()) {\r\n options.onCompiled(compiledEffect);\r\n }\r\n\r\n return compiledEffect;\r\n }\r\n const effect = new ComputeEffect(baseName, options, this, name);\r\n this._compiledComputeEffects[name] = effect;\r\n\r\n return effect;\r\n};\r\n\r\nWebGPUEngine.prototype.createComputePipelineContext = function (): IComputePipelineContext {\r\n return new WebGPUComputePipelineContext(this);\r\n};\r\n\r\nWebGPUEngine.prototype.areAllComputeEffectsReady = function (): boolean {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n if (!effect.isReady()) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nWebGPUEngine.prototype.computeDispatch = function (\r\n effect: ComputeEffect,\r\n context: IComputeContext,\r\n bindings: ComputeBindingList,\r\n x: number,\r\n y = 1,\r\n z = 1,\r\n bindingsMapping?: ComputeBindingMapping\r\n): void {\r\n this._endCurrentRenderPass();\r\n\r\n const contextPipeline = effect._pipelineContext as WebGPUComputePipelineContext;\r\n const computeContext = context as WebGPUComputeContext;\r\n\r\n if (!contextPipeline.computePipeline) {\r\n contextPipeline.computePipeline = this._device.createComputePipeline({\r\n layout: WebGPUConstants.AutoLayoutMode.Auto,\r\n compute: contextPipeline.stage!,\r\n });\r\n }\r\n\r\n const computePass = this._renderEncoder.beginComputePass();\r\n\r\n computePass.setPipeline(contextPipeline.computePipeline);\r\n\r\n const bindGroups = computeContext.getBindGroups(bindings, contextPipeline.computePipeline, bindingsMapping);\r\n for (let i = 0; i < bindGroups.length; ++i) {\r\n const bindGroup = bindGroups[i];\r\n if (!bindGroup) {\r\n continue;\r\n }\r\n computePass.setBindGroup(i, bindGroup);\r\n }\r\n\r\n if (x + y + z > 0) {\r\n computePass.dispatchWorkgroups(x, y, z);\r\n }\r\n computePass.end();\r\n};\r\n\r\nWebGPUEngine.prototype.releaseComputeEffects = function () {\r\n for (const name in this._compiledComputeEffects) {\r\n const webGPUPipelineContextCompute = this._compiledComputeEffects[name].getPipelineContext() as WebGPUComputePipelineContext;\r\n this._deleteComputePipelineContext(webGPUPipelineContextCompute);\r\n }\r\n\r\n this._compiledComputeEffects = {};\r\n};\r\n\r\nWebGPUEngine.prototype._prepareComputePipelineContext = function (\r\n pipelineContext: IComputePipelineContext,\r\n computeSourceCode: string,\r\n rawComputeSourceCode: string,\r\n defines: Nullable<string>,\r\n entryPoint: string\r\n): void {\r\n const webGpuContext = pipelineContext as WebGPUComputePipelineContext;\r\n\r\n if (this.dbgShowShaderCode) {\r\n Logger.Log(defines!);\r\n Logger.Log(computeSourceCode);\r\n }\r\n\r\n webGpuContext.sources = {\r\n compute: computeSourceCode,\r\n rawCompute: rawComputeSourceCode,\r\n };\r\n\r\n webGpuContext.stage = this._createComputePipelineStageDescriptor(computeSourceCode, defines, entryPoint);\r\n};\r\n\r\nWebGPUEngine.prototype._releaseComputeEffect = function (effect: ComputeEffect): void {\r\n if (this._compiledComputeEffects[effect._key]) {\r\n delete this._compiledComputeEffects[effect._key];\r\n\r\n this._deleteComputePipelineContext(effect.getPipelineContext() as WebGPUComputePipelineContext);\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._rebuildComputeEffects = function (): void {\r\n for (const key in this._compiledComputeEffects) {\r\n const effect = this._compiledComputeEffects[key];\r\n\r\n effect._pipelineContext = null;\r\n effect._wasPreviouslyReady = false;\r\n effect._prepareEffect();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._deleteComputePipelineContext = function (pipelineContext: IComputePipelineContext): void {\r\n const webgpuPipelineContext = pipelineContext as WebGPUComputePipelineContext;\r\n if (webgpuPipelineContext) {\r\n pipelineContext.dispose();\r\n }\r\n};\r\n\r\nWebGPUEngine.prototype._createComputePipelineStageDescriptor = function (computeShader: string, defines: Nullable<string>, entryPoint: string): GPUProgrammableStage {\r\n if (defines) {\r\n defines = \"//\" + defines.split(\"\\n\").join(\"\\n//\") + \"\\n\";\r\n } else {\r\n defines = \"\";\r\n }\r\n return {\r\n module: this._device.createShaderModule({\r\n code: defines + computeShader,\r\n }),\r\n entryPoint,\r\n };\r\n};\r\n"]}
@@ -39,14 +39,12 @@ WebGPUEngine.prototype.updateStorageBuffer = function (buffer, data, byteOffset,
39
39
  }
40
40
  this._bufferManager.setSubData(dataBuffer, byteOffset, view, 0, byteLength);
41
41
  };
42
- WebGPUEngine.prototype.readFromStorageBuffer = function (storageBuffer, offset, size, buffer) {
42
+ WebGPUEngine.prototype.readFromStorageBuffer = function (storageBuffer, offset, size, buffer, noDelay) {
43
43
  size = size || storageBuffer.capacity;
44
44
  const gpuBuffer = this._bufferManager.createRawBuffer(size, WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst, undefined, "TempReadFromStorageBuffer");
45
45
  this._renderEncoder.copyBufferToBuffer(storageBuffer.underlyingResource, offset !== null && offset !== void 0 ? offset : 0, gpuBuffer, 0, size);
46
46
  return new Promise((resolve, reject) => {
47
- // we are using onEndFrameObservable because we need to map the gpuBuffer AFTER the command buffers
48
- // have been submitted, else we get the error: "Buffer used in a submit while mapped"
49
- this.onEndFrameObservable.addOnce(() => {
47
+ const readFromBuffer = () => {
50
48
  gpuBuffer.mapAsync(WebGPUConstants.MapMode.Read, 0, size).then(() => {
51
49
  const copyArrayBuffer = gpuBuffer.getMappedRange(0, size);
52
50
  let data = buffer;
@@ -63,7 +61,18 @@ WebGPUEngine.prototype.readFromStorageBuffer = function (storageBuffer, offset,
63
61
  this._bufferManager.releaseBuffer(gpuBuffer);
64
62
  resolve(data);
65
63
  }, (reason) => reject(reason));
66
- });
64
+ };
65
+ if (noDelay) {
66
+ this.flushFramebuffer();
67
+ readFromBuffer();
68
+ }
69
+ else {
70
+ // we are using onEndFrameObservable because we need to map the gpuBuffer AFTER the command buffers
71
+ // have been submitted, else we get the error: "Buffer used in a submit while mapped"
72
+ this.onEndFrameObservable.addOnce(() => {
73
+ readFromBuffer();
74
+ });
75
+ }
67
76
  });
68
77
  };
69
78
  WebGPUEngine.prototype.setStorageBuffer = function (name, buffer) {
@@ -1 +1 @@
1
- {"version":3,"file":"engine.storageBuffer.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.storageBuffer.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,eAAe,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAgBnD,MAAM,CAAC,SAAS,CAAC,gBAAgB,GAAG,UAAU,IAAY,EAAE,MAA+B;IACvF,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;AAChD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,IAAwB,EAAE,aAAqB,EAAE,KAAc;IAClH,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,GAAG,SAAS,CAAC,2BAA2B,EAAE,KAAK,CAAC,CAAC;AAClG,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,MAAkB,EAAE,IAAe,EAAE,UAAmB,EAAE,UAAmB;IAChI,MAAM,UAAU,GAAG,MAA0B,CAAC;IAC9C,IAAI,UAAU,KAAK,SAAS,EAAE;QAC1B,UAAU,GAAG,CAAC,CAAC;KAClB;IAED,IAAI,IAAqB,CAAC;IAC1B,IAAI,UAAU,KAAK,SAAS,EAAE;QAC1B,IAAI,IAAI,YAAY,KAAK,EAAE;YACvB,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC;SACjC;aAAM,IAAI,IAAI,YAAY,WAAW,EAAE;YACpC,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;SAC/B;aAAM;YACH,IAAI,GAAG,IAAI,CAAC;SACf;QACD,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;KAChC;SAAM;QACH,IAAI,IAAI,YAAY,KAAK,EAAE;YACvB,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC;SACjC;aAAM,IAAI,IAAI,YAAY,WAAW,EAAE;YACpC,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;SAC/B;aAAM;YACH,IAAI,GAAG,IAAI,CAAC;SACf;KACJ;IAED,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;AAChF,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAAU,aAAyB,EAAE,MAAe,EAAE,IAAa,EAAE,MAAwB;IACxI,IAAI,GAAG,IAAI,IAAI,aAAa,CAAC,QAAQ,CAAC;IAEtC,MAAM,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC,IAAI,EAAE,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EAAE,SAAS,EAAE,2BAA2B,CAAC,CAAC;IAE/K,IAAI,CAAC,cAAc,CAAC,kBAAkB,CAAC,aAAa,CAAC,kBAAkB,EAAE,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAE1G,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;QACnC,mGAAmG;QACnG,qFAAqF;QACrF,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,GAAG,EAAE;YACnC,SAAS,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,IAAI,CAC1D,GAAG,EAAE;gBACD,MAAM,eAAe,GAAG,SAAS,CAAC,cAAc,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;gBAC1D,IAAI,IAAI,GAAgC,MAAM,CAAC;gBAC/C,IAAI,IAAI,KAAK,SAAS,EAAE;oBACpB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAK,CAAC,CAAC;oBAC5B,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;iBAC7D;qBAAM;oBACH,MAAM,IAAI,GAAG,IAAI,CAAC,WAAkB,CAAC,CAAC,6FAA6F;oBACnI,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC5B,IAAY,CAAC,GAAG,CAAC,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;iBAChD;gBACD,SAAS,CAAC,KAAK,EAAE,CAAC;gBAClB,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;gBAC7C,OAAO,CAAC,IAAK,CAAC,CAAC;YACnB,CAAC,EACD,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAC7B,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC,CAAC,CAAC;AACP,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,gBAAgB,GAAG,UAAU,IAAY,EAAE,MAA+B;;IAC7F,MAAA,IAAI,CAAC,mBAAmB,0CAAE,SAAS,CAAC,IAAI,EAAE,MAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,SAAS,EAAuB,mCAAI,IAAI,CAAC,CAAC;AACjG,CAAC,CAAC","sourcesContent":["import type { DataBuffer } from \"../../../Buffers/dataBuffer\";\r\nimport type { WebGPUDataBuffer } from \"../../../Meshes/WebGPU/webgpuDataBuffer\";\r\nimport type { DataArray, Nullable } from \"../../../types\";\r\nimport { Constants } from \"../../constants\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\nimport { Effect } from \"../../../Materials/effect\";\r\n\r\nimport type { StorageBuffer } from \"../../../Buffers/storageBuffer\";\r\n\r\ndeclare module \"../../../Materials/effect\" {\r\n export interface Effect {\r\n /**\r\n * Sets a storage buffer on the engine to be used in the shader.\r\n * @param name Name of the storage buffer variable.\r\n * @param buffer Storage buffer to set.\r\n * @param label defines the label of the buffer (for debug purpose)\r\n */\r\n setStorageBuffer(name: string, buffer: Nullable<StorageBuffer>, label?: string): void;\r\n }\r\n}\r\n\r\nEffect.prototype.setStorageBuffer = function (name: string, buffer: Nullable<StorageBuffer>): void {\r\n this._engine.setStorageBuffer(name, buffer);\r\n};\r\n\r\nWebGPUEngine.prototype.createStorageBuffer = function (data: DataArray | number, creationFlags: number, label?: string): DataBuffer {\r\n return this._createBuffer(data, creationFlags | Constants.BUFFER_CREATIONFLAG_STORAGE, label);\r\n};\r\n\r\nWebGPUEngine.prototype.updateStorageBuffer = function (buffer: DataBuffer, data: DataArray, byteOffset?: number, byteLength?: number): void {\r\n const dataBuffer = buffer as WebGPUDataBuffer;\r\n if (byteOffset === undefined) {\r\n byteOffset = 0;\r\n }\r\n\r\n let view: ArrayBufferView;\r\n if (byteLength === undefined) {\r\n if (data instanceof Array) {\r\n view = new Float32Array(data);\r\n } else if (data instanceof ArrayBuffer) {\r\n view = new Uint8Array(data);\r\n } else {\r\n view = data;\r\n }\r\n byteLength = view.byteLength;\r\n } else {\r\n if (data instanceof Array) {\r\n view = new Float32Array(data);\r\n } else if (data instanceof ArrayBuffer) {\r\n view = new Uint8Array(data);\r\n } else {\r\n view = data;\r\n }\r\n }\r\n\r\n this._bufferManager.setSubData(dataBuffer, byteOffset, view, 0, byteLength);\r\n};\r\n\r\nWebGPUEngine.prototype.readFromStorageBuffer = function (storageBuffer: DataBuffer, offset?: number, size?: number, buffer?: ArrayBufferView): Promise<ArrayBufferView> {\r\n size = size || storageBuffer.capacity;\r\n\r\n const gpuBuffer = this._bufferManager.createRawBuffer(size, WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst, undefined, \"TempReadFromStorageBuffer\");\r\n\r\n this._renderEncoder.copyBufferToBuffer(storageBuffer.underlyingResource, offset ?? 0, gpuBuffer, 0, size);\r\n\r\n return new Promise((resolve, reject) => {\r\n // we are using onEndFrameObservable because we need to map the gpuBuffer AFTER the command buffers\r\n // have been submitted, else we get the error: \"Buffer used in a submit while mapped\"\r\n this.onEndFrameObservable.addOnce(() => {\r\n gpuBuffer.mapAsync(WebGPUConstants.MapMode.Read, 0, size).then(\r\n () => {\r\n const copyArrayBuffer = gpuBuffer.getMappedRange(0, size);\r\n let data: ArrayBufferView | undefined = buffer;\r\n if (data === undefined) {\r\n data = new Uint8Array(size!);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n } else {\r\n const ctor = data.constructor as any; // we want to create result data with the same type as buffer (Uint8Array, Float32Array, ...)\r\n data = new ctor(data.buffer);\r\n (data as any).set(new ctor(copyArrayBuffer));\r\n }\r\n gpuBuffer.unmap();\r\n this._bufferManager.releaseBuffer(gpuBuffer);\r\n resolve(data!);\r\n },\r\n (reason) => reject(reason)\r\n );\r\n });\r\n });\r\n};\r\n\r\nWebGPUEngine.prototype.setStorageBuffer = function (name: string, buffer: Nullable<StorageBuffer>): void {\r\n this._currentDrawContext?.setBuffer(name, (buffer?.getBuffer() as WebGPUDataBuffer) ?? null);\r\n};\r\n"]}
1
+ {"version":3,"file":"engine.storageBuffer.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Engines/WebGPU/Extensions/engine.storageBuffer.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,eAAe,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAgBnD,MAAM,CAAC,SAAS,CAAC,gBAAgB,GAAG,UAAU,IAAY,EAAE,MAA+B;IACvF,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;AAChD,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,IAAwB,EAAE,aAAqB,EAAE,KAAc;IAClH,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,GAAG,SAAS,CAAC,2BAA2B,EAAE,KAAK,CAAC,CAAC;AAClG,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,mBAAmB,GAAG,UAAU,MAAkB,EAAE,IAAe,EAAE,UAAmB,EAAE,UAAmB;IAChI,MAAM,UAAU,GAAG,MAA0B,CAAC;IAC9C,IAAI,UAAU,KAAK,SAAS,EAAE;QAC1B,UAAU,GAAG,CAAC,CAAC;KAClB;IAED,IAAI,IAAqB,CAAC;IAC1B,IAAI,UAAU,KAAK,SAAS,EAAE;QAC1B,IAAI,IAAI,YAAY,KAAK,EAAE;YACvB,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC;SACjC;aAAM,IAAI,IAAI,YAAY,WAAW,EAAE;YACpC,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;SAC/B;aAAM;YACH,IAAI,GAAG,IAAI,CAAC;SACf;QACD,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;KAChC;SAAM;QACH,IAAI,IAAI,YAAY,KAAK,EAAE;YACvB,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC;SACjC;aAAM,IAAI,IAAI,YAAY,WAAW,EAAE;YACpC,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;SAC/B;aAAM;YACH,IAAI,GAAG,IAAI,CAAC;SACf;KACJ;IAED,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;AAChF,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,qBAAqB,GAAG,UAC3C,aAAyB,EACzB,MAAe,EACf,IAAa,EACb,MAAwB,EACxB,OAAiB;IAEjB,IAAI,GAAG,IAAI,IAAI,aAAa,CAAC,QAAQ,CAAC;IAEtC,MAAM,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC,IAAI,EAAE,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,eAAe,CAAC,WAAW,CAAC,OAAO,EAAE,SAAS,EAAE,2BAA2B,CAAC,CAAC;IAE/K,IAAI,CAAC,cAAc,CAAC,kBAAkB,CAAC,aAAa,CAAC,kBAAkB,EAAE,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAE1G,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;QACnC,MAAM,cAAc,GAAG,GAAG,EAAE;YACxB,SAAS,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,IAAI,CAC1D,GAAG,EAAE;gBACD,MAAM,eAAe,GAAG,SAAS,CAAC,cAAc,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;gBAC1D,IAAI,IAAI,GAAgC,MAAM,CAAC;gBAC/C,IAAI,IAAI,KAAK,SAAS,EAAE;oBACpB,IAAI,GAAG,IAAI,UAAU,CAAC,IAAK,CAAC,CAAC;oBAC5B,IAAmB,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC;iBAC7D;qBAAM;oBACH,MAAM,IAAI,GAAG,IAAI,CAAC,WAAkB,CAAC,CAAC,6FAA6F;oBACnI,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC5B,IAAY,CAAC,GAAG,CAAC,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;iBAChD;gBACD,SAAS,CAAC,KAAK,EAAE,CAAC;gBAClB,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;gBAC7C,OAAO,CAAC,IAAK,CAAC,CAAC;YACnB,CAAC,EACD,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAC7B,CAAC;QACN,CAAC,CAAC;QAEF,IAAI,OAAO,EAAE;YACT,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACxB,cAAc,EAAE,CAAC;SACpB;aAAM;YACH,mGAAmG;YACnG,qFAAqF;YACrF,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,GAAG,EAAE;gBACnC,cAAc,EAAE,CAAC;YACrB,CAAC,CAAC,CAAC;SACN;IACL,CAAC,CAAC,CAAC;AACP,CAAC,CAAC;AAEF,YAAY,CAAC,SAAS,CAAC,gBAAgB,GAAG,UAAU,IAAY,EAAE,MAA+B;;IAC7F,MAAA,IAAI,CAAC,mBAAmB,0CAAE,SAAS,CAAC,IAAI,EAAE,MAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,SAAS,EAAuB,mCAAI,IAAI,CAAC,CAAC;AACjG,CAAC,CAAC","sourcesContent":["import type { DataBuffer } from \"../../../Buffers/dataBuffer\";\r\nimport type { WebGPUDataBuffer } from \"../../../Meshes/WebGPU/webgpuDataBuffer\";\r\nimport type { DataArray, Nullable } from \"../../../types\";\r\nimport { Constants } from \"../../constants\";\r\nimport { WebGPUEngine } from \"../../webgpuEngine\";\r\nimport * as WebGPUConstants from \"../webgpuConstants\";\r\nimport { Effect } from \"../../../Materials/effect\";\r\n\r\nimport type { StorageBuffer } from \"../../../Buffers/storageBuffer\";\r\n\r\ndeclare module \"../../../Materials/effect\" {\r\n export interface Effect {\r\n /**\r\n * Sets a storage buffer on the engine to be used in the shader.\r\n * @param name Name of the storage buffer variable.\r\n * @param buffer Storage buffer to set.\r\n * @param label defines the label of the buffer (for debug purpose)\r\n */\r\n setStorageBuffer(name: string, buffer: Nullable<StorageBuffer>, label?: string): void;\r\n }\r\n}\r\n\r\nEffect.prototype.setStorageBuffer = function (name: string, buffer: Nullable<StorageBuffer>): void {\r\n this._engine.setStorageBuffer(name, buffer);\r\n};\r\n\r\nWebGPUEngine.prototype.createStorageBuffer = function (data: DataArray | number, creationFlags: number, label?: string): DataBuffer {\r\n return this._createBuffer(data, creationFlags | Constants.BUFFER_CREATIONFLAG_STORAGE, label);\r\n};\r\n\r\nWebGPUEngine.prototype.updateStorageBuffer = function (buffer: DataBuffer, data: DataArray, byteOffset?: number, byteLength?: number): void {\r\n const dataBuffer = buffer as WebGPUDataBuffer;\r\n if (byteOffset === undefined) {\r\n byteOffset = 0;\r\n }\r\n\r\n let view: ArrayBufferView;\r\n if (byteLength === undefined) {\r\n if (data instanceof Array) {\r\n view = new Float32Array(data);\r\n } else if (data instanceof ArrayBuffer) {\r\n view = new Uint8Array(data);\r\n } else {\r\n view = data;\r\n }\r\n byteLength = view.byteLength;\r\n } else {\r\n if (data instanceof Array) {\r\n view = new Float32Array(data);\r\n } else if (data instanceof ArrayBuffer) {\r\n view = new Uint8Array(data);\r\n } else {\r\n view = data;\r\n }\r\n }\r\n\r\n this._bufferManager.setSubData(dataBuffer, byteOffset, view, 0, byteLength);\r\n};\r\n\r\nWebGPUEngine.prototype.readFromStorageBuffer = function (\r\n storageBuffer: DataBuffer,\r\n offset?: number,\r\n size?: number,\r\n buffer?: ArrayBufferView,\r\n noDelay?: boolean\r\n): Promise<ArrayBufferView> {\r\n size = size || storageBuffer.capacity;\r\n\r\n const gpuBuffer = this._bufferManager.createRawBuffer(size, WebGPUConstants.BufferUsage.MapRead | WebGPUConstants.BufferUsage.CopyDst, undefined, \"TempReadFromStorageBuffer\");\r\n\r\n this._renderEncoder.copyBufferToBuffer(storageBuffer.underlyingResource, offset ?? 0, gpuBuffer, 0, size);\r\n\r\n return new Promise((resolve, reject) => {\r\n const readFromBuffer = () => {\r\n gpuBuffer.mapAsync(WebGPUConstants.MapMode.Read, 0, size).then(\r\n () => {\r\n const copyArrayBuffer = gpuBuffer.getMappedRange(0, size);\r\n let data: ArrayBufferView | undefined = buffer;\r\n if (data === undefined) {\r\n data = new Uint8Array(size!);\r\n (data as Uint8Array).set(new Uint8Array(copyArrayBuffer));\r\n } else {\r\n const ctor = data.constructor as any; // we want to create result data with the same type as buffer (Uint8Array, Float32Array, ...)\r\n data = new ctor(data.buffer);\r\n (data as any).set(new ctor(copyArrayBuffer));\r\n }\r\n gpuBuffer.unmap();\r\n this._bufferManager.releaseBuffer(gpuBuffer);\r\n resolve(data!);\r\n },\r\n (reason) => reject(reason)\r\n );\r\n };\r\n\r\n if (noDelay) {\r\n this.flushFramebuffer();\r\n readFromBuffer();\r\n } else {\r\n // we are using onEndFrameObservable because we need to map the gpuBuffer AFTER the command buffers\r\n // have been submitted, else we get the error: \"Buffer used in a submit while mapped\"\r\n this.onEndFrameObservable.addOnce(() => {\r\n readFromBuffer();\r\n });\r\n }\r\n });\r\n};\r\n\r\nWebGPUEngine.prototype.setStorageBuffer = function (name: string, buffer: Nullable<StorageBuffer>): void {\r\n this._currentDrawContext?.setBuffer(name, (buffer?.getBuffer() as WebGPUDataBuffer) ?? null);\r\n};\r\n"]}
@@ -1,5 +1,6 @@
1
1
  /* eslint-disable babylonjs/available */
2
2
  /* eslint-disable jsdoc/require-jsdoc */
3
+ import { Logger } from "../../Misc/logger.js";
3
4
  import { ShaderLanguage } from "../../Materials/shaderLanguage.js";
4
5
  import * as WebGPUConstants from "./webgpuConstants.js";
5
6
  /** @internal */
@@ -195,7 +196,7 @@ export class WebGPUShaderProcessor {
195
196
  _injectStartingAndEndingCode(code, mainFuncDecl, startingCode, endingCode) {
196
197
  let idx = code.indexOf(mainFuncDecl);
197
198
  if (idx < 0) {
198
- console.error(`No "main" function found in shader code! Processing aborted.`);
199
+ Logger.Error(`No "main" function found in shader code! Processing aborted.`);
199
200
  return code;
200
201
  }
201
202
  if (startingCode) {