@babylonjs/core 5.1.0 → 5.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (172) hide show
  1. package/Audio/audioSceneComponent.d.ts +2 -0
  2. package/Audio/audioSceneComponent.js +9 -7
  3. package/Audio/audioSceneComponent.js.map +1 -1
  4. package/Behaviors/Cameras/autoRotationBehavior.d.ts +7 -0
  5. package/Behaviors/Cameras/autoRotationBehavior.js +15 -0
  6. package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
  7. package/Behaviors/Meshes/pointerDragBehavior.js +1 -0
  8. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  9. package/Bones/skeleton.js +2 -0
  10. package/Bones/skeleton.js.map +1 -1
  11. package/Cameras/arcRotateCamera.d.ts +5 -0
  12. package/Cameras/arcRotateCamera.js +5 -0
  13. package/Cameras/arcRotateCamera.js.map +1 -1
  14. package/Cameras/camera.d.ts +7 -2
  15. package/Cameras/camera.js +11 -8
  16. package/Cameras/camera.js.map +1 -1
  17. package/Debug/debugLayer.d.ts +5 -0
  18. package/Debug/debugLayer.js +24 -0
  19. package/Debug/debugLayer.js.map +1 -1
  20. package/DeviceInput/Helpers/eventFactory.js +14 -3
  21. package/DeviceInput/Helpers/eventFactory.js.map +1 -1
  22. package/DeviceInput/InputDevices/deviceTypes.d.ts +1 -1
  23. package/DeviceInput/InputDevices/deviceTypes.js.map +1 -1
  24. package/DeviceInput/InputDevices/nativeDeviceInputSystem.js +2 -8
  25. package/DeviceInput/InputDevices/nativeDeviceInputSystem.js.map +1 -1
  26. package/Engines/Processors/shaderCodeCursor.js +5 -0
  27. package/Engines/Processors/shaderCodeCursor.js.map +1 -1
  28. package/Engines/WebGPU/Extensions/engine.renderTarget.js +2 -2
  29. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  30. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +1 -1
  31. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  32. package/Engines/WebGPU/webgpuTextureHelper.d.ts +1 -0
  33. package/Engines/WebGPU/webgpuTextureHelper.js +16 -3
  34. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  35. package/Engines/constants.d.ts +29 -1
  36. package/Engines/constants.js +29 -1
  37. package/Engines/constants.js.map +1 -1
  38. package/Engines/engine.d.ts +3 -3
  39. package/Engines/engine.js +2 -1
  40. package/Engines/engine.js.map +1 -1
  41. package/Engines/nativeEngine.d.ts +1 -1
  42. package/Engines/nativeEngine.js +7 -8
  43. package/Engines/nativeEngine.js.map +1 -1
  44. package/Engines/thinEngine.js +2 -2
  45. package/Engines/thinEngine.js.map +1 -1
  46. package/Engines/webgpuEngine.d.ts +4 -0
  47. package/Engines/webgpuEngine.js +16 -5
  48. package/Engines/webgpuEngine.js.map +1 -1
  49. package/Gizmos/axisScaleGizmo.js +3 -2
  50. package/Gizmos/axisScaleGizmo.js.map +1 -1
  51. package/Gizmos/boundingBoxGizmo.js +11 -11
  52. package/Gizmos/boundingBoxGizmo.js.map +1 -1
  53. package/Gizmos/gizmo.d.ts +5 -0
  54. package/Gizmos/gizmo.js +11 -4
  55. package/Gizmos/gizmo.js.map +1 -1
  56. package/Gizmos/planeRotationGizmo.js +3 -3
  57. package/Gizmos/planeRotationGizmo.js.map +1 -1
  58. package/Inputs/scene.inputManager.js +7 -1
  59. package/Inputs/scene.inputManager.js.map +1 -1
  60. package/Layers/effectLayer.js +1 -1
  61. package/Layers/effectLayer.js.map +1 -1
  62. package/Lights/Shadows/shadowGenerator.d.ts +9 -0
  63. package/Lights/Shadows/shadowGenerator.js +25 -3
  64. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  65. package/Loading/Plugins/babylonFileLoader.js +10 -8
  66. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  67. package/Materials/Background/backgroundMaterial.js +1 -1
  68. package/Materials/Background/backgroundMaterial.js.map +1 -1
  69. package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +4 -0
  70. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +19 -1
  71. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  72. package/Materials/Node/Blocks/PBR/iridescenceBlock.d.ts +54 -0
  73. package/Materials/Node/Blocks/PBR/iridescenceBlock.js +135 -0
  74. package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -0
  75. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.d.ts +4 -0
  76. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +42 -24
  77. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  78. package/Materials/PBR/index.d.ts +1 -0
  79. package/Materials/PBR/index.js +1 -0
  80. package/Materials/PBR/index.js.map +1 -1
  81. package/Materials/PBR/pbrBaseMaterial.d.ts +5 -0
  82. package/Materials/PBR/pbrBaseMaterial.js +2 -0
  83. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  84. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +102 -0
  85. package/Materials/PBR/pbrIridescenceConfiguration.js +257 -0
  86. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -0
  87. package/Materials/Textures/Loaders/ktxTextureLoader.js +31 -0
  88. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  89. package/Materials/Textures/cubeTexture.js +3 -0
  90. package/Materials/Textures/cubeTexture.js.map +1 -1
  91. package/Materials/Textures/videoTexture.js +12 -12
  92. package/Materials/Textures/videoTexture.js.map +1 -1
  93. package/Materials/materialFlags.d.ts +6 -0
  94. package/Materials/materialFlags.js +18 -0
  95. package/Materials/materialFlags.js.map +1 -1
  96. package/Materials/materialHelper.js +1 -1
  97. package/Materials/materialHelper.js.map +1 -1
  98. package/Materials/materialPluginFactoryExport.d.ts +6 -0
  99. package/Materials/materialPluginFactoryExport.js +12 -0
  100. package/Materials/materialPluginFactoryExport.js.map +1 -1
  101. package/Materials/shaderMaterial.js +1 -0
  102. package/Materials/shaderMaterial.js.map +1 -1
  103. package/Materials/uniformBuffer.d.ts +2 -1
  104. package/Materials/uniformBuffer.js +2 -1
  105. package/Materials/uniformBuffer.js.map +1 -1
  106. package/Maths/math.vector.d.ts +4 -0
  107. package/Maths/math.vector.js +10 -0
  108. package/Maths/math.vector.js.map +1 -1
  109. package/Meshes/abstractMesh.d.ts +1 -1
  110. package/Meshes/abstractMesh.js +5 -2
  111. package/Meshes/abstractMesh.js.map +1 -1
  112. package/Meshes/mesh.d.ts +2 -2
  113. package/Meshes/mesh.js +11 -3
  114. package/Meshes/mesh.js.map +1 -1
  115. package/Meshes/subMesh.js +1 -1
  116. package/Meshes/subMesh.js.map +1 -1
  117. package/Meshes/thinInstanceMesh.js +2 -1
  118. package/Meshes/thinInstanceMesh.js.map +1 -1
  119. package/Misc/khronosTextureContainer.js +1 -1
  120. package/Misc/khronosTextureContainer.js.map +1 -1
  121. package/Misc/screenshotTools.js +6 -6
  122. package/Misc/screenshotTools.js.map +1 -1
  123. package/Physics/Plugins/oimoJSPlugin.js +1 -1
  124. package/Physics/Plugins/oimoJSPlugin.js.map +1 -1
  125. package/Physics/physicsImpostor.js +1 -1
  126. package/Physics/physicsImpostor.js.map +1 -1
  127. package/PostProcesses/volumetricLightScatteringPostProcess.js +6 -1
  128. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  129. package/Rendering/boundingBoxRenderer.js +4 -4
  130. package/Rendering/boundingBoxRenderer.js.map +1 -1
  131. package/Rendering/renderingGroup.js +8 -0
  132. package/Rendering/renderingGroup.js.map +1 -1
  133. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +1 -1
  134. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
  135. package/Shaders/ShadersInclude/helperFunctions.js +1 -1
  136. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  137. package/Shaders/ShadersInclude/lightFragment.js +1 -1
  138. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  139. package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
  140. package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
  141. package/Shaders/ShadersInclude/pbrBlockIridescence.d.ts +5 -0
  142. package/Shaders/ShadersInclude/pbrBlockIridescence.js +9 -0
  143. package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -0
  144. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
  145. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  146. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
  147. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
  148. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +1 -1
  149. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  150. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -1
  151. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  152. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +1 -1
  153. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  154. package/Shaders/pbr.fragment.d.ts +1 -0
  155. package/Shaders/pbr.fragment.js +2 -1
  156. package/Shaders/pbr.fragment.js.map +1 -1
  157. package/Shaders/pbr.vertex.js +1 -1
  158. package/Shaders/pbr.vertex.js.map +1 -1
  159. package/Shaders/spriteMap.fragment.js +1 -1
  160. package/Shaders/spriteMap.fragment.js.map +1 -1
  161. package/XR/features/WebXRControllerPointerSelection.js +1 -0
  162. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  163. package/XR/features/WebXRImageTracking.d.ts +0 -5
  164. package/XR/features/WebXRImageTracking.js +5 -8
  165. package/XR/features/WebXRImageTracking.js.map +1 -1
  166. package/XR/native/nativeXRFrame.d.ts +2 -1
  167. package/XR/native/nativeXRFrame.js +5 -1
  168. package/XR/native/nativeXRFrame.js.map +1 -1
  169. package/package.json +1 -1
  170. package/scene.d.ts +7 -1
  171. package/scene.js +11 -3
  172. package/scene.js.map +1 -1
@@ -782,7 +782,7 @@ export declare class AbstractMesh extends TransformNode implements IDisposable,
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  * @param data defines the position data to apply the skeleton and morph to
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  * @returns the position data
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  */
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- getPositionData(applySkeleton: boolean, applyMorph: boolean, data?: Nullable<FloatArray>): Nullable<FloatArray>;
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+ getPositionData(applySkeleton?: boolean, applyMorph?: boolean, data?: Nullable<FloatArray>): Nullable<FloatArray>;
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  /**
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  * @param applySkeleton
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  * @param applyMorph
@@ -1379,7 +1379,9 @@ var AbstractMesh = /** @class */ (function (_super) {
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  * @returns the position data
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  */
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  AbstractMesh.prototype.getPositionData = function (applySkeleton, applyMorph, data) {
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- data = data !== null && data !== void 0 ? data : this.getVerticesData(VertexBuffer.PositionKind);
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+ if (applySkeleton === void 0) { applySkeleton = false; }
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+ if (applyMorph === void 0) { applyMorph = false; }
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+ data = data !== null && data !== void 0 ? data : Tools.Slice(this.getVerticesData(VertexBuffer.PositionKind));
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  if (data && applyMorph && this.morphTargetManager) {
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  var faceIndexCount = 0;
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  var positionIndex = 0;
@@ -1466,8 +1468,9 @@ var AbstractMesh = /** @class */ (function (_super) {
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  this._internalAbstractMeshDataInfo._positions[i] = ((_a = pos[i]) === null || _a === void 0 ? void 0 : _a.clone()) || new Vector3();
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  }
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  }
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+ return this.getPositionData(applySkeleton, applyMorph, data);
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  }
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- return this.getPositionData(applySkeleton, applyMorph, data);
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+ return data;
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  };
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  /** @hidden */
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  AbstractMesh.prototype._updateBoundingInfo = function () {