@aws-sdk/client-gamelift 3.554.0 → 3.562.0

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Files changed (96) hide show
  1. package/README.md +32 -0
  2. package/dist-cjs/index.js +453 -72
  3. package/dist-es/GameLift.js +8 -0
  4. package/dist-es/commands/CreateContainerGroupDefinitionCommand.js +25 -0
  5. package/dist-es/commands/CreateFleetCommand.js +2 -2
  6. package/dist-es/commands/DeleteContainerGroupDefinitionCommand.js +24 -0
  7. package/dist-es/commands/DescribeContainerGroupDefinitionCommand.js +25 -0
  8. package/dist-es/commands/DescribeFleetAttributesCommand.js +2 -1
  9. package/dist-es/commands/ListContainerGroupDefinitionsCommand.js +25 -0
  10. package/dist-es/commands/SearchGameSessionsCommand.js +1 -1
  11. package/dist-es/commands/StartGameSessionPlacementCommand.js +1 -1
  12. package/dist-es/commands/StartMatchBackfillCommand.js +1 -1
  13. package/dist-es/commands/StartMatchmakingCommand.js +1 -1
  14. package/dist-es/commands/StopGameSessionPlacementCommand.js +1 -1
  15. package/dist-es/commands/index.js +4 -0
  16. package/dist-es/models/models_0.js +124 -45
  17. package/dist-es/models/models_1.js +42 -1
  18. package/dist-es/pagination/ListContainerGroupDefinitionsPaginator.js +4 -0
  19. package/dist-es/pagination/index.js +1 -0
  20. package/dist-es/protocols/Aws_json1_1.js +129 -1
  21. package/dist-types/GameLift.d.ts +29 -0
  22. package/dist-types/GameLiftClient.d.ts +6 -2
  23. package/dist-types/commands/CreateContainerGroupDefinitionCommand.d.ts +262 -0
  24. package/dist-types/commands/CreateFleetCommand.d.ts +169 -29
  25. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +14 -6
  26. package/dist-types/commands/DeleteContainerGroupDefinitionCommand.d.ts +94 -0
  27. package/dist-types/commands/DeleteFleetCommand.d.ts +5 -6
  28. package/dist-types/commands/DeregisterComputeCommand.d.ts +10 -2
  29. package/dist-types/commands/DescribeComputeCommand.d.ts +35 -6
  30. package/dist-types/commands/DescribeContainerGroupDefinitionCommand.d.ts +152 -0
  31. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +25 -7
  32. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +17 -7
  33. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +1 -0
  34. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +11 -3
  35. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +10 -9
  36. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +7 -4
  37. package/dist-types/commands/GetComputeAccessCommand.d.ts +39 -14
  38. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +20 -6
  39. package/dist-types/commands/ListComputeCommand.d.ts +38 -8
  40. package/dist-types/commands/ListContainerGroupDefinitionsCommand.d.ts +156 -0
  41. package/dist-types/commands/ListFleetsCommand.d.ts +20 -19
  42. package/dist-types/commands/RegisterComputeCommand.d.ts +31 -8
  43. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
  44. package/dist-types/commands/ResolveAliasCommand.d.ts +5 -1
  45. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +2 -1
  46. package/dist-types/commands/SearchGameSessionsCommand.d.ts +2 -2
  47. package/dist-types/commands/StartFleetActionsCommand.d.ts +1 -1
  48. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +1 -1
  49. package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -1
  50. package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -1
  51. package/dist-types/commands/StopFleetActionsCommand.d.ts +3 -2
  52. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +1 -1
  53. package/dist-types/commands/StopMatchmakingCommand.d.ts +1 -1
  54. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +1 -1
  55. package/dist-types/commands/TagResourceCommand.d.ts +1 -1
  56. package/dist-types/commands/UntagResourceCommand.d.ts +1 -1
  57. package/dist-types/commands/UpdateAliasCommand.d.ts +4 -5
  58. package/dist-types/commands/UpdateBuildCommand.d.ts +1 -1
  59. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +3 -4
  60. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +27 -30
  61. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +4 -2
  62. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +16 -9
  63. package/dist-types/commands/index.d.ts +4 -0
  64. package/dist-types/models/models_0.d.ts +5561 -4910
  65. package/dist-types/models/models_1.d.ts +685 -7
  66. package/dist-types/pagination/ListContainerGroupDefinitionsPaginator.d.ts +7 -0
  67. package/dist-types/pagination/index.d.ts +1 -0
  68. package/dist-types/protocols/Aws_json1_1.d.ts +36 -0
  69. package/dist-types/ts3.4/GameLift.d.ts +69 -0
  70. package/dist-types/ts3.4/GameLiftClient.d.ts +24 -0
  71. package/dist-types/ts3.4/commands/CreateContainerGroupDefinitionCommand.d.ts +39 -0
  72. package/dist-types/ts3.4/commands/DeleteContainerGroupDefinitionCommand.d.ts +35 -0
  73. package/dist-types/ts3.4/commands/DescribeContainerGroupDefinitionCommand.d.ts +39 -0
  74. package/dist-types/ts3.4/commands/ListContainerGroupDefinitionsCommand.d.ts +39 -0
  75. package/dist-types/ts3.4/commands/ResumeGameServerGroupCommand.d.ts +2 -4
  76. package/dist-types/ts3.4/commands/SearchGameSessionsCommand.d.ts +1 -1
  77. package/dist-types/ts3.4/commands/StartFleetActionsCommand.d.ts +1 -1
  78. package/dist-types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +1 -1
  79. package/dist-types/ts3.4/commands/StartMatchBackfillCommand.d.ts +1 -1
  80. package/dist-types/ts3.4/commands/StartMatchmakingCommand.d.ts +1 -1
  81. package/dist-types/ts3.4/commands/StopFleetActionsCommand.d.ts +1 -1
  82. package/dist-types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +1 -1
  83. package/dist-types/ts3.4/commands/StopMatchmakingCommand.d.ts +1 -1
  84. package/dist-types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +1 -1
  85. package/dist-types/ts3.4/commands/TagResourceCommand.d.ts +1 -1
  86. package/dist-types/ts3.4/commands/UntagResourceCommand.d.ts +1 -1
  87. package/dist-types/ts3.4/commands/UpdateAliasCommand.d.ts +1 -1
  88. package/dist-types/ts3.4/commands/UpdateBuildCommand.d.ts +1 -1
  89. package/dist-types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  90. package/dist-types/ts3.4/commands/index.d.ts +4 -0
  91. package/dist-types/ts3.4/models/models_0.d.ts +232 -150
  92. package/dist-types/ts3.4/models/models_1.d.ts +158 -0
  93. package/dist-types/ts3.4/pagination/ListContainerGroupDefinitionsPaginator.d.ts +11 -0
  94. package/dist-types/ts3.4/pagination/index.d.ts +1 -0
  95. package/dist-types/ts3.4/protocols/Aws_json1_1.d.ts +48 -0
  96. package/package.json +4 -4
@@ -26,14 +26,33 @@ declare const ListComputeCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves the compute resources in an Amazon GameLift fleet. You can request information for
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- * either managed EC2 fleets or Anywhere fleets. </p>
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- * <p>To request a list of computes, specify the fleet ID. You can filter the result set by
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- * location. Use the pagination parameters to retrieve results in a set of sequential
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- * pages.</p>
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- * <p>If successful, this operation returns the compute resource for the requested fleet.
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- * For managed EC2 fleets, it returns a list of EC2 instances. For Anywhere fleets, it
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- * returns a list of registered compute names.</p>
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+ * <p>
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+ * <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
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+ * </p>
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+ * <p>Retrieves information on the compute resources in an Amazon GameLift fleet. </p>
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+ * <p>To request a list of computes, specify the fleet ID. Use the pagination parameters to
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+ * retrieve results in a set of sequential pages.</p>
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+ * <p>You can filter the result set by location. </p>
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+ * <p>If successful, this operation returns information on all computes in the requested
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+ * fleet. Depending on the fleet's compute type, the result includes the following
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+ * information: </p>
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+ * <ul>
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+ * <li>
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+ * <p>For <code>EC2</code> fleets, this operation returns information about the EC2
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+ * instance. Compute names are instance IDs.</p>
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+ * </li>
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+ * <li>
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+ * <p>For <code>ANYWHERE</code> fleets, this operation returns the compute names and
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+ * details provided when the compute was registered with
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+ * <code>RegisterCompute</code>. The <code>GameLiftServiceSdkEndpoint</code> or
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+ * <code>GameLiftAgentEndpoint</code> is included.</p>
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+ * </li>
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+ * <li>
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+ * <p>For <code>CONTAINER</code> fleets, this operation returns information about
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+ * containers that are registered as computes, and the instances they're running
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+ * on. Compute names are container names.</p>
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+ * </li>
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+ * </ul>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -63,6 +82,17 @@ declare const ListComputeCommand_base: {
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  * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
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  * // Type: "t2.micro" || "t2.small" || "t2.medium" || "t2.large" || "c3.large" || "c3.xlarge" || "c3.2xlarge" || "c3.4xlarge" || "c3.8xlarge" || "c4.large" || "c4.xlarge" || "c4.2xlarge" || "c4.4xlarge" || "c4.8xlarge" || "c5.large" || "c5.xlarge" || "c5.2xlarge" || "c5.4xlarge" || "c5.9xlarge" || "c5.12xlarge" || "c5.18xlarge" || "c5.24xlarge" || "c5a.large" || "c5a.xlarge" || "c5a.2xlarge" || "c5a.4xlarge" || "c5a.8xlarge" || "c5a.12xlarge" || "c5a.16xlarge" || "c5a.24xlarge" || "r3.large" || "r3.xlarge" || "r3.2xlarge" || "r3.4xlarge" || "r3.8xlarge" || "r4.large" || "r4.xlarge" || "r4.2xlarge" || "r4.4xlarge" || "r4.8xlarge" || "r4.16xlarge" || "r5.large" || "r5.xlarge" || "r5.2xlarge" || "r5.4xlarge" || "r5.8xlarge" || "r5.12xlarge" || "r5.16xlarge" || "r5.24xlarge" || "r5a.large" || "r5a.xlarge" || "r5a.2xlarge" || "r5a.4xlarge" || "r5a.8xlarge" || "r5a.12xlarge" || "r5a.16xlarge" || "r5a.24xlarge" || "m3.medium" || "m3.large" || "m3.xlarge" || "m3.2xlarge" || "m4.large" || "m4.xlarge" || "m4.2xlarge" || "m4.4xlarge" || "m4.10xlarge" || "m5.large" || "m5.xlarge" || "m5.2xlarge" || "m5.4xlarge" || "m5.8xlarge" || "m5.12xlarge" || "m5.16xlarge" || "m5.24xlarge" || "m5a.large" || "m5a.xlarge" || "m5a.2xlarge" || "m5a.4xlarge" || "m5a.8xlarge" || "m5a.12xlarge" || "m5a.16xlarge" || "m5a.24xlarge" || "c5d.large" || "c5d.xlarge" || "c5d.2xlarge" || "c5d.4xlarge" || "c5d.9xlarge" || "c5d.12xlarge" || "c5d.18xlarge" || "c5d.24xlarge" || "c6a.large" || "c6a.xlarge" || "c6a.2xlarge" || "c6a.4xlarge" || "c6a.8xlarge" || "c6a.12xlarge" || "c6a.16xlarge" || "c6a.24xlarge" || "c6i.large" || "c6i.xlarge" || "c6i.2xlarge" || "c6i.4xlarge" || "c6i.8xlarge" || "c6i.12xlarge" || "c6i.16xlarge" || "c6i.24xlarge" || "r5d.large" || "r5d.xlarge" || "r5d.2xlarge" || "r5d.4xlarge" || "r5d.8xlarge" || "r5d.12xlarge" || "r5d.16xlarge" || "r5d.24xlarge" || "m6g.medium" || "m6g.large" || "m6g.xlarge" || "m6g.2xlarge" || "m6g.4xlarge" || "m6g.8xlarge" || "m6g.12xlarge" || "m6g.16xlarge" || "c6g.medium" || "c6g.large" || "c6g.xlarge" || "c6g.2xlarge" || "c6g.4xlarge" || "c6g.8xlarge" || "c6g.12xlarge" || "c6g.16xlarge" || "r6g.medium" || "r6g.large" || "r6g.xlarge" || "r6g.2xlarge" || "r6g.4xlarge" || "r6g.8xlarge" || "r6g.12xlarge" || "r6g.16xlarge" || "c6gn.medium" || "c6gn.large" || "c6gn.xlarge" || "c6gn.2xlarge" || "c6gn.4xlarge" || "c6gn.8xlarge" || "c6gn.12xlarge" || "c6gn.16xlarge" || "c7g.medium" || "c7g.large" || "c7g.xlarge" || "c7g.2xlarge" || "c7g.4xlarge" || "c7g.8xlarge" || "c7g.12xlarge" || "c7g.16xlarge" || "r7g.medium" || "r7g.large" || "r7g.xlarge" || "r7g.2xlarge" || "r7g.4xlarge" || "r7g.8xlarge" || "r7g.12xlarge" || "r7g.16xlarge" || "m7g.medium" || "m7g.large" || "m7g.xlarge" || "m7g.2xlarge" || "m7g.4xlarge" || "m7g.8xlarge" || "m7g.12xlarge" || "m7g.16xlarge" || "g5g.xlarge" || "g5g.2xlarge" || "g5g.4xlarge" || "g5g.8xlarge" || "g5g.16xlarge",
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  * // GameLiftServiceSdkEndpoint: "STRING_VALUE",
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+ * // GameLiftAgentEndpoint: "STRING_VALUE",
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+ * // InstanceId: "STRING_VALUE",
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+ * // ContainerAttributes: { // ContainerAttributes
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+ * // ContainerPortMappings: [ // ContainerPortMappingList
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+ * // { // ContainerPortMapping
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+ * // ContainerPort: Number("int"),
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+ * // ConnectionPort: Number("int"),
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+ * // Protocol: "TCP" || "UDP",
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+ * // },
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+ * // ],
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+ * // },
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  * // },
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  * // ],
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  * // NextToken: "STRING_VALUE",
@@ -0,0 +1,156 @@
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+ import { Command as $Command } from "@smithy/smithy-client";
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+ import { MetadataBearer as __MetadataBearer } from "@smithy/types";
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+ import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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+ import { ListContainerGroupDefinitionsInput, ListContainerGroupDefinitionsOutput } from "../models/models_0";
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+ /**
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+ * @public
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+ */
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+ export { __MetadataBearer, $Command };
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+ /**
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+ * @public
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+ *
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+ * The input for {@link ListContainerGroupDefinitionsCommand}.
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+ */
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+ export interface ListContainerGroupDefinitionsCommandInput extends ListContainerGroupDefinitionsInput {
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+ }
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+ /**
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+ * @public
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+ *
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+ * The output of {@link ListContainerGroupDefinitionsCommand}.
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+ */
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+ export interface ListContainerGroupDefinitionsCommandOutput extends ListContainerGroupDefinitionsOutput, __MetadataBearer {
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+ }
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+ declare const ListContainerGroupDefinitionsCommand_base: {
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+ new (input: ListContainerGroupDefinitionsCommandInput): import("@smithy/smithy-client").CommandImpl<ListContainerGroupDefinitionsCommandInput, ListContainerGroupDefinitionsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
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+ new (...[input]: [] | [ListContainerGroupDefinitionsCommandInput]): import("@smithy/smithy-client").CommandImpl<ListContainerGroupDefinitionsCommandInput, ListContainerGroupDefinitionsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
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+ getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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+ };
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+ /**
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+ * <p>
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+ * <b>This operation is used with the Amazon GameLift containers feature, which is currently in public preview. </b>
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+ * </p>
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+ * <p>Retrieves all container group definitions for the Amazon Web Services account and Amazon Web Services Region that are currently in use. You can filter the result set by the container
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+ * groups' scheduling strategy. Use the pagination parameters to retrieve results in a set of
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+ * sequential pages.</p>
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+ * <note>
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+ * <p>This operation returns the list of container group definitions in no particular order. </p>
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+ * </note>
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+ * <p>
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+ * <b>Learn more</b>
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+ * </p>
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+ * <ul>
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+ * <li>
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+ * <p>
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-create-groups.html">Manage a container group definition</a>
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+ * </p>
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+ * </li>
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+ * </ul>
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+ * @example
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+ * Use a bare-bones client and the command you need to make an API call.
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+ * ```javascript
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+ * import { GameLiftClient, ListContainerGroupDefinitionsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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+ * // const { GameLiftClient, ListContainerGroupDefinitionsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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+ * const client = new GameLiftClient(config);
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+ * const input = { // ListContainerGroupDefinitionsInput
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+ * SchedulingStrategy: "REPLICA" || "DAEMON",
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+ * Limit: Number("int"),
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+ * NextToken: "STRING_VALUE",
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+ * };
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+ * const command = new ListContainerGroupDefinitionsCommand(input);
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+ * const response = await client.send(command);
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+ * // { // ListContainerGroupDefinitionsOutput
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+ * // ContainerGroupDefinitions: [ // ContainerGroupDefinitionList
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+ * // { // ContainerGroupDefinition
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+ * // ContainerGroupDefinitionArn: "STRING_VALUE",
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+ * // CreationTime: new Date("TIMESTAMP"),
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+ * // OperatingSystem: "AMAZON_LINUX_2023",
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+ * // Name: "STRING_VALUE",
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+ * // SchedulingStrategy: "REPLICA" || "DAEMON",
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+ * // TotalMemoryLimit: Number("int"),
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+ * // TotalCpuLimit: Number("int"),
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+ * // ContainerDefinitions: [ // ContainerDefinitionList
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+ * // { // ContainerDefinition
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+ * // ContainerName: "STRING_VALUE", // required
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+ * // ImageUri: "STRING_VALUE", // required
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+ * // ResolvedImageDigest: "STRING_VALUE",
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+ * // MemoryLimits: { // ContainerMemoryLimits
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+ * // SoftLimit: Number("int"),
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+ * // HardLimit: Number("int"),
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+ * // },
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+ * // PortConfiguration: { // ContainerPortConfiguration
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+ * // ContainerPortRanges: [ // ContainerPortRangeList // required
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+ * // { // ContainerPortRange
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+ * // FromPort: Number("int"), // required
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+ * // ToPort: Number("int"), // required
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+ * // Protocol: "TCP" || "UDP", // required
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+ * // },
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+ * // ],
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+ * // },
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+ * // Cpu: Number("int"),
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+ * // HealthCheck: { // ContainerHealthCheck
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+ * // Command: [ // ContainerCommandStringList // required
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+ * // "STRING_VALUE",
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+ * // ],
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+ * // Interval: Number("int"),
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+ * // Timeout: Number("int"),
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+ * // Retries: Number("int"),
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+ * // StartPeriod: Number("int"),
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+ * // },
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+ * // Command: [
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+ * // "STRING_VALUE",
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+ * // ],
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+ * // Essential: true || false,
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+ * // EntryPoint: [ // ContainerEntryPointList
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+ * // "STRING_VALUE",
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+ * // ],
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+ * // WorkingDirectory: "STRING_VALUE",
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+ * // Environment: [ // ContainerEnvironmentList
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+ * // { // ContainerEnvironment
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+ * // Name: "STRING_VALUE", // required
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+ * // Value: "STRING_VALUE", // required
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+ * // },
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+ * // ],
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+ * // DependsOn: [ // ContainerDependencyList
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+ * // { // ContainerDependency
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+ * // ContainerName: "STRING_VALUE", // required
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+ * // Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
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+ * // },
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+ * // ],
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+ * // },
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+ * // ],
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+ * // Status: "READY" || "COPYING" || "FAILED",
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+ * // StatusReason: "STRING_VALUE",
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+ * // },
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+ * // ],
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+ * // NextToken: "STRING_VALUE",
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+ * // };
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+ *
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+ * ```
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+ *
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+ * @param ListContainerGroupDefinitionsCommandInput - {@link ListContainerGroupDefinitionsCommandInput}
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+ * @returns {@link ListContainerGroupDefinitionsCommandOutput}
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+ * @see {@link ListContainerGroupDefinitionsCommandInput} for command's `input` shape.
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+ * @see {@link ListContainerGroupDefinitionsCommandOutput} for command's `response` shape.
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+ * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
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+ *
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+ * @throws {@link InternalServiceException} (server fault)
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+ * <p>The service encountered an unrecoverable internal failure while processing the
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+ * request. Clients can retry such requests immediately or after a waiting period.</p>
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+ *
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+ * @throws {@link InvalidRequestException} (client fault)
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+ * <p>One or more parameter values in the request are invalid. Correct the invalid parameter
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+ * values before retrying.</p>
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+ *
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+ * @throws {@link UnauthorizedException} (client fault)
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+ * <p>The client failed authentication. Clients should not retry such requests.</p>
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+ *
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+ * @throws {@link UnsupportedRegionException} (client fault)
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+ * <p>The requested operation is not supported in the Region specified.</p>
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+ *
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+ * @throws {@link GameLiftServiceException}
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+ * <p>Base exception class for all service exceptions from GameLift service.</p>
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+ *
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+ * @public
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+ */
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+ export declare class ListContainerGroupDefinitionsCommand extends ListContainerGroupDefinitionsCommand_base {
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+ }
@@ -26,39 +26,39 @@ declare const ListFleetsCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves a collection of fleet resources in an Amazon Web Services Region. You can call this
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- * operation to get fleets in a previously selected default Region (see <a href="https://docs.aws.amazon.com/credref/latest/refdocs/setting-global-region.html">https://docs.aws.amazon.com/credref/latest/refdocs/setting-global-region.html</a>or
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- * specify a Region in your request. You can filter the result set to find only those
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- * fleets that are deployed with a specific build or script. For fleets that have multiple
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- * locations, this operation retrieves fleets based on their home Region only.</p>
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- * <p>This operation can be used in the following ways: </p>
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+ * <p>
30
+ * <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
31
+ * </p>
32
+ * <p>Retrieves a collection of fleet resources in an Amazon Web Services Region. You can filter the
33
+ * result set to find only those fleets that are deployed with a specific build or script.
34
+ * For fleets that have multiple locations, this operation retrieves fleets based on their
35
+ * home Region only.</p>
36
+ * <p>You can use operation in the following ways: </p>
35
37
  * <ul>
36
38
  * <li>
37
39
  * <p>To get a list of all fleets in a Region, don't provide a build or script
38
- * identifier. </p>
40
+ * identifier.</p>
39
41
  * </li>
40
42
  * <li>
41
- * <p>To get a list of all fleets where a specific custom game build is deployed,
42
- * provide the build ID.</p>
43
+ * <p>To get a list of all fleets where a specific game build is deployed, provide
44
+ * the build ID.</p>
43
45
  * </li>
44
46
  * <li>
45
47
  * <p>To get a list of all Realtime Servers fleets with a specific configuration script,
46
48
  * provide the script ID. </p>
47
49
  * </li>
50
+ * <li>
51
+ * <p> To get a list of all fleets with a specific container group definition, provide
52
+ * the <code>ContainerGroupDefinition</code> ID. </p>
53
+ * </li>
48
54
  * </ul>
49
55
  * <p>Use the pagination parameters to retrieve results as a set of sequential pages. </p>
50
- * <p>If successful, a list of fleet IDs that match the request parameters is returned. A
51
- * NextToken value is also returned if there are more result pages to retrieve.</p>
56
+ * <p>If successful, this operation returns a list of fleet IDs that match the request
57
+ * parameters. A NextToken value is also returned if there are more result pages to
58
+ * retrieve.</p>
52
59
  * <note>
53
- * <p>Fleet resources are not listed in a particular order.</p>
60
+ * <p>Fleet IDs are returned in no particular order.</p>
54
61
  * </note>
55
- * <p>
56
- * <b>Learn more</b>
57
- * </p>
58
- * <p>
59
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up Amazon GameLift
60
- * fleets</a>
61
- * </p>
62
62
  * @example
63
63
  * Use a bare-bones client and the command you need to make an API call.
64
64
  * ```javascript
@@ -68,6 +68,7 @@ declare const ListFleetsCommand_base: {
68
68
  * const input = { // ListFleetsInput
69
69
  * BuildId: "STRING_VALUE",
70
70
  * ScriptId: "STRING_VALUE",
71
+ * ContainerGroupDefinitionName: "STRING_VALUE",
71
72
  * Limit: Number("int"),
72
73
  * NextToken: "STRING_VALUE",
73
74
  * };
@@ -26,16 +26,23 @@ declare const RegisterComputeCommand_base: {
26
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
27
27
  };
28
28
  /**
29
- * <p>Registers a compute resource to an Amazon GameLift Anywhere fleet. With Anywhere fleets you can
30
- * incorporate your own computing hardware into an Amazon GameLift game hosting solution.</p>
31
- * <p>To register a compute to a fleet, give the compute a name (must be unique within the
32
- * fleet) and specify the compute resource's DNS name or IP address. Provide the Anywhere
29
+ * <p>
30
+ * <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
31
+ * </p>
32
+ * <p>Registers a compute resource in an Amazon GameLift fleet. Register computes with an Amazon GameLift
33
+ * Anywhere fleet or a container fleet. </p>
34
+ * <p>For an Anywhere fleet or a container fleet that's running the Amazon GameLift Agent, the Agent
35
+ * handles all compute registry tasks for you. For an Anywhere fleet that doesn't use the
36
+ * Agent, call this operation to register fleet computes.</p>
37
+ * <p>To register a compute, give the compute a name (must be unique within the
38
+ * fleet) and specify the compute resource's DNS name or IP address. Provide a
33
39
  * fleet ID and a fleet location to associate with the compute being registered. You can
34
40
  * optionally include the path to a TLS certificate on the compute resource.</p>
35
- * <p>If successful, this operation returns the compute details, including an Amazon GameLift SDK
36
- * endpoint. Game server processes that run on the compute use this endpoint to communicate
37
- * with the Amazon GameLift service. Each server process includes the SDK endpoint in its call to
38
- * the Amazon GameLift server SDK action <code>InitSDK()</code>.</p>
41
+ * <p>If successful, this operation returns compute details, including an Amazon GameLift SDK
42
+ * endpoint or Agent endpoint. Game server processes running on the compute can use this
43
+ * endpoint to communicate with the Amazon GameLift service. Each server process includes the SDK
44
+ * endpoint in its call to the Amazon GameLift server SDK action <code>InitSDK()</code>. </p>
45
+ * <p>To view compute details, call <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeCompute.html">DescribeCompute</a> with the compute name. </p>
39
46
  * <p>
40
47
  * <b>Learn more</b>
41
48
  * </p>
@@ -88,6 +95,17 @@ declare const RegisterComputeCommand_base: {
88
95
  * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
89
96
  * // Type: "t2.micro" || "t2.small" || "t2.medium" || "t2.large" || "c3.large" || "c3.xlarge" || "c3.2xlarge" || "c3.4xlarge" || "c3.8xlarge" || "c4.large" || "c4.xlarge" || "c4.2xlarge" || "c4.4xlarge" || "c4.8xlarge" || "c5.large" || "c5.xlarge" || "c5.2xlarge" || "c5.4xlarge" || "c5.9xlarge" || "c5.12xlarge" || "c5.18xlarge" || "c5.24xlarge" || "c5a.large" || "c5a.xlarge" || "c5a.2xlarge" || "c5a.4xlarge" || "c5a.8xlarge" || "c5a.12xlarge" || "c5a.16xlarge" || "c5a.24xlarge" || "r3.large" || "r3.xlarge" || "r3.2xlarge" || "r3.4xlarge" || "r3.8xlarge" || "r4.large" || "r4.xlarge" || "r4.2xlarge" || "r4.4xlarge" || "r4.8xlarge" || "r4.16xlarge" || "r5.large" || "r5.xlarge" || "r5.2xlarge" || "r5.4xlarge" || "r5.8xlarge" || "r5.12xlarge" || "r5.16xlarge" || "r5.24xlarge" || "r5a.large" || "r5a.xlarge" || "r5a.2xlarge" || "r5a.4xlarge" || "r5a.8xlarge" || "r5a.12xlarge" || "r5a.16xlarge" || "r5a.24xlarge" || "m3.medium" || "m3.large" || "m3.xlarge" || "m3.2xlarge" || "m4.large" || "m4.xlarge" || "m4.2xlarge" || "m4.4xlarge" || "m4.10xlarge" || "m5.large" || "m5.xlarge" || "m5.2xlarge" || "m5.4xlarge" || "m5.8xlarge" || "m5.12xlarge" || "m5.16xlarge" || "m5.24xlarge" || "m5a.large" || "m5a.xlarge" || "m5a.2xlarge" || "m5a.4xlarge" || "m5a.8xlarge" || "m5a.12xlarge" || "m5a.16xlarge" || "m5a.24xlarge" || "c5d.large" || "c5d.xlarge" || "c5d.2xlarge" || "c5d.4xlarge" || "c5d.9xlarge" || "c5d.12xlarge" || "c5d.18xlarge" || "c5d.24xlarge" || "c6a.large" || "c6a.xlarge" || "c6a.2xlarge" || "c6a.4xlarge" || "c6a.8xlarge" || "c6a.12xlarge" || "c6a.16xlarge" || "c6a.24xlarge" || "c6i.large" || "c6i.xlarge" || "c6i.2xlarge" || "c6i.4xlarge" || "c6i.8xlarge" || "c6i.12xlarge" || "c6i.16xlarge" || "c6i.24xlarge" || "r5d.large" || "r5d.xlarge" || "r5d.2xlarge" || "r5d.4xlarge" || "r5d.8xlarge" || "r5d.12xlarge" || "r5d.16xlarge" || "r5d.24xlarge" || "m6g.medium" || "m6g.large" || "m6g.xlarge" || "m6g.2xlarge" || "m6g.4xlarge" || "m6g.8xlarge" || "m6g.12xlarge" || "m6g.16xlarge" || "c6g.medium" || "c6g.large" || "c6g.xlarge" || "c6g.2xlarge" || "c6g.4xlarge" || "c6g.8xlarge" || "c6g.12xlarge" || "c6g.16xlarge" || "r6g.medium" || "r6g.large" || "r6g.xlarge" || "r6g.2xlarge" || "r6g.4xlarge" || "r6g.8xlarge" || "r6g.12xlarge" || "r6g.16xlarge" || "c6gn.medium" || "c6gn.large" || "c6gn.xlarge" || "c6gn.2xlarge" || "c6gn.4xlarge" || "c6gn.8xlarge" || "c6gn.12xlarge" || "c6gn.16xlarge" || "c7g.medium" || "c7g.large" || "c7g.xlarge" || "c7g.2xlarge" || "c7g.4xlarge" || "c7g.8xlarge" || "c7g.12xlarge" || "c7g.16xlarge" || "r7g.medium" || "r7g.large" || "r7g.xlarge" || "r7g.2xlarge" || "r7g.4xlarge" || "r7g.8xlarge" || "r7g.12xlarge" || "r7g.16xlarge" || "m7g.medium" || "m7g.large" || "m7g.xlarge" || "m7g.2xlarge" || "m7g.4xlarge" || "m7g.8xlarge" || "m7g.12xlarge" || "m7g.16xlarge" || "g5g.xlarge" || "g5g.2xlarge" || "g5g.4xlarge" || "g5g.8xlarge" || "g5g.16xlarge",
90
97
  * // GameLiftServiceSdkEndpoint: "STRING_VALUE",
98
+ * // GameLiftAgentEndpoint: "STRING_VALUE",
99
+ * // InstanceId: "STRING_VALUE",
100
+ * // ContainerAttributes: { // ContainerAttributes
101
+ * // ContainerPortMappings: [ // ContainerPortMappingList
102
+ * // { // ContainerPortMapping
103
+ * // ContainerPort: Number("int"),
104
+ * // ConnectionPort: Number("int"),
105
+ * // Protocol: "TCP" || "UDP",
106
+ * // },
107
+ * // ],
108
+ * // },
91
109
  * // },
92
110
  * // };
93
111
  *
@@ -117,6 +135,11 @@ declare const RegisterComputeCommand_base: {
117
135
  * <p>The requested operation would cause the resource to exceed the allowed service limit.
118
136
  * Resolve the issue before retrying.</p>
119
137
  *
138
+ * @throws {@link NotReadyException} (client fault)
139
+ * <p> The operation failed because Amazon GameLift has not yet finished validating this compute. We
140
+ * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
141
+ * backoffs and jitter</a>. </p>
142
+ *
120
143
  * @throws {@link UnauthorizedException} (client fault)
121
144
  * <p>The client failed authentication. Clients should not retry such requests.</p>
122
145
  *
@@ -28,7 +28,7 @@ declare const RequestUploadCredentialsCommand_base: {
28
28
  /**
29
29
  * <p>Retrieves a fresh set of credentials for use when uploading a new set of game build
30
30
  * files to Amazon GameLift's Amazon S3. This is done as part of the build creation process; see
31
- * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html">GameSession</a>.</p>
31
+ * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html">CreateBuild</a>.</p>
32
32
  * <p>To request new credentials, specify the build ID as returned with an initial
33
33
  * <code>CreateBuild</code> request. If successful, a new set of credentials are
34
34
  * returned, along with the S3 storage location associated with the build ID.</p>
@@ -26,7 +26,11 @@ declare const ResolveAliasCommand_base: {
26
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
27
27
  };
28
28
  /**
29
- * <p>Retrieves the fleet ID that an alias is currently pointing to.</p>
29
+ * <p>Attempts to retrieve a fleet ID that is associated with an alias. Specify a unique
30
+ * alias identifier.</p>
31
+ * <p>If the alias has a <code>SIMPLE</code> routing strategy, Amazon GameLift returns a fleet ID.
32
+ * If the alias has a <code>TERMINAL</code> routing strategy, the result is a
33
+ * <code>TerminalRoutingStrategyException</code>.</p>
30
34
  * <p>
31
35
  * <b>Related actions</b>
32
36
  * </p>
@@ -1,7 +1,8 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { ResumeGameServerGroupInput, ResumeGameServerGroupOutput } from "../models/models_0";
4
+ import { ResumeGameServerGroupInput } from "../models/models_0";
5
+ import { ResumeGameServerGroupOutput } from "../models/models_1";
5
6
  /**
6
7
  * @public
7
8
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { SearchGameSessionsInput, SearchGameSessionsOutput } from "../models/models_0";
4
+ import { SearchGameSessionsInput, SearchGameSessionsOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -28,7 +28,7 @@ declare const SearchGameSessionsCommand_base: {
28
28
  /**
29
29
  * <p>Retrieves all active game sessions that match a set of search criteria and sorts them
30
30
  * into a specified order. </p>
31
- * <p>This operation is not designed to continually track game session status because that practice can cause you to exceed your API limit and generate errors. Instead, configure an Amazon Simple Notification Service (Amazon SNS) topic to receive notifications from a matchmaker or game session placement queue.</p>
31
+ * <p>This operation is not designed to continually track game session status because that practice can cause you to exceed your API limit and generate errors. Instead, configure an Amazon Simple Notification Service (Amazon SNS) topic to receive notifications from a matchmaker or a game session placement queue.</p>
32
32
  * <p>When searching for game sessions, you specify exactly where you want to search and
33
33
  * provide a search filter expression, a sort expression, or both. A search request can
34
34
  * search only one fleet, but it can search all of a fleet's locations. </p>
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StartFleetActionsInput, StartFleetActionsOutput } from "../models/models_0";
4
+ import { StartFleetActionsInput, StartFleetActionsOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StartGameSessionPlacementInput, StartGameSessionPlacementOutput } from "../models/models_0";
4
+ import { StartGameSessionPlacementInput, StartGameSessionPlacementOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StartMatchBackfillInput, StartMatchBackfillOutput } from "../models/models_0";
4
+ import { StartMatchBackfillInput, StartMatchBackfillOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StartMatchmakingInput, StartMatchmakingOutput } from "../models/models_0";
4
+ import { StartMatchmakingInput, StartMatchmakingOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StopFleetActionsInput, StopFleetActionsOutput } from "../models/models_0";
4
+ import { StopFleetActionsInput, StopFleetActionsOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -45,7 +45,8 @@ declare const StopFleetActionsCommand_base: {
45
45
  * </li>
46
46
  * </ul>
47
47
  * <p>If successful, Amazon GameLift no longer initiates scaling events except in response to manual
48
- * changes using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateFleetCapacity.html">UpdateFleetCapacity</a>.</p>
48
+ * changes using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateFleetCapacity.html">UpdateFleetCapacity</a>. To restart fleet actions again, call
49
+ * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartFleetActions.html">StartFleetActions</a>.</p>
49
50
  * <p>
50
51
  * <b>Learn more</b>
51
52
  * </p>
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StopGameSessionPlacementInput, StopGameSessionPlacementOutput } from "../models/models_0";
4
+ import { StopGameSessionPlacementInput, StopGameSessionPlacementOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { StopMatchmakingInput, StopMatchmakingOutput } from "../models/models_0";
4
+ import { StopMatchmakingInput, StopMatchmakingOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { SuspendGameServerGroupInput, SuspendGameServerGroupOutput } from "../models/models_0";
4
+ import { SuspendGameServerGroupInput, SuspendGameServerGroupOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { TagResourceRequest, TagResourceResponse } from "../models/models_0";
4
+ import { TagResourceRequest, TagResourceResponse } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { UntagResourceRequest, UntagResourceResponse } from "../models/models_0";
4
+ import { UntagResourceRequest, UntagResourceResponse } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { UpdateAliasInput, UpdateAliasOutput } from "../models/models_0";
4
+ import { UpdateAliasInput, UpdateAliasOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -26,10 +26,9 @@ declare const UpdateAliasCommand_base: {
26
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
27
27
  };
28
28
  /**
29
- * <p>Updates properties for an alias. To update properties, specify the alias ID to be
30
- * updated and provide the information to be changed. To reassign an alias to another
31
- * fleet, provide an updated routing strategy. If successful, the updated alias record is
32
- * returned.</p>
29
+ * <p>Updates properties for an alias. Specify the unique identifier of the alias to be
30
+ * updated and the new property values. When reassigning an alias to a new fleet, provide
31
+ * an updated routing strategy. If successful, the updated alias record is returned.</p>
33
32
  * <p>
34
33
  * <b>Related actions</b>
35
34
  * </p>
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { UpdateBuildInput, UpdateBuildOutput } from "../models/models_0";
4
+ import { UpdateBuildInput, UpdateBuildOutput } from "../models/models_1";
5
5
  /**
6
6
  * @public
7
7
  */
@@ -1,7 +1,7 @@
1
1
  import { Command as $Command } from "@smithy/smithy-client";
2
2
  import { MetadataBearer as __MetadataBearer } from "@smithy/types";
3
3
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
4
- import { UpdateFleetAttributesInput, UpdateFleetAttributesOutput } from "../models/models_0";
4
+ import { UpdateFleetAttributesInput, UpdateFleetAttributesOutput } from "../models/models_1";
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  /**
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  * @public
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  */
@@ -26,11 +26,10 @@ declare const UpdateFleetAttributesCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Updates a fleet's mutable attributes, including game session protection and resource
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+ * <p>Updates a fleet's mutable attributes, such as game session protection and resource
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  * creation limits.</p>
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  * <p>To update fleet attributes, specify the fleet ID and the property values that you want
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- * to change. </p>
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- * <p>If successful, an updated <code>FleetAttributes</code> object is returned.</p>
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+ * to change. If successful, Amazon GameLift returns the identifiers for the updated fleet.</p>
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  * <p>
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  * <b>Learn more</b>
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  * </p>