@aws-sdk/client-gamelift 3.180.0 → 3.183.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/dist-cjs/protocols/Aws_json1_1.js +101 -95
  3. package/dist-es/GameLift.js +382 -389
  4. package/dist-es/GameLiftClient.js +22 -28
  5. package/dist-es/commands/AcceptMatchCommand.js +21 -28
  6. package/dist-es/commands/ClaimGameServerCommand.js +21 -28
  7. package/dist-es/commands/CreateAliasCommand.js +21 -28
  8. package/dist-es/commands/CreateBuildCommand.js +21 -28
  9. package/dist-es/commands/CreateFleetCommand.js +21 -28
  10. package/dist-es/commands/CreateFleetLocationsCommand.js +21 -28
  11. package/dist-es/commands/CreateGameServerGroupCommand.js +21 -28
  12. package/dist-es/commands/CreateGameSessionCommand.js +21 -28
  13. package/dist-es/commands/CreateGameSessionQueueCommand.js +21 -28
  14. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +21 -28
  15. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +21 -28
  16. package/dist-es/commands/CreatePlayerSessionCommand.js +21 -28
  17. package/dist-es/commands/CreatePlayerSessionsCommand.js +21 -28
  18. package/dist-es/commands/CreateScriptCommand.js +21 -28
  19. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +21 -28
  20. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +21 -28
  21. package/dist-es/commands/DeleteAliasCommand.js +22 -29
  22. package/dist-es/commands/DeleteBuildCommand.js +22 -29
  23. package/dist-es/commands/DeleteFleetCommand.js +22 -29
  24. package/dist-es/commands/DeleteFleetLocationsCommand.js +21 -28
  25. package/dist-es/commands/DeleteGameServerGroupCommand.js +21 -28
  26. package/dist-es/commands/DeleteGameSessionQueueCommand.js +21 -28
  27. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +21 -28
  28. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +21 -28
  29. package/dist-es/commands/DeleteScalingPolicyCommand.js +22 -29
  30. package/dist-es/commands/DeleteScriptCommand.js +22 -29
  31. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +21 -28
  32. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +21 -28
  33. package/dist-es/commands/DeregisterGameServerCommand.js +22 -29
  34. package/dist-es/commands/DescribeAliasCommand.js +21 -28
  35. package/dist-es/commands/DescribeBuildCommand.js +21 -28
  36. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +21 -28
  37. package/dist-es/commands/DescribeFleetAttributesCommand.js +21 -28
  38. package/dist-es/commands/DescribeFleetCapacityCommand.js +21 -28
  39. package/dist-es/commands/DescribeFleetEventsCommand.js +21 -28
  40. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +21 -28
  41. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +21 -28
  42. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +21 -28
  43. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +21 -28
  44. package/dist-es/commands/DescribeFleetUtilizationCommand.js +21 -28
  45. package/dist-es/commands/DescribeGameServerCommand.js +21 -28
  46. package/dist-es/commands/DescribeGameServerGroupCommand.js +21 -28
  47. package/dist-es/commands/DescribeGameServerInstancesCommand.js +21 -28
  48. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +21 -28
  49. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +21 -28
  50. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +21 -28
  51. package/dist-es/commands/DescribeGameSessionsCommand.js +21 -28
  52. package/dist-es/commands/DescribeInstancesCommand.js +21 -28
  53. package/dist-es/commands/DescribeMatchmakingCommand.js +21 -28
  54. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +21 -28
  55. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +21 -28
  56. package/dist-es/commands/DescribePlayerSessionsCommand.js +21 -28
  57. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +21 -28
  58. package/dist-es/commands/DescribeScalingPoliciesCommand.js +21 -28
  59. package/dist-es/commands/DescribeScriptCommand.js +21 -28
  60. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +21 -28
  61. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +21 -28
  62. package/dist-es/commands/GetGameSessionLogUrlCommand.js +21 -28
  63. package/dist-es/commands/GetInstanceAccessCommand.js +21 -28
  64. package/dist-es/commands/ListAliasesCommand.js +21 -28
  65. package/dist-es/commands/ListBuildsCommand.js +21 -28
  66. package/dist-es/commands/ListFleetsCommand.js +21 -28
  67. package/dist-es/commands/ListGameServerGroupsCommand.js +21 -28
  68. package/dist-es/commands/ListGameServersCommand.js +21 -28
  69. package/dist-es/commands/ListScriptsCommand.js +21 -28
  70. package/dist-es/commands/ListTagsForResourceCommand.js +21 -28
  71. package/dist-es/commands/PutScalingPolicyCommand.js +21 -28
  72. package/dist-es/commands/RegisterGameServerCommand.js +21 -28
  73. package/dist-es/commands/RequestUploadCredentialsCommand.js +21 -28
  74. package/dist-es/commands/ResolveAliasCommand.js +21 -28
  75. package/dist-es/commands/ResumeGameServerGroupCommand.js +21 -28
  76. package/dist-es/commands/SearchGameSessionsCommand.js +21 -28
  77. package/dist-es/commands/StartFleetActionsCommand.js +21 -28
  78. package/dist-es/commands/StartGameSessionPlacementCommand.js +21 -28
  79. package/dist-es/commands/StartMatchBackfillCommand.js +21 -28
  80. package/dist-es/commands/StartMatchmakingCommand.js +21 -28
  81. package/dist-es/commands/StopFleetActionsCommand.js +21 -28
  82. package/dist-es/commands/StopGameSessionPlacementCommand.js +21 -28
  83. package/dist-es/commands/StopMatchmakingCommand.js +21 -28
  84. package/dist-es/commands/SuspendGameServerGroupCommand.js +21 -28
  85. package/dist-es/commands/TagResourceCommand.js +21 -28
  86. package/dist-es/commands/UntagResourceCommand.js +21 -28
  87. package/dist-es/commands/UpdateAliasCommand.js +21 -28
  88. package/dist-es/commands/UpdateBuildCommand.js +21 -28
  89. package/dist-es/commands/UpdateFleetAttributesCommand.js +21 -28
  90. package/dist-es/commands/UpdateFleetCapacityCommand.js +21 -28
  91. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +21 -28
  92. package/dist-es/commands/UpdateGameServerCommand.js +21 -28
  93. package/dist-es/commands/UpdateGameServerGroupCommand.js +21 -28
  94. package/dist-es/commands/UpdateGameSessionCommand.js +21 -28
  95. package/dist-es/commands/UpdateGameSessionQueueCommand.js +21 -28
  96. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +21 -28
  97. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +21 -28
  98. package/dist-es/commands/UpdateScriptCommand.js +21 -28
  99. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +21 -28
  100. package/dist-es/endpoints.js +8 -8
  101. package/dist-es/models/GameLiftServiceException.js +5 -10
  102. package/dist-es/models/models_0.js +904 -421
  103. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +25 -68
  104. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +25 -68
  105. package/dist-es/pagination/DescribeFleetEventsPaginator.js +25 -68
  106. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +25 -68
  107. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +25 -68
  108. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +25 -68
  109. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +25 -68
  110. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +25 -68
  111. package/dist-es/pagination/DescribeGameSessionsPaginator.js +25 -68
  112. package/dist-es/pagination/DescribeInstancesPaginator.js +25 -68
  113. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +25 -68
  114. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +25 -68
  115. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +25 -68
  116. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +25 -68
  117. package/dist-es/pagination/ListAliasesPaginator.js +25 -68
  118. package/dist-es/pagination/ListBuildsPaginator.js +25 -68
  119. package/dist-es/pagination/ListFleetsPaginator.js +25 -68
  120. package/dist-es/pagination/ListGameServerGroupsPaginator.js +25 -68
  121. package/dist-es/pagination/ListGameServersPaginator.js +25 -68
  122. package/dist-es/pagination/ListScriptsPaginator.js +25 -68
  123. package/dist-es/pagination/SearchGameSessionsPaginator.js +25 -68
  124. package/dist-es/protocols/Aws_json1_1.js +6509 -8260
  125. package/dist-es/runtimeConfig.browser.js +26 -12
  126. package/dist-es/runtimeConfig.js +30 -12
  127. package/dist-es/runtimeConfig.native.js +8 -5
  128. package/dist-es/runtimeConfig.shared.js +8 -11
  129. package/package.json +33 -33
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { ListGameServersCommand, } from "../commands/ListGameServersCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new ListGameServersCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new ListGameServersCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.listGameServers.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.listGameServers(input, ...args);
32
9
  };
33
- export function paginateListGameServers(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateListGameServers(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateListGameServers_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { ListScriptsCommand } from "../commands/ListScriptsCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new ListScriptsCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new ListScriptsCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.listScripts.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.listScripts(input, ...args);
32
9
  };
33
- export function paginateListScripts(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateListScripts(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateListScripts_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { SearchGameSessionsCommand, } from "../commands/SearchGameSessionsCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new SearchGameSessionsCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new SearchGameSessionsCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.searchGameSessions.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.searchGameSessions(input, ...args);
32
9
  };
33
- export function paginateSearchGameSessions(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateSearchGameSessions(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateSearchGameSessions_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }