@aws-sdk/client-gamelift 3.180.0 → 3.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/dist-cjs/protocols/Aws_json1_1.js +101 -95
- package/dist-es/GameLift.js +382 -389
- package/dist-es/GameLiftClient.js +22 -28
- package/dist-es/commands/AcceptMatchCommand.js +21 -28
- package/dist-es/commands/ClaimGameServerCommand.js +21 -28
- package/dist-es/commands/CreateAliasCommand.js +21 -28
- package/dist-es/commands/CreateBuildCommand.js +21 -28
- package/dist-es/commands/CreateFleetCommand.js +21 -28
- package/dist-es/commands/CreateFleetLocationsCommand.js +21 -28
- package/dist-es/commands/CreateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/CreateScriptCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeleteAliasCommand.js +22 -29
- package/dist-es/commands/DeleteBuildCommand.js +22 -29
- package/dist-es/commands/DeleteFleetCommand.js +22 -29
- package/dist-es/commands/DeleteFleetLocationsCommand.js +21 -28
- package/dist-es/commands/DeleteGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/DeleteScalingPolicyCommand.js +22 -29
- package/dist-es/commands/DeleteScriptCommand.js +22 -29
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeregisterGameServerCommand.js +22 -29
- package/dist-es/commands/DescribeAliasCommand.js +21 -28
- package/dist-es/commands/DescribeBuildCommand.js +21 -28
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetEventsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +21 -28
- package/dist-es/commands/DescribePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +21 -28
- package/dist-es/commands/DescribeScriptCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +21 -28
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +21 -28
- package/dist-es/commands/GetInstanceAccessCommand.js +21 -28
- package/dist-es/commands/ListAliasesCommand.js +21 -28
- package/dist-es/commands/ListBuildsCommand.js +21 -28
- package/dist-es/commands/ListFleetsCommand.js +21 -28
- package/dist-es/commands/ListGameServerGroupsCommand.js +21 -28
- package/dist-es/commands/ListGameServersCommand.js +21 -28
- package/dist-es/commands/ListScriptsCommand.js +21 -28
- package/dist-es/commands/ListTagsForResourceCommand.js +21 -28
- package/dist-es/commands/PutScalingPolicyCommand.js +21 -28
- package/dist-es/commands/RegisterGameServerCommand.js +21 -28
- package/dist-es/commands/RequestUploadCredentialsCommand.js +21 -28
- package/dist-es/commands/ResolveAliasCommand.js +21 -28
- package/dist-es/commands/ResumeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/SearchGameSessionsCommand.js +21 -28
- package/dist-es/commands/StartFleetActionsCommand.js +21 -28
- package/dist-es/commands/StartGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StartMatchBackfillCommand.js +21 -28
- package/dist-es/commands/StartMatchmakingCommand.js +21 -28
- package/dist-es/commands/StopFleetActionsCommand.js +21 -28
- package/dist-es/commands/StopGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StopMatchmakingCommand.js +21 -28
- package/dist-es/commands/SuspendGameServerGroupCommand.js +21 -28
- package/dist-es/commands/TagResourceCommand.js +21 -28
- package/dist-es/commands/UntagResourceCommand.js +21 -28
- package/dist-es/commands/UpdateAliasCommand.js +21 -28
- package/dist-es/commands/UpdateBuildCommand.js +21 -28
- package/dist-es/commands/UpdateFleetAttributesCommand.js +21 -28
- package/dist-es/commands/UpdateFleetCapacityCommand.js +21 -28
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateScriptCommand.js +21 -28
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/endpoints.js +8 -8
- package/dist-es/models/GameLiftServiceException.js +5 -10
- package/dist-es/models/models_0.js +904 -421
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +25 -68
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +25 -68
- package/dist-es/pagination/ListAliasesPaginator.js +25 -68
- package/dist-es/pagination/ListBuildsPaginator.js +25 -68
- package/dist-es/pagination/ListFleetsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServersPaginator.js +25 -68
- package/dist-es/pagination/ListScriptsPaginator.js +25 -68
- package/dist-es/pagination/SearchGameSessionsPaginator.js +25 -68
- package/dist-es/protocols/Aws_json1_1.js +6509 -8260
- package/dist-es/runtimeConfig.browser.js +26 -12
- package/dist-es/runtimeConfig.js +30 -12
- package/dist-es/runtimeConfig.native.js +8 -5
- package/dist-es/runtimeConfig.shared.js +8 -11
- package/package.json +33 -33
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import { __assign, __extends } from "tslib";
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import { SENSITIVE_STRING } from "@aws-sdk/smithy-client";
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import { GameLiftServiceException as __BaseException } from "./GameLiftServiceException";
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export class InternalServiceException extends __BaseException {
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constructor(opts) {
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super({
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name: "InternalServiceException",
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this.name = "InternalServiceException";
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this.$fault = "server";
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Object.setPrototypeOf(this, InternalServiceException.prototype);
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export class InvalidRequestException extends __BaseException {
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this.name = "InvalidRequestException";
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Object.setPrototypeOf(this, InvalidRequestException.prototype);
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export class NotFoundException extends __BaseException {
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this.name = "NotFoundException";
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export class UnsupportedRegionException extends __BaseException {
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constructor(opts) {
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super({
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export class ConflictException extends __BaseException {
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this.name = "ConflictException";
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export class OutOfCapacityException extends __BaseException {
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export class TerminalRoutingStrategyException extends __BaseException {
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constructor(opts) {
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super({
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|
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name: "TerminalRoutingStrategyException",
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this.name = "TerminalRoutingStrategyException";
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|
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|
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|
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|
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|
}
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|
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|
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|
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}(__BaseException));
|
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|
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export { TerminalRoutingStrategyException };
|
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|
+
}
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|
export var PriorityType;
|
|
290
289
|
(function (PriorityType) {
|
|
291
290
|
PriorityType["COST"] = "COST";
|
|
@@ -305,32 +304,32 @@ export var PlayerSessionStatus;
|
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305
304
|
PlayerSessionStatus["RESERVED"] = "RESERVED";
|
|
306
305
|
PlayerSessionStatus["TIMEDOUT"] = "TIMEDOUT";
|
|
307
306
|
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|
+
export class GameSessionFullException extends __BaseException {
|
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|
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constructor(opts) {
|
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|
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super({
|
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|
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name: "GameSessionFullException",
|
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|
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$fault: "client",
|
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|
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...opts,
|
|
313
|
+
});
|
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314
|
+
this.name = "GameSessionFullException";
|
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315
|
+
this.$fault = "client";
|
|
316
|
+
Object.setPrototypeOf(this, GameSessionFullException.prototype);
|
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317
|
+
this.Message = opts.Message;
|
|
317
318
|
}
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|
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|
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|
|
319
|
+
}
|
|
320
|
+
export class InvalidGameSessionStatusException extends __BaseException {
|
|
321
|
+
constructor(opts) {
|
|
322
|
+
super({
|
|
323
|
+
name: "InvalidGameSessionStatusException",
|
|
324
|
+
$fault: "client",
|
|
325
|
+
...opts,
|
|
326
|
+
});
|
|
327
|
+
this.name = "InvalidGameSessionStatusException";
|
|
328
|
+
this.$fault = "client";
|
|
329
|
+
Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype);
|
|
330
|
+
this.Message = opts.Message;
|
|
330
331
|
}
|
|
331
|
-
|
|
332
|
-
}(__BaseException));
|
|
333
|
-
export { InvalidGameSessionStatusException };
|
|
332
|
+
}
|
|
334
333
|
export var GameServerGroupDeleteOption;
|
|
335
334
|
(function (GameServerGroupDeleteOption) {
|
|
336
335
|
GameServerGroupDeleteOption["FORCE_DELETE"] = "FORCE_DELETE";
|
|
@@ -427,243 +426,727 @@ export var GameServerHealthCheck;
|
|
|
427
426
|
(function (GameServerHealthCheck) {
|
|
428
427
|
GameServerHealthCheck["HEALTHY"] = "HEALTHY";
|
|
429
428
|
})(GameServerHealthCheck || (GameServerHealthCheck = {}));
|
|
430
|
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export
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431
|
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432
|
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|
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|
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|
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|
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442
|
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|
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|
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445
|
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export
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446
|
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447
|
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448
|
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export
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449
|
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450
|
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451
|
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export
|
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452
|
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453
|
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454
|
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export
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455
|
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456
|
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457
|
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export
|
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458
|
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459
|
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|
460
|
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export
|
|
461
|
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462
|
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463
|
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export
|
|
464
|
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465
|
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|
466
|
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export
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|
467
|
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468
|
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469
|
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export
|
|
470
|
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471
|
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472
|
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export
|
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473
|
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474
|
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475
|
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export
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476
|
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477
|
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478
|
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479
|
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480
|
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481
|
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482
|
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export
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483
|
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484
|
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485
|
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export
|
|
486
|
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487
|
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|
488
|
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export
|
|
489
|
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490
|
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|
491
|
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export
|
|
492
|
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493
|
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|
494
|
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export
|
|
495
|
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496
|
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497
|
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export
|
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498
|
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499
|
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500
|
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export
|
|
501
|
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502
|
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503
|
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export
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504
|
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505
|
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506
|
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export
|
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507
|
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508
|
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509
|
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export
|
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510
|
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511
|
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512
|
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513
|
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514
|
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515
|
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516
|
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517
|
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518
|
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export
|
|
519
|
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520
|
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521
|
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|
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522
|
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523
|
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|
524
|
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525
|
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526
|
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527
|
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export
|
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528
|
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529
|
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530
|
-
export
|
|
531
|
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532
|
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|
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533
|
-
export
|
|
534
|
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535
|
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536
|
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|
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537
|
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538
|
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539
|
-
export
|
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540
|
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|
541
|
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542
|
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export
|
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543
|
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544
|
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545
|
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|
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546
|
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547
|
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548
|
-
export
|
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549
|
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550
|
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551
|
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export
|
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552
|
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553
|
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554
|
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export
|
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555
|
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556
|
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557
|
-
export
|
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558
|
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559
|
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560
|
-
export
|
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561
|
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562
|
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563
|
-
export
|
|
564
|
-
|
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565
|
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|
|
566
|
-
export
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
export
|
|
570
|
-
|
|
571
|
-
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572
|
-
export
|
|
573
|
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574
|
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|
575
|
-
export
|
|
576
|
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577
|
-
|
|
578
|
-
export
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
export
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
export
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
export
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
export
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
export
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
export
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
export
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
export
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
export
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
export
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
export
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
export
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
export
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
export
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
export
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
export
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
export
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
export
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
export
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
export
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
export
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
export
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
export
|
|
648
|
-
|
|
649
|
-
|
|
650
|
-
export
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
export
|
|
654
|
-
|
|
655
|
-
|
|
656
|
-
export
|
|
657
|
-
|
|
658
|
-
|
|
659
|
-
export
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
export
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
export
|
|
666
|
-
|
|
667
|
-
|
|
668
|
-
export
|
|
669
|
-
|
|
429
|
+
export const AcceptMatchInputFilterSensitiveLog = (obj) => ({
|
|
430
|
+
...obj,
|
|
431
|
+
});
|
|
432
|
+
export const AcceptMatchOutputFilterSensitiveLog = (obj) => ({
|
|
433
|
+
...obj,
|
|
434
|
+
});
|
|
435
|
+
export const RoutingStrategyFilterSensitiveLog = (obj) => ({
|
|
436
|
+
...obj,
|
|
437
|
+
});
|
|
438
|
+
export const AliasFilterSensitiveLog = (obj) => ({
|
|
439
|
+
...obj,
|
|
440
|
+
});
|
|
441
|
+
export const AttributeValueFilterSensitiveLog = (obj) => ({
|
|
442
|
+
...obj,
|
|
443
|
+
});
|
|
444
|
+
export const AwsCredentialsFilterSensitiveLog = (obj) => ({
|
|
445
|
+
...obj,
|
|
446
|
+
});
|
|
447
|
+
export const BuildFilterSensitiveLog = (obj) => ({
|
|
448
|
+
...obj,
|
|
449
|
+
});
|
|
450
|
+
export const CertificateConfigurationFilterSensitiveLog = (obj) => ({
|
|
451
|
+
...obj,
|
|
452
|
+
});
|
|
453
|
+
export const ClaimGameServerInputFilterSensitiveLog = (obj) => ({
|
|
454
|
+
...obj,
|
|
455
|
+
});
|
|
456
|
+
export const GameServerFilterSensitiveLog = (obj) => ({
|
|
457
|
+
...obj,
|
|
458
|
+
});
|
|
459
|
+
export const ClaimGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
460
|
+
...obj,
|
|
461
|
+
});
|
|
462
|
+
export const TagFilterSensitiveLog = (obj) => ({
|
|
463
|
+
...obj,
|
|
464
|
+
});
|
|
465
|
+
export const CreateAliasInputFilterSensitiveLog = (obj) => ({
|
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466
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+
...obj,
|
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467
|
+
});
|
|
468
|
+
export const CreateAliasOutputFilterSensitiveLog = (obj) => ({
|
|
469
|
+
...obj,
|
|
470
|
+
});
|
|
471
|
+
export const S3LocationFilterSensitiveLog = (obj) => ({
|
|
472
|
+
...obj,
|
|
473
|
+
});
|
|
474
|
+
export const CreateBuildInputFilterSensitiveLog = (obj) => ({
|
|
475
|
+
...obj,
|
|
476
|
+
});
|
|
477
|
+
export const CreateBuildOutputFilterSensitiveLog = (obj) => ({
|
|
478
|
+
...obj,
|
|
479
|
+
...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
|
|
480
|
+
});
|
|
481
|
+
export const IpPermissionFilterSensitiveLog = (obj) => ({
|
|
482
|
+
...obj,
|
|
483
|
+
});
|
|
484
|
+
export const LocationConfigurationFilterSensitiveLog = (obj) => ({
|
|
485
|
+
...obj,
|
|
486
|
+
});
|
|
487
|
+
export const ResourceCreationLimitPolicyFilterSensitiveLog = (obj) => ({
|
|
488
|
+
...obj,
|
|
489
|
+
});
|
|
490
|
+
export const ServerProcessFilterSensitiveLog = (obj) => ({
|
|
491
|
+
...obj,
|
|
492
|
+
});
|
|
493
|
+
export const RuntimeConfigurationFilterSensitiveLog = (obj) => ({
|
|
494
|
+
...obj,
|
|
495
|
+
});
|
|
496
|
+
export const CreateFleetInputFilterSensitiveLog = (obj) => ({
|
|
497
|
+
...obj,
|
|
498
|
+
});
|
|
499
|
+
export const FleetAttributesFilterSensitiveLog = (obj) => ({
|
|
500
|
+
...obj,
|
|
501
|
+
});
|
|
502
|
+
export const LocationStateFilterSensitiveLog = (obj) => ({
|
|
503
|
+
...obj,
|
|
504
|
+
});
|
|
505
|
+
export const CreateFleetOutputFilterSensitiveLog = (obj) => ({
|
|
506
|
+
...obj,
|
|
507
|
+
});
|
|
508
|
+
export const CreateFleetLocationsInputFilterSensitiveLog = (obj) => ({
|
|
509
|
+
...obj,
|
|
510
|
+
});
|
|
511
|
+
export const CreateFleetLocationsOutputFilterSensitiveLog = (obj) => ({
|
|
512
|
+
...obj,
|
|
513
|
+
});
|
|
514
|
+
export const TargetTrackingConfigurationFilterSensitiveLog = (obj) => ({
|
|
515
|
+
...obj,
|
|
516
|
+
});
|
|
517
|
+
export const GameServerGroupAutoScalingPolicyFilterSensitiveLog = (obj) => ({
|
|
518
|
+
...obj,
|
|
519
|
+
});
|
|
520
|
+
export const InstanceDefinitionFilterSensitiveLog = (obj) => ({
|
|
521
|
+
...obj,
|
|
522
|
+
});
|
|
523
|
+
export const LaunchTemplateSpecificationFilterSensitiveLog = (obj) => ({
|
|
524
|
+
...obj,
|
|
525
|
+
});
|
|
526
|
+
export const CreateGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
527
|
+
...obj,
|
|
528
|
+
});
|
|
529
|
+
export const GameServerGroupFilterSensitiveLog = (obj) => ({
|
|
530
|
+
...obj,
|
|
531
|
+
});
|
|
532
|
+
export const CreateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
533
|
+
...obj,
|
|
534
|
+
});
|
|
535
|
+
export const GamePropertyFilterSensitiveLog = (obj) => ({
|
|
536
|
+
...obj,
|
|
537
|
+
});
|
|
538
|
+
export const CreateGameSessionInputFilterSensitiveLog = (obj) => ({
|
|
539
|
+
...obj,
|
|
540
|
+
});
|
|
541
|
+
export const GameSessionFilterSensitiveLog = (obj) => ({
|
|
542
|
+
...obj,
|
|
543
|
+
});
|
|
544
|
+
export const CreateGameSessionOutputFilterSensitiveLog = (obj) => ({
|
|
545
|
+
...obj,
|
|
546
|
+
});
|
|
547
|
+
export const GameSessionQueueDestinationFilterSensitiveLog = (obj) => ({
|
|
548
|
+
...obj,
|
|
549
|
+
});
|
|
550
|
+
export const FilterConfigurationFilterSensitiveLog = (obj) => ({
|
|
551
|
+
...obj,
|
|
552
|
+
});
|
|
553
|
+
export const PlayerLatencyPolicyFilterSensitiveLog = (obj) => ({
|
|
554
|
+
...obj,
|
|
555
|
+
});
|
|
556
|
+
export const PriorityConfigurationFilterSensitiveLog = (obj) => ({
|
|
557
|
+
...obj,
|
|
558
|
+
});
|
|
559
|
+
export const CreateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
|
|
560
|
+
...obj,
|
|
561
|
+
});
|
|
562
|
+
export const GameSessionQueueFilterSensitiveLog = (obj) => ({
|
|
563
|
+
...obj,
|
|
564
|
+
});
|
|
565
|
+
export const CreateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
|
|
566
|
+
...obj,
|
|
567
|
+
});
|
|
568
|
+
export const CreateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
569
|
+
...obj,
|
|
570
|
+
});
|
|
571
|
+
export const MatchmakingConfigurationFilterSensitiveLog = (obj) => ({
|
|
572
|
+
...obj,
|
|
573
|
+
});
|
|
574
|
+
export const CreateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
575
|
+
...obj,
|
|
576
|
+
});
|
|
577
|
+
export const CreateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
|
|
578
|
+
...obj,
|
|
579
|
+
});
|
|
580
|
+
export const MatchmakingRuleSetFilterSensitiveLog = (obj) => ({
|
|
581
|
+
...obj,
|
|
582
|
+
});
|
|
583
|
+
export const CreateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
|
|
584
|
+
...obj,
|
|
585
|
+
});
|
|
586
|
+
export const CreatePlayerSessionInputFilterSensitiveLog = (obj) => ({
|
|
587
|
+
...obj,
|
|
588
|
+
});
|
|
589
|
+
export const PlayerSessionFilterSensitiveLog = (obj) => ({
|
|
590
|
+
...obj,
|
|
591
|
+
});
|
|
592
|
+
export const CreatePlayerSessionOutputFilterSensitiveLog = (obj) => ({
|
|
593
|
+
...obj,
|
|
594
|
+
});
|
|
595
|
+
export const CreatePlayerSessionsInputFilterSensitiveLog = (obj) => ({
|
|
596
|
+
...obj,
|
|
597
|
+
});
|
|
598
|
+
export const CreatePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
599
|
+
...obj,
|
|
600
|
+
});
|
|
601
|
+
export const CreateScriptInputFilterSensitiveLog = (obj) => ({
|
|
602
|
+
...obj,
|
|
603
|
+
});
|
|
604
|
+
export const ScriptFilterSensitiveLog = (obj) => ({
|
|
605
|
+
...obj,
|
|
606
|
+
});
|
|
607
|
+
export const CreateScriptOutputFilterSensitiveLog = (obj) => ({
|
|
608
|
+
...obj,
|
|
609
|
+
});
|
|
610
|
+
export const CreateVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
|
|
611
|
+
...obj,
|
|
612
|
+
});
|
|
613
|
+
export const VpcPeeringAuthorizationFilterSensitiveLog = (obj) => ({
|
|
614
|
+
...obj,
|
|
615
|
+
});
|
|
616
|
+
export const CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
|
|
617
|
+
...obj,
|
|
618
|
+
});
|
|
619
|
+
export const CreateVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
|
|
620
|
+
...obj,
|
|
621
|
+
});
|
|
622
|
+
export const CreateVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
|
|
623
|
+
...obj,
|
|
624
|
+
});
|
|
625
|
+
export const DeleteAliasInputFilterSensitiveLog = (obj) => ({
|
|
626
|
+
...obj,
|
|
627
|
+
});
|
|
628
|
+
export const DeleteBuildInputFilterSensitiveLog = (obj) => ({
|
|
629
|
+
...obj,
|
|
630
|
+
});
|
|
631
|
+
export const DeleteFleetInputFilterSensitiveLog = (obj) => ({
|
|
632
|
+
...obj,
|
|
633
|
+
});
|
|
634
|
+
export const DeleteFleetLocationsInputFilterSensitiveLog = (obj) => ({
|
|
635
|
+
...obj,
|
|
636
|
+
});
|
|
637
|
+
export const DeleteFleetLocationsOutputFilterSensitiveLog = (obj) => ({
|
|
638
|
+
...obj,
|
|
639
|
+
});
|
|
640
|
+
export const DeleteGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
641
|
+
...obj,
|
|
642
|
+
});
|
|
643
|
+
export const DeleteGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
644
|
+
...obj,
|
|
645
|
+
});
|
|
646
|
+
export const DeleteGameSessionQueueInputFilterSensitiveLog = (obj) => ({
|
|
647
|
+
...obj,
|
|
648
|
+
});
|
|
649
|
+
export const DeleteGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
|
|
650
|
+
...obj,
|
|
651
|
+
});
|
|
652
|
+
export const DeleteMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
653
|
+
...obj,
|
|
654
|
+
});
|
|
655
|
+
export const DeleteMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
656
|
+
...obj,
|
|
657
|
+
});
|
|
658
|
+
export const DeleteMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
|
|
659
|
+
...obj,
|
|
660
|
+
});
|
|
661
|
+
export const DeleteMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
|
|
662
|
+
...obj,
|
|
663
|
+
});
|
|
664
|
+
export const DeleteScalingPolicyInputFilterSensitiveLog = (obj) => ({
|
|
665
|
+
...obj,
|
|
666
|
+
});
|
|
667
|
+
export const DeleteScriptInputFilterSensitiveLog = (obj) => ({
|
|
668
|
+
...obj,
|
|
669
|
+
});
|
|
670
|
+
export const DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
|
|
671
|
+
...obj,
|
|
672
|
+
});
|
|
673
|
+
export const DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
|
|
674
|
+
...obj,
|
|
675
|
+
});
|
|
676
|
+
export const DeleteVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
|
|
677
|
+
...obj,
|
|
678
|
+
});
|
|
679
|
+
export const DeleteVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
|
|
680
|
+
...obj,
|
|
681
|
+
});
|
|
682
|
+
export const DeregisterGameServerInputFilterSensitiveLog = (obj) => ({
|
|
683
|
+
...obj,
|
|
684
|
+
});
|
|
685
|
+
export const DescribeAliasInputFilterSensitiveLog = (obj) => ({
|
|
686
|
+
...obj,
|
|
687
|
+
});
|
|
688
|
+
export const DescribeAliasOutputFilterSensitiveLog = (obj) => ({
|
|
689
|
+
...obj,
|
|
690
|
+
});
|
|
691
|
+
export const DescribeBuildInputFilterSensitiveLog = (obj) => ({
|
|
692
|
+
...obj,
|
|
693
|
+
});
|
|
694
|
+
export const DescribeBuildOutputFilterSensitiveLog = (obj) => ({
|
|
695
|
+
...obj,
|
|
696
|
+
});
|
|
697
|
+
export const DescribeEC2InstanceLimitsInputFilterSensitiveLog = (obj) => ({
|
|
698
|
+
...obj,
|
|
699
|
+
});
|
|
700
|
+
export const EC2InstanceLimitFilterSensitiveLog = (obj) => ({
|
|
701
|
+
...obj,
|
|
702
|
+
});
|
|
703
|
+
export const DescribeEC2InstanceLimitsOutputFilterSensitiveLog = (obj) => ({
|
|
704
|
+
...obj,
|
|
705
|
+
});
|
|
706
|
+
export const DescribeFleetAttributesInputFilterSensitiveLog = (obj) => ({
|
|
707
|
+
...obj,
|
|
708
|
+
});
|
|
709
|
+
export const DescribeFleetAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
710
|
+
...obj,
|
|
711
|
+
});
|
|
712
|
+
export const DescribeFleetCapacityInputFilterSensitiveLog = (obj) => ({
|
|
713
|
+
...obj,
|
|
714
|
+
});
|
|
715
|
+
export const EC2InstanceCountsFilterSensitiveLog = (obj) => ({
|
|
716
|
+
...obj,
|
|
717
|
+
});
|
|
718
|
+
export const FleetCapacityFilterSensitiveLog = (obj) => ({
|
|
719
|
+
...obj,
|
|
720
|
+
});
|
|
721
|
+
export const DescribeFleetCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
722
|
+
...obj,
|
|
723
|
+
});
|
|
724
|
+
export const DescribeFleetEventsInputFilterSensitiveLog = (obj) => ({
|
|
725
|
+
...obj,
|
|
726
|
+
});
|
|
727
|
+
export const EventFilterSensitiveLog = (obj) => ({
|
|
728
|
+
...obj,
|
|
729
|
+
});
|
|
730
|
+
export const DescribeFleetEventsOutputFilterSensitiveLog = (obj) => ({
|
|
731
|
+
...obj,
|
|
732
|
+
});
|
|
733
|
+
export const DescribeFleetLocationAttributesInputFilterSensitiveLog = (obj) => ({
|
|
734
|
+
...obj,
|
|
735
|
+
});
|
|
736
|
+
export const LocationAttributesFilterSensitiveLog = (obj) => ({
|
|
737
|
+
...obj,
|
|
738
|
+
});
|
|
739
|
+
export const DescribeFleetLocationAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
740
|
+
...obj,
|
|
741
|
+
});
|
|
742
|
+
export const DescribeFleetLocationCapacityInputFilterSensitiveLog = (obj) => ({
|
|
743
|
+
...obj,
|
|
744
|
+
});
|
|
745
|
+
export const DescribeFleetLocationCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
746
|
+
...obj,
|
|
747
|
+
});
|
|
748
|
+
export const DescribeFleetLocationUtilizationInputFilterSensitiveLog = (obj) => ({
|
|
749
|
+
...obj,
|
|
750
|
+
});
|
|
751
|
+
export const FleetUtilizationFilterSensitiveLog = (obj) => ({
|
|
752
|
+
...obj,
|
|
753
|
+
});
|
|
754
|
+
export const DescribeFleetLocationUtilizationOutputFilterSensitiveLog = (obj) => ({
|
|
755
|
+
...obj,
|
|
756
|
+
});
|
|
757
|
+
export const DescribeFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
|
|
758
|
+
...obj,
|
|
759
|
+
});
|
|
760
|
+
export const DescribeFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
|
|
761
|
+
...obj,
|
|
762
|
+
});
|
|
763
|
+
export const DescribeFleetUtilizationInputFilterSensitiveLog = (obj) => ({
|
|
764
|
+
...obj,
|
|
765
|
+
});
|
|
766
|
+
export const DescribeFleetUtilizationOutputFilterSensitiveLog = (obj) => ({
|
|
767
|
+
...obj,
|
|
768
|
+
});
|
|
769
|
+
export const DescribeGameServerInputFilterSensitiveLog = (obj) => ({
|
|
770
|
+
...obj,
|
|
771
|
+
});
|
|
772
|
+
export const DescribeGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
773
|
+
...obj,
|
|
774
|
+
});
|
|
775
|
+
export const DescribeGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
776
|
+
...obj,
|
|
777
|
+
});
|
|
778
|
+
export const DescribeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
779
|
+
...obj,
|
|
780
|
+
});
|
|
781
|
+
export const DescribeGameServerInstancesInputFilterSensitiveLog = (obj) => ({
|
|
782
|
+
...obj,
|
|
783
|
+
});
|
|
784
|
+
export const GameServerInstanceFilterSensitiveLog = (obj) => ({
|
|
785
|
+
...obj,
|
|
786
|
+
});
|
|
787
|
+
export const DescribeGameServerInstancesOutputFilterSensitiveLog = (obj) => ({
|
|
788
|
+
...obj,
|
|
789
|
+
});
|
|
790
|
+
export const DescribeGameSessionDetailsInputFilterSensitiveLog = (obj) => ({
|
|
791
|
+
...obj,
|
|
792
|
+
});
|
|
793
|
+
export const GameSessionDetailFilterSensitiveLog = (obj) => ({
|
|
794
|
+
...obj,
|
|
795
|
+
});
|
|
796
|
+
export const DescribeGameSessionDetailsOutputFilterSensitiveLog = (obj) => ({
|
|
797
|
+
...obj,
|
|
798
|
+
});
|
|
799
|
+
export const DescribeGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
800
|
+
...obj,
|
|
801
|
+
});
|
|
802
|
+
export const PlacedPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
803
|
+
...obj,
|
|
804
|
+
});
|
|
805
|
+
export const PlayerLatencyFilterSensitiveLog = (obj) => ({
|
|
806
|
+
...obj,
|
|
807
|
+
});
|
|
808
|
+
export const GameSessionPlacementFilterSensitiveLog = (obj) => ({
|
|
809
|
+
...obj,
|
|
810
|
+
});
|
|
811
|
+
export const DescribeGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
812
|
+
...obj,
|
|
813
|
+
});
|
|
814
|
+
export const DescribeGameSessionQueuesInputFilterSensitiveLog = (obj) => ({
|
|
815
|
+
...obj,
|
|
816
|
+
});
|
|
817
|
+
export const DescribeGameSessionQueuesOutputFilterSensitiveLog = (obj) => ({
|
|
818
|
+
...obj,
|
|
819
|
+
});
|
|
820
|
+
export const DescribeGameSessionsInputFilterSensitiveLog = (obj) => ({
|
|
821
|
+
...obj,
|
|
822
|
+
});
|
|
823
|
+
export const DescribeGameSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
824
|
+
...obj,
|
|
825
|
+
});
|
|
826
|
+
export const DescribeInstancesInputFilterSensitiveLog = (obj) => ({
|
|
827
|
+
...obj,
|
|
828
|
+
});
|
|
829
|
+
export const InstanceFilterSensitiveLog = (obj) => ({
|
|
830
|
+
...obj,
|
|
831
|
+
});
|
|
832
|
+
export const DescribeInstancesOutputFilterSensitiveLog = (obj) => ({
|
|
833
|
+
...obj,
|
|
834
|
+
});
|
|
835
|
+
export const DescribeMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
836
|
+
...obj,
|
|
837
|
+
});
|
|
838
|
+
export const MatchedPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
839
|
+
...obj,
|
|
840
|
+
});
|
|
841
|
+
export const GameSessionConnectionInfoFilterSensitiveLog = (obj) => ({
|
|
842
|
+
...obj,
|
|
843
|
+
});
|
|
844
|
+
export const PlayerFilterSensitiveLog = (obj) => ({
|
|
845
|
+
...obj,
|
|
846
|
+
});
|
|
847
|
+
export const MatchmakingTicketFilterSensitiveLog = (obj) => ({
|
|
848
|
+
...obj,
|
|
849
|
+
});
|
|
850
|
+
export const DescribeMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
851
|
+
...obj,
|
|
852
|
+
});
|
|
853
|
+
export const DescribeMatchmakingConfigurationsInputFilterSensitiveLog = (obj) => ({
|
|
854
|
+
...obj,
|
|
855
|
+
});
|
|
856
|
+
export const DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = (obj) => ({
|
|
857
|
+
...obj,
|
|
858
|
+
});
|
|
859
|
+
export const DescribeMatchmakingRuleSetsInputFilterSensitiveLog = (obj) => ({
|
|
860
|
+
...obj,
|
|
861
|
+
});
|
|
862
|
+
export const DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = (obj) => ({
|
|
863
|
+
...obj,
|
|
864
|
+
});
|
|
865
|
+
export const DescribePlayerSessionsInputFilterSensitiveLog = (obj) => ({
|
|
866
|
+
...obj,
|
|
867
|
+
});
|
|
868
|
+
export const DescribePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
869
|
+
...obj,
|
|
870
|
+
});
|
|
871
|
+
export const DescribeRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
872
|
+
...obj,
|
|
873
|
+
});
|
|
874
|
+
export const DescribeRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
875
|
+
...obj,
|
|
876
|
+
});
|
|
877
|
+
export const DescribeScalingPoliciesInputFilterSensitiveLog = (obj) => ({
|
|
878
|
+
...obj,
|
|
879
|
+
});
|
|
880
|
+
export const TargetConfigurationFilterSensitiveLog = (obj) => ({
|
|
881
|
+
...obj,
|
|
882
|
+
});
|
|
883
|
+
export const ScalingPolicyFilterSensitiveLog = (obj) => ({
|
|
884
|
+
...obj,
|
|
885
|
+
});
|
|
886
|
+
export const DescribeScalingPoliciesOutputFilterSensitiveLog = (obj) => ({
|
|
887
|
+
...obj,
|
|
888
|
+
});
|
|
889
|
+
export const DescribeScriptInputFilterSensitiveLog = (obj) => ({
|
|
890
|
+
...obj,
|
|
891
|
+
});
|
|
892
|
+
export const DescribeScriptOutputFilterSensitiveLog = (obj) => ({
|
|
893
|
+
...obj,
|
|
894
|
+
});
|
|
895
|
+
export const DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = (obj) => ({
|
|
896
|
+
...obj,
|
|
897
|
+
});
|
|
898
|
+
export const DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = (obj) => ({
|
|
899
|
+
...obj,
|
|
900
|
+
});
|
|
901
|
+
export const DescribeVpcPeeringConnectionsInputFilterSensitiveLog = (obj) => ({
|
|
902
|
+
...obj,
|
|
903
|
+
});
|
|
904
|
+
export const VpcPeeringConnectionStatusFilterSensitiveLog = (obj) => ({
|
|
905
|
+
...obj,
|
|
906
|
+
});
|
|
907
|
+
export const VpcPeeringConnectionFilterSensitiveLog = (obj) => ({
|
|
908
|
+
...obj,
|
|
909
|
+
});
|
|
910
|
+
export const DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = (obj) => ({
|
|
911
|
+
...obj,
|
|
912
|
+
});
|
|
913
|
+
export const DesiredPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
914
|
+
...obj,
|
|
915
|
+
});
|
|
916
|
+
export const GetGameSessionLogUrlInputFilterSensitiveLog = (obj) => ({
|
|
917
|
+
...obj,
|
|
918
|
+
});
|
|
919
|
+
export const GetGameSessionLogUrlOutputFilterSensitiveLog = (obj) => ({
|
|
920
|
+
...obj,
|
|
921
|
+
});
|
|
922
|
+
export const GetInstanceAccessInputFilterSensitiveLog = (obj) => ({
|
|
923
|
+
...obj,
|
|
924
|
+
});
|
|
925
|
+
export const InstanceCredentialsFilterSensitiveLog = (obj) => ({
|
|
926
|
+
...obj,
|
|
927
|
+
});
|
|
928
|
+
export const InstanceAccessFilterSensitiveLog = (obj) => ({
|
|
929
|
+
...obj,
|
|
930
|
+
...(obj.Credentials && { Credentials: SENSITIVE_STRING }),
|
|
931
|
+
});
|
|
932
|
+
export const GetInstanceAccessOutputFilterSensitiveLog = (obj) => ({
|
|
933
|
+
...obj,
|
|
934
|
+
...(obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }),
|
|
935
|
+
});
|
|
936
|
+
export const ListAliasesInputFilterSensitiveLog = (obj) => ({
|
|
937
|
+
...obj,
|
|
938
|
+
});
|
|
939
|
+
export const ListAliasesOutputFilterSensitiveLog = (obj) => ({
|
|
940
|
+
...obj,
|
|
941
|
+
});
|
|
942
|
+
export const ListBuildsInputFilterSensitiveLog = (obj) => ({
|
|
943
|
+
...obj,
|
|
944
|
+
});
|
|
945
|
+
export const ListBuildsOutputFilterSensitiveLog = (obj) => ({
|
|
946
|
+
...obj,
|
|
947
|
+
});
|
|
948
|
+
export const ListFleetsInputFilterSensitiveLog = (obj) => ({
|
|
949
|
+
...obj,
|
|
950
|
+
});
|
|
951
|
+
export const ListFleetsOutputFilterSensitiveLog = (obj) => ({
|
|
952
|
+
...obj,
|
|
953
|
+
});
|
|
954
|
+
export const ListGameServerGroupsInputFilterSensitiveLog = (obj) => ({
|
|
955
|
+
...obj,
|
|
956
|
+
});
|
|
957
|
+
export const ListGameServerGroupsOutputFilterSensitiveLog = (obj) => ({
|
|
958
|
+
...obj,
|
|
959
|
+
});
|
|
960
|
+
export const ListGameServersInputFilterSensitiveLog = (obj) => ({
|
|
961
|
+
...obj,
|
|
962
|
+
});
|
|
963
|
+
export const ListGameServersOutputFilterSensitiveLog = (obj) => ({
|
|
964
|
+
...obj,
|
|
965
|
+
});
|
|
966
|
+
export const ListScriptsInputFilterSensitiveLog = (obj) => ({
|
|
967
|
+
...obj,
|
|
968
|
+
});
|
|
969
|
+
export const ListScriptsOutputFilterSensitiveLog = (obj) => ({
|
|
970
|
+
...obj,
|
|
971
|
+
});
|
|
972
|
+
export const ListTagsForResourceRequestFilterSensitiveLog = (obj) => ({
|
|
973
|
+
...obj,
|
|
974
|
+
});
|
|
975
|
+
export const ListTagsForResourceResponseFilterSensitiveLog = (obj) => ({
|
|
976
|
+
...obj,
|
|
977
|
+
});
|
|
978
|
+
export const PutScalingPolicyInputFilterSensitiveLog = (obj) => ({
|
|
979
|
+
...obj,
|
|
980
|
+
});
|
|
981
|
+
export const PutScalingPolicyOutputFilterSensitiveLog = (obj) => ({
|
|
982
|
+
...obj,
|
|
983
|
+
});
|
|
984
|
+
export const RegisterGameServerInputFilterSensitiveLog = (obj) => ({
|
|
985
|
+
...obj,
|
|
986
|
+
});
|
|
987
|
+
export const RegisterGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
988
|
+
...obj,
|
|
989
|
+
});
|
|
990
|
+
export const RequestUploadCredentialsInputFilterSensitiveLog = (obj) => ({
|
|
991
|
+
...obj,
|
|
992
|
+
});
|
|
993
|
+
export const RequestUploadCredentialsOutputFilterSensitiveLog = (obj) => ({
|
|
994
|
+
...obj,
|
|
995
|
+
...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
|
|
996
|
+
});
|
|
997
|
+
export const ResolveAliasInputFilterSensitiveLog = (obj) => ({
|
|
998
|
+
...obj,
|
|
999
|
+
});
|
|
1000
|
+
export const ResolveAliasOutputFilterSensitiveLog = (obj) => ({
|
|
1001
|
+
...obj,
|
|
1002
|
+
});
|
|
1003
|
+
export const ResumeGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1004
|
+
...obj,
|
|
1005
|
+
});
|
|
1006
|
+
export const ResumeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1007
|
+
...obj,
|
|
1008
|
+
});
|
|
1009
|
+
export const SearchGameSessionsInputFilterSensitiveLog = (obj) => ({
|
|
1010
|
+
...obj,
|
|
1011
|
+
});
|
|
1012
|
+
export const SearchGameSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
1013
|
+
...obj,
|
|
1014
|
+
});
|
|
1015
|
+
export const StartFleetActionsInputFilterSensitiveLog = (obj) => ({
|
|
1016
|
+
...obj,
|
|
1017
|
+
});
|
|
1018
|
+
export const StartFleetActionsOutputFilterSensitiveLog = (obj) => ({
|
|
1019
|
+
...obj,
|
|
1020
|
+
});
|
|
1021
|
+
export const StartGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
1022
|
+
...obj,
|
|
1023
|
+
});
|
|
1024
|
+
export const StartGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
1025
|
+
...obj,
|
|
1026
|
+
});
|
|
1027
|
+
export const StartMatchBackfillInputFilterSensitiveLog = (obj) => ({
|
|
1028
|
+
...obj,
|
|
1029
|
+
});
|
|
1030
|
+
export const StartMatchBackfillOutputFilterSensitiveLog = (obj) => ({
|
|
1031
|
+
...obj,
|
|
1032
|
+
});
|
|
1033
|
+
export const StartMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
1034
|
+
...obj,
|
|
1035
|
+
});
|
|
1036
|
+
export const StartMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
1037
|
+
...obj,
|
|
1038
|
+
});
|
|
1039
|
+
export const StopFleetActionsInputFilterSensitiveLog = (obj) => ({
|
|
1040
|
+
...obj,
|
|
1041
|
+
});
|
|
1042
|
+
export const StopFleetActionsOutputFilterSensitiveLog = (obj) => ({
|
|
1043
|
+
...obj,
|
|
1044
|
+
});
|
|
1045
|
+
export const StopGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
1046
|
+
...obj,
|
|
1047
|
+
});
|
|
1048
|
+
export const StopGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
1049
|
+
...obj,
|
|
1050
|
+
});
|
|
1051
|
+
export const StopMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
1052
|
+
...obj,
|
|
1053
|
+
});
|
|
1054
|
+
export const StopMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
1055
|
+
...obj,
|
|
1056
|
+
});
|
|
1057
|
+
export const SuspendGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1058
|
+
...obj,
|
|
1059
|
+
});
|
|
1060
|
+
export const SuspendGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1061
|
+
...obj,
|
|
1062
|
+
});
|
|
1063
|
+
export const TagResourceRequestFilterSensitiveLog = (obj) => ({
|
|
1064
|
+
...obj,
|
|
1065
|
+
});
|
|
1066
|
+
export const TagResourceResponseFilterSensitiveLog = (obj) => ({
|
|
1067
|
+
...obj,
|
|
1068
|
+
});
|
|
1069
|
+
export const UntagResourceRequestFilterSensitiveLog = (obj) => ({
|
|
1070
|
+
...obj,
|
|
1071
|
+
});
|
|
1072
|
+
export const UntagResourceResponseFilterSensitiveLog = (obj) => ({
|
|
1073
|
+
...obj,
|
|
1074
|
+
});
|
|
1075
|
+
export const UpdateAliasInputFilterSensitiveLog = (obj) => ({
|
|
1076
|
+
...obj,
|
|
1077
|
+
});
|
|
1078
|
+
export const UpdateAliasOutputFilterSensitiveLog = (obj) => ({
|
|
1079
|
+
...obj,
|
|
1080
|
+
});
|
|
1081
|
+
export const UpdateBuildInputFilterSensitiveLog = (obj) => ({
|
|
1082
|
+
...obj,
|
|
1083
|
+
});
|
|
1084
|
+
export const UpdateBuildOutputFilterSensitiveLog = (obj) => ({
|
|
1085
|
+
...obj,
|
|
1086
|
+
});
|
|
1087
|
+
export const UpdateFleetAttributesInputFilterSensitiveLog = (obj) => ({
|
|
1088
|
+
...obj,
|
|
1089
|
+
});
|
|
1090
|
+
export const UpdateFleetAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
1091
|
+
...obj,
|
|
1092
|
+
});
|
|
1093
|
+
export const UpdateFleetCapacityInputFilterSensitiveLog = (obj) => ({
|
|
1094
|
+
...obj,
|
|
1095
|
+
});
|
|
1096
|
+
export const UpdateFleetCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
1097
|
+
...obj,
|
|
1098
|
+
});
|
|
1099
|
+
export const UpdateFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
|
|
1100
|
+
...obj,
|
|
1101
|
+
});
|
|
1102
|
+
export const UpdateFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
|
|
1103
|
+
...obj,
|
|
1104
|
+
});
|
|
1105
|
+
export const UpdateGameServerInputFilterSensitiveLog = (obj) => ({
|
|
1106
|
+
...obj,
|
|
1107
|
+
});
|
|
1108
|
+
export const UpdateGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
1109
|
+
...obj,
|
|
1110
|
+
});
|
|
1111
|
+
export const UpdateGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1112
|
+
...obj,
|
|
1113
|
+
});
|
|
1114
|
+
export const UpdateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1115
|
+
...obj,
|
|
1116
|
+
});
|
|
1117
|
+
export const UpdateGameSessionInputFilterSensitiveLog = (obj) => ({
|
|
1118
|
+
...obj,
|
|
1119
|
+
});
|
|
1120
|
+
export const UpdateGameSessionOutputFilterSensitiveLog = (obj) => ({
|
|
1121
|
+
...obj,
|
|
1122
|
+
});
|
|
1123
|
+
export const UpdateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
|
|
1124
|
+
...obj,
|
|
1125
|
+
});
|
|
1126
|
+
export const UpdateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
|
|
1127
|
+
...obj,
|
|
1128
|
+
});
|
|
1129
|
+
export const UpdateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
1130
|
+
...obj,
|
|
1131
|
+
});
|
|
1132
|
+
export const UpdateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
1133
|
+
...obj,
|
|
1134
|
+
});
|
|
1135
|
+
export const UpdateRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
1136
|
+
...obj,
|
|
1137
|
+
});
|
|
1138
|
+
export const UpdateRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
1139
|
+
...obj,
|
|
1140
|
+
});
|
|
1141
|
+
export const UpdateScriptInputFilterSensitiveLog = (obj) => ({
|
|
1142
|
+
...obj,
|
|
1143
|
+
});
|
|
1144
|
+
export const UpdateScriptOutputFilterSensitiveLog = (obj) => ({
|
|
1145
|
+
...obj,
|
|
1146
|
+
});
|
|
1147
|
+
export const ValidateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
|
|
1148
|
+
...obj,
|
|
1149
|
+
});
|
|
1150
|
+
export const ValidateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
|
|
1151
|
+
...obj,
|
|
1152
|
+
});
|