@aws-sdk/client-gamelift 3.180.0 → 3.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/dist-cjs/protocols/Aws_json1_1.js +101 -95
- package/dist-es/GameLift.js +382 -389
- package/dist-es/GameLiftClient.js +22 -28
- package/dist-es/commands/AcceptMatchCommand.js +21 -28
- package/dist-es/commands/ClaimGameServerCommand.js +21 -28
- package/dist-es/commands/CreateAliasCommand.js +21 -28
- package/dist-es/commands/CreateBuildCommand.js +21 -28
- package/dist-es/commands/CreateFleetCommand.js +21 -28
- package/dist-es/commands/CreateFleetLocationsCommand.js +21 -28
- package/dist-es/commands/CreateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/CreateScriptCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeleteAliasCommand.js +22 -29
- package/dist-es/commands/DeleteBuildCommand.js +22 -29
- package/dist-es/commands/DeleteFleetCommand.js +22 -29
- package/dist-es/commands/DeleteFleetLocationsCommand.js +21 -28
- package/dist-es/commands/DeleteGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/DeleteScalingPolicyCommand.js +22 -29
- package/dist-es/commands/DeleteScriptCommand.js +22 -29
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeregisterGameServerCommand.js +22 -29
- package/dist-es/commands/DescribeAliasCommand.js +21 -28
- package/dist-es/commands/DescribeBuildCommand.js +21 -28
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetEventsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +21 -28
- package/dist-es/commands/DescribePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +21 -28
- package/dist-es/commands/DescribeScriptCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +21 -28
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +21 -28
- package/dist-es/commands/GetInstanceAccessCommand.js +21 -28
- package/dist-es/commands/ListAliasesCommand.js +21 -28
- package/dist-es/commands/ListBuildsCommand.js +21 -28
- package/dist-es/commands/ListFleetsCommand.js +21 -28
- package/dist-es/commands/ListGameServerGroupsCommand.js +21 -28
- package/dist-es/commands/ListGameServersCommand.js +21 -28
- package/dist-es/commands/ListScriptsCommand.js +21 -28
- package/dist-es/commands/ListTagsForResourceCommand.js +21 -28
- package/dist-es/commands/PutScalingPolicyCommand.js +21 -28
- package/dist-es/commands/RegisterGameServerCommand.js +21 -28
- package/dist-es/commands/RequestUploadCredentialsCommand.js +21 -28
- package/dist-es/commands/ResolveAliasCommand.js +21 -28
- package/dist-es/commands/ResumeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/SearchGameSessionsCommand.js +21 -28
- package/dist-es/commands/StartFleetActionsCommand.js +21 -28
- package/dist-es/commands/StartGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StartMatchBackfillCommand.js +21 -28
- package/dist-es/commands/StartMatchmakingCommand.js +21 -28
- package/dist-es/commands/StopFleetActionsCommand.js +21 -28
- package/dist-es/commands/StopGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StopMatchmakingCommand.js +21 -28
- package/dist-es/commands/SuspendGameServerGroupCommand.js +21 -28
- package/dist-es/commands/TagResourceCommand.js +21 -28
- package/dist-es/commands/UntagResourceCommand.js +21 -28
- package/dist-es/commands/UpdateAliasCommand.js +21 -28
- package/dist-es/commands/UpdateBuildCommand.js +21 -28
- package/dist-es/commands/UpdateFleetAttributesCommand.js +21 -28
- package/dist-es/commands/UpdateFleetCapacityCommand.js +21 -28
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateScriptCommand.js +21 -28
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/endpoints.js +8 -8
- package/dist-es/models/GameLiftServiceException.js +5 -10
- package/dist-es/models/models_0.js +904 -421
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +25 -68
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +25 -68
- package/dist-es/pagination/ListAliasesPaginator.js +25 -68
- package/dist-es/pagination/ListBuildsPaginator.js +25 -68
- package/dist-es/pagination/ListFleetsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServersPaginator.js +25 -68
- package/dist-es/pagination/ListScriptsPaginator.js +25 -68
- package/dist-es/pagination/SearchGameSessionsPaginator.js +25 -68
- package/dist-es/protocols/Aws_json1_1.js +6509 -8260
- package/dist-es/runtimeConfig.browser.js +26 -12
- package/dist-es/runtimeConfig.js +30 -12
- package/dist-es/runtimeConfig.native.js +8 -5
- package/dist-es/runtimeConfig.shared.js +8 -11
- package/package.json +33 -33
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetAttributesCommand, } from "../commands/DescribeFleetAttributesCommand";
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import { GameLift } from "../GameLift";
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import { GameLiftClient } from "../GameLiftClient";
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetAttributesCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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const makePagedClientRequest = async (client, input, ...args) => {
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return await client.send(new DescribeFleetAttributesCommand(input), ...args);
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.describeFleetAttributes.apply(client, __spreadArray([input], __read(args), false))];
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case 1: return [2, _a.sent()];
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});
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const makePagedRequest = async (client, input, ...args) => {
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return await client.describeFleetAttributes(input, ...args);
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export function paginateDescribeFleetAttributes(config, input) {
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export async function* paginateDescribeFleetAttributes(config, input, ...additionalArguments) {
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let token = config.startingToken || undefined;
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let hasNext = true;
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let page;
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while (hasNext) {
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (config.client instanceof GameLift) {
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page = await makePagedRequest(config.client, input, ...additionalArguments);
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}
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
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}
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
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}
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yield page;
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const prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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token = config.startingToken || undefined;
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (!(config.client instanceof GameLift)) return [3, 3];
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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if (!(config.client instanceof GameLiftClient)) return [3, 5];
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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prevToken = token;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetCapacityCommand, } from "../commands/DescribeFleetCapacityCommand";
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetCapacityCommand(input)], __read(args), false))];
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const makePagedClientRequest = async (client, input, ...args) => {
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return await client.send(new DescribeFleetCapacityCommand(input), ...args);
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switch (_a.label) {
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case 0: return [4, client.describeFleetCapacity.apply(client, __spreadArray([input], __read(args), false))];
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export function paginateDescribeFleetCapacity(config, input) {
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export async function* paginateDescribeFleetCapacity(config, input, ...additionalArguments) {
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while (hasNext) {
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (config.client instanceof GameLift) {
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page = await makePagedRequest(config.client, input, ...additionalArguments);
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}
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
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}
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
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yield page;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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@@ -1,75 +1,32 @@
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetLocationAttributesCommand, } from "../commands/DescribeFleetLocationAttributesCommand";
|
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import { GameLift } from "../GameLift";
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetLocationAttributesCommand(input)], __read(args), false))];
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const makePagedClientRequest = async (client, input, ...args) => {
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return __awaiter(void 0, void 0, void 0, function () {
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switch (_a.label) {
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case 0: return [4, client.describeFleetLocationAttributes.apply(client, __spreadArray([input], __read(args), false))];
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|
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const makePagedRequest = async (client, input, ...args) => {
|
|
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|
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return await client.describeFleetLocationAttributes(input, ...args);
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export function paginateDescribeFleetLocationAttributes(config, input) {
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|
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export async function* paginateDescribeFleetLocationAttributes(config, input, ...additionalArguments) {
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let token = config.startingToken || undefined;
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12
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let hasNext = true;
|
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let page;
|
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14
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while (hasNext) {
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input.NextToken = token;
|
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if (config.client instanceof GameLift) {
|
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page = await makePagedRequest(config.client, input, ...additionalArguments);
|
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|
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
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+
}
|
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23
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+
else {
|
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
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25
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+
}
|
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+
yield page;
|
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27
|
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|
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|
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
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|
}
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return
|
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var token, hasNext, page, prevToken;
|
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return __generator(this, function (_a) {
|
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|
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|
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case 0:
|
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token = config.startingToken || undefined;
|
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44
|
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hasNext = true;
|
|
45
|
-
_a.label = 1;
|
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46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
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input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
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|
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if (!(config.client instanceof GameLift)) return [3, 3];
|
|
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|
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
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|
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case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
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|
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
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|
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|
|
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|
-
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|
|
60
|
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return [3, 6];
|
|
61
|
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case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
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|
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case 6: return [4, __await(page)];
|
|
63
|
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case 7: return [4, _a.sent()];
|
|
64
|
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case 8:
|
|
65
|
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_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
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|
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|
|
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|
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|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|
|
@@ -1,75 +1,32 @@
|
|
|
1
|
-
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
2
1
|
import { DescribeFleetUtilizationCommand, } from "../commands/DescribeFleetUtilizationCommand";
|
|
3
2
|
import { GameLift } from "../GameLift";
|
|
4
3
|
import { GameLiftClient } from "../GameLiftClient";
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
-
args[_i - 2] = arguments[_i];
|
|
9
|
-
}
|
|
10
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
-
return __generator(this, function (_a) {
|
|
12
|
-
switch (_a.label) {
|
|
13
|
-
case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetUtilizationCommand(input)], __read(args), false))];
|
|
14
|
-
case 1: return [2, _a.sent()];
|
|
15
|
-
}
|
|
16
|
-
});
|
|
17
|
-
});
|
|
4
|
+
const makePagedClientRequest = async (client, input, ...args) => {
|
|
5
|
+
return await client.send(new DescribeFleetUtilizationCommand(input), ...args);
|
|
18
6
|
};
|
|
19
|
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|
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|
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|
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for (var _i = 2; _i < arguments.length; _i++) {
|
|
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|
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args[_i - 2] = arguments[_i];
|
|
23
|
-
}
|
|
24
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
-
return __generator(this, function (_a) {
|
|
26
|
-
switch (_a.label) {
|
|
27
|
-
case 0: return [4, client.describeFleetUtilization.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
-
case 1: return [2, _a.sent()];
|
|
29
|
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}
|
|
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|
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});
|
|
31
|
-
});
|
|
7
|
+
const makePagedRequest = async (client, input, ...args) => {
|
|
8
|
+
return await client.describeFleetUtilization(input, ...args);
|
|
32
9
|
};
|
|
33
|
-
export function paginateDescribeFleetUtilization(config, input) {
|
|
34
|
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|
|
35
|
-
|
|
36
|
-
|
|
10
|
+
export async function* paginateDescribeFleetUtilization(config, input, ...additionalArguments) {
|
|
11
|
+
let token = config.startingToken || undefined;
|
|
12
|
+
let hasNext = true;
|
|
13
|
+
let page;
|
|
14
|
+
while (hasNext) {
|
|
15
|
+
input.NextToken = token;
|
|
16
|
+
input["Limit"] = config.pageSize;
|
|
17
|
+
if (config.client instanceof GameLift) {
|
|
18
|
+
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
+
}
|
|
20
|
+
else if (config.client instanceof GameLiftClient) {
|
|
21
|
+
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
+
}
|
|
26
|
+
yield page;
|
|
27
|
+
const prevToken = token;
|
|
28
|
+
token = page.NextToken;
|
|
29
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
37
30
|
}
|
|
38
|
-
return
|
|
39
|
-
var token, hasNext, page, prevToken;
|
|
40
|
-
return __generator(this, function (_a) {
|
|
41
|
-
switch (_a.label) {
|
|
42
|
-
case 0:
|
|
43
|
-
token = config.startingToken || undefined;
|
|
44
|
-
hasNext = true;
|
|
45
|
-
_a.label = 1;
|
|
46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
|
48
|
-
input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
50
|
-
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
-
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
-
case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
-
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
-
case 4:
|
|
59
|
-
page = _a.sent();
|
|
60
|
-
return [3, 6];
|
|
61
|
-
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
-
case 6: return [4, __await(page)];
|
|
63
|
-
case 7: return [4, _a.sent()];
|
|
64
|
-
case 8:
|
|
65
|
-
_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
70
|
-
case 9: return [4, __await(undefined)];
|
|
71
|
-
case 10: return [2, _a.sent()];
|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|
|
@@ -1,75 +1,32 @@
|
|
|
1
|
-
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
2
1
|
import { DescribeGameServerInstancesCommand, } from "../commands/DescribeGameServerInstancesCommand";
|
|
3
2
|
import { GameLift } from "../GameLift";
|
|
4
3
|
import { GameLiftClient } from "../GameLiftClient";
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
-
args[_i - 2] = arguments[_i];
|
|
9
|
-
}
|
|
10
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
-
return __generator(this, function (_a) {
|
|
12
|
-
switch (_a.label) {
|
|
13
|
-
case 0: return [4, client.send.apply(client, __spreadArray([new DescribeGameServerInstancesCommand(input)], __read(args), false))];
|
|
14
|
-
case 1: return [2, _a.sent()];
|
|
15
|
-
}
|
|
16
|
-
});
|
|
17
|
-
});
|
|
4
|
+
const makePagedClientRequest = async (client, input, ...args) => {
|
|
5
|
+
return await client.send(new DescribeGameServerInstancesCommand(input), ...args);
|
|
18
6
|
};
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
22
|
-
args[_i - 2] = arguments[_i];
|
|
23
|
-
}
|
|
24
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
-
return __generator(this, function (_a) {
|
|
26
|
-
switch (_a.label) {
|
|
27
|
-
case 0: return [4, client.describeGameServerInstances.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
-
case 1: return [2, _a.sent()];
|
|
29
|
-
}
|
|
30
|
-
});
|
|
31
|
-
});
|
|
7
|
+
const makePagedRequest = async (client, input, ...args) => {
|
|
8
|
+
return await client.describeGameServerInstances(input, ...args);
|
|
32
9
|
};
|
|
33
|
-
export function paginateDescribeGameServerInstances(config, input) {
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
10
|
+
export async function* paginateDescribeGameServerInstances(config, input, ...additionalArguments) {
|
|
11
|
+
let token = config.startingToken || undefined;
|
|
12
|
+
let hasNext = true;
|
|
13
|
+
let page;
|
|
14
|
+
while (hasNext) {
|
|
15
|
+
input.NextToken = token;
|
|
16
|
+
input["Limit"] = config.pageSize;
|
|
17
|
+
if (config.client instanceof GameLift) {
|
|
18
|
+
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
+
}
|
|
20
|
+
else if (config.client instanceof GameLiftClient) {
|
|
21
|
+
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
+
}
|
|
26
|
+
yield page;
|
|
27
|
+
const prevToken = token;
|
|
28
|
+
token = page.NextToken;
|
|
29
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
37
30
|
}
|
|
38
|
-
return
|
|
39
|
-
var token, hasNext, page, prevToken;
|
|
40
|
-
return __generator(this, function (_a) {
|
|
41
|
-
switch (_a.label) {
|
|
42
|
-
case 0:
|
|
43
|
-
token = config.startingToken || undefined;
|
|
44
|
-
hasNext = true;
|
|
45
|
-
_a.label = 1;
|
|
46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
|
48
|
-
input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
50
|
-
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
-
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
-
case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
-
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
-
case 4:
|
|
59
|
-
page = _a.sent();
|
|
60
|
-
return [3, 6];
|
|
61
|
-
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
-
case 6: return [4, __await(page)];
|
|
63
|
-
case 7: return [4, _a.sent()];
|
|
64
|
-
case 8:
|
|
65
|
-
_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
70
|
-
case 9: return [4, __await(undefined)];
|
|
71
|
-
case 10: return [2, _a.sent()];
|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|