@aws-sdk/client-gamelift 3.180.0 → 3.183.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/dist-cjs/protocols/Aws_json1_1.js +101 -95
  3. package/dist-es/GameLift.js +382 -389
  4. package/dist-es/GameLiftClient.js +22 -28
  5. package/dist-es/commands/AcceptMatchCommand.js +21 -28
  6. package/dist-es/commands/ClaimGameServerCommand.js +21 -28
  7. package/dist-es/commands/CreateAliasCommand.js +21 -28
  8. package/dist-es/commands/CreateBuildCommand.js +21 -28
  9. package/dist-es/commands/CreateFleetCommand.js +21 -28
  10. package/dist-es/commands/CreateFleetLocationsCommand.js +21 -28
  11. package/dist-es/commands/CreateGameServerGroupCommand.js +21 -28
  12. package/dist-es/commands/CreateGameSessionCommand.js +21 -28
  13. package/dist-es/commands/CreateGameSessionQueueCommand.js +21 -28
  14. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +21 -28
  15. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +21 -28
  16. package/dist-es/commands/CreatePlayerSessionCommand.js +21 -28
  17. package/dist-es/commands/CreatePlayerSessionsCommand.js +21 -28
  18. package/dist-es/commands/CreateScriptCommand.js +21 -28
  19. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +21 -28
  20. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +21 -28
  21. package/dist-es/commands/DeleteAliasCommand.js +22 -29
  22. package/dist-es/commands/DeleteBuildCommand.js +22 -29
  23. package/dist-es/commands/DeleteFleetCommand.js +22 -29
  24. package/dist-es/commands/DeleteFleetLocationsCommand.js +21 -28
  25. package/dist-es/commands/DeleteGameServerGroupCommand.js +21 -28
  26. package/dist-es/commands/DeleteGameSessionQueueCommand.js +21 -28
  27. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +21 -28
  28. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +21 -28
  29. package/dist-es/commands/DeleteScalingPolicyCommand.js +22 -29
  30. package/dist-es/commands/DeleteScriptCommand.js +22 -29
  31. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +21 -28
  32. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +21 -28
  33. package/dist-es/commands/DeregisterGameServerCommand.js +22 -29
  34. package/dist-es/commands/DescribeAliasCommand.js +21 -28
  35. package/dist-es/commands/DescribeBuildCommand.js +21 -28
  36. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +21 -28
  37. package/dist-es/commands/DescribeFleetAttributesCommand.js +21 -28
  38. package/dist-es/commands/DescribeFleetCapacityCommand.js +21 -28
  39. package/dist-es/commands/DescribeFleetEventsCommand.js +21 -28
  40. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +21 -28
  41. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +21 -28
  42. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +21 -28
  43. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +21 -28
  44. package/dist-es/commands/DescribeFleetUtilizationCommand.js +21 -28
  45. package/dist-es/commands/DescribeGameServerCommand.js +21 -28
  46. package/dist-es/commands/DescribeGameServerGroupCommand.js +21 -28
  47. package/dist-es/commands/DescribeGameServerInstancesCommand.js +21 -28
  48. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +21 -28
  49. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +21 -28
  50. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +21 -28
  51. package/dist-es/commands/DescribeGameSessionsCommand.js +21 -28
  52. package/dist-es/commands/DescribeInstancesCommand.js +21 -28
  53. package/dist-es/commands/DescribeMatchmakingCommand.js +21 -28
  54. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +21 -28
  55. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +21 -28
  56. package/dist-es/commands/DescribePlayerSessionsCommand.js +21 -28
  57. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +21 -28
  58. package/dist-es/commands/DescribeScalingPoliciesCommand.js +21 -28
  59. package/dist-es/commands/DescribeScriptCommand.js +21 -28
  60. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +21 -28
  61. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +21 -28
  62. package/dist-es/commands/GetGameSessionLogUrlCommand.js +21 -28
  63. package/dist-es/commands/GetInstanceAccessCommand.js +21 -28
  64. package/dist-es/commands/ListAliasesCommand.js +21 -28
  65. package/dist-es/commands/ListBuildsCommand.js +21 -28
  66. package/dist-es/commands/ListFleetsCommand.js +21 -28
  67. package/dist-es/commands/ListGameServerGroupsCommand.js +21 -28
  68. package/dist-es/commands/ListGameServersCommand.js +21 -28
  69. package/dist-es/commands/ListScriptsCommand.js +21 -28
  70. package/dist-es/commands/ListTagsForResourceCommand.js +21 -28
  71. package/dist-es/commands/PutScalingPolicyCommand.js +21 -28
  72. package/dist-es/commands/RegisterGameServerCommand.js +21 -28
  73. package/dist-es/commands/RequestUploadCredentialsCommand.js +21 -28
  74. package/dist-es/commands/ResolveAliasCommand.js +21 -28
  75. package/dist-es/commands/ResumeGameServerGroupCommand.js +21 -28
  76. package/dist-es/commands/SearchGameSessionsCommand.js +21 -28
  77. package/dist-es/commands/StartFleetActionsCommand.js +21 -28
  78. package/dist-es/commands/StartGameSessionPlacementCommand.js +21 -28
  79. package/dist-es/commands/StartMatchBackfillCommand.js +21 -28
  80. package/dist-es/commands/StartMatchmakingCommand.js +21 -28
  81. package/dist-es/commands/StopFleetActionsCommand.js +21 -28
  82. package/dist-es/commands/StopGameSessionPlacementCommand.js +21 -28
  83. package/dist-es/commands/StopMatchmakingCommand.js +21 -28
  84. package/dist-es/commands/SuspendGameServerGroupCommand.js +21 -28
  85. package/dist-es/commands/TagResourceCommand.js +21 -28
  86. package/dist-es/commands/UntagResourceCommand.js +21 -28
  87. package/dist-es/commands/UpdateAliasCommand.js +21 -28
  88. package/dist-es/commands/UpdateBuildCommand.js +21 -28
  89. package/dist-es/commands/UpdateFleetAttributesCommand.js +21 -28
  90. package/dist-es/commands/UpdateFleetCapacityCommand.js +21 -28
  91. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +21 -28
  92. package/dist-es/commands/UpdateGameServerCommand.js +21 -28
  93. package/dist-es/commands/UpdateGameServerGroupCommand.js +21 -28
  94. package/dist-es/commands/UpdateGameSessionCommand.js +21 -28
  95. package/dist-es/commands/UpdateGameSessionQueueCommand.js +21 -28
  96. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +21 -28
  97. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +21 -28
  98. package/dist-es/commands/UpdateScriptCommand.js +21 -28
  99. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +21 -28
  100. package/dist-es/endpoints.js +8 -8
  101. package/dist-es/models/GameLiftServiceException.js +5 -10
  102. package/dist-es/models/models_0.js +904 -421
  103. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +25 -68
  104. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +25 -68
  105. package/dist-es/pagination/DescribeFleetEventsPaginator.js +25 -68
  106. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +25 -68
  107. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +25 -68
  108. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +25 -68
  109. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +25 -68
  110. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +25 -68
  111. package/dist-es/pagination/DescribeGameSessionsPaginator.js +25 -68
  112. package/dist-es/pagination/DescribeInstancesPaginator.js +25 -68
  113. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +25 -68
  114. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +25 -68
  115. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +25 -68
  116. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +25 -68
  117. package/dist-es/pagination/ListAliasesPaginator.js +25 -68
  118. package/dist-es/pagination/ListBuildsPaginator.js +25 -68
  119. package/dist-es/pagination/ListFleetsPaginator.js +25 -68
  120. package/dist-es/pagination/ListGameServerGroupsPaginator.js +25 -68
  121. package/dist-es/pagination/ListGameServersPaginator.js +25 -68
  122. package/dist-es/pagination/ListScriptsPaginator.js +25 -68
  123. package/dist-es/pagination/SearchGameSessionsPaginator.js +25 -68
  124. package/dist-es/protocols/Aws_json1_1.js +6509 -8260
  125. package/dist-es/runtimeConfig.browser.js +26 -12
  126. package/dist-es/runtimeConfig.js +30 -12
  127. package/dist-es/runtimeConfig.native.js +8 -5
  128. package/dist-es/runtimeConfig.shared.js +8 -11
  129. package/package.json +33 -33
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeFleetAttributesCommand, } from "../commands/DescribeFleetAttributesCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetAttributesCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeFleetAttributesCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeFleetAttributes.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeFleetAttributes(input, ...args);
32
9
  };
33
- export function paginateDescribeFleetAttributes(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeFleetAttributes(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeFleetAttributes_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeFleetCapacityCommand, } from "../commands/DescribeFleetCapacityCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetCapacityCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeFleetCapacityCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeFleetCapacity.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeFleetCapacity(input, ...args);
32
9
  };
33
- export function paginateDescribeFleetCapacity(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeFleetCapacity(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeFleetCapacity_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeFleetEventsCommand, } from "../commands/DescribeFleetEventsCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetEventsCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeFleetEventsCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeFleetEvents.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeFleetEvents(input, ...args);
32
9
  };
33
- export function paginateDescribeFleetEvents(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeFleetEvents(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeFleetEvents_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeFleetLocationAttributesCommand, } from "../commands/DescribeFleetLocationAttributesCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetLocationAttributesCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeFleetLocationAttributesCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeFleetLocationAttributes.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeFleetLocationAttributes(input, ...args);
32
9
  };
33
- export function paginateDescribeFleetLocationAttributes(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeFleetLocationAttributes(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeFleetLocationAttributes_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeFleetUtilizationCommand, } from "../commands/DescribeFleetUtilizationCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetUtilizationCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeFleetUtilizationCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeFleetUtilization.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeFleetUtilization(input, ...args);
32
9
  };
33
- export function paginateDescribeFleetUtilization(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeFleetUtilization(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeFleetUtilization_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }
@@ -1,75 +1,32 @@
1
- import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
2
1
  import { DescribeGameServerInstancesCommand, } from "../commands/DescribeGameServerInstancesCommand";
3
2
  import { GameLift } from "../GameLift";
4
3
  import { GameLiftClient } from "../GameLiftClient";
5
- var makePagedClientRequest = function (client, input) {
6
- var args = [];
7
- for (var _i = 2; _i < arguments.length; _i++) {
8
- args[_i - 2] = arguments[_i];
9
- }
10
- return __awaiter(void 0, void 0, void 0, function () {
11
- return __generator(this, function (_a) {
12
- switch (_a.label) {
13
- case 0: return [4, client.send.apply(client, __spreadArray([new DescribeGameServerInstancesCommand(input)], __read(args), false))];
14
- case 1: return [2, _a.sent()];
15
- }
16
- });
17
- });
4
+ const makePagedClientRequest = async (client, input, ...args) => {
5
+ return await client.send(new DescribeGameServerInstancesCommand(input), ...args);
18
6
  };
19
- var makePagedRequest = function (client, input) {
20
- var args = [];
21
- for (var _i = 2; _i < arguments.length; _i++) {
22
- args[_i - 2] = arguments[_i];
23
- }
24
- return __awaiter(void 0, void 0, void 0, function () {
25
- return __generator(this, function (_a) {
26
- switch (_a.label) {
27
- case 0: return [4, client.describeGameServerInstances.apply(client, __spreadArray([input], __read(args), false))];
28
- case 1: return [2, _a.sent()];
29
- }
30
- });
31
- });
7
+ const makePagedRequest = async (client, input, ...args) => {
8
+ return await client.describeGameServerInstances(input, ...args);
32
9
  };
33
- export function paginateDescribeGameServerInstances(config, input) {
34
- var additionalArguments = [];
35
- for (var _i = 2; _i < arguments.length; _i++) {
36
- additionalArguments[_i - 2] = arguments[_i];
10
+ export async function* paginateDescribeGameServerInstances(config, input, ...additionalArguments) {
11
+ let token = config.startingToken || undefined;
12
+ let hasNext = true;
13
+ let page;
14
+ while (hasNext) {
15
+ input.NextToken = token;
16
+ input["Limit"] = config.pageSize;
17
+ if (config.client instanceof GameLift) {
18
+ page = await makePagedRequest(config.client, input, ...additionalArguments);
19
+ }
20
+ else if (config.client instanceof GameLiftClient) {
21
+ page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
+ }
23
+ else {
24
+ throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
+ }
26
+ yield page;
27
+ const prevToken = token;
28
+ token = page.NextToken;
29
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
37
30
  }
38
- return __asyncGenerator(this, arguments, function paginateDescribeGameServerInstances_1() {
39
- var token, hasNext, page, prevToken;
40
- return __generator(this, function (_a) {
41
- switch (_a.label) {
42
- case 0:
43
- token = config.startingToken || undefined;
44
- hasNext = true;
45
- _a.label = 1;
46
- case 1:
47
- if (!hasNext) return [3, 9];
48
- input.NextToken = token;
49
- input["Limit"] = config.pageSize;
50
- if (!(config.client instanceof GameLift)) return [3, 3];
51
- return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
- case 2:
53
- page = _a.sent();
54
- return [3, 6];
55
- case 3:
56
- if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
- return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
- case 4:
59
- page = _a.sent();
60
- return [3, 6];
61
- case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
- case 6: return [4, __await(page)];
63
- case 7: return [4, _a.sent()];
64
- case 8:
65
- _a.sent();
66
- prevToken = token;
67
- token = page.NextToken;
68
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
- return [3, 1];
70
- case 9: return [4, __await(undefined)];
71
- case 10: return [2, _a.sent()];
72
- }
73
- });
74
- });
31
+ return undefined;
75
32
  }