@aws-sdk/client-gamelift 3.180.0 → 3.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/dist-cjs/protocols/Aws_json1_1.js +101 -95
- package/dist-es/GameLift.js +382 -389
- package/dist-es/GameLiftClient.js +22 -28
- package/dist-es/commands/AcceptMatchCommand.js +21 -28
- package/dist-es/commands/ClaimGameServerCommand.js +21 -28
- package/dist-es/commands/CreateAliasCommand.js +21 -28
- package/dist-es/commands/CreateBuildCommand.js +21 -28
- package/dist-es/commands/CreateFleetCommand.js +21 -28
- package/dist-es/commands/CreateFleetLocationsCommand.js +21 -28
- package/dist-es/commands/CreateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionCommand.js +21 -28
- package/dist-es/commands/CreateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionCommand.js +21 -28
- package/dist-es/commands/CreatePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/CreateScriptCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeleteAliasCommand.js +22 -29
- package/dist-es/commands/DeleteBuildCommand.js +22 -29
- package/dist-es/commands/DeleteFleetCommand.js +22 -29
- package/dist-es/commands/DeleteFleetLocationsCommand.js +21 -28
- package/dist-es/commands/DeleteGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/commands/DeleteScalingPolicyCommand.js +22 -29
- package/dist-es/commands/DeleteScriptCommand.js +22 -29
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +21 -28
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +21 -28
- package/dist-es/commands/DeregisterGameServerCommand.js +22 -29
- package/dist-es/commands/DescribeAliasCommand.js +21 -28
- package/dist-es/commands/DescribeBuildCommand.js +21 -28
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetEventsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +21 -28
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +21 -28
- package/dist-es/commands/DescribeGameSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeInstancesCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +21 -28
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +21 -28
- package/dist-es/commands/DescribePlayerSessionsCommand.js +21 -28
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +21 -28
- package/dist-es/commands/DescribeScriptCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +21 -28
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +21 -28
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +21 -28
- package/dist-es/commands/GetInstanceAccessCommand.js +21 -28
- package/dist-es/commands/ListAliasesCommand.js +21 -28
- package/dist-es/commands/ListBuildsCommand.js +21 -28
- package/dist-es/commands/ListFleetsCommand.js +21 -28
- package/dist-es/commands/ListGameServerGroupsCommand.js +21 -28
- package/dist-es/commands/ListGameServersCommand.js +21 -28
- package/dist-es/commands/ListScriptsCommand.js +21 -28
- package/dist-es/commands/ListTagsForResourceCommand.js +21 -28
- package/dist-es/commands/PutScalingPolicyCommand.js +21 -28
- package/dist-es/commands/RegisterGameServerCommand.js +21 -28
- package/dist-es/commands/RequestUploadCredentialsCommand.js +21 -28
- package/dist-es/commands/ResolveAliasCommand.js +21 -28
- package/dist-es/commands/ResumeGameServerGroupCommand.js +21 -28
- package/dist-es/commands/SearchGameSessionsCommand.js +21 -28
- package/dist-es/commands/StartFleetActionsCommand.js +21 -28
- package/dist-es/commands/StartGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StartMatchBackfillCommand.js +21 -28
- package/dist-es/commands/StartMatchmakingCommand.js +21 -28
- package/dist-es/commands/StopFleetActionsCommand.js +21 -28
- package/dist-es/commands/StopGameSessionPlacementCommand.js +21 -28
- package/dist-es/commands/StopMatchmakingCommand.js +21 -28
- package/dist-es/commands/SuspendGameServerGroupCommand.js +21 -28
- package/dist-es/commands/TagResourceCommand.js +21 -28
- package/dist-es/commands/UntagResourceCommand.js +21 -28
- package/dist-es/commands/UpdateAliasCommand.js +21 -28
- package/dist-es/commands/UpdateBuildCommand.js +21 -28
- package/dist-es/commands/UpdateFleetAttributesCommand.js +21 -28
- package/dist-es/commands/UpdateFleetCapacityCommand.js +21 -28
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerCommand.js +21 -28
- package/dist-es/commands/UpdateGameServerGroupCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionCommand.js +21 -28
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +21 -28
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +21 -28
- package/dist-es/commands/UpdateScriptCommand.js +21 -28
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +21 -28
- package/dist-es/endpoints.js +8 -8
- package/dist-es/models/GameLiftServiceException.js +5 -10
- package/dist-es/models/models_0.js +904 -421
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +25 -68
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +25 -68
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeInstancesPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +25 -68
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +25 -68
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +25 -68
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +25 -68
- package/dist-es/pagination/ListAliasesPaginator.js +25 -68
- package/dist-es/pagination/ListBuildsPaginator.js +25 -68
- package/dist-es/pagination/ListFleetsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +25 -68
- package/dist-es/pagination/ListGameServersPaginator.js +25 -68
- package/dist-es/pagination/ListScriptsPaginator.js +25 -68
- package/dist-es/pagination/SearchGameSessionsPaginator.js +25 -68
- package/dist-es/protocols/Aws_json1_1.js +6509 -8260
- package/dist-es/runtimeConfig.browser.js +26 -12
- package/dist-es/runtimeConfig.js +30 -12
- package/dist-es/runtimeConfig.native.js +8 -5
- package/dist-es/runtimeConfig.shared.js +8 -11
- package/package.json +33 -33
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribePlayerSessionsCommand, } from "../commands/DescribePlayerSessionsCommand";
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import { GameLift } from "../GameLift";
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import { GameLiftClient } from "../GameLiftClient";
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribePlayerSessionsCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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}
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});
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const makePagedClientRequest = async (client, input, ...args) => {
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return await client.send(new DescribePlayerSessionsCommand(input), ...args);
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.describePlayerSessions.apply(client, __spreadArray([input], __read(args), false))];
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case 1: return [2, _a.sent()];
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});
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const makePagedRequest = async (client, input, ...args) => {
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return await client.describePlayerSessions(input, ...args);
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export function paginateDescribePlayerSessions(config, input) {
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export async function* paginateDescribePlayerSessions(config, input, ...additionalArguments) {
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let token = config.startingToken || undefined;
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let hasNext = true;
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let page;
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while (hasNext) {
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (config.client instanceof GameLift) {
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page = await makePagedRequest(config.client, input, ...additionalArguments);
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}
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
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}
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
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}
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yield page;
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const prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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token = config.startingToken || undefined;
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hasNext = true;
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_a.label = 1;
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case 1:
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if (!hasNext) return [3, 9];
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (!(config.client instanceof GameLift)) return [3, 3];
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 2:
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if (!(config.client instanceof GameLiftClient)) return [3, 5];
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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page = _a.sent();
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case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
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case 6: return [4, __await(page)];
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prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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case 9: return [4, __await(undefined)];
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeScalingPoliciesCommand, } from "../commands/DescribeScalingPoliciesCommand";
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import { GameLiftClient } from "../GameLiftClient";
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeScalingPoliciesCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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const makePagedClientRequest = async (client, input, ...args) => {
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return await client.send(new DescribeScalingPoliciesCommand(input), ...args);
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switch (_a.label) {
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case 0: return [4, client.describeScalingPolicies.apply(client, __spreadArray([input], __read(args), false))];
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export function paginateDescribeScalingPolicies(config, input) {
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export async function* paginateDescribeScalingPolicies(config, input, ...additionalArguments) {
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let page;
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while (hasNext) {
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (config.client instanceof GameLift) {
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page = await makePagedRequest(config.client, input, ...additionalArguments);
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}
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
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}
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
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}
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yield page;
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const prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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const makePagedRequest = async (client, input, ...args) => {
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@@ -1,75 +1,32 @@
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
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|
import { ListBuildsCommand } from "../commands/ListBuildsCommand";
|
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2
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import { GameLift } from "../GameLift";
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4
3
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import { GameLiftClient } from "../GameLiftClient";
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|
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switch (_a.label) {
|
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case 0: return [4, client.send.apply(client, __spreadArray([new ListBuildsCommand(input)], __read(args), false))];
|
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|
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|
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}
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});
|
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});
|
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|
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const makePagedClientRequest = async (client, input, ...args) => {
|
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return await client.send(new ListBuildsCommand(input), ...args);
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args[_i - 2] = arguments[_i];
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}
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return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
|
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switch (_a.label) {
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case 0: return [4, client.listBuilds.apply(client, __spreadArray([input], __read(args), false))];
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|
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}
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|
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});
|
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31
|
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});
|
|
7
|
+
const makePagedRequest = async (client, input, ...args) => {
|
|
8
|
+
return await client.listBuilds(input, ...args);
|
|
32
9
|
};
|
|
33
|
-
export function paginateListBuilds(config, input) {
|
|
34
|
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|
|
35
|
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|
|
36
|
-
|
|
10
|
+
export async function* paginateListBuilds(config, input, ...additionalArguments) {
|
|
11
|
+
let token = config.startingToken || undefined;
|
|
12
|
+
let hasNext = true;
|
|
13
|
+
let page;
|
|
14
|
+
while (hasNext) {
|
|
15
|
+
input.NextToken = token;
|
|
16
|
+
input["Limit"] = config.pageSize;
|
|
17
|
+
if (config.client instanceof GameLift) {
|
|
18
|
+
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
+
}
|
|
20
|
+
else if (config.client instanceof GameLiftClient) {
|
|
21
|
+
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
+
}
|
|
26
|
+
yield page;
|
|
27
|
+
const prevToken = token;
|
|
28
|
+
token = page.NextToken;
|
|
29
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
37
30
|
}
|
|
38
|
-
return
|
|
39
|
-
var token, hasNext, page, prevToken;
|
|
40
|
-
return __generator(this, function (_a) {
|
|
41
|
-
switch (_a.label) {
|
|
42
|
-
case 0:
|
|
43
|
-
token = config.startingToken || undefined;
|
|
44
|
-
hasNext = true;
|
|
45
|
-
_a.label = 1;
|
|
46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
|
48
|
-
input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
50
|
-
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
-
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
-
case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
-
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
-
case 4:
|
|
59
|
-
page = _a.sent();
|
|
60
|
-
return [3, 6];
|
|
61
|
-
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
-
case 6: return [4, __await(page)];
|
|
63
|
-
case 7: return [4, _a.sent()];
|
|
64
|
-
case 8:
|
|
65
|
-
_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
70
|
-
case 9: return [4, __await(undefined)];
|
|
71
|
-
case 10: return [2, _a.sent()];
|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|
|
@@ -1,75 +1,32 @@
|
|
|
1
|
-
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
2
1
|
import { ListFleetsCommand } from "../commands/ListFleetsCommand";
|
|
3
2
|
import { GameLift } from "../GameLift";
|
|
4
3
|
import { GameLiftClient } from "../GameLiftClient";
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
-
args[_i - 2] = arguments[_i];
|
|
9
|
-
}
|
|
10
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
-
return __generator(this, function (_a) {
|
|
12
|
-
switch (_a.label) {
|
|
13
|
-
case 0: return [4, client.send.apply(client, __spreadArray([new ListFleetsCommand(input)], __read(args), false))];
|
|
14
|
-
case 1: return [2, _a.sent()];
|
|
15
|
-
}
|
|
16
|
-
});
|
|
17
|
-
});
|
|
4
|
+
const makePagedClientRequest = async (client, input, ...args) => {
|
|
5
|
+
return await client.send(new ListFleetsCommand(input), ...args);
|
|
18
6
|
};
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
22
|
-
args[_i - 2] = arguments[_i];
|
|
23
|
-
}
|
|
24
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
-
return __generator(this, function (_a) {
|
|
26
|
-
switch (_a.label) {
|
|
27
|
-
case 0: return [4, client.listFleets.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
-
case 1: return [2, _a.sent()];
|
|
29
|
-
}
|
|
30
|
-
});
|
|
31
|
-
});
|
|
7
|
+
const makePagedRequest = async (client, input, ...args) => {
|
|
8
|
+
return await client.listFleets(input, ...args);
|
|
32
9
|
};
|
|
33
|
-
export function paginateListFleets(config, input) {
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
10
|
+
export async function* paginateListFleets(config, input, ...additionalArguments) {
|
|
11
|
+
let token = config.startingToken || undefined;
|
|
12
|
+
let hasNext = true;
|
|
13
|
+
let page;
|
|
14
|
+
while (hasNext) {
|
|
15
|
+
input.NextToken = token;
|
|
16
|
+
input["Limit"] = config.pageSize;
|
|
17
|
+
if (config.client instanceof GameLift) {
|
|
18
|
+
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
+
}
|
|
20
|
+
else if (config.client instanceof GameLiftClient) {
|
|
21
|
+
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
+
}
|
|
26
|
+
yield page;
|
|
27
|
+
const prevToken = token;
|
|
28
|
+
token = page.NextToken;
|
|
29
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
37
30
|
}
|
|
38
|
-
return
|
|
39
|
-
var token, hasNext, page, prevToken;
|
|
40
|
-
return __generator(this, function (_a) {
|
|
41
|
-
switch (_a.label) {
|
|
42
|
-
case 0:
|
|
43
|
-
token = config.startingToken || undefined;
|
|
44
|
-
hasNext = true;
|
|
45
|
-
_a.label = 1;
|
|
46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
|
48
|
-
input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
50
|
-
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
-
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
-
case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
-
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
-
case 4:
|
|
59
|
-
page = _a.sent();
|
|
60
|
-
return [3, 6];
|
|
61
|
-
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
-
case 6: return [4, __await(page)];
|
|
63
|
-
case 7: return [4, _a.sent()];
|
|
64
|
-
case 8:
|
|
65
|
-
_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
70
|
-
case 9: return [4, __await(undefined)];
|
|
71
|
-
case 10: return [2, _a.sent()];
|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|
|
@@ -1,75 +1,32 @@
|
|
|
1
|
-
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
2
1
|
import { ListGameServerGroupsCommand, } from "../commands/ListGameServerGroupsCommand";
|
|
3
2
|
import { GameLift } from "../GameLift";
|
|
4
3
|
import { GameLiftClient } from "../GameLiftClient";
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
-
args[_i - 2] = arguments[_i];
|
|
9
|
-
}
|
|
10
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
-
return __generator(this, function (_a) {
|
|
12
|
-
switch (_a.label) {
|
|
13
|
-
case 0: return [4, client.send.apply(client, __spreadArray([new ListGameServerGroupsCommand(input)], __read(args), false))];
|
|
14
|
-
case 1: return [2, _a.sent()];
|
|
15
|
-
}
|
|
16
|
-
});
|
|
17
|
-
});
|
|
4
|
+
const makePagedClientRequest = async (client, input, ...args) => {
|
|
5
|
+
return await client.send(new ListGameServerGroupsCommand(input), ...args);
|
|
18
6
|
};
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
for (var _i = 2; _i < arguments.length; _i++) {
|
|
22
|
-
args[_i - 2] = arguments[_i];
|
|
23
|
-
}
|
|
24
|
-
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
-
return __generator(this, function (_a) {
|
|
26
|
-
switch (_a.label) {
|
|
27
|
-
case 0: return [4, client.listGameServerGroups.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
-
case 1: return [2, _a.sent()];
|
|
29
|
-
}
|
|
30
|
-
});
|
|
31
|
-
});
|
|
7
|
+
const makePagedRequest = async (client, input, ...args) => {
|
|
8
|
+
return await client.listGameServerGroups(input, ...args);
|
|
32
9
|
};
|
|
33
|
-
export function paginateListGameServerGroups(config, input) {
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
10
|
+
export async function* paginateListGameServerGroups(config, input, ...additionalArguments) {
|
|
11
|
+
let token = config.startingToken || undefined;
|
|
12
|
+
let hasNext = true;
|
|
13
|
+
let page;
|
|
14
|
+
while (hasNext) {
|
|
15
|
+
input.NextToken = token;
|
|
16
|
+
input["Limit"] = config.pageSize;
|
|
17
|
+
if (config.client instanceof GameLift) {
|
|
18
|
+
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
+
}
|
|
20
|
+
else if (config.client instanceof GameLiftClient) {
|
|
21
|
+
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
+
}
|
|
26
|
+
yield page;
|
|
27
|
+
const prevToken = token;
|
|
28
|
+
token = page.NextToken;
|
|
29
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
37
30
|
}
|
|
38
|
-
return
|
|
39
|
-
var token, hasNext, page, prevToken;
|
|
40
|
-
return __generator(this, function (_a) {
|
|
41
|
-
switch (_a.label) {
|
|
42
|
-
case 0:
|
|
43
|
-
token = config.startingToken || undefined;
|
|
44
|
-
hasNext = true;
|
|
45
|
-
_a.label = 1;
|
|
46
|
-
case 1:
|
|
47
|
-
if (!hasNext) return [3, 9];
|
|
48
|
-
input.NextToken = token;
|
|
49
|
-
input["Limit"] = config.pageSize;
|
|
50
|
-
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
-
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
-
case 2:
|
|
53
|
-
page = _a.sent();
|
|
54
|
-
return [3, 6];
|
|
55
|
-
case 3:
|
|
56
|
-
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
-
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
-
case 4:
|
|
59
|
-
page = _a.sent();
|
|
60
|
-
return [3, 6];
|
|
61
|
-
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
-
case 6: return [4, __await(page)];
|
|
63
|
-
case 7: return [4, _a.sent()];
|
|
64
|
-
case 8:
|
|
65
|
-
_a.sent();
|
|
66
|
-
prevToken = token;
|
|
67
|
-
token = page.NextToken;
|
|
68
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
-
return [3, 1];
|
|
70
|
-
case 9: return [4, __await(undefined)];
|
|
71
|
-
case 10: return [2, _a.sent()];
|
|
72
|
-
}
|
|
73
|
-
});
|
|
74
|
-
});
|
|
31
|
+
return undefined;
|
|
75
32
|
}
|