@antv/l7-layers 2.9.21 → 2.9.22-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +4 -5
- package/es/Geometry/models/billboard.js +23 -9
- package/es/Geometry/models/index.js +4 -5
- package/es/Geometry/models/plane.js +25 -13
- package/es/Geometry/models/sprite.js +11 -21
- package/es/Geometry/shaders/billboard_frag.glsl +13 -0
- package/es/Geometry/shaders/billboard_vert.glsl +50 -0
- package/es/Geometry/shaders/plane_frag.glsl +22 -0
- package/es/Geometry/shaders/plane_vert.glsl +53 -0
- package/es/Geometry/shaders/sprite_frag.glsl +21 -0
- package/es/Geometry/shaders/sprite_vert.glsl +28 -0
- package/es/canvas/index.js +4 -5
- package/es/canvas/models/canvas.js +6 -12
- package/es/canvas/models/index.js +2 -3
- package/es/citybuliding/building.js +4 -5
- package/es/citybuliding/models/build.js +19 -22
- package/es/citybuliding/shaders/build_frag.glsl +117 -0
- package/es/citybuliding/shaders/build_vert.glsl +54 -0
- package/es/core/BaseLayer.js +205 -157
- package/es/core/BaseModel.js +135 -76
- package/es/core/interface.js +1 -2
- package/es/core/schema.js +4 -2
- package/es/core/shape/Path.js +8 -3
- package/es/core/shape/extrude.js +9 -4
- package/es/core/triangulation.js +89 -17
- package/es/earth/index.js +11 -7
- package/es/earth/models/atmosphere.js +15 -7
- package/es/earth/models/base.js +19 -7
- package/es/earth/models/bloomsphere.js +15 -7
- package/es/earth/shaders/atmosphere_frag.glsl +17 -0
- package/es/earth/shaders/atmosphere_vert.glsl +26 -0
- package/es/earth/shaders/base_frag.glsl +13 -0
- package/es/earth/shaders/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/es/earth/utils.js +28 -5
- package/es/heatmap/index.js +8 -7
- package/es/heatmap/models/grid.js +11 -5
- package/es/heatmap/models/grid3d.js +18 -7
- package/es/heatmap/models/heatmap.js +45 -44
- package/es/heatmap/models/hexagon.js +14 -6
- package/es/heatmap/models/index.js +5 -6
- package/es/heatmap/shaders/grid_vert.glsl +42 -0
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/es/heatmap/triangulation.js +2 -2
- package/es/image/index.js +4 -5
- package/es/image/models/dataImage.js +21 -31
- package/es/image/models/image.js +19 -25
- package/es/image/models/index.js +3 -4
- package/es/image/shaders/dataImage_frag.glsl +38 -0
- package/es/image/shaders/image_frag.glsl +9 -0
- package/es/image/shaders/image_vert.glsl +17 -0
- package/es/index.d.ts +2 -2
- package/es/index.js +92 -30
- package/es/line/index.js +4 -5
- package/es/line/models/arc.js +38 -15
- package/es/line/models/arc_3d.js +33 -14
- package/es/line/models/earthArc_3d.js +33 -14
- package/es/line/models/great_circle.js +25 -13
- package/es/line/models/half.js +33 -12
- package/es/line/models/index.js +12 -13
- package/es/line/models/line.js +48 -15
- package/es/line/models/linearline.js +26 -12
- package/es/line/models/simpleLine.js +26 -11
- package/es/line/models/tile.js +28 -10
- package/es/line/models/wall.js +30 -13
- package/es/line/shaders/arc_chunks.vert.glsl +21 -0
- package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
- package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/es/line/shaders/half/line_half_frag.glsl +53 -0
- package/es/line/shaders/half/line_half_vert.glsl +169 -0
- package/es/line/shaders/line_arc2d_vert.glsl +114 -0
- package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
- package/es/line/shaders/line_arc_frag.glsl +89 -0
- package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
- package/es/line/shaders/line_arc_vert.glsl +174 -0
- package/es/line/shaders/line_bezier_vert.glsl +85 -0
- package/es/line/shaders/line_frag.glsl +100 -0
- package/es/line/shaders/line_vert.glsl +192 -0
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
- package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/es/line/shaders/simple/simpleline_vert.glsl +78 -0
- package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
- package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
- package/es/line/shaders/wall_frag.glsl +93 -0
- package/es/line/shaders/wall_vert.glsl +111 -0
- package/es/mask/index.js +4 -5
- package/es/mask/models/fill.js +11 -8
- package/es/mask/models/index.js +2 -3
- package/es/mask/shaders/mask_frag.glsl +7 -0
- package/es/mask/shaders/mask_vert.glsl +22 -0
- package/es/plugins/DataMappingPlugin.js +71 -34
- package/es/plugins/DataSourcePlugin.js +12 -10
- package/es/plugins/FeatureScalePlugin.js +44 -24
- package/es/plugins/LayerAnimateStylePlugin.js +6 -7
- package/es/plugins/LayerModelPlugin.js +16 -7
- package/es/plugins/LayerStylePlugin.js +7 -3
- package/es/plugins/LightingPlugin.js +21 -13
- package/es/plugins/MultiPassRendererPlugin.js +21 -8
- package/es/plugins/PixelPickingPlugin.js +33 -11
- package/es/plugins/RegisterStyleAttributePlugin.js +10 -3
- package/es/plugins/ShaderUniformPlugin.js +24 -10
- package/es/plugins/UpdateModelPlugin.js +7 -3
- package/es/plugins/UpdateStyleAttributePlugin.js +20 -7
- package/es/point/index.js +12 -6
- package/es/point/models/earthExtrude.js +30 -12
- package/es/point/models/earthFill.js +25 -13
- package/es/point/models/extrude.js +30 -12
- package/es/point/models/fill.js +50 -15
- package/es/point/models/fillmage.js +46 -17
- package/es/point/models/image.js +20 -12
- package/es/point/models/index.js +14 -14
- package/es/point/models/normal.js +15 -7
- package/es/point/models/radar.js +33 -13
- package/es/point/models/simplePoint.js +17 -9
- package/es/point/models/text.js +77 -30
- package/es/point/models/tile.js +33 -12
- package/es/point/shaders/animate/wave_frag.glsl +65 -0
- package/es/point/shaders/earth/extrude_frag.glsl +44 -0
- package/es/point/shaders/earth/extrude_vert.glsl +140 -0
- package/es/point/shaders/earth/fill_frag.glsl +86 -0
- package/es/point/shaders/earth/fill_vert.glsl +126 -0
- package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/es/point/shaders/fill_frag.glsl +84 -0
- package/es/point/shaders/fill_vert.glsl +182 -0
- package/es/point/shaders/image/fillImage_frag.glsl +20 -0
- package/es/point/shaders/image/fillImage_vert.glsl +108 -0
- package/es/point/shaders/image_frag.glsl +39 -0
- package/es/point/shaders/image_vert.glsl +81 -0
- package/es/point/shaders/normal_frag.glsl +15 -0
- package/es/point/shaders/normal_vert.glsl +79 -0
- package/es/point/shaders/radar/radar_frag.glsl +64 -0
- package/es/point/shaders/radar/radar_vert.glsl +120 -0
- package/es/point/shaders/simplePoint_frag.glsl +53 -0
- package/es/point/shaders/simplePoint_vert.glsl +79 -0
- package/es/point/shaders/text_frag.glsl +48 -0
- package/es/point/shaders/text_vert.glsl +131 -0
- package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
- package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
- package/es/point/shape/extrude.js +8 -3
- package/es/polygon/index.js +6 -5
- package/es/polygon/models/extrude.js +40 -31
- package/es/polygon/models/fill.js +19 -8
- package/es/polygon/models/index.js +14 -14
- package/es/polygon/models/ocean.js +25 -33
- package/es/polygon/models/tile.js +13 -7
- package/es/polygon/models/water.js +21 -25
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/es/polygon/shaders/polygon_frag.glsl +12 -0
- package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/es/polygon/shaders/polygon_vert.glsl +66 -0
- package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
- package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
- package/es/raster/buffers/triangulation.js +2 -2
- package/es/raster/index.js +7 -6
- package/es/raster/models/index.js +3 -4
- package/es/raster/models/raster.js +15 -25
- package/es/raster/raster.js +9 -13
- package/es/raster/shaders/raster_2d_frag.glsl +28 -0
- package/es/raster/shaders/raster_2d_vert.glsl +18 -0
- package/es/raster/shaders/raster_frag.glsl +9 -0
- package/es/raster/shaders/raster_vert.glsl +44 -0
- package/es/tile/interface.js +1 -2
- package/es/tile/manager/tileConfigManager.js +6 -8
- package/es/tile/manager/tileLayerManager.js +19 -30
- package/es/tile/manager/tilePickerManager.js +14 -14
- package/es/tile/models/tileModel.js +6 -6
- package/es/tile/tileFactory/base.js +26 -32
- package/es/tile/tileFactory/index.js +6 -7
- package/es/tile/tileFactory/line.js +3 -9
- package/es/tile/tileFactory/point.js +3 -9
- package/es/tile/tileFactory/polygon.js +3 -9
- package/es/tile/tileFactory/raster.js +4 -10
- package/es/tile/tileFactory/rasterData.js +5 -11
- package/es/tile/tileFactory/rasterDataLayer.js +4 -5
- package/es/tile/tileFactory/vectorLayer.js +8 -9
- package/es/tile/tileLayer/baseTileLayer.js +67 -39
- package/es/tile/tmsTileLayer.js +5 -4
- package/es/tile/utils.js +5 -3
- package/es/utils/blend.js +1 -2
- package/es/utils/collision-index.js +36 -21
- package/es/utils/dataMappingStyle.js +71 -15
- package/es/utils/extrude_polyline.js +90 -48
- package/es/utils/grid-index.js +7 -21
- package/es/utils/layerData.js +41 -17
- package/es/utils/multiPassRender.js +21 -5
- package/es/utils/polylineNormal.js +40 -20
- package/es/utils/simpleLine.js +4 -6
- package/es/utils/symbol-layout.js +49 -10
- package/es/utils/updateShape.js +6 -3
- package/es/wind/index.js +5 -6
- package/es/wind/models/index.js +2 -3
- package/es/wind/models/utils.js +50 -26
- package/es/wind/models/wind.js +15 -18
- package/es/wind/models/windRender.js +89 -78
- package/es/wind/models/windShader.d.ts +6 -6
- package/es/wind/models/windShader.js +12 -7
- package/es/wind/shaders/wind_frag.glsl +9 -0
- package/es/wind/shaders/wind_vert.glsl +17 -0
- package/lib/Geometry/index.js +77 -115
- package/lib/Geometry/models/billboard.js +181 -218
- package/lib/Geometry/models/index.js +34 -19
- package/lib/Geometry/models/plane.js +278 -394
- package/lib/Geometry/models/sprite.js +189 -294
- package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
- package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
- package/lib/Geometry/shaders/plane_frag.glsl +22 -0
- package/lib/Geometry/shaders/plane_vert.glsl +53 -0
- package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
- package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
- package/lib/canvas/index.js +66 -102
- package/lib/canvas/models/canvas.js +140 -210
- package/lib/canvas/models/index.js +30 -13
- package/lib/citybuliding/building.js +63 -99
- package/lib/citybuliding/models/build.js +146 -196
- package/lib/citybuliding/shaders/build_frag.glsl +117 -0
- package/lib/citybuliding/shaders/build_vert.glsl +54 -0
- package/lib/core/BaseLayer.js +807 -1245
- package/lib/core/BaseModel.js +275 -375
- package/lib/core/interface.js +53 -37
- package/lib/core/schema.js +39 -18
- package/lib/core/shape/Path.js +78 -60
- package/lib/core/shape/extrude.js +90 -127
- package/lib/core/triangulation.js +191 -304
- package/lib/earth/index.js +62 -96
- package/lib/earth/models/atmosphere.js +112 -139
- package/lib/earth/models/base.js +150 -198
- package/lib/earth/models/bloomsphere.js +112 -139
- package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
- package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
- package/lib/earth/shaders/base_frag.glsl +13 -0
- package/lib/earth/shaders/base_vert.glsl +52 -0
- package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/lib/earth/utils.js +89 -85
- package/lib/heatmap/index.js +92 -148
- package/lib/heatmap/models/grid.js +91 -113
- package/lib/heatmap/models/grid3d.js +123 -145
- package/lib/heatmap/models/heatmap.js +338 -470
- package/lib/heatmap/models/hexagon.js +92 -114
- package/lib/heatmap/models/index.js +37 -23
- package/lib/heatmap/shaders/grid_vert.glsl +42 -0
- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/lib/heatmap/triangulation.js +46 -30
- package/lib/image/index.js +74 -112
- package/lib/image/models/dataImage.js +173 -241
- package/lib/image/models/image.js +123 -177
- package/lib/image/models/index.js +32 -16
- package/lib/image/shaders/dataImage_frag.glsl +38 -0
- package/lib/image/shaders/image_frag.glsl +9 -0
- package/lib/image/shaders/image_vert.glsl +17 -0
- package/lib/index.js +96 -193
- package/lib/line/index.js +83 -128
- package/lib/line/models/arc.js +237 -328
- package/lib/line/models/arc_3d.js +228 -314
- package/lib/line/models/earthArc_3d.js +228 -316
- package/lib/line/models/great_circle.js +200 -279
- package/lib/line/models/half.js +201 -266
- package/lib/line/models/index.js +50 -43
- package/lib/line/models/line.js +299 -394
- package/lib/line/models/linearline.js +203 -263
- package/lib/line/models/simpleLine.js +175 -225
- package/lib/line/models/tile.js +237 -330
- package/lib/line/models/wall.js +235 -310
- package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
- package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
- package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/lib/line/shaders/half/line_half_frag.glsl +53 -0
- package/lib/line/shaders/half/line_half_vert.glsl +169 -0
- package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
- package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
- package/lib/line/shaders/line_arc_frag.glsl +89 -0
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
- package/lib/line/shaders/line_arc_vert.glsl +174 -0
- package/lib/line/shaders/line_bezier_vert.glsl +85 -0
- package/lib/line/shaders/line_frag.glsl +100 -0
- package/lib/line/shaders/line_vert.glsl +192 -0
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
- package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/lib/line/shaders/simple/simpleline_vert.glsl +78 -0
- package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
- package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
- package/lib/line/shaders/wall_frag.glsl +93 -0
- package/lib/line/shaders/wall_vert.glsl +111 -0
- package/lib/mask/index.js +59 -93
- package/lib/mask/models/fill.js +82 -132
- package/lib/mask/models/index.js +30 -13
- package/lib/mask/shaders/mask_frag.glsl +7 -0
- package/lib/mask/shaders/mask_vert.glsl +22 -0
- package/lib/plugins/DataMappingPlugin.js +222 -304
- package/lib/plugins/DataSourcePlugin.js +87 -100
- package/lib/plugins/FeatureScalePlugin.js +239 -310
- package/lib/plugins/LayerAnimateStylePlugin.js +55 -61
- package/lib/plugins/LayerModelPlugin.js +72 -70
- package/lib/plugins/LayerStylePlugin.js +51 -44
- package/lib/plugins/LightingPlugin.js +68 -72
- package/lib/plugins/MultiPassRendererPlugin.js +65 -77
- package/lib/plugins/PixelPickingPlugin.js +109 -128
- package/lib/plugins/RegisterStyleAttributePlugin.js +110 -103
- package/lib/plugins/ShaderUniformPlugin.js +98 -103
- package/lib/plugins/UpdateModelPlugin.js +47 -36
- package/lib/plugins/UpdateStyleAttributePlugin.js +75 -80
- package/lib/point/index.js +147 -216
- package/lib/point/models/earthExtrude.js +201 -262
- package/lib/point/models/earthFill.js +202 -276
- package/lib/point/models/extrude.js +203 -282
- package/lib/point/models/fill.js +273 -369
- package/lib/point/models/fillmage.js +250 -327
- package/lib/point/models/image.js +163 -226
- package/lib/point/models/index.js +52 -46
- package/lib/point/models/normal.js +134 -176
- package/lib/point/models/radar.js +212 -286
- package/lib/point/models/simplePoint.js +142 -187
- package/lib/point/models/text.js +385 -559
- package/lib/point/models/tile.js +223 -294
- package/lib/point/shaders/animate/wave_frag.glsl +65 -0
- package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
- package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
- package/lib/point/shaders/earth/fill_frag.glsl +86 -0
- package/lib/point/shaders/earth/fill_vert.glsl +126 -0
- package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/lib/point/shaders/fill_frag.glsl +84 -0
- package/lib/point/shaders/fill_vert.glsl +182 -0
- package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
- package/lib/point/shaders/image/fillImage_vert.glsl +108 -0
- package/lib/point/shaders/image_frag.glsl +39 -0
- package/lib/point/shaders/image_vert.glsl +81 -0
- package/lib/point/shaders/normal_frag.glsl +15 -0
- package/lib/point/shaders/normal_vert.glsl +79 -0
- package/lib/point/shaders/radar/radar_frag.glsl +64 -0
- package/lib/point/shaders/radar/radar_vert.glsl +120 -0
- package/lib/point/shaders/simplePoint_frag.glsl +53 -0
- package/lib/point/shaders/simplePoint_vert.glsl +79 -0
- package/lib/point/shaders/text_frag.glsl +48 -0
- package/lib/point/shaders/text_vert.glsl +131 -0
- package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
- package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
- package/lib/point/shape/extrude.js +51 -51
- package/lib/polygon/index.js +100 -149
- package/lib/polygon/models/extrude.js +222 -303
- package/lib/polygon/models/fill.js +153 -205
- package/lib/polygon/models/index.js +52 -46
- package/lib/polygon/models/ocean.js +172 -251
- package/lib/polygon/models/tile.js +100 -139
- package/lib/polygon/models/water.js +152 -227
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/lib/polygon/shaders/polygon_frag.glsl +12 -0
- package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/lib/polygon/shaders/polygon_vert.glsl +66 -0
- package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
- package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
- package/lib/raster/buffers/triangulation.js +39 -26
- package/lib/raster/index.js +73 -111
- package/lib/raster/models/index.js +33 -17
- package/lib/raster/models/raster.js +134 -187
- package/lib/raster/raster.js +132 -189
- package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
- package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
- package/lib/raster/shaders/raster_frag.glsl +9 -0
- package/lib/raster/shaders/raster_vert.glsl +44 -0
- package/lib/tile/interface.js +17 -2
- package/lib/tile/manager/tileConfigManager.js +86 -126
- package/lib/tile/manager/tileLayerManager.js +227 -312
- package/lib/tile/manager/tilePickerManager.js +123 -187
- package/lib/tile/models/tileModel.js +51 -70
- package/lib/tile/tileFactory/base.js +292 -403
- package/lib/tile/tileFactory/index.js +48 -51
- package/lib/tile/tileFactory/line.js +50 -71
- package/lib/tile/tileFactory/point.js +50 -71
- package/lib/tile/tileFactory/polygon.js +50 -71
- package/lib/tile/tileFactory/raster.js +54 -72
- package/lib/tile/tileFactory/rasterData.js +76 -94
- package/lib/tile/tileFactory/rasterDataLayer.js +62 -98
- package/lib/tile/tileFactory/vectorLayer.js +95 -148
- package/lib/tile/tileLayer/baseTileLayer.js +220 -380
- package/lib/tile/tmsTileLayer.js +67 -109
- package/lib/tile/utils.js +86 -101
- package/lib/utils/blend.js +79 -60
- package/lib/utils/collision-index.js +63 -83
- package/lib/utils/dataMappingStyle.js +59 -56
- package/lib/utils/extrude_polyline.js +397 -554
- package/lib/utils/grid-index.js +111 -168
- package/lib/utils/layerData.js +88 -95
- package/lib/utils/multiPassRender.js +38 -31
- package/lib/utils/polylineNormal.js +86 -118
- package/lib/utils/simpleLine.js +85 -101
- package/lib/utils/symbol-layout.js +109 -173
- package/lib/utils/updateShape.js +40 -11
- package/lib/wind/index.js +71 -110
- package/lib/wind/models/index.js +30 -13
- package/lib/wind/models/utils.js +89 -104
- package/lib/wind/models/wind.js +224 -332
- package/lib/wind/models/windRender.js +215 -293
- package/lib/wind/models/windShader.js +181 -17
- package/lib/wind/shaders/wind_frag.glsl +9 -0
- package/lib/wind/shaders/wind_vert.glsl +17 -0
- package/package.json +11 -9
- package/es/Geometry/index.js.map +0 -1
- package/es/Geometry/models/billboard.js.map +0 -1
- package/es/Geometry/models/index.js.map +0 -1
- package/es/Geometry/models/plane.js.map +0 -1
- package/es/Geometry/models/sprite.js.map +0 -1
- package/es/canvas/index.js.map +0 -1
- package/es/canvas/models/canvas.js.map +0 -1
- package/es/canvas/models/index.js.map +0 -1
- package/es/citybuliding/building.js.map +0 -1
- package/es/citybuliding/models/build.js.map +0 -1
- package/es/core/BaseLayer.js.map +0 -1
- package/es/core/BaseModel.js.map +0 -1
- package/es/core/interface.js.map +0 -1
- package/es/core/schema.js.map +0 -1
- package/es/core/shape/Path.js.map +0 -1
- package/es/core/shape/extrude.js.map +0 -1
- package/es/core/triangulation.js.map +0 -1
- package/es/earth/index.js.map +0 -1
- package/es/earth/models/atmosphere.js.map +0 -1
- package/es/earth/models/base.js.map +0 -1
- package/es/earth/models/bloomsphere.js.map +0 -1
- package/es/earth/utils.js.map +0 -1
- package/es/glsl.d.js +0 -2
- package/es/glsl.d.js.map +0 -1
- package/es/heatmap/index.js.map +0 -1
- package/es/heatmap/models/grid.js.map +0 -1
- package/es/heatmap/models/grid3d.js.map +0 -1
- package/es/heatmap/models/heatmap.js.map +0 -1
- package/es/heatmap/models/hexagon.js.map +0 -1
- package/es/heatmap/models/index.js.map +0 -1
- package/es/heatmap/triangulation.js.map +0 -1
- package/es/image/index.js.map +0 -1
- package/es/image/models/dataImage.js.map +0 -1
- package/es/image/models/image.js.map +0 -1
- package/es/image/models/index.js.map +0 -1
- package/es/index.js.map +0 -1
- package/es/line/index.js.map +0 -1
- package/es/line/models/arc.js.map +0 -1
- package/es/line/models/arc_3d.js.map +0 -1
- package/es/line/models/earthArc_3d.js.map +0 -1
- package/es/line/models/great_circle.js.map +0 -1
- package/es/line/models/half.js.map +0 -1
- package/es/line/models/index.js.map +0 -1
- package/es/line/models/line.js.map +0 -1
- package/es/line/models/linearline.js.map +0 -1
- package/es/line/models/simpleLine.js.map +0 -1
- package/es/line/models/tile.js.map +0 -1
- package/es/line/models/wall.js.map +0 -1
- package/es/mask/index.js.map +0 -1
- package/es/mask/models/fill.js.map +0 -1
- package/es/mask/models/index.js.map +0 -1
- package/es/plugins/DataMappingPlugin.js.map +0 -1
- package/es/plugins/DataSourcePlugin.js.map +0 -1
- package/es/plugins/FeatureScalePlugin.js.map +0 -1
- package/es/plugins/LayerAnimateStylePlugin.js.map +0 -1
- package/es/plugins/LayerModelPlugin.js.map +0 -1
- package/es/plugins/LayerStylePlugin.js.map +0 -1
- package/es/plugins/LightingPlugin.js.map +0 -1
- package/es/plugins/MultiPassRendererPlugin.js.map +0 -1
- package/es/plugins/PixelPickingPlugin.js.map +0 -1
- package/es/plugins/RegisterStyleAttributePlugin.js.map +0 -1
- package/es/plugins/ShaderUniformPlugin.js.map +0 -1
- package/es/plugins/UpdateModelPlugin.js.map +0 -1
- package/es/plugins/UpdateStyleAttributePlugin.js.map +0 -1
- package/es/point/index.js.map +0 -1
- package/es/point/models/earthExtrude.js.map +0 -1
- package/es/point/models/earthFill.js.map +0 -1
- package/es/point/models/extrude.js.map +0 -1
- package/es/point/models/fill.js.map +0 -1
- package/es/point/models/fillmage.js.map +0 -1
- package/es/point/models/image.js.map +0 -1
- package/es/point/models/index.js.map +0 -1
- package/es/point/models/normal.js.map +0 -1
- package/es/point/models/radar.js.map +0 -1
- package/es/point/models/simplePoint.js.map +0 -1
- package/es/point/models/text.js.map +0 -1
- package/es/point/models/tile.js.map +0 -1
- package/es/point/shape/extrude.js.map +0 -1
- package/es/polygon/index.js.map +0 -1
- package/es/polygon/models/extrude.js.map +0 -1
- package/es/polygon/models/fill.js.map +0 -1
- package/es/polygon/models/index.js.map +0 -1
- package/es/polygon/models/ocean.js.map +0 -1
- package/es/polygon/models/tile.js.map +0 -1
- package/es/polygon/models/water.js.map +0 -1
- package/es/raster/buffers/triangulation.js.map +0 -1
- package/es/raster/index.js.map +0 -1
- package/es/raster/models/index.js.map +0 -1
- package/es/raster/models/raster.js.map +0 -1
- package/es/raster/raster.js.map +0 -1
- package/es/tile/interface.js.map +0 -1
- package/es/tile/manager/tileConfigManager.js.map +0 -1
- package/es/tile/manager/tileLayerManager.js.map +0 -1
- package/es/tile/manager/tilePickerManager.js.map +0 -1
- package/es/tile/models/tileModel.js.map +0 -1
- package/es/tile/tileFactory/base.js.map +0 -1
- package/es/tile/tileFactory/index.js.map +0 -1
- package/es/tile/tileFactory/line.js.map +0 -1
- package/es/tile/tileFactory/point.js.map +0 -1
- package/es/tile/tileFactory/polygon.js.map +0 -1
- package/es/tile/tileFactory/raster.js.map +0 -1
- package/es/tile/tileFactory/rasterData.js.map +0 -1
- package/es/tile/tileFactory/rasterDataLayer.js.map +0 -1
- package/es/tile/tileFactory/vectorLayer.js.map +0 -1
- package/es/tile/tileLayer/baseTileLayer.js.map +0 -1
- package/es/tile/tmsTileLayer.js.map +0 -1
- package/es/tile/utils.js.map +0 -1
- package/es/utils/blend.js.map +0 -1
- package/es/utils/collision-index.js.map +0 -1
- package/es/utils/dataMappingStyle.js.map +0 -1
- package/es/utils/extrude_polyline.js.map +0 -1
- package/es/utils/grid-index.js.map +0 -1
- package/es/utils/layerData.js.map +0 -1
- package/es/utils/multiPassRender.js.map +0 -1
- package/es/utils/polylineNormal.js.map +0 -1
- package/es/utils/simpleLine.js.map +0 -1
- package/es/utils/symbol-layout.js.map +0 -1
- package/es/utils/updateShape.js.map +0 -1
- package/es/wind/index.js.map +0 -1
- package/es/wind/models/index.js.map +0 -1
- package/es/wind/models/utils.js.map +0 -1
- package/es/wind/models/wind.js.map +0 -1
- package/es/wind/models/windRender.js.map +0 -1
- package/es/wind/models/windShader.js.map +0 -1
- package/lib/Geometry/index.js.map +0 -1
- package/lib/Geometry/models/billboard.js.map +0 -1
- package/lib/Geometry/models/index.js.map +0 -1
- package/lib/Geometry/models/plane.js.map +0 -1
- package/lib/Geometry/models/sprite.js.map +0 -1
- package/lib/canvas/index.js.map +0 -1
- package/lib/canvas/models/canvas.js.map +0 -1
- package/lib/canvas/models/index.js.map +0 -1
- package/lib/citybuliding/building.js.map +0 -1
- package/lib/citybuliding/models/build.js.map +0 -1
- package/lib/core/BaseLayer.js.map +0 -1
- package/lib/core/BaseModel.js.map +0 -1
- package/lib/core/interface.js.map +0 -1
- package/lib/core/schema.js.map +0 -1
- package/lib/core/shape/Path.js.map +0 -1
- package/lib/core/shape/extrude.js.map +0 -1
- package/lib/core/triangulation.js.map +0 -1
- package/lib/earth/index.js.map +0 -1
- package/lib/earth/models/atmosphere.js.map +0 -1
- package/lib/earth/models/base.js.map +0 -1
- package/lib/earth/models/bloomsphere.js.map +0 -1
- package/lib/earth/utils.js.map +0 -1
- package/lib/glsl.d.js +0 -2
- package/lib/glsl.d.js.map +0 -1
- package/lib/heatmap/index.js.map +0 -1
- package/lib/heatmap/models/grid.js.map +0 -1
- package/lib/heatmap/models/grid3d.js.map +0 -1
- package/lib/heatmap/models/heatmap.js.map +0 -1
- package/lib/heatmap/models/hexagon.js.map +0 -1
- package/lib/heatmap/models/index.js.map +0 -1
- package/lib/heatmap/triangulation.js.map +0 -1
- package/lib/image/index.js.map +0 -1
- package/lib/image/models/dataImage.js.map +0 -1
- package/lib/image/models/image.js.map +0 -1
- package/lib/image/models/index.js.map +0 -1
- package/lib/index.js.map +0 -1
- package/lib/line/index.js.map +0 -1
- package/lib/line/models/arc.js.map +0 -1
- package/lib/line/models/arc_3d.js.map +0 -1
- package/lib/line/models/earthArc_3d.js.map +0 -1
- package/lib/line/models/great_circle.js.map +0 -1
- package/lib/line/models/half.js.map +0 -1
- package/lib/line/models/index.js.map +0 -1
- package/lib/line/models/line.js.map +0 -1
- package/lib/line/models/linearline.js.map +0 -1
- package/lib/line/models/simpleLine.js.map +0 -1
- package/lib/line/models/tile.js.map +0 -1
- package/lib/line/models/wall.js.map +0 -1
- package/lib/mask/index.js.map +0 -1
- package/lib/mask/models/fill.js.map +0 -1
- package/lib/mask/models/index.js.map +0 -1
- package/lib/plugins/DataMappingPlugin.js.map +0 -1
- package/lib/plugins/DataSourcePlugin.js.map +0 -1
- package/lib/plugins/FeatureScalePlugin.js.map +0 -1
- package/lib/plugins/LayerAnimateStylePlugin.js.map +0 -1
- package/lib/plugins/LayerModelPlugin.js.map +0 -1
- package/lib/plugins/LayerStylePlugin.js.map +0 -1
- package/lib/plugins/LightingPlugin.js.map +0 -1
- package/lib/plugins/MultiPassRendererPlugin.js.map +0 -1
- package/lib/plugins/PixelPickingPlugin.js.map +0 -1
- package/lib/plugins/RegisterStyleAttributePlugin.js.map +0 -1
- package/lib/plugins/ShaderUniformPlugin.js.map +0 -1
- package/lib/plugins/UpdateModelPlugin.js.map +0 -1
- package/lib/plugins/UpdateStyleAttributePlugin.js.map +0 -1
- package/lib/point/index.js.map +0 -1
- package/lib/point/models/earthExtrude.js.map +0 -1
- package/lib/point/models/earthFill.js.map +0 -1
- package/lib/point/models/extrude.js.map +0 -1
- package/lib/point/models/fill.js.map +0 -1
- package/lib/point/models/fillmage.js.map +0 -1
- package/lib/point/models/image.js.map +0 -1
- package/lib/point/models/index.js.map +0 -1
- package/lib/point/models/normal.js.map +0 -1
- package/lib/point/models/radar.js.map +0 -1
- package/lib/point/models/simplePoint.js.map +0 -1
- package/lib/point/models/text.js.map +0 -1
- package/lib/point/models/tile.js.map +0 -1
- package/lib/point/shape/extrude.js.map +0 -1
- package/lib/polygon/index.js.map +0 -1
- package/lib/polygon/models/extrude.js.map +0 -1
- package/lib/polygon/models/fill.js.map +0 -1
- package/lib/polygon/models/index.js.map +0 -1
- package/lib/polygon/models/ocean.js.map +0 -1
- package/lib/polygon/models/tile.js.map +0 -1
- package/lib/polygon/models/water.js.map +0 -1
- package/lib/raster/buffers/triangulation.js.map +0 -1
- package/lib/raster/index.js.map +0 -1
- package/lib/raster/models/index.js.map +0 -1
- package/lib/raster/models/raster.js.map +0 -1
- package/lib/raster/raster.js.map +0 -1
- package/lib/tile/interface.js.map +0 -1
- package/lib/tile/manager/tileConfigManager.js.map +0 -1
- package/lib/tile/manager/tileLayerManager.js.map +0 -1
- package/lib/tile/manager/tilePickerManager.js.map +0 -1
- package/lib/tile/models/tileModel.js.map +0 -1
- package/lib/tile/tileFactory/base.js.map +0 -1
- package/lib/tile/tileFactory/index.js.map +0 -1
- package/lib/tile/tileFactory/line.js.map +0 -1
- package/lib/tile/tileFactory/point.js.map +0 -1
- package/lib/tile/tileFactory/polygon.js.map +0 -1
- package/lib/tile/tileFactory/raster.js.map +0 -1
- package/lib/tile/tileFactory/rasterData.js.map +0 -1
- package/lib/tile/tileFactory/rasterDataLayer.js.map +0 -1
- package/lib/tile/tileFactory/vectorLayer.js.map +0 -1
- package/lib/tile/tileLayer/baseTileLayer.js.map +0 -1
- package/lib/tile/tmsTileLayer.js.map +0 -1
- package/lib/tile/utils.js.map +0 -1
- package/lib/utils/blend.js.map +0 -1
- package/lib/utils/collision-index.js.map +0 -1
- package/lib/utils/dataMappingStyle.js.map +0 -1
- package/lib/utils/extrude_polyline.js.map +0 -1
- package/lib/utils/grid-index.js.map +0 -1
- package/lib/utils/layerData.js.map +0 -1
- package/lib/utils/multiPassRender.js.map +0 -1
- package/lib/utils/polylineNormal.js.map +0 -1
- package/lib/utils/simpleLine.js.map +0 -1
- package/lib/utils/symbol-layout.js.map +0 -1
- package/lib/utils/updateShape.js.map +0 -1
- package/lib/wind/index.js.map +0 -1
- package/lib/wind/models/index.js.map +0 -1
- package/lib/wind/models/utils.js.map +0 -1
- package/lib/wind/models/wind.js.map +0 -1
- package/lib/wind/models/windRender.js.map +0 -1
- package/lib/wind/models/windShader.js.map +0 -1
|
@@ -11,7 +11,15 @@ import { CameraUniform, CoordinateUniform, TYPES } from '@antv/l7-core';
|
|
|
11
11
|
import { $window } from '@antv/l7-utils';
|
|
12
12
|
import { inject, injectable } from 'inversify';
|
|
13
13
|
import 'reflect-metadata';
|
|
14
|
-
|
|
14
|
+
/**
|
|
15
|
+
* 在渲染之前需要获取当前 Shader 所需 Uniform,例如:
|
|
16
|
+
* 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等
|
|
17
|
+
* 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系
|
|
18
|
+
* @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91
|
|
19
|
+
* 3. 当前 Layer 本身的样式属性
|
|
20
|
+
*/
|
|
21
|
+
|
|
22
|
+
var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraService), _dec3 = inject(TYPES.ICoordinateSystemService), _dec4 = inject(TYPES.IRendererService), _dec5 = inject(TYPES.IMapService), _dec(_class = (_class2 = /*#__PURE__*/function () {
|
|
15
23
|
function ShaderUniformPlugin() {
|
|
16
24
|
_classCallCheck(this, ShaderUniformPlugin);
|
|
17
25
|
|
|
@@ -30,21 +38,28 @@ var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraServ
|
|
|
30
38
|
var _this = this;
|
|
31
39
|
|
|
32
40
|
var version = this.mapService.version;
|
|
33
|
-
var mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
|
|
41
|
+
var mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; // default matrix (for gaode2.x)
|
|
42
|
+
|
|
34
43
|
var sceneCenterMKT = [0, 0];
|
|
35
44
|
layer.hooks.beforeRender.tap('ShaderUniformPlugin', function () {
|
|
36
|
-
|
|
45
|
+
// @ts-ignore
|
|
46
|
+
var offset = layer.getLayerConfig().tileOrigin; // 重新计算坐标系参数
|
|
37
47
|
|
|
38
48
|
_this.coordinateSystemService.refresh(offset);
|
|
39
49
|
|
|
40
50
|
if (version === 'GAODE2.x') {
|
|
41
|
-
var layerCenter = _this.getLayerCenter(layer);
|
|
51
|
+
var layerCenter = _this.getLayerCenter(layer); // @ts-ignore
|
|
52
|
+
|
|
53
|
+
|
|
54
|
+
_this.mapService.map.customCoords.setCenter(layerCenter); // @ts-ignore
|
|
55
|
+
|
|
56
|
+
|
|
57
|
+
_this.mapService.setCustomCoordCenter(layerCenter); // @ts-ignore
|
|
42
58
|
|
|
43
|
-
_this.mapService.map.customCoords.setCenter(layerCenter);
|
|
44
59
|
|
|
45
|
-
_this.mapService.
|
|
60
|
+
mvp = _this.mapService.map.customCoords.getMVPMatrix(); // mvp = amapCustomCoords.getMVPMatrix()
|
|
61
|
+
// @ts-ignore
|
|
46
62
|
|
|
47
|
-
mvp = _this.mapService.map.customCoords.getMVPMatrix();
|
|
48
63
|
sceneCenterMKT = _this.mapService.getCustomCoordCenter();
|
|
49
64
|
}
|
|
50
65
|
|
|
@@ -56,7 +71,7 @@ var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraServ
|
|
|
56
71
|
var _model$addUniforms;
|
|
57
72
|
|
|
58
73
|
model.addUniforms((_model$addUniforms = {}, _defineProperty(_model$addUniforms, CameraUniform.ProjectionMatrix, _this.cameraService.getProjectionMatrix()), _defineProperty(_model$addUniforms, CameraUniform.ViewMatrix, _this.cameraService.getViewMatrix()), _defineProperty(_model$addUniforms, CameraUniform.ViewProjectionMatrix, _this.cameraService.getViewProjectionMatrix()), _defineProperty(_model$addUniforms, CameraUniform.Zoom, _this.cameraService.getZoom()), _defineProperty(_model$addUniforms, CameraUniform.ZoomScale, _this.cameraService.getZoomScale()), _defineProperty(_model$addUniforms, CameraUniform.FocalDistance, _this.cameraService.getFocalDistance()), _defineProperty(_model$addUniforms, CameraUniform.CameraPosition, _this.cameraService.getCameraPosition()), _defineProperty(_model$addUniforms, CoordinateUniform.CoordinateSystem, _this.coordinateSystemService.getCoordinateSystem()), _defineProperty(_model$addUniforms, CoordinateUniform.ViewportCenter, _this.coordinateSystemService.getViewportCenter()), _defineProperty(_model$addUniforms, CoordinateUniform.ViewportCenterProjection, _this.coordinateSystemService.getViewportCenterProjection()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerDegree, _this.coordinateSystemService.getPixelsPerDegree()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerDegree2, _this.coordinateSystemService.getPixelsPerDegree2()), _defineProperty(_model$addUniforms, CoordinateUniform.PixelsPerMeter, _this.coordinateSystemService.getPixelsPerMeter()), _defineProperty(_model$addUniforms, CoordinateUniform.Mvp, mvp), _defineProperty(_model$addUniforms, "u_SceneCenterMKT", sceneCenterMKT), _defineProperty(_model$addUniforms, "u_ViewportSize", [width, height]), _defineProperty(_model$addUniforms, "u_ModelMatrix", _this.cameraService.getModelMatrix()), _defineProperty(_model$addUniforms, "u_DevicePixelRatio", $window.devicePixelRatio), _defineProperty(_model$addUniforms, "u_PickingBuffer", layer.getLayerConfig().pickingBuffer || 0), _defineProperty(_model$addUniforms, "u_shaderPick", Number(layer.getShaderPickStat())), _model$addUniforms));
|
|
59
|
-
});
|
|
74
|
+
}); // TODO:脏检查,决定是否需要渲染
|
|
60
75
|
});
|
|
61
76
|
}
|
|
62
77
|
}, {
|
|
@@ -89,5 +104,4 @@ var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraServ
|
|
|
89
104
|
writable: true,
|
|
90
105
|
initializer: null
|
|
91
106
|
})), _class2)) || _class);
|
|
92
|
-
export { ShaderUniformPlugin as default };
|
|
93
|
-
//# sourceMappingURL=ShaderUniformPlugin.js.map
|
|
107
|
+
export { ShaderUniformPlugin as default };
|
|
@@ -5,7 +5,11 @@ var _dec, _class;
|
|
|
5
5
|
|
|
6
6
|
import { injectable } from 'inversify';
|
|
7
7
|
import 'reflect-metadata';
|
|
8
|
-
|
|
8
|
+
/**
|
|
9
|
+
* Model 更新
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
var UpdateModelPlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
|
|
9
13
|
function UpdateModelPlugin() {
|
|
10
14
|
_classCallCheck(this, UpdateModelPlugin);
|
|
11
15
|
}
|
|
@@ -14,6 +18,7 @@ var UpdateModelPlugin = (_dec = injectable(), _dec(_class = function () {
|
|
|
14
18
|
key: "apply",
|
|
15
19
|
value: function apply(layer) {
|
|
16
20
|
layer.hooks.beforeRender.tap('UpdateModelPlugin', function () {
|
|
21
|
+
// 处理文本更新
|
|
17
22
|
if (layer.layerModel) {
|
|
18
23
|
layer.layerModel.needUpdate();
|
|
19
24
|
}
|
|
@@ -23,5 +28,4 @@ var UpdateModelPlugin = (_dec = injectable(), _dec(_class = function () {
|
|
|
23
28
|
|
|
24
29
|
return UpdateModelPlugin;
|
|
25
30
|
}()) || _class);
|
|
26
|
-
export { UpdateModelPlugin as default };
|
|
27
|
-
//# sourceMappingURL=UpdateModelPlugin.js.map
|
|
31
|
+
export { UpdateModelPlugin as default };
|
|
@@ -5,7 +5,11 @@ var _dec, _class;
|
|
|
5
5
|
|
|
6
6
|
import { injectable } from 'inversify';
|
|
7
7
|
import 'reflect-metadata';
|
|
8
|
-
|
|
8
|
+
/**
|
|
9
|
+
* 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = /*#__PURE__*/function () {
|
|
9
13
|
function UpdateStyleAttributePlugin() {
|
|
10
14
|
_classCallCheck(this, UpdateStyleAttributePlugin);
|
|
11
15
|
}
|
|
@@ -20,7 +24,11 @@ var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = function ()
|
|
|
20
24
|
_this.initStyleAttribute(layer, {
|
|
21
25
|
styleAttributeService: styleAttributeService
|
|
22
26
|
});
|
|
23
|
-
});
|
|
27
|
+
}); // layer.hooks.beforeRenderData.tap('styleAttributeService', () => {
|
|
28
|
+
// // layer.layerModelNeedUpdate = true;
|
|
29
|
+
// return true;
|
|
30
|
+
// });
|
|
31
|
+
|
|
24
32
|
layer.hooks.beforeRender.tap('UpdateStyleAttributePlugin', function () {
|
|
25
33
|
if (layer.layerModelNeedUpdate) {
|
|
26
34
|
return;
|
|
@@ -39,7 +47,9 @@ var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = function ()
|
|
|
39
47
|
var filter = styleAttributeService.getLayerStyleAttribute('filter');
|
|
40
48
|
var shape = styleAttributeService.getLayerStyleAttribute('shape');
|
|
41
49
|
|
|
42
|
-
if (filter && filter.needRegenerateVertices
|
|
50
|
+
if (filter && filter.needRegenerateVertices // ||
|
|
51
|
+
// (shape && shape.needRegenerateVertices) // TODO:Shape 更新重新build
|
|
52
|
+
) {
|
|
43
53
|
layer.layerModelNeedUpdate = true;
|
|
44
54
|
attributes.forEach(function (attr) {
|
|
45
55
|
return attr.needRegenerateVertices = false;
|
|
@@ -50,7 +60,9 @@ var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = function ()
|
|
|
50
60
|
attributes.filter(function (attribute) {
|
|
51
61
|
return attribute.needRegenerateVertices;
|
|
52
62
|
}).forEach(function (attribute) {
|
|
53
|
-
|
|
63
|
+
// 精确更新某个/某些 feature(s),需要传入 featureIdx d
|
|
64
|
+
styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
|
|
65
|
+
attribute.featureRange.startIndex, attribute.featureRange.endIndex);
|
|
54
66
|
attribute.needRegenerateVertices = false;
|
|
55
67
|
});
|
|
56
68
|
}
|
|
@@ -62,7 +74,9 @@ var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = function ()
|
|
|
62
74
|
attributes.filter(function (attribute) {
|
|
63
75
|
return attribute.needRegenerateVertices;
|
|
64
76
|
}).forEach(function (attribute) {
|
|
65
|
-
|
|
77
|
+
// 精确更新某个/某些 feature(s),需要传入 featureIdx d
|
|
78
|
+
styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
|
|
79
|
+
attribute.featureRange.startIndex, attribute.featureRange.endIndex);
|
|
66
80
|
attribute.needRegenerateVertices = false;
|
|
67
81
|
});
|
|
68
82
|
}
|
|
@@ -70,5 +84,4 @@ var UpdateStyleAttributePlugin = (_dec = injectable(), _dec(_class = function ()
|
|
|
70
84
|
|
|
71
85
|
return UpdateStyleAttributePlugin;
|
|
72
86
|
}()) || _class);
|
|
73
|
-
export { UpdateStyleAttributePlugin as default };
|
|
74
|
-
//# sourceMappingURL=UpdateStyleAttributePlugin.js.map
|
|
87
|
+
export { UpdateStyleAttributePlugin as default };
|
package/es/point/index.js
CHANGED
|
@@ -16,10 +16,10 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
|
|
|
16
16
|
|
|
17
17
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
18
18
|
|
|
19
|
-
import BaseLayer from
|
|
20
|
-
import PointModels from
|
|
19
|
+
import BaseLayer from "../core/BaseLayer";
|
|
20
|
+
import PointModels from "./models/index";
|
|
21
21
|
|
|
22
|
-
var PointLayer = function (_BaseLayer) {
|
|
22
|
+
var PointLayer = /*#__PURE__*/function (_BaseLayer) {
|
|
23
23
|
_inherits(PointLayer, _BaseLayer);
|
|
24
24
|
|
|
25
25
|
var _super = _createSuper(PointLayer);
|
|
@@ -64,6 +64,11 @@ var PointLayer = function (_BaseLayer) {
|
|
|
64
64
|
return _this3.models = models;
|
|
65
65
|
});
|
|
66
66
|
}
|
|
67
|
+
/**
|
|
68
|
+
* 在未传入数据的时候判断点图层的 shape 类型
|
|
69
|
+
* @returns
|
|
70
|
+
*/
|
|
71
|
+
|
|
67
72
|
}, {
|
|
68
73
|
key: "getModelTypeWillEmptyData",
|
|
69
74
|
value: function getModelTypeWillEmptyData() {
|
|
@@ -150,7 +155,9 @@ var PointLayer = function (_BaseLayer) {
|
|
|
150
155
|
|
|
151
156
|
if (this.layerSource.parser.type === 'mvt') {
|
|
152
157
|
return 'vectorpoint';
|
|
153
|
-
}
|
|
158
|
+
} // pointlayer
|
|
159
|
+
// 2D、 3d、 shape、image、text、normal、
|
|
160
|
+
|
|
154
161
|
|
|
155
162
|
var layerData = this.getEncodedData();
|
|
156
163
|
|
|
@@ -212,5 +219,4 @@ var PointLayer = function (_BaseLayer) {
|
|
|
212
219
|
return PointLayer;
|
|
213
220
|
}(BaseLayer);
|
|
214
221
|
|
|
215
|
-
export { PointLayer as default };
|
|
216
|
-
//# sourceMappingURL=index.js.map
|
|
222
|
+
export { PointLayer as default };
|
|
@@ -5,7 +5,6 @@ import _inherits from "@babel/runtime/helpers/inherits";
|
|
|
5
5
|
import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
|
|
6
6
|
import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
|
|
7
7
|
import _defineProperty from "@babel/runtime/helpers/defineProperty";
|
|
8
|
-
import _isNumber from "lodash/isNumber";
|
|
9
8
|
|
|
10
9
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
|
11
10
|
|
|
@@ -13,13 +12,18 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
|
|
|
13
12
|
|
|
14
13
|
import { AttributeType, gl } from '@antv/l7-core';
|
|
15
14
|
import { calculateCentroid, getCullFace, rgb2arr } from '@antv/l7-utils';
|
|
16
|
-
import
|
|
17
|
-
import
|
|
18
|
-
import {
|
|
15
|
+
import { isNumber } from 'lodash';
|
|
16
|
+
import BaseModel from "../../core/BaseModel";
|
|
17
|
+
import { PointExtrudeTriangulation } from "../../core/triangulation";
|
|
18
|
+
import { lglt2xyz } from "../../earth/utils";
|
|
19
|
+
|
|
20
|
+
/* babel-plugin-inline-import '../shaders/earth/extrude_frag.glsl' */
|
|
19
21
|
var pointExtrudeFrag = "varying vec4 v_color;\nuniform float u_opacity: 1.0;\n\nuniform float u_pickLight: 0.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nuniform float u_opacitylinear: 0.0;\nuniform float u_opacitylinear_dir: 1.0;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float lightWeight = styleMappingMat[1][3];\n float barLinearZ = styleMappingMat[2][3];\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, barLinearZ);\n gl_FragColor.rgb *= lightWeight;\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n // \u5E94\u7528\u900F\u660E\u5EA6\n gl_FragColor.a *= opacity;\n\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n if(u_opacitylinear > 0.0) {\n gl_FragColor.a *= u_opacitylinear_dir > 0.0 ? (1.0 - barLinearZ): barLinearZ;\n }\n\n // picking\n if(u_pickLight > 0.0) {\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
|
|
22
|
+
|
|
23
|
+
/* babel-plugin-inline-import '../shaders/earth/extrude_vert.glsl' */
|
|
20
24
|
var pointExtrudeVert = "precision highp float;\n\n#define pi 3.1415926535\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec3 a_Position;\nattribute vec3 a_Pos;\nattribute vec4 a_Color;\nattribute vec3 a_Size;\nattribute vec3 a_Normal;\n\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_globel;\nuniform float u_r;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform float u_lightEnable: 1;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA - lightWeight\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - linearZ(\u5782\u76F4\u65B9\u5411 0 - 1 \u7684\u503C)\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec3 size = a_Size * a_Position;\n\n // a_Position.z \u662F\u5728\u6784\u5EFA\u7F51\u683C\u7684\u65F6\u5019\u4F20\u5165\u7684\u6807\u51C6\u503C 0 - 1\uFF0C\u5728\u63D2\u503C\u5668\u63D2\u503C\u53EF\u4EE5\u83B7\u53D6 0\uFF5E1 \u7EBF\u6027\u6E10\u53D8\u7684\u503C\n styleMappingMat[2][3] = a_Position.z;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Pos.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n styleMappingMat[1][3] = lightWeight;\n\n v_color =vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n \n // \u5728\u5730\u7403\u6A21\u5F0F\u4E0B\uFF0C\u5C06\u539F\u672C\u5782\u76F4\u4E8E xy \u5E73\u9762\u7684\u5706\u67F1\u8C03\u6574\u59FF\u6001\u5230\u9002\u5E94\u5706\u7684\u89D2\u5EA6\n //\u65CB\u8F6C\u77E9\u9635mx\uFF0C\u521B\u5EFA\u7ED5x\u8F74\u65CB\u8F6C\u77E9\u9635\n float r = sqrt(a_Pos.z*a_Pos.z + a_Pos.x*a_Pos.x);\n float xRadian = getXRadian(a_Pos.y, r);\n float xcos = cos(xRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u4F59\u5F26\u503C\n float xsin = sin(xRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u6B63\u5F26\u503C\n mat4 mx = mat4(\n 1,0,0,0, \n 0,xcos,-xsin,0, \n 0,xsin,xcos,0, \n 0,0,0,1);\n\n //\u65CB\u8F6C\u77E9\u9635my\uFF0C\u521B\u5EFA\u7ED5y\u8F74\u65CB\u8F6C\u77E9\u9635\n float yRadian = getYRadian(a_Pos.x, a_Pos.z);\n float ycos = cos(yRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u4F59\u5F26\u503C\n float ysin = sin(yRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u6B63\u5F26\u503C\n mat4 my = mat4(\n ycos,0,-ysin,0, \n 0,1,0,0, \n ysin,0,ycos,0, \n 0,0,0,1);\n\n gl_Position = u_ViewProjectionMatrix * vec4(( my * mx * vec4(a_Position * a_Size, 1.0)).xyz + a_Pos, 1.0);\n \n\n setPickingColor(a_PickingColor);\n}\n";
|
|
21
25
|
|
|
22
|
-
var ExtrudeModel = function (_BaseModel) {
|
|
26
|
+
var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
|
|
23
27
|
_inherits(ExtrudeModel, _BaseModel);
|
|
24
28
|
|
|
25
29
|
var _super = _createSuper(ExtrudeModel);
|
|
@@ -81,7 +85,8 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
81
85
|
width = _this$calDataFrame.width,
|
|
82
86
|
height = _this$calDataFrame.height;
|
|
83
87
|
|
|
84
|
-
this.rowCount = height;
|
|
88
|
+
this.rowCount = height; // 当前数据纹理有多少行
|
|
89
|
+
|
|
85
90
|
this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
|
|
86
91
|
flipY: true,
|
|
87
92
|
data: data,
|
|
@@ -97,9 +102,11 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
97
102
|
width: 1,
|
|
98
103
|
height: 1
|
|
99
104
|
});
|
|
100
|
-
}
|
|
105
|
+
} // 转化渐变色
|
|
106
|
+
|
|
107
|
+
|
|
108
|
+
var useLinearColor = 0; // 默认不生效
|
|
101
109
|
|
|
102
|
-
var useLinearColor = 0;
|
|
103
110
|
var sourceColorArr = [0, 0, 0, 0];
|
|
104
111
|
var targetColorArr = [0, 0, 0, 0];
|
|
105
112
|
|
|
@@ -129,17 +136,23 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
129
136
|
}
|
|
130
137
|
|
|
131
138
|
return {
|
|
139
|
+
// 圆柱体的拾取高亮是否要计算光照
|
|
132
140
|
u_pickLight: Number(pickLight),
|
|
141
|
+
// 圆柱体是否固定高度
|
|
133
142
|
u_heightfixed: Number(heightfixed),
|
|
134
143
|
u_r: animateOption.enable && this.raiserepeat > 0 ? this.raiseCount : 1.0,
|
|
135
144
|
u_dataTexture: this.dataTexture,
|
|
145
|
+
// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
|
|
136
146
|
u_cellTypeLayout: this.getCellTypeLayout(),
|
|
137
|
-
u_opacity:
|
|
147
|
+
u_opacity: isNumber(opacity) ? opacity : 1.0,
|
|
148
|
+
// 渐变色支持参数
|
|
138
149
|
u_linearColor: useLinearColor,
|
|
139
150
|
u_sourceColor: sourceColorArr,
|
|
140
151
|
u_targetColor: targetColorArr,
|
|
152
|
+
// 透明度渐变
|
|
141
153
|
u_opacitylinear: Number(opacityLinear.enable),
|
|
142
154
|
u_opacitylinear_dir: opacityLinear.dir === 'up' ? 1.0 : 0.0,
|
|
155
|
+
// 光照计算开关
|
|
143
156
|
u_lightEnable: Number(lightEnable)
|
|
144
157
|
};
|
|
145
158
|
}
|
|
@@ -151,6 +164,7 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
151
164
|
}, {
|
|
152
165
|
key: "buildModels",
|
|
153
166
|
value: function buildModels(callbackModel) {
|
|
167
|
+
// GAODE1.x GAODE2.x MAPBOX
|
|
154
168
|
var _ref2 = this.layer.getLayerConfig(),
|
|
155
169
|
_ref2$animateOption$r = _ref2.animateOption.repeat,
|
|
156
170
|
repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
|
|
@@ -186,12 +200,14 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
186
200
|
}, {
|
|
187
201
|
key: "registerBuiltinAttributes",
|
|
188
202
|
value: function registerBuiltinAttributes() {
|
|
203
|
+
// point layer size;
|
|
189
204
|
this.styleAttributeService.registerStyleAttribute({
|
|
190
205
|
name: 'size',
|
|
191
206
|
type: AttributeType.Attribute,
|
|
192
207
|
descriptor: {
|
|
193
208
|
name: 'a_Size',
|
|
194
209
|
buffer: {
|
|
210
|
+
// give the WebGL driver a hint that this buffer may change
|
|
195
211
|
usage: gl.DYNAMIC_DRAW,
|
|
196
212
|
data: [],
|
|
197
213
|
type: gl.FLOAT
|
|
@@ -217,13 +233,15 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
217
233
|
}
|
|
218
234
|
}
|
|
219
235
|
}
|
|
220
|
-
});
|
|
236
|
+
}); // point layer size;
|
|
237
|
+
|
|
221
238
|
this.styleAttributeService.registerStyleAttribute({
|
|
222
239
|
name: 'normal',
|
|
223
240
|
type: AttributeType.Attribute,
|
|
224
241
|
descriptor: {
|
|
225
242
|
name: 'a_Normal',
|
|
226
243
|
buffer: {
|
|
244
|
+
// give the WebGL driver a hint that this buffer may change
|
|
227
245
|
usage: gl.STATIC_DRAW,
|
|
228
246
|
data: [],
|
|
229
247
|
type: gl.FLOAT
|
|
@@ -240,6 +258,7 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
240
258
|
descriptor: {
|
|
241
259
|
name: 'a_Pos',
|
|
242
260
|
buffer: {
|
|
261
|
+
// give the WebGL driver a hint that this buffer may change
|
|
243
262
|
usage: gl.DYNAMIC_DRAW,
|
|
244
263
|
data: [],
|
|
245
264
|
type: gl.FLOAT
|
|
@@ -257,5 +276,4 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
257
276
|
return ExtrudeModel;
|
|
258
277
|
}(BaseModel);
|
|
259
278
|
|
|
260
|
-
export { ExtrudeModel as default };
|
|
261
|
-
//# sourceMappingURL=earthExtrude.js.map
|
|
279
|
+
export { ExtrudeModel as default };
|
|
@@ -5,20 +5,24 @@ import _createClass from "@babel/runtime/helpers/createClass";
|
|
|
5
5
|
import _inherits from "@babel/runtime/helpers/inherits";
|
|
6
6
|
import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
|
|
7
7
|
import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
|
|
8
|
-
import _isNumber from "lodash/isNumber";
|
|
9
8
|
|
|
10
9
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
|
11
10
|
|
|
12
11
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
13
12
|
|
|
14
13
|
import { AttributeType, gl } from '@antv/l7-core';
|
|
15
|
-
import
|
|
16
|
-
import
|
|
14
|
+
import { isNumber } from 'lodash';
|
|
15
|
+
import BaseModel from "../../core/BaseModel";
|
|
16
|
+
import { GlobelPointFillTriangulation } from "../../core/triangulation";
|
|
17
|
+
|
|
18
|
+
/* babel-plugin-inline-import '../shaders/earth/fill_frag.glsl' */
|
|
17
19
|
var pointFillFrag = "uniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n\n vec4 textrueStroke = vec4(\n styleMappingMat[1][0],\n styleMappingMat[1][1],\n styleMappingMat[1][2],\n styleMappingMat[1][3]\n );\n\n float opacity = styleMappingMat[0][0];\n float stroke_opacity = styleMappingMat[0][1];\n float strokeWidth = styleMappingMat[0][2];\n vec4 strokeColor = textrueStroke == vec4(0) ? v_color : textrueStroke;\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + strokeWidth);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n if(outer_df > antialiasblur + 0.018) discard;\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = strokeWidth < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n\n if(strokeWidth < 0.01) {\n gl_FragColor = vec4(v_color.rgb, v_color.a * opacity);\n } else {\n gl_FragColor = mix(vec4(v_color.rgb, v_color.a * opacity), strokeColor * stroke_opacity, color_t);\n }\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);\n } else {\n gl_FragColor.a *= opacity_t;\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
|
|
20
|
+
|
|
21
|
+
/* babel-plugin-inline-import '../shaders/earth/fill_vert.glsl' */
|
|
18
22
|
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute float a_Shape;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\n\nuniform float u_opacity : 1;\nuniform float u_stroke_opacity : 1;\nuniform float u_stroke_width : 2;\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\nuniform vec2 u_offsets;\n\nuniform float u_blur : 0.0;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n#pragma include \"styleMappingCalStrokeOpacity\"\n#pragma include \"styleMappingCalStrokeWidth\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float shape_type = a_Shape;\n /*\n * setPickingSize \u8BBE\u7F6E\u62FE\u53D6\u5927\u5C0F\n */\n float newSize = setPickingSize(a_Size);\n // float newSize = setPickingSize(a_Size) * 0.00001038445708445579;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 strokeOpacityAndOffset = calStrokeOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][1] = strokeOpacityAndOffset.r;\n textureOffset = strokeOpacityAndOffset.g;\n\n vec2 strokeWidthAndOffset = calStrokeWidthAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][2] = strokeWidthAndOffset.r;\n textureOffset = strokeWidthAndOffset.g;\n\n vec4 textrueStroke = vec4(-1.0, -1.0, -1.0, -1.0);\n if(hasStroke()) {\n vec2 valueRPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][0] = pos2value(valueRPos, columnWidth, rowHeight); // R\n textureOffset += 1.0;\n\n vec2 valueGPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][1] = pos2value(valueGPos, columnWidth, rowHeight); // G\n textureOffset += 1.0;\n\n vec2 valueBPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][2] = pos2value(valueBPos, columnWidth, rowHeight); // B\n textureOffset += 1.0;\n\n vec2 valueAPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][3] = pos2value(valueAPos, columnWidth, rowHeight); // A\n textureOffset += 1.0;\n } else {\n if(u_stroke_color == vec4(0.0)) {\n styleMappingMat[1][0] = v_color.r;\n styleMappingMat[1][1] = v_color.g;\n styleMappingMat[1][2] = v_color.b;\n styleMappingMat[1][3] = v_color.a;\n } else {\n styleMappingMat[1][0] = u_stroke_color.r;\n styleMappingMat[1][1] = u_stroke_color.g;\n styleMappingMat[1][2] = u_stroke_color.b;\n styleMappingMat[1][3] = u_stroke_color.a;\n }\n }\n\n // cal style mapping\n\n // unpack color(vec2)\n v_color = a_Color;\n\n // radius(16-bit)\n v_radius = newSize;\n\n // TODO: billboard\n // anti-alias\n // float antialiased_blur = -max(u_blur, antialiasblur);\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / newSize, u_blur);\n\n // TODP: /abs(extrude.x) \u662F\u4E3A\u4E86\u517C\u5BB9\u5730\u7403\u6A21\u5F0F\n v_data = vec4(extrude.x/abs(extrude.x), extrude.y/abs(extrude.y), antialiasblur,shape_type);\n\n\n gl_Position = u_ViewProjectionMatrix * vec4(a_Position + extrude * newSize * 0.1, 1.0);\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
19
23
|
import { mat4, vec3 } from 'gl-matrix';
|
|
20
24
|
|
|
21
|
-
var FillModel = function (_BaseModel) {
|
|
25
|
+
var FillModel = /*#__PURE__*/function (_BaseModel) {
|
|
22
26
|
_inherits(FillModel, _BaseModel);
|
|
23
27
|
|
|
24
28
|
var _super = _createSuper(FillModel);
|
|
@@ -54,6 +58,7 @@ var FillModel = function (_BaseModel) {
|
|
|
54
58
|
stroke: stroke,
|
|
55
59
|
offsets: offsets
|
|
56
60
|
})) {
|
|
61
|
+
// 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量
|
|
57
62
|
this.judgeStyleAttributes({
|
|
58
63
|
opacity: opacity,
|
|
59
64
|
strokeOpacity: strokeOpacity,
|
|
@@ -68,7 +73,8 @@ var FillModel = function (_BaseModel) {
|
|
|
68
73
|
width = _this$calDataFrame.width,
|
|
69
74
|
height = _this$calDataFrame.height;
|
|
70
75
|
|
|
71
|
-
this.rowCount = height;
|
|
76
|
+
this.rowCount = height; // 当前数据纹理有多少行
|
|
77
|
+
|
|
72
78
|
this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
|
|
73
79
|
flipY: true,
|
|
74
80
|
data: data,
|
|
@@ -90,10 +96,11 @@ var FillModel = function (_BaseModel) {
|
|
|
90
96
|
u_blur: blur,
|
|
91
97
|
u_additive: blend === 'additive' ? 1.0 : 0.0,
|
|
92
98
|
u_dataTexture: this.dataTexture,
|
|
99
|
+
// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
|
|
93
100
|
u_cellTypeLayout: this.getCellTypeLayout(),
|
|
94
|
-
u_opacity:
|
|
95
|
-
u_stroke_opacity:
|
|
96
|
-
u_stroke_width:
|
|
101
|
+
u_opacity: isNumber(opacity) ? opacity : 1.0,
|
|
102
|
+
u_stroke_opacity: isNumber(strokeOpacity) ? strokeOpacity : 1.0,
|
|
103
|
+
u_stroke_width: isNumber(strokeWidth) ? strokeWidth : 1.0,
|
|
97
104
|
u_stroke_color: this.getStrokeColor(stroke),
|
|
98
105
|
u_offsets: this.isOffsetStatic(offsets) ? offsets : [0, 0]
|
|
99
106
|
};
|
|
@@ -143,7 +150,8 @@ var FillModel = function (_BaseModel) {
|
|
|
143
150
|
var _this$dataTexture;
|
|
144
151
|
|
|
145
152
|
(_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
|
|
146
|
-
}
|
|
153
|
+
} // overwrite baseModel func
|
|
154
|
+
|
|
147
155
|
}, {
|
|
148
156
|
key: "animateOption2Array",
|
|
149
157
|
value: function animateOption2Array(option) {
|
|
@@ -160,6 +168,7 @@ var FillModel = function (_BaseModel) {
|
|
|
160
168
|
descriptor: {
|
|
161
169
|
name: 'a_Extrude',
|
|
162
170
|
buffer: {
|
|
171
|
+
// give the WebGL driver a hint that this buffer may change
|
|
163
172
|
usage: gl.DYNAMIC_DRAW,
|
|
164
173
|
data: [],
|
|
165
174
|
type: gl.FLOAT
|
|
@@ -195,13 +204,15 @@ var FillModel = function (_BaseModel) {
|
|
|
195
204
|
return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
|
|
196
205
|
}
|
|
197
206
|
}
|
|
198
|
-
});
|
|
207
|
+
}); // point layer size;
|
|
208
|
+
|
|
199
209
|
this.styleAttributeService.registerStyleAttribute({
|
|
200
210
|
name: 'size',
|
|
201
211
|
type: AttributeType.Attribute,
|
|
202
212
|
descriptor: {
|
|
203
213
|
name: 'a_Size',
|
|
204
214
|
buffer: {
|
|
215
|
+
// give the WebGL driver a hint that this buffer may change
|
|
205
216
|
usage: gl.DYNAMIC_DRAW,
|
|
206
217
|
data: [],
|
|
207
218
|
type: gl.FLOAT
|
|
@@ -213,13 +224,15 @@ var FillModel = function (_BaseModel) {
|
|
|
213
224
|
return Array.isArray(size) ? [size[0]] : [size];
|
|
214
225
|
}
|
|
215
226
|
}
|
|
216
|
-
});
|
|
227
|
+
}); // point layer size;
|
|
228
|
+
|
|
217
229
|
this.styleAttributeService.registerStyleAttribute({
|
|
218
230
|
name: 'shape',
|
|
219
231
|
type: AttributeType.Attribute,
|
|
220
232
|
descriptor: {
|
|
221
233
|
name: 'a_Shape',
|
|
222
234
|
buffer: {
|
|
235
|
+
// give the WebGL driver a hint that this buffer may change
|
|
223
236
|
usage: gl.DYNAMIC_DRAW,
|
|
224
237
|
data: [],
|
|
225
238
|
type: gl.FLOAT
|
|
@@ -242,5 +255,4 @@ var FillModel = function (_BaseModel) {
|
|
|
242
255
|
return FillModel;
|
|
243
256
|
}(BaseModel);
|
|
244
257
|
|
|
245
|
-
export { FillModel as default };
|
|
246
|
-
//# sourceMappingURL=earthFill.js.map
|
|
258
|
+
export { FillModel as default };
|
|
@@ -6,7 +6,6 @@ import _inherits from "@babel/runtime/helpers/inherits";
|
|
|
6
6
|
import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
|
|
7
7
|
import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
|
|
8
8
|
import _defineProperty from "@babel/runtime/helpers/defineProperty";
|
|
9
|
-
import _isNumber from "lodash/isNumber";
|
|
10
9
|
import _regeneratorRuntime from "@babel/runtime/regenerator";
|
|
11
10
|
|
|
12
11
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
|
@@ -15,12 +14,17 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
|
|
|
15
14
|
|
|
16
15
|
import { AttributeType, gl } from '@antv/l7-core';
|
|
17
16
|
import { calculateCentroid, getCullFace, rgb2arr } from '@antv/l7-utils';
|
|
18
|
-
import
|
|
19
|
-
import
|
|
17
|
+
import { isNumber } from 'lodash';
|
|
18
|
+
import BaseModel from "../../core/BaseModel";
|
|
19
|
+
import { PointExtrudeTriangulation } from "../../core/triangulation";
|
|
20
|
+
|
|
21
|
+
/* babel-plugin-inline-import '../shaders/extrude/extrude_frag.glsl' */
|
|
20
22
|
var pointExtrudeFrag = "varying vec4 v_color;\nuniform float u_opacity: 1.0;\n\nuniform float u_pickLight: 0.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nuniform float u_opacitylinear: 0.0;\nuniform float u_opacitylinear_dir: 1.0;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float lightWeight = styleMappingMat[1][3];\n float barLinearZ = styleMappingMat[2][3];\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, barLinearZ);\n gl_FragColor.rgb *= lightWeight;\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n // \u5E94\u7528\u900F\u660E\u5EA6\n gl_FragColor.a *= opacity;\n\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n if(u_opacitylinear > 0.0) {\n gl_FragColor.a *= u_opacitylinear_dir > 0.0 ? (1.0 - barLinearZ): barLinearZ;\n }\n\n // picking\n if(u_pickLight > 0.0) {\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
|
|
23
|
+
|
|
24
|
+
/* babel-plugin-inline-import '../shaders/extrude/extrude_vert.glsl' */
|
|
21
25
|
var pointExtrudeVert = "precision highp float;\n\n#define pi 3.1415926535\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec3 a_Position;\nattribute vec3 a_Pos;\nattribute vec4 a_Color;\nattribute vec3 a_Size;\nattribute vec3 a_Normal;\n\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_r;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform float u_lightEnable: 1;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA - lightWeight\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - linearZ(\u5782\u76F4\u65B9\u5411 0 - 1 \u7684\u503C)\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec3 size = a_Size * a_Position;\n\n // a_Position.z \u662F\u5728\u6784\u5EFA\u7F51\u683C\u7684\u65F6\u5019\u4F20\u5165\u7684\u6807\u51C6\u503C 0 - 1\uFF0C\u5728\u63D2\u503C\u5668\u63D2\u503C\u53EF\u4EE5\u83B7\u53D6 0\uFF5E1 \u7EBF\u6027\u6E10\u53D8\u7684\u503C\n styleMappingMat[2][3] = a_Position.z;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Pos.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n styleMappingMat[1][3] = lightWeight;\n\n v_color =vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n // gl_Position = project_common_position_to_clipspace(pos);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * pos;\n } else {\n gl_Position = project_common_position_to_clipspace(pos);\n }\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
22
26
|
|
|
23
|
-
var ExtrudeModel = function (_BaseModel) {
|
|
27
|
+
var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
|
|
24
28
|
_inherits(ExtrudeModel, _BaseModel);
|
|
25
29
|
|
|
26
30
|
var _super = _createSuper(ExtrudeModel);
|
|
@@ -82,7 +86,8 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
82
86
|
width = _this$calDataFrame.width,
|
|
83
87
|
height = _this$calDataFrame.height;
|
|
84
88
|
|
|
85
|
-
this.rowCount = height;
|
|
89
|
+
this.rowCount = height; // 当前数据纹理有多少行
|
|
90
|
+
|
|
86
91
|
this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
|
|
87
92
|
flipY: true,
|
|
88
93
|
data: data,
|
|
@@ -98,9 +103,11 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
98
103
|
width: 1,
|
|
99
104
|
height: 1
|
|
100
105
|
});
|
|
101
|
-
}
|
|
106
|
+
} // 转化渐变色
|
|
107
|
+
|
|
108
|
+
|
|
109
|
+
var useLinearColor = 0; // 默认不生效
|
|
102
110
|
|
|
103
|
-
var useLinearColor = 0;
|
|
104
111
|
var sourceColorArr = [0, 0, 0, 0];
|
|
105
112
|
var targetColorArr = [0, 0, 0, 0];
|
|
106
113
|
|
|
@@ -130,17 +137,23 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
130
137
|
}
|
|
131
138
|
|
|
132
139
|
return {
|
|
140
|
+
// 圆柱体的拾取高亮是否要计算光照
|
|
133
141
|
u_pickLight: Number(pickLight),
|
|
142
|
+
// 圆柱体是否固定高度
|
|
134
143
|
u_heightfixed: Number(heightfixed),
|
|
135
144
|
u_r: animateOption.enable && this.raiserepeat > 0 ? this.raiseCount : 1.0,
|
|
136
145
|
u_dataTexture: this.dataTexture,
|
|
146
|
+
// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
|
|
137
147
|
u_cellTypeLayout: this.getCellTypeLayout(),
|
|
138
|
-
u_opacity:
|
|
148
|
+
u_opacity: isNumber(opacity) ? opacity : 1.0,
|
|
149
|
+
// 渐变色支持参数
|
|
139
150
|
u_linearColor: useLinearColor,
|
|
140
151
|
u_sourceColor: sourceColorArr,
|
|
141
152
|
u_targetColor: targetColorArr,
|
|
153
|
+
// 透明度渐变
|
|
142
154
|
u_opacitylinear: Number(opacityLinear.enable),
|
|
143
155
|
u_opacitylinear_dir: opacityLinear.dir === 'up' ? 1.0 : 0.0,
|
|
156
|
+
// 光照计算开关
|
|
144
157
|
u_lightEnable: Number(lightEnable)
|
|
145
158
|
};
|
|
146
159
|
}
|
|
@@ -152,13 +165,14 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
152
165
|
}, {
|
|
153
166
|
key: "buildModels",
|
|
154
167
|
value: function () {
|
|
155
|
-
var _buildModels = _asyncToGenerator(_regeneratorRuntime.mark(function _callee(callbackModel) {
|
|
168
|
+
var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(callbackModel) {
|
|
156
169
|
var _ref2, _ref2$depth, depth, _ref2$animateOption$r, repeat;
|
|
157
170
|
|
|
158
171
|
return _regeneratorRuntime.wrap(function _callee$(_context) {
|
|
159
172
|
while (1) {
|
|
160
173
|
switch (_context.prev = _context.next) {
|
|
161
174
|
case 0:
|
|
175
|
+
// GAODE1.x GAODE2.x MAPBOX
|
|
162
176
|
_ref2 = this.layer.getLayerConfig(), _ref2$depth = _ref2.depth, depth = _ref2$depth === void 0 ? true : _ref2$depth, _ref2$animateOption$r = _ref2.animateOption.repeat, repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
|
|
163
177
|
this.raiserepeat = repeat;
|
|
164
178
|
this.layer.buildLayerModel({
|
|
@@ -205,12 +219,14 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
205
219
|
}, {
|
|
206
220
|
key: "registerBuiltinAttributes",
|
|
207
221
|
value: function registerBuiltinAttributes() {
|
|
222
|
+
// point layer size;
|
|
208
223
|
this.styleAttributeService.registerStyleAttribute({
|
|
209
224
|
name: 'size',
|
|
210
225
|
type: AttributeType.Attribute,
|
|
211
226
|
descriptor: {
|
|
212
227
|
name: 'a_Size',
|
|
213
228
|
buffer: {
|
|
229
|
+
// give the WebGL driver a hint that this buffer may change
|
|
214
230
|
usage: gl.DYNAMIC_DRAW,
|
|
215
231
|
data: [],
|
|
216
232
|
type: gl.FLOAT
|
|
@@ -236,13 +252,15 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
236
252
|
}
|
|
237
253
|
}
|
|
238
254
|
}
|
|
239
|
-
});
|
|
255
|
+
}); // point layer size;
|
|
256
|
+
|
|
240
257
|
this.styleAttributeService.registerStyleAttribute({
|
|
241
258
|
name: 'normal',
|
|
242
259
|
type: AttributeType.Attribute,
|
|
243
260
|
descriptor: {
|
|
244
261
|
name: 'a_Normal',
|
|
245
262
|
buffer: {
|
|
263
|
+
// give the WebGL driver a hint that this buffer may change
|
|
246
264
|
usage: gl.STATIC_DRAW,
|
|
247
265
|
data: [],
|
|
248
266
|
type: gl.FLOAT
|
|
@@ -259,6 +277,7 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
259
277
|
descriptor: {
|
|
260
278
|
name: 'a_Pos',
|
|
261
279
|
buffer: {
|
|
280
|
+
// give the WebGL driver a hint that this buffer may change
|
|
262
281
|
usage: gl.DYNAMIC_DRAW,
|
|
263
282
|
data: [],
|
|
264
283
|
type: gl.FLOAT
|
|
@@ -276,5 +295,4 @@ var ExtrudeModel = function (_BaseModel) {
|
|
|
276
295
|
return ExtrudeModel;
|
|
277
296
|
}(BaseModel);
|
|
278
297
|
|
|
279
|
-
export { ExtrudeModel as default };
|
|
280
|
-
//# sourceMappingURL=extrude.js.map
|
|
298
|
+
export { ExtrudeModel as default };
|